pfDB["quests"]["ptBR-tbc"] = {
  [2] = {
    ["D"] = "The mighty hippogryph Sharptalon has been slain, with the claw of the felled beast serving as a testament to your victory.  Senani Thunderheart at the Splintertree Post will no doubt be interested in seeing this trophy as proof of your deeds.",
    ["O"] = "Bring Sharptalon\'s Claw to Senani Thunderheart at Splintertree Post, Ashenvale.",
    ["T"] = "Sharptalon\'s Claw",
  },
  [5] = {
    ["D"] = "I\'ve been stuck hiding in this ghost town for weeks, and I haven\'t eaten anything but grubs and weeds!  I need some decent food, and I\'m willing to trade well for it.$B$BBring me a feast and I\'ll pay you handsomely.$B$BI heard Chef Grual at the Scarlet Raven Tavern in Darkshire makes very good Dusky Crab Cakes...",
    ["O"] = "Speak with Chef Grual.",
    ["T"] = "Jitters\' Growling Gut",
  },
  [6] = {
    ["D"] = "Garrick Padfoot - a cutthroat who\'s plagued our farmers and merchants for weeks - was seen at a shack near the vineyards, which lies east of the Abbey and across the bridge.  Bring me the villain\'s head, and earn his bounty!$B$BBut be wary, $N.  Garrick has gathered a gang of thugs around him.  He will not be an easy man to reach.",
    ["O"] = "Kill Garrick Padfoot and bring his head to Deputy Willem at Northshire Abbey.",
    ["T"] = "Bounty on Garrick Padfoot",
  },
  [7] = {
    ["D"] = "Your first task is one of cleansing, $N.  A clan of kobolds have infested the woods to the north.  Go there and fight the kobold vermin you find.  Reduce their numbers so that we may one day drive them from Northshire.",
    ["O"] = "Kill 10 Kobold Vermin, then return to Marshal McBride.",
    ["T"] = "Kobold Camp Cleanup",
  },
  [8] = {
    ["D"] = "Hey, mate! Do a favor for a young man who\'s been fighting more than his fair share of mindless zombies and spiders?$B$BI got this here letter that needs to go to Brill... to an innkeeper named Renee something-or-other. Don\'t really matter none what her last name is.$B$BAnyway, it\'s a nice cozy little place full of victims of the plague trying to make their way in the world. And it be a great spot for you to rest too if the need arises. You should check it out... you do and I\'ll pay you well.",
    ["O"] = "Deliver the Nondescript Letter to Innkeeper Renee in Tirisfal Glades.",
    ["T"] = "A Rogue\'s Deal",
  },
  [9] = {
    ["D"] = "Look at what has happened to this place!  These lands were once occupied by good farm folk.  But the damned thieves have driven them all off.  Not me, though!  But it seems some Harvest Watchers have taken over the fields.$b$bIf you\'re up for the work, I\'d like you to go out and kill twenty of them.  Come back when you\'re done for your pay.  If you finish up with the ones in my field, clear them from the neighboring fields as well.",
    ["O"] = "Farmer Saldean wants you to kill 20 Harvest Watchers.",
    ["T"] = "The Killing Fields",
  },
  [10] = {
    ["D"] = "Oh, this is just terrible!  I sent out my top assistant, Junior Surveyor Scrimshank, into the desert southeast of here.  That\'s an area we call the Gaping Chasm.  Well, he\'s gone missing, and his last report had more of those weird bugs where he was.  Could it be that they\'ve infested two major regions of the desert now?$B$BI need you to head into the Gaping Chasm and look for Scrimshank, please!  That... or at least find his surveying equipment.  I fear that may be all that is left of the poor sod.",
    ["O"] = "Discover the fate of Junior Surveyor Scrimshank, and bring either him or his surveying equipment to Senior Surveyor Fizzledowser in Gadgetzan.",
    ["T"] = "The Scrimshank Redemption",
  },
  [11] = {
    ["D"] = "Gnolls, brutish creatures with no decent business in these lands, have been seen along the borders of Elwynn Forest.  A large pack of them, many more than we can handle alone, have infested the woods south of the guard tower yonder.  Another group has infested the areas near Stone Cairn Lake to the east.$B$BThe Stormwind Army will commend whomever helps kill them.  Bring me their painted gnoll armbands as proof of your deed.",
    ["O"] = "Bring 8 Painted Gnoll Armbands to Deputy Rainer at the Barracks.",
    ["T"] = "Riverpaw Gnoll Bounty",
  },
  [12] = {
    ["D"] = "The People\'s Militia has but one goal:  To defend the lands of Westfall and return peace to our surroundings.  Unfortunately, the price of peace is often blood. $b$bOne of my scouts has brought word of a band of Defias Trappers wreaking havoc nearby.  I have reports of Defias Trapper sightings near the Jangolode Mine to the Northwest as well as at the Molsen Farm and Furlbrow\'s Pumpkin Farm. If you seek to join our ranks, slay 15 Defias Trappers and 15 Defias Smugglers then return to me.",
    ["O"] = "Gryan Stoutmantle wants you to kill 15 Defias Trappers and 15 Defias Smugglers then return to him on Sentinel Hill.",
    ["T"] = "The People\'s Militia",
  },
  [13] = {
    ["D"] = "A band of vicious Defias Pillagers has been seen plundering the Gold Coast Quarry, Moonbrook and the Alexston Farmstead.  The People\'s Militia will not stand for such behavior.  Dispatch immediately, $n, and make the Light\'s presence known in Westfall.$b$bThe Gold Coast Quarry is near the shore, to the West of the tower.  As the next step of your training, I want you to kill 15 of those foul Defias Pillagers and 15 Defias Looters.",
    ["O"] = "Gryan Stoutmantle wants you to kill 15 Defias Pillagers and 15 Defias Looters and return to him on Sentinel Hill.",
    ["T"] = "The People\'s Militia",
  },
  [14] = {
    ["D"] = "Some Defias have eluded us.  My most trusted scout reports that these Defias have been looting and pillaging the countryside, all the way into Southern Westfall.  We believe they are hiding out in the Dagger Hills, plotting their next move.   Slay the wretches in the name of The People\'s Militia.",
    ["O"] = "Gryan Stoutmantle wants you to kill 15 Defias Highwaymen, 5 Defias Pathstalkers and 5 Defias Knuckledusters then return to him on Sentinel Hill.",
    ["T"] = "The People\'s Militia",
  },
  [15] = {
    ["D"] = "$N, my scouts tell me that the kobold infestation is larger than we had thought.  A group of kobold workers has camped near the Echo Ridge Mine to the north.$B$BGo to the mine and remove them.  We know there are at least 10.  Kill them, see if there are more, then report back to me.",
    ["O"] = "Kill 10 Kobold Workers, then report back to Marshal McBride.",
    ["T"] = "Investigate Echo Ridge",
  },
  [16] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Give Gerard a Drink",
  },
  [17] = {
    ["D"] = "I\'ve heard about a newly discovered plant called the magenta fungus caps.  They grow in clusters at the Uldaman dig site and can be found in the early tunnels and deep within the less-explored areas.  I want to study their potential use in alchemy, and that\'s where you come in.$B$BFind the magenta cap clusters and bring me a dozen caps.  Be warned, the clusters may spew out poison spores if jostled.$B$BDo this for me, and I\'ll whip up a batch of one of my famous restorative elixirs for you!",
    ["O"] = "Bring 12 Magenta Fungus Caps to Ghak Healtouch in Thelsamar.",
    ["T"] = "Uldaman Reagent Run",
  },
  [18] = {
    ["D"] = "Recently, a new group of thieves has been hanging around Northshire.  They call themselves the Defias Brotherhood, and have been seen across the river to the east.$B$BI don\'t know what they\'re up to, but I\'m sure it\'s not good!  Bring me the bandanas they wear, and I\'ll reward you with a weapon.",
    ["O"] = "Bring 12 Red Burlap Bandanas to Deputy Willem outside the Northshire Abbey.",
    ["T"] = "Brotherhood of Thieves",
  },
  [19] = {
    ["D"] = "Blackrock Outrunners and Renegades are running ambushes between here and Stonewatch Keep.  The leader of the Outrunners is an orc named Tharil\'zun--we want this orc.  Bring me the head of Tharil\'zun!",
    ["O"] = "Bring Tharil\'zun\'s Head to Marshal Marris in Redridge.",
    ["T"] = "Tharil\'zun",
  },
  [20] = {
    ["D"] = "The Blackrock orcs have travelled from the Burning Steppes and claimed Stonewatch Keep to the north.  From there they maraud the areas north of Lakeshire and keep its citizens in town, penned like cattle.$B$BHelp rid Lakeshire of this menace.  Kill these Blackrock orcs and bring me ten of their Battleworn Axes as proof.$B$BAnd although Blackrocks threaten us from the north, we\'ve received reports of more in the southeastern pocket of Redridge.  If you find any there, then they too should be hunted.",
    ["O"] = "Bring 10 Battleworn Axes to Marshal Marris in Lakeshire.",
    ["T"] = "Blackrock Menace",
  },
  [21] = {
    ["D"] = "Your previous investigations are proof that the Echo Ridge Mine needs purging.  Return to the mine and help clear it of kobolds.$B$BWaste no time, $N.  The longer the kobolds are left unmolested in the mine, the deeper a foothold they gain in Northshire.",
    ["O"] = "Kill 12 Kobold Laborers, then return to Marshal McBride at Northshire Abbey.",
    ["T"] = "Skirmish at Echo Ridge",
  },
  [22] = {
    ["D"] = "The onions are peeled.  The garlic is minced.  The rosemary is crushed.  The crust has been baked.  The dill weed is chopped.  The gravy is simmering.  Now all I need for my famous meat pie are 8 Goretusk Livers!",
    ["O"] = "Salma Saldean needs 8 Goretusk livers to make a Goretusk Liver Pie.",
    ["T"] = "Goretusk Liver Pie",
  },
  [23] = {
    ["D"] = "The paw of the mighty bear Ursangous is your trophy for this part of the Ashenvale Hunt.  On the paw is a small quarter-crescent emblem; the significance of the emblem remains a mystery.$B$BThe paw should be brought to Senani Thunderheart in Splintertree Post to prove that you have bested the mighty creature and completed this portion of the hunt.",
    ["O"] = "Bring Ursangous\'s Paw to Senani Thunderheart at Splintertree Post, Ashenvale.",
    ["T"] = "Ursangous\'s Paw",
  },
  [24] = {
    ["D"] = "The once swift Shadumbra now lies still as you claim victory over it.  The head of the slain nightsaber is a fitting trophy for this fight of the Ashenvale Hunt.  Senani Thunderheart at Splintertree Post will want to see such a trophy to award you credit for this part of the Ashenvale Hunt.",
    ["O"] = "Bring Shadumbra\'s Head to Senani Thunderheart at Splintertree Post, Ashenvale.",
    ["T"] = "Shadumbra\'s Head",
  },
  [25] = {
    ["D"] = "If you want to be useful, then why don\'t you do something about the situation near Talondeep Path?$B$BThe transports between Ashenvale and Stonetalon are at a standstill because of the lake coming alive and attacking anything that gets close... which means anyone on the path.  What\'d be even more useful than just putting the hammer down on the water elementals there is someone scouting the gazebo on Mystral Lake - the one that has a solid view of the Alliance outpost there.$B$BYou up for being useful?",
    ["O"] = "Dispatch 12 Befouled Water Elementals at Mystral Lake, due east of the Talondeep Path and southwest of Splintertree Post.$B$BScout the gazebo on Mystral Lake that overlooks the nearby Alliance outpost.$B$BReturn to Mastok Wrilehiss at Splintertree Post, Ashenvale.",
    ["T"] = "Stonetalon Standstill",
  },
  [26] = {
    ["D"] = "$N, I have been following your progress with much delight.  You are most assuredly developing yourself into a valued protector of nature.$B$BThe time has come for you to learn more about one of the various animal aspects that Cenarius has blessed us with the ability to change into - one that affords you command and mastery of the water.  For this, you must travel to the village of Nighthaven in Moonglade and speak with Dendrite Starblaze of the Cenarion Circle there.  He will guide you further.",
    ["O"] = "Speak with Dendrite Starblaze in the village of Nighthaven, Moonglade.",
    ["T"] = "A Lesson to Learn",
  },
  [27] = {
    ["D"] = "$N, I have been following your progress with much delight.  You are most assuredly developing yourself into a valued protector of nature.$B$BThe time has come for you to learn more about one of the various animal aspects that Cenarius has blessed us with the ability to change into - one that affords you command and mastery of the water.  For this, you must travel to the village of Nighthaven in Moonglade and speak with Dendrite Starblaze of the Cenarion Circle there.  He will guide you further.",
    ["O"] = "Speak with Dendrite Starblaze in the village of Nighthaven, Moonglade.",
    ["T"] = "A Lesson to Learn",
  },
  [28] = {
    ["D"] = "For your first trial, search the depths of Lake Elune\'ara to locate a Shrine Bauble.  It decays rapidly, so proceed with it to the Shrine of Remulos post haste.  Use the bauble at the shrine, and then speak with Tajarri there; she is one of Moonglade\'s most trusted wardens.$B$BYou only have a set amount of time to complete the task, and you may be competing against other druids searching for baubles themselves.  Mental and physical dexterity will be critical to your success.$B$BGood luck, $N.",
    ["O"] = "Find a Shrine Bauble in Lake Elune\'ara, and take it to the Shrine of Remulos in northwestern Moonglade.  Once there, use the Shrine Bauble.$B$BYou must speak with Tajarri at the shrine afterwards in order to complete the trial.",
    ["T"] = "Trial of the Lake",
  },
  [29] = {
    ["D"] = "For your first trial, search the depths of Lake Elune\'ara to locate a Shrine Bauble.  It decays rapidly, so proceed with it to the Shrine of Remulos post haste.  Use the bauble at the shrine, and then speak with Tajarri there; she is one of Moonglade\'s most trusted wardens.$B$BYou only have a set amount of time to complete the task, and you may be competing against other druids searching for baubles themselves.  Mental and physical dexterity will be critical to your success.$B$BGood luck, $N.",
    ["O"] = "Find a Shrine Bauble in Lake Elune\'ara, and take it to the Shrine of Remulos in northwestern Moonglade.  Once there, use the Shrine Bauble.$B$BYou must speak with Tajarri at the shrine afterwards in order to complete the trial.",
    ["T"] = "Trial of the Lake",
  },
  [30] = {
    ["D"] = "For the second trial, you\'ll need the two halves that make the Pendant of the Sea Lion.  One half draws power from the agility of the sea lion aspect, gliding through water; the other draws power from the incredible endurance of the sea lion aspect.  Druids draw on both these traits equally to embody the aspect of their aquatic form.$B$BSpeak with the locals of Moonglade to learn where the parts may lie, and bring both here to join them together.  Once formed, take the pendant to Dendrite Starblaze.",
    ["O"] = "Find the Half Pendant of Aquatic Agility and the Half Pendant of Aquatic Endurance.  Speak with the residents of Moonglade to learn clues as to where these items may be located.$B$BForm the Pendant of the Sea Lion from the two pendant halves.  You need to be in proximity of the Shrine of Remulos to do this.$B$BBring the joined pendant to Dendrite Starblaze in the village of Nighthaven, Moonglade.",
    ["T"] = "Trial of the Sea Lion",
  },
  [31] = {
    ["D"] = "You have completed the necessary lessons all young druids are taught before they can adopt an aquatic aspect.  Go now back to your trainer, Turak Runetotem, in Thunder Bluff.  Show him your pendant and prove to him you are ready to learn what he has to teach you.  He will complete your training, allowing you to become one with the water.$B$BGoodbye, young druid.  We shall speak again.",
    ["O"] = "Return to Thunder Bluff and show Turak Runetotem the Pendant of the Sea Lion.",
    ["T"] = "Aquatic Form",
  },
  [32] = {
    ["D"] = "Here\'s your report.  I urge you to take it to someone who might have working knowledge in this kind of thing.$B$BI know this troll scholar named Zilzibin Drumlore.  He\'s spent a lot of time studying life forms that are unique to the ecology of Azeroth; he\'s a historian to boot!  If you want someone to help figure out what exactly this threat is and how to stop it, give this report to him.  We\'re going to need all the help we can get.$B$BZil lives in a house on the second tier of the Drag in Orgrimmar.",
    ["O"] = "Take the report to Zilzibin Drumlore in Orgrimmar.",
    ["T"] = "Rise of the Silithid",
  },
  [33] = {
    ["D"] = "I hate those nasty timber wolves!  But I sure like eating wolf steaks...  Bring me tough wolf meat and I will exchange it for something you\'ll find useful.$B$BTough wolf meat is gathered from hunting the timber wolves and young wolves wandering the Northshire countryside.",
    ["O"] = "Bring 8 pieces of Tough Wolf Meat to Eagan Peltskinner outside Northshire Abbey.",
    ["T"] = "Wolves Across the Border",
  },
  [34] = {
    ["D"] = "Once again my garden was trampled and pillaged.  And I know the brute who is doing it.  It\'s that forsaken boar, the one Marshal Marris has taken to calling Bellygrub.$b$bI won\'t be able to re-plant the daffodils until next season now.  Ruined!  All ruined by that one menacing boar.  Put an end to that pest!  Show me his tusk and I\'d be happy to reward you.  He seems to spend his time foraging in the field southwest of Lakeshire but occasionally he roams over here and into my garden.",
    ["O"] = "Martie Jainrose of Lakeshire wants you to kill Bellygrub.  Bring her his tusk as proof.",
    ["T"] = "An Unwelcome Guest",
  },
  [35] = {
    ["D"] = "If you are concerned that the rumors of murlocs are true, then do this -- travel to the eastern Elwynn bridge and speak with Guard Thomas.  He has been stationed at the bridge for the past week and will know the state of the area.$B$BBring me his report.",
    ["O"] = "Marshal Dughan wants you to speak with Guard Thomas.",
    ["T"] = "Further Concerns",
  },
  [36] = {
    ["D"] = "I never thought the day would come when I\'d leave the farm.  But the fields are overrun with thieves and it\'s far too dangerous for us here now.  As soon as Farmer Furlbrow gets the wagon fixed, we\'ll be on our way.  $b $bMaybe you could do me a favor?  Let me scribble down my recipe for Westfall stew.  Please take it to Salma Saldean over on the farm yonder.  The Saldean\'s farm is just beyond the fork in the road.",
    ["O"] = "Verna Furlbrow wants you to deliver her recipe for Westfall Stew to Salma Saldean.",
    ["T"] = "Westfall Stew",
  },
  [37] = {
    ["D"] = "A few days ago we sent two Guards, Rolf and Malakai, to investigate along the river, and they have not yet returned.  To complete my report, I must know what happened to those men.$B$BTravel north along the river and find the guards... or their remains.",
    ["O"] = "Guard Thomas wants you to travel north up the river and search for the two lost guards, Rolf and Malakai.",
    ["T"] = "Find the Lost Guards",
  },
  [38] = {
    ["D"] = "Help me make some Westfall Stew!  Come back with the following ingredients: $b $b 3 Stringy Vulture Meat $b 3 Goretusk Snouts $b 3 Murloc Eyes $b 3 Okra",
    ["O"] = "Salma Saldean wants 3 Stringy Vulture Meat, 3 Goretusk Snouts, 3 Murloc Eyes, 3 Okra.",
    ["T"] = "Westfall Stew",
  },
  [39] = {
    ["D"] = "Tell Marshal Dughan of Malakai and Rolf\'s deaths, and report to him that the Murlocs in eastern Elwynn cannot be contained by our current troop presence.$B$BI know we don\'t have many troops to spare, but hopefully Dughan can find someone.",
    ["O"] = "Report to Marshal Dughan in Goldshire.",
    ["T"] = "Deliver Thomas\' Report",
  },
  [40] = {
    ["D"] = "$N, there\'s a new threat in Elwynn Forest!  Murlocs are swimming up the streams of eastern Elwynn, scaring away fish and attacking gentle folk!$B$BI warned Marshal Dughan, but he\'s more worried about the gnolls and the bandits.  He\'s not convinced that the murlocs are a danger.$B$BPlease, $N, speak to Dughan and persuade him to send more troops to the east!",
    ["O"] = "Remy \"Two Times\" wants you to speak with Marshal Dughan in Goldshire.",
    ["T"] = "A Fishy Peril",
  },
  [45] = {
    ["D"] = "Upon further searching the area, you find webbed footprints leading east along the shore of Stone Cairn Lake.  In the distance to the east, you can just barely see a Murloc village.$B$BPerhaps Rolf\'s fate ended there...",
    ["O"] = "Search the murloc village for Rolf, or signs of his death.",
    ["T"] = "Discover Rolf\'s Fate",
  },
  [46] = {
    ["D"] = "The Stormwind Army has placed a bounty on murloc lurkers and foragers in Elwynn.  Slaughter them and bring me their torn murloc fins, and the Stormwind Army will reward you well.$B$BThe murlocs have built a village at Stone Cairn Lake north of here, and another to the south where the stream forks.",
    ["O"] = "Bring 8 Torn Murloc Fins to Guard Thomas at the east Elwynn bridge.",
    ["T"] = "Bounty on Murlocs",
  },
  [47] = {
    ["D"] = "The Kobolds in these parts sometimes carry Gold Dust on them.  I could really use the stuff - bring me a load of it and I\'ll give you the best price in town...best price in town!$B$BYou can find kobolds in the Fargodeep Mine to the south, and around the Jasperlode Mine to the northeast.",
    ["O"] = "Bring 10 Gold Dust to Remy \"Two Times\" in Goldshire.  Gold Dust is gathered from Kobolds in Elwynn Forest.",
    ["T"] = "Gold Dust Exchange",
  },
  [48] = {
    ["D"] = "In the land to the south where vines twist and creep$bLies a hidden well where the water runs deep$bPure as the Light\'s sacred Daughter$bBring to me now some Holy Spring Water.",
    ["O"] = "Bring Holy Spring Water to Grimbooze Thunderbrew.",
    ["T"] = "Sweet Amber",
  },
  [49] = {
    ["D"] = "Amber is the hue of my life\'s longest love$bLike the last embers of dusk in the sky above$bRetrieve for me so that my love shall be born$bOne sack of each: barley, rye and corn.",
    ["O"] = "Grimbooze Thunderbrew wants a Sack of Barley, a Sack of Rye and a Sack of Corn.",
    ["T"] = "Sweet Amber",
  },
  [50] = {
    ["D"] = "I\'ll mix and mix till we have a mash$bFor this will be our own private stash$bA still must be fashioned of metal strong$bBring me some Truesilver so I can finish this song.",
    ["O"] = "Grimbooze Thunderbrew wants Truesilver.",
    ["T"] = "Sweet Amber",
  },
  [51] = {
    ["D"] = "Not yet filtered but freshly distilled$bLike unseeded land waiting there tilled.$bNext I will fashion our pile of charcoal$bDeliver a sycamore branch, that is your next goal.",
    ["O"] = "Bring a Sycamore Branch to Grimbooze Thunderbrew.",
    ["T"] = "Sweet Amber",
  },
  [52] = {
    ["D"] = "Hail, $N.  Wild animals are growing more and more aggressive the farther we get from Goldshire, and the Eastvale Logging Camp suffers nearly constant attacks from wolves and bears!$B$BWe could use your help out here.",
    ["O"] = "Kill 8 Prowlers and 5 Young Forest Bears, and then return to Guard Thomas at the east Elwynn bridge.",
    ["T"] = "Protect the Frontier",
  },
  [53] = {
    ["D"] = "Mellifluous liquid clear as a baby\'s tears$bTurns a lovely deep amber over the years$bBut before we proceed to get lit to the hilt$bA barrel of charred oak must be built.",
    ["O"] = "Bring Grimbooze Thunderbrew a bundle of Charred Oak.",
    ["T"] = "Sweet Amber",
  },
  [54] = {
    ["D"] = "$N, you are a $c with proven interest in the security of Northshire.  You are now tasked with the protection of the surrounding Elwynn Forest.$B$BIf you accept this duty, then I have prepared papers that must be delivered to Marshal Dughan in Goldshire.  Goldshire lies along the southern road, past the border gates.",
    ["O"] = "Take Marshal McBride\'s Documents to Marshal Dughan in Goldshire.",
    ["T"] = "Report to Goldshire",
  },
  [55] = {
    ["D"] = "Morbent Fel hides in his lair, the house perched atop the hill to the east overlooking the Raven Hill cemetery.  His time in this land is drawing to an end...$B$BUse Morbent\'s Bane against him.  It will render his protective magics powerless.$B$BSlay him.  Slay him, and save us from his wickedness.  Be the instrument of my revenge, and a hero of Duskwood!",
    ["O"] = "Use Morbent\'s Bane on Morbent Fel, kill Morbent Fel, then return Morbent\'s Bane to Sven at his camp.",
    ["T"] = "Morbent Fel",
  },
  [56] = {
    ["D"] = "As Commander of The Night Watch it is my sworn duty to protect the citizens of Darkshire.  Stormwind has retracted their commissioned guards from their posts here, leaving us to our own devices.$b$bIf you feel worthy of the task, we need your help! Assist The Night Watch by venturing forth into Tranquil Gardens, just south of Darkshire, and slaying 8 Skeletal Warriors and 6 Skeletal Mages.  The undead threat must be thwarted!",
    ["O"] = "Commander Althea Ebonlocke of Darkshire wants you to kill 8 Skeletal Warriors and 6 Skeletal Mages.",
    ["T"] = "The Night Watch",
  },
  [57] = {
    ["D"] = "$N, I\'m getting reports of an undead infestation in the forest!  If you\'re up to the job, journey to the Raven Hill graveyard and slay 15 of those vile Skeletal Fiends and 15 Skeletal Horrors.  There are also reports of skeletons just south of Darkshire, in and around Tranquil Gardens Cemetery.  The undead must be driven from Duskwood!",
    ["O"] = "Commander Althea Ebonlocke of Darkshire wants you to kill 15 Skeletal Fiends and 15 Skeletal Horrors.",
    ["T"] = "The Night Watch",
  },
  [58] = {
    ["D"] = "The situation in Raven Hill is still grim.  The safety of Darkshire is in your hands, $N.  I don\'t have enough Watchers to keep the town safe.  We need you to dispatch for Raven Hill yet again and rid the eastern mausoleum of 20 Plague Spreaders!",
    ["O"] = "Commander Althea Ebonlocke of Darkshire wants you to kill 20 Plague Spreaders in the eastern Raven Hill mausoleum.",
    ["T"] = "The Night Watch",
  },
  [59] = {
    ["D"] = "For your shrewdness and valor, I have a marker here that is good for one piece of armor.  I want you to take it to Sara Timberlain at the Eastvale Logging Camp.  Give her the marker, and she will fashion the armor for you.  And after you receive it, $N, use it in the defense of Elwynn.$B$BThe Eastvale Logging Camp is beyond Guard Thomas\' post to the east.",
    ["O"] = "Give Sara Timberlain the Stormwind Armor Marker.",
    ["T"] = "Cloth and Leather Armor",
  },
  [60] = {
    ["D"] = "Hello, $ggood sir:my lady;!  Do you have a moment?$B$BMy brother and I run an apothecary in Stormwind, and I\'m here to gather large candles for their wax.  Can you help me?$B$BYou can get large candles from kobolds, and I hear rumors that kobolds are infesting the Elwynn mines ... the Fargodeep mine to the south and Jasperlode Mine to the east.  I suggest looking for candles in one of those places.",
    ["O"] = "Bring 8 Large Candles to William Pestle in Goldshire.",
    ["T"] = "Kobold Candles",
  },
  [61] = {
    ["D"] = "My brother Morgan is waiting in Stormwind for my shipment of candles.  I don\'t have enough time to make the trip myself, but if you\'d like to take him the shipment, he\'ll pay you well.$B$BI\'ve packed up the candles, and you can find Morgan in our shop, Pestle\'s Apothecary, in the Stormwind Trade District.",
    ["O"] = "Bring William\'s Shipment to Morgan Pestle in the Stormwind Trade District.",
    ["T"] = "Shipment to Stormwind",
  },
  [62] = {
    ["D"] = "The mine in Northshire isn\'t the only one with problems!  I have reports that the Fargodeep Mine in Elwynn has also become a haven for Kobolds.$B$BExplore the mine and confirm these reports, then return to me.  The mine is almost due south of Goldshire, between the Stonefield and Maclure homesteads.",
    ["O"] = "Explore the Fargodeep Mine, then return to Marshal Dughan in Goldshire.",
    ["T"] = "The Fargodeep Mine",
  },
  [63] = {
    ["D"] = "Along the coast of Silverpine, west of the Sepulcher, you will find a shrine that has become tainted by the plague. The spirits there no longer speak to our people and it will be up to you to defeat the manifestation and cleanse the pool.$B$BTake the elemental\'s bracers, along with the remaining drops of Brine\'s potion, and place them on the brazier. The ritual should be enough to summon a pure spirit for you to communicate with.$B$BBring me proof the task is done, and I will reward you with your totem.",
    ["O"] = "Defeat the Corrupt Manifestation of Water and place the Corrupted Manifestation\'s Bracers along with the Remaining Drops of Purest Water on the Brazier of Everfount in Silverpine Forest.",
    ["T"] = "Call of Water",
  },
  [64] = {
    ["D"] = "It was horrible!  Verna woke me when she heard a ruckus in the fields.  The fields were full of hooligans.  We left in a rush and I forgot to pack my pocket watch.  Verna\'s pa gave me that watch on our wedding day and I feel just sick knowing those thieves have it.  I left the pocket watch in the wardrobe at the farmhouse.  Look for the field of pumpkins to the West -- you can\'t miss it.  If you bring it back to me, I\'d sure be grateful!",
    ["O"] = "Farmer Furlbrow wants you to retrieve his pocket watch from the wardrobe in his farmhouse at the pumpkin farm to the West.",
    ["T"] = "The Forgotten Heirloom",
  },
  [65] = {
    ["D"] = "The band of wretches responsible for driving the good people of Westfall from the land call themselves The Defias Brotherhood.  I need you to infiltrate this clan of thugs.  We need to know who heads up the cartel and where they are hiding out.  In Lakeshire, in the inn, there is a rogue by the name of Wiley who owes me a favor.$b$bTravel to Lakeshire in the Redridge Mountains, east of Elwynn, and find out what you can.",
    ["O"] = "Gryan Stoutmantle wants you to talk to Wiley in Lakeshire.",
    ["T"] = "The Defias Brotherhood",
  },
  [66] = {
    ["D"] = "Last night a horrible disturbance rippled through my veins.  I sensed that my granddaughter, Alyssa, was in great danger.  I consulted the cards and Death stared up at me from the table.$b$bAfter taking a long journey through a dark trance I was able to uncover a clue to this terrifying mystery.  A name came to me, the name of Stalvan.$b$bSeek out the Clerk in the Town Hall and see if you can find out more about this character.  I fear for us all.",
    ["O"] = "Seek out the Clerk Daltry in the Darkshire Town Hall.",
    ["T"] = "The Legend of Stalvan",
  },
  [67] = {
    ["D"] = "Stalvan, eh?  Let me check the town registry.$b$bStalvan. . .Stalvan. . .let\'s see.  Ah, here we go!  I have a record of a Mr. Stalvan Mistmantle.  The last recorded address is the Moonbrook Schoolhouse.  My, talk about outdated!$b$bDo me a favor will you, friend?  If you happen to go out to Moonbrook, let me know if you get any update on this fellow.  I like to keep the records clean.",
    ["O"] = "Travel to the Moonbrook Schoolhouse and bring back any updated information about Stalvan to Clerk Daltry.",
    ["T"] = "The Legend of Stalvan",
  },
  [68] = {
    ["D"] = "You find a Dusty Unsent Letter in the old footlocker.",
    ["O"] = "Take the Dusty Unsent Letter to Clerk Daltry.",
    ["T"] = "The Legend of Stalvan",
  },
  [69] = {
    ["D"] = "Oh my!  Must have missed this the first time.  In the registry, right beneath the first address for Stalvan there\'s another one listed, only partially scratched out.  Looks like he was headed to The Lion\'s Pride Inn over in Goldshire.  Might want to check there, $N.",
    ["O"] = "Go to The Lion\'s Pride Inn to see if anyone there has heard of the name Stalvan.",
    ["T"] = "The Legend of Stalvan",
  },
  [70] = {
    ["D"] = "The name Stalvan rings a bell.  I remember now.$b$bMany years back, on a stormy night, a messenger came in, seeking refuge for the night.  Near the stroke of midnight, the man ran down the stairs screaming, his face pale with fear.  Still wearing his bedclothes, he disappeared into the downpour.$b$bIn his haste he forgot his letters in the chest upstairs.  He never returned for them. One remains from that Stalvan fellow, intended for the Canal District in Stormwind.  Help yourself to it.",
    ["O"] = "Retrieve Stalvan\'s Undelivered Letter from the chest and deliver it to the Canal District in Stormwind.",
    ["T"] = "The Legend of Stalvan",
  },
  [71] = {
    ["D"] = "Now that you have both medallions, deliver them to Guard Thomas at the bridge so that he might know the fate of his murdered guards.",
    ["O"] = "Deliver Rolf and Malakai\'s Medallions to Guard Thomas at the eastern Elwynn bridge.",
    ["T"] = "Report to Thomas",
  },
  [72] = {
    ["D"] = "My father was the caretaker of the estate long before I was.  He had to mop the blood up after the massacre.  But that\'s neither here nor there.$b$bThe last funds of the Flintridge trust have dried up.  Now the last of the family possessions are headed for auction.  Blame the tax vultures.  I guess if you\'re really itching to learn more you\'re free to look through this junk.  Who knows what you might find.",
    ["O"] = "Search through the packed up possessions for a clue.",
    ["T"] = "The Legend of Stalvan",
  },
  [73] = "_",
  [74] = {
    ["D"] = "Inside the crate you find various objects: musty heirlooms, a family portrait, a few hunting trophies and some old books.  Near the bottom, underneath a ceramic vase, you uncover A Torn Journal Page.",
    ["O"] = "The Torn Journal page you discovered provides your next clue.",
    ["T"] = "The Legend of Stalvan",
  },
  [75] = {
    ["D"] = "There was a bundle of parchments in the chest upstairs when I moved into this place.  I looked at them once when I first arrived but I gave up once the fog hazed over my peepers. $b$bDo an old, nearly-blind man a favor and check the chest upstairs for anything that might help you in your quest to discover more about this Stalvan character.  I\'m pretty sure there\'s a faded journal page that might be of interest to you.  Bring it to me and I\'ll help in anyway I can.",
    ["O"] = "Marshal Haggard wants you to check the chest upstairs for the Faded Journal Page.",
    ["T"] = "The Legend of Stalvan",
  },
  [76] = {
    ["D"] = "Thanks to you we know the Fargodeep Mine is infested with kobolds.  Now we need a scout to investigate the more distant Jasperlode Mine.$B$BExplore Jasperlode and confirm any kobold presence.  To reach the mine, travel east along the road until you reach the Tower of Azora.  From the tower, head north and you\'ll find the mine in the foothills.",
    ["O"] = "Explore the Jasperlode Mine, then report back to Marshal Dughan in Goldshire.",
    ["T"] = "The Jasperlode Mine",
  },
  [77] = {
    ["D"] = "I possess original packaging materials for the ripple Dran Droffers seeks.  I will assist you in packaging the ripple for Malton\'s abrasive father... for a fee of two additional bottles of said ripple.  They are located in crates found in the abandoned Horde base near Skulk Rock.$B$BIt will be an arduous task, to wit; foul slimes and oozes will be found sticking to the ruins; rumor has it they are led by some sort of master ooze.  Regardless, procure the ripple and return to me here for packaging.",
    ["O"] = "Recover 10 bottles of Hinterlands Honey Ripple from the crates located around the abandoned Horde base in Skulk Rock.",
    ["T"] = "A Sticky Situation",
  },
  [78] = {
    ["D"] = "I know of someone who might be able to assist you.  Back when I was leading the Stormwind Guard, we used to get drinks at the Scarlet Raven Tavern in Darkshire.  The Innkeeper there, Smitts, was quite an expert on the local lore.  Show him this page and see what he has to say about it.",
    ["O"] = "Take the Faded Journal Page to Tavernkeep Smitts.",
    ["T"] = "The Legend of Stalvan",
  },
  [79] = {
    ["D"] = "I followed the legend of that Stalvan character for years.  When those visiting nobles were slaughtered a few years back I went with Haggard to investigate.  I found these muddy pages but we were never able to link the handwriting to that crazy man in the woods.  Your trail of evidence proves his guilt.  Take this to Commander Ebonlocke immediately and fill her in on what you\'ve discovered!",
    ["O"] = "Take the muddy page to Commander Ebonlocke.",
    ["T"] = "The Legend of Stalvan",
  },
  [80] = {
    ["D"] = "I have had my eye on that creep, Stalvan, for quite sometime.  But if this page was written by the same hand it proves his guilt beyond a shadow of a doubt.$b$bIn all his days keeping the Town Registry, Clerk Daltry has become an expert at identifying handwriting.  Show him this page and see if the writing matches that of the registry signature.",
    ["O"] = "Show Clerk Daltry the Bloodstained Journal Page.",
    ["T"] = "The Legend of Stalvan",
  },
  [81] = {
    ["D"] = "I have taken the extra step of securing not only Dran\'s packaged ripple in the barrel, but also the extra bottles of ripple he is purloining.  While I may not hold Dran very highly, there is nothing worse than jostled ripple.  You\'re welcome.$B$BNow, deliver yon barrel to Dran Droffers in his salvage emporium in Orgrimmar.  Pray tell, please extend my warmest greetings to Malton; let him know that should he ever thirst for fine drink and finer drinking companions, we would be honored with his visit.",
    ["O"] = "Deliver the barrel to Dran Droffers in Orgrimmar.",
    ["T"] = "Ripple Delivery",
  },
  [82] = {
    ["D"] = "All right now, these reports about the bugs... what we know is that they are draining the water pools that used to be where the Noxious Lair is. What we DON\'T know is, well, everything else.$B$BLet\'s figure out who our enemy is first! I want you to head into the Noxious Lair and get some parts off of those critters. Get five from the Centipaar there and bring them to Alchemist Pestlezugg for him to dink with. With him on the case, we\'ll figure out what they are!",
    ["O"] = "Bring five Centipaar insect parts from the Noxious Lair to Alchemist Pestlezugg in Gadgetzan.",
    ["T"] = "Noxious Lair Investigation",
  },
  [83] = {
    ["D"] = "The Defias gang in Northshire wears burlap masks, but the Defias in Elwynn wear linen which I can use to make fine linen goods.$B$BBring me red linen bandanas and I\'ll use them to fashion something for you.$B$BDefias gang members have camps pocketed throughout Elwynn.",
    ["O"] = "Bring 6 Red Linen Bandanas to Sara Timberlain at the Eastvale Logging Camp.",
    ["T"] = "Red Linen Goods",
  },
  [84] = {
    ["D"] = "Here you go.  And when you give this pie to that Billy, you tell him I hope he chokes on it!",
    ["O"] = "Bring the Pork Belly Pie to Billy Maclure at the Maclure Vineyards.",
    ["T"] = "Back to Billy",
  },
  [85] = {
    ["D"] = "I lost my necklace, and think that guttersnipe Billy Maclure took it!  He\'s usually scuttling like a rat around the Maclure vineyards east of here. $B$BGet my necklace back for me, and you\'ll warm an old widow\'s heart.",
    ["O"] = "Speak with Billy Maclure.",
    ["T"] = "Lost Necklace",
  },
  [86] = {
    ["D"] = "Maybe if I got a pie, I could tell you who has that necklace.  And you know, I think that old Bernice lady at that other farm makes great Pork Belly Pies... $B$BMaybe if you gave her some chunks of boar meat from the boars that hang around our farms, and told her what it was for, she\'d bake up a pie for you.",
    ["O"] = "Bring 4 Chunks of Boar Meat to Auntie Bernice Stonefield at the Stonefield\'s Farm.",
    ["T"] = "Pie for Billy",
  },
  [87] = {
    ["D"] = "I was playing near the Fargodeep Mine, and I think I dropped, er...I mean I saw, the old lady\'s necklace.  Don\'t ask me how it got there...it wasn\'t me!$B$BWell anyway, I saw this big, gold-toothed kobold pick up the necklace and run into the mine.  Go find that kobold and you\'ll find the necklace, I swear!",
    ["O"] = "Bring Bernice\'s Necklace to \"Auntie\" Bernice Stonefield at the Stonefield Farm.",
    ["T"] = "Goldtooth",
  },
  [88] = {
    ["D"] = "The Brackwells have a prize-winning pig, Princess.  The sow is HUGE, and she got that way from sneaking over here and eating my veggies!$B$BSo before she comes to our fields...Princess must die!  Bring me her collar as proof of the deed and I\'ll give you something for your time!$B$BPrincess is usually over at the Brackwell Pumpkin Patch, to the east and beyond the Maclure farm.  Get her before she gets hungry and comes back here!",
    ["O"] = "Kill Princess, grab her collar, then bring it back to Ma Stonefield at the Stonefield Farm.",
    ["T"] = "Princess Must Die!",
  },
  [89] = {
    ["D"] = "During the last orc invasion we were forced to smelt our iron down to make bullets, swords and armor.  We sent word to Stormwind for a new shipment of materials but a band of Redridge gnolls hijacked the caravan and ran off into the hills behind Lakeshire.$b$bNow we\'re coming up short on supplies to get this bridge rebuilt.  If you can bring me 5 iron pikes and 5 iron rivets, $N, I\'ll make sure you\'re rewarded. $b$bNow let\'s get to work!",
    ["O"] = "Bring 5 Iron Pikes and 5 Iron Rivets to Foreman Oslow in Lakeshire.",
    ["T"] = "The Everstill Bridge",
  },
  [90] = {
    ["D"] = "Seasoned Wolf Kabobs are a house favorite!  Sure, I can make you some.  But first I\'ll need the supplies.  Bring me 10 Lean Wolf Flanks as well as some Stormwind Seasoning Herbs.  There are so many wolves here in the forest, I am sure finding the Flanks will be no problem.  For the herbs, seek out Felicia Gump in her canal district flower shop in Stormwind.",
    ["O"] = "Gather 10 Lean Wolf Flanks and Stormwind Seasoning Herbs and return to Chef Grual in Darkshire.",
    ["T"] = "Seasoned Wolf Kabobs",
  },
  [91] = {
    ["D"] = "An enemy of Stormwind has taken up residence in the eastern foothills of Redridge. This wicked villain uses the Arcane to spread terror and misery upon our town and our people. Under the name, Morganth, he conducts his evil business.$b$bMorganth now controls the Shadowhide Gnoll Clan to perform his biddings. As stated by the Law of Lakeshire, aiding a criminal of the Kingdom is punishable by death.$b$bThese vile gnolls must be killed!$b$bTurn in 10 Shadowhide Pendants to me, and you shall be rewarded.",
    ["O"] = "Bring 10 Shadowhide Pendants to Bailiff Conacher in the Lakeshire Town Hall.",
    ["T"] = "Solomon\'s Law",
  },
  [92] = {
    ["D"] = "Nothing would please me more than to make you some Redridge Goulash. But there\'s a slight problem. During the recent orc uprising I fed the entire brigade of Stormwind troops. My cupboard is now bare. But if you can provide me with the ingredients, I\'d be happy to oblige.$b$bJust bring me five pieces of Tough Condor Meat, five Great Goretusk Snouts and five helpings of Crisp Spider Meat.",
    ["O"] = "Chef Breanna of Lakeshire wants five pieces of Tough Condor Meat, five Great Goretusk Snouts and five helpings of Crisp Spider Meat.",
    ["T"] = "Redridge Goulash",
  },
  [93] = {
    ["D"] = "I\'ll let you in on a little secret - Dusky \"Crab\" Cakes are really made from spider legs!  I know it\'s a bit disgusting, but the cakes have a nice, tangy flavor and make great snacks!  Bring me Gooey Spider Legs and I\'ll whip you up a few of them.$B$BI hear Venom Web Spiders are a good source - they nest to the north, between the foothills and the river. ",
    ["O"] = "Gather 6 Gooey Spider Legs and bring them to Chef Grual in Darkshire.",
    ["T"] = "Dusky Crab Cakes",
  },
  [94] = {
    ["D"] = "My rival, Morganth, is a vicious mage of great power who lives in the Tower of Ilgalar in Redridge.  I have developed a means of spying on him, the Eye of Azora, and can now view him from afar.$B$BBut to study his thoughts ... I require further aid.$B$BIf you are willing, then take my Glyph of Azora to the Tower of Ilgalar.  Place it upon the Lion Statue near the Tower.$B$BWhen this is done, the power of Azora will grant visions of Morganth\'s future plans.",
    ["O"] = "Take the Glyph of Azora to the Lion Statue near the Tower of Ilgalar in Redridge.",
    ["T"] = "A Watchful Eye",
  },
  [95] = {
    ["D"] = "I used to work one of the farms to the southeast...until Dark Riders from Deadwind Pass descended upon my farm and slaughtered my family when I was away!$B$BWhen I returned I saw a shadowy figure skulking near my barn, burying something.  He fled before I could catch him, and I couldn\'t linger for I was hot on the heels of the Dark Riders.  So I never discovered what was hidden.$B$BIf you can find what that shadowy figure buried, I would be grateful.  The hiding spot is behind the old stump near my barn.",
    ["O"] = "Go to Sven\'s Farm and find what was buried behind the old stump.",
    ["T"] = "Sven\'s Revenge",
  },
  [96] = {
    ["D"] = "Take shard. Take shard and give life.$B$BGive life and understand. Understand water is life... corruption stops life.$B$BYou protect and give life with water\'s power.",
    ["O"] = "Bring the Shard of Water to Islen Waterseer in the Barrens.",
    ["T"] = "Call of Water",
  },
  [97] = {
    ["D"] = "Let Commander Ebonlocke know immediately that the handwriting matched, $N!  Her suspicions were correct!",
    ["O"] = "Report the news to Commander Ebonlocke.",
    ["T"] = "The Legend of Stalvan",
  },
  [98] = {
    ["D"] = "Stalvan Mistmantle led a life of depravity.  Innocent victims died by his hand.  Undoubtedly he is guilty of countless crimes.  Now the lunatic threatens Darkshire.  The Light only knows what sordid acts he is plotting.  Travel to his cottage just north of town, $C, and execute Stalvan, once and for all.$b$bWhen the deed is done, travel to Madame Eva\'s and show her his family ring.  After all, it was her premonition that led to this gruesome discovery.  But Darkshire is safer because of her.",
    ["O"] = "Kill Stalvan Mistmantle and show Madame Eva his family ring.",
    ["T"] = "The Legend of Stalvan",
  },
  [99] = {
    ["D"] = "As my understanding of Arugal\'s magic grows so does my disdain for the hapless fool.  I am close to completing my research on his so called remedy.$b$bMy knowledge will be complete when I learn what enchantment is causing the strange behavior going on in Pyrewood Village.  By day, the peasants appear to be Human.  But when the sun goes down the townsfolk turn into Moonrage Worgen.$b$bI need to draw energy from the enchanted shackles Arugal cast on them.  Bring to me six enchanted Pyrewood Shackles, $N.",
    ["O"] = "Bring 6 Pyrewood Shackles to Dalar Dawnweaver at the Sepulcher.",
    ["T"] = "Arugal\'s Folly",
  },
  [100] = {
    ["D"] = "Light explodes as you finish the incantation. The sounds of the water drops hitting the flame have died down and your senses are overcome as the corrupt spirits around you are destroyed.",
    ["O"] = "Speak to the Minor Manifestation of Water in Silverpine Forest.",
    ["T"] = "Call of Water",
  },
  [101] = {
    ["D"] = "As the mystical taint creeps through the forest, the need for self-protection is undeniable, $N.  The winds whisper to me and they speak of a great danger which waits patiently for you in the near future.$b$bIf you wish to protect yourself, noble $c, bring to me 10 ghoul fangs, 10 skeleton fingers and 5 vials of spider venom.  For you I shall enchant a Totem of Infliction which will harm those who attempt violent acts against you.",
    ["O"] = "Bring 10 Ghoul Fangs, 10 Skeleton Fingers and 5 Vials of Spider Venom to Madame Eva in Darkshire.",
    ["T"] = "The Totem of Infliction",
  },
  [102] = {
    ["D"] = "Stormwind has abandoned us.  A foul wind of depravity rustles through the plains of Westfall.  This was my homeland and I will not turn my back on the citizens who choose to remain here.  We, the former farmers, shall make our stand.$b$bYour task, should you choose to accept, is to patrol the grasslands of Westfall.  Track down and slay the vile Gnolls that seem to be working in conjunction with the Deadmines thieves. Bring me eight Gnoll Paws and I will reward your bravery.",
    ["O"] = "Bring 8 Gnoll Paws to Captain Danuvin on Sentinel Hill.",
    ["T"] = "Patrolling Westfall",
  },
  [103] = {
    ["D"] = "The night the Lighthouse Keeper\'s family died was horrible.  I watched, helpless, as Old Murk-Eye led the attack.  But what\'s done is done and now my concern is for the lives of the sailors on The Great Sea whose ships come close to the perilous rocks of the coastline.  With no one to keep watch on the flame the responsibility has fallen upon me.$b$bHelp me keep the torch lit by bringing me 5 flasks of oil from the Harvest Monsters.",
    ["O"] = "Bring 5 Flasks of Oil to Captain Grayson at the Westfall Lighthouse.",
    ["T"] = "Keeper of the Flame",
  },
  [104] = {
    ["D"] = "When my life was ended upon the rocks, I had no clue what the afterlife held for me.  The Lighthouse was black that night because Old Murk-Eye had scared the keeper\'s family off.  They returned and re-lit the flame but Old Murk-Eye coerced the weaker minded murlocs to raid the Lighthouse with him once again.  The second time the family was not so lucky and before my eyes they perished helplessly.$b$bSlay Old Murk-Eye if you see him along the shore and bring me one of his scales and I shall reward you.",
    ["O"] = "Bring a scale of Old Murk-Eye to Captain Grayson at the Westfall Lighthouse.",
    ["T"] = "The Coastal Menace",
  },
  [105] = {
    ["D"] = "Alas, the time to attack Andorhal and drive out the lich that controls it is upon us!$B$BInside the ruins of the city is where the lich - Araj the Summoner - holds dominion.  He is guarded by numerous Scourge surrounding the remains of city\'s center, and his personal retinue of guardians attached to him directly is formidable.  You will need numerous allies to even stand a chance of facing him successfully.$B$BDestroy Araj, $N, and bring me a shard from his phylactery as proof!",
    ["O"] = "Bring Araj\'s Phylactery Shard to High Executor Derrington at the Bulwark, Western Plaguelands.",
    ["T"] = "Alas, Andorhal",
  },
  [106] = {
    ["D"] = "Oh, I\'m cursed!  My heart belongs to Tommy Joe Stonefield, but our families are bitter enemies.  So I can\'t see him, even though my eyes ache to gaze upon that handsome face!$B$BPlease, take this letter and give it to Tommy Joe.  He\'s usually at the river to the west of the Stonefield Farm, which is due west of here.",
    ["O"] = "Give Maybell\'s Love Letter to Tommy Joe Stonefield.",
    ["T"] = "Young Lovers",
  },
  [107] = {
    ["D"] = "I bet William Pestle has a potion to unite our two young lovers!$B$BHere, take this note to William.  He\'s staying at the Lion\'s Pride Inn in Goldshire.",
    ["O"] = "Take Gramma Stonefield\'s Note to William Pestle.",
    ["T"] = "Note to William",
  },
  [108] = "_",
  [109] = {
    ["D"] = "Looks to me you\'ve seen quite a bit of combat in your time, $c.  If you haven\'t already, you should report to Gryan Stoutmantle.  He heads up the People\'s Militia, aimed at protecting the farmlands of Westfall.  I bet he could use your help.  You can usually find him in the stone tower on Sentinel Hill, just off the road in the middle of Westfall.",
    ["O"] = "Talk to Gryan Stoutmantle.  He usually can be found in the stone tower on Sentinel Hill, just off the road, in the middle of Westfall.",
    ["T"] = "Report to Gryan Stoutmantle",
  },
  [110] = {
    ["D"] = "I\'m going to spend some time taking a look at Scrimshank\'s surveying gear... as well as putting his personal effects in order.  I get the sneaking feeling behind my ears that this isn\'t the last loss we\'ll be facing against these bugs.$B$BI\'d like for you to check in with Alchemist Pestlezugg to see if he has had a chance to process the insect parts we sent him.  If they\'re ready, bring them to me.",
    ["O"] = "Check in Gadgetzan for Alchemist Pestlezugg and his analysis of the insect parts.",
    ["T"] = "Insect Part Analysis",
  },
  [111] = {
    ["D"] = "Please, $N, talk with my Gramma.  If anyone can find a way to bring me together with Maybell, she can.$B$BShe\'s inside our house east of here.",
    ["O"] = "Speak with Gramma Stonefield.",
    ["T"] = "Speak with Gramma",
  },
  [112] = {
    ["D"] = "I can make an invisibility liquor for Maybell, so she can slip away from the Maclure Vineyards and go to Tommy Joe.  But to make the Liquor, I need some crystal kelp.$B$BAlthough the kelp usually grows in the ocean... sometimes murlocs collect it.  See if the murlocs near Crystal Lake have any.  Crystal Lake is just east of Goldshire.",
    ["O"] = "Bring 4 Crystal Kelp Fronds to William Pestle in Goldshire.",
    ["T"] = "Collecting Kelp",
  },
  [113] = {
    ["D"] = "Senior Surveyor Fizzledowser needs to see this report immediately.  Actually... everyone who can read needs to see this report.  We are facing a grave and serious threat to not only Tanaris and Gadgetzan, but if left unchecked, the entirety of southern Kalimdor.  Heck, even quite possible the whole of Azeroth; this thing has given no indication it will subside.$B$BHave Fizzledowser make a duplicate of the report for you to distribute freely to your allegiance. Everyone must know about this threat!",
    ["O"] = "Deliver the report to Senior Surveyor Fizzledowser in Gadgetzan.  Be sure he gives you a copy of the report, as Alchemist Pestlezugg has requested.",
    ["T"] = "Insect Part Analysis",
  },
  [114] = {
    ["D"] = "Take this invisibility liquor to young Maybell.  It should last long enough for her to visit Tommy Joe.",
    ["O"] = "Take the Invisibility Liquor to Maybell Maclure.",
    ["T"] = "The Escape",
  },
  [115] = {
    ["D"] = "The Blackrock orcs enlisted shadowcasters to aid their attacks in Redridge, and they have brought with them devices of dark power--midnight orbs.  These orbs have struck telling blows against Redridge\'s defenders, and it\'s imperative we remove the demon-tainted items from the conflict.$B$BFind and deliver to me midnight orbs from slain Blackrock shadowcasters.  I will then have them disposed of, for this world would be a better place without them!",
    ["O"] = "Bring 3 Midnight Orbs to Marshal Marris in Lakeshire.",
    ["T"] = "Shadow Magic",
  },
  [116] = {
    ["D"] = "I find myself in quite a pinch here, $N.  The bottles are close to running dry.  The latest booze shipment is long overdue.  The orc invasion has been hell.$b$bPerhaps you can go to work for me?$b$bI need you to pick up a keg of Thunderbrew Lager from Grimbooze Thunderbrew in the Westfall hills, a cask of Merlot from Stormwind, a bottle of Moonshine from Darkshire and a skin of Sweet Rum from Goldshire.  Bring those back to me and I will see to it you are rewarded.",
    ["O"] = "Barkeep Daniels of Lakeshire needs a keg of Thunderbrew Lager, a cask of Merlot, a bottle of Moonshine and a skin of Sweet Rum.",
    ["T"] = "Dry Times",
  },
  [117] = {
    ["D"] = "Hurry, my friend, move with haste $bIn order for our rich lager to taste $bMore like beer and less like stew, $bHops are needed to make the brew.",
    ["O"] = "Bring Grimbooze Thunderbrew 5 hops to complete his special brew.",
    ["T"] = "Thunderbrew Lager",
  },
  [118] = {
    ["D"] = "I\'ve been using so much iron keeping the Stormwind Guards outfitted, I don\'t have enough to supply the stable\'s horses with shoes!$B$BTake this note to Blacksmith Argus in Goldshire.  It explains to him my problem and requests a shipment of horseshoes.",
    ["O"] = "Take Verner\'s Note to Smith Argus in Goldshire.",
    ["T"] = "The Price of Shoes",
  },
  [119] = {
    ["D"] = "Ok, I\'ll give him his 50 horseshoes...$B$BHere they are, all boxed up and ready to go!  Tell Verner it was a pleasure doing business, and be sure he reads the note attached to this crate!",
    ["O"] = "Return to Verner Osgood in Redridge.  Give him the Crate of Horseshoes.",
    ["T"] = "Return to Verner",
  },
  [120] = {
    ["D"] = "These are trying times, $c.  The township is under constant siege.  Without reinforcements, we will certainly face defeat.  The message I now entrust to you is of utmost importance.  Get this report to General Marcus Jonathan of Stormwind immediately.  Once your delivery is made, return to me at once with any news, be it good or bad. $b$bNow make haste!",
    ["O"] = "Magistrate Solomon has given you a report which must be delivered to General Marcus Jonathan in Stormwind.  The judge wants you to return to him as soon as the delivery has been made.",
    ["T"] = "Messenger to Stormwind",
  },
  [121] = {
    ["D"] = "While I wait for a response from the King I want you to carry this letter to Magistrate Solomon. $b$bDismissed, $c!",
    ["O"] = "Take General Marcus Jonathan\'s letter of response to Magistrate Solomon in Lakeshire.",
    ["T"] = "Messenger to Stormwind",
  },
  [122] = {
    ["D"] = "I need some underbelly scales from black dragon whelps to pay for the shoes Argus sent me from Goldshire.  If you can get 6 of them for me, then I can pay Argus with some... and have enough left to fashion something for you.$B$BBlack dragon whelps are often flying around south of Lakeshire, but they like to wander.  You might have to just keep an eye out and hunt them when you see them.",
    ["O"] = "Gather 6 Underbelly Whelp Scales from Black Dragon Whelps, and bring them to Verner Osgood in Redridge.",
    ["T"] = "Underbelly Scales",
  },
  [123] = {
    ["D"] = "This note is a schedule with a list of days and times when a person -- described only as \"The Collector\" -- will receive a shipment of gold from the mines in Elwynn Forest.$B$BFrom the schedule, it looks as if the Collector resides near the Brackwell Pumpkin Patch in eastern Elwynn.$B$BThis sounds important.  You should report it to Marshal Dughan in Goldshire.",
    ["O"] = "Go to Marshal Dughan in Goldshire and give him The Collector\'s Schedule.",
    ["T"] = "The Collector",
  },
  [124] = {
    ["D"] = "As if the attacking orcs weren\'t enough!  Now I have gnoll brutes and mystics prowling along the ridge north of my stable, taking my horses when they stray...$B$BIf you can get rid of those gnolls, my horses and I would be very grateful.",
    ["O"] = "Kill 10 Redridge Brutes and 8 Redridge Mystics, then return to Verner Osgood.",
    ["T"] = "A Baying of Gnolls",
  },
  [125] = {
    ["D"] = "I could really use a hand here, $N.  With the town under siege, it\'s been hard to get supplies.  My tools were being delivered from Goldshire by wagon but the bridge was blown out.  We put the tools in a boat but the orcs hit it with a catapult.  Just my luck, my toolbox sank right to the bottom of the lake.$b$bRetrieve my toolbox, $N, and I\'ll make it worth your while.",
    ["O"] = "Foreman Oslow of Lakeshire wants you to retrieve his toolbox from the bottom of Lake Everstill.",
    ["T"] = "The Lost Tools",
  },
  [126] = {
    ["D"] = "$N, the gnolls are still out there.  I can hear their baying as they hunt in the hills above Lakeshire.  And one cry is louder than the rest - Yowler,  their leader.$B$BKill Yowler and send his pack scattering!  Bring me his paw as proof.$B$BAnd be careful, this gnoll is their leader for a reason.  He is no Mongrel...",
    ["O"] = "Bring Yowler\'s Paw to Verner Osgood in Lakeshire.",
    ["T"] = "Howling in the Hills",
  },
  [127] = {
    ["D"] = "Lake Everstill is famous for its spotted sunfish.  There\'s always demand for them...and I\'m running low!$B$BBring me a batch of 10 and I\'ll barter well for them.  If you can\'t fish yourself, then...maybe you can get them off the murlocs!",
    ["O"] = "Bring 10 Spotted Sunfish to Dockmaster Baren in Lakeshire.",
    ["T"] = "Selling Fish",
  },
  [128] = {
    ["D"] = "The Blackrock Clan must be destroyed. The Enemy has invaded our lands. These mountains fall under the sovereign right of the King of Stormwind. Our sources tell us that the leaders of each unit within the Clan are known as Champions. You\'ll find them in their encampment to the north, just west of the road to the Burning Steppes.$b$bMagistrate Solomon wants these foul brutes dead. Slay 15 Blackrock Champions and return to me.",
    ["O"] = "Kill 15 Blackrock Champions and Guard Howe in Lakeshire will reward you.",
    ["T"] = "Blackrock Bounty",
  },
  [129] = {
    ["D"] = "Can you do me a favor?  I\'ve prepared a lunch for Guard Parker, but he\'s out on patrol...he\'s a big, strong Stormwind guard who can defend himself, but it\'s much too dangerous out there for a townsperson like me.$B$BSo if you deliver his lunch for me, then come back here and I\'ll give you a free lunch!  Parker patrols the stretch of road leading to Duskwood.",
    ["O"] = "Bring Parker\'s lunch to Guard Parker.  He patrols the road leading to Darkshire.",
    ["T"] = "A Free Lunch",
  },
  [130] = {
    ["D"] = "Before you go back to Darcy, can you bring her some flowers for me?  You can get them at the herbalist shop back in Lakeshire, at the west end of town.$B$BBut when you get the flowers...don\'t tell the herbalist, Martie, whom they\'re from, or whom they\'re for...",
    ["O"] = "Speak with the Redridge Herbalist, Martie Jainrose.",
    ["T"] = "Visit the Herbalist",
  },
  [131] = {
    ["D"] = "Here is your bouquet.  I chose Daffodils for you.  They\'re my favorite!",
    ["O"] = "Give Darcy the Daffodil Bouquet.",
    ["T"] = "Delivering Daffodils",
  },
  [132] = {
    ["D"] = "What I am about to tell you could cost me my life.  The Defias gang is up to something big.  Last I heard they were working in conjunction with various gnolls, kobolds and even goblins.$b$bTake this note to Stoutmantle.  It explains as much as I know on the subject.",
    ["O"] = "Take Wiley\'s Note to Gryan Stoutmantle in Westfall.",
    ["T"] = "The Defias Brotherhood",
  },
  [133] = {
    ["D"] = "I live so far from the protection of town, it\'s a wonder the ghouls and the walking dead haven\'t eaten me!  In fact, just yesterday a pack of Bone Chewers was pounding on the walls of my house!$B$BI want to make an effigy - a kind of \"scarecrow\" for Ghouls.  To do that I need some Ghoul Ribs.  You can get them from Flesh Eaters, Bone Chewers, Brain Eaters, Rotted Ones and Plague Spreaders.$B$BGet the ribs for me, and I will repay you with some coin.",
    ["O"] = "Gather 7 Ghoul Ribs and bring them to Abercrombie at his shack.",
    ["T"] = "Ghoulish Effigy",
  },
  [134] = {
    ["D"] = "A few weeks ago I was picking herbs far from my house, and a band of ogres attacked me!  I ran, and I was forced to leave behind a crate of precious tools and herbs.$B$BAfter they chased me off, the ogres swaggered back to the ogre mound in southern Duskwood.  I\'m sure my crate is somewhere near the mound.$B$BPlease, $N, retrieve this crate for me for I miss it sorely.",
    ["O"] = "Return Abercrombie\'s Crate to Abercrombie.",
    ["T"] = "Ogre Thieves",
  },
  [135] = {
    ["D"] = "I wonder what Wiley meant when he mentioned the Stonemasons.  Perhaps that was a slip of tongue.  Could the Defias gang be related to the Stonemasons?  Only one man would know for sure:  Mathias Shaw, head of SI:7. Show him Wiley\'s Note and see if he has anything to add to this growing mystery. If you have trouble finding Shaw, check the Barracks in Old Town.",
    ["O"] = "Take Wiley\'s Note to Mathias Shaw in Stormwind.",
    ["T"] = "The Defias Brotherhood",
  },
  [136] = {
    ["D"] = "If ye be readin\' this, it means that Ol\' Captain Sanders is in a watery grave.  So my treasure is yours now, ye jest need to follow the clues. $b$bFirst ye need to find me footlocker.  It\'s probably half-buried in sand by now, along the Western Coast of Westfall near the shipwreck.  There be lots of shipwrecks but only one rusty anchor on the coast.  Find that anchor and you\'ll find me locker!  Look in there for the next clue.",
    ["O"] = "Find Captain Sanders\' footlocker and search it for the next clue.",
    ["T"] = "Captain Sander\'s Hidden Treasure",
  },
  [137] = "_",
  [138] = {
    ["D"] = "The clue to the treasure reads: Good work, matey!  Now ye need to head due east.  East up the bluffs, east to the road.  Look for the ol\' chimney ruins near the side of the road.  There you\'ll find an old barrel with your next clue.",
    ["O"] = "Find the old barrel near the ruined chimney and search it for your next clue.",
    ["T"] = "Captain Sander\'s Hidden Treasure",
  },
  [139] = {
    ["D"] = "Searching through the barrel you discover another piece of parchment.  This one reads:  Now from this here barrel, face ye North.  Straight as the crow flies, keep ye walkin\' till you see the empty jug next to the lone windmill on the sea bluffs.  If ye poke around that jug, ye just might find what you\'re lookin\' for.",
    ["O"] = "Search the empty jug next to the windmill for the next clue.",
    ["T"] = "Captain Sander\'s Hidden Treasure",
  },
  [140] = {
    ["D"] = "Sure enough, deep within the Old Jug there is another clue to Sander\'s treasure.  The ink has run in some places and the paper smells like whiskey but you can make out some of the text:  Now that ye found me ol\' whiskey jug, you\'re almost to the treasure!  Just face West from the bottle and walk down to the shore.  Once ye get to the water, keep going!  Swim straight west till you find the island with me treasure chest!",
    ["O"] = "Locate Captain Sanders\' chest and open it for your reward.",
    ["T"] = "Captain Sander\'s Hidden Treasure",
  },
  [141] = {
    ["D"] = "The Stonemasons\' Guild was run by a man named Edwin VanCleef.  VanCleef was responsible for rebuilding Stormwind after the orcs razed it in the First War.  Apparently, VanCleef and his men were unhappy with their treatment by the King after the reconstruction was complete.  That just might explain a thing or two.$b$bI have written a more detailed account for your Master in Westfall.  Take this to him at once!",
    ["O"] = "Take Shaw\'s report to Gryan Stoutmantle in Westfall.",
    ["T"] = "The Defias Brotherhood",
  },
  [142] = {
    ["D"] = "We need to discover the location of the Defias hideout.  $N, my scout reports that a Defias Messenger has been seen on the roads between Moonbrook, the Gold Coast Quarry and the Jangolode Mine.  I want you to capture him.  If he resists, kill him and bring me whatever he is carrying.",
    ["O"] = "Track down the Defias Messenger in Westfall and bring his message to Stoutmantle.",
    ["T"] = "The Defias Brotherhood",
  },
  [143] = {
    ["D"] = "Something odd is afoot with the Stormwind Army.  They should have been here in force by now.  Time is a luxury we don\'t have, however.  I will not stand by and watch the people of Lakeshire give their lives without trying to enlist more help.  I\'ve heard word of a people\'s militia forming in Westfall.$b$bTake this plea to their leader, Gryan Stoutmantle.  Perhaps Stoutmantle\'s men can lend some support here until the King sends reserves.",
    ["O"] = "Magistrate Solomon wants you to take his written plea to Gryan Stoutmantle in Westfall.",
    ["T"] = "Messenger to Westfall",
  },
  [144] = {
    ["D"] = "Magistrate Solomon\'s note pains me to read.  But it is obvious he knows not the war which is waged in Westfall or else he would know better than to expect aid from the Militia.  If Stormwind had not deserted us as well, we would not have the need for the Militia.$b$bTake this response to your master in Redridge, $c.  And let him know that my heart is heavy with the loss of good men.",
    ["O"] = "Return to Magistrate Solomon with Gryan Stoutmantle\'s response.",
    ["T"] = "Messenger to Westfall",
  },
  [145] = {
    ["D"] = "I require your assistance once again.  I have written to Lord Ebonlocke, requesting that he sends his trained guards, the Night Watch, to help with Lakeshire\'s defense.  It is imperative this message makes it to him swiftly.  You must exercise extreme caution.  Ebonlocke is the mayor of Darkshire, in the heart of Duskwood.  Do not stray from the roads.",
    ["O"] = "Magistrate Solomon wants you to take a letter to Lord Ebonlocke in Darkshire.",
    ["T"] = "Messenger to Darkshire",
  },
  [146] = {
    ["D"] = "If I did not know Magistrate Solomon personally, I would say the man has gone mad.  Send the Night Watch to Lakeshire because Stormwind refuses aid?  The Night Watch was formed because Stormwind left us when this foul magic seeped into the land.  If I sent my Night Watch, this town would be overrun by evil before the guards even reached the forest\'s edge.$b$bTake this letter of response to your Master in Lakeshire.",
    ["O"] = "Return to Magistrate Solomon with Lord Ebonlocke\'s letter of response.",
    ["T"] = "Messenger to Darkshire",
  },
  [147] = {
    ["D"] = "If the \"Collector\" is taking gold from our mines then he\'s stealing from the kingdom!  Bring the Collector to justice, and bring me the ring mentioned in the pickup schedule you gave me.  It may tell us whom the Collector is working for...$B$BThat Pickup Schedule says the Collector is hiding out at the Brackwell Pumpkin Patch.  You should search for him there.",
    ["O"] = "Find and kill \"the Collector\"  then return to Marshal Dughan with The Collector\'s Ring.",
    ["T"] = "Manhunt",
  },
  [148] = {
    ["D"] = "Oh, what is a poor old man to do?  I need some supplies from Darkshire, but the village is so far away and I am so old and feeble...I would never make the trip.$B$BCan you go to Darkshire and bring me back some Ghost Hair Thread?  You can get it from Madame Eva at her home on the Darkshire square.",
    ["O"] = "Speak with Madame Eva.",
    ["T"] = "Supplies from Darkshire",
  },
  [149] = {
    ["D"] = "There is a poor, sad spirit, Blind Mary, who haunts an old farm house in the hills south of Darkshire.$B$BHere, take this Spectral Comb and ask Blind Mary to comb her hair.  Then bring back the comb and I will glean from it the Ghost Hair I\'ll need for the thread.$B$BAnd take care, for dark things now lurk near that house...",
    ["O"] = "Bring the Spectral Comb to Blind Mary.",
    ["T"] = "Ghost Hair Thread",
  },
  [150] = {
    ["D"] = "Murlocs are becoming a problem.  Larger groups of the fishmen are dropping anchor along the shores of Lake Everstill and fishing up a storm!  We need them gone before they eat all the fish in the lake!$B$BHunt murlocs!  Bring me eight of their fins and I might have something for you...",
    ["O"] = "Bring 8 Murloc Fins to Dockmaster Baren in Lakeshire.",
    ["T"] = "Murloc Poachers",
  },
  [151] = {
    ["D"] = "Poor Old Blanchy!  Such a tired beast after all the work we put her through. I fed her before we left the farm, but we weren\'t expecting the wagon to break on us. If you could bring her a few handfuls of oats from the fields, I\'d be grateful.$B$BI bet you could find some around all of the farms in Westfall, if you can steer clear of those horrific machines that have taken over. There are several farms southwest of here.",
    ["O"] = "Verna Furlbrow in Westfall wants you to bring her 8 Handfuls of Oats.",
    ["T"] = "Poor Old Blanchy",
  },
  [152] = {
    ["D"] = "You probably noticed all of the shipwrecks along the coast.  The Great Sea is treacherous indeed.  The coast of Westfall needs to be kept clear, so that if sailors find their way to our beaches, they are safe.  The Murlocs are trouble though.$b$bKill 7 Tidehunters, 7 Warriors, 7 Oracles and 7 Coastrunners and I will see to it that you are rewarded.",
    ["O"] = "Kill 7 Tidehunters, 7 Warriors, 7 Oracles and 7 Coastrunners and return to Captain Grayson at the Westfall Lighthouse.",
    ["T"] = "The Coast Isn\'t Clear",
  },
  [153] = {
    ["D"] = "The Defias Front is constantly shifting.  I\'ve been following their movements for quite some time now.  On a side note, I\'ve ascertained that many members of the gang can be tracked by the Red Leather Bandanas they wear.$b$bBring me 15 of these Bandanas and I\'ll see to it you are rewarded.",
    ["O"] = "Bring 15 Red Leather Bandanas to Scout Galiaan at Sentinel Hill.",
    ["T"] = "Red Leather Bandanas",
  },
  [154] = {
    ["D"] = "NO!!!!!$B$BTake it, take this comb away from me!$B$BI\'m a monster, and no one will ever think me lovely again!",
    ["O"] = "Return the Ghost Hair Comb to Madame Eva in Darkshire.",
    ["T"] = "Return the Comb",
  },
  [155] = {
    ["D"] = "So Stoutmantle sends a scrawny $r like you to protect me?  Guess you\'ll have to do.  Better bring some friends too. $b$bYou know the deal, right?  You watch my back and I\'ll take you to the Defias hideout.  But you better be close by my side.  The Defias gang wants my head now.  If they see me with you, they\'ll try to kill me.$b$bLet me know when you and any friends you can round up are ready to go.",
    ["O"] = "Escort the Defias Traitor to the secret hideout of the Defias Brotherhood.  Once the Defias Traitor shows you where VanCleef and his men are hiding out, return to Gryan Stoutmantle with the information.",
    ["T"] = "The Defias Brotherhood",
  },
  [156] = {
    ["D"] = "If you bring me some rot blossoms then I can brew you up a batch of zombie juice.$B$BRot blossoms grow in strange places.  In particular, I hear you can find them inside the skulls of Skeletal Horrors and Skeletal Fiends... not that I\'ve gotten close enough to look!$B$BThe Raven Hill Cemetery is lousy with those skeletons.  You may as well get rid of them while you\'re looking for rot blossoms.  The town of Darkshire would be grateful.",
    ["O"] = "Gather 8 Rot Blossoms and bring them to Tavernkeep Smitts in Darkshire.",
    ["T"] = "Gather Rot Blossoms",
  },
  [157] = {
    ["D"] = "Here is your thread, $N.  It has a thousand uses, from binding evil spirits to sewing life into inanimate objects.",
    ["O"] = "Bring the Ghost Hair Thread to Abercrombie, in his shack north of the Raven Hill Cemetery.",
    ["T"] = "Deliver the Thread",
  },
  [158] = {
    ["D"] = "I need a bottle of a certain liquor - Zombie Juice.  Tavernkeep Smitts at the Scarlet Raven Tavern in Darkshire should have some.$B$BAnd please hurry, $N.  These nights get cold, and I need that drink to put fire in my veins again!",
    ["O"] = "Speak with Tavernkeep Smitts.",
    ["T"] = "Zombie Juice",
  },
  [159] = {
    ["D"] = "Here\'s your Zombie Juice...$B$B...and be careful with this stuff.  It\'s strong enough to raise the dead!",
    ["O"] = "Bring the Zombie Juice to Abercrombie at his shack.",
    ["T"] = "Juice Delivery",
  },
  [160] = {
    ["D"] = "Take this note to Ello Ebonlocke, the Mayor of Darkshire.$B$BHe and I are old friends...and when he reads it and discovers what you did for me...I\'m sure he\'ll be just as happy as I am!  Hahahaha!",
    ["O"] = "Bring Abercrombie\'s Letter to Ello Ebonlocke, Mayor of Darkshire.",
    ["T"] = "Note to the Mayor",
  },
  [161] = {
    ["D"] = "If my suspicions are correct, this is some type of explosive powder.  This must be analyzed by an explosives expert so we know just what we\'re dealing with here.  Ashlan Stonesmirk was assigned to the regiment guarding Dun Modr and the Thandol Span.  I need you to make a grave and perilous journey, $N.$b$bTravel through the Algaz Gate, follow the road through the Wetlands and seek out Stonesmirk in Dun Modr.  Heed my advice: stick to the roads and stop for nothing!",
    ["O"] = "Chief Engineer Hinderweir wants you to take the strange smelling powder to Ashlan Stonesmirk, the explosives expert in Dun Modr.",
    ["T"] = "A Dark Threat Looms",
  },
  [162] = {
    ["D"] = "I urge you to take this report to someone who has working knowledge in this kind of thing.$B$BI know this night elf scholar named Gracina Spiritmight.  She\'s spent a lot of time studying life forms that are unique to the ecology of Azeroth; she\'s a historian to boot!  If you want someone to help figure out what exactly this threat is, and more importantly how to stop it, give her the report.  We\'ll need the help.$B$BLast I heard, she was residing in the Temple of the Moon, located in Darnassus.",
    ["O"] = "Take the Insect Analysis Report to Gracina Spiritmight in Darnassus.",
    ["T"] = "Rise of the Silithid",
  },
  [163] = {
    ["D"] = "Something\'s amiss at Raven Hill, $n. Calor swears that someone--or something--is haunting the buildings there. Two nights running he\'s noticed the shadows moving, and the third before that he says he saw light in one of the windows.$b$bIf, as you say, you care about the safety of Duskwood, find out what monster haunts in Raven Hill.",
    ["O"] = "Find out what is haunting Raven Hill.",
    ["T"] = "Raven Hill",
  },
  [164] = {
    ["D"] = "Do you know Sven? Now, there is a man who does the work of the Light! He and his followers keep a camp at the northwestern edge of Duskwood.$b$bUnfortunately, because they are so few, they cannot even spare a man to fetch supplies from town. Will you deliver these supplies to him?",
    ["O"] = "Deliver the supplies to Sven.",
    ["T"] = "Deliveries to Sven",
  },
  [165] = {
    ["D"] = "There was an old man who used to come into town to buy supplies rather frequently, but I haven\'t seen him for quite some time now. He lives out in a shack overlooking Raven Hill cemetery, if I remember correctly. Perhaps you should go see if something is amiss.",
    ["O"] = "Check on the old man in the shack near Raven Hill cemetery.",
    ["T"] = "The Hermit",
  },
  [166] = {
    ["D"] = "There is but one task left for you to complete.  Edwin VanCleef must be assassinated.  While it saddens me to condemn any man to a death sentence, it is for the greater good of the people of Westfall that VanCleef is laid to rest once and for all.  Bring me the villain\'s head once the deed is done.",
    ["O"] = "Kill Edwin VanCleef and bring his head to Gryan Stoutmantle.",
    ["T"] = "The Defias Brotherhood",
  },
  [167] = {
    ["D"] = "We were deep in a vast mine in Westfall, hidden beneath a barn in Moonbrook. No clue where these stinkin\' thieving types came from. Anyway, the mine tunnel collapsed on us. I got out but the others... well... the others haven\'t been heard from.$b$bYou look like you might have better luck in there. If you could look for my brother, I\'d be thankful.  He always carried his Explorers\' League Badge. If you can\'t find him, that badge would at least give me some peace of mind.",
    ["O"] = "Bring Foreman Thistlenettle\'s Explorers\' League Badge to Wilder Thistlenettle in Stormwind.",
    ["T"] = "Oh Brother. . .",
  },
  [168] = {
    ["D"] = "Many of my friends perished that horrible day when the mine tunnel caved in.  If your adventures happen to bring you into that wing of the mine in Moonbrook, please keep an eye out for any sign which might identify them.  If you come across any of their Miners\' Union Cards, bring them back to me and I\'ll make sure their families get some resolution from this horrible accident.",
    ["O"] = "Retrieve 4 Miners\' Union Cards and return them to Wilder Thistlenettle in Stormwind.",
    ["T"] = "Collecting Memories",
  },
  [169] = {
    ["D"] = "Wanted! Gath\'Ilzogg, Leader of the Blackrock attacks on Stonewatch Keep and raids against the township of Lakeshire. $b$bGath\'Ilzogg is extremely dangerous.  He is reportedly holed up in the recently conquered keep plotting the Blackrock clan\'s further crimes against humanity.  The orc infestation must be quelled at all costs.  A gracious reward will be given to whatever brave soul can deliver the head of Gath\'Ilzogg to Magistrate Solomon.",
    ["O"] = "Kill Gath\'Ilzogg and bring his head to Magistrate Solomon in Lakeshire for the reward.",
    ["T"] = "Wanted: Gath\'Ilzogg",
  },
  [170] = {
    ["D"] = "I hope you\'re here to lend us a hand, $c. After the last trogg attack, we could use all the help we can get.$b$bI hear the buggers have been popping up all across the lands, and it seems Coldridge Valley is no exception. They\'ve been spotted all over the hills to the southeast and near the frozen lake.$b$bAnd that\'s not all, just a few nights ago, they attacked and overran our camp to the west! $b$bWe\'re a bit shorthanded here, $g lad : lass;, and we need strong arms to help drive the troggs back.",
    ["O"] = "Balir Frosthammer wants you to kill 6 Rockjaw Troggs and 6 Burly Rockjaw Troggs.",
    ["T"] = "A New Threat",
  },
  [172] = {
    ["D"] = "You\'re willing to help us here at the orphanage?  Bless you, friend; your aid during Children\'s Week will be invaluable.$B$BTake this whistle.  You will only be able to use it for a short amount of time - typically not longer than Children\'s Week itself.  When you use it, you will be able to talk with the child you\'ve agreed to look after.  Using it again will dismiss the child.$B$BBy all means $N - use the whistle and meet your ward!  I\'m sure the child will be most eager to meet you.",
    ["O"] = "Use the Orcish Orphan Whistle to talk with the child you will be looking after during Children\'s Week.",
    ["T"] = "Children\'s Week",
  },
  [173] = {
    ["D"] = "Darkness seems drawn inexorably to Duskwood. Master Carevin\'s quest is the expulsion of evil and heresy. Through our efforts are the people of Darkshire kept safe.$b$bYou believe yourself worthy to join us?$b$bI once thought as you. Disillusioned by the complacency of the Watch, I joined Master Carevin. If you wish to prove yourself, it will not be through words.$b$bTest your skills against the Nightbane Shadow Weaver worgen in Brightwood Grove--bright, hah!--and the Rotting Orchard.",
    ["O"] = "Kill 6 Nightbane Shadow Weaver worgen for Calor in Darkshire.",
    ["T"] = "Worgen in the Woods",
  },
  [174] = {
    ["D"] = "My Gnomish friend, Cog, has promised to help me build a device which will let me peer towards the stars.  A truth exists, beyond magic, that can explain the strange transformation in the forest.$b$bBring to me a bronze tube made by a skilled engineer.  That is the first step, according to Cog\'s blueprint.",
    ["O"] = "Viktori Prism\'Antras of Darkshire wants you to bring him a bronze tube.",
    ["T"] = "Look To The Stars",
  },
  [175] = {
    ["D"] = "According to Cog\'s blueprint, what I need now is a way to reflect light.  I remember a woman by the name of Mary who became well known around these parts for always carrying a looking glass.  Perhaps you can track Mary down and see if she might lend us a reflective surface for this project?  I believe she once resided in southern Duskwood. . .",
    ["O"] = "Locate Mary and persuade her to give up a reflective surface for Viktori\'s project.",
    ["T"] = "Look To The Stars",
  },
  [176] = {
    ["D"] = "Wanted: Hogger$B$BA huge gnoll, Hogger, is prowling the woods in southwestern Elwynn.  He has overpowered all attempts at his capture.$B$BThe Stormwind Army has placed a generous bounty on the Gnoll.  To earn the reward, bounty hunters should bring proof of Hogger\'s demise to Marshal Dughan in Goldshire.",
    ["O"] = "Slay the gnoll Hogger and bring his Huge Gnoll Claw to Marshal Dughan.",
    ["T"] = "Wanted:  \"Hogger\"",
  },
  [177] = {
    ["D"] = "The looking glass was one of my finest treasures until. . .the incident.  After that happened, I discarded it behind the barn.  There was an Insane Ghoul who used to roam back there.  Perhaps he picked it up.  Rumor has it the devilish beast resides in the Tranquil Gardens Cemetery.",
    ["O"] = "Retrieve Blind Mary\'s Looking Glass from the Insane Ghoul and give it to Viktori in Darkshire.",
    ["T"] = "Look To The Stars",
  },
  [178] = {
    ["D"] = "<You hear a disembodied voice...>$B$BDo not be alarmed.  I am Theocritus, High Mage of Tower Azora in Elwynn Forest.  The pendant you are holding is a method of communication between the Shadowhide Gnolls and their master, Morganth.$B$BThrough months of research, I believe I too can communicate through these pendants.  If you can hear this message, then my spell was a success.$B$BBring me this pendant and I will reward you for the service.",
    ["O"] = "Bring the Faded Shadowhide Pendant to Theocritus the Mage.",
    ["T"] = "Theocritus\' Retrieval",
  },
  [179] = {
    ["D"] = "What do we have here? You look as though you might need something to keep your hands warm, hm?$b$bI\'ll tell you what would help: a pair of nice, warm gloves. And, being the kind soul that I am, I\'d be more than happy to provide you with a suitable pair. I\'ve one condition, however.$b$bI need you to go get me some wolf meat. Nice arrangement, hm? You bring me some wolf meat, and I\'ll make sure you don\'t lose any digits to frostbite. Well, what do you say?",
    ["O"] = "Sten Stoutarm would like 8 pieces of Tough Wolf Meat.",
    ["T"] = "Dwarven Outfitters",
  },
  [180] = {
    ["D"] = "Wanted: Lieutenant Fangore$b$bKnown leader of the Shadowhide Gnoll Clan, working under the enemy of the Township and Kingdom, Morganth.  By mandate of Magistrate Solomon, this vile betrayer of Stormwind is wanted dead.  Show his paw to the Magistrate as proof of his death.",
    ["O"] = "Kill Lieutenant Fangore and return to Magistrate Solomon in Lakeshire with his paw.",
    ["T"] = "Wanted: Lieutenant Fangore",
  },
  [181] = {
    ["D"] = "Now there is just one more item needed to complete this device.  Cog\'s blueprint calls for a lens of some sort.  The only lens I know of that would be large enough will be very difficult to acquire.$b$bThere is an ogre by the name of Zzarc\'Vul who resides in the mound in southern Duskwood.  If you can, bring to me his monocle and I will use that as our lens!",
    ["O"] = "Locate Zzarc\'Vul in the southern ogre mound in Duskwood and return his monocle to Viktori in Darkshire.",
    ["T"] = "Look To The Stars",
  },
  [182] = {
    ["D"] = "My brother Senir and I were sent to different parts of Dun Morogh to investigate the threat posed by the trolls. The Senate has its hands full with the troggs, so they\'ve no need for further annoyances.$b$bFrom what I\'ve seen, the trolls aren\'t well situated here in Coldridge Valley--mostly the southern cave. I\'d say that the army will not be necessary. A few strong arms should be more than enough.$b$bPerhaps you\'d like to assist in this endeavor? I have the authority to offer compensation for your help.",
    ["O"] = "Grelin Whitebeard would like you to kill 14 Frostmane Troll Whelps.",
    ["T"] = "The Troll Cave",
  },
  [183] = {
    ["D"] = "Nothing like a day of boar hunting, eh?$b$bThough, here in Coldridge Valley, there are so many boars it almost takes the fun out of it. No need to get them charging. They\'re all angry and ready without any help. In fact, recently, there\'ve been so many boars in the area, it\'s become dangerous for me to do my daily hunting.$b$bLong story short, if you could help me kill some of the boars, I would appreciate it.",
    ["O"] = "Talin Keeneye would like you to kill 12 Small Crag Boars.",
    ["T"] = "The Boar Hunter",
  },
  [184] = {
    ["D"] = "This is the deed to an expanse of farmlands within Westfall.  It is signed by a Theodore Furlbrow and cosigned by his wife, Verna.  And on the back of the deed are hastily scrawled words:$B$B\"We leaned on Furlbrow and got his deed.  Thought it might be handy if you wanted to forge one of these for your own place.$B$BThe Furlbrows won\'t give us trouble.  Last I saw them they were on their way out of Westfall, stuck with a broken wagon.\"$B$BYou think the Furlbrows might want their deed back...",
    ["O"] = "Bring Furlbrow\'s Deed to Farmer Furlbrow.",
    ["T"] = "Furlbrow\'s Deed",
  },
  [185] = {
    ["D"] = "When I was but a young girl, my father trained me in the art of tiger hunting.$b$bYou\'ll find the young felines much easier to track and slay.  For this reason, we\'ll start you out easy.  One can often find young tigers near the expedition camp.$b$bTest your tracking skills and see if you can hunt some of the beasts down.",
    ["O"] = "Ajeck Rouack of Nesingwary\'s Expedition wants you to kill 10 Young Stranglethorn Tigers.",
    ["T"] = "Tiger Mastery",
  },
  [186] = {
    ["D"] = "You are learning, $c.  Let us test your skills with the mature cats now. Kill 10 Stranglethorn Tigers this time out.",
    ["O"] = "Ajeck Rouack of Nesingwary\'s Expedition wants you to kill 10 Stranglethorn Tigers.",
    ["T"] = "Tiger Mastery",
  },
  [187] = {
    ["D"] = "Now I\'m going to up the stakes on you and truly test your skill.  Prove to me you can kill 10 Elder Stranglethorn Tigers.  If you can do that, you will be ready for your final challenge before I declare you a master tiger hunter in Master Nesingwary\'s presence.$b$bElder Stranglethorn Tigers are not only the most difficult to find, they are also the fiercest to defeat.",
    ["O"] = "Ajeck Rouack of Nesingwary\'s Expedition wants you to kill 10 Elder Stranglethorn Tigers.",
    ["T"] = "Tiger Mastery",
  },
  [188] = {
    ["D"] = "Here is the final challenge that I will put forth.  We\'ve been tracking an elusive tiger for weeks.  We call the beast Sin\'Dall.  See if you can do what no $r has done before: hunt down and kill Sin\'Dall.  Bring me her paw as proof of your accomplishment.$b$bTracking her down will be no easy task.",
    ["O"] = "Ajeck Rouack of Nesingwary\'s Expedition wants you to kill Sin\'Dall and return with her paw.",
    ["T"] = "Tiger Mastery",
  },
  [189] = {
    ["D"] = "Damn trolls! They\'ve been killing off our agents in the jungle! I\'ve already lost a good number of my best guards to skirmishes with them. The costs are piling up! How will I explain this to Baron Revilgaz?$b$bDecisive action... Think, Kebok... you weren\'t assigned to the post you have today for sitting around... I\'ve got it! You... $n, is it? You\'ll help me, won\'t you? There\'s money to be had!$b$bHere\'s the deal... you bring me the ears of fifteen Bloodscalp Trolls, and I\'ll compensate you well.",
    ["O"] = "Acquire 15 Bloodscalp Ears and return them to Kebok in Booty Bay.",
    ["T"] = "Bloodscalp Ears",
  },
  [190] = {
    ["D"] = "If you want to be a part of the hunt with this crack group under Hemet Jr.\'s leadership, you\'re going to need to prove yourself an able panther hunter.  We\'ll start you out easy -- don\'t you worry.  Let\'s see you kill 10 young panthers to start.$b$bTracking them down is only half the challenge...",
    ["O"] = "Sir S. J. Erlgadin of Nesingwary\'s Expedition wants you to kill 10 Young Panthers.",
    ["T"] = "Panther Mastery",
  },
  [191] = {
    ["D"] = "Now you\'re ready to turn it up a notch.  If you want to prove yourself worthy of socializing with the likes of these big game hunters, you\'ll need to prove that you can kill 10 panthers.$b$bThose big boys are tougher.  They\'re not as easy as the young ones you were killing earlier.",
    ["O"] = "Sir S. J. Erlgadin of Nesingwary\'s Expedition wants you to kill 10 Panthers.",
    ["T"] = "Panther Mastery",
  },
  [192] = {
    ["D"] = "Now the hard part.  A true panther hunter can show skill by dropping Shadowmaw Panthers, the deadliest in Stranglethorn.  Prove to us that you can slay 10 of these beasts.$b$bIf you think they are hard to track, wait until you attempt to slay one....",
    ["O"] = "Sir S. J. Erlgadin of Nesingwary\'s Expedition wants you to kill 10 Shadowmaw Panthers.",
    ["T"] = "Panther Mastery",
  },
  [193] = {
    ["D"] = "You\'ve almost proven yourself to be a master hunter of panthers.  A panther by the name of Bhag\'thera has been prowling the jungle.  So far he\'s eluded our party.  See if you can use your skills to kill the great Bhag\'thera.$b$bBring me the Fang of Bhag\'thera and you\'ll have earned my respect!",
    ["O"] = "Sir S. J. Erlgadin of Nesingwary\'s Expedition wants you to bring him the Fang of Bhag\'thera.",
    ["T"] = "Panther Mastery",
  },
  [194] = {
    ["D"] = "So you think your hunting skills are in tip-top shape?  I can put them to the test in a jiffy.  Head out into that jungle and kill 10 Stranglethorn Raptors.  We\'ll see just how much of a big game hunter you are.$b$bAnd no, I won\'t tell you where you can find them!  Locating the beasts is half the challenge.",
    ["O"] = "Hemet Nesingwary Jr. wants you to kill 10 Stranglethorn Raptors.",
    ["T"] = "Raptor Mastery",
  },
  [195] = {
    ["D"] = "Now let\'s step up the challenge and see if you\'re up to it.  Venture into the jungle and bag yourself 10 of those bloody Lashtail Raptors.  Let\'s see what you\'ve got!",
    ["O"] = "Hemet Nesingwary Jr. wants you to kill 10 Lashtail Raptors.",
    ["T"] = "Raptor Mastery",
  },
  [196] = {
    ["D"] = "Let\'s see how you handle this next challenge.  There is a cagey breed of raptor out there.  We call them Jungle Stalkers.  They are far more difficult to track down and kill than the other breeds you\'ve been trying your luck at.  Kill 10 Jungle Stalkers and I\'ll tip you off to the best hunting yet.",
    ["O"] = "Hemet Nesingwary Jr. wants you to kill 10 Jungle Stalkers.",
    ["T"] = "Raptor Mastery",
  },
  [197] = {
    ["D"] = "Because you proved yourself to be such a go-getter in the jungle, let me tell you about a ferocious raptor that even I have failed to kill.  Ajeck here calls this wily raptor Tethis.$b$bIf you want to prove yourself a true master, kill Tethis and bring me his talon.  It would be a feat that no other big game hunter has accomplished.",
    ["O"] = "Hemet Nesingwary Jr. wants you to kill Tethis, an elusive, dangerous raptor in Stranglethorn.",
    ["T"] = "Raptor Mastery",
  },
  [198] = {
    ["D"] = "Hmm. Yes, I do have something you could do, actually. Lieutenant Doren and his followers up in the north need their regular supplies from us.$b$bThey haven\'t been delivered, and with the trolls attacking, I\'ll need someone to do it. Doren\'s camp lies northwest of the road at the entrance to Stranglethorn from Duskwood. Give the supplies to Private Thorsen, if he\'s not in the camp, then he\'ll be patrolling south of it. He\'ll take care of them.$b$bMind you, if you fail, you\'ll owe me restitution.",
    ["O"] = "Deliver the Miscellaneous Goblin Supplies to Private Thorsen.",
    ["T"] = "Supplies to Private Thorsen",
  },
  [199] = {
    ["D"] = "You take a sample of the strange smelling powder.",
    ["O"] = "Return to Chief Engineer Hinderweir and show him the clue that you discovered.",
    ["T"] = "A Dark Threat Looms",
  },
  [200] = {
    ["D"] = "If Kurzen knows Thorsen\'s secret, then we have a spy in our midst.  We must determine how the secret was leaked!$B$BThorsen\'s contact within Kurzen\'s camp was Bookie Herod.  Herod is Kurzen\'s logistics officer and knows everything about the running of Kurzen\'s Compound.  If you can get Herod\'s notes or records, maybe we can find out how Thorsen was discovered.$B$BWhen we were still with Kurzen, Bookie\'s office was on the top floor of the camp\'s only two-story house.  His records are probably still there.",
    ["O"] = "Find Bookie Herod\'s Records.",
    ["T"] = "Bookie Herod",
  },
  [201] = {
    ["D"] = "I\'ve gotten reports of a group of hunters that have set up camp upriver of the Venture Company mining camp on Lake Nazferiti.  Now, normally I wouldn\'t care, but improbably, I heard that Hemet Nesingwary Jr. was one of the hunters there.  He\'s certainly well-connected, if you catch my meaning, and you never can be too safe.$b$bWhy don\'t you go check out the camp, $n, see what they\'re about?",
    ["O"] = "Find the hunters\' camp and report its location to Krazek in Booty Bay.",
    ["T"] = "Investigate the Camp",
  },
  [202] = {
    ["D"] = "You have proven yourself time and again, and your resourcefulness seems to rival even that of Kurzen himself.  You may be the salvation of our band of rebels...if you can pit yourself against Kurzen and prevail!$B$BHe commands his men from deep within the Stockpile.  You must enter that cave, brave through his defenders, and face Kurzen and his leaders.$B$BFarewell, $N.  My hope, and the fate of my men, go with you.",
    ["O"] = "Kill 6 Kurzen Elite, 4 Kurzen Subchiefs, and bring Kurzen\'s Head to Lieutenant Doren at the Rebel Camp.",
    ["T"] = "Colonel Kurzen",
  },
  [203] = {
    ["D"] = "We\'re fighting a losing battle with Colonel Kurzen.  Not only is he a brilliant tactician, he outnumbers us at least 10 to 1!  To survive, we need to use his own, covert tactics against him.$B$BEnter his camp to the east and kill his men.  Lots of them.  And get out before reinforcements can close on you.",
    ["O"] = "Kill 15 Kurzen Jungle Fighters.$B$BReturn to Sergeant Yohwa at the Rebel Camp.",
    ["T"] = "The Second Rebellion",
  },
  [204] = {
    ["D"] = "To have a chance against Kurzen, we need his healing support neutralized.  He has gathered a large number of Medicine Men who heal his forces with Jungle Remedies and poison our fighters with Venom Fern Extracts.$B$BWe need those remedies and extracts for our own.  Search the Kurzen Compound - his Medicine Men and Jungle fighers will have the remedies, and the extracts are probably stowed in some of the camp\'s supply boxes.",
    ["O"] = "Bring 7 Jungle Remedies and 1 Venom Fern Extract to Sergeant Yohwa at the Rebel Camp.",
    ["T"] = "Bad Medicine",
  },
  [205] = {
    ["D"] = "While I study those legends you acquired, gather for me implements of evil troll magic.  Enter the territory of the Skullsplitter trolls, a second tribe to the distant south, and acquire Skullsplitter Fetishes from their Witchdoctors and Mystics.",
    ["O"] = "Bring 4 Skullsplitter Fetishes to Brother Nimetz at the Rebel Camp.",
    ["T"] = "Troll Witchery",
  },
  [206] = {
    ["D"] = "Kurzen may be dead, but...that which drove him to evil still lives!  Through my studies I have discovered this: An Ogre Mage - Mai\'Zoth - dwells in an Ogre Mound within the eastern mountains of Stranglethorn.  He is rumored to employ mind-controlling magic, and I am positive that he corrupted Kurzen.$B$BIf Mai\'Zoth is allowed to live, then his evil may influence others, and may even cause another Kurzen to surface.$B$BKill him, and bring me his Mind\'s Eye, the artifact he uses to corrupt others.",
    ["O"] = "Bring the Mind\'s Eye to Brother Nimetz at the Rebel Camp.",
    ["T"] = "Mai\'Zoth",
  },
  [207] = {
    ["D"] = "Colonel Kurzen was once a great, noble man - I must find what caused his fall into depravity!  He may be under the sway of troll magic.  To confirm this, I must study some of their legends.$B$BThere are 4 tablets hidden within the troll ruins of Stranglethorn.  I must see what is written on these tablets!  Transcribe their markings and bring the transcriptions back to me.$B$BThe first tablet is in the Bal\'lal Ruins, the second is in the Vile Reef, and the third and fourth are in the Ruins of Zul\'Kunda.",
    ["O"] = "Find the 4 tablets and bring their legends back to Brother Nimetz.",
    ["T"] = "Kurzen\'s Mystery",
  },
  [208] = {
    ["D"] = "$N, you are a hunter worthy of our company.  From the battlefields of Lordaeron to the deepest jungle, I have rarely witnessed such prowess with weaponry as you have demonstrated.$b$bYou have killed the ferocious Sin\'Dall, the elusive Bag\'thera and the treacherous Tethis.  But the true prize is the head of King Bangalash.  That white tiger is the reason I am here.  I\'ve had my sights on him for quite some time now.  Kill King Bangalash and your hunting prowess is proven to be second to none.",
    ["O"] = "Hemet Nesingwary Jr. wants you to bring him the head of King Bangalash, the great white tiger.",
    ["T"] = "Big Game Hunter",
  },
  [209] = {
    ["D"] = "It\'s expensive and hard to kill enough tigers to support the export of tiger fangs to the islands in the South Seas. Luckily, we\'ve developed a technique that allows us to take mundane horn-like objects and turn them into undetectable forgeries.$b$bThe closest match we\'ve found, amazingly, are the tusks of the Skullsplitter trolls.$b$bHey, before you say anything, what the buyer doesn\'t know doesn\'t hurt them, am I right? Bring me a large number of them so we can get to work on the monthly shipment!",
    ["O"] = "Acquire 18 Skullsplitter Tusks and return them to Kebok.",
    ["T"] = "Skullsplitter Tusks",
  },
  [210] = {
    ["D"] = "I do most of the cooking at the camp.  And it used to be a lot of work, until I bought a mechanical cooking pot from a goblin merchant in Booty Bay.  The pot is a wonder!  It saved me countless hours...until it broke!$B$BCan you take the pot back to the goblin for me so he can fix it?  His name is Krazek.",
    ["O"] = "Bring Krazek\'s Crock Pot to Krazek the goblin.",
    ["T"] = "Krazek\'s Cookery",
  },
  [211] = {
    ["D"] = "Alas, the time to attack Andorhal and drive out the lich that controls it is upon us!$B$BInside the ruins of the city is where the lich - Araj the Summoner - holds dominion.  He is guarded by numerous Scourge surrounding the remains of city\'s center, and his personal retinue of guardians attached to him directly is formidable.  You will need numerous allies to even stand a chance of facing him successfully.$B$BDestroy Araj, $N, and bring me a shard from his phylactery as proof!",
    ["O"] = "Bring Araj\'s Phylactery Shard to Commander Ashlam Valorfist at Chillwind Camp, Western Plaguelands.",
    ["T"] = "Alas, Andorhal",
  },
  [212] = {
    ["D"] = "One of my most famous dishes is Chilled Basilisk in Lime Vinaigrette.  But the problem is... the meat is impossible to keep fresh, and I must serve the dish tonight for a noble\'s birthday!$B$BSo if you can bring me a Chilled Basilisk Haunch from a freshly-killed Cold Eye Basilisk, quickly, then I will owe you a king\'s feast!$B$BCold Eye Basilisks are known to roam along the beach dunes of northwestern Stranglethorn, so you have much traveling to do.  And be swift!",
    ["O"] = "Kill a Cold Eye Basilisk, get a Chilled Basilisk Haunch, and return it to Angus Stern in the Blue Recluse.",
    ["T"] = "A Meal Served Cold",
  },
  [213] = {
    ["D"] = "He\'s done it this time! Bad enough that Gelriz\'s muscling out the moguls who were appointed by the trade princes, now he tries to cut in on the most notorious pirate!$b$bRevilgaz won\'t have it, and he\'s told me to take care of the problem in my own way.$b$bMy way? Theft. The Venture Co. geologists near Lake Nazferiti are deeply interested in those strange blue crystals they have been finding in the mines. Bring me samples of the stone from their geologists, I don\'t care what you have to do to get them.",
    ["O"] = "Retrieve 8 Tumbled Crystals and return them to Kebok in Booty Bay.",
    ["T"] = "Hostile Takeover",
  },
  [214] = {
    ["D"] = "It\'s no secret that the trademark of the Defias Gang is their Red Bandanas.  But we\'ve learned that the material from which these bandanas are made signifies the member\'s rank.$b$bThat being said, I want you to eliminate as many high ranking Defias members as you can.  The highest ranking members will undoubtedly be found in VanCleef\'s secret hideout.  When you\'re done bring me 10 Red Silk Bandanas as proof of their deaths and I will reward you.  Good luck, $N.",
    ["O"] = "Scout Riell at the Sentinel Hill Tower wants you to bring her 10 Red Silk Bandanas.",
    ["T"] = "Red Silk Bandanas",
  },
  [215] = {
    ["D"] = "Thank you for saving me, $N.  I know how this looks, but...allow me to explain.$B$BI was charged by Lieutenant Doren to re-enlist with Kurzen\'s men, so that I might spy on them and bring sorely needed intelligence to the rebels.  You saw here what I had thought would be my chance to infiltrate Kurzen\'s Compound.  I was wrong, and again, thanks for saving me.$B$BThis was a top secret mission, so you must tell no one.  But if you speak with Doren he will explain.",
    ["O"] = "Speak with Lieutenant Doren at the Rebel Camp.",
    ["T"] = "Jungle Secrets",
  },
  [216] = {
    ["D"] = "The Thistlefur furbolgs are threatening our expansion!  Thistlefur Village to our east blocks the way between us here and the Splintertree Post.  It\'s a path that would circumvent the village of Astranaar; without it, we give the Alliance an extra expansion path.$B$B$N, we must not allow... an expansion path gap!$B$BProceed to Thistlefur Village and thin out the furbolgs.  You will be given compensation for this task, but more importantly you will be doing your duty for the Horde!",
    ["O"] = "Take down 8 Thistlefur Avengers and 8 Thistlefur Shaman; most are located east of Zoram Strand in Thistlefur Village.  Once completed, return to Karang Amakkar at Zoram\'gar Outpost, Ashenvale.",
    ["T"] = "Between a Rock and a Thistlefur",
  },
  [217] = {
    ["D"] = "$N, our scouts have identified the leader of this recent Trogg incursion.  It appears that these beasts in Loch Modan are following the lead of a chieftain named Grawmug.  Grawmug is heavily guarded, however.  Two of his most elite guards, Gnasher and Brawler, never leave his side.$b$bIf you feel yourself worthy, $N, I want you to lead the assassination mission on Grawmug and his two thugs.  With the Trogg leadership dead, we just might stand a chance at pushing these beasts back into the ground.",
    ["O"] = "Kill the Trogg leader, Grawmug, and his two guards, Gnasher and Brawler then report back to Captain Rugelfuss in the southern guard tower.",
    ["T"] = "In Defense of the King\'s Lands",
  },
  [218] = {
    ["D"] = "My journal! They took it away to the cave. The one that had it... It was a big brute with some odd markings on his skin and face. I didn\'t get a much better look than that.$b$bYou\'ve had some luck with the trolls, maybe you could go get it back for me?",
    ["O"] = "Grelin Whitebeard wants you to kill Grik\'nir the Cold, and retrieve his journal.",
    ["T"] = "The Stolen Journal",
  },
  [219] = {
    ["D"] = "At last, friends of the Alliance!$b$bHelp... please... $b$bThe last thing I remember these foul Orcs overpowered our regiment.  Most the men were killed. I took a strong blow to the head and everything went black. Now I am held captive in this cave.  Help me, I am hurt badly.$b$bI\'ll need help getting back to town... please... you\'re my last hope...",
    ["O"] = "Protect Corporal Keeshan on the journey back to Redridge.",
    ["T"] = "Missing In Action",
  },
  [220] = {
    ["D"] = "Islen will have one more task for you before rewarding you with your next totem. The vial of water I\'ve given you is necessary for whatever that task is.$B$BGo now and find her. We shall meet again some day.",
    ["O"] = "Bring the Vial of Purest Water to Islen Waterseer in the Barrens.",
    ["T"] = "Call of Water",
  },
  [221] = {
    ["D"] = "You might have noticed some larger worgen wandering around with the Shadow Weavers in the woods? From what we can tell, these Dark Runners make up the bulk of the worgen numbers.$b$bOn my rangings, I\'ve also noticed that they have overrun the Rotting Orchard southwest of town. These worgen are a bit tougher than the last you faced.$b$bBe on your guard.",
    ["O"] = "Kill 12 Nightbane Dark Runner worgen for Calor in Darkshire.",
    ["T"] = "Worgen in the Woods",
  },
  [222] = {
    ["D"] = "Your previous accomplishments have convinced me that you are ready to take on the toughest worgen infesting the woods.$b$bOf the worgen that have made their new home here, the Vile Fangs and the Tainted Ones have proven the most dangerous. They\'ve settled down near some of the caves and in the mine to the south.$b$bFrom far away you can even see the light from their bonfires...",
    ["O"] = "Kill 8 Nightbane Vile Fang and 8 Nightbane Tainted One worgen for Calor in Darkshire.",
    ["T"] = "Worgen in the Woods",
  },
  [223] = {
    ["D"] = "Here you go, $n. Bring this message to Master Carevin.$b$b<He quickly removes a piece of faded parchment and offers it to you.>$b$bA few more like you, and we will outnumber the Night Watch! Perhaps then we could complete the work that we few carry on today.",
    ["O"] = "Bring Calor\'s note to Jonathan Carevin.",
    ["T"] = "Worgen in the Woods",
  },
  [224] = {
    ["D"] = "We need to protect the Loch, $N!  With so many of the King\'s soldiers fighting valiantly on remote battlefields, we\'ve become overwhelmed on the home front.  Troggs are tunneling up from every crevice!  The Trogg infestation poses the largest threat to Ironforge.  These disgusting mutants must be destroyed.$b$bWe need you, brave adventurer, to venture forth and lay waste to the Trogg threat.  Slay 10 Stonesplinter Troggs and 10 Stonesplinter Scouts and report back.",
    ["O"] = "Mountaineer Cobbleflint of the southern guard tower wants you to kill 10 Stonesplinter Troggs and 10 Stonesplinter Scouts.",
    ["T"] = "In Defense of the King\'s Lands",
  },
  [225] = {
    ["D"] = "The weathered grave marker reads simply:$b$bMORGAN LADIMORE$b$b<Upon further examination, you notice that dirt over the grave has been recently disturbed, and that a good amount of the dirt seems to have been displaced...>",
    ["O"] = "Speak with Sirra Von\'Indi in Darkshire.",
    ["T"] = "The Weathered Grave",
  },
  [226] = {
    ["D"] = "Sven and I have dangerous days ahead of us, what with the Necromancer to the east and all.  And out here alone as we are, we have to hunt for our own food.  It seems every time I\'m heading back to camp with some meat on me, starving or rabid dire wolves come out of the forest wanting a bite.  It goes without saying, living out here is dangerous work!$B$BBut if you can rid us of some of those wolves, we\'d have an easier time of it.  They mostly prowl north and east of here, near the river.",
    ["O"] = "Kill 12 Starving Dire Wolves and 8 Rabid Dire Wolves, then return to Lars at Sven\'s Camp on the western border of Duskwood.",
    ["T"] = "Wolves at Our Heels",
  },
  [227] = {
    ["D"] = "<He searches through the shelves and comes up with a leatherbound book.>$b$bIf you would like to know more, you might ask Althea, she\'s been the one to handle the... trouble... with him of late.",
    ["O"] = "Speak with Commander Althea Ebonlocke in Darkshire.",
    ["T"] = "Morgan Ladimore",
  },
  [228] = {
    ["D"] = "From what my scouts tell me, Mor\'Ladim wanders throughout Duskwood, following a strange and meandering path through the cemetery. We buried him out past the house on the hill, you know where that is?$b$bThere isn\'t anything I can do to help you, but I wish you good luck.",
    ["O"] = "Kill Mor\'Ladim, then return his skull to Commander Althea Ebonlocke in Darkshire.",
    ["T"] = "Mor\'Ladim",
  },
  [229] = {
    ["D"] = "I should have told you this earlier...$b$bHow do I put this...$b$bMorgan may have believed that his family was all dead, but, in fact, his daughter Sarah Ladimore is now a Watcher. She\'s always been troubled by the... circumstances... surrounding her father\'s death. Perhaps you could go to bring the news to her.",
    ["O"] = "Speak with Watcher Sarah Ladimore in Darkshire.",
    ["T"] = "The Daughter Who Lived",
  },
  [230] = {
    ["D"] = "Digging through the mound, you find a small, dirt-stained book.$B$BThe book has no title, but...it has information Sven would like to know.",
    ["O"] = "Bring the Book from Sven\'s Farm to Sven.",
    ["T"] = "Sven\'s Camp",
  },
  [231] = {
    ["D"] = "Here, take this and lay it on his grave. Maybe... somehow, he\'ll know that I\'m okay, and that none of us hold him responsible for what happened.$b$b<There are tears in her eyes now, as she slides a ring from her right hand, and presses it into your hands.>$b$bAnd... thank you, $n.",
    ["O"] = "Take Sarah Ladimore\'s ring to Morgan Ladimore\'s grave.",
    ["T"] = "A Daughter\'s Love",
  },
  [232] = {
    ["D"] = "The Royal Apothecary Society needs your assistance.  Listen closely, and both of us may profit from my plan.$B$BApothecary Keever in the next room may be... touched... but his research does potentially bear fruit if it were pursued by a clever researcher.  Fortunately, I am such a researcher.  I want you to take this purchase order to Alessandro Luca, the proprietor of Blue Moon Odds and Ends; he\'ll give you a testing kit.  When you have it, bring it back to me and I\'ll outline your task in detail.",
    ["O"] = "Take the purchase order to Alessandro Luca in the Undercity.",
    ["T"] = "Errand for Apothecary Zinge",
  },
  [233] = {
    ["D"] = "Hm, I don\'t suppose you\'d be willing to do a favor for me, $g lad : lass;? A stack of letters came through the pass today, but I don\'t have the time to send them along.$b$bThey\'re all addressed to Talin Keeneye. You can find him to the west down the road. He\'s set up camp next to the frozen lake.$b$bWhat do you say?",
    ["O"] = "Deliver the stack of letters to Talin Keeneye.",
    ["T"] = "Coldridge Valley Mail Delivery",
  },
  [234] = {
    ["D"] = "If I remember correctly, Grelin\'s camp is down the road to the southeast. No doubt he\'ll be eager to get his mail.",
    ["O"] = "Deliver the letter to Grelin Whitebeard.",
    ["T"] = "Coldridge Valley Mail Delivery",
  },
  [235] = {
    ["D"] = "Attention, young adventurers!  The wilds of Ashenvale await you!$B$BThe Horde has established a strong presence in the lands north of the Barrens.  Our two outposts - Splintertree Post and the Zoram Strand Outpost - strive to bring glory to the Horde!  Those who would prove themselves should seek out guidance there.  Of note: Senani Thunderheart in Splintertree Post, directly north of the Barrens, seeks adventurers willing to take part in a great hunt of Ashenvale!",
    ["O"] = "Speak with Senani Thunderheart at Splintertree Post, Ashenvale.",
    ["T"] = "The Ashenvale Hunt",
  },
  [236] = "_",
  [237] = {
    ["D"] = "Mountaineer Cobbleflint had nothing but good things to say about you, $r.  For that reason I am going to entrust upon you a mission of utmost importance.  We need to keep pressure on the invading Trogg forces until our Dwarven brethren return from the Alliance front.$b$bSet forth into the southern hills and kill 10 Stonesplinter Skullthumpers and 10 Stonesplinter Seers.  Your attacks will buy us some time.  Report back when your mission is complete.",
    ["O"] = "Mountaineer Gravelgaw in the southern guard tower wants you to kill 10 Stonesplinter Skullthumpers and 10 Stonesplinter Seers and report back to him.",
    ["T"] = "In Defense of the King\'s Lands",
  },
  [238] = {
    ["D"] = "The kit is ready, $n.  No doubt that Apothecary Zinge will want this as soon as possible.  Take it to her without delay, and let her know that I will add the cost of the kit to the Society\'s tab.  Also, please extend to her my warmest salutations.$B$BWell, don\'t just stand there.  Such is the life of a simple courier, yes?",
    ["O"] = "Bring the Field Sampling Kit to Apothecary Zinge in the Undercity.",
    ["T"] = "Errand for Apothecary Zinge",
  },
  [239] = {
    ["D"] = "The Garrison on our western border sends word of increasing gnoll and thief activity.  They\'re requesting we send more Stormwind soldiers... but we just don\'t have any to spare!$B$BIf you can help, we could use it.  Go and speak with Deputy Rainer at the Westbrook Garrison and see what he needs done.$B$BThe Garrison is down the road to the west.  After you cross the bridge over the small brook it will be to the right.",
    ["O"] = "Go to the Westbrook Garrison and speak with Deputy Rainer.",
    ["T"] = "Westbrook Garrison Needs Help!",
  },
  [240] = {
    ["D"] = "And here we are - \"Crab\" Cakes ala Grual!",
    ["O"] = "Return to Jitters with the Dusky Crab Cakes.",
    ["T"] = "Return to Jitters",
  },
  [241] = "_",
  [242] = "_",
  [243] = {
    ["D"] = "You will be headed to the Tanaris desert, testing the tissue consistency of the basilisks, scorpids, and hyena native there.  Obtain tissue samples and use them with the testing kit in tow; expect a chunk of the samples to fail.  I need eight acceptable samples of each creature type.$B$BIn addition, the goblins of Gadgetzan have a power source that must be used with this kind of modified kit.  Speak to Chief Engineer Bilgewhizzle and acquire one for the kit.$B$BReturn to me only when you are successful.",
    ["O"] = "Speak to Chief Engineer Bilgewhizzle in Gadgetzan about getting a power source for the testing kit.",
    ["T"] = "Into the Field",
  },
  [244] = {
    ["D"] = "Hail, $c.  I am charged to patrol this stretch of road.  Although the road is safe for now, I\'ve seen gnoll encampments to the north and east of here.$B$BLakeshire must know of the gathering gnoll force!  Report to Deputy Feldon in Lakeshire and tell him of the gnolls.  Do this, and I\'m sure Feldon will offer you a scout\'s wage.$B$BFeldon\'s usually inspecting the area south of the bridge to Lakeshire.",
    ["O"] = "Report to Deputy Feldon.",
    ["T"] = "Encroaching Gnolls",
  },
  [245] = {
    ["D"] = "Hail, $c. Perhaps you\'ve seen those spiders that have taken over the western border? The eight-legged menaces are too much for us to handle, and the Commander hasn\'t enough manpower to spare so far from Darkshire.$b$bI hate to ask this of you, but you seem like you might be able to handle them. I can\'t promise you anything of great value, but I can reward you if you can help root out the filthy bugs.$b$bOh, and a word of advice, you\'ll want to avoid their venom if you can.",
    ["O"] = "Kill 15 Pygmy Venom Web Spiders, and then report back to Watcher Dodds in Duskwood.",
    ["T"] = "Eight-Legged Menaces",
  },
  [246] = {
    ["D"] = "We don\'t have men to spare, but something must be done about those gnolls you reported to me.$B$BScout southern Redridge for gnolls.  Harry them, kill those you can and report back to me with a count of their numbers and an assessment of the threat they present.  You may find those gnolls camped all along the southern road of Redridge.$B$BDo this for the Stormwind Army, $N, and you will be rewarded.",
    ["O"] = "Kill 10 Redridge Mongrels and 6 Redridge Poachers, then report back to Deputy Feldon in Lakeshire.",
    ["T"] = "Assessing the Threat",
  },
  [247] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Hunt Completed",
  },
  [248] = {
    ["D"] = "I have been watching the Tower of Ilgalar, and can detect that Morganth is in conflict with the Orcs in Stonewatch Keep.  I do not know the reason behind their contention, but you may aid me in unraveling this mystery.$B$BTake another Glyph of Azora, then go to the top of the intact watch tower beside Stonewatch Keep.$B$BFind a suitable object on which to place the Glyph.  A chest or a jar -- some place where the glyph will not be noticed -- will suit my purpose.",
    ["O"] = "Climb the intact watch tower beside Stonewatch Keep.$B$BFind a suitable container to place the Glyph of Azora.",
    ["T"] = "Looking Further",
  },
  [249] = {
    ["D"] = "After much observation, I have discovered Morganth\'s plans.$B$BHe searches for the Scythe of Elune...and he may have found it!  If he has, then the Redridge Mountains, and the kingdom of Stormwind, will soon feel his dark might.$B$BI am not prepared to pit myself against Morganth, but I fear he must be dealt with now.  So you must enter the Tower of Ilgalar and face Morganth.$B$BDefeat him, and bring me his Pendant of Shadow.  Do this, and the kingdom will owe you much.",
    ["O"] = "Defeat Morganth.$B$BBring his Pendant of Shadow to Theocritus at the Tower of Azora in Elwynn Forest.",
    ["T"] = "Morganth",
  },
  [250] = {
    ["D"] = "Thank the stars someone is concerned about the well-being of the Dam.  First the destruction of the Thandol Span and then the pillaging of Dun Modr!  I have no doubt that the Dam will be the target of the next Dark Iron threat.  Most of the security detail here was reassigned to the Alliance Front, including my top inspector.$b$bThat\'s why I need you, $N.  I spotted some Dark Iron Sappers milling about the eastern ramp of the Dam.   Investigate the area and bring back a clue.",
    ["O"] = "Investigate the area near the eastern ramp of the Dam and bring Chief Engineer Hinderweir a clue that might reveal what the Dark Iron Dwarves are up to.",
    ["T"] = "A Dark Threat Looms",
  },
  [251] = {
    ["D"] = "Take the note you gave me to Sirra Von\'Indi.  He\'s very learned in languages and ancient arts - if anyone here can translate this message, it\'s he.",
    ["O"] = "Bring the Letter to Ello to Sirra Von\'Indi.",
    ["T"] = "Translate Abercrombie\'s Note",
  },
  [252] = {
    ["D"] = "Oh my!  If what is written on this note is true, then Abercrombie\'s done something...unspeakable.$B$BYou better bring the translated note back to Ello.$B$BAnd do so quickly, for I fear a doom already lumbers toward our town...",
    ["O"] = "Bring the Translated Letter to Lord Ello Ebonlocke",
    ["T"] = "Translation to Ello",
  },
  [253] = {
    ["D"] = "The Embalmer is a name told in one of our children\'s stories.  He was a kindly alchemist, driven mad by the death of his wife, Eliza.  To restore her, he used dark magic to place his own heart within the bosom of his dead spouse.$B$BThis revived Eliza...but it cursed her with a hunger for human flesh, forcing the Embalmer to keep her buried.$B$BHis heart is his power.  Find his wife\'s grave, retrieve his heart, and bring it to me while it still beats.  Do this and his power will be broken.",
    ["O"] = "Find Eliza\'s grave.  Retrieve the Embalmer\'s Heart from her, then return to Ello Ebonlocke.",
    ["T"] = "Bride of the Embalmer",
  },
  [254] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Digging Through the Dirt",
  },
  [255] = {
    ["D"] = "Two months just to hear from Ironforge that we\'ll be spared a handful of soldiers for our own defense, and another two months until they arrive! Bad enough that our town goes unprotected, but the excavation and the dam--the dam!--are open to attacks as well.$b$bI\'ve no choice then, it seems. I\'ll need hired arms.$b$bHow about you? You seem a likely sort, $c. A group of ogres has set up camp on the northeast of the lake. Perhaps you will be the one to remove the threat to our town?",
    ["O"] = "Magistrate Bluntnose of Thelsamar has hired you to kill 4 Mo\'grosh Ogres, 4 Mo\'grosh Brutes and 4 Mo\'grosh Enforcers.",
    ["T"] = "Mercenaries",
  },
  [256] = {
    ["D"] = "By order of the Magistrate of Thelsamar:$b$bChok\'sul, the ogre presumed to be the leader and coordinator of attacks against the town of Thelsamar, Stonewrought Dam, and the excavation site, is wanted dead through any means necessary.$b$bMonetary compensation will be provided when proof is brought to the Magistrate of Chok\'sul\'s death.$b$bChok\'sul was last seen at the ogre encampment in the northeastern part of Loch Modan.",
    ["O"] = "Kill Chok\'sul and bring his head to Magistrate Bluntnose of Thelsamar.",
    ["T"] = "WANTED: Chok\'sul",
  },
  [257] = {
    ["D"] = "Think you can match wits with Daryl the Bold, huh? I should think not! Of course, you\'re more than welcome to try. Here\'s a challenge that should prove to be above your abilities, so don\'t feel too bad if you can\'t face up to it.$b$bA flock of buzzards has nested here in Loch Modan. Why don\'t you try to take down some of the beasts? Tell you what, if you meet my challenge in fifteen minutes, I\'ll give you my bow or gun.$b$b<He looks you over dismissively.>$b$bIt seems you haven\'t much to lose, anyways.",
    ["O"] = "Kill 6 Mountain Buzzards and return to Daryl the Youngling in the Farstrider Lodge within 15 minutes.",
    ["T"] = "A Hunter\'s Boast",
  },
  [258] = {
    ["D"] = "$nath, is it? I can tell you\'re bursting with pride over completing the first test, hm? As I told you before, it\'s no large feat.$b$bYou should try your hand at boar hunting. Trust me, this is no Coldridge Valley boar hunt, so you\'d best have a care with them. I\'ll give you just twelve minutes this time.$b$bDon\'t feel bad if you fail. I\'d give you the shirt off my back if you succeeded!$b$bHave I ever related to you the story of how I received my famous scar? No? It was two years ago...",
    ["O"] = "Kill 5 Elder Mountain Boars and return to Daryl the Youngling in the Farstrider Lodge within 12 minutes.",
    ["T"] = "A Hunter\'s Challenge",
  },
  [259] = "_",
  [260] = "_",
  [261] = {
    ["D"] = "I will be frank.  We are at war with the Scourge.  It is an evil that corrupts our people and infects our land.  It must be stopped before it overwhelms us and drags our world into shadow.  We of the Scarlet Crusade have sworn to fight the Scourge with body and soul.$B$BIf you are with us, then gather your courage and prove your allegiance--destroy the undead ravagers of Desolace, in the Valley of Bones to the south.$B$BDo this, and the Crusade will embrace you.",
    ["O"] = "Destroy 30 Undead Ravagers, then return to Brother Anton at Nijel\'s Point.",
    ["T"] = "Down the Scarlet Path",
  },
  [262] = {
    ["D"] = "I must know who was that skulker in the shadows I saw the night my family was killed!$B$BPlease, $N, you have shown your resourcefulness.  Please find that shadowy figure.  I must learn what secrets he holds!$B$BI do not have clues that you do not already know, but here - take the book you found at my farm.  Perhaps some of the townsfolk can link this book with its owner.",
    ["O"] = "Take the book you found at Sven\'s farm and show it to townsfolk in Darkshire.",
    ["T"] = "The Shadowy Figure",
  },
  [263] = {
    ["D"] = "The Mountaineers tell me you are quite brave and capable, $N.  We need a $r like you around here.  The Trogg problem isn\'t getting any better.  The reserves have been called to the front and we\'re all alone out here.  But now that we have a seasoned $c here, let\'s see what you can do.$b$bGo out and kill 10 Stonesplinter Shaman and 10 Stonesplinter Bonesnappers.  Let\'s see if you live up to your reputation, Trogg-Slayer.",
    ["O"] = "Mountaineer Wallbang in the southern guard tower wants you to kill 10 Stonesplinter Shaman and 10 Stonesplinter Bonesnappers.",
    ["T"] = "In Defense of the King\'s Lands",
  },
  [264] = {
    ["D"] = "Filthy scum! Leaves me for his damn crusade. Because \"the Light is the most important thing we have against the threats the undead pose.\"$B$BWell, what about his children?! What about ME?! Night after night I sat patiently waiting for him... always second to his blasted duty!$B$BWell, witness what \"justice\" brings you, $N! He\'s dead and I\'m bearing the very thing he was trying to stop!$B$BTake this piece of junk and put it on his tomb at the Sepulcher. I want nothing to do with it anymore... or him!",
    ["O"] = "Place Clarice\'s Pendant on Yuriv\'s Tomb in Silverpine.",
    ["T"] = "Until Death Do Us Part",
  },
  [265] = {
    ["D"] = "Here is your book back, $N, and I bid you fortune with your search.  If you ask others in town, perhaps they can offer you more clues.$B$BAnd here is one more for you - although the author of this book is a stranger to Darkshire, the book itself was purchased here.",
    ["O"] = "See if other townsfolk have clues about the shadowy figure.",
    ["T"] = "The Shadowy Search Continues",
  },
  [266] = {
    ["D"] = "Here is your book, and good luck with your inquiries.$B$BYou might want to expand your search to the inn.  If the person whom you seek spent time in town, then chances are someone saw him there.",
    ["O"] = "Search the inn for clues about the shadowy figure.",
    ["T"] = "Inquire at the Inn",
  },
  [267] = {
    ["D"] = "$C, you may or may not be aware of the Trogg threat looming over Dwarven lands.  With the Ironforge Reserve called up to the Alliance Front, we are left with a fraction of the defense forces needed to keep these lands safe.  My regiment is assigned to watch over the Gate here and we cannot leave our post for fear of invasion.$b$bBut we need some pressure put on those damned Troggs lurking in the hills.  If you\'re up to the task, wage an assault on the Troggs.  Bring me back 8 Trogg Stone Teeth as proof.",
    ["O"] = "Bring 8 Trogg Stone Teeth to Captain Rugelfuss in the southern guard tower.",
    ["T"] = "The Trogg Threat",
  },
  [268] = {
    ["D"] = "The book you found was only half finished.  I had to leave it at Sven\'s farm when I fled there...$B$BHere.  Take my completed journal to Sven.  It describes more fully what happened at his farm.$B$BAlthough this journal has been my only company these past weeks, if giving it up keeps me from having to face Sven and his wrath, then I do it willingly!",
    ["O"] = "Return to Sven with Jitters\' completed journal.",
    ["T"] = "Return to Sven",
  },
  [269] = {
    ["D"] = "Go to the city of Stormwind and speak with Bishop Farthing in the Cathedral of Light.  Give him Jitters\' journal and tell him you mean to face Morbent Fel.$B$BAlthough Stormwind has forsaken Darkshire, Farthing is a kind soul and very wise.  He may help you on your quest to save us.$B$BYour mission is perilous, but hurry, $N.  With each passing hour, the shadows of Duskwood grow ever darker.",
    ["O"] = "Give Jitters\' Completed Journal to Bishop Farthing in Stormwind.",
    ["T"] = "Seeking Wisdom",
  },
  [270] = {
    ["D"] = "Years ago, the Third Fleet of Kul\'Tiras sunk along the coasts of The Wetlands, an expanse of marsh north of the Dwarven kingdom of Ironforge.  Aboard one ship was a load of Lightforge Iron.$B$BThis metal is precious to us, for items crafted from it strike with holy truth.  If you are to face Morbent Fel, then you will need such a weapon.$B$BGo to Menethil Harbor and speak with my dwarven colleague Glorin Steelbrow.  If that lost metal can be found, he\'ll know where to look.",
    ["O"] = "Go to Menethil Harbor in the Wetlands, and speak with Glorin Steelbrow.",
    ["T"] = "The Doomed Fleet",
  },
  [271] = {
    ["D"] = "I don\'t suppose you\'d be interested in a little payback for His Boldness? Daryl does have some skill, it pains me to say.$b$bA year ago, a large bear had been the target of the Farstrider Lodge, but none of the hunters had any luck with him. So, Daryl thought he\'d try his hand against him. All he had to show for his effort was that ugly scar over his eye.$b$bKill the bear, and I\'m sure even Daryl would be speechless for once.$b$bThe bear, Ol\' Sooty, can be found around his lair in the hills over Thelsamar.",
    ["O"] = "Kill Ol\' Sooty then show your handiwork to Daryl the Youngling at the Farstrider Lodge.",
    ["T"] = "Vyrin\'s Revenge",
  },
  [272] = {
    ["D"] = "For the second trial, you\'ll need the two halves that make the Pendant of the Sea Lion.  One half draws power from the agility of the sea lion aspect, gliding through water; the other draws power from the incredible endurance of the sea lion aspect.  Druids draw on both these traits equally to embody the aspect of their aquatic form.$B$BSpeak with the locals of Moonglade to learn where the parts may lie, and bring both here to join them together.  Once formed, take the pendant to Dendrite Starblaze.",
    ["O"] = "Find the Half Pendant of Aquatic Agility and the Half Pendant of Aquatic Endurance.  Speak with the residents of Moonglade to learn clues as to where these items may be located.$B$BForm the Pendant of the Sea Lion from the two pendant halves.  You need to be in proximity of the Shrine of Remulos to do this.$B$BBring the joined pendant to Dendrite Starblaze in the village of Nighthaven, Moonglade.",
    ["T"] = "Trial of the Sea Lion",
  },
  [273] = {
    ["D"] = "It\'s not too late though, you\'re welcome to go look for Huldar. He can\'t have made it very far, strong as they are, Miran and Saean can only move so fast laden down with those barrels.$b$bThey\'re taking the normal route to the site, leaving south out of town and following the curve of the Loch.$b$bShouldn\'t have a problem finding them unless they\'ve already gotten there.",
    ["O"] = "Speak with Huldar.",
    ["T"] = "Resupplying the Excavation",
  },
  [274] = {
    ["D"] = "This ain\'t no ordinary blast powder.  Look at the tiny silver crystals.  And the distinct smell!  Why it\'s clear as daylight that this is Seaforium Powder.  Seaforium is harmless enough.  But once it\'s wet it could blow Ironforge out of the mountain.$b$bThe chemical reaction can be defused by mixing four components:  lurker venom, crushed Mo\'Grosh crystal, a crocolisk tear and this disarming colloid.  Now tell Hinderweir before it\'s too late!",
    ["O"] = "Ashlan Stonesmirk wants you to return to Chief Engineer Hinderweir and inform him of the new discovery.",
    ["T"] = "A Dark Threat Looms",
  },
  [275] = {
    ["D"] = "I do not know why, but a festering grows within the Wetlands.  Fen Creepers have risen.  They are diseased, fevered blisters on the land, and for the fever to break they must be dispatched and allowed to settle back into the marshes.$B$BThe Fen Creepers shamble amidst the waterways of the Wetlands.",
    ["O"] = "Kill 8 Fen Creepers, then return to Rethiel the Greenwarden in the Wetlands.",
    ["T"] = "Blisters on The Land",
  },
  [276] = {
    ["D"] = "The Mosshide Gnolls have lived in the Wetlands peacefully for many years, but now grow in numbers.  Their feet stamp flat the fen\'s bushes and flowers, and their foul axes cut too much wood to fuel their fires.$B$BThey are no longer in balance with the land.  For the Wetlands to survive, the Gnolls must be reduced.$B$BKill 15 Mosshide Gnolls and 10 Mosshide Mongrels.  Hunt them to the south, near the Dwarven gate of Algaz.  After you do this, return to me.",
    ["O"] = "Kill 15 Mosshide Gnolls and 10 Mosshide Mongrels, then return to Rethiel the Greenwarden in the Wetlands.",
    ["T"] = "Tramping Paws",
  },
  [277] = {
    ["D"] = "The Mosshides are cutting the trees of the Wetlands, using the trees\' flesh to warm themselves with fire.  I will suffer this pain no longer!$B$BRid the Mosshides of their crude flints, the tools they use to make fire.  The flints are borne by all Mosshides except the smaller Mosshide gnolls and Mosshide mongrels.",
    ["O"] = "Bring Rethiel the Greenwarden 9 Crude Flints.",
    ["T"] = "Fire Taboo",
  },
  [278] = {
    ["D"] = "Begin collecting the disarming materials immediately, $N.  Lurker Venom can be found on the indigenous spiders in Loch Modan.  Crocolisk tears are found here in the Loch as well.  But a Mo\'Grosh crystal will be very difficult to procure.  The ogres to the northeast mine them but the crystals are a very rare commodity.$b$bWe need to be prepared to defuse a Dark Iron attack!  Return to me once you\'ve collected the needed items and I will prepare the mixture.",
    ["O"] = "Chief Engineer Hinderweir wants you to gather Lurker Venom, a Mo\'grosh Crystal, and a Crocolisk Tear.",
    ["T"] = "A Dark Threat Looms",
  },
  [279] = {
    ["D"] = "Murlocs are crawling out from the deep waters and building their villages on the coastline.  They are harassing our fishers and merchants and must be stopped.$B$BOne of these murlocs, Gobbler, skulks with other bluegill murlocs and harries merchants along the road, always then retreating to the safety of the nearby murloc hovels.  Our merchants are in jeopardy, and we will pay to secure them.$B$BGobbler prowls the river inlet north of here.  Find him, slay his kin, and bring me his head.",
    ["O"] = "Kill 12 Bluegill Murlocs.$B$BSlay Gobbler and take his head.$B$BBring Gobbler\'s Head to Karl Boran in Menethil Harbor.",
    ["T"] = "Claws from the Deep",
  },
  [280] = {
    ["D"] = "Earlier today I spotted some Dark Iron Insurgents swimming toward the Dam with a large keg.  No Mountaineers were on hand to stop them!  I\'m afraid they\'ve planted the Seaforium at the base of the Dam and it could blow at any minute!  Let me combine all these ingredients into the Disarming Mixture.  There we go.$b$bNow I need you to take this mixture and stir it into the keg before it\'s too late!  Hurry!",
    ["O"] = "Chief Engineer Hinderweir wants you to swim down to the base of the dam, locate the powder keg and stir in the Disarming Mixture to prevent an explosion.",
    ["T"] = "A Dark Threat Looms",
  },
  [281] = {
    ["D"] = "Not long ago a merchant vessel, the Blind Princess, was raided by Murlocs.  Although the ship escaped intact, much of its cargo was dragged overboard by the creatures, including a very valuable statuette of Terenas Menethil.  We want that statuette recovered.$B$BSearch the coastal Murloc hovels for crates, barrels and other evidence of lost cargo.  Find the Menethil Statuette and return it to me.",
    ["O"] = "Search the crates and barrels at the coastal Murloc camps.",
    ["T"] = "Reclaiming Goods",
  },
  [282] = {
    ["D"] = "I was planning on sending my apprentice to my brother Senir with my report, but I would feel much better were it placed in more... reliable hands. That is, of course, if you wouldn\'t mind?$b$bHmm... you\'ll have to take the tunnel to get to Kharanos.$b$bSpeak with Mountaineer Thalos before going through the tunnel. It\'s completely infested with troggs now.$b$bFollow the road back to Anvilmar, then keep heading east to the tunnel, Thalos is stationed nearby.",
    ["O"] = "Speak with Mountaineer Thalos.",
    ["T"] = "Senir\'s Observations",
  },
  [283] = {
    ["D"] = "The keg fizzles slightly.",
    ["O"] = "The Disarming Mixture seemed to take effect.  Return to Chief Engineer Hinderweir to report the good news.",
    ["T"] = "A Dark Threat Looms",
  },
  [284] = {
    ["D"] = "You thoroughly search this cluster of Murloc hovels, and find no trace of the Menethil Statuette.$B$BPerhaps one of the two nearby hovels to the north and northeast will have more clues.",
    ["O"] = "Search for the Menethil Statuette.",
    ["T"] = "The Search Continues",
  },
  [285] = {
    ["D"] = "This grouping of Murloc hovels, after a thorough inspection, reveals nothing.$B$B...but you\'re certain that the next clue you find will be fruitful.$B$BOne of the hovels to the north must have the Menethil Statuette!",
    ["O"] = "Continue searching the Murloc hovels for the Menethil Statuette.",
    ["T"] = "Search More Hovels",
  },
  [286] = {
    ["D"] = "After pulling the barrel free from the muck and opening it, a silvery figurine is found packed in fine straw.  It depicts a young, long-haired Paladin with hammer upraised.$B$BThis must be the Menethil Statuette!  You must now return it to Karl Boran in Menethil Harbor.",
    ["O"] = "Bring Karl Boran the Menethil Statuette.",
    ["T"] = "Return the Statuette",
  },
  [287] = {
    ["D"] = "I\'m behind on my report, and could use your help, $n. I just managed to find where the trolls are holed up, but I saw so many trolls, I was afraid to go in.$b$bHere\'s what I need... Go down to the cave, poke around inside, kill a few of the trolls, then come back here.$b$bTake the road north out of Kharanos, when you get to the bridge, follow the frozen river west until you reach Iceflow Lake. You\'ll find Brewnall Village on the west bank. The Hold is southwest of the village.",
    ["O"] = "Explore Frostmane Hold, and kill 5 Frostmane Headhunters for Senir Whitebeard in Kharanos.",
    ["T"] = "Frostmane Hold",
  },
  [288] = {
    ["D"] = "I was once First Mate on the Wave Mistress, ship-of-the-line in the Kul Tiras Third Fleet.  The Doomed Fleet.  Doomed, for on its last voyage the fleet was attacked  by Red Dragons.  Dragons controlled by Orcs!$B$BWe didn\'t stand a chance against that dragonfire...and our fleet was burned and sunk off this here coast.  I\'m the sole survivor of those poor vessels...$B$B...Oh, my head hammers and pounds!  I\'ll need a fresh drink if I\'m to get a handle on this hangover and continue my tale.",
    ["O"] = "Buy First Mate Fitzsimmons a Flagon of Mead.",
    ["T"] = "The Third Fleet",
  },
  [289] = {
    ["D"] = "<Bolstered, Fitzsimmons continues his tale...>$B$BI am the sole survivor of the ill-fated Third Fleet of Kul Tiras, wrecked off the coast to the north.  But although I\'m the only member of the fleet still breathing, I\'m not the only one still walking about!  For on one of our ships was hidden a great, and terrible treasure, and the eerie power of it keeps the souls of my brothers trapped within the ships\' rotting hulls.$B$BBut if you can free some of my brothers, then perhaps you can break their curse.",
    ["O"] = "Kill 13 Cursed Sailors, 5 Cursed Marines and First Mate Snellig.  Bring Snellig\'s Snuffbox to First Mate Fitzsimmons in Menethil Harbor.",
    ["T"] = "The Cursed Crew",
  },
  [290] = {
    ["D"] = "To break the curse and free all of my brethren, the...thing...stowed on my ship must be retrieved and cleansed!  I don\'t know what it was, but I do know that it was stored securely in the ship\'s strongbox, which Captain Halyndor lorded over.$B$BMy old captain is still in my dreams.  I know he walks my doomed ship, the Intrepid.  Get the key from him, and use it to open the Intrepid\'s strongbox.$B$BThen, after you have the cursed thing, bring it to the priest Glorin Steelbrow in town.",
    ["O"] = "Get the Intrepid Strongbox Key from Captain Halyndor.$B$BUse the key to open the Intrepid\'s Locked Strongbox.",
    ["T"] = "Lifting the Curse",
  },
  [291] = {
    ["D"] = "Excellent! Take my report to Senator Barin Redstone. He\'s a sour type, so don\'t let his less-than-sunny disposition get to you. He\'s in Ironforge, in the chamber where King Magni holds court.$b$bDon\'t know the way to Ironforge? Take the road out of Kharanos north, cross the bridge, then follow the road east--there are large banners flanking the road--up the mountainside.$b$bBy the way, if you might avoid mentioning how you assisted me? Can\'t let them think I\'m not working hard out here, you know?",
    ["O"] = "Deliver Senir\'s report to Senator Barin Redstone in Ironforge.",
    ["T"] = "The Reports",
  },
  [292] = {
    ["D"] = "Opening the chest reveals a blackened orb, pulsing with an eerie light.  It is the treasure of which Fitzsimmons spoke: a Cursed Eye of Paleth.$B$BTake the Cursed Eye of Paleth to the dwarven priest Glorin Steelbrow, in Menethil Harbor.  Ask him how to remove the Eye\'s curse.",
    ["O"] = "Bring the Cursed Eye of Paleth to Glorin Steelbrow.",
    ["T"] = "The Eye of Paleth",
  },
  [293] = {
    ["D"] = "I can\'t lift the curse from the Eye of Paleth.  The Eyes were crafted by Human Priests, so you\'ll have to go to Stormwind to find someone who can help you.  Speak with Archbishop Benedictus.  He is head of the Cathedral of Light in Stormwind.  He can help.$B$BI hope, for your sake.",
    ["O"] = "Bring Archbishop Benedictus the Cursed Eye of Paleth.  Benedictus is in the Cathedral of Light, in the city of Stormwind.",
    ["T"] = "Cleansing the Eye",
  },
  [294] = {
    ["D"] = "The situation is severe, that much is for sure.  When we uncovered these bones it attracted the Raptors.  These filthy beasts killed my brethren and trapped me, Merrin and the poor Prospector up here.$b$bHelp clear the Wetlands of these Raptors, $N.  Mottled Raptors and Mottled Screechers are just West of the bluff there.  Kill 10 of each, if you can.$b$bThat will be a good start to the vengeance I have planned for them.",
    ["O"] = "Ormer Ironbraid at the Whelgar Excavation Site wants you to kill 10 Mottled Screechers and 10 Mottled Raptors.",
    ["T"] = "Ormer\'s Revenge",
  },
  [295] = {
    ["D"] = "Now it\'s time to really make those dreaded Raptors regret their blood-thirst.  Just down below there are scores of Mottled Scytheclaws and Mottled Razormaws.  Make those rotten creatures pay by slaying 10 of each!",
    ["O"] = "Ormer Ironbraid wants you to kill 10 Mottled Scytheclaw raptors and 10 Mottled Razormaw raptors then return to him at the Whelgar Excavation Site.",
    ["T"] = "Ormer\'s Revenge",
  },
  [296] = {
    ["D"] = "While you were down there I happened to notice that one of those beasts stood out from the rest.  He was bigger and more menacing.  I bet he\'s the one who led the others here to cause the disruption to the dig site.$b$bI ask of you now one final task, $N.  See to it that Sarltooth is brought to justice.  And considering the gravity of his crimes, justice in this case means death!  Bring me one of his talons as proof of his death.",
    ["O"] = "Ormer Ironbraid at the Whelgar Excavation Site wants you to kill Sarltooth and return to him with one of his talons once the task is fulfilled.",
    ["T"] = "Ormer\'s Revenge",
  },
  [297] = {
    ["D"] = "Recently, just before the Troggs surfaced within the site, we had uncovered a large number of strange, carved idols.  But we didn\'t have the chance to study them, for soon after their discovery the Troggs chased us away from the ruins!  And those idols have a strange effect on the Troggs.  It makes them go berserk!$B$BBring me 8 idols - I want to study them, and I want them out of Trogg hands!  You can find the idols on the Troggs infesting the site.",
    ["O"] = "Bring Magmar Fellhew 8 Carved Stone Idols.",
    ["T"] = "Gathering Idols",
  },
  [298] = {
    ["D"] = "I need a progress report sent to Thelsamar - a progress report, and a restatement of my request for more blastpowder!  Here\'s the report.  Take it to Jern Hornhelm.  He\'s our local contact in Thelsamar.$B$BIt\'s not a difficult task, but it must be done.",
    ["O"] = "Bring Ironband\'s Progress Report to Jern Hornhelm in Thelsamar.",
    ["T"] = "Excavation Progress Report",
  },
  [299] = {
    ["D"] = "Just before the invasion I uncovered a large tablet called the Goaz Stone.  The translated text breaks off in 4 places.  The text speaks of a \"divine plan\" and a \"doomed prophecy.\"$b$bI fear we are running out of time.  I am too old to go down and brave those beasts.  But you are strong.$b$bScour the excavation site and uncover the 4 missing tablet fragments: Ados, Modr, Golm and Neru.  Search for them in ancient artifacts or where the soil is loose.  Bring them to me so I can begin unlocking the mystery!",
    ["O"] = "Prospector Whelgar wants you to scour the excavation site in search of the 4 missing tablet fragments: Ados, Modr, Golm and Neru.",
    ["T"] = "Uncovering the Past",
  },
  [301] = {
    ["D"] = "We\'ll need approval to get Ironband more blastpowder. You\'ll have to take his report to the Explorers\' League headquarters in Ironforge.$B$BHere\'s the report. Give it to Prospector Stormpike, and don\'t forget to duck after you deliver it. Stormpike is hotheaded, and he won\'t be happy to hear of Ironband\'s slow progress at the site.$B$BYou\'ll find Stormpike in the Assembly of Explorers.",
    ["O"] = "Take Ironband\'s Progress Report to Prospector Stormpike.",
    ["T"] = "Report to Ironforge",
  },
  [302] = {
    ["D"] = "If Ironband still needs blastpowder, then by Magni he\'ll have it!  I sent the approval on ahead with a messenger to Jern Hornhelm in Thelsamar.  He\'ll prepare the powder and other supplies to take to Ironband.$B$BAnd one more thing: I want you to personally see that the shipment of powder reaches its destination.  The last one didn\'t, so keep your mind sharp and your eyes open.",
    ["O"] = "Speak with Jern Hornhelm in Thelsamar.",
    ["T"] = "Powder to Ironband",
  },
  [303] = {
    ["D"] = "War rages both home and abroad.  While mighty Dwarven soldiers give their lives in far off territories in the name of the Alliance, our own lands fall prey to the evil deeds of the Dark Iron Dwarves.  They laid waste to the Thandol Span.  Dun Modr fell soon after.$b$bWe need you to gather force and push the front back.  If you can kill 10 Dark Iron Dwarves, 5 Tunnelers, 5 Saboteurs and 5 Demolitionists, the reserve might arrive in time to finish the drive.$b$bNow make haste!",
    ["O"] = "Motley Garmason at Dun Modr wants you to kill 10 Dark Iron Dwarves,  5 Dark Iron Tunnelers, 5 Dark Iron Saboteurs and 5 Dark Iron Demolitionists.",
    ["T"] = "The Dark Iron War",
  },
  [304] = {
    ["D"] = "Many of my soldiers died in the battle of Dun Modr. My own brother perished when the West Bridge over the Thandol Span was destroyed.  Aye, the Dark Iron dwarves are a devilish breed.  From what Roggo was able to gather, the leader of the thugs in the Wetlands is a warlock named Balgaras the Foul. He is quite a coward, sending his soldiers to do his bidding but hides in his camp on Direforge Hill, to the southeast.$b$bIf you can find the spineless scum, slay him and bring me his ear. I will reward you, $c.",
    ["O"] = "Kill Balgaras the Foul and bring his ear to Longbraid the Grim outside of Dun Modr.",
    ["T"] = "A Grim Task",
  },
  [305] = {
    ["D"] = "Oh my, you must be the scout Longbraid said he would send!  You cannot imagine how worried I have been.$b$bMy wife, Merrin, has been sending me letters each week for the past month.  She is part of the Whelgar Excavation team.  But it has been nearly two weeks since her last correspondence.  Surely something is wrong!$b$bLongbraid said that he would send a scout to check up on things if we did not hear from the team soon.  I assume that scout is you, $N.  Find Merrin at the excavation site to the east!",
    ["O"] = "Tarrel Rockweaver wants you to travel to the Excavation Site and contact Merrin Rockweaver.",
    ["T"] = "In Search of The Excavation Team",
  },
  [306] = {
    ["D"] = "It was horrible!  We were uncovering some rare artifacts and we began to discover these large bones.$b$bBefore we knew what was happening, these Mottled Raptors overwhelmed the dig site.  Many lives were lost.$b$bOrmer here -- so brave -- saved the Prospector and me.  He defended us as we ran for shelter.  Now we are trapped.  And our hard work lies in ruin.$b$bHere, take this note back to my sweet Tarrel.  It will explain the situation to him.",
    ["O"] = "Return to Tarrel Rockweaver with Merrin\'s note.",
    ["T"] = "In Search of The Excavation Team",
  },
  [307] = {
    ["D"] = "The Silver Stream Mine to the east ran dry long ago.  It was converted by the Miners\' League into a storage depot, but now Kobolds have moved in, putting their filthy paws on good, Dwarven tools!$B$BWe\'ll root out those vermin soon enough, but the League wants someone to get their gear out of the mine before we warriors tromp in there and break things.  It\'ll be a tough delve - you might want cohorts at your side.$B$BThe gear is stored in Miners\' League Crates throughout the mine.  Good luck.",
    ["O"] = "Go to the Silver Stream Mine and collect 4 loads of Miners\' Gear.$B$BReturn to Mountaineer Stormpike.",
    ["T"] = "Filthy Paws",
  },
  [308] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Distracting Jarven",
  },
  [309] = {
    ["D"] = "Ready to go, $n?$b$bFirst, we need to get this powder to Ironband. It\'ll be a lot for me to carry, and these parts can get dangerous -- and who knows what else the Dark Irons might have in store for me.$b$bI\'ll feel a lot better with you coming along.",
    ["O"] = "Ensure Miran and the shipment arrive at the excavation site, then inform Prospector Ironband.",
    ["T"] = "Protecting the Shipment",
  },
  [310] = {
    ["D"] = "I have to admit, those Thunderbrews make some good drinks.  But they need to learn that theirs isn\'t the only decent brew!  Maybe you can help me teach them that lesson...$B$BHere, take this barrel of Barleybrew Scalder.  Sneak into the basement of the Thunderbrew Distillery in Kharanos and switch it with one of their barrels of Thunder Ale.  Then we\'ll see how their patrons like my brew over theirs!$B$BAnd if the barrels are guarded, then you might have to distract the guard ...",
    ["O"] = "In the basement of the Thunderbrew Distillery in Kharanos, replace a barrel of Thunder Ale with a Barrel of Barleybrew Scalder.",
    ["T"] = "Bitter Rivals",
  },
  [311] = {
    ["D"] = "Having inserted a barrel of Marleth\'s Scalder in the Kharanos Distillery\'s cellar, you grab a barrel of Thunder Ale as proof of the deed...",
    ["O"] = "Bring the barrel of Thunder Ale to Marleth Barleybrew at the Brewnall Village.",
    ["T"] = "Return to Marleth",
  },
  [312] = {
    ["D"] = "I had a month\'s worth of dried meats salted and locked away for the cold season.  Kept it locked so the bears wouldn\'t get it!  But while I was off hunting deer, that beast, Old Icebeard, made off with the meat locker.  He won\'t be able to smash through that Thorium though.  But I\'ll starve if I can\'t get my meats back.$b$bYou seem a bit more stealthy than me.  Perhaps you can retrieve my stash?  I\'ll never make it in and out of that cave fast enough with this bum leg of mine.",
    ["O"] = "Retrieve Tundra MacGrann\'s dried meats from the stolen meat locker in Old Icebeard\'s cave.",
    ["T"] = "Tundra MacGrann\'s Stolen Stash",
  },
  [313] = {
    ["D"] = "Driving a Siege Engine isn\'t for everyone.  It takes an iron grip and nerves of steel...lucky I have both!  How about you?  How\'s your mettle?  Want to prove it to me?$B$BWell...I\'m looking to make my engine, Trollplow, a little more cozy.  How about you get me a heap of Wendigo Manes from the Grizzled Den, west of Kharanos.  Those manes would make a great rug for Trollplow\'s inside deck!",
    ["O"] = "Gather 8 Wendigo Manes and bring them to Pilot Stonegear.",
    ["T"] = "The Grizzled Den",
  },
  [314] = {
    ["D"] = "We heard the cries in the middle of the night.  Then this morning, sure enough, the herd was missing two rams.  That dastardly beast known as Vagash has been preying on our livelihood.  With most of King Magni\'s army off in distant lands fighting with the Alliance, there is no one to keep Vagash at bay.$b$bPerhaps you are brave enough to seek out the beast and slay him.  Bring me one of his fangs and I will reward you.  Vagash lurks just above the ranch here, but be warned, he is deadly.",
    ["O"] = "Rudra Amberstill wants you to slay Vagash and bring his fang to her at the Ram ranch.",
    ["T"] = "Protecting the Herd",
  },
  [315] = {
    ["D"] = "I\'m on a quest, a quest to make the perfect stout.  I know I can do it -- brewing\'s in my blood.  I just need to find the right recipe...$B$BThe Frostmane trolls grow a plant, shimmerweed, high up in the hills to the east.  They use it in their strange, tribal rituals.  We dwarves haven\'t found much use for it, but it has a unique taste...and I want to experiment with it in my brews!$B$BGet me some shimmerweed from Frostmane seers, or swipe it from the trolls\' shimmerweed baskets.",
    ["O"] = "Bring 6 Shimmerweeds to Rejold Barleybrew in the Brewnall Village.",
    ["T"] = "The Perfect Stout",
  },
  [316] = "_",
  [317] = {
    ["D"] = "I\'m preparing to start a mission for the Siege Brigade.  It\'s a long one, and I need to stock Jetsteam with a month\'s worth of supplies.  So while Steelgrill is working on my tank, can you do some hunting for me?$B$BI\'ll need some fur for bedding, and boar meat for food.  You can get meat from boars and fur from the bears... you can find them both in the snow fields south of the Grizzled Den.",
    ["O"] = "Gather 4 Chunks of Boar Meat and 2 Thick Bear Furs, and deliver them to Pilot Bellowfiz at Steelgrill\'s Depot.",
    ["T"] = "Stocking Jetsteam",
  },
  [318] = {
    ["D"] = "Rejold Barleybrew experiments with his brews.  Some of them taste good, some bad, and some...well, some will lay all but the stoutest dwarf flat.$B$BHe lives at Brewnall Village, west of Kharanos, and one of his drinks, Evershine, is what I want.  It\'ll help keep me warm while I\'m on the cold road.$B$BAnd...the blessed stuff burns so hot I can throw it in Jetsteam\'s furnace for a burst of power!  That little tactic has gotten me out of more than one tight spot.",
    ["O"] = "Get a cask of Evershine from Rejold Barleybrew in Brewnall Village.",
    ["T"] = "Evershine",
  },
  [319] = {
    ["D"] = "I have a cask of Evershine handy, but...can you do me a favor?  Brewnall village could use a hand against the wild animals that wander the nearby snows.  Sometimes they wander close.$B$BWe\'re not afraid of these bears and cats and boars - no self respecting dwarf would be - but if you can take care of those animals for us, then we\'d have more time for our crafting and brewing.",
    ["O"] = "Kill 6 Ice Claw Bears, 8 Elder Crag Boars, and 8 Snow Leopards, and then return to Rejold Barleybrew in Brewnall Village.",
    ["T"] = "A Favor for Evershine",
  },
  [320] = {
    ["D"] = "Here\'s your cask of Evershine, $N.  And again, thank you for the hunting earlier.",
    ["O"] = "Give the cask of Evershine to Pilot Bellowfiz at Steelgrill\'s Depot.",
    ["T"] = "Return to Bellowfiz",
  },
  [321] = {
    ["D"] = "The shipwrecks off the shore here are the doomed Third Fleet of Kul\'Tiras, burned and sunk by Red Dragons during the last Great War.$B$BThe Fleet hailed from Lordaeron, but one ship, an Elvish Destroyer: Flying Osprey, was with it.  It was shipping a load of Lightforge Iron and joined the Third Fleet for protection.  Ironic that it sunk to the same dragons...$B$BEnough history.  The Flying Osprey is wrecked to the south of Menethil Harbor.  If you find the Lightforge Iron there, bring it to me.",
    ["O"] = "Search the wreckage of The Flying Osprey in the Wetlands.",
    ["T"] = "Lightforge Iron",
  },
  [322] = {
    ["D"] = "There is a dwarven weaponsmith in the Dwarven District of Stormwind who can craft with lightforge iron.  His name is Grimand Elmore.$B$BI\'ve packed the iron you found into a crate.  Take it to Grimand and tell him your tale.  I\'m sure he\'ll oblige someone on a quest such as yours, and craft for you a weapon - a weapon to give even Morbent Fel worry!",
    ["O"] = "Take the Crate of Lightforge Ingots to Grimand Elmore in Stormwind.",
    ["T"] = "Blessed Arm",
  },
  [323] = {
    ["D"] = "Morbent Fel is a necromancer, and an ally to the dark riders.  I would pit you against the power of Morbent Fel, but I will not send you against that vile fiend without first knowing your strength.$B$BYou have already proven your bravery to me, but if you truly wish to face the necromancer, then you must now prove your skill against his minions.",
    ["O"] = "Kill 15 Skeletal Raiders, 3 Skeletal Healers and 3 Skeletal Warders, and then return to Sven.",
    ["T"] = "Proving Your Worth",
  },
  [324] = {
    ["D"] = "Having grabbed the single lightforge ingot from the waterlogged chest, it is clear that murlocs have stolen the rest.  Hunt the murloc raiders near the Flying Osprey wreckage for the lost lightforge iron.",
    ["O"] = "Gather 5 Lightforge Ingots, then return to Glorin Steelbrow in the Wetlands.",
    ["T"] = "The Lost Ingots",
  },
  [325] = {
    ["D"] = "Here is the weapon against the fiend of which you spoke.  You\'re all ready, $N.  Best of luck to you, and I look forward to your tale of glory!",
    ["O"] = "Bring Morbent\'s Bane to Sven in Duskwood.",
    ["T"] = "Armed and Ready",
  },
  [328] = {
    ["D"] = "Although no mention of Private Thorsen is found in these records, hidden within the binding of one of Herod\'s ledger books is a small, brass key.$B$BAnd after further study of his notes, a few references to a \"secure strongbox\" are contained among various papers.  The box is somewhere within the Stockpile - the cavern complex at the back of Kurzen\'s Compound.$B$BIf this secure strongbox is found, and the small brass key can open it, then perhaps the mystery behind Thorsen\'s detection will be revealed.",
    ["O"] = "Use the Small Brass Key to open Bookie Herod\'s Strongbox.",
    ["T"] = "The Hidden Key",
  },
  [329] = {
    ["D"] = "Among the valuables of the strongbox is a muddy, scribbled note.  Although barely legible, it looks to be an itinerary for Private Thorsen.  It details his patrol routes, who he speaks with and how he spends his time with the rebels.  It\'s signed with only one letter: -M.$B$BBut whoever wrote this note must have stayed very close to Thorsen.  Whoever wrote this note is the traitor within the rebel camp.",
    ["O"] = "Take the Muddy Note to Lieutenant Doren at the Rebel Camp.",
    ["T"] = "The Spy Revealed!",
  },
  [330] = {
    ["D"] = "The note you gave me is signed with an \"-M\"...I don\'t know what that could mean.$B$BBut...the note also says this person shared patrol routes with Thorsen last week.  So whoever shared patrol with Thorsen last week must be the traitor!$B$BGo to Corporal Sethman.  He handles the patrol schedules and can tell you who was with Thorsen.",
    ["O"] = "Speak with Corporal Sethman.",
    ["T"] = "Patrol Schedules",
  },
  [331] = {
    ["D"] = "Did Lieutenant Doren want you to report back to him with that patrol information?",
    ["O"] = "Speak with Lieutenant Doren.",
    ["T"] = "Report to Doren",
  },
  [332] = {
    ["D"] = "If you talk to anyone about wine, then you know we Gallinas sell the best wine in Stormwind.  And we\'re not far, still in the Trade District along the city\'s lovely canals.$B$BHere, take this pamphlet.  Bring it to my sister Suzetta at our shop for a complimentary bottle of our famous pinot noir.  You won\'t regret it!",
    ["O"] = "Go to the Gallina Winery, and bring Suzetta Gallina the Wine Ticket for a free bottle of wine.",
    ["T"] = "Wine Shop Advert",
  },
  [333] = {
    ["D"] = "We\'ve been doing a lot of business lately.  It seems like everyone is buying armor and sturdy clothes.  Almost like they expect a cold, harsh season ahead...$B$BBut those are future worries.  My worry today is that I\'m running out of knitted clothing to sell.  I need another load from our supplier.$B$BIf you can take this request to Rema Schneider at the Canal Tailor and Fit Shop, I\'d be most grateful.",
    ["O"] = "Go to the Canal Tailor Shop and bring Rema Schneider the Cloth Request from Harlan Bagley.",
    ["T"] = "Harlan Needs a Resupply",
  },
  [334] = {
    ["D"] = "My son Thurman is an apprentice at the Larson Clothiers, in the Mage\'s Quarter.  He was in a hurry today and forgot his shears and needles.  I know a great $C like you must have important tasks at hand, but without his tools Thurman can\'t do his apprentice work!$B$BPlease, $N.  Can you take my son\'s sewing kit to him?  Larson Clothiers is one of two clothing shops in the Mage\'s Quarter - it\'s the one deeper in, near the Mage\'s Tower.",
    ["O"] = "Go to the Larson Clothiers in the Stormwind Mage Quarter, and give Thurman Schneider his Sewing Kit.",
    ["T"] = "Package for Thurman",
  },
  [335] = {
    ["D"] = "Lord Wishock is causing quite a stir amongst the House of Nobles.  He was made aware of our little \"establishment\" down here and is lobbying for a full investigation.  I have a plan to keep Wishock \"preoccupied\", but I\'ll need your help. $B$BThere is a flower growing in the Garden of Stalvan on the outskirts of Darkshire.  This small white flower is known as the Tear of Tilloa.  I will also need a Musquash Root, found only at the very base of the falls far beneath the Stonewrought Dam in the Wetlands.",
    ["O"] = "Zardeth the Black Claw wants you to bring him a Tear of Tilloa from Darkshire and a Musquash Root from the Wetlands.",
    ["T"] = "A Noble Brew",
  },
  [336] = {
    ["D"] = "Lord Wishock, like all men, has his weaknesses.  His happens to be a fondness for liquor.  The hypocrisy is astounding.  The trite fool spends his days trying to shut down our little \"tavern\" while his nights are spent upstairs, running up a bill he never pays.  Well, let\'s see how Wishock likes this special brew I have prepared for him:  Black Claw stout.  It\'s got quite a kick, $n.$b$bTake it to him and see how he likes it.  Most likely the old fool is milling about the Hall of Petitioners.",
    ["O"] = "Take the Black Claw Stout to Lord Wishock in the Hall of Petitioners.",
    ["T"] = "A Noble Brew",
  },
  [337] = {
    ["D"] = "Although the cover of this book is marred by scratches and caked with mud, the words \"The History of Stormwind\" can still be read along its spine.  Upon opening the book, the seal of the Stormwind Library is clearly stamped on the book\'s first page.$B$BIt looks like someone checked out this book, and never returned it...",
    ["O"] = "Return the book: The History of Stormwind, to the Stormwind Library.",
    ["T"] = "An Old History Book",
  },
  [338] = {
    ["D"] = "Master Nesingwary will be so upset if he finds out!$b$bHe trusted me to proofread the manuscript of his novel, The Green Hills of Stranglethorn.  Everything was going well, but a large gust of wind blew through the camp and scattered the pages everywhere!$b$bI was able to gather most of the pages but many are still strewn about the jungle.  Collect the pages to complete each of the four chapters.$b$bI will help you organize them.  Return the chapters to me once you have all four.",
    ["O"] = "Collect the missing pages from The Green Hills of Stranglethorn manuscript.  Once all four chapters are complete, return them to Barnil.",
    ["T"] = "The Green Hills of Stranglethorn",
  },
  [339] = {
    ["D"] = "Chapter I was quite riveting!  Master Nesingwary sets the backdrop for the story and makes mention of his hunting companions, including me! $b$bBut that\'s besides the point.  Let me see which pages are still missing.  It seems pages 1, 4, 6 and 8 are still out there somewhere in the jungle!",
    ["O"] = "Bring pages 1, 4, 6, and 8 of Nesingwary\'s The Green Hills of Stranglethorn to Barnil Stonepot in order to complete Chapter I.",
    ["T"] = "Chapter I",
  },
  [340] = {
    ["D"] = "Chapter II was chock full of exciting tales of panther and tiger hunting.  I could just kick myself for letting the pages blow away! $b$b It seems I was able to recover all of the pages with the exception of pages 10, 11, 14, and 16.",
    ["O"] = "Bring pages 10, 11, 14 and 16 of Nesingwary\'s The Green Hills of Stranglethorn to Barnil Stonepot in order to complete Chapter II.",
    ["T"] = "Chapter II",
  },
  [341] = {
    ["D"] = "Chapter III was my favorite.  It tells of Sir Erlgadin and Lady Rouack\'s first kill with a dwarven rifle.  And the end of Chapter III, why, such a cliffhanger!  $b$bLooks to me as though we still need pages 18, 20, 21 and 24 to finish the chapter.  Those pages are out there somewhere. . .",
    ["O"] = "Bring pages 18, 20, 21 and 24 of Nesingwary\'s The Green Hills of Stranglethorn to Barnil Stonepot in order to complete Chapter III.",
    ["T"] = "Chapter III",
  },
  [342] = {
    ["D"] = "Ah Chapter IV; the big finale!  And what an ending it was! $b$bWe are only missing three pages for this chapter.  We need pages 25, 26 and 27 to put Chapter IV back together.",
    ["O"] = "Bring pages 25, 26, and 27 of Nesingwary\'s The Green Hills of Stranglethorn to Barnil Stonepot in order to complete Chapter IV.",
    ["T"] = "Chapter IV",
  },
  [343] = {
    ["D"] = "I\'m giving a speech on the Fortitude of the Spirit, and I\'d like to recite passages from a particular book on metallurgy - \"The Stresses of Iron.\"  A copy of this book should be in the Royal Library, within Stormwind Keep.  Can you retrieve it for me?  If so, then may the blessings of the Light be with you!$B$BThe Royal Library is very large, but the head librarian, Milton Sheaf, knows each shelf like it was his own son.  Speak to him, he\'ll retrieve the book for you.",
    ["O"] = "Go to the Royal Library in Stormwind Keep and speak with Milton Sheaf.  He can find for you the book on metallurgy that Brother Kristoff needs for his speech.",
    ["T"] = "Speaking of Fortitude",
  },
  [344] = {
    ["D"] = "The Stresses of Iron?  Yes, I know the book.  Quite a good one, written by the Dwarven miner Margulf Blaggon a few decades ago.  He spent most his time deep in the mountains of Khaz Modan, digging ore.  Smart fellow!$B$BBut where was I?  Oh yes, the Stresses of Iron!  I\'m afraid the book was moved to the Northshire Abbey.  The caretaker of the Abbey\'s library, Brother Paxton, wanted to make a copy of the book for his own shelves.$B$BBut that was months ago.  I wonder why it\'s taking him so long...",
    ["O"] = "Speak with Brother Paxton in the Northshire Abbey.",
    ["T"] = "Brother Paxton",
  },
  [345] = {
    ["D"] = "I\'ve been meaning to finish my copy of The Stresses of Iron, but...$B$BWell you see, I make my own ink for books I copy.  It\'s my own recipe; it doesn\'t run or smear, and it dries very quickly  Unfortunately, it dries too quickly!  My last batch dried up before I could finish the copying job, and I haven\'t had the chance to make more ink!$B$BTo make more I need Rethban Iron Ore from the Redridge Mountains.  Foreman Oslow in Lakeshire is my usual supplier.",
    ["O"] = "Speak with Foreman Oslow in Lakeshire and ask him for Rethban Iron Ore.",
    ["T"] = "Ink Supplies",
  },
  [346] = {
    ["D"] = "Now that I\'ve finished copying the book, here\'s the original Stresses of Iron.  Thank you for your patience, and if you see Milton please tell him I\'m sorry for the long delay.",
    ["O"] = "Return to Brother Kristoff in the Cathedral Square.  Give him the book The Stresses of Iron.",
    ["T"] = "Return to Kristoff",
  },
  [347] = {
    ["D"] = "Rethban Ore is named after the man who first found it, Bart Rethban.  When smelted it\'s not as strong as iron, but its ore has a dark, flat color that some scribes use in their dyes.  It can be found in the Rethban Caverns, north of here.$B$BWe usually have some in stock, but we\'re too busy preparing for Orc attacks to gather any.  And besides...Redridge Gnolls are now living in the Rethban Caverns and their Drudgers are gathering the ore themselves.$B$BSo if you need some, you\'ll have to get it yourself.",
    ["O"] = "Gather 5 loads of Rethban Ore and bring it to Brother Paxton in the Northshire Library.",
    ["T"] = "Rethban Ore",
  },
  [348] = {
    ["D"] = "Sick...so...very s-s-sick....$b$b...have contracted Stranglethorn Fever...deadly v-v-virus...$b$b...only cure...is...is...to eat the heart of M-m-m-m-mokk the Savage...elusive white beast...$b$b...Witch doctor Unbagwa...only one who can s-s-summon....$b$b...seek Unbagwa in hidden cave on southern cape...$b$b...hurry...dying...dying....",
    ["O"] = "Seek out Witch Doctor Unbagwa and have him summon Mokk the Savage. Bring the Heart of Mokk to Fin Fizracket.",
    ["T"] = "Stranglethorn Fever",
  },
  [349] = {
    ["D"] = "temp text 02 - description",
    ["O"] = "temp text 02 - log",
    ["T"] = "Stranglethorn Fever",
  },
  [350] = {
    ["D"] = "That Marzon would be contacting a member of the Defias and have ties to Lescovar...$B$BHaving killed VanCleef and Thredd, it would be hard to see Lescovar brought to proper justice, as your evidence is nothing without their testimonies. That is not even considering the fact that Lescovar is a noble and well connected. It effectively makes him above the law.$B$BYou\'ll need other help. I loathe to do so, but there is someone I know that will aid us. You\'ll find Trias in the Trade District of the city.",
    ["O"] = "Speak to Elling Trias in Stormwind.",
    ["T"] = "Look to an Old Friend",
  },
  [351] = {
    ["D"] = "You have uncovered some sort of strange, egg-shaped device made from metal.  Fiddling with one of its knobs springs the egg to life, as it opens up into some sort of gnomish robotic contraption!  A voice from inside the robotic egg crackles to life.$B$B\"The name\'s Oglethorpe, and my homing robot has gone missing!  I will reward you for its recovery!  Please take this beacon to the robot.  Excellent, I now have computed the coordinates for you!  It crashed near the Gaping Chasm in Tanaris!\"",
    ["O"] = "Bring the distress beacon to Oglethorpe\'s homing robot.",
    ["T"] = "Find OOX-17/TN!",
  },
  [352] = "_",
  [353] = {
    ["D"] = "The Stormpikes are a respected dwarven clan, and are well known for their fine and discerning tastes.  So it\'s no wonder that Gringer Stormpike, a Mountaineer of Ironforge, commissioned me to craft him a weapon.$B$BThe weapon is finished, but... Mountaineer Stormpike is far away, in distant Loch Modan.  If you plan on traveling to the north, can you deliver this package to him?$B$BMy last message from Mountaineer Stormpike said he\'s stationed at the northern guard tower in Loch Modan.",
    ["O"] = "Deliver the Package for Stormpike to Mountaineer Stormpike in Loch Modan.",
    ["T"] = "Stormpike\'s Delivery",
  },
  [354] = {
    ["D"] = "The Agamand family was the most prosperous family in Tirisfal Glades.  I used to work their mills...before the Plague.$B$BWhen the Scourge first came, the Agamands fortified their home and convinced those in their employ to remain and help them defend.  We were fools, but at least we were loyal fools.$B$BThe Agamands, in their pride, doomed us to undeath.  And now they are minions of the Scourge!$B$BServe the Forsaken by defeating the Agamands who fell to the Plague.  Serve me by bringing me their remains.",
    ["O"] = "Bring Gregor\'s Remains, Nissa\'s Remains and Thurman\'s Remains to Coleman Farthing in Brill.",
    ["T"] = "Deaths in the Family",
  },
  [355] = {
    ["D"] = "You have given me the remains of the Agamands, and satisfied my desire for revenge.  But the Agamand Mills hold a threat to all the Forsaken, not just to me.$B$BI have spoken to Magistrate Sevren of your exploits against the Agamands, and he wishes to speak with you.",
    ["O"] = "Speak with Magistrate Sevren in Brill.",
    ["T"] = "Speak with Sevren",
  },
  [356] = {
    ["D"] = "The defenders on The Bulwark protecting Tirisfal from the Plaguelands are on constant alert.  But sometimes Scourge will slip past them.$B$BOur success at the Bulwark depends on a one-front battle - we cannot allow an attack from the rear, nor can we allow our defenders\' supply line to be cut.$B$BAssist the Bulwark.  Patrol east and slay any Scourge you find.  Spend particular effort at the Balnir Farmstead to the east.  It has become a haven for interloping Scourge.",
    ["O"] = "Kill 8 Bleeding Horrors and 8 Wandering Spirits, then report back to Linnea at her camp.",
    ["T"] = "Rear Guard Patrol",
  },
  [357] = {
    ["D"] = "There is a lich who dwells on the island in Brightwater Lake to the north.  Although he is a free-willed Forsaken, he believes all other Undead are Scourge slaves and has his minions attack anyone who approaches him.$B$BBut because he is Forsaken, the Queen will want him.  And if he is skilled in Necromancy, then his knowledge would be...quite useful to us.$B$BTo discover his identity and his talents, I must see his spellbook.  Steal into his camp and acquire it, then return to me.",
    ["O"] = "Bring the Lich\'s Spellbook to Bethor Iceshard in the Undercity.",
    ["T"] = "The Lich\'s Identity",
  },
  [358] = {
    ["D"] = "The Mass Graves, southwest of Garren\'s Haunt to the north, were made to accommodate the...impressive...number of deaths Tirisfal suffered when the Plague first came.  $B$BThe bodies in these graves have so far been spared an undeath, but the Scourge now send Rot Hide Gnolls to gather the corpses and use them to bolster their armies.  This cannot be allowed!$B$BYour task is twofold: slay the Rot Hides at the Mass Grave and Garren\'s Haunt, and gather from them the Embalming Ichor that gives them life.",
    ["O"] = "Kill Rot Hide Graverobbers and Rot Hide Mongrels.  $B$BBring 8 Embalming Ichors to Magistrate Sevren in Brill.",
    ["T"] = "Graverobbers",
  },
  [359] = {
    ["D"] = "I need a fresh report from our Deathguard waystation to the east.$B$BI must know if more Scourge forces have slipped past The Bulwark and into Tirisfal.  Our vigilance on the border to the Plaguelands must be maintained - we can\'t let the Scourge get a stronger foothold here!$B$BTravel south along the road, then east at the fork to the waystation.  Speak with Deathguard Linnea.  She has the information I need.",
    ["O"] = "Speak with Deathguard Linnea.",
    ["T"] = "Forsaken Duties",
  },
  [360] = {
    ["D"] = "Now return to Magistrate Sevren with the information I gave you.  He\'ll want it as soon as possible, so be swift.$B$BAnd if you see any Scourge on your way back, take them down - we can\'t let them wander our lands unchallenged.",
    ["O"] = "Return to Magistrate Sevren in Brill.",
    ["T"] = "Return to the Magistrate",
  },
  [361] = {
    ["D"] = "This is a letter written by Thurman, the eldest son of Gregor Agamand.  It is addressed to an Yvette Farthing, though it does not appear to have reached her...",
    ["O"] = "Find Yvette Farthing, and deliver to her the letter from Thurman Agamand.",
    ["T"] = "A Letter Undelivered",
  },
  [362] = {
    ["D"] = "Devlin Agamand was the younger of two sons in the Agamand family, and in life the two could not be more different.  Thurman was tall and gentle while his younger brother was weak and sharp tongued.$B$BWhen Agamand Mills fell to the Plague, I was not surprised to hear that Devlin was quick to succumb.  His mad chattering can still be heard near the road leading to the Agamand Mills.$B$BI\'m collecting the remains of the Agamands, and I want poor Devlin.  Find him, destroy him, and bring me his bones.",
    ["O"] = "Slay Devlin Agamand, and bring Devlin\'s Remains to Coleman Farthing in Brill.",
    ["T"] = "The Haunted Mills",
  },
  [363] = {
    ["D"] = "About time you woke up. We were ready to toss you into the fire with the others, but it looks like you made it.$b$bI am Mordo, the caretaker of the crypt of Deathknell. And you are the Lich King\'s slave no more.$b$bSpeak with Shadow Priest Sarvis in the chapel at the base of the hill, he will tell you more of what you must know.",
    ["O"] = "Speak with Shadow Priest Sarvis.",
    ["T"] = "Rude Awakening",
  },
  [364] = {
    ["D"] = "We Forsaken are at war with the Lich King\'s army of the Scourge: necromantically raised armies of the undead, foul beasts of the north, and tormented spectres.$b$bThe northern part of the village has become overrun with the Mindless Ones, and they must be destroyed. Destroy them, show them no mercy, our former brothers and sisters as they might be. The Fallen are nothing but The Lich King\'s slaves.",
    ["O"] = "Shadow Priest Sarvis wants you to kill 8 Mindless Zombies and 8 Wretched Zombies.",
    ["T"] = "The Mindless Ones",
  },
  [365] = {
    ["D"] = "What have we here?  You look like a fledgling $c.  If you hope to prove yourself to The Dark Lady, you need to learn the ways of The Forsaken.$b$bTo the west you\'ll find a farm.  Humans infest the land like mold on a rotting corpse.  And worse yet, the Scarlet Crusade patrols nearby from their tower.  Teach those scum a lesson and steal 10 of their precious pumpkins.$b$bOnce you have 10, take them to Apothecary Johaan in Brill.",
    ["O"] = "Steal 10 pumpkins from the farm to the west, just north of Deathknell and take them to Apothecary Johaan in Brill.",
    ["T"] = "Fields of Grief",
  },
  [366] = {
    ["D"] = "Long ago Gunther and I, along with the now Scourge Necromancer Thule Ravenclaw, were friends and students within the Kirin Tor - a society of mages in Dalaran.$B$BGunther and I both fell to the Plague, but I thought he either remained dead, or was raised into the ranks of the Lich King.  It is good to know he is free.$B$BWe must have him.  I have placed a spell on his book that, when he sees it, will show him that I too am free of the Lich King.  After knowing this, it is my hope that he will join us.",
    ["O"] = "Return Gunther\'s Spellbook to him, on the island of Gunther\'s Retreat.",
    ["T"] = "Return the Book",
  },
  [367] = {
    ["D"] = "Lady Sylvanas has called upon the Royal Apothecary Society. The Dark Lady believes our knowledge coupled with the newfound magic will provide the key to Arthas\'s demise.  She has challenged us to concoct a new plague, a plague deadlier than any ailment on Azeroth. This new disease will bring Arthas\'s Scourge Army to ruin.$b$bMy studies show that the blood of beasts might prove to be the key. Bring to me 5 vials of darkhound blood so I can test my theory. ",
    ["O"] = "Apothecary Johaan in the town of Brill wants you to collect 5 Vials of Darkhound Blood.",
    ["T"] = "A New Plague",
  },
  [368] = {
    ["D"] = "While you were collecting samples for me, my experiments led me to realize that more reagents will be required for this new disease to spread properly. Poisoning some hapless victim is child\'s play. Plaguing an entire world proves to be a bit more complicated.$b$bI will need 5 Vile Fin Scales from Murlocs in the vicinity.  You will find the creatures along the coast to the north or to the west.",
    ["O"] = "Apothecary Johaan of the town of Brill needs 5 Vile Fin Scales from Murlocs in Tirisfal Glades.",
    ["T"] = "A New Plague",
  },
  [369] = {
    ["D"] = "While you were out gathering, I uncovered some old text in one of my tomes that indicates that an ancient plague wiped out thousands of innocent victims.  Later it was discovered that the deadly agent in the plague was preserved through the venom of Night Web Spiders.$b$bBring me some venom from a Vicious Night Web Spider to complete this experiment.  I want to see if the contagious element from the venom will work with my new concoction.  Rumor has it the spiders can be found in Eastern Tirisfal Glades.",
    ["O"] = "Apothecary Johaan in the town of Brill wants you to bring him 4 samples of venom from a Vicious Night Web Spider.",
    ["T"] = "A New Plague",
  },
  [370] = {
    ["D"] = "The strategic documents from Executor Arren contain all the details we need to wipe the human infestation from the lands.  According to the information, The Scarlet Crusade has assigned Captain Perrine and a brigade to the ruined tower southwest of Brill.$b$bKill Perrine along with 3 Zealots and 3 Missionaries and report back to me.",
    ["O"] = "Executor Zygand in Brill wants you to kill Captain Perrine, 3 Scarlet Zealots and 3 Scarlet Missionaries.",
    ["T"] = "At War With The Scarlet Crusade",
  },
  [371] = {
    ["D"] = "We are still at war and the Scarlet Crusade grows in strength.  The report Executor Arren sent me indicates Scarlet Crusaders have been raiding from the ruined tower in southeastern Tirisfal near the Balnir Farmstead under the command of Captain Vachon.$b$bKill Vachon along with 5 Scarlet Friars. It should prove to be a devastating blow to the Crusade!",
    ["O"] = "Executor Zygand in Brill has commissioned you to slay Captain Vachon and 5 Scarlet Friars.",
    ["T"] = "At War With The Scarlet Crusade",
  },
  [372] = {
    ["D"] = "Scarlet Crusaders have been raiding from the ruined tower in northern Tirisfal, past Faol\'s Rest.  According to the information we have, a ruthless commander named Captain Melrache is in charge of this evil crew.$b$bI am entrusting you now with a special and dangerous mission.  Slay Melrache and his two bodyguards, in the name of The Dark Lady.",
    ["O"] = "Executor Zygand in the town of Brill wants you to assassinate Captain Melrache and his two bodyguards.",
    ["T"] = "At War With The Scarlet Crusade",
  },
  [373] = {
    ["D"] = "Searching Edwin VanCleef\'s person, you discover, among other things, an unsent letter. It is addressed to Baros Alexston, the City Architect of Stormwind, City Hall, Cathedral Square.$B$BIt appears to be recently written and sealed.",
    ["O"] = "Deliver the Letter to the City Architect to Baros Alexston in Stormwind.",
    ["T"] = "The Unsent Letter",
  },
  [374] = {
    ["D"] = "Executor Zygand tells me you\'ve been out killing Scarlet Crusaders. Tirisfal Glades is crawling with them.$b$bVarimathras, lieutenant to The Dark Lady, is seeing to it personally that the scum of Azeroth, the Human race, gets wiped into oblivion. Here in Tirisfal Glades we face a particularly annoying breed of humans: The Scarlet Crusade.$b$bVenture forth and wage an offensive on the Scarlet Crusade, $c. Bring me back 10 Scarlet Insignia Rings as proof of your loyalty to Varimathras and The Dark Lady.",
    ["O"] = "Bring 10 Scarlet Insignia Rings to Deathguard Burgess in Brill.",
    ["T"] = "Proof of Demise",
  },
  [375] = {
    ["D"] = "It\'s so cold, now.  The Plague of Undeath crawls through my veins like an icy serpent.  The Mindless State will be upon me soon.  But no doomed destiny will prevent me from serving our Dark Lady.  When the call arose I sewed body bags for the fallen soldiers of Sylvanas\'s mighty army.$b$bNow my hands shake from the chill.  If you would bring me five Duskbat Pelts and some Coarse Thread I could sew myself a blanket.  Help me, $N, so that I can continue to serve the cause.",
    ["O"] = "Bring five Duskbat Pelts and some Coarse Thread to Gretchen Dedmar in Brill.",
    ["T"] = "The Chill of Death",
  },
  [376] = {
    ["D"] = "My duties include tending to our wounded warriors, tailoring armor and clothes, and assisting Shadow Priest Sarvis with whatever else he might need.$b$bFrom the look of it, you\'ll be enlisted in his service also... hunting the Mindless Ones, if I know his mind. Well, if you\'d like to stay in one piece--and I\'ve no doubt you do--perhaps I can help. I\'m running out of paws and wings, and if you bring me some, I\'ll find some armor for you. You\'ll find a good number of wolves and bats to the south.",
    ["O"] = "Novice Elreth requires 6 Scavenger Paws and 6 Duskbat Wings.",
    ["T"] = "The Damned",
  },
  [377] = {
    ["D"] = "As if the neglect for the residents of Duskwood was not bad enough, now the House of Nobles spits in the eye of the Darkshire Council with their decision to imprison Dextren Ward in Stormwind rather than behead the villain as per Lord Ebonlocke\'s sentence.$b$bWard was caught selling bodies from the cemetery to Morbent Fel, a crime punishable by death.  Yet Stormwind claims Ward as their prisoner.$b$bAssassinate Ward in The Stormwind Stockade - bring me his hand - and I shall reward you.",
    ["O"] = "Councilman Millstipe of Darkshire wants you to bring him the hand of Dextren Ward.",
    ["T"] = "Crime and Punishment",
  },
  [378] = {
    ["D"] = "You have proven your loyalty to King Magni, $c.  And your hatred for the Dark Iron scum is as great as my own.$b$bThere is a task I wish to complete myself but I am bound by honor to stay with Longbraid.  But Roggo has gathered intelligence that proves Kam Deepfury was a conspirator in the attack on the Thandol Span.  It was by Deepfury\'s planning that Longbraid lost his kin.$b$bDeepfury is being held for political reasons in the Stormwind Stockade.  I want him dead, $N.  For Longbraid!  Bring me his head!",
    ["O"] = "Motley Garmason wants Kam Deepfury\'s head brought to him at Dun Modr.",
    ["T"] = "The Fury Runs Deep",
  },
  [379] = {
    ["D"] = "You want a power source.  I can help you with that.  Know what I want?  I want something to drink!  Bring me five Wastewander Water Pouches, and I\'ll give you the 4711-FTZ.$B$BNow... guess where you can find Wastewander Water Pouches!  Why don\'t you walk up to one of the Wastewander nomads to the east of here and ask them for one.  Let me know how that works out for you.",
    ["O"] = "Bring 5 Wastewander Water Pouches to Chief Engineer Bilgewhizzle in Gadgetzan.",
    ["T"] = "Slake That Thirst",
  },
  [380] = {
    ["D"] = "One of our greatest struggles is obtaining the natural resources we need to survive. Gold was scarce even in the height of the Alliance\'s power.$b$bThere is a gold mine to the northwest that has been overrun with spiders. We need gold from the mine, but we can\'t very well get it while the spiders are crawling around in there. I\'ve not much manpower to commit to the task, so we\'ll just have to do it little by little.$B$BGet up there and see what you can do for us, $n.",
    ["O"] = "Executor Arren wants you to kill 10 Young Night Web Spiders and 8 Night Web Spiders.",
    ["T"] = "Night Web\'s Hollow",
  },
  [381] = {
    ["D"] = "You\'ll be happy to know we appear to be making progress in the mine, thanks in no small part to your efforts.  We can now turn our eyes to other concerns.$b$bMy scouts have reported that a detachment of the Scarlet Crusade is setting up a camp southeast of here. The Scarlet Crusade is a despicable organization that hunts us, and they will not rest until every undead--Lich King\'s Scourge or no--is destroyed. We must strike first!$b$bBe careful, their unholy zeal makes them dangerous adversaries.",
    ["O"] = "Bring Executor Arren 12 Scarlet Armbands from Scarlet Converts and Scarlet Initiates.",
    ["T"] = "The Scarlet Crusade",
  },
  [382] = {
    ["D"] = "Reports from my superiors in Brill indicate that an agent of the Scarlet Crusade was dispatched from the Scarlet Monastery and sent here to Deathknell. According to the reports, the messenger possesses important information on his person. I do not have further details, but whatever it is, we must have it!$b$bYou\'re the most qualified person I have to send, $n. Find that messenger and bring me whatever information you can find.",
    ["O"] = "Kill Meven Korgal, the messenger, at the Crusader camp, then return any information you find to Executor Arren.",
    ["T"] = "The Red Messenger",
  },
  [383] = {
    ["D"] = "These will need to be taken to my superior, Executor Zygand, in Brill. With this information, we\'ll be able to deal a decisive blow to the Scarlet Crusade. Your services have been useful here in Deathknell, but I need someone to deliver this to Zygand, and I believe he\'ll be able to find you more appropriate work.$b$bTake the road north out of Deathknell. Soon after entering Tirisfal proper, you\'ll hit a crossroads. Take the eastern fork, and keep going east. You\'ll pass Cold Hearth Manor along the way.",
    ["O"] = "Deliver the Scarlet Crusade Documents to Executor Zygand in Brill.",
    ["T"] = "Vital Intelligence",
  },
  [384] = {
    ["D"] = "Nothing my tavern patrons enjoy more than some Beer Basted Boar Ribs!  Only problem is, the local trapper who used to bring me supplies enlisted in the King\'s Army to help with the war on the Alliance front. $b$bMaybe you can help me out?  If you bring me six crag boar ribs and a Rhapsody Malt from the tavern here, I\'ll give you the family recipe for my famous Beer Basted Boar Ribs, not to mention a free sample!  The secret\'s in the Malt!",
    ["O"] = "Ragnar Thunderbrew in Kharanos wants 6 Crag Boar Ribs and a mug of Rhapsody Malt.",
    ["T"] = "Beer Basted Boar Ribs",
  },
  [385] = {
    ["D"] = "Many a hunter is attracted to Loch Modan to hunt our famous crocs. There are always merchants who seek out crocolisk skins for clothing items or armor, and there are also some who enjoy the taste of their meat.$b$bWe do some trade in this, but not a huge amount, as the crocolisks are ferocious and have entrenched themselves on the islands in the Loch. But don\'t let me dissuade you, it\'s quite an experience, wrestling with the jaws of the beasts.$b$bWhy, this one time...",
    ["O"] = "Get 5 pieces of Crocolisk Meat and 6 Crocolisk Skins for Marek Ironheart at the Farstrider Lodge.",
    ["T"] = "Crocolisk Hunting",
  },
  [386] = {
    ["D"] = "Targorr the Dread served under Gath\'Ilzogg as supreme Executioner.  His methods were ruthless, even by filthy orc standards.  Men who fought bravely to defend the Kingdom were tortured on his whim.  Now he is being held in the Stormwind Stockade, sentenced to die.  Yet something is amiss.  One of the bureaucratic nobles put a hold on his execution.  I am sure foul play is in the works.$b$bPut an end to Targorr the Dread, $N.  Travel to The Stockade and behead him before trickery is upon us.",
    ["O"] = "Bring the head of Targorr the Dread to Guard Berton in Lakeshire.",
    ["T"] = "What Comes Around...",
  },
  [387] = {
    ["D"] = "The uprising must be quelled!  I need your assistance.  If word gets out that the prison is overrun I will lose my job!  This is a case of foul play if I\'ve ever seen one.  But what\'s important now is forcing these prisoners into submission for the safety of Stormwind.$b$bThe punishment for insurgency is death.  Kill some of these deviants!  That ought to get things under control.",
    ["O"] = "Warden Thelwater of Stormwind wants you to kill 10 Defias Prisoners, 8 Defias Convicts, and 8 Defias Insurgents in The Stockade.",
    ["T"] = "Quell The Uprising",
  },
  [388] = {
    ["D"] = "Bitterness flows through my veins like a cold river.  My grandson, Mac, was such a good boy.  A mere 14 years old.  When the army was sent off to the front, Mac took up arms to defend the city.  He was a guard in The Stockade, where the Defias gang is locked up.  Mac reprimanded some of the prisoners for tearing their wool blankets to make scarves, a symbol of their gang.  For that Mac was stabbed in the back.$b$bI want revenge.  Bring me 10 of their precious Wool Bandanas.  They are the color of blood.",
    ["O"] = "Nikova Raskol of Stormwind wants you to collect 10 Red Wool Bandanas.",
    ["T"] = "The Color of Blood",
  },
  [389] = {
    ["D"] = "VanCleef and I were members of the Stonemasons Guild. Our main project was to rebuild Stormwind after the War.$B$BWhen we had finished our duties, we were cheated. The nobles refused to pay us for our work. Some of the more senior of the Stonemasons were offered governmental jobs, but VanCleef refused it out of loyalty to all the Stonemasons. He led a riot and left the city, swearing revenge.$b$bHis lieutenant, Bazil Thredd, might know more about VanCleef\'s plans. He\'s being held prisoner in the Stockade.",
    ["O"] = "Speak with Warden Thelwater in the Stockade.",
    ["T"] = "Bazil Thredd",
  },
  [390] = "_",
  [391] = {
    ["D"] = "Let\'s get one thing straight, $N: I don\'t trust you. But, with the situation as it is, you probably won\'t make a difference.$B$BSo here\'s how it\'s going to be: go down there and have your talk with Thredd. If you\'re really on our side, then kill him and bring me his head when the job\'s done. And if it turns out you\'re on his side, and don\'t come out... when we find you, you\'ll die along with the rest of the maggots.",
    ["O"] = "Kill Bazil Thredd and bring his head back to Warden Thelwater at the Stockade.",
    ["T"] = "The Stockade Riots",
  },
  [392] = {
    ["D"] = "During the first years of Thredd\'s imprisonment, he never had any visitors. I figured that he was no longer of use to the Brotherhood, so they abandoned him.$B$BAnyway, a few months ago, that all changed; he started to get regular visits... once, maybe twice a week. It was a strange man--the quiet type. I had my suspicions, but all his papers checked out.$B$BHis documents claimed his name was Maelik; here\'s his description. I don\'t think he\'ll be coming to visit Thredd anymore.",
    ["O"] = "Bring the Sealed Description of Thredd\'s Visitor to Baros Alexston in Stormwind.",
    ["T"] = "The Curious Visitor",
  },
  [393] = {
    ["D"] = "I really haven\'t a clue, $N. There is someone else who might be able to help you, and it so happens that he owes me a favor for--well, let\'s not get into that. Master Mathias Shaw of SI:7 can be found in the barracks in Old Town. Shaw has his thumb on most of the shady, or underhanded dealings of the city.$B$BIf anyone knows, it\'d be him.",
    ["O"] = "Bring the Sealed Description of Thredd\'s Visitor to Master Mathias Shaw in Stormwind.",
    ["T"] = "Shadow of the Past",
  },
  [394] = {
    ["D"] = "Find Shaw in Old Town. Let him know that the Lescovar threat has been dealt with and about your involvement in the Lord\'s plots against the city. I\'m sure he\'ll be proud to have another hero among Stormwind\'s citizens.$B$BHe\'ll more than likely send you off to meet with the Prince or some other noble. Don\'t let it get to your head, $N. The nobles can think they rule the city all they want, but some things remain out of their hands.",
    ["O"] = "Speak to Mathias Shaw in Stormwind.",
    ["T"] = "The Head of the Beast",
  },
  [395] = {
    ["D"] = "Ah, I almost forgot. Alexston came while you were away, he wished to speak with you. No doubt he wishes to report the goings-on of the Defias Brotherhood to the nobles.$B$BA bit of advice, $N: if anyone should ask, I would provide all details but that it was your hand that slew Lescovar. Trust me. I am... acquainted... with the ways of such things.$B$BAnd as far as Trias goes, well, speak to no one of him... ever... if you can help it.",
    ["O"] = "Speak with Baros Alexston in Stormwind.",
    ["T"] = "Brotherhood\'s End",
  },
  [396] = {
    ["D"] = "I have prepared a report for the King. I believe you should be the one to deliver it to him, along with an account of your findings. Do not worry, there is no doubt that he will commend you for doing your duty to the people of Stormwind.$B$BYour audience is scheduled soon, so you\'d best hurry, it\'s a bit of a ways to Stormwind Keep.",
    ["O"] = "Deliver Baros Alexston\'s report on the Defias Brotherhood to King Varian Wrynn in Stormwind Keep.",
    ["T"] = "An Audience with the King",
  },
  [397] = {
    ["D"] = "I hear Lord Wishock enjoyed his beverage.  $b$bYou have served us well, $N.  The Warlocks of Stormwind will be able to practice our ways without disturbance, thanks to you.  For your efforts, I have prepared a special gift for you.  Speak with my servant, Zggi, and claim your reward.",
    ["O"] = "Speak with Zggi, the servant of Zardeth the Blackclaw, to claim your reward.",
    ["T"] = "You Have Served Us Well",
  },
  [398] = {
    ["D"] = "Wanted: Maggot Eye!$b$bA foul beast, even by Gnoll standards, Maggot Eye has been sentenced to death for his crimes against The Forsaken.  This despicable villain has been stealing corpses for use by the Lich King\'s army.  Maggot Eye was last seen pillaging the lands near Garren\'s Haunt to the north of Brill.$b$bThe town of Brill hereby offers a reward to the capable soul who can carry out the execution.  Show Executor Zygand the villain\'s paw once the deed is done.$b$bMercy is for the weak.",
    ["O"] = "Kill Maggot Eye and return to Executor Zygand in Brill with his paw for a reward.",
    ["T"] = "Wanted: Maggot Eye",
  },
  [399] = {
    ["D"] = "It seems an eternity since I was a boy working the farm in Westfall. They say you can never go back, and it\'s true. Doubly true in my case, my family\'s home has been burned down and taken over by thieves.$b$bI have spoken with my father about the fate of some of my possessions, including my first compass. He was unable to save them. However, he also says that they should be hidden away on the farm.$b$bYou\'ll find the Alexston Farmstead west of Sentinel Hill. Perhaps you could go and retrieve it for me?",
    ["O"] = "Go to Baros Alexston\'s house in Westfall and search for his compass, then return it to him in Cathedral Square of Stormwind.",
    ["T"] = "Humble Beginnings",
  },
  [400] = {
    ["D"] = "Beldin Steelgrill owns the local mechanic shop, and he\'s the best siege engine tech there is!  But he\'s not forgiving to his tools.  I swear he almost breaks more arclight spanners than we can supply him with!$B$BWe just filled his last order for tools.  If you deliver it to him I\'m sure he\'ll make it worth the effort.$B$BHis shop, Steelgrill\'s Depot, is just northeast of Kharanos.  And it\'s a local haunt for veteran siege engine pilots, so keep your ears open for opportunities while you\'re there.",
    ["O"] = "Deliver Steelgrill\'s Tools to Beldin Steelgrill.",
    ["T"] = "Tools for Steelgrill",
  },
  [401] = {
    ["D"] = "I\'m almost finished translating that note.  If you come back in a few moments I should be done.",
    ["O"] = "Wait a moment, then speak with Sirra Von\'Indi again.",
    ["T"] = "Wait for Sirra to Finish",
  },
  [402] = {
    ["D"] = "I\'m sorry, but with the town in the state it\'s in I\'m afraid have other duties to attend to.  Perhaps later, if we survive, I can finish this translation.",
    ["O"] = "Check back with Sirra later to see if he\'s still busy.",
    ["T"] = "BETA Sirra is Busy",
  },
  [403] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Guarded Thunderbrew Barrel",
  },
  [404] = {
    ["D"] = "Scourge have trickled into Tirisfal Glades and have infested the area west of Brill, near the old bridge.$B$BGo there and beat back the rotting dead and ravaged corpses you find.  Scatter their bones and bring back their putrid claws, and the Deathguards will reward you.",
    ["O"] = "Bring 7 Putrid Claws to Deathguard Dillinger in Brill.",
    ["T"] = "A Putrid Task",
  },
  [405] = {
    ["D"] = "Bethor Iceshard, a high-ranking and powerful mage in the Undercity to the south, commands me to send him an agent with proven worth against the Scourge.  You, $N, will be that agent.$B$BPresent these orders to Bethor.  He will then instruct you on your mission.  I don\'t know its details, but it deals with recruiting a wayward Lich.  And it will be dangerous.$B$BSo ready yourself, $C.  You must not fail.$B$BYou may find Bethor in the Magic Quarter of the Undercity.",
    ["O"] = "Present Sevren\'s Orders to Bethor Iceshard in the Undercity.",
    ["T"] = "The Prodigal Lich",
  },
  [406] = "_",
  [407] = {
    ["D"] = "Harmless pumpkins, right?  Or so it would seem.  If we are to defeat Arthas\'s advances from the North and the Human infestation from the South we need to start realizing the full potential of our gift of undeath.$b$bWith a little ingenuity a simple pumpkin becomes an agent for our Dark Lady.  This pumpkin, laced with my latest formula, will prove to be quite a treat.$b$bYet another Scarlet Zealot has been captured and is being kept in the cellar of the Gallow\'s End Tavern.  Take this pumpkin to the fool.",
    ["O"] = "Take the Laced Pumpkin to the Captured Scarlet Zealot who is being held in the cellar of the Gallow\'s End Tavern.",
    ["T"] = "Fields of Grief",
  },
  [408] = {
    ["D"] = "The Agamand Mills area has become a foothold for the Scourge.  Their strongest point is the Agamand Family Crypt where their local military leader, a skeleton named Captain Dargol, has headquartered.  With Necromancy he has raised the ancestors of the Agamands and plans to use them against us.$B$BThis cannot pass, and you must stop it.  Travel to the Agamand Family Crypt and defeat the raised Agamand ancestors.$B$BAnd, bring me the skull of Captain Dargol.",
    ["O"] = "Kill 8 Wailing Ancestors and 8 Rotting Ancestors.$B$BKill Captain Dargol, and bring his skull to Magistrate Sevren in Brill.",
    ["T"] = "The Family Crypt",
  },
  [409] = {
    ["D"] = "You say you are not bound by the will of the Lich King, and the enchantment Bethor placed upon my book corroborates this.  But before I believe you I must have proof that you are enemy to the Scourge.$B$BThere is an old, bloody altar just off the southern coast of this island.  it is used by a powerful Scourge agent, Lillith Nefara.$B$BTake a Candle of Beckoning from this crate here.  Light it on the altar and Lillith will awake.  Destroy Lillith, and I will believe you are the Lich King\'s foe.",
    ["O"] = "Obtain a Candle of Beckoning.$B$BSummon Lillith Nefara and kill her.$B$BReturn to Gunther on his island.",
    ["T"] = "Proving Allegiance",
  },
  [410] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Dormant Shade",
  },
  [411] = {
    ["D"] = "Take this Nether Gem to my old comrade Bethor.  It will let us communicate ... and I have much to tell him.",
    ["O"] = "Bring the Nether Gem to Bethor Iceshard in the Undercity.",
    ["T"] = "The Prodigal Lich Returns",
  },
  [412] = {
    ["D"] = "Upon further analysis of the Gnomeregan situation, it would appear as though we not only failed to eradicate the troggs but we also happened to turn most of the gnomish race into horrific, mindless, evil-doing leper gnomes.$b$bOzzie and I plan to reverse the horrible leper effect with our latest invention: The Recombobulator.  The machine is almost complete but we are in dire need of some Restabilization Cogs and Gyromechanic Gears.  Retrieve some from the leper gnomes out front of Gnomeregan for us.",
    ["O"] = "Bring Razzle Sprysprocket in Kharanos 8 Restabilization Cogs and 8 Gyromechanic Gears.",
    ["T"] = "Operation Recombobulation",
  },
  [413] = {
    ["D"] = "I\'d like my brother Wellart to try my new Shimmer Stout.  He\'s a Mountaineer stationed in the southern guard tower, one of two towers on the border to Loch Modan.$B$BHe may not be a brewer like the rest of us Barleybrews, but he loves his drinks and I know he\'ll like this one.$B$BCan you bring him this Barrel of Shimmer Stout for me?",
    ["O"] = "Take the Barrel of Shimmer Stout to Mountaineer Barleybrew.",
    ["T"] = "Shimmer Stout",
  },
  [414] = {
    ["D"] = "I\'ve been drinking more of that Shimmer Stout my brother made - it\'s great stuff!  I want a fellow Mountaineer to try it.  His name\'s Kadrell, and he\'s usually patrolling the road through Thelsamar in Loch Modan.$B$BTo get to Thelsamar, go southeast through the tunnel, then turn northeast when the path forks into a road.  Follow that road straight into Thelsamar.$B$BGive Mountaineer Kadrell this cask of Shimmer Stout and see what he thinks!",
    ["O"] = "Take the Cask of Shimmer Stout to Mountaineer Kadrell.",
    ["T"] = "Stout to Kadrell",
  },
  [415] = {
    ["D"] = "Rejold Barleybrew at Brewnall Village has been asking for you.$B$BHe wants to talk to you about a new drink he\'s been brewing...said something about you helping him with it.  You might want to head back to Brewnall Village and see what he has to say.$B$BThere could be some free booze in it for you...",
    ["O"] = "Speak with Rejold Barleybrew.",
    ["T"] = "Rejold\'s New Brew",
  },
  [416] = {
    ["D"] = "We have a real infestation problem to the west.  Tunnel rat kobolds have moved into the foothills, setting up dens and fouling our land with their filth!$B$BWe want them eliminated.  Hunt them, bring me their ears and earn their bounty.$B$BYou can find tunnel rat kobolds and their dens west of Thelsamar, littered along the mountainside.",
    ["O"] = "Bring 12 Tunnel Rat Ears to Mountaineer Kadrell in Thelsamar.",
    ["T"] = "Rat Catching",
  },
  [417] = {
    ["D"] = "Hildelve wrote in his journal that he was attacked by Mangeclaw, a \"huge Ice Claw Bear.\"  He drove off the beast, but not before it mauled him savagely.$B$BJudging from the state of Hildelve\'s body, Mangeclaw must have later returned and killed him.$B$BHowever, Hildelve wrote in his journal his one, final wish:$B$BRevenge against Mangeclaw.",
    ["O"] = "Kill Mangeclaw.$B$BBring his Mangy Claw and Hildelve\'s Journal to Pilot Hammerfoot.",
    ["T"] = "A Pilot\'s Revenge",
  },
  [418] = {
    ["D"] = "There\'s never a shortage of empty bellies here in Thelsamar, kids running in and out, workers from the excavation coming in after  a hard day\'s work. We\'re famous for our blood sausages, I don\'t suppose you\'ve ever tried them?$b$bNo? Well, around here you\'ve got to work for your meals, and don\'t think just because you\'re a fancy $c, you\'ll be any exception.$b$bI\'ll need bear meat, boar intestines for the casings, and spider ichor for spice. You get me some of those, and leave the cooking to Vidra!",
    ["O"] = "Bring 3 pieces of Bear Meat, 3 Boar Intestines, and 3 Spider Ichor to Vidra Hearthstove in Thelsamar.",
    ["T"] = "Thelsamar Blood Sausages",
  },
  [419] = {
    ["D"] = "My friend and fellow Siege Engine pilot, Mori Hildelve, is lost in the hills.  We were looking for a rare ore that\'s needed for a high-grade blastpowder, and during our search he drove his engine up a steep hill and busted it!$B$BStill convinced that ore was in these mountains, Hildelve charged me to guard our engines while he continued on foot, searching.$B$BIt\'s been days, and I\'ve heard some beastly growls in the hills at night.  Mori\'s tough as nails, but I\'m worried.$B$BPlease, $N.  Find him.",
    ["O"] = "Find Pilot Hildelve.",
    ["T"] = "The Lost Pilot",
  },
  [420] = {
    ["D"] = "The troggs in the tunnel are extremely hostile, and haven\'t shown any hesitation in attacking travelers through the tunnel. You seem tough enough, though, so you should probably be safe.$b$bDirections? If you\'re going to speak with Senir, you\'ll find him in Kharanos.$b$bMake your way through the tunnel, and after you come out on the other side, just keep following the road, it\'ll run right into Kharanos.",
    ["O"] = "Deliver Grelin\'s report to Senir Whitebeard in Kharanos.",
    ["T"] = "Senir\'s Observations",
  },
  [421] = {
    ["D"] = "Lady Sylvanas has charged Varimathras with the conquering of the human and dwarven lands to the south.$b$bBut that fool, Arugal -- charlatan of Dalaran and now cursed beast of Shadowfang Keep -- let his reckless magic wreak havoc with the strategic stronghold of Silverpine Forest.$b$bI need someone skilled in the ways of combat to help clean up Arugal\'s mess.  Prove yourself to me by killing 5 Moonrage Whitescalps.  The wretched beasts can often be found just off the road, down the hill below.",
    ["O"] = "Dalar Dawnweaver at the Sepulcher wants you to kill 5 Moonrage Whitescalps.",
    ["T"] = "Prove Your Worth",
  },
  [422] = {
    ["D"] = "How Arugal gained acceptance within the Kirin Tor is beyond me.  His spell-casting knowledge seemed as transparent as a blown glass bauble.$b$bWhat\'s important now is learning exactly what magic Arugal used so that I can turn it against him and secure Silverpine Forest for the Dark Lady.$b$bArugal first stayed at the wheat farm just north of the bridge.  One of the Deathstalkers reported seeing some spellbooks but could not secure them.  Retrieve for me the spell labeled Remedy of Arugal from those books.",
    ["O"] = "Retrieve the Remedy of Arugal for Dalar Dawnweaver at the Sepulcher.",
    ["T"] = "Arugal\'s Folly",
  },
  [423] = {
    ["D"] = "After examining Arugal\'s work my worst suspicions were confirmed.  The old hack was not qualified to clean chamber pots in Dalaran let alone represent the Kirin Tor in its most dire hour.  Fools!$b$bArugal used enchanted items to reinforce his weak magic.  I need to examine these items first hand.  Travel forth and slay Moonrage Gluttons and Moonrage Darksouls until you have collected enough of their enchanted shackles for my research.  The foul creatures have been seen to the north and east.",
    ["O"] = "Bring 6 Glutton Shackles and 3 Darksoul Shackles to Dalar Dawnweaver at the Sepulcher.",
    ["T"] = "Arugal\'s Folly",
  },
  [424] = {
    ["D"] = "It will indeed take me longer than I had thought to uncover the dark secrets behind the enchantments Arugal was using.$b$bBut in the meantime I need you to take care of a slight problem our Darkstalkers have discovered.  It seems that Arugal let his magic spread to the Deep Elem Mine in the hills to the southeast.$b$bThe mine would prove to be quite a resource for Varimathras\'s advance.$b$bI want you to behead the tainted foreman of the mine, Grimson the Pale.  With his death, the mine shall be ours.",
    ["O"] = "Kill Grimson the Pale and bring his head to Dalar Dawnweaver at the Sepulcher.",
    ["T"] = "Arugal\'s Folly",
  },
  [425] = {
    ["D"] = "My brother Quinn and I were tasked to recon Silverpine Forest and report to High Executor Hadrec.  But we didn\'t get far -- when moving through this farm we were attacked by the ghoul Ivar the Foul.$B$BWe escaped from Ivar, but he seriously mauled Quinn.  He\'s healing from the potion you gave him, but Ivar may return before Quinn recovers.$B$BKill Ivar so Quinn will have time to heal.  Ivar is usually in the barn yonder, waiting for my guard to drop.",
    ["O"] = "Kill Ivar the Foul, and bring Ivar\'s Head to Rane Yorick at the Ivar Patch.",
    ["T"] = "Ivar the Foul",
  },
  [426] = {
    ["D"] = "The Scourge are trying to form a base at the Agamand Mills.  If they do, then they can stage further attacks within Tirisfal.$B$BThe orders have been given.  The Scourge in the Mills must be destroyed.$B$BGo to the Mills.  Collect Notched Ribs from Rattlecage and Cracked Skull Soldiers, and Blackened Skulls from Darkeye Bonecasters.$B$BTo get to the Mills, follow the road west.  After crossing the bridge, take the next fork north then keep going north.  When you see windmills, the battle will begin.",
    ["O"] = "Gather 5 Notched Ribs and 3 Blackened Skulls, then return to Deathguard Dillinger in Brill.",
    ["T"] = "The Mills Overrun",
  },
  [427] = {
    ["D"] = "The documents Executor Arren provided are just the break we needed in our battle with the wretched Scarlet Crusade.  We now know their exact locations throughout Tirisfal Glades.$b$bBut the Deathguard has larger concerns.  The Lich King\'s army grows in number each night.  We need someone with \"initiative\" like yourself to drive the Scarlet Crusade to the grave.$b$bProve to me you are capable of serving The Dark Lady by travelling west to the tower past the Solliden Farmstead and slay 10 Scarlet Warriors.",
    ["O"] = "Executor Zygand of Brill wants you to kill 10 Scarlet Warriors.",
    ["T"] = "At War With The Scarlet Crusade",
  },
  [428] = {
    ["D"] = "A couple weeks ago two of our Deathstalkers, Rane and Quinn Yorick, were sent on a reconnaissance mission through northern Silverpine.  We have not heard from them.$B$BThey may have become victim to the Scourge, though if that is true then I want it confirmed.  Find these Deathstalkers.$B$BTheir first objective was to scout the farms in northern Silverpine.  You should begin your search there.",
    ["O"] = "Find the Deathstalkers Quinn and Rane Yorick.",
    ["T"] = "Lost Deathstalkers",
  },
  [429] = {
    ["D"] = "My brother Quinn was badly hurt by the ghoul, Ivar the Foul, and I don\'t know if he will heal properly without magical aid.  Although I am not an apothecary, I do know that our apothecaries can make healing potions from the discolored hearts of worgs.$B$BGather such hearts and take them to Apothecary Renferrel at the Sepulcher to the south.  Then return here with the potion.$B$BYou can find plenty of worgs between here and Malden\'s Orchard to the east.",
    ["O"] = "Gather 6 discolored worg hearts and bring them to Apothecary Renferrel at the Sepulcher.",
    ["T"] = "Wild Hearts",
  },
  [430] = {
    ["D"] = "Here is the potion to aid in Quinn Yorick\'s recovery.$B$BNow if you will excuse me, I have very important work to continue...",
    ["O"] = "Bring Quinn\'s potion to Quinn Yorick at the Ivar Patch, north of the Sepulcher.",
    ["T"] = "Return to Quinn",
  },
  [431] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candles of Beckoning",
  },
  [432] = {
    ["D"] = "Those Light-blasted troggs, turning my work site into a wreck! Look at that, there goes another barrel of powder!$b$bOhhh, I wish I could go down there and wring every one of their scrawny little necks! I want to kill them all!$b$bThis can\'t be good for my health, all this stress and anger... What have they left me with? Nothing!$b$bI\'d kill them myself, but my aim\'s no good anymore! You go into the quarry and kill some of the filthy buggers! I\'ll pay you! Just hurt them, kill them!",
    ["O"] = "Kill 6 Rockjaw Skullthumpers for Foreman Stonebrow at the Gol\'Bolar quarry.",
    ["T"] = "Those Blasted Troggs!",
  },
  [433] = {
    ["D"] = "As a member of the Senate and the Explorers\' League, I\'ve taken it upon myself to take care of this part of the trogg infestation that has gripped our lands.$b$bThey\'ve certainly made a mess of Gol\'Bolar quarry, and for no reason. As we dug deep into the earth, they poured out, destroying our equipment and driving the miners out. There\'s not much for us to do but to exterminate the lot of them, rebuild, then get back to work.$b$bIf you help me with the troggs, I\'ll gladly recompense you for your time.",
    ["O"] = "Kill 10 Rockjaw Bonesnappers for Senator Mehr Stonehallow at the Gol\'Bolar quarry.",
    ["T"] = "The Public Servant",
  },
  [434] = {
    ["D"] = "After I put on Spybot\'s disguise, he\'ll head in to talk to Lescovar. The guards should let him pass no problem.$B$BWhile you were getting materials for me, I took care of informing Marzon that it was time for him and Lescovar to meet again. I even dropped some false information.$B$BLescovar will dismiss his guards and wait for Marzon out here in the garden. After you catch wind of talk about the Defias, make your move. You need to kill them both before the guards return! When you\'re done, speak to Trias.",
    ["O"] = "Remain in the garden until Lord Gregor Lescovar and Marzon the Silent Blade have had their conversation. Afterwards, kill them both before returning to Elling Trias in Stormwind.",
    ["T"] = "The Attack!",
  },
  [435] = {
    ["D"] = "The wolves outside won\'t leave, and they eye me evilly every time I step foot out that door.  They must be incredibly hungry to think I\'m worth eating.$B$BI have to report to my teammate, the Deathstalker Rane Yorick.  And to get to Rane, I\'ll need help against those wolves.$B$BPlease escort me!  And there are a lot of wolves out there, so we\'ll have a better chance if you have friends who can help...",
    ["O"] = "Escort Erland through the wolves, to Rane Yorick.",
    ["T"] = "Escorting Erland",
  },
  [436] = {
    ["D"] = "Prospector Ironband is heading an excavation of ancient ruins east of the lake.  His progress has been slow lately, especially considering all the supplies we\'ve sent him.$B$BIronband\'s a stout, honest dwarf who values results, which has me worried that forces are at work against him.$B$BGo to Ironband\'s Excavation and speak with Magmar Fellhew.  He manages the details of the site and will know why there\'s a slowdown.$B$BTo get to the excavation site, go around the southern tip of the lake, then head east.",
    ["O"] = "Speak with Explorer Fellhew.",
    ["T"] = "Ironband\'s Excavation",
  },
  [437] = {
    ["D"] = "Our initial scouting reports of Silverpine show the rot hides have a base at an old farm to the north, the Dead Fields.  We have sent small assaults against them, but each time they are reinforced by the banshee Nightlash, who uses her magic to rout our forces.$B$BWe want Nightlash destroyed.$B$BGo to the Dead Fields and assault the rot hides.  If you don\'t see Nightlash then kill the rot hides until she appears, then defeat her.$B$BHer essence will turn to dust.  Bring me that dust as proof.",
    ["O"] = "Kill rot hide gnolls at the Dead Fields.$B$BWhen Nightlash appears, kill her.$B$BBring the Essence of Nightlash to High Executor Hadrec at the Sepulcher.",
    ["T"] = "The Dead Fields",
  },
  [438] = {
    ["D"] = "$N, we\'ve discovered a new hive for the Scourge: the Decrepit Ferry.  The ferry lies east of the Sepulcher, and is heavily patrolled by rot hides and other undead.$B$BThere must be a reason for the Scourge\'s occupation of the area.  Go to the Decrepit Ferry and find out why the Scourge are there.",
    ["O"] = "Go to the Decrepit Ferry.$B$BSearch for the reason the Scourge are there.",
    ["T"] = "The Decrepit Ferry",
  },
  [439] = {
    ["D"] = "Among the corpses a hand protrudes, unwrapped.  It is the hand of a woman, pockmarked from the plague but relatively fresh.  $B$BOn the hand is a ring.  Removing the ring and inspecting it reveals an engraving:$B$B\"For Deliah\"",
    ["O"] = "Bring Deliah\'s Ring to High Executor Hadrec at the Sepulcher.",
    ["T"] = "Rot Hide Clues",
  },
  [440] = {
    ["D"] = "If you want to find the husband or beloved who gave Deliah her ring... then speak with Magistrate Sevren in Brill.  He should have records of recent deaths and, with luck, can discover who Deliah is.$B$BBut I wouldn\'t hope.  Whoever gave her the ring is probably dead.  Or if he\'s undead he probably no longer cares about Deliah.",
    ["O"] = "Bring Deliah\'s Ring to Magistrate Sevren in Brill.",
    ["T"] = "The Engraved Ring",
  },
  [441] = {
    ["D"] = "Deliah had a husband, Raleigh, who now dwells in the Undercity.  If the Deliah who lived in Brill is the one who owned this ring, then Raleigh will know.$B$BRaleigh is in the Trade Quarter of the Undercity.",
    ["O"] = "Bring Deliah\'s Ring to Raleigh.",
    ["T"] = "Raleigh and the Undercity",
  },
  [442] = {
    ["D"] = "Now is the time to assault the Scourge\'s place of strength in Silverpine: Fenris Isle.$B$BYou must again go to the Isle and destroy Thule Ravenclaw.  I want his head!$B$BThis mission is as dangerous as it is vital, $N.  You must not fail.",
    ["O"] = "Bring Thule\'s Head to High Executor Hadrec at the Sepulcher.",
    ["T"] = "Assault on Fenris Isle",
  },
  [443] = {
    ["D"] = "Before we launch an assault on Fenris Isle, we must determine who is behind the rot hide gnolls.  Our apothecaries believe their origin lies within the strange fluid that flows through their bodies.$B$BGo to Fenris Isle, east of the Decrepit Ferry, and collect rot hide ichor from the gnolls you find there.  Bring it to Apothecary Renferrel, stationed outside the Sepulcher.",
    ["O"] = "Bring 8 bottles of rot hide ichor to Apothecary Renferrel at the Sepulcher.",
    ["T"] = "Rot Hide Ichor",
  },
  [444] = {
    ["D"] = "I have reduced the ichor you brought me and separated it into its base components.  My findings are not conclusive, but I have determined that warlock and necromantic magics were used in the ichor\'s creation.$B$BWhile I continue to study the ichor, I want you to take a sample to Bethor Iceshard in the Undercity.  Bethor is not an apothecary, but his knowledge of magic may help to unravel the mystery of the rot hides.$B$BGo.  You will find Bethor in the Magic Quarter of the Undercity.",
    ["O"] = "Bring the Sample Ichor to Bethor Iceshard in the Undercity.",
    ["T"] = "Rot Hide Origins",
  },
  [445] = {
    ["D"] = "Time is a luxury that is not afforded to those of us under the employ of Lady Sylvanas.  Surely you know this by now.$b$bAs a member of the Royal Apothecary Society it is my duty to share my knowledge with my colleagues so that our collective efforts might one day provide The Dark Lady with the New Plague she so badly desires.$b$bTake these findings to Apothecary Renferrel who is stationed at The Sepulcher in Silverpine Forest.  Follow the roads to the south from Brill.  From the Undercity go southwest.",
    ["O"] = "Take Apothecary Johaan\'s findings to Apothecary Renferrel in Silverpine Forest.",
    ["T"] = "Delivery to Silverpine Forest",
  },
  [446] = {
    ["D"] = "This Ichor was crafted by an old colleague of mine: Thule Ravenclaw.  He was a young, promising mage before the great war, but when the Lich King rose to power, he betrayed his brethren and allied with the Scourge.$B$BI did not realize he still lives, nor that he leads the Rot Hides in their forays against us!$B$BI know many of his spells, and can help concoct a potion to counter them.  Take this scroll back to Apothecary Renferrel.  It has the incantations needed for the potion.",
    ["O"] = "Bring Bethor\'s Scroll to Apothecary Renferrel at the Silverpine Sepulcher.",
    ["T"] = "Thule Ravenclaw",
  },
  [447] = {
    ["D"] = "Arthas\'s numbers are overwhelming. But with a New Plague we could eradicate both the Scourge Army and the Human infestation once and for all.$b$bMy studies have proven that spider blood combined with a toxin derived from a grizzled bear heart results in a deadly elixir. Collect samples from the spiders in the Skittering Dark to the northwest and from the bears wandering throughout Silverpine Forest. Deliver the reagents to Master Apothecary Faranell of the Royal Apothecary Society in the Undercity.",
    ["O"] = "Collect 6 Grizzled Bear Hearts and 6 samples of Skittering Blood and deliver them to Master Apothecary Faranell in the Undercity.",
    ["T"] = "A Recipe For Death",
  },
  [448] = {
    ["D"] = "Before you launch an assault on Fenris Isle, report to High Executor Hadrec.  He may have additional information or equipment you\'ll need.",
    ["O"] = "Report to High Executor Hadrec at the Sepulcher.",
    ["T"] = "Report to Hadrec",
  },
  [449] = {
    ["D"] = "Although Quinn\'s wounds are mending, I want to get our report to High Executor Hadrec as quickly as possible.  It has information that is vital to the Forsaken\'s occupation of Silverpine.",
    ["O"] = "Bring the Deathstalker Report to High Executor Hadrec at the Sepulcher.",
    ["T"] = "The Deathstalkers\' Report",
  },
  [450] = {
    ["D"] = "You can be of further service to the Royal Apothecary Society, $N.$b$bWhen Arugal cast his wretched magic on the forest, he cursed one of our most promising members, Apothecary Berard.  Now a mindless servant of Arugal, Berard is useless to us.  But his findings might prove to be of worth.  He was studying an ancient plague that killed off all the aquatic life in Lake Lordamere ages ago.$b$bRetrieve Berard\'s Journal from his study in the Pyrewood Village Inn and take it to Apothecary Renferrel.",
    ["O"] = "Retrieve Apothecary Berard\'s journal from Pyrewood Village and take it to Apothecary Renferrel at the Sepulcher.",
    ["T"] = "A Recipe For Death",
  },
  [451] = {
    ["D"] = "According to Berard\'s Journal the moss from Lake Skulkers and Creepers might prove useful for our quest to brew a new plague.  Those beasts dwell on the islands in Lake Lordamere to the east.$b$bHe also mentions a very rare Hardened Tumor that he discovered on a Vile Fin murloc.  Apparently the tumor is so rare Berard was only able to obtain one.$b$bCollect samples of the moss as well as the rare hardened tumor and take them to Master Apothecary Faranell in the Undercity.",
    ["O"] = "Bring 6 samples of Lake Creeper Moss, 6 samples of Lake Skulker Moss and a Hardened Tumor to Master Apothecary Faranell in the Undercity.",
    ["T"] = "A Recipe For Death",
  },
  [452] = {
    ["D"] = "You got here just in the nick of time, $N!$b$bThe Pyrewood Council will be returning any moment.  Arugal has other matters to tend to in the keep.  He uses the Council as mere puppets to keep the mindless minions of Pyrewood under his control.  But I believe that without the guidance of the Pyrewood Council, the sons of Arugal will turn against their master.$b$bI cannot handle them all by myself.  I need you to help me.  Together we can lay waste to the Council for Lady Sylvanas.",
    ["O"] = "Help Deathstalker Faerleia kill the Pyrewood Council.",
    ["T"] = "Pyrewood Ambush",
  },
  [453] = {
    ["D"] = "Good luck, $N.  I hope you find the chap, and I hope you find him alive.$B$BIf he\'s left the safety of Darkshire then he could be prey to the beasts of the wilds.",
    ["O"] = "Find the Shadowy Figure.  Your clues:$B$BHe is not native to Darkshire.$B$BHe is a nervous, jittery person.$B$BHe left Darkshire and headed west.",
    ["T"] = "Finding the Shadowy Figure",
  },
  [454] = {
    ["D"] = "We\'d been hauling the barrels of powder back and forth in trips before this... business. Now we have to split up the work, Miran\'s taking the barrels and I\'m watching over the other ones.$b$bI don\'t feel safe letting Miran haul the rest of the shipment by himself. When he\'s ready to go, maybe you could escort him on his next trip?",
    ["O"] = "Speak with Miran.",
    ["T"] = "After the Ambush",
  },
  [455] = {
    ["D"] = "Orcs of the Dragonmaw clan have a haven in the Wetlands.  And now they have expanded into Dun Algaz!  We can\'t let them keep their foothold here or Loch Modan will be cut off from Menethil Harbor, our port and stronghold in the Wetlands.$B$BBreak through Dun Algaz to the Wetlands beyond, and kill some orcs for good measure!  Report to Valstag Ironjaw in Menethil Harbor.$B$BMenethil is through Dun Algaz, then north along the road, then west at the fork.$B$BWe\'re counting on you, $N.  Do not fail.",
    ["O"] = "Traverse Dun Algaz.$B$BKill 8 Dragonmaw Scouts and 6 Dragonmaw Grunts.$B$BReport to Valstag Ironjaw in Menethil Harbor.",
    ["T"] = "The Algaz Gauntlet",
  },
  [456] = {
    ["D"] = "Greetings, $N.  I am Conservator Ilthalaine.  My purpose in Shadowglen is to ensure that the balance of nature is maintained.$b$bThe spring rains were particularly heavy this year, causing some of the forest\'s beasts to flourish while others suffered.$b$bUnfortunately, the nightsaber and thistle boar populations grew too large.  Shadowglen can only produce so much food for the beasts.  Journey forth, young $c, and thin the boar and saber populations so that nature\'s harmony will be preserved.",
    ["O"] = "Kill 7 Young Nightsabers and 4 Young Thistle Boars and return to Conservator Ilthalaine.",
    ["T"] = "The Balance of Nature",
  },
  [457] = {
    ["D"] = "Thinning the younger population of creatures here in Shadowglen was a good start, $N, but there is still work to be done.$b$bThe resources of the forest will be depleted too quickly if the problem is not addressed.  Killing nature\'s beasts is a necessary evil for the good of all who share the land.  Venture into the forest and slay mangy nightsabers and thistle boars in the name of balance.",
    ["O"] = "Conservator Ilthalaine needs you to kill 7 Mangy Nightsabers and 7 Thistle Boars.",
    ["T"] = "The Balance of Nature",
  },
  [458] = {
    ["D"] = "Thank goodness you are here, $c. Strange news has traveled to me through the whisperings of the forest spirits.$b$bThe mysterious woodland protector, Tarindrella, has returned to Shadowglen. The dryad\'s presence has not been felt in the forests of Kalimdor in years. Something is surely amiss if she has journeyed back to this land.$b$bSeek out Tarindrella and see what business she tends to in our grove. One of the Sentinels reported seeing her to the southwest of Aldrassil.",
    ["O"] = "Seek out the dryad known as Tarindrella.",
    ["T"] = "The Woodland Protector",
  },
  [459] = {
    ["D"] = "Something evil is brewing in the forests of Teldrassil.  Look long the hills to where the peaceful furbolgs used to dwell.  They have deserted their homes and are amassing under the name of the Gnarlpine tribe.$b$bOnly the corruption of wicked Fel Moss could cause such a transformation.  The grells and grellkin have infested the area and are threatening the residents of Shadowglen.  $b$bEngage these grells and grellkin, $N, and see if they are indeed caught under the enchantment of the wicked Fel Moss.",
    ["O"] = "Collect 8 Fel Moss and bring them to Tarindrella.",
    ["T"] = "The Woodland Protector",
  },
  [460] = {
    ["D"] = "You don\'t look like a rot hide.  Good.  I had lost hope...$B$BMy name is Alaric, and I was once Thule\'s head servant and bodyguard.  He used his magic to \"protect\" me from the Plague of Undeath, but instead his spell gave me an unlife from which I cannot escape.  And after creating the cursed rot hide gnolls, Thule beheaded me... and gave my head to the gnolls as a plaything!$B$BPlease, take me to my body.  I believe the gnolls buried it here in Fenris Keep, near the stable, in an unmarked grave.",
    ["O"] = "Bring Alaric\'s Head to his grave.",
    ["T"] = "Resting in Pieces",
  },
  [461] = {
    ["D"] = "I know of a hidden niche within the keep that holds an item dear to Thule, and his old colleagues.  It also holds something you might find useful.  Take me there!$B$BThe alcove is in the southwestern tower of the keep, behind a dusty shelf.$B$BTake my body, but leave my boots.  They never fit me anyway...",
    ["O"] = "Take Alaric to the hidden alcove.",
    ["T"] = "The Hidden Niche",
  },
  [462] = "_",
  [463] = {
    ["D"] = "You\'ve heard of the Greenwarden?  You\'re not looking for him, are you?  Well I say you\'re crazy if you are, but who am I to keep a fool from $ghis:her; death?$B$BIf you are seeking that beast, then I hear he is in the marsh, east of the road where it forks to Dun Modr.  He\'s lurking there among the crocs...and worse!$B$BAnd leave your money here.  You won\'t need it where you\'re going...and you don\'t want to chip ol\' Greenie\'s tooth on your gold when he bites you in half, do you?",
    ["O"] = "Find the Greenwarden.",
    ["T"] = "The Greenwarden",
  },
  [464] = {
    ["D"] = "The Dragonmaw orc clan was all but destroyed by the end of the Second War, after they lost control of their red dragon pets.  The dragons were not very happy with their old masters, and fiercely hunted the Dragonmaws.  What few remained fled from Grim Batol and into the Mountains east of Whelgar\'s Excavation.$B$BNow they\'ve gained strength, and have an encampment northeast of Menethil.$B$BWe want you to attack that encampment.  Gather and bring me their war banners as proof.",
    ["O"] = "Bring 8 Dragonmaw War Banners to Captain Stoutfist.",
    ["T"] = "War Banners",
  },
  [465] = {
    ["D"] = "While you were fighting the Dragonmaws, we discovered more of their plans.$B$BNek\'rosh has built catapults and aims to lay siege to Menethil!  And with the fighting in Dun Algaz, we\'re effectively blocked from reinforcements!$B$BYou need to take out those catapults.  They\'re in the Dragonmaw encampment.$B$BHere, take this tinder.  Fight your way to the catapults and light them with the tinder.$B$BAnd after you\'ve done that, find and kill Nek\'rosh.  We need to cut this Dragonmaw beast down...at its neck.",
    ["O"] = "Destroy the Dragonmaw catapults.",
    ["T"] = "Nek\'rosh\'s Gambit",
  },
  [466] = {
    ["D"] = "I heard that a rare ore, incendicite, was found in the Wetlands, in a cave northwest of Algaz Gate.  Incendicite is volatile stuff and hard to use without blowing yourself up, but I\'m sure if it\'s smelted the right way it could make cannon shells that pack a mighty punch!$B$BGet me incendicite ore and I\'ll find someone brave enough to experiment with it.$B$BOh, and to extract that ore from a vein you\'ll need skill in mining.  If you don\'t have it, then ... bring a friend who does to that cave!",
    ["O"] = "Bring 6 loads of Incendicite Ore to Pilot Stonegear in Dun Morogh.",
    ["T"] = "Search for Incendicite",
  },
  [467] = {
    ["D"] = "Pilot Stonegear loves his siege engine, as every pilot should!  And he\'s always eager to find new ways to improve his tank\'s firepower!$B$BHe heard rumors of a rare ore and is looking for someone to hunt it down for him.  If your boots are starting to itch, then find Stonegear at Steelgrill\'s Depot in Dun Morogh and see what he wants.",
    ["O"] = "Speak with Pilot Stonegear.",
    ["T"] = "Stonegear\'s Search",
  },
  [468] = {
    ["D"] = "Mountaineer Rockgar is looking for volunteers for a mission through Dun Algaz and into the Wetlands.  $B$BIf you want to get your boots wet in that soggy county to the north, then speak with Rockgar at Dun Algaz.  Dun Algaz is north up the road, beyond the guard tower.",
    ["O"] = "Speak with Mountaineer Rockgar.",
    ["T"] = "Report to Mountaineer Rockgar",
  },
  [469] = {
    ["D"] = "Greetings, traveler!$b$bDon\'t suppose you might be heading in the direction of Menethil, would you? If you\'re not, I\'d suggest you stop there, it\'s a good place to purchase goods and even have a pint and relax.$b$bNow, if it just so happens that you\'re heading in that direction, I don\'t suppose you\'d mind taking this bundle of crocolisk skins to James Halloran, the tanner?$b$bI\'d do it myself, but my wife\'s been in quite a mood lately, and I\'d like to put off facing her as long as possible.",
    ["O"] = "Deliver the Bundle of Crocolisk Skins to James Halloran, the tanner, in Menethil Harbor.",
    ["T"] = "Daily Delivery",
  },
  [470] = {
    ["D"] = "On my weekly visit to Ironbeard\'s Tomb I was attacked by dreadful, dripping oozes! Naturally, I panicked.$b$bI threw my bag at one, but it didn\'t do anything! The ooze just sucked it right up... Luckily, it did give me enough time to get away.$b$bThe bad news is that I really need to get the contents of my bag!$b$bI don\'t know which ooze I threw my bag at; they all looked the same! Ironbeard\'s Tomb is northeast of here, near Dun Modr. Thank you so much!",
    ["O"] = "One of the oozes at Ironbeard\'s Tomb has Sida\'s bag, retrieve it and bring it back to her in Menethil Harbor.",
    ["T"] = "Digging Through the Ooze",
  },
  [471] = {
    ["D"] = "I sent my apprentice out into the marshes to skin some of our famous giant Wetlands crocolisks. When he didn\'t return, I went out to look for him... Let\'s just say it wasn\'t a pretty sight.$b$bMidwife says he might pull through, but in the meantime I still need my skins!$b$b...If you\'d like to kill a few more of the brutes, I wouldn\'t be opposed, after what they did. You\'ll find the crocs north up the coast, beyond the murloc hovels.",
    ["O"] = "Collect 6 Giant Crocolisk Skins and bring them to James Halloran in Menethil Harbor.",
    ["T"] = "Apprentice\'s Duties",
  },
  [472] = {
    ["D"] = "Dun Modr has fallen to the Dark Iron Dwarves!$b$bMy wounds are grave, $c.  Most of the regiment was killed!  The Dark Iron thugs attacked us before we could regroup from the Thandol Span ambush.$b$bOur leader, Longbraid, sounded the retreat horn.  As we left the town I was hit by a stray axe in the back.  All went black.$b$bI awoke here in Menethil but I fear for my fellow soldiers.  Hope still burns within me.  Perhaps Longbraid is still alive!  See if you can find him near Dun Modr, $r!",
    ["O"] = "Search for Longbraid near the town of Dun Modr.",
    ["T"] = "Fall of Dun Modr",
  },
  [473] = {
    ["D"] = "$N.  The Dragonmaw orc clan is showing its strength in more than just Algaz.  Captain Stoutfist has asked to speak with those willing to offer aid against these orcs.  He is inside the keep, in the war room.",
    ["O"] = "Speak with Captain Stoutfist.",
    ["T"] = "Report to Captain Stoutfist",
  },
  [474] = {
    ["D"] = "Now that the catapults have been burned, find and kill Chieftain Nek\'rosh.",
    ["O"] = "Kill Chieftain Nek\'rosh$B$BBring Nek\'rosh\'s Head to Captain Stoutfist.",
    ["T"] = "Defeat Nek\'rosh",
  },
  [475] = {
    ["D"] = "A troubling breeze blows through the forest.$b$bGaerolas Talvethren serves as Great Warden to the hibernating Druids of the Talon in the Ban\'ethil Barrow Den.  His duty as the chosen protector of the Sleeping is to ensure their safety so that their pact with Ysera remains fulfilled.$b$bBut word from Gaerolas is now delayed and I grow nervous.  Travel east to Starbreeze Village and bring back a report from Gaerolas so that I can put my worries to rest, knowing my dreaming brethren slumber safely.",
    ["O"] = "Seek out Gaerolas Talvethren in Starbreeze Village.",
    ["T"] = "A Troubling Breeze",
  },
  [476] = {
    ["D"] = "The Gnarlpine tribe has been corrupted!$b$bThe once peaceful furbolgs have turned against the protectors of the forest.  They ambushed me as I left for the Ban\'ethil Barrow Den and proceeded to pillage Starbreeze Village.  Ursal the Mauler, their chieftain, is using the evil powers of the Fel Moss to drive them mad.$b$bI am too wounded to return to Athridas to bring him this grave news.  The task is left to you, young $c.  We can only hope that the deranged Gnarlpines have not made it to Ban\'ethil yet!",
    ["O"] = "Return to Athridas Bearmantle in Dolanaar.",
    ["T"] = "Gnarlpine Corruption",
  },
  [477] = {
    ["D"] = "As you may know, the town of Ambermill remains a source of human opposition, mainly through the support they receive from the wizards of Dalaran.$b$bI don\'t know what their plan is, but for them to show interest in a backwater village like Ambermill indicates that it must have some greater importance.$b$bThey\'ve been shipping crates by the wagon from Hillsbrad. Many of those supplies end up at a small camp north of Pyrewood Village. Retrieve the contents of a crate and return them to me.",
    ["O"] = "Retrieve the contents of one of the Dalaran wizards\' crates. You will find Pyrewood Village to the south.",
    ["T"] = "Border Crossings",
  },
  [478] = {
    ["D"] = "<You quickly remove the pendant from the crate and replace the lid.>",
    ["O"] = "Bring the strange pendant to Shadow Priest Allister at the Sepulcher.",
    ["T"] = "Maps and Runes",
  },
  [479] = {
    ["D"] = "Dalar is attempting to locate the source of the wizards\' spellcasting. For now, we\'ll have to slow their progress in any way we can...$b$bThe conjurers, mages and protectors are no doubt carrying the pendants. Remove and retrieve them.$b$bTake the main road south and the eastern fork into Ambermill.",
    ["O"] = "Obtain 8 Dalaran Pendants for Shadow Priest Allister at the Sepulcher.",
    ["T"] = "Ambermill Investigations",
  },
  [480] = {
    ["D"] = "An archmage of great power is overseeing the reactivation of the ley energy node. With the progress they have made, our only hope of stopping them is by killing him. It will be difficult, he is no doubt protected by many other mages and warders.$b$bYou must go, and you must dispatch him quickly. When he is dead, retrieve his staff for me. Go now.",
    ["O"] = "Kill the Dalaran archmage, then retrieve his staff for Shadow Priest Allister at the Sepulcher.",
    ["T"] = "The Weaver",
  },
  [481] = {
    ["D"] = "Take the pendant to Dalar Dawnweaver, perhaps he can shed some light on the wizards\' plans.",
    ["O"] = "Take the rune-inscribed pendant to Dalar Dawnweaver at the Sepulcher.",
    ["T"] = "Dalar\'s Analysis",
  },
  [482] = {
    ["D"] = "Of course! How could I have forgotten?$b$bAmbermill was one of the sites earmarked by the Kirin Tor, noted because it houses a dormant ley energy node. The wizards must be planning to reactivate the node and use its energies for some greater purpose.$b$bWe cannot allow this to happen...$b$bIt will take a great amount of power to activate the area\'s ley energies, we can stall them by taking the pendants away from the wizards.$b$bRelay this information to Allister, he will decide a course of action.",
    ["O"] = "Speak with Shadow Priest Allister at the Sepulcher.",
    ["T"] = "Dalaran\'s Intentions",
  },
  [483] = {
    ["D"] = "Gnarlpine invaders were seen ravaging the Ban\'ethil Barrow Den to the west.$b$bThe slumbering druids will be trapped in the Emerald Dream for eternity, unaware of their fate, unless we help. The delicate hibernation ritual cannot be broken without the Relics of Wakening.$b$bJourney to the Den and retrieve the Raven Claw Talisman, Black Feather Quill, Sapphire of Sky, and Rune of Nesting. The druids store them in sacred chests.  Return them to me and I will prepare the awakening ritual.",
    ["O"] = "Retrieve the Relics of Wakening and bring them to Athridas Bearmantle in Dolanaar.",
    ["T"] = "The Relics of Wakening",
  },
  [484] = {
    ["D"] = "I\'m James Halloran, the tanner. My cured crocolisk skins are sought after all over, shipments leaving by boat to ports around the world.$b$bMet Einar? He\'s one of the hunters that brings crocolisk skins in for me.$b$bI\'m a bit short on the softer skins that come off crocolisk young.$b$bBeing that I\'m running low, I\'ll pay you top coin for a stack of the skins. You can find the young crocs in the marshes right outside of town.",
    ["O"] = "Obtain 4 Young Crocolisk Skins for James Halloran in Menethil Harbor.",
    ["T"] = "Young Crocolisk Skins",
  },
  [485] = {
    ["D"] = "You have uncovered some sort of strange, egg-shaped device made from metal.  Fiddling with one of its knobs springs the egg to life, as it opens up into some sort of gnomish robotic contraption!  A voice from inside the robotic egg crackles to life.$B$B\"My name\'s Oglethorpe Obnoticus, and my homing robot has crashed!  I will reward you for its recovery; please take this beacon to the robot!\"$B$B\"I now have computed the coordinates of the robot for you; it crashed at the head of the river near Skulk Rock!\"",
    ["O"] = "Take the distress beacon to Oglethorpe\'s homing robot at the head of the river in the Hinterlands, near Skulk Rock.",
    ["T"] = "Find OOX-09/HL!",
  },
  [486] = {
    ["D"] = "Now the time has come to save the Druids of the Talon. If we fail now, $N, they will be forever lost in sleep.$b$bI shall prepare the Relics of Wakening and perform the ritual. For my work to take effect, the cursed beast responsible for this horrible situation must be slain.  Only then will the ritual be complete.$b$bIt was Ursal the Mauler who meddled with our brethren\'s calling and it is Ursal the Mauler who must now pay so they can be freed.  Travel to Gnarlpine Hold in the southwest and slay him.",
    ["O"] = "Kill Ursal the Mauler and return to Athridas Bearmantle in Dolanaar.",
    ["T"] = "Ursal the Mauler",
  },
  [487] = {
    ["D"] = "The road to Darnassus must be kept safe.  Travelers heading from Dolanaar to Darnassus have been reporting ruthless attacks by corrupted furbolgs from the Gnarlpine tribe.$b$bImportant news and commerce travels to and from Darnassus by way of this road daily.  We cannot afford to have a rogue band of heathens terrorizing people.$b$bTake up arms in the name of the sacred forest, $c.  Their den lies somewhere below this vantage point.  Slay 6 of these Gnarlpine ambushers and report back to me.",
    ["O"] = "Slay 6 Gnarlpine Ambushers and return to Sentinel Amara Nightwalker outside of Dolanaar.",
    ["T"] = "The Road to Darnassus",
  },
  [488] = {
    ["D"] = "Eager for work, I see.  Lucky for you a day never goes by that I don\'t wish I had a fledgling $c to perform my bidding.$b$bYou see, $N, I can make you very happy and provide you with things you never dreamed of having.  But in order for that to happen you must bring me certain items.$b$bMy business in the forest often requires certain. . .reagents.  Fetch for me 3 Nightsaber Fangs, 3 Strigid Owl Feathers and 3 swatches of Webwood Spider Silk.$b$bLet\'s keep this our little secret, $r.",
    ["O"] = "Bring Zenn Foulhoof outside of Dolanaar 3 Nightsaber Fangs, 3 Strigid Owl Feathers and 3 swatches of Webwood Spider Silk.",
    ["T"] = "Zenn\'s Bidding",
  },
  [489] = {
    ["D"] = "The Council of the Forest has news that you aided Zenn Foulhoof. The satyr is an enemy of the forest. As a $r, you should know better than to defile the forest by killing Nature\'s creatures.$b$bYou must redeem yourself in the eyes of the Council if you wish to remain a friend of Teldrassil.$b$bTeach Foulhoof a lesson and you shall be redeemed. Fel Cones are corrupted seeds that fall from the trees. They billow with green smoke.$b$bGive some to Foulhoof. He\'ll think you have brought him a harmless snack.",
    ["O"] = "Collect 3 Fel Cones and give them to Zenn Foulhoof outside of Dolanaar.",
    ["T"] = "Seek Redemption!",
  },
  [490] = "_",
  [491] = {
    ["D"] = "Thule once told me that, long ago, he and two colleagues created a magic wand, woven together from the apprentice wands each mage possessed.  This wand was a symbol of their friendship, and although Thule came to despise it he could not part with it, nor could he let the others have it.  So he stole the wand, and hid it in Fenris Keep.$B$BHere.  Take the wand to Bethor Iceshard, one of Thule\'s friends from years past.  I\'m sure he will want it.",
    ["O"] = "Take the Woven Wand to Bethor Iceshard in the Magic Quarter of the Undercity.",
    ["T"] = "Wand to Bethor",
  },
  [492] = {
    ["D"] = "According to the Deathguard, another one of those foolish Dwarven Mountaineers has just been captured.  The Deathguard likes to use the cellar of the Gallows End Tavern as a holding cell until prisoners can be \"properly\" dealt with.$b$bWhy don\'t you go see how the Captured Mountaineer enjoys this special drink I made for him?  It contains a subtle hint of what The Dark Lady has planned for the rest of Azeroth.",
    ["O"] = "Bring Johaan\'s Special Drink to the Captured Mountaineer.",
    ["T"] = "A New Plague",
  },
  [493] = {
    ["D"] = "The Royal Apothecary Society is under extreme pressure from the Dark Lady to develop a New Plague.  We are working diligently and have made much progress.  It is our belief that the success will be achieved much faster if we share information amongst the Society.$b$bFor that reason I want you to deliver my latest findings to Apothecary Lydon in Tarren Mill, a small town nestled in the Hillsbrad Foothills.  The journey will be a long one.$b$bHead south and stick to the roads.  Follow the signs closely!",
    ["O"] = "Deliver Apothecary Renferrel\'s findings to Apothecary Lydon in the town of Tarren Mill in the Hillsbrad Foothills.",
    ["T"] = "Journey to Hillsbrad Foothills",
  },
  [494] = {
    ["D"] = "Be silent and pay attention, $c.$b$bI was sent to this position in order to survey the town of Hillsbrad.  My mission is one of reconnaissance.  It is imperative that you send word to High Executor Darthalia in Tarren Mill at once.  Let her know that I, Deathstalker Lesh, send the following message:$b$b\"The raven\'s cry from the west doth beckon.\"$b$bFollow the road to the east and pay close attention to the signs.  Now, hurry!  Off you go to Tarren Mill, and with urgency I might add!",
    ["O"] = "Travel to Tarren Mill to deliver Deathstalker Lesh\'s message to High Executor Darthalia.",
    ["T"] = "Time To Strike",
  },
  [495] = {
    ["D"] = "Mug\'Thol and his ogre warband was sent to Alterac to retrieve the Crown of Will for Lady Sylvanas. Unfortunately, instead of returning it, the idiot decided to try it on... I suppose ogres can\'t resist anything bright and shiny.$b$bHis bumbling actions have become something of a problem, however. The Crown of Will enabled him to resist the possession placed upon him to serve Lady Sylvanas.$b$bThe Dark Lady wants an example made, travel to Tarren Mill in Hillsbrad and report to Melisara, my lieutenant.",
    ["O"] = "Report to Melisara at Tarren Mill in the Hillsbrad Foothills.",
    ["T"] = "The Crown of Will",
  },
  [496] = {
    ["D"] = "Ah, another wretched day in Tarren Mill.  All of this clean air puts me in such a foul mood, $N.$b$bThe sooner we can plague the humans here, the better.  I\'ve been conducting intense studies on possible killing agents to use in my concoctions but I haven\'t the time to collect them all.$b$bIf you want to make yourself of use, procure the following items for me:  10 Gray Bear Tongues and the very rare and hard to find, Creeper Ichor.  You\'ll find both bears and creepers just outside of Tarren Mill.",
    ["O"] = "Apothecary Lydon of Tarren Mill wants 10 Gray Bear Tongues and some Creeper Ichor.",
    ["T"] = "Elixir of Suffering",
  },
  [497] = "_",
  [498] = {
    ["D"] = "Me and some other warriors were sent by the Warchief to retrieve an object from Durnholde and to investigate this so-called Syndicate.$b$bWe went to Durnholde to take a look around, but we were taken by surprise by a large number of the humans. We fought bravely, but their sheer numbers were enough to defeat us. They took a few of us captive, but I was able to escape.$b$bDurnholde is just southeast of here, across the river. Drull and Tog\'thar are being held there, you must go and rescue them.",
    ["O"] = "Krusk in Tarren Mill needs you to free Drull and Tog\'thar from Durnholde Keep.",
    ["T"] = "The Rescue",
  },
  [499] = {
    ["D"] = "It will take but a moment for me to mix these components into what I have deemed an Elixir of Suffering.$b$bThere we go!  Ah, nothing brightens a gloomy day in these miserable foothills like bringing a little suffering into the world.$b$bLet us see if our little potion has achieved its desired effect.$b$bGive my assistant Umpi a taste of what the Dark Lady has planned for both humans and Scourge alike.",
    ["O"] = "Give Umpi the Elixir of Suffering.",
    ["T"] = "Elixir of Suffering",
  },
  [500] = {
    ["D"] = "Crushridge ogres have dug an ogre mound up in the Alterac Mountains near the ruined city of Alterac.  And my scouts tell me they\'ve taken over those ruins as well.$B$BWe can\'t let them get cozy up there; if they think they\'re safe where they are, then their next step will be to move down into the foothills, which will put them right at our front door!$B$BGo north to the Alterac Mountains and hunt ogres.  Bring me the Dirty Knucklebones they carry and you will earn a nice bounty.",
    ["O"] = "Gather 9 Dirty Knucklebones from Crushridge ogres in the Alterac Mountains.  Bring them to Marshal Redpath in Southshore.",
    ["T"] = "Crushridge Bounty",
  },
  [501] = {
    ["D"] = "Oh, $N. . .the flowers are blooming in Hillsbrad and the air is so fresh and brisk.  I can\'t help but to wallow in the misery of it all.  I look out my grimy window and long for the day when our New Plague brings this world the death it deserves.$b$bAs much as I would love to sit and brood all day, my duty to the Dark Lady calls.  Help me, would you?  My research leads me to believe I can make the most splendid death-brew with the blood of a Mountain Lion.  Bring some to me and we\'ll have a little fun.",
    ["O"] = "Bring 10 vials of Mountain Lion Blood to Apothecary Lydon in Tarren Mill.",
    ["T"] = "Elixir of Pain",
  },
  [502] = {
    ["D"] = "Ah, nothing like the smell of fresh blood in the foothills!$b$bNow we\'ll mix in a touch of this and a little of that and let the real fun begin!  What I have created with this blood, I like to call an Elixir of Pain.  If my calculations are correct this concoction could be the start of something very beautiful for Lady Sylvanas.  But what we need is a test.$b$bTake this elixir out to the northern farm in Hillsbrad Fields to the southwest.  Let\'s see how Farmer Ray\'s little dog Stanley likes this \"treat.\"",
    ["O"] = "Feed the Elixir of Pain to Stanley.",
    ["T"] = "Elixir of Pain",
  },
  [503] = {
    ["D"] = "From what I can tell of the documents you procured, Gol\'dir is being held in a large Syndicate base to the north, most likely in the Alterac Mountains. He has been held captive far too long and must be freed.",
    ["O"] = "Free Gol\'dir then return to Krusk in Tarren Mill.",
    ["T"] = "Gol\'dir",
  },
  [504] = {
    ["D"] = "Now that you\'ve had a taste of the Crushridge ogres, I want you to really bloody their noses...$B$BGo into the Ruins of Alterac and seek out the Crushridge Warmongers.  I want you to cut down a good number of them - that\'s the only way those brutes will learn to keep their distance from Alliance territory.",
    ["O"] = "Slay 10 Crushridge Warmongers, then return to Marshal Redpath in Southshore.",
    ["T"] = "Crushridge Warmongers",
  },
  [505] = {
    ["D"] = "I am the new magistrate of Southshore, recently assigned after the assassination of the previous magistrate.  The assassins were never found, but through our investigations we\'re almost certain they were hired by the Syndicate - a group of thieves led by villainous nobles of the now fallen kingdom of Alterac.$B$BThe Syndicate has a camps in Sofera\'s Naze and Corahn\'s Dagger, north and west of the Horde-occupied Tarren Mill.  Slay the Syndicate members you find in these camps.",
    ["O"] = "Kill 12 Syndicate Footpads and 8 Syndicate Thieves, then return to Magistrate Henry Maleb in Southshore.",
    ["T"] = "Syndicate Assassins",
  },
  [506] = {
    ["D"] = "A day or two ago, I was visited by the leader of this Syndicate. His name was Aliden Perenolde, and styled himself lord of this land. He confided in me his plans to take the orcs that stood against him as slaves, just as his father and his mentor, the despised Blackmoore, had planned.$b$bMore important was that he brought his mistress, a wisp of a girl named Elysa. Around her neck was the pendant the Warchief desires.$b$bNow go, I will make my own way, after I have settled my business here.",
    ["O"] = "Return the information gathered by Gol\'dir to Krusk in Tarren Mill.",
    ["T"] = "Blackmoore\'s Legacy",
  },
  [507] = {
    ["D"] = "It is clear that Perenolde must be killed, his foulness removed from the world. His manor lies a ways to the north of here, on the shores of Lordamere Lake. Do your duty, $n, then retrieve the pendant that the Warchief desires, and return here.",
    ["O"] = "Kill Lord Aliden Perenolde and ask his mistress, Elysa, about Taretha\'s pendant.",
    ["T"] = "Lord Aliden Perenolde",
  },
  [508] = {
    ["D"] = "The pendant? Of course you can have it... Take it! I want no memory of him... just please, please leave in peace...",
    ["O"] = "Return Taretha\'s pendant to Krusk in Tarren Mill.",
    ["T"] = "Taretha\'s Gift",
  },
  [509] = {
    ["D"] = "Another day, another elixir to be made. If it were up to me, I\'d just let the pathetic humans and Scourge fight it out.  They seem bent on killing each other as is.$b$bAlas, our Dark Lady wants to help speed up the process a tad so why not pass these morbid days by spreading a little death and disease across the land?$b$bHere\'s the plan, $N: you go out to Nethander Stead, south of Tarren Mill and east of the river and Southshore. Collect for me 6 Mudsnout Blossoms from the field for my next elixir.",
    ["O"] = "Bring 6 Mudsnout Blossoms to Apothecary Lydon in Tarren Mill.",
    ["T"] = "Elixir of Agony",
  },
  [510] = {
    ["D"] = "Among these documents is a list of requested supplies.  These include mundane items (food, weapons, clothing) as well as more exotic gear (masks, oil, poison).$B$BBut what is most notable is the urgency of the request - these supplies were needed soon in order to undertake what is described in the document as an \"important mission against Southshore.\"",
    ["O"] = "Bring the Foreboding Plans to Magistrate Maleb in Southshore.",
    ["T"] = "Foreboding Plans",
  },
  [511] = {
    ["D"] = "One of the letters on this table is encrypted and inscrutable.",
    ["O"] = "Bring the Encrypted Letter to Loremaster Dibbs in Southshore.",
    ["T"] = "Encrypted Letter",
  },
  [512] = {
    ["D"] = "I fear the leadership behind the Syndicate is bent on Southshore\'s ruin.  We must strike hard at these leaders before their plans are realized.$B$BEnter the ruins of Strahnbrad, in the Alterac Mountains to the north.  We think the Syndicate is using the area as a headquarters.$B$BWe know this gang of cutthroats is run by former Alterac nobles.  They may be hiding as normal Syndicate agents, but you\'ll know you\'ve killed a noble by the signet ring he wears.$B$BBring me those signet rings.",
    ["O"] = "Bring 7 Alterac Signet Rings to Magistrate Maleb in Southshore.",
    ["T"] = "Noble Deaths",
  },
  [513] = {
    ["D"] = "Just when I thought another day was going to pass devoid of any joy, you brought me those marvelous Mudsnout Blossoms.$b$bFirst I will mix them down into a fine composite.  We\'ll then need Master Apothecary Faranell in the Undercity to apply his colloid of decay to it and then we\'ll be ready for some good fun indeed!$b$bHere, take this Mudsnout Composite and run it off to Master Faranell at once, $N.",
    ["O"] = "Take the Mudsnout Composite to Master Apothecary Faranell in the Undercity.",
    ["T"] = "Elixir of Agony",
  },
  [514] = {
    ["D"] = "I have a colleague in Ironforge who may be able to help decrypt this letter.  Go to the Library in the Hall of Explorers in Ironforge and speak with Prospector Stormpike.  Tell him I sent you and show him the letter.  If there\'s anyone north of Blackrock Spire who can read this, it is he.",
    ["O"] = "Take the Cleverly Encrypted Letter to Prospector Stormpike in Ironforge.",
    ["T"] = "Letter to Stormpike",
  },
  [515] = {
    ["D"] = "A mudsnout composite?  Absolutely brilliant!  Why didn\'t I think of that?$b$bLet me contribute my colloid of decay to this devilish brew.$b$bIn order to activate the contaminating agents in this mudsnout mixture, Lydon is going to need a strong troll\'s blood potion, as well as some daggerspine scales and torn fin eyes from the southern coast of Hillsbrad.  He\'ll know what to do once you\'ve gathered him all the reagents.  And my, how anxious I am to hear how his experiment goes!",
    ["O"] = "Bring the Mudsnout Mixture, a Strong Troll\'s Blood Potion, 5 Daggerspine Scales and 5 Torn Fin Eyes to Apothecary Lydon in Tarren Mill.",
    ["T"] = "Elixir of Agony",
  },
  [516] = {
    ["D"] = "I have received reports that a group of undead are holing up to prepare for an attack against us. Armed with this information, we can turn the tables and attack them first, nipping their little plan in the bud.$b$bUnfortunately, my information is spotty, at best. They are reported to be hiding in a location known as Beren\'s Peril. The exact location is unknown, but it appears to be a cave in the hills, near a pocket of Dalaran wizards.$b$bI trust your resourcefulness. Find them, and put them down.",
    ["O"] = "Locate Beren\'s Peril, then kill 6 Ravenclaw Drudgers and 6 Ravenclaw Guardians, then return to Shadow Priest Allister at the Sepulcher.",
    ["T"] = "Beren\'s Peril",
  },
  [517] = {
    ["D"] = "This new elixir is finally ready to be tested.  But why let a perfectly good, highly contagious plague go to waste on a mere frog or dog?  Let\'s have us some true fun in the name of Lady Sylvanas.$b$bHead down to Dun Garok.  You know the barracks where those filthy little dwarves skitter about.  Steal me a keg of their Shindigger Stout.  Once I have that keg, you and I will have quite the party, $N.",
    ["O"] = "Bring a keg of Shindigger Stout to Apothecary Lydon in Tarren Mill.",
    ["T"] = "Elixir of Agony",
  },
  [518] = {
    ["D"] = "Mug\'Thol and his Crushridge ogres have overrun the ruins of Alterac. It will be hard to inflict any serious punishment upon him without thinning out the ogres\' numbers.$b$bAfter softening them up, we\'ll proceed.$b$bUnderstood? Good. Now go.",
    ["O"] = "Kill 10 Crushridge Maulers for Melisara in Tarren Mill.",
    ["T"] = "The Crown of Will",
  },
  [519] = {
    ["D"] = "Targ, Muckrake, and Glommus are Mug\'Thol\'s lieutenants. They are loyal to him, though who can say what drives an ogre to loyalty.$b$bBring me their heads, $n, and then all that will remain is to remove Mug\'Thol\'s head, crown and all.",
    ["O"] = "Kill Targ, Muckrake, and Glommus and bring their heads to Melisara in Tarren Mill.",
    ["T"] = "The Crown of Will",
  },
  [520] = {
    ["D"] = "With Mug\'Thol\'s lieutenants dead, all that remains is to kill Mug\'Thol and retrieve the Crown of Will. I have no doubt he\'ll be reluctant to part with it. Most likely expecting you, too, given the... departure... of his fellows.$b$bFind Mug\'Thol, and deliver his head and the Crown to me. The Crushridge resistance will be at an end.",
    ["O"] = "Kill Mug\'Thol, and return his head with the Crown of Will to Melisara in Tarren Mill.",
    ["T"] = "The Crown of Will",
  },
  [521] = {
    ["D"] = "All that remains is to deliver the Crown of Will to Sharlindra in the Undercity. She will see that it is delivered to Lady Sylvanas. I would warn you against thinking to use it for your own purposes, $n, Mug\'Thol\'s fate should be illustration enough.",
    ["O"] = "Deliver the Crown of Will to Sharlindra in the Undercity.",
    ["T"] = "The Crown of Will",
  },
  [522] = {
    ["D"] = "This is a contract for the assassination of Magistrate Henry Maleb.  It was sealed and stamped in red wax, using a distinctive signet ring.",
    ["O"] = "Bring the Assassin\'s Contract to Magistrate Maleb in Southshore.",
    ["T"] = "Assassin\'s Contract",
  },
  [523] = {
    ["D"] = "The contract you recovered was signed by Baron Vardus, a noble of the former kingdom of Alterac, and one known for a cold heart and brutal practices.  I\'m not surprised someone like the Baron was behind this.$B$BFind this man.  Find him, and bring him to justice.  He must be among the Syndicate haunts - perhaps at the ruins of Strahnbrad, or perhaps within the valley north of them.",
    ["O"] = "Bring the Head of Baron Vardus to Magistrate Maleb in Southshore.",
    ["T"] = "Baron\'s Demise",
  },
  [524] = {
    ["D"] = "Next door the Deathguards are holding a few captured farmers hostage.  High Executor Darthalia suspected one of the military strategists from Stormwind to be hiding out amongst them.  Apparently the military chap was found dead in the Plaguelands last night.  Darthalia, always looking out for me, decided the prisoners would be left to my disposal.$b$bI think it\'s time we threw those farmers a party.  Sounds like a grand ol\' time!$b$bPlace this tainted keg on the rug in their room.  Plagued brew for all!",
    ["O"] = "Place the Tainted Keg on the rug for the captured farmers.",
    ["T"] = "Elixir of Agony",
  },
  [525] = {
    ["D"] = "I decrypted the letter, but I don\'t know what to make of it.  You found this among thieves in the Alterac foothills?  Very strange...$B$BYou should take this to the magistrate of Southshore.  Although this letter is cryptic, his is the closest town to Alterac; if a threat is brewing, then he should know.",
    ["O"] = "Bring the Decrypted Letter to Magistrate Maleb in Southshore.",
    ["T"] = "Further Mysteries",
  },
  [526] = {
    ["D"] = "You might have found one lightforge ingot in that chest, but that\'s not enough to craft anything decent!$B$BYou should go back there and look for more.  Maybe the murlocs around that wrecked ship have lightforge ingots on them.",
    ["O"] = "Gather 5 lightforge ingots, then return to Glorin Steelbrow in the Wetlands.",
    ["T"] = "Lightforge Ingots",
  },
  [527] = {
    ["D"] = "Stand at attention while addressing me, $c.$b$bI am under direct command of Varimathras.  We are to quell the human infestation until our apothecaries can develop the new plague.$b$bOur information leads us to believe that the town of Hillsbrad is vulnerable to attack.  Your first assignment is aimed at disrupting their food supply and infrastructure.$b$bTravel west.  Raid the northernmost farms of Hillsbrad Fields.  Make sure that the landowners, Farmer Ray and Farmer Getz, are executed as well.",
    ["O"] = "Kill 6 Hillsbrad Farmhands, 6 Hillsbrad Farmers, Farmer Ray and Farmer Getz and report back to Darthalia in Tarren Mill.",
    ["T"] = "Battle of Hillsbrad",
  },
  [528] = {
    ["D"] = "Word of the attack on the northern farms has the townsfolk panicked.  Most excellent.$b$bOur Deathstalkers report peasants fleeing to the fields in southern Hillsbrad.  The fools think they can hide in the orchards and escape their doom.$b$bProve them wrong, $N.  Return to Hillsbrad Fields and seek out the cowering peasants.  Lay waste to them in the name of our Dark Lady.$b$bDismissed!",
    ["O"] = "Kill 15 Hillsbrad Peasants and report back to Darthalia in Tarren Mill.",
    ["T"] = "Battle of Hillsbrad",
  },
  [529] = {
    ["D"] = "The humans of Hillsbrad have been putting up unexpected resistance.  The problem appears to be that the townsfolk are being armed by the local blacksmith.  We need to shut down all supply lines.$b$bYour mission will be to execute Blacksmith Verringtan.  Slay his apprentices as well.  While there, bring back a shipment of iron from their stockpile.  The supplies will come in handy when we are done with the conquering of Hillsbrad and begin razing Southshore.",
    ["O"] = "Kill Blacksmith Verringtan and 4 Hillsbrad Apprentice Blacksmiths.$b$bRetrieve a shipment of iron and report back to Darthalia in Tarren Mill.",
    ["T"] = "Battle of Hillsbrad",
  },
  [530] = {
    ["D"] = "Valdred, once my good friend, was my wife\'s murderer.  Although I am incapable of grieving, I do yearn for revenge.  If you kill Valdred and bring me his cursed hands, then I will reward you.$B$BI last heard he was at the Greymane Wall in southern Silverpine, trying to flee into the kingdom of Gilneas.",
    ["O"] = "Kill Valdred Moray.$B$BBring his hands to Raleigh Andrean in the Undercity.",
    ["T"] = "A Husband\'s Revenge",
  },
  [531] = {
    ["D"] = "Light! Don\'t bring things like that into the Lodge... it\'s unsanitary, unspeakable, un... un... unsanitary!$b$bJust get it out of here, will you? No one wants to see your bloody little trophy, really!",
    ["O"] = "Bring Ol\' Sooty\'s head to Vyrin Swiftwind at the Farstrider Lodge.",
    ["T"] = "Vyrin\'s Revenge",
  },
  [532] = {
    ["D"] = "The town of Hillsbrad is in disarray and we believe it will soon fall.  We must, however, persist in our ruthlessness until the human scum are wiped from the foothills for eternity.$b$bDespite their overwhelming losses, the humans rally around their leadership and keep fighting.  We must eliminate their leader, Magistrate Burnside, as well as the town council.  Destroy their revered political document as well, the Hillsbrad Proclamation.  And while you\'re at it, steal the town registry.",
    ["O"] = "Kill Magistrate Burnside and 4 Hillsbrad Councilmen.  Destroy the Hillsbrad Proclamation.  Steal the Hillsbrad Town Registry.  Report back to Darthalia in Tarren Mill afterwards.",
    ["T"] = "Battle of Hillsbrad",
  },
  [533] = {
    ["D"] = "At last we begin to hear word and rumor, find evidence of Gol\'dir\'s whereabouts. The humans have been moving him around, but we are narrowing down our search and focusing on the large Syndicate camp just north of here.$b$bGo there, $n, and bring back whatever information you can get your hands on.",
    ["O"] = "Retrieve information about Gol\'dir\'s whereabouts for Krusk in Tarren Mill.",
    ["T"] = "Infiltration",
  },
  [534] = "_",
  [535] = {
    ["D"] = "Urrgh... Injured and dying and confronted with the enemy.$b$bNo doubt you\'ll kill me anyway, but if you bring me some Southshore stout--your kind does drink, don\'t they?--I\'ll tell you what you want to know.",
    ["O"] = "Bring a mug of Southshore Stout to Valik in the Syndicate camp.",
    ["T"] = "Valik",
  },
  [536] = {
    ["D"] = "Transferred from the Stormwind city guard to Southshore, a town that should be abandoned by the looks of it... Smell of the harbor day and night.$b$bNot to mention ol\' Redpath... Wants me to take care of the murlocs. Ha! $b$bI can barely rouse myself to go out to some of the pockets of the overgrown fish down the Western Strand. If you would go in my place and take care of them, I\'d appreciate it.",
    ["O"] = "Kill 10 Torn Fin Tidehunters and 10 Torn Fin Oracles for Lieutenant Farren Orinelle in Southshore.",
    ["T"] = "Down the Coast",
  },
  [537] = {
    ["D"] = "The letter you brought me was written by a being who calls himself Nagaz, a member of the Argus Wake.  I don\'t know what this Argus Wake is, but if they\'re in alliance with the Syndicate then they must be a threat.$B$BI want you to find Nagaz and the Argus Shadow Mages mentioned in that letter.  I want you to find them, and kill them.$B$BSearch in the Uplands, where the Syndicate is strongest.  It is north of Strahnbrad.$B$BWith luck, you\'ll find these envoys of the Argus Wake there.",
    ["O"] = "Kill 4 Argus Shadow Mages.$B$BBring the Head of Nagaz to Magistrate Maleb in Southshore.",
    ["T"] = "Dark Council",
  },
  [538] = {
    ["D"] = "$N.  If you don\'t mind a long journey then I have a task for you, to again help Stormwind fill its library.$B$BThe old kingdom of Alterac fell after the great war, and it had a large collection of books.  It\'s a tragedy that the city is ruined, but even more tragic is all of their knowledge lost!  We must recover what we can.$B$BSouthshore is the closest town to the Ruins of Alterac.  Go there and speak with Loremaster Dibbs.  He can direct you to the ruins, and to what books may be found there.",
    ["O"] = "Speak with Loremaster Dibbs in Southshore.",
    ["T"] = "Southshore",
  },
  [539] = {
    ["D"] = "The Hillsbrad Town Registry indicates that the Azureload Mine is under Alliance control.  Furthermore, the mine is a prime source of iron ore for the Alliance armories.$b$bEven though we\'ve struck a decisive blow to the town of Hillsbrad, the Alliance still supports and protects the Azureload Mine fervently.$b$bThe mine lies due south of Hillsbrad.  Go there and slay the foreman, a human by the name of Bonds.  Kill his miners as well.  That should send a clear message to the Alliance.",
    ["O"] = "Kill Foreman Bonds and 10 Hillsbrad Miners and report back to Darthalia in Tarren Mill.",
    ["T"] = "Battle of Hillsbrad",
  },
  [540] = {
    ["D"] = "Those beastly ogres now reside within Alterac\'s ruins, and I shudder to think what they\'re doing with the precious books still there.  You must recover what you can!$B$BEnter the Ruins of Alterac and search for tomes looted by the ogres.  Get whatever you can find and bring them to me, but also seek out one book in particular: The Arm of Gri\'lek.  It contains ancient troll lore that I must learn, and the Ruins of Alterac was the last known location of an intact copy of this book.",
    ["O"] = "Bring 5 Recovered Tomes and the Worn Leather Book containing The Arm of Gri\'lek to Loremaster Dibbs in Southshore.",
    ["T"] = "Preserving Knowledge",
  },
  [541] = {
    ["D"] = "Dwarves aiding the humans?  Damn those filthy little beasts.$b$bWe shall test the strength of the so-called Alliance.  We\'ll see how anxious those little ankle-bashers are to help the humans once they feel our wrath.  We know exactly where their stronghold is in this territory.$b$bThey have established a barracks in southeastern Hillsbrad along Thoradin\'s Wall called Dun Garok.  The final mission of this battle is to lay siege on Dun Garok, $c.  Captain Ironhill, their leader, must die.",
    ["O"] = "Travel to Dun Garok and kill 8 Mountaineers, 4 Riflemen, 2 Priests and Captain Ironhill and report back to Darthalia in Tarren Mill.",
    ["T"] = "Battle of Hillsbrad",
  },
  [542] = {
    ["D"] = "I need to spend some time studying the Arm of Gri\'lek book you brought me, though I\'m sure Milton is eager to get the other recovered books into Stormwind\'s collection.$B$BHere are the books you gathered from the Ruins of Alterac, packed and catalogued.  Take them back to Milton Sheaf in Stormwind and I\'m sure he\'ll be grateful.",
    ["O"] = "Bring the Tomes of Alterac to Milton Sheaf in Stormwind.",
    ["T"] = "Return to Milton",
  },
  [543] = {
    ["D"] = "The Perenolde Tiara is an old heirloom of the Perenolde \"nobles\" - the ruling family of Alterac before that kingdom fell to ruin.  It is said to have been crafted by master jewelers in Ironforge, and fitted with the finest of emeralds.$B$BWhen Alterac was destroyed the Tiara was lost, but there are rumors that an Ogre Mage, Grel\'borg the Miser, found the tiara and now wanders the Ruins of Alterac searching for more treasures.$B$BWe would have you acquire the tiara for us.",
    ["O"] = "Bring the Perenolde Tiara to Remington Ridgewell in Stormwind.",
    ["T"] = "The Perenolde Tiara",
  },
  [544] = {
    ["D"] = "I came to Tarren Mill to research, but now must resolve a crisis.  You see, four Forsaken fled the Undercity a few months ago.  They turned their backs on their brethren, but what\'s worse...they stole from the Dark Lady.$B$BThese thieves broke into a secure vault and stole four artifacts, items our apothecaries required in certain studies.  Sylvanas would have these artifacts returned.$B$BThe thieves fled the Undercity to Dalaran, and those wizards quarantined them in the Lordamere Internment Camp.",
    ["O"] = "Find the traitors and recover their artifacts, then return to Magus Voidglare in Tarren Mill.",
    ["T"] = "Prison Break In",
  },
  [545] = {
    ["D"] = "The wizards of Dalaran constructed a vast, magical dome around the heart of their city.  Some believe it was for protection from the violence of these times, while others say they merely wanted solitude, to study and plot.$B$BI don\'t care what the reason was.  I do care that the ruined outskirts of their city, outside the dome, may hide valuable magical treasures.$B$BBut the area is patrolled by the wizards and their elemental slaves.$B$BSo hunt them, and return when their numbers are sufficiently reduced.",
    ["O"] = "Kill 6 Dalaran Summoners and 12 Elemental Slaves, then return to Magus Voidglare in Tarren Mill.",
    ["T"] = "Dalaran Patrols",
  },
  [546] = {
    ["D"] = "I hear you were enlisted by Darthalia to wage war on the humans of Hillsbrad.  So jealous I am. . .$b$bWhile you\'re off having all the fun -- slaying humans, pillaging the town, terrorizing innocent people -- I am stuck standing guard here in Tarren Mill.$b$bPerhaps you\'ll take pity on an old Deathguard like myself?  You see I am collecting human skulls.  And you will be fighting humans for quite some time.  Over the course of your long battle, bring me 30 skulls and I will make it worth your while.",
    ["O"] = "Deathguard Samsa of Tarren Mill wants 30 Hillsbrad Human Skulls.",
    ["T"] = "Souvenirs of Death",
  },
  [547] = {
    ["D"] = "High Executor Darthalia sent me to keep watch of Dun Garok from a distance.  I had set up camp just out of sight.  But when morning came and I had to boil water, I left to gather firewood.$b$bWhen I returned to camp, I discovered my gear was missing.$b$bApparently some dwarven scouts from Dun Garok had passed by and made off with it.  I need my sword!  If you can get it back for me I would be so grateful.  So many dwarves there...it will be quite difficult to find the dirty little thief who stole it.",
    ["O"] = "Retrieve Deathguard Humbert\'s sword from Dun Garok and return it to him in Tarren Mill.",
    ["T"] = "Humbert\'s Sword",
  },
  [548] = "_",
  [549] = {
    ["D"] = "By the authority of Lady Sylvanas, all members of the organization known as the Syndicate are wanted dead. Those brought into custody or taken prisoner will be summarily executed. They are currently known to be amassing in the ruins of Durnholde Keep, to the southeast of Tarren Mill.$b$bA handsome reward is offered to all who bring proof of their deeds to High Executor Darthalia.",
    ["O"] = "Kill 10 Syndicate Rogues and 10 Syndicate Watchmen. Return to High Executor Darthalia in Tarren Mill for your reward.",
    ["T"] = "WANTED: Syndicate Personnel",
  },
  [550] = {
    ["D"] = "Because you fought with such valor and perseverance in the Battle of Hillsbrad, I have written this commendation, extolling your heroics in combat for the high command to recognize.$b$bTake this sealed commendation to Varimathras in the Undercity.  Go with pride, $c.",
    ["O"] = "Take Darthalia\'s Sealed Commendation to Varimathras in the Undercity.",
    ["T"] = "Battle of Hillsbrad",
  },
  [551] = {
    ["D"] = "This parchment is enchanted with a spell, rendering it indecipherable.  But one word at the top of the paper can be read:$B$B$B      Nagaz$B$B",
    ["O"] = "Take the Ensorcelled Parchment to Loremaster Dibbs in Southshore.",
    ["T"] = "The Ensorcelled Parchment",
  },
  [552] = {
    ["D"] = "Master Helcular was almost complete with his transformation into a Lich when a human lynch mob discovered his ritual lair in the hills and brutally killed him.  To make matters worse they buried his corpse in the Southshore cemetery.$b$bSuch disregard for the great wizard is unacceptable.  As his apprentice I shall see to it that the rains of vengeance fall upon the town of Southshore.$b$bWe will need Helcular\'s Rod first.  Yeti overtook his ritual lair.  Undoubtedly one of the beasts has it.",
    ["O"] = "Retrieve Helcular\'s Rod from the Yeti and bring it back to Novice Thaivand in Tarren Mill.",
    ["T"] = "Helcular\'s Revenge",
  },
  [553] = {
    ["D"] = "Here, take the Rod of Helcular. You will need it.$b$bHelcular fashioned 3 ceremonial pyres as part of his most powerful spell.  The Flame of Azel and the Flame of Veraz lie within the Foothill Caverns. The Flame of Uzel lies in a cave above the caverns, further north in the mountains.$b$bThe Rod of Helcular must be charged from each of the three flames. Once the ritual is complete, drive the rod into Helcular\'s grave in Southshore, the heavily guarded human town to the south.  Vengeance shall be ours!",
    ["O"] = "Charge the Rod of Helcular with the powers of the Flame of Azel, Flame of Veraz and the Flame of Uzel.$b$bDrive the charged rod into Helcular\'s grave in Southshore.",
    ["T"] = "Helcular\'s Revenge",
  },
  [554] = {
    ["D"] = "Prospector Stormpike is a master of decryption and deciphering.  If you take the parchment you found to him, then with luck he can make sense of it.  Stormpike is currently studying in the Prospector headquarters in Ironforge.$B$BAnd when you see him tell him you spoke with me - I\'ve been sending him quite a lot of business lately.",
    ["O"] = "Take the Ensorcelled Parchment to Prospector Stormpike in Ironforge.",
    ["T"] = "Stormpike\'s Deciphering",
  },
  [555] = {
    ["D"] = "If there\'s one thing you\'ll learn about Southshore it\'s that we have some of the best cuisine north of Stormwind!$b$bTake my secret recipe for Turtle Bisque, for example. I\'ve known folks to travel from as far as Darkshire just to enjoy a bowl.  Speaking of which, I haven\'t been able to make any lately.  I used to head up past Dalaran to Lake Lordamere myself to hunt Snapjaws but it\'s just too dangerous now. If you bring me some Turtle Meat from the Snapjaws up north and Soothing Spices, I\'ll whip some up!",
    ["O"] = "Bring 10 pieces of Turtle Meat and some Soothing Spices to Chef Jessen in Southshore.",
    ["T"] = "Soothing Turtle Bisque",
  },
  [556] = {
    ["D"] = "A notable talent of the wizards of Dalaran is their familiarity with elementals: powerful creatures from other dimensions.  The wizards use magical tokens as a means to control these elementals.  Magus Voidglare would like some of these tokens to study.$B$BEnter the territories of the Dalaran wizards, west of Hillsbrad, and gather the tokens.$B$BYou might find the tokens on any citizen of Dalaran, but I suggest hunting at the internment camp.  It\'s safer than Dalaran itself.",
    ["O"] = "Bring 10 Worn Stone Tokens to Keeper Bel\'varil in Tarren Mill.",
    ["T"] = "Stone Tokens",
  },
  [557] = {
    ["D"] = "The Magus will be busy studying those stone tokens you gathered, but I know he\'ll eventually want examples of their counterpart: bracers of binding.  These are set around the wrists of actual elementals, and bind them into the mage\'s service.$B$BHunt elementals in the ruins of Dalaran and gather their Bracers of Earth Binding, and the Magus will be pleased.",
    ["O"] = "Bring 4 Bracers of Earth Binding to Keeper Bel\'varil in Tarren Mill.",
    ["T"] = "Bracers of Binding",
  },
  [559] = {
    ["D"] = "Would you believe it, $n? Redpath wasn\'t satisfied with all the murlocs we killed--oh now, don\'t be modest, you had some hand in it. Now he wants me to bring proof of the dead, hacking off cold, slimy murloc heads to submit for his approval.",
    ["O"] = "Collect 10 Murloc Heads from the murlocs on the Western Strand for Lieutenant Farren Orinelle in Southshore.",
    ["T"] = "Farren\'s Proof",
  },
  [560] = {
    ["D"] = "You know, $n, I\'d really rather not take these heads... Since you\'ve already got a handle on them, would you mind delivering them to Redpath for me?",
    ["O"] = "Deliver the sack of murloc heads to Marshall Redpath in Southshore.",
    ["T"] = "Farren\'s Proof",
  },
  [561] = {
    ["D"] = "Please inform Lieutenant Orinelle that I would like him to refocus his efforts on the naga infesting the Eastern Strand. When he has results, tell him to report to me in person.",
    ["O"] = "Speak with Lieutenant Farren Orinelle in Southshore.",
    ["T"] = "Farren\'s Proof",
  },
  [562] = {
    ["D"] = "My former mentor in the Stormwind city guard sent a message to me that Alliance High Command is becoming concerned with the threat posed by the naga. From what he\'s heard, there\'s good chances for promotion--or at least reassignment--for anyone who proves valuable in this regard.$b$bThere\'s just one small problem... I can\'t handle the naga, $n. Oh sure, I could break up a drunken barroom brawl, or haul off a belligerent beggar, but the naga are too much for me. You\'ve got to help me, $n!",
    ["O"] = "Kill 10 Daggerspine Shorehunters and 10 Daggerspine Sirens for Lieutenant Farren Orinelle in Southshore.",
    ["T"] = "Stormwind Ho!",
  },
  [563] = {
    ["D"] = "It shouldn\'t be a problem getting my report seen. The new captain of the guard, Major Samuelson, was my mentor while I was stationed in Stormwind. It should give him more than enough excuse to have me transferred back to the city. I\'ll need you to carry my report to him, though... wouldn\'t want ol\' Redpath to catch on.",
    ["O"] = "Deliver Farren\'s report to Major Samuelson in Stormwind Keep.",
    ["T"] = "Reassignment",
  },
  [564] = {
    ["D"] = "Ain\'t nothin\' that irks me more than losin\' these here beautiful horses.  And believe me, we\'ve lost quite a few between them pesky undead creeps, the dang Syndicate gang and all the other good-for-nothin\' scoundrels pokin\' about these parts.$b$bBut I swear on my ol\' grand-daddy\'s grave there ain\'t no bigger menace to our horses here than them Mountain Lions up in Alterac.  Always comin\' down from the hills and makin\' my life difficult!$b$bYou fancy yourself a hero?  Go and do somethin\' about it then!",
    ["O"] = "Darren Malvew of Southshore wants you to kill 8 Mountain Lions and 10 Hulking Mountain Lions.",
    ["T"] = "Costly Menace",
  },
  [565] = {
    ["D"] = "I, the great Bartolo, shall make for you the world famous, Alliance renowned, Yeti Fur Cloak!$b$bTravel the planet and find yourself a better cloak, I dare you.  Oh wait, what is that, little $r?  \"Bartolo, there is no finer cloak!\"  Yes, yes!  That, I have heard before.$b$bBartolo requires a Bolt of Wool, a Hillman\'s Cloak made by a skilled leatherworker, Fine Thread and Yeti Fur, of course!  Bring to me these items and you shall be a happy customer!",
    ["O"] = "Bring Bartolo Ginsetti of Southshore a Bolt of Wool, a Hillman\'s Cloak, Fine Thread and 10 clumps of Yeti Fur.",
    ["T"] = "Bartolo\'s Yeti Fur Cloak",
  },
  [566] = {
    ["D"] = "By order of High Executor Darthalia, the human known as Baron Vardus is wanted for crimes against the Forsaken. Vardus is known to be a high-ranking member of the organization known as the Syndicate.$b$bHe was last spotted in the Uplands in the Alterac Mountains, north of Tarren Mill.$b$bHe is wanted dead. Bring evidence of his demise to High Executor Darthalia to claim the reward.",
    ["O"] = "Kill Baron Vardus and deliver his head to High Executor Darthalia in Tarren Mill.",
    ["T"] = "WANTED: Baron Vardus",
  },
  [567] = {
    ["D"] = "Dangerous!$b$bThe following humans of Hillsbrad have been deemed dangerous and are marked for bounty by High Executor Darthalia:$b$bClerk Horrace Whitesteed.  Wanted for the murder of Deathguard Toma.$b$bCitizen Wilkes.  Wanted for the murder of Apothecary Eli.$b$bMiner Hackett.  Wanted for the murder of Deathstalker Fry.$b$bFarmer Kalaba.  Wanted for the ambush of supplies from the Undercity.$b$bAll of these enemies are hiding and will be hard to find.  A reward will be granted upon notice of their death.",
    ["O"] = "High Executor Darthalia of Tarren Mill is offering a bounty on Clerk Horrace Whitesteed, Citizen Wilkes, Miner Hackett and Farmer Kalaba.",
    ["T"] = "Dangerous!",
  },
  [568] = {
    ["D"] = "Throm\'ka, $c!$b$bYour arrival at Grom\'gol is timely, indeed.  As commander of the Warchief\'s base camp here in the jungle I am bound by honor to ensure the safety of all members of the Horde.  Our mission to provide a safe chain of supply to Stonard is being hampered by some of the local inhabitants.$b$bI am putting you in charge of thinning out the raptor population outside of Grom\'gol.  Once you have made significant progress, report back to me for reassignment.",
    ["O"] = "Commander Aggro\'gosh of the Grom\'gol base camp wants you to kill 15 Lashtail Raptors.",
    ["T"] = "The Defense of Grom\'gol",
  },
  [569] = {
    ["D"] = "When we first arrived in this jungle we did not intend to wage war on the local tribes.  Our mission to supply Stonard is of the highest priority.  But complications have arisen.  A local band of ogres has occupied the Mizjah Ruins to the southeast of Grom\'gol.  Despite warnings, they continue to ambush our supply caravans.$b$bI am putting you in charge of dealing with these uncooperative ogres.$b$bTravel to the ruins and attempt to drive them from the area.  At the very least it will send a firm message.",
    ["O"] = "Commander Aggro\'gosh of the Grom\'gol base camp wants you to kill 10 Ogre Brutes and 5 Ogre Witch Doctors.",
    ["T"] = "The Defense of Grom\'gol",
  },
  [570] = {
    ["D"] = "The power of the jungle\'s magic must be realized and then harnessed by the Horde.  My rituals have proven successful so far.  I can cast very powerful enchantments.  For you, brave $c, I shall make a special item indeed.$b$bBring to me some Shadowmaw Panther claws along with a Tigress fang.  Not just any fang will do.  It must be in pristine condition.$b$bThe beasts lurk throughout the jungle but you will find some close by, just across the river from Mizjah Ruins to the southeast.",
    ["O"] = "Far Seer Mok\'thardin at the Grom\'gol base camp wants 8 Shadowmaw Claws and a Pristine Tigress Fang.",
    ["T"] = "Mok\'thardin\'s Enchantment",
  },
  [571] = {
    ["D"] = "What I need from you now will be very difficult to obtain.$b$bTo hold all these feathers, claws and the pristine fang in place I require a magical tether.  Only an aged gorilla sinew will work.$b$bYou will only be able to find one on an Elder Mistvale Gorilla.  They are known to forage to the east of Booty Bay.$b$bThe sinew must be perfect.  It might take quite a few kills for you to find exactly what I need but it will be well worth the hunt.",
    ["O"] = "Bring an Aged Gorilla Sinew to Far Seer Mok\'thardin in Grom\'gol.",
    ["T"] = "Mok\'thardin\'s Enchantment",
  },
  [572] = {
    ["D"] = "The items you gathered from the feline beasts of the Vale are only the first requirement for a powerful enchanted item.  These jungle trinkets combined with my shamanistic ritual will provide you with a very useful tool in assisting the Horde and the Warchief.$b$bBut now you must gather for me some Jungle Stalker Feathers.  The feathers are traditionally worn by the beasts on their armbands.  You will find a tribe of the raptors directly south of Grom\'gol, not far from the great arena.",
    ["O"] = "Bring 10 Jungle Stalker Feathers to Far Seer Mok\'thardin at the Grom\'gol base camp.",
    ["T"] = "Mok\'thardin\'s Enchantment",
  },
  [573] = {
    ["D"] = "There is but one final reagent needed to complete the enchantment.$b$bIn the south, towards the western coast, high above the bluffs, lies a Holy Spring.  This spring is the subject of great conflict amongst religious and mystical scholars.  Every race in Azeroth claims that the spring waters were made divine for their people.$b$bMy final request of you: bring to me Holy Spring Water.  Be warned.  An expedition of naga explorers have advanced upon the spring.  They will need to be dealt with as well.",
    ["O"] = "Far Seer Mok\'thardin of Grom\'gol needs Holy Spring Water.  He also wants you to kill 10 Naga Explorers.",
    ["T"] = "Mok\'thardin\'s Enchantment",
  },
  [574] = {
    ["D"] = "Now that many of his regular troops are reduced, you must face his highly trained forces.  When they\'re not in the wilderness slaughtering our rebel soldiers, they are found deep in the back of the Kurzen Compound, in a cave they call the Stockpile.$B$BI know many of Kurzen\'s troops personally, and I know they are skilled, loyal, and cruel.  This is no easy task I set before you, $N.$B$BAfter you defeat them, report to Lieutenant Doren, my commanding officer.  He will want your report firsthand.",
    ["O"] = "Kill 10 Kurzen Commandoes and 6 Kurzen Headshrinkers.$B$BReport to Lieutenant Doren at the Rebel Camp.",
    ["T"] = "Special Forces",
  },
  [575] = {
    ["D"] = "\"The finest leathercrafter of the South Seas and the worlds old and new.\" That\'s what they call me. Me! Drizzlik! The finest lea... Ahem. Well.$b$bMy leather goods are known far and wide as the most exquisite, a connoisseur\'s choice!$b$bI\'ve just received an order from Director Riddlevox of the Tinkers\' Union for a dozen of his favorite Excelsior-line boots. Our best sellers, actually.$b$bTo start on the basic shape, I\'ll need crocolisk skins from the crocs along the river in northern Stranglethorn.",
    ["O"] = "Bring 2 Large River Crocolisk Skins to Drizzlik in Booty Bay.",
    ["T"] = "Supply and Demand",
  },
  [576] = {
    ["D"] = "Avast!  Who goes there?$b$bArgh, I am but useless without me special enchanted eye.  Bad enough to have lost me eyes in battle in the first place!  But by some stroke o\' luck we docked in Menethil and a traveling wizard enchanted a special glass eye that let me see again.$b$bLast night I ended up gettin\' jumped by some Bloodsail Buccaneers on me way out.  Took me eye, they did!  Seems those blokes have found their way to Booty Bay.$b$bHelp an old sea dog out by gettin\' me eye back?",
    ["O"] = "Dizzy One-Eye in Booty Bay wants you to retrieve his eye from the Bloodsail Buccaneers.",
    ["T"] = "Keep An Eye Out",
  },
  [577] = {
    ["D"] = "Well, I\'ve got the basic shape of the boots worked out, and they\'re coming along fine, but the skins you brought aren\'t going to be quite enough for the inner layers.$b$b\"What are we going to do, Drizzlik?\" No doubt the question on your lips, and well, isn\'t it lucky you\'re talking to Drizzlik, because he\'s going to tell you what we\'re going to do!$b$bThe inner layers will never really be seen, so we\'ll just get some of the thicker, cheaper skins from the crocs around Lake Nazferiti to fill the boots out.",
    ["O"] = "Bring 5 Snapjaw Crocolisks Skins to Drizzlik in Booty Bay.",
    ["T"] = "Some Assembly Required",
  },
  [578] = {
    ["D"] = "If there is indeed a goblin mage and water elementals haunting the island, it could mean the Stone of the Tides can be mine!$b$bI want you to locate this haunted island... find out what\'s going on. Oh, and if you perhaps want to find out more about the Stone of the Tides, take this scrip to the Stormwind Library, they should be able to find you a copy of the book I first came across the legend in.$b$bCould it be that Gazban actually discovered the Stone...?",
    ["O"] = "Find the haunted island for Baron Revilgaz in Booty Bay.",
    ["T"] = "The Stone of the Tides",
  },
  [579] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Stormwind Library",
  },
  [580] = {
    ["D"] = "We was splicin\' the mainbrace somethin\' fierce off of the Overlook Cliffs, ol\' Hinterlands just in the distance.  Thought the seas was goin\' to swallow us whole.$b$bOl\' Slim knows all about liquid courage!  Cap\'n had a crate of Pupellyverbos Port we commandeered from a privateer en route to Stormwind.$b$bSo when that storm off of Hinterlands hit, I busted into the grog.  Big wave hit and tossed them bottles overboard.  Cap\'n is goin\' to give me a taste o\' the cat if ye don\'t help me get \'em back though!",
    ["O"] = "Whiskey Slim in Booty Bay wants you to bring him the bottles of Pupellyverbos Port he lost.",
    ["T"] = "Whiskey Slim\'s Lost Grog",
  },
  [581] = {
    ["D"] = "A doom, there is.  A doom on my chief\'s youngest son, Yenniku.  As is a custom with our people, he was given to the Gurubashi Trolls of Zul\'Gurub, but after my tribe, the Darkspear tribe, left with the orc Thrall, poor Yenniku was lost to us.  I was sent from distant Orgrimmar, back to Stranglethorn, to search for my chief\'s son.$B$BAnd I believe the Bloodscalp tribe has him.$B$BIf you would help me, then hunt the Bloodscalps.  You may find them to the north.  Gather their tusks and return to me.",
    ["O"] = "Bring 9 Bloodscalp Tusks to Nimboya at the Grom\'gol Base Camp.",
    ["T"] = "Hunt for Yenniku",
  },
  [582] = {
    ["D"] = "We must find if Yenniku is dead.$B$BSlay the Bloodscalp Headhunters and take from them their Shrunken Heads.  You must gather many, many heads, and I will inspect them to make sure Yenniku\'s head is not among them.$B$BAnd if Yenniku was killed by the Bloodscalps, then may a 600-year curse fall on the spirit of their chief, Gan\'zulah!$B$BGo, $N.  You may find many Headhunters at the ruins of Zuuldaia and Zul\'Kunda, along the coast to the north.",
    ["O"] = "Bring 20 Shrunken Heads to Nimboya at the Grom\'gol Base Camp.",
    ["T"] = "Headhunting",
  },
  [583] = {
    ["D"] = "Welcome to Stranglethorn!$b$bPerhaps you\'re not aware of this, but that dwarf over there is the son of the one and only Hemet Nesingwary, renowned war hero of the Alliance and master big game hunter.  Like his father, he\'s not one for welcoming strangers into his camp, but you look like you\'ve seen quite a bit of action in your day, $c.$b$bGo and speak with him.  He\'s a chip off the old block, so perhaps he can give you some hunting pointers.",
    ["O"] = "Speak with Hemet Nesingwary Jr.",
    ["T"] = "Welcome to the Jungle",
  },
  [584] = {
    ["D"] = "Yenniku was not among the heads, and I thank the Great Serpent for it.  But we are no closer to finding him.$B$BWe must know the truth, and I fear that only the Bloodscalp chief and his witchdoctor know it.  They are the enemies of the Darkspear tribe and will not speak freely, so we must force the truth from their dead lips!$B$BBring me the heads of Gan\'zulah and Nezzliok the Dire and place them within this cauldron.$B$BThey are deep within Zul\'Kunda.  Bring their heads...we will then make them talk.",
    ["O"] = "Bring Gan\'zulah\'s Head and Nezzliok\'s Head to the bubbling cauldron at the Grom\'gol Base Camp.",
    ["T"] = "Bloodscalp Clan Heads",
  },
  [585] = {
    ["D"] = "<The head of Nezzliok speaks.>$B$BIt is true.  I know where the child of the Darkspears was taken.  You have bested me and bound my spirit, but I will say nothing without appeasement!$B$BThe Bloodscalps war with the Skullsplitters.  To gain my favor, steal from the Skullsplitters 3 of their trophy skulls and place them here with us, so that my spirit will have slaves in the Nether.  One skull must be from their trophy pile in Balia\'mah, another from Ziata\'jai, and the last from Zul\'Mamwe.",
    ["O"] = "Bring a Balia\'mah Trophy, a Ziata\'jai Trophy and a Zul\'Mamwe Trophy to the Bubbling Cauldron at the Grom\'gol Base Camp.",
    ["T"] = "Speaking with Nezzliok",
  },
  [586] = {
    ["D"] = "<The head of Gan\'zulah speaks.>$B$BCurse you!  And curse your ancestors!!$B$BOnly blood and revenge can cool my rage, so if that is your wish, then... do this:$B$BThrow yourself into the heart of the Skullsplitters to the east.  Slay the fiercest among them, and if you survive...then break yourself against their chief, Ana\'thek the Cruel.  Hah!  Bring me his shattered armor if you can!$B$BMay he tear off your limbs and leave you to rot and be eaten by carrion.",
    ["O"] = "Kill 8 Skullsplitter Hunters, 6 Skullsplitter Headhunters, and 4 Skullsplitter Berserkers.$B$BBring the Broken Armor of Ana\'thek to the Bubbling Cauldron at the Grom\'gol Base Camp.",
    ["T"] = "Speaking with Gan\'zulah",
  },
  [587] = {
    ["D"] = "Ah, the sea life.  I ain\'t gonna say it\'s the good life, but it\'s my life.$b$bWhen I get into port I like to find me a good bottle of grog and some high quality snuff.  Nasty habits but what\'s a pirate without his vices, right?$b$bSo you can imagine how heartbroken I was to find out the herbalist here in town has gone and sold out of the stuff.  Says his shipment got hijacked by those damned Bloodsail Raiders.$b$bI bet a fearless $c like you could convince \'em to share the goods, eh?",
    ["O"] = "Deeg in Booty Bay wants you to bring him 15 shares of Snuff.",
    ["T"] = "Up to Snuff",
  },
  [588] = {
    ["D"] = "<Nezzliok speaks.>$B$BYou have appeased myself and my chief, so I will tell you that which you seek to discover...$B$BYoung Yenniku is lost to his clan.$B$BHe was taken by the witchdoctor Zanzil the Outcast.  Now Zanzil controls him, body and soul, and only the most potent magic could set him free.$B$BA magic that you do not have, $c.$B$BPerhaps your Darkspear allies can offer a hope of Yenniku\'s salvation.  But that, I doubt.",
    ["O"] = "Speak with Kin\'weelay.",
    ["T"] = "The Fate of Yenniku",
  },
  [589] = {
    ["D"] = "Legends tell of a jewel, hidden deep in the heart of Stranglethorn.  We call it the Mind\'s Eye, and it has great powers.  If you gain this Eye then, perhaps, we can use it to bring lost Yenniku back from the darkness.$B$BI will consult with the spirits of the jungle to find the Mind\'s Eye.  While I do this, you enter the Crystalvein Mine, southeast of here, and gather Pulsing Blue Shards from Ironjaw Basilisks.  The shards are rare, but we will need their magic to bend the Mind\'s Eye to our will.",
    ["O"] = "Bring 3 Pulsing Blue Shards to Kin\'weelay at the Grom\'gol Base Camp.",
    ["T"] = "The Singing Crystals",
  },
  [590] = {
    ["D"] = "What?$B$BWhat?!$B$BYou want money? I don\'t owe you any money.$B$BLetter? What letter? Oh, you wanna fight then? All right, mate... let\'s do this! Owe you any money...",
    ["O"] = "Defeat Calvin Montague in Deathknell.",
    ["T"] = "A Rogue\'s Deal",
  },
  [591] = {
    ["D"] = "The Mind\'s Eye is held by an ogre mage, east of here and deep within the Mosh\'Ogg ogre mound.  His name is Mai\'Zoth.  I know him from when the Darkspears dwelt in Stranglethorn - he is vicious, and his magic is strong.$B$BAnd if he has the Mind\'s Eye, then his magic will be stronger still.$B$BYou must face Mai\'Zoth and wrest from him the Mind\'s Eye.  It is a perilous task, but it is the only hope we have of saving Yenniku.",
    ["O"] = "Bring the Mind\'s Eye to Kin\'weelay at the Grom\'gol Base Camp.",
    ["T"] = "The Mind\'s Eye",
  },
  [592] = {
    ["D"] = "I have reshaped the Mind\'s Eye into a Soul Gem.  Its purpose is twofold: you must use it to stun Yenniku, and once stunned place it upon his head to entrap his soul.$B$BThen, bring the gem to Nimboya.$B$BYenniku dwells with Zanzil the Outcast, at the Ruins of Aboraz, along the Crystal Shore on the distant Cape of Stranglethorn.",
    ["O"] = "Bring the Filled Soul Gem to Nimboya.",
    ["T"] = "Saving Yenniku",
  },
  [593] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Filling the Soul Gem",
  },
  [594] = {
    ["D"] = "The note reads, in fairly good handwriting:$B$BTo any that can aid me-$B$BPlease, my need for help is dire. A great Skymane holds me captive on an island in the South Seas.$B$BThe stars at night are foreign to me and obscured by the jungle trees, but on the clearest days I see Wild Shore to the northwest, and what seem to be large sailing ships to the southwest.$B$BI beg of you, my would-be savior, please help me.",
    ["O"] = "Find the author of the message in a bottle.",
    ["T"] = "Message in a Bottle",
  },
  [595] = {
    ["D"] = "You sure seem eager to work, matey.  Not sure why some land-loving $r $c is offering help to the Blackwater Raiders, but I\'m not going to turn you away.$b$bOur ship just docked here in Booty Bay and word has it that our rivals--those damned, dirty Bloodsail Buccaneers--have been spotted all over southern Stranglethorn.$b$bAll the boys are too busy hitting the grog and looking for ladies!  What I need is a scout.$b$bCheck the cove just north of Booty Bay along the Savage Coast and see what you find.",
    ["O"] = "First Mate Crazz wants you to check the cove north of Booty Bay.",
    ["T"] = "The Bloodsail Buccaneers",
  },
  [596] = {
    ["D"] = "I was sent to Grom\'gol  to aid Nimboya on his quest, but... I too have reasons for being here.$B$BThe Bloodscalp tribe is enemy to our tribe.  Collecting trophies of our enemies gives us power over them.  You may aid our tribe by hunting our enemies.$B$BThey dwell to the north.  Slay Bloodscalp trolls and take from them their bloody bone necklaces.  Collect many, and your reward will be great.",
    ["O"] = "Bring 25 Bloody Bone Necklaces to Kin\'weelay at the Grom\'gol Base Camp.",
    ["T"] = "Bloody Bone Necklaces",
  },
  [597] = {
    ["D"] = "The map shows Booty Bay with a red \"X\" drawn precisely at the spot at which you are standing.$b$bThe scribbled text reads:$b$b\"You men are to secure a camp at this location and keep quiet.  Wait for the signal from the southern command post before attacking.  If anyone approaches you, kill them.\"",
    ["O"] = "Report your findings to First Mate Crazz in Booty Bay.",
    ["T"] = "The Bloodsail Buccaneers",
  },
  [598] = {
    ["D"] = "Now that you have gathered Bloodscalp trophies, I have another task for you.  The Skullsplitter tribe of trolls live to the southeast, and for years we have warred with them.  Although the Darkspears no longer dwell in Stranglethorn, we are bound to our conflict with the Skullsplitters.$B$BSo, hunt them.  Gather their Split Bone Necklaces and return to me.  Aid us in our war, and you will earn the friendship of the Darkspears.",
    ["O"] = "Bring 25 Split Bone Necklaces to Kin\'weelay at the Grom\'gol Base camp.",
    ["T"] = "Split Bone Necklace",
  },
  [599] = {
    ["D"] = "Shiver me timbers!  So the Bloodsail Buccaneers are planning some sort of attack on Booty Bay?  Why, the nerve of those scoundrels.  Booty Bay will always be run by the Blackwater Raiders!$b$bThis is bigger than I thought.  Report what you have learned to Fleet Master Seahorn at once!  The ol\' sea dog is around town somewhere....",
    ["O"] = "Report the planned Bloodsail attack to Fleet Master Seahorn.",
    ["T"] = "The Bloodsail Buccaneers",
  },
  [600] = {
    ["D"] = "The Venture Company has a string of operations through Stranglethorn which keeps hard-working goblins, like me, from making honest gold!  Please, you must help me!$B$BThe Venture Company is mining near the Crystalvein Mine to the north.  They can\'t get into the mine because of all the basilisks, but they\'re still able to dig up Singing Crystals from the surrounding hills.$B$BTake their crystals from them, and show them they don\'t have the run of the jungle.$B$BAnd... um... bring me those crystals as proof!",
    ["O"] = "Bring 10 Singing Blue Crystals to Crank Fizzlebub in Booty Bay.",
    ["T"] = "Venture Company Mining",
  },
  [601] = {
    ["D"] = "The water elementals were no doubt summoned by Gazban, the goblin wizard rumored to have discovered the Stone of the Tides. As you may know, the Stone of the Tides curses its bearer, causing him to fade in and out of existence...$b$bPerhaps we can find a way to counteract the curse. We can have a mage of Dalaran analyze the magical residue of one of the water elemental\'s bracers. I need you to go back to the island and retrieve a few specimens.",
    ["O"] = "Acquire 6 Water Elemental Bracers for Baron Revilgaz in Booty Bay.",
    ["T"] = "Water Elementals",
  },
  [602] = {
    ["D"] = "From what I\'ve heard, the mages of Dalaran are busy with the reconstruction of their destroyed city, I\'m sure you can find one of them who will spare some time to look at the bracers. If there\'s anything I know about mages, they can\'t resist a magical puzzle.$b$bTake the bag of water elemental bracers and see if they can shed any light on the Stone\'s curse.  Look for the Archmage Ansirem Runeweaver in particular.  I\'ve dealt with him before, and his knowledge is vast.",
    ["O"] = "Bring the water elemental bracers to Archmage Ansirem Runeweaver in Dalaran.",
    ["T"] = "Magical Analysis",
  },
  [603] = {
    ["D"] = "The mage that is in possession of the Stone is amplifying its power through some focal point... an altar of some sort. You should be able to disrupt it by overpowering it.$b$bAs it happens, I know just the thing: an ancient dagger, another troll relic. There\'s just one... little problem.$b$bYou see, I found the dagger while researching in Stranglethorn, but I gave it to my willful daughter, Catelyn, who ran off to Booty Bay to become a pirate.",
    ["O"] = "Talk to Catelyn in Booty Bay.",
    ["T"] = "Ansirem\'s Key",
  },
  [604] = {
    ["D"] = "Crazz speaks highly of your dedication to the Blackwater Raiders.  I am going to trust you with a mission of extreme importance to the fleet.$b$bInfiltrate the so-called southern command post the Bloodsail Buccaneers have established on the Wild Shore.  Raid the encampment.  Bring me their charts along with their written orders.  We shall see exactly what those scum are up to.",
    ["O"] = "Fleet Master Seahorn in Booty Bay wants you to kill 10 Bloodsail Swashbucklers and bring back the Bloodsail Charts and the Bloodsail Orders.",
    ["T"] = "The Bloodsail Buccaneers",
  },
  [605] = {
    ["D"] = "The Singing Crystals are unique to Stranglethorn, and are very valuable to certain parties.  I can move those crystals, but the cursed Venture Company makes it hard for an honest entrepreneur like myself to gather any!$B$BI\'d like to hire you.$B$BThe basilisks in Stranglethorn eat the crystal.  This gives them their hardened skin, and sometimes decent quality crystal can be harvested from it.$B$BYou can get it from any basilisk, but the less nasty ones are along the shores south of Zul\'Kunda, to the north.",
    ["O"] = "Bring 10 Singing Crystal Shards to Crank Fizzlebub.",
    ["T"] = "Singing Blue Shards",
  },
  [606] = {
    ["D"] = "If there\'s one thing I can\'t stand, it\'s people who don\'t pay their gambling debts!  And there are a lot of people who owe me. Think you can help me collect?$B$BFirst, there\'s \"Shaky\" Phillipe down by the docks.  He owes me plenty after last week\'s game and I want my due!  But to get it, we\'ll have to scare him.$B$BGo out of town and hunt Elder Mistvale Gorillas.  Find a nice selection of giblets, then take them to Shaky.  Don\'t let on that they\'re from an animal; let him think the worst.",
    ["O"] = "Bring 5 Mistvale Giblets to \"Shaky\" Phillipe in Booty Bay.",
    ["T"] = "Scaring Shaky",
  },
  [607] = {
    ["D"] = "Here, take this pouch and give it to Sea Wolf.  And tell him I meant to pay him back!  I swear!!$B$BI just got a little drunk and lost my way, and...you know how things are.  He\'ll understand - you don\'t have to get rough!",
    ["O"] = "Bring Shaky\'s Payment to \"Sea Wolf\" MacKinley.",
    ["T"] = "Return to MacKinley",
  },
  [608] = {
    ["D"] = "Blast the nerve of Firallon!  He couldn\'t sail a skiff through Crystal Lake let alone lead an entire fleet against us.$b$bThe Bloodsail Buccaneers will pay for their carelessness.  Now that we know their plan of attack, we can counter before they know what hit them.$b$bBut why send the entire fleet to do the work of one brave adventuring party?  $n, take some of your most skilled comrades out to Firallon\'s landing spot and assassinate the Bloodsail leadership.  Their fleet will sink soon after....",
    ["O"] = "Fleet-Master Seahorn in Booty Bay wants you to kill Captain Stillwater, Captain Keelhaul and Fleet Master Firallon.",
    ["T"] = "The Bloodsail Buccaneers",
  },
  [609] = {
    ["D"] = "My list is shortening, but there are still people who owe me.$B$BNext, we have Maury \"Club Foot\" Wilkins, Jon-Jon the Crow, and Chucky \"Ten Thumbs.\"$B$BThese scurvy dogs\' debts are months outstanding and I thought they skipped town to avoid paying up!  Later, I heard they\'re cursed and bewitched and now wander the jungle ruins.  But I don\'t care what their fate is - I want what\'s mine!$B$BThey\'re at the Ruins of Aboraz and the Ruins of Jubuwal, northeast of here.  Find them, and collect.",
    ["O"] = "Bring Maury\'s Clubbed Foot, Jon-Jon\'s Golden Spyglass, and Chucky\'s Huge Ring to \"Sea Wolf\" MacKinley in Booty Bay.",
    ["T"] = "Voodoo Dues",
  },
  [610] = {
    ["D"] = "My FATHER sent you? I\'d have thought that old codger would have given up on me by now.$b$bIt wasn\'t really his fault I ran off, he just shouldn\'t have expected I\'d be willing to live a boring life, reading over musty books and associating with grey-haired, stiff-backed, stuffy mages!$b$bIf you need my dagger, you\'ll have to get it back from \"Pretty Boy\" Duncan, one of the Bloodsail Buccaneers. Put something \'tween his shoulders and I\'m sure he\'ll give it up.",
    ["O"] = "Get Catelyn\'s dagger from \"Pretty Boy\" Duncan.",
    ["T"] = "\"Pretty Boy\" Duncan",
  },
  [611] = {
    ["D"] = "So you\'re looking for an altar of some sort? Well, I\'m no expert on troll ruins like my father, but I have heard about a sunken troll city out near that island you\'re looking for. Maybe you should try there.$b$bYou got my knife back for me, so I guess you can borrow it... but I want it back when you\'re done!",
    ["O"] = "Destroy the Altar of the Tides with Catelyn\'s Blade, kill Gazban and bring the Stone of the Tides and Catelyn\'s Blade back to Baron Revilgaz.",
    ["T"] = "The Curse of the Tides",
  },
  [613] = {
    ["D"] = "Curses!  That swab Maury put a lock on his foot, and I can\'t open it!  His loot\'s inside the foot, and that\'s what he owes me!$B$BWe need to find the key to open the lock.  Maury was known to gamble with the Mosh\'Ogg ogres, at their mound to the northeast.  And he told me, when he was still alive, that the last time he went to the mound he was chased off after winning too much.  Maybe the Ogres there have his key.$B$BBut if they do, you might have to kill a load of them to find the right one...",
    ["O"] = "Bring Maury\'s Key to \"Sea Wolf\" Mackinley in Booty Bay.",
    ["T"] = "Cracking Maury\'s Foot",
  },
  [614] = {
    ["D"] = "I used to sail a ship from here all the way to Ratchet, in Kalimdor.  I was a successful captain with a sterling reputation.$B$BUntil...$B$BThose cursed sea giants ruined me!  They smashed my ship, killed my crew, and set me on a lifeboat to Booty Bay.  And one of the giants, Gorlash, stole my Captain\'s Chest.  He said he wanted it for a snuffbox.  The nerve!$B$BI hear Gorlash wanders the coast east of here.  Find him and get back my chest!  Do that, and you\'ll have earned a captain\'s gratitude.",
    ["O"] = "Bring Smotts\' Chest to Hecklebury Smotts in Booty Bay.",
    ["T"] = "The Captain\'s Chest",
  },
  [616] = {
    ["D"] = "Baron Revilgaz has had me keep an ear out for rumors of the strange and out-of-place in Booty Bay and Stranglethorn. I don\'t usually put much stock in ghost stories, but I heard some sailors in the tavern talking about a haunted island off the coast. Water elementals and a raving goblin ghost, they say.$b$bIf you\'re going to go talk to Revilgaz, could you relay that story to him?",
    ["O"] = "Speak with Baron Revilgaz in Booty Bay.",
    ["T"] = "The Haunted Isle",
  },
  [617] = {
    ["D"] = "You looking fer work, $N? I might have some if you\'re up for a little challenge.$B$BI got a friend named Groy who makes a killing selling what the naga call akiris reed: it\'s some kind of valuable ocean reed. Not too sure what it\'s for, but he pays well for bundles of the stuff.$B$BYa bring me ten stalks of the stuff, and we\'ll have business to do. The naga were last seen along the beach to the north of here.",
    ["O"] = "Bring 10 Bundles of Akiris Reed to Privateer Bloads in Booty Bay.",
    ["T"] = "Akiris by the Bundle",
  },
  [618] = {
    ["D"] = "Negolash is a hungry giant.$B$BWhen the giants destroyed our ship, Negolash went straight for my kitchen.  He wasn\'t hungry for crew like the other giants.  Negolash wanted wine...and my Barbecued Buzzard Wings.  They\'re my specialty, and I had to go all the way to the Badlands for the recipe!$B$BIf you want to lure the giant, then get some wine and a heap of buzzard wings.  Put them in our old lifeboat, southeast of here along the coast.  When Negolash smells all that food, he\'ll come for sure!",
    ["O"] = "Bring 10 Barbecued Buzzard Wings and 5 bottles of Junglevine Wine to Captain Smotts\' Lifeboat.$B$BKill Negolash, and bring Smotts\' Cutlass to Captain Smotts in Stranglethorn.",
    ["T"] = "Facing Negolash",
  },
  [619] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Enticing Negolash",
  },
  [620] = {
    ["D"] = "This fine sash has the letters \"HS\" embroidered along its hem.",
    ["O"] = "Return the Monogrammed Sash to its owner.",
    ["T"] = "UNUSED The Monogrammed Sash",
  },
  [621] = {
    ["D"] = "Zanzil the Outcast dwells with his followers in the Jubuwal and Aboraz Ruins, northeast of Booty Bay.  He is exiled from his tribe.  Why? Well...$B$BZanzil has methods of bending the minds of others, and his leaders fear him.  He uses a mixture of jungle plants on his followers to suppress their will and strengthen their bodies.$B$BHis mixture would be worth much to those who wish to control others.$B$BBring me samples of his mixture, and I will find a use for them.",
    ["O"] = "Bring 12 samples of Zanzil\'s Mixture to Crank Fizzlebub in Booty Bay.",
    ["T"] = "Zanzil\'s Secret",
  },
  [622] = {
    ["D"] = "While you were gone I fixed the pot you brought me.  I even added an extra steam whistle, and look!  There\'s a new chopper at the bottom that\'ll cut through leg bones!$B$BYes yes, Krazek\'s Crock Pot is a 100% cook pleaser!  I\'m sure its owner will be satisfied.",
    ["O"] = "Bring Krazek\'s Fixed Pot to Corporal Kaleb at the Rebel Camp.",
    ["T"] = "Return to Corporal Kaleb",
  },
  [623] = {
    ["D"] = "$N, since I have you here, I got a message from Groy while you were gone. He mentioned bein\' satisfied with the last shipment that arrived and has a client that wants some more of the stuff right away.$B$BI won\'t be headin\' to Theramore for a week, but if you\'re willin\' to make the journey, there\'s no reason you can\'t take the stuff for me.$B$BFeeling adventurous? You do know where Dustwallow Marsh is, doncha? I\'d be careful though, Theramore can be dangerous if you\'re the wrong kind of crowd.",
    ["O"] = "Bring a Bundle of Akiris Reeds to Privateer Groy in Theramore.",
    ["T"] = "Akiris by the Bundle",
  },
  [624] = {
    ["D"] = "There is an ornate, well-traveled bridge$bEast of Deadwind and south of Redridge$bUnderneath there waits something for you$bSome call it a hint, others a clue$bThere it will lie for endless tomorrows$bBiding its time in the Swamp of Sorrows",
    ["O"] = "Solve the riddle!",
    ["T"] = "Cortello\'s Riddle",
  },
  [625] = {
    ["D"] = "A far off land in Kalimdor awaits$bWhere peril has dashed hopes and fates$bEast of Barrens the weather is harsh$bGloom and danger pock Dustwallow Marsh$bBut there lies a clue for those up to the test$bWaiting to be found in a cave in the southwest",
    ["O"] = "Solve the riddle!",
    ["T"] = "Cortello\'s Riddle",
  },
  [626] = {
    ["D"] = "To Lordaeron! The great land of turmoil$bWhere brave soldiers with death do toil$bFind your way through the great unrest$bThere you will find the end to this quest$bAlong the coast of the Hinterlands, at the base of the great falls$bUnderneath the water there does your treasure call!",
    ["O"] = "Solve the riddle!",
    ["T"] = "Cortello\'s Riddle",
  },
  [627] = {
    ["D"] = "There is a mountain cave in Drywhisker Gorge, far to the north in the Arathi Highlands.  In that cave is rare ore: bloodstone.  The bloodstone in this cave is not of the highest grade, but even low-quality bloodstone is valuable... to those with the knowledge to use it.$B$BI would like some.$B$BI will fix your crock pot, but while I work on it... bring me samples of bloodstone.  Bring me enough, and I\'ll even give you a bonus.$B$BOh, and if you don\'t have the skill to mine it... find someone who does!",
    ["O"] = "Bring 4 loads of Lesser Bloodstone Ore to Krazek in Booty Bay.",
    ["T"] = "Favor for Krazek",
  },
  [628] = {
    ["D"] = "With the inside finished, all that\'s left is to add the outer layer. For this, I use only the best elder croc skins. They are more durable and a better canvas--if you will--for adding the designs and accents that make Drizzlik\'s Excelsior line.$b$bIt\'s hard to find that perfect skin though, the only one that fits my plan is the skin of an elder saltwater crocolisk. The elders only come out to defend the other saltwater crocs, so you might need to kill a few to draw one out.",
    ["O"] = "Bring an Elder Crocolisk Skin to Drizzlik in Booty Bay.",
    ["T"] = "Excelsior",
  },
  [629] = {
    ["D"] = "Long ago, a great shudder of the earth sunk an old troll city beneath the waters of the Savage Coast to the northwest.  We call that place the Vile Reef, for murlocs now reside in the ruins of the city, attacking any who draw close.$B$BThere is an old tablet among those ruins that tells the ancient tale of Gri\'lek, a hero of troll legends.  The tale is sacred to the Darkspear tribe, and although the tablet is too large to move, I want a shard of it to enshrine in our new home in Orgrimmar.",
    ["O"] = "Bring a Tablet Shard to Kin\'weelay at the Grom\'gol Base Camp.",
    ["T"] = "The Vile Reef",
  },
  [630] = {
    ["D"] = "$N, I put my faith in you and anyone you can muster to help free me. The great Skymane King Mukla is my captor. He commands the beasts of this island, and they keep me here against my will with the aid of this chain. If you can slay him and find the key to this shackle, I shall be indebted to you greatly.$B$BI often hear him to the southeast side of the island, but please be careful: he is not to be trifled with.",
    ["O"] = "Slay King Mukla and return to Princess Poobah with the Key to free her.",
    ["T"] = "Message in a Bottle",
  },
  [631] = {
    ["D"] = "A tremendous explosion roared through the hills.  \'Twas horrible, I tell you!$b$bGood soldiers died defending the Thandol Span.  Longbraid says we\'ll take revenge on the Dark Irons before all is said and done.$b$bWe\'re in a world of hurt though and I don\'t see any reinforcements in sight.  Longbraid sent Ol\' Rustlocke to scout the eastern bridge to see if we could secure it.$b$bThat was days ago.  We haven\'t the manpower to search for him with Dun Modr under siege.$b$bPerhaps you can find him...",
    ["O"] = "Rhag Garmason wants you to locate Ol\' Rustlocke.",
    ["T"] = "The Thandol Span",
  },
  [632] = {
    ["D"] = "It seems as though poor Ol\' Rustlocke ran into a Dark Iron ambush.  You notice a parchment next to his clenched fist.$b$bReport the grim news to Rhag Garmason and show him what you found.",
    ["O"] = "Report back to Rhag Garmason and show him the parchment you found on Rustlocke\'s corpse.",
    ["T"] = "The Thandol Span",
  },
  [633] = {
    ["D"] = "Heavens no!  Poor Rustlocke.  \'Tis quite a tragedy indeed.$b$bWe must not let his death pass in vain.  This parchment you discovered indicates that Kam Deepfury, the mastermind behind the original attack, arranged for a cache of explosives to be stashed just across the Thandol Span, in Arathi Highlands.$b$bIf those explosives make it to the bridge, our major supply line to the north will be severed!  The cache must be destroyed, $n!  Return to me when your mission is complete.$b$bYou\'re our only hope.",
    ["O"] = "Destroy the cache of explosives.",
    ["T"] = "The Thandol Span",
  },
  [634] = {
    ["D"] = "I ask of you one more small favor, $c.  We await the reserves of Ironforge.  However, Roggo has knowledge of an Alliance camp to the north in Arathi Highlands at Refuge Pointe.$b$bTravel there and seek out Captain Nials.  Ask the good Captain if the Alliance can spare some soldiers to help us reclaim Dun Modr and the Thandol Span.",
    ["O"] = "Seek out Captain Nials at Refuge Pointe.",
    ["T"] = "Plea To The Alliance",
  },
  [635] = {
    ["D"] = "This shard pulses as you hold it...$B$BYou feel a sense of pleading coming from the shard, as if someone is trying to communicate, someone who desperately needs your help.$B$BA vision appears in your mind - of the northern mountains of Arathi, and of a brilliant crystal jutting from the earth there.$B$BYou feel drawn to that place.",
    ["O"] = "Find the crystal from your vision.",
    ["T"] = "Crystal in the Mountains",
  },
  [637] = {
    ["D"] = "The waterlogged and war-torn envelope dissolves in your hands, leaving you with a few pages of a letter in your grasp, written with painstaking care.$b$bThe letter is addressed to a Mrs. Sara Balloo of Ironforge and begins, \"My dear Sara....\"",
    ["O"] = "Deliver Sully Balloo\'s Letter to Sara Balloo.",
    ["T"] = "Sully Balloo\'s Letter",
  },
  [638] = {
    ["D"] = "With Thoras Trollbane dead and Stromgarde in ruins, Vol\'jin has instructed that we make every effort to spirit the legendary sword Trol\'kalar from the humans\' hands, so that we might use it in our coming battles against the trolls of Zul\'Gurub.$b$bZengu, one of our seasoned hunters, was dispatched to Hammerfall in northeastern Arathi Highlands to oversee its procurement.",
    ["O"] = "Travel to Hammerfall in the Arathi Highlands and speak with Zengu.",
    ["T"] = "Trollbane",
  },
  [639] = {
    ["D"] = "In ancient times, trolls fought against the Arathorian Empire and our most capable adversary, Lord Ignaeus of Strom, named Trollbane. He rode into battle wielding Trol\'kalar--troll slayer, in their ancient tongue.$b$bBut now the sons of Trollbane are weakened, their stronghold brought to ruin.$b$bThe sword is protected by several sigils that were divided among the survivors of Stromgarde, and we must retrieve them.$b$bThe first was taken by the Syndicate, one of their men in Stromgarde should have it.",
    ["O"] = "Get the Sigil of Strom for Zengu in Hammerfall.",
    ["T"] = "Sigil of Strom",
  },
  [640] = {
    ["D"] = "Thoras Trollbane\'s tomb is protected by three sigils--the first of which you retrieved from the Syndicate. The other two will be harder to get, as they\'re held by the firmly entrenched Stromgarde militia.$b$bThe sigil of Thoradin was divided into five pieces by Thoras\' son, Galen, and dispersed among the Stromgarde defenders. Retrieve the pieces and bring them to Tor\'gan, the troll shaman, he will be able to bind them into the complete sigil.",
    ["O"] = "Retrieve the 5 Sigil Fragments from the defenders in Stromgarde, and bring them to Tor\'gan in Hammerfall.",
    ["T"] = "The Broken Sigil",
  },
  [641] = {
    ["D"] = "The reconstruction worked flawlessly. The sigil can now be used to unlock the seal on Trollbane\'s tomb. Return it to Zengu, no doubt he has additional tasks for you to complete.",
    ["O"] = "Bring the restored Sigil of Thoradin to Zengu in Hammerfall.",
    ["T"] = "Sigil of Thoradin",
  },
  [642] = {
    ["D"] = "My name is Myzrael.  I am a princess of the earth, and my captors, the giants, have trapped me deep beneath the Arathi Highlands.  These crystal shards are the only way I can speak with the surface world.$B$BPlease help me.  Allies of the giants, the Drywhisker Kobolds, have a shard like this one in their Drywhisker Gorge, to the east.  To power the cluster, you must gather Motes of Myzrael from the kobolds and apply them to it.$B$BI beg you, $N, aid me!",
    ["O"] = "Gather 12 Motes of Myzrael, then bring them to the Iridescent Shards in Drywhisker Gorge.",
    ["T"] = "The Princess Trapped",
  },
  [643] = {
    ["D"] = "Though they can barely be said to control Stromgarde, let alone the whole of Arathi Highlands, the human prince trots the remnants of his cavalry over the countryside. I can\'t understand why he does it, but who understands the way the humans think, hm?$b$bWhatever his reasoning, more importantly, he has given one of the sigils to Lieutenant Valorcall, their cavalry leader. Locate him and bring his sigil back to me.",
    ["O"] = "Retrieve the Sigil of Arathor and return it to Zengu in Hammerfall.",
    ["T"] = "Sigil of Arathor",
  },
  [644] = {
    ["D"] = "The final of the sigils needed to unlock the tomb of Thoras Trollbane is held by his son personally. He resides deep within Stromgarde, in a chapel in the militia-held districts. Prince Galen is well protected and no slouch of a warrior himself, so this task could prove most difficult.",
    ["O"] = "Kill Prince Galen Trollbane and bring the Sigil of Trollbane to Zengu in Hammerfall.",
    ["T"] = "Sigil of Trollbane",
  },
  [645] = {
    ["D"] = "What\'s this? With the four sigils brought together, they have formed together to create one sigil. There can be no doubt that this will be able to break the wardings placed upon Trollbane\'s tomb.$b$bTrollbane\'s remains are entombed in the Sanctum behind the chapel in Stromgarde. Retrieve Trol\'kalar.",
    ["O"] = "Retrieve Trol\'kalar from Trollbane\'s tomb in Stromgarde.",
    ["T"] = "Trol\'kalar",
  },
  [646] = {
    ["D"] = "The light slowly fades, the sword Trol\'kalar, held within a stone sheath has been released.",
    ["O"] = "Deliver Trol\'kalar to Zengu in Hammerfall.",
    ["T"] = "Trol\'kalar",
  },
  [647] = {
    ["D"] = "Had quite a bit of the ol\' Moonshine last night!  Longbraid would have my head if he knew that I passed out during my watch.$b$bThe noggin hurts something fierce.  Felt as though a whole brigade of siege engines passed overhead, all that rumbling.$b$bOh my, look at the time! I promised Brewmeister Bilger in Southshore that I\'d repay my debt to him by sending some Moonshine.$b$bBut there are just 15 minutes left before I\'m overdue!  Take him this batch, would you please?  And hurry!",
    ["O"] = "Take MacKreel\'s Moonshine to Brewmeister Bilger in Southshore.",
    ["T"] = "MacKreel\'s Moonshine",
  },
  [648] = {
    ["D"] = "The gnome\'s voice crackles once again from the robot:$B$B\"I need to move OOX-17/TN to an open, safe place so it can begin a lengthy take-off procedure.  It has built-in cloaking, but I need time on my end to make it operational again.  I need you to escort the robot from its current location to, let\'s say, Steamwheedle Port!  That should be a perfect place, and long enough, to get things on line!\"$B$B\"Escort it safely to the port, and then come talk to me in Booty Bay!  Oglethorpe Obnoticus - out!\"",
    ["O"] = "Escort OOX-17/TN to Steamwheedle Port, then report to Oglethorpe Obnoticus in Booty Bay.",
    ["T"] = "Rescue OOX-17/TN!",
  },
  [649] = {
    ["D"] = "I\'ve got some salvage work for you, and if you\'re an aficionado of fine ripple like I am, then you\'ll love this task.  Ripple!$B$BIt\'s a drink, you dummy.$B$BAn abandoned Horde outpost has a stash of Hinterlands Honey Ripple from when they were in business.  You can\'t get fine ripple like that anymore!  One of Malton\'s dummy associates knows the shot, so you\'ll go out there and bring me a case of packaged ripple, and two for my own collection!  Talk to Malton, he\'ll fill you in on the details.",
    ["O"] = "Talk to Malton Droffers in Orgrimmar.",
    ["T"] = "Ripple Recovery",
  },
  [650] = {
    ["D"] = "The elf you will need to talk to is Gilveradin Sunchaser.  He can name any wine, vintage and all, just by smell alone!  He can package up the ripple we need, so you\'ll need to talk with him.  We need six bottles for packaging, two for dad, and how ever many he\'ll want... and believe me, he\'ll want some.  When you\'ve packaged the ripple and got dad\'s two bottles, come back here!$B$BGilveradin\'s camp is near some high elf lodge in the Hinterlands, and those high elves are not good.  Trust me.",
    ["O"] = "Talk to Gilveradin Sunchaser; his camp is located in the Hinterlands.",
    ["T"] = "Ripple Recovery",
  },
  [651] = {
    ["D"] = "Four Stones of Binding are scattered throughout Arathi.  These stones keep me pinned beneath the earth.$B$BTo unlock them you must unlock the strongest: the Stone of Inner Binding.  And to do that, you must gather keys from the other three.$B$BThese stones are watched by guardians, but if you are clever, or lucky, you may find ways to banish them.",
    ["O"] = "Gather the Burning Key, the Cresting Key and the Thundering Key from the Stone of West Binding, the Stone of East Binding and the Stone of Outer Binding.$B$BBring them to the Stone of Inner Binding.",
    ["T"] = "Stones of Binding",
  },
  [652] = {
    ["D"] = "Opening the Stones of Binding loosened much of my confinement, but a lock still holds me chained.  It is the Keystone you see among this circle of stones.  And the key is held by one of my captors, the stone watcher Fozruk.$B$BYou must obtain that key, which the stone watchers call the Rod of Order, from Fozruk and use it to open the Keystone.$B$B$N, you have done so much to aid me.  Just a little more...and my gratitude will shake the very foundations of the earth!",
    ["O"] = "Find and kill Fozruk.  Bring the Rod of Order to the Keystone in the Arathi Highlands.",
    ["T"] = "Breaking the Keystone",
  },
  [653] = {
    ["D"] = "<Myzrael speaks.>$B$BFree!  I AM FREE!  I am free to gather strength, hidden from my captors.  For if they faced me now they would surely overpower and again imprison me.$B$BBut in time I will confront the giants, and they will regret their wardship of me!$B$BYou are a noble ally, $N.  I will need your help again in time.  When I am ready, I will need you to summon me to the surface.$B$BSpeak with Gerrig Bonegrip.  He is in Ironforge, in a shop of the Forlorn Cavern.  He knows how I can be summoned.",
    ["O"] = "Speak with Gerrig Bonegrip in the Forlorn Cavern of Ironforge.",
    ["T"] = "Myzrael\'s Allies",
  },
  [654] = {
    ["D"] = "Activating the power source makes the field testing kit start to glow and vibrate.  It would seem to be working as planned.$B$BAccording to Chief Engineer Bilgewhizzle, you now have two hours to collect the data you need in the Tanaris desert.  If you do not collect it within two hours, all the data will be lost and you will need to buy another power source from him.$B$BReturn to him when you have completed the task.",
    ["O"] = "Acquire acceptable samples for 8 basilisks, 8 hyenas, and 8 scorpions.  Bring the testing kit back to Chief Engineer Bilgewhizzle in Gadgetzan before the power source runs out.",
    ["T"] = "Tanaris Field Sampling",
  },
  [655] = {
    ["D"] = "It is still clear to me, like yesterday... So many years without hope, with wood and steel to bind me to this terrible place. Then finally, finally! There was the Warchief. Doomhammer in his midnight plate, his warhammer held high.$b$bIt was... too terrible... That the blow of a coward would strike down our greatest hero. From behind he charged on his horse, and then his lance ran him through... I fell to my knees. What hope was there? What hope is there...",
    ["O"] = "Speak with Tor\'gan in Hammerfall.",
    ["T"] = "Hammerfall",
  },
  [656] = {
    ["D"] = "You must defeat Myzrael before she grows in strength.  If you do not, then once she has gathered enough power she will challenge her captors!  There are some who think they can control her, but if she can be controlled then why did the giants chain her in the first place??$B$BCrazy logic, eh?$B$BTo defeat her, summon her at the Shards of Myzrael where you first spoke with her.  Defeat her and gather her Eldritch Shackles, then bind them to the Shards of Myzrael.$B$BDo that, and she will again be trapped.",
    ["O"] = "Go to the Shards of Myzrael, summon her and defeat her.$B$BGather her Eldritch Shackles and bind them to the Shards of Myzrael.",
    ["T"] = "Summoning the Princess",
  },
  [657] = {
    ["D"] = "<Quae begins to go through the folder.>$B$BThis IS interesting. Seems Apothecary Jorell has been working on some deadly experiments here at Go\'Shek. Not sure what that has to do with Hillsbrad, but Phin wouldn\'t like it if we let it continue.$B$BWe had a run-in with some orcs while you were gone, and I\'m not in good enough shape to help Kinelory. If you\'re up for it, she\'s going to need some protection when she goes down to the farm to steal whatever research Jorell still hasn\'t sent to Tarren Mill.",
    ["O"] = "Speak to Kinelory.",
    ["T"] = "Hints of a New Plague?",
  },
  [658] = {
    ["D"] = "So, Phin sent you to check on us? Not surprised--he worries too much.$B$BWe\'ve been watching the farm for days, and Kin claims she saw a courier come out of that small house to the south not long ago.$B$BShe talks a lot, but I can always trust her senses when we\'re in dangerous areas.$B$BYou wouldn\'t happen to be a skilled tracker, would you? We think the courier might be carrying notes to Tarren Mill. If we could get our hands on those documents, it might shed some light on what\'s happening in Hillsbrad.",
    ["O"] = "Find the Forsaken Courier and bring back her Sealed Folder to Quae near the Go\'Shek Farm.",
    ["T"] = "Hints of a New Plague?",
  },
  [659] = {
    ["D"] = "Hail, and well met, $N. I lead a group of adventurers investigating odd happenings in this area.$B$BMy cousin in Hillsbrad recently put down his dog Stanley because the animal mystically grew to an immense size and savagely attacked anyone who came near him.$B$BI believe the undead are involved, and we\'re looking for signs to prove as much.$B$BTwo of my companions, Quae and Kinelory, headed to the Go\'Shek Farm in the Arathi Highlands, and haven\'t checked in for days. Find them for me? I grow concerned.",
    ["O"] = "Find Quae and Kinelory near the Go\'Shek Farm in the Arathi Highlands.",
    ["T"] = "Hints of a New Plague?",
  },
  [660] = {
    ["D"] = "All right, $N. I\'m ready if you are.$B$BShall we?",
    ["O"] = "Protect Kinelory until she returns to Quae.",
    ["T"] = "Hints of a New Plague?",
  },
  [661] = {
    ["D"] = "I\'ve seen Kinelory look way worse after a night in the tavern than she does now. You obviously did a good job protecting her.$B$BThese items she brought back from the farm should at least let Phin get an idea of what\'s going on out here in Arathi. Just to make sure there\'s no retaliation after your attack, we\'re going to stay here for a bit longer. Would you be willing to head back to Southshore and talk to Phin?",
    ["O"] = "Find Phin Odelic in Southshore.",
    ["T"] = "Hints of a New Plague?",
  },
  [662] = {
    ["D"] = "O\'Breen led the ships into the cove.  We were certain this is where the treasure could be found.  The Harbinger docked safely but as the Maiden\'s Folly and Spirit of Silverpine approached the tides began to lower.  Strangest thing I\'ve ever seen!$b$bThose two ships ran aground into something... some sort of temple in the reef.  They sank so quickly, was quite a tragedy.$b$bWe need to retrieve their Logs as well as their Charts before we leave.  We can\'t leave that information behind for prying eyes!",
    ["O"] = "First Mate Nilzlix wants you to retrieve the Charts and Logs from the Maiden\'s Folly and the Spirit of Silverpine.",
    ["T"] = "Deep Sea Salvage",
  },
  [663] = {
    ["D"] = "Lolo sees a tiny $r! Always on the lookout, Lolo is!$b$bWelcome to Faldir\'s Cove.  Captain O\'Breen said we\'d only be here for a few hours.  Just long enough to gather the treasure and get back to Booty Bay.$b$bBut Lolo thinks we\'re going to be here a lot longer than that.  We lost the other two ships from our formation.  Poor Spirit of Silverpine and Maiden\'s Folly.  On the bottom of the sea they rest now!$b$bLolo suggests you talk to Captain O\'Breen if you plan on sticking around here.",
    ["O"] = "Talk to Captain O\'Breen in Faldir\'s Cove.",
    ["T"] = "Land Ho!",
  },
  [664] = {
    ["D"] = "Argh, \'tis a horrible life. I should be in a watery grave right now, not sittin\' here by the fire, breathin\' fresh air.$b$bThe crew tried so hard to save my beautiful Maiden\'s Folly. Bless the boys, bless their hearts.$b$bO\'Breen made it to shore safely but we weren\'t so lucky. The seas just sank on us, I swear.$b$bOne second we\'re afloat and the next water is rushin\' in. And those beasts! Killed all the survivors. Horrible naga scum. I went black and ended up here, saved.$b$bI want those beasts dead.",
    ["O"] = "Captain Steelgut in Faldir\'s Cove wants you to kill 10 Daggerspine Raiders and 3 Daggerspine Sorceresses.",
    ["T"] = "Drowned Sorrows",
  },
  [665] = {
    ["D"] = "Now that we are full-fledged Blackwater Raiders it is our job to help Mr. O\'Breen locate the lost elven treasure.$b$bIt is next to impossible to find the gems in the dark sea without aid. The doctor has constructed some goggles that will help. He needs the goggles charged with the energy derived from the enchanted stone in the cave just up the hill.$b$bBut the cave is cursed! When we get close, we get ambushed. Defend me and I can harness the energy from the stone into the goggles.",
    ["O"] = "Escort Professor Phizzlethorpe to the cave and back.",
    ["T"] = "Sunken Treasure",
  },
  [666] = {
    ["D"] = "The treasure has been on the sea floor so long that the gems have calcified into thick stone. But the power harnessed in these goggles will allow you to locate them easily.$b$bA little gnomish ingenuity goes a long way!$b$bSo borrow the Goggles of Gem Hunting, $n, and see if you can collect some of the lost treasure for Captain O\'Breen.$b$bI\'d swim down there myself but...um...well, I have important scientific business to tend to up on the safe, dry land....er, yeah.",
    ["O"] = "Doctor Draxlegauge in Faldir\'s Cove wants you to collect 10 Elven Gems and return the Goggles of Gem Hunting once you are done.",
    ["T"] = "Sunken Treasure",
  },
  [667] = {
    ["D"] = "This is bad. It seems the Daggerspines are amassing for an attack.$b$bNaga are known for their ruthlessness in battle. They will keep attacking until I am dead.$b$bI don\'t value my own life above that of my crew members, but you must help to defend me. The crew will not be able to make it back to Booty Bay without my knowledge of the seas.$b$bThe naga will be coming from the sea. I need you to remain up here with me to fend off the attack. Man the cannon and drive them back.$b$bAre you ready, $n?",
    ["O"] = "Protect Shakes O\'Breen during the attack.",
    ["T"] = "Death From Below",
  },
  [668] = {
    ["D"] = "Let\'s not leave Captain O\'Breen waiting. He\'ll want to see these gems first hand. After all, that\'s why we\'re here!$b$bAnd after a few weeks of consorting with these pirates, the professor and I have realized the last thing that\'s good for our health is to be caught hanging on to their treasure.$b$bHere, $n, take these to O\'Breen.",
    ["O"] = "Take the Elven Gems to Captain O\'Breen.",
    ["T"] = "Sunken Treasure",
  },
  [669] = {
    ["D"] = "Fleet Master Seahorn will want to hear about our find at once.$b$bBut as you can see, we\'re not in much of a position to get out of here. Not only is the tide too low, but those damned creatures we disrupted are keeping a close eye on our movements.$b$bYou can be of great service to the Blackwater Raiders if you can get word to Fleet Master Seahorn in Booty Bay that we discovered the treasure and are working on extracting more.  Take him this sample as proof.",
    ["O"] = "Take the Sample Elven Gem to Fleet Master Seahorn in Booty Bay.",
    ["T"] = "Sunken Treasure",
  },
  [670] = {
    ["D"] = "Say, $n, you seem to be an adventurous type. My fleet is stuck in Booty Bay until we can restock.$b$bThere are some heavy things brewing here and abroad and I need to get some top secret correspondence to Shakes O\'Breen who is tied up off the Arathi coast.$b$bCan I trust you to deliver this message safely and in confidence?",
    ["O"] = "Deliver Seahorn\'s Letter to Shakes O\'Breen in Arathi Highlands.",
    ["T"] = "Sunken Treasure",
  },
  [671] = {
    ["D"] = "I have felt a strangeness in the air... a feeling that simmers in my blood. I had my suspicions. I set off to find the source of my unease and discovered to the west, at Northfold Manor, the residual traces of demonic summoning. As I got close, my blood began to boil and the rage within me grew.$b$bOn the ground I spied an amulet of bloodstone, used to assist in demonic summoning. The one I found was depleted, however. I\'ll need another to examine, but I dare not return to the manor. Can you bring me some?",
    ["O"] = "Get 10 Bloodstone Amulets for Tor\'gan in Hammerfall.",
    ["T"] = "Foul Magics",
  },
  [672] = {
    ["D"] = "We tried to settle him in, cheer him up, telling him stories of our mighty city at Orgrimmar in Kalimdor, but nothing would move him.$b$bTales of our young Warchief, Thrall, who bears the armor and hammer of Orgrim... but, perhaps... Perhaps! A demonstration of our newly found shamanistic magic would give him new hope. It is worth a try!$b$bA small object we could make for him, yes... Bring me some raptor eyes, and I will see what I can do.",
    ["O"] = "Acquire 10 Highland Raptor Eyes from Highland Striders and Highland Thrashers for Tor\'gan in Hammerfall.",
    ["T"] = "Raising Spirits",
  },
  [673] = {
    ["D"] = "There is no doubt in my mind that a powerful warlock resides within the walls of Stromgarde. From time to time, using an arcane magical relic, this warlock has summoned forth terrible demons in large numbers. We must remove the source of his energy.$b$bFind the warlock and kill him. Bring me whatever magical object you find on his person, and I will take steps to destroy it and see that its power is not used to taint this land any longer.",
    ["O"] = "Retrieve Marez Cowl\'s Bloodstone Orb and bring it to Tor\'gan in Hammerfall.",
    ["T"] = "Foul Magics",
  },
  [674] = {
    ["D"] = "Here, take this amulet to Gor\'mul, and see if the raptors\' strength can awaken the flame of the warrior that once burned through his veins.",
    ["O"] = "Give the Raptor Talon Amulet to Gor\'mul.",
    ["T"] = "Raising Spirits",
  },
  [675] = {
    ["D"] = "<Gor\'mul tosses the amulet into the ground.>$b$bTor\'gan sent you, didn\'t he? Pah! Why he feels some mercy towards me I would not understand. Mercy was denied me when I was not allowed to die with my Warchief in battle. A cruel blow fate has dealt me...",
    ["O"] = "Speak with Tor\'gan.",
    ["T"] = "Raising Spirits",
  },
  [676] = {
    ["D"] = "Weaklings... all of them. You, $c, what are you looking at? Think you\'re something special, huh? Why not prove it?$B$BThe Hammerfall outpost in Arathi\'s under attack. Unless we send them help soon, their demise is imminent.$B$BBut before you go rushing off, you may want to test your skills first. Northeast of Stromgarde in Arathi is an ogre mound inhabited by the Boulderfist tribe. When you can handle the ogres and enforcers there, then report to Drum Fel in Hammerfall.",
    ["O"] = "Kill 8 Boulderfist Ogres and 10 Boulderfist Enforcers, then find Drum Fel in the Hammerfall outpost in Arathi Highlands.",
    ["T"] = "The Hammer May Fall",
  },
  [677] = {
    ["D"] = "The Witherbark trolls and Boulderfist ogres of Arathi are working together to rid us from this land, but we shall not meet our fates at their, or anyone else\'s, hand. We will slay them and show them that we, too, have a home here. $B$BThe trolls turned their backs to us; the ogres would use us for food and bedding if we allowed them to--these things shall not be.$B$BWe start our attack on the Witherbark trolls to the south of here. Slay them in droves, and only return when their camps run thick with blood.",
    ["O"] = "Slay 10 Witherbark Axe Throwers, 10 Headhunters and 8 Witch Doctors, and return to Drum Fel in the Hammerfall outpost.",
    ["T"] = "Call to Arms",
  },
  [678] = {
    ["D"] = "Your strength is evident, $N. Now to see how you fare against a real enemy.$B$BThe Boulderfists have a lair to the southwest of here towards the dwarven bridge, and, if I\'m not mistaken, the maulers and magi there shall present to you a greater challenge--they have done so to us thus far.$B$BSlay as many as you can and come to me in body when you are successful, or come to me in spirit when you fail. I shall give praise to your tenacity in battle either way.",
    ["O"] = "Kill 10 Boulderfist Brutes and 4 Boulderfist Magi, and return to Drum Fel in the Hammerfall outpost.",
    ["T"] = "Call to Arms",
  },
  [679] = {
    ["D"] = "The head of the beast is ready to be taken off... with great force, $N. You have shown every sign that you are able to help us with this final mighty blow. The leaders of these attacks have made their lair within the ruins of Stromgarde, a glaring symbol of human frailty.$B$BFind and slay those Boulderfist lords and their lackey shaman who would try and drive us from these lands.",
    ["O"] = "Kill 7 Boulderfist Shaman and 3 Boulderfist Lords and return to Drum Fel in the Hammerfall outpost.",
    ["T"] = "Call to Arms",
  },
  [680] = {
    ["D"] = "You serve my husband well, $c, but he does not know why Hammerfall is under attack.$B$BOr\'Kalar, Mug\'thol\'s pawn in Stromgarde, has an intense hatred for my husband, and wishes nothing more than my husband\'s death for defeating him years ago.$B$BMy auguries tell me that Or\'Kalar has laid a trap for my husband, so I have hidden signs of the ogre\'s presence from him.$B$BMy husband will rush off foolishly if he learns of the ogre\'s whereabouts and I would ask for your help in slaying the creature.",
    ["O"] = "Slay Or\'Kalar and bring his Head to Korin Fel in the Hammerfall outpost.",
    ["T"] = "The Real Threat",
  },
  [681] = {
    ["D"] = "We are fighting a war for Stromgarde, and we are losing.  The ogres, the Syndicate and we have divided our once great city, and each faction battles the other into a bloody stalemate.$B$BBut our forces dwindle while our enemy grows.$B$BWe need help from the town of Southshore, but supplies are difficult to receive while the Syndicate holds territory between us.$B$BGo to the Syndicate base in Northfold Manor and slay them.  Then, perhaps, pressure on our supply trains will lessen and more will get through.",
    ["O"] = "Kill 10 Syndicate Highwaymen and 6 Syndicate Mercenaries.$B$BReturn to Captain Nials at Refuge Pointe.",
    ["T"] = "Northfold Manor",
  },
  [682] = {
    ["D"] = "The Syndicate in Stromgarde do battle with our contingent of militia there. In order to urge the rabble to fight our more disciplined troops, the Syndicate leaders have placed a bounty on our soldiers, awarding gold for each Stromgarde Badge gathered off killed militiamen.$B$BWe want those badges retrieved - we cannot allow the cutthroats to take trophies from our brave fallen!$B$BEnter the Syndicate-controlled area of Stromgarde and hunt them for our badges.",
    ["O"] = "Bring 7 Stromgarde Badges to Captain Nials at Refuge Pointe.",
    ["T"] = "Stromgarde Badges",
  },
  [683] = {
    ["D"] = "$n, I have but a small request to ask of you.$b$bTake this note I have prepared to our great monarch of Ironforge, King Magni Bronzebeard. \'Tis a small task to ask of one such as yourself, someone who has shown great valor to the cause of the Alliance thus far.$b$bFor me to go before the King in my grief-ridden state would not serve the purpose of my cause.  Surely you understand.",
    ["O"] = "Take Sara Balloo\'s note to King Magni Bronzebeard of Ironforge.",
    ["T"] = "Sara Balloo\'s Plea",
  },
  [684] = {
    ["D"] = "A bounty has been placed on the head of Marez Cowl, a high-level advisor and operative of the Syndicate.  She was last seen within the Syndicate controlled territory of Stromgarde.$B$BBounty may be collected from Captain Nials.$B$BBe warned: Marez is a skilled and cunning Warlock, known for her trafficking with demons.  Extreme caution is advised when hunting her.",
    ["O"] = "Bring Marez\'s head to Captain Nials at Refuge Pointe.",
    ["T"] = "Wanted!  Marez Cowl",
  },
  [685] = {
    ["D"] = "The Stromgarde Militia has placed bounties on the heads of Lord Falconcrest, and his bodyguard Otto.  Falconcrest heads the Syndicate\'s efforts in the Arathi Highlands, and his death would cause a major disruption in those efforts.$B$BHis bodyguard Otto, although not a strategic target, is a fierce opponent and has killed dozens of our defenders.$B$BTheir bounties may be collected from Captain Nials.",
    ["O"] = "Bring Otto\'s Head and Falconcrest\'s Head to Captain Nials at Refuge Pointe.",
    ["T"] = "Wanted!  Otto and Falconcrest",
  },
  [686] = {
    ["D"] = "I do not expect good dwarves like Mrs. Balloo to understand why the travesties of war must be endured for the greater good of our people. The loss of her husband, and the loss of every dwarf that fights in the name of the Alliance, weighs heavy on my soul.$b$bWhile I cannot bring her husband back from the Twisting Nether, I can pay tribute to him.$b$bI am going to commission a memorial to Sully Balloo to be built by Grand Mason Marblesten.$b$bSend word to him now, $c. You shall be custodian of my bidding.",
    ["O"] = "King Magni Bronzebeard wants you to speak with Grand Mason Marblesten.",
    ["T"] = "A King\'s Tribute",
  },
  [687] = {
    ["D"] = "Theldurin the Lost was once a member of our order, the Twilight\'s Hammer.  But he lost his mind and scorned our teachings.  And before he fled from us, he stole the scroll of Myzrael!  We could not catch him, but rumors say he hides in the Badlands, gibbering and mad.$B$BTo bring the Lady back to us, you must find the scroll.  And to do that, you must find Theldurin.",
    ["O"] = "Find Theldurin the Lost.",
    ["T"] = "Theldurin the Lost",
  },
  [688] = {
    ["D"] = "<Myzrael speaks.>$B$BFree!  I AM FREE!  I am free to gather strength, hidden from my captors.  For if they faced me now they would surely overpower and again imprison me.$B$BBut in time I will confront the giants, and they will regret their wardship of me!$B$BYou are a noble ally, $N.  I will need your help again in time.  When I am ready, I will need you to summon me to the surface$B$BSpeak with Zaruk in Hammerfall.  He knows how I can be summoned.",
    ["O"] = "Speak with Zaruk in Hammerfall.",
    ["T"] = "Myzrael\'s Allies",
  },
  [689] = {
    ["D"] = "So our good King would like a memorial built in honor of a soldier named Sully Balloo?  And you say the poor chap died during the Thandol Span tragedy?$b$bBah, will there ever be peace on Azeroth?$b$bNonetheless, any commission from the King is of utmost importance. To build a truly epic and lasting piece I want to work with one of the finest stones available. Travel to Darrow Hill in Hillsbrad and gather for me some Alterac Granite.",
    ["O"] = "Grand Mason Marblesten of Ironforge wants 5 pieces of Alterac Granite.",
    ["T"] = "A King\'s Tribute",
  },
  [690] = {
    ["D"] = "Greetings, $N. You have the look of an adventurer about you, and I have a task that needs some tending to.$B$BArchmage Trelane, my original master, fled Stromgarde in the Arathi Highlands not too long ago, and he\'s asked me to help him in recovering some of the items he left behind.$B$BThe city fell under siege, and he attempted to defend the Tower of Arathor, but to no avail. I have agents in the Highlands already, but they\'ve requested I send more aid. Are you interested?",
    ["O"] = "Find Skuerto at Refuge Pointe in the Arathi Highlands.",
    ["T"] = "Malin\'s Request",
  },
  [691] = {
    ["D"] = "Archmage Malin sent Skuerto and I here to collect reagents for him. I was at a loss as to how I was going to collect the items, but now that you\'re here, I think my problem\'s solved.$B$BI need the following: Witherbark tusks, Witherbark medicine pouches and a shadow hunter knife.$B$BCould you find those for me? The Witherbark live to the southeast of Arathi.",
    ["O"] = "Find 10 Witherbark Tusks, 4 Witherbark Medicine Pouches and a Shadow Hunter Knife for Apprentice Kryten at Refuge Pointe.",
    ["T"] = "Worth Its Weight in Gold",
  },
  [692] = {
    ["D"] = "The Scroll of Myzrael...the Scroll of Myzrael?!  You don\'t want that!  Its magic can pull Myzrael to the surface world and if you do that, we are in trouble!$B$BOr...maybe it\'s too late.  Maybe she already is free.  Maybe she\'s just gathering strength before unleashing herself upon us.  If so, then you\'ll NEED the scroll!$B$B...too bad it\'s destroyed.  Enraged elementals stole it and tore it up and now fight over the fragments.$B$BBut if you can gather those fragments, maybe we can fix it...",
    ["O"] = "Bring the Torn Scroll Fragment, the Crumpled Scroll Fragment and the Singed Scroll Fragment to Theldurin the Lost.",
    ["T"] = "The Lost Fragments",
  },
  [693] = {
    ["D"] = "Hey, $N. Sorry to be so short with ye earlier... and no, that ain\'t a pun.$B$BI figured out where Trelane\'s first item ended up: Kor\'gresh has it in Boulderfist Hall. An\' by the way he was throwing down blasts of ice at his kin to keep them in line, he must be close to figurin\' out how to use all of its powers.$B$BBoulderfist Hall\'s south of here an\' then east of Thandol Span. Find the ogre an\' get back that wand.$B$BWhile you\'re gone, I\'ll figure out what we\'re gonna do about Stromgarde.",
    ["O"] = "Find Trelane\'s Wand of Invocation and return it to Skuerto at Refuge Pointe.",
    ["T"] = "Wand over Fist",
  },
  [694] = {
    ["D"] = "All rested?$B$BHere\'s our next step: there\'re ogres all around the Tower of Arathor in Stromgarde. We\'re gonna need to activate the tower\'s defenses if you\'re gonna stand a chance against \'em an\' still make it to the items alive. To do that, we\'re gonna need some gems the Boulderfist shaman have taken a liking to. They took \'em from the tower, but they\'re not gonna stay in their possession for long.$B$BGet one of them gems an\' bring \'em to Kryten--he knows the spell to enchant \'em so they\'ll work as a key.",
    ["O"] = "Find an Azure Agate and bring it to Apprentice Kryten at Refuge Pointe.",
    ["T"] = "Trelane\'s Defenses",
  },
  [695] = {
    ["D"] = "Here you are, $N. The gem only needs to be pressed against one of the pedestals near the base of the tower to activate its defenses. Use it when you\'re ready to enter the tower and find Trelane\'s remaining items. $B$BGood luck to you. I\'ll be awaiting your return here at the camp. Oh, and speak to Skuerto before you leave. He\'ll give you the rest of the details you\'ll need.",
    ["O"] = "Speak to Skuerto.",
    ["T"] = "An Apprentice\'s Enchantment",
  },
  [696] = {
    ["D"] = "Here\'s what your lookin\' for: Trelane\'s phylactery, Trelane\'s orb, an\' Trelane\'s ember agate.$B$BAll three should be in chests within the tower an\' you shouldn\'t have a problem opening the chests on your own; you just have to be careful of the ogres.$B$BThe tower\'s defenses won\'t take care of \'em on their own; you\'ll need to have your weapons at the ready. Those ogres find out you\'re there and stealing from \'em, an\' they\'ll be sure to put the hurt on you.$B$BBe careful, an\' good luck.",
    ["O"] = "Find Trelane\'s Phylactery, Trelane\'s Orb, and Trelane\'s Ember Agate, and return them to Skuerto at Refuge Pointe.",
    ["T"] = "Attack on the Tower",
  },
  [697] = {
    ["D"] = "Take this letter back to Stormwind and let Malin know that Kryten an\' I\'ll be home soon. He\'ll reward you well for helping us here, $N, of that I\'ve no doubt.$B$BTravel safely.",
    ["O"] = "Take the Sealed Letter to Archmage Malin in the Mage Quarter of Stormwind.",
    ["T"] = "Malin\'s Request",
  },
  [698] = {
    ["D"] = "I\'m working on getting some supplies together for our outpost near the beach to the east--Tok\'kar does what he can, but between shifts of guard duty and cooking for his soldiers there\'s not much time left in the day.$B$BThey do enjoy cooking up some sawtooth meat when they can, but I haven\'t had time to get them another shipment. Would you mind helping them out?$B$BThe young sawtooths aren\'t as tasty as the older ones, so stay clear of those; give them a year or two to get to full size.",
    ["O"] = "Bring 8 Unprepared Sawtooth Flanks to Tok\'Kar in Swamp of Sorrows.",
    ["T"] = "Lack of Surplus",
  },
  [699] = {
    ["D"] = "With the threat of murlocs along the coast, we\'re stationed out here to protect--or warn if the force is too large--of any coming threats to Stonard. It doesn\'t give us much time for relaxation, and we could use some more help if you\'re able.$B$BThe sawtooth snappers\' claws make for fine weapons when properly prepared. Bring me some of their claws and I\'ll see you\'re rewarded with one of our weapons in thanks for the fresh meat and the good company.",
    ["O"] = "Bring 6 Sawtooth Snapper Claws to Tok\'Kar in the Swamp of Sorrows.",
    ["T"] = "Lack of Surplus",
  },
  [700] = {
    ["D"] = "Ah, such fine stone comes from Lordaeron.  Such a shame the land is in such shambles.$b$bBut the Memorial came out quite well! I should think the King will be most pleased with it.$b$bNow if you will, please send word to His Majesty that the Memorial is complete as requested. ",
    ["O"] = "Report to King Magni Bronzebeard.",
    ["T"] = "A King\'s Tribute",
  },
  [701] = {
    ["D"] = "With some additional objects, I will be able to create an item that will imbue Gor\'mul with the guile of the raptor! With the power of the raptor flowing through him, Gor\'mul will know our new power and rediscover the warrior that lies dormant!$b$bI will require raptor hearts to fashion the item and spell.",
    ["O"] = "Acquire 12 Raptor Hearts from Highland Fleshstalkers for Tor\'gan.",
    ["T"] = "Guile of the Raptor",
  },
  [702] = {
    ["D"] = "Take this orb and use its energy to give Gor\'mul the essence of the raptor. Surely this will invigorate his spirit and give him new purpose in life. With him returned to normal, we can explain to him the current state of the Horde, and we will have a great warrior\'s assistance in our unceasing battles.",
    ["O"] = "Give Tor\'gan\'s Orb to Gor\'mul.",
    ["T"] = "Guile of the Raptor",
  },
  [703] = {
    ["D"] = "Oh yes, my barbecued buzzard wings are a favorite!  The sauce is rich and the meat is tangy.  And the smell will bring the hungry running from miles away!$B$BI have everything I need to cook up a batch.  Everything...except the buzzard wings!$B$BIf you want some then get me the buzzard wings.  Bring me enough, and I might even share the recipe with you!",
    ["O"] = "Bring 4 Buzzard Wings to Rigglefuzz.",
    ["T"] = "Barbecued Buzzard Wings",
  },
  [704] = {
    ["D"] = "The last report I received from Agmond is troubling, more so now that he\'s dead!  He mentioned that his diggers uncovered \"ancient urns\" at the dig site outside Uldaman.  I fear that the urns he found at that site incited the troggs, just as did the idols I found here.$B$BI need you to get those urns for our studies.  Go to the Uldaman site, gather the urns, then return to me.",
    ["O"] = "Bring 4 Carved Stone Urns to Prospector Ironband in Loch Modan.",
    ["T"] = "Agmond\'s Fate",
  },
  [705] = {
    ["D"] = "The Badlands is a harsh place, filled with vicious predators and bold scavengers.  Scary, especially for a short little goblin.  To survive, I have to be tricky!$B$BI know the recipe for flash bombs.  I use those to scare away wildlife.  But I\'m running low on one of the ingredients: crushed blue pearl powder.  Get me some and I\'ll make it worth your efforts.$B$BHeh, and I hope you have good boots on.  The Blue Pearls I need are found from clams at the Vile Reef.$B$BYep, the Vile Reef in Stranglethorn!",
    ["O"] = "Bring 9 Blue Pearls to Rigglefuzz in the Badlands.",
    ["T"] = "Pearl Diving",
  },
  [706] = {
    ["D"] = "As an apprentice to Feranor Steeltoe, I learned his special technique for imbuing weapons with fiery enchantments. Last I heard of him, he was working at a smithy with a hunting party up in Lordaeron.$b$bI can\'t tell you too many of the details about the process, but I can tell you it requires blood from a rare, still-beating black drake whelp\'s heart. I don\'t have much to do waiting for word from Ironforge. If you bring me a heart from the whelps in Lethlor Ravine, I\'ll show you my skill!",
    ["O"] = "Acquire a Black Drake\'s Heart for Sigrun Ironhew.",
    ["T"] = "Fiery Blaze Enchantments",
  },
  [707] = {
    ["D"] = "$N.  I received reports from Prospector Ironband at his excavation site in Loch Modan--he needs some legwork done concerning another of our excavations.$B$BI don\'t have more details than that, but if you want to stretch your legs then go speak with Ironband.",
    ["O"] = "Speak with Prospector Ironband at Ironband\'s Excavation Site in Loch Modan.",
    ["T"] = "Ironband Wants You!",
  },
  [708] = {
    ["D"] = "The surface of this metallic black box is heavily pitted, as if it had been immersed in acid - it must have been sitting in the giant condor\'s stomach for a long time.$B$BTurning the box over, a symbol is found stamped on its bottom.  Below the symbol are the words:$B$B\"Engine #19 - Ironforge Siege Brigade\"",
    ["O"] = "Take the Corroded Black Box to the Hall of Arms in Ironforge.",
    ["T"] = "OLD The Black Box",
  },
  [709] = {
    ["D"] = "Oh my!  Oh my!  There is a doom approaching.  Mark me!  A doom!$B$BNo, I cannot speak of it...cannot utter their names or they may hear me!  But if we learn, yes, if we learn more of them...then maybe we can learn how to foil them!$B$BMaybe.$B$BGo into Uldaman.  No!  I said it!  You must find...find the tablet of...Ryun\'eh.  Yes, find it!  And don\'t make me speak that name again!$B$BIt is deep in that place, in an ancient chest.  That\'s where it hides...in a chest crafted before the works of any dwarf.",
    ["O"] = "Bring the Tablet of Ryun\'eh to Theldurin the Lost.",
    ["T"] = "Solution to Doom",
  },
  [710] = {
    ["D"] = "Here in the Badlands I\'ve stopped to work on my latest project: my shackles of elemental binding.$B$BWhen complete, they will allow mages to summon even more powerful elementals for use in even greater capacities. To start things off, I need small stone shards to test some of my newest offensive spells along with a few gizmos I\'ve pieced together.$B$BThe shards are easily collected from the lesser rock elementals to the west of here. Could you bring me some?",
    ["O"] = "Find 10 Small Stone Shards and bring them to Lotwil Veriatus in the Badlands.",
    ["T"] = "Study of the Elements: Rock",
  },
  [711] = {
    ["D"] = "$N, you\'ve already proven more able than all my apprentices combined.$B$BThe next parts I need require a little more strength. Large stone slabs can be found on rock elementals if you\'re careful enough. Their bodies are stronger and larger, and therefore more prone to having pieces large enough for my tests. You can find them further west of here or southeast along the mountains\' edges.$B$BTake your time; I\'ll need a while to test these smaller pieces you brought me.",
    ["O"] = "Bring 3 Large Stone Slabs to Lotwil Veriatus in the Badlands.",
    ["T"] = "Study of the Elements: Rock",
  },
  [712] = {
    ["D"] = "$N, there\'s one more part I need from the elementals here in the Badlands: the bracers of rock binding from the greater rock elementals. By my calculations, those bracers should be enough to gauge the strength of my own shackles.$B$BMy attempts at scrying the greater rock elementals showed a group of them southwest of here, near some ogres if I recall.$B$BBring me 5 of their bracers just so I have extras. Servo\'s notorious for misplacing my reagents and research.",
    ["O"] = "Bring 5 Bracers of Rock Binding to Lotwil Veriatus in the Badlands.",
    ["T"] = "Study of the Elements: Rock",
  },
  [713] = {
    ["D"] = "Let me tell you something about Frost Oil: nothing can keep an engine or gears from overheating quite like it.$B$BIts cooling properties are extraordinary, and its longevity as a lubricant without equal. That\'s not all: it also aids in retaining enchantments on magical items.$B$BI need a vial of it to increase the magical capacity of my shackles and make them powerful enough to stop our summoned friend from killing us all.$B$BBro\'kin, a goblin friend of mine, can teach you to make it. He\'s in Alterac.",
    ["O"] = "Find Frost Oil and bring it to Lotwil Veriatus in Badlands.",
    ["T"] = "Coolant Heads Prevail",
  },
  [714] = {
    ["D"] = "$N, you\'ve done your job well beyond all standards.$B$B<Lotwil\'s obviously distracted by his work.>$B$BIf we ever meet in Kharanos, feel free to come apply for work.$B$BWhoops! Quick, grab the... yes, that. Thanks.$B$BNow I just need one more thing. It\'s a small part, but rather crucial, I\'m afraid: a gyrochronatom.$B$BIf you could just go grab one and bring it to me, I should be ready to complete this.",
    ["O"] = "Bring a Gyrochronatom to Lotwil Veriatus in the Badlands.",
    ["T"] = "Gyro... What?",
  },
  [715] = {
    ["D"] = "I\'m thinking those items you acquired for Lotwil are going to be the least of our worries, $N. On the other hand, you\'ve proven more than adept at the sciences Lotwil holds sacred, so how about helping me out?$B$BI need an invisibility potion and a healing potion; both might come in handy real soon if he pulls this off.$B$BIn return, I\'ll give you this recipe for a potion I\'ve been developing while learning from Lotwil. It\'s based on some of the research he\'s been doing here in the Badlands.",
    ["O"] = "Bring a Healing Potion and a Lesser Invisibility Potion to Lucien Tosselwrench in the Badlands.",
    ["T"] = "Liquid Stone",
  },
  [716] = {
    ["D"] = "I know how cheap Lotwil can be, $N, so let me make you something for all your troubles. Maybe it\'ll even help protect you from the coming atrocity that is Lotwil\'s newest invention.$B$BI\'ve been working with all the extra stones you collected for him, and I can make some nice bracers that you might want to use. They\'re enchanted, of course.$B$BI\'ll just need patterned bronze bracers crafted by a blacksmith so I can complete the bracers I\'m making for you.",
    ["O"] = "Bring some Patterned Bronze Bracers to Lucien Tosselwrench in the Badlands.",
    ["T"] = "Stone Is Better than Cloth",
  },
  [717] = {
    ["D"] = "It has become obvious that we cannot ensure that Blacklash and Hematus will remain imprisoned in Lethlor. That black dragons have taken up residence there, and that the ogres managed to steal the Sign indicates that more drastic measures will have to be taken.$b$bThe drakes\' prison is maintained by three runestones that may only be retrieved using the Sign of the Earth. Those runestones can then be used to break the seal which imprisons them.$b$b$n... assure that their dreams are eternal.",
    ["O"] = "Use the Sign of the Earth to activate the Pillars of Amethyst, Opal, and Diamond and obtain the Runestones.$b$bPlace the runestones in the Seal of the Earth to free Blacklash and Hematus.$b$bSlay them and return Blacklash\'s Bindings, the Chains of Hematus, and the Sign of the Earth to Garek.",
    ["T"] = "Tremors of the Earth",
  },
  [718] = {
    ["D"] = "In our hurry to leave the Uldaman excavation site, we were forced to abandon many wagons and crates of supplies along the way. The local ogres from Camp Kosh have been on our abandoned equipment like vultures on a rotting corpse. Don\'t smell much better, either. Than the corpses, I mean.$b$bAnyways, they took the cart that was carrying all our weapons and such... so--well, this is a bit embarrassing--we haven\'t been able to get any food.$b$bWe\'re in a bit of a pickle here, suppose you could help us out?",
    ["O"] = "Retrieve the Supply Crate for Sigrun Ironhew.",
    ["T"] = "Mirages",
  },
  [719] = {
    ["D"] = "Hey, $N. Be careful \'round here. There be Dark Iron dwarves all around--looked like the Shadowforge clan.$B$BThey just attacked the excavation site I was workin\' at--killed nearly everyone there, including my boss Hammertoe. I barely escaped with me life.$B$BThe site\'s just to the north of here, and I\'m tryin\' to plan a way to get some of our supplies back, especially me lucky pick.$B$BThink you\'d be up to helpin\' me out some? One of those damned Dark Iron must have my pick! Could be anyone of them.",
    ["O"] = "Find Ryedol\'s Lucky Pick and return it to Prospector Ryedol south of Hammertoe\'s Dig Site.",
    ["T"] = "A Dwarf and His Tools",
  },
  [720] = {
    ["D"] = "<There is text roughly scribbled in chalk on the map.>$B$B\"Ryedol, $BThey\'re taking me to Uldaman. Send help.$B-Hammertoe\"",
    ["O"] = "Find Prospector Ryedol and let him know Hammertoe Grez is alive.",
    ["T"] = "A Sign of Hope",
  },
  [721] = {
    ["D"] = "$N, can ye find him? Can you find Hammertoe in Uldaman?$B$BIf those dirty Shadowforge are holdin\' him hostage to figure out what he knows about the titan excavations, then all of Ironforge could be in huge trouble.$B$BFor a long time now those Dark Irons have been lookin\' for magics to make more powerful golems. Hammertoe was doin\' the same, of course, but only to stop them.$B$BThey\'re probably keepin\' him alive until they learn what he knows.Ye\'ve got to hurry if you\'re gonna save him!",
    ["O"] = "Find Hammertoe Grez in Uldaman.",
    ["T"] = "A Sign of Hope",
  },
  [722] = {
    ["D"] = "Ye\'re brave... <cough>... to come into Uldaman fer me, $c.$B$BIf ye\'re really here to help... ol\' Hammertoe, then... <cough>... you\'ll need to find... me amulet.$B$BDeepshadow\'s got it... Magregan Deepshadow. He\'s \'round here... in the ruins fer sure. That amulet\'ll lead \'em... <cough>...  right to the scrolls if he ain\'t stopped. It\'s up to you, $N. Please... get that amulet.$B$BThe scrolls will surely help the Dark Irons create even more powerful golems. I just know it. I can feel it in me bones.",
    ["O"] = "Find Hammertoe\'s Amulet and return it to him in Uldaman.",
    ["T"] = "Amulet of Secrets",
  },
  [723] = {
    ["D"] = "<Hammertoe holds his wounds and takes a moment to regain his composure before speaking again.>$B$BFind Ryedol, $N. Bring \'im me amulet. <cough cough> He\'ll... <cough> figure out what to do. He knows I was seeking the origins of our people, and he... <cough>... knows it was also my mission to stop the Shadowforge clan. They must not be allowed to find the scrolls... <cough>",
    ["O"] = "Take Hammertoe\'s Amulet to Prospector Ryedol in the Badlands.",
    ["T"] = "Prospect of Faith",
  },
  [724] = {
    ["D"] = "Okay, okay... who would know what to do?$B$BHistorian Karnik! That\'s it!$B$BHe\'s in Ironforge. He\'ll be able to help. He and Hammertoe were workin\' together to find the lost artifacts in Uldaman.$B$BGuess the Shadowforge found out the two of them knew more than they were lettin\' on.$B$BTell Karnik what\'s happened to Hammertoe and give him the amulet--he\'ll tell you what needs to be done next.",
    ["O"] = "Take Hammertoe\'s Amulet to Historian Karnik in Ironforge.",
    ["T"] = "Prospect of Faith",
  },
  [725] = {
    ["D"] = "$N, run and find Advisor Belgrum as quickly as you can. Tell him what you\'ve witnessed and ask him how he wants us to proceed. This note will explain more to him.$B$BIn the meantime, I will take the time to speak to Hammertoe\'s spirit. Maybe he knows something that will help us put a stop to those Shadowforge cretins\' activities in the Badlands. We can only pray.",
    ["O"] = "Find Advisor Belgrum and give him his note.",
    ["T"] = "Passing Word of a Threat",
  },
  [726] = {
    ["D"] = "<Advisor Belgrum reaches the end of the note, and his eyes widen for a moment.>$B$BOch, these are evil tidings.$B$B$N, please return to Historian Karnik and tell him on the king\'s authority to act on this information swiftly and decisively. He must halt the Shadowforge\'s activities in the Badlands.",
    ["O"] = "Speak to Historian Karnik.",
    ["T"] = "Passing Word of a Threat",
  },
  [727] = {
    ["D"] = "The Tablet tells much.  But not enough!  Not nearly enough!$B$BThere is a book, a digest that Yagyin wrote in ages past.  The ... people I fled ... they keep this book in many places.  And their most learned study it.  It holds vast knowledge.  Knowledge to protect us!$B$BGo to Gerrig Bonegrip.  He is in a shop in Ironforge, in the Forlorn Cavern.  Show him this sigil and he\'ll think you one of them.  Ask him for Yagyin\'s Digest ... and bring it to me!",
    ["O"] = "Give the Sigil of the Hammer to Gerrig Bonegrip in the Forlorn Cavern of Ironforge.",
    ["T"] = "To Ironforge for Yagyin\'s Digest",
  },
  [728] = {
    ["D"] = "The tablet tells much.  But not enough!  Not nearly enough!$B$BThere is a book, a digest that Yagyin wrote in ages past.  The... people I fled from... they keep this book in many places.  And their most learned study it.  It holds vast knowledge.  Knowledge to protect us!$B$BGo to Keeper Bel\'dugur in the Undercity of Lordaeron.  Show him this sigil and he\'ll think you one of them.  Ask him for Yagin\'s Digest...and bring it to me!",
    ["O"] = "Bring the Sigil of the Hammer to Keeper Bel\'dugur in the Undercity.",
    ["T"] = "To the Undercity for Yagyin\'s Digest",
  },
  [729] = {
    ["D"] = "What an honor it was when Master Greywhisker assigned me to work under the guidance of the great Prospector Remtravel. At the academy in Ironforge everyone knew of Remtravel\'s great discoveries.$b$bBut the prospector is rather... um... oblivious ...to his surroundings.$b$bWe had uncovered evidence of a great society. Horrible golems sprang forth from the ground and overran the site. Remtravel never seemed to notice. I ran back to Auberdine for help.$b$bPlease travel south and see if the prospector is okay!",
    ["O"] = "Travel south and check on Prospector Remtravel.",
    ["T"] = "The Absent Minded Prospector",
  },
  [730] = {
    ["D"] = "How nice it is to see a $c interested in the great archeological wonders of our world.$b$bOftentimes our work is dismissed as mere hobby by our friends in the Alliance. But what many fail to realize is that recent discoveries in Khaz Modan have proven that a great and powerful force threatens all of Azeroth, from Lordaeron to Kalimdor.$b$bI am most worried about my crew that I sent to Darkshore. They haven\'t sent word in weeks.$b$bTravel to Auberdine and look for a clue as to their whereabouts.",
    ["O"] = "Travel to Auberdine and look for signs of the dwarven excavation team.",
    ["T"] = "Trouble In Darkshore?",
  },
  [731] = {
    ["D"] = "So then, Hollee... oh that\'s right, you are not Hollee. Where\'s Hollee?$b$bBah, that\'s beside the point. We must find that stone brush... I mean the mysterious fossil! We must find that fossil. The Explorers\' League in Darnassus will want some indication as to what I\'ve been doing.$b$bLet me know when you are ready and we will hunt down that brush.... I mean fossil! We shall find something in writing to satisfy the League.$b$bSo are you ready yet?",
    ["O"] = "Protect Prospector Remtravel as he searches for the mysterious fossil, then return to Archaeologist Hollee in Auberdine.",
    ["T"] = "The Absent Minded Prospector",
  },
  [732] = {
    ["D"] = "I heard from Sigrun that you have been a great help to him. Perhaps I might enlist your help. I was sent here by my master, Krasus of the Kirin Tor, to put an end to the trouble brewing in Lethlor Ravine.$b$bI cannot divulge the exact nature of my assignment here or the tasks that I must undertake, but be assured it is of vital importance.$b$bA band of wandering ogres, sometimes seen near Camp Boff, stole an object called the Sign of the Earth; I must have it. Bring it to me, and I will tell you more.",
    ["O"] = "Retrieve the Sign of the Earth for Garek.",
    ["T"] = "Tremors of the Earth",
  },
  [733] = {
    ["D"] = "It\'s going to be tough going here if I can\'t manage to scrounge up some materials to construct some defenses and other necessities. I\'ve noticed that the ogres in the area seem to be well equipped with scrap metal. Maybe the stories of siege engines in the Badlands weren\'t so far off after all...$b$bAnyways, the Prospector\'s been getting worried about the state of our little camp, so I\'d like to get working soon if I can.$b$bThe main ogre camp is at Dustbelch Grotto, a good trek to the west of here.",
    ["O"] = "Get 7 pieces of Scrap Metal for Sigrun.",
    ["T"] = "Scrounging",
  },
  [734] = {
    ["D"] = "Wonderful, wonderful.$B$B<Lotwil looks up at you for a moment before going back to his shackles.>$B$BGo speak to Lucien, $N. I need a cog #5. Bring it to me, will you?",
    ["O"] = "Speak to Lucien Tosselwrench in the Badlands.",
    ["T"] = "This Is Going to Be Hard",
  },
  [735] = {
    ["D"] = "Yagyin\'s Digest, eh?  Are you starting a new chapter of us, somewhere?  Never mind, it is not my place to ask.$B$BI will help you, for I have an extra copy.  We must aid each other, yes?  That is how we flourish.$B$BI require three items of power.  Bring them to me and I will give you the digest.$B$BI will not speak their names.  Ears may be on us.  But here, I will write them down.",
    ["O"] = "Return the items on the Bonegrip\'s Note to Gerrig Bonegrip in Ironforge.",
    ["T"] = "The Star, the Hand and the Heart",
  },
  [736] = {
    ["D"] = "You need Yagyin\'s Digest?  Your plan, then, is to gather another flock?  Of course it is...and of course I will help you, $gbrother:sister;.$B$BBut you must help me too.$B$BI require three items of power.  Bring me these and the digest will be yours.$B$BI cannot utter the names of these items, but I will write them down.$B$BGet me the items on this list.  If you can do that, then you are truly worthy of opening your own chapter of our order.",
    ["O"] = "Bring the items on Bel\'dugur\'s Note to Keeper Bel\'dugur in the Undercity.",
    ["T"] = "The Star, the Hand and the Heart",
  },
  [737] = {
    ["D"] = "I have the digest for you, $N.  I need not tell you to take great care with it.  And to keep it far from unfriendly hands.  $B$BThis book holds many truths...$B$B...And the truth can burn.",
    ["O"] = "Bring Yagyin\'s Digest to Theldurin.",
    ["T"] = "Forbidden Knowledge",
  },
  [738] = {
    ["D"] = "Prospector Agmond was in charge of our excavation sites in the Badlands, to the southwest.  I say \"was\" because...well, I haven\'t heard from him in weeks.  I need you to find Agmond so I can get his report.$B$BLast I heard Agmond was at the southernmost dig site in the Badlands--a tiny operation past the Angor Fortress.  I\'d start your search for him there.",
    ["O"] = "Find Agmond.",
    ["T"] = "Find Agmond",
  },
  [739] = {
    ["D"] = "Agmond\'s tracks lead from the west.  It is easy to tell from the bloody smears across rock and sand that the dwarf crawled some distance.$B$BAnd here he died.$B$BUpon close inspection, the word \"Murdaloc\" is roughly scrawled in a patch of Badlands sandstone.$B$BScrawled next to Agmond\'s dead hand.",
    ["O"] = "Slay Agmond\'s killer, Murdaloc.$B$BSlay 12 Stonevault Bonesnappers.$B$BReport to Prospector Ironband in Loch Modan.",
    ["T"] = "Murdaloc",
  },
  [741] = {
    ["D"] = "So the prospector wants to send the mysterious fossil to the Explorers\' League in Darnassus? I don\'t feel right leaving Darkshore without him.$b$bHere, $n, deliver the mysterious fossil to Chief Archaeologist Greywhisker in Darnassus.",
    ["O"] = "Take the mysterious fossil to Chief Archaeologist Greywhisker in Darnassus.",
    ["T"] = "The Absent Minded Prospector",
  },
  [742] = {
    ["D"] = "Attention, young adventurers!  The wilds of Ashenvale await you!$B$BThe Horde has established a strong presence in the lands north of the Barrens.  Our two outposts - Splintertree Post and the Zoram Strand Outpost - strive to bring glory to the Horde!  Those who would prove themselves should seek out guidance there.  Of note: Senani Thunderheart in Splintertree Post, directly north of the Barrens, seeks adventurers willing to take part in a great hunt of Ashenvale!",
    ["O"] = "Speak with Senani Thunderheart at Splintertree Post, Ashenvale.",
    ["T"] = "The Ashenvale Hunt",
  },
  [743] = {
    ["D"] = "Thank you for taking the time to speak to me, $N. I am Ruul, warrior and teacher.$B$BYou have obviously reached an age when you must prepare for your trials if you are to adventure much further out of Mulgore.$B$BIf you wish a test of your strength, start by seeking out the Windfury harpies to the southeast. They nestle along the mountain\'s edges away from the road.$B$BThey are one of our natural enemies here in Mulgore and will be a good gauge of your skill.",
    ["O"] = "Bring 8 Windfury Talons to Ruul Eagletalon in Bloodhoof Village.",
    ["T"] = "Dangers of the Windfury",
  },
  [744] = {
    ["D"] = "$N, my brother soon stands before Chief Bloodhoof, and it is my honor to make his headdress for him.$B$BI want to ask a favor of you while I finish tanning these leather straps. There is not time for me to find enough feathers, and I was wondering, would you gather more for me?$B$BYou can find feathers of the correct size from the harpies residing far to the north and northwest of Thunder Bluff. I need only 6 azure and 6 bronze feathers to complete the design.",
    ["O"] = "Collect 6 Azure Feathers and 6 Bronze Feathers, and bring them to Eyahn Eagletalon in Thunder Bluff.",
    ["T"] = "Preparation for Ceremony",
  },
  [745] = {
    ["D"] = "$N, there are many conflicts that wound this land. It is my hope that you will not bear witness to as many of them as I have. Yet there is one that I would ask you to seek out. It will give you some sense of how terrible, if left unchecked, even a small threat can be to the land.$B$BPalemane gnolls have settled to the south of Bloodhoof and in a cave to the west. They disrespect our attempts to communicate with them, and they slay the wildlife of Mulgore unbridled.$B$BWords are no longer the answer.",
    ["O"] = "Kill 10 Palemane Tanners, 8 Palemane Skinners, and 5 Palemane Poachers, then return to Baine Bloodhoof in Bloodhoof Village.",
    ["T"] = "Sharing the Land",
  },
  [746] = {
    ["D"] = "There are dwarves preparing a dig site to the northwest.  They think secrets lie in the earth, and that is true, but hollowing and defiling the land is no way to earn its teachings.$B$BCollect the dwarven tools of digging, smash them, and return to me with the dwarves\' broken tools.$B$BYou can smash the tools at a forge.  You will find one in Thunder Bluff, but any forge -- even a forge at the dwarven camp -- will suffice.",
    ["O"] = "Collect 5 Prospector\'s Picks.$B$BAt a forge, smash the Prospector\'s Picks to create Broken Tools.$B$BBring 5 Broken Tools to Baine Bloodhoof in Bloodhoof Village.",
    ["T"] = "Dwarven Digging",
  },
  [747] = {
    ["D"] = "You have a promising air about you, and will prove yourself to the tribe. Perhaps someday soon you will be welcomed into the great city of Thunder Bluff. But before that can happen you must prove yourself to my father, Chief Hawkwind.$b$bUp here on Red Cloud Mesa we pride ourselves on keen hunting skills. Tauren hunt out of necessity and for sport. Our supply of meats has run low and we require feathers for clothing. Hunt the nearby plainstriders and prove yourself by resupplying the village.",
    ["O"] = "Grull Hawkwind in Camp Narache wants you to bring him 7 Plainstrider Feathers and 7 pieces of Plainstrider Meat.",
    ["T"] = "The Hunt Begins",
  },
  [748] = {
    ["D"] = "Goblins and their servants have tainted our sacred water wells!  We cannot allow this.$B$BTo cleanse each well, I must create a cleansing totem, then you must bring the totem to the well and perform a cleansing ritual.$B$BFirst we will create a cleansing totem for the Winterhoof Water Well.  To do this, the land must offer its aid. Hunt prairie wolves for their paws and adult plainstriders for their talons.  They are to the southwest.$B$BReturn to me with the paws and talons, $N.",
    ["O"] = "Bring 6 Prairie Wolf Paws and 4 Plainstrider Talons to Mull Thunderhorn in Bloodhoof.",
    ["T"] = "Poison Water",
  },
  [749] = {
    ["D"] = "A few days ago, we found a Venture Co. caravan traveling under guard on the northern shore of Stonebull Lake. We\'d lost two of our number in an earlier battle, so we were quick to attack and lay waste to the caravan.$b$bWe left their supply crates, thinking that our torches would destroy anything of value, but given that Venture Co. salvagers have been spotted near the burned wagons, maybe we were wrong.$b$bPerhaps you could go to the caravan and examine the contents of the crates.",
    ["O"] = "Morin Cloudstalker wants you to examine the contents of a supply crate at the Ravaged Caravan.",
    ["T"] = "The Ravaged Caravan",
  },
  [750] = {
    ["D"] = "A tauren skilled in the ways of the hunt knows that his prey is not for mere trophy. The beasts of the plains provide us with a means of survival. You will make quite an impression on the elders if you can bring back some highly valued Mountain Cougar Pelts. You can find the beasts lurking in the hills to the south.$b$bOur children need clothing and our tents need mending.",
    ["O"] = "Grull Hawkwind in Camp Narache wants you to bring him 10 Mountain Cougar Pelts.",
    ["T"] = "The Hunt Continues",
  },
  [751] = {
    ["D"] = "Prying open the lid reveals a tightly packed assortment of ore and minerals, more evidence of the Venture Co.\'s mining operation in Mulgore. On the top of the ore and minerals you remove a tightly bound sheaf of papers.$b$bUp in the foothills to the east, you can barely hear the sounds of work, and see smoke rising from a large fire.",
    ["O"] = "Return the Venture Co. Documents to Morin Cloudstalker near Bloodhoof Village.",
    ["T"] = "The Ravaged Caravan",
  },
  [752] = {
    ["D"] = "All members of the tribe share in the harmony of life. We live together and work together.$b$bOur commitment to one another carries with it a high degree of responsibility. I ask of you now a humble task.$b$bMy mother set out this morning to fetch water from the well to the southeast of Narache. It has been quite some time now. Perhaps you could check on her for me while I attend to tribal matters here?",
    ["O"] = "Chief Hawkwind wants you to search for his mother near the water well to the southeast of Camp Narache.",
    ["T"] = "A Humble Task",
  },
  [753] = {
    ["D"] = "I have traveled many paths through life and these old legs lack the vigor they once had. I can still perform my duties to the tribe. Sometimes it just takes an old woman a little longer to do the task.$b$bBut you look like an eager $c. Let\'s put some of that youthful vitality to the test. Take a water pitcher from the well and bring it to my son, the Chief, in Camp Narache.$b$bRemember that even the most humble task can gain the recognition of elders.",
    ["O"] = "Take a Water Pitcher from the water well.$b$bReturn the pitcher to Chief Hawkwind in Camp Narache which is northwest from the water well.",
    ["T"] = "A Humble Task",
  },
  [754] = {
    ["D"] = "I have crafted the totem to cleanse the Winterhoof Water Well.  Now, you must take it to the well and perform a cleansing ritual.  You will find it to the southeast, guarded by foul goblins!$B$BThis will not be an easy task, but you must do it if we are ever to use its waters again.$B$BFortune to you, $N.",
    ["O"] = "Use the Winterhoof Cleansing Totem at the Winterhoof Water Well, then return to Mull Thunderhorn.",
    ["T"] = "Winterhoof Cleansing",
  },
  [755] = {
    ["D"] = "Your willingness to perform a humble task for the tauren of Narache and your eagerness to learn are noble traits, $n. I believe one day you will be heralded in Thunder Bluff as a $c of greatness.$b$bBefore that you must embark on the Rites of the Earthmother, of which there are three.$b$bThe first test is the Rite of Strength. Travel to Seer Graytongue and tell him Chief Hawkwind has sent you.$b$bYou will find the seer\'s abode directly to the south of Camp Narache, tucked away in the hills.",
    ["O"] = "Travel to Seer Graytongue who lives in the hills directly south of Camp Narache.",
    ["T"] = "Rites of the Earthmother",
  },
  [756] = {
    ["D"] = "To create the Thunderhorn Cleansing Totem, you must gather the claws of the predators of the Mulgore plains.  Hunt prairie stalkers for their stalker claws and flatland cougars for their cougar claws, then return to me.$B$BYou will find the prairie stalkers and flatland cougars to the east and west.",
    ["O"] = "Bring 6 Stalker Claws and 6 Cougar Claws to Mull Thunderhorn.",
    ["T"] = "Thunderhorn Totem",
  },
  [757] = {
    ["D"] = "The Rites of the Earthmother are the steps a young tauren needs to take to gain respect in Thunder Bluff.$b$bFirst you must pass the Rite of Strength. In this test you must prove your bravery by slaying enemies of the tribe.$b$bBristlebacks of Brambleblade Ravine to the east are encroaching on our tribal lands. They ambush our hunting parties and steal from the village by dark.$b$bShow your valor by slaying these villains and return to the Chief in Camp Narache with their belts as proof of your deeds.",
    ["O"] = "Kill Bristlebacks in Brambleblade Ravine and bring 12 Bristleback Belts to Chief Hawkwind in Camp Narache.",
    ["T"] = "Rite of Strength",
  },
  [758] = {
    ["D"] = "The totem is ready, $N.  And again, it is your task to perform the ritual of cleansing.$B$BGo to the Thunderhorn Water Well, north of the village, and use the Thunderhorn Cleansing Totem in your ritual.  After you do this, return to me.$B$BMay the spirits guide you.",
    ["O"] = "Use the Thunderhorn Cleansing Totem at the Thunderhorn Water Well, then return to Mull.",
    ["T"] = "Thunderhorn Cleansing",
  },
  [759] = {
    ["D"] = "There is but one water well left to cleanse, named after the Wildmane clan.  For this well to be pure, the land must offer the teeth of a fierce predator, the prairie wolf alpha.  Find the alphas to the north, then return to me when your hunt is finished.$B$BAlphas often wander around the base of our mighty city, Thunder Bluff.",
    ["O"] = "Bring 8 Prairie Alpha Teeth to Mull Thunderhorn in Bloodhoof Village.",
    ["T"] = "Wildmane Totem",
  },
  [760] = {
    ["D"] = "Your cleansing of the Winterhoof and Thunderhorn wells is spoken among the spirits, young $N.  The Wildmane Totem is made, and your last task lies ahead.$B$BThe Wildmane Water Well lies north of Thunder Bluff.  Perform the ritual!  Heal the land of the goblins\' poisons!  Let clean water flow once again!",
    ["O"] = "Use the Wildmane Cleansing Totem at the Wildmane Water Well, then return to Mull Thunderhorn.",
    ["T"] = "Wildmane Cleansing",
  },
  [761] = {
    ["D"] = "The swoop is a cunning bird, and difficult to find and hunt.  A collection of Swoop Quills is a badge of cleverness and determination for a hunter.$B$BIf you are willing to take up this task, then enter the plains and hunt the swoop.$B$BBring me their quills, and bring honor to your clan.$B$BThe swoops may be found anywhere in Mulgore, but your eyes must be sharp to spot them, and your hooves must be quick to catch them.",
    ["O"] = "Bring 8 Trophy Swoop Quills to Harken Windtotem in Bloodhoof Village.",
    ["T"] = "Swoop Hunting",
  },
  [762] = {
    ["D"] = "Ambassador Infernus was sent to Angor Fortress by Ragnaros himself to mind the Shadowforge seeking lost artifacts in Uldaman.$B$BIt has already meant tremendous casualties for our people, but it has obviously grown worse. I hesitate to guess how many artifacts they would be able to find and use against Ironforge.$B$BOur goal is simple, $c. Return to the Badlands and destroy Ambassador Infernus. Once the threat is eliminated, return to Advisor Belgrum with proof of your victory.$B$BIt is in your hands now.",
    ["O"] = "Kill Ambassador Infernus in Angor Fortress and bring proof of his death to Advisor Belgrum in Ironforge.",
    ["T"] = "An Ambassador of Evil",
  },
  [763] = {
    ["D"] = "For you to continue with the Rites of the Earthmother you must pass two more tests. It is time for you to broaden your experience, $n.$b$bTravel to Bloodhoof Village and seek out the Chief, Baine Bloodhoof, son of Cairne. There you may continue your journey and earn the acceptance of the elders of Thunder Bluff.$b$bTake this totem to Baine. He will recognize my carvings and help you on your path.$b$bFollow the road out of Camp Narache and travel with haste. Do not stray or you will lose your way.",
    ["O"] = "Take the Totem of Hawkwind to Baine Bloodhoof in Bloodhoof Village. Follow the road out of Camp Narache.",
    ["T"] = "Rites of the Earthmother",
  },
  [764] = {
    ["D"] = "This explains the buildup of Venture Co. employees and equipment we\'ve seen in Mulgore. Those goblins... their company is expanding too quickly for their own good. It\'s how they say, show a goblin something, and you can hear the scales in the background.$b$bGreedy little things, they are. Unfortunately for their business enterprise, we tauren cannot allow them to conduct their operations in our lands. Go to their mine northeast of the ravaged caravan and send them a message.",
    ["O"] = "Kill 14 Venture Co. Workers and 6 Venture Co. Supervisors for Morin Cloudstalker at Bloodhoof Village.",
    ["T"] = "The Venture Co.",
  },
  [765] = {
    ["D"] = "According to the documents you salvaged from the caravan, the Venture Co. created many plans to attempt to drive us from our lands here, so that they could have free reign to plunder our lands.$b$bThe depths that they would sink to accomplish their goals disgusts and appalls me. I want the mastermind behind their plans killed. His name is Supervisor Fizsprocket, you will find him at the Venture Co. mine east of the ravaged caravan. Bring me his clipboard, we shall see if we find out anything useful.",
    ["O"] = "Kill Supervisor Fizsprocket and return his clipboard to Morin Cloudstalker at Bloodhoof Village.",
    ["T"] = "Supervisor Fizsprocket",
  },
  [766] = {
    ["D"] = "My grandfather told me stories about his battles with a strider named Mazzranache. He told me of its demonic red eyes, razor-sharp talons and venomous bite.$b$bAs fortune would have it, while traveling across the plains, I encountered it, and it took a nasty bite from my shoulder. He was as terrible as my grandfather described. I will need some hard-to-find animal parts to clean the infection from his bite: a wolf heart, cougar femur, plainstrider scale and swoop gizzard.$b$bHurry, time is of the essence.",
    ["O"] = "Bring a Prairie Wolf Heart, Flatland Cougar Femur, Plainstrider Scale and Swoop Gizzard to Maur Raincaller at Bloodhoof Village.",
    ["T"] = "Mazzranache",
  },
  [767] = {
    ["D"] = "The Rite of Vision, one of the Rites of the Earthmother, will help guide you toward earning the respect of the elders of Thunder Bluff.$b$bOur people have learned that the land is our most holy provider. In order to take part in the ritualistic vision, you must speak with the spiritual leader of the village, Zarlman Two-Moons.",
    ["O"] = "Speak with Zarlman Two-Moons in Bloodhoof Village.",
    ["T"] = "Rite of Vision",
  },
  [768] = {
    ["D"] = "Greetings, young one.  You have a gleam in your eye; I can tell you are eager to venture back to the plains for the hunt.  May you bring honor to your clan!$B$BI work with the skins of beasts, fashioning them into clothes and armor for the people of Thunder Bluff.$B$BIf you hunt beasts and bring me their skins, then I will fashion something for you.",
    ["O"] = "Bring 12 pieces of Light Leather to Veren Tallstrider in Thunder Bluff.",
    ["T"] = "Gathering Leather",
  },
  [769] = {
    ["D"] = "The kodo beasts of Mulgore are strong and sturdy -- traits much respected among us.  If you are skilled in leatherworking and wish the knowledge to make a Kodo Hide Bag, then bring me supplies for my trade.$B$BDo this, and I will share my knowledge with you.",
    ["O"] = "Bring 4 Light Leather and 4 Coarse Thread to Veren Tallstrider in Thunder Bluff.",
    ["T"] = "Kodo Hide Bag",
  },
  [770] = {
    ["D"] = "The ragged hide of Ghost Howl still bears a terrible wound, gained from the wolf\'s battles against the Burning Legion.$B$BPerhaps someone in Bloodhoof Village should know of Ghost Howl\'s demise....",
    ["O"] = "Find someone who knows of Ghost Howl.",
    ["T"] = "The Demon Scarred Cloak",
  },
  [771] = {
    ["D"] = "In order to pass through the Rite of Vision, you must gather the reagents needed to make the Water of the Seers.$b$bI will need well stones, which can be found around the water wells in Mulgore. With those I will combine Ambercorn, which fall beneath the mighty trees in our land.$b$bThese reagents contain magical elements, and when brewed and consumed before the tribal fire, will cause you to encounter a vision. Follow it, and it will lead you to the next step of this holy quest.",
    ["O"] = "Collect 2 Well Stones and 2 Ambercorn and bring them back to Zarlman Two-Moons in Bloodhoof Village.",
    ["T"] = "Rite of Vision",
  },
  [772] = {
    ["D"] = "I now present you with the Water of the Seers.$b$bWhen you are ready, consume the waters near the tribal fire. Once you have ingested the holy waters, it will take a few moments before the vision materializes before the fire.$b$bAt that point, it is up to you to follow it to your destiny....",
    ["O"] = "Consume the Water of the Seers in front of the tribal fire in Bloodhoof Village and follow the vision once it appears.",
    ["T"] = "Rite of Vision",
  },
  [773] = {
    ["D"] = "To gain acceptance amongst the elders of Thunder Bluff you must next complete the Rite of Wisdom.$b$bNow that you have passed the Rite of Vision, the ancestral spirits of Red Rocks will give you the blessing of our ancestors. Only those who have drunk from the Water of Seers can gain the blessing.$b$bTravel east of Thunder Bluff, to Red Rocks and seek out the Ancestral Spirit, $n.",
    ["O"] = "Travel to Red Rocks east of Thunder Bluff and speak with the Ancestral Spirit.",
    ["T"] = "Rite of Wisdom",
  },
  [774] = "_",
  [775] = {
    ["D"] = "You will now be revered within our great city. Any $r worthy of completing the Rites of the Earthmother earns that honor.$b$bFor your final quest, seek out our noble leader, Cairne Bloodhoof, who dwells atop the highest mesa in Thunder Bluff.",
    ["O"] = "Speak with Cairne Bloodhoof in Thunder Bluff.",
    ["T"] = "Journey into Thunder Bluff",
  },
  [776] = {
    ["D"] = "You have passed the Rites of the Earthmother and earned your place in Thunder Bluff.$b$bBut in order to maintain the spot that you strived so hard to achieve, you must continue to prove your worth to your people.$b$bWe are hunters, $n. Down below in Mulgore there is a mighty kodo named Arra\'chea. Show me your skills in the ways of tracking and hunting by bringing me the Horn of Arra\'chea.",
    ["O"] = "Cairne Bloodhoof in Thunder Bluff wants you to bring him the Horn of Arra\'chea.",
    ["T"] = "Rites of the Earthmother",
  },
  [777] = {
    ["D"] = "Okay, here you go.$B$BI\'m going to be over here... behind cover.$B$BFeel free to join me.",
    ["O"] = "Bring Cog #5 to Lotwil Veriatus.",
    ["T"] = "This Is Going to Be Hard",
  },
  [778] = {
    ["D"] = "Haha! Done! The shackles are done!$B$BIt\'s time, Lucien. It\'s time, Servo!$B$BAre you ready to bear witness to the perfect blend of alchemy, engineering, and the arcane, $N?$B$BI shall summon forth a powerful elemental now. This is a groundbreaking day for all of us.",
    ["O"] = "Defeat the Fam\'retor Guardian and bring Lotwil\'s Shackles of Elemental Binding back to Lotwil Veriatus.",
    ["T"] = "This Is Going to Be Hard",
  },
  [779] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Seal of the Earth",
  },
  [780] = {
    ["D"] = "The Battleboars of Brambleblade Ravine to the east are encroaching on our tribal hunting grounds. They are trained to be malicious by the Bristleback Quilboars with whom we are at war.$b$bGo and slay the vile creatures and bring back some snouts and flanks so that we can make stew for our young.",
    ["O"] = "Grull Hawkwind in Camp Narache wants you to kill Battleboars and bring back 8 Battleboar Snouts and 8 Battleboar Flanks.",
    ["T"] = "The Battleboars",
  },
  [781] = {
    ["D"] = "After carefully evaluating the map, you realize that what you discovered are the plans made by the Bristleback warchief for an extended siege on Camp Narache.$b$bSurely Chief Hawkwind could use this information!",
    ["O"] = "Bring the Bristleback Attack Plans to Chief Hawkwind in Camp Narache.",
    ["T"] = "Attack on Camp Narache",
  },
  [782] = {
    ["D"] = "From the Horde\'s alliance with the dragon Deathwing during the Second War, we know that two of his lieutenants, Blacklash and Hematus, were imprisoned within Lethlor Ravine far to the east. We must silence our depraved allies of old to restore honor to the Horde!$B$BWe hired Tho\'grun and his band of ogre mercenaries to help us obtain the Sign of the Earth, a key needed to unlock the drakes\' prison. Tho\'grun betrayed us though, overwhelming us and taking it for himself. Go to Camp Boff and take it back!",
    ["O"] = "Kill Boss Tho\'grun and bring the Sign of the Earth to Gorn in Kargath.",
    ["T"] = "Broken Alliances",
  },
  [783] = {
    ["D"] = "I hope you strapped your belt on tight, young $c, because there is work to do here in Northshire.$B$BAnd I don\'t mean farming.$B$BThe Stormwind guards are hard pressed to keep the peace here, with so many of us in distant lands and so many threats pressing close.  And so we\'re enlisting the aid of anyone willing to defend their home.  And their alliance.$B$BIf you\'re here to answer the call, then speak with my superior, Marshal McBride.  He\'s inside the abbey behind me.",
    ["O"] = "Speak with Marshal McBride.",
    ["T"] = "A Threat Within",
  },
  [784] = {
    ["D"] = "Led by Admiral Proudmoore, the humans of Kul Tiras encroached on Durotar, violating the Warchief\'s pact made with Jaina Proudmoore in order to defeat Archimonde years ago.$b$bThe human aggression was repelled and Tiragarde Keep fell. But recently, the Admiral\'s reserves, led by Lieutenant Benedict, have retaken the keep and once again pose a threat to our homeland. These humans show no respect for diplomacy.$b$bProve your honor and travel south to Tiragarde Keep to eliminate the human invaders.",
    ["O"] = "Kill 10 Kul Tiras Sailors, 8 Kul Tiras Marines and Lieutenant Benedict and return to Gar\'Thok in Razor Hill.",
    ["T"] = "Vanquish the Betrayers",
  },
  [785] = {
    ["D"] = "Thrall is a most wise and noble leader. His tenacity on the battlefield is matched only by his diplomatic tact.$b$bThe Darkspear Trolls have proven to be invaluable allies to orckind. Out of loyalty and honor we have sworn a pact of protection with them.$b$bThe Warchief has sent orders to make sure our Darkspear friends in Sen\'jin Village are not under any direct threat. One of their most trusted scouts, Lar Prowltusk is keeping a close watch on their western flank.$b$bSeek out Lar and assist as needed.",
    ["O"] = "Seek out Lar Prowltusk on the western flank of Sen\'jin Village.",
    ["T"] = "BETA A Strategic Alliance",
  },
  [786] = {
    ["D"] = "Lower your voice, $c. The Kolkar centaurs lie just over the ridge to the west in Kolkar Crag.$b$bLast night while they were raiding, I snuck into their village and discovered that the dirty beasts have a three-tiered attack planned on the trolls and orcs of Durotar.$b$bWe mustn\'t let their invasion come to fruition. Perhaps you can muster the might needed to infiltrate Kolkar Crag and destroy their attack plans.$b$bLast I saw, they had divided them up amongst three of their leaders.",
    ["O"] = "Lar Prowltusk outside of Sen\'jin Village wants you to destroy the 3 sets of Attack Plans held within Kolkar Crag.",
    ["T"] = "Thwarting Kolkar Aggression",
  },
  [787] = {
    ["D"] = "Throm\'ka, $c. I am Eitrigg, charged by Thrall to oversee the training of recruits.$b$bThe Horde has changed from what it once was. There was a time where I left the Horde, disillusioned by the growing influence of the power-hungry pawns of the Burning Legion. During my exile, I was taken prisoner by a group of humans, but was rescued by the Warchief. Hearing his vision of the Horde free of demonic influence, guided by the shamans, I returned.$b$bGornek will have further instructions for you.",
    ["O"] = "Report to Gornek in the Den.",
    ["T"] = "The New Horde",
  },
  [788] = {
    ["D"] = "The first order of business will be to put a little strength in your backbone. I could send you out to the Barrens to hunt kodo, but well, in all honesty, you\'re more useful to us alive than dead.$b$bI believe you would find a good match with the mottled boars you\'ll find to the north of here.",
    ["O"] = "Kill 10 Mottled Boars then return to Gornek at the Den.",
    ["T"] = "Cutting Teeth",
  },
  [789] = {
    ["D"] = "Powerful warrior and awkward novice alike have fallen to the venomous sting of the scorpid. You will find large numbers of scorpids northwest of here. Bring me ten of their tails as proof of your prowess in battle.$b$bThe antidote for their sting is actually made from venom extracted from their stingers. We keep large quantities of antidote for scorpid venom on hand to heal young bloods just like you...$b$bBut I\'m sure you won\'t be needing any of that, will you?",
    ["O"] = "Get 10 Scorpid Worker Tails for Gornek in the Den.",
    ["T"] = "Sting of the Scorpid",
  },
  [790] = {
    ["D"] = "$C! I thought I would die out here with none to know of it. While I was hunting the scorpids of the Valley, I came across a particularly vicious-looking one. Hurling myself at it, I managed to inflict a massive blow to its claw before it closed around my leg.$b$bI wasn\'t ready for its stinger though, and it sliced down and into my chest, cutting into my flesh and letting my blood. Please, you must kill the scorpid for me! My honor must be upheld! I fought it up on the plateau to the south.",
    ["O"] = "Kill Sarkoth and bring his claw back to Hana\'zua.",
    ["T"] = "Sarkoth",
  },
  [791] = {
    ["D"] = "Age has rendered me useless in battle. Now I make myself useful in other ways.$b$bFrom this vantage point I watch for invaders. As our strength here grows, I find myself blowing the signal horn less and less.$b$bTo pass the time I fashion goods to help younger, more able warriors defend our homeland.$b$bFor you, I can fashion you a bag for your belongings. If such an item would be of use to you, bring me some canvas, a material common to the humans and centaurs.",
    ["O"] = "Furl Scornbrow in the Razor Hill watchtower wants 8 Canvas Scraps.",
    ["T"] = "Carry Your Weight",
  },
  [792] = {
    ["D"] = "I trust the Valley of Trials will teach you much, young $c.$B$BI was sent to the Valley to guide you, but I have discovered a growing taint here...$B$BA group that calls itself the Burning Blade has a coven here in the Valley of Trials.  They are skulking in a cave to the northeast, and their Vile Familiars have spilled from its mouth to cause havoc.$B$BAs your first task against the Burning Blade, I bid you, defeat these familiars. Slay many and, if you survive, return to me.",
    ["O"] = "Kill 12 Vile Familiars.$B$BReturn to Zureetha Fargaze outside the Den.",
    ["T"] = "Vile Familiars",
  },
  [793] = {
    ["D"] = "The Seal of the Earth is held by three runestones, held in the Pillars of Diamond, Opal, and Amethyst in Lethlor Ravine. Using the Sign of the Earth, you will be able to remove the runestones and unlock the Seal of the Earth.$b$bBe wary though, $n, the black drakes Blacklash and Hematus are not to be trifled with. See them dead and return their bindings to me.$B$BTo reach the ravine, travel to the far eastern part of the Badlands.  Be careful though, for the ravine is home to countless drakes.",
    ["O"] = "Use the Sign of the Earth to activate the Pillars of Diamond, Opal, and Amethyst and obtain the Runestones.$b$bPlace the runestones in the Seal of the Earth to free Blacklash and Hematus.$b$bSlay them and return Blacklash\'s Bindings, the Chains of Hematus, and the Sign of the Earth to Gorn.",
    ["T"] = "Broken Alliances",
  },
  [794] = {
    ["D"] = "Through my divinations, I see that an item of power hides deep within the Burning Blade Coven, guarded by beasts and black magic.$B$BIt is called the Burning Blade Medallion, and your next task is to find it and remove it from the coven.$B$BBut be wary, for the medallion may be possessed by an agent of the Burning Blade, and if so then the agent\'s power would be greater than the familiars you have already encountered.$B$BGo, $N.  You will find the coven in a cave, to the north and west.",
    ["O"] = "Bring the Burning Blade Medallion to Zureetha Fargaze, outside The Den.",
    ["T"] = "Burning Blade Medallion",
  },
  [795] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Seal of the Earth",
  },
  [796] = "_",
  [797] = "_",
  [798] = "_",
  [799] = "_",
  [800] = "_",
  [801] = "_",
  [802] = "_",
  [803] = "_",
  [804] = {
    ["D"] = "Seeing the deed you have done for me steels my heart. I cannot fall so easily! I must endure!$b$bBut it remains that I cannot make the trek back to the Den unassisted. Please, $n, return to the Den and tell Gornek of my situation. Perhaps he can help me.",
    ["O"] = "Bring the news of Hana\'zua\'s plight to Gornek at the Den.",
    ["T"] = "Sarkoth",
  },
  [805] = {
    ["D"] = "Your trials against the Burning Blade are finished... here in the Valley.  But I want you to report your findings.$B$BGo to the troll village of Sen\'jin and seek out Master Gadrin.  Sen\'jin Village is east out of the valley, then right at the fork.$B$BTell Gadrin of the Burning Blade, and that they have reached the Valley of Trials.  Discover from him if they have yet reached Sen\'jin.$B$BGo, $N, and be swift.  I fear the evil found in the Burning Blade Coven is but the herald of a larger threat...",
    ["O"] = "Speak with Master Gadrin in Sen\'jin Village.",
    ["T"] = "Report to Sen\'jin Village",
  },
  [806] = {
    ["D"] = "We cannot allow the Burning Blade a foothold in Durotar!  We must destroy them before their evil festers!$B$BI have undergone my own investigations and found that a Burning Blade warlock, the goblin Fizzle Darkstorm, has camped within Thunder Ridge to the northwest.  There he and his cultist minions spread chaos.$B$BFind and defeat Fizzle, and bring me his dead claw!",
    ["O"] = "Bring Fizzle\'s Claw to Orgnil Soulscar in Razor Hill.",
    ["T"] = "Dark Storms",
  },
  [808] = {
    ["D"] = "I hear the voice of my brother, Minshina, calling to me in my dreams.$B$BHe was taken by Zalazane, the warlock on the Echo Isles to the east. And he is dead.$B$BBut death is not freedom for my brother. Minshina\'s spirit was trapped within his own skull by Zalazane\'s magics. In my dreams I see it with other skulls, in a circle of power on the largest Echo Isle. As long as it remains there my brother\'s soul is doomed.$B$BPlease, $N. Find the circle and retrieve Minshina\'s skull. Bring it to me.$B$BFree him!",
    ["O"] = "Retrieve Minshina\'s skull from the circle of power on the Echo Isles.$B$BBring it to Master Gadrin in Sen\'jin Village.",
    ["T"] = "Minshina\'s Skull",
  },
  [809] = {
    ["D"] = "Since the last great war when the Burning Legion was defeated, I have searched for sources of demonic corruption in orc society.  The collar you brought me confirms my fears.$B$BIt belongs to the Burning Blade, a cult that rallies around an item of demonic power.  It is called the Demon Seed, and it resides in the Barrens atop Dreadmist Peak.  It must be destroyed!$B$BGo to Far Watch Post, on the border of the Barrens to the west, and speak with my assistant, Ak\'Zeloth.  He will direct you further.",
    ["O"] = "Speak with Ak\'Zeloth in the Barrens.",
    ["T"] = "Ak\'Zeloth",
  },
  [810] = "_",
  [811] = "_",
  [812] = {
    ["D"] = "$N... your timing is perfect. I just hope I can compliment your haste as well.$B$BI was careless while fighting a few of the venomtails nearby, and one of them stung me deeply. I can feel its poison weakening me even as we speak. At this rate, I got maybe an hour left to live. But I\'ll need your help if I\'m to do so...$B$BKor\'ghan in Orgrimmar knows how to make the antidote. Find him... and hurry, $N. I won\'t be able to last much longer. He should be in the Cleft of Shadow.",
    ["O"] = "Find Kor\'ghan in Orgrimmar and get the Venomtail Antidote. Then bring the antidote to Rhinag near the northwestern border of Durotar.",
    ["T"] = "Need for a Cure",
  },
  [813] = {
    ["D"] = "Venomtails are some of the deadliest scorpids in Durotar. It was unwise for Rhinag to hunt them without having some of the antidote with him, but right now, chastising is the last thing he needs.$B$BBring me a few venomtail poison sacs from any of the venomtails near the entrance of Orgrimmar and I\'ll make an antidote for him.$B$BMake haste, $N. One of our own needs your help.",
    ["O"] = "Bring 4 Venomtail Poison Sacs to Kor\'ghan in Orgrimmar.",
    ["T"] = "Finding the Antidote",
  },
  [814] = "_",
  [815] = {
    ["D"] = "Bah! I almost forgot I need to get breakfast ready.$B$B$N, get yourself movin\' and get me some taillasher eggs. I\'ll need at least three of them if I\'m going to have enough for tomorrow\'s meal.$B$BThe Bloodtalon taillashers can be fierce, and protect their eggs to the death more often than not. They sometimes bury their eggs too deep in the earth to uncover safely, but if you head to the Echo Isles to the southeast of Sen\'jin Village, you can usually find them all over those islands.",
    ["O"] = "Bring 3 Taillasher Eggs to Cook Torka in Razor Hill.",
    ["T"] = "Break a Few Eggs",
  },
  [816] = {
    ["D"] = "$N, please, can you help me? My son Kron went hunting days ago, and he still hasn\'t returned. He went west towards the Barrens to hunt crocolisks along Southfury River. I fear the worst.$B$BAs strong as he was, his stubborn pride has always drawn him into trouble. I warned him that the crocolisks were powerful and vicious. He grew angry and stormed off.$B$BIf you can\'t find him, at least bring me a sign of his fate... even if you have to open up the stomach of every crocolisk along the Southfury\'s banks.",
    ["O"] = "Bring a sign of Kron\'s fate to Misha Tor\'kren at the farmstead northwest of Razor Hill.",
    ["T"] = "Lost But Not Forgotten",
  },
  [817] = {
    ["D"] = "Many of the hides we use come from Durotar tigers, $N. Blankets, armor, tents: there are a great many reasons we hunt the beasts, and many reasons we let them thrive at the same time.$B$BThe time has come for us to cull the flock, so to speak. Our numbers grow, and our needs are beginning to overwhelm our stocks. I need more hides if I\'m to prepare suitable goods for our people.$B$BBring me 4 Durotar tiger furs, and I shall reward you. You can find them on the islands south of here.",
    ["O"] = "Bring 4 Durotar Tiger Furs to Vel\'rin Fang in Sen\'jin Village.",
    ["T"] = "Practical Prey",
  },
  [818] = {
    ["D"] = "Although my eyes fail me, I still can see clearly enough. More often I must rely on my alchemical skills to aid me in magics that once came easily. But I refuse to take on an apprentice--no troll or orc worthy enough has ever come forward.$B$BAre you worthy? Yes, of course you are... of course you think you are.$B$BI need a few things. Will you get them for me?$B$BI need intact makrura eyes, and vials of crawler mucus. You can find them on any makrura or crawler in Durotar. We shall speak again soon.",
    ["O"] = "Bring 4 Intact Makrura Eyes and 8 vials of Crawler Mucus to Master Vornal in Sen\'jin Village.",
    ["T"] = "A Solvent Spirit",
  },
  [819] = {
    ["D"] = "A small placard on one of the ends of the keg says,$B$B\"Chen Stormstout-$B$BMay your spirit be raised and always raise your spirits.\"",
    ["O"] = "Find someone who knows about Chen\'s Empty Keg.",
    ["T"] = "Chen\'s Empty Keg",
  },
  [821] = {
    ["D"] = "Would you like a taste of Chen\'s namesake? Ahh, the stormstout is a mighty brew. Chen taught the recipe to my mentor, and my mentor passed it on to me. I\'ll need you to get me a few things, but I can tell you this: the kick is worth it.$B$BBring me 5 savannah lion tusks from any savannah lion, 5 plainstrider kidneys from any plainstrider, and 1 thunder lizard horn from any species of thunder lizard. That should do the trick nicely.$B$BYou can find these ingredients throughout the Barrens.",
    ["O"] = "Bring 5 Savannah Lion Tusks, 5 Plainstrider Kidneys, and 1 Thunder Lizard Horn to Brewmaster Drohn in Ratchet.",
    ["T"] = "Chen\'s Empty Keg",
  },
  [822] = {
    ["D"] = "Good stuff, that stormstout, huh?$B$BI have another recipe that I learned from Chen. Would you be interested? It won\'t take long to make, and it might be useful if you plan on adventuring some more.$B$BBring me 5 lightning glands from any stormhide, 1 thunderhawk saliva gland from greater thunderhawks, and a kodo liver from any of the Barrens\' kodos.$B$BLike I said, this stuff has kick; it\'s the trogg ale that I mentioned to you before.",
    ["O"] = "Bring 5 Lightning Glands, 1 Thunderhawk Saliva Gland and 1 Kodo Liver to Brewmaster Drohn in Ratchet.",
    ["T"] = "Chen\'s Empty Keg",
  },
  [823] = {
    ["D"] = "We at Sen\'jin Village are not without our own troubles, and we thank you for your aid.  But the news you bring regarding the Burning Blade could be trouble for everyone.$B$BThere is an orc stationed at Razor Hill, Orgnil Soulscar, who polices Durotar from evils such as the Burning Blade!  Go to Orgnil and tell him of our plight, as well as your news from the Valley of Trials.  He will want to know these things.$B$BRazor Hill lies to the north.",
    ["O"] = "Speak with Orgnil Soulscar in Razor Hill.",
    ["T"] = "Report to Orgnil",
  },
  [824] = {
    ["D"] = "The Earthen Ring is a shamanistic group dedicated to studying and preserving the elements.  They have forgotten more about crazy old gods, ancient legends and lore than most scholars will ever know.$B$BLucky for you, I know someone in the Earthen Ring here in Ashenvale.  Head over to Zoram\'gar Outpost on the coast of the Zoram Strand; show Je\'neu Sancrea what you found.  If anyone can figure out that globe\'s significance, it\'d be him.",
    ["O"] = "Bring the Befouled Water Globe to Je\'neu Sancrea at Zoram\'gar Outpost, Ashenvale.",
    ["T"] = "Je\'neu of the Earthen Ring",
  },
  [825] = {
    ["D"] = "One of my most observant scouts brings back word that the wreckage of Proudmoore\'s fleet still remains off the coast of Durotar, just east of Tiragarde Keep.$b$bIt is no secret that the humans, in alliance with those foul little creatures known as gnomes, have an advanced knowledge of mechanics. We must have a complete understanding of all our potential enemies. And our people will benefit from this new knowledge as well.$b$bSwim through the wreckage, $n, and retrieve for me the tools of the Alliance.",
    ["O"] = "Gar\'Thok of Razor Hill wants you to retrieve 3 Gnomish Tools from the wreckage off the coast.",
    ["T"] = "From The Wreckage....",
  },
  [826] = {
    ["D"] = "The witchdoctor Zalazane dwells on the Echo Isles to the east.  They are the isles we once called home.$B$BFrom there he sends his trolls to the mainland, to hex our people and drag more of them under his sway.$B$BHe must be stopped.$B$BDefeat Zalazane and his minions -- former Darkspear trolls, now lost to us.  Bring me his head and I will know his reign of evil is over.",
    ["O"] = "Defeat Zalazane.$B$BKill 8 Voodoo Trolls and 8 Hexed Trolls.$B$BBring Zalazane\'s Head to Gadrin.",
    ["T"] = "Zalazane",
  },
  [827] = {
    ["D"] = "$N.  The Burning Blade has infested the cave east of Orgrimmar known as Skull Rock.  Inside that cave they perform vile rituals, and burn their own flesh with Searing Collars.$B$BBy wearing these collars, I believe the cultists attune themselves to demonic power.  But to confirm this, I must have a collection of the collars to study.$B$BGo to Skull Rock and gather Searing Collars from the cultists you find there.  Bring them to me, and I will uncover their secrets.",
    ["O"] = "Gather Searing Collars from the cultists in Skull Rock.$B$BBring them to Margoz at his camp.",
    ["T"] = "Skull Rock",
  },
  [828] = {
    ["D"] = "One of our Shamans, Margoz, knows more of the Burning Blade\'s corruption.  He speaks of a cave called Skull Rock in the mountains - just outside Orgrimmar! - that shelters a large band of Burning Blade cultists.$B$BBefore you go to Skull Rock speak with Margoz.  He is wise and his council is valued.$B$BHe is camped to the northeast, between the coast and Drygulch Ravine.$B$BFollow his advice, but whatever Margoz says, $N, I still want you to crush those cultists!",
    ["O"] = "Speak with Margoz.",
    ["T"] = "Margoz",
  },
  [829] = {
    ["D"] = "The Searing Collars you brought me are powerful, demonic implements.  Divining their origin is, I\'m afraid, beyond my skills as a shaman.  We will need a warlock to study them.$B$BTake a searing collar to Neeru Fireblade.  Although he is a skilled warlock, he professes to use his powers to thwart demons, and claims his research in the occult is benign.  Be that true or false, we may need his aid against the demonic cult in Durotar.$B$BYou may find Neeru in Orgrimmar in the Cleft of Shadow.",
    ["O"] = "Bring an Example Collar to Neeru Fireblade in Orgrimmar.",
    ["T"] = "Neeru Fireblade",
  },
  [830] = {
    ["D"] = "You open the aged and weathered envelope and discover an official looking document. You recognize the seal of Admiral Proudmoore.$b$bThis looks important. Perhaps Gar\'Thok, the commander of Razor Hill, would be interested in having this information.",
    ["O"] = "Take Admiral Proudmoore\'s Orders to Gar\'Thok in Razor Hill.",
    ["T"] = "The Admiral\'s Orders",
  },
  [831] = {
    ["D"] = "Humans cannot be trusted. We fought alongside them with a weary heart, knowing they would betray us one day.$b$bAdmiral Proudmoore\'s death was not enough to stop his legacy of deceit. The human scum had his plans well laid out before he ever met his demise.$b$bHis reign won\'t even die with Benedict it seems. Who knows how long it will be before the next waves of Proudmoore\'s men land upon our shores.$b$bWe need to get these orders to Vol\'jin in Orgrimmar immediately! He can be found in Thrall\'s chamber.",
    ["O"] = "Deliver Admiral Proudmoore\'s Orders to Vol\'jin in Thrall\'s chamber in Orgrimmar.",
    ["T"] = "The Admiral\'s Orders",
  },
  [832] = {
    ["D"] = "<Words emanate from the pendant and into your mind.>$B$BGazz\'uz?$B$BGazz\'uz...report!$B$BThere is word of your discovery in Skull Rock.  You must prepare for an attack!$B$BGazz\'uz, I order you to speak!  Speak or I will make sure Neeru Fireblade knows of your presence, and he will descend on you with swift brutality.$B$BDo not test your skills against Neeru...$B$B...Gazz\'uz, are you there...?",
    ["O"] = "Take this eye to Neeru Fireblade.",
    ["T"] = "Burning Shadows",
  },
  [833] = {
    ["D"] = "Only the most valiant tauren are laid to rest at Red Rocks, our sacred burial ground. It is an honor bestowed upon the great warriors who helped found and defend Thunder Bluff and those who have given their lives for the greater good of their tribes and chieftains.$b$bBut it appears a foul menace has made its way onto our holy land. A band of Bristleback Interlopers is ravaging the grave site and I am too old and past my prime to drive them away.$b$bThey must be driven off with force, $n.",
    ["O"] = "Lorekeeper Raintotem wants you to kill 8 Bristleback Interlopers at Red Rocks.",
    ["T"] = "A Sacred Burial",
  },
  [834] = {
    ["D"] = "I\'m Rezlak, one of Gazlowe\'s boys. Boss sent me to help the orcs here in Durotar. Things\'d been going good except for the caravans. Can\'t manage to keep them safe! Makes my job a little harder, you know?$b$bThe last shipment--they promised it\'d get through!--was snatched by the Dustwind harpies of...where was it...Razorwind Canyon?$b$bI gotta have those supplies or I\'ll never get anything done! Follow the big canyon to the south, you\'ll find the ravine cut right into the west and east sides of the walls.",
    ["O"] = "Retrieve 5 Sacks of Supplies and return them to Rezlak near Orgrimmar.",
    ["T"] = "Winds in the Desert",
  },
  [835] = {
    ["D"] = "Gazlowe told me once, \"Rezlak. There\'s one thing you need to know in life, and that\'s if you want something done well, do it yourself.\"$b$bI can\'t deal with losing all our caravans, so I\'m just going to take matters into my own hands. Drygulch Ravine lies through the eastern part of Razorwind Canyon. If we kill all the harpies there, the routes will be safe.$b$bOf course, there was one other thing that Gazlowe taught me, and that\'s \"You can get anything done for a price.\" So, going to help me out, $n?",
    ["O"] = "Kill 12 Dustwind Savages and 8 Dustwind Storm Witches for Rezlak near Drygulch Ravine.",
    ["T"] = "Securing the Lines",
  },
  [836] = {
    ["D"] = "The gnome\'s voice crackles once again from the robot:$B$B\"I need to move OOX-09/HL to an open, safe place so it can begin a lengthy take-off procedure.  It has built-in cloaking, but I need time on my end to make it operational again.  Escort the robot from its current location to, let\'s say, the shoreline beyond Overlook Cliff!  That should be a perfect place, and long enough, to get things online!\"$B$B\"Escort it safely to the shore, and then come talk to me in Booty Bay!  Oglethorpe Obnoticus - out!\"",
    ["O"] = "Escort OOX-09/HL to the shoreline beyond Overlook Cliff, then report to Oglethorpe Obnoticus in Booty Bay.",
    ["T"] = "Rescue OOX-09/HL!",
  },
  [837] = {
    ["D"] = "When we arrived, the Razormane quilboars possessed much of the land, and proved a thorn in our sides. Through our efforts we have driven out the largest part of their numbers, but still they remain well-fortified in some areas.$b$bIt has gone on long enough, however. For our own protection, we cannot allow the Razormane any hold in our lands. Their camps can be found to the west of here. Look for the brambles and you will find them. Today we drive them from Durotar, tomorrow, perhaps from all of Kalimdor.",
    ["O"] = "Kill 4 Razormane Quilboars, 4 Razormane Scouts, 4 Razormane Dustrunners and 4 Razormane Battleguards for Gar\'Thok at Razor Hill.",
    ["T"] = "Encroachment",
  },
  [838] = {
    ["D"] = "On the island of Caer Darrow lies Scholomance - a school that serves as a stronghold for the Scourge.  Our enemy dwells within, safely allowed to pursue research that strengthens their power.  A door bars the way, and try as we might no entry is to be had without a proper key.$B$BApothecary Dithers is well versed on Scholomance, and has an idea how to obtain a key.  You have proved your value to me as someone who can get things done; I now entrust this task to you.  Speak with him on this matter.",
    ["O"] = "Speak with Apothecary Dithers at the Bulwark, Western Plaguelands.",
    ["T"] = "Scholomance",
  },
  [839] = "_",
  [840] = {
    ["D"] = "Hmm, you look pretty strong.$B$BListen, my good friend Kargal needs some new recruits for Barrens duty. I know you want to do what\'s right for the Horde. Well, this is your chance.$B$BTake this recruitment letter to Kargal and see if he\'ll sign it.",
    ["O"] = "Follow the western road from Razor Hill to the Barrens over a bridge.$B$BStop at the orc outpost across the bridge.$B$BGive Kargal Battlescar at the Barrens outpost your recruitment letter.",
    ["T"] = "Conscript of the Horde",
  },
  [841] = {
    ["D"] = "Let me guess - you didn\'t get whatever world-ending, nefarious deed you were doing done in time.  No wait, better still... you dropped it in the sand!  Well, whatever the reason, I do have additional power sources I will sell to you.  This time, however, it will cost you ten, YES TEN Wastewander Water Pouches!$B$BTimes are tough all around, $n, and power sources don\'t grow on trees!  Hrm, but what if they did.  Maybe we could MAKE a power source tree...",
    ["O"] = "Bring 10 Wastewander Water Pouches to Chief Engineer Bilgewhizzle in Gadgetzan in exchange for another power source.",
    ["T"] = "Another Power Source?",
  },
  [842] = {
    ["D"] = "Take this signed recruitment letter to the Crossroads.$B$BSergra Darkthorn, curse her hide, is in charge there. She\'s a nasty shaman who will talk your head in circles before she lets you do anything useful. Thrall is convinced she\'s something special, but I\'m not so sure.$B$BYou\'ll just have to decide for yourself, pup...",
    ["O"] = "Follow the western road from Kargal\'s Far Watch Outpost.$B$BAt the T intersection, turn left and follow the road south. $B$BFind Sergra Darkthorn at the crossing of roads within the Crossroads.",
    ["T"] = "Crossroads Conscription",
  },
  [843] = {
    ["D"] = "In solitude I wander these roads.$b$bThe dwarves of Bael Modan show no respect for my land. Horrendous blasts drive holes deep into the ground as noisy machines rip apart the hills. Lands which once served as home and provider to my tribe are now riddled with destructive dwarves.$b$bAttempts at reaching a diplomatic resolution have failed. Now is the time for decisive action.$b$bDrive the dwarves from the Bael Modan excavation by force and bring to me the journal of their leader, Prospector Khazgorm.",
    ["O"] = "Gann Stonespire wants you to kill 15 Bael\'dun Excavators and 5 Bael\'dun Foremen.$b$bBring Khazgorm\'s Journal to Gann Stonespire.",
    ["T"] = "Gann\'s Reclamation",
  },
  [844] = {
    ["D"] = "Your first prey will be easy.$B$BThe plainstriders to the east have been harassing our food supplies and have become a nuisance.$B$BPut down the plainstriders and return to me with their beaks.",
    ["O"] = "Collect 7 Plainstrider Beaks and return them to Sergra Darkthorn in the Crossroads.",
    ["T"] = "Plainstrider Menace",
  },
  [845] = {
    ["D"] = "The zhevra, although not the fiercest beast in the Barrens, are a shade tougher than the plainstriders.  Don\'t worry -- we\'ll send you against bigger prey in good time, but for now your teeth could use a little more cutting.$B$BHunt the zhevra to the north and south, and collect their hooves.  Bring them to me and perhaps we\'ll next send you against something tougher.",
    ["O"] = "Slay Zhevra Runners to collect 4 Zhevra Hooves for Sergra Darkthorn in the Crossroads.",
    ["T"] = "The Zhevra",
  },
  [846] = {
    ["D"] = "It is clear the prospector depended on explosives and those noisy vehicles to rip the ground apart. We can expect a new foreman to take over soon.$b$bI want to give the dwarves a taste of their own medicine. According to these plans if we combine nitroglycerin with wood pulp and sodium nitrate we can create an explosive charge. The rifleman, soldiers and officers in the Keep are known to have the supplies.$b$bCollect these items and bring them to me. I will fashion a charge that the dwarves won\'t forget!",
    ["O"] = "Gann Stonespire wants you to bring him 6 vials of Nitroglycerin, 6 bundles of Wood Pulp, and 6 samples of Sodium Nitrate.",
    ["T"] = "Revenge of Gann",
  },
  [847] = {
    ["D"] = "This... this power.... Is this the power of the shamans that Tor\'gan tried to show me? I must say, it is interesting. Tell Tor\'gan that he has convinced me... for the time being. I will listen to what he has to say.",
    ["O"] = "Speak with Tor\'gan.",
    ["T"] = "Guile of the Raptor",
  },
  [848] = {
    ["D"] = "The oases of the Barrens hide a mystery.  Life energy flows from their waters, invigorating the plants and beasts that drink it.$B$BInvigorating, and altering.$B$BThere is a mushroom that grows near these oases.  Its spores hold properties that we, the apothecaries of Lordaeron, find useful.$B$BBring me these spores and you will earn our gratitude.",
    ["O"] = "Bring 4 Fungal Spores to Apothecary Helbrim at the Crossroads.",
    ["T"] = "Fungal Spores",
  },
  [849] = {
    ["D"] = "Following Khazgorm\'s plans it should be no problem to fashion an explosive charge$b$bAh, there we go.$b$bNow, $n, I am going to entrust you with a special task. Take this explosive stick and use it to blow up the flying machine at Bael Modan.$b$bNot only is the flying machine a key part of the site\'s infrastructure it also serves as a weapon of war. More importantly it is an icon of power and an insult to the memory of my tribe.$b$bMake me proud by completing this heroic task and you shall be rewarded.",
    ["O"] = "Destroy the flying machine at Bael Modan and return to Gann Stonespire.",
    ["T"] = "Revenge of Gann",
  },
  [850] = {
    ["D"] = "The centaurs have plagued the Tauren for years.  And recently, the Kolkar centaurs of the Barrens have grown into a real threat.  Normally they were disorganized in these lands, but new leaders have risen among them.  Rallying them.$B$BTo preserve our holdings here, these centaur leaders must be destroyed.$B$BBring me the head of Barak Kodobane.  He camps near the Forgotten Pools to the north.$B$BDefeat him, then return to me.",
    ["O"] = "Bring Barak\'s Head to Regthar Deathgate, west of the Crossroads.",
    ["T"] = "Kolkar Leaders",
  },
  [851] = {
    ["D"] = "The centaur Verog the Dervish wanders the Barrens, and will be difficult to find.  But he is based at the centaur command tent at the Stagnant Oasis to the southeast.  It may be possible to draw him to you.$B$BTravel to the Stagnant Oasis to the southeast and attack centaur near the command tent.  It will be dangerous, but if you can kill enough centaur then they should raise an alarm.  And Verog will come.$B$BBring me his head and I will place it with Barak Kodobane\'s.",
    ["O"] = "Bring Verog\'s Head to Regthar Deathgate, west of the Crossroads.",
    ["T"] = "Verog the Dervish",
  },
  [852] = {
    ["D"] = "Hezrul Bloodmark is the leader of the Kolkar centaurs in the Barrens.  He is fierce, brutal and cunning.  Defeating him would disrupt and fracture the Kolkars, greatly reducing their threat to us.$B$BSo kill him.  As with Barak and Verog, bring me Hezrul\'s Head.$B$BHe leads his people from the Lushwater Oasis, to the south.",
    ["O"] = "Bring Hezrul\'s Head to Regthar Deathgate, west of the Crossroads.",
    ["T"] = "Hezrul Bloodmark",
  },
  [853] = {
    ["D"] = "I have rendered the spores you gave me into an emulsion.  I must now send it to my associate, Apothecary Zamah.  If you were to carry this to her, she can offer you something from our stores of alchemical goods.$B$BShe is in the Pools of Vision, a cave beneath the shamans of Thunder Bluff.  The path to this cave is well hidden, but you may find it on the Spirit Rise bluff.$B$BDo hurry.  This emulsion will maintain its potency for only a short time, and must be resealed and processed before then.",
    ["O"] = "Bring the Rendered Spores to Apothecary Zamah in Thunder Bluff, before the time limit is up.",
    ["T"] = "Apothecary Zamah",
  },
  [854] = {
    ["D"] = "I have foreseen your arrival, young $c. Though perhaps you are not so young anymore.$B$BI think that it is time for you to move deeper into this land. I can sense that you are destined for great things.$B$BIt is the Crossroads that you must seek out, for our lives with the orcs have become intertwined and they need assistance. Continue down this road towards the east and follow it north to the Crossroads. Find Thork within its walls, he has the Earthmother\'s blessing.",
    ["O"] = "Speak with Thork at the Crossroads in the Barrens.",
    ["T"] = "Journey to the Crossroads",
  },
  [855] = {
    ["D"] = "The Kolkar are a threat to the Horde\'s claims in the Barrens; we must reduce the numbers of their troops.  And so, I have a bounty task for you.$B$BWhile in Kolkar territories, slay their warriors and collect centaur bracers.  Return when you have a heap of bracers and the Horde will reward you well.",
    ["O"] = "Bring 15 Centaur Bracers to Regthar Deathgate, west of the Crossroads.",
    ["T"] = "Centaur Bracers",
  },
  [856] = "_",
  [857] = {
    ["D"] = "The power was mine! In my very hands! And I want it back! Back I say!$b$bThose dirty excavators uncovered it... so beautiful it was. Deemed the Tear of the Moons, it was the first great discovery we made at Bael Modan.$b$bIt should have been mine! Mine I say!$b$bGeneral Twinbraid grew jealous of the power it gave me. He locked it away in the Keep. Called it cursed, he did! The fool!$b$bOthers wanted it and they had to be stopped! That bastard Twinbraid drove me off.$b$bNow I want it back. Back I say!",
    ["O"] = "Feegly the Exiled wants you to retrieve for him the Tear of the Moons.",
    ["T"] = "The Tear of the Moons",
  },
  [858] = {
    ["D"] = "I don\'t suppose Sputtervalve sent you? I\'m in a bind here. I hopped in without realizing that I need a key to unlock the shredder\'s movement column. One of the other shredder operators asked me if everything was okay, and I panicked! Instead of telling him that I was missing my key, I told him there was some sort of mechanical problem.$b$bWe need to get out of here on the double! Go up to the control room at the top of the derrick, the supervisor should have a key for this shredder.$b$bHelp me out here!",
    ["O"] = "Get the Ignition Key and bring it to Wizzlecrank.",
    ["T"] = "Ignition",
  },
  [860] = {
    ["D"] = "If you wish to walk the hunter\'s path, then your journey leads to the Barrens.  Its beasts are strong-willed and fierce.  You will learn much by hunting there, and your spirit will grow.$B$BSpeak with Sergra Darkthorn.  She will be your first guide in the Barrens.$B$BSergra is at the Crossroads.  To reach her, travel east from Bloodhoof Village into the Barrens, then north as the road forks.  And have care as you travel--the Barrens holds great danger for the unprepared and unwary.",
    ["O"] = "Speak with Sergra Darkthorn at the Crossroads.",
    ["T"] = "Sergra Darkthorn",
  },
  [861] = {
    ["D"] = "You are eager to explore, I can tell.  I too had the lust to wander, once...$B$BWander, and hunt.  For hunting is a Tauren\'s greatest honor.$B$BIf you truly wish to follow the ways of the hunter, then Melor Stonehoof can show you the path.  He is in Thunder Bluff, on the Hunter\'s Rise.$B$BAnd to show him your skill and resolve, bring him the claws of the flatland prowlers of Mulgore.  They are tough and cunning -- fitting prey for a young $c on the hunter\'s path.",
    ["O"] = "Bring 4 Flatland Prowler Claws to Melor Stonehoof in Thunder Bluff.",
    ["T"] = "The Hunter\'s Way",
  },
  [862] = {
    ["D"] = "A $c like you must get pretty hungry out here in The Barrens. Me, I\'m starving all day long.$b$bTell you what, I\'ll fix you up a nice stew. Just need a few dig rats.$b$bSeems those filthy dwarves at Bael Modan are overrun with everyone\'s favorite feast. Now head on down south to Bael Modan and bring me back some dig rats.$b$bYou can\'t call yourself a seasoned adventurer until you\'ve spent some time killing rats! Haw!",
    ["O"] = "Bring 8 Dig Rats to Grub east of the Crossroads.",
    ["T"] = "Dig Rat Stew",
  },
  [863] = {
    ["D"] = "I suppose I\'ll learn as we go... Couldn\'t be too hard. Just some buttons here, and a lever or two... Well, are you ready to go?",
    ["O"] = "Protect Wizzlecrank and the stolen goblin shredder on the way to Sputtervalve in Ratchet.",
    ["T"] = "The Escape",
  },
  [864] = {
    ["D"] = "\"Here you go, the power source is safely removed and the data is preserved.  Well, safe journeys and all that.  Hope the nefarious science experiment worked out for you and all.\"$B$BThe goblin turns away from you to attend to the demands of the Gadgetzan Water Company.  You secure the sealed testing kit for the journey back to the Undercity.  Apothecary Zinge waits for you and the sealed field testing kit there.",
    ["O"] = "Bring the Sealed Field Testing Kit to Apothecary Zinge in the Undercity.",
    ["T"] = "Return to Apothecary Zinge",
  },
  [865] = {
    ["D"] = "The raptors of the Barrens are smarter than raptors in other lands.  And I think all that smarts is hiding in their horns!  If so, then I could grind their horns into powder and use it to make \"smart drinks.\"  I could sell them for a fortune!!!$B$BAnd you can help me.  Find me intact raptor horns from sunscale scytheclaws.  They roam in the southern Barrens, and in the northern Barrens near the border of Ashenvale Forest.",
    ["O"] = "Gather 5 Intact Raptor Horns from Sunscale Scytheclaws, and bring them to Mebok Mizzyrix in Ratchet.",
    ["T"] = "Raptor Horns",
  },
  [866] = {
    ["D"] = "The herbs of the Barrens are not quite like herbs in other lands.  Their properties are mostly the same, but the oasis water here alters the plants; they are just slightly different.$B$BI want to study those differences... to see if they\'re exploitable!$B$BIf you are skilled in herbalism, then gather root samples off the herbs you find in the Barrens.  Bring back these samples so that I may compare them with herbs from other regions.",
    ["O"] = "Bring 8 Root Samples to Mebok Mizzyrix in Ratchet.",
    ["T"] = "Root Samples",
  },
  [867] = {
    ["D"] = "The blasted harpies have been ravaging our caravan supplies for too long. It\'s time we slit a few of their throats and diminished their numbers.$B$BI\'ve been snooping around their nests and figured out who leads who. The most devastating attack will destroy a good section of their lower chain of command and then we can work our way to the top.$B$BI\'ll start you off slow, take out Witchwing Harpies and Witchwing Roguefeathers in the Northwest and bring me 8 Witchwing talons. That should be a good start...",
    ["O"] = "Collect 8 Witchwing talons.$B$BReturn them to Darsok Swiftdagger at the Crossroads.",
    ["T"] = "Harpy Raiders",
  },
  [868] = {
    ["D"] = "Hey, $N. I been sent to the Crossroads to watch over the land and take note of its happenings for my masters in Orgrimmar.$B$BOne object of my studies are the insect-like creatures found to the south in the Field of Giants. We know little of the creatures, so I be makin\' it a point to discover more. They seem to have intelligence to them, more so than any normal animal.$B$BTake this digging claw and collect some of the creatures\' eggs from their mounds, but be careful: if alerted, they will attack you.",
    ["O"] = "Bring 12 Silithid Eggs and the Digging Claw to Korran at the Crossroads.",
    ["T"] = "Egg Hunt",
  },
  [869] = {
    ["D"] = "Not long ago, a shipment of silver was stolen from our guard tower.  It was meant as payroll to the Crossroads\' guards, and we want that silver back.$B$BThe strange thing is... we caught one of the thieves on the night of the theft.  And... it was a raptor!  Unbelievable!$B$BI don\'t know what raptors would want with silver.  But I don\'t care -- I want the raptors dead so they won\'t steal from us again!$B$BHunt raptors in the Barrens.  Collect for me their heads!",
    ["O"] = "Bring 12 Raptor Heads to Gazrog at the Crossroads.",
    ["T"] = "Raptor Thieves",
  },
  [870] = {
    ["D"] = "Long ago, the Barrens was a lush place, teeming with life.  But war and cataclysm raged across the land, scorching it and leaving a dry husk.  Such is the way of things, and it saddens my heart.$B$BBut within the past few years, new oases have formed in the Barrens, and life stirs.  And deep down, we druids sense a power leaking its way to the surface.$B$BWe must find its source.  Travel to the Forgotten Pools, northwest of the Crossroads.  Search its waters for a source of power, then return here.",
    ["O"] = "Report back to Tonga Runetotem with your findings.",
    ["T"] = "The Forgotten Pools",
  },
  [871] = {
    ["D"] = "All the quilboars are our enemies, $N. Some just prove to be more of a nuisance than others.$B$BThe Razormane tribe has been attacking our supply lines from Durotar, causing us no end of annoyance. I have scouts seeking the leader of these raids, but until then, any losses you can inflict on the filthy pig men would aid us.$B$BStart in the northeast towards Durotar. You can always tell their dens from the huge thorny vines that come up from the earth. Seek them out, and slay them.",
    ["O"] = "Of the Razormane tribe, kill 8 Water Seekers, 8 Thornweavers and 3 Hunters, and then return to Thork in the Crossroads.",
    ["T"] = "Disrupt the Attacks",
  },
  [872] = {
    ["D"] = "One of my scouts witnessed an attack on a caravan from Durotar, $N. The culprits are indeed the Razormane tribe of quilboars. One of the quilboars in particular is leading the raids: Kreenig Snarlsnout. He was seen northeast of here, just south of the road from Durotar. If the threat is to be ended, then Kreenig must die.$B$BTo be sure the attacks cease, though, I say we add insult to their injury. Kill Kreenig along with more of their tribe, and return to me when you have his tusk.",
    ["O"] = "Kill 8 Razormane Geomancers, 8 Razormane Defenders, and Kreenig Snarlsnout.$B$BThen bring Kreenig Snarlsnout\'s Tusk to Thork at the Crossroads.",
    ["T"] = "The Disruption Ends",
  },
  [873] = {
    ["D"] = "The grand Isha Awak is lord of these waters.  Great is his strength, and solemn his pride.  The humans on the coast fear him, for he has consumed many of their number.$B$BBut I do not fear him.  I am grateful he is here.  He is a worthy challenge, and honorable prey.$B$BIf you are ready, then swim out and search for Isha Awak, the Deep Doom.$B$BHis spirit dwells in his heart, and to hear its beat is to know your fate.",
    ["O"] = "Bring the Heart of Isha Awak to Mahren Skyseer.",
    ["T"] = "Isha Awak",
  },
  [874] = {
    ["D"] = "You have hunted the beasts of the Barrens.  Your spirit is strong.  But a hunter must always be prepared.  A true hunter can stalk prey down any path.  Mountains and swamps will not sway $ghim:her;.$B$BNot even the sea.$B$BFind my sister, Mahren.  She hunts the great water beasts along the coast.  She will be your teacher in their ways.$B$BBut be wary in your search for her, for the Barrens\' coast is held by humans.",
    ["O"] = "Speak with Mahren Skyseer.",
    ["T"] = "Mahren Skyseer",
  },
  [875] = {
    ["D"] = "Hahaha, $n. Back for more? Good, I like to hear that.$B$BThis time I want you to assassinate some of the harpy lieutenants in the Dry Hills. Only Witchwing Slayers can be lieutenants, and you can tell them apart by the rings they carry. They are a nasty bunch, but they lead some of the underlings in that area. Taking out 6 of them will be a decisive strike against their matriarchy.$B$BMake sure they die painfully, $n. We want those harpy wenches to know the idiocy of picking fights with the Horde.",
    ["O"] = "Collect 6 Harpy Lieutenant Rings from Witchwing Slayers and return them to Darsok Swiftdagger at the Crossroads.",
    ["T"] = "Harpy Lieutenants",
  },
  [876] = {
    ["D"] = "You did so well with the lieutenants and underlings that I\'d like you to do one last thing for me.$B$BSerena Bloodfeather is the sister of a harpy named Bloodfeather who was slain by Rexxar quite a while ago. Apparently, these attacks on the Horde caravans are revenge for her sister\'s death.$B$BI need you to slit her throat and bring me back her head. I want to place it on the next caravan we send out... Give those harpies something to think about.",
    ["O"] = "Slay Serena Bloodfeather and return her head to Darsok Swiftdagger at the Crossroads.",
    ["T"] = "Serena Bloodfeather",
  },
  [877] = {
    ["D"] = "Like the one you found at the Forgotten Pools, there may be fissures at the other oases in the Barrens.  If so, then perhaps the fissures are the oases\' source of life.$B$BWe must test this.$B$BHere, take these seeds.  They are dead and infertile, but take them to the Stagnant Oasis to the southeast.  If there is a fissure there, then place the seeds within it...and observe.",
    ["O"] = "Return to Tonga at The Crossroads, after investigating the Stagnant Oasis.",
    ["T"] = "The Stagnant Oasis",
  },
  [878] = {
    ["D"] = "You must strike my enemies. <snort> You must help Mangletooth and the Razormane by weakening the Bristlebacks. Both tribes are very spiritual--tied to the earth and its power. <snort> It gives us strength in all things... especially war.$B$BIf you want to find out who really causes Thork <snort> and the Horde such anguish, then help Mangletooth! You attack the spiritual leaders of the Bristlebacks to the north; weaken them so the Razormanes can defeat them and rule the Barrens.",
    ["O"] = "Kill 6 Bristleback Water Seekers, 12 Bristleback Thornweavers and 12 Bristleback Geomancers and return to Mangletooth at Camp Taurajo in the Barrens.",
    ["T"] = "Tribes at War",
  },
  [879] = {
    ["D"] = "Three of my tribe came out of the Kraul to lead the raids against the Horde, $r. <snort> They are ruthless and cunning, and if you defeat them, then your Crossroads and even most of the Barrens will learn peace... <snort> at least from the Razormane tribe. <snort>$B$BNak, Kuz, and Lok Orcbane are the ones you seek. They are far to the south  of the Barrens. One is a spell caster, another a tracker, and their leader, the one called Orcbane, <snort> a warrior. Kill them, $r, like they have killed me.",
    ["O"] = "Kill Nak, Kuz, and Lok Orcbane and bring their skulls to Mangletooth at Camp Taurajo in the Barrens.",
    ["T"] = "Betrayal from Within",
  },
  [880] = {
    ["D"] = "Your findings are incredible, $N.  These oases hold properties that must come from an outside source.  Or perhaps an inside one.$B$BI want to know how these fissures are affecting the beasts who drink from the oases\' water.$B$BHunt oasis snapjaws at the Lushwater and Stagnant Oases.  Bring me their shells so I may examine them.",
    ["O"] = "Bring 8 Altered Snapjaw Shells to Tonga Runetotem at the Crossroads.",
    ["T"] = "Altered Beings",
  },
  [881] = {
    ["D"] = "Whitemist, Echeyakee in the Tauren tongue, is the king of the savannah cats.  He hunts with such stealth, they say he\'s like a thin, white mist on the earth.  And he kills so fast his prey have no time for fear, or pain.$B$BThe Tauren say he is both mercy and death.$B$BYou will learn if that\'s true, for I now set you on the path to hunt Echeyakee.  His lair is northeast of the Crossroads, among the bones of giant Kodo$B$BGo.  Blow this horn when you reach his lair.  Blow the horn, and he will come.",
    ["O"] = "Bring Echeyakee\'s Hide to Sergra Darkthorn at the Crossroads.",
    ["T"] = "Echeyakee",
  },
  [882] = {
    ["D"] = "Ishamuhale, Speartooth, is the fiercest sunscale raptor of the Barrens.  He does not hunt for sport, nor for food.  He hunts because hunting is his passion.  He kills because it is his nature to kill.$B$BAnd you will learn of his nature, $N, for your path now follows the taloned tracks of Ishamuhale.$B$BBegin the hunt.  Slay his favorite prey, a zhevra, then bring its carcass to the dead tree northwest of Ratchet.  Ishamuhale will smell the carcass and be drawn to it.$B$BBe ready when he comes.",
    ["O"] = "Bring Ishamuhale\'s Fang to Jorn at Camp Taurajo.",
    ["T"] = "Ishamuhale",
  },
  [883] = {
    ["D"] = "The Hoof of Lakota\'mani is a symbol of the strength of the great kodo.",
    ["O"] = "Bring the Hoof of Lakota\'mani to Jorn at Camp Taurajo.",
    ["T"] = "Lakota\'mani",
  },
  [884] = {
    ["D"] = "When touched, sparks fly from the tailspike of Owatanka.",
    ["O"] = "Bring Owatanka\'s Tailspike to Jorn at Camp Taurajo.",
    ["T"] = "Owatanka",
  },
  [885] = {
    ["D"] = "The feather of Washte Pawne is painful to the touch.",
    ["O"] = "Bring Washte Pawne\'s Feather to Jorn Skyseer at Camp Taurajo.",
    ["T"] = "Washte Pawne",
  },
  [886] = {
    ["D"] = "The druids of Thunder Bluff sense a strange power leaking into the Barrens, east of Mulgore.$B$BTonga Runetotem was sent to discover the source of this power, but we fear he will need aid.$B$BTravel to the Barrens and speak with Tonga.  He will be at the Crossroads.  To reach there, take the road east out of Bloodhoof village.  Enter the Barrens, then turn north when the road forks.  Continue north and  you will find the Crossroads.$B$BAnd do not leave the road, $N, for the Barrens is a harsh land.",
    ["O"] = "Speak with Tonga Runetotem at the Crossroads.",
    ["T"] = "The Barrens Oases",
  },
  [887] = {
    ["D"] = "I sure wish Vice Admiral Grezzlik did a better job of keeping the seas safe for our trading vessels. With all the gold the trade princes have poured into the Trade Fleets, it ticks me off to see so many pirates running willy-nilly, raiding my ships and stealing my goods!$b$bI heard that the Southsea Freebooters have set up a camp just south of here. They\'ve been a real thorn in my side and if Grezzlik won\'t take care of them, well, maybe you can help me get rid of them.",
    ["O"] = "Kill 12 Southsea Brigands and 6 Southsea Cannoneers for Gazlowe in Ratchet.",
    ["T"] = "Southsea Freebooters",
  },
  [888] = {
    ["D"] = "While I\'d like to recover all my goods, I\'m sure that\'s not possible. Still, there\'s a few things that I absolutely must have!$b$bAs you see, my observatory is ready to go, but it needs the smaller of the two lenses. The first arrived by caravan from Durotar, but the second was bound by ship, and never arrived. Also, I never got my boot shipment from Drizzlik in Booty Bay!$b$bHead down to the pirate camp and see if you can find them.",
    ["O"] = "Retrieve the Shipment of Boots and Telescopic Lens for Gazlowe in Ratchet.",
    ["T"] = "Stolen Booty",
  },
  [889] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Spirit of the Wind",
  },
  [890] = {
    ["D"] = "I\'ve been waiting forever for my last shipment of goods from Booty Bay! I\'m pretty sure that it must have been stolen by the Freebooters, but just to make sure, will you go down to the dockside and ask Dizzywig if my goods were already put into my warehouse without my knowledge?$b$bHere, take my ledger down to Dizzywig and have him double check my inventory records against his logs.",
    ["O"] = "Bring Gazlowe\'s Ledger to Wharfmaster Dizzywig.",
    ["T"] = "The Missing Shipment",
  },
  [891] = {
    ["D"] = "Yet another ship from my fleet has been lost to those overzealous humans at Northwatch Hold!$b$bThose bastards must be dealt with. Their paranoia has them in a state of frenzy. Trigger happy, reckless louts are shooting at anything in their sights.$b$bTravel south along the Merchant Coast to the Hold and lay siege to their forces. Bring me the medals of their soldiers as proof. And for the love of my fleet, slay Captain Fairmount and her overzealous cannoneers!",
    ["O"] = "Captain Thalo\'thas Brightsun of Ratchet wants you to collect 10 Theramore Medals and slay Captain Fairmount, Cannoneer Whessan and Cannoneer Smythe.",
    ["T"] = "The Guns of Northwatch",
  },
  [892] = {
    ["D"] = "Everything looks square from my records, $n. Go on back and tell Gazlowe he\'s out of luck. I wouldn\'t be surprised if it was the pirates that nabbed his goodies.$b$bNothing else I can do for him. Oh... though you could tell him that I\'ve got some things from Undermine for him, when he has the time to come pick them up.",
    ["O"] = "Return Gazlowe\'s Ledger to Gazlowe in Ratchet.",
    ["T"] = "The Missing Shipment",
  },
  [893] = {
    ["D"] = "The Razormane quilboars to the south, beyond the Field of Giants, have no skilled blacksmiths from what I am told, but they\'ve apparently started to develop sturdier weapons. I\'d like to get my hands on a few different types to learn their techniques if possible.$B$BIf you wish to help bring honor to the Horde, then bring me examples of their weapons. Find me a dagger from their stalkers, a wand from their seers, and a shield from their warfrenzy. That should do nicely!",
    ["O"] = "Bring a Razormane Backstabber, a Charred Razormane Wand and a Razormane War Shield to Tatternack Steelforge at Camp Taurajo in the Barrens.",
    ["T"] = "Weapons of Choice",
  },
  [894] = {
    ["D"] = "The Venture Company set up a small research facility far to the north of here, southwest of the Sludge Fen. I don\'t know very much about what they\'re doing, but did manage to discover that they\'re experimenting with something called a \"samophlange\".$b$bNow what the heck is a samophlange? Well, whatever it is, I want to examine it, so I need someone to go get it.$b$bI obtained a copy of their control system operating manual, you should be able to figure out how to disengage the samophlange from it.",
    ["O"] = "Access the control console at the Venture Company research site.",
    ["T"] = "Samophlange",
  },
  [895] = {
    ["D"] = "WANTED!$b$bBaron Longshore, Captain of the Heedless$b$bCaptain Longshore of Gilneas leads vessels of the Southsea Freebooters, and is wanted on charges of piracy. Remains must be in identifiable condition!$b$b-- Gazlowe",
    ["O"] = "Bring the head of Baron Longshore to Gazlowe in Ratchet.",
    ["T"] = "WANTED: Baron Longshore",
  },
  [896] = {
    ["D"] = "Being Wharfmaster of a busy port like Ratchet, I keep my finger on the pulse of information. I know all about the exchange of goods and money between here and Booty Bay.$b$bThe latest bit of news I\'ve heard is about the Venture Company\'s Boulder Lode mine northeast of the Sludge Fen. One of the miners discovered an emerald the size of your fist. I know a few buyers who\'d be interested in getting their hands on something like that, and I\'d be willing to go half and half on its sale.",
    ["O"] = "Retrieve the Cats Eye Emerald from one of the Venture Co. Overseers or Enforcers for Wharfmaster Dizzywig at Ratchet.",
    ["T"] = "Miner\'s Fortune",
  },
  [897] = {
    ["D"] = "This strange, insect-like creature looks outside of the natural order, as though it does not belong in the Barrens.",
    ["O"] = "Bring the Harvester\'s Head to Jorn Skyseer.",
    ["T"] = "The Harvester",
  },
  [898] = {
    ["D"] = "Finally! Someone to rescue me!$b$bI can\'t believe you got past the guards. These zealots from Theramore are out of their minds. They sank our ship and imprisoned me, the only survivor. I was called an enemy and threat to the Alliance.$b$bMe! A threat to their great sham of an Alliance? I was a deckhand on a moonshine transport between Ratchet and Booty Bay.$b$bEnough talk. Help me get back to Ratchet will you? Let me know when you\'re ready and we\'ll make our break.",
    ["O"] = "Safely escort Gilthares Firebough back to Captain Brightsun in Ratchet.",
    ["T"] = "Free From the Hold",
  },
  [899] = {
    ["D"] = "Perhaps you know the pain of uncertainty, perhaps not, $c. But know this: I stand here every day, from the sun\'s rising till its decline, scouring the horizon for more of those monsters. I\'ve killed every pig man I\'ve come across since, but my thirst for their blood is far from quenched. Perhaps instead of heading north to the Crossroads I should have headed to Taurajo.$B$BYou, $c--you  could help me.$B$BKill them. Kill as many as you can. Bring me their tusks, and we will celebrate their deaths together.",
    ["O"] = "Bring 60 Bristleback Quilboar Tusks to Mankrik at the Crossroads.",
    ["T"] = "Consumed by Hatred",
  },
  [900] = {
    ["D"] = "The three control valves are currently opened. The various readings on the control panel lead you to presume that they must be shut off before the apparatus can be shut off.",
    ["O"] = "Close off the Fuel Control Valve, the Regulator Valve and the Main Control Valve then use the control console again.",
    ["T"] = "Samophlange",
  },
  [901] = {
    ["D"] = "With the apparatus deactivated, the control panel can be opened up and the samophlange removed from the console. With everything else in place, all that is left is to acquire the key to unlock the console.",
    ["O"] = "Get the Console Key from Tinkerer Sniggles to use on the control console.",
    ["T"] = "Samophlange",
  },
  [902] = {
    ["D"] = "Pulling open the face of the control console reveals a dense jumble of wires, tubing and other strange mechanical objects--most of which seem to serve no practical purpose. Pushing them aside and digging deeper into the console, you find the samophlange. A tug removes it from its housing.",
    ["O"] = "Return the Samophlange to Sputtervalve in Ratchet.",
    ["T"] = "Samophlange",
  },
  [903] = {
    ["D"] = "Now it\'s time to go after something that really bites.  The prowlers of the Barrens are a tough breed.  Tough, resourceful, sly... and deadly.  You\'ll find them among the tall grasses.  You\'ll find many to the southwest of the Crossroads.$B$BBe wary as you hunt them, $n, or you may find yourself no longer the predator, but instead the prey.",
    ["O"] = "Collect 7 Prowler Claws from Savannah Prowlers for Sergra Darkthorn in the Crossroads.",
    ["T"] = "Prowlers of the Barrens",
  },
  [904] = "_",
  [905] = {
    ["D"] = "Now, $N, the hunt deepens.  Now you must defeat your prey, and then find your way to its lair.$B$BHunt the sunscale raptors to the south.  Slay them and remove the feathers they wear.  Place the feathers on the scytheclaw nests southwest of the Stagnant Oasis. Show their brethren you do not fear them!",
    ["O"] = "Kill Sunscale raptors and collect their feathers. Use the feathers on the 3 Scytheclaw nests. Return to Sergra Darkthorn in the Crossroads.",
    ["T"] = "The Angry Scytheclaws",
  },
  [906] = {
    ["D"] = "Take Lok\'s head to Thork in the Crossroads, $r. <snort> He should know what has happened to my tribe without any words--ha, not that he would believe Mangletooth helped in <snort> such things. But I am sure he\'ll reward you for carrying out such a great deed. <snort>$B$BI will continue to bless you with Agamaggan\'s power for as long as I remain in this cage, $r. Until then, farewell.",
    ["O"] = "Bring Lok\'s Skull to Thork at the Crossroads in the Barrens.",
    ["T"] = "Betrayal from Within",
  },
  [907] = {
    ["D"] = "Now, $N, you must face the great thunder lizards.  So large are the beasts, the ground rumbles as they stomp across the plains.  Take care as you fight them, for one false step and you may find yourself beneath their feet.$B$BYou will find the thunder lizards in the southern Barrens.  They are known as Stormsnouts, Stormhides and Thunderheads.  Return to me after you have bested them.",
    ["O"] = "Bring 3 Thunder Lizard Blood to Jorn Skyseer at Camp Taurajo.",
    ["T"] = "Enraged Thunder Lizards",
  },
  [908] = {
    ["D"] = "The Twilight\'s Hammer has moved into the Moonshrine Ruins of Blackfathom Deeps.  Their presence can only serve to coerce the elements into working against us.  If left unchecked, this region will be theirs for good.$B$B$N, go into Blackfathom and find the ruin\'s fathom stone; it should be somewhere close in the water.  In it is a fathom core - a device that when properly read it will relate a history of all elemental activity.  If I have it, I and the Earthen Ring can maybe do something to stop them!",
    ["O"] = "Bring the Fathom Core to Je\'neu Sancrea at Zoram\'gar Outpost, Ashenvale.",
    ["T"] = "Amongst the Ruins",
  },
  [909] = {
    ["D"] = "The defeated water elemental has left behind a strange water globe.  You surmise that the object somehow fed the beast energy.  Inside the globe, a putrid-looking form of water sloshes about.  The globe itself seems impervious to any sort of physical force.$B$BIf anyone can make any sense of this item, it would be Je\'neu Sancrea of the Earthen Ring.  He is located at the Horde\'s Zoram\'gar Outpost in Ashenvale.",
    ["O"] = "Bring the Strange Water Globe to Je\'neu Sancrea at Zoram\'gar Outpost, Ashenvale.",
    ["T"] = "OLD Baron Aquanis",
  },
  [912] = "_",
  [913] = {
    ["D"] = "The thunderhawk, $N, is a fierce beast.  It is time for you to face them.  You must find where it roams, and bring me its wings as proof of your successful hunt.$B$BDo this, and your time with me will near its end.",
    ["O"] = "Find and slay a Thunderhawk, return its wings to Jorn Skyseer at Camp Taurajo.",
    ["T"] = "Cry of the Thunderhawk",
  },
  [914] = {
    ["D"] = "The druids in the Wailing Caverns, the Druids of the Fang, are an aberration.  They were part of an order of noble druids whose plan was to heal the Barrens, but now seek to remake that land to match their own, twisted dreams.$B$BThe Druids of the Fang have four leaders, and each possesses a dream gem.  Even now their faces haunt me!  Defeat the leaders and bring me their gems, and the Barrens may again know peace.$B$BGo, $N.  You will find them lurking deep within the Wailing Caverns.",
    ["O"] = "Bring the Gems of Cobrahn, Anacondra, Pythas and Serpentis to Nara Wildmane in Thunder Bluff.",
    ["T"] = "Leaders of the Fang",
  },
  [916] = {
    ["D"] = "I came to Shadowglen to observe the webwood spiders that dwell in the Shadowthread Cave.  They are cousin to a much smaller variety of spider; I believe the world tree has had a profound effect on them, and I would like specimens to study to confirm this.$B$BFirst, I would like some of their venom.  Gather Webwood venom sacs from the spiders in and around the Shadowthread Cave, to the north.  I can then examine them for similarities with their smaller cousin\'s venom.",
    ["O"] = "Bring 10 Webwood Venom Sacs to Gilshalan Windwalker at Aldrassil.",
    ["T"] = "Webwood Venom",
  },
  [917] = {
    ["D"] = "Now that I have the spiders\' venom, I\'d like some live specimens to study.  Unfortunately, capturing a living, giant spider is more than I can ask of you, young $c.  And a giant spider is more than I could handle myself!$B$BBut if you can find an unhatched egg, then delivering specimens will be much easier, and I can then arrange for the unhatched spiders to be contained.$B$BThere must be a nest deep in the Shadowthread Cave.  Please, search for an egg in the nest and return it to me.",
    ["O"] = "Bring a Webwood Egg to Gilshalan in Aldrassil.",
    ["T"] = "Webwood Egg",
  },
  [918] = {
    ["D"] = "The timberlings of Teldrassil are elementals of nature.  In some ways they reflect the natural order of plants and animals on our great tree.$B$BSo it is disturbing to see how angry the timberlings have become.$B$BI believe it has something to do with the soil.  I have been working on different methods of nurturing plants and would like to try them on timberling seeds.  Please, can you gather seeds from timberlings around Lake Al\'Ameth and bring them to me?",
    ["O"] = "Bring 8 Timberling Seeds to Denelan at Lake Al\'Ameth.",
    ["T"] = "Timberling Seeds",
  },
  [919] = {
    ["D"] = "Small timberlings are sprouting around the waters of Lake Al\'Ameth.  I\'m afraid these sprouts are beyond help -- we should try to clear them from the land before they grow large enough to cause trouble.$B$BWhen you\'re wandering the lake, if you see any timberling sprouts please take them.  Help keep our land clean!",
    ["O"] = "Bring 12 Timberling Sprouts to Denalan at Lake Al\'Ameth.",
    ["T"] = "Timberling Sprouts",
  },
  [920] = {
    ["D"] = "$n, is it? I heard that Tenaron has been asking for you. You\'ll find him in the highest room atop Aldrassil.$b$bWe may live long lives, but it\'s best you not keep him waiting too long.",
    ["O"] = "Speak with Tenaron Stormgrip atop Aldrassil in Shadowglen.",
    ["T"] = "Tenaron\'s Summons",
  },
  [921] = {
    ["D"] = "It is time for you to set out to seek your destiny, $n. But before you are ready to set out into the world beyond our enchanted forests, there is much you must learn about our recent history.$b$bMuch has changed with our people since the Battle of Mount Hyjal. Nordrassil lies a pale shadow of what it once was, its power used to defeat Archimonde and drive back the Burning Legion...$b$bThere is a task you must perform. Go to the moonwell north of Aldrassil and return me a phial of its water.",
    ["O"] = "Fill the Crystal Phial and bring it back to Tenaron Stormgrip atop Aldrassil.",
    ["T"] = "Crown of the Earth",
  },
  [922] = {
    ["D"] = "$N, can you take one of the seeds you brought me to my friend, Rellian Greenspyre?  He is a druid in Darnassus, and when last we spoke he revealed his interest in my work with the Timberlings.  He had some ideas himself, and he will appreciate a specimen seed to work with.$B$BThank you, $N.  You have been a great help to me.  I hope that, some day, you will see the fruit of my labors.$B$BYou will usually find Rellian walking the pathways of the Cenarion Enclave in Darnassus.",
    ["O"] = "Bring a Timberling Seed to Rellian Greenspyre in Darnassus.",
    ["T"] = "Rellian Greenspyre",
  },
  [923] = {
    ["D"] = "There is a malevolence growing in the timberlings.  We are trying to find the source, but until we do...in order to keep Teldrassil safe we must cut down the timberlings who are beyond help.  Those that wander Wellspring Lake in northern Teldrassil are the most tainted.  They must be removed!$B$BDestroy the Timberlings you find there, and gather the mossy tumors growing upon them.  Bring the tumors to me so that they may be burned.",
    ["O"] = "Bring 5 Mossy Tumors to Rellian Greenspyre in Darnassus.",
    ["T"] = "Tumors",
  },
  [924] = {
    ["D"] = "The Demon Seed is a powerful tool for the Burning Legion. It rests in a cave on Dreadmist Peak, above a demonic altar of fire.$B$BI have prepared power stones that when placed near the Seed will disrupt its connection to the Legion.$B$BTake a stone from the table and bring it to the altar of fire atop Dreadmist Peak. Travel west, then north when the road forks. The Peak will be to your left. The safest climb to the top is on its northern face.$B$BAnd hurry--the stone\'s power will consume itself in time.",
    ["O"] = "Grab a Flawed Power Stone.  Bring it to the Altar of Fire before the stone expires, then return to Ak\'Zeloth.",
    ["T"] = "The Demon Seed",
  },
  [926] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Flawed Power Stone",
  },
  [927] = {
    ["D"] = "The heart of Blackmoss the Fetid is covered with a dark, oily moss.  In fact, the only way to tell this is a heart is from its slow, rhythmic beat... A beat that continues even now.$B$BPerhaps Denalan will want to see this heart.",
    ["O"] = "Bring the Moss-twined Heart to Denalan at Lake Al\'Ameth.",
    ["T"] = "The Moss-twined Heart",
  },
  [928] = {
    ["D"] = "While there is more I could speak to you of the moonwells and of Teldrassil, I must send you along. Corithras Moonrage will be expecting you. I have poured the phial of water you brought to me into this vessel to bring to him.$b$bSeek out Corithras. You will find him at the moonwell in Dolanaar. Follow the road south from Aldrassil out of Shadowglen, and continue to follow the cobblestones as the road turns west.$b$bMind you stay on the road though, $n. There are dangerous beasts in the forests of late.",
    ["O"] = "Bring the Partially Filled Vessel to Corithras Moonrage in Dolanaar.",
    ["T"] = "Crown of the Earth",
  },
  [929] = {
    ["D"] = "First, let me tell you more of the task you must complete. The druids in Darnassus use the water of the moonwells of Teldrassil, and their moonwell must be replenished from time to time. Using these specially crafted phials, you can collect the water of the moonwells.$b$bTake this vessel to the moonwell outside of Starbreeze Village to the east, and fill it with some of its waters, then return to me. When you have completed your task, I shall continue the story where Tenaron left off...",
    ["O"] = "Fill the Jade Phial and bring it back to Corithras Moonrage in Dolanaar.",
    ["T"] = "Crown of the Earth",
  },
  [930] = {
    ["D"] = "Hanging from beneath its fronds of this glowing plant is a large, round fruit.$B$BDenalan would want to study this fruit, you are certain.",
    ["O"] = "Bring the glowing fruit to Denalan at Lake Al\'Ameth.",
    ["T"] = "The Glowing Fruit",
  },
  [931] = {
    ["D"] = "The fronds on this plant shimmer in the forest light, giving it a twisting, pulsing aura.$B$BYou believe that Denalan would want a specimen of this.",
    ["O"] = "Bring a Shimmering Frond to Denalan at Lake Al\'Ameth",
    ["T"] = "The Shimmering Frond",
  },
  [932] = {
    ["D"] = "I must warn you, $n, this matter must stay between us. The satyr are enough of an embarrassment to us already, and this one is much too close to home.$B$BHe is called Lord Melenas. He resides in the nearby cave of Fel Rock where he has gathered a large group of grell warriors. His heart is black as night, and he plots something most foul.$B$BYou must find him within his nearby cave just to the north of here, and bring me his head.",
    ["O"] = "Kill Lord Melenas and bring his head to Tallonkai Swiftroot in Dolanaar.",
    ["T"] = "Twisted Hatred",
  },
  [933] = {
    ["D"] = "There is another moonwell southeast of the entrance to Darnassus, on the shores of the Pools of Arlithrien. The Sentinels are having problems patrolling the area because of attacks and the growing ill-temperedness of the Gnarlpine furbolgs.$b$bBe wary as you seek out the well, and keep your weapons close at hand.",
    ["O"] = "Fill the Tourmaline Phial and bring it back to Corithras Moonrage in Dolanaar.",
    ["T"] = "Crown of the Earth",
  },
  [934] = {
    ["D"] = "All was not well with Teldrassil, however. Staghelm\'s carefully made plans for the new World Tree had borne out as he had hoped, but there was one small problem, a problem to which many of the troubles on Teldrassil may be attributed.$b$bHowever, I will not get into that yet. You must visit the last moonwell, to the northwest in the Oracle Glade. Under the boughs of the Oracle Tree lies the first and most powerful of our wells. Retrieve a phial of its water and return to me.",
    ["O"] = "Fill the Amethyst Phial and bring it back to Corithras Moonrage in Dolanaar.",
    ["T"] = "[OLD]Crown Of The Earth",
  },
  [935] = {
    ["D"] = "Without the blessings of Alexstrasza the Life-Binder and Nozdormu the Timeless, Teldrassil\'s growth has not been without flaw. Strange beasts have been reported arising from the very ground of the tree, and crazed furbolgs attack passing travelers.$b$bI can only hope that the solution the Arch Druid is looking for will be found quickly. I will pour all the phials you brought into this vessel, for you to deliver to Darnassus.$b$bBring it to Fandral Staghelm, you will find him in the druid grove.",
    ["O"] = "Bring the Filled Vessel to Arch Druid Fandral Staghelm in Darnassus.",
    ["T"] = "Crown of the Earth",
  },
  [936] = {
    ["D"] = "Excuse me $c, but I\'d like just a moment of your time if possible.$B$BThe Cenarion Circle in Thunder Bluff is most interested in seasoned adventurers such as yourself to lend them aid in a vital research project.  While I do not know the specifics, I can inform you that none other than Hamuul Runetotem is spearheading this research.$B$BPlease - if you are interested, speak with him directly on the Elder Rise within Thunder Bluff proper.",
    ["O"] = "Speak with Arch Druid Hamuul Runetotem in Thunder Bluff.",
    ["T"] = "Assisting Arch Druid Runetotem",
  },
  [937] = {
    ["D"] = "I was dispatched with a small group of Sentinels here to protect the Oracle Tree from the harpies that have made nests all around the glade. Little by little we are trying to push them back.$b$bWhen the Oracle Tree attempted to send a runner to Darnassus with a report, the messenger was attacked and killed by a group of the harpies.$b$bIf you feel up to the task, go to their nests, slay them, and return their belts to me as proof of your deeds.",
    ["O"] = "Acquire 6 Bloodfeather Belts and bring them to Sentinel Arynia Cloudsbreak in the Oracle Glade.",
    ["T"] = "The Enchanted Glade",
  },
  [938] = {
    ["D"] = "The sabercat\'s fur is a distinctive gray color, blending into the surrounding forest. As she lays there, you observe that she is badly wounded, with deep lacerations across her back and stomach.$b$bShe raises her head and gazes at you, bright intelligence shining in blue eyes. She seems to wish to follow you.",
    ["O"] = "Escort Mist to Sentinel Arynia Cloudsbreak at the moon well near the Oracle Tree.",
    ["T"] = "Mist",
  },
  [939] = {
    ["D"] = "You study the simple wooden flute you picked up after defeating Xavaric.$B$BThe knotted wood feels solid, but it seems as if the spirals and patterns in the surface begin to spin and move as you turn it over in your hands. Suddenly, you feel a sense of dread...$B$BYou shake your head, sure that your mind is playing tricks on you.$B$BIt\'s possible that other satyrs carry clues as to what you have found. Bring your findings to the druid, Eridan Bluewind, that lives in southern Felwood.",
    ["O"] = "Bring the Flute of Xavaric and 5 Jadefire Felbind samples to Eridan Bluewind in southern Felwood.",
    ["T"] = "Flute of Xavaric",
  },
  [940] = {
    ["D"] = "The forest whispers of your feats of valor, $n. As I felt the harpies forced from their nests, a greater calm spread across the forest, its creatures once again feeling safe. I have feared sending another messenger to the Arch Druid, but I know that you will see my message safely to him.$b$bDeliver this to him and know that the forest will see you safely along its paths to the forest of stone.",
    ["O"] = "Deliver the Oracle Tree\'s report to Arch Druid Fandral Staghelm in Darnassus.",
    ["T"] = "Teldrassil",
  },
  [941] = {
    ["D"] = "I have removed that foul moss from the heart, but it remains tainted...$B$BTry placing the heart in my planter.  It is filled with a nutritive soil that may cleanse and heal the heart.",
    ["O"] = "Plant the Tainted Heart in Denalan\'s Planter.",
    ["T"] = "Planting the Heart",
  },
  [942] = {
    ["D"] = "This fossil bears a striking resemblance to one I once saw in Ironforge. An archaeologist by the name of Flagongut brought it to our annual Explorers\' League conference. He believed the fossil had a power which could be unlocked somehow.$b$bLast I heard Flagongut had holed up in the Deepwater Tavern in Menethil Harbor, awaiting escort to the Whelgar Excavation Site. Seek him out and show him Remtravel\'s fossil. Perhaps he can reveal the secrets of the past.$b$bThe ship to Menethil departs from Auberdine.",
    ["O"] = "Take the mysterious fossil to Archaeologist Flagongut in Menethil Harbor.",
    ["T"] = "The Absent Minded Prospector",
  },
  [943] = {
    ["D"] = "Prospector Whelgar now holds the original fossil at his site in the Wetlands. When I discovered the Stone of Relu, I believed it to be the key to unlocking the mystery of the fossil.$b$bWhile I traveled on the road to meet Whelgar, I was attacked by raptors and the relic was lost. I don\'t know which one of the mottled beasts swallowed the relic but if you can retrieve it, I can unleash the power of these artifacts.$B$BBring me both the Stone of Relu, and the original fossil he holds.",
    ["O"] = "Archaeologist Flagongut in Menethil Harbor wants you to bring him the Stone of Relu and Flagongut\'s Fossil.",
    ["T"] = "The Absent Minded Prospector",
  },
  [944] = {
    ["D"] = "It is strange that the naga are here, in Darkshore.  But stranger still...are the Twilight\'s Hammer.  That cult worships the old, old lords of the earth.  Lords defeated long ago.$B$BThe Master\'s Glaive, to the south, is a place where such an old lord fell.$B$BGo there and look for more Twilight\'s Hammer cultists.$B$BTake this phial of scrying.  Use it to create a scrying bowl after searching the Master\'s Glaive.  Then speak to me through the bowl.",
    ["O"] = "Gather information, then use the Phial of Scrying to create a Scrying Bowl.  Use the bowl to speak with Onu.",
    ["T"] = "The Master\'s Glaive",
  },
  [945] = {
    ["D"] = "Help!$B$BI was wandering around the Master\'s Glaive, and these dirty cultists surrounded me.  Lucky I\'m good at hiding!!$B$BCan you help me out of here?  And I need to send word to my sister Therysil that I\'m all right.  She\'s in Ashenvale to the south, at the Shrine of Aessina.",
    ["O"] = "Help Therylune escape, then tell Therysil at the Shrine of Aessina that her sister is safe.",
    ["T"] = "Therylune\'s Escape",
  },
  [946] = "_",
  [947] = {
    ["D"] = "I am devising a potion that requires rare mushrooms, mushrooms that grow only in a certain cave.  The cave lies behind Cliffspring Falls, to the east and slightly north along the mountains.$B$BI would go there myself, but I was advised by the Grove of the Ancients to stay away from that place.  Our venerable allies sense that the cave is the hiding place for a new evil in Darkshore.$B$BPlease, $N, gather the mushrooms for me.  And while doing so, scout the cave to confirm the Ancients\' fears.",
    ["O"] = "Bring 5 Scaber Stalks and 1 Death Cap to Barithras Moonshade in Auberdine.",
    ["T"] = "Cave Mushrooms",
  },
  [948] = {
    ["D"] = "Onu, an Ancient of Lore at the Grove of the Ancients, knows of your journey to Cliffwater Falls and wishes to speak with you.  The grove lies to the south, nestled near the mountains.$B$BThe Ancients are patient and wise, $N.  But if Onu seeks your counsel concerning what you saw in the falls, then I fear it is urgent.",
    ["O"] = "Speak with Onu at the Grove of the Ancients.",
    ["T"] = "Onu",
  },
  [949] = {
    ["D"] = "The Twilight\'s Hammer\'s purpose at the Master\'s Glaive is not known.  But it must be dark.$B$BSearch through their camp at the Glaive... Search for some thing that may teach us their intentions.$B$BFor we must learn their intentions before a plan is made.",
    ["O"] = "Find a clue in the Twilight\'s Hammer camp at the Master\'s Glaive.",
    ["T"] = "The Twilight Camp",
  },
  [950] = {
    ["D"] = "Peering into the Twilight Tome is maddening.  Text begins to swim and dance after only a moment\'s glance, and once beautiful scrollwork twists into grotesque shapes.$B$BTearing away one page of insane scribbles is all that is possible before a swoon overtakes you.",
    ["O"] = "Bring Onu the recovered Insane Scribbles.",
    ["T"] = "Return to Onu",
  },
  [951] = {
    ["D"] = "The parchment you found at the Master\'s Glaive is a page from an ancient text...written by elves!  It is heavily cursed and tainted by the corruption of the Twilight\'s Hammer, but it seems the cult is using ancient elven magic to bring their old masters back to our world.$B$BTravel to the ruins of Mathystra to the northeast, and search for ancient relics among the grass and broken stones.  Through their study, we may divine how the Twilight\'s Hammer intends to exploit the magic of the elves.",
    ["O"] = "Bring 6 Mathystra Relics to Onu at the Grove of the Ancients.",
    ["T"] = "Mathystra Relics",
  },
  [952] = {
    ["D"] = "If you had enough time to run messages for the Oracle Tree, then I\'m sure that I can press you into service to deliver a message to the Grove of the Ancients in Darkshore, due south of Auberdine.$b$bYou will most likely have to secure transport on a hippogryph, but I have faith enough in you that you can manage that. Take this to Onu, the Ancient of Lore. He has been awaiting word from me, even as I waited for news from the Oracle Glade.",
    ["O"] = "Deliver Fandral\'s message to Onu in the Grove of the Ancients in Darkshore, south of Auberdine.",
    ["T"] = "Grove of the Ancients",
  },
  [953] = {
    ["D"] = "To the east you will find the ruins of Ameth\'Aran. It is now inhabited by the restless spirits of the Highborne that once dwelt within its walls, but once it was a place where the servants of Azshara freely practiced their powerful magics.$b$bI was sent to explore the ruins and came across two large tablets, scrawled with the stories of Ameth\'Aran and its fall. While I read the runes, I was accosted by the spirits, and fled.$b$bPlease, if you can, venture to the ruins and decipher the tablets in my place.",
    ["O"] = "Study the tablets which tell of Ameth\'Aran and of its fall, then return to Sentinel Tysha Moonblade in Darkshore.",
    ["T"] = "The Fall of Ameth\'Aran",
  },
  [954] = {
    ["D"] = "The ruins of Bashal\'Aran to the east are overrun with demonic minions. The sprites and satyrs that have taken up residence in the area feed upon the magical energies of the area, their powers growing from continued exposure.$b$bEven with that, I have noticed that there is one shrine they will not approach. On the western side of the ruins, atop a small bluff, a strange blue aura permeates... There must be an explanation to the demons\' reluctance.$b$bI would like you to investigate it.",
    ["O"] = "Find the source of the strange blue aura in the ruins of Bashal\'Aran.",
    ["T"] = "Bashal\'Aran",
  },
  [955] = {
    ["D"] = "If I were to relate the story of my life, I have no doubt it would surpass the limits of your patience. Let us say that mine has been a long and painful life, and this spectral form is perhaps the worst torment of all.$b$bI am held here by the means of magic. Though my words may seem disingenuous, I assure you I would be grateful beyond words if you would help me find the means of my imprisonment. A seal binds me, and by examining the earpieces of the sprites and grells, I may find a trace of it.",
    ["O"] = "Acquire 8 Grell Earrings for Asterion in Bashal\'Aran.",
    ["T"] = "Bashal\'Aran",
  },
  [956] = {
    ["D"] = "If the grells have come into close contact with the seal that binds my eternal prison, I suspect I know the cause. No doubt the seal has come into the possession of the satyr that lead them.$b$bI feel strongly that this must be true, $n. One of the satyr must surely possess it. If you can obtain it, you would bring me so close to passing the bars of my prison that tears would come to my eyes.",
    ["O"] = "Obtain the Ancient Moonstone Seal and bring it to Asterion in Bashal\'Aran.",
    ["T"] = "Bashal\'Aran",
  },
  [957] = {
    ["D"] = "It was the craft of one of the most powerful of the Highborne that created the seal that formed my prison. In Ameth\'Aran, the ruins to the south that are twin to these, persists even today an ancient flame, blue in color. In this flame this seal could be destroyed.$b$bBe wary in the ruins, $n...",
    ["O"] = "Destroy the Ancient Moonstone Seal at the ancient flame in Ameth\'Aran, then return to Asterion in Bashal\'Aran.",
    ["T"] = "Bashal\'Aran",
  },
  [958] = {
    ["D"] = "$C. A task I would ask of you.$b$bHave you seen the ruins of Ameth\'Aran? If not, you will find them on the eastern side of the main road, some ways to the south. Once they were the home of many powerful Highborne, now they are a testament to the destruction their dabblings produced.$b$bI have been told by the Sentinels that the spirits of the Highborne persist, and that they wield their ancient magical implements. Those relics must be appropriated, so that we might destroy them.",
    ["O"] = "Retrieve 7 Highborne Relics for Thundris Windweaver in Auberdine.",
    ["T"] = "Tools of the Highborne",
  },
  [959] = {
    ["D"] = "Oops!$b$bHad a little mishap, as you can see! The morning cargo shipment from Booty Bay was huge. Huge I say! Never seen so many crates. Well, I was trying to expedite things so I started unloading a bit more than I could handle. That\'s when everything came tumbling down.$b$bBefore I knew what was going on, I saw that menace, Mad Magglish, go running off with a bottle of 99-year-old port. Chased him all the way to Wailing Caverns. No way I was going in there.$b$bMaybe you\'re brave enough to find him?",
    ["O"] = "Crane Operator Bigglefuzz in Ratchet wants you to retrieve the bottle of 99-Year-Old Port from Mad Magglish who is hiding in the Wailing Caverns.",
    ["T"] = "Trouble at the Docks",
  },
  [960] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Onu is meditating",
  },
  [961] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Onu is meditating",
  },
  [962] = {
    ["D"] = "The Royal Apothecary Society, based in the great Undercity of Lordaeron, has sent me here for a very specific service, $n. Perhaps you wish to aid me, and in turn The Dark Lady in our efforts to advance the Forsaken.$b$bRecently I studied a rare specimen of flora named Serpentbloom. I believe in greater quantities this herb has great potential.$b$bUnfortunately Serpentbloom can only be found in the darkest recesses of the Wailing Caverns, a dangerous cave system located in the Barrens.",
    ["O"] = "Apothecary Zamah in Thunder Bluff wants you to collect 10 Serpentbloom.",
    ["T"] = "Serpentbloom",
  },
  [963] = {
    ["D"] = "In the aftermath of the battles at the Well of Eternity, I heard that Ameth\'Aran had been destroyed, its people dead, including my love, Anaya.$b$bI would never have thought, thousands of years later, that memories of Anaya would still haunt my dreams. Wandering the woods of Darkshore in a stupor, I found myself in the ruins of Ameth\'Aran... where I saw the haunted spirit of my beloved.$b$bShe must be freed, but I lack the heart to do it. Her spirit must be destroyed.",
    ["O"] = "Free the spirit of Anaya Dawnrunner and bring her pendant back to Cerellean Whiteclaw in Auberdine.",
    ["T"] = "For Love Eternal",
  },
  [964] = {
    ["D"] = "The key to Scholomance is called a Skeleton Key.  It must be forged from the remains of a skeleton - several actually - and hardened by only the strongest of metals within a suitable mold.  A signet of power from a being who naturally can open the portal to Scholomance will make the key ultimately function.$B$BFirst thing\'s first though, $N.  We\'ll need skeletal fragments for the key\'s forging.  Skeletons inside Andorhal should yield what we need, but the ones outside the walls might work too.",
    ["O"] = "Bring 15 Skeletal Fragments to Apothecary Dithers at the Bulwark, Western Plaguelands.",
    ["T"] = "Skeletal Fragments",
  },
  [965] = {
    ["D"] = "Hail, young $r. I am Elissa Starbreeze, and it is my charge to protect Auberdine from harm.$b$bTo this end, I sent Balthule Shadowstrike to observe the strange happenings around the Tower of Althalaxx to the northeast.$b$bIt is past time that he should have returned. I worry that he has encountered some unforeseen danger in the forest. I would be most appreciative if you would find him and see that he is doing well.",
    ["O"] = "Find Balthule Shadowstrike near the Tower of Althalaxx in Darkshore.",
    ["T"] = "The Tower of Althalaxx",
  },
  [966] = {
    ["D"] = "A group of warlocks has taken up residence around and inside the tower. I would have returned to Auberdine to report to Elissa earlier, but I was afraid that I might miss something while I was away.$b$bDelgren suspected such a company might be gathering at the tower, but did not know why.$b$bA few scraps of parchment that the warlocks carry have found their way to my hands, but I need more to complete the puzzle. I warn you not to venture into the tower, however, the warlocks there are much more powerful!",
    ["O"] = "Collect 4 Worn Parchments for Balthule Shadowstrike near the Tower of Althalaxx.",
    ["T"] = "The Tower of Althalaxx",
  },
  [967] = {
    ["D"] = "My master, Delgren the Purifier, is a paladin who has graciously offered his assistance in defending our forests from the forces of the demons and undead. He has taught me much about the Holy Light and the art of battle.$b$bDelgren must know of the cult\'s operations immediately.$b$bYou will find him far south of here at Maestra\'s Post in Ashenvale Forest. Be swift, I fear the Dark Strand\'s threat grows with each passing hour.",
    ["O"] = "Deliver Balthule\'s letter to Delgren the Purifier in Ashenvale Forest.",
    ["T"] = "The Tower of Althalaxx",
  },
  [968] = {
    ["D"] = "Although terribly worn and scratched, the title of this book can still be read upon its cover:$B$BThe Powers Below$B$BInside the book is a listing of unpronounceable names with foreboding titles, methods of worship, and preferred sacrifices...many of which include living, humanoid creatures.$B$BOn the inside cover of the book are the words: \"Bonegrip\'s Runes and Dooms, The Forlorn Cavern, Ironforge.  Proprietor: Gerrig Bonegrip.\"$B$BIf Bonegrip sells books like this, perhaps he\'ll buy this one back.",
    ["O"] = "Bring the Book: The Powers Below to Gerrig Bonegrip in the Forlorn Cavern, Ironforge.",
    ["T"] = "The Powers Below",
  },
  [969] = {
    ["D"] = "Ah, I can tell just by lookin\' at ya -- you be wantin\' to make a lucky charm. Mau\'ari always knows!$B$BTo da south. you\'ll find a canyon, an\' giants made a\' solid ice. The giants sometimes be carryin\' dem, but ya can always gather da shards yerself from da canyon. These shards have a powerful reflective quality.$B$BBring back 4 frostmaul shards, and my lucky charm will be yours.",
    ["O"] = "Collect 4 Frostmaul Shards for Witch Doctor Mau\'ari in Everlook.",
    ["T"] = "Luck Be With You",
  },
  [970] = {
    ["D"] = "Balthule\'s letter is dire. This Cult of the Dark Strand is a thorn in my side that must be removed. I have been dealing with some of the Dark Strand scum northeast of here at Ordil\'Aran. One of their number possesses a soul gem that I believe holds the secret to the cult\'s power.$b$bBring it to me, and I will be able to decipher the secrets held within.",
    ["O"] = "Collect a Glowing Soul Gem and return it to Delgren the Purifier at Maestra\'s Post.",
    ["T"] = "The Tower of Althalaxx",
  },
  [971] = {
    ["D"] = "As you might know, I collect lore.  Old lore.  Powerful lore.  Lore that opens doorways, and lore that can awaken Those Who Sleep.$B$BThere are rumors of an old piece of lore, the Lorgalis Manuscript, at the bottom of Blackfathom Deeps in Ashenvale.  That place is the old dwelling of long-dead elves.  Elves who held great knowledge before their city fell to ruin.$B$BSearch Blackfathom Deeps for the manuscript.  Do this, and I will not forget it.  Not even after ... the end days.",
    ["O"] = "Bring the Lorgalis Manuscript to Gerrig Bonegrip in the Forlorn Cavern in Ironforge.",
    ["T"] = "Knowledge in the Deeps",
  },
  [972] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Water Sapta",
  },
  [973] = {
    ["D"] = "Ilkrud Magthrull. Yes, I have knowledge of him. He is a powerful orc warlock that makes his residence at the Fire Scar Shrine,  a place of great evil in southwestern Ashenvale.$b$bHe had been little more than an annoyance until now, and I had not dealt with him, but it seems that his time has come.",
    ["O"] = "Bring Ilkrud Magthrull\'s Tome to Delgren the Purifier at Maestra\'s Post.",
    ["T"] = "The Tower of Althalaxx",
  },
  [974] = {
    ["D"] = "The hot springs here are a source of mystery to me. Where does the heat come from?$B$BLooking at how close the pools are to Fire Plume Ridge, I really wonder if the volcano might have something to do with it. I created a thermometer to take readings of the temperatures at the volcano, and I\'d like to find the hottest part. It gives the measurements in degrees Kraklenheit!$B$BHere, take it, and take readings of the temperatures at the ridge whenever you see a hot spot!",
    ["O"] = "Krakle in Un\'Goro Crater wants you to find the hottest area of Fire Plume Ridge.$B$BWhenever you find a hot spot, right click the thermometer to check the temperature. Keep looking until you find the hottest one.",
    ["T"] = "Finding the Source",
  },
  [975] = {
    ["D"] = "Now, before I give ya dis charm, I better explain how ta use it.$B$BIf you carry da charm with ya, you\'ll find dat certain items will drop from creatures ya fight. If you don\'t have da charm with you, you won\'t find them. Understand?$B$BYou\'ll know these special items by the name -- they be called E\'ko. If you find any of these items, just bring dem to ol\' Mau\'ari, and she help ya out.$B$BWait here while I fix your charm.",
    ["O"] = "Speak to Witch Doctor Mau\'ari again in a moment to receive the lucky charm.",
    ["T"] = "Cache of Mau\'ari",
  },
  [976] = {
    ["D"] = "Delgren has asked me to deliver messages and supplies to Sentinel Starbreeze in Auberdine, but I am loathe to leave on my own. Dangerous foes operate in the forest, and I do not wish to risk letting these supplies and information fall into the wrong hands.$b$bIf you and others could act as my guards, I could leave now. With your protection, I have no doubt that we can see these goods safely to Auberdine.",
    ["O"] = "Speak with Delgren the Purifier at Maestra\'s Post after seeing Feero safely through Ashenvale Forest.",
    ["T"] = "Supplies to Auberdine",
  },
  [977] = {
    ["D"] = "Now that I have what I need to cover the mechanical moving parts, I only need one other thing. Well, actually two. Two horns!$B$BThe ice thistle patriarchs and matriarchs have the largest horns, so of course, those are the ones I want. That type of yeti inhabits a cave to the southeast. There are plenty of them there; you shouldn\'t have any problem finding them.$B$BRemember, I only want the best looking ones -- no beat up or broken horns, please!",
    ["O"] = "Collect 2 Pristine Yeti Horns for Umi Rumplesnicker in Everlook.",
    ["T"] = "Are We There, Yeti?",
  },
  [978] = {
    ["D"] = "Wildkin feathers from the Hinterlands appear to contain traces of magical qualities. These powers... they don\'t seem to be wielded by the creatures, it\'s more like they are simply inherent to the species -- part of their very essence.$B$BDuring my studies, I heard that a large population of wildkin inhabit the snowy lands of Winterspring. Could these creatures have the same powers? Please help me find an answer, $N. Go to Winterspring and gather feathers that have dropped to the ground, then return to me.",
    ["O"] = "Collect 10 Moontouched Feathers from Winterspring, then return to Erelas Ambersky in Rut\'theran Village.",
    ["T"] = "Moontouched Wildkin",
  },
  [979] = {
    ["D"] = "Yes, yes, these feathers seem to hold the same magical enchantment that I noticed previously... While I am not certain what we might find, I urge you to continue searching for answers, $N.$B$BA colleague of mine recently traveled into Winterspring to observe the wildkin there, in their own habitat. Why don\'t you catch up with her and see what she has found?",
    ["O"] = "Find Ranshalla in eastern Winterspring.",
    ["T"] = "Find Ranshalla",
  },
  [980] = {
    ["D"] = "Now, I\'ve heard about other hot springs in a place called Winterspring, far to the north of here. The strange thing is, there are no volcanoes anywhere near them. Interesting, I know.$B$BWell, if you want to find out more, you should head to Winterspring and speak to a friend of mine. Her name is Donova Snowden, and she is currently staying by the hot springs there.$B$BThanks again for helping me with my thermometer! See you later!",
    ["O"] = "Travel to Winterspring and speak with Donova Snowden.",
    ["T"] = "The New Springs",
  },
  [981] = {
    ["D"] = "For all the work that you have done, you deserve to be well rewarded. Return to Delgren and tell him that Athrikus Narassin lies stilled by your hand, and the Cult of the Dark Strand is beaten and scattered.",
    ["O"] = "Talk to Delgren the Purifier at Maestra\'s Post.",
    ["T"] = "The Tower of Althalaxx",
  },
  [982] = {
    ["D"] = "Off the coast of Darkshore to our north are two wrecked ships - the Silver Dawning and the Mist Veil.  Some time ago, both ships ran afoul of the blasted murlocs as they sailed across the vast sea into Auberdine.  They now lie at the bottom of the ocean as trophies for those fiends.$B$BBoth captains didn\'t make it out that night, and their logs and other effects are still below in lockboxes.  I\'d like for you to recover them for us; it would mean a lot to the crew members still around these parts.",
    ["O"] = "Recover the Silver Dawning\'s Lockbox and the Mist Veil\'s Lockbox for Gorbold Steelhand in Auberdine.  Both items should be found aboard the wreckage of the ships to the north of the village.",
    ["T"] = "Deep Ocean, Vast Sea",
  },
  [983] = {
    ["D"] = "Hey! Help me with my latest invention, the buzzbox. You can talk to people far away!$B$BMaybe you\'ve already seen them, they\'re boxes with levers on them. The only problem is they need constant maintenance.$B$BEach one suffers from a different problem, but I made a really smart decision. I placed each one near creatures that have the proper parts to fix that particular machine. Right now Buzzbox 827 is on the fritz. It\'s just south of Auberdine, real close. It takes 6 Crawler Legs to fix it. I\'ll pay ya...",
    ["O"] = "Collect 6 Crawler Legs and place them in Buzzbox 827.",
    ["T"] = "Buzzbox 827",
  },
  [984] = {
    ["D"] = "Some of my brethren were rescued from a corrupt furbolg in Teldrassil, and I\'ve vowed to stop any more atrocities before more of our kind are injured... or worse.$B$BI have seen a couple hints of corruption in Darkshore already, but I have yet to find any widespread signs. I think it would be logical if the investigation continued with the furbolgs. Would you find one of their camps, and return to me if you see any signs of corruption?",
    ["O"] = "Find a corrupt furbolg camp in Darkshore and return to Terenthis in Auberdine.",
    ["T"] = "How Big a Threat?",
  },
  [985] = {
    ["D"] = "You\'ve already proven adept at scouting our enemy, $N. Do you have what it takes to fight them as well?$B$BNot all adventurers prefer straightforward combat to the art of stealth and evasion.$B$BIf you think you\'re up for the task, then the furbolg camp south of Auberdine is currently the biggest threat to our people. You\'ll find some of the Blackwood tribe there. Kill 8 pathfinders and 5 windtalkers, and return to me here.",
    ["O"] = "Kill 8 Blackwood Pathfinders and 5 Windtalkers and return to Terenthis in Auberdine.",
    ["T"] = "How Big a Threat?",
  },
  [986] = {
    ["D"] = "$N, your skills have already helped me in my endeavor. Could I impose on you again to help Grimclaw and his master Volcor? In addition, I can craft you a magical cloak that will allow you to walk unhindered by Darkshore\'s creatures while you look for him.$B$BTo create the cloak, I\'ll need five fine moonstalker pelts from a moonstalker sire or matriarch to have enough material. The cats can be found near Wildbend River to the south, or even farther south near Ashenvale.",
    ["O"] = "Find 5 Fine Moonstalker Pelts and return them to Terenthis in Auberdine.",
    ["T"] = "A Lost Master",
  },
  [987] = "_",
  [990] = {
    ["D"] = "$N, my mistress, Raene Wolfrunner, awaits you in the city of Astranaar within Ashenvale. With your help, perhaps we can at least ease some of the corruption that\'s taken hold there.$B$BHead south from here and stay close to the road--you\'ll find your way there without issue if you follow those directions.",
    ["O"] = "Find Raene Wolfrunner in Ashenvale.",
    ["T"] = "Trek to Ashenvale",
  },
  [991] = {
    ["D"] = "$N, a longtime friend of mine is also aiding the Sentinels here in Ashenvale, but he has yet to return.$B$BHe had leads on finding an item that he thought could slow the furbolg attacks on our people--a rod created by a now-dead, evil wizard.$B$BBefore he left here, he mentioned seeking out a gem for the rod.$B$BHe mentioned the gem possibly being hidden at the shrine in Lake Falathim at the base of the mountain to the west. The gem was being held there before it was overrun.$B$BFind my friend, $N, please.",
    ["O"] = "Find Teronis in Ashenvale.",
    ["T"] = "Raene\'s Cleansing",
  },
  [992] = {
    ["D"] = "We\'ve got a position open for a temporary junior-grade surveyor in the Gadgetzan Water Company, if you\'re interested!$B$BWith the nomads seizing all our wells, we need to exploit more free sources of water!  There is water to be had in the desert, but only to those smart enough to survey them first.$B$BTake this dowsing widget and tap a sample of the water by the pool near Sandsorrow Watch.  It\'s right in sight of the trolls around there.  Bring the tapped widget back to me when you\'re done!",
    ["O"] = "Use the untapped dowsing widget near the pool of water by Sandsorrow Watch.  Once you have collected the sample, return the tapped dowsing widget to Senior Surveyor Fizzledowser in Gadgetzan.",
    ["T"] = "Gadgetzan Water Survey",
  },
  [993] = {
    ["D"] = "The cloak is complete, $N. The time has come to find Volcor. I can only hope we are in time.$B$BThe cloak\'s magic, once invoked, will not last long; perhaps five minutes. It will be up to you to know when to use it: I would suggest waiting until you find Grimclaw.$B$BIf what he has told me is true, you will find his master in a cave south of here. Grimclaw will be alongside the road waiting for you. Signal to him by waving when you see him, and he\'ll point the way towards his master.",
    ["O"] = "Find Volcor in Darkshore and give him the Enchanted Moonstalker Cloak.",
    ["T"] = "A Lost Master",
  },
  [994] = {
    ["D"] = "All right, $N, force it is. Let\'s get out of here as soon as you\'re ready. We\'ll fight our way down to the road--Grimclaw should still be there. Once there, we can part ways.$B$BTerenthis will want to hear your version of the story immediately, so head to Auberdine after we make it out of here.",
    ["O"] = "Protect Volcor until you reach the road, then speak to Terenthis in Auberdine.",
    ["T"] = "Escape Through Force",
  },
  [995] = {
    ["D"] = "All right then... if you\'re sure, we\'ll sneak out of here. Let us leave when you\'re ready.$B$BRemember, after you\'ve escaped, meet Terenthis back in Auberdine. I\'ll head there on my own since I\'ll probably be moving faster than you.",
    ["O"] = "Escape the Furbolg cave and meet Terenthis in Auberdine.",
    ["T"] = "Escape Through Stealth",
  },
  [996] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Windblossom",
  },
  [997] = {
    ["D"] = "Are you heading to the south?  To Lake Al\'Ameth?  If so, then I have a task I might ask of you...$B$BMy colleague Denalan has a camp along the eastern end of the lake, where he is studying and experimenting on the plant life of Teldrassil.  He requested a package of rare earths from Darnassus and it was late, only recently arriving here in Dolanaar.$B$BCan you take the package to him?",
    ["O"] = "Bring the package of Rare Earth to Denalan at Lake Al\'Ameth.",
    ["T"] = "Denalan\'s Earth",
  },
  [998] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Windblossom",
  },
  [999] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "BETA When Dreams Turn to Nightmares",
  },
  [1000] = {
    ["D"] = "Attention, heroes!$B$BThe Cenarion Circle seeks able bodied individuals to assist them in exploring the vast new frontiers of Kalimdor!  A forbidden wasteland of unimaginable dangers lies far to the west of Tanaris and Gadgetzan, and the Circle needs willing and honorable proxies to act in their stead.$B$BAll interested individuals should seek audience with the Cenarion Circle.  Speak with the Arch Druid Hamuul Runetotem on the Elder\'s Rise of Thunder Bluff for more information!",
    ["O"] = "Speak with Arch Druid Hamuul Runetotem on the Elder Rise of Thunder Bluff about the Cenarion Circle\'s call to explore the frontiers of Kalimdor.",
    ["T"] = "The New Frontier",
  },
  [1001] = {
    ["D"] = "A tiny voice crackles from deep within the machine.$B$B\"Wizbang here! The next Buzzbox is north of Auberdine, on the beach$B$BSo, that Buzzbox is number 411 and it needs 3 Thresher Eyes for its repairs. They\'re just off the coast! The darkshore threshers... *Hic*... Sorry about that...$B$BJust like last time, when you give the Buzzbox the goods, it\'ll spit out your reward. *Hic*... What? No, I\'m fine!\"",
    ["O"] = "Collect 3 Thresher Eyes from Darkshore Threshers in the deep sea near Buzzbox 411.",
    ["T"] = "Buzzbox 411",
  },
  [1002] = {
    ["D"] = "The Buzzbox gives a burst of static as you hear Wizbang begin to speak.$B$B\"The next Buzzbox is number 323. Ish north of Auberdine but... where\'s the ale? Wha? Oh, ish on the road sho ya shouldn\'t have trouble finding it near the bridge.\"$B$BWizbang mumbles something incoherent before you hear a loud gulping sound.$B$B\"Thish one needs Moonstalker Fangs... 6 of \'em.\"",
    ["O"] = "Collect 6 Moonstalker Fangs and place them in Buzzbox 323.",
    ["T"] = "Buzzbox 323",
  },
  [1003] = {
    ["D"] = "Over the boiling noises and dripping sounds coming from the machine, you hear Wizbang\'s wavering voice call out.$B$B\"Nexsht onesh far south down the road. Shouldn\'t be hard to find... jusht off to the shide... near a fensh. I think I hid it in shum bushesh... Bushessh. Hehehe... Yesh, Buzzbox 525 takes grizzled scalps from thoshe grizzled thistle bears. Boy thash a mouthful. Grizzshled... Hehehe...\"$B$BYou hear more gulping sounds as the machine cuts out. Then, suddenly, it bursts back to life.$B$B\"4!\"",
    ["O"] = "Collect 4 Grizzled Scalps from Grizzled Thistle Bears to the south of Auberdine and place them in Buzzbox 525.",
    ["T"] = "Buzzbox 525",
  },
  [1004] = {
    ["D"] = "Attention, heroes!$B$BThe Cenarion Circle seeks able bodied individuals to assist them in exploring the vast new frontiers of Kalimdor!  A forbidden wasteland of unimaginable dangers lies far to the west of Tanaris and Gadgetzan, and the Circle needs willing and honorable proxies to act in their stead.$B$BAll interested individuals should seek audience with the Cenarion Circle.  Speak with the Arch Druid Hamuul Runetotem on the Elder\'s Rise of Thunder Bluff for more information!",
    ["O"] = "Speak with Arch Druid Hamuul Runetotem on the Elder Rise of Thunder Bluff about the Cenarion Circle\'s call to explore the frontiers of Kalimdor.",
    ["T"] = "The New Frontier",
  },
  [1005] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "BETA What Lurks Beyond",
  },
  [1006] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "BETA What Lies Beyond",
  },
  [1007] = {
    ["D"] = "I would charge you with a task, $N.$B$BI was on my small vessel, skimming over the submerged ruins of Zoram, when naga attacked me, surging from the water and tearing at me with their claws!  I fled, carrying what supplies I could to make this meager camp.$B$BBut when I reached the shore and ran... my prized possession was lost.$B$BPlease, $N, find the site of my ambush, along the coast to the north, and search for an ancient statuette.  It is the reason I have braved the dangers of the Zoram Strand.",
    ["O"] = "Bring the Ancient Statuette to Talen, in his camp near the Zoram Strand.",
    ["T"] = "The Ancient Statuette",
  },
  [1008] = {
    ["D"] = "There is evil lurking on our northwestern coast, known as the Zoram Strand.$B$BIt is the resting place of the doomed city of Zoram, destroyed during the Sundering and submerged beneath the seas.  It has been lost to the night elves for ages.  Lost, and nearly forgotten.$B$BNow, the naga have returned, and for what reason we do not know.  But reason matters little; we must slay these fiends and throw them back to the depths!$B$BReturn to me when your mission is complete.",
    ["O"] = "Bring 20 Wrathtail Heads to Shindrell Swiftfire in Astranaar.",
    ["T"] = "The Zoram Strand",
  },
  [1009] = {
    ["D"] = "I fear the ancient statuette\'s secrets will remain forever hidden unless you find the key to its ancient lock.$B$BThat key is a ring, the Ring of Zoram.  It belonged to the rulers of this city before the waves of the Sundering drowned it.$B$BFor years the ring was lost, but the naga have recently found it.$B$BTheir leader, Ruuzel, dwells on an isle on the northern edge of Zoram.  Please, $N, retrieve the ring for me!",
    ["O"] = "Bring the Ring of Zoram to Talen near the Zoram Strand.",
    ["T"] = "Ruuzel",
  },
  [1010] = {
    ["D"] = "There is a plant that once grew in the old ruins of Bathran\'s Haunt to the north.  The plant was called Bathran\'s Hair and was known to cure ailments of the spirit.$B$BThere is a sick child in the village, and I believe it is more than just a physical illness.  Will you go to Bathran\'s Haunt and search it for Bathran\'s Hair?  I may need it to properly treat the child.$B$BBathran\'s Haunt lies north of Maestra\'s Post and just south of the border to Darkshore.",
    ["O"] = "Bring 5 Bathran\'s Hair to Orendil Broadleaf in Ashenvale.",
    ["T"] = "Bathran\'s Hair",
  },
  [1011] = {
    ["D"] = "The Forsaken, the undead arm of the Horde, have crept into Ashenvale, lurking at our ruins and our barrows.  We believe their goal is to spread disease amongst the lands of the night elves.  We must confirm this!$B$BThe Forsaken have a camp south of here, near the Dor\'Danil Barrow Den, where they create poisons and diseases and place them in bottles.  Fight your way into that camp and steal a bottle of disease.  Return with such a bottle.  I will test it and find its purpose.",
    ["O"] = "Bring a Bottle of Disease to Kayneth Stillwind in Forest Song.",
    ["T"] = "Forsaken Diseases",
  },
  [1012] = {
    ["D"] = "When I struggled with the Forsaken\'s poisons, I had a vision.  I had a vision of the druids in the Dor\'danil Barrow Den, poisoned... murdered by the undead!  They are now errant ghosts, severed from their bodies and driven mad.$B$BSo that the druids\' spirits might some day find peace, you must enter the Dor\'danil Barrow Den and destroy its once great leaders: Taneel Darkwood, Uthil Mooncall and Mavoris Cloudsbreak.$B$BDo this, then return to me.",
    ["O"] = "Kill the druids: Taneel Darkwood, Uthil Mooncall, Mavoris Cloudsbreak; then return to Kayneth Stillwind in Forest Song.",
    ["T"] = "Insane Druids",
  },
  [1013] = {
    ["D"] = "$N, Shadowfang Keep holds a book, the Book of Ur, which would be much prized in my collection.  Ur was a great mage of Dalaran before the coming of the Scourge, his studies in other worlds are of much value to ... certain parties among the Forsaken.$B$BEnter Shadowfang Keep and find the book.  Bring it to me, and I will report your service to our Dark Lady...",
    ["O"] = "Bring the Book of Ur to Keeper Bel\'dugur at the Apothecarium in the Undercity.",
    ["T"] = "The Book of Ur",
  },
  [1014] = {
    ["D"] = "Arugal still resides in Shadowfang Keep. We cannot claim Silverpine as a strategic stronghold for the Dark Lady until Arugal is slain.$b$bI shall see to it that his magic is eradicated, $n. But I leave it in your hands to see that Arugal meets the death he so deserves.$b$bTravel to Shadowfang Keep and put an end to Arugal\'s foul spells once and for all. Bring to me the vile wizard\'s head!",
    ["O"] = "Kill Arugal and bring his head to Dalar Dawnweaver at the Sepulcher.",
    ["T"] = "Arugal Must Die",
  },
  [1015] = {
    ["D"] = "Attention, heroes!$B$BThe Cenarion Circle seeks able bodied individuals to assist them in exploring the vast new frontiers of Kalimdor!  A forbidden wasteland of unimaginable dangers lies far to the west of Tanaris and Gadgetzan, and the Circle needs willing and honorable proxies to act in their stead.$B$BAll interested individuals should seek audience with the Cenarion Circle.  Speak with the Arch Druid in Darnassus, Fandral Staghelm, for more information!",
    ["O"] = "Speak with Arch Druid Fandral Staghelm at the Cenarion Enclave of Darnassus about the Cenarion Circle\'s call to explore the frontiers of Kalimdor.",
    ["T"] = "The New Frontier",
  },
  [1016] = {
    ["D"] = "Take this divining scroll--it can determine the creator of these elementals. But you will need something from them to use as a reagent to focus scroll\'s magic--their bracers should do nicely.$B$BA few intact bracers from the creatures should be enough. The other bracers will be useless for our purposes, but they may be worth something to a merchant if you wish to sell them. Once you have the intact bracers attempt to use the scroll. Return to me with the results and we shall proceed from there.",
    ["O"] = "Collect 5 Intact Elemental Bracers and use the Divining Scroll on them. Afterwards, bring the Divined Scroll to Sentinel Velene Starstrike at the Silverwind Refuge.",
    ["T"] = "Elemental Bracers",
  },
  [1017] = {
    ["D"] = "There\'s only one undead mage in the Barrens capable of defiling this many water elementals. He\'s also the only one foolish enough to try. Sarilus Foulborne is probably sitting at the top of Dreadmist Peak, laughing at me.$B$B$n, you must go into enemy territory and destroy this miscreant. I have had enough of his idiocy and we must show him what happens to those who annoy the Sentinels.$B$BDestroy him and bring me his head. Be wary though, the Horde may be watching for you.",
    ["O"] = "Slay Sarilus Foulborne and bring his head to Sentinel Velene Starstrike in Silverwind Refuge.",
    ["T"] = "Mage Summoner",
  },
  [1018] = {
    ["D"] = "Attention, heroes!$B$BThe Cenarion Circle seeks able bodied individuals to assist them in exploring the vast new frontiers of Kalimdor!  A forbidden wasteland of unimaginable dangers lies far to the west of Tanaris and Gadgetzan, and the Circle needs willing and honorable proxies to act in their stead.$B$BAll interested individuals should seek audience with the Cenarion Circle.  Speak with the Arch Druid Hamuul Runetotem on the Elder\'s Rise of Thunder Bluff for more information!",
    ["O"] = "Speak with Arch Druid Hamuul Runetotem on the Elder Rise of Thunder Bluff about the Cenarion Circle\'s call to explore the frontiers of Kalimdor.",
    ["T"] = "The New Frontier",
  },
  [1019] = {
    ["D"] = "Attention, heroes!$B$BThe Cenarion Circle seeks able bodied individuals to assist them in exploring the vast new frontiers of Kalimdor!  A forbidden wasteland of unimaginable dangers lies far to the west of Tanaris and Gadgetzan, and the Circle needs willing and honorable proxies to act in their stead.$B$BAll interested individuals should seek audience with the Cenarion Circle.  Speak with the Arch Druid in Darnassus, Fandral Staghelm, for more information!",
    ["O"] = "Speak with Arch Druid Fandral Staghelm at the Cenarion Enclave of Darnassus about the Cenarion Circle\'s call to explore the frontiers of Kalimdor.",
    ["T"] = "The New Frontier",
  },
  [1020] = {
    ["D"] = "$N, I have created a cure that I believe will help the afflicted child.  Take it to Astranaar and give it to the child\'s parent, Pelturas Whitemoon.$B$BTo reach Astranaar, follow the road south, then east.",
    ["O"] = "Bring Orendil\'s Cure to Pelturas Whitemoon in Astranaar.",
    ["T"] = "Orendil\'s Cure",
  },
  [1021] = {
    ["D"] = "Listen, I don\'t know who you are, but I need your help. My sisters went to take back the Branch of Cenarius from the satyr. They said they\'d be back soon, but it\'s been two whole days!$B$B$n, you have to find them! They were looking for the ruins of a night elf temple in Xavian to the northwest. I don\'t know what to think. Look for Anilia, she was leading them on the search.",
    ["O"] = "Find Anilia in Xavian.",
    ["T"] = "Vile Satyr! Dryads in Danger!",
  },
  [1022] = {
    ["D"] = "Though we have put many resources and much effort into driving the remaining demons from the Felwood to the north, our successes have been few. We have been able to keep much of the demonic presence from Ashenvale.$b$bTo the north, near the Felwood border, the ruined shrine of Mel\'Thandris has been overtaken by mysterious wolf-men. Their chilling calls have led the area to be known as the Howling Vale. The Tome of Mel\'Thandris kept at the shrine may shed some light on why these wolf-men have come.",
    ["O"] = "Go to the Howling Vale and study the Tome of Mel\'Thandris, then return to Sentinel Melyria Frostshadow at Forest Song.",
    ["T"] = "The Howling Vale",
  },
  [1023] = {
    ["D"] = "As you rummage through Teronis\' belongings, you find a journal that is still in good condition.$B$BYou take the journal and leave Teronis\' corpse as is.$B$BThe only thing left to do is find the gem Teronis was seeking. Raene mentioned it being in the area. Perhaps the murlocs have it...",
    ["O"] = "Find the Glowing Gem and return to Raene Wolfrunner in Astranaar with Teronis\' Journal.",
    ["T"] = "Raene\'s Cleansing",
  },
  [1024] = {
    ["D"] = "You\'ll have to do the research yourself, but from what notes Teronis has made, it sounds like your next course of action is to find the other pieces of the rod Dartol created. I would start by heading to the moonwell east of Iris Lake. When you\'re ready, follow the road and turn north when you reach a small sitting area on your left.$B$BA dryad there named Shael\'dryn is better suited to guide you. Seek her out.$B$BKeep the gem with you--Shael\'dryn will need it if she\'s to help you recreate the rod.",
    ["O"] = "Find Shael\'dryn at the moonwell to the northeast.",
    ["T"] = "Raene\'s Cleansing",
  },
  [1025] = {
    ["D"] = "Before you travel to the moonwell I have another task that will aid the people of Ashenvale if you would like to test your skills.$B$BAlong the road heading east before the Falfarren River, furbolgs have been attacking travelers. Their tortured minds feeding upon fear, and their appetites satiated by the blood of innocents.$B$BAid the Sentinels in protecting the lands by showing those monsters the same mercy they have shown our kind.$B$BI believe their camps are south of the road... be careful.",
    ["O"] = "Kill 1 Den Watcher, 2 Ursas, 10 Totemics, and 12 Warriors of the Foulweald tribe, and then return to Raene Wolfrunner in Astranaar.",
    ["T"] = "An Aggressive Defense",
  },
  [1026] = {
    ["D"] = "I wish your tidings were better.$B$BRaene is correct, I know about Dartol\'s creation and the treants in the area--at least I did once. They\'ve become corrupted now, their nature twisted.$B$BIf your goal is to find the next piece of the rod, then you\'ll have to find the key to open the chest it\'s in.$B$BThe wooden key is on one of the treants northeast of here, near Felwood. Once you have it, look for a small glade west of the road near the Felwood border... the chest should be hidden around there.",
    ["O"] = "Find the Wooden Key and a piece of Dartol\'s Rod before returning to Shael\'dryn at the moonwell.",
    ["T"] = "Raene\'s Cleansing",
  },
  [1027] = {
    ["D"] = "The final piece of the rod was given to the druids of Dor\'danil for safekeeping. I have no idea where they hid it. I\'m sorry I can\'t help you more than that.$B$BAll I can tell you is to follow the road that leads towards the Barrens. The druids took shelter to the east of that road, but they won\'t be of much help to you: they were killed recently... it\'s something I don\'t like to think about much.$B$BWhen you find the final piece, bring it to me and I will help you reconstruct the rod.",
    ["O"] = "Find the final piece of Dartol\'s Rod and return to Shael\'dryn at the moonwell.",
    ["T"] = "Raene\'s Cleansing",
  },
  [1028] = {
    ["D"] = "Here is the completed rod, $N. Reconstructing it was simple... it\'s finding the shrine that has the power to recharge it that will be the hard part.$B$BWith some focus and effort it shouldn\'t be too hard for someone like you, who\'s already accomplished so much.$B$BHead southeast of here--there are very few paths, so be careful--and keep your eyes to the north. The shrine is hidden within the mountains that surround this glade.$B$BOnce there, place the rod within the shrine... the rest is magic. Hehe.",
    ["O"] = "Find the hidden shrine and re-enchant Dartol\'s Rod.",
    ["T"] = "Raene\'s Cleansing",
  },
  [1029] = {
    ["D"] = "I suggest you find Raene and let her know the rod is finished. I\'m sure she\'ll know what your next course should be.$B$BGood luck, $N.",
    ["O"] = "Return to Raene Wolfrunner in Astranaar.",
    ["T"] = "Raene\'s Cleansing",
  },
  [1030] = {
    ["D"] = "Alas, I\'m not completely certain what he had in mind next.$B$BIf what he said was true about the rod\'s power, then it will allow you to take on another form altogether. Which form, I do not know.$B$BPerhaps he meant to use its powers to get closer to the tainted furbolgs, but even the uncorrupted creatures would slaughter him were he not careful. Transformed by the rod, Dartol would have to speak to a furbolg who was safe from the effects of Fel Moss.$B$BI would start your search southeast of Mystral Lake.",
    ["O"] = "Find an uncorrupted furbolg, and using the power of Dartol\'s Rod of Transformation, speak to him.",
    ["T"] = "Raene\'s Cleansing",
  },
  [1031] = {
    ["D"] = "Anilia puts her hands on your shoulders and draws you close. Gasping, she points towards the arch to the north, before her eyes close and her last wheezing breath leaves her body. \"He has taken it... Geltharis...\" You know in your heart that Anilia\'s dying wish is to see the Branch of Cenarius back in dryad hands.",
    ["O"] = "Kill Geltharis and return the Branch of Cenarius to Illiyana at Forest Song.",
    ["T"] = "The Branch of Cenarius",
  },
  [1032] = {
    ["D"] = "I can\'t believe that Anilia is gone... We used to play together in the forests all the time. I almost feel... sad.$B$BI know something that might make me feel better. Please, slay the satyrs that took Anilia from me! Bring me their horns as proof of your actions and you will forever have my gratitude.",
    ["O"] = "Bring 16 Satyr Horns to Illiyana in Forest Song.",
    ["T"] = "Satyr Slaying!",
  },
  [1033] = {
    ["D"] = "I had hoped Orendil\'s cure would save Relara, but I fear it only slowed the disease running through my child.  We must find more powerful medicine!  Thankfully, Orendil spoke to me of further remedies to try should his first one fail.$B$BElune\'s Tear is a type of stone that rests in only one place: the isle on Iris Lake, east of Astranaar.  Orendil said the stone will wash away corruption... please, $N, bring me Elune\'s Tear and pray it will end my child\'s sickness!",
    ["O"] = "Bring Elune\'s Tear to Pelturas in Astranaar.",
    ["T"] = "Elune\'s Tear",
  },
  [1034] = {
    ["D"] = "Elune\'s Tear washed clear some of my daughter\'s sickness.  Her nightmares are lessened and I thank the goddess for her blessing.  But ... fever still rages within her.$B$BOrendil told me of a frosted dust found among the Ruins of Stardust.  Perhaps it will abate Relara\'s fever.  Gather some of the dust, then please return to me.$B$BThe Ruins of Stardust lie to the south, $N.  May Elune speed your journey.",
    ["O"] = "Bring 5 Handfuls of Stardust to Pelturas in Astranaar.",
    ["T"] = "The Ruins of Stardust",
  },
  [1035] = {
    ["D"] = "Relara\'s fever has passed, but she is still very weak.  I do not believe time alone will give her back the strength she has lost.  I believe it will take the power of a moonstone.$B$BWe used to gather moonstones at Fallen Sky Lake to the southeast... until the Shadethickets came.$B$BTheir leader, a Shadethicket Oracle, gathered up all the fallen moonstones and hoards them.  Now, you must retrieve a moonstone from the Oracle.$B$BAnd to do that, I fear that you must slay him.",
    ["O"] = "Retrieve a Fallen Moonstone from the Shadethicket Oracle, then bring it to Pelturas in Astranaar.",
    ["T"] = "Fallen Sky Lake",
  },
  [1037] = {
    ["D"] = "Velinde Starsong was my predecessor here in Ashenvale Forest. At first it seemed she had the situation in Felwood under control, but little by little her efforts faltered. One day, she simply disappeared.$b$bI was sent here to continue her work. I\'m afraid I know nothing of the priestess, however. Perhaps Thyn\'tel Bladeweaver, one of the commanders of the Sentinels, knows further details of her disappearance that I was not a party to.$b$bSurely she will understand the import of such information.",
    ["O"] = "Speak with Thyn\'tel Bladeweaver at the Warrior\'s Terrace in Darnassus.",
    ["T"] = "Velinde Starsong",
  },
  [1038] = {
    ["D"] = "The Tome of Mel\'Thandris showed you this? I suppose there would be little harm in allowing you to examine her belongings. This key will allow you to open the chest where we stored her things in the Sentinels\' bunkhouse. She kept a journal of her duties, if there is anything to be learned, it will be from that.$b$bI should tell you, the Sentinels believe that she had her own reasons for leaving, and expect that she could return at any time. The priestess has done much in the past to earn our trust.",
    ["O"] = "Search through Velinde\'s chest for her journal, then return it along with the key to Thyn\'tel Bladeweaver in Darnassus.",
    ["T"] = "Velinde\'s Effects",
  },
  [1039] = {
    ["D"] = "Ratchet is the only port in the Barrens. Most likely Velinde found a trading vessel in Ratchet to take her to Blackwater Cove in Azeroth. We\'ve had limited dealings with the goblins that run the port, but the master of the dock should have information about the comings and goings of ship passengers.$b$bFollow the road southeast through Ashenvale and you will find yourself in the Barrens. Watch your step, $n, warriors of the Horde patrol the land. You will be safe at the port, though.",
    ["O"] = "Speak with Wharfmaster Dizzywig in Ratchet.",
    ["T"] = "The Barrens Port",
  },
  [1040] = {
    ["D"] = "Ah yes, finally found it. Should have told me she passed through here that long ago. Let\'s see.$b$bVelinde. Booked passage to Booty Bay on the Black Osprey. I don\'t have anything here saying otherwise, so I\'d assume it arrived in port safely.$b$bNot much more help I can be to you, but she asked about overland travel over on that side of the world, and I mentioned Ruzzgot, a caravan driver based out of Booty Bay. Might be that this Velinde traveled with him.$b$bMove along, now. I haven\'t all day for you.",
    ["O"] = "Take a boat to Booty Bay and speak with Caravaneer Ruzzgot.",
    ["T"] = "Passage to Booty Bay",
  },
  [1041] = {
    ["D"] = "Turns out I was wrong about you, and that isn\'t something that happens everyday.$b$bIt just so happens that I remember this Velinde you\'re looking for. Isn\'t every day that a night elf priestess that wants to travel with a dirty old--but great for your shipping needs!--caravan like my own.$b$bWe split up on the way north, she was headed for Darkshire. The clerk there keeps all sorts of records. Might know something useful.$b$bBe careful in the jungle, it is a deadly place even at the best of times.",
    ["O"] = "Speak with Clerk Daltry in Darkshire.",
    ["T"] = "The Caravan Road",
  },
  [1042] = {
    ["D"] = "No, I don\'t have any records of a Velinde Starsong staying in Darkshire... though, if you don\'t mind me saying, I can hardly imagine a night elf priestess taking a room in the inn, if you get my meaning?$b$bThese wolf-men you mentioned though, that\'s something I\'ve heard about. Just the other day, Calor came into town with a string of their heads. He works with the Carevin family. Hunters of demons, undead, and other monstrosities. Speak with Jonathan, he\'s the head of the household.",
    ["O"] = "Speak with Jonathan Carevin in Darkshire.",
    ["T"] = "The Carevin Family",
  },
  [1043] = {
    ["D"] = "Your story rings true... I do not entirely understand your motives, but if your business here in Duskwood involves ridding the forest of worgen in any number, then I can forgo understanding for results.$b$bThere is a mine to the south that has been overrun with worgen... They appeared out of nowhere, but from what we know, that is where they first were found.$b$bGo about your business, but I would ask that if you find anything of import, you share it with me. We will accept any aid in our war against evil.",
    ["O"] = "Look for signs of the Scythe of Elune then return to Jonathan Carevin in Darkshire.",
    ["T"] = "The Scythe of Elune",
  },
  [1044] = {
    ["D"] = "We shall rein in the worgen problem, have no worry of that. This evil that your friend introduced to our woods will be contained, and I bear her no ill will for her actions. Strange events are afoot in these times, $n, and the darkness knows no respite.$b$bI will keep you no longer. I suspect that there are others that should hear of what you have found in the mines of Duskwood.",
    ["O"] = "Return to Thyn\'tel Bladeweaver in Darnassus.",
    ["T"] = "Answered Questions",
  },
  [1045] = {
    ["D"] = "The night elves are as old as time, but their arrogance destroys their very world. And now it destroys our lives too. But that can no longer be controlled...$B$BI blame the elves for much, but we are still responsible for our actions. Even beyond the corruption, we are capable of great evil.$B$BRan Bloodtooth is one such evil. Power hungry, lusting... the corruption has only made him stronger. My hatred for the elves burns, but I do not wish ill upon their children, so we must police our own.",
    ["O"] = "Kill Ran Bloodtooth and 4 Bloodtooth Guards and return to Krolg near Lake Mystral.",
    ["T"] = "Raene\'s Cleansing",
  },
  [1046] = {
    ["D"] = "Return to your own tribe and let them know of your victory here.$B$BShow them your trophy, and bask in the glory...",
    ["O"] = "Bring Ran Bloodtooth\'s Skull and Dartol\'s Rod of Transformation to Raene Wolfrunner in Astranaar.",
    ["T"] = "Raene\'s Cleansing",
  },
  [1047] = {
    ["D"] = "Attention, heroes!$B$BThe Cenarion Circle seeks able bodied individuals to assist them in exploring the vast new frontiers of Kalimdor!  A forbidden wasteland of unimaginable dangers lies far to the west of Tanaris and Gadgetzan, and the Circle needs willing and honorable proxies to act in their stead.$B$BAll interested individuals should seek audience with the Cenarion Circle.  Speak with the Arch Druid in Darnassus, Fandral Staghelm, for more information!",
    ["O"] = "Speak with Arch Druid Fandral Staghelm at the Cenarion Enclave of Darnassus about the Cenarion Circle\'s call to explore the frontiers of Kalimdor.",
    ["T"] = "The New Frontier",
  },
  [1048] = {
    ["D"] = "Whilst the Dark Lady tends to the pressing issue of the Lich King\'s advance to the north, I am seeing to it that matters closer to home are being taken care of accordingly.$b$bNo doubt, the human pests who call themselves the Scarlet Crusade are proving to be the sharpest thorn in our side domestically. Tirisfal Glades is literally crawling with the little red ants.$b$bTravel to the Monastery, $c, and lay waste to High Inquisitor Whitemane and her top lieutenants.",
    ["O"] = "Kill High Inquisitor Whitemane, Scarlet Commander Mograine, Herod, the Scarlet Champion and Houndmaster Loksey and then report back to Varimathras in the Undercity.",
    ["T"] = "Into The Scarlet Monastery",
  },
  [1049] = {
    ["D"] = "The Earthen Ring had pure intentions towards our plagued brethren. But who is to know the motivations of those whispering in the ears of the Elder Council?$b$bThe Forsaken whom we have allied with have a history wrought with deceit. Too hasty was our pact. Perhaps Cairne would have been wise to heed the warnings from Orgrimmar.$b$bDeep within the Scarlet Monastery lies the Compendium of the Fallen, guarded by crazed human zealots. Their method is forged from insanity but their research might prove useful.",
    ["O"] = "Retrieve the Compendium of the Fallen from the Monastery in Tirisfal Glades and return to Sage Truthseeker in Thunder Bluff.",
    ["T"] = "Compendium of the Fallen",
  },
  [1050] = {
    ["D"] = "The future is inevitable! We hurl ourselves towards it like falling raindrops to the Great Sea.$b$bBut perhaps, by studying the past, we can know what to expect and be better prepared for the unknown.$b$bBefore dire troubles fell upon Lordaeron, there was a bastion of knowledge tucked away in the Tirisfal Glades. It is rumored that a book called Mythology of the Titans was housed in the library of the old Monastery.$b$bBring it to me and perhaps together we can unlock the secrets of the past!",
    ["O"] = "Retrieve Mythology of the Titans from the Monastery and bring it to Librarian Mae Paledust in Ironforge.",
    ["T"] = "Mythology of the Titans",
  },
  [1051] = {
    ["D"] = "Even though my will is free, I can serve the Dark Lady no more. I feel my time on Azeroth has come to an end. My life force is shattered.$b$bInterrogator Vishas did this to me! Tortured me for weeks! Took my wedding ring and gave it to his wife. The bastard!$b$bRevenge... I want revenge!$b$bThe pompous fool bragged about his precious wife, Nancy, who lived along Lake Lordamere. Track the wench down, slay her and return my wedding ring to my wife, Monika in Tarren Mill.$b$bHeed my last wishes....",
    ["O"] = "Return Vorrel Sengutz\'s wedding ring to Monika Sengutz in Tarren Mill.",
    ["T"] = "Vorrel\'s Revenge",
  },
  [1052] = {
    ["D"] = "We of the Scarlet Crusade lay claim to strongholds from Hearthglen to Tirisfal Glades. We are quite proud of our bastions of cleansing throughout Lordaeron.$b$bYou have proven yourself against the undead in Desolace. But the true threat of the plague lies in Lordaeron.$b$bTravel to the town of Southshore, in the Eastern Kingdoms. Seek out a crusader named Raleigh the Devout. Give him this letter of commendation bearing my seal and he will escort you to a place of honor in our Scarlet Monastery.",
    ["O"] = "Take Brother Anton\'s Letter of Commendation to Raleigh the Devout in Southshore.",
    ["T"] = "Down the Scarlet Path",
  },
  [1053] = {
    ["D"] = "I once served the Scarlet Crusade with honor, loyalty and pride. I believed their cause to be a noble one: to rid Azeroth of the undead.$b$bBut as I spent time at the Monastery in Tirisfal Glades I realized that their grasp on reality was slipping. They now think everyone is plagued who doesn\'t wear the tabard of the Crusade. Innocent men and women were tortured because they were supposedly plagued. $b$bThe Scarlet Crusade must be crushed in the name of the Light. You, $n, must destroy the deranged regime.",
    ["O"] = "Kill High Inquisitor Whitemane, Scarlet Commander Mograine,  Herod, the Scarlet Champion and Houndmaster Loksey and then report back to Raleigh the Devout in Southshore.",
    ["T"] = "In the Name of the Light",
  },
  [1054] = {
    ["D"] = "Directly to the north of Astranaar are the Thistlefur furbolg. My scouts report that their numbers have grown greatly over the past few months. If they grow too great, they may find the courage to attack Astranaar directly.$B$BKill as many of their kind as you can, but bring me their chieftain\'s skull as proof that their efforts have been stifled... for now.$B$BI shall remain here in Astranaar and await word from you. Elune be with you.",
    ["O"] = "Bring Dal Bloodclaw\'s Skull to Raene Wolfrunner in Astranaar.",
    ["T"] = "Culling the Threat",
  },
  [1055] = {
    ["D"] = "The rod, now complete, lies in your hands. Shael\'dryn will want to hear of your success.",
    ["O"] = "Return to Shael\'dryn at the moonwell.",
    ["T"] = "Raene\'s Cleansing",
  },
  [1056] = {
    ["D"] = "The forest spirits tell me you are brave and willing to travel.$b$bTo the south, not far from Mystral Lake, there lies a tunnel named The Talondeep Path. Through this tunnel you will come to an area known as Windshear Crag in the Stonetalon Mountains. Once there, journey to the southwest past Cragpool Lake and then north, up the steep slope until you reach Stonetalon Peak.$b$bThere awaits Keeper Albagorm. Heed his bidding, $r.$b$bThe journey will be perilous.",
    ["O"] = "Travel to Keeper Albagorm on Stonetalon Peak.",
    ["T"] = "Journey to Stonetalon Peak",
  },
  [1057] = {
    ["D"] = "As a protector of the forest spirits you can undoubtedly guess why I am alarmed.$b$bYou have traveled through these mountains to reach this peak. Surely you have seen the travesty which has befallen the land. Greed has led to the destruction of these sacred hills.$b$bThe Charred Vale to the south was set afire by the greedy mechanized army of industrialists. Worse yet, the Bloodfuries that have encroached on the land refuse us passage in to begin regrowth.$b$bDrive the wretched harpies out, $n!",
    ["O"] = "Keeper Albagorm on Stonetalon Peak wants you to slay 7 Bloodfury Harpies, 7 Bloodfury Ambushers, 7 Bloodfury Slayers and 7 Bloodfury Roguefeathers.",
    ["T"] = "Reclaiming the Charred Vale",
  },
  [1058] = {
    ["D"] = "So excited I am!$b$bThree little cages for three little elves! But what shall we do with our lovely tree-hugging friends? Why, let\'s give them a taste of... what do they call it... forest magic!$b$bI\'ll need a good mess of Stonetalon sap. From those horrid felines, bring me some twilight whiskers. This calls for plenty of courser eyes, of course -- can never have enough eyes. Oh, and lest we forget, a precious scale from a fey dragon.$b$bHurry to Stonetalon Peak, $n, so I can brew some forest magic!",
    ["O"] = "Witch Doctor Jin\'Zil at Malaka\'jin wants 5 portions of Stonetalon Sap, 5 Twilight Whiskers, 30 Courser Eyes and a Fey Dragon Scale.",
    ["T"] = "Jin\'Zil\'s Forest Magic",
  },
  [1059] = {
    ["D"] = "The Bloodfuries have been subdued. But they will regroup soon enough if action is not taken.$b$bFar south of the Barrens lies a land known as Thousand Needles. If you travel west in Thousand Needles until you reach the lush forest\'s edge of Feralas, you will find a druid named Falfindel Waywarder.$b$bThis great and wise druid is capable of calling forth great forest spirits which can aid in the reclamation of the Charred Vale.$b$bSend word of our need! Seek him out at once!",
    ["O"] = "Travel to Falfindel Waywarder on the border of Thousand Needles and Feralas.",
    ["T"] = "Reclaiming the Charred Vale",
  },
  [1060] = {
    ["D"] = "You\'ve done so well for me, $n. You\'re a regular lucky rabbit\'s foot and there\'s something I want you to see.$B$BThe harpies are not from around the Barrens. They come from a place called Stonetalon, far to the northwest of here. Though it is probably a dangerous place for you, I need this letter delivered to an old friend of mine who lives there, a witch doctor by the name of Jin\'Zil.$B$BHe\'ll be happy to know that Serena Bloodfeather is dead, and I think you\'ll find Stonetalon an interesting place.",
    ["O"] = "Deliver Darsok\'s letter to Jin\'Zil within his cave in Malaka\'Jin, in Stonetalon.",
    ["T"] = "Letter to Jin\'Zil",
  },
  [1061] = {
    ["D"] = "The spirits of the Stonetalon Mountains are angered, for goblins and their servants are plundering and burning the land.  So the land has cried out, and those who listen for such things... have heard.$B$BSeereth Stonebreak, a promising shaman of the Horde, was sent to Stonetalon.  She reports massive deforestation at the hands of the goblins, and requests aid.$B$BMeet Seereth in Stonetalon.  To reach her, follow the road west of the Barrens\' Crossroads.  She is camped near the Greatwood Vale.",
    ["O"] = "Speak with Seereth Stonebreak in the Stonetalon Mountains.",
    ["T"] = "The Spirits of Stonetalon",
  },
  [1062] = {
    ["D"] = "The goblin-run Venture Company moved into the Stonetalon Mountains, chopping down trees and burning huge stretches of forest.  The spirits of this place are nearly blind with pain and rage.  We must stop the Venture Company!$B$BHead northwest, beyond the Greatwood Vale and into the Windshear Crag.  You will find the goblins and their servants at work--show them the Horde will not allow the exploitation of Stonetalon.  Show them in the language they best understand...$B$BViolence.",
    ["O"] = "Kill 15 Venture Co. Loggers, then return to Seereth Stonebreak on the border of Stonetalon and the Barrens.",
    ["T"] = "Goblin Invaders",
  },
  [1063] = {
    ["D"] = "To truly tend the spirits of Stonetalon we must consult the tauren elders.$B$BI do not know many of their leaders\' names, but I do know of one: Magatha.  I have heard that she is very old, and she knows much.  If anyone can marshal spiritual aid from the tauren, it is she.$B$BMagatha resides in the tauren capital of Thunder Bluff, on Elder Rise -- the city\'s northeastern bluff.  Speak with Magatha, and tell her of the peril of Stonetalon Mountains.",
    ["O"] = "Speak with Magatha in Thunder Bluff.",
    ["T"] = "The Elder Crone",
  },
  [1064] = {
    ["D"] = "The tauren have a bond with the land, and it pains me to hear of Stonetalon\'s plight.  But I fear that to heal the land, we must first remove the disease upon it.$B$BIs it not fortunate, then, that the Forsaken are allied with us?  They know much of disease.  I believe they can aid us, and by doing so they will strengthen the trust between our people.$B$BSpeak with Apothecary Zamah.  She is a scholar and an emissary of the Forsaken.  You will find her in the Pools of Vision below the Spirit Rise.",
    ["O"] = "Speak with Apothecary Zamah in the Pools of Vision in Thunder Bluff.",
    ["T"] = "Forsaken Aid",
  },
  [1065] = {
    ["D"] = "To rid Stonetalon of the Venture Company, we must take extreme measures.  Extreme, but without bloodshed.$B$BA colleague of mine may have just the tool we need.  His name is Lydon; he dwells in the town of Tarren Mill in the Hillsbrad Foothills, in the distant land of Lordaeron.$B$BTo reach Hillsbrad, travel by zeppelin to our capital, the Undercity.  Then go north to Tirisfal Glades, southwest to Silverpine, and south to Hillsbrad.$B$BSeek Lydon and bring him this note.  It details our needs to him.",
    ["O"] = "Bring Zamah\'s Note to Apothecary Lydon in Tarren Mill.",
    ["T"] = "Journey to Tarren Mill",
  },
  [1066] = {
    ["D"] = "I will create a toxin to bleed the violence from the Venture Company, rendering them weak and docile.  That should fix the Horde\'s problem in Stonetalon, yes?$B$BBut to create the toxin, I will need the blood of innocents, a difficult ingredient to obtain.$B$BFortunately the Syndicate, a group of human brigands in this area, employ shadow mages... and those mages collect innocent blood for their own, unsavory purposes.$B$BYou can find the Syndicate shadow mages in Durnholde Keep to the southeast.",
    ["O"] = "Bring 5 Vials of Innocent Blood to Apothecary Lydon in Tarren Mill.",
    ["T"] = "Blood of Innocents",
  },
  [1067] = {
    ["D"] = "Here is the toxin.  If you use it against the Venture Company it should produce favorable, perhaps even contagious, results.  I must say, it is quite exciting to see my work applied in the field!$B$BBut before using it, take it to Apothecary Zamah.  She must create a delivery method for the toxin to maximize its effect.",
    ["O"] = "Bring Lydon\'s Toxin to Apothecary Zamah in Thunder Bluff.",
    ["T"] = "Return to Thunder Bluff",
  },
  [1068] = {
    ["D"] = "There is a relation to the spiritual magic of shaman and the natural magic of druids.  This is why we shaman can hear the plea of the spirits of Stonetalon.  Many of their whisperings are lost to me, but one message, one vision, is clear...$B$BI saw a vision of two man-shaped machines in Windshear Crag, northwest of Greatwood Vale, felling trees with impossible speed.  These metal beasts must be stopped!$B$BIn my vision, the machines were marked with strange symbols:$B$BXT:4 and XT:9.",
    ["O"] = "Kill the shredders XT:4 and XT:9, then return to Seereth Stonebreak at the border of the Stonetalon Mountains and the Barrens.",
    ["T"] = "Shredding Machines",
  },
  [1069] = {
    ["D"] = "Spider egg omelettes are a new fad in Booty Bay!  The problem is... Booty Bay\'s got no eggs.$B$BI smell an opportunity!$B$BIn Windshear Crag and Sishir Canyon, in the Stonetalon Mountains to the northwest, lives the deepmoss spider.  Bring me its eggs and I\'ll pay a bundle!$B$BIn Windshear Crag, the eggs will be clustered under what trees remain.$B$BIn Sishir Canyon... well, if you have a weak stomach then maybe you should just collect the eggs at Windshear Crag...",
    ["O"] = "Bring 15 Deepmoss Eggs to Mebok Mizzyrix in Ratchet.",
    ["T"] = "Deepmoss Spider Eggs",
  },
  [1070] = {
    ["D"] = "Hello, $N.$B$BYou seem to be full of wanderlust by the looks of you. Have you been to the Stonetalon Mountains? It is a land plagued by the Venture Co. and other enemies of the night elves.$B$BRecently, Sentinel Wolfrunner sent my friend Kaela Shadowspear there to investigate what\'s happening to the land, but I have yet to hear word back from her. I\'m even more concerned because the Alliance sent a gnome mage along with her... a sign of trouble for sure.$B$BWould you find her and report back to me?",
    ["O"] = "Find Kaela Shadowspear overlooking the valley entering Windshear Crag in the Stonetalon Mountains.",
    ["T"] = "On Guard in Stonetalon",
  },
  [1071] = {
    ["D"] = "You see, $N, I\'m a member of the Enlightened Assembly of Arcanology, Alchemy and Engineering Sciences, and it\'s my goal... nay, my DUTY! to show the night elves that a blend of magic, mixtures, and mechanisms can help save their forests.$B$BBut it\'s a hard fought war, and the goblins reproduce like rabbits it seems. I haven\'t even had time to build my newest inventions!$B$BI need some time to plan and organize. But to do that, I need your help keeping the goblins at bay in Windshear Crag to the east...",
    ["O"] = "Kill 10 Venture Co. Loggers, and 10 Venture Co. Deforesters and return to Gaxim Rustfizzle in Stonetalon.",
    ["T"] = "A Gnome\'s Respite",
  },
  [1072] = {
    ["D"] = "The device I\'m thinking about is my most advanced version to date. But we\'ll need a special potion if it\'s to work. I\'m thinking we might as well get the good stuff since this mission could be your last.$B$BAnd for that, we\'re going to need some potent explosives: Nitromirglyceronium.$B$BThe only person who can make NG-5 is an old friend of mine: Lomac Gearstrip. Look for him in Tinker Town.$B$BYou talk him into making us some NG-5, I\'ll get to work on placement for my devices.",
    ["O"] = "Speak to Lomac Gearstrip in Ironforge.",
    ["T"] = "An Old Colleague",
  },
  [1073] = {
    ["D"] = "Hahaha... you need Nitromirglyceronium to stop goblins from destroying a forest?!$B$BI don\'t care if you know Gaxim or not... I\'ll give you the stuff just to see you or them explode into itty bitty pieces.$B$BThere\'s a problem though: I\'m all out.$B$BBut I\'ll tell you what, you bring me the correct potions, and I\'ll make some up for you right away.$B$BThe least you can do is prove you\'ve got some skill as an alchemist before I just give you a sample of my greatest creation.",
    ["O"] = "Bring 4 Minor Mana Potions and 2 Elixirs of Minor Fortitude to Lomac Gearstrip in Ironforge.",
    ["T"] = "Ineptitude + Chemicals = Fun",
  },
  [1074] = {
    ["D"] = "Here you go, stranger. Take heed with it though... it\'s volatile stuff.$B$BIf you\'re really a friend of Gaxim\'s, then tell him I say hello. If you\'re not, then have fun blowin\' yerself up.",
    ["O"] = "Bring the Nitromirglyceronium back to Gaxim Rustfizzle in Stonetalon.",
    ["T"] = "Ineptitude + Chemicals = Fun",
  },
  [1075] = {
    ["D"] = "Okay, now for the remote detonation part of my plan... oh, I haven\'t explained that yet, have I?$B$BOkay, so the short of it is this: with a little magic, I can make it so the explosives go off while you\'re not around. I\'m putting together a device that\'ll allow you to push just one button and have the NG-5 explode when you\'re ready.$B$BBut I need a spell from a friend in Stormwind--Collin Mauren is his name. You can find him in the mage quarter there. He\'s human, so he shouldn\'t be hard to miss.",
    ["O"] = "Find Collin Mauren in Stormwind.",
    ["T"] = "A Scroll from Mauren",
  },
  [1076] = {
    ["D"] = "Ah, I think I have it. A messaging spell... I believe that\'s the effect he\'s looking for.$B$BI\'ll have to create a scroll with the spell impressed upon it. To do that I\'ll need debris from a dust devil.$B$BWhile I gather the rest of the components, why don\'t you head to Westfall and find one of the foul creatures? They are dangerous, but I\'m sure it\'s nothing you can\'t handle if you\'re willing to subject yourself to one of Gaxim\'s experiments.$B$BI\'ll be here when you return.",
    ["O"] = "Bring Dust Devil Debris to Collin Mauren in Stormwind.",
    ["T"] = "Devils in Westfall",
  },
  [1077] = {
    ["D"] = "Here you are, $N. This should do nicely.$B$BPlease give my regards to Gaxim when next you see him. I look forward to hearing about this adventure when it sees its completion.$B$BFare well.",
    ["O"] = "Bring the Scroll of Messaging to Gaxim Rustfizzle in Stonetalon.",
    ["T"] = "Special Delivery for Gaxim",
  },
  [1078] = {
    ["D"] = "Travelers keep asking me about the Stonetalon Mountains. It seems to be a popular place for adventure--it doesn\'t matter if you\'re seeking wyvern, elementals, or you have business with the Venture Co.$B$BWithin the Charred Vale, deep in Stonetalon, there used to be a species of basilisks whose scales, when ground to dust, made a wonderful reagent for some spells I\'ve created.$B$BIf those basilisks still live, I would love to have a few of their scales.$B$BTake your time, it is no rush, but I can pay well.",
    ["O"] = "Bring 8 Crystalized Scales to Collin Mauren in Stormwind.",
    ["T"] = "Retrieval for Mauren",
  },
  [1079] = {
    ["D"] = "This is it, $N. Pay close attention. The devices are done, and ready to be used.$B$BTake these pages--they\'ll explain more about the detonators and explosives, and where you should place them.$B$BRemember, the success of your mission doesn\'t depend on how much destruction you cause. Plan Alpha\'s success depends on you bringing back the Venture Co.\'s engineering plans from inside the lumber mill south of Cragpool Lake.",
    ["O"] = "Retrieve the Venture Co.\'s Engineering Plans from the lumber mill in Windshear Crag.",
    ["T"] = "Covert Ops - Alpha",
  },
  [1080] = {
    ["D"] = "Plan Beta\'s just like Plan Alpha, $N.$B$BWe cause a distraction and then steal their precious letters.$B$BThe key is to get their letters... remember that.$B$BThe pages I gave you already will tell you where to plant the explosives. Just get back here alive and with those letters....",
    ["O"] = "Retrieve the Venture Co. Letters from Windshear Mine at the east end of Windshear Crag.",
    ["T"] = "Covert Ops - Beta",
  },
  [1081] = {
    ["D"] = "$N, I am sure Tyrande Whisperwind herself would like to thank you for taking part in this mission.$B$BIt may not appear so on the surface, but what you\'ve helped start could very well strengthen our foothold in the Stonetalon Mountains.$B$BIf you consider yourself our ally against these atrocities, go see Tyrande in the Temple of the Moon in Darnassus.",
    ["O"] = "Find Tyrande Whisperwind in Darnassus.",
    ["T"] = "Reception from Tyrande",
  },
  [1082] = {
    ["D"] = "$N, you have done a great deed by lending a hand here.$B$BThe Sentinels of Ashenvale will reward you well if you informed them that Gaxim and I are alive. Tell them we are well on our way to stopping the Venture Co. and healing the lands.$B$BFind Tara Thenysil in Astranaar; she will be pleased to see you\'ve returned with good news.",
    ["O"] = "Return to Sentinel Thenysil in Ashenvale.",
    ["T"] = "Update for Sentinel Thenysil",
  },
  [1083] = {
    ["D"] = "I\'m unsure what the Venture Co. did to the Vale, but it\'s obvious they were overpowered by the creatures there.$B$BThey set the forest aflame, and used their inventions of destruction to decimate as much of the Vale as possible.$B$BBut in their ignorance they also released something else: burning spirits, elementals of flame, stone and rage.$B$BThe land has no chance to see Elune\'s smile while these creatures roam free.$B$BBring me their smoldering embers to show you\'ve reduced their numbers.",
    ["O"] = "Bring 8 Smoldering Embers from any of the fire elementals in the Charred Vale to Kaela Shadowspear in Stonetalon.",
    ["T"] = "Enraged Spirits",
  },
  [1084] = {
    ["D"] = "It seems obvious to me that the protectors of the Vale--the treants--had something to do with the Venture Co. being driven back. Unfortunately, even those once great guardians have now become corrupt.$B$BGaxim thinks their corruption is somehow linked to the weapons the goblins used during their retreat.$B$BI told him I\'d collect a sample from a wounded treant and allow him to study it in order to figure out if that\'s true.$B$BBring me some of the shrapnel so the gnome can tell me more...",
    ["O"] = "Bring a piece of Corroded Shrapnel to Kaela Shadowspear in Stonetalon.",
    ["T"] = "Wounded Ancients",
  },
  [1085] = {
    ["D"] = "The situation here in Stonetalon is obviously grave for a night elf and gnome to be working together.$B$BThe Venture Co. has devastated these lands and I\'ve spent most of my time putting an end to the destruction.$B$BDo not judge Gaxim prematurely; he understands the need for us to work together.$B$BIf you wish to aid us, then start by speaking to Gaxim.$B$BI\'m sorry I cannot send you back to Tara with good news yet. Perhaps soon.",
    ["O"] = "Speak to Gaxim.",
    ["T"] = "On Guard in Stonetalon",
  },
  [1086] = {
    ["D"] = "The toxin is ready.  All that remains is its delivery.  You, $N, must make that delivery.$B$BThe Venture Company must have a means of sending messages and light cargo between its headquarters and its operations in Stonetalon.  It is likely a small sky port -- not big enough for a zeppelin, but perhaps for a flying machine.  You must search the areas in Stonetalon under control of the Venture Company and find this sky port, if it exists.  If you find it, then place the toxin there.$B$BPlace it, and run.",
    ["O"] = "Bring the Toxic Fogger to the Venture Co. sky port, then return to Apothecary Zamah.",
    ["T"] = "The Flying Machine Airport",
  },
  [1087] = {
    ["D"] = "You cannot imagine the hatred I possess for this wretched land. The ilk of Cenarius and the kaldorei druids at the peak employ their pathetic powers to stifle the flow of magic, even so far south of their pathetic holdings... their beloved forests.$b$bWould that I could return to Jaedenar and exult in the flow of magic, but my master will not allow me to return until my work is done.$b$bI have no doubt you love the night elves and their allies as little as I. Aid me, and both our ends might be satisfied.",
    ["O"] = "Kill 4 Sons of Cenarius, 4 Daughters of Cenarius and 4 Cenarion Botanists for Braelyn Firehand near Sun Rock Retreat.",
    ["T"] = "Cenarius\' Legacy",
  },
  [1088] = {
    ["D"] = "They thought that they could halt the flow of magic. They were mistaken. They thought that they could hide Ordanus, but I will have his head!$b$bMagic grants me true sight. Yes... there he is. A crossroads... At the top of a great tree in Ashenvale Forest. A name... Raynewood. One of the eldest sons of the forest god. They spirited him away from the peak before I could find him, but his time runs short.$b$bBring it to me and I will share with you a mighty gift.",
    ["O"] = "Bring Ordanus\' head to Braelyn Firehand near Sun Rock Retreat.",
    ["T"] = "Ordanus",
  },
  [1089] = {
    ["D"] = "The druids built the Talon Den on Stonetalon Peak, where they keep many powerful items.$b$bThey devised a complex scheme to keep them from falling into the wrong hands.$b$bLuckily, I managed to... extract some details from one of them.$b$bHidden in a small lantern at the entrance of the Den, you will find the Gatekeeper\'s Key--with it you will be able to open caches around the Den. The items from these caches will allow you to open their hoard, located in one of the central areas.",
    ["O"] = "Travel to the Den on Stonetalon Peak. Using the Gatekeeper\'s Key, obtain the druids\' hidden items. Use these items to open the Talon Den Hoard. ",
    ["T"] = "The Den",
  },
  [1090] = {
    ["D"] = "You know, I was once the second most important person here at this site. That all changed when Gerenzo took over. Fired my boss, Ziz Fizziks, and sent me down to work in the mines. Ziz told me to stay here and gather information, though. His new boss will pay us well if we can find out what Gerenzo\'s plans are.$b$bAnyways, what I do know is that Gerenzo has ordered large amounts of this gold-green ore to be mined. I can get you a sample to bring to Ziz, but you\'ll have to watch for patrols while I get it.",
    ["O"] = "Get the mysterious ore from Piznik after he finishes mining it.",
    ["T"] = "Gerenzo\'s Orders",
  },
  [1091] = {
    ["D"] = "$N, take these letters to Kaela. I\'m sure she\'ll want to know about this. Or at least the Sentinels will.$B$BMake sure you tell her how successful we were and how we couldn\'t have done it without a little bit of magic.",
    ["O"] = "Bring the Venture Co. Letters to Kaela Shadowspear.",
    ["T"] = "Kaela\'s Update",
  },
  [1092] = {
    ["D"] = "I guess I\'d better think about getting out of here, also. It won\'t take long for word of what happened here to spread to the higher ups, and I\'m sure they wouldn\'t take too kindly to meeting me again.$b$bI\'ll sneak out and meet with Ziz. Hopefully, he\'ll be able to find me a new job!$b$bI\'ll try and clean up this mess a little, but you should take the ore sample to Ziz right away. He told me that he\'d set up camp somewhere on the western side of Windshear Crag. Good luck.",
    ["O"] = "Deliver the Unidentified Ore to Ziz Fizziks in the Stonetalon Mountains.",
    ["T"] = "Gerenzo\'s Orders",
  },
  [1093] = {
    ["D"] = "Terrible what the Venture Company has done here, eh? What were they thinking? Goblin company hiring a gnome!$b$bLucky for me, Sputtervalve knows a genius when he sees one. Hired me just after I\'d been kicked out!$b$bTells me they built some enormous woodcutting machine, and Sput\' wants me to steal the plans for him. Unfortunately, Gerenzo--bloody gnome--wants me dead on sight... maybe you could steal the plans for me? You should be able to find them on one of their operators.",
    ["O"] = "Get the Super Reaper 6000 Blueprints for Ziz Fizziks in the Stonetalon Mountains.",
    ["T"] = "Super Reaper 6000",
  },
  [1094] = {
    ["D"] = "This envelope has all the information I was able to snatch as they booted me out the door... Venture Company internal documents, some manuals, technical things... Oh, and of course the Super Reaper 6000 blueprints.$b$bSputtervalve has taken up residence at Ratchet in the Barrens. Shouldn\'t have much trouble finding him, he\'s a little green fellow.",
    ["O"] = "Deliver the Sealed Envelope to Sputtervalve in the Barrens.",
    ["T"] = "Further Instructions",
  },
  [1095] = {
    ["D"] = "The matter of this gnome that has been hired by the Venture Company has caused a bit of a stir in Undermine. The trade princes do not approve of Razdunk\'s consorting with this Gerenzo.$b$bRiddlevox has asked me to take care of the problem, and I\'m sure he was instructed to do so by one or more of the trade princes. Of course, the Director didn\'t tell me that. Let\'s just say I have a hunch.$b$bWhatever the case, Gerenzo must be removed, and it would be a fitting test to have Fizziks take care of him.",
    ["O"] = "Bring the new orders to Ziz Fizziks in the Stonetalon Mountains.",
    ["T"] = "Further Instructions",
  },
  [1096] = {
    ["D"] = "I met Gerenzo once, but let me tell you, he\'s not easy on the eyes. His flesh looks like it\'s rotting away, and he\'s grafted metal and gears onto his body, replaced some of his limbs with mechanical ones.$b$bNortheast of here, far above Cragpool Lake, up near the water wheel is where Gerenzo watches over the entire site. There\'s no way I could fight my way up there, not to mention take on Gerenzo... But you look like you might be able to make it.$b$bIf you kill him for me, I\'ll make it worth your while!",
    ["O"] = "Bring Gerenzo Wrenchwhistle\'s Mechanical Arm to Ziz Fizziks in the Stonetalon Mountains.",
    ["T"] = "Gerenzo Wrenchwhistle",
  },
  [1097] = {
    ["D"] = "There\'s a dwarven weaponsmith in Stormwind, Grimand Elmore, who sent word that he needs help with a delivery.  I believe he wants a package sent to his homeland in the north.$B$BYou have a sturdy pair on you!  So if you\'re interested in some legwork then speak with Grimand.  We could use you down here, but we must also keep our ties strong with the dwarves.$B$BYou can find Grimand Elmore at the weapon shop in the Dwarven District of Stormwind, in the northeast section of town.",
    ["O"] = "Speak with Grimand Elmore.",
    ["T"] = "Elmore\'s Task",
  },
  [1098] = {
    ["D"] = "In preparation for an assault on Shadowfang, two deathstalkers were sent to the keep to gather intelligence.  It has been many days and they have not returned, but we must receive their report if we\'re to have any hope of a successful attack!$B$BSo here is your task, $N.  Go to Shadowfang Keep to the south and find the Deathstalkers Adamant and Vincent.  Find them, and if they require aid then give it.$B$BThis mission is as dangerous as is it critical, $N.  Do not fail.",
    ["O"] = "Find the Deathstalker Adamant and Deathstalker Vincent.",
    ["T"] = "Deathstalkers in Shadowfang",
  },
  [1099] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "BETA Goblins Win!",
  },
  [1100] = {
    ["D"] = "You slowly open the weathered journal of Henrig Lonebrow....",
    ["O"] = "Read Henrig Lonebrow\'s Journal.",
    ["T"] = "Lonebrow\'s Journal",
  },
  [1101] = {
    ["D"] = "Poor Heralath! And this dwarf... Lonebrow. What a brave soul he was.$b$bWe must not let their valiance go for naught. This crone... Charlga Razorflank ... must be stopped.$b$bSurely, infiltrating the Kraul will be perilous. There isn\'t time to send word to Darnassus. $n, assemble a party to slay the crone.$b$bBring me Razorflank\'s Medallion as proof of demise.",
    ["O"] = "Bring Razorflank\'s Medallion to Falfindel Waywarder in Thalanaar.",
    ["T"] = "The Crone of the Kraul",
  },
  [1102] = {
    ["D"] = "Cairne is a noble leader for uniting our people here on Thunder Bluff.$b$bBut I cannot forgive those who drove us from our ancestral lands as easily as some. My people inhabited the southern Barrens for decades. The land was holy to us. But we were driven off by numerous foes.$b$bA vengeful fate awaits the crone, Charlga Razorflank, who musters a foul army from within Razorfen Kraul.$b$bBring me Razorflank\'s heart and I can die in peace, $n.",
    ["O"] = "Bring Razorflank\'s Heart to Auld Stonespire in Thunder Bluff.",
    ["T"] = "A Vengeful Fate",
  },
  [1103] = {
    ["D"] = "Greetin\'s, $g brotha:sista;! Have you too come to purify the waters here and prove your understandin\' to Islen?$B$BI\'ve just defeated the corrupt water spirit meself, and I\'m just \'bout to put da bracers and remaining drops o\' water on the brazier.$B$BWhat\'s dat? Ahhh. Tiev understan\' all too well when somethin\' goes wrong. Well, Tiev can help you plenty if you be needin\' to see the pure water spirit again.$B$BBring me a water sapta from Islen as proof that you be ready, an\' I\'ll wait to turn in me parts.",
    ["O"] = "Bring a Water Sapta to Tiev Mordune in Silverpine Forest if you failed to speak to the Minor Manifestation of Water.",
    ["T"] = "Call of Water",
  },
  [1104] = {
    ["D"] = "I have so many designs for our rocket car!  So many!  And I must try them all!!$B$BI\'m working on a new type of fuel.  One that burns really really really hot!!  I haven\'t gotten the mixture perfect, but I think I know what I need...$B$BThe scorpids who wander the Shimmering Flats have a venom with lots and lots of salt in it.  It\'s very unique!  And it\'s just what I need!$B$BBring me venom and trust me -- our car will fly!!",
    ["O"] = "Bring 6 Salty Scorpid Venoms to Fizzle Brassbolts in the Shimmering Flats.",
    ["T"] = "Salt Flat Venom",
  },
  [1105] = {
    ["D"] = "My brother is working on a new fuel for his rocket car.  He\'s brilliant, he really is.  So brilliant that... I think that new fuel he\'s designing is strong enough to eat right through the car\'s chassis!$B$BI want to reinforce its fuel tanks before that happens.$B$BThe tortoises out on the flats have very hard shells.  I want to use them to create new tanks for our rocket car.  Tanks that can hold my brother\'s new fuel.$B$BYou look responsible enough.  Will you get me those shells?",
    ["O"] = "Bring 9 Hardened Tortoise Shells to Wizzle Brassbolts in the Shimmering Flats.",
    ["T"] = "Hardened Shells",
  },
  [1106] = {
    ["D"] = "I\'m developing a new engine that\'ll make the car go so fast!  Fast enough to fly, I know it!  I just need to make pistons that can handle very very heavy stress.  All my trials have failed because I can\'t make pistons hard enough!$B$BBut there is someone who might know how.$B$BHis name is Martek the Exiled.  He is a great smith and knows more about metal than anyone.  Take him this letter, I know he can help!$B$BBut he\'s far far away -- in Azeroth, in the Badlands, in a camp, with a goblin!$B$BFind him!",
    ["O"] = "Bring Fizzle\'s Letter to Martek the Exiled in the Badlands.",
    ["T"] = "Martek the Exiled",
  },
  [1107] = {
    ["D"] = "Our rocket car is the fastest thing on the flats!  So fast that ... I\'m afraid friction is going to tear it apart!$B$BTo prevent that I need to create a composite to coat the car\'s moving parts.  It must be hard but not brittle, and must be resistant to salt corrosion, or time spent on the Shimmering Flats will eat it away.$B$BHave you heard of the Vile Reef, $N?  It\'s off the coast of Stranglethorn Vale.  Saltscale murlocs live there, and their tail fins are a crucial ingredient of my composite.",
    ["O"] = "Bring 10 Encrusted Tail Fins to Wizzle Brassbolts in the Shimmering Flats.",
    ["T"] = "Encrusted Tail Fins",
  },
  [1108] = {
    ["D"] = "I\'m not out here just to stay away from people.  There is a wealth of metal in the Badlands, $N, if you have the guts to get it.$B$BThe metal\'s called indurium and as luck would have it, it is rumored to possess high resistance to heat and stress.  It might work for Fizzle\'s car.$B$BBut let\'s make sure.  Get me samples of indurium and I\'ll test its properties.$B$BTrue indurium ore lies deep in Uldaman, but the Stonevault troggs of the Badlands sometimes have flakes of it on them.  Bring me those flakes.",
    ["O"] = "Bring 10 Indurium Flakes to Martek the Exiled in the Badlands.",
    ["T"] = "Indurium",
  },
  [1109] = {
    ["D"] = "As you can see, $n, we\'re up to some very.... interesting experiments at the Royal Apothecary Society.$b$bAs the Master here, it is my job to oversee the most ambitious of our alchemical attempts. So much work and so little time!$b$bYou look well traveled for a $c. Perhaps you can aid me.$b$bI\'m in need of a rare substance. It\'s foul material; it comes from a rare species of bats only found in the muck-hole known as Razorfen Kraul. Bring to me the guano from the Kraul Bats so we can begin our work...",
    ["O"] = "Bring 1 pile of Kraul Guano to Master Apothecary Faranell in the Undercity.",
    ["T"] = "Going, Going, Guano!",
  },
  [1110] = {
    ["D"] = "Heh heh, with all the races they\'re running here, it\'s no surprise that a few mishaps happen along the way.  If you look around the Shimmering Flats then you\'ll see evidence of past crashes -- scraps of rocket car parts are littered everywhere!$B$BAnd those parts are worth money to the gnomes and goblins.  They\'re always looking for more contraptions to slap onto their cars.$B$BSo go out and get me parts.  Bring me a heap and I\'ll pay you well.",
    ["O"] = "Bring 30 Rocket Car Parts to Kravel Koalbeard in the Shimmering Flats.",
    ["T"] = "Rocket Car Parts",
  },
  [1111] = {
    ["D"] = "I make it my job to get people what they need, and the gnomes over there need a parts order filled.  Their parts were shipped to Ratchet a week ago, but I haven\'t been able to make the trip.$B$BSo, are you ready for some legwork?  Go to Ratchet and give this parts order to Wharfmaster Dizzywig -- he\'ll probably be at the docks.$B$BDo this for me, and I\'ll have more jobs for you.$B$BJobs, my friend, with serious profit potential...",
    ["O"] = "Bring Kravel\'s Parts Order to Wharfmaster Dizzywig in Ratchet.",
    ["T"] = "Wharfmaster Dizzywig",
  },
  [1112] = {
    ["D"] = "Here\'s Kravel\'s package, $N.  And when you deliver it, tell him... if he wants more special orders, then he\'ll have to pay his tab!",
    ["O"] = "Bring Kravel\'s Parts to Kravel Koalbeard in the Shimmering Flats.",
    ["T"] = "Parts for Kravel",
  },
  [1113] = {
    ["D"] = "Why do I need a rare type of guano, you might ask. Well, for this experiment I want to see what effect two diametrically opposed chemical substances can have on each other, especially when both are combined with an ever-toxic agent to ensure the most... ghastly results.$b$bIn the northeastern peaks of Tirisfal Glades lies the Scarlet Monastery. There the crazed disciples of the Scarlet Crusade congregate, both inside and outside the halls. Which you slay matters not, any of them may have the heart I need.",
    ["O"] = "Master Apothecary Faranell in the Undercity wants 20 Hearts of Zeal.",
    ["T"] = "Hearts of Zeal",
  },
  [1114] = {
    ["D"] = "Now that I have what I need, give these parts to Fizzle Brassbolts.  He\'s been waiting a long time for them -- I\'m sure he won\'t miss the little piece I removed from his order...$B$BAnd I wouldn\'t bother mentioning it to him.  It was small and worthless.$B$BTrust me.",
    ["O"] = "Bring the Delicate Car Parts to Fizzle Brassbolts in Shimmering Flats.",
    ["T"] = "Delivery to the Gnomes",
  },
  [1115] = {
    ["D"] = "Now that we\'ve done a service for the gnomes, it\'s time to do the goblins a favor!  $B$BI hear that the goblin racer pilot, Nazz Steamboil, didn\'t always use that name.  I wonder why he changed it.  I wonder if it\'s a secret, and... I wonder if he values that secret.$B$BIf anyone knows the truth, then it\'s Krazek of Booty Bay, on the southern tip of Stranglethorn.  Speak with Krazek and ask him about our goblin pilot.$B$BIf you can get useful information from him, then we might just turn a profit from it.",
    ["O"] = "Talk to Krazek in Booty Bay.",
    ["T"] = "The Rumormonger",
  },
  [1116] = {
    ["D"] = "Getting the information on Nazz is quite a favor, $N.  Yes, quite a favor.  But you\'ve come all the way from the Shimmering Flats to get it... are you willing to travel some more?$B$BWhile I contact my sources, why don\'t you gather something for me, eh?$B$BHm... what will it be?  How about dream dust, from the dragon whelps of the Swamp of Sorrows.  Yes, I\'d love some dream dust for my snuff pouch!$B$BGet it for me, $N, and I\'ll give you the information you seek.",
    ["O"] = "Bring 10 Specks of Dream Dust to Krazek in Booty Bay.  Dream Dust is gathered from the dragon whelps of the Swamp of Sorrows.",
    ["T"] = "Dream Dust in the Swamp",
  },
  [1117] = {
    ["D"] = "I had to use some of my favors, and gave away a rare bottle of elven wine, and did some heavy deducing myself!  But I found the information you seek.$B$BHere, I wrote a letter with some very interesting bits on our friend, Nazz Steamboil.  Do with it what you will -- it\'s too dangerous for me to use.$B$BJust don\'t tell anyone where you got it!",
    ["O"] = "Bring the Goblin Rumors to Kravel Koalbeard in the Shimmering Flats.",
    ["T"] = "Rumors for Kravel",
  },
  [1118] = {
    ["D"] = "$N, you\'re a $c I can trust, both to get the job done and to keep your mouth shut while doing it.$B$BI\'ve been brewing up a new scheme.  It\'s risky, but if it works then we could both make a bundle!  And I think you\'re just the person to see it through.$B$BTo start, you must go back to Booty Bay.  I apologize, good $N.  I know my last task took you there.  But this time, speak with Crank Fizzlebub.$B$BGive him this letter.  And if he requires aid, do your best to help him.  It will be worth the effort.",
    ["O"] = "Bring Kravel\'s Scheme to Crank Fizzlebub in Booty Bay.",
    ["T"] = "Back to Booty Bay",
  },
  [1119] = {
    ["D"] = "I figured out how to use Zanzil\'s mixture with stout to make a powerful libation.  A Fool\'s Stout.  I think it\'ll be just what Kravel needs, but try it out and let me know how it works.$B$BAnd $N, don\'t keep this stuff too long without using it.  Zanzil\'s mixture has a weird effect on the stout\'s yeast, kicking it into high gear.  So it won\'t stay fresh forever.",
    ["O"] = "Bring the Fool\'s Stout back to Kravel in the Shimmering Flats.",
    ["T"] = "Zanzil\'s Mixture and a Fool\'s Stout",
  },
  [1120] = {
    ["D"] = "We need to try the Fool\'s Stout on one of the pit crews.  If you want to try it on the gnomes, then here -- take the stout and give it to the gnome pit boss.$B$BAnd don\'t wait too long.  This stout will go bad eventually.",
    ["O"] = "Bring the Fool\'s Stout to the Gnome Pit Boss.",
    ["T"] = "Get the Gnomes Drunk",
  },
  [1121] = {
    ["D"] = "We need to try the Fool\'s Stout on one of the pit crews.  If you want to try it on the goblins, then here -- take the stout and give it to the goblin pit boss.$B$BAnd don\'t wait too long.  This stout will go bad eventually.",
    ["O"] = "Bring the Fool\'s Stout to the Goblin Pit Boss.",
    ["T"] = "Get the Goblins Drunk",
  },
  [1122] = {
    ["D"] = "That Fool\'s Stout worked great!  I placed a bet on the next race, and... let\'s hope the crew you got drunk did a number on their car!$B$BThere\'s only one more task for you -- take this note back to Crank Fizzlebub in Booty Bay.  He\'ll want to know of the successful test.$B$BAnd hopefully we can get more of that Fool\'s Stout for future races!",
    ["O"] = "Bring the Fool\'s Stout report to Crank Fizzlebub in Booty Bay.",
    ["T"] = "Report Back to Fizzlebub",
  },
  [1123] = {
    ["D"] = "For this task, Keeper Remulos\' majordomo in Moonglade - Rabine Saturna - seeks aid in exploring the vast wastelands far to the west of Tanaris and Un\'Goro.  He is located in Nighthaven, the main village of Moonglade.$B$BI want to impart on you the importance of your presence.  There are growing tensions between the night elves of Darnassus and the Cenarion Circle in Moonglade.  Look beyond racial boundaries and tap into the wisdom of your ancestors in dealings with the Circle there, $N.  Good luck.",
    ["O"] = "Speak with Rabine Saturna in the village of Nighthaven, Moonglade.  Moonglade lies between Felwood and Winterspring, accessible through a path out of Timbermaw Hold.",
    ["T"] = "Rabine Saturna",
  },
  [1124] = {
    ["D"] = "West of Un\'Goro Crater, via the northwestern ridge, is a harsh wasteland - Silithus.  Few know that an ancient war was waged there between the night elves and a malign, alien power.  The evil was sealed, but now we suspect that forces work to stir this... unspeakable horror.$B$BSeek out Layo Starstrike, one of our agents in Silithus; look for him at Valor\'s Rest, the final resting spot for the fallen of the wastes.  Give him this letter, and he will give you his trust accordingly.",
    ["O"] = "Speak with Layo Starstrike near the Valor\'s Rest graveyard of Silithus, showing him Rabine\'s Letter.",
    ["T"] = "Wasteland",
  },
  [1125] = {
    ["D"] = "To our southwest lies a tragic site - the ruins of Southwind Village.  This is where our work should begin, $N.$B$BFrom what we\'ve learned, this village was once a night elf base of operations for Silithus.  It\'s long since overrun by the silithid hives that infest the wastes.  I can only imagine the horror of the village\'s initial sundering...$B$BThe tortured spirits of fallen druids and sentinels wander the ruins aimlessly.  Explore this locale, freeing the souls of these wretched beings as needed.",
    ["O"] = "Free the spirits of 8 Tortured Druids and 8 Tortured Sentinels in Southwind Village, and then return to Layo Starstrike at the Valor\'s Rest graveyard of Silithus.",
    ["T"] = "The Spirits of Southwind",
  },
  [1126] = {
    ["D"] = "The hive needs to be addressed in Southwind Village, and I think I know a way to get at them.  It\'s been my experience that the silithid hives are very sensitive to their environment; this explains their attacks when hearing the death wails of the spirits.$B$BThe silithid are strongest in the tower - the one with the mass of wasps circling it.  Scale the tower and jostle the hive into activity.  Report back what you learn, but be careful!  If you uncover anything that might help, bring it to me.",
    ["O"] = "Scale the tower of Southwind Village and locate a means to stir the silithid hive into activity.  Bring back anything unusual you may uncover when doing so to Layo Starstrike at the Valor\'s Rest graveyard of Silithus.",
    ["T"] = "Hive in the Tower",
  },
  [1127] = {
    ["D"] = "So you want some Fool\'s Stout, eh?  Thinking of heading back to the races...?$B$BAll right, bring me more of Zanzil\'s mixture and I\'ll make some more stout for you.",
    ["O"] = "Bring 12 of Zanzil\'s Mixture to Crank Fizzlebub in Booty Bay.",
    ["T"] = "Fool\'s Stout",
  },
  [1130] = {
    ["D"] = "$N, Melor Stonehoof has heard of your deeds, and has set a path before you.$B$BIf you wish to take it, then go to Thunder Bluff and speak with Melor.  You will find him on Hunter\'s Rise.",
    ["O"] = "Speak with Melor Stonehoof in Thunder Bluff.",
    ["T"] = "Melor Sends Word",
  },
  [1131] = {
    ["D"] = "At times we hunt for food.  At times we hunt for honor.  And at times we hunt to earn the Earthmother\'s teachings.$B$BBut the hunt I now set upon you is none of these things.  It is to slay a creature outside the Earthmother\'s blessing.$B$BThe hyena Steelsnap roams the Thousand Needles, south of the Barrens.  He is a tyrant, attracting other hyenas to him and spreading fear and bloodshed among more peaceful beasts.$B$BFind Steelsnap, $N.  Find him, and defeat him.",
    ["O"] = "Bring Steelsnap\'s Rib to Melor Stonehoof in Thunder Bluff.",
    ["T"] = "Steelsnap",
  },
  [1132] = {
    ["D"] = "Oh, to be at sea once again!  To feel the kiss of the wind, and to have the waves rock me like my blessed mother, long ago!$B$BOh, I wish I had your fortune, good $c, for I see the sea in your future!$B$BIt\'s my job to tell eager souls of the land of Kalimdor, the land of opportunity!  If you\'re willing to try your luck across the sea, then take a ship from here to the lovely port of Auberdine.  Speak there with my partner, the elf, Fiora Longears.$B$BShe\'ll start you on your Kalimdor adventure!",
    ["O"] = "Speak with Fiora Longears on the docks at Auberdine in Darkshore.",
    ["T"] = "Fiora Longears",
  },
  [1133] = {
    ["D"] = "If you\'re fresh off the boat from Menethil, then the first thing you should do is... go to Astranaar.  I\'m sure an eager member of the Alliance such as you can do some real good there.  Speak with Shindrell Swiftfire and offer your services.$B$BBut don\'t bother mentioning who sent you.  Shindrell does not know me...",
    ["O"] = "Speak with Shindrell Swiftfire in Astranaar.",
    ["T"] = "Journey to Astranaar",
  },
  [1134] = {
    ["D"] = "We are not in open war with the Horde, but our peace is fragile.  We often find their agents moving against us, but they do so covertly.$B$BOne such advance was revealed to us from hidden sources in Theramore, claiming that the orcs collect venom from the pridewings near Mirkfallon Lake, in the Stonetalon Mountains to the south.  Orc assassins then use the venom on their secret death raids against the Alliance!$B$BIf this is true, then we must stop them, $N.  We must deny them their source of venom.",
    ["O"] = "Bring 12 Pridewing Venom Sacs to Shindrell Swiftfire in Astranaar.",
    ["T"] = "Pridewings of Stonetalon",
  },
  [1135] = {
    ["D"] = "As you may know, wyverns are often tamed by orcs for use as mounts.  But what is less known is that the venom of a wyvern, in some circles, is more valuable than the beast itself.  So if you\'re not afraid to do a little wyvern hunting, then... I have a job for you.$B$BThere is a place called Highperch in the land of a Thousand Needles, west of here.  The Highperch wyverns have a potent venom.  Potent, and valuable.",
    ["O"] = "Bring 10 Highperch Venom Sacs to Fiora Longears in Theramore.",
    ["T"] = "Highperch Venom",
  },
  [1136] = {
    ["D"] = "$N, it is now time for you to travel to far-off lands.  You are ready.$B$BYou now hunt Frostmaw, a yeti in the Alterac Mountains.  He is elusive, his white coat blending into the snows of his mountain home.  He rarely shows himself.$B$BBut I will show you how to entice a creature such as he.  Here, take this scroll.  On it I have written how Frostmaw may be lured.$B$BNow go, $N.  Your journey is long and many challenges lay waiting.  When you return with Frostmaw\'s mane, only then is your task complete.",
    ["O"] = "Bring Frostmaw\'s Mane to Melor Stonehoof in Thunder Bluff.",
    ["T"] = "Frostmaw",
  },
  [1137] = {
    ["D"] = "Indurium has an amazing resistance to heat!  I\'m sure it will work for Fizzle\'s pistons.  But he\'ll need true indurium ore, not just the flakes.$B$BTo get the ore, it must be mined from deep within Uldaman, on the northern borders of the Badlands.  That is the true source of indurium.$B$BSend Fizzle Brassbolts my regards, and tell him what I told you.$B$BSafe travels, $N.  And it won\'t surprise me if we meet again -- once Fizzle learns of indurium he\'ll probably send you to Uldaman to acquire it!",
    ["O"] = "Speak with Fizzle Brassbolts in the Shimmering Flats.",
    ["T"] = "News for Fizzle",
  },
  [1138] = {
    ["D"] = "I love crab.  Crabs are the fruit of the sea!  You can bake it, barbecue it, boil it, and broil it.  They\'re pan fried, deep fried, and stir fried.  There\'s crab salad, crab soup, crab stew, pepper crab, lemon crab, whipper root crab, and Ironforge surprise crab.  That\'s... that\'s about it.$B$BI\'m here fishing right now, so I can\'t get any fine crab chunks.  You can pick them out of reef crawlers and encrusted tide crawlers.  You can make a lot with it.  You can bake it, barbecue it, boil it...",
    ["O"] = "Collect 6 Fine Crab Chunks for Gubber Blump in Auberdine.",
    ["T"] = "Fruit of the Sea",
  },
  [1139] = {
    ["D"] = "We\'ve slowed the Shadowforge clan by cutting them off from Blackrock Spire, but Hammertoe\'s quest is still unfulfilled. His death must not be in vain. He dreamt of finding the Tablet of Will: a stone shard inscribed with magic by the titans themselves to help imbue their creations with life--making them have a will of their own, or so the legends say.$B$BWe must still recover the Tablet before the Shadowforge clan finds it.$B$BReturn to Uldaman, find the tablet, and return here immediately.",
    ["O"] = "Find the Tablet of Will, and return them to Advisor Belgrum in Ironforge.",
    ["T"] = "The Lost Tablets of Will",
  },
  [1140] = {
    ["D"] = "The writing of the orcs is little better than the scribblings of a child. Many of my order scoffed when I chose to learn their tongue, but I have found it beneficial to gain further understanding of my enemies.$b$bFrom Ilkrud\'s scribblings, it appears that Athrikus still possesses two soulgems, and they are being held in Night Run and Satyrnaar, satyr-held areas in northeast Ashenvale.$b$bBe careful out there, $n, the satyrs\' blood-soaked temples can be unsettling even for a seasoned $c such as yourself.",
    ["O"] = "Free the trapped Highborne souls in Night Run and Satyrnaar, then return to Delgren the Purifier at Maestra\'s Post.",
    ["T"] = "The Tower of Althalaxx",
  },
  [1141] = {
    ["D"] = "I love fishing.  The Blump family is known for fishing.  My name is Gubber Blump; I fish.$B$BThere\'s a kind of fish I like to catch around these parts called Darkshore grouper.  I used to go out on a boat to fish for grouper, but no boats have been going out since them mean ol\' murlocs moved in.  I bet they been eating up all the grouper too.$B$BSay, you wanna help me catch Darkshore grouper?  I\'d give you a bona fide Blump Family Fishing Pole if you did!  It\'s a real good pole to catch fish with.",
    ["O"] = "Catch 6 Darkshore Grouper for Gubber Blump in Auberdine.",
    ["T"] = "The Family and the Fishing Pole",
  },
  [1142] = {
    ["D"] = "I have not long to live... so... so... weak.$b$b...the b-b-brave dwarf, Lonebrow, has been sent to w-w-warn Falfindel...$b$bBut before I... d-d-die...$b$b...my wife, Treshala... her pendant of bonding to me... stolen... by one of the f-f-foul aggressors...$b$bFind it p-p-please... and return it to Treshala in Darnassus...$b$b...along with w-w-word of my lonely... death.",
    ["O"] = "Find and return Treshala\'s Pendant to Treshala Fallowbrook in Darnassus.",
    ["T"] = "Mortality Wanes",
  },
  [1143] = {
    ["D"] = "I see. Well, if what you say is true, then now is the time to strike. I believe Athrikus resides at the top of the tower. Be careful though, he is surrounded by many powerful warlocks, much more deadly than the ones you faced before.",
    ["O"] = "Kill Athrikus Narassin and bring his head to Balthule Shadowstrike near the Tower of Althalaxx.",
    ["T"] = "The Tower of Althalaxx",
  },
  [1144] = {
    ["D"] = "At last, help has arrived!$B$BYou have no clue how long I\'ve been held prisoner here. I can\'t remember the last time I saw the outside of this place.$B$BYou see, I am an entrepreneur. Always out for a copper, as they say. I caught wind that Mebok Mizzyrix was paying well for Blueleaf Tuber from this here pig pen. I figured it would be an easy in, easy out kind of affair. As you can see, I was a bit wrong!$B$BAnyway, if you\'d be so kind as to help me get out of here, I\'ll make it worth your while.",
    ["O"] = "Escort Willix the Importer out of Razorfen Kraul.",
    ["T"] = "Willix the Importer",
  },
  [1145] = {
    ["D"] = "Many travelers who\'ve come through the Crossroads helped me gather eggs from the Field of Giants, and many of them have tales of how deadly the creatures are. I\'ve heard enough to consider them insects a much larger threat than my masters first thought.$B$BI need a courier to travel to Orgrimmar to meet Belgrom Rockmaul. It be no simple matter, and someone who would take the task seriously should go.$B$BBelgrom usually be found outside the warriors\' guild house.",
    ["O"] = "Deliver Korran\'s Sealed Note to Belgrom Rockmaul in Orgrimmar.",
    ["T"] = "The Swarm Grows",
  },
  [1146] = {
    ["D"] = "So, Korran has come to a similar conclusion about these insects--they seem to be a larger threat than we assumed.$B$BA few days ago a hunter returned to me from Thousand Needles nearly dead. He was with a raiding party sent to drive a dwarven excavation team out of the Shimmering Flats. During the attack, more of these insects erupted from a cave in the dig site and nearly killed the party.$B$BThey were led by Moktar Krin, and they\'ve taken refuge on the border of the Shimmering Flats. Bring him this note.",
    ["O"] = "Deliver Belgrom\'s Sealed Note to Moktar Krin in Thousand Needles.",
    ["T"] = "The Swarm Grows",
  },
  [1147] = {
    ["D"] = "Hmm. Seems Belgrom thinks those monsters are a threat. He wants them pushed back into whatever depths they crawled up out of.$B$BI guess killing the dwarves sent by the Explorers\' League wasn\'t enough--now I have to send a half-dead war party into another battle. We won\'t be able to do it ourselves; not while we\'re in this condition. The dig site\'s to the south of here. There shouldn\'t be anymore dwarves to deal with. Feel up to wielding a blade or staff and doing your part to aid us?",
    ["O"] = "Kill 5 Silithid Searchers, 5 Silithid Hive Drones, and 5 Silithid Invaders and return to Moktar Krin in Thousand Needles.",
    ["T"] = "The Swarm Grows",
  },
  [1148] = {
    ["D"] = "You inspect the carapace carefully. As you turn it over in your hands you realize that the chitinous plating is interlaced in such a way that makes it incredibly strong. It\'s unlike anything you\'ve ever seen. You inspect the rest of the corpse further and realize that these creatures are very powerful and highly evolved.$B$BLooking down at the carapace again, you think that Korran would enjoy studying more of these creatures. It could help him figure out what these creatures are, and where they come from.",
    ["O"] = "Bring 1 Silithid Heart, 5 Silithid Talons, and 3 Intact Silithid Carapaces, to Korran at the Crossroads.",
    ["T"] = "Parts of the Swarm",
  },
  [1149] = {
    ["D"] = "So, you have sought me out, or perhaps destiny brings you to me? No matter. You are here now, and so your journey will begin anew.$B$BMany facets make up a being: the spirit, the body, the mind. Some of these can be measured by a culture\'s traditions. Others we can only hope exist within ourselves. If you agree, I shall test some of the facets within you.$B$BIf you pass, then you shall become stronger. If you fail, then you will realize the vastness of the Nether.$B$BThe first is a Test of Faith.",
    ["O"] = "If you have faith, leap from the planks overlooking Thousand Needles.",
    ["T"] = "Test of Faith",
  },
  [1150] = {
    ["D"] = "I\'m pleased to see your courage remains steadfast in light of what you\'ve already done. Since your faith is intact, the time has come to test your body.$B$BFirst is a test of endurance. Go to the Roguefeather Den west of Freewind Post. Make your way to the depths of their lair and destroy their foodstuffs. By then you should have provoked their fury, and if you are able to survive long enough, Grenka Bloodscreech herself will come for you--kill her and bring me her claw to complete your test.",
    ["O"] = "Bring Grenka\'s Claw to Dorn Plainstalker in Thousand Needles.",
    ["T"] = "Test of Endurance",
  },
  [1151] = {
    ["D"] = "During the time of the Old Gods, elementals inhabited much of this world. They worshipped the Old Gods, and the Gods, through their power, kept the elementals bound to this world. When the Old Gods were banished, the elementals faded from our world and now only return at the bidding of powerful mages.$B$BThere are exceptions though. Some elementals were powerful enough to remain here on their own. One such elemental is Rok\'Alim.$B$BTo test your strength, find Rok\'Alim in Thousand Needles and slay him.",
    ["O"] = "Bring Fragments of Rok\'Alim to Dorn Plainstalker in Thousand Needles.",
    ["T"] = "Test of Strength",
  },
  [1152] = {
    ["D"] = "Your time with me is just about finished. I am knowledgeable, but the Test of Lore is not mine to give. There are lessons to be learned and places to visit that others claim domain over.$B$BIf you are prepared, then seek out Braug Dimspirit--he is a shaman of great wisdom. He will test you further, so heed his words, $N.$B$BWhen you are ready, find the tunnel that connects the Stonetalon Mountains with Ashenvale: Braug dwells near there. And be careful, $N, the night elves may wish to impede your test.",
    ["O"] = "Find Braug Dimspirit near the entrance to Talondeep Path in Stonetalon Mountains.",
    ["T"] = "Test of Lore",
  },
  [1153] = {
    ["D"] = "$C, you have done well in helping me in the past. The warchief is pleased thus far with what I\'ve accomplished, and asks me to continue with renewed determination. My honor dictates that I give you proper recognition to the warchief for all you have done, but first I would ask you for your help again.$B$BTravelers recently came from the south from a place called Thousand Needles. There they killed a kobold who had an unusual ore sample, but they would not sell it. I want a sample of that ore to examine.",
    ["O"] = "Find an Unrefined Ore Sample on a Gravelsnout Digger or Surveyor and bring it to Tatternack Steelforge at Camp Taurajo in the Barrens.",
    ["T"] = "A New Ore Sample",
  },
  [1154] = {
    ["D"] = "You have passed Dorn\'s tests, and now you seek to pass your next trial. Very good. But up until now, your challenges have been childish. It is easy to test your body--your mind is another matter completely.$B$BI shall explain it simply: find the book I name, study it, and answer my question about its contents.$B$BWhat book, you must be asking? The Legacy of the Aspects. It can be found at the bottom of Dor\'danil in southern Ashenvale, protected by the dead druids and their slayers.",
    ["O"] = "Find the Legacy of the Aspects and return it to Braug Dimspirit near the entrance to Talondeep Path in Stonetalon Mountains.",
    ["T"] = "Test of Lore",
  },
  [1155] = "_",
  [1156] = "_",
  [1157] = "_",
  [1158] = "_",
  [1159] = {
    ["D"] = "Well done, $N. You have passed the first portion of the Test of Lore, but there is still another question to be answered. But that question is not mine to ask.$B$BSeek out Parqual Fintallas in Lordaeron City. He was a great historian for the humans before the Plague overtook him. Now he continues to seek enlightenment, but of a different nature.$B$BHe will have another requirement of you before he asks you anything, but you have done masterfully thus far--I\'m sure you will overcome his obstacle.",
    ["O"] = "Find Parqual Fintallas in Undercity.",
    ["T"] = "Test of Lore",
  },
  [1160] = {
    ["D"] = "I will tell you what you must seek, and I will even ask you my question, but not because you wish to prove yourself. Knowledge is far more important than strength. Even as others seem to pass you by in ability, your knowledge of the world will be more valuable.$B$BGo to the Monastery in the north of Tirisfal Glades. In the library there, a book called Beginnings of the Undead Threat resides. It was used by the now-corrupt paladins there to train them to fight my kind.$B$BBring it to me.",
    ["O"] = "Find The Beginnings of the Undead Threat, and return it to Parqual Fintallas in Undercity.",
    ["T"] = "Test of Lore",
  },
  [1161] = "_",
  [1162] = "_",
  [1163] = "_",
  [1164] = {
    ["D"] = "The harlot! The swine! Kenata still lives; her family healthy and prospering while I suffer. Forsaken indeed!$B$BMy family is gone, taken by the plague. Our estate also forfeit; looted and burned during the war. And after all that, her and her lousy children had the audacity to steal the only precious belongings I had left.$B$BI don\'t care about the things they stole any more. What I want now are their heads!$B$BKill them for me! Go to the Dabyrie Farmstead in Arathi, northeast of Refuge Point.",
    ["O"] = "Bring Kenata, Fardel, and Marcel Dabyrie\'s Heads to Genavie Callow in Undercity.",
    ["T"] = "To Steal From Thieves",
  },
  [1166] = {
    ["D"] = "Bow before Overlord Mok\'Morokk!$b$bRexxar make me mighty leader of Stonemaul Clan!$b$bMe good leader. Me keep clan safe.$b$bBig dragons come and make fire at old home. Me smart ogre. Find new home for clan here.$b$bLeave old home so fast, me forget stuff. Tiny $r, go get my things. Go south and find my yummy grog, my snuff and my strongbox. Me like you after you do that. You look in Den of Flame and Stonemaul Ruins... they be there, me sure!",
    ["O"] = "Overlord Mok\'Morokk in Brackenwall Village wants you to retrieve his grog, snuff and strongbox in Dustwallow Swamp.",
    ["T"] = "Overlord Mok\'Morokk\'s Concern",
  },
  [1167] = {
    ["D"] = "Before confronting Athrikus, it would probably be wise for you to consult with Balthule. I have no doubt he has been vigilant in his watch of the Tower, and he may have information about recent developments.",
    ["O"] = "Speak with Balthule Shadowstrike near the Tower of Althalaxx.",
    ["T"] = "The Tower of Althalaxx",
  },
  [1168] = {
    ["D"] = "Mok\'Morokk was made Overlord by Rexxar. He care more for power than he care for ogres.$b$bBlack dragons kill many ogre. Kill Tharg\'s wife. Mok\'Morokk tell us to run. Make us come here.$b$bOgre should fight. Ogres not good at running. Mok\'Morokk care only about Mok\'Morokk.$b$bMe call Stonemaul Ruins home. Me like it in the south. This place not home.$b$bHelp ogres fight army of the black dragon. Me want revenge. Me want to go home.",
    ["O"] = "Tharg in Brackenwall Village wants you to kill 10 Firemane Scouts, 10 Firemane Ash Tails, and 5 Firemane Scalebanes.",
    ["T"] = "Army of the Black Dragon",
  },
  [1169] = {
    ["D"] = "Whilst that craven fool, Mok\'Morokk, wallows in power and Tharg wrestles the demons of sorrow and vengeance and vies for leadership of the clan, I seem to be the only one concerned with identifying the source of aggression on our old home.$b$bWhy the puzzled stare, $n? Expecting me to speak like an uncouth ruffian merely because I am an ogre?$b$bNow back to business, bring to me the hearts and tongues from the whelps and hatchlings. I shall trace the root of this evil...",
    ["O"] = "Draz\'Zilb in Brackenwall Village would like you to bring him 7 Searing Tongues and 7 Searing Hearts.",
    ["T"] = "Identifying the Brood",
  },
  [1170] = {
    ["D"] = "Stonemaul Village was invaded by the brood of Onyxia. But why would the daughter of the black dragonlord, Deathwing, descend upon our lands?$b$bThis is most troubling. Surely, Onyxia was driven here for a purpose beyond laying siege to a small band of ogres.$b$bNotify Mok\'Morokk at once! Action must be taken.",
    ["O"] = "Speak with Overlord Mok\'Morokk in Brackenwall Village.",
    ["T"] = "The Brood of Onyxia",
  },
  [1171] = {
    ["D"] = "You leave me alone now. Go tell Draz\'Zilb we stay here. No black dragon here.",
    ["O"] = "Speak with Draz\'Zilb in Brackenwall Village.",
    ["T"] = "The Brood of Onyxia",
  },
  [1172] = {
    ["D"] = "Onyxia\'s brood has been scattered across the Dragonmurk. It is imperative that no more whelps be permitted to hatch.$b$bMake haste to Wyrmbog in the south of Dustwallow Marsh. Surely, she has made her lair there. Track down the evil dragon\'s eggs and destroy them.$b$bWe will never reclaim Stonemaul Village if the surrounding area remains a breeding ground.$b$bAs for Mok\'Morokk... I have other plans for the sod.",
    ["O"] = "Draz\'Zilb in Brackenwall Village wants you to destroy 5 Eggs of Onyxia.",
    ["T"] = "The Brood of Onyxia",
  },
  [1173] = {
    ["D"] = "You dare challenge Overlord Mok\'Morokk?$b$bHaw!$b$bMe crush tiny $r!$b$bYou tell me when ready for good beating.",
    ["O"] = "Defeat Mok\'Morokk and report the news to Draz\'Zilb in Brackenwall Village.",
    ["T"] = "Challenge Overlord Mok\'Morokk",
  },
  [1174] = "_",
  [1175] = {
    ["D"] = "After the big crash with the goblins\' Red Thunder racer and a basilisk, Kronkrider hired me on to take care of the track. I don\'t know what all the animals out on the flats are feeding on to grow so big, but we have to be careful to thin them out so they won\'t wander onto the track when a race is going on.$b$bTell you what. If you want to go out and make a little profit, go out and remove the basilisks from the area.",
    ["O"] = "Kill 10 Saltstone Basilisks, 10 Saltstone Crystalhides and 6 Saltstone Gazers for Trackmaster Zherin on the Shimmering Flats.",
    ["T"] = "A Bump in the Road",
  },
  [1176] = {
    ["D"] = "When it comes to racing, every bit counts! Whether it\'s a minor tweaking on the power output, a slight slackening on the tension coils, or lightening the weight of the frame, you have to take everything into account.$b$bWe use vulture bones for a lot of the minor structural tweaks we make to our racers, which offer the perfect balance of strength and weight. Even better, it\'s easy for us to get more, as the salt flats are littered with vultures.$b$bBring me some and I\'ll give you a good price on them.",
    ["O"] = "Get 10 Hollow Vulture Bones for Pozzik in the Shimmering Flats.",
    ["T"] = "Load Lightening",
  },
  [1177] = {
    ["D"] = "Mud big ogre.$b$bMe hungry.$b$bGo bash fishy. Bring Mud food.$b$bYou feed Mud or Mud eat you.",
    ["O"] = "Mudcrush Durtfeet in northern Dustwallow wants 8 Mirefin Heads.",
    ["T"] = "Hungry!",
  },
  [1178] = {
    ["D"] = "Our racing team is the pride of goblins everywhere. You\'d be surprised at some of the people who contribute in one way or another to our team.$b$bYou know Gazlowe? He tracks down parts from around the world for us. He even came down to work on one of our rigs once!$b$bA few weeks ago, he said he\'d send us a new prototype fuel regulator but it hasn\'t come yet. He\'s usually very prompt... Maybe you wouldn\'t mind going to Ratchet to ask him about it? I wouldn\'t be so pushy, but the gnomes are gaining on us!",
    ["O"] = "Speak to Gazlowe in Ratchet.",
    ["T"] = "Goblin Sponsorship",
  },
  [1179] = {
    ["D"] = "You ever heard of the Shimmering Flats?  It\'s a stretch of salt flats way over in Kalimdor, just south of the Thousand Needles canyon.  It\'s a great place for racing because, well, it\'s so flat!$B$BA couple of gnome brothers are out there, friends of mine, trying out their new rocket car, and from what I hear it\'s fast!  Heh, so fast that their pilots keep crashing.  Giving themselves concussions.$B$BSo they asked me for some Siege Engine helmets, but I have duties here.  I can\'t make the trip!$B$BCan you?",
    ["O"] = "Bring the crate of crash helmets to Wizzle Brassbolts in the Shimmering Flats.",
    ["T"] = "The Brassbolts Brothers",
  },
  [1180] = {
    ["D"] = "Back to what you came here about. I know I promised Pozzik that I\'d deliver a new fuel regulator for him, but I still haven\'t received it yet. Revilgaz over in Booty Bay said he\'d have it shipped over, but it might be it slipped through the cracks somehow.$b$bIf that\'s true, there\'s not much we can do about it. We can at least find out if it was dispatched from Booty Bay.$b$bCheck in with Wharfmaster Lozgil over there, he should be able to check the cargo records.",
    ["O"] = "Speak with Wharfmaster Lozgil in Booty Bay.",
    ["T"] = "Goblin Sponsorship",
  },
  [1181] = {
    ["D"] = "I\'m afraid I can\'t be of much more help to you, $n. If you\'d like to follow up on it more, I\'d suggest you go hit up the Baron himself. If there\'s anyone who knows Revilgaz\'s business, it\'s Revilgaz.$b$bYou\'ll find him at the tavern across the harbor, top floor.",
    ["O"] = "Speak with Baron Revilgaz in Booty Bay.",
    ["T"] = "Goblin Sponsorship",
  },
  [1182] = {
    ["D"] = "See, the Venture Company shredders out in Lake Nazferiti (in northern Stranglethorn) have been equipped with a new model fuel regulator. I was thinking that Pozzik would be able to take advantage of it, if he could get some details. Unfortunately, Cozzle, the foreman out there, appears to be a little more clever than I gave him credit for.$b$bYou seem like you might have more luck finding the blueprints though. I know he keeps them in his house, but they\'re almost certainly under lock and key.",
    ["O"] = "Bring the Fuel Regulator Blueprints to Baron Revilgaz in Booty Bay.",
    ["T"] = "Goblin Sponsorship",
  },
  [1183] = {
    ["D"] = "You should be all set to go. Give Pozzik my regards and tell him that if he ever needs anything, not to hesitate to ask. I\'ll be waiting for the news that he breaks the track record soon!",
    ["O"] = "Deliver the Fuel Regulator Blueprints to Pozzik on the Shimmering Flats.",
    ["T"] = "Goblin Sponsorship",
  },
  [1184] = {
    ["D"] = "Head back to Belgrom in Orgrimmar and tell him Moktar be doing his bidding well out in the Thousand Needles. Tell him also, that me studies progress, and I hope to be havin\' learned more soon. That should please him greatly.",
    ["O"] = "Return to Belgrom Rockmaul in Orgrimmar.",
    ["T"] = "Parts of the Swarm",
  },
  [1185] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Under the Chitin Was...",
  },
  [1186] = {
    ["D"] = "I\'m going to be busy with working on integrating this new fuel regulator to our racer designs, but if you\'d like to help out the team some more, talk to Razzeric. He\'s our pilot--well, our eighteenth pilot, to be exact--and he likes to add his own little modifications to the racers.$b$bHe\'s a little off his rocker, though, so try not to act too surprised.",
    ["O"] = "Speak with Razzeric on the Shimmering Flats.",
    ["T"] = "The Eighteenth Pilot",
  },
  [1187] = {
    ["D"] = "Pozzik\'s a great mechanic, I know that, but he\'s afraid to just load on the firepower and grab on for the ride. Not me, though.$b$bAfter Pozzik finishes with a racer, I take a little time to put my own modifications on--you know, loosening up the controls, removing parts of the frame, and adding more juice!$b$bI ordered a seaforium booster from Shreev at the Gizmorium in Gadgetzan, but apparently the zeppelin it was being sent on crashed in Dustwallow Marsh! I gotta have it, $n!",
    ["O"] = "Retrieve the Seaforium Booster for Razzeric in the Shimmering Flats.",
    ["T"] = "Razzeric\'s Tweaking",
  },
  [1188] = {
    ["D"] = "But wait, what\'s this? Shreev left the safety on. That will limit the amount of power I can draw from the booster at any time. I told him I wanted it off! This is no good.$b$bYou have to take this to the Gadgetzan Gizmorium in the Tanaris Desert and have Shreev remove this.",
    ["O"] = "Bring the Seaforium Booster to Shreev in Gadgetzan.",
    ["T"] = "Safety First",
  },
  [1189] = {
    ["D"] = "There, I did what Razzeric wanted. Just tell him to be careful when he sets this off. If he makes the slightest mistake, he won\'t be moving forward, he\'ll just be a burnt spot on the track.$b$bWould be a shame, too, if that happened. Who knows if our nineteenth driver would be any good?",
    ["O"] = "Return the Modified Seaforium Booster to Razzeric on the Shimmering Flats.",
    ["T"] = "Safety First",
  },
  [1190] = {
    ["D"] = "The Brassbolts brothers have discovered a new building material, that\'s the only explanation that makes sense. Their cars have been operating faster than before, but their designs, and all the other data we\'ve gathered from their runs is identical.$b$bWhat we do know, is that Rizzle Brassbolts has been focused on the plans for this new discovery almost constantly.$b$bZamek can create a diversion for you, so that you can steal those plans from them.",
    ["O"] = "Have Zamek create a diversion, then steal Rizzle\'s plans for Pozzik on the Shimmering Flats.",
    ["T"] = "Keeping Pace",
  },
  [1191] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Zamek\'s Distraction",
  },
  [1192] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Indurium Ore",
  },
  [1194] = {
    ["D"] = "Rizzle\'s schematics describe the process of the refinement of indurium ore. From his scrawls, it is apparent that indurium ore is being obtained from the dwarven excavation site of Uldaman in the Badlands.$b$bMuch of the other notes relate to the heat resistant properties.$b$bUsed as a paperweight for the plans is a hunk of what appears to be unrefined indurium ore.",
    ["O"] = "Bring the Sample of Indurium Ore to Pozzik on the Shimmering Flats.",
    ["T"] = "Rizzle\'s Schematics",
  },
  [1195] = {
    ["D"] = "The Galak centaur in the Thousand Needles are protecting an artifact from the time of the centaurs\' creation.$b$bWe would like to retrieve it, but we require a phial of water from one of the night elves\' moonwells.$b$bTo collect the water, you will first need to obtain one of the phials carried by the dryads near the Raynewood Retreat in the heart of Ashenvale Forest. There is a moonwell near the western bank of the Falfarren River, south of the main road, where you can fill the phial.",
    ["O"] = "Return a Filled Etched Phial to Zangen Stonehoof in Thunder Bluff.",
    ["T"] = "The Sacred Flame",
  },
  [1196] = {
    ["D"] = "Bring the filled phial to Rau Cliffrunner at the Freewind Post in southeastern Thousand Needles. You can get to the Thousand Needles by taking the Great Lift at the southern edge of the Barrens.$b$bI wouldn\'t be surprised if you can help us out further.",
    ["O"] = "Deliver the Filled Etched Phial to Rau Cliffrunner at the Freewind Post.",
    ["T"] = "The Sacred Flame",
  },
  [1197] = {
    ["D"] = "Using the water you brought, you will be able to temporarily douse the flame that holds the centaur relic. It will not work permanently, however, so you will have to be quick about it.$b$bYou will find Splithoof Crag, the centaurs\' stronghold, to the north of here. The flame is kept in Splithoof Hold, a heavily guarded part of the crag.$b$bBe careful, though, the Galak centaur have great numbers here, and will be rather reluctant to surrender something so dear to them.",
    ["O"] = "Retrieve the Cloven Hoof for Rau Cliffrunner at the Freewind Post.",
    ["T"] = "The Sacred Flame",
  },
  [1198] = {
    ["D"] = "Many rumors circulate these days about the union of the Twilight\'s Hammer and the naga in Blackfathom Deeps on the coasts of Ashenvale.$b$bMy role here with the Argent Dawn is to collect as much information as I can, so we know when and where help is needed.$b$bIt has been weeks now since I sent a scout to check on the activity at Blackfathom Deeps. Argent Guard Thaelrid has not yet reported back.$b$bMy other scouts are preoccupied with pressing matters.$b$bSeek out and aid Thaelrid for me, $n.",
    ["O"] = "Seek out Argent Guard Thaelrid in Blackfathom Deeps.",
    ["T"] = "In Search of Thaelrid",
  },
  [1199] = {
    ["D"] = "Empowered by the ancient rites of the chaotic Old Gods the members of the Twilight\'s Hammer strive to bring about the return of their dark patrons and spread death and terror across the world.$b$bWe believe that the Twilight\'s Hammer has allied with the naga and are amassing in Blackfathom Deeps on the coast of Ashenvale.$b$bWhatever evil plan brews in the depths of the old temple must be thwarted.$b$bWage war on the Hammer and bring back proof of your deeds. Your efforts will be rewarded handsomely.",
    ["O"] = "Bring 10 Twilight Pendants to Argent Guard Manados in Darnassus.",
    ["T"] = "Twilight Falls",
  },
  [1200] = {
    ["D"] = "Strength has left me. Your help is needed!$b$bLong ago this site was a great temple of Elune. But misfortune led to ruin when the corruption of an Old God seeped up from beneath the earth and tainted the sacred Moon Well.$b$bAku\'Mai, servant of the Old God, rose from the waters.$b$bThe Twilight\'s Hammer cultists have allied with the naga to occupy these grounds. The cultists, led by Kelris, sacrifice innocents to Aku\'Mai for power.$b$bSlay Kelris and bring his head to Selgorm in Darnassus, $N, please.",
    ["O"] = "Bring the head of Twilight Lord Kelris to Dawnwatcher Selgorm in Darnassus.",
    ["T"] = "Blackfathom Villainy",
  },
  [1201] = {
    ["D"] = "The Horde and Alliance hold an uneasy truce.  Outlying skirmishes and covert actions are taken by one side against the other, and it is our duty to ensure the Horde is on top!$B$BNow is the chance to do just that.$B$BAlliance infiltrators have taken positions east of Brackenwall Village.  They spy on the village and report our movements to Theramore, which we cannot allow.$B$BHunt down the infiltrators and slay them.  Send a clear message to their superiors that we will not tolerate their spies\' presence!",
    ["O"] = "Kill 9 Theramore Infiltrators, then return to Nazeer Bloodpike in Brackenwall Village.",
    ["T"] = "Theramore Spies",
  },
  [1202] = {
    ["D"] = "$N, two of our spies were sent to steal documents from a ship at the Theramore docks.  They gained the papers but were discovered, and were forced to throw the documents into the sea.$B$BOne spy later escaped, but was unable to recover the prize.  He reported his failure to me, and I now charge the task to you.$B$BThe documents are in a footlocker, in the waters somewhere beneath the Theramore docks.  Find those documents, $N, and bring them to me.",
    ["O"] = "Bring the Captain\'s Documents to Nazeer Bloodpike in Brackenwall Village.",
    ["T"] = "The Theramore Docks",
  },
  [1203] = {
    ["D"] = "I have cutting to do.  I can\'t tell you what I\'m going to cut, but... I need myself a blade.  A certain blade...$B$BSome people call it a sword.  I call it a swing blade.$B$BYou help me?  Those fish-men, you know, murlocs or whatever they\'re called.... There\'s one they call Razorspine, carries a big sword, lives north of here near the beach. That\'s the sword I need!$B$BBut don\'t sleep on this.  What I\'m cutting won\'t keep forever...",
    ["O"] = "Bring Razorspine\'s Sword to \"Swamp Eye\" Jarl at Swamplight Manor.",
    ["T"] = "Jarl Needs a Blade",
  },
  [1204] = {
    ["D"] = "I\'m working on a dish I call \"Mudrock Soup and Bugs.\"  I still need the major ingredients, and... well, I don\'t think I\'d last long trudging through Dustwallow Marsh!$B$BSo, $N, can you do some hunting for me?  First, I need the tongues of Mudrock turtles.  You can find Mudrocks along the coast, mostly around the bay.$B$BBut I don\'t want just any tongues!  I hear that the tongues of some Mudrocks are forked...$B$BThey say the forked tongues have a distinct flavor, and I want that flavor in my dish...",
    ["O"] = "Bring 8 Forked Mudrock Tongues to Morgan Stern in Theramore.",
    ["T"] = "Mudrock Soup and Bugs",
  },
  [1205] = {
    ["D"] = "Deadmire is an ancient crocolisk in Dustwallow marsh.  And it is his time to die.$B$BOld bones grind as he pulls his huge body through the swamp, and although he still moves with the strength and speed of youth, his aging body tortures the great spirit within it, a spirit whose flame will not waver.$B$BYet now he lives in constant, maddening pain.  You must end the life of this noble creature, $N.  You must lead Deadmire to peace.",
    ["O"] = "Bring Deadmire\'s Tooth to Melor in Thunder Bluff.",
    ["T"] = "Deadmire",
  },
  [1206] = {
    ["D"] = "Eye juice is good juice for drinking.  Too bad most critters only have two eyes.$B$BBut spiders have lots of eyes.  Lots and lots.  And Darkmist eye juice is tasty.  Smooth and salty!  Unpopped spider eyes... I taste them already.$B$BDarkmist spiders are west of here, in the Darkmist Cavern.  You figure the spiders are named after the cave... or is it the other way around?",
    ["O"] = "Bring 20 Unpopped Darkmist Eyes to \"Swamp Eye\" Jarl at the Swamplight Manor.",
    ["T"] = "Jarl Needs Eyes",
  },
  [1218] = {
    ["D"] = "I like cooking.  Good swamp cooking.  Fried green frog legs and the like.$B$BAnd I\'m all out of legs. The manor is overrun with frogs, though. Giant marsh frogs. Think you could bring me some of those legs? Nothin\' to it, really. Just bop \'em on the head and bring me the legs.$B$BThen I\'ll make a stew and stew it up and suck it down and give you some too.$B$BDo you like stew?",
    ["O"] = "Bring 10 Marsh Frog Legs to \"Swamp Eye\" Jarl in Dustwallow Marsh.",
    ["T"] = "Marsh Frog Legs",
  },
  [1219] = {
    ["D"] = "Sifting through the loose dirt, the severed hand of an orc is found.  And clutched in the hand is a bone-carved tube.  And in the tube is a dirt-stained parchment.$B$BThe parchment is written in orcish... and it looks important.",
    ["O"] = "Bring the Spy\'s Report to Lieutenant Aden in Theramore.",
    ["T"] = "The Orc Report",
  },
  [1220] = {
    ["D"] = "Captain Vimes should see the orc report you found, $N.  He knows the orcish language better than most.  And he should know that there are Horde spies near Theramore!$B$BThe captain is in the barracks, on the northeastern side of Theramore Isle.",
    ["O"] = "Bring the Spy\'s Report to Captain Garran Vimes.",
    ["T"] = "Captain Vimes",
  },
  [1221] = {
    ["D"] = "Blueleaf tubers are a delicacy around the world!  But they\'re rare, very rare.  The only place to find them is here in the Barrens, deep in the earth, in Razorfen Kraul.$B$BAnd even then, they\'re impossible to find unless you know just where to look!  That\'s why I\'ve trained these snufflenose gophers to find them for me.  They have great noses and can smell a tuber from fifty paces away.$B$BIt won\'t be easy, but if you get me some tubers I\'ll pay you handsomely.",
    ["O"] = "Grab a Crate with Holes.$BGrab a Snufflenose Command Stick.$BGrab and read the Snufflenose Owner\'s Manual.$B$BIn Razorfen Kraul, use the Crate with Holes to summon a Snufflenose Gopher, and use the Command Stick on the gopher to make it search for Tubers.$B$BBring 6 Blueleaf Tubers, the Snufflenose Command Stick and the Crate with Holes to Mebok Mizzyrix in Ratchet.",
    ["T"] = "Blueleaf Tubers",
  },
  [1222] = {
    ["D"] = "Great, finally something that doesn\'t want to eat me!$B$BI need help handling the critters around here, and you fit the mold, $gbuddy:lady;.$B$BThe cook Morgan Stern is researching a new recipe, and he sent me out here to gather bogbean leaves.  I guess he thinks they\'re tasty.$B$BAnyway, while looking for a bogbean plant... I got myself surrounded!  Can you help me out of here, and watch my back as I look for the bogbean?",
    ["O"] = "Escort \"Stinky\" Ignatz, then speak with Morgan Stern in Theramore.",
    ["T"] = "Stinky\'s Escape",
  },
  [1238] = {
    ["D"] = "Sifting through the loose dirt, the severed hand of an orc is found.  And clutched in the hand is a bone-carved tube.  And in the tube is a dirt-stained parchment.$B$BThe parchment is a report made by an orc who spent weeks spying on the city of Theramore.$B$BAfter scanning the parchment, it is clear that it must be brought to the orc spymaster in Brackenwall Village.",
    ["O"] = "Bring the Spy\'s Report to Nazeer Bloodpike in Brackenwall Village.",
    ["T"] = "The Lost Report",
  },
  [1239] = {
    ["D"] = "Vigorous digging reveals the head of a male orc, raggedly severed at the neck.  His lips are frozen in a snarl, and its dark eyes stare defiantly.",
    ["O"] = "Bring the Defiant Orc Head to Nazeer Bloodpike in Brackenwall Village.",
    ["T"] = "The Severed Head",
  },
  [1240] = {
    ["D"] = "We must know the events surrounding Marg\'s death!  And the only way to do that, $N, is through the witch-magic of trolls.$B$BBring Marg\'s head to Kin\'weelay in Stranglethorn Vale, at the Grom\'gol Base Camp.$B$BKin\'weelay is the most powerful witchdoctor of the Darkspear trolls.  If anyone can speak to Marg Nighteye\'s spirit, it is he.",
    ["O"] = "Take the Defiant Orc Head to Kin\'weelay in the Grom\'gol Base Camp in Stranglethorn Vale.",
    ["T"] = "The Troll Witchdoctor",
  },
  [1241] = {
    ["D"] = "Recently a diplomat was sent to Theramore to meet with Jaina Proudmoore. That diplomat never arrived.$B$BI believe the Defias are involved in this plot, but I\'m not sure how. The diplomat\'s disappearance still eludes public attention, but it can\'t remain that way for long.$B$BAgents of the king are already scouring the city for clues, but I have my own contacts I would like involved.$B$BIn the Valley of Heroes is an old friend of mine named Jorgen. Find him, give him this note, and follow his instructions.",
    ["O"] = "Find Jorgen in Stormwind City.",
    ["T"] = "The Missing Diplomat",
  },
  [1242] = {
    ["D"] = "Take this here note to Elling Trias. Don\'t say nothin\' else to him. Just be polite and wait for him to respond. And don\'t worry, he will.$B$BI\'m gonna only impress this on ya once more, $N: treat this matter seriously, and keep your yapper shut.$B$BYa can find Trias at his cheese shop, Trias\' Cheese, in the Trade District. Good luck.",
    ["O"] = "Delivery Jorgen\'s Sealed Note to Elling Trias in Stormwind City.",
    ["T"] = "The Missing Diplomat",
  },
  [1243] = {
    ["D"] = "Jorgen, you ol\' sonuva.... So, that\'s how it\'s going to be, huh?$B$BAll right, I can deal with that. I hope he finds the Twisting Nether that much sooner!$B$BHere\'s what\'s gonna happen, $N. I\'ll start using my contacts here, but you\'re doing most of the footwork so I save some coin.$B$BHead to Darkshire in Duskwood and find Watcher Backus--he usually patrols the north road right outside of town. Just tell him you\'re looking into any Defias activity for me and he\'ll help you out with any information he can.",
    ["O"] = "Give the Sealed Note to Watcher Backus in Duskwood.",
    ["T"] = "The Missing Diplomat",
  },
  [1244] = {
    ["D"] = "Defias activity? Well, there\'s always some activity; even if they keep to themselves we consider them a threat.$B$BBut now that I think about it, there was a recent sighting that seemed odd. It must have been a couple weeks ago, but some of their agents had gathered around Addle\'s Stead. From the report, I\'d guessed something big went down.$B$BWhy don\'t you check there first and bring me back anything you find?$B$BThe farmstead is south of the road from Westfall just as you enter Duskwood.",
    ["O"] = "Find the Defias Docket and return it to Watcher Backus in Duskwood.",
    ["T"] = "The Missing Diplomat",
  },
  [1245] = {
    ["D"] = "Whoa, this looks way too complex to be something to just lead you astray. I shouldn\'t even be looking at this stuff. Take it to Trias--he\'ll be able to make sense of it. And DON\'T let anyone get in your way. This is bigger than me. It might even be bigger than him, but we\'ll see.$B$BAnd do me a favor, $N, don\'t tell anyone I helped you. If my superiors found out I knew about any of this and didn\'t share it with them they\'d probably hang me.",
    ["O"] = "Bring the Defias Docket to Elling Trias in Stormwind.",
    ["T"] = "The Missing Diplomat",
  },
  [1246] = {
    ["D"] = "Yeah, now that I think about it... Dashel... Dashel something... What was his name? FIST! Dashel Stonefist. They call him Fist in some circles--probably on account that he likes to get in brawls.$B$BYou can find him in Old Town usually--right smack dab in the center of it. Go talk to him. If you have to, use a sword or something heavy and blunt to persuade him to open up some. And don\'t hesitate. If he\'s in this as deep as these papers suggest, then he\'s not going to give you any information willingly.",
    ["O"] = "Speak to Dashel Stonefist in Stormwind.",
    ["T"] = "The Missing Diplomat",
  },
  [1247] = {
    ["D"] = "So yeah... um... I might know something \'bout that meeting at Addle\'s Stead. Happened a few weeks back I think. I really didn\'t have any part in it. Me part was done when plan A failed... damn adventurers.$B$BThe guy we got on the inside for plan B came out of Menethil; guy called Slim. That\'s all I know regarding their backup plan.",
    ["O"] = "Speak to Elling Trias in Stormwind.",
    ["T"] = "The Missing Diplomat",
  },
  [1248] = {
    ["D"] = "A contact of mine retired in the Wetlands at the harbor city of Menethil. He should be willing to help on your word alone if you tell him you\'re working for me. His name is Mikhail. He mentioned becoming a bartender before leaving Stormwind a few years ago.$B$BSpeak to him, find this Slim, and find out if there\'s anything else to know about this kidnapped diplomat. We need to find out where they\'ve taken him, or at least who he is. The docket doesn\'t mention anything about their plans after he\'s captured.",
    ["O"] = "Speak to Mikhail in the Wetlands.",
    ["T"] = "The Missing Diplomat",
  },
  [1249] = {
    ["D"] = "You say Elling sent you here? Well then, the hospitality I expressed is now tenfold. Anything you need, just ask. I will do my best to aid you.$B$BHmm, Slim, you say? Not sure the name sounds familiar, but I\'ll keep my eyes out for him.$B$BDon\'t look now, $N, but the gentleman over by the exit is looking over here. He\'s listening to our conversation a little too intently if you catch my meaning? If I were you, I\'d do what you can to subdue him before he makes a break for the door.",
    ["O"] = "Subdue Tapoke Jahn before he escapes, and then return to Mikhail in Menethil.",
    ["T"] = "The Missing Diplomat",
  },
  [1250] = {
    ["D"] = "The Defias didn\'t pay me well enough to die for their cause. They took the king. Yeah, the king of Stormwind, not some lowly diplomat. He was on his way to Theramore to meet with Jaina Proudmore--it was a big deal apparently, and a big secret. But it\'s not just the Defias that are involved. They\'re working with someone. I think they knew this was bigger than them.$B$BMy part was just to get their man on board the king\'s ship while it was in the harbor. The guy\'s name was Hendel. That\'s all I know. I swear!",
    ["O"] = "Speak to Mikhail in the Wetlands.",
    ["T"] = "The Missing Diplomat",
  },
  [1251] = {
    ["D"] = "An iron shield, blackened by the fire that raged through the inn, is affixed to the crumbling chimney, one of the few remaining parts of the structure that once made up the Shady Rest Inn.$b$bThe shield can be removed from the brick of the chimney.",
    ["O"] = "Bring the Blackened Iron Shield to Krog in Brackenwall Village.",
    ["T"] = "The Black Shield",
  },
  [1252] = {
    ["D"] = "A glint of light on the ground catches your eye from underneath the rubble. Brushing away debris and ash caked onto the object reveals the insignia of a gold anchor on white enameled on the surface: the sign of Theramore.$b$bUnderneath the anchor is embossed the name \"Lieutenant Paval Reethe\".",
    ["O"] = "Bring Reethe\'s Badge to Captain Garran Vimes in Theramore.",
    ["T"] = "Lieutenant Paval Reethe",
  },
  [1253] = {
    ["D"] = "An iron shield, blackened by the fire that raged through the inn, is affixed to the crumbling chimney, one of the few remaining parts of the structure that once made up the Shady Rest Inn.$b$bThe shield can be removed from the brick of the chimney.",
    ["O"] = "Bring the Blackened Iron Shield to Captain Garran Vimes in Theramore.",
    ["T"] = "The Black Shield",
  },
  [1258] = {
    ["D"] = "Another component of my new recipe is the shelled leg of a giant crab.  And the crabs they have in Dustwallow -- Muckshells they call them -- just won\'t do!  I\'m afraid the only suitable crabs live far away, in the Swamp of Sorrows.$B$BThe shell of the crab leg is a key element of the dish\'s presentation so I need pristine, unscarred legs.  An adult crab might only have one or two such legs, and I need a lot in order to research my dish.$B$BSo, $N... are you willing to travel?",
    ["O"] = "Bring 12 Pristine Crawler Legs to Morgan Stern in Theramore.",
    ["T"] = "... and Bugs",
  },
  [1259] = {
    ["D"] = "I don\'t recognize the name of Lieutenant Paval Reethe. Your best bet would be to check with Adjutant Tesoran. He keeps track of all the records for the Theramore guard, from personnel to their equipment.$b$bHe should be able to tell you who this Reethe is with a quick check of his books.",
    ["O"] = "Find out more about Reethe from Adjutant Tesoran in Theramore.",
    ["T"] = "Lieutenant Paval Reethe",
  },
  [1260] = {
    ["D"] = "I\'m developing a new menu for the restaurant.  It will be filled with rural dishes with a \"bayou\" theme.  I think my clientele at the Blue Recluse will love them!$B$BI sent my nephew Morgan to Theramore, a city on the edge of the Dustwallow Marsh.  He\'s there gathering recipes from the locals, and I must know what he found so far.$B$BThe trip to Theramore is long.  Too long for me.  But I bet a young $c like yourself would jump at the chance to travel, yes?",
    ["O"] = "Speak with Morgan Stern in Theramore.",
    ["T"] = "Morgan Stern",
  },
  [1261] = {
    ["D"] = "Cursed muckshell!  You can\'t kill Marg!  Ah, but I am dead.  So it must have slain me...$B$BBut my mission!  My mission!  You, $N, must complete it.$B$BWhile near Theramore, I spied a group of Alliance soldiers camped on the beach.  And one soldier wore a pendant... a pendant laden with more gems than any soldier could afford!$B$BThat night I snuck into their camp and stole the pendant, but on my return to base a muckshell crab-man killed me!$B$B$N, you must find that muckshell and recover the pendant!",
    ["O"] = "Bring the Jeweled Pendant to Nazeer in Brackenwall Village.",
    ["T"] = "Marg Speaks",
  },
  [1262] = {
    ["D"] = "It is strange that the pendant Marg stole was in the hands of common soldiers.  Perhaps its owner was in disguise, or perhaps the soldiers themselves stole it!$B$BRegardless of which is true, this is a noble\'s pendant and we must discover its true owner if we are to unravel its mystery.$B$BTake the pendant to Zor Lonetree in Orgrimmar.  He is well schooled in Alliance politics, and will know if this pendant has a history among the nobles of Stormwind.",
    ["O"] = "Bring the Jeweled Pendant to Zor Lonetree in Orgrimmar.",
    ["T"] = "Report to Zor",
  },
  [1263] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "BETA The Burning Inn <CHANGE TO GOSSIP>",
  },
  [1264] = {
    ["D"] = "The beginning of every month the Kul Tiras Marines all get paid and usually leave Theramore for somewhere else. A lot of them come here to womanize, carouse, and just have a good time. One of those groups I\'d consider regulars here at the tavern, and I believe this Hendel is among them.$B$BCommander Samaul in Theramore would be able to help you find him if Hendel\'s still stationed there. He\'s completely loyal to Proudmoore, but if you drop Elling\'s name, he should help you out... discreetly.",
    ["O"] = "Find Commander Samaul in Dustwallow Marsh.",
    ["T"] = "The Missing Diplomat",
  },
  [1265] = {
    ["D"] = "Hendel? Yes, I know the man. But why would you need one of my soldiers?$B$BElling sent you to find him? Hmm, I don\'t like the sound of that. Elling wouldn\'t have you come to me first if your business wasn\'t troubling. I understand if you can\'t tell me what this is about, but know this: I have a duty to protect these lands. If you\'re going to cause a disturbance, then I suggest you inform me of whatever you can.$B$BI believe Hendel was stationed at the first tower outside of Theramore. Be cautious.",
    ["O"] = "Search Sentry Point for any sign of Private Hendel.",
    ["T"] = "The Missing Diplomat",
  },
  [1266] = {
    ["D"] = "Private Hendel is to the west of here. He\'s currently on guard duty protecting some of Theramore\'s infiltrators while they rest. They\'ve been keeping tabs on the Horde base, Brackenwall, and looking for anything else that might threaten our borders.$B$BYou should have no problem finding him; just look for the tents along the road.$B$BI have another matter to attend to, but I shall catch up to you soon enough. You can always find me in the Lady Proudmoore\'s tower if you have any problems.",
    ["O"] = "Find Private Hendel in Dustwallow Marsh.",
    ["T"] = "The Missing Diplomat",
  },
  [1267] = {
    ["D"] = "",
    ["O"] = "Speak to Jaina Proudmore in Dustwallow Swamp.",
    ["T"] = "The Missing Diplomat",
  },
  [1268] = {
    ["D"] = "Rows of hoofprints lead away from the still-smoking skeleton of the Shady Rest Inn. There are at least a few visible impressions, with more rows of prints almost imperceptible in the soft mud of the marsh.",
    ["O"] = "Report about the suspicious prints at the Shady Rest Inn to Krog in Brackenwall Village.",
    ["T"] = "Suspicious Hoofprints",
  },
  [1269] = {
    ["D"] = "A glint of light on the ground catches your eye from underneath the rubble. Brushing debris and ash caked onto the object reveals the insignia of a gold anchor on white, enameled on the surface: the sign of Theramore.$b$bUnderneath the anchor is embossed the name \"Lieutenant Paval Reethe\".",
    ["O"] = "Bring Reethe\'s Badge to Krog in Brackenwall Village.",
    ["T"] = "Lieutenant Paval Reethe",
  },
  [1270] = {
    ["D"] = "Great, finally something that doesn\'t want to eat me!!$B$BI need help handling the critters around here, and you fit the mold, $gbuddy:lady;.$B$BA goblin from Ratchet named Mebok Mizzyrix needs some bogbean leaves for a potion, or something... I honestly don\'t care why -- his money was good and I know this swamp, so here I am.$B$BToo bad I got myself surrounded before I found the bogbean!  Can you help me out of here, and watch my back as I look for Mebok\'s plant?",
    ["O"] = "Escort \"Stinky\" Ignatz, then speak with Mebok Mizzyrix in Ratchet.",
    ["T"] = "Stinky\'s Escape",
  },
  [1271] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Feast at the Blue Recluse",
  },
  [1272] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "BETA Finding Reethe <CHANGE INTO GOSSIP>",
  },
  [1273] = {
    ["D"] = "It took a long time, but I found Reethe. He hide good for a human.$b$bOgron worried that he might be crazy after so much time in swamp. You come with me for we go get answers from him.",
    ["O"] = "Go with Ogron to speak with Reethe, then return to Krog in Brackenwall Village.",
    ["T"] = "Questioning Reethe",
  },
  [1274] = {
    ["D"] = "Excuse me, $g sir : madam;. Bishop DeLavey asked me to approach adventurers that might be able to help him with a delicate matter.$B$BIf you could quietly head to Stormwind Keep and speak to him at your earliest convenience, I\'m sure he would appreciate your help. Again, please be discreet. It is a matter of some importance.",
    ["O"] = "Find Bishop DeLavey in Stormwind Keep.",
    ["T"] = "The Missing Diplomat",
  },
  [1275] = {
    ["D"] = "Foolish blood elves toil with demonic magic. Have they not witnessed what happened with the naga and with the satyrs of Kalimdor?$b$bI fear that the blood elves will meet a similar deformation. Azeroth cannot afford to give birth to another vile race of monsters.$b$bI wish to study the brain stems of the satyr and naga so that I might deduce what fate the elves are headed toward. In Blackfathom Deeps, on the coast of Ashenvale, you will find both satyr and naga.$b$b\'Tis a long journey, $n.",
    ["O"] = "Gershala Nightwhisper in Auberdine wants 8 Corrupt Brain stems.",
    ["T"] = "Researching the Corruption",
  },
  [1276] = {
    ["D"] = "Ah, I remember now! Mosarn is a well-respected blacksmith in Thunder Bluff. I knew I had heard his name somewhere, before.$b$bIn thanks, the Earthen Ring awarded me with a set of armor crafted by Mosarn. Very good work.$b$bPerhaps he can tell you more about the shield he crafted.$b$bIt\'s not much of a lead, but since we didn\'t get anything useful out of Reethe, it\'s all we have.",
    ["O"] = "Show the Blackened Iron Shield to Mosarn in Thunder Bluff.",
    ["T"] = "The Black Shield",
  },
  [1277] = "_",
  [1278] = "_",
  [1279] = "_",
  [1280] = "_",
  [1281] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "BETA Jim\'s Song <CHANGE TO GOSSIP>",
  },
  [1282] = {
    ["D"] = "I can\'t help it if I feel sorry for ol\' Jim there. He wasn\'t always like that. Ran an inn out in the marsh for a while, wonderful place.$b$bLook, I don\'t really want to talk about it. Bring it up with Captain Vimes if you really have to. He\'s stationed on the top floor of Foothold Citadel, the large barracks to the east of Lady Jaina\'s tower.",
    ["O"] = "Speak with Captain Garran Vimes on the top floor of Foothold Citadel.",
    ["T"] = "They Call Him Smiling Jim",
  },
  [1283] = "_",
  [1284] = {
    ["D"] = "Rows of hoofprints lead away from the still-smoking skeleton of the Shady Rest Inn. There are at least a few visible impressions, with more rows of prints almost imperceptible in the soft mud of the marsh.",
    ["O"] = "Report about the suspicious prints at the Shady Rest Inn to Captain Garran Vimes in Theramore.",
    ["T"] = "Suspicious Hoofprints",
  },
  [1285] = {
    ["D"] = "Reddon... Redpath... Ah, here it is! Lieutenant Paval Reethe.$b$bJoined the Theramore guard along with most of the recruits that came across the sea with Lady Proudmoore. Enlisted with the marines of Kul Tiras at the age of sixteen. Distinguished service, promotions...$b$bListed as missing.",
    ["O"] = "Return the information about Reethe to Captain Garran Vimes in Theramore.",
    ["T"] = "Daelin\'s Men",
  },
  [1286] = {
    ["D"] = "It has been a struggle maintaining a presence in the marsh, but through strength of our resolve, we have been able to maintain several defensive watchtowers throughout the area.$b$bThe latest information and scouting reports I have received indicate that a group of deserters has squatted in our abandoned tower at Lost Point, southeast of the inn.$b$bThe local lieutenant seems to be Balos Jacken. See if you can get some information out of him.$b$bBe warned, $n. He may be a tough nut to crack.",
    ["O"] = "Get information about Reethe from Balos Jacken and the deserters in Dustwallow Marsh.",
    ["T"] = "The Deserters",
  },
  [1287] = {
    ["D"] = "Reethe? That coward?$b$bWe threw him out of camp because he insisted on raiding the supplies of the ogres up at Brackenwall Village. We\'re not so many in number that we could stand up to those mindless brutes.$b$bHe crossed the line one too many times, so we left him to fend for himself.$b$bNow, I helped you out... So, why don\'t you help us out and forget you bumped into us?",
    ["O"] = "Speak with Captain Garran Vimes in Theramore about Reethe.",
    ["T"] = "The Deserters",
  },
  [1288] = {
    ["D"] = "You\'ve done some good work, $n, best I\'ve seen from an amateur.$b$bLady Proudmoore asked that I keep her apprised of this delicate situation, and I haven\'t spoken to her for some time now.$b$bI was going to deliver my report to her later, but it seems more fitting that you should be the one to speak with her about it. You can probably answer her questions better than I could.",
    ["O"] = "Bring Vimes\'s Report to Lady Jaina Proudmoore in Theramore.",
    ["T"] = "OLD Vimes\'s Report",
  },
  [1289] = {
    ["D"] = "Well. judging from Captain Vimes\'s report. you\'ve been a huge help to his investigation. and for that I thank you.$B$BI can put my mind more at ease knowing that the matter is in such capable hands. If you would. I would request that you return to Captain Vimes and help him in getting to the bottom of this mystery.",
    ["O"] = "Return to Captain Garran Vimes in Theramore.",
    ["T"] = "BETA Vimes\'s Report",
  },
  [1293] = "_",
  [1294] = "_",
  [1295] = "_",
  [1296] = "_",
  [1297] = "_",
  [1299] = "_",
  [1300] = "_",
  [1301] = {
    ["D"] = "Before working here at the Blue Recluse, I was trained by one of the best chefs and innkeepers I\'d ever met. His name was James Hyal. Everything I have and everywhere I\'ve gotten in life is thanks to him.$b$bI wonder how he\'s doing. His brother Vincent and he went to work in a tavern in Menethil Harbor, but I haven\'t heard from him recently.$b$bIf you ever happen to be headed in that direction, maybe you could say hello to him for me?",
    ["O"] = "Speak with Vincent Hyal in Menethil Harbor.",
    ["T"] = "James Hyal",
  },
  [1302] = {
    ["D"] = "My brother James went with Lady Proudmoore across the sea. Last I heard, the fighting had settled down over there, and James was setting up an inn somewhere on the continent. Wherever he is, I\'m sure he\'s doing good business. Damn fine cook he was.$b$bI haven\'t heard from him for a while now--too busy with his inn, I\'d wager--but the clerk in Theramore could probably point you to him. Look for him on the top floor of that keep near the middle of the city. What\'s it called... Foothold Citadel, that\'s it.",
    ["O"] = "Speak with Clerk Lendry at Foothold Citadel in Theramore.",
    ["T"] = "James Hyal",
  },
  [1319] = {
    ["D"] = "I\'m sorry I can\'t be of much help, $n, but I can refer you to someone who would be. Caz Twosprocket, one of our best blacksmiths, works the forge at the smithy.$b$bTake the shield to him, and see what he can tell you.",
    ["O"] = "Show the Blackened Iron Shield to Caz Twosprocket in Theramore.",
    ["T"] = "The Black Shield",
  },
  [1320] = {
    ["D"] = "Ah, I almost missed this... The leather strap on the back must have burned off, but it seems like it was made to fit a large person. I\'d guess a tauren, actually.$b$bThat\'s about all I can tell you. Tell Captain Vimes I\'m sorry I couldn\'t be of more help.",
    ["O"] = "Speak with Captain Garran Vimes in Theramore.",
    ["T"] = "The Black Shield",
  },
  [1321] = {
    ["D"] = "Hmm... I don\'t see anything out of the ordinary with this shield. We should have Do\'gol, the blacksmith, take a look at it, and see if he can tell us more about it, but I wouldn\'t hold out hope...",
    ["O"] = "Show the Blackened Iron Shield to Do\'gol in Brackenwall Village.",
    ["T"] = "The Black Shield",
  },
  [1322] = {
    ["D"] = "Hmmm, there\'s writing right here on the rim of the shield, but it\'s hard to read from all the burned stuff.$b$bI need acid to make it clear. Venom from the darkmist spiders would do good. The spiders have taken over an old mine, the Darkmist Cavern, northwest of the village. Get me some of their sacs and I can clean this up.",
    ["O"] = "Acquire 5 Acidic Venom Sacs for Do\'gol in Brackenwall Village.",
    ["T"] = "The Black Shield",
  },
  [1323] = {
    ["D"] = "Oh, I think I might have dropped too much acid onto the shield. Let me just rub a little...$b$bHm, kind of hard to read, but it looks like the name Mosarn. Never heard of him. Maybe Krog knows. Krog knows many people.",
    ["O"] = "Talk with Krog in Brackenwall Village.",
    ["T"] = "The Black Shield",
  },
  [1324] = {
    ["D"] = "What?! You come here accusing me of allying with the Defias, and think I\'ll just stand here while you insult me?! Something tells me you\'ve had this coming for a long time.",
    ["O"] = "Defeat Private Hendel in Dustwallow Marsh.",
    ["T"] = "The Missing Diplomat",
  },
  [1338] = {
    ["D"] = "There is a dwarven armorsmith whose work I admire greatly.  His name is Furen Longbeard, and his skill is unmatched.  I need a new shield, and I must have one of his!$B$BThe problem is... Furen is far to the south, in the dwarven district within Stormwind.  In human lands!  I can\'t imagine why he would live there, so far from Ironforge.  The humans must pay him a king\'s ransom to keep him there!$B$BSo, if you want to travel and don\'t mind making some money, then will you send Furen my request for a shield?",
    ["O"] = "Bring Stormpike\'s Request to Furen Longbeard in Stormwind.",
    ["T"] = "Stormpike\'s Order",
  },
  [1339] = {
    ["D"] = "I hear Mountaineer Stormpike is looking for a runner.  Someone to do a little traveling for him.  How about it?  Are you the $r for the job?$B$BIf so, then you\'ll find Stormpike at the top of the northern guard tower.",
    ["O"] = "Speak with Mountaineer Stormpike.",
    ["T"] = "Mountaineer Stormpike\'s Task",
  },
  [1358] = {
    ["D"] = "A colleague in Kalimdor, Apothecary Helbrim, is researching the effects of Lordaeron toxins on the beasts of Kalimdor.  He would be very interested in a sample of the wolf hearts Renferrel sent me.$B$BHelbrim is stationed in the Barrens, in a village known as the Crossroads.  To reach him, you must travel via zeppelin to the orc capital of Orgrimmar, then travel south, by foot, to Durotar.  Head west into the Barrens, and you will soon reach the Crossroads.",
    ["O"] = "Bring the Wolf Heart Sample to Apothecary Helbrim in the Barrens.",
    ["T"] = "Sample for Helbrim",
  },
  [1359] = {
    ["D"] = "The wolf hearts you acquired possess a quality unseen in similar specimens.  There is a toxicity to them that should be deadly to the very wolves in which the hearts beat!$B$BIt\'s quite incredible, and we must study it further.  I kept a few samples of the hearts acquired.  Take them to my colleague, Apothecary Zinge.  You will find her in our headquarters in the Undercity.",
    ["O"] = "Bring the Wolf Heart Samples to Apothecary Zinge in the Undercity.",
    ["T"] = "Zinge\'s Delivery",
  },
  [1360] = {
    ["D"] = "I had myself a fine job as a digger at the Uldaman excavation site in the Badlands... that is until those blasted troggs showed up.  I escaped with my hide barely intact, and nothing else.  In the chaos, I left my most treasured possession.  It\'s safe from the troggs in my chest, sure, but it\'s right in the thick of \'em.$B$BI\'d be in your debt, both in honor and coin, if you could fetch it for me!  A chest with my name on it is at the end of the North Common Hall.  That\'s the one you need to get in.",
    ["O"] = "Get Krom Stoutarm\'s treasured possession from his chest in the North Common Hall of Uldaman, and bring it to him in Ironforge.",
    ["T"] = "Reclaimed Treasures",
  },
  [1361] = {
    ["D"] = "A warrior of the Horde, Regthar Deathgate, is recruiting agents for a mission into the land of Desolace.  Speak with him if you wish to volunteer.  He is stationed in the Barrens, in a series of bunkers west of the Crossroads.$B$BAnd sharpen your weapons.  Desolace is a place torn by war.",
    ["O"] = "Speak with Regthar Deathgate.",
    ["T"] = "Regthar Deathgate",
  },
  [1362] = {
    ["D"] = "The Kolkar centaur live in Desolace, and their forces have spread into the Barrens.  This is a known fact and we have Horde agents dealing with them here.$B$BBut as long as the centaur are strong in Desolace, they will always pose a threat.  It is time we rid ourselves of that threat.$B$BSpeak with Felgur Twocuts at Ghost Walker Post in Desolace.  He was sent to gather intelligence on the centaur.  He will know how to best deal with the Kolkar of Desolace.",
    ["O"] = "Speak with Felgur Twocuts at Ghost Walker Post in Desolace.",
    ["T"] = "The Kolkar of Desolace",
  },
  [1363] = {
    ["D"] = "As caretaker of the works here in the library of the Academy of Arcane Arts and Sciences, it is my responsibility to ensure all the magical tomes and scrolls are accounted for at all times. Who knows what folly would unfold if some of these enchanted texts were to fall into the wrong hands?$b$bWhich reminds me... my assistant, Dellis, made a horrible mistake last week. He\'s quite able in the library but incompetent when he leaves the gates of Stormwind. Be a hero, and help old Dellis out, would you?",
    ["O"] = "Speak with Acolyte Dellis in Stormwind.",
    ["T"] = "Mazen\'s Behest",
  },
  [1364] = {
    ["D"] = "Master Mazen\'s directions were quite clear: Deliver a very important essay to Watcher Mahar Ba in Nethergarde Keep.$b$bBut I had never been to the Blasted Lands before! The journey was frightening!$b$bWhen I got to the Swamp of Sorrows, I made a wrong turn and ended up surrounded by horrible plant-like swamp creatures. They lurched as if to attack me so I ran. But in my haste I dropped the essay. One of the beasts took it I am sure.$b$bCould you please try to retrieve it and deliver it to Mahar Ba?",
    ["O"] = "Retrieve Khadgar\'s Essays on Dimensional Convergence and deliver them to Watcher Mahar Ba in Nethergarde Keep.",
    ["T"] = "Mazen\'s Behest",
  },
  [1365] = {
    ["D"] = "The Kolkar are not the only centaur of Desolace.  Many clans wander these dry plains, fighting and dying against each other.  And it is good that they fight among themselves, for they are strong and brutal.  If the centaur united against us, they would be a fierce foe.$B$BWe must deal with them before they unite.$B$BYour first task is to disrupt the Kolkar clan.  Do this by killing its leader, Khan Dez\'hepah.$B$BThe Kolkar Village is northeast of here.  Go, and may fortune go with you.",
    ["O"] = "Bring Khan Dez\'hepah\'s Head to Felgur Twocuts in Desolace.",
    ["T"] = "Khan Dez\'hepah",
  },
  [1366] = {
    ["D"] = "Now that you scared the centaur clans, it\'s time to bleed them.  When traveling Desolace, hunt centaur.  I don\'t care which clan you hunt.  Just gather ears.  A hoard of ears.$B$BBy weakening their numbers you will weaken their resolve, and stamp out any thoughts of expansion.$B$BGood hunting, $N.",
    ["O"] = "Bring 15 Centaur Ears to Felgur Twocuts in Desolace.",
    ["T"] = "Centaur Bounty",
  },
  [1367] = {
    ["D"] = "To beat the centaur, we must use their hatred against them.  We will ally with one of the clans and through them, we will learn how to defeat all the clans.$B$BIf you choose to ally with the Magram then slay their foes, the Gelkis.  This will earn you respect among the Magram.  When you earn enough, then meet with the Magram spokesman Warug, on the outskirts of the Magram Village, in southeast Desolace.",
    ["O"] = "Gain a Friendly reputation with the Magram, then speak with Warug.",
    ["T"] = "Magram Alliance",
  },
  [1368] = {
    ["D"] = "To beat the centaur, we must use their hatred against them.  We will ally with one of the clans and through them, we will learn how to defeat all the clans.$B$BIf you choose to ally with the Gelkis then slay their most hated rival, the Magram.  After you earn the respect of the Gelkis, meet with the Gelkis shaman Uthek the Wise, on the outskirts of the Gelkis Village, in southwest Desolace.",
    ["O"] = "Gain a Friendly reputation with the Gelkis, then speak with Uthek the Wise.",
    ["T"] = "Gelkis Alliance",
  },
  [1369] = {
    ["D"] = "The Gelkis think our centaur mother, Theradras, protects us.  They are stupid.  No one protects the centaur.  The Magram do not need protection!  We are the strongest!$B$BShow the Gelkis they are stupid.  Go to the cave in their village.  They hoard crystals in that cave, the tears of Theradras.  Destroy the tears and bring me the broken pieces!",
    ["O"] = "Maintain your reputation with the Magram, and bring 3 Broken Tears to Warug in the Magram Village.",
    ["T"] = "Broken Tears",
  },
  [1370] = {
    ["D"] = "When we are not at war, we hunt for meat.  Meat gives us strength, and full bellies fight harder than empty ones.$B$BIt is the same with the Magram.  They store extra meat so they may fight longer between hunts.  If you raid their village to the east and take their stores of meat, then their strength will fail.",
    ["O"] = "Bring 6 bags of Crudely Dried Meat to Uthek the Wise in the Gelkis Village.",
    ["T"] = "Stealing Supplies",
  },
  [1371] = {
    ["D"] = "Long ago, a little gnome came to Desolace.  He had horses and a cart, and the cart held strange things.  Funny things.  Things that burned different colors.  Things that moved and weren\'t alive.  I killed the little gnome, but before that... he made me laugh.$B$BI kept my favorite thing from his cart.  It was a human made of wood and it waved at me until I hit it and broke it.$B$BI want a new one.  Get me a new one!",
    ["O"] = "Maintain your reputation with the Magram, and bring an Advanced Target Dummy to Warug in the Magram Village in Desolace.",
    ["T"] = "Gizmo for Warug",
  },
  [1372] = {
    ["D"] = "Our expeditionary force was sent at Varimathras\'s behest to survey lower Azeroth.$b$bWhile out scouting I noticed a human Infiltrator spying on Beggar\'s Haunt. Before I could apprehend him, some of our orcish... brethren... captured him and took him to Stonard, their stronghold in Swamp of Sorrows.$b$bI want to... help... our orcish allies. They did not see our camp here but nonetheless I want to lend a hand.$b$bWork with Faustin here to develop a... truth serum for our friend in Stonard.",
    ["O"] = "Speak with Apothecary Faustin at Beggar\'s Haunt.",
    ["T"] = "Nothing But The Truth",
  },
  [1373] = {
    ["D"] = "You have more to prove, and your next task will take you far, so for now the Gelkis will fight the Magram without you.$B$BThe earth whispers many secrets to those who listen.  One secret I hear is of a red crystal.  It is called draenethyst, and it is new to our earth.  It comes from a place where mountains fly, and where demons rule.$B$BBring me a shard of draenethyst, and it will make my magic strong!  The shard is in a place called the Swamp of Sorrows, held by the lost one Ongeku.",
    ["O"] = "Maintain your reputation with the Gelkis, and bring a Draenethyst Shard to Uthek the Wise in the Gelkis Village in Desolace.",
    ["T"] = "Ongeku",
  },
  [1374] = {
    ["D"] = "The earth speaks to me, and it says that the Magram grow weak.  Now it is time to kill their Khan!$B$BBring me the head of the Magram Khan, Jehn!",
    ["O"] = "Bring the Khan Jehn\'s Head to Uthek the Wise in the Gelkis Village in Desolace.",
    ["T"] = "Khan Jehn",
  },
  [1375] = {
    ["D"] = "You help the Magram, and I like you.  Now, kill the Khan of the Gelkis!  He is Khan Shaka, and I want his head!  I want to stare at his head and laugh at him!",
    ["O"] = "Maintain your reputation with the Magram, and bring the Head of Khan Shaka to Warug in the Magram Village in Desolace.",
    ["T"] = "Khan Shaka",
  },
  [1380] = {
    ["D"] = "$N, you helped us against the Magram.  Now, help us beat the Maraudine!  Kill the head of their clan, Khan Hratha!$B$BTo face him, blow the Maraudine War Horn.  It is atop a high bluff in the Valley of Spears.$B$BBut to blow the horn, you must gain a warhorn mouthpiece.  These are rare, carried only by trusted Maraudine centaur.$B$BAfter the horn is blown, centaur will come.  Kill them until Hratha appears.$B$BKhan Hratha holds the piece of... a key.  Bring it to me...",
    ["O"] = "Maintain your reputation with the Gelkis, and bring the Maraudine Key Fragment to Uthek the Wise in the Gelkis Village.",
    ["T"] = "Khan Hratha",
  },
  [1381] = {
    ["D"] = "The Gelkis Khan is dead, and now the Maraudine will fall!  Kill the Maraudine Khan, Hratha!$B$BTo face him, blow the horn on the high bluff in the Valley of Spears.  But to blow the horn, you need a mouthpiece.  To get a mouthpiece, kill Maraudine centaur.  Keep killing until you find a mouthpiece.  Then blow the horn.$B$BDo this and Maraudine centaur will come to the tower.  Kill them until Khan Hratha appears.  Hratha holds the piece of a key.  Give this piece to me...",
    ["O"] = "Maintain your Magram reputation, and bring the Maraudine Key Fragment to Warug in the Magram Village in Desolace.",
    ["T"] = "Khan Hratha",
  },
  [1382] = {
    ["D"] = "We are fortunate the centaur clans fight among themselves, for if they joined into a single force then they would be unstoppable.  Yes, we are fortunate, and we should press our advantage.$B$BOne of the centaur clans, the Gelkis clan, is in brutal war with the Magram clan.  If we attack the Magram, then perhaps an alliance may be struck with the Gelkis.$B$BSpeak with Uthek the Wise, in the outskirts of the Gelkis camps in southwestern Desolace.  Through her we might strike an alliance with the Gelkis.",
    ["O"] = "Gain a Friendly reputation with the Gelkis, then speak with Uthek the Wise.",
    ["T"] = "Strange Alliance",
  },
  [1383] = {
    ["D"] = "I have just the right serum in mind. It will deal with the truth in precisely the way the truth should be dealt with.$b$bFor this concoction I will need several Shadow Panther hearts from the Swamp. I also require the enchanted fungus off of the Mire Lord who resides there. I am sure one as able as you, $n, can persuade him to part with some.$b$bThe last item I\'ll need for the serum is the blood of a dreaming whelp, like the ones that live outside Itharius\' cave in the swamp.$b$bNow, off you go!",
    ["O"] = "Apothecary Faustin at Beggar\'s Haunt needs 5 Shadow Panther Hearts, Mire Lord Fungus and some Green Whelp Blood.",
    ["T"] = "Nothing But The Truth",
  },
  [1384] = {
    ["D"] = "The Kolkar centaurs think their magic is strong.  They do not know magic!  They would not know magic if it bit them!$B$BYou will show them their magic is weak.  Go to the Kolkar  to the northeast and kill them.  Take their charms.  Bring me the charms and I will throw them in the fire and laugh!",
    ["O"] = "Maintain your reputation with the Gelkis, and bring 10 Crude Charms to Uthek the Wise in the Gelkis Village in Desolace.",
    ["T"] = "Raid on the Kolkar",
  },
  [1385] = {
    ["D"] = "Desolace is a land at war.  The centaurs wage war with each other, and we believe the victor among them will spill out and threaten our strongholds.  That, we cannot allow$B$BWe must learn how to beat the centaurs, and to do that... we must ally with one of the clans.  The Magram centaurs war with the Gelkis.  If you fight the Gelkis then the Magram might consider an alliance.$B$BEarn the favor of the Magrams then speak with Warug, in the Magram village in southeastern Desolace.",
    ["O"] = "Gain a Friendly reputation with the Magram, then speak with Warug.",
    ["T"] = "Brutal Politics",
  },
  [1386] = {
    ["D"] = "The Kolkar think they are strong, but we laugh at them!  We laugh and we kill them!  You kill them too.  Show me you can kill Kolkar like we do. Head north and slay them all!",
    ["O"] = "Maintain your reputation with the Magram. Kill 12 Kolkar Centaurs, 12 Kolkar Scouts and 6 Kolkar Maulers, then return to Warug in the Magram Village in Desolace.",
    ["T"] = "Assault on the Kolkar",
  },
  [1387] = {
    ["D"] = "Many clans make up the centaur race.  Each has its own leader and agenda, but all the clans have one thing in common.  Cruelty.$B$BIf we are to ever find peace, then the centaurs must be removed.  And so I put you on the task to do just that.$B$BWhile wandering Desolace, hunt centaur and take their ears.  Bring me many, many ears.$B$BDo this in service of the Alliance, $N, and we will be one step closer to war\'s end.",
    ["O"] = "Bring 15 Centaur Ears to Corporal Melkins at Nijel\'s Point in Desolace.",
    ["T"] = "Centaur Bounty",
  },
  [1388] = {
    ["D"] = "Everything is proceeding according to plan, $n. I want you to give this truth serum to Deathstalker Zraedus and he\'ll show you how to administer it.... properly.$b$bHaha!",
    ["O"] = "Give Faustin\'s Truth Serum to Deathstalker Zraedus at Beggar\'s Haunt.",
    ["T"] = "Nothing But The Truth",
  },
  [1389] = {
    ["D"] = "The lost ones who live in the Fallow Sanctuary look as we look, but they are monsters... driven mad by the rigors of our journey to Azeroth.  Once our brethren, they now live in the Fallow Sanctuary to the east, catching or killing any who wander near.$B$BAnd they have stolen something sacred to us--draenethyst crystals.$B$BWe lack the force to enter the Fallow Sanctuary and reclaim our stolen draenethyst from among their huts and campfires, but without those crystals... we too may lose our way.",
    ["O"] = "Bring 6 Draenethyst crystals to Magtoor at The Harborage in the Swamp of Sorrows.",
    ["T"] = "Draenethyst Crystals",
  },
  [1390] = {
    ["D"] = "Missing text",
    ["O"] = "Missing text",
    ["T"] = "[Not Used] BETA Oops, We Killed Them Again.",
  },
  [1391] = {
    ["D"] = "We need to operate with a certain amount of discretion. After all, it\'s not like you\'re going to waltz in there and convince the fool to drink Faustin\'s concoction here, right?$b$bBut if there\'s one thing those humans cannot deny it\'s the booze. I\'ll take Faustin\'s serum and mix it into this ale. I guarantee the poor sap will show no reluctance when it comes to chug-a-lugging a brew.$b$bMake haste to Stonard in the Swamp of Sorrows, $n. And keep our little mission nice and quiet...",
    ["O"] = "Take Zraedus\'s Brew to Infiltrator Marksen in Stonard.",
    ["T"] = "Nothing But The Truth",
  },
  [1392] = {
    ["D"] = "Noboru has plagued the Draenei of the Harborage for months, and his cudgel is a symbol of the brutality they have suffered at the hands of the lost ones.",
    ["O"] = "Bring Noboru\'s Cudgel to the leader of The Harborage in the Swamp of Sorrows.",
    ["T"] = "Noboru the Cudgel",
  },
  [1393] = {
    ["D"] = "Please help!  These creatures are going to eat me!$B$BHelp me out of here, and I\'ll give you a great treasure!  It\'s in my camp in the swamp north of Stonard, but it\'s locked in a strongbox that can be opened through a trick that only I know.$B$BIf you help me escape, then I\'ll teach it to you.",
    ["O"] = "Escort Galen out of danger, then find his camp in the Swamp of Sorrows and open his strongbox.",
    ["T"] = "Galen\'s Escape",
  },
  [1394] = {
    ["D"] = "You have done well, $N. You have passed my test, and the tests before mine. Return to Dorn in Thousand Needles. He will sense the change within you, and see that your mind, body and spirit are strong enough that you should be rewarded for your efforts.$B$BStay true to the balance you\'ve shown throughout these trials, $N. Dorn will test you again in the future if you do.",
    ["O"] = "Speak to Dorn Plainstalker in Thousand Needles.",
    ["T"] = "Final Passage",
  },
  [1395] = {
    ["D"] = "This crate of powerstones needs to go to Nethergarde Keep, in the Blasted Lands.  They won\'t hold their power for long, so we can\'t ship them with the next caravan.$B$BYou must take them, and you must take them quickly.$B$BBring them to Quartermaster Lungertz in Nethergarde Keep.  To reach the keep, you must travel east through Deadwind Pass, then east through the Swamp of Sorrows, then south through the Blasted Lands.$B$BUse caution, $N.  You will travel through dangerous lands, yet you must not fail.",
    ["O"] = "Bring the Crate of Powerstones to Quartermaster Lungertz, before the powerstones expire.",
    ["T"] = "Supplies for Nethergarde",
  },
  [1396] = {
    ["D"] = "My caravan was destined for the eastern coast, but we did not reach our goal.  Lost Ones attacked us, killing guards and dashing supplies.$B$BI alone survived their assault.  I have sworn to protect what supplies remain, but wild creatures skulk near.  Please, help me defend my camp from the beasts!",
    ["O"] = "Kill 8 Young Sawtooth Crocolisks, 10 Sorrow Spinners and 10 Swamp Jaguars then return to Watcher Biggs in the Swamp of Sorrows.",
    ["T"] = "Encroaching Wildlife",
  },
  [1398] = {
    ["D"] = "I owe you greatly, $N.  An honorable heart beats within you.  And now I have another task for which I humbly ask your aid.$B$BIf I\'m ever to reach Nethergarde, then I must fix this wagon.  And for that... I will need wood.  Strong, dry wood--not the spongy, tangled wood of the swamp\'s trees.$B$B$N, go east to the coast and search for driftwood that has been dried by the sun.  Bring it to me.",
    ["O"] = "Bring 8 pieces of Sundried Driftwood to Watcher Biggs in the Swamp of Sorrows.",
    ["T"] = "Driftwood",
  },
  [1418] = {
    ["D"] = "The Badlands is harsh and lies close to the Alliance-held land of Loch Modan, so communication between Stonard and the Badlands outpost of Kargath is often cut.$B$BProve yourself, $N.  Travel to the Badlands and speak with Neeka Bloodscar, head scout of the Kargath outpost.  Speak with her, and then send her report back to me.",
    ["O"] = "Speak with Neeka Bloodscar.",
    ["T"] = "Neeka Bloodscar",
  },
  [1419] = {
    ["D"] = "Have you spent many days in the Badlands, $c?  Have you felt its heat? Have you faced the beasts that wander its dusty plains?  It\'s time you did.$B$BCrag coyotes are a tough breed.  Tough, and bold enough to creep into Kargath and steal from our food supplies.  Help rid the outpost of these thieves!$B$BHunt crag coyotes, $N.  Hunt them and bring me their jawbones.  Bring me enough, and maybe I\'ll believe it when you say you know the Badlands.",
    ["O"] = "Bring 30 Coyote Jawbones to Neeka Bloodscar in Kargath.",
    ["T"] = "Coyote Thieves",
  },
  [1420] = {
    ["D"] = "I wrote a fresh report for Helgrum in Stonard.  Bring it to him.$B$BAnd if you consider yourself an outrunner, then don\'t lose your way.  Or fall to an enemy.",
    ["O"] = "Bring Neeka\'s Report to Helgrum the Swift in Stonard.",
    ["T"] = "Report to Helgrum",
  },
  [1421] = {
    ["D"] = "I was stunned during the attack by the Lost Ones, but before my sight went black I spied one of our wagons being dragged to the Fallow Sanctuary, the lost one village to the north.$B$BA caravan chest with valuable reagents was in that wagon, reagents vital to the studies of the wizards of Nethergarde Keep.  Find the chest and get those reagents, $N.  Get them and bring them to me.",
    ["O"] = "Find the Caravan Chest in the Fallow Sanctuary, obtain the Wizards\' Reagents and bring to Watcher Biggs.",
    ["T"] = "The Lost Caravan",
  },
  [1422] = {
    ["D"] = "While I begin work on your weapon, why don\'t you talk to Katar? He mentioned needing help with patrols along the beach, and I\'d rather see you keep your wits and weapons prepared instead of getting drunk with some of the other louses I share this camp with.",
    ["O"] = "Speak to Katar in the Swamp of Sorrows.",
    ["T"] = "Threat From the Sea",
  },
  [1423] = {
    ["D"] = "This barrel is small yet sturdy.  Its seams are sealed with a yellow, pungent wax.  Stamped on the bottom of the barrel are the words:$B$BQUARTERMASTER LUNGERTZ$B$BNETHERGARDE KEEP",
    ["O"] = "Bring the Lost Supplies to Quartermaster Lungertz.",
    ["T"] = "The Lost Supplies",
  },
  [1424] = {
    ["D"] = "The Warchief sent us to investigate strange happenings at The Temple of Atal\'Hakkar.$b$bThe Atal\'ai trolls are a tribe of dark casters, known for practicing forbidden magic. You can imagine how astonished we were when we arrived here to discover the temple had been sunk.$b$bThe green dragons now guard the site, claiming to be protectors of Azeroth.$b$bWe need to discover what happened. Explore around the Pool of Tears and gather Atal\'ai artifacts. From those I can begin to piece together this puzzle.",
    ["O"] = "Fel\'zerul in Stonard wants you to gather 10 Atal\'ai Artifacts.",
    ["T"] = "Pool of Tears",
  },
  [1425] = {
    ["D"] = "While I fix this wagon, $N, I have one last task for you.$B$BI have packed the most vital supplies saved from the ogre attacks.  Take them to Nethergarde Keep.  The keep is nestled in the northern hills of the Blasted Lands, keeping watch over the Dark Portal.$B$BTo reach Nethergard, follow the road east.  When it branches head south into the Blasted Lands, then turn left at the next fork.  Follow the road, $N, and be wary.",
    ["O"] = "Bring the Shipment to Nethergarde to Quartermaster Lungertz in Nethergarde Keep.",
    ["T"] = "Deliver the Shipment",
  },
  [1426] = {
    ["D"] = "I have no love for the sea, nor any creature I\'ve seen come from its depths. It is a powerful but blind mistress; callous and brutal. It would bring me great pleasure to slay the fish men by the hundreds if it were within my power. But I garner some pleasure from watching their deaths at the hands of any who do the Horde\'s will.$B$BWhich brings us to you, $c. How many can you slay? Would you test yourself against their most powerful kind?",
    ["O"] = "Kill 10 Marsh Murlocs, 10 Marsh Inkspewer, and 10 Marsh Flesheater, then return to Katar in the Swamp of Sorrows.",
    ["T"] = "Threat From the Sea",
  },
  [1427] = {
    ["D"] = "Before you take rest, speak to Tok\'Kar again. While you were gone I believe he finished a few weapons. For your help here, he would offer one of them to you. You would do well to test its strength against the fish men when you are ready... but only to please me further.",
    ["O"] = "Speak with Tok\'Kar in the Swamp of Sorrows.",
    ["T"] = "Threat From the Sea",
  },
  [1428] = {
    ["D"] = "It pleases me to see your hatred for the fish men grows with mine.$B$BFind more of their kind along the beach, and when you\'ve had your fill of combat, return to me. We shall speak then of a reward for your diligence.",
    ["O"] = "Kill 10 Marsh Inkspewers, 10 Marsh Flesheaters, and 10 Marsh Oracles, then return to Katar in the Swamp of Sorrows.",
    ["T"] = "Continued Threat",
  },
  [1429] = {
    ["D"] = "While you were braving the dangers of the Pool of Tears, one of my scouts returned with a scroll written in blood on dried flesh. It seems to be a judicial sentence against a priest of the Atal\'ai tribe.$b$bThis priest was sentenced to a fate worse than death amongst the Atal\'ai.$b$bHe was exiled to live far north in the Hinterlands, with the Witherbark trolls.$b$bI will bundle these artifacts. You are to seek out the exile and discover their true use. Return to me once your journey is complete.",
    ["O"] = "Bring the Bundle of Atal\'ai Artifacts to the Atal\'ai Exile in the Hinterlands.",
    ["T"] = "The Atal\'ai Exile",
  },
  [1430] = {
    ["D"] = "There\'s a high demand for the succulent taste of crawler meat among my customers; especially the meat from the monstrous crawlers.$B$BIf you plan on heading to the coast, then I could easily make it worth your while to bring me back some of their legs to have transported back to Orgrimmar.$B$BThe coast is to the east from here, and you should have no problem finding the creatures scurrying along the beaches and under the sea.",
    ["O"] = "Bring 10 Monstrous Crawler Legs to Dar in the Swamp of Sorrows.",
    ["T"] = "Fresh Meat",
  },
  [1431] = {
    ["D"] = "Be still, $c, and allow me to share with you something important to our people, but far from obvious.$B$BWe are a proud race, and the war with the humans tried even Thrall\'s great patience. You see, our Warchief is wise and prudent, and he continues to put his people first. Ultimately, he is a diplomat, and in his time with the humans he learned much of their ways.$B$BIf the tale I\'ve started piques your interest, then find Keldran near the western exit of the city. His hovel is there.",
    ["O"] = "Speak to Keldran in Orgrimmar.",
    ["T"] = "Alliance Relations",
  },
  [1432] = {
    ["D"] = "As the Alliance progresses deeper and deeper into Kalimdor, incorrect conclusions may be drawn about the Horde making pacts with the Burning Legion. The Warchief cannot allow that to happen. And with his blessing, I am taking control of overseeing them removed.$B$BI have agents in the area of Desolace at the Ghost Walker Post north of the great Kodo Graveyard. Head south of the Charred Vale in the Stonetalon Mountains and you shall come across it. When you arrive, seek out Takata Steelblade.",
    ["O"] = "Speak to Takata Steelblade in Desolace.",
    ["T"] = "Alliance Relations",
  },
  [1433] = {
    ["D"] = "The Burning Blade have many agendas, but know that they are evil to their core, their spirits corrupted, and their destruction is the only way to thwart their objectives.$B$BKeldran sent Maurin with me because of his knowledge of the Blade and their warlock ways.$B$BHe has control of our plots against the Blade while I deal with the other demonic threats here in Desolace.$B$BSpeak to him, and he will guide you in his designs.",
    ["O"] = "Speak to Maurin Bonesplitter in Desolace.",
    ["T"] = "Alliance Relations",
  },
  [1434] = {
    ["D"] = "A demon infestation does not occur without other influences--something else allows evil to gain a foothold.$B$BIt may start with a weakened spirit, a needless desire for power; perhaps it\'s a thirst for revenge, or the appeal for final justice. When we are beset by pain, evil takes advantage of us--evil such as the satyr.$B$BTies have been made between them and the Burning Blade, and Thrall would have them slain. Seek them out to the northeast of here, and return to me when you\'ve driven them back.",
    ["O"] = "Slay 7 Hatefury Rogues, 7 Hatefury Felsworn, 7 Hatefury Betrayers, and 7 Hatefury Hellcallers, and return to Takata Steelblade in Desolace.",
    ["T"] = "Befouled by Satyr",
  },
  [1435] = {
    ["D"] = "Death is most desirable for those despicable creatures that turn their back on their liege for such selfish reasons. But death is not enough when dealing with those that have given themselves over to the darkness.$B$BTake this gem. When one of the Burning Blade\'s near death, activate its magic. The spell shall pull the corrupted spirit out of its victim, leaving an infused gem behind.$B$BBring me these infused gems so I may dispose of them properly.$B$BGo now, and may you elude death.",
    ["O"] = "Return the Burning Gem and 15 Infused Burning Gems to Maurin Bonesplitter in Desolace.",
    ["T"] = "The Burning of Spirits",
  },
  [1436] = {
    ["D"] = "The fight goes well, $N. Perhaps the Warchief will allow us to return to our homes before the seasons change if we continue to make such great strides in our battle against the demons and their underlings.$B$BReturn to Keldran and let him know what we have done. I am sure he will reward you for your efforts here. His cause is important to him, and he will take pride in knowing that the Warchief respects his concerns.",
    ["O"] = "Speak to Keldran in Orgrimmar.",
    ["T"] = "Alliance Relations",
  },
  [1437] = {
    ["D"] = "I am Vahlarriel, $N. I\'ve come here to discover the whereabouts of two missing nobles of a Darnassian merchant family--House Malem. The father of the house fears the worst, and I am to do everything I can to find his missing children. I have yet to start my search for Tyranis or Dalinda, but I am hopeful I shall not be here long.$B$BLast word tells of them passing through the Stonetalon Mountains a few weeks ago.$B$BIf you find their wagon, please, come find me immediately.",
    ["O"] = "Find and search Tyranis and Dalinda Malem\'s wagon in Desolace.",
    ["T"] = "Vahlarriel\'s Search",
  },
  [1438] = {
    ["D"] = "Find both Dalinda and Tyranis if you can and come back to me with your findings. Start your search at this fortress. I will contact my superiors in Darnassus immediately and let them know the situation.$B$B$N, there is something else I wish to impress upon you. My superiors have shown some concern over Tyranis\' and his motives for coming here. It is more important to them that Dalinda is found and brought back safely. Tyranis is to be... gauged before he is taken home.",
    ["O"] = "Find Dalinda Malem in Desolace.",
    ["T"] = "Vahlarriel\'s Search",
  },
  [1439] = {
    ["D"] = "We were brought here after the orcs slaughtered all our guards and servants. Oh, the terrible things they did to them! I thought surely they would kill us right there and then, but it became obvious they had other plans.$B$BTyranis attempted to speak to them. I think he wanted to impress them with his knowledge of the arcane... I\'m not sure why.$B$BPlease, I can\'t leave here until I know what\'s happened to my brother. Find him, then come back for me when his fate is known.",
    ["O"] = "Find Tyranis Malem in Desolace.",
    ["T"] = "Search for Tyranis",
  },
  [1440] = {
    ["D"] = "So, the time is now then? I appreciate your efforts, and if the situation does not lend itself, then allow me to thank you now for everything you\'ve done for me and my family. If you\'re ready, then there is nothing else for me here--we can leave when you feel the time is right.",
    ["O"] = "Escort Dalinda Malem from Thunder Axe Fortress and then return to Vahlarriel Demonslayer in Desolace.",
    ["T"] = "Return to Vahlarriel",
  },
  [1441] = "_",
  [1442] = {
    ["D"] = "Greetings, $N. What can I do for one who follows a holy path?$B$BAh, yes, Stilwell, the blacksmith... from long ago. I remember him well, though, I have not heard his name in some time.$B$BHe never struck me as an impudent man, so I can only assume his desire for a Kor gem is noble.$B$BIf you truly wish for one of the gems, then you must head to the northwest of Ashenvale. You will find Blackfathom Deeps there within some ancient ruins. The naga who still use the gems are down below. Do not go alone, $c.",
    ["O"] = "Bring a Kor Gem to Thundris Windweaver in Darkshore.",
    ["T"] = "Seeking the Kor Gem",
  },
  [1444] = {
    ["D"] = "Jammal\'an the Prophet sentenced me to exile from The Temple of Atal\'Hakkar. I once felt the high priest was a worthy leader.$b$bHis unyielding faith in his prophecy will bring about the destruction of the Atal\'ai. If it hasn\'t already.$b$bWhen I expressed my concerns, I was labeled an infidel and ousted from the temple.$b$bThose artifacts you brought to me are harmless. But if Jammal\'an has found the proper fetish enchantment for the summoning ritual, the world lies in great peril....",
    ["O"] = "Return to Fel\'Zerul in Stonard.",
    ["T"] = "Return to Fel\'Zerul",
  },
  [1445] = {
    ["D"] = "So he spoke of Jammal\'an\'s prophecy?$b$bThe Atal\'ai spiritual leader believes once Hakkar returns to Azeroth from the Nether, the god will grant the Atal\'ai tribe immortality.$b$bFoolish trickery to bring about a premature doomsday if you ask me.$b$bBut you say the exile spoke of enchanted fetishes? This concerns me greatly. If these are in fact the key to the Atal\'ai ritual which caused this mess, we must understand their intrinsic powers.$b$bVenture into the Temple, and seize the fetishes!",
    ["O"] = "Collect 20 Fetishes of Hakkar and bring them to Fel\'Zerul in Stonard.",
    ["T"] = "The Temple of Atal\'Hakkar",
  },
  [1446] = {
    ["D"] = "My Witherbark companions don\'t take kindly to strangers around their home.$b$bMe? I don\'t have a home anymore. I was exiled from my people, the great Atal\'ai tribe of the Swamp of Sorrows.$b$bOur spiritual leader, Jammal\'an, had what he called a prophecy. He believes the summoning of the god, Hakkar will bring the Atal\'ai immortality.$b$bBut I urged caution. What if the prophecy was nothing more than manipulation?$b$bI want revenge for my exile. Bring me Jammal\'an\'s head. Maybe then my people will be free.",
    ["O"] = "The Atal\'ai Exile in The Hinterlands wants the Head of Jammal\'an.",
    ["T"] = "Jammal\'an the Prophet",
  },
  [1447] = {
    ["D"] = "Yeah, you\'re obviously not the smartest $c to come into Stormwind, but you\'re about to be one of the dumbest to never leave.$b$bHave you met me friends?",
    ["O"] = "Defeat Dashel Stonefist in Stormwind.",
    ["T"] = "The Missing Diplomat",
  },
  [1448] = {
    ["D"] = "There was a time when I was young and full of vigor like you, $c.$b$bBut now I\'m old and unable to explore the world like I once did. Ah, the things I saw!$b$bBut there was one mystery that eluded me. For my final quest, the Explorers\' League sent me in search of The Temple of Atal\'Hakkar. It was rumored to be located in the Swamp of Sorrows.$b$bBecause of my frail state, I traveled the skies by gryphon in search of it but never found it.$b$bHelp an old dwarf out? Perhaps you will have better luck on foot.",
    ["O"] = "Brohann Caskbelly in Stormwind wants you to search for the Temple of Atal\'Hakkar.",
    ["T"] = "In Search of The Temple",
  },
  [1449] = {
    ["D"] = "As I mentioned earlier, I attempted to scout the temple on my own from the air. Well, I wasn\'t exactly alone.$b$bI traveled to the renowned gryphon aviary at Aerie Peak in The Hinterlands. There I enlisted the aid of one of their finest pilots. The pilot fell off his mount, down into the swamp...$b$bIn my old age the poor fellow\'s name eludes me. The master of the aviary would remember, no doubt.$b$bJourney there and seek out Falstad Wildhammer.$b$bWe need to find out what happened to that pilot.",
    ["O"] = "Speak with High Thane Falstad Wildhammer at Aerie Peak in the Hinterlands.",
    ["T"] = "To The Hinterlands",
  },
  [1450] = {
    ["D"] = "So you\'re a glorified errand $g boy:girl; for some old Explorers\' League geezer, eh?$b$bWell you listen to me, $c. I don\'t know who your old buddy was flying around with down in Azeroth. Do I look like Gryphon Master Talonaxe to you? Do I?$b$bIf you\'re so interested in the flight assignments why don\'t you ask the gryphon master? If I catch you idling around here for much longer, I\'m going to put you to some real work.$b$bNow get a move on.",
    ["O"] = "Speak with Gryphon Master Talonaxe inside the Aerie Peak Aviary.",
    ["T"] = "Gryphon Master Talonaxe",
  },
  [1451] = {
    ["D"] = "Rhapsody took quite a liking to the booze. Now don\'t get me wrong -- all of us dwarves up here at the aviary love a good ale when the time is right.$b$bBut ol\' Shindigger took to the liquor like a gryphon takes to the skies. And a damned shame it was, too. No one could fly like Rhapsody.$b$bFirst sign of trouble was when he came stumbling back from that mission with your buddy, Brohann. All went down hill quickly after that. Had to let him go.$b$bLast I heard, he\'s set up a brew camp to the east of here...",
    ["O"] = "Seek out Rhapsody Shindigger in The Hinterlands.",
    ["T"] = "Rhapsody Shindigger",
  },
  [1452] = {
    ["D"] = "Hiccup!$b$bSo that crazy fool Brohann sent ya? My we had quite an adventure...Hiccup!$b$bIf ya want me to tell ya what happened down in the swamp, I\'m gonna need me something stiff to drink. It wasn\'t a pretty scene, ya see. Hiccup!$b$bTell ya what... bring me what I need to whip up a Kalimdor Kocktail and I\'ll tell ya all about it.$b$bGonna need some Roc gizzards from Tanaris... and let\'s see... some Groddoc and Ironfur livers from Feralas...$b$bA nice stiff Kalimdor Kocktail... that\'ll get me talking!",
    ["O"] = "Rhapsody Shindigger in The Hinterlands wants you to bring him 3 Roc Gizzards, 3 Groddoc Livers and 3 Ironfur Livers.",
    ["T"] = "Rhapsody\'s Kalimdor Kocktail",
  },
  [1453] = {
    ["D"] = "There\'s work to be done in Desolace, $N. It\'s an atrocious place, befouled by centaur and other nasties. But if you\'re looking for a good week\'s honest work, then head there, meet with Kreldig Ungor, and tell him I sentcha.$B$BYou can find him holed up at Nijel\'s Point--it\'s a little cozy camp hidden in the mountains of northern Desolace. Just head east if you enter from the Stonetalon Mountains. It\'s easy to miss, so be on the lookout.",
    ["O"] = "Speak to Kreldig Ungor in Desolace.",
    ["T"] = "Reclaimers\' Business in Desolace",
  },
  [1454] = {
    ["D"] = "My first order of business is for the mage Karnitol--a noble of some sort in Stormwind. Seems his ship was attacked by sea giants while off the coast in the northwest of Desolace. He and his servants tried to bring one of his more valuable chests ashore, but when the sea giants attacked in droves, he chose to abandon it and teleport himself and his servants to safety.$B$BHe wants us to find the chest and its contents, and return it to him in Stormwind.",
    ["O"] = "Find Karnitol\'s Chest in Desolace.",
    ["T"] = "The Karnitol Shipwreck",
  },
  [1455] = {
    ["D"] = "You take a few moments to figure out what pried the chest open, and you notice along the sides and top of the chest, long, deep scratches that reveal that something other than a man or giant took interest in it. The marks don\'t appear as if they were caused by dagger or sword.$B$BAfter going through the chest you find it to be completely empty.$B$BNot having another course of action, you close the chest and prepare to leave. Kreldig will be disappointed.",
    ["O"] = "Return to Kreldig Ungor in Desolace.",
    ["T"] = "The Karnitol Shipwreck",
  },
  [1456] = {
    ["D"] = "Intriguing.$B$BWell, we might not be without hope quite yet.$B$BAlong that same coast, but to the north near Ranazjar Isle, there\'re night elf ruins at the bottom of the ocean. A tribe of naga, the Slitherblade, make that their home. I think that\'d be our best bet.$B$BIf a scouting party went that far south, then they must\'ve been pretty powerful. If you\'re gonna find Karnitol\'s belongings, I\'d start with the more powerful naga: the tidehunters or sea witches.",
    ["O"] = "Find Karnitol\'s Satchel and return it to Kreldig Ungor in Desolace.",
    ["T"] = "The Karnitol Shipwreck",
  },
  [1457] = {
    ["D"] = "Take Karnitol\'s things back to Roetten in Ironforge and he\'ll pay you for a job well done.$B$BHaha, if you\'re not careful, he\'s gonna be so pleased with ya that he\'ll ask you to join us full time.$B$BAgain, great job, $N.$B$BBe careful on your way back, and don\'t take too much time--Karnitol\'s not the most of patient of men, but he\'s very generous nonetheless.",
    ["O"] = "Bring Karnitol\'s Satchel to Roetten Stonehammer in Ironforge.",
    ["T"] = "The Karnitol Shipwreck",
  },
  [1458] = {
    ["D"] = "One of my tasks out here involves picking up some reagents for Leftwitch, a gnome mage in Kharanos . Roetten seems to think it\'s easy coin in the bank since we\'re out here already. He doesn\'t really care that we\'re short-handed as is.$B$BThe first few items on his list should be easy enough to get, and it\'d be a good chunk of coin for anyone helping me out.$B$BI need some horns and claws from the Hatefury satyr to the east of here. Bring \'em back to me and we\'ll get started on the rest of the list.",
    ["O"] = "Bring 10 Hatefury Claws, and 10 Hatefury Horns to Kreldig Ungor in Desolace.",
    ["T"] = "Reagents for Reclaimers Inc.",
  },
  [1459] = {
    ["D"] = "Next on Leftwitch\'s list is... let\'s see... hmm. Oh, here it is.$B$BSimple enough, but pretty explicit in his directions. He needs venom from the scorpashi, and hide from some kodo. The fine print says both are from specific creatures: the venom\'s got to come from any of the scorpashi, and the hide\'s got to come from an aged kodo, not the dying or ancient ones.$B$BMages, I tell ya, some of the stuff they want... it\'s just weird.",
    ["O"] = "Bring 7 vials of Scorpashi Venom and 3 Aged Kodo Hides to Kreldig Ungor in Desolace.",
    ["T"] = "Reagents for Reclaimers Inc.",
  },
  [1460] = "_",
  [1461] = "_",
  [1462] = {
    ["D"] = "",
    ["O"] = "Speak to Seer Ravenfeather for another Earth Sapta.",
    ["T"] = "Earth Sapta",
  },
  [1463] = {
    ["D"] = "",
    ["O"] = "Speak to Canaga Earthcaller for another Earth Sapta.",
    ["T"] = "Earth Sapta",
  },
  [1464] = {
    ["D"] = "",
    ["O"] = "Speak to Telf Joolam for another Fire Sapta.",
    ["T"] = "Fire Sapta",
  },
  [1465] = {
    ["D"] = "As you continue your search of the wagon you find not only a pendant, but also footprints leading off towards the south. In the distance you can see smoke rising from a large fort. The smoke is from a kept fire, not the burning of buildings, and your instincts tell you that the Malems, if still alive, were taken that direction.$B$BYou think Vahlarriel at Nijel\'s Point should not only see the pendant you\'ve found, but also know about the signs of life to the south.",
    ["O"] = "Return the Malem Pendant to Vahlarriel Demonslayer in Desolace.",
    ["T"] = "Vahlarriel\'s Search",
  },
  [1466] = {
    ["D"] = "This is the last of the items, and I won\'t lie, it ain\'t pretty. I\'m also expecting this to take you a little bit longer than the other items.$B$BSo, enough with the warning, let\'s get this started. Leftwitch says he needs: ten brains from either mana eaters, mage hunters, or ley hunters. Ten nether wings from a nether maiden, sister or sorceress. And... ten vials of doomwarder blood from a doomwarder captain, or lord.$B$BSimple enough, huh? Sheesh... if you wanna pass on this one, I\'d understand.",
    ["O"] = "Bring 10 Felhound Brains, 10 Nether Wings, and 10 vials of Doomwarder Blood to Kreldig Ungor in Desolace.",
    ["T"] = "Reagents for Reclaimers Inc.",
  },
  [1467] = {
    ["D"] = "To get paid, you\'re gonna have to get back to Ironforge and speak to Roetten himself. He\'ll love getting Leftwitch\'s package out of the way anyway. Just give him this and it should be enough to get your booty.$B$BAnd don\'t worry, I\'m still going to put in a good word for you when I get back. I shouldn\'t be in Desolace much longer.",
    ["O"] = "Bring Leftwitch\'s Package back to Roetten Stonehammer in Ironforge.",
    ["T"] = "Reagents for Reclaimers Inc.",
  },
  [1469] = {
    ["D"] = "Before the flight, I drank me a whole keg of stout. Hiccup!$b$bAnd what a flight it was. Zipping around with Brohann following me. Didn\'t see no temple though. Hiccup!$b$bWell, didn\'t see no temple till I got a little too tipsy and fell off my mount. I plunged right into the water and was sucked down. Found myself surrounded by a bunch of creepy trolls. Sure swam out of there fast! Even made off with this troll souvenir. Here, take it to Brohann and let him know his temple is down there, indeed. Hiccup!",
    ["O"] = "Bring the Atal\'ai Tablet Fragment to Brohann Caskbelly in Stormwind.",
    ["T"] = "Rhapsody\'s Tale",
  },
  [1470] = {
    ["D"] = "Greetings, child. I can see that you are still young in the ways of the warlock, power still eluding your grasp. I can sense your eagerness to learn.$b$bAnd you will learn.$b$bThere is no strength in ignorance. Knowledge is our greatest power. Through its application, we can control the chaotic magics and beings of the void, bending them to our will.$b$bI will show you how to bind a servant to your will, but first you must bring me three skulls of the rattlecage skeletons near the abandoned smithy.",
    ["O"] = "Bring Venya Marthand 3 Rattlecage Skulls.",
    ["T"] = "Piercing the Veil",
  },
  [1471] = {
    ["D"] = "Surely you have seen the circle of summoning below us? Only there will you be able to draw forth an unbound voidwalker.$B$BUsing these runes, you will be able to draw it forth, and then you must dominate it through strength of arms and magic.$B$BWhen it is subdued, it will be indentured to you. Come to me then, and I will elucidate the spell of summoning, so that it may serve you to whatever end you wish.",
    ["O"] = "Using the Runes of Summoning, summon and subdue a voidwalker, then return the Runes of Summoning to Carendin Halgar in the Magic Quarter of the Undercity.",
    ["T"] = "The Binding",
  },
  [1472] = {
    ["D"] = "A succubus is a devourer of souls, destroyer of hearts, tempter of men. A creature of profound evil and of singular mind.$b$bIt cannot be brought into our world without a stimulus.$b$bThus we use its own strength against it. With the hearts of good men, pure men, loving men, the succubus will be unable to resist, and will cross into our world. Then you can dominate it, and make it your own.$b$bSpeak with my assistant, Godrick Farsan, within the Temple. He will help you find your bait.",
    ["O"] = "Speak with Godrick Farsan in the Temple of the Damned.",
    ["T"] = "Devourer of Souls",
  },
  [1473] = {
    ["D"] = "It seems the consensus that you are ready to learn to summon a voidwalker.$b$bA being created of the chaos that lies beyond, if you summon one but cannot control it, you will be torn asunder.$b$bThe first voidwalker was summoned by Egalin, and in his grimoire is the process explained.$b$bUnfortunately, it was stolen from us by an agent of the Scarlet Crusade who has it secreted away in his base at a tower to the west. Bring it to me, and I will impart the knowledge to you.",
    ["O"] = "Recover Egalin\'s Grimoire and bring it to Carendin Halgar in the Temple of the Damned.",
    ["T"] = "Creature of the Void",
  },
  [1474] = {
    ["D"] = "Using these hearts, cast a spell at the summoning circle to open a doorway for the succubus to come through. Your powers are greater now, and you will need all of them to defeat the succubus. $b$bBeware its charms, $n, many a strong mind has been bound to its will. When overcome, the succubus will be returned to the void, and I will teach you the spell to summon it forth at your command.",
    ["O"] = "Using the Pure Hearts, summon and subdue a succubus, then return the Pure Hearts to Carendin Halgar in the Magic Quarter of the Undercity.",
    ["T"] = "The Binding",
  },
  [1475] = {
    ["D"] = "According to legend, The Temple of Atal\'Hakkar is a holy shrine dedicated to the ancient god, Hakkar the Soulflayer. Maintained by a vicious tribe of trolls named the Atal\'ai, the temple is rumored to be impenetrable.$b$bNow sunk beneath the Pool of Tears, retrieving artifacts from the temple is even more difficult. But that\'s what I need you to do, $n.$b$bAid me by gathering the intact Atal\'ai Tablets. Bring them to me and I will return to the Explorers\' Guild a hero. Together we will share the glory.",
    ["O"] = "Gather 10 Atal\'ai Tablets for Brohann Caskbelly in Stormwind.",
    ["T"] = "Into The Temple of Atal\'Hakkar",
  },
  [1476] = {
    ["D"] = "Men of honor and goodness? Does such a man exist?$b$bIt took much research, but through bits of overheard stories, I managed to find two men that should do.$b$bThe first is Dalin Forgewright, who has dedicated himself to the care of the Lordaeron refugees, whom are refused by their kin at the Greymane Wall.$b$bThe other is Comar Villard, a man who remains faithful to his lost love, wandering the Wetlands for a sign of his wife.$b$bDeliver their hearts to Carendin. But first, let me show you your quarry.",
    ["O"] = "Bring the hearts of Dalin Forgewright and Comar Villard to Carendin Halgar in the Temple of the Damned.",
    ["T"] = "Hearts of the Pure",
  },
  [1477] = {
    ["D"] = "Our mages are conducting research at Nethergarde Keep in the Blasted Lands, research vital to our understanding of the Dark Portals. They require nearly constant supplies, but our supply line to Nethergarde is tenuous.$B$BYou must help ensure the supplies make it to Nethergard.  Report to Watchmaster Sorigal in Darkshire, and do as he asks.  This task will take you into hostile lands, $N.  Prepare yourself.",
    ["O"] = "Speak with Watchmaster Sorigal.",
    ["T"] = "Vital Supplies",
  },
  [1478] = {
    ["D"] = "Ah, $n! I just received word from Carendin Halgar that he would like to see you for further training.$b$bYou should be proud of yourself, $n. It\'s not every day that Master Halgar personally sees fit to instruct a young warlock.$b$bYou\'ll be able to find him in the Magic Quarter of the Undercity, near the Temple of the Damned.",
    ["O"] = "Speak with Carendin Halgar in the Undercity.",
    ["T"] = "Halgar\'s Summons",
  },
  [1480] = {
    ["D"] = "The torn skin smells rotten, and is remarkably pliable for something that appears to be dry and fragile.$B$BAs you unroll it, you can clearly see the red markings of some kind of language on one side. At the bottom of the skin is a very clear symbol that you guess is a signature of some kind.$B$BPerhaps it is something Maurin could tell you more about?",
    ["O"] = "Bring the Flayed Demon Skin to Maurin Bonesplitter in Desolace.",
    ["T"] = "The Corrupter",
  },
  [1481] = {
    ["D"] = "I believe I can find this demon lord given the proper reagents.$B$BIf he is indeed as powerful as I suspect, I will need items gathered from deadly creatures. But you act in the Warchief\'s name, so I am sure you will accept my task.$B$BFirst, I will have to break any wards he has against scrying. For this, I will need the scalp from a satyr--but not any satyr. The scalp must come from a Hatefury shadowstalker.$B$BSearch for them among the ancient ruins in the northeast of Desolace.",
    ["O"] = "Bring a Shadowstalker Scalp to Maurin Bonesplitter in Desolace.",
    ["T"] = "The Corrupter",
  },
  [1482] = {
    ["D"] = "An oracle crystal would do nicely. They are crafted by the naga for their oracles to use.$B$BNorthwest of here, along the coast, is a vast coral reef that the naga have taken as their home when this close to the shore. You can find their oracles there. The Slitherblade are deadly and will not react kindly to your intrusions, so be careful and make haste.$B$BWhen you return, we shall see about finding this demon lord Azrethoc.",
    ["O"] = "Bring an Oracle Crystal to Maurin Bonesplitter in Desolace.",
    ["T"] = "The Corrupter",
  },
  [1483] = {
    ["D"] = "The Venture Company stole many of the best goblin minds, but from time to time, we get the opportunity to steal some back.$b$bA while ago, the Venture Company outfit in the Stonetalon Mountains hired Gerenzo Wrenchwhistle--a gnome! Their other engineer, Ziz Fizziks, was so taken aback by this, he pleaded with me to find him new employment with the Tinkers\' Union. I set him on a few tasks, but he might need help.$b$bMaybe you could look in on him for me? He\'s stationed at the western edge of Windshear Crag.",
    ["O"] = "Speak with Ziz Fizziks in Windshear Crag.",
    ["T"] = "Ziz Fizziks",
  },
  [1484] = {
    ["D"] = "This creature is far more dangerous than I had anticipated.  No doubt Takata questions my abilities to take on such a creature, and it would insult his honor if he were not informed about what just happened.$B$BSpeak to the swordsman, tell him you are willing to slay the demon if he would allow it, but do not press too hard. It is better if he thinks it his own idea.",
    ["O"] = "Speak to Takata Steelblade in Desolace.",
    ["T"] = "The Corrupter",
  },
  [1485] = {
    ["D"] = "Those warlocks who came before us have earned the distrust of the Horde, and while we are tolerated, we are not loved.$b$bThis has not brought the warlocks closer together, however, as many choose to live reclusively, dabbling in their magics alone. I will not seek to lead you down one path or the other, but only help you in your maturation.$b$bBefore I teach you the art of summoning, bring me six heads of the vile familiars from the cave to the northeast.",
    ["O"] = "Bring 6 Vile Familiar Heads to Ruzan.",
    ["T"] = "Vile Familiars",
  },
  [1486] = {
    ["D"] = "As Naralex descended deeper into his nightmare, a strange breed of beasts arose from beneath the Barrens into the Wailing Caverns.$b$bThese deviate creatures have strange, otherworldly properties. While evil in nature, it is my opinion that some good can come from their existence here in Kalimdor. I believe their hides will be of particular use in the ways of leatherworking.$b$bIf you feel up to the task, venture into the caves below and retrieve some deviate hides.",
    ["O"] = "Nalpak in the Wailing Caverns wants 20 Deviate Hides.",
    ["T"] = "Deviate Hides",
  },
  [1487] = {
    ["D"] = "Naralex had a noble goal.$b$bOur great leader aspired to enter the Emerald Dream and help regrow these harsh lands back into the lush forest it once was. But something went terribly wrong.$b$bNaralex\'s dream turned into a nightmare and corrupt creatures began to inhabit the caverns.$b$bWhile some Disciples of Naralex seek to awake our master, my concern is with ridding these caves of the evil beasts.$b$bBrave the caverns, $n, and eradicate the deviate spawn.",
    ["O"] = "Ebru in the Wailing Caverns wants you to kill 7 Deviate Ravagers, 7 Deviate Vipers, 7 Deviate Shamblers and 7 Deviate Dreadfangs.",
    ["T"] = "Deviate Eradication",
  },
  [1488] = {
    ["D"] = "Although I have no knowledge of this Lord Azrethoc, I agree with Maurin, he must be stopped; especially if he is attempting to gain influence over the Burning Blade to further his goals.$B$BYou have already shown you wish to aid the Warchief, and I would trust you to gather a party to slay the demon lord and his warlock servant.$B$BWhen you are ready, head directly south,  and return to me when the threat has been ended.",
    ["O"] = "Slay Lord Azrethoc and Jugkar Grim\'rod and return to Takata Steelblade in Desolace.",
    ["T"] = "The Corrupter",
  },
  [1489] = {
    ["D"] = "The shells you brought me have a taint, one I have never before seen.  I am certain the water of the Oases is the cause, and I can sense the confusion they cause this land.  It is as if the land dreams and cannot awake.$B$BThe Wailing Caverns must be the source of the taint.  But before you go there, speak with Hamuul Runetotem, the elder druid.  I sent word to him of the happenings in the Barrens.  He is wise, and can offer you counsel.$B$BYou will find him in Thunder Bluff, on the Elder Rise.",
    ["O"] = "Speak with Hamuul Runetotem.",
    ["T"] = "Hamuul Runetotem",
  },
  [1490] = {
    ["D"] = "I entered the land of dreams, and dreamed of a cult of druids who dwell in the Wailing Caverns.  I saw that their goals were once noble, but they have lost their way.  They are now servants of the taint seeping through the Barrens.$B$BI am old and my strength fails.  I could not long dwell in that dreaming place and know little more of the tainted druids.  But Nara is young and her spirit is fierce.  She remained in the dreaming when I fled.$B$BSpeak with Nara.  She is in the tent, over yonder.",
    ["O"] = "Speak with Nara Wildmane.",
    ["T"] = "Nara Wildmane",
  },
  [1491] = {
    ["D"] = "Ok, so the raptor horns didn\'t work so well.  But that\'s all right -- no one got rich on their first try!  And besides, I think I found something that\'ll work even better in my smart drinks!$B$BThere is a substance called Wailing Essence, and I think it is the cause of the strange plants and animals in the Barrens.  Get me some and I\'ll try it in my drink!$B$BI heard the essence gathers in ectoplasmic creatures in the Wailing Caverns to the west.  Hunt those creatures and gather the essence.",
    ["O"] = "Bring 6 portions of Wailing Essence to Mebok Mizzyrix in Ratchet.",
    ["T"] = "Smart Drinks",
  },
  [1492] = {
    ["D"] = "I have need to send a crate of potions, reagents and other items to my associates in the Old World. Little time I have to actually see them to the dock at Ratchet, and the last caravan has already left.$b$bIf you could, please take this to Wharfmaster Dizzywig. He will ensure that it is placed on the next boat to Blackwater Cove.",
    ["O"] = "Bring the Secure Crate to Wharfmaster Dizzywig in Ratchet.",
    ["T"] = "Wharfmaster Dizzywig",
  },
  [1498] = {
    ["D"] = "As a warrior, one of our most crucial tasks is... protection.  We are the shield of the Horde, and we keep our weaker brethren safe.  If you are to join in our ranks, then you must prove your mettle to me.$B$BGo to Thunder Ridge in Durotar, where live the lightning hides and thunder lizards.  Hunt the beasts!  Show me you are tougher than they!  Brave their assaults and bring me a stack of their singed scales as proof.$B$BDo this, and then I will teach you.",
    ["O"] = "Bring 5 Singed Scales to Uzzek at Far Watch Post in the Barrens.",
    ["T"] = "Path of Defense",
  },
  [1499] = {
    ["D"] = "Zureetha has been sending novices like yourself to help cull the numbers of the creatures in the cave near where you fought the vile familiars.$b$bI think it would be good for you to gain experience by assisting her. Be sure to tell her that you assisted with the imp problem, she\'ll probably have a reward for you.",
    ["O"] = "Speak with Zureetha Fargaze.",
    ["T"] = "Vile Familiars",
  },
  [1500] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "BETA Waking Naralex",
  },
  [1501] = {
    ["D"] = "So few warlocks remain... We risk much, but the risks are warranted. You must quickly reach maturity in your ability if you are to be of use to the Horde and to the Warchief.$b$bIt is time that you learned a new summoning spell.$b$bFirst, you must recover the Tablet of Verga, which was stolen by warlocks of the Burning Blade and is now kept at their lair in Skull Rock to the east of the city. With the tablet, I will show you the runes necessary to summoning a voidwalker.",
    ["O"] = "Retrieve the Tablet of Verga for Gan\'rul Bloodeye in Orgrimmar.",
    ["T"] = "Creature of the Void",
  },
  [1502] = {
    ["D"] = "It is vital that a warrior\'s weapon is one of quality.  And if there is an orc who can craft quality weapons, then that orc is Thun\'grim Firegaze.  He is a hermit who dwells atop the hills east of the Crossroads.$B$BIf you seek a weapon, warrior, then you should seek Thun\'grim.  To find him, first travel to the Crossroads to the west, then strike east into the hills.  His camp is high on a hilltop.",
    ["O"] = "Speak with Thun\'grim Firegaze in the Barrens.",
    ["T"] = "Thun\'grim Firegaze",
  },
  [1503] = {
    ["D"] = "I will give you a weapon, $N, but first you must aid me.  The Razormanes to the northwest came into my camp a few nights past.  They would not meet me in combat, but they know my eyes are bad--a few distracted me with snorts while others stole from me!  The cowards!$B$BThey took an iron chest, and within it were some forged steel bars.  If you can recover them then I will give you the weapon you seek.$B$BSearch for the iron box within the quilboar camps, and return with the forged steel bars.",
    ["O"] = "Bring the Forged Steel Bars to Thun\'grim Firegaze in the Barrens.",
    ["T"] = "Forged Steel",
  },
  [1504] = {
    ["D"] = "Now, observe the Tablet of Verga, for it contains the glyphs you will need for the summoning. Take them to the circle in Neeru Fireblade\'s tent on the other side of the cavern. There you will be able to call for the voidwalker.$b$bYou must defeat it using whatever physical and magical means you have at your disposal. When this is completed, return to me with the glyphs of summoning and I will demonstrate how you may bind the creature to your will.",
    ["O"] = "Using the Glyphs of Summoning, summon and subdue a voidwalker, then return the Glyphs of Summoning to Gan\'rul Bloodeye in Orgrimmar.",
    ["T"] = "The Binding",
  },
  [1505] = {
    ["D"] = "The Horde honors its warriors because their strength is unquestioned.  But the truly great warriors are great students as well.$B$BSeek out Uzzek.  He is a veteran of many battles and now instructs young warriors in the ways of combat.  You will find him south of Far Watch Post, the orc garrison on the border of the Barrens and Durotar.",
    ["O"] = "Speak with Uzzek at Far Watch Post.",
    ["T"] = "Veteran Uzzek",
  },
  [1506] = {
    ["D"] = "You there. $n, right?$b$bI hope your schedule isn\'t busy, because Gan\'rul wants to see you right away. You\'ll find him with the senior warlocks in the Cleft of Shadow.$b$bBased on my past dealings with Gan\'rul, your summons is either a very good thing or a very bad thing.",
    ["O"] = "Speak with Gan\'rul Bloodeye in Orgrimmar.",
    ["T"] = "Gan\'rul\'s Summons",
  },
  [1507] = {
    ["D"] = "The time has come for you to learn more of the summoning magics. You will learn to summon a succubus, a creature of incredible mental powers. It can lull those of weak minds into its servitude--but have no fear! I feel certain that you will be equal to the challenge.$b$bA succubus can only be summoned when baited with an item that represents great devotion and love. I leave it to you to find such an object.$b$bA suggestion? Speak with Cazul... There seems to be little the ancient warlock does not know.",
    ["O"] = "Speak with Cazul in the Cleft of Shadow.",
    ["T"] = "Devourer of Souls",
  },
  [1508] = {
    ["D"] = "Hmm... But, of course, that is not why you have come to speak with me.$b$bIf Gan\'rul has sent you to me, it must be that you are to summon a succubus, and need an object to use for enticement.$b$bHmm... If you trust a blind man to lead you, $n, then listen. In the bluffs of Orgrimmar, west of the wind rider tower, lives Zankaja. She waits for the return of her mate.$b$bGo to her.",
    ["O"] = "Speak with Zankaja in Orgrimmar.",
    ["T"] = "Blind Cazul",
  },
  [1509] = {
    ["D"] = "My mate, Dogran, was recently sent to the Crossroads for duty. It was a promotion, and he was very proud.$b$bI was sad, of course, but I didn\'t let him know that. And worried, too. The Barrens is a more dangerous place than Orgrimmar, and I feared the worst.$b$bNow it\'s been a week after he should have returned, and I have received no word from him...$b$bPerhaps you could go to the Crossroads and see if they have any news? He worked with Gazrog, who should still be stationed there.",
    ["O"] = "Speak with Gazrog at the Crossroads.",
    ["T"] = "News of Dogran",
  },
  [1510] = {
    ["D"] = "He was stationed at Camp Taurajo, where we\'ve been trying to weed out the quilboar. He led a few grunts to one of their camps, where he was hurt bad. The others made it back and tried to rescue him. He was in bad shape, his wounds festered, so they were afraid to move him without patching him up first.$b$bThey sent a message here, requesting a healing draught from the trolls at the Malaka\'jin at the base of the Stonetalon Mountains. We sent someone to get it, but they haven\'t returned yet.",
    ["O"] = "Speak with Ken\'zigla at the Malaka\'jin.",
    ["T"] = "News of Dogran",
  },
  [1511] = {
    ["D"] = "I figured there might be another coming to get the draught, so I prepared it anyways.$b$bHere you go, $n. Mind you, you should only give half of it to him! That will give him enough strength to move without bleeding himself dry. Wait a night, then give him the other half.$b$bAnyways, you\'ll want to bring this to Logmar at Camp Taurajo. From what the first one told me, he should have an idea where this Dogran is.",
    ["O"] = "Bring Ken\'zigla\'s Draught to Grunt Logmar at Camp Taurajo.",
    ["T"] = "Ken\'zigla\'s Draught",
  },
  [1512] = {
    ["D"] = "Zankaja is young and beautiful. To be chained to an invalid... I will not allow her to suffer that injustice.$b$bLeave me, $n. And thank you. I may end my life in glorious battle, instead of a lifeless husk.$b$bAnd please, I would ask you not to tell my mate of this... I do not want guilt on her conscience.",
    ["O"] = "Bring the Dirt-caked Pendant to Gan\'rul Bloodeye in Orgrimmar.",
    ["T"] = "Love\'s Gift",
  },
  [1513] = {
    ["D"] = "Take this to the summoning circle in Neeru\'s tent, $n. Summon forth a foul succubus, then show it your mastery. I believe in the strength of your magic. As always, though, be wary, for pride and overconfidence has overcome many a promising warlock.$b$bWhen you have defeated it, return the pendant to me so that I might deliver the news to Zankaja.",
    ["O"] = "Using Dogran\'s Pendant, summon and subdue a succubus, then return Dogran\'s Pendant to Gan\'rul Bloodeye in Orgrimmar.",
    ["T"] = "The Binding",
  },
  [1514] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Windblossom",
  },
  [1515] = {
    ["D"] = "You\'ve made it this far, so if you want to see this through to the end, I won\'t stop you. I can\'t spare you any additional manpower though, you\'ll be on your own.$b$bDogran is being held in a quilboar camp to the north of here. Look for a group of two huts. He\'ll be heavily guarded--that is, if they haven\'t killed him yet, or he hasn\'t succumbed to his wounds.$b$bGood luck.",
    ["O"] = "Bring Ken\'zigla\'s Draught to Dogran in the Barrens.",
    ["T"] = "Dogran\'s Captivity",
  },
  [1516] = {
    ["D"] = "The time is now, young $c. You\'ve grown strong and your spirit endures like the earth. Following the shaman\'s path shows you have wisdom before even proving yourself.$B$BThe element of earth will guide your destiny, becoming part of you if you are ready. But you must stand before the earth itself. If you are ready, then you will see things only shaman know of.$B$BSeek out the Felstalkers to the north, and take from them two of their hooves. Return to me then, and we shall speak more of your future.",
    ["O"] = "Bring 2 Felstalker Hooves to Canaga Earthcaller in the Valley of Trials.",
    ["T"] = "Call of Earth",
  },
  [1517] = {
    ["D"] = "A sapta is a drink created to bind our spirits to the elements. Fused with magic, the potion will allow the strong willed to see the elements as no one else can. Your spirit will be connected to the element the sapta was created for, and only a select few shaman know the recipe.$B$BThe sapta is always drunk in a holy place, and never anywhere else--remember that.$B$BSeek out Spirit Rock southwest of here--it is found at the end of the Hidden Path. Drink your sapta there, and... well, you shall see.",
    ["O"] = "Find Spirit Rock and drink the Earth Sapta.",
    ["T"] = "Call of Earth",
  },
  [1518] = {
    ["D"] = "Take this rough quartz from me and bring it to Canaga Earthcaller as proof of our meeting. He will craft a totem for you, and this pebble will be the heart of it. As small as it may seem, you will come to find that size does not matter, and that even the smallest of things can outlast many others.$B$BBe patient, $N. Remain strong. And seek wisdom. This is what earth asks of you. In the end, you shall become one with the earth--respect it as it shall respect you.",
    ["O"] = "Bring the Rough Quartz to Canaga Earthcaller in the Valley of Trials.",
    ["T"] = "Call of Earth",
  },
  [1519] = {
    ["D"] = "The time has come, young $c. Your body ages and grows strong, and your spirit endures like the earth. I see it within you-you have wisdom already.$B$BThe earth guides our people, and it speaks to us, as it will to you in time. But you must be tested. If you are ready, then you shall see things only our kind know of.$B$BSeek out the Bristleback shamans in their ravine to the east, and take from them a salve they use in their rituals. Return to me only when you have enough for your own potion.",
    ["O"] = "Bring 2 applications of Ritual Salve to Seer Ravenfeather in Camp Narache.",
    ["T"] = "Call of Earth",
  },
  [1520] = {
    ["D"] = "A sapta is a drink created to bind our spirits to the elements. Fused with magic, the potion will allow the open minded to see the elements as no one has seen them before. Your spirit will forever be tied to the element the sapta was created for, and only a select few of our kind know the secrets of its creation.$B$BThe sapta is always imbibed in a holy place, and never anywhere else.$B$BSeek out the shaman shrine to the east of here and drink of the sapta.",
    ["O"] = "Find Kodo Rock and drink the Earth Sapta.",
    ["T"] = "Call of Earth",
  },
  [1521] = {
    ["D"] = "Take this rough quartz from me and bring it to Seer Ravenfeather as proof of our meeting. She will craft a totem for you, and this pebble will be the heart of it. As small as it may seem, you will come to find that size does not matter, and that even the smallest of things can outlast mountains.$B$BBe patient, $N. Remain strong. And seek wisdom. This is what earth asks of you. In the end, you shall become one with the earth--respect it as it shall respect you.",
    ["O"] = "Bring the Rough Quartz to Seer Ravenfeather in Camp Narache.",
    ["T"] = "Call of Earth",
  },
  [1522] = {
    ["D"] = "Fire be witcha, mon. I see you be strong in da ways of earth already, an\' me tinkin\' you be ready to talk to Kranal.$B$BKranal live north of da Crossroads in da Barrens. He be strong in da ways of da elements and can teach ya da ways of fire... if you tink you be ready.$B$BHe be easy ta find, just don\' go too far--ya go too far an\' ya find yerself in da elves\' lands.",
    ["O"] = "Find Kranal Fiss in the Barrens.",
    ["T"] = "Call of Fire",
  },
  [1523] = {
    ["D"] = "Long has it been since you were last tested, $N. You have shown patience thus far in your studies, but the time has come for you to learn more. The time has come for you to learn about destruction... and chaos. The element of fire is yours for the understanding, if you\'re prepared to pay for it.$B$BSeek out Kranal Fiss in the Barrens. He lives in a small dwelling north of the Crossroads, but be mindful, if you\'ve reached the night elf lands, you\'ve gone too far.",
    ["O"] = "Find Kranal Fiss in the Barrens.",
    ["T"] = "Call of Fire",
  },
  [1524] = {
    ["D"] = "You are powerful enough to wield the totem of fire, but that does not mean you are ready.$B$BAlong the Southfury River in Durotar, before the Great Sea, lies a hidden trail to one of the highest peaks in the land. Find your way to the top and you shall find one of our holy shrines watched over by Telf Joolam--the Shrine of the Dormant Flame.$B$BTake this torch to him--it marks that you attempt to tame fire. Return it to me aflame by the brazier at the shrine and I will see you are given the totem of fire.",
    ["O"] = "Bring the Torch of the Dormant Flame to Telf Joolam in Durotar.",
    ["T"] = "Call of Fire",
  },
  [1525] = {
    ["D"] = "But you did not come here for a history lesson, did you? You came for the Eternal Flame and fire totem.$B$BThe first step is to create a sapta and bind you to the flame.$B$BI can create the fire sapta for you if you bring me two items. The first is fire tar, a simple item usually carried by Razormane spellcasters in eastern Barrens.$B$BThe second item will be more dangerous: a reagent pouch from one of the cultists of the Burning Blade. You can find them in a cave above the ravines northeast of Razor Hill.",
    ["O"] = "Bring 1 Fire Tar and 1 Reagent Pouch to Telf Joolam in Durotar.",
    ["T"] = "Call of Fire",
  },
  [1526] = {
    ["D"] = "The fire sapta is finished. The time has come for you to face the flame. Use the sapta at the shrine and head to the top of the mountain to face the manifestation there. He will not attack until you are ready, but he will realize you are able to see him.$B$BStrike him down swiftly, $N, for he shall only grow in power the longer you take to slay him. Once he is defeated, place his glowing embers within the brazier and light the torch.",
    ["O"] = "Defeat the Minor Manifestation of Fire, and place the Glowing Ember in the brazier atop the Shrine of Eternal Flame.",
    ["T"] = "Call of Fire",
  },
  [1527] = {
    ["D"] = "Torch firmly in hand, you turn away from the brazier and look out over Durotar. You feel an excitement tugging at your spirit as the wind picks up and forces the flame to dance violently.$B$BYou start off down the path back to the Barrens in search of Kranal Fiss.",
    ["O"] = "Bring the Torch of Eternal Flame to Kranal Fiss in the Barrens.",
    ["T"] = "Call of Fire",
  },
  [1528] = {
    ["D"] = "Water be in ya future, mon. I see you be strong in da ways of fire already, an\' me tinkin\' you be ready to talk to Islen.$B$BIslen live along the coast of da Barrens. If ya head south along the Southfury River, ya canna miss her--look fer da big shark! She be strong in da ways of da elements and can teach ya da ways of water... if you tink you be ready.$B$BShe be easy ta find, just don\' go too far south--she be jus\' beyond Ratchet.",
    ["O"] = "Find Islen Waterseer in the Barrens.",
    ["T"] = "Call of Water",
  },
  [1529] = {
    ["D"] = "Long has it been since you were last tested, $N. You have shown patience thus far in your studies, but the time has come for you to learn more. The time has come for you to learn about the purity of water.$B$BSeek out Islen Waterseer in the Barrens. She is along the eastern coast, south of the Southfury River and Ratchet. You will find her there at her fishing hut. Good luck to you, $N.",
    ["O"] = "Find Islen Waterseer in the Barrens.",
    ["T"] = "Call of Water",
  },
  [1530] = {
    ["D"] = "If there is one lesson you must learn of water, it is this: water means rebirth.$B$BIts power flows, erodes, and makes clean all manner of things. You will find its ability to heal and replenish incomparable, but only when it is pure.$B$BWhen you understand that water, when polluted, can devastate all that it touches, you will appreciate how vital a resource it is.$B$BIf you wish the water sapta, find Brine deep in Southern Barrens. Her home is continually molested by the quilboar there.",
    ["O"] = "Find Brine in Southern Barrens.",
    ["T"] = "Call of Water",
  },
  [1531] = {
    ["D"] = "You be makin\' headway now, mon. Your be ready to prove yerself worthy of the air totem, but first, ya must fin\' Prate Cloudseer in Thousand Needles. She be willin\' ta tell ya how to get yer air totem if ya treat her wit enough respect.$B$BHead south through the Barrens, and after ya reach Thousand Needles, head east. You\'ll find her hiddin\' in a hole wit\' her boyfriend--haha, don\' tell her I be dissin\' her none--she not take it too kindly.",
    ["O"] = "Find Prate Cloudseer in Thousand Needles.",
    ["T"] = "Call of Air",
  },
  [1532] = {
    ["D"] = "The winds of Kalimdor rush to meet you and you shall be counted among some of our most powerful $g brothers:sisters;. I am proud to see you have come this far and have such a promising future.$B$BThe element of air is a difficult one to control, but I have faith that your skills will overcome any obstacles that are placed in front of you.$B$BHead to the very south of the Barrens, and enter Thousand Needles. It is there, far to the east, that you will find Prate Cloudseer. She will teach you more.",
    ["O"] = "Find Prate Cloudseer in Thousand Needles.",
    ["T"] = "Call of Air",
  },
  [1534] = {
    ["D"] = "Take this waterskin and head deep into the lush forest the night elves call Ashenvale. It is to the far north of the Barrens.$B$BOnce you\'ve entered the forest, travel west. Along the mountains that separate Stonetalon and Ashenvale, and beyond Lake Mystral, you will find a holy place: the Ruins of Stardust. At the center of the lake you will find a small fountain.$B$BBring me a sample of the fountain\'s water. It will be the final component you\'ll need before I send you back to Islen.",
    ["O"] = "Fill the Empty Blue Waterskin at the Ruins of Stardust in Ashenvale and return to Brine in the Barrens.",
    ["T"] = "Call of Water",
  },
  [1535] = {
    ["D"] = "To find understanding and gain the sapta from me, you must seek out only the purest forms of water. As you fetch the samples for me, take note of your surroundings. Be aware of the creatures that rely on the water, that protect it. See how it affects forests and deserts. Witness how the very substance that sustains life will force creatures to take lives.$B$BWe shall start with a simple task: down below my hut there is a pond of the precious liquid. Fill this skin with it and return to me.",
    ["O"] = "Fill the Empty Brown Waterskin at the watering hole below Brine\'s hut and return it to her in the Barrens.",
    ["T"] = "Call of Water",
  },
  [1536] = {
    ["D"] = "Long ago I followed some companions into the Hillsbrad Foothills. We defended ourselves from some tenacious humans who make their home there and we found ourselves in a small town the Forsaken had taken over: Tarren Mill.$B$BIt was there I found a most peculiar thing: in the center of town was a small well of fresh spring water. I\'m not sure the plagued citizens of the town even realize its value--it\'s a small holy vestige in an unhallowed sea.$B$BBring me a sample of that water in this waterskin.",
    ["O"] = "Fill the Empty Red Waterskin at the well in Tarren Mill and return to Brine in the Barrens.",
    ["T"] = "Call of Water",
  },
  [1559] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Flash Bomb Recipe",
  },
  [1560] = {
    ["D"] = "I am so lost!$b$bMy wife, Torta, sent me out to fetch dinner and I must have taken a wrong turn somewhere.$b$bWould you be so kind as to lead me back to Torta? She\'s waiting for me just south of Steamwheedle Port.",
    ["O"] = "Show Tooga the way back to his wife, Torta.",
    ["T"] = "Tooga\'s Quest",
  },
  [1578] = {
    ["D"] = "The mountaineers of Loch Modan are fighting troggs, and having a busy time of it!  They need constant supplies of new armor and weapons if we\'re ever to get a handle on those troggs.$B$BThat\'s why my colleague Thorvald is there, trying to keep the mountaineers in good gear.  So if you were to make some copper axes and copper chain belts and bring them to Thorvald, he would be obliged.  He might even share his knowledge with you.$B$BThorvald is in Loch Modan\'s southern guard tower.",
    ["O"] = "Bring 6 Copper Axes and 6 Copper Chain Belts to Thorvald in the southern guard tower of Loch Modan.",
    ["T"] = "Supplying the Front",
  },
  [1579] = {
    ["D"] = "I came to Auberdine because of the quiet.  I want to invent my inventions where it\'s quiet, because after a night of drinking I don\'t like all the noise of Ironforge!$B$BSo I took a ship to Auberdine and had a little too much to drink on the way.  I dropped my box of gaffer jacks overboard!  I need my gaffer jacks!$B$BI don\'t know exactly where I dropped them, but if you fish for them in the ocean you might get lucky...",
    ["O"] = "Bring 8 Gaffer Jacks to Wizbang Cranktoggle in Auberdine.",
    ["T"] = "Gaffer Jacks",
  },
  [1580] = {
    ["D"] = "We know you\'re lucky, but... just how lucky are you, $N?$B$BOne night I was wandering the roads of Darkshore.  I was looking for a good river or lake to try my new self-propelled, exploding duck decoy and I think I was a little tipsy... because I passed out and awoke hours later in Auberdine.  My hair was singed and my bag of electropellers was gone!  I must have dropped them in the water!$B$BI need those electropellers!  Maybe you can fish them out of some lake or stream in Darkshore...",
    ["O"] = "Bring 12 Electropellers to Wizbang Cranktoggle in Auberdine.",
    ["T"] = "Electropellers",
  },
  [1581] = {
    ["D"] = "Our herb and alchemy shop is booming, but my husband spends so much time mixing potions that we never have time for each other.$B$BCan you help us?$B$BIf you can bring me a supply of pre-made elixirs, then I would be happy to trade with you.  I have some rare herbs that you might find useful.",
    ["O"] = "Bring 6 Elixirs of Lion\'s Strength and 2 Elixirs of Minor Defense to Syral Bladeleaf in Dolanaar.",
    ["T"] = "Elixirs for the Bladeleafs",
  },
  [1582] = {
    ["D"] = "We in Darnassus, especially we craftsman, are quite busy.  Young adventurers are eager to test themselves in the wilderness, and are in constant need of supplies.$B$BIf you can help me fill my orders of leather goods, then perhaps I can teach you an advanced leatherworking technique.",
    ["O"] = "Bring 1 Embossed Leather Gloves, 5 Embossed Leather Boots and 5 Embossed Leather Cloaks to Lotherias in Darnassus.",
    ["T"] = "Moonglow Vest",
  },
  [1598] = {
    ["D"] = "You there! $n, right?$b$bI hope you\'re sure about becoming a warlock, because if you can\'t hold your own, you\'re likely to get pulled under.$b$bI\'m to teach you, but I need to make sure you\'re strong enough first.$b$bThere was a novice studying at the Abbey who ran off to join the Defias Brotherhood. Why do I care? Well, he stole some important books.$b$bOne of those happens to be a book I\'ve wanted for myself, the Powers of the Void. Steal it for me, they have it hidden at their tent in the Vineyards.",
    ["O"] = "Retrieve the Powers of the Void for Drusilla La Salle.",
    ["T"] = "The Stolen Tome",
  },
  [1599] = {
    ["D"] = "You must be the new warlock everyone\'s been whispering about. Must be someone\'s taken a liking to you if they\'ve asked me to take time away from my research to start your training.$b$bDon\'t worry, I won\'t hold it against you.$b$bThe simplest of the summoning spells you will learn is that of the imp. Before I impart this to you, however, you must prove that you have the necessary magical and physical ability.$b$bBring me three feather charms from the frostmane novices from the cave to the southwest.",
    ["O"] = "Bring 3 Feather Charms to Alamar Grimm in Anvilmar.",
    ["T"] = "Beginnings",
  },
  [1618] = {
    ["D"] = "We dwarves aren\'t the only ones fighting.  Our human allies have their hands full too!$B$BRedridge is under periodic attack from blackrock orcs, and their supply of equipment is always low.  If you were to help them out, I\'m sure their resident blacksmith, Verner Osgood, would teach you a trick or two.",
    ["O"] = "Tormus Deepforge  wants you to bring 4 Runed Copper Belts and 4 Heavy Copper Mauls to Verner Osgood in Redridge.",
    ["T"] = "Gearing Redridge",
  },
  [1638] = {
    ["D"] = "You\'ve shown yourself to be a competent warrior, $N.  But you\'re still young and have a lot to learn.$B$BSpeak with Harry Burlguard--he\'s usually in the Pig and Whistle tavern, in the Old Town of Stormwind.  Harry is an old veteran and a good teacher.  He can show you a few moves that\'ll keep you breathing longer.",
    ["O"] = "Speak with Harry Burlguard.",
    ["T"] = "A Warrior\'s Training",
  },
  [1639] = {
    ["D"] = "Yeah, I can teach you.  But first I wanna see what moves you have already.$B$BSee that drunk over there at the end of the bar?  Bartleby?  I want you to get his mug.$B$BHah, and if you know Bartleby then you know he won\'t just give it to you.",
    ["O"] = "Speak with Bartleby.",
    ["T"] = "Bartleby the Drunk",
  },
  [1640] = {
    ["D"] = "You want what??  You\'re crazy!$B$BThe only way you\'ll get this mug is if you pry it from my cold, dead fingers...",
    ["O"] = "Beat Bartleby, then talk to him.",
    ["T"] = "Beat Bartleby",
  },
  [1641] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Tome of Divinity",
  },
  [1642] = {
    ["D"] = "In all things, a paladin must reflect the Light which supplements our strength. To strive to be divine for one of our kind does not mean we strive for godhood--we strive to be good in all actions.$B$BAlthough called upon to smite evil in these harsh times, you must always remember that it\'s aiding others that will truly set you apart from the citizens of Azeroth. Compassion, patience, bravery--these things mean as much to a paladin as strength in battle.$B$BKnow this well, and never forget it.",
    ["O"] = "Speak to Duthorian Rall in Stormwind.",
    ["T"] = "The Tome of Divinity",
  },
  [1643] = {
    ["D"] = "Your task then, $N, is to find someone here in Stormwind that is in need of aid. Someone who is pure of heart and motive. Perhaps someone helping others. Perhaps someone in need of a guide. Regardless, the person must have noble intent and be relying on your kindness.$B$BDo this, and return to me when you are finished. Then, we shall discuss more of your path and what it means to be a paladin of the Light.",
    ["O"] = "Search the Trade District of Stormwind for Stephanie Turner.",
    ["T"] = "The Tome of Divinity",
  },
  [1644] = {
    ["D"] = "Bless their hearts, most of them have no families because of the Scourge attacks in the last decade.$B$BMy husband John collects the materials for me to make the shirts and pants for the children, but I haven\'t even had time to do that. I\'ve been too focused on keeping food on their plates, and a roof over their heads.$B$BWhat\'s that? You\'d be willing to help? Oh, thank the Light, and thank you, $N.$B$BIf you could bring me some linen cloth so I can sew clothes for the kids, that would help me out so much.",
    ["O"] = "Bring 10 Linen Cloth to Stephanie Turner in Stormwind.",
    ["T"] = "The Tome of Divinity",
  },
  [1645] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Tome of Divinity",
  },
  [1646] = {
    ["D"] = "In all things, a paladin must reflect the Light which supplements our strength. To strive to be divine for one of our kind does not mean we strive for godhood--we strive to be good in all actions.$B$BAlthough called upon to smite evil in these harsh times, you must always remember that it\'s aiding others that will truly set you apart from the citizens of Azeroth. Compassion, patience, bravery--these things mean as much to a paladin as strength in battle.$B$BKnow this well, and never forget it.",
    ["O"] = "Speak to Tiza Battleforge in Ironforge.",
    ["T"] = "The Tome of Divinity",
  },
  [1647] = {
    ["D"] = "Your task then, $N, is to find someone here in Ironforge that is in need of aid. Someone who is pure of heart and motive. Perhaps someone helping others. Perhaps someone in need of a guide. Regardless, the person must have noble intent and be relying on your kindness.$B$BDo this, and return to me when you are finished. Then, we shall discuss more of your path and what it means to be a paladin of the Light. I will remain here in the temple for your return. Other paladins will need my guidance also.",
    ["O"] = "Search the outer ring of Ironforge for John Turner.",
    ["T"] = "The Tome of Divinity",
  },
  [1648] = {
    ["D"] = "My wife and I run an orphanage in Stormwind, mostly for children who have lost parents due to the attacks by the Scourge in the last decade. I come to Ironforge every month or so to see about collecting more supplies from the citizens here, and talk to the various groups to see if they can do anything to help.$B$BThis trip\'s been agonizingly slow, and not very productive.$B$BIf I could just get some more linen for my wife to make some clothes, I could finally send a shipment home.",
    ["O"] = "Bring 10 Linen Cloth to John Turner in Ironforge.",
    ["T"] = "The Tome of Divinity",
  },
  [1649] = {
    ["D"] = "Valor, and all the virtues that go along with it, are like rare minerals: you must cherish them when you find them because of their value, but you must also take time to harvest them... refine them. When mixed together properly, a strong alloy is formed, sometimes unbreakable by even the most powerful blows.$B$BThis strength, your faith, your bravery, must be tested. You must learn to never lose faith and realize that with the power of the Light, you can overcome things that most others cannot.",
    ["O"] = "Speak to Duthorian Rall in Stormwind.",
    ["T"] = "The Tome of Valor",
  },
  [1650] = {
    ["D"] = "Good! Your lack of hesitation is a sure sign that you are prepared and eager to test yourself. So be it.$B$BAt the very ends of Westfall\'s Longshore, a small house overlooks the ocean. There, a couple lives, the Stilwells. Jordan is an incredible smith, and he\'s gone to Ironforge to meet with the dwarves for a while. But this has left Daphne, his wife, alone and unprotected.$B$BReports suggest that the Defias have all but taken over the area, Daphne may need some protection from the villains. Go there.",
    ["O"] = "Find Daphne Stilwell in Westfall.",
    ["T"] = "The Tome of Valor",
  },
  [1651] = {
    ["D"] = "Now, they\'ll be coming again soon, I\'d wager, so get yourself ready.$B$BI\'ve got myself a gun in the house. I\'ll grab it and be ready to help you out, but for the most part, you\'re on your own.$B$BI\'ve no idea how many they\'ll send, but I\'m sure it\'ll be more than the few they sent earlier.$B$BAsk the Light for whatever blessings you can because... did you hear that? I think they\'re coming.$B$BWe make our stand near the house!",
    ["O"] = "Defend Daphne Stilwell from the Defias attack.$B$BNeither of your spirits must be released from their mortal coils if you wish to succeed.$B$BAfter you are successful, speak to Daphne Stilwell again.",
    ["T"] = "The Tome of Valor",
  },
  [1652] = {
    ["D"] = "Please, return to Duthorian and let him know that I\'m safe for now. I have you and the Church to thank for that.$B$BHe\'ll send word to Ironforge to let my Jordan know that he has nothing to fear.$B$BOh, how I miss my husband. I can\'t wait till he returns.",
    ["O"] = "Speak to Duthorian Rall in Stormwind.",
    ["T"] = "The Tome of Valor",
  },
  [1653] = {
    ["D"] = "Actually, I have no doubt that Jordan himself would like to thank you, and seeing as I need a messenger to send word that his wife is safe, I think you\'d be a perfect choice.$B$BJordan was to be a paladin of the Light before his dedication to his father\'s craft took him on another path--he\'s intimately familiar with our way of life and is considered among our most faithful.$B$BHe should still be in Ironforge--he likes to work outside the gates during the day, something about the cool mountain air.",
    ["O"] = "Speak to Jordan Stilwell in Ironforge",
    ["T"] = "The Test of Righteousness",
  },
  [1654] = {
    ["D"] = "I\'d like to reward you if you\'d be willing to accept such a thing? Don\'t misunderstand me, my generosity is dependent on how much help you can be, but I see us both benefiting greatly from such an alliance.$B$BI will craft for you a weapon worthy of what you\'ve accomplished, a symbol of paladinhood and the Light, but you must gather the items I need to craft it. I\'ve already started taking notes on the items, it just requires someone brave and skilled enough to recover them. What do you say, $c?",
    ["O"] = "Using Jordan\'s Weapon Notes, find some Whitestone Oak Lumber, Bailor\'s Refined Ore Shipment, Jordan\'s Smithing Hammer, and a Kor Gem, and return them to Jordan Stilwell in Ironforge.",
    ["T"] = "The Test of Righteousness",
  },
  [1655] = {
    ["D"] = "Ach, ya startled me, $G man:woman;! Can\'t ya see I was lost in thought?$B$BWhat\'s that? Jordan\'s shipment... fer Ironforge. Ahhh, yeah, I know whatcha speak of. Mo\'grosh ogres... dat\'s who took me ol\' friend\'s ore shipment. Caravan was headin\' here from the Wetlands and was ambushed. The guard who survived their attack just passed away a few days ago--healer couldn\'t get to \'em fast enough.$B$BIf you want the shipment, you\'ll have to head northeast across the Loch. It\'s got to be there somewhere.",
    ["O"] = "Bring Jordan\'s Ore Shipment to Bailor Stonehand in Loch Modan.",
    ["T"] = "Bailor\'s Ore Shipment",
  },
  [1656] = {
    ["D"] = "$N, please, I beg of you, can you help me? I have not finished my tasks here on the Mesa--I\'m in the middle of my Rite of Strength--and my father asked me to deliver these furs to the inn in Bloodhoof.$B$BI\'m far from rested enough to complete both my rite and this task for my father. Would you mind going on for me?$B$BThe inn is pleasant and a perfect place to rest during your long travels. I\'m sure you\'ll agree once you see it.",
    ["O"] = "Bring the Bundle of Furs to Innkeeper Kauth in Bloodhoof Village.",
    ["T"] = "A Task Unfinished",
  },
  [1657] = {
    ["D"] = "Celebrate Hallow\'s End in style... by bringing grief to our enemies in Southshore!$B$BTake one of these specially crafted stink bombs.  It is filled with an odiferous funk that no human - or any weak-willed beast for that matter - can stand to smell.  You\'ll need to throw it right in the heart of Southshore for it to do its job, so be prepared for a fight against the Alliance!$B$BWhen you\'ve completed this task... this tribute to our liberation, return to me!",
    ["O"] = "Toss three Forsaken Stink Bombs into the heart of Southshore in Hillsbrad, and return to Darkcaller Yanka at the Wickerman Festival in Tirisfal Glade.",
    ["T"] = "Stinking Up Southshore",
  },
  [1658] = {
    ["D"] = "I need brave individuals to head up to Tirisfal Glade and check out the Wickerman Festival.  I\'m not going to lie - heading up there will be dangerous.  The guards at the festival will be exceptionally vicious.  Still, we need to know how big the festival is this year, and how much trouble the Forsaken are going to cause us during Hallow\'s End.$B$BIf you\'re up for it, head to Tirisfal and scout out the festival.  Return to me with the information, and I\'ll make sure you\'re well compensated.",
    ["O"] = "Locate the Forsaken\'s Wickerman Festival in Tirisfal Glade.  Return to Sergeant Hartman in Southshore once you\'ve done so.",
    ["T"] = "Crashing the Wickerman Festival",
  },
  [1659] = "_",
  [1660] = "_",
  [1661] = {
    ["D"] = "I greet you once again, $N. I am more proud to call you $g brother:sister; than ever before--your dedication is a tribute to us all.$B$BThe time has come for me to bestow a great gift upon you. But know this, for now I give you this freely, but later, when time permits, this will be a much greater challenge to all paladins who choose to undertake my quest.$B$BSpeak to me again and I shall grant you a great boon.",
    ["O"] = "Speak to Duthorian Rall in Stormwind.",
    ["T"] = "OLD The Tome of Nobility",
  },
  [1665] = {
    ["D"] = "Ok, here\'s my mug.  Wait!  Let me finish what\'s in it first... there we go.",
    ["O"] = "Bring Bartleby\'s Mug to Burlguard",
    ["T"] = "Bartleby\'s Mug",
  },
  [1666] = {
    ["D"] = "You\'ve learned a few moves, but you could still use a decent weapon.  I bet if you spoke with Marshal Haggard he could help you.$B$BMarshal Haggard lives in a manor in Elwynn Forest, at the Eastvale Lumber Camp.  He\'s retired now but he collected a lot of gear during his career.$B$BLet him know I sent you, and with luck he\'ll have a spare weapon to offer.",
    ["O"] = "Speak with Marshal Haggard.",
    ["T"] = "Marshal Haggard",
  },
  [1667] = {
    ["D"] = "Burlguard sent you, did he?  Yes, I have spare weapons around here, but first I have a task for you...$B$BA while ago a Defias villain Dead-tooth Jack tricked me.  It was dark and he was wearing a Stormwind tabard and I thought he was Marshal Dughan.  He said he needed my old Stormwind Marshal\'s badge and I gave it to him... and then he laughed and ran off before I could catch him!$B$BGet back my badge!  Dead-tooth Jack probably has it stowed in his camp to the south.",
    ["O"] = "Retrieve Haggard\'s Badge from Dead-tooth Jack\'s camp, and return to Marshal Haggard.",
    ["T"] = "Dead-tooth Jack",
  },
  [1678] = {
    ["D"] = "If you want to rise in the ranks of the warriors, then you better be tough.  I can teach you new moves but before that, prove to me you can handle yourself against real foes.$B$BVejrek is the toughest troll you\'ll find in these parts, and he\'s who you have to beat.  He has a hut in the foothills just south of Frostmane Hold$B$BBring me Vejrek\'s head and I\'ll know you have mettle.",
    ["O"] = "Bring Vejrek\'s Head to Muren Stormpike in Ironforge.",
    ["T"] = "Vejrek",
  },
  [1679] = {
    ["D"] = "Hello, warrior!  You show a lot of promise, but you still need to learn some tricks and Muren Stormpike is just the dwarf to teach you.$B$BYou can find Muren at the Hall of Arms in the Military Ward of Ironforge.  Talk to him when you\'re ready to learn what it is to be a warrior.",
    ["O"] = "Speak with Muren Stormpike.",
    ["T"] = "Muren Stormpike",
  },
  [1680] = {
    ["D"] = "Now that you\'ve learned some moves, it\'s time to get you a decent weapon.  Speak with Tormus Deepforge.  He can make you a weapon I\'m sure you\'ll like.$B$BYou\'ll find Tormus here in Ironforge, at the Great Forge.",
    ["O"] = "Speak with Tormus Deepforge.",
    ["T"] = "Tormus Deepforge",
  },
  [1681] = {
    ["D"] = "My mentor, Sturgy Ironband, had a compound south of Helm\'s Bed Lake in eastern Dun Morogh.  There he taught blacksmithing and he was the best.$B$BBut one day, one of his students brought him a load of strange ore.  Master Ironband called it umbral ore and was eager to work with it, but soon after it arrived... a band of Dark Iron dwarves attacked his compound.  They killed everyone!$B$BEnter Ironband\'s compound, $N, and avenge my master\'s death.  And bring me the load of umbral ore that caused it.",
    ["O"] = "Bring a load of Umbral Ore to Tormus Deepforge in Ironforge.",
    ["T"] = "Ironband\'s Compound",
  },
  [1682] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Grey Iron Weapons",
  },
  [1683] = {
    ["D"] = "Before I can teach you, you must show me your resolve.$B$BThe satyr Vorlus Vilehoof has found one of our remote moonwells, southeast of the Ban\'ethil Barrow Den.  He now splashes within it, defiling its pure waters with his filth.$B$BFind Vorlus at the moonwell and destroy him.  Bring me his horn as proof and I will begin your advanced training as a warrior.$B$BThe path to the moonwell is hidden well, $N, but stay focused and alert and you will find it.",
    ["O"] = "Bring the Horn of Vorlus to Elanaria in Darnassus.",
    ["T"] = "Vorlus Vilehoof",
  },
  [1684] = {
    ["D"] = "Greetings, warrior.  Your skill grows, but there is more to your profession than you may believe.  To further progress, you must soon find a teacher.$B$BThe warrior Elanaria dwells in Darnassus, at the Warrior\'s Terrace.  She can instruct you.",
    ["O"] = "Speak with Elanaria.",
    ["T"] = "Elanaria",
  },
  [1685] = {
    ["D"] = "Isn\'t that how it always works? Was looking for you all day and couldn\'t find you, now when I\'m not expecting it, you come and walk right up to me.$b$bI\'ve wasted enough time trying to find you, so I won\'t delay you any longer. Master Gakin\'s summoned you for additional training. Seems to me you should seek him out as soon as possible.$b$bYou\'ll find him in the basement of the Slaughtered Lamb tavern. By the way, you might want to keep that particular location quiet. Don\'t want word spreading about it.",
    ["O"] = "Report to Gakin the Darkbinder in the Mage Quarter of Stormwind.",
    ["T"] = "Gakin\'s Summons",
  },
  [1686] = {
    ["D"] = "You have learned much, $N.  Now we will craft you a weapon.  A warrior\'s weapon.$B$BTo do this, you must travel to Darkshore.$B$BLong ago a ship crashed upon the rocks near the Auberdine lighthouse, scattering many crates of elunite ore along the ocean floor.$B$BFirst, you must defeat the elunite\'s guardian, the Shade of Elura.  Once the ship\'s captain, she cursed herself to roam the deeps and protect her shipment for all time.  Defeat her, gain her medallion, and gather the crates of lost Elunite.",
    ["O"] = "Bring 8 loads of Elunite Ore and the Medallion of Elura to Elanaria in Darnassus.",
    ["T"] = "The Shade of Elura",
  },
  [1688] = {
    ["D"] = "I had a student named Surena Caledon. She stood where you stand now, eager to learn of warlock magic, and possessing no small bit of talent. More than that she was young and pleasing to the eye. Had I seen it then, the traitorous trollop!$b$bThe thieving wench ran off with one of the Defias, Erlan Drudgemoor. While her loss is of little importance, I gifted her a bloodstone choker that I must have.$b$bHer life means nothing to me now. You will find her at the Brackwell Pumpkin Patch. Retrieve what is mine.",
    ["O"] = "Retrieve Surena\'s Choker for Gakin the Darkbinder in Stormwind.",
    ["T"] = "Surena Caledon",
  },
  [1689] = {
    ["D"] = "By retrieving my choker and besting Surena, you\'ve proven that you\'re at least as capable as she was.$b$bWith that said, I can tell you\'re direly in need of training. You can manage the flows of magic, yes, but being a warlock is much more than that.$b$bI will show you how to command a voidwalker, but before I can, you must call one forth at a summoning circle and subdue it using whatever weapons--physical and magical--you have at your disposal. Use the magic of this choker at the summoning circle below.",
    ["O"] = "Using the Bloodstone Choker, summon and subdue a voidwalker, then return the Bloodstone Choker to Gakin the Darkbinder in Stormwind.",
    ["T"] = "The Binding",
  },
  [1690] = {
    ["D"] = "You there!  It\'s time for you to be a big helper to the Gadgetzan Water Company.$B$BThe Wastewander nomads out in the Tanaris desert have seized almost all the water wells!  Without access to them, our water supply will dry up in no time.  If you want to get in our good graces, then you\'ll help us bring justice to those nomads!$B$BHead east of here and bring down ten Wastewander Bandits and Thieves, then report back to me on the double.  Justice waits for no man... goblin... bah, just get on it!",
    ["O"] = "Take down 10 Wastewander Bandits and Thieves east of Gadgetzan, then report back to Chief Engineer Bilgewhizzle.",
    ["T"] = "Wastewander Justice",
  },
  [1691] = {
    ["D"] = "We need you to take on the stronger ranks of the Wastewander nomads now.  You\'ve done a good job thus far, but if we are to take back those water wells, then it only makes sense to do it against as few nomads as possible!$B$BThis time around we need you to take down their rogues, assassins, and shadow mages.  You\'ll find them east and southeast of here.$B$BI\'m not going to lie to you - they\'re a nasty lot.  Do this for us though, and we\'ll be on our way to taking back what is rightfully ours!",
    ["O"] = "Take down 10 Wastewander Shadow Mages, 8 Wastewander Rogues, and 6 Wastewander Assassins for Chief Engineer Bilgewhizzle in Gadgetzan.",
    ["T"] = "More Wastewander Justice",
  },
  [1692] = {
    ["D"] = "I have placed the elunite you gathered into a case.  Take it to the blacksmith Mathiel, and he will craft for you an elunite weapon.$B$BMathiel is to the south, on the other side of this building.",
    ["O"] = "Bring the Case of Elunite to Smith Mathiel. ",
    ["T"] = "Smith Mathiel",
  },
  [1693] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Weapons of Elunite",
  },
  [1698] = {
    ["D"] = "Yorus Barleybrew has issued a challenge to all able warriors of the Alliance.  He waits at the Lakeshire Inn, in Redridge, and pledges a grand reward to anyone able to pass his trial.",
    ["O"] = "Speak with Yorus Barleybrew.",
    ["T"] = "Yorus Barleybrew",
  },
  [1699] = {
    ["D"] = "I call my challenge the Rethban Gauntlet.  To pass the trial, all you must do is enter the Rethban Caverns, to the first fork, then return here.  Easy!  Except there are a few wrinkles...$B$BYou have to return within an hour.$B$BThere are whole heaps of Redridge Gnolls in the way.$B$BBefore you start, you have to take a swig of my family\'s signature drink: Barleybrew Scalder!$B$BSo what do you say?  The Rethban Caverns are in the foothills north of Lakeshire.  Are you ready to run the Rethban Gauntlet?",
    ["O"] = "Enter the Rethban Caverns, reach the first fork, and return to Yorus Barleybrew within the time allowed.$B$BYou must not die and release your spirit.",
    ["T"] = "The Rethban Gauntlet",
  },
  [1700] = {
    ["D"] = "I made a copy of my notes on the techniques I learned while making your armor, and I need them sent to Grimand Elmore.  He\'s here in the Dwarven District, in the weapon shop.$B$BAnd duck when you give these to him.  He\'s fiercely proud of his skills, and won\'t like the idea of learning something from me...",
    ["O"] = "Bring Furen\'s Notes to Grimand Elmore.",
    ["T"] = "Grimand Elmore",
  },
  [1701] = {
    ["D"] = "So I gave you a nice shield, but we don\'t have to stop there.  I know the secrets to make extremely hard mail armor.  It\'s not easy and it takes very rare materials, but if you\'re willing to do the legwork then I\'ll make a piece for you.$B$BWhat do you say, $N?  If you\'re up for the challenge, then I\'ll give you a list of what to get and where to get them.",
    ["O"] = "Gather the materials Furen Longbeard requires, and bring them to him in Stormwind.",
    ["T"] = "Fire Hardened Mail",
  },
  [1702] = {
    ["D"] = "You really showed what you were made of when you ran the Rethban Gauntlet, $N.  And I\'m true to my word.  I\'ll get you the reward I promised...$B$BExcept it\'s in Stormwind.$B$BTalk to my friend, Furen Longbeard, in the Dwarven District of Stormwind.  He\'s the best shieldsmith you\'ll ever meet, and he owes me a big favor.$B$BHere, take Furen this cask of Barleybrew Scalder and ask him for a shield.  He\'ll give you a nice one.",
    ["O"] = "Bring the Cask of Scalder to Furen Longbeard.",
    ["T"] = "The Shieldsmith",
  },
  [1703] = {
    ["D"] = "I made a copy of my notes on the techniques I learned while making your armor, and need them sent to the blacksmith Mathiel.  He lives in Darnassus which is quite a long way off, but I\'m sure he\'ll be very grateful to learn what I\'ve learned.",
    ["O"] = "Bring Furen\'s Notes to Mathiel.",
    ["T"] = "Mathiel",
  },
  [1704] = {
    ["D"] = "I made a copy of my notes on the techniques I learned while making your armor, and need someone to take them to Klockmort Spannerspan.  He\'s a gnomish blacksmith in Ironforge and when he learns what I\'ve learned... I bet he\'ll pull off his own beard in excitement.",
    ["O"] = "Bring Furen\'s Notes to Klockmort Spannerspan.",
    ["T"] = "Klockmort Spannerspan",
  },
  [1705] = {
    ["D"] = "I hate to admit that Furen might have really found something.  But to be sure I\'ll need to try his techniques on a new piece of armor.  If you help me with the materials, $N, then you can have the armor.$B$BTo make this armor, I need samples of burning blood and a burning rock.$B$BThe only place I know to get them is Duskwood.  The Nightbane worgen based in the Roland\'s Doom mine have burning blood, and their leader Gutspill will have the rock.$B$BMay fortune grant you speed, $N.",
    ["O"] = "Bring 20 vials of Burning Blood and 1 Burning Rock to Grimand Elmore in Stormwind.",
    ["T"] = "Burning Blood",
  },
  [1706] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Grimand\'s Armor",
  },
  [1707] = {
    ["D"] = "Greetings $n - the name\'s Luglunket, and we\'ve got an important job for you if you\'re up for it!  Huzzah!$B$BNothing would please me more as a seasoned spigot operator to take any Wastewander water pouches you might find out in the desert.  That\'s our water anyway - the nomads have just stolen it is all!  The Gadgetzan Water Company will offer you an official care package for every five you turn in.  Most importantly though, you\'re helping Gadgetzan help itself!",
    ["O"] = "Bring 5 Wastewander Water Pouches to Spigot Operator Luglunket in Gadgetzan.",
    ["T"] = "Water Pouch Bounty",
  },
  [1708] = {
    ["D"] = "I want to try Furen Longbeard\'s new techniques on my own piece of armor.  And because you helped Furen and he helped me, you\'re welcome to the armor after I make it!$B$BTo finish the piece, I need a special coral, searing coral.  It grows in only one place--along the coast south of Menethil Harbor in the Wetlands.$B$BBring me enough searing coral and I\'ll get right to work on the armor.  And hurry, $N.  I\'m so eager to get started it\'s making my toes twist!",
    ["O"] = "Bring 20 loads of Searing Coral to Klockmort Spannerspan in Ironforge.",
    ["T"] = "Iron Coral",
  },
  [1709] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Klockmort\'s Creation",
  },
  [1710] = {
    ["D"] = "My colleague, Furen Longbeard, made a discovery which I am eager to test.  I wish to try it on a new armor that I am researching, for I believe Furen\'s techniques will produce superior results.$B$BWill you help me?  If you gather what I need to make the armor, then I will make an extra piece for you.$B$BI need the sunscorched egg shells of the Highperch Wyverns who dwell at Highperch, in Thousand Needles.  Search for the shells below their nests, and return to me when you have a sufficient amount.",
    ["O"] = "Bring 20 Sunscorched Shells to Mathiel in Darnassus.",
    ["T"] = "Sunscorched Shells",
  },
  [1711] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Mathiel\'s Armor",
  },
  [1712] = {
    ["D"] = "I have spent ages watching this site.  I watch, so that one day I might see the great Cyclonian fall.  But I have not yet found a champion to defeat the wind lord.$B$BPerhaps you are that champion.$B$BProve it to me.  Gather the items I need to summon Cyclonian, and I will know you are a great warrior.  Perhaps then you can defeat him and gain his whirlwind heart.$B$BIf so, then I will infuse the heart\'s power in a weapon, and I will give that weapon to you.$B$BHere is a parchment with the items I need.",
    ["O"] = "Bring the items on Bath\'rah\'s Parchment to Bath\'rah the Windwatcher in Alterac.",
    ["T"] = "Cyclonian",
  },
  [1713] = {
    ["D"] = "I am ready to perform the ritual to summon Cyclonian.  When he is summoned, you must defeat him and take his whirlwind heart.  This I will use to instill a weapon with Cyclonian\'s power.$B$B$N, are you ready to face the wind lord?",
    ["O"] = "Bring the Whirlwind Heart to Bath\'rah Windwatcher.",
    ["T"] = "The Summoning",
  },
  [1714] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Essence of the Exile",
  },
  [1715] = {
    ["D"] = "Hmph. Times past, all warlocks in Khaz Modan were trained under the auspices of the masters of Gnomeregan, but now that we\'ve all been forced to relocate into this rat\'s hole in Ironforge, and Magni\'s decided to keep a careful watch on us, we\'re forced to send our novices to Stormwind for training.$b$bLuckily, Gakin\'s no slouch, so you\'ll still learn what you need to know, but it burns my blood!$b$bAnyways, you\'ll find Gakin in the basement of the Slaughtered Lamb in Stormwind.",
    ["O"] = "Report to Gakin the Darkbinder in the Mage Quarter of Stormwind.",
    ["T"] = "The Slaughtered Lamb",
  },
  [1716] = {
    ["D"] = "A succubus is a devourer of souls, destroyer of hearts, and dominator of minds. It knows nothing but evil.$b$bThis will be the creature you will learn to summon and control, but it cannot be brought into our world without a stimulus.$b$bWith a symbol of love as bait, it will surely answer your call. Then you can defeat it, and make it your tool.$b$bIt will be hard to find something of this nature, though. You should speak with Takar the Seer. You will find him in the Barrens of Kalimdor near Camp Taurajo.",
    ["O"] = "Speak with Takar the Seer in the Barrens.",
    ["T"] = "Devourer of Souls",
  },
  [1717] = {
    ["D"] = "$n! Didn\'t expect to see you around these parts, but I was instructed to keep an eye out for you.$b$bIt\'s past time you got some more training, so you should stop in to see Gakin the next time you\'re in Stormwind. He\'ll be waiting for you.",
    ["O"] = "Report to Gakin the Darkbinder in the Mage Quarter of Stormwind.",
    ["T"] = "Gakin\'s Summons",
  },
  [1718] = {
    ["D"] = "Your renown as a warrior grows, $N.  Now it is time to pit yourself against your peers and see where you stand.$B$BThere is an island off the coast of the Barrens, south of Ratchet.  It is called Fray Island and it is a place where warriors meet.$B$BMeet, and fight.$B$BSpeak with the chief warrior of Fray Island, Klannoc Macleod.  If he finds you worthy, then Klannoc will lead you further down the warrior\'s path.$B$BTo reach Fray Island, search for the sand bar shallows along the Merchant Coast.",
    ["O"] = "Speak with Klannoc Macleod.",
    ["T"] = "The Islander",
  },
  [1719] = {
    ["D"] = "If you want to learn from me, then you must first pass The Affray.  It is a challenge we on Fray Island like to offer rising warriors who think they\'re tough, and if you can pass this test then I\'ll know you are.$B$BTo begin, walk into the middle of that crowd yonder and step on the grate.  That\'ll tell Twiggy Flathead you\'re ready, and he\'ll send challengers against you.$B$BBeat all the challengers and he\'ll call out Big Will.  Kill Big Will, and return to me in the time we allow.",
    ["O"] = "Kill Big Will, then speak to Klannoc Macleod on Fray Island.",
    ["T"] = "The Affray",
  },
  [1738] = {
    ["D"] = "In preparation for your coming, I used my sight to look over the world and through the mists of time. I have found what it is you seek.$b$bIn the War of the Ancients, two lovers fell together in battle. Where they took their last breaths, a tree known as the heartswood grew, a symbol of their undying love.$b$bThat should be enough to tempt a succubus. You will find it in the ruins of Ordil\'Aran in the northwestern part of the forest of Ashenvale.",
    ["O"] = "Retrieve the Heartswood from Ashenvale and bring it to Gakin the Darkbinder in the Mage Quarter of Stormwind.",
    ["T"] = "Heartswood",
  },
  [1739] = {
    ["D"] = "Using the heartswood core, you will be able to cast a spell at the summoning circle in the crypt below to open a portal for the succubus to pass through.$b$bBe careful, $n, succubi have overrun even the strongest of minds.$b$bOnce you have bested and returned it to the void, return to me and I will show you how to call and control it.",
    ["O"] = "Using the Heartswood Core, summon and subdue a succubus, then return the Heartswood Core to Gakin the Darkbinder in the Slaughtered Lamb.",
    ["T"] = "The Binding",
  },
  [1740] = {
    ["D"] = "When demons of the Legion fall out of favor, their spirits are imprisoned within orbs and distributed to their mages and warlocks.$b$bMany were carried by their servants in Azeroth. Even fragmented, they still possess the powers of the demons trapped inside.$b$bThe orb of Soran\'ruk was broken into two pieces, one was further broken to be used by the acolytes of the Twilight\'s Hammer in Blackfathom Deeps. The other, larger piece, was possessed by a wizard in Shadowfang Keep. Find them and I can reform it.",
    ["O"] = "Find 3 Soran\'ruk Fragments and 1 Large Soran\'ruk Fragment and return them to Doan Karhan in the Barrens.",
    ["T"] = "The Orb of Soran\'ruk",
  },
  [1758] = {
    ["D"] = "It will take more than a simple summoning circle to bring forth a felhunter for you to challenge.$b$bMy three acolytes and I will assist in creating the magic circles. You require a copy of the Tome of the Cabal, which has been lost to us for some time. It was written by the first group of warlocks to summon a felhunter unaided.$b$bPerhaps Krom Stoutarm can help you with this. An itinerant warlock these days, he spends his days hoarding ancient texts and skulking about the library in Ironforge.",
    ["O"] = "Speak with Krom Stoutarm in Ironforge.",
    ["T"] = "Tome of the Cabal",
  },
  [1778] = {
    ["D"] = "I\'m going to see about making plans to return home soon. Hopefully, Stephanie is doing well back in Stormwind. I can\'t wait to see her again. Till next we meet, $c.",
    ["O"] = "Speak to Tiza Battleforge in Ironforge.",
    ["T"] = "The Tome of Divinity",
  },
  [1779] = {
    ["D"] = "I want you to take this, $N. It is called the Symbol of Life.$B$BYou\'ve proven charitable and patient, and now I want you to prove just how adept you\'ve become in both combat, and power.$B$BMy husband Muiredon returned recently from an encounter with some Dark Iron dwarves, and he barely escaped with his life--he\'s over there having his wounds healed by one of our priests.$B$BTake the Symbol and speak to him. If you can help him, then we will speak again soon. May the Light shine upon you.",
    ["O"] = "Take the Symbol of Life and speak to Muiredon Battleforge in Ironforge.",
    ["T"] = "The Tome of Divinity",
  },
  [1780] = {
    ["D"] = "I\'ll take these to the children this very day. Please be safe, good $c. It is not often $G men:women; of your character show their faces in the city, but you\'ve proven that the paladins here in Stormwind shall never turn their backs on those in need.$B$BFarewell.",
    ["O"] = "Speak to Duthorian Rall in Stormwind.",
    ["T"] = "The Tome of Divinity",
  },
  [1781] = {
    ["D"] = "Take this, $N. It is called the Symbol of Life.$B$BYou\'ve proven charitable and patient, and now the time has come to see if you\'re powerful enough to focus one of the Light\'s greatest gifts.$B$BMy friend Gazin returned recently from an encounter with some Defias in Elwynn near Heroes\' Vigil--he barely escaped with his life. He\'s near the altar having his wounds healed by our priests.$B$BTake the Symbol and speak to him. If you can help him, then we will speak again soon. May you bask in the Light\'s glory.",
    ["O"] = "Take the Symbol of Life to Gazin Tenorm in Stormwind.",
    ["T"] = "The Tome of Divinity",
  },
  [1782] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Furen\'s Armor",
  },
  [1783] = {
    ["D"] = "We was spyin\' on some of the Dark Iron dwarves that\'ve bunkered down south of Helm\'s Bed Lake. We knew they was up to no good, so Narm an\' me thought we\'d take a closer look--got ta see their leader given orders to some o\' his men.$B$BNarm an\' me took the chance to kill a few of \'em, but they proved tougher than we thought, an\' more of \'em got the jump on us. Narm tol\' me to run an\' get support, so \'ere I am.$B$BNarm needs help, an\' I\'ll not rest till he gets it.$B$BC\'n ya help, $N?",
    ["O"] = "Take the Symbol of Life and resurrect Narm Faulk in Dun Morogh.",
    ["T"] = "The Tome of Divinity",
  },
  [1784] = {
    ["D"] = "Before I fell in battle, Muiredon and I had almost defeated one of the Dark Iron spies near that small house. We witnessed their captain passing orders to them, and sought to kill him and take the orders.$B$BSome of the council in Ironforge do not yet believe the presence of Dark Iron dwarves exists in Dun Morogh. By attaining one of those scripts, we\'ll not only have proof of their movements, but possibly an idea of what they\'re planning.$B$BGet one of those scripts and take it back to Muiredon, $N.",
    ["O"] = "Retrieve a Dark Iron Script from the Dark Iron dwarves near Helm\'s Bed, and return to Muiredon Battleforge in Ironforge.",
    ["T"] = "The Tome of Divinity",
  },
  [1785] = {
    ["D"] = "I c\'n see me wife\'s o\'er there beamin\' wit pride already. Ya better get yer tuchus o\'er there pronto. I be thinkin\' she\'d have some words wit ya.$B$BLight be witcha, mighty $c. I\'ll be lookin\' fer ya on the battlefield against the Scourge and dem Dark Irons when the time comes.",
    ["O"] = "Speak to Tiza Battleforge in Ironforge.",
    ["T"] = "The Tome of Divinity",
  },
  [1786] = {
    ["D"] = "Henze and I had made it to Heroes\' Vigil, an island in the middle of Stone Cairn Lake in northeastern Elwynn. We\'d heard the Defias had infiltrated our borders and we wanted proof to take to the king\'s advisors.$B$BWe caught sight of a couple of the scum going over some documents, and we attacked. Unfortunately, we were quickly overwhelmed by more of the mages.$B$BHenze held them off for me while I escaped... the daft fool, going and being brave.$B$BHe\'s out there now, Henze is. Can you help us, $N?",
    ["O"] = "Take the Symbol of Life and resurrect Henze Faulk in Elwynn.",
    ["T"] = "The Tome of Divinity",
  },
  [1787] = {
    ["D"] = "We\'ll have time to talk more about the Symbol at a later time. What\'s important now is to get those papers we saw the Defias going over. If we can get our hands on them, we\'ll be able to prove the Defias have infiltrated Elwynn and hopefully gain some insight into what their plans are.$B$BI\'m in no shape for battle as of now, $N. Do you think you\'re strong enough to get those papers from the Defias here on the island?$B$BIf you\'re able to get them, bring them back to Gazin and let him know I\'m all right.",
    ["O"] = "Retrieve a Defias Script from the Defias Rogue Wizards in Elwynn, and return to Gazin Tenorm in Stormwind.",
    ["T"] = "The Tome of Divinity",
  },
  [1788] = {
    ["D"] = "I\'ll take the script to the King\'s advisors after Duthorian\'s taken a look at them, but in the meantime, you should go speak to Duthorian now. He\'ll be wanting to pat you on the back for sure!$B$BThank you again, $N. I hope we meet again. You\'re surely an ally I\'m proud to call friend.",
    ["O"] = "Speak to Duthorian Rall in Stormwind.",
    ["T"] = "The Tome of Divinity",
  },
  [1789] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Symbol of Life",
  },
  [1790] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Symbol of Life",
  },
  [1791] = {
    ["D"] = "Now that you\'ve learned your berserker\'s stance, you\'ll want a nice weapon to use it with.$B$BTalk to Bath\'rah the Windwatcher, a troll hermit who lives between the Alterac Mountains and the Western Plaguelands.  He is a skilled weapon maker and a powerful shaman.$B$BTo find Bath\'rah, go to the river that flows along Tarren Mill\'s eastern flank.  Follow it north--Bath\'rah is camped near ruins that rest along the river\'s eastern bank.",
    ["O"] = "Speak with Bath\'rah the Windwatcher.",
    ["T"] = "The Windwatcher",
  },
  [1792] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Whirlwind Weapon",
  },
  [1793] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Tome of Valor",
  },
  [1794] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Tome of Valor",
  },
  [1795] = {
    ["D"] = "If you are sufficiently prepared, then we should begin. Let me explain the process to you.$b$bI will begin by creating the basic summoning circle. When that is finished, my acolytes will use the rods of channeling to create the greater circle.$b$bOnce that is done, read the incantation from the Tome of the Cabal, and the felhunter will be pulled forth. Be careful, $n. A felhunter is a powerful foe, and I\'d like to see you keep your head on your shoulders.",
    ["O"] = "Using the Tome of the Cabal, summon and subdue a felhunter, then return the Tome of the Cabal to Strahad Farsan in Ratchet.",
    ["T"] = "The Binding",
  },
  [1796] = {
    ["D"] = "The first item I will aid you in creating is a robe. You will gather the items for me, and we will put them together. Afterwards, assuming you succeed, you will have the first of many items that will make you more powerful and aid you in your struggles.$B$BTo start, you must have crafted Robes of Arcana. A tailor can make this for you, or perhaps you can purchase one from someone else--I\'d be most impressed if you could make it yourself--but regardless, bring me the robes, and we shall go from there.",
    ["O"] = "Bring Robes of the Arcana to Menara Voidrender in the Barrens.",
    ["T"] = "Components for the Enchanted Gold Bloodrobe",
  },
  [1798] = {
    ["D"] = "It is time you learned the felhunter summoning, $n. I do not have the reagents and items necessary to teach you here, so you will have to seek out another, Strahad Farsan, another of our inner circle.$b$bHe makes his residence in the goblin port of Ratchet. I will send word ahead of you to inform him of your coming.",
    ["O"] = "Speak with Strahad Farsan in the Barrens.",
    ["T"] = "Seeking Strahad",
  },
  [1799] = {
    ["D"] = "Good, then we shall begin.$B$BThe first thing you must do is speak to my acolytes inside. Choose one of their paths to follow--they will explain more.$B$BSecond, you must travel to Desolace and find an Infernal Orb from one of the warlocks of Mannoroc Coven. It is that orb that you will cleanse with the help of a mage named Tabetha deep in southern Dustwallow Marsh. She will aid you because of our history together.$B$BAgain, do not come back until you have done both things I\'ve asked.",
    ["O"] = "Speak to Menara\'s acolytes inside the tower above Ratchet and choose one of their paths to follow.$B$BAfterwards, bring an Infernal Orb to Tabetha in Dustwallow Marsh.",
    ["T"] = "Fragments of the Orb of Orahil",
  },
  [1801] = {
    ["D"] = "It will take more than a simple summoning circle to bring forth a felhunter for you to challenge.$b$bMy three acolytes and I will assist in creating the magic circles. You require a copy of the Tome of the Cabal, which has been lost to us for some time. It was written by the first group of warlocks to summon a felhunter unaided.$b$bPerhaps Jorah Annison can help you with this. He\'s employed as a cartographer in the Undercity these days, but still knows more of ancient texts than any I know.",
    ["O"] = "Speak with Jorah Annison in the Undercity.",
    ["T"] = "Tome of the Cabal",
  },
  [1802] = {
    ["D"] = "It was lost, but there\'s some idea as to where it might be found.$b$bThere was only one copy ever made and it was vandalized at some point, a large portion of it ripped from the binding. Rumor has it that it somehow passed into the hands of the centaur of Thousand Needles.$b$bThe rest was lost off the coast west of Southshore, where it was to be transported to Menethil Harbor by boat. It never arrived.$b$bIn exchange for this knowledge, all I ask is that if you find it, bring it to me to see.",
    ["O"] = "Retrieve the Moldy Tome and Tattered Manuscript for Krom Stoutarm in Ironforge.",
    ["T"] = "Tome of the Cabal",
  },
  [1803] = {
    ["D"] = "Ah! I see that you are a warlock of similar tastes to mine. Indeed, acquiring the Tome of the Cabal is a worthy aspiration. Did you know that it was once held within the walls of Lordaeron? It was vandalized though, almost half its pages removed. Who would commit such a heinous act?$b$bThat half is lost, though rumor says that it fell into the hands of the centaur of the Thousand Needles.$b$bThe rest of the text was to be transferred to Ironforge, but was lost in transit on the coast west of Southshore.",
    ["O"] = "Retrieve the Moldy Tome and Tattered Manuscript for Jorah Annison in the Undercity.",
    ["T"] = "Tome of the Cabal",
  },
  [1804] = {
    ["D"] = "Well, ah, it\'s hard to let it go. But you found it, and you have more important things to do with it, of course. Just, please, be sure to mention to Strahad that I wanted a copy.$b$bWhile you were out, he sent a message for you. He wanted me to tell you that for his acolytes to assist with the summoning, you\'ll have to acquire three rods of channeling.$b$bHe might not know where to find them, but I do! They were last used by the orcs of the Dragonmaw clan in the Wetlands. I\'d check their spellcasters!",
    ["O"] = "Bring the Reconstructed Tome and 3 Rods of Channeling to Strahad Farsan in Ratchet.",
    ["T"] = "Tome of the Cabal",
  },
  [1805] = {
    ["D"] = "This is one of the most interesting texts I have perused in the last few years. The selection here is sparse--mostly books on geography--and I have already read them all. I should hope that Strahad would send me a copy of this tome when he has the chance.$b$bSpeaking of him, he sent word to me while you were away. For your task, you must obtain three rods of channeling.$b$bFor allowing me to look at this text, I will share a secret: You can find the rods on orcs of the Dragonmaw Clan in the Wetlands.",
    ["O"] = "Bring the Reconstructed Tome and 3 Rods of Channeling to Strahad Farsan in Ratchet.",
    ["T"] = "Tome of the Cabal",
  },
  [1806] = {
    ["D"] = "Why don\'t we go over to the forge and get started on this? I\'ve been preparing for your arrival for some time, so it shouldn\'t take long at all.$B$BWhen we\'re done, you\'ll be far more prepared to defend the Light than you have been, this much I swear.$B$BI\'ll be somewhat honest, $N, seeing the results of your exploits makes me somewhat envious. But knowing that I can contribute to your adventures in my own significant way does bring me some joy.",
    ["O"] = "Wait for Jordan Stilwell to finish forging a weapon for you.",
    ["T"] = "The Test of Righteousness",
  },
  [1818] = {
    ["D"] = "I was told Deathguard Dillinger has a job for someone like you.  If you\'re willing to show your value to the Dark Lady\'s forces, then report to Dillinger immediately.$B$BDeathguard Dillinger\'s post is on the west end of Brill, near the graveyard.",
    ["O"] = "Speak with Deathguard Dillinger in Brill.",
    ["T"] = "Speak with Dillinger",
  },
  [1819] = {
    ["D"] = "When the Scourge swept through Tirisfal Glades, we captured one to study.  He had a free mind, and called himself Ulag the Cleaver.  But, although his will was free, he was still enthralled by the Lich King.$B$BWe hoped to find a way to break the king\'s control over Ulag, but we failed.  Now, finally, it is time to free him.  $B$BFree him, and kill him.$B$BActivate the skull stone trigger near the mausoleum to the north.  This will lift the magical seal that binds him.$B$BThen... be ready, $N.",
    ["O"] = "Kill Ulag the Cleaver, then speak with Deathguard Dillinger.",
    ["T"] = "Ulag the Cleaver",
  },
  [1820] = {
    ["D"] = "You have proven your value to the Dark Lady, now perhaps you can prove yourself to one of her subjects.$B$BColeman Farthing awaits a warrior who is willing to be his instrument of revenge against the Forsaken\'s enemies.$B$BYou will find him in the Gallow\'s End Tavern in eastern Brill.",
    ["O"] = "Speak with Coleman Farthing.",
    ["T"] = "Speak with Coleman",
  },
  [1821] = {
    ["D"] = "The Agamand family were my employers in life, and they were the cause of my death!  It is fitting that the Agamands are now mindless minions of the Lich King.$B$BNow I would have their last vestiges of honor.  Go into their family crypt and rob them of their family heirlooms: a sword, an axe, a dagger and a mace.  Bring them to me!$B$BThe Agamand family crypt is at the north end of the Agamand mills, protected by lurking scourge and dead Agamands.",
    ["O"] = "Bring Coleman Farthing the Agamand Family Axe, the Agamand Family Sword, the Agamand Family Mace and the Agamand Family dagger.",
    ["T"] = "Agamand Heirlooms",
  },
  [1822] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Heirloom Weapon",
  },
  [1823] = {
    ["D"] = "You are a warrior of skill and growing renown.  Perhaps you are ready for Ruga Ragetotem\'s trial?  If so, then find Ruga in Camp Taurajo in the Barrens.$B$BHe awaits those warriors who answer his call.",
    ["O"] = "Speak with Ruga Ragetotem.",
    ["T"] = "Speak with Ruga",
  },
  [1824] = {
    ["D"] = "To pass this trial, you must travel south to the Field of Giants.  There you will find a host of crawling, insect creatures.  They are new to the Barrens and I do not like what they herald.$B$BBring me their still-twitching antennae, and waste no time, $N, for harvested antennae will not twitch for long.  Bring me the antennae in the time allowed, and you will pass the trial.",
    ["O"] = "Bring 5 twitching antennae to Ruga Ragetotem at Camp Taurajo",
    ["T"] = "Trial at the Field of Giants",
  },
  [1825] = {
    ["D"] = "Thun\'grim Firegaze, an orc blacksmith of renown, has heard of your continued deeds of valor in service of the Horde.  He would like to fashion for you a suit of armor, and bids you speak with him immediately.$B$BThun\'grim is camped east of the Crossroads in the Barrens.",
    ["O"] = "Speak with Thun\'grim Firegaze in the Barrens.",
    ["T"] = "Speak with Thun\'grim",
  },
  [1838] = {
    ["D"] = "I have heard tales of your strength and valor, and wish to make for you a suit of armor, a companion to aid you as tales of your great deeds grow.$B$BBut the fashioning of this armor will be a quest unto itself, $N.  I will need your help, and the help of other smiths of the Horde.$B$BHere, take this scroll.  I spent many nights, struggling with near-blind eyes, writing that which I need for the armor.  Bring me the items on this scroll and I will create for you the first piece of the suit.",
    ["O"] = "Bring to Thun\'grim Firegaze 15 Smoky Iron Ingots, 10 Powdered Azurite, 10 Iron Bars and a Vial of Phlogiston.",
    ["T"] = "Brutal Armor",
  },
  [1839] = {
    ["D"] = "The troll smith Ula\'elek will craft for you the brutal gauntlets.  He dwells in Durotar, in Sen\'jin Village with his Darkspear brethren, and he awaits your coming.",
    ["O"] = "Speak with Ula\'elek in Durotar.",
    ["T"] = "Ula\'elek and the Brutal Gauntlets",
  },
  [1840] = {
    ["D"] = "Orm Stonehoof is respected greatly for his skill.  He will make for you the brutal helm.$B$BSeek him out in Thunder Bluff, near the pool by the city\'s great, central totem.",
    ["O"] = "Speak with Orm Stonehoof in Thunder Bluff.",
    ["T"] = "Orm Stonehoof and the Brutal Helm",
  },
  [1841] = {
    ["D"] = "It is said that, before her death, Velora Nitely was one of the finest armorsmiths in Lordaeron.  Death, it seems, has not decreased her talents.  Speak with Velora--she will make your brutal legguards.$B$BVelora plies her trade in the Undercity of Lordaeron, in the trade quarter.",
    ["O"] = "Speak with Velora Nitely in the Undercity.",
    ["T"] = "Velora Nitely and the Brutal Legguards",
  },
  [1842] = {
    ["D"] = "I can make you a pair of brutal gauntlets, and great magic will they hold.  But first, you must collect this magic and bring it to me.$B$BThe satyrs dwell in northeastern Ashenvale because of the forest\'s power.  They feed off its purity, leeching and corrupting.  You can tell which satyrs have drawn the most of Ashenvale\'s magic by their swollen, uncloven hooves.$B$BThese hooves hold great power.  I will need them for your gauntlets\' crafting.",
    ["O"] = "Bring 7 Uncloven Satyr Hooves to Ula\'elek at Sen\'jin Village in Durotar.",
    ["T"] = "Satyr Hooves",
  },
  [1843] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Brutal Gauntlets",
  },
  [1844] = {
    ["D"] = "I will make you the helm, but you must show me you are worthy of it.$B$BNestled in the northwestern reaches of the Stonetalon Mountains there lies the Charred Vale.  It was once a verdant place, but is now defiled and ashen, and what creatures remain there are mad with pain and despair.$B$BThat place is where I send you, $N.$B$BYou must go to the Charred Vale and find a chimaera matriarch.  Slay her, free her of her misery.  Bring me her galvanized horn as proof, and I shall make for you the helm. ",
    ["O"] = "Bring a Galvanized Horn to Orm Stonehoof in Thunder Bluff.",
    ["T"] = "Chimaeric Horn",
  },
  [1845] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Brutal Helm",
  },
  [1846] = {
    ["D"] = "To make the brutal leg guards, I need a brace of sturdy shinbones.  The Dragonmaw orcs of the Wetlands have nice, thick shinbones.  I\'ll need theirs.$B$BBut they must be sturdy.  Be sure to test the shinbones as you collect them.  If you can break them with your bare hands, then they won\'t be sturdy enough to work with.",
    ["O"] = "Bring 8 Sturdy Dragonmaw Shinbones to Velora Nitely in the Undercity.",
    ["T"] = "Dragonmaw Shinbones",
  },
  [1847] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Brutal Legguards",
  },
  [1848] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Brutal Hauberk",
  },
  [1858] = {
    ["D"] = "I\'ll leave it to you to get Tazan\'s satchel open, and return to me with its contents. The locking mechanism is complex, so it would probably be easiest if you obtained the key.$b$bAs you didn\'t find it on Tazan\'s body, I can only assume that he left the key in the care of another... Ah, yes, that\'s right. He had an assistant named Gamon. A drunkard, you\'ll most likely find him at the tavern. Perhaps you could quietly relieve him of the key.",
    ["O"] = "Steal Tazan\'s key, then use it to open his Satchel and deliver its contents to Therzok in the Cleft of Shadow in Orgrimmar.",
    ["T"] = "The Shattered Hand",
  },
  [1859] = {
    ["D"] = "Lower your voice, $n. Yeah, I know your name. Was told to keep an eye out for an orc by your description.$b$bFrom what we\'ve heard about you, you can handle yourself in combat, and aren\'t opposed to a little sneakery from time to time.$b$bAm I right?$b$bAnyways, you should go see Therzok in Orgrimmar. He\'s got an offer for you to hear.",
    ["O"] = "Speak with Therzok in the Cleft of Shadow in Orgrimmar.",
    ["T"] = "Therzok",
  },
  [1860] = {
    ["D"] = "We mages have a task that needs doing.  One that is vital to the safety of Stormwind and Elwynn forest.$B$BJennea Cannon has the details.  She studies in the wizard\'s sanctum, in the mage district of Stormwind.  You should make your way to her with haste.",
    ["O"] = "Speak with Jennea Cannon in Stormwind.",
    ["T"] = "Speak with Jennea",
  },
  [1861] = {
    ["D"] = "This world has been victim to massive mystic struggles, which tore magic currents from once stable channels.  We struggle to determine the effects these changes have caused, and some of us fear the worst!$B$BBut I will reveal more of this later.  Right now, we need you to gather information.$B$BHere, take this flask.  Go to the base of the waterfall at Mirror Lake, southwest of the Stormwind gates, and retrieve a sample of the water there.  Return it to me so that I might test it for magical taints.",
    ["O"] = "Bring a Mirror Lake sample to Jennea Cannon in Stormwind.",
    ["T"] = "Mirror Lake",
  },
  [1878] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Water Pouch Bounty",
  },
  [1879] = {
    ["D"] = "$N!  Bink, my gnome colleague in Ironforge, sends word.  She has a task that needs doing and won\'t rely on anyone but a mage to do it!  Are you that mage, $N?$B$BIf so, then speak with Bink.  She spends her time in the Hall of Mysteries in the Mystic Ward of Ironforge.",
    ["O"] = "Speak with Bink in Ironforge.",
    ["T"] = "Speak with Bink",
  },
  [1880] = {
    ["D"] = "We mages do more than just waggle our fingers and make pretty sparks!  We control magic, the base fabric of our world!  And that takes great care, and resolve.  And knowledge... so much knowledge!$B$BOne of my devices, the mage-tastic gizmonitor, collects and stores that knowledge in huge amounts!  But it\'s lost!  When we fled our home of Gnomeregan, I left it in a chest in one of our huts outside the city, and now the place is crawling with leper gnomes!$B$BPlease, $N, retrieve my gizmonitor!",
    ["O"] = "Bring Bink her Mage-tastic Gizmonitor.",
    ["T"] = "Mage-tastic Gizmonitor",
  },
  [1881] = {
    ["D"] = "$N, Anastasia Hartwell has a task for someone of your talents.  Speak with her in the Magic Quarter of the Undercity, and prepare yourself for your first task for the mages of the Forsaken.",
    ["O"] = "Speak with Anastasia Hartwell.",
    ["T"] = "Speak with Anastasia",
  },
  [1882] = {
    ["D"] = "The Plaguelands to the east are an aberration.  Devised by the Lich King, they spread their magic into the soil, corrupting and killing all that live.  Although there is a certain charm to the destructive forces of the plague, we, the mages of the Forsaken, believe it is unruly and must be curtailed.$B$BBut first, we must measure how far it has spread into Tirisfal.  Go to the Balnir Farmstead in eastern Tirisfal.  In the garden are flowers--snapdragons.  Gather these and return.",
    ["O"] = "Bring Balnir Snapdragons to Anastasia Hartwell in the Mage Quarter of the Undercity.",
    ["T"] = "The Balnir Farmstead",
  },
  [1883] = {
    ["D"] = "Un\'thuwa, tribal mage of Sen\'jin Village, detects a disturbance in the magic currents of Durotar and asks for aid.  Speak with Un\'thuwa and do what you can to help him.$B$BDo this, and in time further secrets will be revealed to you.",
    ["O"] = "Speak with Un\'thuwa.",
    ["T"] = "Speak with Un\'thuwa",
  },
  [1884] = {
    ["D"] = "The warlock Zalazane of the Echo Isles has disrupted the normal flow of magic in Durotar.  He does this through tainted fetishes, ju-ju heaps, which he has placed among his huts on the main Echo Isle.$B$BThese heaps corrupt our wildlife and give power to the warlocks and infernal creatures that lurk in the land\'s dark corners.$B$BYou must destroy the ju-ju heaps, $N, before the flow of magic is forever altered.",
    ["O"] = "Destroy 4 Ju-Ju Heaps, then return to Un\'thuwa in Sen\'jin Village.",
    ["T"] = "Ju-Ju Heaps",
  },
  [1885] = {
    ["D"] = "$n? Not quite what I was expecting, considering Carkad himself has taken an interest to you. Looks can be deceiving though, right?$b$bEither way, you should go see him as soon as possible. You wouldn\'t want to know what happened to the last few that chose to ignore his summons.",
    ["O"] = "Speak with Mennet Carkad in the Rogues\' Quarter of the Undercity.",
    ["T"] = "Mennet Carkad",
  },
  [1886] = {
    ["D"] = "If you wish to join the Deathstalkers, Lord Varimathras\' elite guard, you will have to prove your worth.$b$bI will not lie to you, $n, this task could mean your death.$b$bI have some things that need attending to. I require the personal effects of Astor Hadren, a messenger who travels between Silverpine and the Undercity. I will leave the method of procurement to your discretion.$b$bIt will be better for you if you know less of the nature of this business. Succeed and I shall tell you more.",
    ["O"] = "Get Astor\'s Letter of Introduction and return it to Mennet Carkad in the Rogues\' Quarter.",
    ["T"] = "The Deathstalkers",
  },
  [1898] = {
    ["D"] = "The letter of introduction should be enough to convince Andron that you are the messenger he\'s been waiting for. I\'ve met Andron before, he doesn\'t quite have the mental capacity to be that suspicious.$b$bLord Varimathras suspects that Andron has been providing aid to some other group. He wishes to know what organization this is and requires proof of it.$b$bI want you to speak with Andron, and obtain this information. You\'ll find him at his shop near the Apothecarium.",
    ["O"] = "Speak with Andron Gant in the Undercity.",
    ["T"] = "The Deathstalkers",
  },
  [1899] = {
    ["D"] = "You\'ll find the ledger with the information your employers seek on the bookshelf behind me. Deliver it with my regards, and tell them that I would prefer it if they sent you, if they find enough value that they should wish to continue our arrangement.",
    ["O"] = "Bring Andron\'s Ledger to Mennet Carkad in the Rogues\' Quarter of Undercity.",
    ["T"] = "The Deathstalkers",
  },
  [1918] = {
    ["D"] = "The slain elemental has produced an intensely glowing globe of water.  The contents of the globe are, at best, disgusting.  It would be safe to assume that whatever has befouled the water of Mystral Lake is most likely present in the water of the globe.$B$BIt\'s not exactly common knowledge who might be interested in such a find; perhaps the person who originally sent you out to the lake, Mastok Wrilehiss at Splintertree Post, might have an idea.",
    ["O"] = "Bring the Befouled Water Globe to Mastok Wrilehiss at Splintertree Post, Ashenvale.",
    ["T"] = "The Befouled Element",
  },
  [1919] = {
    ["D"] = "Your knowledge of the craft grows, young $N.  Are you now ready to begin your true lessons?  Are you ready to take your place in the secret war we wage?$B$BIf so, then speak with Jennea Cannon, in the wizard\'s sanctum in the mage district of Stormwind.  She has a task for you which will open your first window into the invisible world.",
    ["O"] = "Speak with Jennea Cannon in Stormwind.",
    ["T"] = "Report to Jennea",
  },
  [1920] = {
    ["D"] = "A disturbance has been reported at the Blue Recluse tavern in the Mage Quarter.  Strange, invisible creatures now wander the tavern, and I fear a mana rift has formed there.$B$BI want you to investigate the tavern and capture those creatures.  Use the cantation of manifestation in the tavern to make the creatures visible, subdue them then use a containment coffer to capture them.  When you have enough, return to me with your filled coffers, your empty coffers and the cantation.",
    ["O"] = "Obtain a Cantation of Manifestation and a Chest of Containment coffers from behind Jennea Cannon.  Bring 3 Filled Containment Coffers to Jennea at the Wizard\'s Sanctum.",
    ["T"] = "Investigate the Blue Recluse",
  },
  [1921] = {
    ["D"] = "You have served your fellow mages well, and now it is time to don your wizard\'s robe.  Wynne Larson can make your robe, but you must bring her the needed materials  $B$BThe robe will be made of linen which is easy to find, but you must also gain charged rift gems, and the only known location of the gems is in the Silver Stream Mine of Loch Modan, left in crates by the dwarven miners\' league.$B$BGather the linen and the gems and bring them to Wynne Larson at the Larson Clothiers in the Mage District.",
    ["O"] = "Bring 10 Linen Cloth and the 6 Charged Rift Gems to Wynne Larson in Stormwind.",
    ["T"] = "Gathering Materials",
  },
  [1938] = {
    ["D"] = "Long ago, three mages studied in this tower until one fell to the dark arts.  He was urged to turn away from that evil magic, but he could not resist.  And so he was banished.$B$BThe fallen mage\'s new domain is the tower of Ilgalar in Redridge, and he took with him a powerful book--Ur\'s Treatise on Shadow Magic.$B$BWe, the mages of Stormwind, would have that book returned.  Enter the tower of Ilgalar, find the tome in his library, and bring it to me.",
    ["O"] = "Bring Ur\'s Treatise on Shadow Magic to High Sorcerer Andromath in Stormwind.",
    ["T"] = "Ur\'s Treatise on Shadow Magic",
  },
  [1939] = {
    ["D"] = "High Sorcerer Andromath wishes to speak with you, $N.  He is at the top of the wizard\'s sanctum, in the mage\'s district of Stormwind.$B$BIt would be wise to speak with him, for Andromath is one of the most powerful mages not locked away in Dalaran.  Council with him is high council indeed.",
    ["O"] = "Speak with High Sorcerer Andromath.",
    ["T"] = "High Sorcerer Andromath",
  },
  [1940] = {
    ["D"] = "Your service has been unwavering, $N.  I think, perhaps, it is time you had a finer garment, one more suiting your station as an adept mage.  If you gather the needed materials, then we will arrange the robe made.$B$BYou must enter Duskwood and hunt carrion recluse spiders.  Extract their silk, but only the finest, most pristine silk will do.  When you have enough, take it to Wynne Larson, here in the mage district at the Larson Clothiers.  She will craft your robe.",
    ["O"] = "Bring 8 Pristine Spider Silk to Wynne Larson in Stormwind.",
    ["T"] = "Pristine Spider Silk",
  },
  [1941] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Manaweave Robe",
  },
  [1942] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Astral Knot Garment",
  },
  [1943] = {
    ["D"] = "The troll mage Deino has need of your assistance, $N.  She resides in Orgrimmar, in the Darkbriar Lodge.",
    ["O"] = "Speak with Deino.",
    ["T"] = "Speak with Deino",
  },
  [1944] = {
    ["D"] = "The fabled city of Xavian lies nestled deep within eastern Ashenvale, and tales of its ancient knowledge are well known among the learned.  It is said that the waters of Xavian hold vast magical powers.$B$BI would have a sample of those waters, from their source.$B$BTake this flask and go to Xavian.  Gather water from the bottom of its highest waterfall, and return to me.  And use care as you move through that ancient city--satyrs now hold the ruins and do not like mages prying into their affairs.",
    ["O"] = "Bring the Xavian Water Sample to Deino in Orgrimmar.",
    ["T"] = "Waters of Xavian",
  },
  [1945] = {
    ["D"] = "For your services, I have arranged for the creation of your new robes, provided you can gather the needed materials...$B$BFor these robes, you must return to Ashenvale for the locks of hair from laughing sisters--dryads who gather near the Raynewood Retreat.$B$BWhen you have their hair, bring it to Kil\'hala, a troll tailor at the Crossroads in the Barrens.  He will be expecting you, and will fashion your robes.",
    ["O"] = "Bring 12 Laughing Sister\'s Hairs to Kil\'hala at the Crossroads.",
    ["T"] = "Laughing Sisters",
  },
  [1946] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Nether-lace Garment",
  },
  [1947] = {
    ["D"] = "Now it is time for you to earn your mage\'s wand.  To begin this quest, speak with the human hermit Tabetha in Dustwallow Marsh.  You will find her shack deep in the marsh, west of Theramore.$B$BSpeak with her, for her knowledge is vast.  You will find Tabetha\'s cottage west of Theramore, and just north of the Stonemaul Ruins.",
    ["O"] = "Speak with Tabetha.",
    ["T"] = "Journey to the Marsh",
  },
  [1948] = {
    ["D"] = "The building of a mage\'s wand is not easy.  Rare substances are required, and a vessel must be made that can store great quantities of magical energy.  You must gather these things and bring them to me.$B$BI have written onto this parchment that which you need, and instructions on how to get it.  Bring me exactly what is on this list, and follow my written directions to the letter, for if you do not then when we make your wand things might go... badly.",
    ["O"] = "Bring 1 Jade and the Bolt Charged Bramble to Tabetha in Dustwallow Marsh.",
    ["T"] = "Items of Power",
  },
  [1949] = {
    ["D"] = "To make your wand, there are key passages in a certain book that I must read.  The book is called Rituals of Power, written by the Magus Tirth.$B$BI do not have a copy of his book, and none of the world\'s great libraries possess it.  So you must speak with Tirth and gain it from him.$B$BGood luck.  Tirth used to be a great mage and scholar, but now he spends his time at the gnome and goblin races in the Shimmering Flats, drinking and gambling.",
    ["O"] = "Speak with Magus Tirth in the Shimmering Flats.",
    ["T"] = "Hidden Secrets",
  },
  [1950] = {
    ["D"] = "I can help you with the book, but first you have to help me!$B$BThe tome you seek is in my magically locked strongbox.  To open it a special phrase must be uttered, and I can\'t remember the phrase!  Normally my assistant helps me remember these things but he\'s nowhere to be found.$B$BIf you want my book, then find my apprentice!  Ask around the race track--if you\'re lucky then someone has seen him.  Either drag him back here, or at least get my magic phrase from him so we can open my box!",
    ["O"] = "Find the phrase to Tirth\'s strongbox, then return to Tirth.",
    ["T"] = "Get the Scoop",
  },
  [1951] = {
    ["D"] = "Hm... now that I think about it, I don\'t have my book!  You see, I had some gambling debts and to pay them off I sold the last copy of Rituals of Power to a member of the clergy....$B$BA member of the Scarlet Brotherhood.  He must have taken it to their library in the Scarlet Monastery in Tirisfal Glades!$B$BIf you want that book, then you\'ll have to go to the monastery to find it.  And sorry about all the trouble.  I\'m not myself these days...",
    ["O"] = "Bring the book Rituals of Power to Tabetha in Dustwallow Marsh.",
    ["T"] = "Rituals of Power",
  },
  [1952] = {
    ["D"] = "I\'ll go make the wands now.",
    ["O"] = "Speak with Tabetha after her ritual.",
    ["T"] = "Mage\'s Wand",
  },
  [1953] = {
    ["D"] = "It is time, $N, for you to speak with Tabetha... the hermit of Dustwallow Marsh.  She will instruct you on the creation of a powerful mage\'s implement.$B$BTabetha\'s shack lies deep in Dustwallow Marsh, west of Theramore.",
    ["O"] = "Speak with Tabetha.",
    ["T"] = "Return to the Marsh",
  },
  [1954] = {
    ["D"] = "The first step is to acquire an orb with power.  The warlocks of the Burning Blade have nice, high quality orbs... it\'s too bad they\'ve bound demons into them!  But we can fix that, yes we can.$B$BGo to Desolace and snatch an infernal orb from a Burning Blade summoner.  You\'ll find summoners at the Mannoroc Coven.$B$BWhen you have the orb, return to me.",
    ["O"] = "Bring an Infernal Orb to Tabetha in Dustwallow Marsh.",
    ["T"] = "The Infernal Orb",
  },
  [1955] = {
    ["D"] = "Now that we have a summoner\'s orb, we must exorcise the demon within it.  I can do that.  That\'s the easy part.$B$BYou\'re the one who has the hard job.  You\'re the one who has to kill the demon once it\'s out.$B$BAnd you\'ll have to be quick.  If you take too long then he\'ll jump back in the orb and we\'ll have to start over!$B$BSo get yourself ready.  Prepare your strongest spells and keep your potions handy, and go get a friend if you have one.  Because this isn\'t going to be pretty.",
    ["O"] = "Kill the Demon of the Orb, then speak with Tabetha.",
    ["T"] = "The Exorcism",
  },
  [1956] = {
    ["D"] = "Now that the demon has been removed, we must gain a power source.  Unfortunately, the best power sources are usually the oldest and the hardest to get.  It\'s neat how fate likes to take a bite out of you sometimes, isn\'t it?$B$BSo you\'re going to need to go to Uldaman and defeat the obsidian sentinel there.  He\'s big, he\'s tough, and his power source packs a punch!$B$BI wish you the best of luck, $N.  And if you don\'t get lucky then, well... it was nice knowing you.",
    ["O"] = "Retrieve an Obsidian Power Source and bring it to Tabetha in Dustwallow Marsh.",
    ["T"] = "Power in Uldaman",
  },
  [1957] = {
    ["D"] = "We are almost finished, but this last step is the most perilous, $N.$B$BI have the empty summoner\'s orb and am ready to empower it.  We will do this by harnessing the energy of a mana rift.  I\'ll cast a spell that will temporarily open a rift, from which creatures, mana surges, will pour out.  You must defeat the mana surges and their power will be released, which I will then collect.$B$BKill enough mana surges before the rift closes and I will place all their collected energy in your orb.",
    ["O"] = "Kill 12 Mana Surges in the allowed time limit.",
    ["T"] = "Mana Surges",
  },
  [1958] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Celestial Power",
  },
  [1959] = {
    ["D"] = "The mages of the Undercity have noted a magical disturbance within the city, and have sent word for mages of the Horde to investigate.$B$BAnastasia Hartwell can tell you more.  Speak with her in the Magic Quarter in the Undercity.",
    ["O"] = "Speak with Anastasia Hartwell.",
    ["T"] = "Report to Anastasia",
  },
  [1960] = {
    ["D"] = "Algernon\'s alchemist shop in the Apothecarium is the locus of a strange disturbance.  Invisible creatures, made solely of magic, wander the shop--there must be a reason, and we must find it!$B$BInvestigate the disturbance and capture those creatures.  Take a chest of coffers and a scroll from behind me.  Use the scroll at the shop to make the creatures visible, subdue them with your spells, then throw down a coffer to capture them.  Return with the filled coffers, the empty coffers and the cantation.",
    ["O"] = "Obtain a Cantation of Manifestation and a Chest of Containment Coffers from behind Anastasia Hartwell.  Bring 3 Filled Containment Coffers, the Chest of Containment Coffers and the Cantation of Manifestation to Anastasia in the Undercity.",
    ["T"] = "Investigate the Alchemist Shop",
  },
  [1961] = {
    ["D"] = "It is time for you to don your first mage\'s robes, $N.  They are a sign of your station, and a testament to your worth.$B$BTo gain the robes, you must gather the mana gems from the Dalaran mages of Silverpine.  Their beliefs are similar to ours and so killing them is somewhat distasteful, but if they lack the strength to resist us, then they do not deserve their lives.$B$BBring the gems and a supply of linen to Josef Gregorian at the Magic Quarter\'s tailor shop.",
    ["O"] = "Bring 10 Linen Cloth and 6 Dalaran Mana Gems to Josef Gregorian.",
    ["T"] = "Gathering Materials",
  },
  [1962] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Spellfire Robes",
  },
  [1963] = {
    ["D"] = "The Warchief is too subtle in his methods. He is cautious to unleash the might of the Horde. Once we were stronger, mighty conquerors all. That pride we must regain, and the Shattered Hand will do so.$b$bWe build strength from the shadows and strike at the exposed, secretly laying our enemies low. A task you must complete for me, to prove your worth.$b$bThe troll Tazan trades with the pirates near Ratchet. He has information I must have. Kill him and bring me his satchel.",
    ["O"] = "Kill Tazan and bring his Satchel to Therzok in the Cleft of Shadow in Orgrimmar.",
    ["T"] = "The Shattered Hand",
  },
  [1978] = {
    ["D"] = "The Syndicate? I would never have suspected. It seems the lords of Alterac have fallen far in the years since their betrayal.$b$bLord Varimathras will be pleased to learn of this, and as you were so instrumental in this discovery, it would be fitting if you were the one to deliver it to him.$b$bAh, and how could I forget?$b$bWelcome to the Deathstalkers.",
    ["O"] = "Deliver Andron\'s Ledger to Varimathras in the Hall of the Dark Lady in the Undercity.",
    ["T"] = "The Deathstalkers",
  },
  [1998] = {
    ["D"] = "Lord Varimathras has just sent me a missive about a threat to the Forsaken that must be immediately removed. His name is Fenwick Thatros, one whom Lord Varimathras believes is a leader of the undead that have taken root in Silverpine Forest.$b$bYour name came to mind immediately, $n. I have faith enough in your abilities that you will carry out this mission flawlessly.$b$bThe latest reports from the Deathstalkers in Silverpine indicate that Thatros can be found near the decrepit dock on Lordamere.",
    ["O"] = "Kill Fenwick Thatros and bring his head back to Mennet Carkad in the Rogues\' Quarter of the Undercity.",
    ["T"] = "Fenwick Thatros",
  },
  [1999] = {
    ["D"] = "The wizards of the Kirin Tor at Ambermill have stored away important documents pertaining to the current state of Dalaran. This we know from the admissions of one of our prisoners. Lord Varimathras has placed the duty of recovering them in the hands of the Deathstalkers.$b$bThis task falls to you, $n. You will need some equipment, however, and the knowledge of lockpicking. Speak with Estelle Gendry, our outfitter, and ask her for a set of tools before you set out.",
    ["O"] = "Find the Dalaran Status Report and return it to Mennet Carkad in the Rogues\' Quarter of the Undercity.",
    ["T"] = "Tools of the Trade",
  },
  [2000] = {
    ["D"] = "Too much idle time for you, $n. It\'s time that you learned more of our trade. Just last night, five of our number were found dead in one of the cracks in Orgrimmar, with few leads. There are those that oppose us, using our own methods against us.$b$bSo it is I\'ve decided you should learn the art of lockpicking.$b$bUnfortunately, it is a skill that my hands are not well suited to. You should seek out Rokar, who lives in the hills near Durotar. Even in his old age, I suspect he still has the touch for it.",
    ["O"] = "Speak with Rokar Bladeshadow in Durotar.",
    ["T"] = "Rokar Bladeshadow",
  },
  [2018] = {
    ["D"] = "Ah, so now Therzok sends me his budding students, hm? Well, I suppose I can teach you a thing or two. Not that I care much of your business, but I\'d not want it on my conscious that I sent you to your death.$b$bBut you must first prove yourself worthy.$b$bI will tell you, $n. I do not much like this Venture Company. This land reminds me of Draenor, and I do not like the thought of those goblins destroying it. Perhaps if their overseer at the Sludge Fen is killed, their operation will be hamstrung.",
    ["O"] = "Kill Overseer Glibby and return his Whistle to Rokar Bladeshadow in Durotar.",
    ["T"] = "Rokar\'s Test",
  },
  [2019] = {
    ["D"] = "Here you go, $n. These should serve you well. Crafted by my own hand, I swear you\'ll find none better.$b$bDo not bother to tell me your business, however. I have no interest in Therzok\'s schemes, I wish only to live out my retirement in peace.$b$bIf you should ever need another set of tools, come back to me, and I will furnish you with a new set. But have a care with them!",
    ["O"] = "Return to Therzok in the Cleft of Shadow in Orgrimmar.",
    ["T"] = "[Not Used] Tools of the Trade",
  },
  [2038] = {
    ["D"] = "As if crashing into the Loch wasn\'t bad enough, troggs from the nearby island attacked me and stole my tools and special Blastenheimer Blastencapper explosives. With no gyrocopter and no explosives, the movement has no chance!$B$BGet my tools back and find my Blastencapper explosives, $N. For Gnomeregan! ",
    ["O"] = "Find and return Bingles\' supplies:$B$BBingles\' Wrench, Bingles\' Screwdriver, Bingles\' Hammer, and Bingles\' Blastencapper.",
    ["T"] = "Bingles\' Missing Supplies",
  },
  [2039] = {
    ["D"] = "We\'ve lost contact with Bingles! He was sent on a reconnaissance mission over Gnomeregan and hasn\'t reported back in over a week. I just know he\'s gone and blown himself up.$B$BHe was last seen flying over the Loch. Perhaps you can investigate, $N.",
    ["O"] = "Find Bingles Blastenheimer in Loch Modan.",
    ["T"] = "Find Bingles",
  },
  [2040] = {
    ["D"] = "Gnomeregan has fallen under the control of those dastardly troggs! The situation is grave but perhaps you can help, $N.$B$BDeep in the Deadmines is a functional goblin shredder. Find that shredder and bring back the intact power supply. With the shredder\'s power supply, we can give our gyrodrillmatic excavationators the power they need to break through the rocky underground borders of Gnomeregan, opening the way for a gnomish assault!",
    ["O"] = "Retrieve the Gnoam Sprecklesprocket from the Deadmines and return it to Shoni the Shilent in Stormwind.",
    ["T"] = "Underground Assault",
  },
  [2041] = {
    ["D"] = "Perhaps... Perhaps you can help us in the battle for Gnomeregan.$B$BIn Stormwind you will find the commander of our underground assault crew, Shoni the Shilent. Shoni needs assistance with her gyrodrillmatic excavationators.$B$BYou will probably find her amongst the dwarves in Stormwind.$B$BGood luck, $N. ",
    ["O"] = "Speak with Shoni the Shilent in Stormwind.",
    ["T"] = "Speak with Shoni",
  },
  [2078] = {
    ["D"] = "Landlubber, ye needs to find me first mate.$B$BTake this\'n key, puts it in his gulliver an\' bring him back here to serve the Cap\'n.$B$BThem murlocs an\' their chief ain\'t gonna be too happy once me first mate gets a hold of em!",
    ["O"] = "Find Gelkak\'s First Mate, the Threshwackonator 4100, and lead it back to Gelkak.",
    ["T"] = "Gyromast\'s Revenge",
  },
  [2098] = {
    ["D"] = "A pirate\'s life ain\'t an easy one, landlubber. It ain\'t all about plunderin\' and booze! Alas, me ship be sunk just off shore thanks to them pesky Threshadons.$B$BWhat I be needin\' is me first mate back in workin\' order!$B$BWhen I washed up\'n shore, the key for me first mate broke on the rocks and was pilfered by the beasties of Darkshore. Out of the corner of me eyes I saw some of them Ragin\' Crawlers, Ferocious Foreststrider, and murloc rummaging through the wreckage....",
    ["O"] = "Find and return the three pieces of Gelkak\'s Key to Gelkak Gyromast.",
    ["T"] = "Gyromast\'s Retrieval",
  },
  [2118] = {
    ["D"] = "A sickness spreads across the Darkshore, gripping the minds and bodies of all it touches.$B$BThe Thistle Bears have been hit the hardest by this plague. The once noble beasts are now an instrument of destruction - rabid and frenzied. I may have a cure for this ailment.$B$BTake this trap to the forest and lay it on the ground. Any Rabid Thistle Bear that crosses the light shall become docile for a short time. Once the bear is docile, it shall follow you. Lead it back here, $N.",
    ["O"] = "Capture a living Rabid Thistle Bear and bring it back to Tharnariun.$B$BShould you fail to capture a Rabid Thistle Bear and lose your trap, return to Tharnariun Treetender and request another trap.",
    ["T"] = "Plagued Lands",
  },
  [2138] = {
    ["D"] = "As I had feared, the cure does not work.$B$BIt saddens me greatly to order the death of any of nature\'s beasts, but the sick and tainted thistle bears must be put down.$B$BReturn to the forest and destroy 20 rabid thistle bears, $N. It will most certainly not put a stop to the plague but it will slow down the damage the animals are doing to our forest and its inhabitants for a short time.",
    ["O"] = "Cleanse the forest of 20 Rabid Thistle Bears and return to Tharnariun Treetender in Darkshore.",
    ["T"] = "Cleansing of the Infected",
  },
  [2139] = {
    ["D"] = "The survival of our people and lands comes at unfortunate costs, $N.$B$BYou have spilled the blood of nature\'s servants; many sick animals you have felled. The people of Auberdine are indebted to you, for the forest\'s pain is eased - even if only for a moment.$B$BI have one final task for you, but be warned, you will have to kill again. It is my hope that this will be the last time I call upon you, $N.$B$BIn a cave to the northeast, near Bashal\'Aran, resides the Den Mother. Slay her.",
    ["O"] = "Find and kill the Den Mother.",
    ["T"] = "Tharnariun\'s Hope",
  },
  [2158] = {
    ["D"] = "Every adventurer should rest when exhaustion sets in - and there is no finer place to get rest and relaxation than at the Lion\'s Pride Inn!$B$BMy best friend, Innkeeper Farley, runs the Lion\'s Pride. If you tell him I sent you, he may give you the special discounted rates on food and drink.$B$BTo find the Lion\'s Pride Inn, travel south along the road from here -- you can\'t miss it!",
    ["O"] = "Speak with Innkeeper Farley at the Lion\'s Pride Inn.",
    ["T"] = "Rest and Relaxation",
  },
  [2159] = {
    ["D"] = "Greetings, young $c.  Can you offer me aid?  I have a package of herbs that I must deliver to the town of Dolanaar.  But I still have business with the druids of Shadowglen and cannot yet leave.$B$BCan you deliver this package for me?  It must be sent to Innkeeper Keldamyr, at the Dolanaar inn.  It lies along the road, to the south.",
    ["O"] = "Bring the Dolanaar Delivery to Innkeeper Keldamyr.",
    ["T"] = "Dolanaar Delivery",
  },
  [2160] = {
    ["D"] = "Hey! You look like a hearty adventurer. If you\'re planning on braving the pass, do you suppose you could bring a package to the inn in Kharanos?$b$bYou were planning on stopping at the inn, right? If you make it through the pass, you\'ll definitely want to take a breather there.$b$bAnyways, bring this to Tannok Frosthammer, the innkeeper\'s assistant. I can\'t get through the pass myself, and it\'ll be days until a Mountaineer escort comes through!",
    ["O"] = "Deliver the Crate of Inn Supplies to Tannok Frosthammer in Kharanos.",
    ["T"] = "Supplies to Tannok",
  },
  [2161] = {
    ["D"] = "Excuse me?  Can you help me?$B$BI have a load of food here.  I walked along the road and braved scorpids and spiders and worse!  I brought the food to the Valley of Trials because I thought they needed it and I like to help out.  But they don\'t need any food!  Now I have to take it back to Razor Hill and I\'m afraid of all the beasts along the way...$B$BCan you take it for me?  I\'m just a peon, but you\'re a hero.  You fear nothing!$B$BTake it to Innkeeper Grosk at the Razor Hill inn.  Thank you!",
    ["O"] = "Bring Ukor\'s Burden to Innkeeper Grosk in Razor Hill.",
    ["T"] = "A Peon\'s Burden",
  },
  [2178] = {
    ["D"] = "Do you smell that delicious aroma? It\'s my secret recipe, $N--fresh strider stew. Delicious!$B$BPerhaps you would be interested in learning the recipe?$B$BBefore I teach you the recipe, you will need to prove that you can handle the beasts.$B$BNow, I don\'t expect you to go out and tame one and ride it back to me, but if you can kill a few and bring back some of their succulent meat, I may be persuaded to show you the ways of strider stew.",
    ["O"] = "Bring back 5 Strider Meat to Alanndarian Nightsong in Auberdine.",
    ["T"] = "Easy Strider Living",
  },
  [2198] = {
    ["D"] = "You have found a tarnished necklace, though the tarnish belies intricate and magical craftsmanship.  The necklace has been shattered, as its setting appears to be missing three gems.  On the underside of the necklace is the faint imprint of the city seal for Ironforge.  Below the seal are three tiny, engraved letters: \"TdK\".$B$BIf there is anything to be gleaned from the necklace, you will need to learn about its origins.  Perhaps the seal and the initials are a start...",
    ["O"] = "Search for the original creator of the shattered necklace to learn of its potential value.",
    ["T"] = "The Shattered Necklace",
  },
  [2199] = {
    ["D"] = "I am a jeweler of great renown here in Ironforge!  Well, former renown anyway... I have fallen onto hard times due to the chicanery of a competitor!  A bad reputation in this business spells financial disaster.  As a result, I find myself without a copper to my good-though-currently-sullied name.$B$BI want you to get me five silver bars to finish an order I received - the first in what seems like an eternity.$B$BYou get me those five silver bars, and I\'ll answer your questions on the necklace.",
    ["O"] = "Bring five silver bars to Talvash del Kissel in Ironforge.",
    ["T"] = "Lore for a Price",
  },
  [2200] = {
    ["D"] = "A competitor of mine started a rumor that my necklace cursed the paladin.  Needless to say, no one wants to buy cursed items from a jeweler.$B$B$N, I\'ll make you a deal - find the gems and I\'ll reassemble the necklace, so long as you\'ll advertise that I do NOT make cursed items!$B$BTry looking for clues in Uldaman; maybe see if the paladin\'s body is down there, since he\'s the one who we know had it last!  When you find the gems you should use this; it\'ll allow you to contact me here in Ironforge.",
    ["O"] = "Search for clues as to the current disposition of Talvash\'s necklace within Uldaman.  The slain paladin he mentioned was the person who had it last.",
    ["T"] = "Back to Uldaman",
  },
  [2201] = {
    ["D"] = "The paladin\'s journal has provided perhaps the only clues that Uldaman will yield as to the location of the necklace\'s gems.  If the paladin\'s scribing remains accurate, then the Shadowforge dwarves and the troggs that vie for control of the dig site will need to be dealt with.$B$BArmed with this knowledge, the search for the gems begins in earnest.  When all the gems have been acquired, Talvash in Ironforge should be notified via the Phial of Scrying as per his instructions.",
    ["O"] = "Find the ruby, sapphire, and topaz that are scattered throughout Uldaman.  Once acquired, contact Talvash del Kissel remotely by using the Phial of Scrying he previously gave you.$B$BFrom the journal, you know...$B* The ruby has been stashed in a barricaded Shadowforge area.$B* The topaz has been hidden in an urn in one of the Trogg areas, near some Alliance dwarves.$B$B* The sapphire has been claimed by Grimlok, the trogg leader.",
    ["T"] = "Find the Gems",
  },
  [2202] = {
    ["D"] = "I\'ve heard about a newly discovered plant called the magenta fungus caps.  They grow in clusters at the Uldaman dig site and can be found in the early tunnels and deep within the less-explored areas.  I want to study their potential use in alchemy, and that\'s where you come in.$B$BFind the magenta cap clusters and bring me a dozen caps.  Be warned, the clusters may spew out poison spores if jostled.$B$BDo this for me, and I\'ll whip up a batch of one of my famous restorative elixirs for you!",
    ["O"] = "Bring 12 Magenta Fungus Caps to Jarkal Mossmeld in Kargath.",
    ["T"] = "Uldaman Reagent Run",
  },
  [2203] = {
    ["D"] = "You have been most helpful to me, $c.  I would reward you with the very recipe for the brew I gave you earlier... but I would ask of you a task that is quite dangerous.  Hear my request.$B$BThis lockbox contains three empty thaumaturgy vessels; they are imbued with an attunement aura that will drain the blood of a scorched guardian dragon.  Using one on the beast will anger it greatly, so be warned.  Once you have all three filled, bring them to me.$B$BDo this, and the recipe will be yours.",
    ["O"] = "Use the empty thaumaturgy vessels on scorched guardian dragons found in the Badlands.  Once you have them filled, bring them to Jarkal Mossmeld in Kargath.",
    ["T"] = "Badlands Reagent Run II",
  },
  [2204] = {
    ["D"] = "You are going to need to find some \"oomph\" for the necklace, and Uldaman is probably the best place for it, actually.  I guess there are a lot of constructs running around in there, yeah?  Well, take out the biggest, baddest construct in that place and grab its power source!  I am pretty sure I can fuse that source into the necklace.$B$BWithout that power source, fixing the necklace will be impossible.  Come back to me here to Ironforge when you have it, and we\'ll get it all fixed up for you!",
    ["O"] = "Obtain a power source from the most powerful construct you can find in Uldaman, and deliver it to Talvash del Kissel in Ironforge.",
    ["T"] = "Restoring the Necklace",
  },
  [2205] = {
    ["D"] = "The badge? Oh, it\'s nothing, fish - nothing you could handle anyhow. By the looks of you, I\'d say Mathias is likely to mistake you for the cheese delivery $g boy:girl; instead of a proper rogue. Regardless, I\'ve been assigned a job and I\'ve made a promise to deliver on that job.$B$BSpeaking of which, deliver this package to Mathias and he may give you a small task or two.$B$BGet cracking. ",
    ["O"] = "Deliver Keryn Sylvius\'s package to Master Mathias Shaw at the Stormwind Barracks.",
    ["T"] = "Seek out SI: 7",
  },
  [2206] = {
    ["D"] = "Our operatives in the field are reporting heavy Defias activity south of Goldshire. The reports indicate that the Defias have taken over Jerod\'s Landing and are now using it as a way to smuggle large quantities of contraband from Redridge to Westfall.$B$BI need you to infiltrate the dock house and get me that shipping schedule, $N. You will probably find it buried deep in the pockets of the Dockmaster.$B$B...and $N, should you be discovered, SI:7 will disavow all knowledge of your existence.",
    ["O"] = "Find the Defias Dockmaster and recover the Shipping Schedule for Master Mathias Shaw.",
    ["T"] = "Snatch and Grab",
  },
  [2218] = {
    ["D"] = "Another lost soul looking for guidance, eh? I suppose you want to find a purpose - your purpose. I\'ve seen it a thousand times, another hero looking for work.$B$BWell, today\'s your lucky day, friend. Hogral\'s got the cure for your ailment.$B$BHere\'s what you do: Take this road here up to Ironforge and make your way to the Forlorn Cavern. Once there, locate the thieves\' guild and speak with Hulfdan Blackbeard. He\'ll put you on the road to salvation.",
    ["O"] = "Speak with Hulfdan Blackbeard in Ironforge.",
    ["T"] = "Road to Salvation",
  },
  [2238] = {
    ["D"] = "Ye see, the King be strip mining the quarry fer ore and gems. More riches than any one dwarf should see in ten lifetimes.$B$BThe Hidden Circle has values, $N. We value valuables. Can ye understand?$B$BNow we feels the King should be sharing some of that booty, but we don\'t want ol\' \'Stinkbeard\' to know he\'s sharin\' - if ye catch me drift.$B$BWe needs ye to speak with Onin MacHammar over by Gnomeregan and bring back a report. The crafty dwarf has hidden hisself amongst the lepers. Be careful.",
    ["O"] = "Find Onin MacHammar by Gnomeregan.",
    ["T"] = "Simple Subterfugin\'",
  },
  [2239] = {
    ["D"] = "The Quarry? Yap, I see those monstrous armored steam tanks come by this post near every day.$B$BMy contacts to the east tell me that the tank starts off at Ironforge, makes a pickup at the Gol\'Bolar Quarry, stops over at Kharanos to refuel and then for some blasted reason, it takes the long way around past Gnomeregan, before reaching Ironforge to drop off the shipment.$B$BIt\'s all in the report, $r. Take it back to Hulfdan so he can plan the next step.",
    ["O"] = "Take Onin\'s Report back to Hulfdan in Ironforge.",
    ["T"] = "Onin\'s Report",
  },
  [2240] = {
    ["D"] = "Now for the task at hand.$B$BThere is a secret chamber, the Chamber of Khaz\'mul, that must be explored.  The problem is that the chamber\'s behind a huge, locked door!  It\'s a lucky thing I know how to open it.$B$BI\'ve described everything in my journal, here on the table.  My band and I are stuck here for now... so you, $N, must find the chamber of Khaz\'mul for us!$B$BRead my journal, explore the chamber, then report to Prospector Stormpike at the Explorers\' League in Ironforge.",
    ["O"] = "Read Baelog\'s Journal, explore the hidden chamber, then report to Prospector Stormpike.",
    ["T"] = "The Hidden Chamber",
  },
  [2241] = {
    ["D"] = "They say I\'m \'lovestruck,\' whatever that means.$B$BSure, I spend my every waking moment thinking about Syurna. Sure, my home is full of paintings and drawings of Syurna. Sure, I often go days without eating, sleeping, or drinking, while I lament about the love we could have had. Is that so wrong?$B$BNow she won\'t see me! ME! I\'ve tried sending her messages but she won\'t even talk to another person unless they are a rogue.$B$BCould you deliver this flower to her? Don\'t forget to tell her it\'s from Jannok.",
    ["O"] = "Take Jannok\'s Rose to Syurna in Darnassus.",
    ["T"] = "The Apple Falls",
  },
  [2242] = {
    ["D"] = "We believe there is one being that may be able to help us understand what is happening to the forests of Teldrassil. Unfortunately, getting the creature to cooperate has proven disastrous.$B$BHe hides on a branch at the outskirts of the Oracle Glade. All who have so far approached the satyr, whether through force or diplomacy, have met with doom. Perhaps stealth is the answer, $N.$B$BFind what Sethir the Ancient carries in his packs and report back to me.",
    ["O"] = "Find Sethir the Ancient and bring back any clues that you may discover to Syurna.",
    ["T"] = "Destiny Calls",
  },
  [2258] = {
    ["D"] = "$N, I could use your aid if you\'re up for it.  I am an alchemist of some note, and I seek your aid in acquiring some reagents found out in the Badlands.$B$BI need the following items to replenish my stocks: five buzzard gizzards, ten crag coyote fangs, and five rock elemental shards.  Obviously, you can get them off of the beasties themselves; if you\'re not the fighting type, then find friends who are.$B$BAcquire these items for me, you\'ll get some coin out of the deal.  Watcha wanna do?",
    ["O"] = "Bring 5 Buzzard Gizzards, 10 Crag Coyote Fangs, and  5 Rock Elemental Shards to Jarkal Mossmeld in Kargath, Badlands.",
    ["T"] = "Badlands Reagent Run",
  },
  [2259] = {
    ["D"] = "Do not worry, $N, I am not sending you to see Syurna. Erion requires your presence at the Cenarion Enclave. Make haste!",
    ["O"] = "Contact Erion Shadewhisper in Darnassus.",
    ["T"] = "Erion Shadewhisper",
  },
  [2260] = {
    ["D"] = "Word of your deeds has spread far and wide, $N. So far, in fact, that Stormwind Intelligence has asked for you by name.$B$BThe journey is taxing and not without peril, but an opportunity to train under SI:7 should not be taken lightly.$B$BA new world awaits you, $N. Make your way to Old Town in Stormwind and speak with Renzik \"The Shiv\" at SI:7 headquarters.",
    ["O"] = "Travel to Stormwind City and seek council with Renzik \"The Shiv.\"",
    ["T"] = "Erion\'s Behest",
  },
  [2278] = {
    ["D"] = "The centerpieces of this treasure chamber are four huge platinum discs, each adorned with numerous sigils of an unknown origin.  Touching them makes your hand tingle.  Just after touching the discs, the visage of a large stone watcher springs forth.$B$B\"Salutations.  I am a keeper of knowledge.  The Creators\' synthesis of the Earthen has been chronicled and stored here for this world in the Discs of Norgannon.\"$B$BYou have uncovered a wealth of previously undiscovered worldly lore!",
    ["O"] = "Speak with stone watcher and learn what ancient lore it keeps.  Once you have learned what lore it has to offer, activate the Discs of Norgannon.",
    ["T"] = "The Platinum Discs",
  },
  [2279] = {
    ["D"] = "Touching the Discs of Norgannon once again makes your hand tingle.  This time, however, a strange grinding noise is heard from inside the discs.$B$BYour backpack suddenly becomes heavier than it was before.  Inside, you discover a miniature version of the discs!$B$BNo doubt, an item of this sort would be invaluable for someone interested in the ancient history of Azeroth.  The Explorers\' League in Ironforge is such a group, known throughout the Alliance; perhaps they can make good use of it.",
    ["O"] = "Take the miniature version of the Discs of Norgannon to the Explorers\' League in Ironforge.",
    ["T"] = "The Platinum Discs",
  },
  [2280] = {
    ["D"] = "Touching the Discs of Norgannon once again makes your hand tingle.  This time, however, a strange grinding noise is heard from inside the discs.$B$BYour backpack suddenly becomes heavier than it was before.  Inside, you discover a miniature version of the discs!$B$BNo doubt, an item of this sort would be invaluable for someone interested in the ancient history of Azeroth.  The sages of Thunder Bluff are such historians, known throughout the Horde; perhaps they can make good use of it.",
    ["O"] = "Take the miniature version of the Discs of Norgannon to the one of the sages in Thunder Bluff.",
    ["T"] = "The Platinum Discs",
  },
  [2281] = {
    ["D"] = "Sending you out in the field now would be suicide. Renzik doesn\'t need another dead rogue on his hands. Don\'t fret, though, $N - Renzik is going to get you up to speed.$B$BMake your way to the Redridge Mountains and speak with an associate of SI:7 named Lucius. You will find him hanging around the docks of Lakeshire with the other shady good-for-nothings.",
    ["O"] = "Venture forth to Lakeshire in the Redridge Mountains and speak with Lucius.",
    ["T"] = "Redridge Rendezvous",
  },
  [2282] = {
    ["D"] = "We\'ve been training thieves here for years! After all, not every rapscallion is born with the grace and finesse of old Lucius.$B$BUp off the road here you\'ll find Alther\'s Mill. I got a chest up there with something important inside. Go get it for me! Bring back that token and you\'ll receive your Certificate of Thievery!",
    ["O"] = "Open Lucius\'s Lockbox, recover the Token of Thievery and return it to Lucius in Lakeshire.",
    ["T"] = "Alther\'s Mill",
  },
  [2283] = {
    ["D"] = "We\'ve got work for you, that is if you\'ve got the guts to do it!$B$BDeep in the Badlands is the Uldaman dig site.  We\'ve heard a tale about some idiot paladin who died there recently.  Why we even care is that he had a very valuable necklace on him.  It\'s supposedly got three large gems: a ruby, a sapphire, and a topaz.$B$BThe shot: we want it, and we\'re payin\' TOP SILVER to get it.  It may be damaged, but that\'s neither here nor there; we\'ll fix whatever scratches are on it.",
    ["O"] = "Look for a valuable necklace within the Uldaman dig site and bring it back to Dran Droffers in Orgrimmar.  The necklace may be damaged.",
    ["T"] = "Necklace Recovery",
  },
  [2284] = {
    ["D"] = "As sure as Malton is a dummy, those gems are still in Uldaman somewhere.  You\'re going to have to go back there and look for them.$B$BLike I said before, if the information we have is correct then there\'s a ruby, a sapphire, and a topaz that go with the necklace.  Find them and put them in the necklace.$B$BAs to where the gems are, who knows?  Maybe you\'ll get lucky and find the corpse of the Paladin.  If he\'s not been stripped clean already, then maybe he\'s got them on him still.",
    ["O"] = "Find a clue as to the gems\' whereabouts in the depths of Uldaman.",
    ["T"] = "Necklace Recovery, Take 2",
  },
  [2298] = {
    ["D"] = "So there we were, about to start plottin\' out phase III when a couple o\' Magni\'s blockheads come bargin\' in here talkin\' bout some kind o\' heist and arresting some o\' the Hidden Circle.$B$BWell nobody puts the iron on old Blackbeard! The argumentations got heavy and thick and somehow yer name weres blurted out!$B$BMe advice? Take the first Gryphon out o\' Ironforge and get to Stormwind. Get yerself to Old Town and once there, talk to an old friend o\' mine named Renzik \"The Shiv.\"",
    ["O"] = "Travel to Stormwind and seek out Renzik \"The Shiv.\"",
    ["T"] = "Kingly Shakedown",
  },
  [2299] = {
    ["D"] = "Where have you been, $N? Hulfdan\'s been looking all over the place for you. We thought the king may have put you in irons.$B$BGet to Ironforge as soon as possible and speak with Hulfdan!",
    ["O"] = "Travel to Ironforge and speak with Hulfdan Blackbeard.",
    ["T"] = "To Hulfdan!",
  },
  [2300] = {
    ["D"] = "Renzik was looking for you, fish.$B$BI wouldn\'t keep Mathias\'s second in command waiting if I were you.",
    ["O"] = "Travel to Stormwind and seek out Renzik \"The Shiv.\"",
    ["T"] = "SI:7",
  },
  [2318] = {
    ["D"] = "At an impasse of sorts, you know that you will need the book translated into a language you can understand.  There certainly are a number of people in the world who could do it; the closest location that might have someone who could, however, is the Kargath outpost in the Badlands.  Perhaps that is a good place to start.",
    ["O"] = "Find someone who can translate the paladin\'s journal.  The closest location that might have someone is Kargath, in the Badlands.",
    ["T"] = "Translating the Journal",
  },
  [2338] = {
    ["D"] = "Droffers and Son Salvage aren\'t smart enough to restore the magic in the necklace, but I am.  All I want to do is study the necklace so I can learn to make them myself.  To do that, I will need your necklace.  Let me borrow it, and in exchange for the time I get to study it I will translate the journal for you.  While you are searching for the gems, I should have enough time to learn what I need to.$B$BIt\'s a simple deal, and no one else will be the wiser.  Whatcha wanna do?",
    ["O"] = "Let Jarkal borrow the necklace.  In exchange, he will translate the journal for you.",
    ["T"] = "Translating the Journal",
  },
  [2339] = {
    ["D"] = "Here is the journal, translated for you to read on your own.  The crux of it says dwarves hid the ruby, the troggs hid the topaz, and a trogg named Grimlok has the sapphire.$B$BLook - you\'re going to need a power source to make the necklace work again.  Dran Droffers doesn\'t know this.  To find one, here\'s what I\'d do: go as deep as you can in Uldaman and kill whatever construct there is the strongest.  No doubt whatever that is would have it.$B$BWhen you have everything collected, come back here!",
    ["O"] = "Recover all three gems and a power source for the necklace from Uldaman, and then bring them to Jarkal Mossmeld in Kargath.  Jarkal believes a power source might be found on the strongest construct present in Uldaman.$B$BFrom the journal, you know...$B* The ruby has been stashed in a barricaded Shadowforge area.$B* The topaz has been hidden in an urn in one of the Trogg areas, near some Alliance dwarves.$B* The sapphire has been claimed by Grimlok, the trogg leader.",
    ["T"] = "Find the Gems and Power Source",
  },
  [2340] = {
    ["D"] = "Any necklace setting and gem will work, so long as they are the same material.  This power source, however, is what will bring the magic back to the necklace... I hope.$B$BI\'ll gladly supply the gems needed for your version of the necklace, so long as the power source actually works.$B$BHead to Orgrimmar and keep your end of the bargain with Droffers and Son Salvage.  Just keep your mouth shut about our deal, and when you get back I might have a wonderful surprise for you.",
    ["O"] = "Deliver the Necklace and Gem Salvage to Dran Droffers in Orgrimmar.",
    ["T"] = "Deliver the Gems",
  },
  [2341] = {
    ["D"] = "As Dran and Malton Droffers begin to squabble over their new salvage, half of the deal is now complete.  A trip to the Badlands is now in order to finish things up, as Jarkal Mossmeld in Kargath might have a special reward waiting for you there.",
    ["O"] = "Visit Jarkal Mossmeld in Kargath to see if he was successful.",
    ["T"] = "Necklace Recovery, Take 3",
  },
  [2342] = {
    ["D"] = "Sweeping the bat pens with this broom is not befitting a Garrett!  I\'ve earned a little coin from this accursed job, and I\'m willing to spend it on you to better my station.$B$BThe Garrett family weapon of choice is locked away in our chest in the South Common Hall of Uldaman from when we Garretts toiled there as diggers.  Without it, I will be stuck here forever - literally - sweeping up after these infernal bats.$B$BReclaim my family\'s treasure and bring it to me!  Help me restore my birthright!",
    ["O"] = "Get Patrick Garrett\'s family treasure from their family chest in the South Common Hall of Uldaman, and bring it to him in the Undercity.",
    ["T"] = "Reclaimed Treasures",
  },
  [2358] = {
    ["D"] = "Many years ago, the Horns of Nez\'ra were stolen from Ravenholdt manor. Across continents and oceans I have searched, only to discover that these insignificant beasts have had it in their possession all along.$B$BSlay every Blackrock orc you cross until the Horns of Nez\'ra are recovered. Should you recover the horns, find me in Lakeshire.$B$BDo this for me and your name shall be known to Ravenholdt, $N.",
    ["O"] = "Return the Horns of Nez\'ra to Arantir\'s Shadow in Lakeshire.",
    ["T"] = "OLD Horns of Nez\'ra",
  },
  [2359] = {
    ["D"] = "I\'ve been staking out this tower for weeks, $N. Recently a major shipment came through from Duskwood, and along with it came those guards.$B$BWhat are they? Your guess is as good as mine. I can tell you one thing - they aren\'t human.$B$BAnyhow, the shipment had a chest - which is what I assume those abominations are guarding. The zombie with the spikes holds a key we\'ll need.$B$BGet that key, get in the tower, and uncover whatever is in that chest. Take your findings back to Mathias.",
    ["O"] = "Steal the Defias Tower Key, break into the Defias Tower and uncover the contents of the Duskwood Chest. Take whatever information you find back to Mathias Shaw in Stormwind. Read Kearnen\'s Journal to gain insight about the tower.",
    ["T"] = "Klaven\'s Tower",
  },
  [2360] = {
    ["D"] = "Not a moment too soon, $N. SI:7 reconnaissance is reporting unusually heavy Defias activity in Westfall.$B$BIt would seem that the Defias have taken over an abandoned Alliance watch tower southeast of Sentinel Hill and are using it as a base of operations to smuggle in goods from the Redridge supply route.$B$BGet to Westfall and contact Agent Kearnen for your debriefing. You will find her hidden near the tower.$B$B...and $N, should you be discovered, SI:7 will disavow all knowledge of your existence. ",
    ["O"] = "Travel to Westfall and find Agent Kearnen for your debriefing.",
    ["T"] = "Mathias and the Defias",
  },
  [2361] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Restoring the Necklace",
  },
  [2378] = {
    ["D"] = "You have served the Deathstalkers well, $N, but perhaps it is time for you to venture outward. While you have shown aptitude in the ways of stealth and deception, you still require much training.$B$BThe Deathstalkers have allies within the Shattered Hand. Seek out those that would assist us - find Shenthul in Orgrimmar.",
    ["O"] = "Journey to Orgrimmar and speak with Shenthul at the Cleft of Shadow.",
    ["T"] = "Find the Shattered Hand",
  },
  [2379] = {
    ["D"] = "Your determination alone is not enough to overcome the obstacles that lay ahead of us.$B$BSpeak with Zando\'zan to begin your training as an operative of the Shattered Hand.$B$BIt is only when you have mastered the practices of stealth and thievery that you may take the next step towards your destiny.",
    ["O"] = "Speak with Zando\'zan at the Cleft of Shadow.",
    ["T"] = "Zando\'zan",
  },
  [2380] = {
    ["D"] = "A master of stealth and deception you are not, however, all of that can and will change. You\'ve obviously impressed those in charge with your meager skills, as the great Shenthul has asked for you by name.$B$BTake the road north of here to Orgrimmar and speak with Shenthul in the Cleft of Shadow.",
    ["O"] = "Speak with Shenthul at the Cleft of Shadow in Orgrimmar.",
    ["T"] = "To Orgrimmar!",
  },
  [2381] = {
    ["D"] = "I don\'t mean to scare you, $N, but the last five thieves I sent to steal the southsea treasure came back to me in pieces.$B$BSouth along the coast you\'ll find Tide Razor, the southsea freebooter\'s ship. Nestled in the hold is the payoff - the southsea treasure. On the second level of that ship is the pirate\'s den, a place where they train all of their thieves.$B$BBoard that ship, steal the treasure, and bring it back to me. Use the pirate\'s den if you need to practice your thievery, but be careful!",
    ["O"] = "Bring the Southsea Treasure back to Wrenix the Wretched in Ratchet. Do not forget to get an E.C.A.C. and Thieves\' Tools from Wrenix\'s Gizmotronic Apparatus. You will need both of these items to complete your mission.$B$BShould you be attacked by any unusually hostile parrots, use your E.C.A.C.!",
    ["T"] = "Plundering the Plunderers",
  },
  [2382] = {
    ["D"] = "Zando\'zan has seen it! Yes, the day comes! Thrall\'s death... the dagger in his back, poison seeping through to his every vein... Zando\'zan has said too much.$B$B$N! Zando\'zan has a task for $N! $N must travel to Ratchet, east of the Crossroads, and speak with Wrenix the Wretched. Go!",
    ["O"] = "Travel to Ratchet and speak with Wrenix the Wretched.",
    ["T"] = "Wrenix of Ratchet",
  },
  [2383] = {
    ["D"] = "Ah, while you were gone a parchment came for you, $N.$B$BRead it when you have time. If I\'m not mistaken, it came from the warrior trainer Frang. He would have words with you when you\'re ready. You\'ll find him outside the Den, taking cover in the shade.",
    ["O"] = "Read the Simple Parchment and speak to Frang in the Valley of Trials.",
    ["T"] = "Simple Parchment",
  },
  [2398] = {
    ["D"] = "The dig site at Uldaman wasn\'t always overrun.  We Ironforge dwarves used to control the area, but... that was before the troggs came.  They came so fast and in such numbers that not even dwarven might could stop them!$B$BIn fact, their attack was so sudden that I fear some of our people may be trapped behind enemy lines.$B$BMy friend Baelog led a small band of dwarves deep within the site just before the troggs showed up.  If he and his company live, then I want you to find them.",
    ["O"] = "Find Baelog in Uldaman.",
    ["T"] = "The Lost Dwarves",
  },
  [2399] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Sprouted Fronds",
  },
  [2418] = {
    ["D"] = "A while ago, I had an incident with the Shadowforge Dwarves.  They brought me to Angor Fortress to study two types of strange stones from Uldaman.  I discovered that the stones were sustained, stable power sources if treated correctly.  It\'s amazing the things one can find in that old dig site!$B$BAnyway, after I told them the secret of the stones they kicked me out of Angor Fortress and began digging for more in Uldaman.$B$BI want those stones for myself!  Bring me both types and I\'ll pay you plenty!",
    ["O"] = "Bring 8 Dentrium Power Stones and 8 An\'Alleum Power Stones to Rigglefuzz in the Badlands.",
    ["T"] = "Power Stones",
  },
  [2438] = {
    ["D"] = "I was once given an emerald dreamcatcher from Gaerolas Talvethen, the warden of the druids in the Ban\'ethil Barrow Den. This powerful amulet is able to siphon energy from the Emerald Dream, bestowing luck upon those who carry it.$B$BSadly, I have not been able to retrieve it from my dresser in Starbreeze Village... Although Starbreeze was once a tranquil place, it has now succumbed to the corruption of the furbolg that reside there.$B$BPerhaps you would be willing to recover my dreamcatcher, $c? ",
    ["O"] = "Bring the Emerald Dreamcatcher to Tallonkai Swiftroot in Dolanaar.",
    ["T"] = "The Emerald Dreamcatcher",
  },
  [2439] = {
    ["D"] = "This object is an incredible find.  The ancient Titans, or the Creators as these discs refer to them as, are the link to our enchanted creation, if the lore stored in here is correct!  We\'ll need to invest as much research time into this as possible.$B$BAs for you, heroic $c, take this voucher to Dinita Stonemantle at the vault.  It grants you what I think is a fitting for such a tremendous find!$B$BReturn to me directly when you are ready; there is much more to do for the Explorers\' League!",
    ["O"] = "Take your reward voucher to Dinita Stonemantle in the Vault of Ironforge.",
    ["T"] = "The Platinum Discs",
  },
  [2440] = {
    ["D"] = "I shall focus my energies on these discs; they will reveal their true workings to me in due time.$B$BAs for you $N, I will now reward you for your diligence in bringing this to my attention.  Take this voucher to Bena Winterhoof, the alchemy trainer for Thunder Bluff.  She will give you a special item I believe you will find appealing, and she will supply you with a choice of potions from my personal stock.$B$BReturn to me soon, as I sense there is much more at hand for us to do regarding this find.",
    ["O"] = "Take the reward voucher to Bena Winterhoof in Thunder Bluff.",
    ["T"] = "The Platinum Discs",
  },
  [2458] = {
    ["D"] = "The Venture Company... Perhaps you have heard of them?$B$BFor one year we have worked on planting an agent deep within their ranks. Through much hard work and careful planning, we succeeded.$B$BRecently we received word that the Venture Co. are planning something on a grand scale. Go north of the Sludge Fen to the Venture Co. tower and contact our undercover agent, Taskmaster Fizzule.$B$BWhen you find the tower, use this flare gun, then approach Fizzule and show him the salute of the Shattered Hand.",
    ["O"] = "Travel to the Venture Co. Tower, north of the Sludge Fen and contact the Shattered Hand\'s covert operative, Taskmaster Fizzule.$B$BWhen the tower is in sight, use the Flare Gun to signal your arrival to Taskmaster Fizzule. Fire off TWO flares, then approach Taskmaster Fizzule and perform the Shattered /Salute.$B$BThese actions must be performed in the correct order, as Fizzule will attack and terminate any person he does not recognize.",
    ["T"] = "Deep Cover",
  },
  [2459] = {
    ["D"] = "The emerald... It is missing! My dreamcatcher has been damaged!$B$BThere is a band of Gnarlpine mystics located to the north of Starbreeze. I have heard reports that their leader, Ferocitas the Dream Eater has been wearing a necklace that glows green in the night. Now seeing my dreamcatcher, I am sure that he has stolen my emerald... He would never realize that its power is useless to him.$B$BFind this missing jewel, $N. And, while you\'re there, clear out some of the corrupted mystics as well.",
    ["O"] = "Tallonkai Swiftroot in Dolanaar wants you to kill 7 Gnarlpine Mystics and find the Missing Jewel.",
    ["T"] = "Ferocitas the Dream Eater",
  },
  [2460] = {
    ["D"] = "As a rogue of the Shattered Hand, it is imperative that you learn the Shattered Salute. It is the only way to truly identify another member of the Hand.$B$BWatch, learn, repeat.",
    ["O"] = "Perform the Shattered Salute on Shenthul.",
    ["T"] = "The Shattered Salute",
  },
  [2478] = {
    ["D"] = "You will need to steal the tower key from Foreman Silixiz, $N. Once you\'ve got the key in your possession, hold on to it - I may need it later.$B$BRemember, the poison has weakened everything in this tower. Use your abilities to bring chaos and destruction to its inhabitants. Slay them all -- show no mercy!$B$BOnce everything inside lays in a bloodied heap, pick Gallywix\'s lockbox and steal the cache of Zanzil\'s mixture held inside. Take both the head of Gallywix and the mixture to Shenthul in Orgrimmar.",
    ["O"] = "Steal Silixiz\'s Tower Key from Foreman Silixiz, then kill two Mutated Venture Co. Drones, two Venture Co. Patrollers, and two Venture Co. Lookouts.$B$BAssassinate Grand Foreman Gallywix and take his head, then pick the lock on Gallywix\'s lockbox and steal the Cache of Zanzil\'s Altered Mixture. Take the Cache and Gallywix\'s Head back to Shenthul in Orgrimmar for further instruction.",
    ["T"] = "Mission: Possible But Not Probable",
  },
  [2479] = {
    ["D"] = "Take a sample of the mixture to Serge Hinott in Tarren Mill.$B$BIf anyone can cure you, it\'s Serge. Live long enough and Serge will show you the ways of poison creation and use.",
    ["O"] = "Travel to Tarren Mill in Hillsbrad Foothills and deliver the Sample of Zanzil\'s Mixture to Serge Hinott.$B$BTo get to Tarren Mill, take the Zeppelin to the Undercity and follow the road south through Silverpine and towards Hillsbrad. Follow the signs!",
    ["T"] = "Hinott\'s Assistance",
  },
  [2480] = {
    ["D"] = "I have never seen such wondrous results from a poison! Zanzil you say? Never heard of him, however, I must commend him on the creation of this concoction.$B$BSo, I am to cure you of this and then teach you how to make use of the poison?$B$BGive me a few moments to examine the toxin, $N.",
    ["O"] = "Wait for Serge Hinott to complete the cure.",
    ["T"] = "Hinott\'s Assistance",
  },
  [2498] = {
    ["D"] = "I have just received word that  Denalan at Lake Al\'Ameth has discovered what may be the cause of the tumors that plague the timberlings. Please speak with him, and tell him I sent you.$B$BMake haste, $N; he needs our help.",
    ["O"] = "Rellian Greenspyre wants you to speak with Denalan at Lake Al\'Ameth.",
    ["T"] = "Return to Denalan",
  },
  [2499] = {
    ["D"] = "In a cave along the southern bank of the lake, a timberling named Oakenscowl is spreading corruption to all the creatures that make Lake Al\'Ameth their home.$B$BI dared not get too close, but even from a distance, it is obvious: Oakenscowl is being poisoned by the largest tumor I have ever seen...  I would call it gargantuan, even.$B$B$N, you have already done much to aid my efforts, but I ask of you one more task. Hunt down Oakenscowl and collect the tumor; remove this source of corruption from my home.",
    ["O"] = "Denalan at Lake Al\'Ameth wants you to collect the Gargantuan Tumor from Oakenscowl.",
    ["T"] = "Oakenscowl",
  },
  [2500] = {
    ["D"] = "$C, I would make use of your services.  I am an alchemist of some note, and I seek your aid in acquiring some reagents found out in the Badlands.$B$BI need the following items to replenish my stocks: five buzzard gizzards, ten crag coyote fangs, and five rock elemental shards.  Obviously, you can get them off of the beasties themselves; if you\'re not the fighting type, then find friends who are.$B$BAcquire these items for me, you\'ll get some coin out of the deal.$B$BWell, what say ye?",
    ["O"] = "Acquire the reagents Ghak Healtouch needs from the Badlands, then return to him in Thelsamar.",
    ["T"] = "Badlands Reagent Run",
  },
  [2501] = {
    ["D"] = "You have been most helpful to me, $N.  I would like to reward you with the very recipe for the brew I gave you earlier, but I must ask of you a favor that is quite dangerous.$B$BThis lockbox contains three empty thaumaturgy vessels; they are imbued with an attunement aura that will drain the blood of a scorched guardian dragon.  Using one on the beast will anger it greatly, so be careful.  Once you have all three filled, bring them to me.$B$BDo this, and the recipe will be yours.",
    ["O"] = "Use the empty thaumaturgy vessels on scorched guardian dragons found in the Badlands.  Once you have them filled, bring them to Ghak Healtouch in Thelsamar.",
    ["T"] = "Badlands Reagent Run II",
  },
  [2518] = {
    ["D"] = "Lady Sathrah was once beloved of Elune. Graceful and pure, the spider spun her silver threads through the moonlight, catching the evening mist. The silvery dew had strong healing powers and was kept here in the temple.$B$BBut of late, Sathrah has descended into madness. Her future generations are now threatened as well.$B$BFind Lady Sathrah, $N, and end her suffering. She dwells along the northern borders of Teldrassil, near Wellspring Lake. Gather her silvery spinnerets and bring them back to me.",
    ["O"] = "Priestess A\'moora in the Temple of the Moon at Darnassus wants you to bring her Lady Sathrah\'s Silvery Spinnerets.",
    ["T"] = "Tears of the Moon",
  },
  [2519] = {
    ["D"] = "A once great creature of the forest is in need of help, $r.$B$BThere is a difficult task that must be done.$B$BPlease seek out Priestess A\'moora; she will explain things to you. Find her to the southeast of here, inside the Temple of the Moon.",
    ["O"] = "Sister Aquinne wants you to speak with Priestess A\'moora in the Temple of the Moon.",
    ["T"] = "The Temple of the Moon",
  },
  [2520] = {
    ["D"] = "Now you must finish the task to which you have been appointed. Take the spinnerets and offer Lady Sathrah\'s sacrifice to Elune; lay the great spider to rest.$B$BInside this temple, find the central fountain. There is where you may leave the sacrifice.  The holy waters will purify and cleanse the corruption that drove Sathrah mad.$B$BWhen you have completed this, return to me.",
    ["O"] = "Priestess A\'moora wants you to place Lady Sathrah\'s silvery spinnerets at the fountain inside the temple, and then return to her.",
    ["T"] = "Sathrah\'s Sacrifice",
  },
  [2521] = {
    ["D"] = "$R, can your miniscule brain comprehend the rarity of a flawless sphere of draenethyst? Draenei have spent lifetimes in search of just one of these crystals, only to meet horrible fates, their purpose unfulfilled.$B$BSo you stand before Kum\'isha, knowing what Kum\'isha has requested and still wish to assist? Very well, $r... At any time during your travels across these lands, should you find a flawless sphere of draenethyst, return it to me and I shall reward you with riches beyond your wildest dreams.  ",
    ["O"] = "In your journeys throughout the Blasted Lands, should you ever come across a Flawless Draenethyst Sphere, take the item back to Kum\'isha the Collector.$B$BBe warned, this gem is one of the most rare crystals in all of Azeroth. Any creature in these lands could be holding a Flawless Draenethyst Sphere.$B$BYou will be rewarded for each Flawless Draenethyst Sphere you have collected.",
    ["T"] = "To Serve Kum\'isha",
  },
  [2522] = {
    ["D"] = "Even though the portal conjuration was a failure, I remain hopeful that my next attempt will be successful.$B$BThe hope of the Draenei is as fervent as your greed for trinkets, $r. Go back out into these cursed lands and recover another flawless draenethyst sphere.$B$BOf course, the choice to take on this task is completely left to you *grin*.",
    ["O"] = "Find and return a Flawless Draenethyst Sphere to Kum\'isha the Collector.",
    ["T"] = "Kum\'isha\'s Endeavors",
  },
  [2523] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Songflower",
  },
  [2541] = {
    ["D"] = "The Gnarlpine shaman that inhabit this place have discovered a way of separating a sleeping druid\'s spirit from the physical body. The furbolg have animated my physical form and are using it to attack anyone that attempts to explore the Ban\'ethil Barrow Den. I am now trapped in the Emerald Dream, powerless to stop this.$B$BYou must help me. The Gnarlpine shaman carry a strange charm which is used to perform this ritual, and I\'d like to examine it. Please, $N, bring one to me.",
    ["O"] = "Bring a Shaman Voodoo Charm to Oben Rageclaw in the Ban\'ethil Barrow Den.",
    ["T"] = "The Sleeping Druid",
  },
  [2561] = {
    ["D"] = "After examining this charm, $N, I see now what must be done. Please take it, and do as I ask.$B$BYou are to explore the deepest areas of the Ban\'ethil Barrow Den. There, you will find my soulless body... Although I regret what I am about to tell you, I see no other way to free myself from the control of the Gnarlpine.$B$BIn order for me to escape them, you must kill my physical form.  Once that is done, use the voodoo charm on my fallen body. After you have completed this task, please return to me.",
    ["O"] = "Oben Rageclaw wants you to kill his soulless body, and then use the Voodoo Charm.",
    ["T"] = "Druid of the Claw",
  },
  [2581] = {
    ["D"] = "It is a well known fact that hyenas possess tremendous strength in their jowls, but the strength to snap through three inches of thorium steel? Impossible, improbable, and yet I have seen this demonstrated with my own eyes.$B$BVenture forth, into the Blasted Lands, and bring me three snickerfang jowls. As you search for the snickerfang, be on the lookout for boars and scorpoks: The initial assay also requires two blasted boar lungs and one scorpok pincer to complete.",
    ["O"] = "Bring three Snickerfang Jowls, two Blasted Boar Lungs, and one Scorpok Pincer to Bloodmage Drazial.",
    ["T"] = "Snickerfang Jowls",
  },
  [2582] = {
    ["D"] = "Ah, $N, welcome back. It seems you enjoyed the effect of the robust, operational imbue, derived from snickerfang. Be warned, while the immediate effect is a titanic burst of strength, the long term effects on your spirit and intelligence could be hazardous.$B$BWith that said, do you require more? If so, bring me another three snickerfang jowls, two blasted boar lungs, and one scorpok pincer.",
    ["O"] = "Bring three Snickerfang Jowls, two Blasted Boar Lungs, and one Scorpok Pincer to Bloodmage Drazial.",
    ["T"] = "Rage of Ages",
  },
  [2583] = {
    ["D"] = "Within these blasted lands exists two species of boar: the ash-mane boar and the helboar.$B$BIt would appear that the stamina of these beasts renders them nearly immune to harm, as the other animals find them too difficult to kill and consequently, not worth the effort.$B$BWe need to perform further analysis, $N. Should you bring me three blasted boar lungs, two scorpok pincers, and one basilisk brain, I shall create a divine elixir from the residue of the assay. You will be my first test subject!",
    ["O"] = "Bring three Blasted Boar Lungs, two Scorpok Pincers, and one Basilisk Brain to Bloodmage Drazial.",
    ["T"] = "A Boar\'s Vitality",
  },
  [2584] = {
    ["D"] = "When I first administered the elixir, $N, I could tell that one or two applications would not satiate your appetite. Even now, I can see the hunger in your eyes. The concoction has addictive properties of which, seemingly, the most strong of will cannot resist.$B$BSo be it! Should you require more of the lung juice cocktail, venture back into the wasteland and find for me three blasted boar lungs, two scorpok pincers, and one basilisk brain.",
    ["O"] = "Bring three Blasted Boar Lungs, two Scorpok Pincers, and one Basilisk Brain to Bloodmage Drazial.",
    ["T"] = "Spirit of the Boar",
  },
  [2585] = {
    ["D"] = "Have you ever watched them in battle, $N? The scorpoks, I mean. Have you ever seen the grace and agility with which they move? The decisiveness of their strikes?$B$BIf only we could somehow isolate that agility and encapsulate it, we would be wealthy beyond our... I mean... it would be a boon for the scientific community.$B$BAssist me, $N, and I shall allow you a sampling of the assay.$B$BIn order to create a stable sample, I will need three scorpok pincers, two vulture gizzards, and one blasted boar lung.",
    ["O"] = "Bring three Scorpok Pincers, two Vulture Gizzards, and one Blasted Boar Lung to Bloodmage Drazial.",
    ["T"] = "The Decisive Striker",
  },
  [2586] = {
    ["D"] = "You live! This is good news, indeed. I assume you are back for more of the scorpok assay?$B$BVery well, $N, back to the wasteland with you and do not return until you have collected three scorpok pincers, two vulture gizzards, and one blasted boar lung.",
    ["O"] = "Bring three Scorpok Pincers, two Vulture Gizzards, and one Blasted Boar Lung to Bloodmage Drazial.",
    ["T"] = "Salt of the Scorpok",
  },
  [2601] = {
    ["D"] = "These wastelands are riddled with redstone basilisk, $N. These basilisk have adapted and flourished, more so than any of the other wildlife within the region.$B$BI have watched from afar as they hunt and go about their daily activities - the beasts exhibit a thought process more complex than even some humanoids.$B$BI must study their brains!$B$BRetrieve ten of their brains for me, $N. The compound cannot be complete, however, without two vulture gizzards to form the base of the solution.",
    ["O"] = "Bring ten Basilisk Brains and two Vulture Gizzards to Bloodmage Lynnore.",
    ["T"] = "The Basilisk\'s Bite",
  },
  [2602] = {
    ["D"] = "Your focused concentration has dwindled so soon? More research must be done!$B$BOh yes, the price remains the same, $N. Venture forth into the blasted lands and return to me with ten brains from the redstone and two vulture gizzards.",
    ["O"] = "Bring ten Basilisk Brains and two Vulture Gizzards to Bloodmage Lynnore.",
    ["T"] = "Infallible Mind",
  },
  [2603] = {
    ["D"] = "Death does indeed have wings in these blasted lands, $r. I have witnessed the black slayers and bonepickers feasting upon the corpse of many a fallen explorer - sometimes feeding upon the most vile and disease ridden of carcasses. It is a wonder, then, how their internal systems overcome the pestilence that claims these lands.$B$BAssist me in my studies, $N! Gizzards I need! Two snickerfang jowls will also be required for the base of the concoction.$B$BYou shall be rewarded two-fold for your efforts.",
    ["O"] = "Bring ten Vulture Gizzards and two Snickerfang Jowls to Bloodmage Lynnore.",
    ["T"] = "Vulture\'s Vigor",
  },
  [2604] = {
    ["D"] = "I see that the inner fire has dwindled. Would you say the spiritual euphoria lasted an hour?$B$BIf it\'s more of the gizzard gum you desire, then more of the gizzards I require. Back to the wastelands, $N. Do not return until you have recovered ten gizzards and two jowls.",
    ["O"] = "Bring ten Vulture Gizzards and two Snickerfang Jowls to Bloodmage Lynnore.",
    ["T"] = "Spiritual Domination",
  },
  [2605] = {
    ["D"] = "I\'ve got an idea, see. I\'ve heard of some strange creatures called dew collectors that live to the southwest... and that they are able to store water in special glands.$B$BI think that if I could get one of these glands, I could create a drink that would quench my terrible thirst! Do you think you could help me, $N?$B$BLook for the cactus garden, $N; that\'s where you\'ll find the dew collectors.",
    ["O"] = "Collect a Laden Dew Gland and bring it to Marin Noggenfogger in Gadgetzan.",
    ["T"] = "The Thirsty Goblin",
  },
  [2606] = {
    ["D"] = "Blech! This stuff tastes terrible! So much for that idea...$B$BWait, what\'s that? Oh, I know, I know, you think I shouldn\'t give up on this stuff. Well, okay then.$B$BUhhhh, I have an idea! Brilliant! Take this dew to my friend Sprinkle -- she\'s an excellent chef. Tell her what we\'re up to here and that we want to make it go down a little easier.$B$BI mean, if it\'s going to taste that bad, it at least should have some kick to it... And I\'m just not feeling it... ",
    ["O"] = "Marin Noggenfogger wants you to speak with Sprinkle in Gadgetzan.",
    ["T"] = "In Good Taste",
  },
  [2607] = {
    ["D"] = "It appears as if you\'ve brought back more information than even I expected. This certainly is a strange turn of events, $N.$B$BA cure? Hrm... Go down to the cellar and speak with Doc Mixilpixil - he may be able to help.",
    ["O"] = "Speak with Doc Mixilpixil in the cellar of the Barracks.",
    ["T"] = "The Touch of Zanzil",
  },
  [2608] = {
    ["D"] = "Oh my, you look like death. Correction - I\'ve seen death, you look worse than death. You, $g sir:miss;, would be what death coughed up at his last physical.$B$BHah! You hear that Noarm? Write that one down!$B$B*Cough* Hrm yes, in order for me to help you, I\'ll need to draw some blood. Don\'t worry, it only hurts the first few... fifty times or so... /lay down when you\'re ready for the treatment, $N.",
    ["O"] = "/Lay down to be examined by Doc Mixilpixil. How can he find the cure if he can\'t find the cause?",
    ["T"] = "The Touch of Zanzil",
  },
  [2609] = {
    ["D"] = "It\'s unanimous, $N. You\'ve got the \'itis.\'$B$BLuckily, I have a cure for the \'itis.\'$B$BHere\'s what I need: One bundle of simple wildflowers, one leaded vial, one bronze tube, and last but certainly not least, one spool of light chartreuse silk thread. Ol\' Emma left a spool of it for me at \'The Finest Thread.\' You can find the shop along the canals.$B$BHurry along now, $N, and try not to touch anyone until you\'re cured. Oh, and Dr. Montgomery says you need a shower -- his words, not mine.",
    ["O"] = "Bring Doc Mixilpixil one bundle of Simple Wildflowers, one Leaded Vial, one Bronze Tube, and one Spool of Light Chartreuse Silk Thread. The \'itis\' doesn\'t cure itself, young $g fella:lady;. ",
    ["T"] = "The Touch of Zanzil",
  },
  [2621] = {
    ["D"] = "Regret. It is all I have now. One bad decision resulting in several horrible outcomes. If only I had waited for those orders. Maybe they would have detailed the horrors that awaited us in those cursed lands! Maybe they were to redirect us to another detail? Ultimately, it was my fault. All of it was my fault.$B$BSo here I stand, awaiting orders. I must know. I must have those orders.$B$BDispatch Commander Ruag resides in Stonard. Find him and find out what became of the orders.",
    ["O"] = "Speak to Dispatch Commander Ruag in Stonard.",
    ["T"] = "The Disgraced One",
  },
  [2622] = {
    ["D"] = "The orders? What could you possibly want with the orders?$B$BWhat are you implying, $N? Of course I relayed those orders! The soldiers I sent the orders with were ambushed and brutally beaten by murlocs. Only one survived, if you can call that surviving. He can hardly speak, cannot walk, and must be fed through a tube. If you want to know what happened to those orders, speak with Bengor. I\'m sure he is around here somewhere... and, $N, be mindful of what you stick your nose into - it may get bitten off.",
    ["O"] = "Speak to Bengor.",
    ["T"] = "The Missing Orders",
  },
  [2623] = {
    ["D"] = "Orders were given by the dispatch commander. We took... took orders. On way to Blasted Lands, ambushed.$B$BMurlocs... Many murlocs... One named Swamp Talker. Took orders from my hands as spear thrust into my skull. East... cave....$B$B<Bengor passes out.>",
    ["O"] = "Retrieve the Warchief\'s Orders and return them to the Fallen Hero of the Horde.",
    ["T"] = "The Swamp Talker",
  },
  [2641] = {
    ["D"] = "When I was a kid, my sister used to do all the cooking. It was horrible! I could barely stomach some of her concoctions -- until I found what I like to call my \"secret\" ingredient! Add it to anything, and... WOW! It tastes great!$B$BWhat is it, you ask? It\'s a mushroom called the Violet Tragan. If you want me to help you turn this horrid-tasting brew into something edible, head to the Hinterlands, and look for a small lake there.$B$BOh, and remember, the Violet Tragan can only be found underwater.",
    ["O"] = "Sprinkle in Gadgetzan wants you to collect a Violet Tragan and return it to her.",
    ["T"] = "Sprinkle\'s Secret Ingredient",
  },
  [2661] = {
    ["D"] = "Here\'s the Violet Powder, $N. Take it to Marin and tell him he owes me a favor!",
    ["O"] = "Sprinkle wants to you take the Violet Powder to Marin Noggenfogger in Gadgetzan.",
    ["T"] = "Delivery for Marin",
  },
  [2662] = {
    ["D"] = "Now, to mix this powder in with the dew.$B$BCome back and talk to me in a minute... after I have perfected the fabulous Noggenfogger Elixir!",
    ["O"] = "Marin Noggenfogger wants you to speak to him again after he creates his elixir.",
    ["T"] = "Noggenfogger Elixir",
  },
  [2681] = {
    ["D"] = "It will take more than you alone to overcome the forces of Razelikh and his subordinates.$B$BGather a suitable group of adventurers and free my men of their eternal torture! Eighteen stones you must shatter.$B$BFight hard and die with honor, $N.",
    ["O"] = "Free nine Servants of Razelikh, three Servants of Sevine, three Servants of Allistarj, and three Servants of Grol. Return to the Fallen Hero when your task is complete. You must remain within close proximity of the stones or the process will fail.",
    ["T"] = "The Stones That Bind Us",
  },
  [2701] = {
    ["D"] = "Please, take from this a relic of old. We no longer have a use for the item.$B$BMay it serve you well in your fight against the legion.",
    ["O"] = "Open the chest and claim your reward.",
    ["T"] = "Heroes of Old",
  },
  [2702] = {
    ["D"] = "You have honored me with your nobility and heroism, $N.$B$BYou have also honored them...",
    ["O"] = "Speak to Corporal Thund Splithoof.",
    ["T"] = "Heroes of Old",
  },
  [2721] = {
    ["D"] = "As one chapter of your adventure closes, another one begins, $N.$B$BOne of my men is still unaccounted for, lost somewhere in the Blasted Lands. I am talking about Lieutenant Kirith, of course.$B$BAs I had mentioned earlier, we were both imprisoned and tortured by Allistarj, but poor Kirith, his strength of will faltered. I could hear the experiments from my cage; the tortured screams rang through the halls of the cave. That was the last I saw or heard of Kirith.",
    ["O"] = "Find out what became of Lieutenant Kirith.",
    ["T"] = "Kirith",
  },
  [2741] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Super Egg-O-Matic",
  },
  [2742] = {
    ["D"] = "Hey $r!$B$BRin\'ji lost axe and was captured! Please, help Rin\'ji escape. Me know that $r like you don\'t like Rin\'ji\'s kind, but Rin\'ji begs! Must get out of here!$B$BGot something for nice $r if $Ghe helps Rin\'ji out of here:she helps Rin\'ji out of here;...$B$BRin\'ji is hiding something secret at the Overlook Cliffs.",
    ["O"] = "Escort Rin\'ji out of the Quel\'Danil Lodge, then find his hidden secret at the Overlook Cliffs to the east.",
    ["T"] = "Rin\'ji is Trapped!",
  },
  [2743] = {
    ["D"] = "Let us not mince words, $r; my time here is limited.$B$BYou must destroy the triad of power which protects the demon lord, Razelikh. Doing so will not be as simple a task as freeing a damned soul.$B$B<Kirith grins.>$B$BYou see, each of Razelikh\'s underlings wears a third of an amulet of Razelikh\'s creation around their neck. The very same amulet you will need in order to summon the arch demon.$B$BReturn to Trebor and tell him what is required to summon Razelikh. He will be able to instruct you further.",
    ["O"] = "Return to the Fallen Hero of the Horde with your findings.",
    ["T"] = "The Cover of Darkness",
  },
  [2744] = {
    ["D"] = "The triad is protected by Razelikh.$B$BIn exchange for their servitude, Razelikh granted each of them nearly unlimited power within the Blasted Lands. The amulet pieces are each attuned to the lifeforce of their owner, granting them immortality. As long as they remain within the Blasted Lands, they cannot be slain, their life spans extended until the end of days.$B$BThere is one who may be able to assist you further, $N. Travel to Azshara and find the demon hunter, Loramus Thalipedes. Search the islands.",
    ["O"] = "Speak with Loramus Thalipedes in Azshara.",
    ["T"] = "The Demon Hunter",
  },
  [2745] = {
    ["D"] = "Hmm, an interesting tale, and not one to be taken lightly. Yeah, I can help you, but what you need to do is divvy out a form of justice that\'s not... legal, if you\'re to see this through to the end.$B$BLescovar and Marzon need to be dealt with, and swiftly. Do you think you\'re capable of such a thing?$B$BYou decide. If so, then make haste to the castle and find an old friend of mine, a gnome named Tyrion. He\'s been watching Lescovar now for a couple weeks. He should be able to help you end this.",
    ["O"] = "Speak to Tyrion in Stormwind Castle.",
    ["T"] = "Infiltrating the Castle",
  },
  [2746] = {
    ["D"] = "Trias wants the timetable pushed up some, huh? Okay, we can do that, but I\'m not ready. And know this, I\'m doing the hard part, but you\'re the one that\'s going to get $g his:her; hands dirty, understand? Good.$B$BOkay, I\'ll need you to get me a few things before I can put my plan into effect. I got the perfect disguise that\'ll get Spybot past those guards.$B$BBring me some silk and a couple apples. The silk\'s up to you, but Clara\'s little farm right outside the city has the perfect sized apples.",
    ["O"] = "Bring 3 Silk Cloth and 2 of Clara\'s Fresh Apples to Tyrion in Stormwind.",
    ["T"] = "Items of Some Consequence",
  },
  [2747] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "An Extraordinary Egg",
  },
  [2748] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Fine Egg",
  },
  [2749] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "An Ordinary Egg",
  },
  [2750] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Bad Egg",
  },
  [2751] = {
    ["D"] = "Twenty generations of Omosh have held this hammer, $N. A hundred thousand tons of metal we have molded. Tragically, it all ends at Orokk, failure of the Omosh: Without kin and incapable of producing offspring.$B$BI cannot let the secret recipes of Omosh die with me! Someone must continue the legacy, Omosh or not!$B$BProve to Orokk you are capable, $N. Bring for Orokk the following: Two patterned bronze bracers, two bronze greatswords, and two sharp claws. Bring them for Orokk and we shall continue.",
    ["O"] = "Bring two Patterned Bronze Bracers, two Bronze Greatswords, and two Sharp Claws to Orokk Omosh in Orgrimmar.",
    ["T"] = "Barbaric Battlements",
  },
  [2752] = {
    ["D"] = "Orokk sees the eagerness in your eyes, $N. Like a sponge you soak in the wisdom of the Omosh.$B$BThree lessons I shall teach!$B$BReturn to the anvil, soak in the heat of the forge, create for Orokk four bronze battleaxes and four bronze warhammers. Only then will you learn of the iron pauldron.",
    ["O"] = "Bring four Bronze Battleaxes and four Bronze Warhammers to Orokk Omosh in Orgrimmar.",
    ["T"] = "On Iron Pauldrons",
  },
  [2753] = {
    ["D"] = "Only two more lessons Orokk will teach, $N. Your muscles ache, I know, but continue on for the Omosh!$B$BBring to Orokk four green iron helms, four green iron bracers, and two green iron leggings - for this you learn and your enemies suffer!",
    ["O"] = "Bring four Green Iron Helms, four Green Iron Bracers, and two Green Iron Leggings to Orokk Omosh in Orgrimmar.",
    ["T"] = "Trampled Under Foot",
  },
  [2754] = {
    ["D"] = "The final lesson Orokk teaches you, $N. To the sacred anvil and forge you return! Bring for Orokk two solid iron mauls, two silvered bronze boots, and two silvered bronze gauntlets.$B$BSee the fear in their eyes as you approach!",
    ["O"] = "Bring two Solid Iron Mauls, two Silvered Bronze Boots, and two Silvered Bronze Gauntlets to Orokk Omosh in Orgrimmar.",
    ["T"] = "Horns of Frenzy",
  },
  [2755] = {
    ["D"] = "Orokk is not crying, $N. Soot is in eye.$B$B<Orokk wipes a tear away.>$B$BThere is one last Omosh family secret Orokk will teach you. Orokk will die happy, thanks to $N.$B$BLearn Omosh dance of joy and then you learn fist of iron!",
    ["O"] = "Watch and learn the Omosh Dance of Joy.",
    ["T"] = "Joys of Omosh",
  },
  [2756] = {
    ["D"] = "In the time of legends, Aturk would crush the skulls of his enemies and grind the bone into a fine powder for use in filament. Long gone are those days, $r. The Warchief calls for peace among the clans. Old enemies are now only watched with weary eyes!$B$BUnbelievable, I know, but such is the will of Thrall.$B$BEnough lamenting! You are here to learn, and learn you will! Bring me four steel breastplates and four steel helms and you will gain a taste of war!",
    ["O"] = "Bring four Steel Breastplates and four Steel Plate Helms to Aturk the Anvil in Orgrimmar.",
    ["T"] = "The Old Ways",
  },
  [2757] = {
    ["D"] = "Listen, kid, you\'re not gonna learn anything hanging around here.$B$BI know a guy who knows a guy. He hangs around the smithy in Booty Bay. If you show him this insignia, he\'ll tell you all about mithril.$B$BSo whadd\'ya say? Leave this kid stuff to the babies in diapers, $N -- it\'s time to move on.$B$BIf you\'re interested, his name\'s McGavan. Show him this trinket and he\'ll recognize your commitment.",
    ["O"] = "Speak with McGavan in Booty Bay.",
    ["T"] = "Booty Bay or Bust!",
  },
  [2758] = {
    ["D"] = "When I was about your age, a dwarf by the name of Galvan took me under his wing and trained me in the ways of the armorsmith. Before he left for Booty Bay, he made me promise to train all those with the desire and determination to advance in the craft of blacksmithing -- so here I am -- all these years later.$B$BSo, now it\'s time for you to learn a little something. Make me six golden scale bracers and you will learn where smithing comes from, $N.",
    ["O"] = "Bring six Golden Scale Bracers to Hank the Hammer in Stormwind.",
    ["T"] = "The Origins of Smithing",
  },
  [2759] = {
    ["D"] = "Although Galvan left Booty Bay many years ago, members of the order still remain in town, hoping to one day find another worthy of Galvan\'s tutelage.$B$BTake this insignia and present it to McGavan in Booty Bay.$B$BIf you actually make it that far, he\'ll know that you are worthy. I have faith, $N!",
    ["O"] = "Speak with McGavan in Booty Bay.",
    ["T"] = "In Search of Galvan",
  },
  [2760] = {
    ["D"] = "Most of our recruits never make it to Booty Bay, $N. The shine of the insignia is enough to trigger the loot lust in even the staunchest of blacksmiths. Fools they be, as the insignia is a drop in the bucket compared to the wealth of items you\'ll see!$B$BFind Galvan the Ancient and show him this pin. His residence is far to the north, between Zul Gurub and the Mosh\'Ogg ogre mound.",
    ["O"] = "Speak with Galvan the Ancient in Stranglethorn Vale.",
    ["T"] = "The Mithril Order",
  },
  [2761] = {
    ["D"] = "Many blacksmiths believe that mining and smithing are separate, independent jobs; but can there be blacksmithing without mining? Ah ha -- it is an impossibility! The accomplished blacksmith must also be an accomplished miner.$B$BShow Galvan that you are capable, $N. Bring me forty bars of iron and forty bars of mithril. For this, Galvan will teach you the ways of the ornate mithril pants!",
    ["O"] = "Bring forty Mithril Bars and forty Iron Bars to Galvan the Ancient in Stranglethorn.",
    ["T"] = "Smelt On, Smelt Off",
  },
  [2762] = {
    ["D"] = "It is said that truesilver is stronger and more durable than mithril. Galvan does not disagree with this assessment of the minerals, but contrary to its name, truesilver is not true! Mithril is a far nobler mineral! HAH! Regardless, for this lesson you will need to find the great silver deceiver, $N.$B$BBring me forty bars of mithril and five bars of truesilver. In exchange, you will be taught the secret of ornate mithril gloves and more importantly, learn that truesilver is a liar!",
    ["O"] = "Bring forty Mithril Bars and five Truesilver Bars to Galvan the Ancient in Stranglethorn.",
    ["T"] = "The Great Silver Deceiver",
  },
  [2763] = {
    ["D"] = "The harvesting of precious gems is of utmost importance to our craft, $N. Few gems are more precious than the citrine. The magical properties we imbue into our goods are amplified greatly by the presence of citrine.$B$BFor this lesson, we will fortify forty bars of mithril with four citrines. The result will be a better understanding of magical gemology and the knowledge to create ornate mithril shoulders.",
    ["O"] = "Bring forty Mithril Bars and four Citrines to Galvan the Ancient in Stranglethorn.",
    ["T"] = "The Art of the Imbue",
  },
  [2764] = {
    ["D"] = "If you are ready to conclude your training with Galvan, you should journey to Gadgetzan.$B$BThere, you will find my finest pupil: Trenton Lighthammer. He has much to teach you in the ways of ornate mithril. Otherwise, remain here and learn!$B$BOh, Gadgetzan is in Tanaris, of course!",
    ["O"] = "Speak with Trenton Lighthammer in Gadgetzan.",
    ["T"] = "Galvan\'s Finest Pupil",
  },
  [2765] = {
    ["D"] = "When you first came to me, I knew that you would turn out to be one of my finest pupils! It was without hesitancy that you gave up a trinket of some power to McGavan. You did this only so that you could meet me. Such blind faith and devotion to the craft should be rewarded.$B$BYou have attained expertise over blacksmithing, $N. Reap the rewards!",
    ["O"] = "Claim your reward from Galvan the Ancient!",
    ["T"] = "Expert Blacksmith!",
  },
  [2766] = {
    ["D"] = "You have uncovered some sort of strange, egg-shaped device made from metal.  Fiddling with one of its knobs springs the egg to life, as it opens up into some sort of gnomish robotic contraption!  A voice from inside the robotic egg crackles to life.$B$B\"My name\'s Oglethorpe Obnoticus, and my homing robot has crashed!  I will reward you for its recovery; please take this beacon to the robot!\"$B$B\"I now have computed the coordinates of the robot for you; it is in a cave near Feral Scar Vale!\"",
    ["O"] = "Take the distress beacon to Oglethorpe\'s homing robot in a cave near Feral Scar Vale.",
    ["T"] = "Find OOX-22/FE!",
  },
  [2767] = {
    ["D"] = "The gnome\'s voice crackles once again from the robot:$B$B\"I need to move OOX-22/FE to an open, safe place so it can begin a lengthy take-off procedure.  It has built-in cloaking, but I need time on my end to make it operational again.  Escort the robot from its current location to, let\'s say, the dock along the Forgotten Coast!  That should be a perfect place, and long enough, to get things online!\"$B$B\"Escort it safely to the dock, and then come talk to me in Booty Bay!  Oglethorpe Obnoticus - out!\"",
    ["O"] = "Escort OOX-22/FE to the dock along the Forgotten Coast, then report to Oglethorpe Obnoticus in Booty Bay.",
    ["T"] = "Rescue OOX-22/FE!",
  },
  [2768] = {
    ["D"] = "Sergeant Bly stole from me!  He said he\'d only borrow it, but he stole my cherished divino-matic rod!!  Without that rod how will I know where to dig new water holes??$B$BFind Bly and bring me my rod!  I heard he led his band of ill-reputed adventurers to go treasure hunting in Zul\'Farrak to the west.  I bet you\'ll find him there.$B$BLet\'s hope the trolls took care of him, because if you have to fight him for the rod then you\'re in for a serious fight.",
    ["O"] = "Bring the Divino-matic Rod to Chief Engineer Bilgewhizzle in Gadgetzan.",
    ["T"] = "Divino-matic Rod",
  },
  [2769] = {
    ["D"] = "Have you met the Brassbolts brothers?  They\'re over in the Shimmering Flats, in Kalimdor, racing their rocket car against the goblins.  They usually win which is no surprise--the goblin car blows up so much it barely ever crosses the finish line!$B$BBut even then, the Brassbolts brothers are always looking for new ways to make their car go faster, and Wizzle told me he needs a very rare component for his next experiment.$B$BHe probably needs help getting that part.  Speak to him and find out.",
    ["O"] = "Speak with Wizzle Brassbolts in the Shimmering Flats.",
    ["T"] = "The Brassbolts Brothers",
  },
  [2770] = {
    ["D"] = "Deep in Zul\'Farrak, the sand troll city in Tanaris, there is a sacred pool.  From that pool the trolls summon a huge beast!  Gahz\'rilla!  He\'s so fierce that even his scales crackle with energy.  It\'s that energy I want to harness for my car!$B$BBring me the electrified scale of Gahz\'rilla!$B$BBut the summoning of Gahz\'rilla is a well-kept secret of the trolls.  To face him, you must first wrest the secret from them.",
    ["O"] = "Bring Gahz\'rilla\'s Electrified Scale to Wizzle Brassbolts in the Shimmering Flats.",
    ["T"] = "Gahz\'rilla",
  },
  [2771] = {
    ["D"] = "It seems as if master had this planned from the start. I was not taught to create the items which you learned to create and you were not taught the items which I learned to create.$B$BThe master is wise, $N. We shall teach each other!$B$BShow me how to make a mithril coif and ornate mithril shoulders and I shall show you how to create an ornate mithril helm.",
    ["O"] = "Bring two Mithril Coifs and one Ornate Mithril Shoulder to Trenton Lighthammer.",
    ["T"] = "A Good Head On Your Shoulders",
  },
  [2772] = {
    ["D"] = "At last year\'s All-Valley Blacksmithing Championship, all those who watched saw my leg get swept from under me by a cowardly dog from the Venture Co. Foundry. What they didn\'t know, however, was the reason I was able to continue and ultimately win the tournament: That\'s right, ornate mithril boots!$B$BI will need to learn how to craft ornate mithril pants for this year\'s tournament, however, as a Venture Co. shredder is an entrant! Teach me the way of the pants and learn the way of the boot!",
    ["O"] = "Bring two Heavy Mithril Boots and one Ornate Mithril Pants to Trenton Lighthammer.",
    ["T"] = "The World At Your Feet",
  },
  [2773] = {
    ["D"] = "Around these parts I am known as the Mithril Kid. I supply ornate mithril to adventurers from around the world.$B$B<Trenton whispers.>$B$BLittle do they know that I do not know the technique to fashion ornate mithril gloves. Shhhh! This will be our little secret.$B$BTeach me the technique to create ornate mithril gloves, $N, and in exchange, I will show you the resultant of the culmination of my training under Galvan: the ornate mithril breastplate.",
    ["O"] = "Bring two Heavy Mithril Breastplates and one Ornate Mithril Gloves to Trenton Lighthammer.",
    ["T"] = "The Mithril Kid",
  },
  [2781] = {
    ["D"] = "WANTED: Caliph Scorpidsting!$B$BThe Gadgetzan Water Company of Gadgetzan, Tanaris will pay a high bounty for the head of Caliph Scorpidsting, leader of the Wastewander outlaws.  His crimes include:$B$B1.  Murdering Gadgetzan Water Co. employees!$B2.Stealing Gadgetzan Water Co. resources!$B3.Seizing Gadgetzan Water Co. property!$B$BBring proof of Caliph Scorpidsting\'s demise to Chief Engineer Bilgewhizzle for an immediate reward!",
    ["O"] = "Bring the head of Caliph Scorpidsting to Chief Engineer Bilgewhizzle in Gadgetzan.",
    ["T"] = "WANTED: Caliph Scorpidsting",
  },
  [2782] = {
    ["D"] = "The tablet is covered with Witherbark troll markings. Rin\'ji\'s secret truly is a mystery... $B$BIt\'s possible that you might have something quite valuable on your hands here. On the other hand, quite the opposite is also possible. A Witherbark troll in distress would probably do anything to find his way out of trouble...",
    ["O"] = "Oran Snakewrithe, a well known scholar on matters concerning the Witherbark trolls, may be able to decipher the tablet. She is known to reside within the Magic Quarter of the Undercity.",
    ["T"] = "Rin\'ji\'s Secret",
  },
  [2783] = {
    ["D"] = "We fight the wrong enemy, $N.$B$BThe true power in these lands continues to grow in strength and number while we squabble over scorched earth with orcs.$B$BDo we continue to fight a war in these lands against the Horde, only to be routed one day by the armies of the Burning Legion? It is futile.$B$BPut your differences aside, $N, speak with the fallen hero of the Horde. He knows the truth behind the Blasted Lands.",
    ["O"] = "Speak with the Fallen Hero of the Horde at the border of the Blasted Lands and the swamp.",
    ["T"] = "Petty Squabbles",
  },
  [2784] = {
    ["D"] = "Hear my story, $r.",
    ["O"] = "Listen to the Fallen Hero of the Horde tell his story.",
    ["T"] = "Fall From Grace",
  },
  [2801] = {
    ["D"] = "Before we may continue, you must hear my story.",
    ["O"] = "Listen to the Fallen Hero of the Horde tell his story.",
    ["T"] = "A Tale of Sorrow",
  },
  [2821] = {
    ["D"] = "My philosophy on leatherworking is that the work must be the best quality possible - no compromises.  Anyone who says that quality doesn\'t matter is trying to sell you ocean-front property in Dun Morogh!$B$BIn my latest pursuit of high-quality materials, I have run across thick yeti hides.  The Yeti are native to Feralas, with many found in Feral Scar Vale.  I want some, and I\'ll give you a choice of one of my leather goods for a stack of ten.  If that sounds fair to you, then we\'re in business.",
    ["O"] = "Bring 10 Thick Yeti Hides to Pratt McGrubben in Feathermoon Stronghold.",
    ["T"] = "The Mark of Quality",
  },
  [2822] = {
    ["D"] = "I take pride in my leather work, and I feel it shows; quality should never be compromised.  Anyone who says that quality doesn\'t matter would also have you believe that the earth does not keep secrets!$B$BIn my latest pursuit of high-quality materials, I have discovered thick yeti hides.  Yetis are native to Feralas, often found west of here in Feral Scar Vale.  I\'ll give you a choice of one of my leather goods for a stack of ten.  If that is agreeable to you, then we are set!",
    ["O"] = "Bring 10 Thick Yeti Hides to Jangdor Swiftstrider in Camp Mojache.",
    ["T"] = "The Mark of Quality",
  },
  [2841] = {
    ["D"] = "Gnome technology - two years ago its most common use was as a punch line. Times certainly have changed. Now they\'ve got a new rig built that\'s better than all our shredder models combined. I need the blueprints, $N!$B$BUnfortunately, the plans are locked away in a safe near Mekgineer Thermaplugg. To make matters worse, the combination to the safe is only known by Mekgineer Thermaplugg.$B$BDo whatever you have to do to get that combination, $N. Then crack open that safe and bring back those blueprints!",
    ["O"] = "Retrieve the Rig Blueprints and Thermaplugg\'s Safe Combination from Gnomeregan and bring them to Nogg in Orgrimmar.",
    ["T"] = "Rig Wars",
  },
  [2842] = {
    ["D"] = "As soon as we got word from Kernobee about the new gnomish rig, Scooty and I began work on the Transpolyporter 6000: The fastest and most reliable way to Gnomeregan.$B$BIt\'s finally ready for passengers to board, $N. If you want to give it a try, go to Booty Bay and talk with Scooty at the wind rider roost. To get to Booty Bay, take the boat from Ratchet.$B$BOf course, you could always try and make the run to Gnomeregan through the dwarf infested mountains of Dun Morogh!",
    ["O"] = "Speak with Scooty in Booty Bay.",
    ["T"] = "Chief Engineer Scooty",
  },
  [2843] = {
    ["D"] = "As long as you have the transponder in your possession, all you need to do is step on the pad and you\'ll be teleported to Gnomeregan.$B$BYou may experience some unusual side effects, but none of those should be permanent... anymore.$B$BI almost forgot the most important part - getting back. When you\'re ready to come back, just step on the transpolyporter pad in Gnomeregan!$B$BNow to calibrate the transponder to your size and weight.",
    ["O"] = "Wait for Scooty to calibrate the Goblin Transponder.",
    ["T"] = "Gnomer-gooooone!",
  },
  [2844] = {
    ["D"] = "I am no good, $N. I was \'spose to be watchin\' over my little friend, Shay, and somehow, she got away from me. I\'m not all that sure what happened, really, but last time I saw her, we was walkin\' through the ruins just north of here.$B$BEverythin\' was goin\' fine, but then I turned around, and... she was gone.$B$BNow I jus can\'t quite figure out what I should do here. Got any ideas, $N? I\'m awful worried.$B$BHey, how \'bout you go look fer Shay? Yer legs can travel much faster \'n mine.",
    ["O"] = "Locate the lost night elf girl.",
    ["T"] = "The Giant Guardian",
  },
  [2845] = {
    ["D"] = "Do you think you could help me find my way back to my friend, Rockbiter? He was supposed to be watching me... But I do have a tendency to wander off now and then. There are just so many things to see, and I get so distracted.$B$BThere is one thing that will always work to get my attention, though.$B$BInside this chest, you\'ll find a bell that is very precious to me. I just love the sound of it. You have my word, if I wander off, all you have to do is ring it and I\'ll come running back.",
    ["O"] = "Pick up Shay\'s Bell from the chest.$B$BEscort Shay Leafrunner to Rockbiter\'s camp.",
    ["T"] = "Wandering Shay",
  },
  [2846] = {
    ["D"] = "Long ago I possessed a beautiful piece of jewelry, the Tiara of the Deep.  And not only was it pretty--it held great power for those with the knowledge to use it.$B$BSo when word of the tiara reached the Hydromancer Velratha, she had to have it.  She sent agents to my home and they stole it while I was away.  The thieves!$B$BI want my tiara back!  Go to Zul\'Farrak, the troll city in Tanaris, find Velratha and wrench the tiara from her.  Return it to me and you\'ll earn my favor.",
    ["O"] = "Bring the Tiara of the Deep to Tabetha in Dustwallow Marsh.",
    ["T"] = "Tiara of the Deep",
  },
  [2847] = {
    ["D"] = "$n, you\'re becoming quite skilled as a leatherworker!  I know some patterns you might be interested in... Wild Leather armor!  Wild Leather taps into the potent and chaotic properties of wildvines, found in areas of lush vegetation and on some of the creatures there.  The armor made using it is second to none for people of your skill, guaranteed.$B$BI\'ll teach this to you, but you\'ll be working for me for a while.  The first cost is simply ten pieces of thick leather.  After this, we\'ll talk specifics.",
    ["O"] = "Bring 10 Thick Leather to Pratt McGrubben in Feathermoon Stronghold.",
    ["T"] = "Wild Leather Armor",
  },
  [2848] = {
    ["D"] = "Wild Leather shoulders support the wearer\'s frame extremely well, offering top notch protection of the upper arms and the shoulders themselves.  As with all Wild Leather armor, a potent but random benefit is applied to the item as the wildvine is stitched in.$B$BFor this pattern, I will require six thick armor kits and a wildvine.  That shouldn\'t be too tall of an order for you to fill.",
    ["O"] = "Bring 6 Thick Armor Kits and a Wildvine to Pratt McGrubben in Feathermoon Stronghold.",
    ["T"] = "Wild Leather Shoulders",
  },
  [2849] = {
    ["D"] = "Wild Leather vests are the staple of any Wild Leather armor set.  The frame of the vest blends with the wildvine to produce a product that offers maximum protection of the torso while allowing for the potent magic to work its way through the garment.$B$BFor this pattern, I will require two Turtle Scale breastplates, two sets of Turtle Scale gloves, and a wildvine.  It\'s a tall order, but one you should have little difficulty in filling for me.",
    ["O"] = "Bring 2 Turtle Scale Breastplates, 2 Turtle Scale Gloves, and a Wildvine to Pratt McGrubben in Feathermoon Stronghold.",
    ["T"] = "Wild Leather Vest",
  },
  [2850] = {
    ["D"] = "A Wild Leather helmet offers the wearer superior protection to the vital areas of the head without a sacrifice in comfort.  As with all Wild Leather armor, the integrated wildvine yields a powerful but random enhancement to the frame of the helm.  Leather wearers will definitely want this piece!$B$BFor this pattern, I will need two Nightscape tunics, two Nightscape headbands, and a wildvine.  Complete this order and the pattern will be yours!",
    ["O"] = "Bring 2 Nightscape Tunics, 2 Nightscape Headbands, and a Wildvine to Pratt McGrubben in Feathermoon Stronghold.",
    ["T"] = "Wild Leather Helmet",
  },
  [2851] = {
    ["D"] = "You\'ve learned quite a bit now, $n; still, there is more for you to learn.  Next are Wild Leather boots, the cornerstone of any set.$B$BThese boots are crafted to cradle the foot in comfort while bracing it against the hazards of adventuring.  The soft soles are a blessing to those seeking quiet movement in footwear.$B$BFor this pattern, I need an order of two Nightscape pants and two Nightscape boots filled.  I also will require two wildvines... not just one.  When you have all this, let me know.",
    ["O"] = "Bring 2 Nightscape Pants, 2 Nightscape Boots, and 2 Wildvines to Pratt McGrubben in Feathermoon Stronghold.",
    ["T"] = "Wild Leather Boots",
  },
  [2852] = {
    ["D"] = "With the basics down, you are ready to master more complex fare, $n.  Wild Leather leggings are some of the sturdiest and powerful leather gear around.  The waist, thighs, calves, and the vitals - all are given tremendous protection.  Coupled with the enhancement that the wildvine provides, adventurers who own it will thank you each time they see you.$B$BFor this pattern, I need an order of two Turtle Scale helms, two Turtle Scale bracers, and two wildvines filled.",
    ["O"] = "Bring 2 Turtle Scale Helms, 2 Turtle Scale Bracers, and 2 Wildvines to Pratt McGrubben in Feathermoon Stronghold.",
    ["T"] = "Wild Leather Leggings",
  },
  [2853] = {
    ["D"] = "Well $n, you are the definition of diligence.  There is one pattern left for Wild Leather armor; you\'ve mastered the others.  I won\'t require you to toil needlessly for the pattern.  You\'ve earned it outright, and then some... but I cannot give it to you myself.  My teacher, the one who brought me into the craft, is the one who must reward you.$B$BTake this letter to Telonis; he teaches leatherworking in Darnassus.  Show him the letter, and let him acknowledge you as an equal, as I do.",
    ["O"] = "Give Pratt\'s Letter to Telonis, the master leatherworker of Darnassus.",
    ["T"] = "Master of the Wild Leather",
  },
  [2854] = {
    ["D"] = "$n, your skill as a leatherworker precedes you.  I possess leatherworking lore you would be wise to acquire... Wild Leather armor!  Wild Leather taps into the potent and chaotic properties of wildvines, found in areas of lush vegetation and on some of the creatures there.  Armor made using it is second to none for a crafter of your skill, guaranteed.$B$BI\'ll teach you, but you\'ll be working for me for a while.  The first cost is simply ten pieces of thick leather.  After this, we\'ll talk specifics.",
    ["O"] = "Bring 10 Thick Leather to Jangdor Swiftstrider in Camp Mojache.",
    ["T"] = "Wild Leather Armor",
  },
  [2855] = {
    ["D"] = "Wild Leather shoulders support a wearer\'s frame extremely well, offering superior protection of the upper arms as well as the shoulders.  As with all Wild Leather armor, a random yet very potent enhancement is imbued within the item as the wildvine is stitched in.$B$BFor this pattern, I will require six thick armor kits and a wildvine.  That shouldn\'t be too tall of an order for you to fill.",
    ["O"] = "Bring 6 Thick Armor Kits and a Wildvine to Jangdor Swiftstrider in Camp Mojache.",
    ["T"] = "Wild Leather Shoulders",
  },
  [2856] = {
    ["D"] = "Wild Leather vests are the staple of any Wild Leather armor set.  The frame of the vest and the wildvine weave within it produces a product that offers maximum protection of the torso while allowing for potent magic to work its way through the garment.$B$BFor this pattern, I will require two Turtle Scale breastplates, two sets of Turtle Scale gloves, and a wildvine.  This is not an easy lesson, but it is one you certainly have the skill to complete.",
    ["O"] = "Bring 2 Turtle Scale Breastplates, 2 Turtle Scale Gloves, and a Wildvine to Jangdor Swiftstrider in Camp Mojache.",
    ["T"] = "Wild Leather Vest",
  },
  [2857] = {
    ["D"] = "A Wild Leather helmet offers the wearer superior protection to the vital areas of the head without a sacrifice in comfort.  As with all Wild Leather armor, the integrated wildvine yields a powerful but random magic imbuement to the helm\'s frame.  Leather wearers will definitely want this piece!$B$BFor this pattern, I will need two Nightscape tunics, 2 Nightscape headbands, and a wildvine.  Complete this lesson and the pattern will be yours!",
    ["O"] = "Bring 2 Nightscape Tunics, 2 Nightscape Headbands, and a Wildvine to Jangdor Swiftstrider in Camp Mojache.",
    ["T"] = "Wild Leather Helmet",
  },
  [2858] = {
    ["D"] = "Your knowledge of Wild Leather armor grows, $n; still, there is more for you to learn.$B$BWild Leather boots are the cornerstone of any set.  Such boots are crafted to cradle the foot in comfort while bracing it against the hazards of adventuring.  The soft soles are a blessing to those seeking quiet movement in footwear.$B$BFor this pattern, I need two Nightscape pants and two Nightscape boots crafted.  I also will require two wildvines... not just one.  When you have these items, we will proceed.",
    ["O"] = "Bring 2 Nightscape Pants, 2 Nightscape Boots, and 2 Wildvines to Jangdor Swiftstrider in Camp Mojache.",
    ["T"] = "Wild Leather Boots",
  },
  [2859] = {
    ["D"] = "You are ready to master more complex lessons, $n.  Wild Leather leggings are some of the sturdiest and powerful leather gear around.  The waist, thighs, calves, and the vitals - all are given tremendous protection.  Coupled with the enhancement that the wildvine provides, adventurers who own it will thank you each time they see you.$B$BFor you to gain this pattern, I need two Turtle Scale helms, two Turtle Scale bracers, and two wildvines.",
    ["O"] = "Bring 2 Turtle Scale Helms, 2 Turtle Scale Bracers, and 2 Wildvines to Jangdor Swiftstrider in Camp Mojache.",
    ["T"] = "Wild Leather Leggings",
  },
  [2860] = {
    ["D"] = "$n, you have learned all I am able to teach you.  There is, however, one remaining pattern for Wild Leather armor.  I will not require you to toil needlessly for this; you\'ve earned it outright, and then some.  This pattern, however, is one that I cannot freely share with you.$B$BMy teacher, the one who brought me into the craft, is the one who must reward you.  Take this note to Una; she teaches leatherworking in Thunder Bluff.  Show her the letter, and let her acknowledge you as an equal, as I do.",
    ["O"] = "Give Jangdor\'s Letter to Una, the master leatherworker of Thunder Bluff.",
    ["T"] = "Master of the Wild Leather",
  },
  [2861] = {
    ["D"] = "Rumor is that Tabetha, a mage colleague who lives deep in Dustwallow Marsh, has a bone to pick with a certain sand troll in Zul\'Farrak.  If you speak with Tabetha she can tell you more.$B$BAnd bring some friends with you, $N.  If Tabetha has you go to Zul\'Farrak then you\'re not going to want to go alone.$B$BYou will find Tabetha\'s cottage west of Theramore, and just north of the Stonemaul Ruin.",
    ["O"] = "Speak with Tabetha in Dustwallow Marsh.",
    ["T"] = "Tabetha\'s Task",
  },
  [2862] = {
    ["D"] = "The gnolls... they are more than a nuisance.  They are a constant threat to the existence of this very camp!  It is irrelevant whether they are indigenous to Feralas or not; if we do not strengthen our resolve against them, we will find ourselves driven out of the entire region.$B$BThe gnoll attacks against the camp have become more fevered as of late.  We need your aid in thinning their numbers; bring to me ten of their manes, and I will reward you handsomely for your effort.$B$BGo!",
    ["O"] = "Bring 10 Woodpaw Gnoll Manes to Hadoken Swiftstrider in Camp Mojache.",
    ["T"] = "War on the Woodpaw",
  },
  [2863] = {
    ["D"] = "The plan is for various leaders of the gnolls - Alphas as they call themselves - to be taken down within rapid succession.  If we\'re able to execute this sort of swift and precise devastation against them, it would cause chaos in their ranks.  Perhaps it would also drive a message through their thick flea-bitten heads that we can and will destroy them!$B$BI want you to be the messenger of my will; eliminate five of their Alphas within one hour for this to work $N, or we\'ll remain at this impasse!",
    ["O"] = "Kill 5 Woodpaw Alphas and return to Hadoken Swiftstrider within one hour.",
    ["T"] = "Alpha Strike",
  },
  [2864] = {
    ["D"] = "My cousin Tran\'rek is in a tight spot.  He promised me a load of scarab shells weeks ago and he hasn\'t delivered.  He\'s my cousin, so I\'d hate to have to send someone to Gadgetzan to break something on him.$B$BCan you speak to Tran\'rek for me?  Let him know he needs to get that delivery together before I do something rash?$B$BGadgetzan is in northern Tanaris, in Kalimdor.",
    ["O"] = "Speak with Tran\'rek in Gadgetzan.",
    ["T"] = "Tran\'rek",
  },
  [2865] = {
    ["D"] = "The scarabs of Tanaris have very hard shells!  Hard enough to use as a building material for lots of things.  So many things!$B$BIn fact, those shells are so useful... the scarabs were hunted all to near extinction!$B$BI know where there are more scarabs, and if you promise to bring me their shells then I\'ll tell you where they are.  Promise?$B$BOk, the scarabs have a colony in Zul\'Farrak.  I guess the trolls don\'t hunt them for their shells.$B$BBut you can!  Go to Zul\'Farrak and get me uncracked shells!",
    ["O"] = "Bring 5 Uncracked Scarab Shells to Tran\'rek in Gadgetzan.",
    ["T"] = "Scarab Shells",
  },
  [2866] = {
    ["D"] = "To our south are the Ruins of Solarsal; this is an area that far pre-dates modern times.  We explored the ruins initially and found nothing of note; as such, we left it in peace.$B$BVery recently, the Hatecrest naga have occupied these ruins in alarming numbers.  At first, we considered it as the precursor for an attack.  Though that threat is still possible, we believe there might be something else going on.$B$BGo there, explore the ruins, and look for anything that stands out to you. Good luck, $n.",
    ["O"] = "Explore the Ruins of Solarsal and investigate the presence of the naga there.",
    ["T"] = "The Ruins of Solarsal ",
  },
  [2867] = {
    ["D"] = "With the discovery of the strange gazebo in the heart of the Ruins of Solarsal, the time has come to return to Feathermoon Stronghold and report to General Shandris Feathermoon what has been discovered here.",
    ["O"] = "Return to Shandris Feathermoon in the Feathermoon Stronghold and report your findings.",
    ["T"] = "Return to Feathermoon Stronghold",
  },
  [2868] = "_",
  [2869] = {
    ["D"] = "The best course of action at this point is to assume that, regardless of what the naga are up to, they will eventually move to secure the island for their own.  We need to take aggressive steps to counter that threat before it is too late.$B$BBring me ten Hatecrest Scales that are in good condition; it should be obvious to you how to acquire them.  You\'ll cut your teeth on the naga for the first time, and we\'ll have a weakened naga presence on Sardor Isle - both are prospects that play to our advantage.",
    ["O"] = "Bring 10 Hatecrest Naga Scales to Latronicus Moonspear in Feathermoon Stronghold.",
    ["T"] = "Against the Hatecrest",
  },
  [2870] = {
    ["D"] = "$n, new scouting reports have given us a good idea on the naga chain of command.  Royalty is present amongst their rank and file, and they\'re the ones calling all the shots.$B$BSpecifically, we\'ve identified one of the crueler royals as Lord Shalzaru.  Scouts report that he himself has uncovered an odd relic during a recent naga excavation in a cave south of the main ruins, across the water on the Isle of Dread.$B$BPut a stop to it by putting a stop to him, and bring me his relic so we can study it.",
    ["O"] = "Eliminate Lord Shalzaru, and then bring the Mysterious Relic he uncovered to Latronicus Moonspear in Feathermoon Stronghold.",
    ["T"] = "Against Lord Shalzaru",
  },
  [2871] = {
    ["D"] = "If you would be so kind as to deliver the relic to my wife Vestia, I would appreciate it.  She\'s not only a fine priestess for our community, but she is one of the most well-versed scholars you\'ll find anywhere.  I couldn\'t make heads or tails of this device even if there was a wager involved.  My wife though, if anyone can figure out what this thing is, she could... and we need to know!$B$BShe\'s just around the bend, no doubt studying.  Thanks, $n.",
    ["O"] = "Deliver the Mysterious Relic to Vestia Moonspear in Feathermoon Stronghold.",
    ["T"] = "Delivering the Relic",
  },
  [2872] = {
    ["D"] = "My old buddy Stoley owes me a very special bottle of rum.  He tends the bar at Steamwheedle Port in Tanaris, Kalimdor,  and he promised me that the rum there is stronger than anything we can find in Booty Bay.  He\'s so confident that he says if I try that rum and don\'t agree with him, then he\'ll double the money he owes me!$B$BWell, I think he\'s not as confident as he was when last we spoke, and now he\'s afraid to give me that rum.  But I don\'t back down from wagers, so why don\'t you talk to him for me...",
    ["O"] = "Speak with Stoley in Steamwheedle Port.",
    ["T"] = "Stoley\'s Debt",
  },
  [2873] = {
    ["D"] = "I owe \"Sea Wolf\" MacKinley in Booty Bay some rum, to settle a bet, but I\'m all out of rum!  Captain Cuergo stole my last shipment, and he has it stowed in that walled pirate town to the south.$B$BIf you can find my shipment of rum and return it to me, then I can prove to MacKinley that Kalimdor\'s booze beats the dirt out of Booty Bay!",
    ["O"] = "Bring Stoley\'s Shipment to Stoley in Steamwheedle Port.",
    ["T"] = "Stoley\'s Shipment",
  },
  [2874] = {
    ["D"] = "Thanks again for your help, $N.  Here\'s a bottle of Steamwheedle bilge rum.  Take it to MacKinley and he can finally put to rest his crazy beliefs about Booty Bay booze.",
    ["O"] = "Bring Stoley\'s Bottle to \"Sea Wolf\" MacKinley in Booty Bay.",
    ["T"] = "Deliver to MacKinley",
  },
  [2875] = {
    ["D"] = "The vile pirate Andre Firebeard is wanted for crimes against Steamwheedle and Gadgetzan.$B$BBy decree of governing counsel, any who read this are hereby authorized to use lethal force during the apprehension of Andre and his abettors.$B$BBy further decree, should Andre be deceased, or otherwise indisposed, during the time of his hearing, his head may act as proxy, and deliverance of such head to Security Chief Bilgewhizzle constitutes a binding, and tenderable, contract.",
    ["O"] = "Bring Andre\'s Head to Security Chief Bilgewhizzle in Steamwheedle Port.",
    ["T"] = "WANTED: Andre Firebeard",
  },
  [2876] = {
    ["D"] = "This scroll contains the schedules of shipments between Steamwheedle Port and Booty Bay. Both past and future shipments are included, along with ship names, with large \'X\'s next to some ships\' journeys, and annotations like \"GREAT LOOT\" and \"HARD FIGHT\" next to others.$B$BSomeone at Steamwheedle Port would want to see this document.",
    ["O"] = "Report the Ship Schedules to an authority in Steamwheedle Port.",
    ["T"] = "Ship Schedules",
  },
  [2877] = {
    ["D"] = "We Wildhammers remember the past, more than our brothers in Ironforge.  If you want to make friends here, then you get your hands dirty for us!$B$BThe Horde abandoned their positions in the Hinterlands around Skulk Rock; it\'s now overrun with nasty sludges and oozes.  We\'ve got plans on that area, but first we need a clean-up crew to make a hole for us.$B$BThat\'s where you come in, Sunshine!  Head down there and take out ten green sludges and ten jade oozes, then report back to me here.  Move out!",
    ["O"] = "Kill 10 Green Sludges and 10 Jade Oozes, and then report back to Fraggar Thundermantle in Aerie Peak.",
    ["T"] = "Skulk Rock Clean-up",
  },
  [2878] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Songflower",
  },
  [2879] = {
    ["D"] = "This stave might be the Stave of Equinex! The Stave of Equinex is actually a key, used to unlock the Equinex Monolith in the Ruins of Ravenwind, on the mainland west of the Dream Bough.$B$BFind the four flames that still burn in those ruins: Samha, Imbel, Byltan, and Lahassa. Retrieve their essence and then while standing by the Equinex Monolith, use the essences to energize the stave. If this is truly is the Stave of Equinex, you will be able to unlock the Monolith and gather a sacred artifact from it.",
    ["O"] = "Energize Troyas\' Stave and find the Equinex Monolith.",
    ["T"] = "The Stave of Equinex",
  },
  [2880] = {
    ["D"] = "Get this straight, $r - we are NOT part of the Alliance!  The Wildhammers are independent, relying on deeds and actions to prove one\'s worth, rather than the blather of those who use jibber-jabber to bolster their do-nothing attitudes!$B$BIf you\'re looking for friends here, then prove your worth to us first!  The foul trolls that choke the hillsides of the Hinterlands sometimes carry tribal necklaces.  Bring five of them to me, and we\'ll mark it down as a step in the right direction for you.",
    ["O"] = "Bring 5 Troll Tribal Necklaces to Fraggar Thundermantle in Aerie Peak.",
    ["T"] = "Troll Necklace Bounty",
  },
  [2881] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Troll Necklace Bounty",
  },
  [2882] = {
    ["D"] = "This map shows a stretch of beach with a southern face.  Below the map are words, elegantly written...$B$B$BSouth of Wheedle$BSouth of home$BFind a mast and flag and bones$BDig you there, if you be bold$BDig and claim Cuergo\'s gold!$BA key you\'ll need and a key you\'ll see$BThe men you face take blood as fee.",
    ["O"] = "Find Cuergo\'s gold!",
    ["T"] = "Cuergo\'s Gold",
  },
  [2902] = {
    ["D"] = "Gnolls aren\'t the sharpest tools in the shed, but they will no doubt have some sort of documented strategy on their recent activity.  If we were to find those plans, then we\'d have a clearer idea of what is making them so worked up.$B$BI want you to head back to the Woodpaw and find anything that might resemble their battle plans.  They have to have something; their attacks have been too coordinated to be done without them.  Find them, and return to me when you have them.",
    ["O"] = "Find the gnoll battle plans somewhere in the gnoll camps to the south of Camp Mojache.",
    ["T"] = "Woodpaw Investigation",
  },
  [2903] = {
    ["D"] = "With the battle plans of the gnolls discovered, all that now remains is to bring the plans back to Hadoken Swiftstrider in Camp Mojache.  Perhaps he or someone there can make further sense of what the gnolls are up to.",
    ["O"] = "Bring the Woodpaw Battle Plans to Hadoken Swiftstrider in Camp Mojache.",
    ["T"] = "The Battle Plans",
  },
  [2904] = {
    ["D"] = "<Kernobee groans.> Wha.. What happened?$B$BThe last thing I remember is being captured by a group of dark iron dwarves, beaten to within an inch of my life and then thrown in here with these filthy troggs.$B$BGet me out of here, $N!$B$BHere\'s the plan: Lead me to the exit; if we make it out alive, you go to Booty Bay and let Scooty know that I went to Ratchet to warn Tinkerwiz of the dark iron\'s involvement in the making of that super rig.$B$BLet\'s get going!",
    ["O"] = "Escort Kernobee to the Clockwerk Run exit and then report to Scooty in Booty Bay.",
    ["T"] = "A Fine Mess",
  },
  [2922] = {
    ["D"] = "When our beloved city Gnomeregan fell, a rogue spark must have jolted my poor creation, Techbot.  It once aided me and my associates with its countless gizmos and limitless store of information, but its positronic brain has polarized.  Now it\'s negatronic... and Techbot\'s behaviors are reversed.  It roams Gnomeregan in a frenzy!$B$BBut perhaps it can be salvaged.  Perhaps, if you can retrieve Techbot\'s memory core and bring it to me, I can discover the cause of the polarization and fix my poor Techbot.$B$B",
    ["O"] = "Bring Techbot\'s Memory Core to Tinkmaster Overspark in Ironforge.",
    ["T"] = "Save Techbot\'s Brain!",
  },
  [2923] = {
    ["D"] = "Tinkmaster Overspark is very upset with the fate of his mechanical creation, Techbot.  I remember Techbot as a kind and helpful tool for the gnomes, but Overspark tells me it\'s malfunctioned.$B$BVery sad.  But with luck perhaps he can be fixed!$B$BSpeak with Tinkmaster Overspark, in Tinker Town in Ironforge.  He would welcome your help.",
    ["O"] = "Speak with Tinkmaster Overspark in Ironforge.",
    ["T"] = "Tinkmaster Overspark",
  },
  [2924] = {
    ["D"] = "A nigh-universal mechanical component--the essential artificial--was of great use to the tinkers and smiths of Gnomeregan.  But during the frantic exodus from our city, no one remembered to take any of these devices with them!  And I need a large supply of them for work I will soon undertake.$B$BPlease, go into Gnomeregan and get me some essential artificials.  You\'ll find them in the deeper areas of our city, held in containers called artificial extrapolators.$B$BThank you, $N, and please hurry!",
    ["O"] = "Bring 12 Essential Artificials to Klockmort Spannerspan in Ironforge.",
    ["T"] = "Essential Artificials",
  },
  [2925] = {
    ["D"] = "A gnome friend, Klockmort Spannerspan, sent word to me from Ironforge.  He tells me he needs help on a dangerous, but essential, mission into Gnomeregan, the once great gnome city now contaminated and filled with mad gnomes and their devices.$B$BI must stay here, but my heart aches to help my friend.  If you can go in my stead, then I would be much indebted to you.$B$BYou may find Klockmort in Tinkertown, in Ironforge.",
    ["O"] = "Speak with Klockmort Spannerspan in Ironforge.",
    ["T"] = "Klockmort\'s Essentials",
  },
  [2926] = {
    ["D"] = "Since the accident, all Gnoarn thinks about or talks about is cleansing Gnomeregan of the trogg infestation and finding a cure for the sickness that plagues it, $N.$B$BLuckily, Razzle and I are close to some kind of cure - either that or the recipe for a really powerful rum. We won\'t know until we test! Naturally, in order to test our theory, we\'re going to need a few things; namely, fallout from the irradiated troggs in Gnomeregan. Fill up this phial with the green glow and bring it back!",
    ["O"] = "Use the Empty Leaden Collection Phial on Irradiated Invaders or Irradiated Pillagers to collect radioactive fallout. Once it is full, take it back to Ozzie Togglevolt in Kharanos.",
    ["T"] = "Gnogaine",
  },
  [2927] = {
    ["D"] = "You don\'t think I was always bald, do you? No $g sir:ma\'am;! It was the radiation leak in Gnomeregan that caused this tragic hair loss. Before that day, I had the only gnomefro in all of Azeroth.$B$B<Gnoarn shakes his fist in the air.>$B$BDamn those damned dirty troggs - damn them all!!$B$BPerhaps it\'s not too late, $N. We may still be able to save it - the city I mean! Speak to Ozzie Togglevolt in Kharanos. He and his partner Razzle are working on a solution.",
    ["O"] = "Speak with Ozzie Togglevolt in Kharanos.",
    ["T"] = "The Day After",
  },
  [2928] = {
    ["D"] = "It\'s terrible, $N. We are not going to have enough parts to get our fleet of gyrodrillmatic excavationators to Dun Morogh.$B$BWhat we need are spare parts, $N. What better place to get the spare parts for our vehicles than Gnomeregan? I hear that bots and mechs roam around that place like cattle on an open range.$B$BWhat I need you to do is go to Gnomeregan and tear apart those robots. Bring me back their robot guts. Two dozen should be sufficient.",
    ["O"] = "Bring twenty-four Robo-mechanical Guts to Shoni in Stormwind.",
    ["T"] = "Gyrodrillmatic Excavationators",
  },
  [2929] = {
    ["D"] = "I trusted Thermaplugg, $r. Never did I expect that he would betray me and the entire gnomish people. And for what? Power? Wealth? All things that he would have had in time. Now we have been displaced from our home and that madman is in charge. The king of nothing....$B$BWe will retake Gnomeregan, $N. We will not stop until the city is back in our control. If you wish to join in our fight, a simple task I ask of you: Kill the betrayer. Destroy Mekgineer Thermaplugg.",
    ["O"] = "Venture to Gnomeregan and kill Mekgineer Thermaplugg. Return to High Tinker Mekkatorque when the task is complete.",
    ["T"] = "The Grand Betrayal",
  },
  [2930] = {
    ["D"] = "When we fled Gnomeregan, we left so much data behind!  Vitally important data!$B$BI need the data on a prismatic punch card, from a Matrix Punchograph 3005-D high security terminal, deep in Gnomeregan.  You must access the terminal, but to do that you first need clearance... and to get that you must access lower security terminals-- models -A, -B and -C.  And to do THAT you need security punch cards, starting with white... and we left all the punch cards in the city.$B$BIt\'s a catastrophe!  Can you help?",
    ["O"] = "Bring a Prismatic Punch Card to Master Mechanic Castpipe in Ironforge.",
    ["T"] = "Data Rescue",
  },
  [2931] = {
    ["D"] = "Master Mechanic Castpipe in Ironforge has need of adventurers!  He\'s organizing bands to reenter Gnomeregan on a data retrieval mission of top security and importance.$B$BCastpipe might not be a member of the Enlightened Assembly of Arcanology, Alchemy and Engineering Sciences like I am, but he\'s still a smart gnome so if he thinks it\'s important, then by my calculations there\'s an eighty-four percent probability that it really is important!$B$BThose are good odds!",
    ["O"] = "Speak with Master Mechanic Castpipe in Ironforge.",
    ["T"] = "Castpipe\'s Task",
  },
  [2932] = {
    ["D"] = "The Witherbark trolls were once allies to the Horde, but they betrayed Thrall... and that must be punished!$B$BHere, take my pike and go to the Hinterlands, far to the north.  You will find it northeast of Tarren Mill, a village held by our allies, the Forsaken.$B$BWhen you enter the Hinterlands, hunt Witherbark trolls.  Gather their skulls and drive my pike into the ground at one of their smaller villages, Hiri\'watha or Zun\'watha.$B$BShow them their vile actions are of consequence!",
    ["O"] = "Gather Witherbark Skulls and place on Nimboya\'s Pike.  Place Nimboya\'s Laden Pike at one of the Witherbark Villages in the Hinterlands, then return to Nimboya in Stranglethorn.",
    ["T"] = "Grim Message",
  },
  [2933] = {
    ["D"] = "These bottles hold a vile, green venom.$B$BConsidering the number of bottles in this village, the Witherbarks must deem it very important.  Perhaps an apothecary in nearby Tarren Mill would like a sample.",
    ["O"] = "Bring a Venom Bottle to an apothecary in Tarren Mill.",
    ["T"] = "Venom Bottles",
  },
  [2934] = {
    ["D"] = "I must have a fresh sample of the venom you brought me.  The spiders from which it was gathered must dwell in the Hinterlands -- hunt them until you find an undamaged venom sac and bring it to me.  You will find many spiders near the troll city of Shadra\'Alor.$B$BDo not tarry, $N, for the venom sac must be fresh when you deliver it.",
    ["O"] = "Bring an Undamaged Venom Sac to Apothecary Lydon in Tarren Mill.",
    ["T"] = "Undamaged Venom Sac",
  },
  [2935] = {
    ["D"] = "The venom from the broodguards wasn\'t as potent as the venom you brought originally.  It must have come from a different spider.$B$BI want a fresh sample of that venom.  To find out where it came from, you must consult with a troll who knows the Witherbark well--Master Gadrin in Sen\'jin Village.  Travel to Durotar and speak with Gadrin.  With luck, he\'ll know where the Witherbarks get their venom.",
    ["O"] = "Speak with Master Gadrin in Sen\'jin Village.",
    ["T"] = "Consult Master Gadrin",
  },
  [2936] = {
    ["D"] = "The Witherbarks worship a spider god, and from her they collect their most potent venom.  So if you want the venom, then you must summon their god!$B$BTo do that, you must know her true name, and that name is on a tablet buried in Tanaris, in the troll city of Zul\'Farrak, in a tomb guarded by Theka the Martyr.$B$BDefeat Theka and find and read his tablet to discover the spider god\'s name.  When you know it, return to me.",
    ["O"] = "Read from the Tablet of Theka to learn the name of the Witherbark spider god, then return to Master Gadrin.",
    ["T"] = "The Spider God",
  },
  [2937] = {
    ["D"] = "Take his parchment, and read it at the altar of Shadra\'Alor, deep within the witherbark realm in the Hinterlands.  This will summon Shadra the spider god.",
    ["O"] = "Defeat Shadra at the altar of Shadra\'Alor, then bring her venom to Apothecary Lydon in Tarren Mill.",
    ["T"] = "Summoning Shadra",
  },
  [2938] = {
    ["D"] = "The venom you gathered from the Witherbark\'s spider god is quite a find!  I\'ve been able to kill nearly two dozen rabbits with just a drop of the stuff.  Granted, some of those rabbits were very young and small enough to fit in the palm of one\'s hand so I\'m certain their resistance to toxins was low, but it can\'t be denied that this poison is powerful!$B$BI\'d like a sample sent to my superior, Apothecary Faranell in the Apothecarium of the Undercity.  I am positive he would want to test this himself.",
    ["O"] = "Bring Faranell\'s Parcel to Master Apothecary Faranell in the Undercity.",
    ["T"] = "Venom to the Undercity",
  },
  [2939] = {
    ["D"] = "While the ruins of Feralas can be quite dangerous, they have much to tell of what has happened here.$B$BSearching through the rubble to the south a few days ago, I discovered what appears to be a normal stave. However, I just can\'t shake the feeling that there is something more to it. Angelas and I have been poring over our books here, but we can\'t find a thing about it.$B$BI have a colleague in Darnassus that may be able to tell us what this is, $N. Why don\'t you go talk to her and see if she can help us?",
    ["O"] = "Talk to Daryn Lightwind in Rut\'theran Village.",
    ["T"] = "In Search of Knowledge",
  },
  [2940] = {
    ["D"] = "This book looks as if no one has opened it for quite a long time. Its covers are quite worn, and its pages yellowed, but after examining it, you notice that it might be just what Troyas is looking for.$B$BYou pick it up, but realize you should probably ask before borrowing it.",
    ["O"] = "Ask Daryn Lightwind if you may borrow her book.",
    ["T"] = "Feralas: A History",
  },
  [2941] = {
    ["D"] = "I have studied many subjects in my time, and my latest fascination is with the snapjaw that occupy the beach in the Hinterlands. There\'s one in particular I\'d like to see, a giant snapjaw named Gammerita. I\'d like to go myself, but my research keeps me here. I think a picture of her would be the next best thing.$B$BTake this letter to Curgle Cranklehop in Tanaris. She has created an invention for me that can capture a picture. She called it a \"snapshot\", I think...",
    ["O"] = "Take the letter to Curgle Cranklehop in Tanaris.",
    ["T"] = "The Borrower",
  },
  [2942] = {
    ["D"] = "The moment the artifact is removed from the Monolith, you feel the energy in the Stave of Equinex begin to fade.",
    ["O"] = "Return the Sparkling Stone and the Stave of Equinex to Troyas Moonbreeze in Feathermoon Stronghold. ",
    ["T"] = "The Morrow Stone",
  },
  [2943] = {
    ["D"] = "Here it is, $N. Please, take care of my book.$B$BNow, hurry along. I\'m sure Troyas is eager for your return.",
    ["O"] = "Deliver the book to Troyas Moonbreeze in Feathermoon Stronghold.",
    ["T"] = "Return to Troyas",
  },
  [2944] = {
    ["D"] = "Have the first look at my new invention, $N. All you need to do is target whatever it is you\'d like to take a picture of, and push the button.$B$BWhat was that creature from the Hinterlands that you mentioned? Gammerita? Well, good luck finding her. I\'m sure Daryn will be quite pleased with the snapshot you return to her.$B$BIn any case, here\'s the Super Snapper. Have fun!",
    ["O"] = "Use the Super Snapper FX to take a snapshot of Gammerita, then return to Daryn Lightwind in Rut\'theran Village.",
    ["T"] = "The Super Snapper FX",
  },
  [2945] = {
    ["D"] = "You have uncovered what appears to be a ring from the corpse of one of the Dark Iron dwarves.  It is difficult to tell what kind of ring it is, however; dirt and hardened residue cake the item completely, making wearing it impossible.  You think you can make out the slight luster of precious metal and maybe even the glint of a gem under the residue.$B$BIf you are going to make use of this ring, you are going to need to find something to get the hardened residue off of it.",
    ["O"] = "Figure out a way to remove the grime from the Grime-Encrusted Ring.",
    ["T"] = "Grime-Encrusted Ring",
  },
  [2946] = {
    ["D"] = "We want you to take the miniature discs you found to the sealed gates of Uldum.  We... we aren\'t sure what will happen when you do this.$B$BThis sounds risky, sure, we acknowledge that.  It might, however, do nothing.  You might need to use the discs on something.  Perhaps the doors unlock when you have the discs in your possession.  Be open to try anything, and be ready for anything to happen.$B$BWhen you\'ve found out what happens, return to Ironforge.  We\'ll have a lot to analyze when you\'re done!",
    ["O"] = "Bring the miniature platinum discs to the gates of Uldum in Tanaris and look for clues as to the connection between the two.",
    ["T"] = "Seeing What Happens",
  },
  [2947] = {
    ["D"] = "Opening the box produced by the Sparklematic 5200 reveals what you had suspected - a shiny ring!  Wearing the ring, you feel magic power surge through you body.$B$BInside the band is a small but nonetheless discernable imprint of the seal of Ironforge.  Next to that, three small initials are engraved: \"TdK\".  This may signify either the initials of the previous owner, or perhaps the initials of the ring\'s crafter.  Keep the ring... or return it to this person.  Decisions, decisions...",
    ["O"] = "You may either keep the ring, or you may find the person responsible for the imprint and engravings on the inside of the band.",
    ["T"] = "Return of the Ring",
  },
  [2948] = {
    ["D"] = "Listen $n, that ring is yours, sure... but I can make you a better one!  That design, like I said, is really simple.  I am a lot more skilled now, and for the mere fee of thirty silver coins I\'ll spruce it up for you!  Well, a little more than thirty, actually...$B$BI\'m in a tight spot right now; all my material stock is all dried up.  If you bring me a bar of silver and a moss agate, I\'ll add a silver and agate lattice to the ring that will give it a little more pizzazz!$B$BTrust me!",
    ["O"] = "Bring the Brilliant Gold Ring, a Silver Bar, a Moss Agate, and 30 silver coins to Talvash del Kissel in Ironforge.",
    ["T"] = "Gnome Improvement",
  },
  [2949] = {
    ["D"] = "Opening the box produced by the Sparklematic 5200 reveals a shiny ring!  Donning the ring, you feel magic power surge through your body.$B$BInside the band is a small but nonetheless discernable imprint of the seal of Orgrimmar.  Engraved letters are next to it, but only the first three stand out even after cleaning: \"NOG...\"$B$BThis may signify either the initials of the previous owner, or perhaps the initials of the ring\'s crafter.  Keep the ring... or find \"NOG\" - decisions, decisions...",
    ["O"] = "You may either keep the ring, or you may find the person responsible for the imprint and engravings on the inside of the band.",
    ["T"] = "Return of the Ring",
  },
  [2950] = {
    ["D"] = "No, no, no - I\'m not all of the sudden saying that the ring is mine.  I normally don\'t do this, but your information about the Dark Irons was very useful.  I\'ll improve your ring for you, better than whomever made this simple little thing could have ever done.  Probably some gnome...$B$BIf you bring me a bar of silver, a moss agate, and thirty silver coins for my trouble, I\'ll add a silver and agate lattice to the ring that will strengthen the magic inside of it.  Interested?",
    ["O"] = "Bring the Brilliant Gold Ring, a Silver Bar, a Moss Agate, and 30 silver coins to Nogg in Orgrimmar.",
    ["T"] = "Nogg\'s Ring Redo",
  },
  [2951] = {
    ["D"] = "This contraption stands out amongst the gnomes holding out against the madness outside the room.  A small plaque on the device reads \"The Sparklematic 5200\", followed by some text:$B$B\"Grime and residue ruining your sparklies?  The Sparklematic 5200 puts the shine back in shine-tastic!  Insert the item you wish to clean and deposit three silver coins in the coin slot.  Give the Sparklematic 5200 a moment for operation, and voila!  Your valuables will emerge clean and shiny!\"",
    ["O"] = "Insert a Grime-Encrusted Item into the Sparklematic 5200, and be sure to have three silver coins to start the machine.",
    ["T"] = "The Sparklematic 5200!",
  },
  [2952] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Sparklematic 5200!",
  },
  [2953] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Sparklematic Action",
  },
  [2954] = {
    ["D"] = "\"Salutations - I am a guardian of entry.  Unless you have the Plates of Uldum already integrated with your disc set, I will not allow for entry into the Uldum compound.\"$B$BThe appearance of the Stone Watcher of Norgannon must be the reaction that was hoped for in sending you out to the Tanaris desert with the platinum discs.  As instructed, you will need to find out what the story behind the Stone Watcher is before continuing on.",
    ["O"] = "Learn the purpose of the Stone Watcher of Norgannon, and then interact with the Uldum Pedestal in the Tanaris desert.",
    ["T"] = "The Stone Watcher",
  },
  [2962] = {
    ["D"] = "Not only was your sample insufficient in quantity, it was also impure.$B$BWhat we require is more green glow. The troggs are obviously not irradiated sufficiently to fulfill our needs. You will have to go into Gnomeregan and bring back some radioactive fallout, straight from the tap. I am speaking of the irradiated slimes, lurkers and horrors. Be warned, the containment of this type of fallout is difficult. You may need to make several attempts with the phial until a suitable sampling is recovered.",
    ["O"] = "Travel to Gnomeregan and bring back High Potency Radioactive Fallout. Be warned, the fallout is unstable and will collapse rather quickly.$B$BOzzie will also require your Heavy Leaden Collection Phial when the task is complete.",
    ["T"] = "The Only Cure is More Green Glow",
  },
  [2963] = {
    ["D"] = "Greetings once again, $n!  Your discovery inside Uldaman has set the Explorers\' League abuzz with excitement.  The League has been working to unlock the secrets of the miniature platinum discs you found.  Your fortuitous arrival here in the Hall allows me to share with you that we are quite possibly on to something!$B$BHistorian Karnik has uncovered some important clues as to the true origins of the Valley of the Watchers in the Tanaris desert.  He would like to speak with you as soon as possible!",
    ["O"] = "Speak with Historian Karnik in the Hall of Explorers within Ironforge.",
    ["T"] = "Portents of Uldum",
  },
  [2964] = {
    ["D"] = "Well $n... we seem to be at a temporary dead end here.  We know what we need - the Plates of Uldum - but we have no idea where they might be.  We\'ll need to do quite a bit of research on this to come up with a solid plan of attack.  I have a couple ideas where to start looking; I have high hopes that soon, we\'ll be asking you to head out and recover them.$B$BThe High Explorer needs to be informed on this, $n; no doubt, he also wants to thank you personally for once again aiding the League.",
    ["O"] = "Speak with High Explorer Magellas in Ironforge.",
    ["T"] = "A Future Task",
  },
  [2965] = {
    ["D"] = "Ah, $n, it is fortuitous that you have come to me again.  Your revelations at the Uldaman dig site have certainly given us sages much discuss.  I was doing just that with one of the druids, Nara Wildmane, when it dawned on me that her past adventuring experiences may have some great importance as to the next step we need to take.$B$BI would like for you to speak with her concerning her travels to the Valley of the Watchers in the Tanaris desert.  She waits for you on the Elder Rise.",
    ["O"] = "Speak with Nara Wildmane on the Elder Rise in Thunder Bluff.",
    ["T"] = "Portents of Uldum",
  },
  [2966] = {
    ["D"] = "Sage Truthseeker and I would like you to take the miniature discs you found to the sealed gates of Uldum.  We... we aren\'t sure what will happen when you do this.$B$BThis sounds risky, sure, we acknowledge that.  It might, however, do nothing.  You might need to use the discs on something.  Perhaps the doors unlock when you have the discs in your possession.  Be open to try anything, and be ready for anything to happen.$B$BLearn what you can, then return to me. We will have much to discuss.",
    ["O"] = "Bring the miniature platinum discs to the gates of Uldum in Tanaris and look for clues as to the connection between the two.",
    ["T"] = "Seeing What Happens",
  },
  [2967] = {
    ["D"] = "You access the pedestal again; the platinum discs suddenly appear once more in your backpack.$B$BWith the knowledge of the stone watcher learned and the discs returned to your possession, the time has come to return to Thunder Bluff and inform the Nara Wildmane of your discovery.",
    ["O"] = "Speak with Nara Wildmane in Thunder Bluff.",
    ["T"] = "Return to Thunder Bluff",
  },
  [2968] = {
    ["D"] = "Well $n... we seem to be at an unfortunate impasse.  We know what we need - the Plates of Uldum - but we have no idea where they might be.  We will research this, and then devise a solid plan of attack.  I have a couple ideas where to start looking; I have high hopes that soon, we\'ll be asking you to rejoin our efforts to discover the truth.$B$BSage Truthseeker needs to be informed on this, $n; no doubt, he also wants to thank you personally for once again heeding the call.",
    ["O"] = "Speak with Sage Truthseeker in Thunder Bluff.",
    ["T"] = "A Future Task",
  },
  [2969] = {
    ["D"] = "The filthy Grimtotem clan are capturing faerie dragons, $N. Jer\'kai and I have no idea what they plan on doing with them, but they\'re obviously up to no good.$B$BWe\'re not powerful enough to fight our way into the camp and free the captured dragons, but perhaps with your help...$B$BIf you\'re willing, and you have some strong friends, release the creatures from their cage with this key and make sure they escape with their lives. I\'ll be by your side the entire time. Jer\'kai will remain here.",
    ["O"] = "Using the Bamboo Cage Key, free the Sprite Darters from the pen in the Grimtotem camp. At least 6 Sprite Darters and Kindal Moonweaver must survive.$B$BYou have 6 minutes before Kindal decides it is time to retreat and you fail the quest.",
    ["T"] = "Freedom for All Creatures",
  },
  [2970] = {
    ["D"] = "As she\'s already told you, Kindal and I will now take the fight to the Grimtotem. Together, we should still be able to pick off some of the tauren without much threat to ourselves, but we\'d love some help if you\'re willing and able.$B$BYou\'ve seen the camp below us, but there are more to the east. Using your own tactics, deal as much damage to the tauren as you can. We can all meet back here after they\'ve felt the sting of Kindal\'s arrows and your own weapons.",
    ["O"] = "Kill 12 Grimtotem Naturalists, 10 Grimtotem Raiders, and 6 Grimtotem Shamans before returning to Jer\'kai Moonweaver in Feralas.",
    ["T"] = "Doling Justice",
  },
  [2971] = "_",
  [2972] = {
    ["D"] = "Out here in the wilderness, Kindal and I have meager means to reward your help, but we don\'t want you to feel unappreciated. Take my signet ring. If you ever find yourself in the boughs of Teldrassil, go to the Temple of the Moon in the heart of Darnassus. There you will find my High Priestess Tyrande Whisperwind. The ring will let her know that we are well and give credit to your story.$B$BWe both thank you, $N.",
    ["O"] = "Take Jer\'kai\'s Signet Ring to High Priestess Tyrande Whisperwind in Darnassus.",
    ["T"] = "Doling Justice",
  },
  [2973] = {
    ["D"] = "Well met, $c. I\'ve traveled with my companions down to the Feralas on a mission for our Orgrimmar masters.$B$BMy life-mate Korrin finds great pleasure in new clothing, so I aim to make her a new cloak adorned with the gossamer wings of faerie dragons. Would you be able to help me? Sprite darters with gorgeous wings I want are west of Camp Mojache.",
    ["O"] = "Bring 10 Iridescent Sprite Darter Wings to Krueg Skullsplitter in Camp Mojache.",
    ["T"] = "A New Cloak\'s Sheen",
  },
  [2974] = {
    ["D"] = "What!? You came across tauren in the area? You\'re joking! What did they look like!?$B$BThe Grimtotem clan! You found some of them? Belgrom, one of our masters, has an interest in their kind... he\'s even put a bounty on them.$B$BYou have to go back, $c. Go back and bring me their horns... piles of them if you can. The Grimtotem are not to be trifled with or underestimated. Go back and slay them; let the rivers in Feralas run red with their dark blood.",
    ["O"] = "Bring 20 Grimtotem Horns to Krueg Skullsplitter in Camp Mojache.",
    ["T"] = "A Grim Discovery",
  },
  [2975] = {
    ["D"] = "The effects of the Gordunni Ogre tribe can hardly go unnoticed in this area. Look around, $N; their very presence scars this land. We must push them back before they expand even further into Feralas.$B$BFollow the river north, and you will find their outpost. Decrease their numbers, $N. We must show them that their kind is not wanted here.",
    ["O"] = "Rok Orhan in Camp Mojache wants you to kill 10 Gordunni Ogres, 10 Gordunni Ogre-Magi, and 5 Gordunni Brutes.",
    ["T"] = "The Ogres of Feralas",
  },
  [2976] = {
    ["D"] = "What?!$B$BAh, so I did mention a bounty, didn\'t I? Well, that\'ll teach me to open my mouth, won\'t it?$B$BYou did the work, so I suppose it is only right you reap the greatest reward from it. Take the horns, I\'ll have them put in a crate for you. Find Belgrom Rockmaul in the Valley of Honor, he\'ll want to know what you saw and he\'ll reward you for your hard work.$B$BBe well, $c, and thank you again for everything you\'ve done.",
    ["O"] = "Bring the Crate of Grimtotem Horns to Belgrom Rockmaul in Orgrimmar.",
    ["T"] = "A Grim Discovery",
  },
  [2977] = {
    ["D"] = "You access the pedestal again; the platinum discs suddenly appear once more in your backpack.$B$BWith the knowledge of the stone watcher learned and the discs returned to your possession, the time has come to return to Ironforge and inform the Explorers\' League of your discovery.",
    ["O"] = "Speak with Historian Karnik in Ironforge.",
    ["T"] = "Return to Ironforge",
  },
  [2978] = {
    ["D"] = "Picking up the soiled scroll, you notice that it seems to be depicting some sort of meeting or ceremony. Rok Orhan would be interested in this scroll, and what it might mean to the Gordunni.",
    ["O"] = "Bring the Gordunni Scroll to Rok Orhan in Camp Mojache.",
    ["T"] = "The Gordunni Scroll",
  },
  [2979] = {
    ["D"] = "These seem to be plans for some sort of dark ceremony, $N. From what I can make out, this ritual is conducted by the Gordunni mage-lords.$B$BFind one of these mage-lords, and from him, gather an orb.$B$BThe orb of a mage contains great power, and will help us discover more about this ceremony and the magic that the Gordunni wield.",
    ["O"] = "Rok Orhan in Camp Mojache wants you to find a Gordunni Orb.",
    ["T"] = "Dark Ceremony",
  },
  [2980] = {
    ["D"] = "Now that you have proven that you are a true fighter, I trust that you possess the courage to continue with the task at hand.$B$BTravel to the High Wilderness, southwest of here. There lie some abandoned and destroyed structures, on land that once belonged to the night elves. Look for these ruins, and when you see the withered trees and desecrated terrain, you will find the Gordunni. Push them back.$B$BThese ogres are much stronger than the ones you faced previously, $N. Be aware.",
    ["O"] = "Rok Orhan in Camp Mojache wants you to kill 10 Gordunni Shaman, 10 Gordunni Warlocks, and 5 Gordunni Maulers.",
    ["T"] = "The Ogres of Feralas",
  },
  [2981] = {
    ["D"] = "Feralas is an ideal location for an accomplished $c to prove $Ghimself:herself;. A tribe of ogres called the Gordunni are the dominant military force there, and their numbers are growing. They must be stopped before they threaten our presence in Feralas.$B$BA warrior I know of named Rok Orhan resides at Camp Mojache in Feralas; go to her. She will tell you more of the situation when you arrive.",
    ["O"] = "Belgrom Rockmaul wants you to speak with Rok Orhan in Camp Mojache.",
    ["T"] = "A Threat in Feralas",
  },
  [2982] = {
    ["D"] = "Although it is dangerous, Troyas and I have been investigating the ruins that cover the forests of Feralas.$B$BLately, though, Troyas has been going on his own to the High Wilderness, and I really worry about him. The Gordunni Ogres have taken over that area, and they don\'t take kindly to anyone that enters their territory.$B$BI was hoping you might be willing to travel to the ruins to the southeast and clear out some of the ogres. Make it a little safer for my Troyas, and I will be extremely grateful.",
    ["O"] = "Angelas Moonbreeze wants you to kill 8 Gordunni Warlocks, 8 Gordunni Shaman, and 8 Gordunni Brutes.",
    ["T"] = "The High Wilderness",
  },
  [2983] = {
    ["D"] = "It\'s been some time since you were tested last, $N. You\'ve been patient thus far in your studies, but it\'s time for you to learn about greater powers... it\'s time you learn real power. The element of fire is yours if you\'re prepared to pay for it.$B$BSeek out Kranal Fiss in the Barrens. He lives in a small dwelling north of the Crossroads, but be mindful, if you\'ve reached the blasted night elf lands, you\'ve gone way too far.",
    ["O"] = "Find Kranal Fiss in the Barrens.",
    ["T"] = "Call of Fire",
  },
  [2984] = {
    ["D"] = "Long has it been since you were last tested, $N. You have shown patience thus far in your studies, but the time has come for you to learn more. The time has come for you to learn about destruction... and chaos. The element of fire is yours for the understanding, if you\'re prepared to pay for it.$B$BSeek out Kranal Fiss in the Barrens. He lives in a small dwelling north of the Crossroads, but be mindful, if you\'ve reached the night elf lands, you\'ve gone too far.",
    ["O"] = "Find Kranal Fiss in the Barrens.",
    ["T"] = "Call of Fire",
  },
  [2985] = {
    ["D"] = "You look ready for your next test, $N. You\'ve been patient in your studies, but the time has come for you to learn more. The time has come for you to learn about the purity of water.$B$BSeek out Islen Waterseer in the Barrens. She is along the eastern coast, south of the Southfury River and Ratchet. You will find her there at her fishing hut. Good luck to you, $N.",
    ["O"] = "Find Islen Waterseer in the Barrens.",
    ["T"] = "Call of Water",
  },
  [2986] = {
    ["D"] = "Long has it been since you were last tested, $N. You have shown patience thus far in your studies, but the time has come for you to learn more. The time has come for you to learn about the purity of water.$B$BSeek out Islen Waterseer in the Barrens. She is along the eastern coast, south of the Southfury River and Ratchet. You will find her there at her fishing hut. Good luck to you, $N.",
    ["O"] = "Find Islen Waterseer in the Barrens.",
    ["T"] = "Call of Water",
  },
  [2987] = {
    ["D"] = "I just arrived here in Feralas, and I\'ve heard that the Gordunni Ogres that inhabit the wilds here have some interesting minerals. Who knows what they are up to, but they sure are protective of that stuff! They don\'t leave it just lying around; no, they bury it to protect folks like me from getting their hands on it.$B$BIf you\'d be willing, I\'ll give you my shovel. Go to the Gordunni Outpost north of here and dig me up some Gordunni cobalt. Look for the blue glow, then start digging!",
    ["O"] = "Orwin Gizzmick in Camp Mojache wants 12 samples of Gordunni Cobalt.",
    ["T"] = "Gordunni Cobalt",
  },
  [2988] = {
    ["D"] = "The son of our mightiest gryphon is gone! Swiftwing\'s heir, Sharpbeak, was lost while hunting with his parents a few days ago, and we believe it was the trolls who took him.$B$BYou must aid us!  Search the cages in the two Witherbark troll villages to see if Sharpbeak is there.",
    ["O"] = "Check the cages at the two Witherbark villages, then return to Gryphon  Master Talonaxe.",
    ["T"] = "Witherbark Cages",
  },
  [2989] = {
    ["D"] = "Sharpbeak was not with the Witherbark trolls.  Perhaps the Vilebranch trolls took him.  Go to the Altar of Zul on the western edge of Vilebranch territory and search for the gryphon child. ",
    ["O"] = "Check the top of the Altar of Zul, then return to Gryphon Master Talonaxe.",
    ["T"] = "The Altar of Zul",
  },
  [2990] = {
    ["D"] = "Take this feather to Thadius Grimshade, the diviner.  He left Aerie Peak years ago to pursue darker knowledge, but in his heart he is still a Wildhammer!$B$BAnd perhaps his talents can help us find Sharpbeak.$B$BThis feather was taken from the nest where the gryphon child sleeps.  If you give it to Thadius then, with luck, he can use his divining magics to find Sharpbeak.$B$BGood luck, $N.  You will find Thadius in the Blasted Lands, in the mage tower of Nethergarde Keep.",
    ["O"] = "Bring Sharpbeak\'s Feather to Thadius Grimshade in the Blasted Lands.",
    ["T"] = "Thadius Grimshade",
  },
  [2991] = {
    ["D"] = "I\'ll find out where your gryphon is, but first you have to do something for me.  There\'s a troll in Zul\'Farrak, Nekrum Gutchewer, who possesses a medallion I would very much like to study.  Bring me that Medallion and I\'ll use my powers to find Sharpbeak.$B$BZul\'Farrak is across the ocean to the west, in the desert of Tanaris.",
    ["O"] = "Bring Nekrum\'s Medallion to Thadius Grimshade in the Blasted Lands.",
    ["T"] = "Nekrum\'s Medallion",
  },
  [2992] = {
    ["D"] = "Give me room while I perform a ritual of divination.  I will find the connection between the feather you brought me and its owner, and follow that connection to Sharpbeak himself.$B$BThat is... I will if all goes according to plan.  If it does not, then... you better close your eyes.",
    ["O"] = "Wait until Grimshade performs the ritual of divination.",
    ["T"] = "The Divination",
  },
  [2993] = {
    ["D"] = "Sharpbeak is held in a cage, high on a cliff at the top of Jintha\'Alor in the Hinterlands.  The key to this cage is possessed by the high priestess of the Vilebranch trolls, Vile Priestess Hexx.$B$BThere.  I have done my part.  I bid you fortune on your quest, $N.",
    ["O"] = "Speak with Gryphon Master Talonaxe.",
    ["T"] = "Return to the Hinterlands",
  },
  [2994] = {
    ["D"] = "We must save Sharpbeak!$B$BFight your way to the top of Jintha\'Alor in the heart of Vilebranch territory, gain the key to Sharpbeak\'s cage from the vile Priestess Hexx, and then find and save Sharpbeak!",
    ["O"] = "Fight to the top of Jintha\'Alor, kill Vile Priestess Hexx for the key to Sharpbeak\'s cage, and save Sharpbeak.",
    ["T"] = "Saving Sharpbeak",
  },
  [2995] = {
    ["D"] = "The Quel\'Danil Lodge is a center of communication for the high elves of the Hinterlands. Their ambassadors are working to establish relationships with other races, with whom they share their knowledge of the Witherbark trolls that inhabit the area in the southern Hinterlands. All of the documents regarding the communications are kept at the lodge.$B$BWe don\'t need the Highvale building alliances with others, $N.$B$BDestroy the Highvale documents.  We need to burn their lines of communication... literally.",
    ["O"] = "Oran Snakewrithe in Undercity wants you to travel to the Hinterlands and burn the Highvale Records, Highvale Report, and Highvale Notes.",
    ["T"] = "Lines of Communication",
  },
  [2996] = {
    ["D"] = "I have taught you skills in the past, but the time has come for another to teach you. He is in Ratchet, and his name is Strahad. He is human, but do not let that fool you into thinking he is weak. He is powerful even though he may be small. He can teach you about more powerful summonings--I feel you are ready. Go to him now. He is in Ratchet... above the port town next to his tower.",
    ["O"] = "Speak to Strahad Farsan in Ratchet.",
    ["T"] = "Seeking Strahad",
  },
  [2997] = {
    ["D"] = "Hello, $N. I know you\'re busy helping out the people of Dun Morogh, but when you have the time, you should make your way up to Ironforge to speak to one of our most respected ilk: Tiza Battleforge. She\'s the one the younger paladins go to when it\'s time they learn more about the Light and what\'s expected of ya.$B$BYou can find her upstairs in the Hall of Mysteries. If you\'ve never been there, it\'s in the Mystic Ward. Good luck to ya, $N.",
    ["O"] = "Speak to Tiza Battleforge in Ironforge.",
    ["T"] = "Tome of Divinity",
  },
  [2998] = {
    ["D"] = "Greetings, $Gbrother:sister;. Duthorian Rall, one of our most influential paladins, was speaking about you recently. I overheard him talking about how it was time you be put to the test some... along with some very complimentary things about how well you\'ve performed thus far.$B$BIf I were you, I\'d head to Stormwind and speak to him when you have time. I\'m sure he\'s in the Cathedral of Light--that\'s where he spends most of his time.",
    ["O"] = "Speak to Duthorian Rall in Stormwind.",
    ["T"] = "Tome of Divinity",
  },
  [2999] = {
    ["D"] = "Hello, $N. I know you\'re busy helping out the people of Dun Morogh, but when you have the time, you should go upstairs and speak to one of our most respected ilk: Tiza Battleforge. She\'s the one the younger paladins go to when it\'s time they learn more about the Light and what\'s expected of ya.",
    ["O"] = "Speak to Tiza Battleforge in Ironforge",
    ["T"] = "Tome of Divinity",
  },
  [3000] = {
    ["D"] = "Hello, $N. I know you\'re busy helping out the people of Azeroth, but when you have the time, you should return to Ironforge and speak to one of the most respected paladins of your home: Tiza Battleforge. She\'s the one the younger dwarven paladins go to when it is time they learn more about the Light and what\'s expected of all of us.$B$BYou can find her upstairs in the Hall of Mysteries which is located in the Mystic Ward.",
    ["O"] = "Speak to Tiza Battleforge in Ironforge.",
    ["T"] = "Tome of Divinity",
  },
  [3001] = {
    ["D"] = "I have taught you skills in the past, but the time has come for another to teach you. He is in Ratchet, and his name is Strahad. He is human, but do not let that fool you into thinking he is weak, nor is he your enemy... at least for now. He is powerful and should be respected. He can teach you about greater summonings, summonings I feel you are prepared for. Go to him now.$B$BYou can find him in Ratchet... above the port town next to the tower there.",
    ["O"] = "Find Strahad Farsan in Ratchet.",
    ["T"] = "Seeking Strahad",
  },
  [3002] = {
    ["D"] = "Although I know my enemy well, I am a warrior, $N. I cannot begin to tell you what this orb is capable of.$B$BI know of a mage in Orgrimmar that will be able to tell us more about the orb. Take it to him. ",
    ["O"] = "Bring the Gordunni Orb to Uthel\'nay in the Darkbriar Lodge in Orgrimmar.",
    ["T"] = "The Gordunni Orb",
  },
  [3022] = {
    ["D"] = "$N, I can see you yearn to be dedicated to my worthwhile cause. Yes, of course, you can do something for me!$B$BTake this crate of eggs to Erelas Ambersky. He is a druid that cares for these eggs, helping them to hatch and then training the young hippogryphs. You will find him in Teldrassil, in a small village to the south called Rut\'theran.",
    ["O"] = "Bring the Carefully-packed Crate to Erelas Ambersky in Rut\'theran Village.",
    ["T"] = "Handle With Care",
  },
  [3042] = {
    ["D"] = "The Sandfury trolls of Zul\'Farrak make a tempering agent from sandstones, and I can use that to temper the goods I craft, yes I can!  It is highly prized by connoisseurs, so if you bring me a good supply of the temper, then I\'ll reward you well.$B$BZul\'Farrak is northwest of Gadgetzan.  Good luck.",
    ["O"] = "Bring 20 Vials of Troll Temper to Trenton Lighthammer in Gadgetzan.",
    ["T"] = "Troll Temper",
  },
  [3062] = {
    ["D"] = "Edana Hatetalon is the queen of the Northspring harpies that reside in the ruins to the west. She is pure evil; I have heard that her heart is one of crystal. She is void of any emotion aside from the hate she feels towards all others. You must face Edana and bring me back her dark heart.$B$BI have heard of a horn that harpies carry -- blowing it by the Hatetalon stones, in the northern part of the ruins, will summon the queen.$B$BImagine her surprise when it is not her kin calling her, but her death.",
    ["O"] = "Talo Thornhoof in Camp Mojache wants Edana Hatetalon\'s Dark Heart.",
    ["T"] = "Dark Heart",
  },
  [3063] = {
    ["D"] = "In my day, I was a seasoned hunter. There wasn\'t any creature around that I feared. Until...$B$BI was out in the forest, sharpening my blade after a tough battle, when I was ambushed. Harpies surrounded me, and I barely managed to drag myself to safety.$B$BEven now, I can still hear their cries echoing...$B$BI was never the same after that. But the hate boils inside of me -- I must get even, after all these years.$B$BThe Northspring harpies can be found to the west of here. $N, get my revenge. ",
    ["O"] = "Talo Thornhoof wants you to kill 4 Northspring Harpies, 4 Northspring Roguefeathers, 4 Northspring Windcallers, and 4 Northspring Slayers.",
    ["T"] = "Vengeance on the Northspring",
  },
  [3064] = "_",
  [3065] = {
    ["D"] = "Ah, while you were gone a parchment came for you, $N.$B$BRead it when you have time. If I\'m not mistaken, it came from the warrior trainer Frang. He would have words with you when you\'re ready. You\'ll find him outside the Den, taking cover in the shade.",
    ["O"] = "Read the Simple Tablet and speak to Frang in the Valley of Trials.",
    ["T"] = "Simple Tablet",
  },
  [3082] = {
    ["D"] = "Ah, while you were gone a tablet came for you, $N.$B$BRead it when you have time. If I\'m not mistaken, it came from the hunter trainer Jen\'shan. She would have words with you when you\'re ready.",
    ["O"] = "Speak to Jen\'shan in the Valley of Trials.",
    ["T"] = "Etched Tablet",
  },
  [3083] = {
    ["D"] = "Ah, while you were gone a tablet came for you, $N.$B$BRead it when you have time. If I\'m not mistaken, it came from the rogue trainer Rwag. He would have words with you when you\'re ready.",
    ["O"] = "Read the Encrypted Tablet and speak to Rwag in the Valley of Trials.",
    ["T"] = "Encrypted Tablet",
  },
  [3084] = {
    ["D"] = "Ah, while you were gone a tablet came for you, $N.$B$BRead it when you have time. If I\'m not mistaken, it came from the shaman trainer Shikrik. She would have words with you when you\'re ready.",
    ["O"] = "Speak to Shikrik in the Valley of Trials.",
    ["T"] = "Rune-Inscribed Tablet",
  },
  [3085] = {
    ["D"] = "Ah, while you were gone a tablet came for you, $N.$B$BRead it when you have time. If I\'m not mistaken, it came from the priest trainer Ken\'jai. He would have words with you when you\'re ready.",
    ["O"] = "Read the Hallowed Tablet and speak to Ken\'jai outside the Den in the Valley of Trials.",
    ["T"] = "Hallowed Tablet",
  },
  [3086] = {
    ["D"] = "Ah, while you were gone a tablet came for you, $N.$B$BRead it when you have time. If I\'m not mistaken, it came from the mage trainer Mai\'ah. She would have words with you when you\'re ready.",
    ["O"] = "Read the Glyphic Tablet and speak with Mai\'ah near the entrance to the Den in the Valley of Trials.",
    ["T"] = "Glyphic Tablet",
  },
  [3087] = {
    ["D"] = "Ah, while you were gone a parchment came for you, $N.$B$BRead it when you have time. If I\'m not mistaken, it came from the hunter trainer Jen\'shan. She would have words with you when you\'re ready.",
    ["O"] = "Read the Etched Parchment and speak to Jen\'shan in the Valley of Trials.",
    ["T"] = "Etched Parchment",
  },
  [3088] = {
    ["D"] = "Ah, while you were gone a parchment came for you, $N.$B$BRead it when you have time. If I\'m not mistaken, it came from the rogue trainer Rwag. He would have words with you when you\'re ready.",
    ["O"] = "Read the Encrypted Parchment and speak to Rwag in the Valley of Trials.",
    ["T"] = "Encrypted Parchment",
  },
  [3089] = {
    ["D"] = "Ah, while you were gone a parchment came for you, $N.$B$BRead it when you have time. If I\'m not mistaken, it came from the shaman trainer Shikrik. She would have words with you when you\'re ready.",
    ["O"] = "Read the Rune-Inscribed Parchment and speak to Shikrik in the Valley of Trials.",
    ["T"] = "Rune-Inscribed Parchment",
  },
  [3090] = {
    ["D"] = "Ah, while you were gone a parchment came for you, $N.$B$BI usually avoid dealing with warlocks if I can help it, but I think you should read it when you have time. If I\'m not mistaken, it came from your newly-appointed trainer Nartok. He would have words with you when you\'re ready.",
    ["O"] = "Read the Tainted Parchment and speak to Nartok inside the Den in the Valley of Trials.",
    ["T"] = "Tainted Parchment",
  },
  [3091] = {
    ["D"] = "Just a moment ago a messenger was looking for you, $N. I believe she was sent by the warrior trainer Harutt. If this note is from Harutt, I wouldn\'t take long in reading it\'s contents.",
    ["O"] = "Read the Simple Note and speak to Harutt Thunderhorn in Camp Narache.",
    ["T"] = "Simple Note",
  },
  [3092] = {
    ["D"] = "Just a moment ago a messenger was looking for you, $N. I believe she was sent by the hunter trainer Lanka. If this note is from Lanka, I wouldn\'t take long in reading it\'s contents.",
    ["O"] = "Read the Etched Note and speak to Lanka Farshot in Red Cloud Mesa.",
    ["T"] = "Etched Note",
  },
  [3093] = {
    ["D"] = "Just a moment ago a messenger was looking for you, $N. I believe she was sent by the shaman trainer Meela. If this note is from Meela, I wouldn\'t take long in reading it\'s contents.",
    ["O"] = "Read the Rune-Inscribed Note and speak to Meela Dawnstrider in Camp Narache.",
    ["T"] = "Rune-Inscribed Note",
  },
  [3094] = {
    ["D"] = "Just a moment ago a messenger was looking for you, $N. I believe she was sent by the druid trainer Gart. If this note is from Gart, I wouldn\'t take long in reading its contents.",
    ["O"] = "Read the Verdant Note and speak to Gart Mistrunner in Camp Narache.",
    ["T"] = "Verdant Note",
  },
  [3095] = {
    ["D"] = "Ah, while you were off dealing with the mindless Scourge, this scroll arrived for you. I would think it\'s some matter of importance as it seems it bears the seal of the warrior trainer Dannal. I would take some time to read it before heading out again.",
    ["O"] = "Read the Simple Scroll and speak to Dannal Stern in Deathknell.",
    ["T"] = "Simple Scroll",
  },
  [3096] = {
    ["D"] = "Ah, while you were off dealing with the mindless Scourge, this scroll arrived for you. I would think it\'s some matter of importance as it seems it bears the seal of the rogue trainer David Trias. I would take some time to read it before heading out again.",
    ["O"] = "Read the Encrypted Scroll and speak to David Trias in Deathknell.",
    ["T"] = "Encrypted Scroll",
  },
  [3097] = {
    ["D"] = "Ah, while you were off dealing with the mindless Scourge, this scroll arrived for you. I would think it\'s some matter of importance as it seems it bears the seal of the priest trainer Duesten. I would take some time to read it before heading out again.",
    ["O"] = "Read the Hallowed Scroll and speak to Dark Cleric Duesten in the church in Deathknell.",
    ["T"] = "Hallowed Scroll",
  },
  [3098] = {
    ["D"] = "Ah, while you were off dealing with the mindless Scourge, this scroll arrived for you. I would think it\'s some matter of importance as it seems it bears the seal of the mage trainer Isabella. I would take some time to read it before heading out again.",
    ["O"] = "Read the Glyphic Scroll and speak to Isabella in the church in Deathknell.",
    ["T"] = "Glyphic Scroll",
  },
  [3099] = {
    ["D"] = "Ah, while you were off dealing with the mindless Scourge, this scroll arrived for you. I would think it\'s some matter of importance as it seems it bears the seal of the warlock trainer Maximillion. I would take some time to read it before heading out again.",
    ["O"] = "Read the Tainted Scroll and speak to Maximillion in Deathknell.",
    ["T"] = "Tainted Scroll",
  },
  [3100] = {
    ["D"] = "I was asked to bring this to your attention as soon as you returned from the kobold camps, $N. It appears to be a letter sealed with the insignia of Llane, our local warrior trainer. I wouldn\'t hesitate to read it before you go about any other business here in the Abbey.",
    ["O"] = "Read the Simple Letter and speak to Llane Beshere in Northshire Abbey.",
    ["T"] = "Simple Letter",
  },
  [3101] = {
    ["D"] = "I was asked to bring this to your attention as soon as you returned from the kobold camps, $N. It appears to be a letter sealed with the insignia of Brother Sammuel, our local paladin trainer. I wouldn\'t hesitate to read it before you go about any other business here in the Abbey.",
    ["O"] = "Read the Consecrated Letter and speak to Brother Sammuel in Northshire Abbey.",
    ["T"] = "Consecrated Letter",
  },
  [3102] = {
    ["D"] = "I was asked to bring this to your attention as soon as you returned from the kobold camps, $N. It appears to be a letter sealed with the insignia of Jorik, one of our local trainers. I wouldn\'t hesitate to read it before you go about any other business here in the Abbey.",
    ["O"] = "Read the Encrypted Letter and speak to Jorik Kerridan in the stable behind Northshire Abbey.",
    ["T"] = "Encrypted Letter",
  },
  [3103] = {
    ["D"] = "I was asked to bring this to your attention as soon as you returned from the kobold camps, $N. It appears to be a letter sealed with the insignia of Priestess Anetta, our local priest trainer. I wouldn\'t hesitate to read it before you go about any other business here in the Abbey.",
    ["O"] = "Read the Hallowed Letter and speak to Priestess Anetta in Northshire Abbey.",
    ["T"] = "Hallowed Letter",
  },
  [3104] = {
    ["D"] = "I was asked to bring this to your attention as soon as you returned from the kobold camps, $N. It appears to be a letter sealed with the insignia of Khelden, our local mage trainer. I wouldn\'t hesitate to read it before you go about any other business here in the Abbey.",
    ["O"] = "Read the Glyphic Letter and speak to Khelden Bremen inside Northshire Abbey.",
    ["T"] = "Glyphic Letter",
  },
  [3105] = {
    ["D"] = "I was asked to bring this to your attention as soon as you returned from the kobold camps, $N. It appears to be a letter sealed with the insignia of Drusilla, one of our local trainers. I wouldn\'t hesitate to read it before you go about any other business here in the Abbey.",
    ["O"] = "Read the Tainted Letter and speak to Drusilla La Salle next to Northshire Abbey.",
    ["T"] = "Tainted Letter",
  },
  [3106] = {
    ["D"] = "While you were helping me out, this rune was given to me to pass on to you. Take some time to read it when you have a chance. I\'m thinkin\' it came from the warrior trainer Thran. Take a gander at it and go find him inside Anvilmar when you\'ve a chance.",
    ["O"] = "Read the Simple Rune and speak to Thran Khorman in Coldridge Valley.",
    ["T"] = "Simple Rune",
  },
  [3107] = {
    ["D"] = "While you were helping me out, this rune was given to me to pass on to you. Take some time to read it when you have a chance. I\'m thinkin\' it came from the paladin trainer Bromos. Take a gander at it and go find him inside Anvilmar when you\'ve a chance.",
    ["O"] = "Read the Consecrated Rune and speak to Bromos Grummner in Coldridge Valley.",
    ["T"] = "Consecrated Rune",
  },
  [3108] = {
    ["D"] = "While you were helping me out, this rune was given to me to pass on to you. Take some time to read it when you have a chance. I\'m thinkin\' it came from the hunter trainer Thorgas. Take a gander at it and go find him inside Anvilmar when you\'ve a chance.",
    ["O"] = "Read the Etched Rune and speak to Thorgas Grimson in Coldridge Valley.",
    ["T"] = "Etched Rune",
  },
  [3109] = {
    ["D"] = "While you were helping me out, this rune was given to me to pass on to you. Take some time to read it when you have a chance. I\'m thinkin\' it came from the rogue trainer Solm. Take a gander at it and go find him inside Anvilmar when you\'ve a chance.",
    ["O"] = "Read the Encrypted Rune and speak to Solm Hargrin in Coldridge Valley.",
    ["T"] = "Encrypted Rune",
  },
  [3110] = {
    ["D"] = "While you were helping me out, this rune was given to me to pass on to you. Take some time to read it when you have a chance. I\'m thinkin\' it came from the priest trainer Branstock. Take a gander at it and go find him inside Anvilmar when you\'ve a chance.",
    ["O"] = "Read the Hallowed Rune and speak to Branstock Khalder in Anvilmar.",
    ["T"] = "Hallowed Rune",
  },
  [3111] = "_",
  [3112] = {
    ["D"] = "While you were helping me out, this memorandum was given to me to pass on to you. Take some time to read it when you have a chance. I\'m thinkin\' it came from the warrior trainer Thran. Take a gander at it and go find him inside Anvilmar when you\'ve a chance.",
    ["O"] = "Read the Simple Memorandum and speak to Thran Khorman in Coldridge Valley.",
    ["T"] = "Simple Memorandum",
  },
  [3113] = {
    ["D"] = "While you were helping me out, this memorandum was given to me to pass on to you. Take some time to read it when you have a chance. I\'m thinkin\' it came from the rogue trainer Solm. Take a gander at it and go find him inside Anvilmar when you\'ve a chance.",
    ["O"] = "Read the Encrypted Memorandum and speak to Solm Hargrin in Coldridge Valley.",
    ["T"] = "Encrypted Memorandum",
  },
  [3114] = {
    ["D"] = "While you were helping me out, this memorandum was given to me to pass on to you. Take some time to read it when you have a chance. I\'m thinkin\' it came from the mage trainer Marryk. Take a gander at it and go find him inside Anvilmar when you\'ve a chance.",
    ["O"] = "Read the Glyphic Memorandum and speak to Marryk Nurribit inside Anvilmar above Coldridge Valley.",
    ["T"] = "Glyphic Memorandum",
  },
  [3115] = {
    ["D"] = "While you were helping me out, this memorandum was given to me to pass on to you. Take some time to read it when you have a chance. I\'m thinkin\' it came from the warlock trainer Alamar. Take a gander at it and go find him inside Anvilmar when you\'ve a chance.$B$BAnd watch yerself, $N, your kind ain\'t too trusted \'round these parts.",
    ["O"] = "Read the Tainted Memorandum and speak to Alamar Grimm inside Anvilmar above Coldridge Valley.",
    ["T"] = "Tainted Memorandum",
  },
  [3116] = {
    ["D"] = "This sigil was given to me by a messenger from our warrior trainer, Alyissia. It seems Alyissia would have words with you when you have a moment. Read it and bring it to her afterwards.",
    ["O"] = "Read the Simple Sigil and speak to Alyissia in Shadowglen.",
    ["T"] = "Simple Sigil",
  },
  [3117] = {
    ["D"] = "This sigil was given to me by a messenger from our hunter trainer, Ayanna. It seems Ayanna would have words with you when you have a moment. Read it and bring it to her afterwards.",
    ["O"] = "Read the Etched Sigil and speak to Ayanna Everstride at the top of Aldrassil in Shadowglen.",
    ["T"] = "Etched Sigil",
  },
  [3118] = {
    ["D"] = "This sigil was given to me by a messenger from our rogue trainer, Frahun. It seems Frahun would have words with you when you have a moment. Read it and bring it to him afterwards.",
    ["O"] = "Read the Encrypted Sigil and speak to Frahun Shadewhisper in Shadowglen.",
    ["T"] = "Encrypted Sigil",
  },
  [3119] = {
    ["D"] = "This sigil was given to me by a messenger from our priest trainer, Shanda. It seems Shanda would have words with you when you have a moment. Read it and bring it to her afterwards.",
    ["O"] = "Read the Hallowed Sigil and speak to Shanda in Aldrassil.",
    ["T"] = "Hallowed Sigil",
  },
  [3120] = {
    ["D"] = "This sigil was given to me by a messenger from our druid trainer, Mardant. It seems Mardant would have words with you when you have a moment. Read it and bring it to him afterwards.",
    ["O"] = "Read the Verdant Sigil and speak to Mardant Strongoak, in the tree Aldrassil in Shadowglen.",
    ["T"] = "Verdant Sigil",
  },
  [3121] = {
    ["D"] = "Neeru Fireblade in Orgrimmar has what I need to get started here! He has mixed up a concoction that I need for my... well, you\'ll see.$B$BOff with you now -- to Orgrimmar. Here, take this with you. It\'s a shrunken head that I promised Neeru in exchange for the herbs. It\'s the head of some poor dwarf I ventured across in the forest. I\'m sure Neeru will be pleased.$B$BYou\'ll find Neeru in the Cleft of Shadow.",
    ["O"] = "Take the Shrunken Head to Neeru Fireblade in Orgrimmar.",
    ["T"] = "A Strange Request",
  },
  [3122] = {
    ["D"] = "Here are the herbs, $N. Take them to Witch Doctor Uzer\'i.$B$BPlease let him know that I am satisfied with the shrunken head.",
    ["O"] = "Deliver Neeru\'s Herb Pouch to Witch Doctor Uzer\'i in Feralas.",
    ["T"] = "Return to Witch Doctor Uzer\'i",
  },
  [3123] = {
    ["D"] = "This will be a test; both of the ritual I performed, and of your abilities. Take this vessel, $N. With it, you will have the power to shrink and capture a creature inside of it.$B$BTravel to the Hinterlands and look for creatures known as Wildkin that were once pets of the night elf goddess Elune. The vicious, primitive, or savage owlbeasts are your targets, $N. Kill 10, and use the muisek vessel to shrink and capture them before their spirits can escape.",
    ["O"] = "Travel to the Hinterlands, and locate the Wildkin. Kill 10, and use the Muisek Vessel to shrink and capture the fallen Wildkin.$B$BBring 10 Wildkin Muiseks and the Muisek Vessel to Witch Doctor Uzer\'i in Feralas.",
    ["T"] = "Testing the Vessel",
  },
  [3124] = {
    ["D"] = "Since you have proven that you are both trustworthy and gifted with the ability to use the muisek vessel, I now wish you to capture another creature.$B$BHippogryphs have been loyal companions to the night elves for many years; their spirits are loyal and steadfast.$B$BYour task is to kill 10 frayfeather hippogryphs, and quickly, shrink and capture them with the vessel, so that their muisek may be preserved. You will find the hippogryphs in the High Wilderness, to the south of here. ",
    ["O"] = "Kill 10 Frayfeather Hippogryphs of any type, then use the Muisek Vessel to shrink and capture them.",
    ["T"] = "Hippogryph Muisek",
  },
  [3125] = {
    ["D"] = "$N, next I must have you capture a creature that in appearance, may look quite fragile, yet its powerful spirit is what we are truly after. The faerie dragons that I speak of have served the night elves as their allies. We must capture one so that the horde may benefit from this strength of spirit as well.$B$BHere is the muisek, $N. Kill 8 sprite darters or sprite dragons, and capture their muisek. They may be found to the west of here.",
    ["O"] = "Kill 8 Sprite Darters or Sprite Dragons. Use the Muisek Vessel to shrink and capture the fallen Faerie Dragons.",
    ["T"] = "Faerie Dragon Muisek",
  },
  [3126] = {
    ["D"] = "The wandering forest walkers that can be found meandering through the forest are our next target, $N. Night elves have enlisted treants as allies to fight against the horde. Their movement may be slow, but their role as protectors is undeniable.$B$BSoon we will be able to use this power for our own benefit.$B$BFind 3 wandering forest walkers; kill them, and use the muisek vessel to shrink and capture them.",
    ["O"] = "Kill 3 Wandering Forest Walkers. Use the Muisek Vessel to shrink and capture the fallen Treants.",
    ["T"] = "Treant Muisek",
  },
  [3127] = {
    ["D"] = "The last task I will require of you is to travel to the northwest and find the final enemy.$B$BThe mountain giants left the mountains to aid the night elves when the burning legion appeared in the world. You will know them by their massive size and the way the ground begins to shake as you travel along their rocky terrain.$B$BI am eager to harness power of that size. Kill 7 mountain giants, then use the muisek vessel to capture their powerful muisek.",
    ["O"] = "Kill 7 Land Walkers or Cliff Giants. Use the Muisek Vessel to shrink and capture the fallen Mountain Giants.",
    ["T"] = "Mountain Giant Muisek",
  },
  [3128] = {
    ["D"] = "I will need certain materials to complete my endeavor... You may do this alongside the other tasks I will give you.$B$BI\'ll need a splintered log from a treant of Feralas. Encrusted minerals, these can be found on the mountain giants and faerie dragons to the west. Also, find me some resilient sinew from the owlbeasts of the Hinterlands or hippogryphs of Feralas. Finally, I\'ll need a large amount of metallic fragments from any of these creatures I mentioned.",
    ["O"] = "Bring 2 Splintered Logs, 6 Encrusted Minerals, 20 pieces of Resilient Sinew, and 40 Metallic Fragments to Witch Doctor Uzer\'i in Camp Mojache.",
    ["T"] = "Natural Materials",
  },
  [3129] = {
    ["D"] = "Imbuing the muisek into the weapons is a difficult process. Now that I have all of the required materials and the muisek of the creatures that you captured, I may begin. Please wait; I will return in a moment.",
    ["O"] = "Witch Doctor Uzer\'i wants you to wait for a moment while he prepares the weapons.",
    ["T"] = "Weapons of Spirit",
  },
  [3130] = {
    ["D"] = "At this point, I am going to direct you to my second, Latronicus.  He\'s been keeping a close eye on the naga forces to date.  I\'ll assess the general situation here in regards to the naga; as much as I want to commit a full force to move against them, leaving the stronghold open to direct attack from the Horde - or worse - seems less than optimal.$B$BAnyway, Latronicus awaits.  Good work thus far, $n.  Keep it up.$B$BYou\'re dismissed.",
    ["O"] = "Report to Latronicus Moonspear in Feathermoon Stronghold.",
    ["T"] = "Against the Hatecrest",
  },
  [3141] = {
    ["D"] = "So you wish to battle demons? You would do well to listen to my tale. ",
    ["O"] = "Listen to Loramus Thalipedes tell his story.",
    ["T"] = "Loramus",
  },
  [3161] = {
    ["D"] = "$N, I\'m a scientist, but also a treasure hunter at heart!$B$BLong ago, when trolls used to occupy this land, they created large amounts of ornaments modeled after Gahz\'rilla, a hydra they worshipped as a deity. These ornaments are carved out of an element that I call \"Gahz\'ridian\", after the hydra god.$B$BI did find some myself, but I\'d like to have some more to study -- maybe you can find some?$B$BI even invented a detector that makes finding the Gahz\'ridian a snap! Just put it on, and the search begins! ",
    ["O"] = "Marvon Rivetseeker in Tanaris wants you to collect 30 Gahz\'ridian Ornaments.",
    ["T"] = "Gahz\'ridian",
  },
  [3181] = {
    ["D"] = "The gigantic horn has numerous scratches and cracks. An unusual metal object is lodged into the rough surface.$B$BUpon further examination, you notice that the metal is actually a broken axe head. On the metal, the following words are etched:$B$BProperty of Mountaineer Pebblebitty.$B$BWhen you try and dislodge the broken axe head, it shatters into a million pieces.$B$BWoops!",
    ["O"] = "Take Margol\'s Gigantic Horn to Mountaineer Pebblebitty.",
    ["T"] = "The Horn of the Beast",
  },
  [3182] = {
    ["D"] = "You expect me to believe a story like that? The real horn would have had my broken axe head still lodged into its surface.$B$BListen, take that obvious fake to Curator Thorius in Ironforge. If he can validate your claim, you will receive a proof of deed. Bring that proof back to me and I\'ll give you the key to the Searing Gorge.$B$BGet going! ",
    ["O"] = "Take Margol\'s Gigantic Horn to Curator Thorius in Ironforge.",
    ["T"] = "Proof of Deed",
  },
  [3201] = {
    ["D"] = "I can\'t believe Pebblebitty doubted the authenticity of the horn. Between you and me, I think she\'s just jealous. I know she really wanted to kill that beast herself, what with the \'incident\' and all.$B$BSo you need a proof of deed? After the contribution you just made to the museum, it won\'t be a problem.$B$B<Curator Thorius begins to fill out a large document.>$B$BThere we go! You can take that back to Pebblebitty.",
    ["O"] = "Take the Proof of Deed back to Mountaineer Pebblebitty.",
    ["T"] = "At Last!",
  },
  [3221] = {
    ["D"] = "While you were out helping our deathstalkers, Apothecary Renferrel sent you a summons.  He did not give me details, but he wanted to speak with you about the wolf hearts you had given him.",
    ["O"] = "Speak with Apothecary Renferrel at the Sepulcher.",
    ["T"] = "Speak with Renferrel",
  },
  [3241] = "_",
  [3261] = {
    ["D"] = "Your time with me is over, $N.  To learn more, you must go to Camp Taurajo to the south and speak with Jorn Skyseer.  He will continue your guidance.",
    ["O"] = "Speak with Jorn Skyseer at Camp Taurajo.",
    ["T"] = "Jorn Skyseer",
  },
  [3281] = {
    ["D"] = "You may have killed the raptors, but the silver they stole must be recovered!  I have reports that the raptors have a large grouping of nests south of Ratchet, known as the Raptor Grounds.  It is likely that they brought our stolen silver there.$B$BGo to this raptor haven and search for the stolen silver.  When you find it, return it to me.",
    ["O"] = "Bring the Stolen Silver to Gazrog in the Crossroads.",
    ["T"] = "Stolen Silver",
  },
  [3301] = {
    ["D"] = "My clanmate, Mura Runetotem, traveled to Silverpine so that she might aid our undead allies.  Silverpine is an ailing forest, a dying forest, and it was Mura\'s hope to bring it new life.  Perhaps the strange life found here in the Barrens can help her work in Silverpine.$B$BTake a sample of the shells you gathered, and bring it to Mura in Silverpine.  She is staying at the Sepulcher.  With luck, studying the shell will give her the insight she needs to heal that dying place.",
    ["O"] = "Speak with Mura Runetotem in the Sepulcher.",
    ["T"] = "Mura Runetotem",
  },
  [3321] = {
    ["D"] = "You have done much for the Order, $N. The sheer dedication it takes to get this far would have turned away any ordinary person. There is no doubt in my mind, or in the mind of Galvan, that you are one of us.$B$BWhich is why I think you deserve a little reward. It is nothing really, just a trinket. You may be familiar with its properties, as I do believe it is what brought you to us in the first place.",
    ["O"] = "Wait for Trenton to finish his work.",
    ["T"] = "Did You Lose This?",
  },
  [3341] = {
    ["D"] = "In the Barrens lies a horrid mess of tangled vines called Razorfen Downs. While our first observations of this place revealed little threat, our recent findings are much more serious...$B$BThe quilboar of Razorfen Downs have aligned themselves with the Scourge. A Lich named Amnennar the Coldbringer rules them now, using the power of his massive consciousness to control their every move.$B$BAmnennar has a direct telepathic link to Ner\'zhul; we must sever this bond, $N. An end must come to the Coldbringer.",
    ["O"] = "Andrew Brownell wants you to kill Amnennar the Coldbringer and return his skull.",
    ["T"] = "Bring the End",
  },
  [3361] = {
    ["D"] = "We drove the troggs out of Gnomeregan, but then it all went so horribly wrong!  Now our home is completely irradiated, and we gnomes have been scattered all over Dun Morogh.$B$BIn my haste to get away from the radiation, I lost all my personal belongings and tools.  It was the trolls that got them.  They stole my chest, my box, and my bucket of bolts!  They took them back to their camps southwest of Anvilmar.$B$BI\'m no adventurer - could you find my things and bring them here to me, please?",
    ["O"] = "Bring Felix\'s Box, Felix\'s Chest and Felix\'s Bucket of Bolts to Felix Whindlebolt in Anvilmar.",
    ["T"] = "A Refugee\'s Quandary",
  },
  [3362] = {
    ["D"] = "Have you ever seen Thistleshrub Valley? It\'s a mighty dangerous place, $N.$B$BThose strange beasts there, I don\'t trust them for a minute! Gnarled thistleshrubs and thistleshrub rootshapers, that\'s what I think they were called...$B$BAnyhow, I want to get into the valley, but with so many of those thistleshrubs around, there\'s no way I\'m going back there. But here\'s where you come in -- if you clear some of them out, I just might think about going back. What do you think, $N? Help me out?",
    ["O"] = "Tran\'rek in Gadgetzan wants you to kill 8 Gnarled Thistleshrubs and 8 Thistleshrub Rootshapers.",
    ["T"] = "Thistleshrub Valley",
  },
  [3363] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Songflower",
  },
  [3364] = {
    ["D"] = "Gah!  I was supposed to get this delicious scalding mornbrew to Durnan Furcutter inside Anvilmar a while ago now, but I had to deliver one to Grelin here first.  I\'ll never make it to Anvilmar before the brew runs cold!$B$BYou look fast.  Maybe you can make it.  This cup will only stay hot for five more minutes, and Durnan didn\'t order \"chilly\" mornbrew, so get going.  Anvilmar is to the northeast, a settlement dug into the mountain.$B$BThanks, $N, and don\'t forget to bring me back my mug!",
    ["O"] = "Take a Scalding Mornbrew to Durnan Furcutter inside Anvilmar before it gets cold in five minutes!",
    ["T"] = "Scalding Mornbrew Delivery",
  },
  [3365] = {
    ["D"] = "Now that hit the spot!  Nothing like a piping hot - nay, SCALDING mornbrew on a cold winter\'s day to warm your cackles of yer soul.$B$BHere ya go $N - be a pal and take this empty mug back to Nori for me, would ya now.",
    ["O"] = "Return Nori\'s Mug to Nori Pridedrift.",
    ["T"] = "Bring Back the Mug",
  },
  [3366] = {
    ["D"] = "The shard is a brilliant green, and although solid, what looks like smoke swirls just below the surface. You can\'t help staring into the depths of the crystal; at the same time, you know there is something very disturbing about it.$B$BMaybe you should see if anyone in Ratchet can tell you more about this strange shard.",
    ["O"] = "Travel to Ratchet to find the meaning behind the Nightmare Shard.",
    ["T"] = "OLD The Glowing Shard",
  },
  [3367] = {
    ["D"] = "<Dorius groans.>$B$BI\'m badly injured, $r. Feel... light headed... World spinning... Bleeding... internally.$B$BI must get back to Ironforge. Help me, $N.",
    ["O"] = "Help Dorius get back to Ironforge.",
    ["T"] = "Suntara Stones",
  },
  [3368] = {
    ["D"] = "Brother,$B$BIf you are reading this letter, I am no more. How it got to you, I do not know, but thank and reward the ones responsible.$B$BAbout the stones: They exist and the Dark Irons have them in their possession. Their leader, Lathoric the Black, is using the power of the stones to enslave my excavation team. They were taken to the cauldron. Their minds are twisted, working night and day to complete something called Obsidion.$B$BHelp them, brother. It is the final wish of a dead man.$B$B-Dorius",
    ["O"] = "Take the Singed Letter to Thorius in Ironforge. He is in the Hall of Explorers.",
    ["T"] = "Suntara Stones",
  },
  [3369] = {
    ["D"] = "This shard holds great secrets; it is the pure essence of the Emerald Dream. However, what I see in this shard is not a dream; one would call this sort of a vision a nightmare.$B$BI do not wish to alarm you, $N, but I think it is best if you deliver this shard into the hands of a wise druid as soon as you can.$B$BHamuul Runetotem on Elder Rise is who you need to find. Head to Thunder Bluff. I cannot say more. ",
    ["O"] = "Bring the Nightmare Shard to Hamuul Runetotem on Elder Rise.",
    ["T"] = "In Nightmares",
  },
  [3370] = {
    ["D"] = "This shard holds great secrets; it is the pure essence of the Emerald Dream. However, what I see in this shard is not a dream; one would call this sort of a vision a nightmare.$B$BI do not wish to alarm you, $N, but I think it is best if you deliver this shard into the hands of a wise druid as soon as you can... $B$BMathrengyl Bearwalker in the Cenarion Circle is who you need to find. Head to Darnassus. I cannot say more.",
    ["O"] = "Bring the Nightmare Shard to Mathrengyl Bearwalker in Darnassus.",
    ["T"] = "In Nightmares",
  },
  [3371] = {
    ["D"] = "There is an empty, vacuous hole, where my heart used to be, $N. The loss of Dorius is not one that I will soon recover from. I must see his final wish through - the perpetrators of this cold blooded murder must be brought to justice.$B$BReturn to the Searing Gorge and fulfill his last request: Free his men. The Dark Iron dwarves force their slaves to work in a sweltering mine called the Slag Pits. Search there for Dorius\' men.",
    ["O"] = "Return to the Searing Gorge and find Dorius\'s archaeology unit. ",
    ["T"] = "Dwarven Justice",
  },
  [3372] = {
    ["D"] = "Release them, $r. Even after their bodies give out, the power of the Suntara forces them to complete their tasks.$B$BThe altar of Suntara is the key. Go northwest; in the hills above the cave... Twilight\'s Hammer guard a relic. Retrieve it and place it on the altar of Suntara.$B$B<The dying archaeologist collapses.>",
    ["O"] = "Find the Mysterious Artifact being guarded by the Twilight\'s Hammer Idolaters in the northwest quadrant of the Searing Gorge and bring it to the Altar of Suntara in the Slag Pit.",
    ["T"] = "Release Them",
  },
  [3373] = {
    ["D"] = "As you touch the gem, a deep voice resonates in your mind.$B$B\"Mortal, heed this plea.  I am Eranikus of the Green Dragonflight, keeper of this accursed temple.  My charge to ensure that the trolls never again bring forth their abomination of a god has for now ended in failure.  As I imbue this gem with part of my essence, I sense my grip on the Dream twisting into chaos.  Please - place this gem into the essence font in my lair, and let our magic there purge the taint from my psyche so that I may rest.\"",
    ["O"] = "Place the Essence of Eranikus in the Essence Font located in this lair in the Sunken Temple.",
    ["T"] = "The Essence of Eranikus",
  },
  [3374] = {
    ["D"] = "You engage the Oathstone, and Itharius speaks directly to your mind through the stone.$B$B\"By accepting the charge placed in this Oathstone, you agree to aid my cause and the cause of Ysera\'s Dragonflight in redeeming the corrupted soul of Eranikus.  The first sacrifice, one of many you and I will no doubt make, will be to relinquish the gem to me that has chained what free-willed part of Eranikus\' psyche remains.\"$B$B\"Do this $N, and we will work together to redeem a soul worthy of redemption.\"",
    ["O"] = "Bring the Oathstone of Ysera\'s Dragonflight and the Chained Essence of Eranikus to Itharius in the Swamp of Sorrows.  It is there that you will make your choice to aid Ysera\'s Dragonflight or not.",
    ["T"] = "The Essence of Eranikus",
  },
  [3375] = {
    ["D"] = "Um... you need another phial of scrying?  You\'re kidding, right?  What did you do with the first one?!  We have a lot of work ahead of us here, $r.  Those phials don\'t grow on trees!  Actually, I wish they did, because I\'d go there and pick one off since I don\'t have another one!!$B$Bin order to make you one, I need the following: a mana potion, a piece of coal, and some sweet nectar.  Don\'t ask why, just bring me what I ask and I\'ll make you a new one.",
    ["O"] = "Bring a Mana Potion, Coal, and Sweet Nectar to Talvash del Kissel in Ironforge to get a replacement for Talvash\'s Phial of Scrying.",
    ["T"] = "Replacement Phial",
  },
  [3376] = {
    ["D"] = "$N - I have heard of you, newcomer.  Perhaps it is you that will help us, where others have failed.$B$BWe tauren have carved a home out of this land, but not without a cost.  The Bristleback quilboars of Brambleblade Ravine, led by Chief Sharptusk Thornmantle, have made our lives difficult with their continued war against us.  I charge you to bring me the chief\'s head!$B$BHe will be found in the ravine to the east in their makeshift village.",
    ["O"] = "Bring the head of Chief Sharptusk Thornmantle to Brave Windfeather in Red Cloud Mesa.",
    ["T"] = "Break Sharptusk!",
  },
  [3377] = {
    ["D"] = "Will you assist me, mortal? Hear my tale.",
    ["O"] = "Hear Zamael tell his tale.",
    ["T"] = "Prayer to Elune",
  },
  [3378] = {
    ["D"] = "Will you assist me, mortal? Will you find the prayer to Elune?$B$BAs I stated, the prayer was etched onto a golden tablet. One of these idol worshipping scoundrels must have it on their person.$B$BIf you do recover my prayer, take it to Astarii Starseeker in Darnassus. It matters little that my faith has been rekindled after the countless malevolent actions that I have taken against this world and its inhabitants, but my prayer must be heard. Absolution is the last thing I expect.",
    ["O"] = "Find the Prayer to Elune and take it to Astarii Starseeker in Darnassus.",
    ["T"] = "Prayer to Elune",
  },
  [3379] = {
    ["D"] = "The spiders of the Searing Gorge are an invaluable source of shadow silk. As you know, shadow silk is highly sought after by the artisans of our trade.$B$BRecently, a group of poachers has encroached upon these lands, carelessly slaying spiders en masse without so much as a thought as to the long term effect of their actions. The first task I ask of you, then, is a simple one: Find them... and end them.$B$BBegin your search to the north.$B$BIf you require assistance, speak with Raze.",
    ["O"] = "Kill the group of Shadow Silk Poachers that wander the Searing Gorge. Nilith has reason to believe that there are five of them that need to be exterminated. Return to Nilith in the Searing Gorge when this task is complete.",
    ["T"] = "Shadoweaver",
  },
  [3380] = {
    ["D"] = "There are restless spirits in this world, $N. There are spirits that have been tainted by their isolation, bound to an ancient evil...$B$BI have heard of a place that lies deep below the surface of the earth -- banished there by powers greater than I have ever seen.$B$BIf you wish to learn more of this place; the Sunken Temple, seek out a goblin named Marvon Rivetseeker. He has studied many ancient areas of the world, and was last known to have left his home in Ratchet to study the troll ruins in Tanaris.",
    ["O"] = "Find Marvon Rivetseeker in Tanaris.",
    ["T"] = "The Sunken Temple",
  },
  [3381] = {
    ["D"] = "Ah, a young $r come to speak to Sanath. What a wonderful day! I am so honored to have you grace me with your presence. Thank you!$B$BPlease... do not be so arrogant to assume my sarcasm was a compliment. Let us get one thing straight: I don\'t like you. But this little conversation doesn\'t have anything to do with us--it has to do with my master.$B$BBring me a couple hippogryph feathers for my arrows and I\'ll give you leave to see him. He\'s asked that I send adventurers to him if they proved worthy enough.",
    ["O"] = "Bring 2 Undamaged Hippogryph Feathers to Sanath Lim-yo in Azshara if you wish to speak to his master.",
    ["T"] = "OLD A Meeting with the Master",
  },
  [3382] = {
    ["D"] = "We were just off the coast looking for a safe haven to make anchor. The sun hadn\'t been down for more than an hour when they attacked... those damned naga!$B$BI\'m not sure what they were looking for, but it\'s clear they didn\'t find it--they\'ve already come back once. A couple of my scouts are on watch at the entrance of the valley to give us fair warning when the next attack comes.$B$BI\'m sorry you\'ve come along now, $N, but it\'s out of my hands.$B$BAre you ready for the fight of your life?",
    ["O"] = "Defend Captain Vanessa Beltis, her crew and the Horizon Scout\'s passengers against the naga attack. Captain Vanessa Beltis must survive.",
    ["T"] = "A Crew Under Fire",
  },
  [3383] = "_",
  [3384] = "_",
  [3385] = {
    ["D"] = "They call themselves the Undermarket: Cutthroat traders that will sell, move, trade and do just about anything for the right price.$B$BIt gets worse, $N. They have set up a base of operations here in the Searing Gorge. Trade Master Kovic is heading up the operation and has close ties with the Dark Iron dwarves of the region.$B$BWe must strike hard and send a message to their leadership. Slay Trade Master Kovic and his minion Clunk. Bring back his trader\'s satchel when the job is done.$B$BTo the Cauldron!",
    ["O"] = "Slay Trade Master Kovic and his minion Clunk. Retrieve the Trader\'s Satchel from his corpse and return it to Nilith.",
    ["T"] = "The Undermarket",
  },
  [3401] = "_",
  [3402] = {
    ["D"] = "I want you to personally deliver the news of Kovic\'s defeat to Vizzklick in Gadgetzan. He will be so happy to hear that Kovic is dead that I\'m certain he\'ll give you some grand reward.",
    ["O"] = "Speak with Vizzklick in Gadgetzan.",
    ["T"] = "The Undermarket",
  },
  [3403] = "_",
  [3404] = "_",
  [3405] = "_",
  [3421] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Return Trip",
  },
  [3422] = "_",
  [3423] = "_",
  [3424] = "_",
  [3425] = "_",
  [3441] = {
    ["D"] = "Hear my tale, adventurer.",
    ["O"] = "Listen as Kalaran Windblade tells his story.",
    ["T"] = "Divine Retribution",
  },
  [3442] = {
    ["D"] = "You have made the right decision, $N.$B$BWe must strike where we will do the most damage: the four sentry towers.$B$BWith the four towers in flames, we can initiate an offensive before they have time to react.$B$BYou will need the proper tool to set the towers ablaze. To make the tool requires some materials.$B$BBring me four hearts of flame and four golem oil and I shall craft the torch of flawless flame.$B$BThe golems and elementals in these lands should be your first target.",
    ["O"] = "Collect 4 Hearts of Flame and 4 globes of Golem Oil and return the items to Kalaran Windblade.",
    ["T"] = "The Flawless Flame",
  },
  [3443] = {
    ["D"] = "To hold the flawless flame, we will need a shaft and a casing. You must first find a suitable shaft.$B$BThe Dark Iron taskmasters and slavers of the cauldron use weapons of enchanted thorium, an extremely sturdy alloy. If you bring me eight thorium plated daggers, I can break the alloy down and reforge a shaft.",
    ["O"] = "Bring 8 Thorium Plated Daggers to Kalaran Windblade.",
    ["T"] = "Forging the Shaft",
  },
  [3444] = {
    ["D"] = "I once entered the foreboding chambers of the Sunken Temple. The evil in that place penetrates all that enter; I barely managed to find my way out, wading through the ooze that now covers the floors. All I can remember is stumbling through a large circular room, filled with serpent statues...$B$BRecently, I discovered a round stone that appeared to have the same serpent symbol imprinted on it. I had it packed up and shipped to my workshop in Ratchet. Retrieve it, and I might be able to tell you more.",
    ["O"] = "Retrieve the Stone Circle from Marvon Rivetseeker\'s workshop in Ratchet.",
    ["T"] = "The Stone Circle",
  },
  [3445] = {
    ["D"] = "I have heard of a place that lies deep below the surface of the earth -- banished there by powers greater than I have ever seen.$B$BIf you wish to learn more of this place; the Sunken Temple, seek out a goblin named Marvon Rivetseeker. Much like Troyas and I, he has studied many ancient areas of the world. He was last known to have left his home in Ratchet to study the troll ruins in Tanaris.$B$BGood luck finding him; he hasn\'t been heard from in some time.",
    ["O"] = "Find Marvon Rivetseeker in Tanaris.",
    ["T"] = "The Sunken Temple",
  },
  [3446] = {
    ["D"] = "Inside the temple, I found a circular room with six balconies, each one with a serpent statue on the edge. Curious, I pushed one of them to see what would happen, and it was a trap! I nearly fell to my death from the explosion. Laying there on the ledge, I looked down and noticed that there was another statue at the base of the room; an altar of sorts... Hakkar, I think it was called.$B$BI think that this altar is the secret -- you must bring this token to the altar in the Sunken Temple.",
    ["O"] = "Find the Altar of Hakkar in the Sunken Temple in Swamp of Sorrows.",
    ["T"] = "Into the Depths",
  },
  [3447] = {
    ["D"] = "My memories are cloudy, but I will tell you what I can. The circle of statues in the Sunken Temple, while dangerous, I believe that they hold the secret to unlock an even greater treasure.$B$BFrom the main altar, I was able to activate a series of lights. I think that if you can uncover what these lights mean, you might be able to unlock whatever secrets are hiding in this room.$B$BI warn you though, $N. Great evil lies in the temple. It\'s likely that anything valuable will be fervently guarded...",
    ["O"] = "Travel into the Sunken Temple and discover the secret hidden in the circle of statues.",
    ["T"] = "Secret of the Circle",
  },
  [3448] = {
    ["D"] = "I\'ve recently been handed the responsibility of investigating Azshara--a once beautiful area the elves called home. This would be back when they practiced magic. It\'s now a more dangerous place than it is beautiful, but that doesn\'t stop us from turning over every stone for answers to our past.$B$BA companion of mine named Tymor offered to help me investigate the area since he takes a particular interest in such things.$B$BHe owns a small place to the right of the Hall of Mysteries here in the city.",
    ["O"] = "Speak to Tymor in Ironforge.",
    ["T"] = "Passing the Burden",
  },
  [3449] = {
    ["D"] = "Magic was once as revered as Elune herself to some elves. Some of their most powerful mages created runes and tablets citing rules of the arcane and insights into their findings. They would leave these for all to ponder in public places.$B$BI would very much like rubbings of these runes from the Ruins of Eldarath. I have a kit for you to make the rubbings with, but it will be up to you to find them. Be careful though, the Explorer\'s League isn\'t the only one interested in Eldarath.",
    ["O"] = "Using the Drawing Kit, make rubbings of the Rune of Beth\'Amara, the Rune of Jin\'yael, the Rune of Markri, and the Rune of Sael\'hai before heading to the small island off of the southern peninsula of Azshara and signaling Pilot Xiggs Fuselighter to pick them up.",
    ["T"] = "Arcane Runes",
  },
  [3450] = {
    ["D"] = "I want the rubbings delivered to my tower, but there\'s no need to have you go all the way there. I\'ll just have them air-lifted out of Azshara.$B$BXiggs Fuselighter owes me a favor or two and will be in the area soon--he\'s signed on to patrol the coast. Speak to him before you leave. He can give you a flare gun to signal him with. When you have the rubbings, just head to wherever he tells you and then give them to him so he can get them to my tower safely. He should be in the hangar in the Military Ward.",
    ["O"] = "Speak to Xiggs Fuselighter in Ironforge.",
    ["T"] = "An Easy Pickup",
  },
  [3451] = {
    ["D"] = "Ah, so Tymor sent you, huh? Yeah, I owe him a favor or two. What\'s that? Why, that little devil. Yeah, I can help him out with that. So you\'ll need a flare gun and a location... easy enough.$B$BThere\'s a small island off the southern peninsula of Azshara that we\'ve made a landing pad on. You take this flare gun, and use it there. I\'ll see your signal and come by to pick up this... whatever it is he wants.",
    ["O"] = "Speak to Xiggs Fuselighter and get a Standard Issue Flare Gun from him in Ironforge.",
    ["T"] = "Signal for Pickup",
  },
  [3452] = {
    ["D"] = "We need one final piece to form the torch.$B$BIn the mountains to the northwest you will find a large encampment of Twilight\'s Hammer. It is rumored that they carry symbols and idols that pay homage to their god. These symbols and idols could carry sufficient enchantment to form a magical casing. Bring me a single symbol of Ragnaros and I will try to extract the magic from the item to create the casing.",
    ["O"] = "Find and return a Symbol of Ragnaros to Kalaran Windblade.",
    ["T"] = "The Flame\'s Casing",
  },
  [3453] = {
    ["D"] = "Give me a moment to combine the pieces and apply the necessary enchantments.",
    ["O"] = "Wait for Kalaran Windblade to complete the Torch of Retribution.",
    ["T"] = "The Torch of Retribution",
  },
  [3454] = {
    ["D"] = "The torch must now be bound to its owner. Pick up the torch, $N. ",
    ["O"] = "Take the Torch of Retribution.",
    ["T"] = "The Torch of Retribution",
  },
  [3461] = {
    ["D"] = "Tymor didn\'t give me anything to pay you with, so I suggest you take it up with him when you get back to Ironforge. I\'m sure he\'ll still be in his place in the Mystic Ward. Just go knockin\' and make sure he pays you good. This place ain\'t no picnic... that\'s for sure.$B$BThanks again for helping him out though, and good luck.$B$BOh, and I don\'t need the drawing kit. Why don\'t you just bring it back to Tymor when you go to see him?",
    ["O"] = "Return Tymor\'s Drawing Kit to him in Ironforge.",
    ["T"] = "Return to Tymor",
  },
  [3462] = {
    ["D"] = "Speak with my envoy, Squire Maltrake. He will further instruct you as to the use of the Torch of Retribution.",
    ["O"] = "Speak with Squire Maltrake.",
    ["T"] = "Squire Maltrake",
  },
  [3463] = {
    ["D"] = "Listen well, $N. While the four towers can never be destroyed, you can use the torch of retribution to set them ablaze for a very long period of time: A fire that no element or force can subdue.$B$BWhile they are ablaze, no guard or sentry unit can inhabit the watch posts and thus, their first line of defense is nullified.$B$BYou must enter each tower and use the Torch of Retribution within their fortifications. Beware the lookouts posted by the Dark Irons, $N.",
    ["O"] = "Set the North, South, East, and West Sentry Towers on fire by using the Torch of Retribution inside each of the buildings. ",
    ["T"] = "Set Them Ablaze!",
  },
  [3481] = {
    ["D"] = "The chest appears locked.",
    ["O"] = "Open the chest.",
    ["T"] = "Trinkets...",
  },
  [3482] = {
    ["D"] = "This is the horde version of the black box quest.",
    ["O"] = "Take this box to Kravel.",
    ["T"] = "<NYI> <TXT> The Pocked Black Box",
  },
  [3483] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Signal for Pickup",
  },
  [3501] = {
    ["D"] = "Although you may never find a flawless sphere of draenethyst, you will undoubtedly uncover various imperfect fragments of the draenethyst in your exploration of these lands.$B$BWhile it is doubtful that Kum\'isha will be able to use the flawed fragments to return home, the pieces may serve other, useful purposes for the draenei.$B$BReturn any piece of flawed draenethyst fragments that you may find and I shall reward you.",
    ["O"] = "Bring Kum\'isha Imperfect Draenethyst Fragments and be rewarded for each one you turn in.",
    ["T"] = "Everything Counts In Large Amounts",
  },
  [3502] = {
    ["D"] = "Well, after that display of voracious greed, I feel nauseous.$B$BRegardless, I shall not dwell too long on your material addiction.$B$BFor each imperfect draenethyst fragment you turn in, I shall reward you with more junk. My junk heap gets smaller while your junk heap gets larger. On Draenor we call this a \'win-win\' situation.",
    ["O"] = "Bring Kum\'isha Imperfect Draenethyst Fragments. Any form of monster in the Blasted Lands could be carrying a fragment.",
    ["T"] = "One Draenei\'s Junk...",
  },
  [3503] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Meeting with the Master",
  },
  [3504] = {
    ["D"] = "Betraying, thieving woman! That\'s what I call her--that\'s all she\'ll ever be!$B$BI may have made a grave mistake, $N. I trusted a blood elf. What\'s worse, I trusted a woman!$B$BShe claimed Azshara would hold great riches... powerful items. I simply send some warriors with her to protect her and I would be rewarded. Well, look who\'s the fool--she\'s killed them all.$B$BI want vengeance, $N, but I can\'t afford to send anyone else. Find Ag\'tor at Valormok, north of the Haldarr Encampment. He\'ll tell you more.",
    ["O"] = "Deliver the Sealed Letter to Ag\'tor Bloodfist in Azshara.",
    ["T"] = "Betrayed",
  },
  [3505] = {
    ["D"] = "I thought as much.$B$BWe start our crusade against her workers along the southern bluffs on the northern peninsula of Azshara. Kill them with bloody rage--let them know they\'ve betrayed the wrong allies.$B$BDo not concern yourself with her yet--she spends most of her time with her bodyguards searching Azshara. It would be prudent after you\'ve slain her workers to find her personal camp. Scouting out where we can attack her would be wise. Perhaps there is something there we can use to provoke her.",
    ["O"] = "Kill 10 Blood Elf Reclaimers, and 10 Blood Elf Surveyors before seeking out Magus Rimtori\'s camp. Once you\'ve found it, look for something that might be important to her that can be used to draw her into a fight.",
    ["T"] = "Betrayed",
  },
  [3506] = {
    ["D"] = "A few more moments of thought brings a few ideas to mind, one of which brings a smile to your face: perhaps destroying the crystals would upset the blood elf responsible for the slaughter of so many orcs and the betrayal of Belgrom?$B$BYou continue to decipher more of the script and pictures and realize that one of the crystals is tied to the creator of the circle--the others are tied to something far more sinister.$B$BYou close the book and begin to decide which crystal to destroy. ",
    ["O"] = "Destroy the arcane focusing crystal tied to Magus Rimtori and then slay her. Afterwards, take the Head of Magus Rimtori to Ag\'tor Bloodfist in Azshara.",
    ["T"] = "Betrayed",
  },
  [3507] = {
    ["D"] = "Return to Belgrom in Orgrimmar. He will want to see her head for himself! We\'ll return there shortly.$B$BAh, this is indeed a good day. Thank you for your help, $N.",
    ["O"] = "Speak to Belgrom Rockmaul in Orgrimmar.",
    ["T"] = "Betrayed",
  },
  [3508] = {
    ["D"] = "You are foolhardy, $N. It is an admirable quality of your kind - to blindly enter battle when you have little to no chance of success. I will assist you, if only to see just one of Razelikh\'s minions fall.$B$BTo break the ward placed over Razelikh\'s subordinates will take time and require the acquisition of rare artifacts.$B$BBe still, I must first perform the enlightenment ritual. The information I gather will assist me in forging weapons of great power.",
    ["O"] = "Wait for Loramus to complete the enlightenment spell.",
    ["T"] = "Breaking the Ward",
  },
  [3509] = {
    ["D"] = "There is only one way to harm the demon lord and his minions. A weapon of power must be forged bearing his true name.$B$BWhen such a weapon is forged, the demon and all under his command are vulnerable.$B$BA lesser deity resides in Azshara: Lord Arkkoroc. You must seek him out but be warned, his minions will stop at nothing to destroy you if you are discovered.$B$BUndoubtedly, you will have to pay a price for such information. ",
    ["O"] = "Speak with Lord Arkkoroc in Azshara. Begin your search at the waters edge to find the Temple of Arkkoran.",
    ["T"] = "The Name of the Beast",
  },
  [3510] = {
    ["D"] = "She kills my children, mortal. She that calls herself the ruler of these oceans. A false god, nothing more. Crush her and bring back all of her heads.$B$BFor that, you will be given the name that you seek and something else of equal importance.$B$BShe roams the clutch... Hetaera she is called.$B$B<Lord Arkkoroc points to the southwest.>$B$BGo!",
    ["O"] = "Slay Hetaera and bring back Hetaera\'s Bloodied Head, Hetaera\'s Beaten Head, and Hetaera\'s Bruised Head to Lord Arkkoroc.",
    ["T"] = "The Name of the Beast",
  },
  [3511] = {
    ["D"] = "As promised, I will reveal the name of the demon lord, Razelikh the Defiler. First, however, I must prepare something of utmost importance for your journey.$B$BThe weapon you seek to create requires a temper. Give me a moment to drain the blood from these heads.$B$B<Lord Arkkoroc squeezes the heads in between his gigantic fists, draining them of their blood.>$B$BTake the temper back to Loramus along with the name of the beast: Rakh\'likh.",
    ["O"] = "Take the temper back to Loramus Thalipedes.",
    ["T"] = "The Name of the Beast",
  },
  [3512] = {
    ["D"] = "$N, our first step will be to devise a method to speak with Eranikus through the gem.  He lies in a precarious state between sleep and death now, twisted within a weave of nightmares.  Though the essence you have given me is badly tainted, there is a chance we can reach him.$B$BTravel far to the icy lands of eastern Winterspring and seek one of our mortal allies, Umbranse the Spiritspeaker.  He is a human medium who speaks for the dead.  Though Eranikus is not truly dead, he may be of aid to us still.",
    ["O"] = "Travel to the eastern part of Winterspring and speak with Umbranse the Spiritspeaker.",
    ["T"] = "In Eranikus\' Own Words",
  },
  [3513] = {
    ["D"] = "The official-looking scroll is wrapped tightly with a silvery ribbon. You\'re sure someone would be interested in seeing this, but who?$B$BThere is an outpost close to the Ashenvale border to the north, and if the information on this scroll involves the night elves, this would be the place to take it.",
    ["O"] = "Take the Runed Scroll to the northern guard tower in the Barrens.",
    ["T"] = "The Runed Scroll",
  },
  [3514] = {
    ["D"] = "This scroll is from that scheming dryad Rynthariel, Keymaster of the Talon Den on Stonetalon Peak.$B$BShe\'ll not be making any more contact with the messenger you looted this from, heh, but we must stand our ground here. The Horde will not tolerate her outrunners here.$B$B$N, travel to the Talon Den. Kill Rynthariel, and then put up a symbol for all to see. Take this Horde flag, $N. Put it up in the Talon Den so that they will not be so rash as to send another messenger through our territory again.",
    ["O"] = "Kill the leader of the Talon Den, Rynthariel the Keymaster.",
    ["T"] = "Horde Presence",
  },
  [3515] = "_",
  [3516] = "_",
  [3517] = {
    ["D"] = "I admit, $N, I\'ve made the most of my situation in Azshara. Belgrom\'s punishment has had its share of benefits.$B$BBefore I left, I did some research and you would be surprised how many valuable items are lying around.$B$BI\'ll tell you more about my deals, and even give you a cut of the profits, if you help me gather some of them.$B$BThere are tablets throughout the Ruins of Eldarath to the east that I need. All four are named after Highborne wizards. Get them for me and we\'ll talk some more.",
    ["O"] = "Find the Tablet of Beth\'Amara, the Tablet of Jin\'yael, the Tablet of Markri, and the Tablet of Sael\'hai before returning to Jediga in Azshara.",
    ["T"] = "Stealing Knowledge",
  },
  [3518] = {
    ["D"] = "The first tablet goes to a tauren female... one called Magatha. She is among the elders in Thunder Bluff, and is one of the proponents of the alliance between the tauren and the Forsaken. She, more than anyone among the elders, feels the tauren and their ways can help the Forsaken find a path back to being human.$B$BBring her the Tablet of Beth\'Amara. The tablet may be the link she needs in finding a way to help the Forsaken... or so she claims.",
    ["O"] = "Bring the Tablet of Beth\'Amara to Magatha in Thunder Bluff.",
    ["T"] = "Delivery to Magatha",
  },
  [3519] = {
    ["D"] = "Ughhh... I was bitten very badly by a spider named Githyiss the Vile while exploring the spider cave very close to here. I am sure I have been seriously poisoned; you must help me.$B$BPlease tell Dirania Silvershine. She will be able to help me.$B$BHurry... I\'m so dizzy...",
    ["O"] = "Speak to Dirania Silvershine in Shadowglen.",
    ["T"] = "A Friend in Need",
  },
  [3520] = {
    ["D"] = "I seek the spirits of the vale screechers of Feralas.  They are the cousins of an old, old god, and their spirits are linked to him.$B$BTake this bramble wand and go to Feralas.  Find and defeat vale screechers in southern and central Feralas, then wave my bramble over their fallen bodies.  This will coax their spirit to reveal itself.  Touch the spirit and collect its essence.$B$BReturn to me with my bramble and with the collected essence, and I will tell you more of the old god of which I spoke.",
    ["O"] = "Capture the spirits of 3 screechers in Feralas, then return to Yeh\'kinya in Steamwheedle Port.",
    ["T"] = "Screecher Spirits",
  },
  [3521] = {
    ["D"] = "We may be able to help Iverron, as I know of an antidote that should help with the poison. It requires some ingredients, though, before I can make it.$B$BI\'ll need Hyacinth mushrooms. You can find these growing under trees, or you may collect them from the grell south of here; they seem to have taken a liking to them. I\'ll also need Moonpetal lilies, which only grow around watery pools.$B$BThe last ingredient may prove the most difficult. From the very spiders that poisoned Iverron, collect Webwood ichor.",
    ["O"] = "Collect 7 Hyacinth Mushrooms, 4 Moonpetal Lilies, and 1 Webwood Ichor for Dirania Silveshine in Shadowglen.",
    ["T"] = "Iverron\'s Antidote",
  },
  [3522] = {
    ["D"] = "The antidote is ready, $N. Please see that Iverron drinks it.$B$BThere is something that you should know -- the antidote -- it will only remain viable for 5 minutes. You must get it to him in time.$B$BSpeed be with you, $N.",
    ["O"] = "Bring Iverron\'s Antidote to Iverron before the time limit is up. Iverron can be found by the cave to the north.",
    ["T"] = "Iverron\'s Antidote",
  },
  [3523] = {
    ["D"] = "Outstanding!  My name is Belnistrasz, and I thank you for rescuing me.  I had given myself up for dead... or worse, as a meal for these Scourge-infested vermin.  Yes - I said Scourge all right; they\'ve brokered some sort of deal with the Quilboar here, and this nightmare is a result.$B$BListen... rather than just flee, I want to make a difference for all of our sakes.  Would you be up to helping me out to that end?  It\'s probably dangerous, but you seem to be the type not to worry about that too much.",
    ["O"] = "If you agree to aid Belnistrasz, speak with him again and hand the Oathstone he gave you back to him.",
    ["T"] = "Scourge of the Downs",
  },
  [3524] = {
    ["D"] = "Majestic sea creatures are known to launch themselves at the Darkshore coastline, beached there until they die. Lately, these beasts have been washing ashore in ever-increasing numbers.  I\'ve been sent here by the Temple of the Moon to investigate, but the presence of murlocs along the water has made my research difficult.$B$BThere is a giant creature washed ashore just south of Auberdine that is ringed by the foul Greymist murlocs.  Could you go there and retrieve bones from the creature for our study?",
    ["O"] = "Recover Sea Creature Bones from the beached sea creature just south of Auberdine, and then return with it to Gwennyth Bly\'Leggonde in Auberdine.",
    ["T"] = "Washed Ashore",
  },
  [3525] = {
    ["D"] = "Near the entrance is an idol that functions as a macabre oven for the Quilboar; the beasts... they literally consume their abductees from the Barrens.  I can shut down the idol and bind them from using it again, but I need your aid in doing so.  My plan: escort me to the idol.  Once we arrive, I\'ll commence the ritual.  I\'ll barely be able to communicate with you, let alone defend myself.  Protect me while I shut down the idol.  If they take me down, then it\'s all over for us.$B$BAre you with me?!",
    ["O"] = "Escort Belnistrasz to the Quilboar\'s idol in Razorfen Downs.$B$BProtect Belnistrasz while he performs the ritual to shut down the idol.",
    ["T"] = "Extinguishing the Idol",
  },
  [3526] = {
    ["D"] = "Expert engineering yields two distinct disciplines: gnome and goblin.  Clearly, goblin engineering is the choice of all brilliant engineers.  Learn to master the world through the judicious use of high explosives and fantastic gear!$B$B$N, read this manual.  If you want to learn about goblin engineering, then take it to Nixx Sprocketspring in Gadgetzan.   Remember - membership is permanent and prevents joining the other discipline, so make sure this is what you want before finishing his task.",
    ["O"] = "If you wish to learn more about Goblin Engineering, take the Manual of Engineering Disciplines to Nixx Sprocketspring in Gadgetzan.",
    ["T"] = "Goblin Engineering",
  },
  [3527] = {
    ["D"] = "The ancient prophecy of Mosh\'aru speaks of a way to contain the god Hakkar\'s essence.  It was written on two tablets and taken to the troll city of Zul\'Farrak, west of Gadgetzan.$B$BBring me the Mosh\'aru tablets!$B$BThe first tablet is held by the long-dead troll Theka the Martyr.  It is said his persecutors were cursed into scarabs and now scuttle about his shrine.$B$BThe second tablet is held by the hydromancer Velratha, near the sacred pool of Gahz\'rilla.$B$BWhen you have the tablets, bring them to me.",
    ["O"] = "Bring the First and Second Mosh\'aru Tablets to Yeh\'kinya in Tanaris.",
    ["T"] = "The Prophecy of Mosh\'aru",
  },
  [3528] = {
    ["D"] = "Now it is time to capture the essence of the avatar of Hakkar.$B$BTake the Egg of Hakkar to the Sanctum of the Fallen God in the Sunken Temple in Azeroth.  Invoke the egg\'s power to stir the dead god.$B$BHe will send his minions against you.  Defeat his bloodrinkers and take their Hakkari blood, then use the blood to dowse the eternal flames that hold Hakkar\'s spirit.  When all the flames go out, the avatar of Hakkar will enter our world.$B$BDefeat him, and place his essence within the egg of Hakkar.",
    ["O"] = "Bring the Filled Egg of Hakkar to Yeh\'kinya in Tanaris.",
    ["T"] = "The God Hakkar",
  },
  [3529] = "_",
  [3541] = {
    ["D"] = "I have a fence in Orgrimmar. He resides in The Drag. He\'s difficult to nail down if you don\'t know where to look, but if you go looking in one of the highest buildings there you should have no problem finding him.$B$BDo me a favor though, don\'t go shouting to all of Kalimdor that he\'s there and what his business is--it\'d be bad for both of us.$B$BHe\'ll give us more than a fair price for the Tablet of Jin\'yael. I\'m not sure why, but you should have seen how excited he was to hear about its whereabouts.",
    ["O"] = "Bring the Tablet of Jin\'yael to Jes\'rimon in Orgrimmar.",
    ["T"] = "Delivery to Jes\'rimon",
  },
  [3542] = {
    ["D"] = "Andron Gant is my next contact. He usually holds himself up in the Undercity... right near the Apothecarium.$B$BHe was a little more loose-lipped when it came to speaking about what he wanted the Tablet for. Apparently some of the mages of Undercity are looking to study some of the arcane spells the highborne used. They think this tablet will help them. Markri was adept at summoning creatures; especially elementals.$B$BTake the Tablet of Markri and return to me for your part of the reward.",
    ["O"] = "Bring the Tablet of Markri to Andron Gant in Undercity.",
    ["T"] = "Delivery to Andron Gant",
  },
  [3561] = {
    ["D"] = "This final tablet goes to someone very dangerous, $N. Heed me when I tell you that I trust this person far less than anyone else I\'ve asked you to meet with.$B$BArchmage Xylem has a tower up in the hills overlooking Azshara. He\'s human, but he acts like no human I\'ve met... or killed. He exudes power, and I dare not ask him what he plans on doing with the tablet.$B$BHe came to me, but told me that his bodyguard Sanath would help me get to the tower when I was ready to meet him. Look north for Sanath.",
    ["O"] = "Bring the Tablet of Sael\'hai to Archmage Xylem in Azshara.",
    ["T"] = "Delivery to Archmage Xylem",
  },
  [3562] = {
    ["D"] = "Take this note to Jediga. Tell her the payment will be here for her when she returns. And tell her I am pleased with her work.$B$BGo swiftly, $N. Tell your master I will be awaiting her here.",
    ["O"] = "Deliver Magatha\'s Note to Jediga in Azshara.",
    ["T"] = "Magatha\'s Payment to Jediga",
  },
  [3563] = {
    ["D"] = "Take this letter to Jediga. Let her know that our deal has been beneficial and I be pleased with her work.$B$BYou tell her she come back to Orgrimmar fast and Jes\'rimon make sure he take good care of her.$B$BTell her that, and maybe in the future I have need of your services again, $N.",
    ["O"] = "Deliver Jes\'rimon\'s Note to Jediga in Azshara.",
    ["T"] = "Jes\'rimon\'s Payment to Jediga",
  },
  [3564] = {
    ["D"] = "Here... take... <hic> this to Jediga. Good luck to ya!",
    ["O"] = "Deliver Andron\'s Note to Jediga in Azshara.",
    ["T"] = "Andron\'s Payment to Jediga",
  },
  [3565] = {
    ["D"] = "What is it? Oh yes, your payment. Of course.$B$BTake this and be off with you. I\'m sure Jediga is awaiting oh so patiently for your return.",
    ["O"] = "Deliver Xylem\'s Note to Jediga in Azshara.",
    ["T"] = "Xylem\'s Payment to Jediga",
  },
  [3566] = {
    ["D"] = "It... It... It was all a trap.$B$BForgive... me.$B$BKill the bastard... Kill him for us... for Thorius.",
    ["O"] = "Slay Lathoric the Black and Obsidion, and return to Thorius in Ironforge with the Head of Lathoric the Black and the Heart of Obsidion. ",
    ["T"] = "Rise, Obsidion!",
  },
  [3567] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "To the Top",
  },
  [3568] = {
    ["D"] = "See that tauren behind me--the one who looks like she\'s going to be ill at any moment? She was in Azshara recently. She claims she was wounded by some naga while making her way through the Ruins of Eldarath.$B$BAfter fighting off a few of them, she took a break on the beach and drank from one of the tide pools. Now she\'s feeling nauseous... among other things.$B$BI\'d like to find out what she drank. Take this box, in it are some empty vials I labeled. Fill each at different pools and come back.",
    ["O"] = "Fill all 4 Empty Vials at the tide pools along the coast of the Ruins of Eldarath in Azshara before returning to Chemist Cuely.",
    ["T"] = "Seeping Corruption",
  },
  [3569] = {
    ["D"] = "Give this to Thersa. Perhaps it will cure her... perhaps not. We really won\'t know until after she drinks it.",
    ["O"] = "Give Cuely\'s Elixir to Thersa Windsong in Undercity.",
    ["T"] = "Seeping Corruption",
  },
  [3570] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Seeping Corruption",
  },
  [3581] = "_",
  [3601] = {
    ["D"] = "Kim\'jael indeed!! Do you know what Kim\'jael means to the Blood elves, $N? Little rat... or something like that. The big bullies!$B$BThey hired me to help them scout the area looking for some sort of lost treasures. Of course I jumped aboard the moment they said \"treasure\" and the amount they were willing to pay, but of course, they turned on me and tried to kill me... ME!$B$BGoes to show you, you can\'t trust a Blood elf.$B$BThe problem is, they still have my equipment and I can\'t get it back. Help me out?",
    ["O"] = "Search the Thalassian Base Camp for Kim\'jael\'s Compass, Scope, Stuffed Chicken and Wizzlegoober, then return them to him in Azshara.",
    ["T"] = "Kim\'jael Indeed!",
  },
  [3602] = {
    ["D"] = "The ancient cliff giants of the southern region of Azshara consume the rock and buildings of the land for sustenance. The excrement from their consumption is a highly malleable and extremely strong crystal known as Azsharite.$B$BThe formations litter the southern arc, but few are ever recovered due to the extremely violent nature of the giants.$B$BYou are to venture south and recover enough of the Azsharite for the creation of the weapon\'s body. My felhounds will aid in the recovery of the crystal.",
    ["O"] = "Recover twenty Crystallized Azsharite from southern Azshara. You may use the Felhound to assist you in \'sniffing\' out the location of cleverly hidden deposits.$B$BReturn to Loramus when the task is complete.",
    ["T"] = "Azsharite",
  },
  [3621] = {
    ["D"] = "The weapons are ready to be forged. You must take the tempered azsharite to one with the ability to harness fel energy.$B$BIn Stranglethorn Vale such a blacksmith exists. Galvan the Ancient, leader of the Mithril Order, will craft the weapons to your specifications. You will find his encampment between Zul\'Gurub and the Mosh\'Ogg ogre mound.$B$BMay your determination and faith carry you through this ordeal. Should you fail, know that your God smiles down upon you, mortal.",
    ["O"] = "Take the Shipment to Galvan the Ancient in Stranglethorn Vale.",
    ["T"] = "The Formation of Felbane",
  },
  [3622] = "_",
  [3625] = {
    ["D"] = "$N, the creation of each weapon will take some time.$B$BAdditionally, you may only use the power of the Felcurse once per three minutes. Its weakening properties against Razelikh the Defiler and his minions may be variable in duration. This is why you must release the Felcurse only when the moment is right!$B$BNow give me a moment to craft your weapon, $N.",
    ["O"] = "Wait for Galvan to finish forging the weaponry.",
    ["T"] = "Enchanted Azsharite Fel Weaponry",
  },
  [3626] = {
    ["D"] = "The hour of redemption is near, $N. You must return to the Blasted Lands with your new-found weaponry and speak with the Fallen Hero of the Horde to receive your final objective.",
    ["O"] = "Return to the Fallen Hero of the Horde.",
    ["T"] = "Return to the Blasted Lands",
  },
  [3627] = {
    ["D"] = "To reach the Defiler, you must first destroy the triad of power and recover the amulet pieces. When you recover all three pieces, return to me and I shall give you further instruction.$B$BGo $N! To the Blasted Lands! Sevine, Allistarj, and Grol must fall!",
    ["O"] = "Slay Grol the Destroyer, Lady Sevine, and Archmage Allistarj. From their corpses take the Amulet of Grol, the Amulet of Sevine, and the Amulet of Allistarj.$B$BRemember to USE your Enchanted Azsharite Fel Weaponry to weaken the triad. They cannot be killed otherwise - but use them wisely...",
    ["T"] = "Uniting the Shattered Amulet",
  },
  [3628] = {
    ["D"] = "Razelikh\'s lair is atop the highest mountain in the Blasted Lands. The only way to the lair is through the use of the teleport runes near the mountain. As long as you hold the amulet, you can freely transport up to the lair. Once you reach the lair, you must conjure the beast. The amulet is your key, $N. Use it on the Altar of the Defiler.$B$BShould you defeat the Defiler, bring back his horn. It will become a symbol of hope for all that view it - proof that heroes do exist in this war torn world.",
    ["O"] = "Destroy Razelikh the Defiler and return the Severed Horn of the Defiler to the Fallen Hero of the Horde. You will also need to return the Ward of the Defiler so that the Fallen Hero can destroy it, preventing it from ever falling into the wrong hands.",
    ["T"] = "You Are Rakh\'likh, Demon",
  },
  [3629] = {
    ["D"] = "Expert engineering yields two distinct disciplines: gnome and goblin.  I only bother to mention goblin engineering because I\'m a fair trainer.  They like to make things that blow up, and they rarely care what is in the way - even themselves.$B$B$N, read this manual.  If you want to learn how to blow yourself up, then take it to Nixx Sprocketspring in Gadgetzan.   Remember - membership is permanent and prevents joining the other discipline, so make sure this is what you want before finishing his task.",
    ["O"] = "If you wish to learn more about Goblin Engineering, take the Manual of Engineering Disciplines to Nixx Sprocketspring in Gadgetzan.",
    ["T"] = "Goblin Engineering",
  },
  [3630] = {
    ["D"] = "Engineering at the expert level breaks into two disciplines: gnome and goblin.  Gnome engineering represents by far the superior of the two!  It\'s about the construction of wonderful gadgets and devices that make life better!$B$B$N, read this manual.  If you want to learn more on gnome engineering, then take that manual to Tinkmaster Overspark in Ironforge.   Remember - membership is permanent and prevents joining the other discipline, so make sure you are sure before finishing his task!",
    ["O"] = "If you wish to learn more about Gnome Engineering, take the Manual of Engineering Disciplines to Tinkmaster Overspark in Ironforge.",
    ["T"] = "Gnome Engineering",
  },
  [3631] = {
    ["D"] = "Hmph. I say you\'re not prepared, but that is not my decision. Strahad feels otherwise, and it is his decision to make... this time.$B$BHe wishes to speak to you, and quickly. You\'ll find him still above Ratchet in the Barrens, at his little tower there with his acolytes.$B$BDo not dawdle long.",
    ["O"] = "Speak to Strahad Farsan in the Barrens.",
    ["T"] = "OLD Summon Felsteed",
  },
  [3632] = {
    ["D"] = "Engineering at the expert level breaks into two disciplines: gnome and goblin.  Gnome engineering represents by far the superior of the two!  It\'s about the construction of wonderful gadgets and devices that make life better!$B$B$N, read this manual.  If you want to learn more on gnome engineering, then take that manual to Tinkmaster Overspark here in Ironforge.   Remember - membership is permanent and prevents joining the other discipline, so make sure you are sure before finishing his task!",
    ["O"] = "If you wish to learn more about Gnome Engineering, take the Manual of Engineering Disciplines to Tinkmaster Overspark in Ironforge.",
    ["T"] = "Gnome Engineering",
  },
  [3633] = {
    ["D"] = "Expert engineering yields two distinct disciplines: gnome and goblin.  Clearly, goblin engineering is the choice of all brilliant engineers.  Learn to master the world through the judicious use of high explosives and fantastic gear!$B$B$N, read this manual.  If you want to learn about goblin engineering, then take it to Nixx Sprocketspring in Gadgetzan.   Remember - membership is permanent and prevents joining the other discipline, so make sure this is what you want before finishing his task.",
    ["O"] = "If you wish to learn more about Goblin Engineering, take the Manual of Engineering Disciplines to Nixx Sprocketspring in Gadgetzan.",
    ["T"] = "Goblin Engineering",
  },
  [3634] = {
    ["D"] = "Engineering at the expert level breaks into two disciplines: gnome and goblin.  While I think it is a waste, you should be aware of gnome specialization.  They make items and gadgets that claim to change the world, but rarely often work.$B$B$N, read this manual.  If you wish to learn how to make metal paper weights, then take that manual to Tinkmaster Overspark in Ironforge.   Remember - membership is permanent and prevents joining the other discipline, so make sure you are sure before finishing his task!",
    ["O"] = "If you wish to learn more about Gnome Engineering, take the Manual of Engineering Disciplines to Tinkmaster Overspark in Ironforge.",
    ["T"] = "Gnome Engineering",
  },
  [3635] = {
    ["D"] = "Engineering at the expert level breaks into two disciplines: gnome and goblin.  While I think it is a waste, you should be aware of gnome specialization.  They make items and gadgets that claim to change the world, but rarely work.$B$B$N, read this manual.  If you wish to learn how to make metal paper weights, then take the manual to Oglethorpe Obnoticus in Booty Bay.   Remember - membership is permanent and prevents joining the other discipline, so make sure you are sure before finishing his task.",
    ["O"] = "If you wish to learn more about Gnome Engineering, take the Manual of Engineering Disciplines to Oglethorpe Obnoticus in Booty Bay.",
    ["T"] = "Gnome Engineering",
  },
  [3636] = {
    ["D"] = "The Scourge is a persistent threat to the Alliance, a fact I am sure you know quite well. Recently, we have come across some very peculiar findings, $N.$B$BIn the Barrens lies a horrid tangle of briars called Razorfen Downs. While once it was the home of simple quilboar, now it has become apparent that a pact was made with the Scourge, creating creatures far worse... They are now ruled by the lich, Amnennar the Coldbringer.$B$BAlign yourself with the Light, $N; put an end to this evil union.",
    ["O"] = "Archbishop Bendictus wants you to slay Amnennar the Coldbringer in Razorfen Downs.",
    ["T"] = "Bring the Light",
  },
  [3637] = {
    ["D"] = "Engineering at the expert level breaks into two disciplines: gnome and goblin.  While I think it is a waste, you should be aware of gnome specialization.  They make items and gadgets that claim to change the world, but rarely work.$B$B$N, read this manual.  If you wish to learn how to make metal paper weights, then take the manual to Oglethorpe Obnoticus in Booty Bay.   Remember - membership is permanent and prevents joining the other discipline, so make sure you are sure before finishing his task.",
    ["O"] = "If you wish to learn more about Gnome Engineering, take the Manual of Engineering Disciplines to Oglethorpe Obnoticus in Booty Bay.",
    ["T"] = "Gnome Engineering",
  },
  [3638] = {
    ["D"] = "Goblin engineering is about practical uses for high profit and higher explosive power!  Our schemata allow us to make powerful bombs and mighty weaponry; the manual you read covered this.$B$BThe manual also covered our ages old oath of secrecy on our schemata.  Once you become a goblin engineer, that\'s that.  There is no access to gnome engineering at all.$B$BIf you still want to become a goblin engineer, sign this document pledging life-long secrecy and speak with me again.  Think about it carefully, $N.",
    ["O"] = "If you agree to become a Goblin Engineer, then right-click on the Pledge of Secrecy and speak once more with Nixx Sprocketspring in Gadgetzan.",
    ["T"] = "The Pledge of Secrecy",
  },
  [3639] = {
    ["D"] = "As your mentor, I want samples of your work.  You\'re a skilled engineer; there is no question of this, $N.  What I hope to do though is analyze them for ways to emphasize goblin-oriented techniques in your future efforts.  I need the following: twenty big iron bombs, twenty sticks of solid dynamite, and five explosive sheep - and keep the safeties armed!$B$BSubmit these items to me and I will issue you your own Goblin Engineer Membership Card; it is required for access to all goblin engineering trainers!",
    ["O"] = "Bring 20 Big Iron Bombs, 20 Solid Dynamite, and 5 Explosive Sheep to Nixx Sprocketspring in Gadgetzan.",
    ["T"] = "Show Your Work",
  },
  [3640] = {
    ["D"] = "Gnome engineering is about engineering theory shaped to serve our needs!  Our schemata allow us to make devices that control the world around us; the manual you read covered this.$B$BThe manual also covered our ages old oath of secrecy on our schemata.  Once you become a gnome engineer, that\'s that.  There is no access to goblin engineering at all.$B$BIf you still want to become a gnome engineer, sign this document pledging life-long secrecy and speak with me again.  Think about it carefully, $N.",
    ["O"] = "If you agree to become a Gnome Engineer, then right-click on the Pledge of Secrecy and speak once more with Tinkmaster Overspark in Ironforge.",
    ["T"] = "The Pledge of Secrecy",
  },
  [3641] = {
    ["D"] = "As your mentor, I want some samples of your work.  You\'re a skilled engineer; there is no question of this, $N.  What I hope to do though is to analyze your work for ways to emphasize gnome-oriented techniques in your future efforts.  I need the following samples: six mithril tubes, an accurate scope, and two advanced target dummies.$B$BSubmit these items to me and I will issue you your own Gnome Engineer Membership Card; it is required for access to all gnome engineering trainers!",
    ["O"] = "Bring 6 Mithril Tubes, an Accurate Scope, and 2 Advanced Target Dummies to Tinkmaster Overspark in Ironforge.",
    ["T"] = "Show Your Work",
  },
  [3642] = {
    ["D"] = "Gnome engineering is about engineering theory shaped to serve our needs!  Our schemata allow us to make devices that control the world around us; the manual you read covered this.$B$BThe manual also covered our ages old oath of secrecy on our schemata.  Once you become a gnome engineer, that\'s that.  There is no access to goblin engineering at all.$B$BIf you still want to become a gnome engineer, sign this document pledging life-long secrecy and speak with me again.  Think about it carefully, $N.",
    ["O"] = "If you agree to become a Gnome Engineer, then right-click on the Pledge of Secrecy and speak once more with Oglethrope Obnoticus in Booty bay.",
    ["T"] = "The Pledge of Secrecy",
  },
  [3643] = {
    ["D"] = "As your mentor, I want some samples of your work.  You\'re a skilled engineer; there is no question of this, $N.  What I hope to do though is to analyze your work for ways to emphasize gnome-oriented techniques in your future efforts.  I need the following samples: six mithril tubes, an accurate scope, and two advanced target dummies.$B$BSubmit these items to me and I will issue you your own Gnome Engineer Membership Card; it is required for access to all gnome engineering trainers!",
    ["O"] = "Bring 6 Mithril Tubes, an Accurate Scope, and a 2 Advanced Target Dummies to Oglethorpe Obnoticus in Booty Bay.",
    ["T"] = "Show Your Work",
  },
  [3644] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Membership Card Renewal",
  },
  [3645] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Membership Card Renewal",
  },
  [3646] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Membership Card Renewal",
  },
  [3647] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Membership Card Renewal",
  },
  [3661] = {
    ["D"] = "Wildkin are quite unpredictable creatures, $N. Capable of incredible gentleness, these creatures will show extreme ferocity if something they deem important is threatened.$B$BThese beasts are rumored to have been created by Elune, and I am interested in finding if this is really the truth.$B$BRecently, I heard about a population of wildkin living in the Hinterlands -- Vicious, Primitive, and Savage Owlbeasts. They can be found amongst the wildlife there. Will you gather some wildkin feathers for me?",
    ["O"] = "Collect 15 Wildkin Feathers from the Hinterlands for Erelas Ambersky in Rut\'theran Village.",
    ["T"] = "Favored of Elune?",
  },
  [3681] = {
    ["D"] = "Sorry to interrupt your travels, $r, but I thought you should know that word was sent from Stormwind recently asking that paladins report there for training.$B$BIf I didn\'t know any better, I\'d say your close to reaching a special time and it\'s time you started studying the Tomes.$B$BLook for Duthorian Rall in Stormwind. He usually trains paladins in the Cathedral of Light.",
    ["O"] = "Speak with Duthorian Rall in Stormwind.",
    ["T"] = "Tome of Divinity",
  },
  [3701] = {
    ["D"] = "Venture to the smoldering ruins of Thaurissan in the Burning Steppes and gather as much information as possible.$B$BIt is said that mysterious relics litter the ruins. Perhaps you should start your search there, $N. Beware the Thaurissan guardians: Assassins that guard the ruins, keeping whatever secrets may still be buried there protected.",
    ["O"] = "Venture to the Ruins of Thaurissan in the Burning Steppes and recover information from the Thaurissan Relics. Return to Royal Historian Archesonus when you have recovered the information.",
    ["T"] = "The Smoldering Ruins of Thaurissan",
  },
  [3702] = {
    ["D"] = "Would you like to hear a brief history of the Dark Iron dwarves?",
    ["O"] = "Listen to Royal Historian Archesonus recant the history of Thaurissan.",
    ["T"] = "The Smoldering Ruins of Thaurissan",
  },
  [3721] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "An OOX of Your Own",
  },
  [3741] = {
    ["D"] = "My friend Hilary lost her necklace, and we can\'t find it.  We\'ve been fishing all day right here, and we looked around here already.  The only thing I can think of is that it fell into the lake.  Our parents don\'t want us to swim in the lake... my mom says there\'s some mean things underwater, but you look like you aren\'t scared of mean things.$B$BCould you find it for her, please?",
    ["O"] = "Find Hilary\'s Necklace, and return it to Hilary in Lakeshire.",
    ["T"] = "Hilary\'s Necklace",
  },
  [3761] = {
    ["D"] = "The soil of Un\'Goro Crater is reportedly enriched with potent magical qualities.  The Cenarion Circle wants to study this soil in large quantities; go into the wilds of Un\'Goro and acquire enough of it for our continued research.$B$BThe rich soil will stick out in piles from time to time, and some of the beasts might have usable samples on their being.  Take them all outside to Ghede; just look for the piles of dirt and the tauren barking orders.  He means well, just don\'t get him riled up though!",
    ["O"] = "Bring 20 Un\'Goro Soil samples to Ghede on the Elder Rise of Thunder Bluff.",
    ["T"] = "Un\'Goro Soil",
  },
  [3762] = {
    ["D"] = "Excuse me $c, but I\'d like just a moment of your time if possible.$B$BThe Cenarion Circle in Thunder Bluff is most interested in seasoned adventurers such as yourself to lend them aid in a vital research project.  While I do not know the specifics, I can inform you that none other than Hamuul Runetotem is spearheading this research.$B$BPlease - if you are interested, speak with him directly on the Elder Rise within Thunder Bluff proper.",
    ["O"] = "Speak with Arch Druid Hamuul Runetotem in Thunder Bluff.",
    ["T"] = "Assisting Arch Druid Runetotem",
  },
  [3763] = {
    ["D"] = "Excuse me $c, but I\'d like just a moment of your time if possible.$B$BThe Cenarion Circle in Darnassus is looking for seasoned adventurers such as yourself to lend them aid in a vital research project.  While I do not know the specifics, I can inform you that none other than Arch Druid Fandral Staghelm is spearheading this research.$B$BPlease - if you are interested, speak with him directly in the Cenarion Enclave within Darnassus proper.",
    ["O"] = "Speak with Arch Druid Fandral Staghelm in Darnassus.",
    ["T"] = "Assisting Arch Druid Staghelm",
  },
  [3764] = {
    ["D"] = "The soil of Un\'Goro Crater is reportedly enriched with potent magical qualities.  I want to know facts from falsehoods; go into the wilds of Un\'Goro and acquire enough quality samples of soil for our continued study.$B$BYou may think that collection tasks are beneath you; that sort of attitude does not endear yourself to me or the Cenarion Circle.  Bring the samples to Jenal, who is no doubt wasting time outside behind this tree; just look for the piles of dirt.  He will handle the logistics - not I.",
    ["O"] = "Bring 20 Un\'Goro Soil samples to Jenal at the Cenarion Enclave in Darnassus.",
    ["T"] = "Un\'Goro Soil",
  },
  [3765] = {
    ["D"] = "Stormwind -- such a bustling hub of activity.$b$bI have traveled from afar to seek help. Often it is heard that brave adventurers roam these city streets.$b$bMy brother, Gershala, requires assistance in Darkshore. He resides in the seaside town of Auberdine.$b$bThe journey is a long and epic one. It is for this reason that I ask the help of a seasoned $c such as yourself.",
    ["O"] = "Travel to Gershala Nightwhisper in Auberdine.",
    ["T"] = "The Corruption Abroad",
  },
  [3781] = {
    ["D"] = "With what we call an Evergreen Pouch, we have cultivated Tharlendris seeds in the soil from Un\'Goro Crater.  These seeds blossom into an array of random, potent herbs.  One result is morrowgrain, a mysterious herb we know little about; I intend to unravel this mystery.$B$BTake this to Mathrengyl downstairs, and he will give you some seeds so you can get started.  If you run out, you will need to purchase more from him.",
    ["O"] = "Take the Arch Druid\'s Seed Voucher to Mathrengyl Bearwalker in the Cenarion Enclave of Darnassus.",
    ["T"] = "Morrowgrain Research",
  },
  [3782] = {
    ["D"] = "With what we call an Evergreen Pouch, we have cultivated Tharlendris seeds in the soil from Un\'Goro Crater.  These seeds have blossomed into an array of random, potent herbs.  One result is morrowgrain, a mysterious herb we know little about; I very much hope to unravel this mystery for the Circle.$B$BTake this voucher over to my daughter Bashana, and she will give you some seeds so you may assist us.  If you run out, you will need to purchase more from her.",
    ["O"] = "Take the Seed Voucher to Bashana Runetotem in Thunder Bluff.",
    ["T"] = "Morrowgrain Research",
  },
  [3783] = {
    ["D"] = "My friends are always coming up with great ideas. I\'ve never felt like I could match them... until today! I just drew up the plans for something great! If you promise not to tell, I\'ll let you in on the secret... $B$BI\'m going to make a mechanical yeti! Not only are my friends sure to be freaked out when they see it, but when they get over that, I know they\'ll be impressed!$B$BI need thick yeti fur from the ice thistle yeti to start with. Will you help? You\'ll find them to the southeast.",
    ["O"] = "Collect 10 Thick Yeti Furs for Umi Rumplesnicker in Everlook.",
    ["T"] = "Are We There, Yeti?",
  },
  [3784] = {
    ["D"] = "Excuse me $c, but I\'d like just a moment of your time if possible.$B$BThe Cenarion Circle in Thunder Bluff is most interested in seasoned adventurers such as yourself to lend them aid in a vital research project.  While I do not know the specifics, I can inform you that none other than Hamuul Runetotem is spearheading this research.$B$BPlease - if you are interested, speak with him directly on the Elder Rise within Thunder Bluff proper.",
    ["O"] = "Speak with Arch Druid Hamuul Runetotem in Thunder Bluff.",
    ["T"] = "Assisting Arch Druid Runetotem",
  },
  [3785] = {
    ["D"] = "Here\'s your Evergreen Pouch that you\'ll need to use the Tharlendis seeds with.  You also need to have Un\'Goro soil samples on hand to use as fertilizer for the seeds.  Just use the pouch when you have everything; the pouch will take care of the rest.$B$BWhen you have enough morrowgrain, bring them here to me in the enclave.  Please don\'t bother the Arch Druid; he\'s a very busy man, and he doesn\'t need to be disturbed every time someone returns with another batch of morrowgrain!",
    ["O"] = "Use an Evergreen Pouch with a Packet of Tharlendis Seeds and two Un\'Goro Soil samples to try and cultivate samples of Morrowgrain.$B$BBring 10 Morrowgrain to Mathrengyl Bearwalker in Darnassus.",
    ["T"] = "Morrowgrain Research",
  },
  [3786] = {
    ["D"] = "Here\'s your Evergreen Pouch that you\'ll need to use the Tharlendis seeds with.  You also need to have Un\'Goro soil samples on hand to use as fertilizer for the seeds.  Just use the pouch when you have everything; the pouch will take care of the rest.$B$BWhen you have enough morrowgrain, bring them to me here on Elder Rise.  Please don\'t bother the Arch Druid; he\'ll be very busy with the research, as well as the multitude of concerns he has!",
    ["O"] = "Use an Evergreen Pouch with a Packet of Tharlendis Seeds and two Un\'Goro Soil samples to try and cultivate samples of Morrowgrain.$B$BBring 10 Morrowgrain to Bashana Runetotem in Thunder Bluff.",
    ["T"] = "Morrowgrain Research",
  },
  [3787] = {
    ["D"] = "Excuse me, friend...$B$BA colleague of mine would like to speak with you about the research you are doing in conjunction with the Cenarion Circle.  He is a druid by the name of Quintis Jonespyre, and he resides in Feathermoon Stronghold, Feralas.  He would like to confer with you about morrowgrain... and he very much would like for you to keep our discussion from the ears of the Arch Druid.$B$BIf you\'re interested, speak with him; no doubt, all will be revealed once you do.",
    ["O"] = "Speak with Quintis Jonespyre in Feathermoon Stronghold.",
    ["T"] = "Jonespyre\'s Request",
  },
  [3788] = {
    ["D"] = "Excuse me, friend...$B$BA colleague of mine would like to speak with you about the research you are doing in conjunction with the Cenarion Circle.  He is a druid by the name of Quintis Jonespyre, and he resides here in Feathermoon Stronghold.  He would like to confer with you about morrowgrain... and he very much would like for you to keep our discussion from the ears of the Arch Druid.$B$BIf you\'re interested, speak with him; no doubt, all will be revealed once you do.",
    ["O"] = "Speak with Quintis Jonespyre in Feathermoon Stronghold.",
    ["T"] = "Jonespyre\'s Request",
  },
  [3789] = {
    ["D"] = "Excuse me $c, but I\'d like just a moment of your time if possible.$B$BThe Cenarion Circle in Darnassus is looking for seasoned adventurers such as yourself to lend them aid in a vital research project.  While I do not know the specifics, I can inform you that none other than Arch Druid Fandral Staghelm is spearheading this research.$B$BPlease - if you are interested, speak with him directly in the Cenarion Enclave within Darnassus proper.",
    ["O"] = "Speak with Arch Druid Fandral Staghelm in Darnassus.",
    ["T"] = "Assisting Arch Druid Staghelm",
  },
  [3790] = {
    ["D"] = "Excuse me $c, but I\'d like just a moment of your time if possible.$B$BThe Cenarion Circle in Darnassus is looking for seasoned adventurers such as yourself to lend them aid in a vital research project.  While I do not know the specifics, I can inform you that none other than Arch Druid Fandral Staghelm is spearheading this research.$B$BPlease - if you are interested, speak with him directly in the Cenarion Enclave within Darnassus proper.",
    ["O"] = "Speak with Arch Druid Fandral Staghelm in Darnassus.",
    ["T"] = "Assisting Arch Druid Staghelm",
  },
  [3791] = {
    ["D"] = "Let me to be frank with you, $N.  I\'m interested - nay, concerned with why the Arch Druid in Darnassus is using the name of the Cenarion Circle as well as the Circle\'s resources to procure vast amounts of morrowgrain.  I\'m a researcher - curses are my specialty.  I\'ve heard that morrowgrain, under the right conditions, exude qualities like other herbs used in primitive curses.$B$BI want to know more, and I ask for your help.  Bring me ten morrowgrain, and I will be sure to take care of you.",
    ["O"] = "Bring 10 Morrowgrain to Quintis Jonespyre in Feathermoon Stronghold.",
    ["T"] = "The Mystery of Morrowgrain",
  },
  [3792] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Morrowgrain to Feathermoon Stronghold",
  },
  [3801] = {
    ["D"] = "Greetings, $N. I am Franclorn Forgewright. Yes, the Franclorn Forgewright responsible for the stonewrought method of architecture. You have undoubtedly passed through or stood upon one of my creations in your adventures across our war torn world.$B$BYou are probably wondering why I am here and what it is that I want from you - both valid questions.$B$BI need your assistance, of course. In exchange for your assistance, I shall grant you the key to the depths of my accursed city.",
    ["O"] = "Speak with Franclorn Forgewright if you are interested in obtaining a key to the city major.",
    ["T"] = "Dark Iron Legacy",
  },
  [3802] = {
    ["D"] = "You will find Fineous Darkvire beyond the Ring of Law, in the Hall of Crafting. Kill the miserable cur and recover Ironfel.$B$BTake Ironfel to the Shrine of Thaurissan and place the hammer in its rightful place: In the hands of the statue erected in my honor.$B$BWhen this is done, the compartment in which I stored the master key will open. More importantly, Ironfel will remain forever in my grasp. Should they make an attempt to remove the hammer; both the statue and hammer will shatter, lost forever.",
    ["O"] = "Slay Fineous Darkvire and recover the great hammer, Ironfel. Take Ironfel to the Shrine of Thaurissan and place it on the statue of Franclorn Forgewright.",
    ["T"] = "Dark Iron Legacy",
  },
  [3803] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Morrowgrain to Darnassus",
  },
  [3804] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Morrowgrain to Thunder Bluff",
  },
  [3821] = {
    ["D"] = "Sha\'ni was sent to investigate reports of strange ritualistic activity coming from the Firegut ogres of the Burning Steppes over three weeks ago.$B$BGoretooth tells me that he hasn\'t heard from anyone in that platoon and that it\'s best that I move on and focus on the task at hand. Can you believe it? That\'s my wife!$B$BI can\'t leave my post, $N, but I must know what became of Sha\'ni. Travel to the Burning Steppes and search for her.",
    ["O"] = "Venture forth to the Burning Steppes and find out what became of Sha\'ni Proudtusk.",
    ["T"] = "Dreadmaul Rock",
  },
  [3822] = {
    ["D"] = "My whole platoon was captured, $N. All were slain - except me.$B$BTheir leader, Krom\'Grul, wanted to save me for some sort of ritual.$B$BI was chained to this altar and brutalized by the beast. My physical being ceased functioning after an hour of this torture. The beast then ripped my wedding nose-ring off of my face and stuck it on his finger. I had never seen such savagery!$B$BFind Krom\'Grul and kill him! Take my ring back to Thal\'trak.$B$BAnd $N, tell him that we will meet again... in another life. ",
    ["O"] = "Recover Sha\'ni\'s Nose-Ring from Krom\'Grul and return it to Thal\'trak in Kargath. Search the various caves and mines in Dreadmaul Rock.",
    ["T"] = "Krom\'Grul",
  },
  [3823] = {
    ["D"] = "We must strike at our enemies before they strike at us!$B$BI\'ll make this brief, soldier.$B$BThe Firegut ogres of the Burning Steppes are allies of the Blackrock orcs. They work closely with those vile orcs, keeping the mineral rich Dreadmaul Rock guarded and the supply lines open at all times.$B$BLeave your mark, $N. Cripple their forces and return to me when the job is done.$B$B<Oralius grabs at the air and makes a choking motion.>$B$BI WILL KILL YOU, WINKY!",
    ["O"] = "Slay 15 Firegut Ogre-Mages, 7 Firegut Ogres, and 7 Firegut Ogre Brutes, and return to Oralius when you are finished.",
    ["T"] = "Extinguish the Firegut",
  },
  [3824] = {
    ["D"] = "They\'re reeling I tell you! Our next strike must be decisive.$B$BThe brute lord, Gor\'tesh, must be slain. More importantly, his head must be returned to me so that I may prepare the third phase of our attack on the Firegut ogres.$B$BBe warned, soldier, Gor\'tesh rules not from Dreadmaul Rock but from a Blackrock orc structure to the west of Dreadmaul Rock.$B$BYour orders, then, are simple. Find Gor\'tesh and chop off his fat head. Return to me when the job is done.$B$BSHUT UP, WINKY!",
    ["O"] = "Find Gor\'tesh, somewhere to the west of Dreadmaul Rock. Kill Gor\'tesh and then take Gor\'tesh\'s Lopped Off Head back to Oralius in Burning Steppes.",
    ["T"] = "Gor\'tesh the Brute Lord",
  },
  [3825] = {
    ["D"] = "Just one last thing you must do, soldier.$B$BI\'ve taken the liberty of putting Gor\'tesh\'s head on a pike. Now all you have to do is take this head to the top of Dreadmaul Rock and stick it into the ground. Once you do that, watch as those cowardly ogres run for their lives! After you\'ve had your fun, come back to me and I\'ll reward you for all of your hard work.$B$B<Oralius seems to be losing touch with reality.>",
    ["O"] = "Take Gor\'tesh\'s Lopped Off Head and place it at the top of Dreadmaul Rock. Look for a soft dirt mound to plant the pike.",
    ["T"] = "Ogre Head On A Stick = Party",
  },
  [3841] = {
    ["D"] = "Oh, hello, $N. I\'m so glad to see you again. How was your trip to Darnassus?$B$BWell, you\'ll be happy to know that we\'ve made quite a bit of progress while you\'ve been gone. We even saved a nest full of eggs. Unfortunately, the mother died before we got to her.$B$BSay, would you want one for a pet? They look to hatch soon, so they\'ll need a good $Gfather:mother;. What do you say?$B$BIf you\'re really interested, take one of the eggs to Quentin at the race tracks in Shimmering Flats. He\'ll tell you more.",
    ["O"] = "Speak to Quentin in Thousand Needles.",
    ["T"] = "An Orphan Looking For a Home",
  },
  [3842] = {
    ["D"] = "The Moonweavers, huh? Most intriguing. I wish the sprite darters could truly appreciate what it means to have those two look after them. They are both quite capable.$B$BSo, they gave you the egg as a gift. Well, then you should be responsible for it for as long as you desire. It appears it\'s almost ready to hatch, but we should ensure it\'s healthy and no damage has been done to it.$B$BI only need two elixirs of fortitude for a small spell to protect the egg. I have the rest of the components here with me.",
    ["O"] = "Bring 2 Elixir of Fortitudes to Quentin in Thousand Needles.",
    ["T"] = "A Short Incubation",
  },
  [3843] = {
    ["D"] = "A magnificent specimen, $N. If this creature survives gestation, then it\'ll be a healthy pet indeed!$B$BThere is one last thing I would suggest doing if you plan on following through with this--head to Aerie Peak in the Hinterlands. Speak to a dwarf there named Agnar Beastamer, he\'s a master animal handler and should be able to guide you in the final steps of incubation.$B$BBut hurry, $N, this egg is fragile and will not last long without proper care.",
    ["O"] = "Take your Fragile Sprite Darter Egg to the Hinterlands and speak to Agnar Beastamer, but hurry, you only have 1 hour to find him before the hatchling within the egg dies.",
    ["T"] = "The Newest Member of the Family",
  },
  [3844] = {
    ["D"] = "A destroyed raft rests along the shoreline. Considering this is only a small pond, it is not clear as to how it ended up here, although looking at the trees tells you that the water level may not be constant.$B$BPerhaps a little exploration in the area might uncover more clues...",
    ["O"] = "Look around in the pond for a clue about who this wrecked raft may belong to.",
    ["T"] = "It\'s a Secret to Everybody",
  },
  [3845] = {
    ["D"] = " Grabbing onto it, you pull the pack back to the shore. Perhaps if you examine the items inside the pack, you might find out more about who it belongs to.$B$BThere are a few stray travelers at Marshal\'s Refuge. Perhaps you might find out more there.",
    ["O"] = "Examine the items inside the pack and bring them to their owner.",
    ["T"] = "It\'s a Secret to Everybody",
  },
  [3861] = {
    ["D"] = "\"Cluck... cluck... cluck... BACAW!$B$BCluck... cluck... cluck.\"$B$BThe chicken looks up at you and then starts to scratch its claws into the ground. You think it is spelling out a word, but you are not sure what it is. Could it be... S-A-L-D-E-A-N? Before you can ask, the chicken turns away and goes about its business.",
    ["O"] = "Find some Special Chicken Feed and return to your befriended chicken. When you find it, /cheer at it before trying to give it the Special Chicken Feed.",
    ["T"] = "CLUCK!",
  },
  [3881] = {
    ["D"] = "I don\'t know how you made it here, but you\'re a sight for sore eyes!  I\'m Williden Marshal, and I lead a non-aligned expedition troupe.  Our latest and greatest endeavor has met with what seems like countless disasters, the most serious of which being that we underestimated the savagery of Un\'Goro Crater!$B$BAs we fled our base camps in the southwestern and northeastern parts of the crater, we left behind vital supplies.  You look like you\'re capable enough - can you help us by getting them back?",
    ["O"] = "Bring a Crate of Foodstuffs and Research Equipment to Williden Marshal in Un\'Goro Crater.",
    ["T"] = "Expedition Salvation",
  },
  [3882] = {
    ["D"] = "You\'d think that being chief digger for Marshal Expeditions means I like digging.  There might be worse things to do in this world... but none really leap to mind.$B$BWe were supposed to be digging in Terror Run - FANTASTIC name by the way - for dead stegodons and diemetradons.  Well, there are plenty of live ones there too!  Wil and Hol are still all about studying this death trap, so we need those dinosaur bones.  Between you and me though, bringing some from live ones will work out just as well.",
    ["O"] = "Bring 8 Dinosaur Bones to Spark Nilminer in Un\'Goro Crater.",
    ["T"] = "Roll the Bones",
  },
  [3883] = {
    ["D"] = "Just because we\'ve suffered a setback doesn\'t mean that research must stop!  We were investigating the Gorishi insects in the southern part of the crater before winding up here.  Their presence is alien to the ecology of Un\'Goro, and we want to find out why.$B$BIn their hive network must be larval hatcheries.  You can identify these places by their hanging larval spawns.  Use this vial to take a sample of the hive wall near any of the hatcheries.  Bring it back to me for study, but be careful!",
    ["O"] = "Use the Scraping Vial to collect a Hive Wall Sample from one of the Gorishi hive hatcheries in Un\'Goro Crater.  Look for the chambers with the hanging larval spawns.$B$BBring the Hive Wall Sample to Hol\'anyee Marshal in Un\'Goro Crater.",
    ["T"] = "Alien Ecology",
  },
  [3884] = {
    ["D"] = "You have uncovered a mangled journal.  Parts of it remain legible, with a Williden Marshal claiming ownership over the contents therein.  If the journal is accurate, then Williden may be found somewhere in the northern part of the Crater; according to the journal, he and his companions sought higher ground from the savage beasts of the Crater once their base camps were overrun.",
    ["O"] = "Return the journal to Williden Marshal somewhere in Un\'Goro Crater.",
    ["T"] = "Williden\'s Journal",
  },
  [3885] = "_",
  [3901] = {
    ["D"] = "You\'ve shown your potential to the Forsaken under normal circumstances $N - now let\'s see you under pressure.$B$BThe Rattlecage skeletons, more mindless minions of the Lich King, are a tougher foe than the zombies you have faced thus far.  Again, thin their numbers and prove yourself to the Forsaken.  Do not tarry - when you are done, speak to me again.",
    ["O"] = "Kill 12 Rattlecage Skeletons, and then return to Shadow Priest Sarvis in Deathknell when you are done.",
    ["T"] = "Rattling the Rattlecages",
  },
  [3902] = {
    ["D"] = "You there!  If you\'re looking for something to make yourself useful, then listen up!$B$BWe need fresh out-of-the-ground recruits to head into Deathknell and search for any sort of useful equipment.  Most likely, they\'ll be in stacks of boxes.  We expect more recruits to be rising soon, and unless we want them to stumble about naked we had better get to scavenging!$B$BWell get to work, you miserable bag of bones!  I\'m not going to reward those without some hustle.",
    ["O"] = "Search Deathknell and the vicinity for 6 pieces of Scavenged Goods, and return them to Deathguard Saltain.",
    ["T"] = "Scavenging Deathknell",
  },
  [3903] = {
    ["D"] = "You\'ve shown yourself a dependable $c, $N.  Dependable, and not afraid to get your hands dirty, eh?$B$BI have a friend, Milly Osworth, who\'s in some trouble.  She\'s over with her wagon on the other side of the abbey, near the stable.  I\'m sure she could use a pair of hands like yours.",
    ["O"] = "Speak with Milly Osworth.",
    ["T"] = "Milly Osworth",
  },
  [3904] = {
    ["D"] = "A gang of brigands, the Defias, moved into the Northshire Vineyards while I was harvesting!  I reported it to the Northshire guards and they assured me they\'d take care of things, but... I\'m afraid for my crop of grapes!  If the Defias don\'t steal them then I fear our guards will trample them when they chase away the thugs.$B$BPlease, you must help me!  I gathered most of my grapes into buckets, but I left them in the vineyards to the southeast.$B$BBring me those buckets!  Save my harvest!",
    ["O"] = "Bring 8 crates of Milly\'s Harvest to Milly Osworth at Northshire Abbey.",
    ["T"] = "Milly\'s Harvest",
  },
  [3905] = {
    ["D"] = "Now that my crop is saved, take this Grape Manifest to Brother Neals.  He manages the store of food and drink in Northshire, and I\'m sure he\'ll be delighted to hear that he has fresh grapes.$B$BYou\'ll find Brother Neals in the abbey, in the bell tower... where he likes to taste his wine.",
    ["O"] = "Bring the Grape Manifest to Brother Neals in Northshire Abbey.",
    ["T"] = "Grape Manifest",
  },
  [3906] = {
    ["D"] = "The elders have felt a disturbance amongst the elements. The Dark Iron dwarves have summoned a foul spirit into our world that threatens to plague our lands with an eternal draught. This disharmony of flame must be investigated.$B$BTravel to Blackrock Mountain, through the Chasm of Flame, into the quarry. It is there that you shall find this lord of fire: Overmaster Pyron.$B$BEnd the disruption and return to me.",
    ["O"] = "Travel to the quarry in Blackrock Mountain and slay Overmaster Pyron. Return to Thunderheart when you have completed this assignment.",
    ["T"] = "Disharmony of Flame",
  },
  [3907] = {
    ["D"] = "I can taste the foulness in the air that surrounds you, $N. There is another, hidden in the depths of Blackrock, who does control this foulness.$B$BThe wind and earth cry his name: Lord Incendius... but someone... something... commands this being. He is merely an emissary.$B$BFind him and discover where his master hides. Return to me when you have collected this information.",
    ["O"] = "Enter Blackrock Depths and track down Lord Incendius. Slay him and return any source of information you may find to Thunderheart.",
    ["T"] = "Disharmony of Fire",
  },
  [3908] = {
    ["D"] = "You see, I have no idea how I ended up here. No one really knows -- it\'s a secret to everybody! I just can\'t seem to remember anything...$B$BThese items you brought to me, though... I am remembering something.$B$BMy sword. I am supposed to strengthen it somehow, but I\'m really not sure why. Sorry I can\'t tell you more, but I just don\'t remember!$B$BAnyhoo, I do know where you can take it -- Donova Snowden in Winterspring. You\'ll find her by the hot springs. She can temper the sword by the pools there.",
    ["O"] = "Take Linken\'s Sword to Donova Snowden in Winterspring.",
    ["T"] = "It\'s a Secret to Everybody",
  },
  [3909] = {
    ["D"] = "Now, what\'s this? Linken... FORGOT?$B$BOh, I see... Lost his memory...$B$BWell, here is his sword. It\'s not complete, though. I know of the one that can finish it, but... speaking with him may prove difficult.$B$BListen, I know of someone that will be able to help you. It\'s too much to explain right now, but you must somehow acquire a Videre Elixir. The only one I know that can help you with that is Gregan Brewspewer. He\'s hard to track down, but last I knew he was camping in the wilds of Feralas.",
    ["O"] = "Seek out Gregan Brewspewer in northern Feralas. From him, learn how you may acquire the Videre Elixir, then return to Donova Snowden in Winterspring.",
    ["T"] = "The Videre Elixir",
  },
  [3912] = {
    ["D"] = "This elixir will allow you to speak with one that you would not normally even see...$B$BTake the Videre elixir, along with Linken\'s sword, to the graveyard just outside Gadgetzan in Tanaris. Once there, drink the potion. You may be quite surprised at the results, but do not be alarmed.$B$BIn your \"other\" form, head due north until you reach the mountains. You\'ll find the one you need to speak with in one of the rocky crevices. His name is Gaeriyan.$B$BRemember, he will only speak to you in that form...",
    ["O"] = "Go to the graveyard outside Gadgetzan, and use the Videre Elixir. Follow the rest of Donova\'s instructions to find Gaeriyan.",
    ["T"] = "Meet at the Grave",
  },
  [3913] = {
    ["D"] = "If you return to the graveyard, $N, you will find a gravestone there... Not just any gravestone; this one will stand out from the others. Secrets lie within it.$B$BPush on the stone, and you will learn of these secrets...",
    ["O"] = "Resurrect, then look for the gravestone that Gaeriyan told you to find.",
    ["T"] = "A Grave Situation",
  },
  [3914] = {
    ["D"] = "After a strong flash of light, you are able to pick up the sword again. It has been transformed!",
    ["O"] = "Deliver Linken\'s Superior Sword to Linken in Un\'Goro Crater.",
    ["T"] = "Linken\'s Sword",
  },
  [3921] = {
    ["D"] = "I think I might have broken that Samophlange.  That\'s not good, because I already told some colleagues in Undermine about it and they were very intrigued.  We must find a way to fix it!$B$BTake the broken samophlange to Wenikee Boltbucket, just south of Mor\'shan Rampart, the horde outpost between the Barrens and Ashenvale.  She is very clever and inquisitive.  If you show her the samophlange I bet she\'d jump at the chance to fix it.",
    ["O"] = "Bring the Broken Samophlange to Wenikee Boltbucket.",
    ["T"] = "Wenikee Boltbucket",
  },
  [3922] = {
    ["D"] = "I want to fix this samophlange, but to do that I\'m going to need some supplies.  I ran out of seventeen-point-five gauge nugget slugs and I\'m going to need a bunch of those for the work ahead.$B$BThe closest place to get them is the Sludge Fen to the east.  The Venture Company usually keeps them in their tool buckets.  Go to the Sludge Fen and look in the tool buckets you find there, then return to me when you\'ve gathered enough nugget slugs.",
    ["O"] = "Bring 15 Nugget Slugs to Wenikee Boltbucket in the Barrens.",
    ["T"] = "Nugget Slugs",
  },
  [3923] = {
    ["D"] = "Well, that didn\'t work.  I put some extra gauges on the samophlange to measure its structural integrity, and they read the integrity at an all-time low.  I could add some more dials and maybe a lever or two to try and fix it, but... I think that might make things even worse.$B$BYou should take the samophlange to Rilli Greasygob.  He used to work for the Venture Company -- if anyone knows how to fix it, it\'s Rilli.$B$BYou can find him at Nogg\'s Machine Shop in Orgrimmar, in the Valley of Honor.",
    ["O"] = "Bring the Broken and Battered Samophlange to Rilli Greasygob in Orgrimmar.",
    ["T"] = "Rilli Greasygob",
  },
  [3924] = {
    ["D"] = "I think I can fix the samophlange, but I\'m going to need the user\'s manual first.  When I was in the Venture Company I had a rival, Boss Copperplug, who hoarded the secrets of the samophlange, giving out small bits of knowledge on the device to those he trusted.  I wasn\'t one of the trusted few...$B$BBoss Copperplug used to stay at the Boulder Lode Mine in northeastern Barrens.  Get the manual from him, and if he\'s given pages from it to anyone, you\'ll have to collect them too.",
    ["O"] = "Bring the Samophlange Manual to Rilli Greasygob in Orgrimmar.",
    ["T"] = "Samophlange Manual",
  },
  [3941] = {
    ["D"] = "Thinking... Thinking... I know I came here for something important...$B$BI have an idea, $N. In the cave over there is a gnome named J.D. that was very kind to me when I first arrived here. Perhaps in my disoriented state, I might have mentioned something to her.$B$BWhy don\'t you go ask her if she knows anything? Oh, but be careful -- she\'s always messing with those crazy glowing crystals I\'ve seen in the crater. I\'m not quite sure what she\'s up to in there!",
    ["O"] = "Find J.D. Collie in the cave at Marshal\'s Refuge.",
    ["T"] = "A Gnome\'s Assistance",
  },
  [3942] = {
    ["D"] = "Oh... Linken? Yeah, he\'s a funny one. When he first got here, he was mumbling about all kinds of strange things. Probably got bumped on the head pretty hard, I imagine.$B$BSomething he said kinda stuck with me though -- that he was making some sort of totem; said he had to talk to someone named Eridan Bluewind... in a place called Felwood, I think?$B$BI doubt he could tell you much now, though. If you want to know more, maybe you should look for Eridan yourself?",
    ["O"] = "Find Eridan Bluewind in southern Felwood.",
    ["T"] = "Linken\'s Memory",
  },
  [3961] = {
    ["D"] = "To think all this time that the reason Linken came here was to rid us of Blazerunner... He seems like such an ordinary guy, but I did notice that he\'s not at all interested in any of my experiments or gadgets like most gnomes would be. He must be a true warrior at heart.$B$BBring the totem to him. See if that helps him remember why he came here.",
    ["O"] = "Take the Silver Totem of Aquementas to Linken in Marshal\'s Refuge.",
    ["T"] = "Linken\'s Adventure",
  },
  [3962] = {
    ["D"] = "$N, I finally remember now... I did come here to fight Blazerunner. I was on a journey, and this was to be the last step.$B$BBut I am no longer the hero... You are. All that you have done -- you must finish this now, not me.$B$BBlazerunner guards an artifact called the Golden Flame. It provides power more vast than anything else I have ever known, and it is dangerous in the hands of one with an evil heart.$B$BYou will want to bring others with you -- it\'s dangerous to go alone. Take this as my advice.",
    ["O"] = "Travel to Fire Plume Ridge, south of Marshal\'s Refuge.$B$BFind Blazerunner and use the totem to remove his protective aura. Once he has been defeated, acquire the Golden Flame from the cave.",
    ["T"] = "It\'s Dangerous to Go Alone",
  },
  [3981] = {
    ["D"] = "Poor Gargal... didn\'t even see it coming. WHAM! The arrow landed dead center on the top of his head. He was no genius before but now...$B$B<Galamav grimaces.>$B$BWhen we dislodged the arrow, we noticed a rolled up note attached to the shaft. On the note was a crudely drawn picture of an orc behind bars with the signature of Commander Gor\'shak attached.$B$BIf he\'s still alive in the Depths, you\'ll have to find him.$B$BA trap you say? Well no kidding, numb hooves! That\'s why you\'re going!",
    ["O"] = "Find Commander Gor\'shak in Blackrock Depths.$B$BYou recall that the crudely drawn picture of the orc included bars drawn over the portrait. Perhaps you should search for a prison of some sort.",
    ["T"] = "Commander Gor\'shak",
  },
  [3982] = {
    ["D"] = "I was sent here under the auspices of Thrall. Do you actually think these buffoons could capture me? I allowed myself to be captured so that I could gather intelligence.$B$B<Gor\'shak whispers.>$B$BThe Princess of Ironforge has been kidnapped by Emperor Thaurissan. Princess Bronzebeard is in this very city! I bet old Magni\'s heart almost stopped when he heard that news.$B$B<Gor\'shak laughs.>$B$BShhh! Do you hear that? Guards coming! DEFEND YOURSELF!",
    ["O"] = "Defend Gor\'shak.",
    ["T"] = "What Is Going On?",
  },
  [4001] = {
    ["D"] = "So far, my communication with the dwarf, Kharan, in the cell across the hall, has been limited. I have, however, managed to convince him that I, rather -we- mean him no harm.$B$BGo speak with him and gather as much information about the Princess and her captors as possible. Take that information back to the Warchief.$B$BThrall does not want the Princess harmed, but instead, has some grand plan laid out, which includes her being safely returned to Ironforge. Kharan already knows all of this... Go!",
    ["O"] = "Speak with Kharan Mighthammer and gather information about Princess Moira Bronzebeard\'s kidnapping. Take that information to Thrall in Orgrimmar.$B$BYou recall Gor\'shak mentioning that Kharan is being held in a cell nearby.",
    ["T"] = "What Is Going On?",
  },
  [4002] = {
    ["D"] = "You bring excellent information, $N.$B$BAs Warchief, it is my duty to do what is best for the Horde. To ensure that the generations that come after us are not forced into a hopeless existence.$B$BThe opportunity to shape our future alliances has fallen into our collective laps. A move to help the dwarves could greatly strengthen our relationships in the Eastern Kingdoms. This, then, is why you must not fail!$B$BAre you prepared?",
    ["O"] = "Speak with Thrall if you are prepared to take on the mission he has planned.",
    ["T"] = "The Eastern Kingdoms",
  },
  [4003] = {
    ["D"] = "This strike against the Dark Iron dwarves, if successful, will send a shockwave throughout their entire kingdom.$B$BPrincess Bronzebeard is under the control of Emperor Thaurissan. To free her, you must kill the Emperor. Be warned, your task is doubly dangerous, as Bronzebeard will attack you without question while under the control of the Emperor.$B$BDO NOT HARM HER!",
    ["O"] = "Slay Emperor Dagran Thaurissan and free Princess Moira Bronzebeard from his evil spell. ",
    ["T"] = "The Royal Rescue",
  },
  [4004] = {
    ["D"] = "You have slain my husband, $r! My child will be born into this world without a father.$B$B<Princess Moira points directly at you.>$B$BI assure you, this child will be the next ruler of the kingdom of Ironforge. You and your kind shall be hunted down until the end of days for this wrongful act.$B$B<You think that Princess Moira may be suffering from the residual effect of Thaurissan\'s spell.>$B$BLeave me be, $r. I am certain your warchief will be eager to hear the results of his meddling.",
    ["O"] = "Return to Thrall!",
    ["T"] = "The Princess Saved?",
  },
  [4005] = {
    ["D"] = "Take this bag of supplies with you to Tanaris. Travel to Lost Rigger Cove, and look for a circle of stones.$B$BThe eastmost peninsula is the secret...$B$BFrom this circle only, read from the book of Aquor; summon the only creature that can transform the items you collected into a totem to fight Blazerunner.$B$BAquementas will not be pleased to be awakened, but remember, you must remain in the circle for him to transform the items.",
    ["O"] = "Take the Book of Aquor, the Silvery Claws, and the Irontree Heart to Tanaris.$B$BUse the Book of Aquor to summon Aquementas.$B$BAfter you have the completed totem, take it to J.D. Collie in Marshal\'s Refuge.",
    ["T"] = "Aquementas",
  },
  [4021] = {
    ["D"] = "The Horde commends your successes against the Kolkar, but the Kolkar themselves are maddened.  I have reports that a contingent of Kolkar has traveled to the Barrens from their home in Desolace, to seek vengeance.  My latest report was that, even now, they move against these bunkers, from the west!$B$BFace the Kolkar invaders, and end their threat in the Barrens.  Kill them until their leader, Warlord Krom\'zar, appears.  Defeat him and bring me a piece of his banner as proof.$B$BWe\'re counting on you, $N.",
    ["O"] = "Bring a Piece of Krom\'zar\'s Banner to Regthar Deathgate, west of the Crossroads.",
    ["T"] = "Counterattack!",
  },
  [4022] = {
    ["D"] = "The flight is aware of your work in the Searing Gorge.$B$BShow it to me, $r. The molt, imbecile.",
    ["O"] = "Show Cyrus Therepentous the Black Dragonflight Molt you received from Kalaran Windblade.",
    ["T"] = "A Taste of Flame",
  },
  [4023] = {
    ["D"] = "You seek out the Flight? Present to me proof of your worth, mortal.",
    ["O"] = "Show Cyrus Therepentous proof of your worth.$B$BYou have a feeling that Cyrus already knows that you are unworthy.",
    ["T"] = "A Taste of Flame",
  },
  [4024] = {
    ["D"] = "I wish to taste the searing flames of the mountain of fire. To let the molten fires of Blackrock cascade across my being. That essence, that searing heat, it is what I crave.$B$BBael\'Gar resides in the Depths of Blackrock: A being of pure flame, born of the fires of Ragnaros. Slay Bael\'Gar and from his smoldering remains bring for me a piece of his inner fire.$B$BUse the molt on his remains to safely extract the inner flame.$B$BSucceed and be rewarded.",
    ["O"] = "Travel to Blackrock Depths and slay Bael\'Gar.$B$BYou only know that the giant resides inside Blackrock Depths. Remember to use the Altered Black Dragonflight Molt on Bael\'Gar\'s remains to capture the Fiery Essence.$B$BReturn the Encased Fiery Essence to Cyrus Therepentous.$B$B",
    ["T"] = "A Taste of Flame",
  },
  [4041] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Videre Elixir",
  },
  [4061] = {
    ["D"] = "The machines made themselves known to us during our initial forays into the Searing Gorge. Upon further investigation we discovered that they were being imported from Burning Steppes, possibly Blackrock Depths. That is what we need you for, $N.$B$BYour first task is to venture to the Burning Steppes and recover elemental shards from the rock automatons and lesser rock creations of the region. Once you have collected a sufficient amount, return to me and I shall determine their source of origin.",
    ["O"] = "Venture to the Burning Steppes and recover 10 Fractured Elemental Shards for Hierophant Theodora Mulvadania.$B$BYou recall Theodora mentioning the golems and elementals of that region as being a source for these shards.",
    ["T"] = "The Rise of the Machines",
  },
  [4062] = {
    ["D"] = "G.L.A.$B$BThose are the \'initials\' imprinted on the elemental shards. Below the initials are a rank marking of some sort. The machinations you destroyed in the Burning Steppes were of \'Rank IV.\' I assume that this is a lowly rank.$B$BTake this shard sample to Lotwil Veriatus in the camp to the east. He is a scholar of some renown in the field of elemental sciences. He may be able to assist us in our search.",
    ["O"] = "Take the Elemental Shard Sample to Lotwil Veriatus.$B$BYou recall Theodora saying that Lotwil was stationed in a camp to the east.",
    ["T"] = "The Rise of the Machines",
  },
  [4063] = {
    ["D"] = "This can\'t be Argelmach! Argelmach was killed ten years ago. How can I be sure? I was the one who killed him.$B$BHe was a despicable dwarf, hell-bent on twisting my life\'s work to meet his diabolical needs. It seems that the wicked always find a way to escape justice.$B$BIf this is Argelmach\'s handiwork then he must be destroyed. I will need samplings of his latest creations. With the proper samples, I may be able to stop this uprising. The creations guard Argelmach in Blackrock Depths.",
    ["O"] = "Find and slay Golem Lord Argelmach. Return his head to Lotwil. You will also need to collect 10 Intact Elemental Cores from the Ragereaver Golems and Warbringer Constructs protecting Argelmach. You know this because you are psychic. ",
    ["T"] = "The Rise of the Machines",
  },
  [4081] = {
    ["D"] = "By order of Warlord Goretooth, commander of the Kargath Expeditionary Force:$B$BAny and all of General Angerforge\'s forces within Blackrock Depths must be annihilated.$B$BAngerforge\'s men are ruthless killers, responsible for the mass murder of the 109th division of the Kargath Expeditionary Force. Heroes are warned to exercise extreme caution when confronting these brutes.$B$BAny person who destroys the first line of General Angerforge\'s forces in Blackrock Depths shall receive a tribute.",
    ["O"] = "Venture to Blackrock Depths and destroy the vile aggressors!$B$BWarlord Goretooth wants you to kill 15 Anvilrage Guardsmen, 10 Anvilrage Wardens and 5 Anvilrage Footmen. Return to him once your task is complete.$B$B",
    ["T"] = "KILL ON SIGHT: Dark Iron Dwarves",
  },
  [4082] = {
    ["D"] = "By order of Warlord Goretooth, commander of the Kargath Expeditionary Force:$B$BHead of the K.E.F. reconnaissance division, Grandmaster Lexlort, has returned with news of the whereabouts of high ranking Dark Iron officials. Through locked gate, near the heart of the city, they train their forces to snuff out our men. Travel to Blackrock Depths and destroy them!$B$BCompletion of this mission will result in a tribute.",
    ["O"] = "Venture to Blackrock Depths and destroy the vile aggressors!$B$BWarlord Goretooth wants you to kill 10 Anvilrage Medics, 10 Anvilrage Soldiers and 10 Anvilrage Officers. Return to him once your task is complete.",
    ["T"] = "KILL ON SIGHT: High Ranking Dark Iron Officials",
  },
  [4083] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Spectral Chalice",
  },
  [4084] = {
    ["D"] = "I do not know the one you speak of, $N.$B$BBut worry not; if your friend was on a journey to find me, I do know what it was he desired.$B$BIn the heart of Un\'Goro Crater dwells evil of the purest form. This evil takes the shape of an elemental called Blazerunner... protected by an aura that none can dispel...$B$BNone... except those with enough power to do so. I can teach you of this power, $N.$B$BFirst, do as I ask. Collect 11 Silvery Claws and 1 Irontree Heart from the creatures in Felwood, then return.",
    ["O"] = "Collect 11 Silvery Claws and 1 Irontree Heart for Eridan Bluewind in Felwood.",
    ["T"] = "Silver Heart",
  },
  [4101] = {
    ["D"] = "Plants give life to Felwood, yet even they suffer the taint of corruption.  I know ways to cleanse them, but I cannot give out such knowledge to those I don\'t know or trust.  Prove to me that you will truly aid the cause of the Cenarion Circle!$B$BTo the north lie the Irontree Caverns.  The Warpwood elementals present there are now beyond hope of cleansing.  I ask you to bring me their sap - blood amber it is called - so I may study it in the hopes of saving other forms of life here.",
    ["O"] = "Bring 15 Blood Amber to Arathandris Silversky in Felwood.",
    ["T"] = "Cleansing Felwood",
  },
  [4102] = {
    ["D"] = "Plants give life to Felwood, yet even they suffer the taint of corruption.  I know ways to cleanse them, but I cannot give out such knowledge to those I don\'t know or trust.  Prove to me that you will truly aid the cause of the Cenarion Circle!$B$BTo the north lie the Irontree Caverns.  The Warpwood elementals present there are now beyond hope of cleansing.  I ask you to bring me their sap - blood amber it is called - so I may study it in the hopes of saving other forms of life here.",
    ["O"] = "Bring 15 Blood Amber to Maybess Riverbreeze in Felwood.",
    ["T"] = "Cleansing Felwood",
  },
  [4103] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Salve via Hunting",
  },
  [4104] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Salve via Mining",
  },
  [4105] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Salve via Gathering",
  },
  [4106] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Salve via Skinning",
  },
  [4107] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Salve via Disenchanting",
  },
  [4108] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Salve via Hunting",
  },
  [4109] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Salve via Mining",
  },
  [4110] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Salve via Gathering",
  },
  [4111] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Salve via Skinning",
  },
  [4112] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Salve via Disenchanting",
  },
  [4113] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Songflower",
  },
  [4114] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Songflower",
  },
  [4115] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Windblossom",
  },
  [4116] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Songflower",
  },
  [4117] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Whipper Root",
  },
  [4118] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Songflower",
  },
  [4119] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Night Dragon",
  },
  [4120] = {
    ["D"] = "Being a hunter, I strive to emulate the strengths I see in my opponents. It is possible to turn the battle in your favor by simply knowing your enemy well, $N.$B$BIn a place called Felwood, north of Ashenvale, the creatures have been tainted by a substance called fel. The bears and wolves have been driven mad by it, but I believe that they have also grown even stronger as well.$B$BGo, $N. Travel to Felwood and face these beasts. Learn for yourself if they are truly as strong as I believe.",
    ["O"] = "Talo Thornhoof at Camp Mojache in Feralas wants you to kill 12 Angerclaw Grizzlies and 12 Felpaw Ravagers in Felwood.",
    ["T"] = "The Strength of Corruption",
  },
  [4121] = {
    ["D"] = "Do you truly believe that you will make it to your rendezvous point with me in custody? You actually expected to break into a heavily fortified Blackrock fortress to capture a prized asset of theirs without alerting anyone or anything to your presence?$B$BYou will be destroyed!",
    ["O"] = "Escort your prisoner, Grark Lorkrub, through Burning Steppes and through Blackrock Mountain to the Searing Gorge.$B$BYou recall Lexlort mentioning that he would have his men waiting on the other side to take Grark into custody.$B$BYou will also be required to hand over your Thorium Shackles to Lexlort.",
    ["T"] = "Precarious Predicament",
  },
  [4122] = {
    ["D"] = "I tracked him across the Searing Gorge, through the mountain, and into the Burning Steppes. That traitor was caught red-handed giving the Blackrock orcs vital information about our day to day operations. I\'m speaking of Grark Lorkrub.$B$BHe now sits in the Burning Steppes, safely under their protection - or so he thinks.$B$BTake these shackles, $N. Find Grark, place the shackles on him and lead him through Blackrock Mountain. Do this and a tribute is yours.",
    ["O"] = "Travel to the Burning Steppes and find Grark Lorkrub. You recall Lexlort mentioning that he was last seen in a massive Blackrock fortress.$B$BWhen you find Grark Lorkrub, use the Thorium Shackles to bind him and then lead him back through Blackrock Mountain to the Searing Gorge. Lexlort will have his men waiting on the other side to take Grark into custody.",
    ["T"] = "Grark Lorkrub",
  },
  [4123] = {
    ["D"] = "For years I have sought a certain gem.  It is called the Heart of the Mountain and it\'s the size of your fist!  The Dark Iron dwarves have it locked in their vault and, try as I may, they won\'t let me purchase it.$B$BSo I must resort to force.$B$BFight your way to the Lower Vault of Blackrock Depths, breach its secret safe and gain the Heart.  To do that, you must defeat Watchman Doomgrip, and he won\'t appear until you\'ve opened every relic coffer in the vault!$B$BGood luck.",
    ["O"] = "Bring the Heart of the Mountain to Maxwort Uberglint in the Burning Steppes.",
    ["T"] = "The Heart of the Mountain",
  },
  [4124] = {
    ["D"] = "An associate of mine, Ginro Hearthkindle, is looking for assistance concerning the location of a courier and the parcels he was carrying.  It has been a week or so since the courier went missing; our own searches have proved fruitless, and we\'re at an impasse.  Unfortunately, I have had to declare the courier as missing in action.$B$BIf you have the time and resources to spare, please speak with Ginro.  He should be here in the Stronghold - perhaps in his quarters.",
    ["O"] = "Speak with Ginro Hearthkindle in Feathermoon Stronghold.",
    ["T"] = "The Missing Courier",
  },
  [4125] = {
    ["D"] = "It\'s been about a week since Raschal, the courier, set out for Thalanaar.  He knows Feralas well; he\'s been with us since General Feathermoon led the expeditionary forces here.  I know his plan was to take a row boat down the coast and try and traverse across southern Feralas to avoid the Horde camp.$B$BI couldn\'t find his boat, but maybe you can.  Maybe it is hidden, or maybe it was sunk.  Regardless, it might hold a clue as to where he is.  If you uncover something, please let me know.",
    ["O"] = "Locate the courier\'s boat somewhere along the coast of Feralas.",
    ["T"] = "The Missing Courier",
  },
  [4126] = {
    ["D"] = "The Dark Iron dwarves, led by the villain Hurley Blackbreath, stole one of the Thunderbrew\'s best recipes, Thunderbrew Lager.  The villains!  They don\'t deserve such a fine brew!$B$B$N, I have a tough task for you.  Go to the Blackrock Depths in the Burning Steppes, destroy any kegs of Thunderbrew Lager you find, and bring back our recipe for Thunderbrew Lager!$B$BPlease, get that recipe back, even if you have to turn Blackrock Depths upside down to do it!",
    ["O"] = "Bring the Lost Thunderbrew Recipe to Ragnar Thunderbrew in Kharanos.",
    ["T"] = "Hurley Blackbreath",
  },
  [4127] = {
    ["D"] = "Running your hand along the mud, your fingers graze the handle of a knife.  It looks well cared for, and it might be safe to assume that whoever was on the boat might have lost it.  Perhaps the large chunk of the missing boat might have something to do with the loss.$B$BYou grab the knife, remembering that Ginro Hearthkindle in the Feathermoon Stronghold instructed you to return to him with any found clues.  You get the feeling, however, that you are not quite alone in the water...",
    ["O"] = "Return to Feathermoon Stronghold and show Ginro Hearthkindle the Discarded Knife you have found.",
    ["T"] = "Boat Wreckage",
  },
  [4128] = {
    ["D"] = "Ho, $n.  I heard that Ragnar Thunderbrew is steaming mad about someone stealing his ale.  He\'s looking for stalwart adventurers, and willing to pay plenty.$B$BTalk to Ragnar if you\'re interested.  He\'s at the Thunderbrew Distillery in Kharanos, in Dun Morogh.",
    ["O"] = "Speak with Ragnar Thunderbrew.",
    ["T"] = "Ragnar Thunderbrew",
  },
  [4129] = {
    ["D"] = "The Stronghold\'s resident druid, Quintis Jonespyre, has some... unusual skills.  One of them involves psychometry - the ability to reveal an item\'s history by touch.  Don\'t ask me how he does it; I chalk it up to magic I do not and choose not to understand.  I do know, however, two things: one, I\'ve seen it work and two, the bum owes me.$B$BTake the knife up to Quint in his little tree-house here, and tell him for me that his Kalimdor Hold \'Em debt will be paid if he works his mojo on that knife.",
    ["O"] = "Take the Discarded Knife to Quintis Jonespyre in Feathermoon Stronghold.",
    ["T"] = "The Knife Revealed",
  },
  [4130] = {
    ["D"] = "I\'m a little wobbly still, sorry.  Anyway, I received some useful visions.$B$BRaschal takes two large leather backpacks from his boat and goes inland; he returns to the boat, however.  I see gnoll scalps... he ran into some gnolls - Woodpaw I think they\'re called.  He\'s very worried - almost terrified - about something.  So much so, that he is not paying attention to water elementals forming behind him.  The images... stop there.$B$BI need to rest, sorry $N.  Tell Gin what I\'ve seen.  He needs to know.",
    ["O"] = "Speak with Ginro Hearthkindle in Feathermoon Stronghold.",
    ["T"] = "Psychometric Reading",
  },
  [4131] = {
    ["D"] = "Our \"friends\" the Woodpaw might have gotten Raschal in the end, but something tells me that\'s not what occurred.  Still, they\'re the best place to start looking.$B$BI wish I had clearer insight as to what to do, but all I have right now is \'Search the Woodpaw camps - go.\'  I do know that gnolls will keep items they scavenge and fight over them; maybe they ran across the backpacks Quint mentioned.  I hadn\'t risked a head-on fight in past searches, but with Quint\'s vision on this I say rip into them.",
    ["O"] = "Search the Woodpaw Gnoll camps of southern Feralas for evidence of the courier\'s belongings or the courier himself.",
    ["T"] = "The Woodpaw Gnolls",
  },
  [4132] = {
    ["D"] = "You have done an exemplary job, $N. It is now time to send you on your last mission.$B$BGeneral Angerforge, the Dark Iron responsible for coordinating the attacks on the 109th division of the K.E.F. and the mass slaughter of our forces must be brought to justice.$B$BThis will undoubtedly be your most grueling mission, but should you succeed, you will be richly rewarded.",
    ["O"] = "Travel to Blackrock Depths and slay General Angerforge! Return to Warlord Goretooth when the task is complete.",
    ["T"] = "Operation: Death to Angerforge",
  },
  [4133] = {
    ["D"] = "Shadowmaster Vivian Lagrave is in need of your services.  She is in the Badlands, in the orcish outpost of Kargath, pursuing rumors of a certain brew made by the Dark Iron dwarves of Blackrock Depths.$B$BSpeak with Vivian.  She awaits you.",
    ["O"] = "Speak with Shadowmaster Vivian Lagrave in Kargath.",
    ["T"] = "Vivian Lagrave",
  },
  [4134] = {
    ["D"] = "It is rumored that the Dark Iron Hurley Blackbreath has stolen a recipe for ale.  This ale, Thunderbrew Lager, is said to infuse its imbiber with great strength and courage.  We wish to study the drink.  Perhaps, we will find other applications for its virtues... applications more in line with Forsaken objectives.$B$BDelve into Blackrock Depths, find Hurley, take from him the recipe for Thunderbrew lager and bring it to me.$B$BAnd to find him, you may have to entice him by threatening his precious ale.",
    ["O"] = "Bring the Lost Thunderbrew Recipe to Vivian Lagrave in Kargath.",
    ["T"] = "Lost Thunderbrew Recipe",
  },
  [4135] = {
    ["D"] = "Inside the backpacks are two items: the first is a parcel of goods that was bound for Thalanaar, and the second is a note hastily penned to an unknown reader.$B$BThe note tells of discovering insidious bug-like creatures south of the gnoll camps in a place called the Writhing Deep.  The author felt the need to investigate it personally, as though it was a serious threat to all of Feralas.  The note is signed, \"Raschal of Feathermoon\".$B$BIt would seem that you have located where Raschal ultimately went.",
    ["O"] = "Now that Raschal\'s last known whereabouts have been discovered, continue your search for him or his remains in the Writhing Deep.  According to the note, it is located to the south of the Woodpaw gnoll camps.",
    ["T"] = "The Writhing Deep",
  },
  [4136] = {
    ["D"] = "My brother Ribbly has always been a drain to his family, taking our money and wasting it on one scheme after another.$B$BWell, his last scheme must have been his worst, because Baron Revilgaz of Booty Bay just put a price on poor Ribbly\'s head.  I can\'t tell you how happy this makes the Screwspigots!  Our little Ribbly\'s finally worth something!$B$BBut now he\'s hiding out, deep in Blackrock Depths.  Please, find him and bring him to me!$B$BOr, if he won\'t come, then that\'s ok... just bring me his head.",
    ["O"] = "Bring Ribbly\'s Head to Yuka Screwspigot in the Burning Steppes.",
    ["T"] = "Ribbly Screwspigot",
  },
  [4141] = {
    ["D"] = "See Larion over there? It\'s HIS fault we\'re here!$B$BI told him we were going the wrong way, but would he listen? And would you believe that he\'s the one that won\'t speak to me? Well, until he changes his mind, let\'s have a bit of fun with him.$B$BHave you noticed the strange plant-like creatures around here? They\'re nothing but trouble, really, but I think if trained properly, I could get them to obey commands.$B$BFirst thing though, I\'ll need some samples to study. Do you think you could collect some?",
    ["O"] = "Collect 15 Bloodpetals and return to Muigin.",
    ["T"] = "Muigin and Larion",
  },
  [4142] = {
    ["D"] = "I\'m not quite sure what to make of this, $N. The plants... they seem to have some minimal intelligence.$B$BI\'m no expert, though. But, I do know someone that is!$B$BHead to northern Feralas, and look for a buddy of mine named Gregan Brewspewer. He\'s an expert on this sort of thing.$B$BI\'m sure Gregan can help us out here. You\'ll find him out in the wilderness; he\'s not the type to live in a big city.",
    ["O"] = "Take a Bloodpetal to Gregan Brewspewer in Feralas.",
    ["T"] = "A Visit to Gregan",
  },
  [4143] = {
    ["D"] = "To tell you the truth, $N, I\'ve never seen any plants like this in my travels. Perhaps I should take a trip to this crater...$B$BAt any rate, I think I know just the thing Muigin\'s looking for -- Atal\'ai haze. It\'s horrid stuff, hard to collect, but it\'s just what he needs to control the little monsters.$B$BYou\'ll need to visit the temple of Atal\'Hakkar in the Swamp of Sorrows. The Atal\'ai Haze can be collected from the deep lurkers, murk worms, or oozes found there. Good luck, $N!",
    ["O"] = "Collect 5 samples of Atal\'ai Haze, then return to Muigin in Un\'Goro Crater.",
    ["T"] = "Haze of Evil",
  },
  [4144] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Bloodpetal Sprouts",
  },
  [4145] = {
    ["D"] = "See Muigin over there? It\'s HIS fault we\'re lost!$B$BI\'m the one that knew the way, but he insisted he knew a shortcut, and we ended up here!$B$BTo make matters worse, now he keeps sending his crazy plant pests to annoy me. I\'m so angry that I\'m not planning on talking to him any time soon, but these pests are too much to handle.$B$BWhy don\'t we try to limit his supply, first thing. Go out and hunt some Bloodpetals, then return to me.",
    ["O"] = "Hunt 5 Bloodpetal Lashers, 5 Bloodpetal Threshers, 5 Bloodpetal Flayers and 5 Bloodpetal Trappers for Larion at Marshal\'s Refuge.",
    ["T"] = "Larion and Muigin",
  },
  [4146] = {
    ["D"] = "You\'re in luck, $n! I\'ve been working on some of my own experiments while Marvon\'s been gone, and one of them is a short range bug zapper. With just a few adjustments, it should be great for ridding yourself of those Bloodpetal pests.$B$BI can let you have one of my zapper prototypes, but you\'ll still need to collect the fuel. You can get the necessary Atal\'ai haze that the zapper needs in the temple of Atal\'Hakkar. The deep lurkers, murk worms, or oozes are the ones you\'ll need to get it from.",
    ["O"] = "Deliver the Unloaded Zapper and 5 samples of Atal\'ai Haze to Larion in Marshal\'s Refuge.",
    ["T"] = "Zapper Fuel",
  },
  [4147] = {
    ["D"] = "I managed to spy on what Muigin was doing, and he\'s actually growing the darn things over there!$B$BI think the only solution here is to... no, not go talk to him... What are you thinking? The solution is to fight back!$B$BWe\'ll need the help of my friend, Marvon, who has a workshop in Ratchet.  I\'m sure he\'ll be able to create some sort of gadget that will help us.",
    ["O"] = "Travel to Marvon Rivetseeker\'s workshop in Ratchet.",
    ["T"] = "Marvon\'s Workshop",
  },
  [4148] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Bloodpetal Zapper",
  },
  [4161] = {
    ["D"] = "Long ago, the night elves were called the kaldorei, a name that means \"children of the stars.\" Learning of the past is an important step in your path as a $c, $N, so listen well to what I have to tell you.$B$BThe kaldorei have always taken much pride in their harmonious relationship with nature. This means that we only take from nature what is necessary, and that we return in kind. This balance has afforded us much, $N.$B$BGo out and collect seven small spider legs -- no more than that, and return to me.",
    ["O"] = "Collect 7 Small Spider Legs for Zarrin in Dolanaar.",
    ["T"] = "Recipe of the Kaldorei",
  },
  [4181] = {
    ["D"] = "Expert engineering yields two distinct disciplines: gnome and goblin.  I only bother to mention goblin engineering because I\'m a fair trainer.  They like to make things that blow up, and they rarely care what is in the way - even themselves.$B$B$N, read this manual.  If you want to learn how to blow yourself up, then take it to Nixx Sprocketspring in Gadgetzan.   Remember - membership is permanent and prevents joining the other discipline, so make sure this is what you want before finishing his task.",
    ["O"] = "If you wish to learn more about Goblin Engineering, take the Manual of Engineering Disciplines to Nixx Sprocketspring in Gadgetzan.",
    ["T"] = "Goblin Engineering",
  },
  [4182] = {
    ["D"] = "Life in the Burning Steppes is rife with conflict.$B$BJust look at this place! We know very little of what happened to these buildings, but we do know that at one time, before the great explosion, this was all part of the Redridge mountain range.$B$BEnough lamenting! We have a problem, $N. You may have noticed the dragonkin below this ridge. We need assistance in pushing them back. Kill as many as you can and return to me. Succeed and perhaps we can talk of other things.",
    ["O"] = "Slay 15 Black Broodlings, 10 Black Dragonspawn, 4 Black Wyrmkin and 1 Black Drake. Return to Helendis Riverhorn when the task is complete.",
    ["T"] = "Dragonkin Menace",
  },
  [4183] = {
    ["D"] = "We had always assumed that the Blackrock orcs were a product of their savage upbringing. What we have found here, in their homeland, tells us another story.$B$BIndeed, it is bloodlust and thirst for conflict that empowers them, but the black dragonflight are the beings whom control the orcs of Blackrock. We suspect that it is the black dragonflight that fuels them with rage and hostility.$B$BTake this letter to Magistrate Solomon. He will know what must be done.$B$B<Helendis hands you a sealed letter.>",
    ["O"] = "Travel to Lakeshire and deliver Helendis Riverhorn\'s Letter to Magistrate Solomon. ",
    ["T"] = "The True Masters",
  },
  [4184] = {
    ["D"] = "This is grim news, $N. To discover that our mortal enemies are merely pawns of a much greater threat is disheartening. There is no possible way that Lakeshire could survive an attack from both the Blackrock orcs and the black dragonflight. Should Lakeshire fall to this menace, Darkshire would fall next, and then what? Goldshire? Stormwind itself?$B$BYou must take this information to Highlord Bolvar Fordragon in Stormwind at once! If this does not merit the aid of Stormwind, nothing will and all is lost.",
    ["O"] = "Travel to Stormwind and deliver Solomon\'s Plea to Highlord Bolvar Fordragon.$B$BBolvar resides in Stormwind Keep. ",
    ["T"] = "The True Masters",
  },
  [4185] = {
    ["D"] = "Solomon paints a dreary picture. Still, we cannot afford to send our thinly spread troops to the aid of Lakeshire on speculation. I will need proof of these claims before I can act.$B$BSpeak with Lady Prestor, $N. She is a learned woman and knows much of dragons and dragonkin. She may be able to shed some light on this situation.",
    ["O"] = "Speak with Highlord Bolvar Fordragon after speaking with Lady Katrana Prestor.",
    ["T"] = "The True Masters",
  },
  [4186] = {
    ["D"] = "I am going to empower you as an acting deputy of Stormwind, $N.$B$BReturn to Magistrate Solomon in Lakeshire and deliver this decree.",
    ["O"] = "Take Bolvar\'s Decree to Magistrate Solomon in Lakeshire.",
    ["T"] = "The True Masters",
  },
  [4201] = {
    ["D"] = "Oh, the pains of love!  My dear Private Rocknot is immune to my charms.  I am spurned!  It\'s maddening!$B$BYou must help me!  We succubi know much of love, and I can make a potion to beat down the iron walls around Rocknot\'s heart.  To make it, I need these items: the herb gromsblood, giant silver veins from the cliff giants of Azshara, and water from the Golakka Springs Crater in Un\'Goro.  You can place the water in this vial.$B$BPlease, $N, help a poor soul in her quest for happiness!",
    ["O"] = "Bring 4 Gromsblood, 10 Giant Silver Veins and Nagmara\'s Filled Vial to Mistress Nagmara in Blackrock Depths.",
    ["T"] = "The Love Potion",
  },
  [4221] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Windblossom",
  },
  [4222] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Windblossom",
  },
  [4223] = {
    ["D"] = "<Magistrate Solomon sighs.>$B$BYou must return to the Burning Steppes, $N. As a deputy of Stormwind, you will be required to report to Marshal Maxwell. Good luck.",
    ["O"] = "Speak with Marshal Maxwell in the Burning Steppes.",
    ["T"] = "The True Masters",
  },
  [4224] = {
    ["D"] = "What? You thought you were the first? How many soldiers must we lose before Stormwind acts?$B$BWe had accumulated enormous amounts of intelligence pertaining to the Blackrock menace before we lost our commanding officer, Marshal Windsor. With Marshal Windsor went all of our precious information.$B$BWhat we need is that documentation. Speak with Ragged John, $N. He was with Windsor when they were attacked by a Blackrock raiding party.  He was last seen in a cave to the north.",
    ["O"] = "Speak with Ragged John to learn of Marshal Windsor\'s fate and return to Marshal Maxwell when you have completed this task.$B$BYou recall Marshal Maxwell telling you to search for him in a cave to the north.",
    ["T"] = "The True Masters",
  },
  [4241] = {
    ["D"] = "So that good for nothing coward says that Windsor is alive, eh?$B$BSuit up, deputy, you are going in to find him. If Windsor is alive, you are to bring him back. If he\'s dead, I want proof.$B$B<Maxwell laughs.>$B$BI bet you are getting tired of hearing that, aren\'t you?",
    ["O"] = "Travel to Blackrock Mountain in the northwest and enter Blackrock Depths. Find out what became of Marshal Windsor.$B$BYou recall Ragged John talking about Windsor being dragged off to a prison.",
    ["T"] = "Marshal Windsor",
  },
  [4242] = {
    ["D"] = "Bolvar is a fool. I was gathering his precious \'proof\' so that I could shove it down his throat.$B$BHe is a blind buffoon. Proof stands two feet away from him and he does not see.$B$BAs for my data, it\'s lost. Gone. Unrecoverable.$B$BShould I ever find Ironfoe and make it out of this labyrinth, my first stop will be Stormwind, to place my hammer in between that reptile\'s eyes.$B$BLeave me, $N.",
    ["O"] = "Give Marshal Maxwell the bad news.",
    ["T"] = "Abandoned Hope",
  },
  [4243] = {
    ["D"] = "Unfortunately, something\'s happened to one of my greatest inventions. You\'ve seen mechanical squirrels, yes? Well, to get closer to the apes of Un\'Goro Crater, I created a mechanical ape to blend in with their kind--I call her A-Me 01.$B$BShe has scrying gems for eyes so I could see everything she saw. She made it to Fungal Rock--the apes\' lair--just east of here, and that\'s when I lost contact. The last thing I saw was one of their alpha males rushing up to say hello to her!$B$BCan you help me find her?",
    ["O"] = "Find A-Me 01 in Un\'Goro Crater.",
    ["T"] = "Chasing A-Me 01",
  },
  [4244] = {
    ["D"] = "A little further investigation shows a panel that slides open. Clearly written above some wiring is the statement, \"Replace Mithril Casing And Turn Power Off Then On.\"$B$BTaking a moment to replace the panel, you wonder if it\'ll be that simple to fix A-Me 01 and get her back to Karna Remtravel near Marshall\'s Refuge.$B$BOnly trying it will tell.",
    ["O"] = "Find a Mithril Casing and return to A-Me 01 in Un\'Goro Crater.",
    ["T"] = "Chasing A-Me 01",
  },
  [4245] = {
    ["D"] = "Checking to see if you\'re prepared to lead A-Me 01 back to Karna Remtravel, you flip the switch to the \"Off\" position. Glancing around once again to make sure none of the gorillas are coming, you prepare to see what happens when you flip the switch back to the \"On\" position.$B$BThis is your last chance... are you sure this is what you want to do?",
    ["O"] = "Escort A-Me 01 back to Karna Remtravel in Un\'Goro Crater.",
    ["T"] = "Chasing A-Me 01",
  },
  [4261] = {
    ["D"] = "Felwood was once a peaceful and serene land... Until the legion took hold. The infernals, destruction, chaos...$B$BThe skull of Gul\'dan ensured that none were spared here. All fell to the corruption.$B$BEven now, as a spirit, I still find myself trapped, bearing the suffering of this land. Help me find my way home. Please, $N, tell me you will lead an ancient spirit away from here, where I may finally rest.$B$BOnce I am free, seek out Kayneth Stillwind, a druid that resides in Forest Song, to the east.",
    ["O"] = "Escort Arei to safety, then speak with Kayneth Stillwind in Forest Song, in eastern Ashenvale.",
    ["T"] = "Ancient Spirit",
  },
  [4262] = {
    ["D"] = "The last five of my mages that went snooping around in Blackrock Mountain came back extra crispy with a permanent orange gnomefro - or worse.$B$B<Jalinda picks up some ashes from the ground and releases them into the air.>$B$BOne nasty bugger in particular, Overmaster Pyron, seems to be causing quite a bit of trouble. We need that elemental terminated so that our expedition crew can make its way into Blackrock Depths!$B$BHe guards the entrance at the Blackrock Quarry.",
    ["O"] = "Slay Overmaster Pyron and return to Jalinda Sprig.$B$BYou recall Jalinda talking about Pyron guarding the quarry. Perhaps you should search there?",
    ["T"] = "Overmaster Pyron",
  },
  [4263] = {
    ["D"] = "Are you sure Pyron said \'Incendius\' when he died?$B$B<Jalinda swallows hard.>$B$BLord Incendius is purported to be a minion of Ragnaros! Oh dear, oh dear... whatever will we do?$B$BDo you think you can handle another mission? I don\'t have anybody else to send, $N!$B$BWe will never get a team in if Incendius continues to raise Pyron from the ashes.$B$BYou\'ll have to find and destroy Lord Incendius!",
    ["O"] = "Find Lord Incendius in Blackrock Depths and destroy him!",
    ["T"] = "Incendius!",
  },
  [4264] = {
    ["D"] = "The note has stains covering its surface. The text is barely legible, but you make out the following:$B$B...sweet irony...$B$B...the fall of the broken Alliance...$B$B...if it were not for General Angerforge\'s diligence, we may have never discovered the pattern to the encryption...$B$B...Argelmach is almost done with the decryption of Windsor\'s notes.$B$BOur lord will rise from the depths and crush any that remain...$B$B-Emperor Dagran Thaurissan.",
    ["O"] = "You may have just stumbled on to something that Marshal Windsor would be interested in seeing. There may be hope, after all.",
    ["T"] = "A Crumpled Up Note",
  },
  [4265] = {
    ["D"] = "The pod splits opens some when you touch it, revealing a night elven male who is surprisingly still alive.  He seems to be in good health, though deeply stunned.  As you help him down from the pod, he stirs to life.$B$B\"Thank Elune - you\'ve saved me, friend!  I... I\'m Raschal, and I awoke paralyzed inside this pod after these bugs overwhelmed me.  Were you sent by the Stronghold?\"$B$BIt would seem that you\'ve found the missing courier!",
    ["O"] = "Free Raschal from the Zukk\'ash hive.$B$BReturn to Ginro Hearthkindle in Feathermoon Stronghold and let him know that Raschal is alive and well.",
    ["T"] = "Freed from the Hive",
  },
  [4266] = {
    ["D"] = "$N, General Shandris Feathermoon would like to speak with you personally.  No doubt she wants to thank you for your service to the Stronghold, but I do know that she also wants to talk to you about the insect creatures that you and Raschal faced in southern Feralas.  The reports of those Zukk\'ash insects are... frightening, to say the least.$B$BGeneral Feathermoon is waiting for you in the main compound.",
    ["O"] = "Speak with Shandris Feathermoon in Feathermoon Stronghold.",
    ["T"] = "A Hero\'s Welcome",
  },
  [4267] = {
    ["D"] = "I am entrusting you with a copy of the report Raschal made on the infestation of southeastern Feralas.  While the main report is being filed in Darnassus, I want you to give this copy to an associate of the Protectorate.  Her name is Gracina Spiritmight; she is a priestess who dwells in the Temple of the Moon in Darnassus.  She has broad knowledge on these kinds of creatures, and her receiving this report would benefit us all.$B$BYou\'re dismissed - good luck, $N; may Elune watch over us all.",
    ["O"] = "Bring Raschal\'s Report to Gracina Spiritmight in Darnassus.",
    ["T"] = "Rise of the Silithid",
  },
  [4281] = {
    ["D"] = "This parcel of goods you found in the Woodpaw gnoll camps was supposed to be delivered to the small way-station of Thalanaar in southeastern Feralas.  Regardless of the missing courier\'s fate, the task of delivering the parcel remains unfinished.$B$BExamining the parcel in detail reveals a hand written name of \"Falfindel Waywarder\" on the outside of the packaging.  Perhaps this is the parcel\'s ultimate recipient.",
    ["O"] = "Bring the Undelivered Parcel to Falfindel Waywarder in Thalanaar.",
    ["T"] = "Thalanaar Delivery",
  },
  [4282] = {
    ["D"] = "<Marshal Windsor shakes the note excitedly.>$B$BDo you realize what this means, $N?$B$BPerhaps all is not lost! From what I can ascertain, the information is being held by two Dark Iron dwarves: General Angerforge and the golem lord, Argelmach. I have a feeling that they won\'t just hand over the information if we ask nicely.$B$BI hope you are ready to battle.$B$BVenture forth and find these two villains! Destroy them and return my lost information.",
    ["O"] = "Return Marshal Windsor\'s Lost Information.$B$BMarshal Windsor believes that the information is being held by Golem Lord Argelmach and General Angerforge.",
    ["T"] = "A Shred of Hope",
  },
  [4283] = {
    ["D"] = "I\'m going to let you in on a little secret, soldier. Come a little closer.$B$BI\'M THE ONLY SANE ONE HERE!$B$BLook at these people! Would you believe that they\'re all insane!? Well they are! NUTS! CRAZY!$B$B<Oralius lowers his voice.>$B$BLet\'s just keep that between me, you, and my pal Captain Winky.$B$B<Oralius grabs at the air and squeezes.>$B$BAnyhooooo... I\'m collecting badges to go along with my ogre ear collection. Orc is the flavor of the day. Fifty. GO!$B$B<Oralius blows into a horn.>$B$BSHIP IT!",
    ["O"] = "Oralius wants 50 Blackrock Medallions. Chances are high that these medallions can be found on the orcs in the Burning Steppes.",
    ["T"] = "FIFTY! YEP!",
  },
  [4284] = {
    ["D"] = "I\'m sure you\'ve noticed \'em, $N. They\'re everywhere!$B$BWhat am I talking about? Why, the crystals, of course!$B$BThe crystals... They\'re all over the crater. Most people ignore them, but I have a strange feeling that they hold power within them. I\'ve been doing experiments here with them for a while, but I can\'t seem to find anything. Well, I haven\'t yet, anyway.$B$BSay, I\'m running a little low on the crystals I have here -- think you might be able to collect some more for me?",
    ["O"] = "Collect 7 Power Crystals of each color: red, blue, yellow, and green. Bring them to J.D. Collie at Marshal\'s Refuge.",
    ["T"] = "Crystals of Power",
  },
  [4285] = {
    ["D"] = "What could they be for? I can\'t get the thought out of my head!$B$BIt\'s driving me crazy --  that the rumors I have heard about the crystal pylons are all true. Call me gullible, but I\'ll usually believe anything people tell me.$B$BAnyway, I have heard that there is one of the crystal pylons fairly close. Somewhere in the north... Please locate it, $N. I just know they exist.",
    ["O"] = "Discover the location of the Northern Crystal Pylon in Un\'Goro Crater.",
    ["T"] = "The Northern Pylon",
  },
  [4286] = {
    ["D"] = "Captain Winky tells me that the Dark Irons in the Depths got all the good stuff. Ain\'t that right, Winky?$B$B<Oralius does his best impersonation of a pirate.>$B$BARRR MATEY! IT BE RIGHT!$B$BSee what I\'m saying? You need to get in there and bring me back some samples of the good stuff.$B$BGet in there and shake your moneymaker!",
    ["O"] = "Travel to Blackrock Depths and recover 20 Dark Iron Fanny Packs. Return to Oralius when you have completed this task. You assume that the Dark Iron dwarves inside Blackrock Depths carry these \'fanny pack\' contraptions.",
    ["T"] = "The Good Stuff",
  },
  [4287] = {
    ["D"] = "During my stay here, I have heard strange rumors about mysterious pylons existing out in the wilderness of the crater, $N. I guess that they are quite large, with crystals lining their interiors.$B$BAlthough I\'ve never seen one, I can\'t help but think that the rumors are true -- and that the pylons have something to do with all the crystals we found$B$BSo why don\'t you help me put my curiosity to rest? Supposedly, there is one in the eastern area of the crater. Do you think you can find it?",
    ["O"] = "Discover the location of the Eastern Crystal Pylon in Un\'Goro Crater.",
    ["T"] = "The Eastern Pylon",
  },
  [4288] = {
    ["D"] = "My experiments so far have not yielded any positive results, $N. I can\'t help but hope that you can find a solution by searching for one of the pylons that I have heard exist.$B$BPerhaps if we combine certain colors at them... but I get ahead of myself. Let\'s find them first!$B$B$N, search the western area of the crater; a pylon is said to be somewhere in that area.",
    ["O"] = "Discover the location of the Western Crystal Pylon.",
    ["T"] = "The Western Pylon",
  },
  [4289] = {
    ["D"] = "This crater has many strange creatures--they seem to be nobler versions of the creatures found throughout my homeland and beyond. I cannot explain it, but this place cries of the Earth Mother. I pay homage to her every time I track one of her beautiful creatures across its basin.$B$BIf you too wish to feel the enlightenment that accompanies such a great feat, then head to the north. There you\'ll find great apes who are a test for any mortal\'s strength. Bring me their pelts... prove your strength.",
    ["O"] = "Bring 2 Un\'Goro Gorilla Pelts, 2 Un\'Goro Stomper Pelts, and 2 Un\'Goro Thunderer Pelts to Torwa Pathfinder at the entrance of Un\'Goro Crater.",
    ["T"] = "The Apes of Un\'Goro",
  },
  [4290] = {
    ["D"] = "Once, a long time ago, a brother of mine took some meat from one of Lar\'korwi\'s kills. He didn\'t know it at the time, but Lar\'korwi saw him from the forest. Lar\'korwi followed my brother for days, destroying everything he touched. My brother, scared, finally decided to run from the Crater and leave Lar\'korwi behind.$B$BLar\'korwi killed him not far from this spot.$B$BIf you want to provoke Lar\'korwi, find a fresh kill of his and take some of the meat from it.$B$BReturn to me afterwards.",
    ["O"] = "Find the carcass of Lar\'korwi\'s freshest kill and steal a Piece of Threshadon Carcass before returning to Torwa Pathfinder in Un\'Goro Crater.",
    ["T"] = "The Fare of Lar\'korwi",
  },
  [4291] = {
    ["D"] = "I\'m actually surprised he has not come for you yet, $N. But all is well, for I have a final plan that will bring the monster to us.$B$BBeing the dominant male gives Lar\'korwi rights to breed with any female he chooses--and he chooses many of them. You\'ll find many ravasaur eggs to the west of here. Get close to them and you should provoke an attack by his mates. The females produce an awful smell from a gland in their heads that allow males to know they are ready to breed. Bring me two of those glands.",
    ["O"] = "Bring 2 Ravasaur Pheromone Glands to Torwa Pathfinder near the entrance to Un\'Goro Crater.",
    ["T"] = "The Scent of Lar\'korwi",
  },
  [4292] = {
    ["D"] = "This will be the most difficult part because there is some complexity to the plan. To the north of here, you will find a small trail into the mountains. It was here I saw Lar\'korwi last. You will know you are in the right area because of all the bones from massive creatures that once wandered nearby. Take the meat you recovered and place it there. Then, rub this mixture I created on the meat. If both lures mingled together do not bring Lar\'korwi to you, then I know nothing else that will.",
    ["O"] = "Using the contents of Torwa\'s Pouch, summon Lar\'korwi and defeat him. Then bring Lar\'korwi\'s Head to Torwa Pathfinder near the entrance to Un\'Goro Crater.",
    ["T"] = "The Bait for Lar\'korwi",
  },
  [4293] = {
    ["D"] = "Felwood is a forest far north of the Barrens, even farther than Ashenvale. There, slimes are found all around pools of water blessed by the touch of Fel. The Scourge decimated the area with attacks of Infernals and other demonic magics--the slimes supposedly crept up through the earth during these attacks.$B$BGather samples of Felwood slimes and we will use the testing equipment next to me to create a control group for our tests against other samples you gather.",
    ["O"] = "Gather Felwood Slime Samples from any of the slimes in Felwood. Then, using the Testing Equipment next to Chemist Fuely in Undercity, see which of your samples are the most corrupt. Bring 5 of the Corrupted Felwood Samples you find to Chemist Fuely.",
    ["T"] = "A Sample of Slime...",
  },
  [4294] = {
    ["D"] = "Have you heard of the Un\'Goro Crater, $N? It is near the Tanaris desert, and it is a magnificent place: lush, vibrant, full of creatures and plant life.$B$BIt is there you must go. Word has reached me that the place seems completely untainted by outside hands. Explorers are just now discovering its secrets.$B$BI would like to test the slimes or oozes there. If it is true--that they are uncorrupt--then I would like to see how such creatures have evolved.",
    ["O"] = "Gather Un\'Goro Slime Samples from any of the slimes in Un\'Goro Crater. Then, using the Testing Equipment next to Chemist Fuely in Undercity, see which of your samples are the most pure. Bring 5 of the Pure Un\'Goro Samples you find to Chemist Fuely.",
    ["T"] = "... and a Batch of Ooze",
  },
  [4295] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Rocknot\'s Ale",
  },
  [4296] = {
    ["D"] = "I came to the Burning Steppes, following the legends of the Seven.  They were dwarves of great knowledge and power, and if you have knowledge and power, then wealth is sure to follow.$B$BThat\'s what I want.  Wealth!$B$BIf we can learn more of the Seven, then maybe we can get rich together.  The ruins of Thaurissan is rumored to keep the Tablet of the Seven, which holds knowledge of the ancient dwarves.  Find this tablet, copy its text and bring it to me.  Let\'s discover its secrets together!",
    ["O"] = "Bring the Tablet Transcript to Maxwort Uberglint in the Burning Steppes.",
    ["T"] = "Tablet of the Seven",
  },
  [4297] = {
    ["D"] = "Sprite darters are omnivores--that means they eat both meat and vegetation. If your egg here\'s gonna hatch, we best be prepared. Some good eats for these little guys are flanks of meat, raw and juicy, believe it or not. I was never able to find out why, but it has somethin\' to do with Elune\'s plan for the elves... maybe they were to be protectors or somethin\', I don\'t know.$B$BI\'ll take care of the egg for now, why don\'t you get me some good Silvermane stalker flanks for \'em to eat when he\'s hatched.",
    ["O"] = "Bring 5 Silvermane Stalker Flanks to Agnar Beastamer in Hinterlands.",
    ["T"] = "Food for Baby",
  },
  [4298] = {
    ["D"] = "Whoa, it was a lot more ready than I thought...",
    ["O"] = "Speak to Agnar Beastamer in the Hinterlands.",
    ["T"] = "Becoming a Parent",
  },
  [4299] = "_",
  [4300] = {
    ["D"] = "Hmm, maybe there be somethin\' you can do for the Hand now that me think \'bout it. Yes, Jes\'rimon could use your help for sure.$B$BIn Un\'Goro Crater there be raptors with deadly claws. Some of those raptors sometimes have white claws instead of ones black like death. The Hand have... clients... that like weapons crafted from these claws. Bring me many of those white claws, and me pay you good coin. Do it fast enough, and maybe me help you in other ways.",
    ["O"] = "Bring 8 White Ravasaur Claws to Jes\'rimon in Orgrimmar.",
    ["T"] = "Bone-Bladed Weapons",
  },
  [4301] = {
    ["D"] = "While you have been exploring Un\'Goro, I have seen other things that a mighty hunter such as yourself would relish in. One such sight was a huge ape among the other gorillas to the north. You have been to that cave before, but this time, I wonder if you\'ll survive the encounter if you accept my task.$B$BI call him U\'cha, and he is one of the Earth Mother\'s greatest sons, of that you can be sure. Defeat U\'cha and bring me his pelt. Do this, and I will defend your right to call yourself a great hunter.",
    ["O"] = "Bring U\'cha\'s Pelt to Torwa Pathfinder at the entrance of Un\'Goro Crater.",
    ["T"] = "The Mighty U\'cha",
  },
  [4321] = {
    ["D"] = "The information you have given me about the pylons is very interesting...$B$BGive me a moment to do some calculations, $N. Speak to me again in a moment and I should be able to give you the answer we have been looking for.",
    ["O"] = "Speak with J.D. Collie in a moment.",
    ["T"] = "Making Sense of It",
  },
  [4322] = {
    ["D"] = "We need to get out of here, $N. Help me get my gear back from the supply area and free my friends. If we make it out of here, you are to proceed to Morgan\'s Vigil and speak with Marshal Maxwell. He will give you further instruction.",
    ["O"] = "Help Marshal Windsor get his gear back and free his friends. Return to Marshal Maxwell if you succeed.",
    ["T"] = "Jail Break!",
  },
  [4323] = "_",
  [4324] = {
    ["D"] = "Although my little brother Ribbly has been worthless his whole life, I think, finally, he has some value!  But... we might need your help to capitalize on Ribbly\'s newfound worth.$B$BMy sister Yuka has been looking for him for weeks, and tracked him to the Burning Steppes.  She sent word to me, asking for some hired hands.$B$BSo, what do you say?  Want to help?  If so, then speak with my sister.  You\'ll find her holed up in Flame Crest, a cave northwest of Dreadmaul Rock.",
    ["O"] = "Speak with Yuka Screwspigot in the Burning Steppes.",
    ["T"] = "Yuka Screwspigot",
  },
  [4341] = {
    ["D"] = "You have been to the smoldering ruins of Thaurissan? Did you happen to run into a pitiful lout named Kharan Mighthammer? The dwarf that was supposedly watching over my baby girl!$B$B<The King sobs.>$B$BAnd now she\'s gone, $N!$B$BI have had my men turn the Steppes upside down. The only clue they have as to the whereabouts of my daughter is that she may be inside the Depths. For all I know, she could be dead!$B$BKharan is supposedly being held prisoner there... find him! I want answers!",
    ["O"] = "Travel to Blackrock Depths and find Kharan Mighthammer.$B$BThe King mentioned that Kharan was being held prisoner there - perhaps you should try looking for a prison.",
    ["T"] = "Kharan Mighthammer",
  },
  [4342] = {
    ["D"] = "Please, hear me out before passing judgement!",
    ["O"] = "Listen as Kharan Mighthammer tells his story.",
    ["T"] = "Kharan\'s Tale",
  },
  [4343] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Windblossom",
  },
  [4361] = {
    ["D"] = "You must take this information back to King Magni, $N. He will know what to do!",
    ["O"] = "Return to Ironforge and deliver the bad news to King Magni Bronzebeard.",
    ["T"] = "The Bearer of Bad News",
  },
  [4362] = {
    ["D"] = "It would seem as if my old adversary, Dagran Thaurissan, has me and the kingdom of Ironforge at his mercy.$B$BYou may be my last hope, $N. You must rescue my dear daughter, Moira!$B$BThere is only one way to make sure that the spell Thaurissan has cast on Moira is broken: Kill him.$B$BAnd $N, do not harm her! Remember, she is being controlled by Thaurissan! The things she may do or say are a result of Thaurissan\'s evil spell!",
    ["O"] = "Return to Blackrock Depths and rescue Princess Moira Bronzebeard from the evil clutches of Emperor Dagran Thaurissan.",
    ["T"] = "The Fate of the Kingdom",
  },
  [4363] = {
    ["D"] = "Thaurissan was a great and honorable dwarf. You ruined my life and the life of my unborn child!$B$B<You think that Princess Bronzebeard may still be suffering from the residual effect of the Emperor\'s spell.>$B$BReturn to Ironforge and tell my father that the heir to the Kingdom of Ironforge will be a Dark Iron dwarf.$B$BWhether he approves or not, it shall be.",
    ["O"] = "Return to Ironforge and speak with King Magni Bronzebeard.",
    ["T"] = "The Princess\'s Surprise",
  },
  [4381] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Crystal Restore",
  },
  [4382] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Crystal Force",
  },
  [4383] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Crystal Ward",
  },
  [4384] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Crystal Yield",
  },
  [4385] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Crystal Charge",
  },
  [4386] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Crystal Spire",
  },
  [4401] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Songflower",
  },
  [4402] = {
    ["D"] = "It sure gets hot out here in the Valley of Trials.$B$B<Galgar wipes his brow.>$B$BIf only I had some cactus apples, I could make my famous cactus apple surprise! Nothing cools you off faster than a piece of that delicious treat.$B$BI\'ll tell you what, $N. If you bring me 10 cactus apples, I\'ll make you a few portions of cactus apple surprise to take with you on your adventures. If you\'re interested, you can find cactus apples growing near the cactus plants around here.",
    ["O"] = "Bring Galgar 10 Cactus Apples. You remember him saying that they could be found near cactuses.",
    ["T"] = "Galgar\'s Cactus Apple Surprise",
  },
  [4403] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Windblossom",
  },
  [4421] = {
    ["D"] = "Not many seek adventure here... Felwood\'s corruption is widespread and indiscriminate.$B$BAs part of the Emerald Circle, I seek to heal this land, but there are some that wish it to fester.$B$BThe ones I speak of are the Jadefire satyrs that dwell to the northwest of here, at the Ruins of Constellas. Led by a particularly cruel satyr named Xavathras, they continue to spread the disease to any creatures they encounter.$B$BWe must defend this land that was once ours. Defeat Xavathras and destroy his minions.",
    ["O"] = "Kill 11 Jadefire Felsworns, 9 Jadefire Shadowstalkers, 9 Jadefire Rogues, and Xavathras. Return to Eridan Bluewind in Felwood when the task has been completed.",
    ["T"] = "The Corruption of the Jadefire",
  },
  [4441] = {
    ["D"] = "The flute you found was carved from an ancient protector, the treant allies that have faithfully protected the night elves.$B$BThe satyrs have been able to corrupt anything they come in contact with, which includes the ancients that made Felwood their home. By the use of the fel, the spirit of the ancient has been bound and tortured, never completely released. The felbind you found is no doubt related.$B$BWe must try to purify the flute, $N. Bring me blessed water from the Temple of the Moon in Darnassus.",
    ["O"] = "Travel to Darnassus and use Eridan\'s Vial to collect a Vial of Blessed Water from the Temple of the Moon. Return to Eridan with the filled vial.",
    ["T"] = "Felbound Ancients",
  },
  [4442] = {
    ["D"] = "Using the water of Elune, I will attempt to purify the flute. We must end this suffering...$B$BMay Elune guide my hands and heart.$B$BSpeak with me again in a moment.",
    ["O"] = "Speak to Eridan again in a moment.",
    ["T"] = "Purified!",
  },
  [4443] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Whipper Root",
  },
  [4444] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Whipper Root",
  },
  [4445] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Whipper Root",
  },
  [4446] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Whipper Root",
  },
  [4447] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Night Dragon",
  },
  [4448] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Night Dragon",
  },
  [4449] = {
    ["D"] = "Hey! Hey, you! Get over here!$B$BYa gotta help me out. I was runnin\' from them Dark Iron dwarves, and I hid in here to get out of sight. Damn bastard geologists and their magic ways! They musta seen me hide, cause next thing I knew, they locked the door and stuck me in here.$B$BTeach them geologists a lesson! Oh... an\' can ya get me some pieces of silk cloth for... for... nothin\'.",
    ["O"] = "Kill 8 Dark Iron Geologists and bring 15 pieces of Silk Cloth to the person locked in the outhouse in Searing Gorge.",
    ["T"] = "Caught!",
  },
  [4450] = {
    ["D"] = "Oh, you know what? That reminds me.$B$BYou wanna finish up a little job I took up while I was in Tanaris? It\'s easy...$B$BKrinkle Goodsteel in Gadgetzan was lookin\' for some stuff found here in Searing Gorge and a few other places. Maybe you could take a look at the list and then bring it all to him?$B$BI\'ll just slide his ledger under the door if you\'re interested. Take that, and the stuff he wants back to him after ya collected it all.",
    ["O"] = "Take the copy of Goodsteel\'s Ledger and then find the items listed in it before seeking Krinkle Goodsteel in Tanaris.",
    ["T"] = "Ledger from Tanaris",
  },
  [4451] = {
    ["D"] = "The small brass key looks simple enough.. The only thing that seems to make it stand out are some words scratched into the head of it:$B$B\"Dark Iron Outhouse - Do Not Duplicate.\"$B$BYou have no idea what it means or what it will lead to.",
    ["O"] = "Search Searing Gorge and find a use for the Grimesilt Outhouse Key you have found.",
    ["T"] = "The Key to Freedom",
  },
  [4461] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Whipper Root",
  },
  [4462] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Night Dragon",
  },
  [4463] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Libram of Rumination",
  },
  [4464] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Songflower",
  },
  [4465] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Songflower",
  },
  [4466] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Windblossom",
  },
  [4467] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corrupted Windblossom",
  },
  [4481] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Libram of Constitution",
  },
  [4482] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Libram of Tenacity",
  },
  [4483] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Libram of Resilience",
  },
  [4484] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Libram of Voracity",
  },
  [4485] = {
    ["D"] = "Hello, $N. I see your dedication remains strong, as does your faith.$B$BI think it is time you spoke with Duthorian Rall in Stormwind. There are some more lessons for you to learn, and I feel you are prepared.$B$BSeek him out in the Cathedral of Light, and $N, take these lessons seriously. You\'ve attained your status through humility and hard work, do not disappoint us by becoming arrogant.$B$BBe well.",
    ["O"] = "Speak to Duthorian Rall in Stormwind.",
    ["T"] = "The Tome of Nobility",
  },
  [4486] = {
    ["D"] = "Well, well, well, look at the mighty paladin in all $ghis:her; regality.$B$BSorry, $N, I meant no offense... I just get a little jealous sometimes when I see some of the feats you\'ve accomplished. Tiza tells me it\'s my weakness, and I swore to her I\'d work on it. It\'s just hard sometimes, you know?$B$BBut the reason I wanted to talk to you was because Duthorian Rall in Stormwind sent word for you to meet him in the Cathedral of Light when you\'re ready. Sounded important. Sounded like something\'s going on.",
    ["O"] = "Speak to Duthorian Rall in Stormwind.",
    ["T"] = "The Tome of Nobility",
  },
  [4487] = {
    ["D"] = "Ah, good, you\'re here. I sent a $g succubus:infernal; after you to get your attention, but it seems you were able to get here before it found you. No matter.$B$BThere has been some talk lately of your growing power--that is good for you, possibly bad for others. But those are irrelevant points. The point is, I feel you\'ve proven yourself and therefore are deserving of... hehe... a blessing of sorts.$B$BAbove Ratchet in the Barrens you\'ll find a man named Strahad. I believe you\'ve crossed paths before.",
    ["O"] = "Speak to Strahad Farsan in Ratchet.",
    ["T"] = "OLD Summon Felsteed",
  },
  [4488] = {
    ["D"] = "Ah, $N, you\'ve seen fit to grace us with your presence. How wonderful!$B$BI hope you do not expect us to wait on you hand and foot also. You may be growing quickly in power, but you still are a pup when it comes to true knowledge and understanding. If you\'re not careful, corruption will overwhelm you and your weak will.$B$BBut I should get to the point: Strahad wishes to speak to you. He is still residing in his tower overlooking Ratchet in the Barrens. I suggest not taking too long.",
    ["O"] = "Speak to Strahad Farsan in Ratchet.",
    ["T"] = "OLD Summon Felsteed",
  },
  [4489] = {
    ["D"] = "You, $r! Come here!$B$BYou\'re the one they call $N, yes?$B$BI thought as much. I will keep this short: you\'re growing in power, and it has been acknowledged. And now, the time has come that you are rewarded for your efforts.$B$BGo to the Barrens. There, above Ratchet, you\'ll find Strahad Farsan--perhaps you remember him? He would have words with you. I wouldn\'t take long.",
    ["O"] = "Speak to Strahad Farsan in Ratchet.",
    ["T"] = "OLD Summon Felsteed",
  },
  [4490] = {
    ["D"] = "I would give you a reward for your patience and hard work. But know this, the ability to summon a Felsteed will be much more difficult in the future. You will have to earn it... and it will not be easy.$B$BFor now, go with the power to summon such a creature and use it as you see fit.",
    ["O"] = "Speak to Strahad Farsan in Ratchet to learn the ability to summon a Felsteed.",
    ["T"] = "OLD Summon Felsteed",
  },
  [4491] = {
    ["D"] = "Ugh... It\'s so hot...$B$BI was exploring this area, when all of a sudden, the heat just became unbearable. I must be suffering from heat exhaustion.$B$BPlease, help me get back to my friend Spraggle at Marshal\'s Refuge. I think I\'m well enough to follow you there.$B$BI am feeling a little out of it, so if I do happen to faint again, just splash some water on me from Spraggle\'s canteen. That should work, I hope...",
    ["O"] = "Lead Ringo to Spraggle Frock at Marshal\'s Refuge.$B$BIf Ringo faints, use Spraggle\'s Canteen to revive him.",
    ["T"] = "A Little Help From My Friends",
  },
  [4492] = {
    ["D"] = "You\'ve got to help me, $N! My friend, Ringo left earlier to explore the volcano to the south of here, and he has been gone way too long. I am really worried about him.$B$BDo you think you could find him? Why don\'t you take my canteen with you -- if you do find Ringo, I\'m sure he\'ll need it!",
    ["O"] = "Find Ringo at Fire Plume Ridge.",
    ["T"] = "Lost!",
  },
  [4493] = {
    ["D"] = "It would seem that the silithid\'s intent, nay - reason for being, is to devour everything in their path that is not of their ecology.  Their focus is singular, and it is for this reason they are a grave threat to all life on Azeroth.$B$BWhat we\'ve seen to date is but the first stages.  I suspect that their strength comes from deeper in Kalimdor: Un\'Goro Crater.  Go to Gadgetzan in the Tanaris desert and speak to Alchemist Pestlezugg.  Tell him of my theory; he will surely aid us in fighting the silithid.",
    ["O"] = "Speak to Alchemist Pestlezugg in Gadgetzan.",
    ["T"] = "March of the Silithid",
  },
  [4494] = {
    ["D"] = "It would seem that the silithid\'s intent, nay - reason for being, is to devour everything in their path that is not of their ecology.  Their focus is singular, and it is for this reason they are a grave threat to all life on Azeroth.$B$BWhat we\'ve seen to date is but the first stages.  I suspect that their strength comes from deeper in Kalimdor: Un\'Goro Crater.  Go to Gadgetzan in the Tanaris desert and speak to Alchemist Pestlezugg.  Tell him of my theory; he will surely aid us in fighting the silithid.",
    ["O"] = "Speak to Alchemist Pestlezugg in Gadgetzan.",
    ["T"] = "March of the Silithid",
  },
  [4495] = {
    ["D"] = "A friend of mine named Iverron usually visits me at the same time every day. The strange thing is that he hasn\'t been by today at all -- he\'s several hours late, in fact.$B$BI admit, I am a little worried, $N. Iverron spends a lot of time over by the cave to the north, and I\'m sure you know how dangerous it is there -- spiders, everywhere!$B$BIf you happen to be going that way, though, will you keep an eye out for him?",
    ["O"] = "Find Iverron by the cave to the north.",
    ["T"] = "A Good Friend",
  },
  [4496] = {
    ["D"] = "My research revealed to me that the silithid are like bees; destroy the queen of the hive, and the rest of should be thrown into disarray.  I\'ll brew a lure that we\'ll use to bring out the queen; once summoned, you\'ll take her down.$B$BFirst though, we need some reagents; we don\'t want you bungling into the jungle unprepared.  Go west to find the silithid hive in Un\'Goro Crater and obtain a scent gland from one of the bugs.  I\'ll also need some samples of the native Un\'Goro soil.",
    ["O"] = "Bring a Gorishi Scent Gland and 5 Un\'Goro Soil samples to Alchemist Pestlezugg in Gadgetzan.",
    ["T"] = "Bungle in the Jungle",
  },
  [4501] = {
    ["D"] = "Wanted: A skilled fighter to deal with the threat of the Pterrordax that inhabit the Un\'Goro Crater. Their numbers are growing, and they are becoming a menace to travelers in the area.$B$BDecrease the population by slaying 10 pterrordax and 15 frenzied pterrordax.$B$BSpeak with Spraggle Frock after completing the task for a reward.",
    ["O"] = "Kill 10 Pterrordax and 15 Frenzied Pterrordax, then speak to Spraggle Frock at Marshal\'s Refuge.",
    ["T"] = "Beware of Pterrordax",
  },
  [4502] = {
    ["D"] = "Being an apprentice to Marvon Rivetseeker, I\'ve learned so much. But he\'s been gone for such a long time now, so I think I\'m going to work on some experiments of my own.$B$BI\'ve been reading about Un\'Goro Crater most recently, and about the strange volcanic activity going on in the middle of the crater. I think a lot could be learned if I could just get some of the ash from the elementals there.$B$BDo you think you\'d mind collecting some for me, if you are going that way?",
    ["O"] = "Collect 9 samples of Un\'Goro Ash from the fire elementals around the volcano in Un\'Goro Crater, and return them to Liv Rizzlefix in Ratchet.",
    ["T"] = "Volcanic Activity",
  },
  [4503] = {
    ["D"] = "I\'m making a flying machine!$B$BI got stranded here, and I\'m absolutely horrible at finding my way around. I\'d take a gryphon or wind rider back to Gadgetzan, but those beasts just scare me to death.$B$BSo, will you help me? All I have left to build is the wings, and I was thinking that the webby scales from the pterrordax and diemetradon would be perfect. There\'s no way I\'m going to go up against one of those, but you look pretty tough. Why don\'t you give it a try?",
    ["O"] = "Collect 8 Webbed Diemetradon Scales and 8 Webbed Pterrordax Scales for Shizzle in Marshal\'s Refuge.",
    ["T"] = "Shizzle\'s Flyer",
  },
  [4504] = {
    ["D"] = "I\'m always looking for a quick way to earn a gold, $N. If you help me with my newest idea, I\'ll let you in on a little of the profit. How does that sound to you?$B$BI thought so!$B$BHead to the tar pits in northern Un\'Goro Crater, and collect me some tar. Not just any tar, now, you\'ll need to get it from the beasts that live around the tar pits. Regular tar just simply isn\'t sticky enough.$B$BThe plant-like creatures contain chlorophyll in their skin, and mixed with the tar, it\'s super sticky!",
    ["O"] = "Collect 12 samples of Super Sticky Tar for Tran\'rek in Gadgetzan.",
    ["T"] = "Super Sticky",
  },
  [4505] = {
    ["D"] = "Some may say that I am exceptionally cruel... But truly, it is only a strong desire to see the Horde gain an advantage against the Alliance, in any way possible.$B$BMy newest interest is a moonwell at the Ruins of Constellas, south of here, tended by the Jadefire satyrs. The moonwell, once a symbol of renewal for the insufferable night elves, is now corrupted, and used to bring forth more satyrs.$B$BI have an idea, $N, and I\'d like a sample of the water... for my little feline friend here.",
    ["O"] = "Collect a sample of corrupted water from the Jadefire Satyrs\' moonwell and bring it to Winna Hazzard at Bloodvenom Post.",
    ["T"] = "Well of Corruption",
  },
  [4506] = {
    ["D"] = "This corrupted water can be used to our advantage, $N. With just a small amount of the water, my kitten doubled in size, and seems to be stronger... somehow. These cats may prove useful...$B$BHere, $N. Take this cat carrier, and release the kitten inside next to the moonwell in the Ruins of Constellas. Heh, heh... I\'m sure you\'ll be pleased with the results!$B$BReturn the cat to me, and I\'m sure I can make it worth your time.",
    ["O"] = "Take Winna\'s kitten to the corrupted moonwell, release it, then bring it back to Winna.$B$BOnce you have returned to Winna, click on the cat to release it to Winna.",
    ["T"] = "Corrupted Sabers",
  },
  [4507] = {
    ["D"] = "Here\'s the lure.  Inside the hive network should be a crystal of some sort.  We think the silithid use the crystal as some sort of hive-wide attunement device.  As for where this crystal might be, I\'d say try the hatcheries inside the hive.$B$BUsing the lure on the crystal should roust out the queen, but be warned - she will probably be protected by several guards.  Take out the queen and remove her brain.  As icky as that sounds, we desperately need to study it.  Good luck, $N!",
    ["O"] = "Defeat the Gorishi Hive Queen once she is summoned.$B$BBring the Gorishi Queen\'s Brain to Alchemist Pestlezugg in Gadgetzan.",
    ["T"] = "Pawn Captures Queen",
  },
  [4508] = {
    ["D"] = "My recent findings and the knowledge we have gained here today needs to reach hands that can quite possibly do something with it.  As resourceful as we are here in Gadgetzan, we can\'t do this alone.$B$BTake my latest report back to Gracina Spiritmight in Darnassus; she\'s still at the Temple of the Moon, is she not?  She\'s got friends who are Alliance bigwigs; if we can get them involved in this $N, then we just might make it out of this alive.",
    ["O"] = "Bring Pestlezugg\'s Un\'Goro Report to Gracina Spiritmight in Darnassus.",
    ["T"] = "Calm Before the Storm",
  },
  [4509] = {
    ["D"] = "My recent findings and the knowledge we have gained here today needs to reach hands that can quite possibly do something with it.  As resourceful as we are here in Gadgetzan, we can\'t do this alone.$B$BTake my latest report back to Zilzibin Drumlore in Orgrimmar; he\'s still in his place on the upper part of the Drag, is he not?  He\'s got friends who are high within the Horde; if we can get them involved in this $N, then we just might make it out of this alive.",
    ["O"] = "Bring Pestlezugg\'s Un\'Goro Report to Zilzibin Drumlore in Orgrimmar.",
    ["T"] = "Calm Before the Storm",
  },
  [4510] = {
    ["D"] = "$N, your help has been immeasurable.  The time will come, no doubt, when I\'ll ask for your assistance against the silithid once more.  We must absorb what we have learned in Un\'Goro; I fear that my assumptions that the silithid originated from Un\'Goro are now wrong... that indeed there is a far stronger presence somewhere.$B$BTake this note to Idriana at the bank.  She\'ll give you something from my vault that should be viewed as a token of my gratitude.  Thank you for your assistance, brave $c.",
    ["O"] = "Bring the Bank Voucher to Idriana in the bank of Darnassus.",
    ["T"] = "Calm Before the Storm",
  },
  [4511] = {
    ["D"] = "$N, we could not have gotten this far without you.  The time will come soon, no doubt, when I\'ll ask for your help against the silithid once more.  We must absorb what we have learned in Un\'Goro; I fear that my assumptions that the silithid originated from Un\'Goro are now wrong... that indeed there is a far stronger presence somewhere.$B$BTake this note to Karus at the bank.  He\'ll give you something from my vault that should be viewed as a token of my gratitude.  Thank you for your assistance, mighty $c.",
    ["O"] = "Bring the Bank Voucher to Karus in the bank of Orgrimmar.",
    ["T"] = "Calm Before the Storm",
  },
  [4512] = {
    ["D"] = "But the thing I\'ve studied most is ooze. I know it sounds odd, but they\'re all over!$B$BI helped a lady in Menethil find her bag not too long ago--it was eaten by oozes. I\'ve seen members of the Royal Apothecary Society from Undercity collecting samples of the stuff. I want to know why! Where does it come from?$B$BI\'ve heard of more in Felwood. What I need are samples of the oozes there so I can further my research. I\'ll give you containers, you use them to collect a sample from the deceased creatures.",
    ["O"] = "Bring 6 Filled Cursed Ooze Jars and 6 Filled Tainted Ooze Jars to Laris Geardawdle in Ironforge.",
    ["T"] = "A Little Slime Goes a Long Way",
  },
  [4513] = {
    ["D"] = "I\'m going to need more samples, $N. But--and I don\'t know how to put this--they have to be pure samples. I know, I know. \"What does \'pure\' mean, Laris?\" I\'m not sure. I do know that these are corrupt... just like Felwood. Which is what makes my realization so important. The oozes seem to adapt... to take on the aspects of the area they\'re in. I\'ll need to find samples that haven\'t been polluted. But where? Where?!$B$BBah! $N, take these containers just in case you find any on your own.",
    ["O"] = "Bring 10 Filled Pure Sample Jars to Laris Geardawdle in Ironforge.$B$BIf you have trouble finding them, perhaps try to get more clues from Laris.",
    ["T"] = "A Little Slime Goes a Long Way",
  },
  [4521] = {
    ["D"] = "Winterspring lies just beyond Timbermaw, northeast of Felwood. Have you been there?$B$BI have heard that the area is laden with creatures called wildkin. These beasts have been known to guard secrets; secrets of the Night elves.$B$BWe must figure out what may be hidden in Winterspring.$B$BI have heard the ragged owlbeasts can be found just south of the road, and that there are others called raging owlbeasts that may be found in the center of Winterspring. Clear them out, and gain access to the land.",
    ["O"] = "Trull Failbane in Felwood wants you to kill 15 Raging Owlbeasts and 15 Ragged Owlbeasts.",
    ["T"] = "Wild Guardians",
  },
  [4542] = {
    ["D"] = "Brave traveler, the centaurs have increased their attacks in this area. Freewind Post must know about this renewed harassment immediately! Seek Cliffwatcher Longhorn at Freewind Post to the southeast and give him this urgent message.$b$bBe warned, avoid the Grimtotem Clan nearby... they have been acting strange toward us lately.",
    ["O"] = "Bring the Urgent Message to Cliffwatcher Longhorn at Freewind Post.",
    ["T"] = "Message to Freewind Post",
  },
  [4561] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Testing for Impurities - Un\'Goro Crater",
  },
  [4581] = {
    ["D"] = "The druid Kayneth Stillwind sent word to me.  He would like a report of the happenings along our coast and in the forests surrounding Astranaar.  He fears there is a corruption moving through Ashenvale... and he may be right.$B$BHere, take my report to him.  You will find him in the shrine of Forest Song, in the Nightsong Woods to the east.",
    ["O"] = "Take Shindrell\'s Note to Kayneth Stillwind in Forest Song.",
    ["T"] = "Kayneth Stillwind",
  },
  [4601] = {
    ["D"] = "This contraption stands out amongst the gnomes holding out against the madness outside the room.  A small plaque on the device reads \"The Sparklematic 5200\", followed by some text:$B$B\"Grime and residue ruining your sparklies?  The Sparklematic 5200 puts the shine back in shine-tastic!  Insert the item you wish to clean and deposit three silver coins in the coin slot.  Give the Sparklematic 5200 a moment for operation, and voila!  Your valuables will emerge clean and shiny!\"",
    ["O"] = "Insert a Grime-Encrusted Item into the Sparklematic 5200, and be sure to have three silver coins to start the machine.",
    ["T"] = "The Sparklematic 5200!",
  },
  [4602] = {
    ["D"] = "This contraption stands out amongst the gnomes holding out against the madness outside the room.  A small plaque on the device reads \"The Sparklematic 5200\", followed by some text:$B$B\"Grime and residue ruining your sparklies?  The Sparklematic 5200 puts the shine back in shine-tastic!  Insert the item you wish to clean and deposit three silver coins in the coin slot.  Give the Sparklematic 5200 a moment for operation, and voila!  Your valuables will emerge clean and shiny!\"",
    ["O"] = "Insert a Grime-Encrusted Item into the Sparklematic 5200, and be sure to have three silver coins to start the machine.",
    ["T"] = "The Sparklematic 5200!",
  },
  [4603] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Sparklematic Action",
  },
  [4604] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Sparklematic Action",
  },
  [4605] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Sparklematic 5200!",
  },
  [4606] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Sparklematic 5200!",
  },
  [4641] = {
    ["D"] = "Finally, you are of age, $N... of age to battle in the name of the Horde. To conquer for the glory of the Warchief.$B$BYes...$B$B<Kaltunk looks you over.>$B$BYou will do nicely.$B$BNo doubt you wish to find a great dragon or demon and strangle it with your bare hands, but perhaps it would be wise to start on something less... dangerous.$B$B<Kaltunk laughs.>$B$BReport to Gornek, he should be able to assign a task better suited to a young $c. You will find Gornek in the Den, to the west.",
    ["O"] = "Speak with Gornek. You recall Kaltunk marking your map with his location and mentioning that Gornek resided in the Den, a building to the west. ",
    ["T"] = "Your Place In The World",
  },
  [4642] = {
    ["D"] = "Here is some encased ooze created from the Felwood samples you recovered. Take the case to Un\'Goro Crater and find a pure ooze... the primal variety will do nicely. When you get close enough, release the ooze in the case, and let us see what the two think of one another.$B$BAfter the experiment concludes, bring me a sample of whatever is left over. I will await you here in the Apothecarium.",
    ["O"] = "Bring a Merged Ooze Sample to Chemist Fuely in Undercity.",
    ["T"] = "Melding of Influences",
  },
  [4661] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Testing for Corruption - Felwood",
  },
  [4681] = {
    ["D"] = "That beached creature is not an isolated incident here in Darkshore.  There are more along the coastline and even in the water.  I would like for you to investigate another one that we know of; this one was reported to be in the water due west of Auberdine, close to a sunken vessel.  Return to me with anything that you may recover that would aid our research.$B$BAlso, in your travels you may find other creatures.  By all means, if you should discover anything then please bring it to our attention!",
    ["O"] = "Recover the Sea Turtle Remains from the Skeletal Sea Turtle in the waters west of Auberdine, and then speak with Gwennyth Bly\'Leggonde back in Auberdine.",
    ["T"] = "Washed Ashore",
  },
  [4701] = {
    ["D"] = "You have no doubt seen the worgs which the Blackrock orcs command.$B$BIt is curious - no matter how many we destroy, their numbers never dwindle. My scouts have reported that the worgs are bred, trained, and ultimately exported from Blackrock Spire: capital city of the Blackrock orcs. You must travel to Blackrock Spire and discover the source of this menace. Discover... and destroy.$B$BGood luck, $N. May Cenarius protect you...",
    ["O"] = "Travel to Blackrock Spire and destroy the source of the worg menace. As you left Helendis, he shouted a name: Halycon. It is what the orcs refer to in regards to the worg.",
    ["T"] = "Put Her Down",
  },
  [4721] = {
    ["D"] = "Runners have returned from Winterspring with reports that there is a series of small caves in the southern area of Winterspring. It seems that there are wildkin situated in the area around these caves. If there is something valuable that they are guarding, I believe that this is the place we will find it.$B$BYou will find these to be more of a challenge than the previous types, $N. The creatures seem to have gone mad from exposure to the very thing that they strive to protect. ",
    ["O"] = "Trull Failbane in Felwood wants you to hunt 10 Berserk Owlbeasts in Winterspring.",
    ["T"] = "Wild Guardians",
  },
  [4722] = {
    ["D"] = "You find a corpse of a sea turtle that had beached itself on the coast of Darkshore some time ago.  It has been scavenged by the murlocs who have encamped themselves around the creature\'s remains.  Still, there appear to be some suitable samples left on the creature\'s remains that Gwennyth Bly\'Leggonde in Auberdine might be able to make use of.",
    ["O"] = "Take the Sea Turtle Remains to Gwennyth Bly\'Leggonde in Auberdine.",
    ["T"] = "Beached Sea Turtle",
  },
  [4723] = {
    ["D"] = "The remains of a giant thresher - much larger than one you\'d expect to find in Darkshore - lie beached on the coast of the Mist\'s Edge.  How this creature came to be here is unknown; the group of murlocs that now feast off the carcass of it seem to be much too weak, even in large numbers, to have brought down the beast. $B$BWhile some of it has been picked clean, enough of it remains to take a sample for Gwennyth Bly\'Leggonde in Auberdine to study.",
    ["O"] = "Take the Sea Creature Bones to Gwennyth Bly\'Leggonde in Auberdine.",
    ["T"] = "Beached Sea Creature",
  },
  [4724] = {
    ["D"] = "Some say the worg controlled by the Blackrock orcs are the creation of a supernatural force. Others say they are not true worg but instead a breed of demon dog, granted to the orcs by a fallen pit lord.$B$BThe truth is far less contrived but every bit as frightening. The worg of Blackrock come from Halycon and her mate. Halycon is the gigantic den mother of the worg. Her mate? Nobody has ever lived to tell the tale of that one.$B$BStrike at the heart of the worg. Destroy Halycon... and $N, watch your back.",
    ["O"] = "Slay Halycon, pack mistress of the Bloodaxe worg.",
    ["T"] = "The Pack Mistress",
  },
  [4725] = {
    ["D"] = "More sea turtle remains lie beached along the coastline.  This particular set has an abandoned carriage attached to the turtle\'s shell.  Perhaps this creature was driven to the shoreline by unknown beings rather than beaching itself as some of the other remains suggested.  Greymist murlocs now make the remains of this creature their home, feasting off the carrion.$B$BIn the carriage, you find a box with strange markings on it; perhaps Gwennyth Bly\'Leggonde in Auberdine can make sense of it.",
    ["O"] = "Take the Strangely Marked Box to Gwennyth Bly\'Leggonde in Auberdine.",
    ["T"] = "Beached Sea Turtle",
  },
  [4726] = {
    ["D"] = "I have been studying the dragonkin of the Burning Steppes for weeks, and I think I\'ve finally had a breakthrough!  I created a device--I call it the Draco Incarcinatrix 900.  It can capture the essence of dragon whelp broodlings!$B$BOr, at least I think it can.$B$BHere, take the device and zap a broodling in the Burning Steppes with it.  While it\'s under the device\'s effects, defeat the broodling and its essence should be released.$B$BIf it is, then splendid!  Bring me back samples so I can study them!",
    ["O"] = "Bring 8 Broodling Essence and the Draco-Incarcinatrix 900 to Tinkee Steamboil at the Flame Crest in the Burning Steppes.",
    ["T"] = "Broodling Essence",
  },
  [4727] = {
    ["D"] = "The skeletal remains of a sea turtle lie in the sand of the northern Darkshore beaches.  The Greymist murlocs have either not found this carcass, or perhaps they have and are shying away from it for some unknown reason.  Regardless, there is enough of the turtle left to take a sample back to Gwennyth Bly\'Leggonde in Auberdine for the Temple of the Moon to study.",
    ["O"] = "Take the Sea Turtle Remains to Gwennyth Bly\'Leggonde in Auberdine.",
    ["T"] = "Beached Sea Turtle",
  },
  [4728] = {
    ["D"] = "The corpse of what appears to be some sort of giant sea mammal lies partially gutted on the beach.  A wheelbarrow and various tools lie abandoned by this enormous beached sea creature, as though an attempt to study it had been made previously.  Though murlocs have scavenged this beast, enough of it remains to gather a suitable sample for Gwennyth Bly\'Leggonde in Auberdine.",
    ["O"] = "Take the Sea Creature Bones to Gwennyth Bly\'Leggonde in Auberdine.",
    ["T"] = "Beached Sea Creature",
  },
  [4729] = {
    ["D"] = "You\'re probably wondering what I\'m doing out here. Look at the cages! Ain\'t it obvious?$B$BI\'m an animal lover, first and foremost, but a salesman by trade. I track down exotic animals for the rich and famous and domesticate the beasts so they behave as proper pets.$B$BNow you\'re probably wondering, \"What can I do for you, Kibler.\" The answer is simple: Take this here beast cage and find me some worg pups. For that, I\'ll domesticate a worg for you!",
    ["O"] = "Travel to Blackrock Spire and find Bloodaxe Worg Pups. Use the cage to carry the ferocious little beasts. Bring back a Caged Worg Pup to Kibler.",
    ["T"] = "Kibler\'s Exotic Pets",
  },
  [4730] = {
    ["D"] = "The half-devoured corpse of what might have been a giant sea mammal lies on the beach.  A band of murlocs, stronger than those found closer to Auberdine, have taken up residence around the fallen creature.  Enough of the creature remains that a suitable sample of its bones could be delivered to Gwennyth Bly\'Leggonde in Auberdine.",
    ["O"] = "Take the Sea Creature Bones to Gwennyth Bly\'Leggonde in Auberdine.",
    ["T"] = "Beached Sea Creature",
  },
  [4731] = {
    ["D"] = "Another set of sea turtle remains lie beached on the coastline.  This set of remains has an abandoned carriage half buckled to the turtle\'s shell.  Perhaps this creature was driven to the shoreline by unknown beings rather than beaching itself as some of the other remains suggested.  Powerful Greymist murlocs have made the carcass of this creature their current home.$B$BIn the carriage, you find a box with strange markings on it; perhaps Gwennyth Bly\'Leggonde in Auberdine can make sense of it.",
    ["O"] = "Take the Strangely Marked Box to Gwennyth Bly\'Leggonde in Auberdine.",
    ["T"] = "Beached Sea Turtle",
  },
  [4732] = {
    ["D"] = "You find a corpse of a sea turtle that had beached itself on the coast of Darkshore some time ago.  It has been picked nearly clean by Greymist murlocs, the very ones who now have encamped themselves around the creature\'s remains.  Still, there appear to be some suitable samples left on the creature\'s remains that Gwennyth Bly\'Leggonde in Auberdine might be able to make use of.",
    ["O"] = "Take the Sea Turtle Remains to Gwennyth Bly\'Leggonde in Auberdine.",
    ["T"] = "Beached Sea Turtle",
  },
  [4733] = {
    ["D"] = "The remains of what appear to be a giant thresher have washed ashore on the rocky inlet of the Twilight Shore.  The thresher is several times larger than any of the other threshers spotted in these parts.  Wherever it came from, this creature would not seem to have been native to Darkshore.$B$BThough the creature has been picked apart in places, enough of it remains to gather a suitable sample for Gwennyth Bly\'Leggonde in Auberdine.",
    ["O"] = "Take the Sea Creature Bones to Gwennyth Bly\'Leggonde in Auberdine.",
    ["T"] = "Beached Sea Creature",
  },
  [4734] = {
    ["D"] = "$N, I\'ve been working hard on a new device, the eggscilloscope!  It\'s designed to project a burst of cold energy at the egg of a black dragon... and freeze it solid!  Can you test it for me?$B$BI heard that high up in Blackrock Spire, the dragons have a rookery where they hatch their eggs.  That\'s where you\'ll have to go to test the eggscilloscope, and then let me know how it worked!$B$BAnd don\'t worry.  Frozen dragon eggs should be harmless.  It\'s the unfrozen ones you have to worry about!",
    ["O"] = "Use the Eggscilloscope Prototype on an egg in the Rookery.",
    ["T"] = "Egg Freezing",
  },
  [4735] = {
    ["D"] = "$N, I\'m finally ready for real samples of dragon eggs!  Here, take this collectronic module.  It\'s designed to extract a dragon egg and prepare it for transport.  Go back to the Rookery and use the module to collect eggs.$B$BAnd don\'t forget to freeze them first, or they might hatch before you can collect them!$B$BWhen you have enough eggs, bring them to me! ",
    ["O"] = "Bring 8 Collected Dragon Eggs and the Collectronic Module to Tinkee Steamboil at Flame Crest in the Burning Steppes.",
    ["T"] = "Egg Collection",
  },
  [4736] = {
    ["D"] = "Ah, hello, $N. You\'re progressing well in your training. So well in fact that I think you should be rewarded for your hard work--and for not becoming corrupted by the arcane yet.$B$BIf you\'re interested, seek out Menara Voidrender in Ratchet. She is currently staying at Strahad Farsan\'s tower overlooking the town.$B$BShe\'s not very friendly, $N, so don\'t expect any praise. But if you work hard, she\'ll make sure you\'re taken care of.",
    ["O"] = "Speak to Menara Voidrender in the Barrens.",
    ["T"] = "In Search of Menara Voidrender",
  },
  [4737] = {
    ["D"] = "Hmph, still you strive to become more powerful. I say it\'s only time before the corruption and addiction takes hold of you and you become a slave to that which you seek to gain power over.$B$BPfah! A fool you are! Time will prove me right--nothing else... just time.$B$BBut it seems that not all agree with Zevrost. It seems Menara would create tools for you to become more powerful and to harness your strength. If you\'re interested, then go to Ratchet in the Barrens. She is there overlooking the town.",
    ["O"] = "Speak to Menara Voidrender in the Barrens.",
    ["T"] = "In Search of Menara Voidrender",
  },
  [4738] = {
    ["D"] = "Let us be clear about one thing, $N: I don\'t feel you are ready for such responsibilities. I don\'t think aiding in the creation of any item of power is something a novice should ever be involved in; especially one so untested.$B$BBut that\'s not my decision. The powers that be, or at least the ones that do wish to impart such gifts upon you get to decide that.$B$BIf you\'re interested in learning more, I suggest you seek out Menara Voidrender in Ratchet. She usually resides in the tower above the port town.",
    ["O"] = "Speak with Menara Voidrender in the Barrens.",
    ["T"] = "In Search of Menara Voidrender",
  },
  [4739] = {
    ["D"] = "$C! Yes, you!$B$BYou don\'t have all the accoutrements, but it\'s plain to see you\'re ready--the air around you exudes greater confidence. Yes, I see it now.$B$BMenara Voidrender would teach you a few things if you feel you\'re ready. She spends her time tutoring younger students in the arcane. She even gives gifts to those who pass her tests.$B$BGo to Ratchet in the Barrens if you\'re interested. She\'s above the city in Strahad\'s tower.",
    ["O"] = "Speak to Menara Voidrender in the Barrens.",
    ["T"] = "In Search of Menara Voidrender",
  },
  [4740] = {
    ["D"] = "Attention!$B$BA reward is being offered for the death of the murloc \"Murkdeep\".  This foul beast is known to be responsible for the death of at least one Sentinel, and is suspected of causing the sinking of at least two cargo vessels in the waters off Darkshore!$B$BMurkdeep was last spotted at a hutted murloc camp south of Auberdine, and is thought to be protecting the huts there.  Reward claims for this bounty should be claimed with Sentinel Glynda Nal\'Shea in Auberdine.$B$BThe Auberdine Village Council",
    ["O"] = "Find and slay the murloc known as Murkdeep.  The creature is thought to be defending the murloc huts south of Auberdine along the water.$B$BReport the death of Murkdeep to Sentinel Glynda Nal\'Shea in Auberdine.",
    ["T"] = "WANTED: Murkdeep!",
  },
  [4741] = {
    ["D"] = "In the northern areas of Winterspring, the Wildkin grow even more ferocious. We must continue our measures there.$B$BHunt the moontouched owlbeasts in Winterspring, and explore the area they inhabit.$B$BThis is dangerous ground, but I know that you will be able to handle the challenge. Return to me after you have slain 13 of the wildkin.",
    ["O"] = "Trull Failbane in Felwood wants you to hunt 13 Moontouched Owlbeasts.",
    ["T"] = "Wild Guardians",
  },
  [4742] = {
    ["D"] = "As you can see, the unadorned seal has three empty sockets. Each of those sockets must be filled with a gemstone representing the leadership\'s command. Finally, Overlord Wyrmthalak, master of the lower citadel, must forge the seal in the flames of the Black Dragonflight.$B$BUnderstand this, mortal: the chance that one of the three generals of the lower citadel would carry a gemstone at any given time is rare. You must be vigilant in your quest. Remain determined!",
    ["O"] = "Find the three gemstones of command: The Gemstone of Smolderthorn, Gemstone of Spirestone, and Gemstone of Bloodaxe. Return them, along with the Unadorned Seal of Ascension, to Vaelan.$B$BThe Generals, as told to you by Vaelan, are: War Master Voone of the Smolderthorn; Highlord Omokk of the Spirestone; and Overlord Wyrmthalak  of the Bloodaxe.",
    ["T"] = "Seal of Ascension",
  },
  [4743] = {
    ["D"] = "Few of the black dragonkin, outside of those in the upper citadel, have the ability to forge the seal with their own flaming breath. Wyrmthalak is one such dragonkin, but his will is unbreakable.$B$BYou must travel to the Wyrmbog in Dustwallow Marsh. It is there that you will find an ancient drake known as Emberstrife. You must break his will, $N. Break it and use this orb on his weakened form. You will have scant seconds to control his mind and fan the flames that will forge the seal.",
    ["O"] = "Travel to the Wyrmbog in Dustwallow Marsh. Find the ancient drake, Emberstrife and beat him without mercy until his will is broken.$B$BIt is at that moment which you must place the Unforged Seal of Ascension before the great beast. You must then be quick to use the Orb of Draconic Energy on his weakened form and claim dominion over his mental faculties. Control the beast and force the Flames of the Black Dragonflight upon the Unforged Seal of Ascension!",
    ["T"] = "Seal of Ascension",
  },
  [4761] = {
    ["D"] = "Your scouting of the furbolg camp is information that Thundris Windweaver should be made aware of.  He graciously serves as the elder of Auberdine, offering sage and just stewardship of the day to day affairs of the village.  Please - share with him your findings to date on the furbolg situation.$B$BI believe he has some ideas of his own on the reasons behind their corruption.  Perhaps you can work with him to enact a plan to restore the balance of nature here!",
    ["O"] = "Speak with Thundris Windweaver in Auberdine.",
    ["T"] = "Thundris Windweaver",
  },
  [4762] = {
    ["D"] = "The Cliffspring River has begun turning foul and corrupted.  It empties into the Mist\'s Edge, and I fear the wash will affect Auberdine soon.  I suspect the Blackwood furbolgs up-river are the cause of the taint, but I also suspect that they aren\'t the true root of it.$B$BTake this sampling tube and go to the mouth of the river to our north.  Proceed inland to the first waterfall and draw a sample from the pool there.  You\'ll see a bridge overhead.  Once you have a sample, return to me in Auberdine.",
    ["O"] = "Travel north of Auberdine to the first waterfall along the Cliffspring River and draw a sample from the pool there.$B$BReturn to Thundris Windweaver in Auberdine with the Cliffspring River Sample.",
    ["T"] = "The Cliffspring River",
  },
  [4763] = {
    ["D"] = "We\'ve learned that a source of furbolg corruption is from the satyr.  They hold sway via talismans that they channel magic through.  If the furbolg have a chance at salvation, we must lure out the satyr corruptor and take that talisman!$B$BFill this bowl at our moonwell and take samples of the furbolgs\' food from their northern camp.  Mix them and place it near the bonfire by the river; any furbolgs who eat will be cleansed just long enough to lure out the satyr corruptor... who then you must slay!",
    ["O"] = "Fill the Empty Cleansing Bowl at the Auberdine Moonwell.$B$BGather a sample of fruit, nut, and grain from the northern Blackwood furbolg camps.$B$BMix the bowl and place it near the bonfire closest to the Cliffspring River at the northern camp, thus summoning the satyr corruptor.$B$BTake the Talisman of Corruption and bring it to Thundris Windweaver in Auberdine.",
    ["T"] = "The Blackwood Corrupted",
  },
  [4764] = {
    ["D"] = "There is a chamber, high in Blackrock Spire, that was once called the Hall of Fortune.  It was where the Dark Iron dwarves kept their relics, trophies and objects of art.$B$BThat was long ago.  It is said the hall has collapsed and is now used for... less savory tasks.  But I believe some old dwarven relics may still be found there.$B$BOne such relic is Doomrigger\'s clasp, with a surface so encrusted with rare gems that it was said to make weep any dwarf who gazes upon it.$B$BThat clasp, $N, is your goal.",
    ["O"] = "Bring Doomrigger\'s Clasp to Mayara Brightwing in the Burning Steppes.",
    ["T"] = "Doomrigger\'s Clasp",
  },
  [4765] = {
    ["D"] = "I have packaged Doomriggers Clasp into a crate, suitable for shipment to Stormwind.  $N, you have been extremely helpful -- can I ask you for one last favor?$B$BDeliver the crate to Count Remington Ridgewell.  You will find him in the Keep of Stormwind.  I am sure he\'ll be very pleased to see what you have for him.",
    ["O"] = "Bring Ridgewell\'s Crate to Remington Ridgewell in Stormwind.",
    ["T"] = "Delivery to Ridgewell",
  },
  [4766] = {
    ["D"] = "An agent of mine, Mayara Brightwing, was sent to the Burning Steppes to scout the ruined city of Thaurissan.  That destroyed city of the Dark Iron dwarves may hide objects of great value... objects that would fit nicely into our family museum.$B$BMayara says she found something and will need aid in retrieving it, but it is not in Thaurissan.  Instead, a foray into Blackrock Spire will be required.$B$BI do not know the details, but if interested then speak with Mayara in the Burning Steppes.",
    ["O"] = "Speak with Mayara Brightwing in the Burning Steppes.",
    ["T"] = "Mayara Brightwing",
  },
  [4767] = {
    ["D"] = "I\'ve been tasked to recruit more wyverns for the master wind riders. Their numbers are growing and I myself hope to become a wind rider one day. However, we cannot train enough wyverns to keep up with the demand. Perhaps you can help me, $N.$B$BI need you to travel to Highperch to gather some wyvern eggs. From here, head northwest along the canyon walls to a ramp that will lead you into Highperch. Be careful, wyverns are very protective over their eggs and they will not be kind to intruders.",
    ["O"] = "Bring 10 Highperch Wyvern Eggs to Elu in Freewind Post.",
    ["T"] = "Wind Rider",
  },
  [4768] = {
    ["D"] = "The Darkstone Tablet holds the writings of the long-dead dwarf Urheld Darkstone.  An alchemist of great skill, he was thought insane by his contemporaries and, hence, did not share his research.$B$BBut he did etch it onto tablets, and I believe one such tablet lies in Blackrock Spire, in a chamber once named the Hall of Fortune.  I know not what it is now called, for few enter Blackrock and return.$B$BBut if you are willing to brave its dangers and return to me with the tablet, your reward will be great.",
    ["O"] = "Bring the Darkstone Tablet to Shadow Mage Vivian Lagrave in Kargath.",
    ["T"] = "The Darkstone Tablet",
  },
  [4769] = {
    ["D"] = "Vivian Lagrave sent me word from Kargath, in the Badlands.  Through her studies, she believes there is an ancient text within Blackrock Spire that would benefit our research.  To confirm this, she will need someone to extract the text from the spire.  No easy task.$B$BIf interested, then speak with Vivian in Kargath.",
    ["O"] = "Speak with Shadowmage Vivian Lagrave.",
    ["T"] = "Vivian Lagrave and the Darkstone Tablet",
  },
  [4770] = {
    ["D"] = "Please help me, $c! I\'ve been hiding here in Highperch for some time now and it\'s been days since I\'ve seen a friendly face. I came here to study the wyvern and I think I got a little too close. After being chased away from one of the nests I got lost.$B$BI need to get back to Whitereach Post! Motega does not know that I am missing and will be furious to know that I ventured into Highperch by myself.$B$BWhitereach Post is just east of here... please take me there!",
    ["O"] = "Escort Pao\'ka Swiftmountain from Highperch, and then talk to Motega Firemane in Whitereach Post.",
    ["T"] = "Homeward Bound",
  },
  [4771] = {
    ["D"] = "I\'ve placed Dawn\'s Gambit in the container you brought to us, the one that held the dragon eggs.  Your job is to bring it deep within the Scholomance.$B$BThe undead mage Vectus leads a team of scourge scholars... place Dawn\'s Gambit in their chamber, called the \"viewing room.\"  It will then react with the undead found there and, with a little luck, destroy them!$B$BAfter that, defeating Vectus shouldn\'t be a problem.  Right?",
    ["O"] = "Place Dawn\'s Gambit in the Viewing Room of the Scholomance.  Defeat Vectus, then return to Betina Bigglezink.",
    ["T"] = "Dawn\'s Gambit",
  },
  [4781] = {
    ["D"] = "Your next task is as simple as your first, but will require you to seek out aid.$B$BI require gold thread for the embroidery of the cloak, but gold thread is not easy to come by, and very few know how to make it. Fortunately, one who is loyal to our cause knows its secrets and is willing to help those rising in our ranks.$B$BBring a gold bar to Xizk Goodstitch in Booty Bay. He is a master tailor and will be happy to spin the thread for you. Gold bars are smelted by skilled miners. Ask a miner for help.",
    ["O"] = "Bring a Gold Bar to Xizk Goodstitch in Stranglethorn Vale.",
    ["T"] = "Components for the Enchanted Gold Bloodrobe",
  },
  [4782] = {
    ["D"] = "Return to Menara, tell her it\'ll take some time, but I\'ll make sure to come through for her... and you. Tell her to have you finish gathering the rest of your components--I should have the thread done by then. You can return and pick it up then.$B$BGood luck, $N. Oh, and say hello to Strahad for me while you\'re there. That old coot... putting a tower right there next to Ratchet... crazy.",
    ["O"] = "Return to Menara Voidrender in the Barrens.",
    ["T"] = "Components for the Enchanted Gold Bloodrobe",
  },
  [4783] = {
    ["D"] = "The next components are found in Desolace, far to the west of the Barrens and even the Stonetalon Mountains.$B$BThere, chaos still reigns after the Sundering. Both your strength and cunning will be tested there--you will face creatures of hatred and also of the Burning Legion.$B$BFrom the Hatefury satyr in the northeast, bring me their blood. From the lesser infernals in Mannoroc Coven, bring me a lesser infernal stone.$B$BWe will use both in the construction of your robe.",
    ["O"] = "Bring 10 Vials of Hatefury Blood and 1 Lesser Infernal Stone to Menara Voidrender in the Barrens.",
    ["T"] = "Components for the Enchanted Gold Bloodrobe",
  },
  [4784] = {
    ["D"] = "I need only three things now, $N, then we can finish your robe.$B$BFirst, the fine gold thread Xizk is making for you. Return to him in Booty Bay and get it.$B$BSecond, bring me two smoldering coals from the fire elementals in the Arathi Highlands. If I recall correctly, they are to the west, near Thoradin\'s Wall.$B$BFinally, a soul shard created by you.$B$BAfter you have all the components, return here to the tower and I will complete the robe for you.",
    ["O"] = "Bring some Fine Gold Thread, 2 Smoldering Coals, and a Soul Shard to Menara Voidrender in the Barrens.",
    ["T"] = "Components for the Enchanted Gold Bloodrobe",
  },
  [4785] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Fine Gold Thread",
  },
  [4786] = {
    ["D"] = "I will put the robe together for you now. It will take but a few moments. Do not go far.",
    ["O"] = "Wait for Menara Voidrender to complete your robe and then speak to her again.",
    ["T"] = "The Completed Robe",
  },
  [4787] = {
    ["D"] = "The Prophecy of Mosh\'aru speaks of an ancient egg.  It is a relic of a time when trolls ruled vast empires, and it has the power to hold the essence of Hakkar.  It may be the only way to keep our world safe from his evil.$B$BBring me the ancient egg, $N.  It is said to lay hidden deep within Jintha\'Alor in the Hinterlands, in a cave behind the amphitheater at the top of the city.",
    ["O"] = "Bring the Ancient Egg to Yeh\'kinya in Tanaris.",
    ["T"] = "The Ancient Egg",
  },
  [4788] = {
    ["D"] = "While I look over the third and fourth tablets of Mosh\'aru, you must find the fifth and sixth!  It will not be easy, for they are held by the Smolderthorn trolls within Blackrock Spire.  The spire is a dark mountain of fire between the Burning Steppes and the Searing Gorge.$B$BGood luck, $N.  Blackrock Spire is no place for decent folk...",
    ["O"] = "Bring the Fifth and Sixth Mosh\'aru Tablets to Prospector Ironboot in Tanaris.",
    ["T"] = "The Final Tablets",
  },
  [4801] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Frostsaber E\'ko",
  },
  [4802] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Winterfall E\'ko",
  },
  [4803] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Shardtooth E\'ko",
  },
  [4804] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Chillwind E\'ko",
  },
  [4805] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ice Thistle E\'ko",
  },
  [4806] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Frostmaul E\'ko",
  },
  [4807] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Wildkin E\'ko",
  },
  [4808] = {
    ["D"] = "I have another favor to ask of you.$B$BMy initial study of the essence you collected shows that it might be possible to freeze dragon whelp eggs and preserve them!  I want to test this theory, but first I need specially made engineering components.  My colleague, Felnok Steelspring, can make them.$B$BHere, take this letter to Felnok.  It tells him what I need.  You\'ll find Felnok in Winterspring, in the town of Everlook.",
    ["O"] = "Give Tinkee\'s Letter to Felnok Steelspring.",
    ["T"] = "Felnok Steelspring",
  },
  [4809] = {
    ["D"] = "I have most of what Tinkee needs, but I\'m missing one important component, and that\'s chillwind horns.  The horns of the chillwind chimaera in Winterspring are a concentrated source of cold, but only pristine, uncracked horns will do!  I\'ll need a supply of those to complete Tinkee\'s order.$B$BBring me the uncracked chillwind horns, and I\'ll prepare a package for Tinkee.",
    ["O"] = "Bring 8 Uncracked Chillwind Horns to Felnok Steelspring.",
    ["T"] = "Chillwind Horns",
  },
  [4810] = {
    ["D"] = "Ok, everything is prepared and packed and ready for transport!  Good luck in your journey, and make sure you tell Tinkee that she owes me!",
    ["O"] = "Bring Felnok\'s Package to Tinkee Steamboil in the Burning Steppes.",
    ["T"] = "Return to Tinkee",
  },
  [4811] = {
    ["D"] = "Hostile moonkin roam in ever increasing numbers to our east.  They once were thought to be gentle, almost mystical creatures.  While some continue to hold reverence for them, the safety of Auberdine forces me to keep a more realistic view.$B$BI\'ve received reports that moonkin are being drawn to a large red crystal along Darkshore\'s eastern mountain range.  No one has any idea what that crystal is, or even if it really exists.  I want you to locate it over there and report back to me what you find.",
    ["O"] = "Travel east of Auberdine and look for a large, red crystal along Darkshore\'s eastern mountain range.  Report back what you find to Sentinel Glynda Nal\'Shea in Auberdine.",
    ["T"] = "The Red Crystal",
  },
  [4812] = {
    ["D"] = "Use this empty vial and fill up on some moonwell water here in Auberdine.  Such potent magic should provide a clue as to the composition of the crystal.  To do that, you\'ll pour the liquid over the crystal; it should take care of the rest.$B$BWhile I don\'t anticipate anything bad happening to you, I still want you to be careful.  Above us to the east is Felwood; if that crystal is tied to that place as I suspect it is, then it could prove to be very dangerous.",
    ["O"] = "Fill the Empty Water Tube at the Auberdine moonwell, and then investigate the red crystal along Darkshore\'s eastern mountain wall.",
    ["T"] = "As Water Cascades",
  },
  [4813] = {
    ["D"] = "The moonwell water has revealed that embedded inside the crystal are a few small fragments of bone, as well as half of a jawbone.  The jawbone appears to be from a humanoid, but it is unclear without breaking open the crystal - a feat that even the strongest of magic would find near impossible.$B$BWith the task at hand complete, all that remains is to report back to Sentinel Glynda Nal\'Shea in Auberdine.",
    ["O"] = "Report back what you have found to Sentinel Glynda Nal\'Shea in Auberdine.",
    ["T"] = "The Fragments Within",
  },
  [4821] = {
    ["D"] = "A rumor has surfaced about an alien egg here in Thousand Needles. Those that report seeing this egg have failed to even get close enough to examine it in detail. Serpents guard the egg as if it\'s one of their own.$B$BI want you to seek out this alien egg and bring it to me so that I may examine it. Reports say the egg is located within a serpent den, but there are several serpent dens along the base of the cliff walls south and northeast of Freewind Post.",
    ["O"] = "Return the Alien Egg to Hagar Lightninghoof in Freewind Post.",
    ["T"] = "Alien Egg",
  },
  [4841] = {
    ["D"] = "$N, I entreat you to hunt these centaur down. They shall feel the wrath of our revenge. Attack the centaur camp to the north of Freewind Post!  Let wrath guide your hand!",
    ["O"] = "Kill 12 Galak Scouts, 10 Galak Wranglers, and 6 Galak Windchasers, and then return to Cliffwatcher Longhorn in Freewind Post.",
    ["T"] = "Pacify the Centaur",
  },
  [4842] = {
    ["D"] = "To tell you the truth, although there are no volcanoes here in Winterspring, I believe that there are far more threatening reasons for these hot springs...$B$BWell, I think you\'ll want to see it for yourself. You\'ll need to travel the length of Winterspring, and head to the very south. When the air becomes thick and muggy, and the sky turns dark, you\'ll have found what I believe to be the source of the hot springs.$B$BHave a look. I\'m sure you\'ll have many questions when you return.",
    ["O"] = "Follow Donova Snowden\'s instructions, then report back.",
    ["T"] = "Strange Sources",
  },
  [4861] = {
    ["D"] = "Hey there, $Glad:lass;! I was chased from my camp in southern Winterspring by some bloodthirsty wildkin! Well, I suppose I got too close to something the wildkin were guarding.$B$BI barely managed to get away safely; I fear a buddy of mine wasn\'t as lucky. Would you mind braving the wildkin and heading to the camp? I really need my supplies, and I\'d also like to get back the amulet I unearthed yesterday at the dig site.",
    ["O"] = "Locate Jaron Stoneshaper\'s wrecked camp and supplies in southern Winterspring.",
    ["T"] = "Enraged Wildkin",
  },
  [4862] = {
    ["D"] = "Believe it or not, there are people out there willing to pay for the most vile of domesticated beast!$B$BI\'d sent Bijou into the Spire to try and collect some of those spire spider eggs but I haven\'t heard from her in weeks. Maybe you can help me out?$B$BI\'ll tell you what, $N. Go to Blackrock Spire and collect some spire spider eggs for me. Bring them back here and not only will I give you a little cash, but I\'ll even domesticate one for you!",
    ["O"] = "Travel to Blackrock Spire and collect 15 Spire Spider Eggs for Kibler.$B$BBy the sound of it, these eggs could be found near spiders.",
    ["T"] = "En-Ay-Es-Tee-Why",
  },
  [4863] = {
    ["D"] = "Looking around, you don\'t see much that Jaron could want here. However, you do notice that the crate you found has been smashed open, almost as if this was what the wildkin were after...$B$BLooking to the east, you can barely make out an abandoned wagon. Perhaps you might find Jaron\'s things there. It\'s worth a look.",
    ["O"] = "Find Jaron Stoneshaper\'s wrecked wagon.",
    ["T"] = "Enraged Wildkin",
  },
  [4864] = {
    ["D"] = "After inspecting the contents of the box, you decide that Jaron could make use of the tools and other items inside. However, there is no sign of the amulet.$B$BIt appears that the wildkin inhabit the lands to the north and east of here, so you decide that the next step is to face the creatures and reclaim the amulet from them.",
    ["O"] = "Pick up Jaron\'s Supplies from the snow, then find the wildkin that stole the amulet Jaron spoke of.$B$BBring Jaron\'s Supplies and the Blue-feathered Amulet to Jaron Stoneshaper at the lodge in Winterspring.",
    ["T"] = "Enraged Wildkin",
  },
  [4865] = {
    ["D"] = "If I did not see that with my own eyes I would never have believed it to be true. Vengeance has come to Thousand Needles!$B$B<Hagar wipes his brow.>$B$B$N, you must act quickly! Go now and seek out Motega Firemane; he is located at Whitereach Post just northwest of Freewind Post along the road. He will know what to do!",
    ["O"] = "Report your findings to Motega Firemane.",
    ["T"] = "Serpent Wild",
  },
  [4866] = {
    ["D"] = "It\'s probably one of the most potent poisons in the world, $r!$B$BI\'ve overheard the Blackrock speaking about its lethality in my jaunts into the Spire. They call it \'Mother\'s Milk\', named after Mother Smolderweb, the big nasty spider in the Skitterweb cave.$B$BNow here\'s what I need from you: A live sample of the Milk, flowing through YOUR veins. Just bringing me the gland won\'t be enough! Get her to poison you and come back to me!$B$BThen... I get to milk ya!$B$B<Rubs his hands together in anticipation.>",
    ["O"] = "In the heart of Blackrock Spire you will find Mother Smolderweb. Engage her and get her to poison you. Chances are good that you will have to kill her as well. Return to Ragged John when you are poisoned so that he can \'milk\' you.",
    ["T"] = "Mother\'s Milk",
  },
  [4867] = {
    ["D"] = "Argh!  So hard to speak!$B$BTake this note!  Get me my mojo!",
    ["O"] = "Read Warosh\'s Scroll.  Bring Warosh\'s Mojo to Warosh.",
    ["T"] = "Urok Doomhowl",
  },
  [4881] = {
    ["D"] = "The Tauren, Kanati Greycloud is bold to set up a hunting camp in Thousand Needles. We must kill him to rid this hunting camp and all who may follow him. We will converge at the small post Southwest of the Great Lift.",
    ["O"] = "Warn Kanati Greycloud at Whitereach Post of the plot to kill him.",
    ["T"] = "Assassination Plot",
  },
  [4882] = {
    ["D"] = "You are unsure of the significance of the necklace that fell from the neck of the recently-slain wildkin. It glows brightly, slowly fading in and out.$B$BTrull Failbane might be able to tell you more, since his knowledge of the wildkin seems extensive. Perhaps you should ask him about it.",
    ["O"] = "Take the Blue-feathered Necklace to Trull Failbane at Bloodvenom Post.",
    ["T"] = "Guarding Secrets",
  },
  [4883] = {
    ["D"] = "While I do possess much knowledge about the owlbeasts you defeated in Winterspring, I am not very learned on the subject of the magics they wield. But I do believe I know of one that would be able to examine the necklace and most likely tell you what it is.$B$BNara Wildmane in Thunder Bluff is an expert in this field; see her. Good luck, $N.",
    ["O"] = "Take the Blue-feathered Necklace to Nara Wildmane.",
    ["T"] = "Guarding Secrets",
  },
  [4901] = {
    ["D"] = "At the very top of the ridge lies what I believe to be an altar of the goddess Elune. From what I can tell, we need to light the five torches in each cave, and then we will be able to access the altar directly.$B$BI transcribed some incantations carved into the stone in the ancient ruins of Kel\'Theril, which I believe are the secret to unlocking the altar. I\'ll need your help to light each torch, while I recite the spell.$B$BIf we are successful, you\'ll be able to report our findings to Erelas!",
    ["O"] = "Protect Ranshalla while she attempts to reactivate the Altar of Elune. Report your findings to Erelas Ambersky in Rut\'theran Village.",
    ["T"] = "Guardians of the Altar",
  },
  [4902] = {
    ["D"] = "That\'s fascinating!$B$BI have always wondered about the truth... Well, you must share this knowledge, definitely! Go to Arch Druid Fandral Staghelm right away -- you\'ll find him in Darnassus, in the Cenarion Circle. Explain to him what happened, just the same as you told me. I\'m sure he will be just as interested!$B$BThis is important information, $N!",
    ["O"] = "Speak with Arch Druid Fandral Staghelm in Darnassus.",
    ["T"] = "Wildkin of Elune",
  },
  [4903] = {
    ["D"] = "By order of Warlord Goretooth, the following inhabitants of Blackrock Spire must be destroyed:$B$BThe rotund menace, Highlord Omokk.$B$BThe cruel and ruthless troll, War Master Voone.$B$BOverlord Wyrmthalak, taskmaster of the lesser city.$B$BYou will also be required to return any important documents that you may find.$B$BSucceed and be honored.$B$BFail and be forgotten.",
    ["O"] = "Slay Highlord Omokk, War Master Voone, and Overlord Wyrmthalak. Recover Important Blackrock Documents. Return to Warlord Goretooth in Kargath when the mission has been accomplished.",
    ["T"] = "Warlord\'s Command",
  },
  [4904] = {
    ["D"] = "Arnak thinks we\'re going to be married... but after I declined his offer he came back that night and kidnapped me. My brother tried to stop him, but Arnak was too strong. He... he slew my brother and then brought me here.  My poor brother...$B$B$N, could you escort me out of the Darkcloud Pinnacle?  Please... I need to get back to Thalia! She must be worried sick about me.",
    ["O"] = "Escort Lakota Windsong from the Darkcloud Pinnacle, and then talk to Thalia Amberhide at Freewind Post.",
    ["T"] = "Free at Last",
  },
  [4905] = "_",
  [4906] = {
    ["D"] = "A second encampment of satyrs threatens the land of Felwood towards the north, led by the cruel Xavaric. The vile betrayers and tricksters feed upon the corruption of the native creatures of Felwood.$B$BXavathras and his minions were only part of a larger plan -- to cultivate a corrupted moonwell, and then provide the spoils to Xavaric.$B$BNow that Xavathras is out of the way, finish this task, $N. Head to the north and defeat Xavaric.",
    ["O"] = "Eridan Bluewind in Felwood wants you to kill 8 Jadefire Hellcallers, 8 Jadefire Betrayers, 8 Jadefire Tricksters, and Xavaric. Return to Eridan when the task is completed.",
    ["T"] = "Further Corruption",
  },
  [4907] = {
    ["D"] = "Hi, $N.  Remember Tinkee Steamboil?  Well, she remembers you!  She sent me a message to keep an eye out for you, because... she needs your help again.  I think it has something to do with her studies on dragons.$B$BYou should speak to her in the Burning Steppes, at the Flame Crest.",
    ["O"] = "Speak with Tinkee Steamboil.",
    ["T"] = "Tinkee Steamboil",
  },
  [4921] = {
    ["D"] = "We battled in a small tauren camp when we were separated--she held three of the Bristlebacks off by herself. But the odds began to overwhelm us. I led some away only to see her overwhelmed by newcomers. In my rage, I turned to face my enemies, but they brought me down easily with their vast numbers.$B$BI awoke to a tauren druid tending my wounds--he had come across me on the Gold Road as I fell.$B$BPlease, $c, find some sign of my wife.",
    ["O"] = "Find Mankrik\'s wife and then return to him in the Crossroads.",
    ["T"] = "Lost in Battle",
  },
  [4941] = {
    ["D"] = "Rend lives?$B$BImpossible!$B$BIt had been thought that Rend  was slain decades ago.$B$BSeek out the wisdom of Eitrigg, $N. None know the workings of the Blackrock better than he and if what is written here bares truth, Eitrigg should be informed. No person should be denied the right of vengeance.$B$BYou will find him in Orgrimmar.$B$BOnce you have spoken with Eitrigg, confer with the Warchief to find out what he wishes to do about this problem.",
    ["O"] = "Speak with Eitrigg in Orgrimmar. When you have discussed matters with Eitrigg, seek council from Thrall.$B$BYou recall having seen Eitrigg in Thrall\'s chamber.",
    ["T"] = "Eitrigg\'s Wisdom",
  },
  [4961] = {
    ["D"] = "Ah, a summoner\'s orb--this is where the taint must be coming from. We must exorcise the demon within it if you\'re to use it. That I can do easily.$B$BYou\'re the one who has the hard job.  You must kill the demon once I release it.$B$BAnd you\'ll have to be quick.  If you take too long then he\'ll return to the orb and we\'ll have to start over!$B$BSo get yourself ready, $N.  Prepare your strongest spells and keep your potions handy, and go get a friend if you have one.  Because this isn\'t going to be pretty.",
    ["O"] = "Kill the Demon of the Orb, then speak with Tabetha.",
    ["T"] = "Cleansing of the Orb of Orahil",
  },
  [4962] = {
    ["D"] = "So, you have chosen to capture the soul of a felhound, good.$B$BTake this ruby--with it, you will be able to capture the creature\'s soul. It works very similar to spells you already know: when the creature is close to dying, use the gem and it should do the rest of the work for you.$B$BI would suggest going to Desolace and trying your hand at any of the felhounds there. Those should do nicely.$B$BAfter you\'re successful, take both the captured spirit and your ruby to Menara.",
    ["O"] = "Take the Felhas Ruby and use it on one of the Felhounds found in Desolace. After successful, bring the Felhas Ruby and the Imprisoned Felhound Spirit back to Menara Voidrender in the Barrens.",
    ["T"] = "Shard of a Felhound",
  },
  [4963] = {
    ["D"] = "So, you have chosen to capture the soul of an infernal, good.$B$BTake this emerald--with it, you will be able to capture the creature\'s soul. It works very similar to spells you already know: when the creature is close to dying, use the gem and it should do the rest of the work for you.$B$BI would suggest going to Desolace and trying your hand at any of the infernals there. Those should do nicely.$B$BAfter you\'re successful, take both the captured spirit and your emerald to Menara.",
    ["O"] = "Take the Infus Emerald and use it on one of the Infernals found in Desolace. After successful, bring the Infus Emerald and the Imprisoned Infernal Spirit back to Menara Voidrender in the Barrens.",
    ["T"] = "Shard of an Infernal",
  },
  [4964] = {
    ["D"] = "I will get started immediately on crafting your orb and infusing your new demon into it. When done, you will have the choice of having it in the form of a staff or orb. I always felt it was important to cater to a warlock\'s chosen weapon... I see no reason not to continue that practice.",
    ["O"] = "Wait for Menara Voidrender to complete the Orb of Dar\'Orahil and then speak to her again.",
    ["T"] = "The Completed Orb of Dar\'Orahil",
  },
  [4965] = {
    ["D"] = "Well, well, well... a pleasure to see you\'re growing in power, $N. I\'d wager you\'d be about ready to speak to Menara Voidrender in the Barrens. If you haven\'t spoken to her before, then let me tell you, I don\'t think I\'ve ever met another expert in the creation of items--orbs specifically--that can inprison even a demon to serve our will so easily.$B$BIf you\'re interested, she\'s in Strahad\'s tower above Ratchet in the Barrens.",
    ["O"] = "Speak to Menara Voidrender in the Barrens.",
    ["T"] = "Knowledge of the Orb of Orahil",
  },
  [4966] = {
    ["D"] = "But, there may be more centaur than I thought, I ask you, $n, to fight with me against these vile assassins.",
    ["O"] = "Protect Kanati Greycloud from the centaur attack.",
    ["T"] = "Protect Kanati Greycloud",
  },
  [4967] = {
    ["D"] = "Still a fool, and still seeking the trappings of mortals. Yes, I speak to you with arrogance. I see you before me and I laugh. You\'re pathetic!$B$BBut it matters not what I think. It only matters what those willing to deal with you thinks!  And in this case, against my better judgment, those with some portion of power feel you deserve more.$B$BIf this is something you strive for then you should speak with Menara Voidrender in the tower above Ratchet. I believe you have met her before some time ago.",
    ["O"] = "Speak to Menara Voidrender in the Barrens.",
    ["T"] = "Knowledge of the Orb of Orahil",
  },
  [4968] = {
    ["D"] = "Hmm, you\'ve made it this far... truly astonishing. I would have thought the corruption of channeling the arcane would have seeped into your very soul and driven you mad by now. How about we try and push you further then?$B$BIf you want to test your skill, seek out Menara Voidrender above Ratchet in Strahad\'s tower. She will guide you.",
    ["O"] = "Speak to Menara Voidrender in the Barrens.",
    ["T"] = "Knowledge of the Orb of Orahil",
  },
  [4969] = {
    ["D"] = "Haha! You\'re doing very well for yourself, young $c.$B$BGiven time, infernals and dreadlords will bow before you!$B$BBut until that time comes, you must still rely on weapons forged by the hands of the mortal races.$B$BYou seem prepared for another such creation, and if you are willing, Menara Voidrender would speak with you! She is near Strahad\'s tower overlooking the port town of Ratchet. Go there when you are ready.",
    ["O"] = "Speak to Menara Voidrender in the Barrens.",
    ["T"] = "Knowledge of the Orb of Orahil",
  },
  [4970] = {
    ["D"] = "If you wish to prove yourself, you may begin by doing a very simple, but very important task.$B$BGather meat from the chimaera and from the shardtooth bears in the area. Bring it to me so that I may use it to feed the frostsabers that are being trained.",
    ["O"] = "Collect 5 Shardtooth Meats and 5 Chillwind Meats for Rivern Frostwind in Winterspring.",
    ["T"] = "Frostsaber Provisions",
  },
  [4971] = {
    ["D"] = "Tampering of the timeline by a sinister force - most likely the Scourge - has occurred in Andorhal!  I can try to keep the passage of time here intact and mend what has been damaged, but I\'ll need your help to do so uninterrupted.$B$BTemporal parasites - carrion that feed on the strands of time\'s altered flow - now infest the silos of Andorhal.  A blue pulse of distortion is their only visual marker.  They slow my auguries; please $N, help me by using this temporal displacer to root out these parasites.",
    ["O"] = "Use the Temporal Displacer near one of Andorhal\'s silos and uncover Temporal Parasites.$B$BSlay 10 Temporal Parasites, and then return the Temporal Displacer to Chromie in the Andorhal Inn, Western Plaguelands.",
    ["T"] = "A Matter of Time",
  },
  [4972] = {
    ["D"] = "I need you to reach into the world beyond this room, $N.  Allow me to explain.$B$BYou see the difference in this room compared to the rest of Andorhal.  My dragonflight works in many different ways and in many different timelines.  To mend Andorhal\'s damage, I now act from a different timeline as not to overly contaminate it.  To continue this though I need time trinkets, ones trapped from when the plague hit.  Find them in lockboxes found in the ruined buildings that make up this once proud city.",
    ["O"] = "Locate 5 Andorhal Watches, found in lockboxes amongst the rubble of the city.  Return with them to Chromie in the Andorhal Inn, Western Plaguelands.",
    ["T"] = "Counting Out Time",
  },
  [4973] = {
    ["D"] = "If you are willing to help once more, I can certainly use your assistance.  I\'ll gladly take more watches you might uncover from the ruins of Andorhal.  They certainly help me in maintaining a balance against whatever malign force is meddling with the timeline here.$B$BIn exchange for those watches, I\'ll give you another item that, in the future, I suspect you\'ll find quite the use for.",
    ["O"] = "Locate 5 Andorhal Watches amongst the rubble of the city, and return with them to Chromie in the Andorhal Inn, Western Plaguelands.",
    ["T"] = "Counting Out Time",
  },
  [4974] = {
    ["D"] = "Rend dares make such grand claims because of the protection he is afforded by the black flight.$B$BYou, $N, will find a way to pass through the Halls of Ascension. You will then find \'Warchief\' Rend Blackhand and you will destroy him - FOR THE HORDE!$B$B<Thrall slams a fist down upon his throne.>$B$BThe next time you return to my chambers, you will hold his head high in triumph and then you shall present it to your Warchief. Do this and be honored as a hero of the Horde.",
    ["O"] = "Travel to Blackrock Spire and slay Warchief Rend Blackhand. Take his head and return to Orgrimmar.",
    ["T"] = "For The Horde!",
  },
  [4975] = {
    ["D"] = "I will get started immediately on crafting your orb and infusing your new demon into it. When done, you will have the choice of having it in the form of a staff or orb. I always felt it was important to cater to a warlock\'s chosen weapon... I see no reason not to continue that practice.",
    ["O"] = "Wait for Menara Voidrender to complete the Orb of Noh\'Orahil and then speak to her again.",
    ["T"] = "The Completed Orb of Noh\'Orahil",
  },
  [4976] = {
    ["D"] = "Take the cleansed orb back to Menara in Ratchet, $N. Give her my regards and be safe. I truly hope you are able to withstand the temptation and corruption that is sure to come as you follow your path.$B$BGood luck.",
    ["O"] = "Return the Cleansed Infernal Orb to Menara Voidrender in the Barrens.",
    ["T"] = "Returning the Cleansed Orb",
  },
  [4981] = {
    ["D"] = "Never trust a goblin. That\'s what it comes down to, $N.$B$BBijou is her name - one of our slipperiest operatives. I found out she was working for some shady exotic pet dealer out of the Burning Steppes named Kibler, in essence, two timing us. Worse yet, she was using Horde funds to finance her operations.$B$BI want her brought back here alive.$B$BShe was last seen entering Blackrock Spire. Find her and bring her back.$B$BAnd $N, do not let her sweet talk you.",
    ["O"] = "Travel to Blackrock Spire and find out what happened to Bijou.",
    ["T"] = "Operative Bijou",
  },
  [4982] = {
    ["D"] = "At night when this place is lightly guarded, I sneak around the city, taking notes and writing down anything I see that could be of some strategic value to the K.E.F.$B$BLast night, however, things went dreadfully wrong. I stumbled across a tripwire and set off an alarm. I stashed my recon gear and ran for cover! Unfortunately, I can\'t get back to that gear. They\'ve doubled and tripled up the patrols! All that information is lost.$B$BGet my belongings back and I\'ll return to the K.E.F. peacefully.",
    ["O"] = "Find Bijou\'s Belongings and return them to her. You recall her mentioning that she stashed them on the bottom floor of the city.",
    ["T"] = "Bijou\'s Belongings",
  },
  [4983] = {
    ["D"] = "Take this report back to Lexlort. It will redeem my good name and will surely give the K.E.F. a strategic advantage in dealing with these orcs.$B$BCome with you? I\'ve got way too much work to do. Get going, they need these reports as soon as possible!",
    ["O"] = "Take Bijou\'s Reconnaissance Report back to Grandmaster Lexlort in Kargath.",
    ["T"] = "Bijou\'s Reconnaissance Report",
  },
  [4984] = {
    ["D"] = "While there was little I could do alone to thwart the Scourge, I nevertheless came to these lands to try and heal the damage done to nature.  Animals suffer from the plague that continues to choke these lands, unable to find mercy and peace.  I ask for you to continue what I could not finish here.$B$BThere is no salvation for the suffering animals but a sweet and merciful release.  Seek out diseased wolves nearby and put them down.  Please $N, end their misery - doing so will surely soothe mine.",
    ["O"] = "Destroy 8 Diseased Wolves, and then return to Mulgris Deepriver at the Writhing Haunt, Western Plaguelands.",
    ["T"] = "The Wildlife Suffers Too",
  },
  [4985] = {
    ["D"] = "To the east of where we are, near where the Eastern Plaguelands begin, once proud and majestic grizzlies roamed the countryside.  The plague released by the Scourge has sundered these beasts too.  They wander the countryside, agonized by the stiffening of their muscles and the rotting of their fur and flesh.$B$BI ask of you to end their misery as well.  The only cure for their suffering is a swift death, one that must be ministered by your hand.  ",
    ["O"] = "Destroy 8 Diseased Grizzlies, and then return to Mulgris Deepriver at the Writhing Haunt, Western Plaguelands.",
    ["T"] = "The Wildlife Suffers Too",
  },
  [4986] = {
    ["D"] = "The lifeless hand of the tauren druid clutches a surprisingly healthy looking oaken branch.  Examining the branch reveals glyphs of a druidic nature carved into the bark.$B$BAs you grasp the branch, you notice it is warm to the touch, more than it should be.  The image of the Teldrassil tree enters your mind - Darnassus specifically - and the words \"Cenarion Circle\" are on the tip of your tongue.  It would appear that the suggestion of where to take the branch has been placed within it.",
    ["O"] = "Based on the magic enchanted within the Glyphed Oaken Branch, its delivery to the Cenarion Circle in Darnassus is the next step the tauren druid sought.  Seek one of the druids there for assistance.",
    ["T"] = "Glyphed Oaken Branch",
  },
  [4987] = {
    ["D"] = "The lifeless hand of the tauren druid clutches a surprisingly healthy looking oaken branch.  Examining the branch reveals glyphs of a druidic nature carved into the bark.$B$BAs you grasp the branch, you notice it is warm to the touch, more than it should be.  The image of Thunder Bluff in Mulgore enters your mind - Elder Rise specifically - and the words \"Cenarion Circle\" are on the tip of your tongue.  It would appear that the suggestion of where to take the branch has been placed within it.",
    ["O"] = "Based on the magic enchanted within the Glyphed Oaken Branch, its delivery to the Cenarion Circle in Thunder Bluff is the next step the tauren druid sought.  Seek one of the druids there for assistance.",
    ["T"] = "Glyphed Oaken Branch",
  },
  [5001] = {
    ["D"] = "Ordinarily I don\'t deal with $rs but it seems that I\'m stuck between a troll and a hard place. You see, my mission here is one of utmost importance to the Horde. The information I\'ve discovered, however, applies to the well being of the Alliance as well. Now believe me, I\'m no Alliance sympathizer, but the Blackrock threat is bigger than just a bunch of orcs.$B$BYou help me out by finding my belongings and I\'ll help you out with some information that could prove useful to your kind.$B$BDeal?",
    ["O"] = "Find Bijou\'s Belongings and return them to her. Good luck!",
    ["T"] = "Bijou\'s Belongings",
  },
  [5002] = {
    ["D"] = "I\'m a goblin of my word, $r. Now listen closely:$B$BThese orcs are used primarily as beasts of burden and cannon fodder for the black dragonflight!$B$BTheir true leader is none other than Nefarian, brood of Deathwing. I\'ve also discovered the location of Nefarian\'s subordinates in this part of the citadel.$B$BTake this map to Marshal Maxwell in the Burning Steppes. It has the location of these fiends marked for easy identification.",
    ["O"] = "Travel to the Burning Steppes and give Bijou\'s Information to Marshal Maxwell.",
    ["T"] = "Message to Maxwell",
  },
  [5021] = {
    ["D"] = "\"The package must be delivered... delivered before I\'m trapped here!\"$B$BThe cries of a panicked woman feel almost like a whisper floating through the house.  Cowered in the upstairs corner is the apparition of a woman.  She does not seem to be fully cognizant of her surroundings, and she is only vaguely aware of you.$B$B\"Are you here to deliver my package?  Please, before it gets much worse!  I was going to ride out of here.  It should still be by my horse... or am I too late?\"",
    ["O"] = "The ramblings of the ghostly woman indicated that she needed a package delivered.  She claimed that it was where her horse was.  As to where the horse is or where the package was to be delivered - the ghost remains incomprehensible.",
    ["T"] = "Better Late Than Never",
  },
  [5022] = {
    ["D"] = "You pick up the package, wiping off a small layer of dust and grime that had settled on it.  It is addressed in a hurried hand to an Emma Felstone of Stormwind; the delivery of the package is dated for well over four years ago.$B$BThough it is unclear if Emma Felstone is even alive, it is widely known that the Stormwind City Hall keep records on the populace of the city.  This is handled through the Royal Factors of the Stormwind Census.",
    ["O"] = "Check with the Royal Factors of Stormwind to learn the whereabouts of an Emma Felstone.  There is usually a census officer located in City Hall.",
    ["T"] = "Better Late Than Never",
  },
  [5023] = {
    ["D"] = "You pick up the package, wiping off a small layer of dust and grime that had settled on it.  It is addressed in a hurried hand to a Jeremiah Felstone of Lordaeron; the delivery of the package is dated for well over four years ago.$B$BThough it is unclear if Jeremiah Felstone is even alive, it is widely known that the Undercity, formerly known as Lordaeron, keeps records on the populace of the city.  This is handled through the Royal Overseers of the Undercity Census.",
    ["O"] = "Check with the Royal Overseers of the Undercity to learn the whereabouts of a Jeremiah Felstone.  There is usually a census officer located near guild and tabard registration.",
    ["T"] = "Better Late Than Never",
  },
  [5041] = {
    ["D"] = "That attack on the caravan contained supplies we desperately needed.$B$BYou\'ve been brave enough to take on the Razormane tribe so far, and I will ask you to do so again, but this time, I wonder if I could ask you to keep your eyes open for some of our lost supplies. You can probably find them throughout their camps, the quilboar getting fat off their dishonorable acts.$B$BThe people of the Crossroads would be in your debt.",
    ["O"] = "Find and return Crossroads\' Supply Crates to Thork in the Barrens.",
    ["T"] = "Supplies for the Crossroads",
  },
  [5042] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Agamaggan\'s Strength",
  },
  [5043] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Agamaggan\'s Agility",
  },
  [5044] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Wisdom of Agamaggan",
  },
  [5045] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Rising Spirit",
  },
  [5046] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Razorhide",
  },
  [5047] = {
    ["D"] = "You\'ll find Malyfous Darkhammer in Everlook, $c. Tell him that \'Finkle is A-OK\' and that the suit works perfectly.$B$BThen hand him this:$B$B<Finkle hands you a glowing piece of flesh.>$B$BI snatched it from the beast\'s innards during my \'vacation.\'$B$BI bet Malyfous could give you a fairly accurate assessment of what he can do with parts from a monster like this!$B$BOh, I suppose you don\'t know where Everlook is, do you? To Winterspring, $g fella:lady;!",
    ["O"] = "Talk to Malyfous Darkhammer in Everlook.",
    ["T"] = "Finkle Einhorn, At Your Service!",
  },
  [5048] = {
    ["D"] = "She\'s a tad ornery, and quite possibly out of her gourd... but the records indicate that Ol\' Emma does fit the framework of who Emma Felstone might be.$B$BPerhaps you\'ve seen Ol\' Emma wander the city - she talks to herself, most often in nonsensical jibber-jabber.  Still, she doesn\'t hurt anything or anyone, so folks pretty much leave her be.$B$BAll things considered, I would say that Ol\' Emma is in fact Emma Felstone.  You might try asking if her last name is indeed Felstone.",
    ["O"] = "Find Ol\' Emma in Stormwind and see if she is in fact Emma Felstone.  If she is, then perhaps she\'d like the package Janice Felstone made for her.",
    ["T"] = "Good Natured Emma",
  },
  [5049] = {
    ["D"] = "From the evidence I am able to muster, the person you seek - and the intended recipient of the parcel - is Jeremiah Payson, the Undercity cockroach vendor.$B$BI\'ve always been of the opinion that it takes a special gift to sell... cockroaches.  No doubt you are on quite the epic sojourn now, mighty $c.  I will leave you to your world-shaping endeavors.  Allow me, however, to be a part of your magnum opus and reveal that he is located near the bank, suitably groveling under one of the walkways.",
    ["O"] = "Find Jeremiah Payson in the Undercity and see if he is in fact Jeremiah Felstone.  If he is, then perhaps he\'d like the package Janice Felstone made for him.",
    ["T"] = "The Jeremiah Blues",
  },
  [5050] = {
    ["D"] = "It would seem that I was wrong about you $N, and for that I owe you an apology.  My sister sent me a number of personal effects, including humorously enough the deed to the Felstone farm.  I think I\'ll pass on reclaiming it right now.$B$BIf my sister\'s spirit remains tethered to the farm and cannot rest, please... could you return this to her?  It is half of a good luck charm she had, with her husband having the other half.$B$BMaybe her knowing I have these things will now put her soul to rest.",
    ["O"] = "Return to Janice Felstone in Western Plaguelands her Good Luck Half-Charm.",
    ["T"] = "Good Luck Charm",
  },
  [5051] = {
    ["D"] = "The ramblings of the poor ghost continue:$B$B\"I\'m so cold, John.  Bring me your charm, and we\'ll be together!  Quickly John, before the plague comes to change us into hideous beasts!  I can\'t see you John... but I know you\'re near.  I feel you near me.\"$B$BPerhaps if the second half of the charm was found and reassembled, this would constitute what the spirit of Janice Felstone is seeking.",
    ["O"] = "Locate the other half of the Good Luck Charm somewhere on the Felstone Farm in Western Plaguelands and reassemble it.$B$BGive the Good Luck Charm to Janice Felstone on the Felstone Farm, Western Plaguelands.",
    ["T"] = "Two Halves Become One",
  },
  [5052] = {
    ["D"] = "Along with the thorns, the blood affected <snort> other aspects of the earth: blood red stones mixed in with other minerals. The Bristleback dig up these shards and carry them as totems <snort> for strength in battle and as totems for their magics. <snort>$B$BI know the secrets of that magic.$B$BBring Mangletooth one of these blood shards to show you understand. Bring Mangletooth many of the shards, and he will bless you with quilboar magic--the magic of Agamaggan! <snort>",
    ["O"] = "Bring a Blood Shard to Mangletooth in Camp Taurajo in the Barrens.$B$BCollect more Blood Shards if you want him to bless you with Agamaggan\'s power.",
    ["T"] = "Blood Shards of Agamaggan",
  },
  [5053] = "_",
  [5054] = {
    ["D"] = "In the snowy mountains of Winterspring, to the northwest, a skilled hunter stalks his prey... I speak of Ursius of the shardtooth bears, an agile and clever beast.$B$BI send you now against him. He roams the sloping hills to the northwest of Everlook. Find and hunt him, before he discovers your intent.$B$BAll that have gone up against Ursius have quickly found themselves to be the prey, and he, the hunter. Stay on your guard.",
    ["O"] = "Storm Shadowhoof at Everlook in Winterspring wants you to kill Ursius.",
    ["T"] = "Ursius of the Shardtooth",
  },
  [5055] = {
    ["D"] = "Swift, and clever, Brumeran glides silently across the snowy landscape of southern Winterspring. But do not let her graceful appearance convince you that she is harmless. All that cross her pay considerably, and often with their own lives.$B$BSeek out Brumeran of the chillwind among the chimera. Defeat her, then return again to me.",
    ["O"] = "Storm Shadowhoof at Everlook in Winterspring wants you to kill Brumeran.",
    ["T"] = "Brumeran of the Chillwind",
  },
  [5056] = {
    ["D"] = "In northern Winterspring, great cats assemble around a large landmark called Frostsaber Rock. The leader of these cats is known by the name Shy-Rotam. Defeating the matriarch of the frostsabers would grant you much respect in the eyes of your fellow $r.$B$BGo again to the harsh wilds, and once there, gather sacred meat from the frostsabers. Find the stone of Shy-Rotam, and place it there. Placing the meat of her kin before her will summon Shy-Rotam, in anger.$B$BBe ready for her fury, and defeat her.",
    ["O"] = "Storm Shadowhoof at Everlook in Winterspring wants you to defeat Shy-Rotam.",
    ["T"] = "Shy-Rotam",
  },
  [5057] = {
    ["D"] = "Before you spoke to me, $N, I had heard of your endeavors... that you had an unyielding desire to prove yourself, that you had an exceptional ability as a $c, and I now know these things to be the truth.$B$BThose that excel as you do are worthy of recognition. Take this marker to a friend of mine in Thunder Bluff named Melor Stonehoof. I\'m sure he will remember you, and what you accomplished so long ago. Speak to him of you recent victories, and do not ever forget what you have accomplished today.",
    ["O"] = "Bring Storm Shadowhoof\'s Marker to Melor Stonehoof in Thunder Bluff.",
    ["T"] = "Past Endeavors",
  },
  [5058] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Mrs. Dalson\'s Diary",
  },
  [5059] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Locked Away",
  },
  [5060] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Locked Away",
  },
  [5061] = {
    ["D"] = "You have completed the necessary lessons all young druids are taught before they can adopt an aquatic aspect.  Go now back to your trainer, Mathrengyl Bearwalker, in Darnassus.  Show him your pendant and prove to him you are ready to learn what he has to teach you.  He will complete your training, allowing you to become one with the water.$B$BGoodbye, young druid.  We shall speak again.",
    ["O"] = "Return to Darnassus and show Mathrengyl Bearwalker the Pendant of the Sea Lion.",
    ["T"] = "Aquatic Form",
  },
  [5062] = {
    ["D"] = "Arikara is a deadly creature that must be dealt with swiftly. In order to hunt her down you will need to light the sacred fire of life - this will summon Arikara.$B$BGo now and harvest the rare Incendia agave plant. Once you have harvested enough agave, seek council with Magatha Grimtotem on Elder Rise in Thunder Bluff. She is a powerful shaman that can enchant the agave plant to create a powder that will light the fire.$B$BTravel northeast to the Boiling Pool and gather Incendia Agave.",
    ["O"] = "Gather 10 bushels of Incendia Agave, and then consult Magatha Grimtotem on Elder Rise in Thunderbluff.",
    ["T"] = "Sacred Fire",
  },
  [5063] = {
    ["D"] = "A finer cap you may never see. From the pristine hide of the beast, our expert crafters will create the most phenomenal hat a prestidigitator could ever hope to don!$B$BFifty gold pieces along with the listed items and your head shall be graced with the Cap of the Scarlet Savant:$B$B*The pristine hide of the Beast.$B$B*Frayed abomination stitchings.$B$B*Arcane crystals.$B$B*Enchanted scarlet thread.$B$BBEHOLD!",
    ["O"] = "In order to create the Cap of the Scarlet Savant, you will be required to bring the following items back to Malyfous Darkhammer: 1 Pristine Hide of the Beast; 5 Frayed Abomination Stitchings; 8 Arcane Crystals; 5 Enchanted Scarlet Thread. $B$BYou will also be required to pay 50 gold pieces for the crafting of the item.",
    ["T"] = "Cap of the Scarlet Savant",
  },
  [5064] = {
    ["D"] = "$N, you have served us well in the past, so I now entrust to you an important mission. The Grimtotem Clan is up to something secretive. Three agents of unknown origin were seen visiting the Grimtotem over the recent weeks. We discovered that separate chests in Darkcloud Pinnacle hold these guarded messages.$b$b$N, if you succeed in this dangerous mission, I will reward you in kind.",
    ["O"] = "Locate and retrieve the three Secret Notes in Darkcloud Pinnacle.",
    ["T"] = "Grimtotem Spying",
  },
  [5065] = {
    ["D"] = "The troll with whom you spoke did not tell the truth.  The two tablets you gained for him spoke of containing the essence of Hakkar, but there is more to that legend.  I have studied long, and found that there are six Tablets of Mosh\'aru, not two!  Six!$B$BAnd I fear that we will not like what secrets the others hold..$B$BFind the third and fourth tablets of Mosh\'aru.  They\'re in the Eastern Plaguelands, held by the mossflayer trolls. Find them, and bring them to me.",
    ["O"] = "Bring the Third and Fourth Mosh\'aru Tablets to Prospector Ironboot in Tanaris.",
    ["T"] = "The Lost Tablets of Mosh\'aru",
  },
  [5066] = {
    ["D"] = "Hear ye, hear ye!  All heroes are called upon to heed these words!$B$BA call to arms has been issued by the Kingdom of Stormwind!  All able bodied individuals are entreated to take up arms against the dark threat of the Scourge in the northern lands of the Eastern Kingdoms!  Rumors fly of new threats rising from the ruins of the Plaguelands!$B$BHeroes of the realm - seek out Commander Ashlam Valorfist who has set up his base camp in Chillwind Camp, north of the Alterac Mountains!",
    ["O"] = "Seek out Commander Ashlam Valorfist.  His base camp is located at Chillwind Camp, north of the Alterac Mountains.",
    ["T"] = "A Call to Arms: The Plaguelands!",
  },
  [5067] = {
    ["D"] = "While the crafting of such an item has never successfully been accomplished, it is thought to be possible - under the right circumstance.$B$BShould the seeker of arcanum desire to imbue leggings with immense power, the following they must find:$B$B* The pristine hide of the Beast.$B$B* Frayed abomination stitchings.$B$B*Arcanite Bars.$B$B*Frostwhisper\'s embalming fluid.$B$BBEHOLD!",
    ["O"] = "In order to create the Leggings of Arcana, you will be required to bring the following items back to Malyfous Darkhammer: 1 Pristine Hide of the Beast; 5 Frayed Abomination Stitchings; 5 Arcanite Bars; 5 Frostwhisper\'s Embalming Fluid.$B$BYou will also be required to pay 50 gold pieces for the crafting of the item.",
    ["T"] = "Leggings of Arcana",
  },
  [5068] = {
    ["D"] = "It is said that only one Breastplate of Bloodthirst has ever been created and that it was made for the legendary assassin, Garona. Whether this world will ever see another is doubtful.$B$BRegardless! Our master crafters can reproduce the item given the necessary components:$B$B*The pristine hide of the Beast.$B$B*Frayed abomination stitchings.$B$B*Arcanite bars.$B$B*The skin of shadow.$B$BBEHOLD!",
    ["O"] = "In order to create the Breastplate of Bloodthirst, you will be required to bring the following items back to Malyfous Darkhammer: 1 Pristine Hide of the Beast; 10 Frayed Abomination Stitchings; 5 Arcanite Bars; 5 Skin of Shadow.$B$BYou will also be required to pay 50 gold pieces for the crafting of the item.",
    ["T"] = "Breastplate of Bloodthirst",
  },
  [5081] = {
    ["D"] = "This information fills in the gaps to our otherwise impeccable intelligence of Blackrock Spire.$B$BThe attack must be decisive, $N.$B$BFirst their war master, the troll Voone, must be destroyed. Without his battle plans, the Blackrock orcs will be thrown into chaos.$B$BYou must then take out the ogre Highlord, Omokk. The cowardly ogres of Blackrock are powerless without his leadership.$B$BLastly, the overlord of the citadel: Wyrmthalak. With Wyrmthalak dead, their central command unit is without a conduit.",
    ["O"] = "Travel to Blackrock Spire and destroy War Master Voone, Highlord Omokk, and Overlord Wyrmthalak. Return to Marshal Maxwell when the job is done.",
    ["T"] = "Maxwell\'s Mission",
  },
  [5082] = {
    ["D"] = "I came to Winterspring to investigate the Frostfire Hot Springs. I\'ve noticed that the water seems to have ...strange qualities. I haven\'t yet been able to discover the source, and to tell you the truth, I\'ve had some difficulty lately, due to the Winterfall furbolg.$B$BThey seem to be drawn to the springs, just as I am. They have become extremely protective of the water, and won\'t let me come near the two larger springs to the north of here.$B$BI\'d like to continue my studies, so won\'t you help me?",
    ["O"] = "Donova Snowden in Winterspring wants you to kill 8 Winterfall Pathfinders, 8 Winterfall Den Watchers, and 8 Winterfall Totemics.",
    ["T"] = "Threat of the Winterfall",
  },
  [5083] = {
    ["D"] = "This vial that you picked up from the Winterfall furbolg is empty, but you can detect a few drops of a strange green liquid inside; it almost glows.$B$BIs it something important?$B$BDonova Snowden would probably be able to tell you more, since she has been camped by the hot springs in Winterspring for some time now.",
    ["O"] = "Bring the Empty Firewater Flask to Donova Snowden in Winterspring.",
    ["T"] = "Winterfall Firewater",
  },
  [5084] = {
    ["D"] = "This greenish liquid... it reminds me a bit of the sludge I saw when traveling through Felwood. And I have seen some Winterfall Runners passing into Timbermaw... Perhaps these things have something to do with the flask you found, $N.$B$BThere is a large group of furbolg just past Timbermaw Hold, in Felwood. Called the Deadwood tribe, they have been corrupted and driven mad by the fel. Why don\'t you look around there and see if you can find any evidence of dealings between the Winterfall and the Deadwood?",
    ["O"] = "Search the Deadwood furbolg camp in northern Felwood for a clue.",
    ["T"] = "Falling to Corruption",
  },
  [5085] = {
    ["D"] = "The greenish substance inside the cauldron appears to be similar to what you found in the flask. This strange gooey stuff could be as corrupted as the furbolg that created it...$B$BIf the Winterfall furbolg are using it, does this mean that they will soon be as corrupted as the Deadwood tribe?$B$BIt would be best to report back to Donova with your findings, along with a sample of the liquid in the cauldron.",
    ["O"] = "Report back to Donova Snowden with your findings.",
    ["T"] = "Mystery Goo",
  },
  [5086] = {
    ["D"] = "I\'ve studied the sample you returned with, and while I can\'t say for sure, I believe it contains traces of toxic elements. However, the only way to know for sure is to gather some as a comparison.$B$BI believe that the Deadwood furbolg may be gathering these elements from other corrupted creatures in Felwood; in particular, the elementals living in the Irontree Woods, called toxic horrors.$B$BCollect a few samples for me to compare, but be careful -- it\'s very dangerous there!",
    ["O"] = "Collect 3 Toxic Horror Droplets for Donova Snowden in Winterspring.",
    ["T"] = "Toxic Horrors",
  },
  [5087] = {
    ["D"] = "Very interesting, $N...$B$BWhen this toxic substance is mixed with the water from the hot springs, it loses its toxicity, only retaining the ability to temporarily affect those that ingest it. This must be why the Winterfall protect the hot springs so fervently -- they need them to purify their firewater.$B$BWe need to stop this -- cut off contact between the Winterfall and the Deadwood. A group of runners walks the distance between their village and Felwood. Find and defeat them, and steal their shipment.",
    ["O"] = "Find the Winterfall Runners and stop them from delivering their shipment to Winterfall Village.",
    ["T"] = "Winterfall Runners",
  },
  [5088] = {
    ["D"] = "Take this refined and purified Incendia powder to Thousand Needles and toss it on the sacred fire of life. It is located in the Darkcloud Pinnacle on an isolated needle where they bury their dead.$B$BThe enchantment that I have weaved into the Incendia powder will summon Arikara to you, $N.$B$BI fear she may be stalking Cairne Bloodhoof; too much Tauren lore has changed, and I fear this has angered Arikara. Move quickly before all is lost, $c!",
    ["O"] = "Slay Arikara. Bring her remains and the Incendia powder to Motega Firemane in Whitereach Post as proof of your deed.",
    ["T"] = "Arikara",
  },
  [5089] = {
    ["D"] = "From the corpse of the defeated serpent you uncover what appears to be a note of some importance: A letter from his superior, General Drakkisath, concerning protocol.$B$BYour instinct tells you that you should take it to Marshal Maxwell.",
    ["O"] = "Take General Drakkisath\'s Command to Marshal Maxwell in Burning Steppes.",
    ["T"] = "General Drakkisath\'s Command",
  },
  [5090] = {
    ["D"] = "Hear ye, hear ye!  All heroes are called upon to heed these words!$B$BA call to arms has been issued by the Kingdom of Stormwind!  All able bodied individuals are entreated to take up arms against the dark threat of the Scourge in the northern lands of the Eastern Kingdoms!  Rumors fly of new threats rising from the ruins of the Plaguelands!$B$BHeroes of the realm - seek out Commander Ashlam Valorfist who has set up his base camp in Chillwind Camp, north of the Alterac Mountains!",
    ["O"] = "Seek out Commander Ashlam Valorfist.  His base camp is located at Chillwind Camp, north of the Alterac Mountains.",
    ["T"] = "A Call to Arms: The Plaguelands!",
  },
  [5091] = {
    ["D"] = "Hear ye, hear ye!  All heroes are called upon to heed these words!$B$BA call to arms has been issued by the Kingdom of Stormwind!  All able bodied individuals are entreated to take up arms against the dark threat of the Scourge in the northern lands of the Eastern Kingdoms!  Rumors fly of new threats rising from the ruins of the Plaguelands!$B$BHeroes of the realm - seek out Commander Ashlam Valorfist who has set up his base camp in Chillwind Camp, north of the Alterac Mountains!",
    ["O"] = "Seek out Commander Ashlam Valorfist.  His base camp is located at Chillwind Camp, north of the Alterac Mountains.",
    ["T"] = "A Call to Arms: The Plaguelands!",
  },
  [5092] = {
    ["D"] = "With Andorhal\'s western and northern roads into the city well fortified, I\'m looking to strike at it from the less defended eastern road.  The Scourge relies on the buffer of undead that infests Sorrow Hill as a first line of defense.  If we are to advance on Andorhal, we will need to do it through Sorrow Hill.$B$BYour first assignment will be to clear the way through Sorrow Hill.  Thin out the skeletons and ghouls that haunt the area; report back to me when this is done!",
    ["O"] = "Kill 10 Skeletal Flayers and 10 Slavering Ghouls in Sorrow Hill.$B$BReturn to Commander Ashlam Valorfist at Chillwind Camp, Western Plaguelands.",
    ["T"] = "Clear the Way",
  },
  [5093] = {
    ["D"] = "Heroes of the realm, hear me - the Horde calls upon you for swift action!$B$BA call to arms has been issued for all able bodied individuals to take up arms against the Scourge!  Rumors fly of new threats rising from the ruins of the Eastern Kingdoms.  They loom to the east of the Undercity, in the northern reaches of the lands now known as the Plaguelands!$B$BHeroes of the realm - seek out High Executor Derrington, who has set up his base camp at the Bulwark, east of Tirisfal Glade!",
    ["O"] = "Seek out High Executor Derrington.  His base camp is located at the Bulwark, east of Tirisfal Glade and the Undercity.",
    ["T"] = "A Call to Arms: The Plaguelands!",
  },
  [5094] = {
    ["D"] = "Heroes of the realm, hear me - the Horde calls upon you for swift action!$B$BA call to arms has been issued for all able bodied individuals to take up arms against the Scourge!  Rumors fly of new threats rising from the ruins of the Eastern Kingdoms.  They loom to the east of the Undercity, in the northern reaches of the lands now known as the Plaguelands!$B$BHeroes of the realm - seek out High Executor Derrington, who has set up his base camp at the Bulwark, east of Tirisfal Glade!",
    ["O"] = "Seek out High Executor Derrington.  His base camp is located at the Bulwark, east of Tirisfal Glade and the Undercity.",
    ["T"] = "A Call to Arms: The Plaguelands!",
  },
  [5095] = {
    ["D"] = "Heroes of the realm, hear me - the Horde calls upon you for swift action!$B$BA call to arms has been issued for all able bodied individuals to take up arms against the Scourge!  Rumors fly of new threats rising from the ruins of the Eastern Kingdoms.  They loom to the east of the Undercity, in the northern reaches of the lands now known as the Plaguelands!$B$BHeroes of the realm - seek out High Executor Derrington, who has set up his base camp at the Bulwark, east of Tirisfal Glades!",
    ["O"] = "Seek out High Executor Derrington.  His base camp is located at the Bulwark, east of Tirisfal Glades and the Undercity.",
    ["T"] = "A Call to Arms: The Plaguelands!",
  },
  [5096] = {
    ["D"] = "Before Andorhal, we must tackle the advancing Scarlet Crusade menace from Hearthglen.  They\'ve made camp between Felstone Field and Dalson\'s Tears, making us risk conflict against both the Scourge and the Crusade at once.$B$BMy plan is to play them off of each other by sending you to destroy the command tent they\'ve set up; use some Flame in a Bottle from this box of incendiaries.  Once razed, plant this Scourge banner by the tent.  With some luck, they\'ll ignore us and focus on the Scourge for vengeance.",
    ["O"] = "Proceed to the Scarlet Crusade\'s base camp between Felstone Field and Dalson\'s Tears and destroy their command tent.$B$BPlace the Scourge banner at the camp, and then return to High Executor Derrington at the Bulwark, Western Plaguelands.",
    ["T"] = "Scarlet Diversions",
  },
  [5097] = {
    ["D"] = "Through the use of a magical device known as a beacon torch, we can mark targets of our choosing for future actions by our troops.  To that end, we think the Scourge are using Andorhal\'s watchtowers as a means to control their troop movements.$B$BYour mission: breach Andorhal\'s defenses to plant beacons at all four watchtowers.  You\'ll need to be in the doorway of each tower to plant the beacon; it will then proceed to mark the tower.  There are only five charges on the beacon torch, so use them wisely!",
    ["O"] = "Using the Beacon Torch, mark each tower in Andorhal; you will need to stand in the doorway of the tower to successfully mark it.$B$BOnce all four towers are marked, return the Beacon Torch to Commander Ashlam Valorfist in Chillwind Camp, Western Plaguelands.",
    ["T"] = "All Along the Watchtowers",
  },
  [5098] = {
    ["D"] = "Through the use of a magical device known as a beacon torch, we can mark targets of our choosing for future actions by our troops.  To that end, we think the Scourge are using Andorhal\'s watchtowers as a means to control their troop movements.$B$BYour mission: breach Andorhal\'s defenses to plant beacons at all four watchtowers.  You\'ll need to be in the doorway of each tower to plant the beacon; it will then proceed to mark the tower.  There are only five charges on the beacon torch, so use them wisely!",
    ["O"] = "Using the Beacon Torch, mark each tower in Andorhal; you will need to stand in the doorway of the tower to successfully mark it.$B$BOnce all four towers are marked, return the Beacon Torch to High Executor Derrington at the Bulwark, Western Plaguelands.",
    ["T"] = "All Along the Watchtowers",
  },
  [5102] = {
    ["D"] = "We battle against these beasts on two fronts: From our capital of Stormwind we fight them from the inside out and here, in the Burning Steppes, we take the battle to their doorstep. We must be vigilant, $N. None should be spared our wrath as none of our own were spared when they struck at our homes and families.$B$BFind this General Drakkisath and destroy him!$B$BThe task certainly will not be a simple one, but the rewards shall be extravagant.",
    ["O"] = "Travel to Blackrock Spire and destroy General Drakkisath. Return to Marshal Maxwell when the job is done.",
    ["T"] = "General Drakkisath\'s Demise",
  },
  [5103] = {
    ["D"] = "The only thing that remains of this human are some charred bones. He seems to have died within arms reach of what he was after - unfired plate gauntlets.$B$BPerhaps you should grab the gauntlets and get out of the fire?",
    ["O"] = "Someone in this world must know what to do with these gauntlets. Good luck!",
    ["T"] = "Hot Fiery Death",
  },
  [5121] = {
    ["D"] = "While we still know very little about why the furbolg have been ingesting this strange substance, I do think it\'s best that we put a stop to it before it gets out of hand.$B$BThe Winterfall furbolg are not a normally aggressive tribe, and this change in their behavior leads me to think that they must be under orders from their chief. We most likely can\'t undo the damage that has already been done, but I think that if their leader is slain, they will not get any worse.$B$BHead east to Winterfall Village.",
    ["O"] = "Donova Snowden in Winterspring wants you to defeat High Chief Winterfall.",
    ["T"] = "High Chief Winterfall",
  },
  [5122] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Medallion of Faith",
  },
  [5123] = {
    ["D"] = "The log you found on the high chief looks extensive, but after looking through a couple of the pages, you find that you cannot read the text. The markings are so crude and poorly-formed that you are not sure if anyone would be able to read them.$B$BBut perhaps Donova will be able to tell you what it says... ",
    ["O"] = "Bring the Crudely-written Log to Donova Snowden in Winterspring.",
    ["T"] = "The Final Piece",
  },
  [5124] = {
    ["D"] = "By Thaurissan\'s beard!$B$BWhere did you find them?$B$BMore importantly, are you willing to part with them? Naturally, I would pay you for such a noble gesture.$B$BI\'ll tell you what, $N. If you give me those unfired gauntlets, I will teach you how to make a set all your own. All you need to do is collect the parts for me so that I may narrow down the exact recipe.$B$BDo we have a deal??$B$BHere\'s the list of what I need, I\'ll front the non-enchanted thorium myself since you\'re supplying the gauntlets.",
    ["O"] = "Bring Malyfous Darkhammer 6 Enchanted Thorium Bars, 2 Essence of Fire, and 4 Star Rubies. You will also need to turn in your Unfired Plate Gauntlets.",
    ["T"] = "Fiery Plate Gauntlets",
  },
  [5125] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Aurius\' Reckoning",
  },
  [5126] = {
    ["D"] = "The Satyr paces about and talks to himself. Do you wish to question him?",
    ["O"] = "Speak with Lorax. Listen to what he has to say.",
    ["T"] = "Lorax\'s Tale",
  },
  [5127] = {
    ["D"] = "Lorax makes deals, he does not accept them from insignificant mortals.$B$BA deal I shall make with you, however... take this pike, it is imbued with powerful Fel energies. When you find Goraluk Anvilcrack, slay him and drive this pike through his dying heart. His soul he bartered, his soul I shall have. Return the pike and return the breastplate that the thief stole and I shall teach you what it is that he was to learn.",
    ["O"] = "Travel to Blackrock Spire and find Goraluk Anvilcrack. Slay him and then use the Blood Stained Pike upon his corpse. After his soul has been siphoned, the pike will be Soul Stained.$B$BYou must also find the Unforged Rune Covered Breastplate.$B$BReturn both the Soul Stained Pike and the Unforged Rune Covered Breastplate to Lorax in Winterspring.",
    ["T"] = "The Demon Forge",
  },
  [5128] = {
    ["D"] = "The Winterfall are no longer a threat to me, but if you still want to find out what was driving the furbolg to create and consume this strange firewater, I think you should seek out Kelek Skykeeper.$B$BHe is part of a group known as the Emerald Circle, druids that are committed to their work in Felwood, healing the land from the corruption.$B$BKelek has much experience with the furbolgs in Felwood, and may be able to tell you more about the log.$B$BThank you, again, $N.",
    ["O"] = "Take the Crudely-written Log to Kelek Skykeeper in southern Felwood.",
    ["T"] = "Words of the High Chief",
  },
  [5141] = {
    ["D"] = "Dragonscale leatherworking isn\'t easy, but it\'s extremely rewarding.  I\'ll teach you how to make this fine mail armor, but only if you agree to certain conditions.$B$BBy choosing this path, you agree never to learn elemental or tribal leatherworking; there is only room for one of the three at the apex of the craft.  Furthermore, I\'ll need some samples of your best work involving scorpid armor.  Finally, I\'ll need proof of your ability to acquire the staple of the trade: scales of the dragonkin.",
    ["O"] = "Bring 2 Tough Scorpid Breastplates, 2 Tough Scorpid Gloves, and 10 Worn Dragonscales to Peter Galen in Azshara.$B$BCompleting this quest will give you access to the Dragonscale Leatherworking arts.$B$BThe completion of this quest will prevent you from learning Elemental Leatherworking and Tribal Leatherworking; be sure this is the path you wish to follow before doing so.",
    ["T"] = "Dragonscale Leatherworking",
  },
  [5142] = {
    ["D"] = "So many of us died at the battle of Darrowshire.  So many died... and worse.$B$BWhen the battle began I hid my niece Pamela, and I do not know what happened to her.  I am but a wandering spirit, but my heart still longs to know Pamela\'s fate.$B$BPlease, good $c.  Will you go to Darrowshire and search for her?  It is to the east, beyond Gahrron\'s Withering.",
    ["O"] = "Find Pamela Redpath.",
    ["T"] = "Little Pamela",
  },
  [5143] = {
    ["D"] = "To learn tribal leatherworking demands an understanding of how primal nature truly is; I know that you have already mastered the art of making wild leather armor, and I am willing to complete your training.$B$BKnow this, $c: by choosing this path you agree never to learn dragonscale or elemental leatherworking; there is only room for practice of one of the three arts.  Furthermore, bring to me the finest samples of your wild leather armor.  From there, we will begin your mastery.",
    ["O"] = "Bring a Wild Leather Vest and a Wild Leather Helmet to Caryssia Moonhunter in Feralas.$B$BCompleting this quest will give you access to the Tribal Leatherworking arts.$B$BThe completion of this quest will prevent you from learning Dragonscale Leatherworking and Elemental Leatherworking; be sure this is the path you wish to follow before doing so.",
    ["T"] = "Tribal Leatherworking",
  },
  [5144] = {
    ["D"] = "Elemental leatherworking is what I know, and if you\'re willing to open your mind to the greater powers of substance, I will share with you all there is to learn.$B$BKnow this, $c: by choosing this path you agree never to learn dragonscale or tribal leatherworking; there is only room for practice of one of the three arts.  Furthermore, I\'ll need adequate proof that you are in tune with the elements of nature; to that end, bring me the purest essences of fire, water, earth, and wind.",
    ["O"] = "Bring 2 Heart of Fire, 2 Globe of Water, 2 Core of Earth, and 2 Breath of Wind to Sarah Tanner in Searing Gorge.$B$BCompleting this quest will give you access to the Elemental Leatherworking arts.$B$BThe completion of this quest will prevent you from learning Dragonscale Leatherworking and Tribal Leatherworking; be sure this is the path you wish to follow before doing so.",
    ["T"] = "Elemental Leatherworking",
  },
  [5145] = {
    ["D"] = "Dragonscale leatherworking isn\'t easy, but it\'s extremely rewarding.  I\'ll teach you how to make this fine mail armor, but only if you agree to certain conditions.$B$BBy choosing this path, you agree never to learn elemental or tribal leatherworking; there is only room for one of the three at the apex of the craft.  Furthermore, I\'ll need some samples of your best work involving scorpid armor.  Finally, I\'ll need proof of your ability to acquire the staple of the trade: scales of the dragonkin.",
    ["O"] = "Bring 2 Tough Scorpid Breastplates, 2 Tough Scorpid Gloves, and 10 Worn Dragonscales to Thorkaf Dragoneye in the Badlands.$B$BCompleting this quest will give you access to the Dragonscale Leatherworking arts.$B$BThe completion of this quest will prevent you from learning Elemental Leatherworking and Tribal Leatherworking; be sure this is the path you wish to follow before doing so.",
    ["T"] = "Dragonscale Leatherworking",
  },
  [5146] = {
    ["D"] = "Elemental leatherworking is what I know, and if you\'re willing to open your mind to the greater powers of substance, I will share with you all there is to learn.$B$BKnow this, $c: by choosing this path you agree never to learn dragonscale or tribal leatherworking; there is only room for practice of one of the three arts.  Furthermore, I\'ll need adequate proof that you are in tune with the elements of nature; to that end, bring me the purest essences of fire, water, earth, and wind.",
    ["O"] = "Bring 2 Heart of Fire, 2 Globe of Water, 2 Core of Earth, and 2 Breath of Wind to Brumn Winterhoof in the Arathi Mountains.$B$BCompleting this quest will give you access to the Elemental Leatherworking arts.$B$BThe completion of this quest will prevent you from learning Dragonscale Leatherworking and Tribal Leatherworking; be sure this is the path you wish to follow before doing so.",
    ["T"] = "Elemental Leatherworking",
  },
  [5147] = {
    ["D"] = "Wanted: Arnak Grimtotem$B$BArnak the outcast is wanted for the heinous crimes of murder and kidnapping. Handsome rewards will be given to those brave enough to bring this criminal to justice.$B$BArnak was last seen on the cliffs near the Darkcloud Pinnacle. Show the proof of your deed to Cliffwatcher Longhorn in Freewind Post in order to claim the reward.",
    ["O"] = "Slay Arnak Grimtotem and bring proof of your deed to Cliffwatcher Longhorn in Freewind Post.",
    ["T"] = "Wanted - Arnak Grimtotem",
  },
  [5148] = {
    ["D"] = "To learn tribal leatherworking demands an understanding of how primal nature truly is; I know that you have already mastered the art of making wild leather armor, and I am willing to complete your training.$B$BKnow this, $c: by choosing this path you agree never to learn dragonscale or elemental leatherworking; there is only room for practice of one of the three arts.  Furthermore, bring to me the finest samples of your wild leather armor.  From there, we will begin your mastery.",
    ["O"] = "Bring a Wild Leather Vest and a Wild Leather Helmet to Se\'Jib in Stranglethorn Vale.$B$BCompleting this quest will give you access to the Tribal Leatherworking arts.$B$BThe completion of this quest will prevent you from learning Dragonscale Leatherworking and Elemental Leatherworking; be sure this is the path you wish to follow before doing so.",
    ["T"] = "Tribal Leatherworking",
  },
  [5149] = {
    ["D"] = "My auntie Marlene told me to stay here in our house because my father had to go and fight.  My father\'s the bravest man in the whole world!$B$BBut I\'ve been here for a long time, and he hasn\'t come for me.  Sometimes bad people come and whisper to me and I want my dad to make them go away, but he\'s not here!$B$BAnd sometimes when it gets dark I want to play with my doll but I can\'t because I left it in town.$B$BWill you find my doll for me?",
    ["O"] = "Find Pamela\'s doll.",
    ["T"] = "Pamela\'s Doll",
  },
  [5150] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Dadanga is Hungry!",
  },
  [5151] = {
    ["D"] = "I am the only survivor from our caravan attack by the centaur! A rare yet mighty panther is guarding my best gizmo, which is around his neck. Hah! Even the centaur tremble in the presence of this ferocious beast!$B$BHere is the key to the cage. They took everything there, but left him alone. Slay this beast and bring back my hypercapacitor, and I shall reward you.$b$bThe wrecked caravan is just north of here.",
    ["O"] = "Slay the beast and bring back the Hypercapacitor Gizmo and Panther Cage Key to Wizlo Bearingshiner.",
    ["T"] = "Hypercapacitor Gizmo",
  },
  [5152] = {
    ["D"] = "Oh, I\'m so lonely!  Where is my family?  Auntie Marlene told me to stay here, but then she left and never came back!  And my dad... have you seen him?$B$BMaybe Auntie Marlene knows where he is.  She lives near Andorhal, in a house to the south.  I think it was on a hill... she said it was on a hill.$B$BPlease, $N.  You\'re my new friend!  Will you talk to my Auntie for me?",
    ["O"] = "Speak with Marlene, south of the Ruins of Andorhal.",
    ["T"] = "Auntie Marlene",
  },
  [5153] = {
    ["D"] = "I wish Joseph could again be with his daughter, but it cannot be so.  His soul was twisted by the Scourge, and he became a monster.  Oh, he is doomed!$B$BBut perhaps we can change his fate.$B$BSearch the graves outside for Joseph\'s monument.  His body\'s not there, for it was trampled and destroyed years ago, but under the monument is his wedding ring.  Take that ring to Chromie... a strange gnome with very strange powers.$B$BChromie is staying in the ruined inn at the northwest corner of Andorhal.",
    ["O"] = "Bring Joseph\'s Wedding Ring to Chromie.",
    ["T"] = "A Strange Historian",
  },
  [5154] = {
    ["D"] = "To save Joseph Redpath, we must first discover his past.  We can learn this in the Annals of Darrowshire, a book held in the city hall of Andorhal.$B$BBring me that book.  We can then learn Joseph\'s fate, and with luck... change it!",
    ["O"] = "Bring the Annals of Darrowshire to Chromie in Andorhal.",
    ["T"] = "The Annals of Darrowshire",
  },
  [5155] = {
    ["D"] = "If I am to trust you in this matter, you will first have to prove yourself.$B$BI must know that you are an enemy of the Shadow Council--the ones responsible for many evils here and abroad.$B$BTravel deeper into Felwood. To the west you will see a path leading to Jaedenar. It is there that the Council plots with the Burning Legion.$B$BEnter the depths of one of the corrupted Barrow Dens they inhabit and slay their kind. Return to me after you\'ve done this. Then I will know you truly seek to help us.",
    ["O"] = "Enter Jaedenar and slay 4 Jaedenar Hounds, 4 Jaedenar Guardsmen, 6 Jaedenar Adepts, and 6 Jaedenar Cultists before returning to Greta Mosshoof in Felwood.",
    ["T"] = "Forces of Jaedenar",
  },
  [5156] = {
    ["D"] = "To the north, along the east of the road in what\'s called Shatter Scar Vale, is an area where infernals were called down during the last great war--the craters still scar the land, as do the infernals themselves.$B$BI am curious about two things. First, are there still entropic elementals roaming the area? And second, are the craters still filled with the corrupt, fetid water that gathered there years ago? Will you help me and check, $N? Be careful though, the infernals destroy anything in their path.",
    ["O"] = "Seek out and destroy 2 Entropic Beasts and 2 Entropic Horrors while exploring Shatter Scar Vale. After checking to see if the craters there are still filled with corrupt fel water, return to Taronn Redfeather in Felwood.",
    ["T"] = "Verifying the Corruption",
  },
  [5157] = {
    ["D"] = "Deep within Jaedenar lies Shadow Hold--the main fortress of their corruption and evil.$B$BThe Shadow Council has protective spells surrounding their lair in the form of braziers. If I am to find out any more information about our enemy through scrying, then those braziers must be extinguished. By doing so, I should be able to spy on the Council and find out who leads them.$B$BIf you can, take this canteen and fill it at the Moon Well in the center of Jaedenar. Return to me afterwards.",
    ["O"] = "Take the Empty Canteen to the Moon Well in the center of Jaedenar and fill it before returning to Greta Mosshoof in Felwood.",
    ["T"] = "Collection of the Corrupt Water",
  },
  [5158] = {
    ["D"] = "Take the corrupt water to the Barrens, $N. South of Ratchet, hidden along the shore, is an old friend of mine, a shaman named Islen Waterseer. She is a powerful shaman who will help us. Her relationship with the spirits of water has always been strong. Our task being a noble one should be enough to persuade her and the spirits of water to aid us in this task.$B$BYou should find her at a small camp right along the water\'s edge. And, $N, ignore the pirates... they are but a nuisance and no threat to you.",
    ["O"] = "Take the Corrupt Moon Well Water to Islen Waterseer in the Barrens.",
    ["T"] = "Seeking Spiritual Aid",
  },
  [5159] = {
    ["D"] = "Thank the spirits, $N. They are the ones that have come to your aid, not me.$B$BI give this purified water to you now. Please give my regards to Greta and my best wishes. She is tackling something greater than many of us... as I\'m sure she will soon find out.$B$BThe Shadow Council is not a force to be trifled with, $N. Remember that.$B$BGo now. Take the water and return to Greta.",
    ["O"] = "Take the Purified Moon Well Water to Greta Mosshoof in Felwood.",
    ["T"] = "Cleansed Water Returns to Felwood",
  },
  [5160] = {
    ["D"] = "Travel to Kalimdor, $r. Our flight makes its home in the frigid landscape of Winterspring. Once you reach Winterspring, find the caves of Mazthoril.$B$BUpon the icy floors of Mazthoril you will find cobalt runes. Hold one of my scales and stand upon a rune and you shall be transported to Haleh, our matron protectorate.$B$BGive her the scale so that she may scry what it is I have seen and felt, here in this doomed place.",
    ["O"] = "Travel to Winterspring and find Haleh. Give her Awbee\'s scale.",
    ["T"] = "The Matron Protectorate",
  },
  [5161] = {
    ["D"] = "We understand what the cursed brood of Deathwing attempts to do and we know that it cannot be allowed.$B$BBecause of the protection Blackrock mountain affords Nefarian, it has become increasingly difficult for us to intercede.$B$BWe can, however, empower you, mortal - should you so choose.$B$BThe path before you is one full of peril. You must decide whether to accept our help. Ponder this and speak with me again when a decision has been made.",
    ["O"] = "Speak with Haleh if you wish to continue.",
    ["T"] = "Wrath of the Blue Flight",
  },
  [5162] = {
    ["D"] = "It is the arcane that I control and the arcane which will send you to your next destination.$B$BWhen you are ready, the journey will begin. To the Plaguelands you will go and to Jeziba you will speak.$B$BHe is a mortal as wise as the ancients and as patient as the immovable earth. Find him in Andorhal.",
    ["O"] = "Speak with Jeziba in the Plaguelands. He resides in Andorhal.",
    ["T"] = "Wrath of the Blue Flight",
  },
  [5163] = {
    ["D"] = "It\'s all ready, $N!$B$BNow, I sent some mail to my friends already, telling them that I have a surprise for them. This is where you come in!$B$BI\'m going to give you my mechanical yeti, and you need to surprise them by paying each of my friends a visit, turning the yeti on and sending it towards them.$B$B Once you have shown Legacki in Everlook, Sprinkle in Gadgetzan, and Quixxil in Marshal\'s Refuge, come back and tell me what happened!$B$BPlease bring my yeti back to me then, too.",
    ["O"] = "Take Umi\'s Mechanical Yeti and scare her friends with it:$B$BLegacki in Everlook (Winterspring)$BSprinkle in Gadgetzan (Tanaris)$BQuixxil in Marshal\'s Refuge (Un\'Goro Crater)$B$BWhen you are done, bring the Mechanical Yeti back to Umi.",
    ["T"] = "Are We There, Yeti?",
  },
  [5164] = {
    ["D"] = "A finer instrument of justice, Haleh could not have chosen. Read from the catalogue of the wayward and be enlightened.$B$BShould you persist... should you do what is asked of you... should you survive... a hero you will make.",
    ["O"] = "Read from the Catalogue of the Wayward.",
    ["T"] = "Catalogue of the Wayward",
  },
  [5165] = {
    ["D"] = "Now, you must return to Jaedenar. The braziers are more than likely spread throughout Shadow Hold. Douse each of their flames and the protections the Council has set up will fall for at least a short period of time. I will be waiting for that to happen. When it does, I will look deep within the Hold and try to find out who the head of this beast is. Then, and only then, will we see about attacking them directly.",
    ["O"] = "Using the Purified Moon Well Water, douse the flames of the four braziers of protection within Shadow Hold in Felwood, then return to Greta Mosshoof in the Emerald Sanctuary.",
    ["T"] = "Dousing the Flames of Protection",
  },
  [5166] = {
    ["D"] = "The forging of a powerful breastplate to protect against the unrelenting attacks of the chromatic flight is one built upon irony.$B$BThe scales of the very beasts we battle must be sewn to the pristine carapace of an elder chromatic drake or dragon. None are known to exist at this time and we should hope that none will ever exist.$B$BLastly, perhaps the most difficult of all components: the blood of heroes.$B$BThe Sculptor must ultimately forge this creation.",
    ["O"] = "To forge the Breastplate of the Chromatic Flight, you will be required to bring the following items to Jeziba the \'Sculptor\':$B$B1 Chromatic Carapace.$B$B10 Brilliant Chromatic Scales.$B$B10 Blood of Heroes.$B$B10 Frayed Abomination Stitchings.",
    ["T"] = "Breastplate of the Chromatic Flight",
  },
  [5167] = {
    ["D"] = "The carapace of a mature chromatic drake is needed to form the foundation of the leggings. Brilliant chromatic scales are then layered upon the wire frame and enchanted in the blood of heroes. Finally, the supple skin of shadow must be applied to the inner greaves.",
    ["O"] = "To forge the Legplates of the Chromatic Defier, you will be required to bring the following items to Jeziba the \'Sculptor\':$B$B1 Chromatic Carapace.$B$B10 Brilliant Chromatic Scales.$B$B10 Blood of Heroes.$B$B5 Skin of Shadow.",
    ["T"] = "Legplates of the Chromatic Defier",
  },
  [5168] = {
    ["D"] = "The heroes of Darrowshire hold a place in my heart, and the book you brought me, the Annals of Darrowshire, tells their tales.$B$BIt tells of the paladin Davil Lightfire and how the Crusade took his libram to the town hall of Hearthglen.$B$BIts passages also speak of my brother, Captain Redpath.  After his betrayal, his shield was cracked and discarded and now lies in the most unlikely of places -- near the barn of Gahrron\'s Withering.$B$BGather these relics, $N.  For fate and tragedy surrounds them.",
    ["O"] = "Bring Davil\'s Libram and Redpath\'s Shield to Carlin Redpath.",
    ["T"] = "Heroes of Darrowshire",
  },
  [5181] = {
    ["D"] = "The Annals of Darrowshire tells of the villains of that battle.  It tells how the ghoul lord Horgus the Ravager was destroyed by Alliance forces during the battle.  His body was cast into a lake, northwest of Corin\'s Crossing, and his skull remains there.$B$BMarduk the Black was never defeated, but his fabled sword was shattered and lost.  It lies at the bottom of the gorge west of Corin\'s Crossing.$B$BRetrieve these items, $N.  I know not why, but I am certain their fate lies with you.",
    ["O"] = "Bring the Skull of Horgus and the Shattered Sword of Marduk to Carlin Redpath at Light\'s Hope Chapel.",
    ["T"] = "Villains of Darrowshire",
  },
  [5201] = {
    ["D"] = "My presence goes unnoticed by most, $N. However, there is an annoyance that seems firmly rooted here in Winterspring: the Winterfall furbolg.$B$BAlthough I have never directly attacked the furbolg, they seem crazed, fearful of anything in their path. I have watched them slay countless creatures that had the misfortune to simply be in the wrong place at the wrong time.$B$BI am weary of their meddling -- please, help me by fighting back. Slay the furbolg and keep them away from Frostsaber Rock.",
    ["O"] = "Rivern Frostwind wants you to slay 5 Winterfall Shaman and 5 Winterfall Ursa.",
    ["T"] = "Winterfall Intrusion",
  },
  [5202] = {
    ["D"] = "The small red key seems to be made of some kind of bone material. It is heavy in your hand, but appears very fragile. Why would a member of the Shadow Council have such a thing? Perhaps there is something within Jaedenar that this strange key unlocks.",
    ["O"] = "Search through Jaedenar to discover what the Blood Red Key is used for.",
    ["T"] = "A Strange Red Key",
  },
  [5203] = {
    ["D"] = "But, as much as it pains me, there is one thing that must be done first: I have to find Trey\'s sword Lightforge and escape Shadow Hold to tell my superiors what\'s happening here. Can you help me, $N?$B$BOur equipment isn\'t far from here, and you\'ve already proven you can survive the path to the top.$B$BAfter we escape, I\'ll head to Darnassus if you can find my friend Jessir near the Ashenvale border. She was to meet us at the Emerald Circle\'s camp near there.$B$BWhat do you say, $N? Can you help me again?",
    ["O"] = "Escort Arko\'narin to where Lightforge and her equipment are being held, and then protect her as you escape Shadow Hold. Afterwards, seek out Jessir Moonbow in Felwood to let her know what\'s happened to her friends.",
    ["T"] = "Rescue From Jaedenar",
  },
  [5204] = {
    ["D"] = "She would like to pretend that she\'s fine. She\'d love for me to think that she\'s strong enough to deal with all of this on her own, but I know better than that. Trey\'s death and hearing the torture he was put through is going to haunt her for a long time, and there\'s nothing we can do to stop that. But we can give her some peace!$B$B$N, return to Shadow Hold, kill Trey\'s torturer and find his remains. There is no reason we can\'t tie off all these loose ends while Arko\'narin mourns in her own private way.",
    ["O"] = "Return to Jaedenar and kill the succubus Rakaiah before finding the Remains of Trey Lightforge.",
    ["T"] = "Retribution of the Light",
  },
  [5205] = "_",
  [5206] = {
    ["D"] = "Chromie said the relics you gathered are reagents to a powerful spell, and one more is required: skulls from the scourge who took part in the battle of Darrowshire.$B$BTake this crystal and hunt scourge champions for their skulls.  The crystal is enchanted; if a champion took part in the battle, then when you pass the crystal over its skull it will resonate.  Bring me those resonating skulls.$B$BGo, $N.  You\'ll find scourge champions in the Noxious Glade to the north and the Fungal Vale to the west.",
    ["O"] = "Bring 5 Resonating Skulls and the Mystic Crystal to Carlin Redpath in Eastern Plaguelands.",
    ["T"] = "Marauders of Darrowshire",
  },
  [5207] = "_",
  [5208] = "_",
  [5209] = "_",
  [5210] = {
    ["D"] = "The Annals of Darrowshire, through my magic, has gained pages at its end, and now it extends its history beyond the battle.  One of the extra passages tells of another Redpath, Carlin, who survived Joseph\'s betrayal.  Carlin\'s now in the Plaguelands to the east, at the Light\'s Hope Chapel.$B$BTake the book and speak with him.",
    ["O"] = "Bring the Extended Annals of Darrowshire to Carlin Redpath in Eastern Plaguelands.",
    ["T"] = "Brother Carlin",
  },
  [5211] = {
    ["D"] = "Many of the defenders fell at the battle of Darrowshire.  And many roam again as the ghastly servants of the Scourge!  Find these poor souls and end their misery!$B$BHunt cannibal ghouls, gibbering ghouls and diseased flayers.  Many of these fiends were once the good folk of Darrowshire and destroying their forms now will set their souls free.$B$BYou will find them in Plaguewood and Corin\'s Crossing, and in other Scourge strongholds of Eastern Plaguelands.",
    ["O"] = "Free 15 Darrowshire Spirits and return to Carlin Redpath.",
    ["T"] = "Defenders of Darrowshire",
  },
  [5212] = {
    ["D"] = "The Forsaken apothecaries are not the only beings in this world schooled in the sciences.$B$BI have been studying the plague for years, $r. We had previously thought that the potency of the plague was dwindling, but what I have discovered here in the Plaguelands is startling. The plague seems to be growing in strength!$B$BI need to run more tests! The most potent source of the plague is from the tainted flesh of the most recently infected. Travel to Stratholme and bring me samples, $N.",
    ["O"] = "Recover 10 Plagued Flesh Samples from Stratholme and return them to Betina Bigglezink. You suspect that any creature in Stratholme would have said flesh sample.",
    ["T"] = "The Flesh Does Not Lie",
  },
  [5213] = {
    ["D"] = "You will have to delve deeper into Stratholme, $N.$B$BBeyond the first gates you will find the ziggurats. We know that the Scourge draws great power from these structures. Search the Ziggurats and return with any information that you may discover.",
    ["O"] = "Travel to Stratholme and search the ziggurats. Find and return new Scourge Data to Betina Bigglezink.",
    ["T"] = "The Active Agent",
  },
  [5214] = {
    ["D"] = "Terrible thing... what happened to Fras. You see, the town was sacked and Fras didn\'t want to leave his precious goods behind. The last thing I remember him saying was, \'I\'ll burn every last leaf before they get their damned, dirty hands on them!\'$B$BI may love a good stogie but I\'m no fool. I left Fras and his delightful store that day. I assume he went down in flames but if there\'s a chance that even one box of his famous tobacco is still intact...$B$BWhat do you say, $N? Find a box for ol\' Smokey?",
    ["O"] = "Find Fras Siabi\'s smoke shop in Stratholme and recover a box of Siabi\'s Premium Tobacco. Return to Smokey LaRue when the job is done.",
    ["T"] = "The Great Fras Siabi",
  },
  [5215] = {
    ["D"] = "Within the lands of former Lordaeron are eight cauldrons - four here in the west, and four more ensconced in the east.  These cauldrons spew poisons into the air, propagating the plague throughout the land for the Scourge.$B$BThe necromantic might of Kel\'Thuzad is too strong to outright shut down these cauldrons, but we think we might have a way to subvert them to our advantage.  My second, High Priestess MacDonnell, will be your point on this assignment; she\'ll continue the briefing from here.",
    ["O"] = "Speak with High Priestess MacDonnell at Chillwind Point, Western Plaguelands.",
    ["T"] = "The Scourge Cauldrons",
  },
  [5216] = {
    ["D"] = "Of the four cauldrons here in the west, the one located at Felstone Field may be the easiest one in obtaining access to.  The Scourge have greener troops positioned here, though they should not be underestimated.$B$BGo to Felstone Field, northwest of Andorhal, and engage the cauldron lord there.  We think it has a key that will unlock access to the cauldron.  When unlocked, use this bottle to obtain a sample of the poisons inside the cauldron; we\'ll need it for study in developing a counter agent.",
    ["O"] = "Go to Felstone Field in Western Plaguelands to locate and defeat the Cauldron Lord present there.  It may have a key that will allow access to the cauldron.  You must have the Empty Felstone Field Bottle with you to secure a sample of the poisons used inside the cauldron.",
    ["T"] = "Target: Felstone Field",
  },
  [5217] = {
    ["D"] = "You fill the bottle with enough of the cauldron\'s poisonous concoction for a suitable sample to be studied.$B$BWith the poison in hand, it is time to return to High Priestess MacDonnell at Chillwind Camp to complete the mission.",
    ["O"] = "Bring the Filled Felstone Field Bottle to High Priestess MacDonnell at Chillwind Camp, Western Plaguelands.",
    ["T"] = "Return to Chillwind Camp",
  },
  [5218] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Felstone Field Cauldron",
  },
  [5219] = {
    ["D"] = "One of the plague cauldrons is located in the field of a former farmhouse now referred to as Dalson\'s Tears.  Well, we shall shed no tears this day as we thwart the Scourge and have them choke on their own fumes!$B$BGo to Dalson\'s Tears, almost due north of Andorhal, and eliminate the cauldron lord there.  It should have a key like the last one did, allowing you into the cauldron.  Use this bottle to obtain a sample from inside the cauldron; each cauldron has its own distinct brew of toxins it uses.",
    ["O"] = "Go to Dalson\'s Tears in Western Plaguelands to locate and defeat the Cauldron Lord present there, and use its key to gain access to the cauldron.  You must have the Empty Dalson\'s Tears Bottle with you to secure a sample of the poisons used inside the cauldron.",
    ["T"] = "Target: Dalson\'s Tears",
  },
  [5220] = {
    ["D"] = "You carefully fill the bottle with enough of the cauldron\'s ichors for what you consider to be suitably sized sample.$B$BWith the poison in hand, it is time to return to High Priestess MacDonnell at Chillwind Camp to complete the mission.",
    ["O"] = "Bring the Filled Dalson\'s Tears Bottle to High Priestess MacDonnell at Chillwind Camp, Western Plaguelands.",
    ["T"] = "Return to Chillwind Camp",
  },
  [5221] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Dalson\'s Tears Cauldron",
  },
  [5222] = {
    ["D"] = "Two cauldrons have been successfully opened; while you will be able to access them indefinitely, we still want to open up the other two that remain.  This will provide all of us with more options to introduce the counter agent!$B$BThis time, you\'ll be hitting the Writhing Haunt\'s cauldron.  It is almost due east of Andorhal, relatively close to the ruined city walls; again, eliminate the cauldron lord present there for its key.  Use this bottle to obtain the sample from the cauldron.$B$BGood hunting, $N!",
    ["O"] = "Go to the Writhing Haunt in Western Plaguelands to locate and defeat the Cauldron Lord present there, and use its key to gain access to the cauldron.  You must have the Empty Writhing Haunt Bottle with you to secure a sample of the poisons used inside the cauldron.",
    ["T"] = "Target: Writhing Haunt",
  },
  [5223] = {
    ["D"] = "You delicately top off the empty bottle; a sample of the foul substance that churns under the platform of the cauldron now oozes back and forth inside the fragile glass container.$B$BWith the poison in hand, it is time to return to High Priestess MacDonnell at Chillwind Camp to complete the mission.",
    ["O"] = "Bring the Filled Writhing Haunt Bottle to High Priestess MacDonnell at Chillwind Camp, Western Plaguelands.",
    ["T"] = "Return to Chillwind Camp",
  },
  [5224] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Writhing Haunt Cauldron",
  },
  [5225] = {
    ["D"] = "The last cauldron that remains is located on a farm now called Gahrron\'s Withering.  It is guarded by some of the Scourge\'s tougher minions - specifically, wraiths and ghosts.  They are not to be trifled with, $N.$B$BGahrron\'s Withering is due northeast of our position here, close to where the Eastern Plaguelands begin; again, eliminate the cauldron lord present there for its key.  Here is your empty sample bottle; bring it to me filled.  May the Light protect you in this dangerous mission, $c.",
    ["O"] = "Go to Gahrron\'s Withering in Western Plaguelands to locate and defeat the Cauldron Lord present there, and use its key to gain access to the cauldron.  You must have the Empty Gahrron\'s Withering Bottle with you to secure a sample of the poisons used inside the cauldron.",
    ["T"] = "Target: Gahrron\'s Withering",
  },
  [5226] = {
    ["D"] = "You carefully close the spigot in the control panel, watching the cauldron\'s putrid ichors drip into the empty bottle.$B$BWith the poison in hand, it is time to return to High Priestess MacDonnell at Chillwind Camp to complete the mission.",
    ["O"] = "Bring the Filled Gahrron\'s Withering Bottle to High Priestess MacDonnell at Chillwind Camp, Western Plaguelands.",
    ["T"] = "Return to Chillwind Camp",
  },
  [5227] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Gahrron\'s Withering Cauldron",
  },
  [5228] = {
    ["D"] = "Within the lands of former Lordaeron are eight cauldrons - four in the west, and four more entrenched in the east.  These cauldrons spew poisons into the air, propagating the plague throughout the land for the Scourge.$B$BThe necromantic might of Kel\'Thuzad is too strong to outright shut down these cauldrons, but we think we might have a way to subvert them to our advantage.  My second, Shadow Priestess Vandis, will be your point on this assignment; she\'ll continue the briefing from here.",
    ["O"] = "Speak with Shadow Priestess Vandis at the Bulwark, Western Plaguelands.",
    ["T"] = "The Scourge Cauldrons",
  },
  [5229] = {
    ["D"] = "Of the four cauldrons in the Western Plaguelands, the one at Felstone Field may be the easiest one to gain access to.  The Scourge have greener troops positioned here, though they should not be underestimated.$B$BGo to Felstone Field, due east of here and northwest of Andorhal, and engage the cauldron lord there.  On it is a key that will unlock access to the cauldron.  When unlocked, use this bottle to get a sample of the cauldron\'s toxins; we\'ll need it for study in developing a counter agent.",
    ["O"] = "Go to Felstone Field in Western Plaguelands to locate and defeat the Cauldron Lord present there.  It may have a key that will allow access to the cauldron.  You must have the Empty Felstone Field Bottle with you to secure a sample of the poisons used inside the cauldron.",
    ["T"] = "Target: Felstone Field",
  },
  [5230] = {
    ["D"] = "You fill the bottle with enough of the cauldron\'s poisonous concoction for a suitable sample to be studied.$B$BWith the poison in hand, it is time to return to Shadow Priestess Vandis at the Bulwark to complete the mission.",
    ["O"] = "Bring the Filled Felstone Field Bottle to Shadow Priestess Vandis at the Bulwark, Western Plaguelands.",
    ["T"] = "Return to the Bulwark",
  },
  [5231] = {
    ["D"] = "One of the plague cauldrons is located in the field of a former farmhouse now referred to as Dalson\'s Tears.  No tears will be shed this day, $c; we must strike at this cauldron and gain access to it!$B$BGo to Dalson\'s Tears, almost due north of Andorhal, and eliminate the cauldron lord there.  It should have a key like the last one did, allowing you inside the cauldron\'s innards.  Use this bottle to obtain a sample from inside the cauldron; each cauldron has its own distinct brew of toxins it uses.",
    ["O"] = "Go to Dalson\'s Tears in Western Plaguelands to locate and defeat the Cauldron Lord present there, and use its key to gain access to the cauldron.  You must have the Empty Dalson\'s Tears Bottle with you to secure a sample of the poisons used inside the cauldron.",
    ["T"] = "Target: Dalson\'s Tears",
  },
  [5232] = {
    ["D"] = "You carefully fill the bottle with enough of the cauldron\'s ichors for what you consider to be suitably sized sample.$B$BWith the poison in hand, it is time to return to Shadow Priestess Vandis at the Bulwark to complete the mission.",
    ["O"] = "Bring the Filled Dalson\'s Tears Bottle to Shadow Priestess Vandis at the Bulwark, Western Plaguelands.",
    ["T"] = "Return to the Bulwark",
  },
  [5233] = {
    ["D"] = "Two cauldrons have been successfully opened; while you\'ll be able to access them indefinitely, we still want to open up the other two that remain.  This will provide all of us with more options to introduce the counter agent!$B$BThis time, you\'ll be hitting the Writhing Haunt\'s cauldron.  It is almost due east of Andorhal, relatively close to the ruined city walls; again, eliminate the cauldron lord present there for its key.  Use this bottle to obtain the sample from the cauldron.$B$BGood hunting, $N!",
    ["O"] = "Go to the Writhing Haunt in Western Plaguelands to locate and defeat the Cauldron Lord present there, and use its key to gain access to the cauldron.  You must have the Empty Writhing Haunt Bottle with you to secure a sample of the poisons used inside the cauldron.",
    ["T"] = "Target: Writhing Haunt",
  },
  [5234] = {
    ["D"] = "You delicately top off the empty bottle; a sample of the foul substance that churns under the platform of the cauldron now oozes back and forth inside the fragile glass container.$B$BWith the poison in hand, it is time to return to Shadow Priestess Vandis at the Bulwark to complete the mission.",
    ["O"] = "Bring the Filled Writhing Haunt Bottle to Shadow Priestess Vandis at The Bulwark, Western Plaguelands.",
    ["T"] = "Return to the Bulwark",
  },
  [5235] = {
    ["D"] = "The last cauldron that remains is located on a farm now called Gahrron\'s Withering.  It is guarded by some of the Scourge\'s tougher minions - specifically, wraiths and ghosts.  They are not to be trifled with, $N.$B$BGahrron\'s Withering is far to the east of the Bulwark, close to where the Eastern Plaguelands begin; again, eliminate the cauldron lord present there for its key.  Here is your empty sample bottle; bring it to me filled.  May the shadows cloak you in safety for this dangerous mission, $c.",
    ["O"] = "Go to Gahrron\'s Withering in Western Plaguelands to locate and defeat the Cauldron Lord present there, and use its key to gain access to the cauldron.  You must have the Empty Gahrron\'s Withering Bottle with you to secure a sample of the poisons used inside the cauldron.",
    ["T"] = "Target: Gahrron\'s Withering",
  },
  [5236] = {
    ["D"] = "You carefully close the spigot in the control panel, watching the cauldron\'s putrid ichors drip into the empty bottle.$B$BWith the poison in hand, it is time to return to Shadow Priestess Vandis at the Bulwark to complete the mission.",
    ["O"] = "Bring the Filled Gahrron\'s Withering Bottle to Shadow Priestess Vandis at the Bulwark, Western Plaguelands.",
    ["T"] = "Return to the Bulwark",
  },
  [5237] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Mission Accomplished!",
  },
  [5238] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Mission Accomplished!",
  },
  [5241] = {
    ["D"] = "Sometimes, when it\'s nighttime, I can hear my Uncle Carlin crying.  It sounds like he\'s far away, to the east.$B$BI hope he\'s not crying for me!  $N, will you find my uncle and tell him I\'m alright?$B$BIf you find him say I\'m waiting for him, and I want to hear the story he used to tell... the one about the rabbits and the berry jam!  That story\'s so funny!",
    ["O"] = "Find Carlin Redpath.",
    ["T"] = "Uncle Carlin",
  },
  [5242] = {
    ["D"] = "Unfortunately, I see the only way to stop this threat to Felwood is a frontal attack. There are no other ways into Shadow Hold, and I have no means to teleport you inside. The straight path down to the bottom is the only way... and I also know who you should seek out. His name is Fel\'dan... Shadow Lord Fel\'dan. He is the mortal in power down below... he is the head of the serpent. Kill him and his two succubus servants and return to me. Fel\'dan is the one making pacts with the Legion. He must be stopped.",
    ["O"] = "Kill Moora and Salia, and bring Shadow Lord Fel\'dan\'s Head to Greta Mosshoof in Felwood.",
    ["T"] = "A Final Blow",
  },
  [5243] = {
    ["D"] = "I look at my undeath as a malady, $r. An illness that merely requires treatment; however, it is also a great blessing for the Argent Dawn. What better vessel to smite the heathens of the Scourge than through the undead?$B$BI am revered by my colleagues because of the sacrifices I have made, but the accolades mean nothing to me.$B$BIf you are interested in assisting the Argent Dawn, then a job I can offer.$B$BVenture to Stratholme and recover our surplus of holy water. Search the supply crates.",
    ["O"] = "Travel to Stratholme, in the north. Search the supply crates that litter the city and recover 5 Stratholme Holy Water. Return to Leonid Barthalomew the Revered when you have collected enough of the blessed fluid.",
    ["T"] = "Houses of the Holy",
  },
  [5244] = {
    ["D"] = "The story behind Kel\'Theril is one of a cursed race, bound to the place where they attempted an unfortunate ritual...$B$BThe highborne that you will find there once stole a sacred artifact, believing that they could siphon its power for themselves, becoming even more powerful. In their efforts, the relic shattered in a huge explosion, driving the pieces below the ice of the lake...$B$BSpeak with Jaron Stoneshaper if you\'d like to learn more; he has recently visited the area and can tell you more.",
    ["O"] = "Speak with Jaron Stoneshaper in Starfall Village.",
    ["T"] = "The Ruins of Kel\'Theril",
  },
  [5245] = {
    ["D"] = "The highborne spirits are miserable creatures, that\'s for sure. They are still searching for pieces of the very thing that has cursed them to Kel\'Theril forever -- the stolen relic.$B$BIf you are that interested, take my pick and go south to the lake, see if you can gather the pieces of it from within the ice.$B$BNow, I can\'t tell you a thing about what you find, but I do know of someone who might... Aurora Skycaller; she dwells near the Northpass Tower in the northern part of Eastern Plaguelands.",
    ["O"] = "Use Jaron\'s Pick to find the four Highborne Relic Fragments. Bring them to Aurora Skycaller in Eastern Plaguelands.",
    ["T"] = "Troubled Spirits of Kel\'Theril",
  },
  [5246] = {
    ["D"] = "I did not realize... Forgive my callous words, $c.$B$BThe mistakes of my ancestors are not what I wish to dwell on, but if your request is truly genuine, then I will help you.$B$B<Aurora examines the fragments.>$B$BI believe this is the Crystal of Zin-Malor, an artifact that can contain and control strong arcane forces. It could have been used for good, but the evil intentions of those that stole it caused it to shatter.$B$BGo to the Temple of Zin-Malor in Azshara - I can only hope the book is still there.",
    ["O"] = "Find the Sacred Highborne Writings in the Temple of Zin-Malor in Azshara, and bring them to Aurora Skycaller near the Northpass Tower in Eastern Plaguelands.",
    ["T"] = "Fragments of the Past",
  },
  [5247] = {
    ["D"] = "I will be able to help you, if recreating the artifact is truly what you wish to do.$B$BTo seal the pieces back together, I will need items with strong magical qualities. An enchanted thorium bar and five crystal restore... You\'ll also need to collect some water from what might seem an unlikely place... Find the dire pool along Eldreth Row at Dire Maul in Feralas, and fill this vial.$B$BWhile you are gone, I will attempt to glean from these pages the knowledge I need to repair the damage done to the relic.",
    ["O"] = "Bring an Enchanted Thorium Bar, 5 Crystal Restore, and a Vial of Dire Water to Aurora Skycaller near the Northpass Tower in Eastern Plaguelands.",
    ["T"] = "Fragments of the Past",
  },
  [5248] = {
    ["D"] = "$N, I weep for what has happened in the past. Like this crystal, the elves, as a race, have been shattered. I do not know if the pieces will ever again be reunited into one, but my sorrow has been eased by being able to help you with this one small task. $B$BWe must not forget the past, $N...$B$BPlease take the Crystal of Zin-Malor back to Lake Kel\'Theril. You must find a highborne spirit that realizes the error of what was done so long ago. Show the spirit that we have made things right again.",
    ["O"] = "Take the Crystal of Zin-Malor to Lake Kel\'Theril in Winterspring and find a highborne spirit that will speak to you.",
    ["T"] = "Tormented By the Past",
  },
  [5249] = {
    ["D"] = "In Winterspring, to the north of here, there are many ancient elven ruins. It\'s a harsh land, but it holds many secrets and places to explore.$B$BWith all my work to do here in Felwood, I have not had the opportunity to travel to Winterspring. But there\'s no reason why you shouldn\'t!$B$BWhile you\'re there, look for Wynd Nightchaser. He spends most of his time in Starfall Village and he knows a lot about the area.",
    ["O"] = "Find Starfall Village in Winterspring and speak with Wynd Nightchaser.",
    ["T"] = "To Winterspring!",
  },
  [5250] = {
    ["D"] = "In Winterspring, to the north of Felwood, there are many ancient elven ruins. It\'s a harsh land, but it holds many secrets and places to explore.$B$BMy studies here keep me so busy that I have not had the opportunity to travel to Winterspring for some time. But there\'s no reason why you shouldn\'t travel there and study the ruins.$B$BWhile you\'re there, look for Wynd Nightchaser. He spends most of his time in Starfall and he knows a lot about the area.$B$BTell him that you are a student of mine...",
    ["O"] = "Find Starfall in Winterspring and speak with Wynd Nightchaser.",
    ["T"] = "Starfall",
  },
  [5251] = {
    ["D"] = "Anything taken to an extreme is hazardous to our world, $N. Take for example, the Scarlet Crusade. Do you believe that their blind zealotry serves a greater good? How many innocents have they destroyed in the name of the Light?$B$BBlasphemers, one and all!$B$BOne in particular interests me, though; the Archivist Galford of Stratholme: A man that watches over the Crusade\'s most valued documents. Destroy him and burn down his archives! Should you succeed, return to me and be rewarded.",
    ["O"] = "Travel to Stratholme and find Archivist Galford of the Scarlet Crusade. Destroy him and burn down the Scarlet Archive.",
    ["T"] = "The Archivist",
  },
  [5252] = {
    ["D"] = "The... the crystal...$B$BThe highborne here are clouded by their own misssery...$B$BI am sorrrrrowful, but I realize the errorrrr of what happened so long ago. Even though there is no waaaay to change the past, I am now at peacccce knowing that you have recovered the crystal of Zin-Malor...$B$BYouuu must return it...$B$BIt muuuussst be returrrned.",
    ["O"] = "Speak with Wynd Nightchaser in Starfall Village, and ask about the proper place for the Crystal of Zin-Malor.",
    ["T"] = "Remorseful Highborne",
  },
  [5253] = {
    ["D"] = "Quite impressive, $N.$B$BThe crystal of Zin-Malor can never be returned to the temple which, as you know, lies in ruin. But I believe that your effort to undo the evil of the past should not go unrewarded.$B$BSeek out Arch Druid Fandral Staghelm in Darnassus, and bring the crystal to him, $N. It should be in the hands of those that will not abuse its power. From the looks of it, only a handful of the strongest magic users would be able to control such a power. ",
    ["O"] = "Deliver the Crystal of Zin-Malor to Arch Druid Fandral Staghelm in Darnassus.",
    ["T"] = "The Crystal of Zin-Malor",
  },
  [5261] = {
    ["D"] = "Eagan Peltskinner is looking for someone to hunt wolves for him.  That\'s good news, because we\'re seeing a lot more wolves in Northshire Valley lately.$B$BIf you\'re interested then speak with Eagan.  He\'s around the side of the abbey, to the left.",
    ["O"] = "Speak with Eagan Peltskinner.",
    ["T"] = "Eagan Peltskinner",
  },
  [5262] = {
    ["D"] = "You try and gather your thoughts as the dust settles across the chamber. You go over the events that just transpired and still cannot comprehend the gravity of the situation.$B$BThe Grand Crusader of the Scarlet Crusade a demon? And not just any demon but brother to Varimathras, arch lord of the Undercity?$B$BYou carefully stow the severed head of the dreadlord into your pack. Surely, none would believe the tale you would tell without proof.$B$BDuke Nicholas Zverenhoff must be told at once!",
    ["O"] = "Take the Head of Balnazzar to Duke Nicholas Zverenhoff in the Eastern Plaguelands.",
    ["T"] = "The Truth Comes Crashing Down",
  },
  [5263] = {
    ["D"] = "You display a natural aptitude for destruction and you follow orders. It is rare to see the two coexist. I am beginning to think that you may make an excellent vehicle of divine justice.$B$B<Zverenhoff clasps his hands together in front of his face.>$B$BKel\'Thuzad\'s errand boy rules over Stratholme. Prove to me that you are a champion - my champion. Destroy Baron Rivendare and return to me with his head. ",
    ["O"] = "Venture to Stratholme and destroy Baron Rivendare. Take his head and return to Duke Nicholas Zverenhoff.",
    ["T"] = "Above and Beyond",
  },
  [5264] = {
    ["D"] = "I am about to bestow a great honor upon you, $N.$B$BLord Maxwell wishes to reward you for your service to the Argent Dawn!$B$BIt has been years since Maxwell has granted audience to outsiders.",
    ["O"] = "Speak with Lord Maxwell Tyrosus. He is inside the church.",
    ["T"] = "Lord Maxwell Tyrosus",
  },
  [5265] = {
    ["D"] = "Through the years the Argent Hold has remained locked. None have been worthy to reach inside and take from it the power of the Argent Dawn - until today.$B$BThe Argent Hold is now open to you, $N.",
    ["O"] = "Open the Argent Hold and claim your reward.",
    ["T"] = "The Argent Hold",
  },
  [5281] = {
    ["D"] = "There are those that died tragically in the fall of Stratholme. Many took their own lives, opting to hurl themselves into the myriad flames of the smoldering city rather than become one of the Scourge.$B$BThey now walk the streets of Stratholme as restless spirits.$B$BWe must aid them, $N!$B$BI have an associate named Egan who has been doing miraculous work with ghosts and souls. Seek him out. He walks the eastern Plaguelands, near Stratholme, testing his innovations.",
    ["O"] = "Find Egan. You only know that he was last seen around Stratholme.",
    ["T"] = "The Restless Souls",
  },
  [5282] = {
    ["D"] = "I draw my power - my will to continue living and breathing - from the unmitigated hatred I have for the Scourge and all that they have done. I am, however, no zealot. There are those, like the Scarlet Crusade, who would sooner destroy the innocent undead than lend them even an ounce of compassion.$B$BWhich brings me to this: My blaster. It will unchain the tortured souls from Stratholme.$B$BUse it on the ghosts that haunt the ransacked streets. Free their souls.",
    ["O"] = "Use Egan\'s Blaster on the ghostly and spectral citizens of Stratholme. When the restless souls break free from their ghostly shells, use the blaster again - freedom will be theirs!$B$BFree 15 Restless Souls and return to Egan.",
    ["T"] = "The Restless Souls",
  },
  [5283] = {
    ["D"] = "So ye made the smart decision.$B$BThere ain\'t no love lost betwixt me an old Ironus here. That good for nothing toy maker knows who the true craftsmen round here be.$B$BThe truly great wars are won with a good defense. When it be go time, no offense is gonna be helping ye out.$B$BRight, so let\'s get to work. All ye need to do is show me that ye\'ve got some raw talent. After that, I\'ll yank whatever impurities be left in ye and mold ye into an armorsmith. Ye do know how to make ornate mithril, don\'t ye?",
    ["O"] = "To become an Armorsmith, you must make the following items and return them to Grumnus: 4 Ornate Mithril Helms, 2 Ornate Mithril Boots, 1 Ornate Mithril Breastplate.",
    ["T"] = "The Art of the Armorsmith",
  },
  [5284] = {
    ["D"] = "As a weaponsmith you\'ll find that more often than not, heroes and adventurers will be coming to you for gear. While the workload can be unbearable at times, the riches more than make up for the back strain and ash lung.$B$BOh yes, $N, weaponsmiths are the ones with all the gold!$B$BIf you wish to join our ranks, you\'ll need to show me that you can make me a silver or two - I mean, show me that you\'ve got what it takes to be the go to $g guy:girl; when people need superior quality weapons. Get to work!",
    ["O"] = "To become a Weaponsmith, you must make the following items and return them to Ironus: 4 Moonsteel Broadswords, 4 Massive Iron Axes, 2 Heavy Mithril Axes, and 2 Big Black Maces.",
    ["T"] = "The Way of the Weaponsmith",
  },
  [5301] = {
    ["D"] = "Satisfaction. It is what I draw from the hammer and the anvil. To see a proud Horde warrior protected under my steel reminds me of what it is to be alive. It is an addiction that I dare never give up, $N.$B$BI can not grant you this satisfaction, merely set you upon the path. As with all of life\'s endeavors, the path of the armorsmith is a journey.$B$BIf you wish to be one of the select few, you need only to ask and I shall train, but, a task you must first complete.",
    ["O"] = "To become an armorsmith, you must make the following items and return them to Okothos: 4 Ornate Mithril Helms, 2 Ornate Mithril Boots, 1 Ornate Mithril Breastplate.",
    ["T"] = "The Art of the Armorsmith",
  },
  [5302] = {
    ["D"] = "One day, I will create a legendary hammer. A hammer fit for a Warchief!$B$BIt is my life\'s work, $N. My passion. I recognize that you have the potential to be among us, one of us - a weaponsmith. I am the one that can help you harness that potential.$B$BA simple task is all that you must complete. Simple for one of your exceptional skill. ",
    ["O"] = "To become a Weaponsmith, you must make the following items and return them to Borgosh: 4 Moonsteel Broadswords, 4 Massive Iron Axes, 2 Heavy Mithril Axes, and 2 Big Black Maces.",
    ["T"] = "The Way of the Weaponsmith",
  },
  [5305] = {
    ["D"] = "Within the confines of the Scarlet Bastion lies sweet Serenity. The Crimson Hammersmith guards the recipe with his life. Defeat him and bring me his apron. For that, I shall reward you with the knowledge required to create an enchanted battlehammer!",
    ["O"] = "Travel to Stratholme and kill the Crimson Hammersmith. Recover the Crimson Hammersmith\'s Apron and return to Lilith.",
    ["T"] = "Sweet Serenity",
  },
  [5306] = {
    ["D"] = "Don\'t let her beauty fool you, $c. The shadow huntress, Vosh\'gajin is deadly and deranged.$B$B<Kilram points to the scar on his face.>$B$BAye, she gave me that - a love tap, she called it.$B$BThe time for vengeance has finally come.$B$BYou can find Vosh\'gajin in Blackrock Spire. Slay her and return to me with her snakestone. Do this and I will teach you the secret to crafting Dawn\'s Edge!",
    ["O"] = "Travel to Blackrock Spire and slay Shadow Hunter Vosh\'gajin. Recover Vosh\'gajin\'s Snakestone and return to Kilram.",
    ["T"] = "Snakestone of the Shadow Huntress",
  },
  [5307] = {
    ["D"] = "If I am short with you, it is for a reason. The plans for the creation of the great blade, Corruption, have been stolen by the Black Guard: Elite skeletal units of Baron Rivendare.$B$BYes, Baron Rivendare of Stratholme.$B$BThe Black Guard swordsmith now guards those plans with his... undeath.$B$BSlay him and return proof of this deed and I shall grant you the knowledge required to create a blazing rapier!",
    ["O"] = "Find the Black Guard Swordsmith in Stratholme and destroy him. Recover the Insignia of the Black Guard and return to Seril Scourgebane.",
    ["T"] = "Corruption",
  },
  [5321] = {
    ["D"] = "I was on my way to Maestra\'s Post to meet Liladris Moonriver, but I decided to stop here and take a short nap. Ever since I awoke from the emerald dream, I have been so sleepy...$B$B<yawn>$B$BWould you mind showing me the way? I understand that Maestra\'s Post is south of here, along the road in Ashenvale. It can be dangerous, so I hope you have some friends that will join us.$B$BLastly, I may fall asleep so if you ever need to wake me, please use my horn. You\'ll find it in the chest here.",
    ["O"] = "Escort Kerlonian Evershade to Liladris Moonriver at Maestra\'s Post in Ashenvale.",
    ["T"] = "The Sleeper Has Awakened",
  },
  [5341] = {
    ["D"] = "Within the Scholomance lays the Barov family fortune. I, Alexi Barov, am one of the last two remaining heirs of the house Barov. My brother, Weldon, is the other.$B$BWeldon, the miserable coward, fled during the war and thus retained his worthless existence as a human.$B$BHe now searches for the deeds so that he may claim the fortune for his own. Recover the deeds before my brother does and I shall make you wealthy beyond your wildest dreams!",
    ["O"] = "Venture to the Scholomance and recover the Barov family fortune. Four deeds make up this fortune: The Deed to Caer Darrow; The Deed to Brill; The Deed to Tarren Mill; and The Deed to Southshore. Return to Alexi Barov when you have completed this task.",
    ["T"] = "Barov Family Fortune",
  },
  [5342] = {
    ["D"] = "Naturally, with my brother still alive, there may be some contention as to the primary beneficiary of the family\'s fortune. This cannot be.$B$BA low down guttersnipe like you isn\'t above a little cold-blooded murder, I hope.$B$BIt\'s a simple task and one that I expect you will complete; that is, if you wish to claim your reward.$B$BWeldon sits under Alliance protection at Chillwind Camp, to the east. Slay him, return his head.$B$B<Alexi yawns.>$B$BHurry along now.",
    ["O"] = "Travel to Chillwind Camp - Alliance territory - and assassinate Weldon Barov. Take his head and return to Alexi Barov.$B$BBe warned, Weldon will probably be well protected by Alliance scum.",
    ["T"] = "The Last Barov",
  },
  [5343] = {
    ["D"] = "My dear brother Alexi. What a fool I was to spare his life. I looked into the face of the enemy, one of the undead, and let him live.$B$B<Weldon spits.>$B$BHe now searches for MY inheritance. This simply cannot happen.$B$BFind my family\'s deeds before that vile retch gets his boney hands upon them and I shall reward you with vast riches. They lay in the ruins of the Scholomance. Make haste!",
    ["O"] = "Venture to the Scholomance and recover the Barov family fortune. Four deeds make up this fortune: The Deed to Caer Darrow; The Deed to Brill; The Deed to Tarren Mill; and The Deed to Southshore. Return to Weldon Barov when you have completed this task.",
    ["T"] = "Barov Family Fortune",
  },
  [5344] = {
    ["D"] = "With the deeds recovered, there is but one thing left to do. Alexi must be killed. With him dead, I need not ever worry about an unscrupulous gang of mercenaries seeking my head.$B$BIt\'s a simple task. Alexi hides under the protection of the Horde - at the Bulwark.$B$BNo, I do not expect you to just walk up and kill him, I want his head! How you get it... well, that part is up to you. That type of behavior is below one of my noble upbringing.",
    ["O"] = "Travel to the Bulwark - Horde territory - and assassinate Alexi Barov. Take his head and return to Weldon Barov.$B$BBe warned, Alexi will probably be well protected by Horde filth.",
    ["T"] = "The Last Barov",
  },
  [5361] = {
    ["D"] = "My brother Nataka is stationed at Ghost Walker Post over in Desolace. I\'d like to ask you... could you give this report to him for me? A year has passed since the last time I wrote, there has been unusual centaur activity since then and he should be informed.$B$BJourney to Stonetalon Mountain north of the Crossroads, and then head west into Charred Vale. From there, head south into Desolace; there you will find a road going south to Ghost Walker Post.",
    ["O"] = "Deliver Cliffwatcher Longhorn Report to Nataka Longhorn at Ghost Walker Post in Desolace.",
    ["T"] = "Family Tree",
  },
  [5381] = {
    ["D"] = "The Burning Blade possesses the Demon Box. Within it lies the powerful Hand of Iruxos. The Burning Blade uses it to open demonic portals at Mannoroc Coven. We must stop the tide of demons entering our world, $n!$B$BUse this demon pick on the red crystal in Thunder Axe Fortress to gain access to the Demon Box.",
    ["O"] = "Retrieve the Demon Box from Thunder Axe Fortress, and return it, along with the Demon Pick to Taiga Wisemane in Shadowprey Village.",
    ["T"] = "Hand of Iruxos",
  },
  [5382] = {
    ["D"] = "Krastinov is responsible for the deaths of thousands. He must be punished, justice must be meted out.$B$BFind him and exact upon him the agony he has inflicted upon countless innocents. Once he is destroyed, burn our remains. Turn them to ashes, $N.",
    ["O"] = "Find Doctor Theolen Krastinov inside the Scholomance. Destroy him, then burn the Remains of Eva Sarkhoff and the Remains of Lucien Sarkhoff. Return to Eva Sarkhoff when the task is complete.",
    ["T"] = "Doctor Theolen Krastinov, the Butcher",
  },
  [5383] = {
    ["D"] = "You open the bag to discover various instruments of torture. Amidst the paraphernalia, an odd object catches your eye: A vial of blood - still warm to the touch.$B$BYou think that the Sarkhoff\'s might be interested in your discovery.",
    ["O"] = "Take the Bag of Horrors to Eva Sarkhoff on Caer Darrow.",
    ["T"] = "[Not Used] Krastinov\'s Bag of Horrors",
  },
  [5384] = {
    ["D"] = "This is it, $N.$B$B<Eva points to the vial inside the bag.>$B$BThe blood of innocents. The purest blood, used to appease Krastinov\'s master.$B$BIt is with this blood that Kirtonos may be summoned. It is with this blood, then, that Kirtonos must be destroyed.$B$BTake the blood to the porch. Place it upon the brazier. Kirtonos will come - he cannot resist. When he appears, unleash the fury and wrath of a thousand innocent deaths upon him.$B$BShould you succeed, you will earn more than just our gratitude.",
    ["O"] = "Return to the Scholomance with the Blood of Innocents. Find the porch and place the Blood of Innocents in the brazier. Kirtonos will come to feast upon your soul.$B$BFight valiantly, do not give an inch! Destroy Kirtonos and return to Eva Sarkhoff.",
    ["T"] = "Kirtonos the Herald",
  },
  [5385] = {
    ["D"] = "You pick up the sack carefully and prepare to make your way back to Jessir Moonbow on the border of Felwood and Ashenvale. Hopefully the paladin will be given the proper respects once you\'ve passed his remains on to his friends.",
    ["O"] = "Return the Remains of Trey Lightforge to Jessir Moonbow in Felwood.",
    ["T"] = "The Remains of Trey Lightforge",
  },
  [5386] = {
    ["D"] = "The smell of cooked fish has long been missing here at Ghost Walker Post. The trolls at Shadowprey Village are the best at catching fish... but alas, with all the centaur activities I have little time to make a journey to the trolls. Hrm...$B$BDo me a favor and journey to Shadowprey Village. Talk to the local fisherman Jinar\'Zillen and bring me back my favorite, Bloodbelly fish. The road south of here will take you west to the troll village.",
    ["O"] = "Talk to Jinar\'Zillen at Shadowprey Village, and then bring Nataka Longhorn 2 Bloodbelly fish.",
    ["T"] = "Catch of the Day",
  },
  [5401] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Argent Dawn Commission",
  },
  [5402] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Minion\'s Scourgestones",
  },
  [5403] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Invader\'s Scourgestones",
  },
  [5404] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corruptor\'s Scourgestones",
  },
  [5405] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Argent Dawn Commission",
  },
  [5406] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corruptor\'s Scourgestones",
  },
  [5407] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Invader\'s Scourgestones",
  },
  [5408] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Minion\'s Scourgestones",
  },
  [5421] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Fish in a Bucket",
  },
  [5441] = {
    ["D"] = "Cursed peons!  They work hard gathering lumber from the trees of the valley, but they\'re always taking naps!  I need someone to help keep the peons in line.$B$BYou look like the right $r for my task.  Here, you take this blackjack and use it on any lazy peons you find sleeping on the job.  A good smack will get them right back to work!  Return the blackjack when you\'re done.$B$BLousy slacking peons...",
    ["O"] = "Use the Foreman\'s Blackjack on Lazy Peons when they\'re sleeping.  Wake up 5 peons, then return the Foreman\'s Blackjack to Foreman Thazz\'ril in the Valley of Trials.",
    ["T"] = "Lazy Peons",
  },
  [5461] = {
    ["D"] = "The undead fear life just as the living fear death. It is not unusual for a sentient undead being to completely destroy all remnants of his or her previous life after having turned.$B$BUnfortunately, in order to create an artifact capable of reverting Ras Frostwhisper to a mortal, we must have a keepsake from his years among the living.$B$BYou must venture to the ruined city of Stromgarde, Frostwhisper\'s home, and search for such an item. May luck be with you, $N.",
    ["O"] = "Travel to the Arathi Highlands, to the ruins of Stromgarde. Search Stromgarde for a Keepsake of Remembrance. If you find such an item, return with it to Magistrate Marduke.",
    ["T"] = "The Human, Ras Frostwhisper",
  },
  [5462] = {
    ["D"] = "Upon tainted soil, the keepsake must be attuned.$B$BIt is rumored that Stratholme is where Frostwhisper succumbed to the Lich King. Upon those bloodied grounds he gave his life - freely and with motive - to become one of the undying.$B$BIt is those grounds that must be found.$B$BThere is one, an undead dissenter of the Scourge, freed by the Banshee Queen but loyal to the cause of the Argent Dawn. Find him: Leonid Barthalomew the Revered. He may know more. Seek out Light\'s Hope, $N. ",
    ["O"] = "Travel to Light\'s Hope in Eastern Plaguelands and seek out Leonid Barthalomew the Revered. Show him the Keepsake of Remembrance and tell him all that you have discovered.",
    ["T"] = "The Dying, Ras Frostwhisper",
  },
  [5463] = {
    ["D"] = "I watched as the human, Ras Frostwhisper, pledged his undying soul to the Lich King. He drew the dagger to his own throat and with a smile, cut from ear to ear. His body collapsed inside the borders of the pentagram. The Lich King stood over the fallen mage and with a single motion, Ras Frostwhisper the lich, was born.$B$B<Leonid gazes at the ground and then looks up at you.>$B$BYes, $r, I remember. What you seek has a name - Menethil\'s Gift: The ground blessed by the Lich King - holy ground to Scourge.",
    ["O"] = "Travel to Stratholme and find Menethil\'s Gift. Place the Keepsake of Remembrance upon the unholy ground. ",
    ["T"] = "Menethil\'s Gift",
  },
  [5464] = {
    ["D"] = "The soul of the fallen clings to that which represents its former life and transforms the item into a soulbound keepsake. You pick the item up and place it in your pack.",
    ["O"] = "Take the Soulbound Keepsake to Leonid Barthalomew in Eastern Plaguelands.",
    ["T"] = "Menethil\'s Gift",
  },
  [5465] = {
    ["D"] = "Return to Marduke with the keepsake, $N. He will instruct you in its use.",
    ["O"] = "Return to Magistrate Marduke in Caer Darrow. Show him the Soulbound Keepsake.",
    ["T"] = "Soulbound Keepsake",
  },
  [5466] = {
    ["D"] = "There is but one task remaining, $N. Confront the lich, Ras Frostwhisper, in his lair.$B$BUse the power of the keepsake against the beast -  be unrelenting in your actions!  Weather the blows that the flailing beast will surely bring down upon you. Do not give in to the pain!$B$BWhen the ritual is complete, Ras will be mortal once more. It is at that point that he must be slain. Strike him down and take his human head.",
    ["O"] = "Find Ras Frostwhisper in the Scholomance. When you have found him, use the Soulbound Keepsake on his undead visage. Should you succeed in reverting him to a mortal, strike him down and recover the Human Head of Ras Frostwhisper. Take the head back to Magistrate Marduke.",
    ["T"] = "The Lich, Ras Frostwhisper",
  },
  [5481] = {
    ["D"] = "Master want weeds. Us gots big hands and not good at picking. You help us and we not hurt you. Us need gloom weed. Many weeds around here and near road.$b$bWhen you have gloom weed you take to Master Holland in Brill graveyard.",
    ["O"] = "Collect 3 Gloom Weed and deliver them to Junior Apothecary Holland in the Brill graveyard.",
    ["T"] = "Gordo\'s Task",
  },
  [5482] = {
    ["D"] = "So you can see the predicament that I\'m in, $N. That thing is out there collecting the wrong weeds! I\'ll make it worth your while to gather what I need. Bring back to me enough doom weed and I\'ll give you a suitable reward.$B$BIt is my understanding that they like to plague the flora near the mass gravesite, to the north of the Brill graveyard. Hurry and be mindful of the gnolls in the area.",
    ["O"] = "Collect 10 Doom Weed and deliver them back to Junior Apothecary Holland.",
    ["T"] = "Doom Weed",
  },
  [5501] = {
    ["D"] = "We\'re sitting on a goldmine here, I tell you - a goldmine!  Kodo bones will change the world forever... I have customers making furniture, music instruments, and even blasting powder out of them.$B$BThere\'s a caravan that comes by and picks up my kodo bones and then sells them at Shadowprey Village.  If you can travel to the kodo graveyard south of here and bring me ten kodo bones, I\'ll give you something in return.  Is it a deal?",
    ["O"] = "Bring 10 Kodo Bones from the Kodo Graveyard to Bibbly F\'utzbuckle at Kormek\'s Hut.",
    ["T"] = "Bone Collector",
  },
  [5503] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Argent Dawn Commission",
  },
  [5504] = {
    ["D"] = "Your service to the Argent Dawn is to be commended, $N.  You are truly revered amongst us.  I have been authorized to make available for you to purchase one of the Dawn\'s most valued items - our magic resistance mantles.$B$BApplication of a mantle to your existing shoulder piece will enhance your resistance to the powers of magic in one of five potential ways.  As a sign of continued dedication to our cause, I ask for no less than ten of our valor tokens in exchange for access to these mantles.",
    ["O"] = "Bring 10 Argent Dawn Valor Tokens to Quartermaster Hasana at the Bulwark, Western Plaguelands.",
    ["T"] = "Mantles of the Dawn",
  },
  [5505] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Key to Scholomance",
  },
  [5506] = "_",
  [5507] = {
    ["D"] = "Your service to the Argent Dawn is to be commended, $N.  You are truly revered amongst us.  I have been authorized to make available for you to purchase one of the Dawn\'s most valued items - our magic resistance mantles.$B$BApplication of a mantle to your existing shoulder piece will enhance your resistance to the powers of magic in one of five potential ways.  As a sign of continued dedication to our cause, I ask for no less than ten of our valor tokens in exchange for access to these mantles.",
    ["O"] = "Bring 10 Argent Dawn Valor Tokens to Quartermaster Lightspark at Chillwind Camp, Western Plaguelands.",
    ["T"] = "Mantles of the Dawn",
  },
  [5508] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Corruptor\'s Scourgestones",
  },
  [5509] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Invader\'s Scourgestones",
  },
  [5510] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Minion\'s Scourgestones",
  },
  [5511] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Key to Scholomance",
  },
  [5512] = "_",
  [5513] = {
    ["D"] = "Your service to the Argent Dawn is to be commended, $N.  You are truly revered amongst us.  I have been authorized to make available for you to purchase one of the Dawn\'s most valued items - our magic resistance mantles.$B$BApplication of a mantle to your existing shoulder piece will enhance your resistance to the powers of magic in one of five potential ways.  As a sign of continued dedication to our cause, I ask for no less than ten of our valor tokens in exchange for access to these mantles.",
    ["O"] = "Bring 10 Argent Dawn Valor Tokens to Quartermaster Breechlock at Light\'s Hope Chapel, Eastern Plaguelands.",
    ["T"] = "Mantles of the Dawn",
  },
  [5514] = {
    ["D"] = "The goblin you will need to speak with is Krinkle Goodsteel.  He peddles his skills to the highest bidder in Gadgetzan, within the Tanaris desert.  He\'ll likely be the only one who can produce the mold we need, and his services won\'t come cheap.  We now ask for you to dig deep by footing whatever fee he will charge.$B$BI\'m an apothecary, not a banker.  If I had gold lying around, I certainly wouldn\'t be here.$B$BI guess I said the quiet part out loud again.  Oops.$B$BGadgetzan awaits you!  Good luck!",
    ["O"] = "Bring the Imbued Skeletal Fragments and 15 gold coins to Krinkle Goodsteel in Gadgetzan.",
    ["T"] = "Mold Rhymes With...",
  },
  [5515] = {
    ["D"] = "A great weight has been lifted from our hearts, $N, but your task is not yet complete. Krastinov\'s master, Kirtonos, still lives.$B$BBefore you may face Kirtonos, however, you must first secure a method in which to summon him.$B$BIt is said that Jandice Barov stewards the blood of innocents from Krastinov to Kirtonos.$B$BFind her in the sunken catacombs of Scholomance and strike her down. Bring back any clues that you may find.",
    ["O"] = "Locate Jandice Barov in the Scholomance and destroy her. From her corpse recover Krastinov\'s Bag of Horrors. Return the bag to Eva Sarkhoff.",
    ["T"] = "Krastinov\'s Bag of Horrors",
  },
  [5516] = "_",
  [5520] = "_",
  [5522] = {
    ["D"] = "I received a message from my master, Vectus.  Well, the message wasn\'t really from Vectus...it was from someone named Leonid Barthalomew.  I don\'t know Leonid, but he knew my master, and no one knows my master unless he allows it.$B$BLeonid says Vectus wants the dragon eggs.  He wants you to deliver them to him at the Light\'s Hope Chapel in the Eastern Plaguelands.$B$BThat hurts!  Why you?  Doesn\'t Vectus trust me?  Oh, never mind... just take the eggs and tell Leonid that I did what our master commanded.",
    ["O"] = "Bring the Frozen Eggs to Leonid Barthalomew in the Eastern Plaguelands.",
    ["T"] = "Leonid Barthalomew",
  },
  [5523] = "_",
  [5526] = {
    ["D"] = "Your knowledge of Eldre\'Thalas - Dire Maul - in Feralas will now come into play, $N.  In the eastern part of the ruined city is where Alzzin the Wildshaper has exerted his corrupt dominion.  Go there with all due haste and brave whatever challenges await you.$B$BThe Fruit of Fertility, now corrupted as the Felvine, should be close to Alzzin.  When he falls, capture whatever essence of the Felvine you can.  Seal it in the Reliquary, and bring it to me.$B$BGood luck, and Cenarion\'s speed.",
    ["O"] = "Find the Felvine in Dire Maul and acquire a shard from it.  Chances are you\'ll only be able to procure one with the demise of Alzzin the Wildshaper.  Use the Reliquary of Purity to securely seal the shard inside, and return it to Rabine Saturna in Nighthaven, Moonglade.",
    ["T"] = "Shards of the Felvine",
  },
  [5527] = {
    ["D"] = "The first step is to find a container capable of holding an extremely corruptible substance without the handler suffering ill effects.  There is only one sort device I am aware of that could possibly contain something as vile as the Felvine: a Reliquary of Purity.$B$BDeep in the wasteland of Silithus is the remnants of the night elf village known as Southwind.  I know one was there many, many years ago.  If we are to succeed, I need you to scour those ruins in the hopes of reclaiming it.",
    ["O"] = "Travel to Silithus and search for a Reliquary of Purity within the ruins of Southwind Village.  If you are able to find it, return with it to Rabine Saturna in Nighthaven, Moonglade.",
    ["T"] = "A Reliquary of Purity",
  },
  [5529] = {
    ["D"] = "The Argent Dawn recently learned that the Scourge are creating their own plagued dragonflight!  We must stop them -- if the Scourge gain a force of dragons they\'ll sweep across Azeroth unchecked!$B$BTheir necromancers are breeding plagued dragons at the Scholomance, in the middle of Darrowmere Lake.$B$BGo to the Scholomance and kill as many hatchlings as you can... before they get any bigger!",
    ["O"] = "Kill 20 Plagued Hatchlings, then return to Betina Bigglezink at the Light\'s Hope Chapel.",
    ["T"] = "Plagued Hatchlings",
  },
  [5530] = "_",
  [5531] = {
    ["D"] = "The eggs you brought were to be used in Scourge experiments to create a plagued dragonflight.  These frozen black dragon eggs would have been invaluable in their studies, and would have assuredly quickened their timetable.$B$BNow, it is time we ended their research.$B$BTake the frozen eggs to Betina Bigglezink outside.  She is well-learned in science and alchemy, and has produced a weapon we can use against the Scourge.  With your help, we will deal them a heavy blow.",
    ["O"] = "Bring the Frozen Eggs to Betina Bigglezink.",
    ["T"] = "Betina Bigglezink",
  },
  [5532] = "_",
  [5533] = {
    ["D"] = "On the island of Caer Darrow lies Scholomance - a wretched center of Scourge necromancy and evil.  Our enemy dwells within, conducting unspeakable acts of depravity on unwitting victims... at least, we surmise as much.  A door bars the way, and try as we might no entry is to be had without a proper key.$B$BAlchemist Arbington is well versed on Scholomance, and has an idea how to obtain a key.  You have proved your worth to me, and now I entrust this task to you.  Speak with him on this matter.",
    ["O"] = "Speak with Alchemist Arbington at Chillwind Point, Western Plaguelands.",
    ["T"] = "Scholomance",
  },
  [5534] = {
    ["D"] = "What?! What?!$B$BThat wasn\'t good enough for you? You know how expensive those explosives are? They sell for... oh, nevermind. Fine, you want to make some real money? Cause that\'s how business is done: you prove you\'re a valuable employee and then you\'re rewarded adequately after you stick it out some.$B$BIf you\'re a \"valuable\" employee, then hit the Ruins of Eldarath and find me some rune that them Blood elves were lookin\' for. The naga apparently have it in their possession.",
    ["O"] = "Find Some Rune that the naga have in their possession in the Ruins of Eldarath and return it to Kim\'jael in Azshara.",
    ["T"] = "Kim\'jael\'s \"Missing\" Equipment",
  },
  [5535] = {
    ["D"] = "Long ago, the Highborne were some of the most powerful students of the arcane the night elves ever produced. The corruption that comes along with such studies caused much harm to night elf society and greatly affected all of Azeroth... as I\'m sure you well know.$B$BI promised the Sentinels that I would release the spirits from their mortal bonds as I find them. If you would do the same, then I am sure I can reward you some.$B$BThe spirits haunt the Shadowsong Shrine to the northeast of here.",
    ["O"] = "Destroy 6 Highborne Apparitions and 6 Highborne Lichlings before returning to Loh\'atu in Azshara.",
    ["T"] = "Spiritual Unrest",
  },
  [5536] = {
    ["D"] = "The satyr, a disfigured, evil aspect of the night elves, now infect the sacred lands once traveled by Cenarius. I cannot speak for the night elves when it comes to all the atrocities those demonic creatures have committed, but I have sworn an oath to the Earthmother to aid the elves in ridding the land of such a nuisance.$B$BI am sure you would prove yourself if you aided me in purging them.$B$BNortheast of here, you can find the Haldarr clan. Return to me after you\'ve tested yourself against their power.",
    ["O"] = "Kill 6 Haldarr Satyr, 2 Haldarr Tricksters, 2 Haldarr Felsworn and then return to Loh\'atu on the border of Ashenvale.",
    ["T"] = "A Land Filled with Hatred",
  },
  [5537] = {
    ["D"] = "The key to Scholomance is called a Skeleton Key.  It must be forged from the remains of a skeleton - several actually - and hardened by only the strongest of metals within a suitable mold.  A signet of power from a being who naturally can open the portal to Scholomance will make the key ultimately function.$B$BFirst thing\'s first though, $N.  We\'ll need skeletal fragments for the key\'s forging.  Skeletons inside Andorhal should yield what we need, but the ones outside the walls might work too.",
    ["O"] = "Bring 15 Skeletal Fragments to Alchemist Arbington at Chillwind Point, Western Plaguelands.",
    ["T"] = "Skeletal Fragments",
  },
  [5538] = {
    ["D"] = "The goblin you will need to speak with is Krinkle Goodsteel.  He peddles his skills to the highest bidder in Gadgetzan, within the Tanaris desert.  He\'ll likely be the only one who can produce the mold we need, and his services won\'t come cheap.  We now ask for you to dig deep by footing whatever fee he will charge.$B$BI\'m an alchemist, not a banker.  If I had gold lying around, I certainly wouldn\'t be here.$B$BI guess I said the quiet part out loud again.  Oops.$B$BGadgetzan awaits you!  Good luck!",
    ["O"] = "Bring the Imbued Skeletal Fragments and 15 gold coins to Krinkle Goodsteel in Gadgetzan.",
    ["T"] = "Mold Rhymes With...",
  },
  [5541] = {
    ["D"] = "Hegnar Rumbleshot sells guns off the road to Anvilmar.  Riflemen and mortar teams spend a lot of time practicing out near his shop, and he\'s always needing fresh ammunition.$B$BBut... the last crate of ammo I sent him got lost along the way.  My courier said he was camped near the Grizzled Den when wendigo chased him away... and the fool left Rumbleshot\'s ammo behind!$B$B$N, can you get that ammo and take it to Rumbleshot?  He\'s been waiting on it and I\'m sure he\'s running low.",
    ["O"] = "Bring Rumbleshot\'s Ammo to Hegnar Rumbleshot in Dun Morogh.",
    ["T"] = "Ammo for Rumbleshot",
  },
  [5542] = {
    ["D"] = "If you are going to remain here, I ask only that you earn your keep. We have many nuisances that could use some \'discipline.\'$B$BYou can start with the Plaguehounds and their runts.$B$BI cannot offer much in return, but you are guaranteed a warm meal and some conversation should you succeed.",
    ["O"] = "Slay 20 Plaguehound Runts, 5 Plaguehounds and 5 Frenzied Plaguehounds. Return to Tirion Fordring when the task is complete.",
    ["T"] = "Demon Dogs",
  },
  [5543] = {
    ["D"] = "Woe to those that foolishly wander into the Plaguelands. All manner of foulness inhabit these woods - from the fanatical Scarlet Crusade, who will kill any that do not bear the mark of the Crusade, to the murderous Scourge, who only look to bolster their numbers by adding more undead to their ranks.$B$BEven the wildlife have been transformed into rapacious, man eating beasts. I ask that you destroy those that would strike from the skies: The Plaguebats.",
    ["O"] = "Slay 30 Plaguebats and return to Tirion Fordring.",
    ["T"] = "Blood Tinged Skies",
  },
  [5544] = {
    ["D"] = "My food supplies are running low, $r. I am ashamed to admit that I might not have enough food to share with you.$B$BCould you assist an old man with a simple task? Around here, the only manner of beast unaffected by the ravages of the Plague are the Carrion worms. While rather bland in taste, the meat of the worms can easily be preserved to last for months. I will need several hundred pounds to restock for the coming winter!",
    ["O"] = "Seek out the Carrion Grubs and Devourers of the region. Slay them and harvest their meat. Return to Tirion Fordring when you have gathered 15 Slabs of Carrion Worm Meat.",
    ["T"] = "Carrion Grubbage",
  },
  [5545] = {
    ["D"] = "I\'ve got a real problem on my hands. I have a deadline looming for an order of lumber, and I\'m running out of time. The wolves and bears north of here have chased my workers away from the bundles of wood that they\'ve already chopped.$B$BI\'ve already talked to Deputy Rainer about clearing the animals, but I need someone to go collect the wood for me. If you could collect eight bundles of wood for me I might just make my deadline.",
    ["O"] = "Bring 8 Bundles of Wood to Raelen at the Eastvale Logging Camp.",
    ["T"] = "A Bundle of Trouble",
  },
  [5561] = {
    ["D"] = "Bibbly thinks he is the only goblin in Desolace who knows how to make money.  Well, the only caravan brave enough to travel these parts relies on me.  Ever since I learned how to rejuvenate and control aged and dying kodos with my kodo kombobulator, the caravan owner Cork, Rigger, and I entered a partnership.$B$BTake the kombobulator and use it on any ancient, aged, or dying kodos; it will jolt the beast into a tamed kodo and force it to follow you.  Once you have a kodo tamed, bring it back to me.",
    ["O"] = "Bring five Tamed Kodos and the Kodo Kombobulator back to Smeed Scrabblescrew at Scrabblescrew\'s Camp.",
    ["T"] = "Kodo Roundup",
  },
  [5581] = {
    ["D"] = "Behold - the Hand of Iruxos. A gruesome sight indeed.$B$BYou must possess it if the demon portals at Mannoroc Coven are to be banished... which is what I now ask you to do. The Demon threat is increasing and we must close these portals to stem the tide of demons to this world. Good luck, $N... and be wary of the portal guardians.",
    ["O"] = "Banish 6 Portals at Mannoroc Coven and return to Taiga Wisemane at Shadowprey Village.",
    ["T"] = "Portals of the Legion",
  },
  [5582] = {
    ["D"] = "This is a scale shed from a plagued dragon hatchling.  But unlike the other pocked, oozing scales on the infant beast, this rare scale is healthy and unmarred.$B$BBetina Bigglezink will want a sample of this to study.",
    ["O"] = "Bring the Healthy Dragon Scale to Betina Bigglezink at the Light\'s Hope Chapel in Eastern Plaguelands.",
    ["T"] = "Healthy Dragon Scale",
  },
  [5601] = {
    ["D"] = "I fled Lordaeron during the great war, and was lucky to escape before the Scourge swept through my homeland and turned it into a plagued nightmare!  I was lucky, but my family was not.  I fear they were all killed during the battle of Darrowshire.$B$BDarrowshire is a village in the Eastern Kingdoms, nestled in the southern hills of what is now the Eastern Plaguelands.  Will you go there and search for my family?  I miss them so much, especially my little sister Pamela.$B$BPlease, find her for me!",
    ["O"] = "Find Pamela Redpath in Darrowshire.",
    ["T"] = "Sister Pamela",
  },
  [5621] = {
    ["D"] = "I need your help, $N. I am needed here to train the other students, but you, you can help one of our injured Sentinels just south of Dolanaar. She was hurt patrolling the town and could use our aid. Her name is Shaya.$B$BWhen you find her, heal her wounds, and then fortify her body with your spells. This will at least protect her from harm longer if she finds trouble. Return to me here after you\'ve done your duty to Elune.",
    ["O"] = "Find Sentinel Shaya and heal her wounds using Lesser Heal (Rank 2). Afterwards, grant her Power Word: Fortitude and then return to Laurna Morninglight in Dolanaar.",
    ["T"] = "Garments of the Moon",
  },
  [5622] = {
    ["D"] = "$N, you must travel to Dolanaar when your business here in Shadowglen is done. There, you will find Laurna Morninglight. She will instruct you further in the ways of Elune, and it is with her that you will earn your first garments denoting your station as a $gpriest:priestess; of Elune.$B$BTake care, and may you be protected in your journeys.",
    ["O"] = "Speak to Laurna Morninglight in Teldrassil.",
    ["T"] = "In Favor of Elune",
  },
  [5623] = {
    ["D"] = "Hello again, young $gpriest:priestess;. The time has come for you to learn more about our religion. After you\'ve completed whatever tasks you have here in Northshire, please seek out Priestess Josetta in Goldshire. She has more to teach you and has heard that you are growing strong in the ways of the Light. She looks forward to tutoring you more.",
    ["O"] = "Speak to Priestess Josetta in Elwynn Forest.",
    ["T"] = "In Favor of the Light",
  },
  [5624] = {
    ["D"] = "Normally I put forth a small challenge to followers of the Light to test their skill. I want to see if they are worthy of wearing their first robes--a sign that the church outwardly approves of the $gpriest:priestess; and supports $ghim:her;.$B$BBut this situation is a bit different. One of Goldshire\'s citizens saw an injured guard near the lake to the east of here. His name is Roberts. Find him, heal him, fortify his body and return here. If you can do that for me, then I will consider your test complete.",
    ["O"] = "Find Guard Roberts and heal his wounds using Lesser Heal (Rank 2). Afterwards, grant him Power Word: Fortitude and then return to Priestess Josetta in Goldshire.",
    ["T"] = "Garments of the Light",
  },
  [5625] = {
    ["D"] = "It\'s usually about this time that one of your power is tested to see if they\'re worthy of wearing robes denoting their place in the church. But to be honest, I got more pressing matters to look into. Citizen of Kharanos\' just came in here and told me \'bout a hurt mountaineer just outside town to the south--name\'s Dolf.$B$BYou heal Dolf and give him Fortitude, and I\'ll consider you done with proving yourself. How\'s that sound?",
    ["O"] = "Find Mountaineer Dolf and heal his wounds using Lesser Heal (Rank 2). Afterwards, grant him Power Word: Fortitude and then return to Maxan Anvol in Kharanos.",
    ["T"] = "Garments of the Light",
  },
  [5626] = {
    ["D"] = "Hey! $N! Got a minute?!$B$BYa been following the Light now for long enough that you find your way to Maxan Anvol in Kharanos. He\'ll teach ya more about the path yer following, and if you prove worthy, give ya yer first set of robes to denote your station as a $gpriest:priestess;.$B$BNow get goin\'! As soon as yer done here, head through the tunnel--he\'ll be waitin\' for ya.",
    ["O"] = "Speak to Maxan Anvol in Dun Morogh.",
    ["T"] = "In Favor of the Light",
  },
  [5627] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "OLD Stars of Elune",
  },
  [5628] = {
    ["D"] = "Ah, yes, hello, $N? I\'m glad you stopped to talk for a moment. You are a far way from home at such a young age--I admire such ambition. I wish when I was younger I could have mustered the courage to travel the world.$B$BThere was a priestess of your order here looking for you not too long ago. She said it was very urgent you returned to the Temple of the Moon in Darnassus and speak to Priestess Alathea--it had something to do with your training. I wouldn\'t dally too long if you can help it.",
    ["O"] = "Speak to Priestess Alathea in Darnassus.",
    ["T"] = "Returning Home",
  },
  [5629] = {
    ["D"] = "Hello again, $N. I know you\'ve been busy aiding our people, but you must take some time for yourself also. Priestess Alathea sent someone here looking for you. It seems that you\'ve caught the attention of our elders and they feel you are prepared for greater things. Head to the Temple of the Moon in Darnassus and look for Alathea there. She will be waiting. Good luck, and may Elune be with you.",
    ["O"] = "Speak to Priestess Alathea in Darnassus.",
    ["T"] = "Returning Home",
  },
  [5630] = {
    ["D"] = "Hello there, $gladdy:lassy;. Good to see you travelin\' far and wide to distant lands. No offense meant, but a lot o\' your kind don\'t take well to these cold climates usually. Glad to see you\'re made of tougher stuff.$B$BNot too long ago one of your priestesses was in here lookin\' for you--said somethin\' about you finding a Priestess Alathea in the Temple of the Moon back in Darnassus. Said it was important and you should head back there soon.",
    ["O"] = "Speak to Priestess Alathea in Darnassus.",
    ["T"] = "Returning Home",
  },
  [5631] = {
    ["D"] = "A priestess recently visited our halls seeking you out, young $r. She said that she was on a mission to find you and that you should return to the Temple of the Moon in Darnassus as soon as possible. When you arrive, seek out a Priestess Alathea--she will tell you more.$B$BThe Light be with you, $N.",
    ["O"] = "Speak to Priestess Alathea in Darnassus.",
    ["T"] = "Returning Home",
  },
  [5633] = {
    ["D"] = "Greetings, $gladdy:lass;. Good to see you here in our great halls. A blessing be on you and your kind.$B$BWhile you were traveling through our lands, a priestess of your temple came here seeking you. She said that you were to return to the Temple of the Moon as soon as possible. I\'m sorry I can\'t tell you more, but it did sound important. When you get to the temple, speak to a Priestess Alathea.",
    ["O"] = "Speak to Priestess Alathea in Darnassus.",
    ["T"] = "Returning Home",
  },
  [5634] = {
    ["D"] = "You\'re needed in Stormwind, $N. The High Priestess there, Laurena, says it\'s time for you to prove you\'re worthy of the next level of your training. Don\'t waste too much time finding your way there. You can find her in the Cathedral of Light in the center of the city. Give her my regards, and prove how worthy you are of such a calling. The Light be with you, $N.",
    ["O"] = "Speak to High Priestess Laurena in Stormwind.",
    ["T"] = "Desperate Prayer",
  },
  [5635] = {
    ["D"] = "You\'ve caught the attention of our superiors, $N. They\'ve asked you travel to the Cathedral of Light in Stormwind as soon as possible. Apparently they feel you\'ve proven yourself already and are prepared to further your training. When you get there, find High Priestess Laurena. She will be able to guide you further. Good luck, and may the Light be with you.",
    ["O"] = "Speak to High Priestess Laurena in Stormwind.",
    ["T"] = "Desperate Prayer",
  },
  [5636] = {
    ["D"] = "Elune bless you, good $r. I hope your Light finds you and protects you well this day.$B$BOne of your priests was here not long ago looking for you. He mentioned you returning to the Cathedral of Light as soon as possible to speak with High Priestess Laurena. It seems you\'ve done well to garner such attention. I wouldn\'t spend too much time here--your people have need of you.",
    ["O"] = "Speak to High Priestess Laurena in Stormwind.",
    ["T"] = "Desperate Prayer",
  },
  [5637] = {
    ["D"] = "Time\'s come for you to head to Stormwind, $N. High Priestess Laurena in the Cathedral of Light wants to speak to you. Gotta be somethin\' really good or really bad for the High Priestess to want you there personally, but I\'m guessin\' you\'ve only done well for yourself and it\'s a good thing that she wants to speak to ya.$B$BBut don\'t waste too much time \'round here. I\'d head there as soon as you can.",
    ["O"] = "Speak to High Priestess Laurena in Stormwind.",
    ["T"] = "Desperate Prayer",
  },
  [5638] = {
    ["D"] = "Just a short time ago, one of your priests was here looking for you, $r. He said that if I were to see you, I should direct you towards the Cathedral of Light. He said it was very important, but I would not be overly concerned if I were you. His demeanor seemed positive... as though it were good news. I wouldn\'t take too long in making my way there if I were you.$B$BElune be with you, good $r.",
    ["O"] = "Speak to High Priestess Laurena in Stormwind.",
    ["T"] = "Desperate Prayer",
  },
  [5639] = {
    ["D"] = "You\'re needed in Stormwind, $N. The High Priestess there, Laurena, says it\'s time for you to prove you\'re worthy of the next level of your training. Don\'t waste too much time finding your way there. You can find her in the Cathedral of Light in the center of the city. Give her my regards, and prove how worthy you are of such a calling. The Light be with you, $N.",
    ["O"] = "Speak to High Priestess Laurena in Stormwind.",
    ["T"] = "Desperate Prayer",
  },
  [5640] = "_",
  [5641] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "OLD A Lack of Fear",
  },
  [5642] = {
    ["D"] = "Something important is up in Orgrimmar, $N.$B$BThe normal messengers that come through here looking for troll priests usually are very casual. This time, they seemed to be in much more a hurry. Don\'t dally too long in Thunder Bluff. I\'d return to the Valley of Spirits as soon as possible.",
    ["O"] = "Speak to Ur\'kyo in Orgrimmar.",
    ["T"] = "Shadowguard",
  },
  [5643] = {
    ["D"] = "Like many of our own priests, your own tribe puts you through rites of passage. These rites often teach priests special abilities that are vital to their survival. I sense that time is upon you even as we speak. You must return to the Valley of Spirits in Orgrimmar and speak to Ur\'kyo. What he teaches you might be very important for the future.",
    ["O"] = "Speak to Ur\'kyo in Orgrimmar.",
    ["T"] = "Shadowguard",
  },
  [5644] = {
    ["D"] = "Ah, a wonderful day for you, $N. I can see by the lessons you\'ve learned that the time has come to send you back to Aelthalyste. There are things only she can teach you, and even then, only if you prove worthy.$B$BI will not spoil the surprise for you, but I remember when I was a young priest learning about true power... divine power. Yes, those were the days.$B$BGo back to Aelthalyste in the Undercity, $N. She will be awaiting you in the War Quarter.",
    ["O"] = "Speak to Aelthalyste in the Undercity.",
    ["T"] = "Devouring Plague",
  },
  [5645] = {
    ["D"] = "$N, your High Priest Rohan would have an audience with you in Ironforge. Make haste, my strong friend, your next test quickly approaches. Although I wish I could bear witness to your race\'s own special rites, my place is here. But may the Light go with you in your travels. Rohan should still be in the Mystic Ward once you reach the city. He will be waiting.",
    ["O"] = "Speak to High Priest Rohan in Ironforge.",
    ["T"] = "OLD A Lack of Fear",
  },
  [5646] = {
    ["D"] = "Aelthalyste show our people great respect by sending them back to me for more training, and now I do the same for her tribe.$B$BYou return to the Undercity, $N. There, in the War Quarter, she be ready to teach you more \'bout your people and their ways. Go there, and do not wait long.",
    ["O"] = "Speak to Aelthalyste in the Undercity.",
    ["T"] = "Devouring Plague",
  },
  [5647] = {
    ["D"] = "Your race is so very strong, $N. We are proud to call you allies. And as each day\'s sun sets, you and your kin grow closer to not only finding your true origins, but find great confidence that you are on the right path in so many things. That feeling must make you feel so triumphant.$B$BWord came from Ironforge just recently. It asked that you return there and speak to High Priest Rohan in the Mystic Ward. I would not keep him waiting. May Elune guide your travels.",
    ["O"] = "Speak to High Priest Rohan in Ironforge.",
    ["T"] = "OLD A Lack of Fear",
  },
  [5648] = {
    ["D"] = "You be ready for your first test, $N. South of Razor Hill, just outta town, one of our grunts be hurt fightin\' off some o\' Proudmoore\'s old troops. She not doin\' too well, an\' she benefit much if one of our kind could help her. Find her--her name be Kor\'ja--heal her wounds, an\' give her the blessin\' of our ancestors.$B$BYou do this, an\' me thinks that be sufficient proof that you ready to move on in our ways.",
    ["O"] = "Find Grunt Kor\'ja and heal her wounds using Lesser Heal (Rank 2). Afterwards, grant her Power Word: Fortitude and then return to Tai\'jin at Razor Hill.",
    ["T"] = "Garments of Spirituality",
  },
  [5649] = {
    ["D"] = "Aye, mon. Our kind have joined the Horde because they be good for us. They loyal, and they teach us much \'bout tings like honor. But our old ways die hard. The orcs may not approve of all our traditions, but that not mean we can\'t continue to practice some them in secret.$B$BYou know this, an\' that\'s why I send you to Tai\'jin in Razor Hill. She teach you more \'bout our history. She teach you the ways of our tribe. Go to her when you be ready.",
    ["O"] = "Speak to Tai\'jin in Durotar.",
    ["T"] = "In Favor of Spirituality",
  },
  [5650] = {
    ["D"] = "Our power comes from darkness and shadow, $N, but that is not your only role. You have acknowledged that there is merit in knowing the healing arts. This is wise. But before you can know the dark, you must also know the light. And for this, I have a test for you.$B$BNorth of the cemetery is a wounded Deathguard--Deathguard Kel. He has protected us from gnolls for some time, and needs healing. But, you must also fortify his body before he can return to duty. Do both with your spells, and then return to me.",
    ["O"] = "Find Deathguard Kel and heal his wounds using Lesser Heal (Rank 2). Afterwards, grant him Power Word: Fortitude and then return to Dark Cleric Beryl in Brill.",
    ["T"] = "Garments of Darkness",
  },
  [5651] = {
    ["D"] = "There are many lessons that the Forsaken have learned through experience--things that some races can only begin to fathom. And although our path lies in darkness, you will find that a great many things rely on both the light and the dark. Your lessons shall teach you to use both... and with discretion. But heed my words: never forget we were forged in corruption and left to rot like so much carrion. The Darkness is our home.$B$BSeek out Dark Cleric Beryl in Brill when you\'re ready to learn more.",
    ["O"] = "Speak to Dark Cleric Beryl in Tirisfal Glades.",
    ["T"] = "In Favor of Darkness",
  },
  [5652] = {
    ["D"] = "I sent here to make sure that you not wander too far from home, $N. They send me to make sure you return home because Ur\'kyo, greatest of our priests, wish to speak to you. You go there. You got to the Valley of Spirits in the orc city and you speak to Ur\'kyo. He wait for you now.",
    ["O"] = "Speak to Ur\'kyo in Orgrimmar.",
    ["T"] = "Hex of Weakness",
  },
  [5654] = {
    ["D"] = "It be time for you to meet with Ur\'kyo, $N. He be in the Valley of Spirits in the orc city. Go there and speak to him. It is time you learn more of the old ways of our kind. It time you be brought into the circle and made a true priest of our tribe.",
    ["O"] = "Speak to Ur\'kyo in Orgrimmar.",
    ["T"] = "Hex of Weakness",
  },
  [5657] = {
    ["D"] = "Home. Return home, young $r.$B$BYour spiritual leader Ur\'kyo begs you to return to him and speak about the path you travel.$B$BGo to the Valley of Spirits in the great Horde city of Orgrimmar. You will find him there.",
    ["O"] = "Speak to Ur\'kyo in Orgrimmar.",
    ["T"] = "Hex of Weakness",
  },
  [5658] = {
    ["D"] = "You be far from home, $C. You be needed there, back in your city under the ground. Your mistress, the one you be callin\' Aelthalyste be needin\' you back there. Like my tribe, there things you must learn only from her. Don\'t be stayin\' here too long. You should be headin\' to the War Quarter as fast as a zeppelin can carry you.",
    ["O"] = "Speak to Aelthalyste in the Undercity.",
    ["T"] = "Touch of Weakness",
  },
  [5659] = "_",
  [5660] = {
    ["D"] = "You be far from home, $c. You be needed there, back in your city under the ground. Your mistress, the one you be callin\' Aelthalyste be needin\' you back there. Like my tribe, there things you must learn only from her. Don\'t be stayin\' here too long. You should be headin\' to the War Quarter as fast as a zeppelin can carry you.",
    ["O"] = "Speak to Aelthalyste in the Undercity.",
    ["T"] = "Touch of Weakness",
  },
  [5661] = {
    ["D"] = "You be far from home out here in the Bloodhoof Village, $N. I be sent here to find priests of my own tribe to send back to speak to our leaders, but that not mean I cannot help you too.$B$BI hear word that your head priestess spirit want all Forsaken to come to her--there are things you must learn.$B$BGo to meet Aelthalyste in the War Quarter in that city of yours.",
    ["O"] = "Speak to Aelthalyste in the Undercity.",
    ["T"] = "Touch of Weakness",
  },
  [5662] = {
    ["D"] = "My respect to you and your kind, $N. I normally teach only those of my own tribe. Your lessons come from Aelthalyste in the city once called Lordaeron.$B$BYou should return to her if you\'re to learn those abilities that set you apart from other faiths.$B$BGo to the War Quarter in the Undercity and find your mistress there.",
    ["O"] = "Speak to Aelthalyste in the Undercity.",
    ["T"] = "Touch of Weakness",
  },
  [5663] = {
    ["D"] = "Aelthalyste sent word out to all her priests. We\'re to direct the younger of our order to the Undercity for more training. If you truly count yourself among our faithful, then you should return there also.$B$BYou can find Aelthalyste in the War Quarter deep in the Undercity.",
    ["O"] = "Speak to Aelthalyste in the Undercity.",
    ["T"] = "Touch of Weakness",
  },
  [5672] = {
    ["D"] = "A wonderful day has come, $N. You\'ve reached the age in which our <priests or priestesses> are trained in abilities only Night elves know. But it is not for me to train you. You must return to the Temple of the Moon and speak to Priestess Alathea as soon as your business here is concluded. She will test you to ensure you\'re prepared, and only then will she teach you Elune\'s Grace.",
    ["O"] = "Speak to Priestess Alathea in Darnassus.",
    ["T"] = "Elune\'s Grace",
  },
  [5673] = {
    ["D"] = "You know you have access to any of our trainers at any time, $N, but there are some things that we cannot pass on to you. One of those things are the teachings of your goddess Elune. She gives special abilities to her faithful, and if I\'m not mistaken, it is time for you to return home to your Temple of the Moon to be tested.$B$BReturn there when you can and speak to Priestess Alathea.",
    ["O"] = "Speak to Priestess Alathea in Darnassus.",
    ["T"] = "Elune\'s Grace",
  },
  [5675] = {
    ["D"] = "Time\'s a wastin\', $glad:lass;. It\'s time for you to return home to Darnassus. Priestess Alathea\'s sent word here that you\'re to return there for training. Seems they feel you\'re ready to be tested much like those who serve the Light. You should head out whenever you can. Alathea\'s message said that she\'d be waitin\' for you in the Temple of the Moon. Good luck.",
    ["O"] = "Speak to Priestess Alathea in Darnassus.",
    ["T"] = "Elune\'s Grace",
  },
  [5676] = {
    ["D"] = "It is time for you to return to Stormwind, young one. Your superiors there have called you back for more training. And although it disturbs me some, your race and mine are allies and I would not betray that.$B$B I do not mean to be so coy with you--my distrust of arcane magics, be they divine inspired or not, is still strong within me.$B$B You will know of what I speak after you return to your Cathedral of Light. Speak to High Priestess Laurena when you arrive.",
    ["O"] = "Speak to High Priestess Laurena in Stormwind.",
    ["T"] = "Arcane Feedback",
  },
  [5677] = {
    ["D"] = "As much as I\'d like to show you our own special teachings of the Light, it is not our place. Your place is back in Stormwind with your own kind, $N... for now. Believe me, I mean no offense. When you return to High Priestess Laurena in the Cathedral of Light you\'ll understand what I\'m talking about--the time has come for your race to prepare you for the future; to separate yourself from others that follow a similar path.",
    ["O"] = "Speak to High Priestess Laurena in Stormwind.",
    ["T"] = "Arcane Feedback",
  },
  [5678] = "_",
  [5679] = {
    ["D"] = "Aelthalyste show our people great respect by sending them back to me for more training, and now I do the same for her tribe.$B$BYou return to the Undercity, $N. There, in the War Quarter, she be ready to teach you more \'bout your people and their ways. Go there, and do not wait long.",
    ["O"] = "Speak to Aelthalyste in the Undercity.",
    ["T"] = "Devouring Plague",
  },
  [5680] = {
    ["D"] = "Like many of our own priests, your own tribe puts you through rites of passage. These rites often teach priests special abilities that are vital to their survival. I sense that time is upon you even as we speak. You must return to the Valley of Spirits in Orgrimmar and speak to Ur\'kyo. What he teaches you might be very important for the future.",
    ["O"] = "Speak to Ur\'kyo in Ogrimmar.",
    ["T"] = "Shadowguard",
  },
  [5713] = {
    ["D"] = "I was traveling to Auberdine with an important message when I was attacked by the furbolg Marosh and his trackers. During the attack I was poisoned, leaving me barely able to stand. I can make an antidote, but it will take time before it is ready.$B$BI would ask that you defend me until I can apply the antidote. I will aid you with my bow as best I can.$B$BShould we survive, I will be able deliver my message to Auberdine, while you speak with Onaeya at Maestra\'s Post to inform her of this incident.",
    ["O"] = "Protect Sentinel Aynasha, then speak with Onaeya at Maestra\'s Post in Ashenvale.",
    ["T"] = "One Shot.  One Kill.",
  },
  [5721] = {
    ["D"] = "Now, $N, you will take part in battle of Darrowshire, and you will save Joseph Redpath.$B$BPlace this relic bundle in the Darrowshire town square, and the spirits of Darrowshire will rise.  Join their battle and assure that these two things come to pass: Davil must survive beyond the death of Horgus, and Redpath must survive to be corrupted, then defeated.$B$BAfter defeating the corrupted Redpath, his spirit will be saved.  Speak with him, then return to his daughter Pamela.",
    ["O"] = "Place the Relic Bundle at the Darrowshire town square.$B$BPrevent Davil Lightfire\'s death until the death of Horgus.$B$BPrevent Captain Redpath\'s death until Redpath the Corrupted appears.$B$BDefeat Redpath the Corrupted.$B$BSpeak with the spirit of Joseph Redpath when he appears at the town square, then speak with Pamela at her home.",
    ["T"] = "The Battle of Darrowshire",
  },
  [5722] = {
    ["D"] = "The troggs are not the only thing that interested Magatha in Ragefire Chasm. She has heard word that one of her servants, a Maur Grimtotem, found something peculiar while in the Chasm, but he never made it out to show her what. She\'d like Maur\'s body found--if it still exists--and any signs of what he found while attempting to speak to the troggs.$B$BReturn to Magatha any items of interest, and I\'m sure she would be very generous in her reward.$B$BAgain, seek the Chasm in the darkest areas of Orgrimmar.",
    ["O"] = "Search Ragefire Chasm for Maur Grimtotem\'s corpse and search it for any items of interest.",
    ["T"] = "Searching for the Lost Satchel",
  },
  [5723] = {
    ["D"] = "Beneath the city of Orgrimmar, stout creatures known as troggs started coming to the surface from deep below the lava filled tunnels. In her ever-benevolence, Magatha sought to make peace with the creatures, but they turned on her diplomats, killing them. She will not allow such treatment of the tauren people and now consider the creatures a threat to all of the Horde.$B$BShe asks that you put an end to this trogg threat before it overwhelms the Horde from below. Find Ragefire Chasm and destroy them all.",
    ["O"] = "Search Orgrimmar for Ragefire Chasm, then kill 8 Ragefire Troggs and 8 Ragefire Shaman before returning to Rahauro in Thunder Bluff.",
    ["T"] = "Testing an Enemy\'s Strength",
  },
  [5724] = {
    ["D"] = "You find a satchel under the body of the tauren. It is still gripped tightly in his arms as though he was trying to protect it while being attacked by the troggs.$B$BRemoving the satchel from his vice-like grip, you stow it with your own equipment and prepare to make your way out of the tunnels and back to Rahauro in Thunder Bluff.",
    ["O"] = "Take the Grimtotem Satchel to Rahauro in Thunder Bluff.",
    ["T"] = "Returning the Lost Satchel",
  },
  [5725] = {
    ["D"] = "Many denizens of the Legion bestow gifts on their followers as you may well know. Some of these gifts the Dark Lady feels would be better off in her hands than in the hands of those with... lesser vision.$B$BA sect of the Shadow Council hidden in caverns below Orgrimmar known as the Searing Blade are a prime example. The Lady tells me that members of the Searing Blade have come into the possession of two powerful spell books--she would like to \"borrow\" these books from them. You will get them for her.",
    ["O"] = "Bring the books Spells of Shadow and Incantations from the Nether to Varimathras in Undercity.",
    ["T"] = "The Power to Destroy...",
  },
  [5726] = {
    ["D"] = "One thing I will not tolerate are traitors in our midst, $N. But I would be a fool to play my hand so early--it would not sufficiently cut the corruption out of our lands and only cause the infection to grow worse.$B$BBut you, a young adventurer, could go places my agents could not... could learn the truth... could find the true head of the beast.$B$BIf you are brave enough, then enter Skull Rock to the east of Orgrimmar, find a lieutenant\'s insignia off one of the Burning Blade there, and return to me.",
    ["O"] = "Bring a Lieutenant\'s Insignia to Thrall in Orgrimmar.",
    ["T"] = "Hidden Enemies",
  },
  [5727] = {
    ["D"] = "Now let us see if this insignia you found is worth the effort.$B$BThere is a warlock within the city who believes he has my trust. He does not know that I realize where his true loyalties lie. He is in fact the leader of the Burning Blade. But do not rush off to do battle with him; he has a purpose, and we shall use him against our enemies.$B$BTake this insignia to him in the Cleft of Shadow here in Orgrimmar, speak to him and see if he believes you are one of his own, then return to me here.",
    ["O"] = "Take the Lieutenant\'s Insignia to Neeru Fireblade and speak to him. Gauge if he believes you are a member of the Burning Blade and then return to Thrall in Orgrimmar.",
    ["T"] = "Hidden Enemies",
  },
  [5728] = {
    ["D"] = "Hmm, leaders of the Searing Blade... this concerns me most. If they are the ones of value to Neeru, then those are who we must target first. This satyr... Bazzalan, and the other Neeru mentioned--what was he, a warlock?--must be slain.$B$BReturn to the Cleft of Shadow and enter Ragefire Chasm, $N. Find these two leaders of the Searing Blade, and kill them. But be careful not to let Neeru know it was you who did this. You must retain your identity as one of his $gbrothers:sisters; in arms.",
    ["O"] = "Kill Bazzalan and Jergosh the Invoker before returning to Thrall in Orgrimmar.",
    ["T"] = "Hidden Enemies",
  },
  [5729] = {
    ["D"] = "I think our next step should be to have you placed close to Neeru. If he is as agitated as reports suggest, then we may accomplish two things. One, you may be able to gain some greater knowledge about the Council or at least the Burning Blade, and two, he may just begin to trust you enough that he asks you to start to aid him. He may very well look at you as someone who can fill the void now that some of the leadership is in turmoil.$B$BReturn to the Cleft and speak to him again, but do not be too overt.",
    ["O"] = "Speak to Neeru Fireblade in Orgrimmar.",
    ["T"] = "Hidden Enemies",
  },
  [5730] = {
    ["D"] = "You are one of my lieutenants! Prepare yourself, $c. I will call upon you soon.$B$BMy time spent on the Searing Blade may be all but wasted now, but that does not mean that the Shadow Council\'s schemes elsewhere must suffer. I will do what I can to minimize the damage here in Ragefire Chasm. In the meantime, I will have my agents in the Barrens and Ashenvale begin work on our newest agenda. Return to me soon.",
    ["O"] = "Speak to Thrall in Orgrimmar and tell him what you\'ve learned.",
    ["T"] = "Hidden Enemies",
  },
  [5741] = {
    ["D"] = "The Burning Blade in Thunder Axe Fortress to the east is rumored to have acquired the Sceptre of Light from the Naga. Legend tells that the sceptre is able to sink entire cities under the great seas. The Burning Blade must not be allowed to possess such power.$B$BTo that end, you must retrieve the sceptre yourself!  It is held by a Burning Blade seer, who studies the sceptre from atop one of the Thunder Axe watchtowers.",
    ["O"] = "Get the Sceptre of Light and then return it to Azore Aldamort at the tower in Ethel Rethor.",
    ["T"] = "Sceptre of Light",
  },
  [5742] = {
    ["D"] = "You have worked hard, friend. Rest your weary bones and allow me to properly introduce myself.",
    ["O"] = "Listen to what Tirion Fordring has to say.",
    ["T"] = "Redemption",
  },
  [5761] = {
    ["D"] = "The primary task set upon me by our great Warchief is to root out the creatures responsible for infesting our lord\'s great city with demonic influence. The Burning Blade is one threat, but there are others; the Searing Blade for instance, who make their home in Ragefire Chasm, secretly attempting to subvert innocent members of the Horde.$B$BIf they are to be stopped, then their leader must be slain--a Felguard named Taragaman the Hungerer.$B$BKill him, and his heart will appease Thrall, of this I\'m sure.",
    ["O"] = "Enter Ragefire Chasm and slay Taragaman the Hungerer, then bring his heart back to Neeru Fireblade in Orgrimmar.",
    ["T"] = "Slaying the Beast",
  },
  [5762] = {
    ["D"] = "I have a package for a new customer of mine, a dwarf named Hemet Nesingwary Jr..  The package took weeks to arrive, and Hemet\'s long gone by now.  He said he was going to Stranglethorn to take his father\'s place and hunt the beasts there, but he left me some money to send his delivery when I could.  $B$BJunior\'s a rich dwarf and it\'s a good idea to keep up relations with the rich ones, yeah?  So... you want to deliver the package for me?$B$BI heard he has a camp in Stranglethorn, north of Grom\'gol.",
    ["O"] = "Take Kravel\'s Crate to Hemet Nesingwary Jr. in Stranglethorn.",
    ["T"] = "Hemet Nesingwary Jr.",
  },
  [5763] = {
    ["D"] = "Long ago, a dwarf came to this land.  His name was Hemet and he wished to hunt great beasts.  His skills with the rifle were uncanny, and we spent many days hunting together.  Even the enmity between our peoples was forgotten.$B$BWhen he left for Stranglethorn, I vowed to one day welcome him back.  Now he has gone on to hunt in lands unknown, but his son has taken his place.$B$BTake this kodo horn as a gift to Hemet Jr..  You will find him in Stranglethorn, north of the Grom\'gol Base camp.",
    ["O"] = "Bring Roon\'s Kodo Horn to Hemet Nesingwary Jr. in Stranglethorn.",
    ["T"] = "Hunting in Stranglethorn",
  },
  [5781] = {
    ["D"] = "To help Taelan regain what he has lost, you must gather items from his past.$B$BThe first such item is a toy that I gave to him on his 7th birthday. It was his most cherished possession: A miniature war hammer; an exact replica of my very own.$B$BAfter I was banished for treason, his mother told him that I had died. He was taken to my false grave at the Undercroft, where he buried the hammer along with my memory - forever.$B$BYou must venture to the Undercroft and recover Taelan\'s hammer.",
    ["O"] = "Travel to the Undercroft - at the southernmost section of the Eastern Plaguelands - and recover Taelan\'s Hammer. Return to Tirion Fordring upon completion of your objective.",
    ["T"] = "Of Forgotten Memories",
  },
  [5801] = {
    ["D"] = "You need two bars of thorium and a powerfully hot heat source to forge the key stem.  You\'re on your own for the thorium, but I can help with the heat.$B$BTo our west in Un\'Goro Crater is Fire Plume Ridge - a simmering volcano.  The lava lake up top is hot enough to fuse thorium and bone together.  Your gold has bought you a mold that simply requires you to dip it in the lake up top; the lava will take care of the rest.$B$BThat\'s it on my end.  To finish your key, you\'ll need to talk to Arbington again.",
    ["O"] = "Take the Skeleton Key Mold and 2 Thorium Bars to the top of Fire Plume Ridge in Un\'Goro Crater.  Use the Skeleton Key Mold by the lava lake to forge the Unfinished Skeleton Key.$B$BBring the Unfinished Skeleton Key to Alchemist Arbington at Chillwind Point, Western Plaguelands.",
    ["T"] = "Fire Plume Forged",
  },
  [5802] = {
    ["D"] = "You need two bars of thorium and a powerfully hot heat source to forge the key stem.  You\'re on your own for the thorium, but I can help with the heat.$B$BTo our west in Un\'Goro Crater is Fire Plume Ridge - a simmering volcano.  The lava lake up top is hot enough to fuse thorium and bone together.  Your gold has bought you a mold that simply requires you to dip it in the lake up top; the lava will take care of the rest.$B$BThat\'s it on my end.  To finish your key, you\'ll need to talk to Dithers again.",
    ["O"] = "Take the Skeleton Key Mold and 2 Thorium Bars to the top of Fire Plume Ridge in Un\'Goro Crater.  Use the Skeleton Key Mold by the lava lake to forge the Unfinished Skeleton Key.$B$BBring the Unfinished Skeleton Key to Apothecary Dithers at the Bulwark, Western Plaguelands.",
    ["T"] = "Fire Plume Forged",
  },
  [5803] = {
    ["D"] = "Araj the Summoner lords over Andorhal from the ruined city\'s heart.  We know that he was the former leader of Scholomance before claiming the city as his own.  To finish the key, we will need his signet - called a scarab - mounted as the head of the key.$B$BMake your way into the heart of Andorhal, and break his hold on the city now that he is drawn into the open.  Once destroyed, seize his scarab from his fallen phylactery!$B$BThe Key to Scholomance awaits, $N!",
    ["O"] = "Destroy Araj the Summoner and bring Araj\'s Scarab to Alchemist Arbington at Chillwind Point, Western Plaguelands.",
    ["T"] = "Araj\'s Scarab",
  },
  [5804] = {
    ["D"] = "Araj the Summoner lords over Andorhal from the ruined city\'s heart.  We know that he was the former leader of Scholomance before claiming the city as his own.  To finish the key, we will need his signet - called a scarab - mounted as the head of the key.$B$BMake your way into the heart of Andorhal, and break his hold on the city now that he is drawn into the open.  Once destroyed, seize his scarab from his fallen phylactery!$B$BThe Key to Scholomance awaits, $N!",
    ["O"] = "Destroy Araj the Summoner and bring Araj\'s Scarab to Apothecary Dithers at the Bulwark, Western Plaguelands.",
    ["T"] = "Araj\'s Scarab",
  },
  [5805] = {
    ["D"] = "Welcome to the World of Warcraft!$B$BAs special thanks for purchasing the World of Warcraft Collector\'s Edition, turn in this gift voucher to Merissa Stilwell in Northshire Valley.  You\'ll then be given a gift: a little companion to join you on your quest for adventure and glory.$B$BThanks again, and enjoy your stay in the World of Warcraft!",
    ["O"] = "Bring the Northshire Gift Voucher to Merissa Stilwell.",
    ["T"] = "Welcome!",
  },
  [5821] = {
    ["D"] = "Under normal circumstances, Rigger and I would lead our kodo past the Kolkar Centaur. Every now and then we hear the Centaur war drums, and when we hear those we stop. It\'s not good for business to be dead!$B$BI\'ll tell you what $c, if you protect us past the Kolkar village we\'ll make it worth your while.$B$BIt\'s just a short distance, all you need to do is keep the caravan intact and you can pick up your reward from Smeed Scrabblescrew - he is down the road a bit. We do a little business together.",
    ["O"] = "Escort the Gizelton Caravan past the Kolkar Centaur village. Talk with Smeed at Scrabblescrew\'s Camp for your reward.",
    ["T"] = "Bodyguard for Hire ",
  },
  [5841] = {
    ["D"] = "Welcome to the World of Warcraft!$B$BAs special thanks for purchasing the World of Warcraft Collector\'s Edition, turn in this gift voucher to Yori Crackhelm in Coldridge Valley.  You\'ll then be given a gift: a little companion to join you on your quest for adventure and glory.$B$BThanks again, and enjoy your stay in the World of Warcraft!",
    ["O"] = "Bring the Coldridge Valley Gift Voucher to Yori Crackhelm.",
    ["T"] = "Welcome!",
  },
  [5842] = {
    ["D"] = "Welcome to the World of Warcraft!$B$BAs special thanks for purchasing the World of Warcraft Collector\'s Edition, turn in this gift voucher to Orenthil Whisperwind in Shadowglen.  You\'ll then be given a gift: a little companion to join you on your quest for adventure and glory.$B$BThanks again, and enjoy your stay in the World of Warcraft!",
    ["O"] = "Bring the Shadowglen Gift Voucher to Orenthil Whisperwind.",
    ["T"] = "Welcome!",
  },
  [5843] = {
    ["D"] = "Welcome to the World of Warcraft!$B$BAs special thanks for purchasing the World of Warcraft Collector\'s Edition, turn in this gift voucher to Magga in the Valley of Trials.  You\'ll then be given a gift: a little companion to join you on your quest for adventure and glory.$B$BThanks again, and enjoy your stay in the World of Warcraft!",
    ["O"] = "Bring the Valley of Trials Gift Voucher to Magga.",
    ["T"] = "Welcome!",
  },
  [5844] = {
    ["D"] = "Welcome to the World of Warcraft!$B$BAs special thanks for purchasing the World of Warcraft Collector\'s Edition, turn in this gift voucher to Vorn Skyseer in Camp Narache.  You\'ll then be given a gift: a little companion to join you on your quest for adventure and glory.$B$BThanks again, and enjoy your stay in the World of Warcraft!",
    ["O"] = "Bring the Camp Narache Gift Voucher to Vorn Skyseer.",
    ["T"] = "Welcome!",
  },
  [5845] = {
    ["D"] = "The Order of the Silver Hand was utterly decimated when Uther was slain.$B$BThe boy held out for as long as he could. Pushed to the war torn hamlet of Northdale, he made his final stand.$B$BWere any of the Order left alive, he thought - and did it matter?$B$BIt was with that thought that Taelan threw down the standard of the Order and renounced all that he had known. His honor left upon the blood soaked ground of Northdale.$B$BYou must travel to Northdale and recover that symbol of lost honor.",
    ["O"] = "Travel to Northdale, in the northeastern region of the Eastern Plaguelands, and recover the Symbol of Lost Honor. Return to Tirion Fordring upon completion of your objective.",
    ["T"] = "Of Lost Honor",
  },
  [5846] = {
    ["D"] = "When Taelan was a child, we would oft visit Caer Darrow on family excursions. On our last visit, an artist by the name of Renfray painted a portrait of us poised along the beachside. It is my fondest memory of both Taelan and Karandra. For it was at that moment, with my wife and son in my arms, that I felt a bond of love and family that I would never know again.$B$BIf this painting still exists, you must find it.$B$BTravel to the ruined island of Caer Darrow and see if the painting or the artist remain.",
    ["O"] = "Travel to island of Caer Darrow, in the south-central region of the Plaguelands, and look for any clues as to the whereabouts of the painting.",
    ["T"] = "Of Love and Family",
  },
  [5847] = {
    ["D"] = "Welcome to the World of Warcraft!$B$BAs special thanks for purchasing the World of Warcraft Collector\'s Edition, turn in this gift voucher to Claire Willower in Deathknell.  You\'ll then be given a gift: a little companion to join you on your quest for adventure and glory.$B$BThanks again, and enjoy your stay in the World of Warcraft!",
    ["O"] = "Bring the Deathknell Gift Voucher to Claire Willower in Deathknell.",
    ["T"] = "Welcome!",
  },
  [5848] = {
    ["D"] = "The painting... It hung on the wall of my workshop - inside the Order\'s barracks - for years.$B$BAfter Tirion\'s trial was over, I knew that I could no longer keep the painting visible. I hid it in a place that they would never think to look.$B$BTravel to Stratholme and make your way deep inside what is now the Scarlet Bastion, search for a painting of our twin moons. Chip away at the paint until you uncover my master work, \'Of Love and Family.\'$B$BMay the Light guide your actions.",
    ["O"] = "Travel to Stratholme, in the northern part of the Plaguelands. It is in the Scarlet Bastion that you will find the painting \'Of Love and Family,\' hidden behind another painting depicting the twin moons of our world.$B$BReturn the painting to Tirion Fordring.",
    ["T"] = "Of Love and Family",
  },
  [5861] = {
    ["D"] = "$N, you have done all that I have asked thus far. Only one step remains in your quest of redemption.$B$BYou must deliver the items you have collected to Taelan. Unfortunately, Taelan and his Scarlet Crusaders will attack you on sight.$B$BThere is only one way in which to deliver my message and that is through a guise of deception.$B$BTo the south you will find Uther\'s tomb. An old and trusted confidant of mine, Myranda, now resides there - seek her out. Show her the items and she will assist you.",
    ["O"] = "Travel to Uther\'s Tomb, located in the southern Plaguelands. Show Myranda the Hag Tirion\'s Gift.",
    ["T"] = "Find Myranda",
  },
  [5862] = {
    ["D"] = "I am what you would call, an illusionist. Though I may be able to create an illusion to allow you entry into Hearthglen, be warned; my powers have their limitations.$B$BShould you travel too far from these lands, the effects of the illusion will cease. The spell itself takes a great amount of concentration and power from me, and thus, I can only sustain the effect for a short time.$B$BSpeak to me again when you are ready.",
    ["O"] = "Speak to Myranda to gain the Scarlet Illusion. Travel to Hearthglen while under the Scarlet Illusion and deliver Tirion\'s Gift to Highlord Taelan Fordring.$B$BHearthglen is to the north, Taelan should be inside of Mardenholde Keep.",
    ["T"] = "Scarlet Subterfuge",
  },
  [5863] = {
    ["D"] = "Just recently, a large band of nomadic ogres arrived in Tanaris. South of here, they have taken over a large area of the desert and formed a compound. Several smaller bands are currently wandering the desert, some of which have invaded the old troll ruins.$B$BThe Dunemaul Compound must be destroyed! We cannot allow these ogres to build up a force.$B$BThe leader of this band is named Gor\'marok the Ravager; I believe that putting an end to his leadership will be the beginning of the end for the ogres.",
    ["O"] = "Andi Lynn in Gadgetzan wants you to destroy the Dunemaul Compound by killing 10 Dunemaul Brutes, 10 Dunemaul Enforcers, and Gor\'marok the Ravager.",
    ["T"] = "The Dunemaul Compound",
  },
  [5881] = {
    ["D"] = "The Horde does well keeping our troops fresh... since the Great War we have been prosperous here in Kalimdor.$B$BI need you to do me a favor, I have a lad by the name of Grish Longrunner protecting the Great Lift in the southern barrens. Give him this letter; the letter will let him know that I have a reserve warrior coming to relieve him of duty so that he can visit his family. He requested this sometime ago and he would be happy to hear the news.",
    ["O"] = "Maggran wishes you to deliver a letter to Grish Longrunner at the Great Lift in the Barrens.",
    ["T"] = "Calling in the Reserves",
  },
  [5882] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Salve via Hunting",
  },
  [5883] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Salve via Mining",
  },
  [5884] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Salve via Gathering",
  },
  [5885] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Salve via Skinning",
  },
  [5886] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Salve via Disenchanting",
  },
  [5887] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Salve via Hunting",
  },
  [5888] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Salve via Mining",
  },
  [5889] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Salve via Gathering",
  },
  [5890] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Salve via Skinning",
  },
  [5891] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Salve via Disenchanting",
  },
  [5901] = {
    ["D"] = "So, to bring pain and strife to the Scarlet Crusade, I want to take their precious lumber mill from them. I\'m sure the loss of such a resource will cause them a great deal of harm in defending and rebuilding the town for their own reasons. Will you help me, $N?$B$BStart by taking this jar to Plaguewood in the Eastern Plaguelands. Fill it with the termites you find in their mounds throughout the woods. Come back when you have enough.",
    ["O"] = "Use the Empty Termite Jar on the Termite Mounds in Eastern Plaguelands. After you\'ve gathered 100 Plagueland Termites, return to Mickey Levine at the Bulwark in Tirisfal Glades.",
    ["T"] = "A Plague Upon Thee",
  },
  [5902] = {
    ["D"] = "Now that we have plenty of termites, take this steel reinforced barrel to the Northridge Lumber Mill south of Hearthglen--you\'ll find it to the west of the road that leads you up to the town.$B$BOnce there, place the barrel in the center of the lumber mill; someplace high, like on a crate or something.$B$BAfter you open it, the rest should take care of itself. Just come back here and I\'ll reward you for helping me.",
    ["O"] = "Find someplace suitable in the center of the Northridge Lumber Mill in Western Plaguelands to place the Barrel of Plagueland Termites.",
    ["T"] = "A Plague Upon Thee",
  },
  [5903] = {
    ["D"] = "I\'ve tried many times to rout out the Scarlet Crusade through force alone, but to no avail. So, as an alternative, I\'ve decided to make their lives more difficult.$B$BIf you are willing to help, I want to infest that lumber mill with the most terrible species of termites ever found.$B$BIn Plaguewood, near the once-great Stratholme, there is a breed that survived the plague and the Scourge combined. Find their mounds and fill this jar with them, so we can prepare them to be unleashed on the Crusade.",
    ["O"] = "Use the Empty Termite Jar on the Termite Mounds in Eastern Plaguelands. After you\'ve gathered 100 Plagueland Termites, return to Nathaniel Dumah at Chillwind Camp in Western Plaguelands.",
    ["T"] = "A Plague Upon Thee",
  },
  [5904] = {
    ["D"] = "Now that we have the termites, take this steel reinforced barrel to the Northridge Lumber Mill south of Hearthglen--you\'ll find it to the west of the road that leads you up to the town.$B$BOnce there, place the barrel in the center of the lumber mill; find someplace suitable, like on a crate and then open it. The termites should do their work from there and make the mill useless to the Crusade.",
    ["O"] = "Find someplace suitable in the center of the Northridge Lumber Mill in Western Plaguelands to place the Barrel of Plagueland Termites.",
    ["T"] = "A Plague Upon Thee",
  },
  [5921] = {
    ["D"] = "All druids are welcome in the sacred lands of Moonglade, regardless of the current tensions in the Cenarion Circle between Arch Druid Staghelm and Keeper Remulos - Moonglade\'s guardian.  Now that you\'re learning the ways of the Claw, I\'ll teach you the spell that lets you transport yourself there.  Cast it whenever you seek Moonglade\'s knowledge or solace.$B$BAs for your first lesson, travel to Moonglade and speak with Dendrite Starblaze in Nighthaven about the path you\'re now on.  Good luck, young druid.",
    ["O"] = "Use the spell \"Teleport: Moonglade\" to travel to Moonglade.  When you arrive, speak with Dendrite Starblaze in the village of Nighthaven.",
    ["T"] = "Moonglade",
  },
  [5922] = {
    ["D"] = "All druids are welcomed to the sacred lands of Moonglade, tauren and night elf alike.  Keeper Remulos - Moonglade\'s guardian - keeps watch over all druids who hibernate there.  Now that you\'re learning the ways of the Claw, I\'ll teach you the spell that lets you transport yourself there.  Cast it whenever you seek Moonglade\'s knowledge or solace.$B$BAs for your first lesson, travel to Moonglade and speak with Dendrite Starblaze in Nighthaven about the path you\'re now on.  Good luck, young druid.",
    ["O"] = "Use the spell \"Teleport: Moonglade\" to travel to Moonglade.  When you arrive, speak with Dendrite Starblaze in the village of Nighthaven.",
    ["T"] = "Moonglade",
  },
  [5923] = {
    ["D"] = "Excuse me, friend...$B$BIt has come to my attention that Mathrengyl Bearwalker has put out word that he wishes to speak with you.  It seems that your training as a druid is about to take on a new life, and he will be training you personally.  Mathrengyl is the direct assistant to the Arch Druid himself, and is one of the most sage and august druids you\'ll find in Teldrassil.$B$BHe is located in the Cenarion Enclave of Darnassus, on the second floor of Fandral Staghelm\'s tree.",
    ["O"] = "Speak with Mathrengyl Bearwalker in the Cenarion Enclave, Darnassus.",
    ["T"] = "Heeding the Call",
  },
  [5924] = {
    ["D"] = "Excuse me, friend...$B$BIt has come to my attention that Mathrengyl Bearwalker has put out word that he wishes to speak with you.  It seems that your training as a druid is about to take on a new life, and he will be training you personally.  Mathrengyl is the direct assistant to the Arch Druid himself, and is one of the most sage and august druids you\'ll find in Teldrassil.$B$BHe is located in the Cenarion Enclave of Darnassus, on the second floor of Fandral Staghelm\'s tree.",
    ["O"] = "Speak with Mathrengyl Bearwalker in the Cenarion Enclave, Darnassus.",
    ["T"] = "Heeding the Call",
  },
  [5925] = {
    ["D"] = "Excuse me, friend...$B$BIt has come to my attention that Mathrengyl Bearwalker has put out word that he wishes to speak with you.  It seems that your training as a druid is about to take on a new life, and he will be training you personally.  Mathrengyl is the direct assistant to the Arch Druid himself, and is one of the most sage and august druids you\'ll find in Teldrassil.$B$BHe is located in the Cenarion Enclave of Darnassus, on the second floor of Fandral Staghelm\'s tree.",
    ["O"] = "Speak with Mathrengyl Bearwalker in the Cenarion Enclave, Darnassus.",
    ["T"] = "Heeding the Call",
  },
  [5926] = {
    ["D"] = "Excuse me, friend...$B$BIt has come to my attention that Turak Runetotem has put out word that he wishes to speak with you.  It seems that your training as a druid is about to take on a new life, and he will be training you personally.  Turak is one of the Arch Druid\'s assistants; he is known as a wise and patient druid, and he should teach you well.$B$BHe is located in Thunder Bluff, inside the Cenarion Circle\'s main tent on the Elder Rise.",
    ["O"] = "Speak with Turak Runetotem on the Elder Rise of Thunder Bluff.",
    ["T"] = "Heeding the Call",
  },
  [5927] = {
    ["D"] = "Excuse me, friend...$B$BIt has come to my attention that Turak Runetotem has put out word that he wishes to speak with you.  It seems that your training as a druid is about to take on a new life, and he will be training you personally.  Turak is one of the Arch Druid\'s assistants; he is known as a wise and patient druid, and he should teach you well.$B$BHe is located in Thunder Bluff, inside the Cenarion Circle\'s main tent on the Elder Rise.",
    ["O"] = "Speak with Turak Runetotem on the Elder Rise of Thunder Bluff.",
    ["T"] = "Heeding the Call",
  },
  [5928] = {
    ["D"] = "Excuse me, friend...$B$BIt has come to my attention that Turak Runetotem has put out word that he wishes to speak with you.  It seems that your training as a druid is about to take on a new life, and he will be training you personally.  Turak is one of the Arch Druid\'s assistants; he is known as a wise and patient druid, and he should teach you well.$B$BHe is located in Thunder Bluff, inside the Cenarion Circle\'s main tent on the Elder Rise.",
    ["O"] = "Speak with Turak Runetotem on the Elder Rise of Thunder Bluff.",
    ["T"] = "Heeding the Call",
  },
  [5929] = {
    ["D"] = "In the northwest part of Moonglade resides the home of a wise and noble being we call the Great Bear Spirit.  For all druids, it has served as a tutor and mentor into the first true natural understanding of the bear.  All druids at one point seek the spirit\'s wisdom, and you shall be no exception.$B$BGo to the Great Bear Spirit now and learn what it will teach.  When it is satisfied with you, return to me here in Nighthaven.  We will then see if you have truly taken account of the lessons it teaches.",
    ["O"] = "Seek out the Great Bear Spirit in northwestern Moonglade and learn what it has to share with you about the nature of the bear.  When finished, return to Dendrite Starblaze in Nighthaven, Moonglade.",
    ["T"] = "Great Bear Spirit",
  },
  [5930] = {
    ["D"] = "In the northwest part of Moonglade resides the home of a wise and noble being we call the Great Bear Spirit.  For all druids, it has served as a tutor and mentor into the first true natural understanding of the bear.  All druids at one point seek the spirit\'s wisdom, and you shall be no exception.$B$BGo to the Great Bear Spirit now and learn what it will teach.  When it is satisfied with you, return to me here in Nighthaven.  We will then see if you have truly taken account of the lessons it teaches.",
    ["O"] = "Seek out the Great Bear Spirit in northwestern Moonglade and learn what it has to share with you about the nature of the bear.  When finished, return to Dendrite Starblaze in Nighthaven, Moonglade.",
    ["T"] = "Great Bear Spirit",
  },
  [5931] = {
    ["D"] = "The time has come for us to part ways, young one, as the application of your lessons takes you back to whom that sent you to me.  Mathrengyl Bearwalker walks truly in balance with nature, even as he dwells precariously close to where the balance has faltered.  Listen to his instructions, and you will soon complete your first lessons into your role as a protector of balance.$B$BGo now, young one.  We shall meet again.",
    ["O"] = "Return to Darnassus and speak with Mathrengyl Bearwalker in the Cenarion Enclave.",
    ["T"] = "Back to Darnassus",
  },
  [5932] = {
    ["D"] = "The time has come for us to part ways, young one, as the application of your lessons takes you back to whom that sent you to me.  Though the tauren are thought to be young in the ways of Cenarius, Turak Runetotem walks with much balance in the presence of nature.  Listen to his instructions, and you will soon complete your first lessons into your role as a protector of balance.$B$BGo now, young one.  We shall meet again.",
    ["O"] = "Return to Thunder Bluff and speak with Turak Runetotem on the Elder Rise.",
    ["T"] = "Back to Thunder Bluff",
  },
  [5941] = {
    ["D"] = "You have gathered many relics of the battle of Darrowshire.  Each time you returned with more, my heart yearned for my village... yearned to protect it from its fate.$B$BI know that cannot be, but Chromie, that strange gnome in Andorhal, tells me it is possible.  She says you can save Darrowshire!$B$BShe asked me to gather together the relics, and to have you bring them to her.  She said that she awaits you in the ruined inn of Andorhal.",
    ["O"] = "Take the Bundle of Relics to Chromie in Andorhal.",
    ["T"] = "Return to Chromie",
  },
  [5942] = {
    ["D"] = "Daddy told me to give you this key.  He said it opens a chest out back behind the house.$B$BHe also wanted me to thank you.  Did you do a favor for him?  Did you tell him you found my doll?$B$BWell here\'s the key.  And thank you $N.  Thank you!  You\'re a very nice $gman:lady;!",
    ["O"] = "Bring Joseph\'s Key to Joseph\'s Chest.",
    ["T"] = "Hidden Treasures",
  },
  [5943] = {
    ["D"] = "You look like a capable $r. Perhaps you\'re looking to make some money? Cork and I started this caravan to make a bundle of money; little did we know the dangers of turning a buck!$B$BUp ahead is Mannoroc Coven... normally the demons ignore us but something has the kodos spooked this time. I\'ll pay you to protect the caravan past Mannoroc Coven. Once we are safely past you can receive your reward from our business associate Smeed at Scrabblescrew\'s Camp.",
    ["O"] = "Escort the Gizelton Caravan through Mannoroc Coven. Talk with Smeed at Scrabblescrew\'s Camp for your reward.",
    ["T"] = "Gizelton Caravan",
  },
  [5944] = {
    ["D"] = "For so long, I have been a puppet of the Grand Crusader. What reason was there to fight against what the Scarlet Crusade had become? It has been decades, yet the memories of my father; those precious memories, they are what have kept me alive.$B$BI have dreams, stranger. In these dreams my father is with me. He stands proudly at my side as I am inducted into the Order. We battle legion of Scourge, side by side. We bring honor to the Alliance, to Lordaeron.$B$BI want not to dream anymore.$B$BTake me to him.",
    ["O"] = "Escort Taelan Fordring out of Hearthglen.",
    ["T"] = "In Dreams",
  },
  [5961] = {
    ["D"] = "It pleases me greatly to see the battle hardened join our cause. Our numbers grow in size and strength as each day passes. Perhaps you are prepared to test your mettle, $c?$B$BAmong the first of my champions was Nathanos, now known as the Blightcaller. Few exist with more dedication or vigor amidst our ranks.$B$BSeek him out in the Eastern Plaguelands. He resides at the Marris Stead; occasionally roaming the decimated wastes, slaying all Scourge and Alliance filth that cross his path.",
    ["O"] = "Speak with Nathanos Blightcaller in the Eastern Plaguelands. He is said to have taken up residence at the Marris Stead.",
    ["T"] = "The Champion of the Banshee Queen",
  },
  [5981] = {
    ["D"] = "Around 4,000 years ago, Tyrande Whisperwind saved the life of the frostsaber queen, at the hands of rampaging giants. Since then, the frostsabers have been allies of the night elves.$B$BThese same giants that once were a danger to the frostsabers, still exist not too far from here. They are called the frostmaul, and they have taken over the large valley to the south.$B$BProve your loyalty to the frostsabers; kill these giants in the name of the frostsaber queen, Shy-Rotam!",
    ["O"] = "Rivern Frostwind wants you to kill 4 Frostmaul Giants and 4 Frostmaul Preservers.",
    ["T"] = "Rampaging Giants",
  },
  [6000] = "_",
  [6001] = {
    ["D"] = "Directly east of Auberdine lay many moonkin caves.  The one closest to Auberdine has a Moonkin Stone inside it.  Lunaclaw, the defender of the stone, will face you only when Cenarion Moondust is applied to it.  Lunaclaw possesses within it a strength that you must use as one of the Claw.$B$BYou\'ve earned the right to use this Cenarion Moondust, $N... now show me that you\'ve earned the right to possess the strength of body and the strength of heart needed as a druid!",
    ["O"] = "Use the Cenarion Moondust on the Moonkin Stone of Auberdine to bring forth Lunaclaw.  From there, you must face Lunaclaw and earn the strength of body and heart it possesses.$B$BSpeak with Mathrengyl Bearwalker in Darnassus when you are done.",
    ["T"] = "Body and Heart",
  },
  [6002] = {
    ["D"] = "On land west of Taurajo in the Barrens - just before it turns into Mulgore - lies a Moonkin Stone.  The moonkin are special beasts, not native to these parts.  Lunaclaw, the stone\'s defender, will face you when Cenarion Lunardust is applied to it.  Lunaclaw possesses within it a strength that you must use as one of the Claw.$B$BYou\'ve earned the right to use this Cenarion Lunardust, $N... now show me that you\'ve earned the right to possess the strength of body and the strength of heart needed as a druid!",
    ["O"] = "Use the Cenarion Lunardust on the Moonkin Stone between Mulgore and the Barrens to bring forth Lunaclaw.  From there, you must face Lunaclaw and earn the strength of body and heart it possesses.$B$BSpeak with Turak Runetotem in Thunder Bluff when you are done.",
    ["T"] = "Body and Heart",
  },
  [6004] = {
    ["D"] = "I was sent as a scout to do some damage and gauge the strength of Hearthglen\'s defenses. Some people in the Alliance feel the little town has more than historical importance. It\'s not my job to question what that importance is, but regardless, I\'m in no shape to continue until I rest up.$B$BIf you\'re willing, I\'d pay handsomely for some help. Start south of here at their camp near the small bulwark they\'ve set up. If you prove strong enough, maybe I could get your help with my main goal.",
    ["O"] = "Kill 2 Scarlet Medics, 2 Scarlet Hunters, 2 Scarlet Magi and 2 Scarlet Knights before returning to Kirsta Deepshadow in Western Plaguelands.",
    ["T"] = "Unfinished Business",
  },
  [6021] = {
    ["D"] = "Can you believe that, after all the trouble we have in the plaguelands... we have to worry about thieves too?  And not just normal thieves, troll thieves.$B$BAnd not just normal troll thieves.  Dead troll thieves!$B$BThey\'re led by this big, dead troll named Zaeldarr the Outcast, and they come here at night and steal bodies from the pit below, then take them back to their evil, dead troll hideout--the Undercroft to the west.$B$BGo there and take out Zaeldarr, $N.  I\'m sick to death of his mischief!",
    ["O"] = "Bring Zaeldarr\'s Head to Caretaker Alen at Light\'s Hope Chapel.",
    ["T"] = "Zaeldarr the Outcast",
  },
  [6022] = {
    ["D"] = "You kill with purpose while you remain on my stead.$B$BYour first task is to feed my hounds.$B$BTake this mortar and pestle and travel to Corin\'s Crossing. Once there, you will find a robust selection of Scourge to slaughter. From their fresh carcasses I need living rot. Take that living rot and grind it up in the mortar, then let it sit to coagulate. Bring the coagulated rot back here.$B$BAnd imbecile, realize that living rot from the undead doesn\'t remain \'living\' for very long. You must kill quickly!",
    ["O"] = "Travel to Corin\'s Crossing to the east and slaughter the Scourge that inhabit the town. Collect 7 pieces of Living Rot in under 10 minutes. Use the Mortar and Pestle to grind the Living Rot into Coagulated Rot.",
    ["T"] = "To Kill With Purpose",
  },
  [6023] = {
    ["D"] = "My real mission was to weaken the Scarlet Crusade\'s outlying forces and then infiltrate Hearthglen to gauge their numbers. I\'m still in no shape to do it on my own, so perhaps I could ask you to aid me again, $N? From what information I gathered before being discovered, the Crusade has two important members that are the backbone of their forces outside the town: Huntsman Radley and Cavalier Durgen. Kill them, and we\'re making progress. They should be along Hearthglen Pass outside the town proper.",
    ["O"] = "Kill Huntsman Radley and Cavalier Durgen before returning to Kirsta Deepshadow in Western Plaguelands.",
    ["T"] = "Unfinished Business",
  },
  [6024] = {
    ["D"] = "Kill me.  Before it\'s too late.$B$BI am Hameya.  While traveling to Zul\'Mashar, my brethren and I ate some bad meat... and we changed.  We are infected.$B$BI can feel the lich\'s words now, urging me to reach Zul\'Mashar and infect more of my people.  I cannot resist, and so I wrote this scroll before my will left me.$B$BI buried a chest in dirt next to a wagon behind this crypt, but only my key will open it.  I have the key.  If you want my treasure, then find me.$B$BKill me.  Before it\'s too late.",
    ["O"] = "Kill Infiltrator Hameya.  Use his key on the Mound of Dirt behind the Undercroft.",
    ["T"] = "Hameya\'s Plea",
  },
  [6025] = {
    ["D"] = "What? Really? You want to know more? But you\'ve already done so much for me, $N. I couldn\'t possibly ask you to enter Hearthglen itself on my behalf.$B$BAre you sure, $N? Hearthglen is much more dangerous than the Pass--I cannot provide you any protection  or even information about what you might face.$B$BWell, if you really are willing to help, then enter the town and find a high place to gain a good view of the town. From there you can gauge their numbers and report them back to me. But be careful....",
    ["O"] = "Enter Hearthglen and find a high vantage point from which you can see the town and gauge the Scarlet Crusade\'s forces, then return to Kirsta Deepshadow in Western Plaguelands.",
    ["T"] = "Unfinished Business",
  },
  [6026] = {
    ["D"] = "These here Argent Dawn people commissioned ol\' Smokey to do a little demolition work for \'em. Smokey\'s mammy ain\'t raised no dummy. When gold coin is slapped on the table, Smokey\'s services are available. That\'s my motto!$B$BNow I\'d be willing to split the commission with you if you\'re willing to do a little legwork. Here\'s the deal: I\'m going to head over to Plaguewood and mark the buildings we need destroyed. You gather the components for the bombs. Meet back here when you\'ve got everything. Deal?",
    ["O"] = "Smokey LaRue wants you to get 2 Thorium Bars, 1 Golden Rod, 8 Hi-Explosive Bombs, and 8 Unstable Triggers.$B$BYou will have to find a blacksmith and an engineer for these items.",
    ["T"] = "That\'s Asking A Lot",
  },
  [6027] = {
    ["D"] = "$n, I entrust you with the Gem of the Serpent. Place this gem on the Serpent Statue\'s hand on Ranazjar Isle, a small island northwest of here. Placing it will summon the one who protects the Book of the Ancients. This book contains the secrets of the naga, secrets that have been kept for centuries.  Bring this book to me, and we will learn much about our scaled foes!",
    ["O"] = "Get the Book of the Ancients and return it to Azore Aldamort at the tower in Ethel Rethor.",
    ["T"] = "Book of the Ancients",
  },
  [6028] = {
    ["D"] = "I am looking for a responsible individual to aid me in a small but nonetheless important matter.  I\'m here as a representative of the Argent Dawn\'s interests to the local governance of Everlook.  I need to get a progress report to Argent Officer Pureheart at Chillwind Camp; it\'s a ways from here, located along the southern fringe of the Western Plaguelands.$B$BIf I may be so bold - this would be a perfect means to introduce yourself to my superior and perhaps earn some work from her!",
    ["O"] = "Deliver the Everlook Report to Argent Officer Pureheart at Chillwind Camp, Western Plaguelands.",
    ["T"] = "The Everlook Report",
  },
  [6029] = {
    ["D"] = "I\'m looking for a responsible individual to aid me in a small but nonetheless important matter.  I\'m here as a representative of the Argent Dawn\'s interests to the local governance of Everlook.  I need to get a progress report to Argent Officer Garush at the Bulwark; it\'s a ways from here, located along the western fringe of the Western Plaguelands, east of Tirisfal Glades.$B$BIf I may be so bold - this would be a perfect means to introduce yourself to my superior and perhaps earn some work from him!",
    ["O"] = "Deliver the Everlook Report to Argent Officer Garush at the Bulwark, Western Plaguelands.",
    ["T"] = "The Everlook Report",
  },
  [6030] = {
    ["D"] = "A recluse medium found in these parts by the name of Umbranse has provided the Argent Dawn with quite a literary masterpiece... one that amounts to quite possibly the largest collection of jibber-jabber I\'ve ever seen written.$B$BOne of the Dawn\'s most respected leaders, Duke Nicholas Zverenhoff, is a brilliant linguist.  Could you take this to him for me - for a reward, of course?  Light\'s Hope Chapel - that\'s where he\'s currently at, far in the eastern part of the Eastern Plaguelands.",
    ["O"] = "Deliver the book, \"Studies in Spirit Speaking\", to Duke Nicholas Zverenhoff at Light\'s Hope Chapel, Eastern Plaguelands.",
    ["T"] = "Duke Nicholas Zverenhoff",
  },
  [6031] = {
    ["D"] = "In Timbermaw, we are content.  We do not like strangers.  This is good for us, but it is bad for trade.$B$BNot long ago, a rare night elf friend came to Timbermaw and she wore a runecloth cloak.  Runecloth is rare among us, but the cloak was so fine my people want me to make more runecloth clothing.$B$BWill you bring me runecloth?  If you bring me enough, then I will give you something in trade.",
    ["O"] = "Bring 30 Runecloth to Meilosh in Timbermaw Hold.",
    ["T"] = "Runecloth",
  },
  [6032] = {
    ["D"] = "Although the people of Timbermaw delight in the feel of runecloth, it is not sacred to us.  But mooncloth is sacred.$B$BBring me a small supply of this holy cloth, and I will teach you a secret fashioning technique. ",
    ["O"] = "Bring 2 Mooncloth to Meilosh in Timbermaw Hold.",
    ["T"] = "Sacred Cloth",
  },
  [6041] = {
    ["D"] = "While you were gathering the supplies, I had some of my people handle marking the Scourge buildings we need demolished.$B$BHere\'s the plan: I\'m going to give you ten sticks of my special compound. You\'re going to take them over to Plaguewood and plant them inside the Scourge structures that I\'ve had marked for detonation.$B$B<Smokey snaps his fingers.>$B$BBing! It\'s just that easy.",
    ["O"] = "Travel to Plaguewood, northwest of Light\'s Hope. Destroy 8 Scourge Structures by using Smokey\'s Special Compound at the Mark of Detonation planted inside each building. Smokey has had the Ziggurats and Slaughterhouses marked.$B$BOnce you plant the bomb, leave the building and marvel at your handiwork.$B$BBy the way, Smokey\'s Special Compound is rather... unstable.",
    ["T"] = "When Smokey Sings, I Get Violent",
  },
  [6042] = {
    ["D"] = "You cannot take two steps off of this farm without running into one of those obnoxious bats. I want to be able to take the hounds out and slaughter Scourge without being accosted by any damned, dirty bats. Obviously, I have better things to do with my time than mindlessly kill bats day in and day out. You, however, do not.$B$BWhat? Your training? This is your training! Now get out of my sight and don\'t come back until you\'ve killed a fair number of those winged demons. Don\'t disappoint me.",
    ["O"] = "Slay 20 Noxious Plaguebats and 10 Monstrous Plaguebats. Return to Nathanos Blightcaller when you are finished.",
    ["T"] = "Un-Life\'s Little Annoyances",
  },
  [6061] = {
    ["D"] = "As a tauren, it is important to follow the traditions of our ancestors by fighting mighty creatures. By besting these creatures, we are able to intake their spirits, allowing us to become closer to the Earthmother.$B$BIn the same way, taming a beast to fight alongside us helps us become one with nature around us. Eventually, you will learn to tame a beast of your choosing. But all things take practice, and you have much to learn. Begin by taking this taming rod; you must tame an adult plainstrider.",
    ["O"] = "Use the Taming Rod to tame an Adult Plainstrider. Practice your skills, then return the Taming Rod to Yaw Sharpmane in Bloodhoof Village.",
    ["T"] = "Taming the Beast",
  },
  [6062] = {
    ["D"] = "It is an admirable skill to command one\'s authority over nature. As a hunter, you must strive to learn to use the force and power inherent to any creature of your choosing.$B$BGaining control of an animal is not an easy feat; it is a task that you must undertake with much determination.$B$BFor your first assignment, take this taming rod and use it to tame a dire mottled boar. You can find them quite close to Razor Hill. Practice your skills in battle with the boar at your side, then return to me.",
    ["O"] = "Use the Taming Rod to tame a Dire Mottled Boar. Practice your skills, then return the Taming Rod to Thotar in Razor Hill.",
    ["T"] = "Taming the Beast",
  },
  [6063] = {
    ["D"] = "As a hunter, it is important to remember the responsibility you hold in your hands. Nature is not a power that can be bent to obey our desires; it is one that is to be respected and acknowledged as something stronger than your very existence.$B$B$N, you must prove your understanding of this before you will gain the ability to tame an animal to be your companion.$B$BYour first task is to take this taming rod. With it, you will be able to tame a webwood lurker. Tame it, and practice your skills as a hunter.",
    ["O"] = "Use the Taming Rod to tame a Webwood Lurker. Practice your skills, then return the Taming Rod to Dazalar in Dolanaar.",
    ["T"] = "Taming the Beast",
  },
  [6064] = {
    ["D"] = "Hi there, $Glad:lass;! So, you\'d be wanting to know how you can gain a pet of your own?$B$BWell, let\'s get started. There\'s nothing more important than yer equipment when it comes to hunting, but we can chat about my new Shrapnel Blaster some other time. Fer now, let\'s focus on something I\'m sure you\'re quite interested in: a pet!$B$BThe best way to learn is for you to try out several creatures as companions and see what ya like. So, find a large crag boar, then use the taming rod to tame it.",
    ["O"] = "Use the Taming Rod to tame a Large Crag Boar. Practice your skills, then return the Taming Rod to Grif Wildheart in Kharanos.",
    ["T"] = "Taming the Beast",
  },
  [6065] = {
    ["D"] = "Hello, young hunter. You look to me like you are skilled enough to handle a beast and train it as your companion.$B$BYou must see Yaw Sharpmane in Bloodhoof Village. He can put you on the path to earning a pet of your own.",
    ["O"] = "Speak with Yaw Sharpmane in Bloodhoof Village.",
    ["T"] = "The Hunter\'s Path",
  },
  [6067] = {
    ["D"] = "Hello, young hunter. You look to me like you are skilled enough to handle a beast and train it as your companion.$B$BYou must see Yaw Sharpmane in Bloodhoof Village. He can put you on the path to earning a pet of your own.",
    ["O"] = "Speak with Yaw Sharpmane in Bloodhoof Village.",
    ["T"] = "The Hunter\'s Path",
  },
  [6068] = {
    ["D"] = "Hello, young hunter. You look to me like you are skilled enough to handle a beast and train it as your companion.$B$BYou must see Thotar at Razor Hill. He can put you on the path to earning a pet of your own.",
    ["O"] = "Speak with Thotar at Razor Hill.",
    ["T"] = "The Hunter\'s Path",
  },
  [6069] = {
    ["D"] = "Hello, young hunter. You look to me like you are skilled enough to handle a beast and train it as your companion.$B$BYou must see Thotar at Razor Hill. He can put you on the path to earning a pet of your own.",
    ["O"] = "Speak with Thotar at Razor Hill.",
    ["T"] = "The Hunter\'s Path",
  },
  [6070] = {
    ["D"] = "Hello, young hunter. You look to me like you are skilled enough to handle a beast and train it as your companion.$B$BYou must see Thotar at Razor Hill. He can put you on the path to earning a pet of your own.",
    ["O"] = "Speak with Thotar at Razor Hill.",
    ["T"] = "The Hunter\'s Path",
  },
  [6071] = {
    ["D"] = "Hello, young hunter. You look to me like you are skilled enough to handle a beast and train it as your companion.$B$BYou must see Dazalar in Dolanaar. He can put you on the path to earning a pet of your own.",
    ["O"] = "Speak with Dazalar in Dolanaar.",
    ["T"] = "The Hunter\'s Path",
  },
  [6072] = {
    ["D"] = "Hello, young hunter. You look to me like you are skilled enough to handle a beast and train it as your companion.$B$BYou must see Dazalar in Dolanaar. He can put you on the path to earning a pet of your own.",
    ["O"] = "Speak with Dazalar in Dolanaar.",
    ["T"] = "The Hunter\'s Path",
  },
  [6073] = {
    ["D"] = "Hello, young hunter. You look to me like you are skilled enough to handle a beast and train it as your companion.$B$BYou must see Dazalar in Dolanaar. He can put you on the path to earning a pet of your own.",
    ["O"] = "Speak with Dazalar in Dolanaar.",
    ["T"] = "The Hunter\'s Path",
  },
  [6074] = {
    ["D"] = "Hello, young hunter. You look to me like you are skilled enough to handle a beast and train it as your companion.$B$BYou must see Grif Wildheart in Kharanos. He can put you on the path to earning a pet of your own.",
    ["O"] = "Speak with Grif Wildheart in Kharanos.",
    ["T"] = "The Hunter\'s Path",
  },
  [6075] = {
    ["D"] = "Hello, young hunter. You look to me like you are skilled enough to handle a beast and train it as your companion.$B$BYou must see Grif Wildheart in Kharanos. He can put you on the path to earning a pet of your own.",
    ["O"] = "Speak with Grif Wildheart in Kharanos.",
    ["T"] = "The Hunter\'s Path",
  },
  [6076] = {
    ["D"] = "Hello, young hunter. You look to me like you are skilled enough to handle a beast and train it as your companion.$B$BYou must see Grif Wildheart in Kharanos. He can put you on the path to earning a pet of your own.",
    ["O"] = "Speak with Grif Wildheart in Kharanos.",
    ["T"] = "The Hunter\'s Path",
  },
  [6081] = {
    ["D"] = "You now have the power to tame a pet, but you must also gain the skills to train it.$B$BTravel to Orgrimmar. There you must speak to one of our most revered hunters, Ormak Grimshot. He will give you the ability to train your new pet. You will find him in the Valley of Honor.$B$BGood luck, $N.",
    ["O"] = "Speak with Ormak Grimshot in Orgrimmar.",
    ["T"] = "Training the Beast",
  },
  [6082] = {
    ["D"] = "The final creature you need to tame is one you should strive to emulate; the armored scorpid. It strikes quickly and confidently; to control a force such as this is your fate as a hunter.$B$BWhen you return, I will bestow you with the skills you will need to tame an animal of your choosing; this creature will be yours to command. Under your control, your pet will gain experience alongside you. I will also show you how to call it and dismiss it as you wish.",
    ["O"] = "Use the Taming Rod to tame an Armored Scorpid. Practice your skills, then return to Thotar at Razor Hill.",
    ["T"] = "Taming the Beast",
  },
  [6083] = {
    ["D"] = "The advantage a pet affords you against your rivals is duly noted, $N. When you gain control over another creature, you are adding to your own strength. Your pet must become an extension of yourself.$B$BThe next task requires you to turn from the land; you will find the next creature in the waters off the coast. Across from Sen\'jin Village, near the Echo Isles. look for a spirited crab called the surf crawler. Use the taming rod to tame it, then practice your skills.",
    ["O"] = "Use the Taming Rod to tame a Surf Crawler. Practice your skills, then return the Taming Rod to Thotar at Razor Hill.",
    ["T"] = "Taming the Beast",
  },
  [6084] = {
    ["D"] = "Those crag boars are quite burly; maybe you\'d like something with a little more finesse? Alright then, I\'ve got jus\' the thing. South and east of here, you\'ll find large white cats called snow leopards. Just like an elegantly-carved rifle, behind their beautiful exterior lies a powerful fighter, capable of doing extreme damage. You\'ll find them to be much more agile an\' swift than the boar you tamed.$B$BTake this taming rod and see how you like the snow leopard.",
    ["O"] = "Use the Taming Rod to tame a Snow Leopard. Practice your skills, then return to Grif Wildheart in Kharanos.",
    ["T"] = "Taming the Beast",
  },
  [6085] = {
    ["D"] = "Perhaps you\'d like a creature that possesses little more than brute strength. The ice claw bear is an excellent companion for a fledgling hunter like yourself, and can be found east of Kharanos. Here is the taming rod; try this animal as a pet and see if ya like it!$B$BWhen you return, I\'ll give ya the skills you will need to tame an animal of your choosing; this creature will face the challenges you face, and gain experience alongside you. I will also show you how to call it and dismiss it as ya like.",
    ["O"] = "Use the Taming Rod to tame an Ice Claw Bear. Practice your skills, then return the Taming Rod to Grif Wildheart in Kharanos.",
    ["T"] = "Taming the Beast",
  },
  [6086] = {
    ["D"] = "$N, ya now have the power to tame a pet, but you must also gain the skills ta train it.$B$BTravel to Ironforge and find the Hall of Arms. There you must speak to one of our most revered animal trainers, Belia Thundergranite. She\'ll give ya the power to train your new pet, so get goin\', $Glad:lass;!$B$BBelia is a friendly sort; you should have no problems gaining her approval. Good luck, $N.",
    ["O"] = "Speak with Belia Thundergranite in Ironforge.",
    ["T"] = "Training the Beast",
  },
  [6087] = {
    ["D"] = "You have a fiery spirit, hunter, readily awaiting your next challenge.$B$BYour next task is to gain the companionship of a wolf known as the prairie stalker. This creature is swift and fearless; in taking this beast as your pet, you must also take on these qualities.$B$BDuring a battle, you will learn how you and your pet will become a team. In the end you must work as one, muscle to muscle.$B$BHere is the taming rod, $N. Tame a prairie stalker and practice your skills.",
    ["O"] = "Use the Taming Rod to tame a Prairie Stalker. Practice your skills, then return the Taming Rod to Yaw Sharpmane in Bloodhoof Village.",
    ["T"] = "Taming the Beast",
  },
  [6088] = {
    ["D"] = "The final task that I have for you requires that you tame a creature that inhabits the sky. The swoop is a difficult opponent, but as your ally, you will acquire its sharp attacks and threatening presence.$B$BBy the will of the Earthmother, when you return I will bestow you with the skills you will need to tame an animal of your choosing to be your companion; this creature will face the challenges you face, and gain experience alongside you. I will also show you how to call it and dismiss it as you wish.",
    ["O"] = "Use the Taming Rod to tame a Swoop. Practice your skills, then return the Taming Rod to Yaw Sharpmane in Bloodhoof Village.",
    ["T"] = "Taming the Beast",
  },
  [6089] = {
    ["D"] = "You now have the power to tame a pet, but you must also gain the skills to train it.$B$BTravel to Thunder Bluff. There you must speak to one of our most revered hunters, Holt Thunderhorn. If he deems you worthy, he will give you the ability to train your new pet.$B$BHolt has bested the most powerful and feared beasts of Azeroth, and commands many strong creatures of his own. His ties to the Earthmother are strong, and you can learn much from him. Good luck, $N.",
    ["O"] = "Speak with Holt Thunderhorn on Hunter Rise in Thunder Bluff.",
    ["T"] = "Training the Beast",
  },
  [6101] = {
    ["D"] = "The variance of nature is something that can be relied upon, $N. It is predictable in the way that it never remains the same; it is always changing.$B$BThe tasks I give to you will help you to see and appreciate the vast differences of the creatures you may choose as your companion.$B$BTake this taming rod and use it to tame a nightsaber stalker, found to the south. Practice your skills as a hunter. Then you will begin to understand the similarities and differences of nature.",
    ["O"] = "Use the Taming Rod to tame a Nightsaber Stalker. Practice your skills, then return the Taming Rod to Dazalar in Dolanaar.",
    ["T"] = "Taming the Beast",
  },
  [6102] = {
    ["D"] = "You have tamed two creatures that inhabit the land, now you must tame one that soars the skies. Use the taming rod to tame a strigid screecher, found west of here. Practice your skills with this mighty owl at your side.$B$BWhen you return, I will bestow you with the skills you will need to tame an animal of your choosing to be your companion; this creature will face the challenges you face, and gain experience alongside you. I will also show you how to call it and dismiss it as you wish.",
    ["O"] = "Use the Taming Rod to tame a Strigid Screecher. Practice your skills, then return the Taming Rod to Dazalar in Dolanaar.",
    ["T"] = "Taming the Beast",
  },
  [6103] = {
    ["D"] = "You now have the power to tame a pet, but you must also gain the skills to train it.$B$BTravel to Darnassus. There you must speak to one of our most revered hunters, Jocaste. She will give you the ability to train your new pet, so make haste.$B$BWhile Jocaste may seem stern, she is always pleased to see another hunter rising through the ranks. Treat her with respect and she will return in kind. Good luck, $N.",
    ["O"] = "Speak to Jocaste in the Cenarion Enclave, in Darnassus.",
    ["T"] = "Training the Beast",
  },
  [6121] = {
    ["D"] = "You\'re now ready to learn about poison and the power we as druids have over it, $N.  Cenarius has blessed us with the ability to purge even the most foul of poisons with but a mere incantation.  This gift is not to be taken lightly... and to ensure you learn this lesson, you\'ll work to address the effects of poisonings as a layman would.$B$BTravel to Moonglade and speak with Dendrite Starblaze; he awaits your arrival to begin your lesson.",
    ["O"] = "Travel to Moonglade and speak with Dendrite Starblaze in the village of Nighthaven.",
    ["T"] = "Lessons Anew",
  },
  [6122] = {
    ["D"] = "The Cliffspring Falls in Darkshore serves as the principal source of drinking water for the region, and now I suspect it is the principal source of the poison that is harming the local fauna - deer specifically.  Use this sampler to draw some water from the mouth of the cave; be careful, as dangerous naga now reside in a cave by the falls.$B$BOnce filled, deliver it to Alanndarian Nightsong in Auberdine.  She is the one that requested our aid, and you will work with her to address this malady.",
    ["O"] = "Use the Empty Cliffspring Falls Sampler to draw a sample of water from the mouth of the cave by the falls.$B$BDeliver the Filled Cliffspring Falls Sampler to Alanndarian Nightsong in Auberdine, Darkshore.",
    ["T"] = "The Principal Source",
  },
  [6123] = {
    ["D"] = "The water will serve as the base of the curative salve I\'ll make for the deer.  For curative properties, I need some earthroot.  Herbalists know how to find it, so if we\'re unlucky and you aren\'t one then you\'ll need to find one to help us out.$B$BFinally for potency, I need some lunar fungus.  Finding lunar fungal blooms is easy enough; they\'re all over the place in caves just to the east of here.  Moonkin reside in the caves and they\'re irritable as of late, so be careful.",
    ["O"] = "Bring 5 Earthroot and 12 Lunar Funguses to Alanndarian Nightsong in Auberdine so she may make a curative salve.",
    ["T"] = "Gathering the Cure",
  },
  [6124] = {
    ["D"] = "The amount of salve made out of the reagents you brought me is good enough for ten doses, $N.  While I work with the village to try and make some more salve, I\'d like for you to help us get a head start.  All around Darkshore are sickly deer; use the salve on them and cure their malaise.$B$BDendrite Starblaze in Moonglade will want to talk to you when you\'re done, I\'m sure.  Please extend Auberdine\'s thanks to the Cenarion Circle there... and let me say thanks to you directly for the help you\'ve given!",
    ["O"] = "Use the Curative Animal Salve on 10 Sickly Deer that are located throughout Darkshore; doing so should cure them.  Sickly Deer have been reported starting south of the Cliffspring River to the north of Auberdine and extending all the way into southern Darkshore where the edge of Ashenvale begins.",
    ["T"] = "Curing the Sick",
  },
  [6125] = {
    ["D"] = "You\'ve learned what it means to cure poison without the benefit of spiritual aid.  Remember what others must endure in fighting poisonous afflictions as you soon embrace your newfound power over poison.$B$BYou should now return to Mathrengyl Bearwalker in Darnassus, $N.  He, no doubt, has a very important spell to teach you now that the student understands the lesson given unto $g him : her;.$B$BFarewell, young druid.  We shall speak again.",
    ["O"] = "Return to Mathrengyl Bearwalker in the Cenarion Enclave, Darnassus.",
    ["T"] = "Power over Poison",
  },
  [6126] = {
    ["D"] = "You\'re now ready to learn about poison and the power we as druids have over it, $N.  Cenarius has blessed us with the ability to purge even the most foul of poisons with but a mere incantation.  This gift is not to be taken lightly... and to ensure you learn this lesson, you\'ll work to address the effects of poisonings as a layman would.$B$BTravel to Moonglade and speak with Dendrite Starblaze; he awaits your arrival to begin your lesson.",
    ["O"] = "Travel to Moonglade and speak with Dendrite Starblaze in the village of Nighthaven.",
    ["T"] = "Lessons Anew",
  },
  [6127] = {
    ["D"] = "Dreadmist Peak to the northwest of the Crossroads is most likely a primary candidate as to the source of the spread of the poison.  Its airy peaks have pools of water that influence the weather patterns.  I suspect the water is now tainted by the demon-worshipping Burning Blade.$B$BUse this sampler to draw water from the pool at the very top of the peak.  Once filled, deliver it to Tonga Runetotem at the Crossroads.  He is the one that requested our aid, and you will work with him to address this malady.",
    ["O"] = "Use the Empty Dreadmist Peak Sampler to draw a sample of water from a pool at the top of the peak.$B$BDeliver the Filled Dreadmist Peak Sampler to Tonga Runetotem at the Crossroads, Barrens.",
    ["T"] = "The Principal Source",
  },
  [6128] = {
    ["D"] = "The water will serve as the base of the curative salve I shall make for the gazelles.  For curative properties, I need some earthroot.  Herbalists know how to find it, so if you are not familiar with this skill you\'ll need to find one to help us out.$B$BFinally for potency, I need kodo horns - mere chips and fragments will not suffice.  Kodos you can handle wander the northern part of the Barrens; bring some down for the greater good of the balance $N, and fetch the horns for me.",
    ["O"] = "Bring 5 Earthroot and 5 Kodo Horns to Tonga Runetotem at the Crossroads so he may make a curative salve.",
    ["T"] = "Gathering the Cure",
  },
  [6129] = {
    ["D"] = "I was able to make enough salve for ten doses of curing, $N.  While I work with local authorities to try and make some more salve, I\'d like for you to help us get a head start.  All around the northern Barrens are sickly gazelles; use the salve on them and cure their malaise.$B$BDendrite Starblaze in Moonglade will want to talk to you when you\'re done, I\'m sure.  Please extend our thanks to the Cenarion Circle there... and let me say thanks to you directly for the help you\'ve given!",
    ["O"] = "Use the Curative Animal Salve on 10 Sickly Gazelles that are located throughout the northern part of the Barrens; doing so should cure them.  Sickly Gazelles have been reported north of the east-west road that runs through the Crossroads.",
    ["T"] = "Curing the Sick",
  },
  [6130] = {
    ["D"] = "You\'ve learned what it means to cure poison without the benefit of spiritual aid.  Remember what others must endure in fighting poisonous afflictions as you soon embrace your newfound power over poison.$B$BYou should now return to Turak Runetotem in Thunder Bluff, $N.  He, no doubt, has a very important spell to teach you now that the student understands the lesson given unto $g him : her;.$B$BFarewell, young druid.  We shall speak again.",
    ["O"] = "Return to Turak Runetotem on the Elder Rise, Thunder Bluff.",
    ["T"] = "Power over Poison",
  },
  [6131] = {
    ["D"] = "The Timbermaw are the only furbolg tribe to escape the corruption. However, many other races kill furbolg blindly now, without bothering to see if they are friend or foe. For this reason, the Timbermaw furbolg trust very few.$B$BAre you interested in proving yourself? Drive back the corrupted Deadwood tribe of Felwood and we may one day consider you an ally. You\'ll find the first Deadwood tribe - warriors, pathfinders and gardeners - to my west.",
    ["O"] = "Grazle wants you to prove yourself by killing 5 Deadwood Warriors, 5 Deadwood Pathfinders, and 5 Deadwood Gardeners.",
    ["T"] = "OLD Timbermaw Ally",
  },
  [6132] = {
    ["D"] = "Get me out of here!$B$BI came up to the Valley of Spears to talk to the Maraudines.  I thought I could do a little business with them... but they don\'t want to talk!  I think they want to eat me!$B$BGet me out of here and my brother Hornizz will pay you big!  He\'s at our camp next to the kodo graveyard, to the east.$B$BLet\'s hurry, $N.  Not two minutes ago I heard some centaurs talking about getting wood for their cookpot... ",
    ["O"] = "Escort Melizza Brimbuzzle, then speak with Hornizz Brimbuzzle at the Kodo Graveyard in Desolace.",
    ["T"] = "Get Me Out of Here!",
  },
  [6133] = {
    ["D"] = "The high elves of the Quel\'Lithien lodge possesses something that belongs to me, $c: A document detailing my life as a mortal.$B$BBefore you ask; no, you most certainly are not privy to such information. Just do as I tell you, worm: Recover the registry.$B$BAnd imbecile, be sure to leave as much strife and grief as possible in your wake. Leave them suffering...",
    ["O"] = "Travel to the northern borders of the Eastern Plaguelands and recover the Quel\'Thalas Registry. The item is somewhere in the Quel\'Lithien lodge.$B$BYou must also slay 8 Rangers, 8 Pathstriders, and 8 Woodsmen.",
    ["T"] = "The Ranger Lord\'s Behest",
  },
  [6134] = {
    ["D"] = "There\'s a valley to the southeast, the Valley of Bones, haunted by Magram ghosts.  Sounds scary, doesn\'t it?  Well think how scary it is to the Magram!  If we captured ghost energy from that place, I bet it\'d be worth plenty to those centaurs.$B$BHere, take this crate of ghost magnets.  If you place one between the two big skeletons in the valley, the Dead Goliaths, then ghosts will wander to it.  Distance yourself, take out the ghosts and get their ghost-o-plasm--that\'s what we\'ll sell to the Magram.",
    ["O"] = "Bring 8 Ghost-o-plasms and the Crate of Ghost Magnets to Hornizz Brimbuzzle in Desolace.",
    ["T"] = "Ghost-o-plasm Round Up",
  },
  [6135] = {
    ["D"] = "Up until now, you have completed the missions I have assigned; even if not in the most timely manner.$B$BI suppose you think that you are ready for a challenge. Yes... Yes, imbecile, perhaps you are ready for a more involved set of missions.$B$BThe albino demon bat, Duskwing, roams the countryside just north of here. Track him down and destroy him. Return to me with a patch of his white fur and you shall be rewarded.",
    ["O"] = "Find Duskwing and slay him. From the corpse, recover a Patch of Duskwing\'s Fur and return it to Nathanos Blightcaller.$B$BIt is said that Duskwing roams the countryside to the north of Marris Stead.",
    ["T"] = "Duskwing, Oh How I Hate Thee...",
  },
  [6136] = {
    ["D"] = "Past the Argent Dawn encampment of Light\'s Hope and west of Northdale, you will find the corpulent maggot beast, Borelgore.$b$bI\'ve lost entire regiments to that monster. His size knows no bounds! The more he eats the greater his girth becomes...$B$BWhile I would not suffer any emotional harm should the beast devour you, I would prefer that you were the victor. Borelgore has been known to devour others who tried to hunt him.",
    ["O"] = "Find Borelgore in the northern wastes of Eastern Plaguelands and destroy him. Return to Nathanos Blightcaller when the mission is complete.",
    ["T"] = "The Corpulent One",
  },
  [6141] = {
    ["D"] = "My brother in arms, Brother Anton, heard rumors of an undead infestation in distant Kalimdor, in a land known as Desolace.  Anton immediately booked passage to that place, to seek and destroy the undead menace!$B$BHe is looking for those with the bravery and resolve to aid him.  If your heart is true, then speak with Anton.  He is in Desolace, in the Alliance town of Nijel\'s Point. ",
    ["O"] = "Speak with Brother Anton in Desolace.",
    ["T"] = "Brother Anton",
  },
  [6142] = {
    ["D"] = "You have the look of a fisherman, $c! I love to fish - been fishing all my life. The best bait to use is soft-shelled clam meat; the fish just can\'t resist, you know what I mean?$B$BUp north you will find a wrecked ship off the coast. Soft-shelled clams are littered throughout the area. If you bring me back 10 pieces of soft-shelled clam meat, I will give you something in return.",
    ["O"] = "Find 10 pieces of Soft-shelled Clam Meat and bring it back to Mai\'Lahii at Shadowprey Village.",
    ["T"] = "Clam Bait",
  },
  [6143] = {
    ["D"] = "Maybe you heard or maybe you haven\'t... my crew and I was out fishing near Ranazjar Isle, north of the wrecked ship off the coast up north. We used to fish there all the time; now all I do is think of a way to seek revenge for my fallen comrades.$B$BThe naga attacked us one morning, killing everyone except me.$B$BMe conscience can\'t handle the guilt, $c; I need you to go and fry them naga for me. I\'ll make the effort worth your while; you think you can help me with that?",
    ["O"] = "Slay 7 Slitherblade Myrmidon, 7 Slitherblade Naga, and 5 Slitherblade Sorceresses, and then talk to Drulzegar at Shadowprey in Desolace.",
    ["T"] = "Other Fish to Fry ",
  },
  [6144] = {
    ["D"] = "The order has come down, $c. Varimathras himself has requested that I send my most \'capable\' agents back to the Undercity for a highly sensitive tactical operation.$B$BUnfortunately, my most capable agents were killed over three years ago. In their stead I have a collection of brain dead riff-raff.$B$B<Nathanos stares coldly at you.>$B$BTravel to the Undercity at once and report to Varimathras. Do not embarrass me, $c!",
    ["O"] = "Travel to the Undercity and speak with Varimathras.",
    ["T"] = "The Call to Command",
  },
  [6145] = {
    ["D"] = "Just as the body cannot survive without the head, the head cannot survive without the body. The defenses of the Scarlet Crusade\'s command inside Stratholme are almost impenetrable. We must, instead, cut the body out from under the head.$B$BMy Deathstalkers have been collecting data on the activity of the Crusade outside of Stratholme. Each day, a report is sent from their central command to Tyr\'s Hand. This report is the key, $r! Find the Crimson Courier and recover that report. Return it to Nathanos.",
    ["O"] = "Return to Eastern Plaguelands and track down the Crimson Courier. Kill the Courier and recover the Grand Crusader\'s Command.$B$BTake the command to Nathanos Blightcaller for further instruction.",
    ["T"] = "The Crimson Courier",
  },
  [6146] = {
    ["D"] = "I have made some adjustments to this command. Should our little ruse work, they will expose the Scarlet Oracle and we shall strike!$B$BNow pay attention, $c. You are to deliver this command to the Crusader Lord, Valdelmar.$B$BHow? You are going to hand it to him, imbecile.$B$BTake the command and this rotten apple to Tyr\'s Hand. When you cross into the city, eat the apple. You will transform into something more... palatable to the humans. Take the command and hand it to the Crusader Lord, Valdelmar.",
    ["O"] = "Travel to Tyr\'s Hand, southeast of the Marris Stead. Once there, take a bite of the Rotten Apple. While under the guise of the Scarlet Crusade, deliver the Grand Crusader\'s Command to Crusader Lord Valdelmar.",
    ["T"] = "Nathanos\' Ruse",
  },
  [6147] = {
    ["D"] = "The Grand Crusader makes an unusual request. Hrm, regardless... what he asks will be done. Return to the Scarlet Bastion and notify him that the Oracle will be en route shortly.$B$BWe will take every precaution to ensure that she makes it to Stratholme unharmed.",
    ["O"] = "Return to Nathanos Blightcaller with the new information.",
    ["T"] = "Return to Nathanos",
  },
  [6148] = {
    ["D"] = "Demetria is chief advisor to the Grand Crusader. She is called the Oracle due to her \'otherworldly\' senses. She has successfully assisted the Crusade in several of their victories against the Scourge.$B$BWhile this ruse was successful in exposing her, if she truly does possess psychic powers, she will undoubtedly be expecting some sort of trouble. You are going to provide that \'trouble.\'$B$BTrack down the Oracle and terminate her. They should be moving out of Tyr\'s Hand as we speak. Make me proud, worm.",
    ["O"] = "The Scarlet Crusade is on the move. Somewhere along the road from Tyr\'s Hand to Stratholme you will find the Oracle, Demetria, and her entourage. Hunt her down and slay her. Return to Nathanos Blightcaller should you succeed.",
    ["T"] = "The Scarlet Oracle, Demetria",
  },
  [6161] = {
    ["D"] = "Rackmore\'s log tells of how his ship was sailing for Feathermoon Stronghold when it was attacked by seafaring creatures.  To prevent his treasure from falling into enemy hands, he hid his chest on Ranazjar Isle.$B$BTo open the chest requires two keys, a silver and a gold.  These keys were lost, but if the keys and the chest are found, a treasure awaits!",
    ["O"] = "Find Rackmore\'s Silver Key.  Find Rackmore\'s Golden Key.  Find and open Rackmore\'s Chest.",
    ["T"] = "Claim Rackmore\'s Treasure!",
  },
  [6162] = {
    ["D"] = "My husband traveled Felwood for the honor of our clan, doing battle against the Shadow Council and other corrupt atrocities!$B$BAfter he escaped death numerous times, I received a letter from him saying that a druid asked him for help against a great befouled furbolg named Overlord Ror--the two were never heard from again.$B$BI want this Ror\'s clawed hand, $N. I want it to pay for leaving me a widow! I believe the creature is to the south... near the Ashenvale border.",
    ["O"] = "Kill Overlord Ror and return his claw to Dreka\'Sur at Bloodvenom Post in Felwood.",
    ["T"] = "A Husband\'s Last Battle",
  },
  [6163] = {
    ["D"] = "I was overwhelmed. On this very stead, I stood... held my ground in defense of Lordaeron. The farm and all on it were waylaid by a gigantic wave of Scourge.$B$BThe wretch. The filth. It hovered above me, entrails hanging from its gaping chest cavity.$B$BI woke as Scourge. For so long I was helpless. My mind had coalesced with the Lich King\'s.$B$BShe came for me... somewhere, somehow, I knew she would. Free.$B$BAnd now, I must have my vengeance - my vengeance on that which took from me my life. Destroy it.",
    ["O"] = "Travel to Stratholme and slay Ramstein the Gorger. Take his head as a souvenir for Nathanos.",
    ["T"] = "Ramstein",
  },
  [6164] = {
    ["D"] = "I\'m ready for business!  What you do want?$B$BOh wait... I can\'t open up shop without my receipt book.  How am I to keep track of things without my receipt book?$B$BI must have left it in town somewhere.  I had a room in the inn... the book must be there.$B$BBring me my book.  Please, bring it to me!  Bring me my book and you\'ll see!  I\'ll set up shop and you\'ll see that my prices are INSANE!",
    ["O"] = "Bring Augustus\' Receipt Book to Augustus the Touched in Terrordale.",
    ["T"] = "Augustus\' Receipt Book",
  },
  [6165] = "_",
  [6181] = {
    ["D"] = "Although we don\'t get much aid from Stormwind directly, I do have a contact in the city who helps supply us with armor.  His name is Osric Strang.  His shop, Limited Immunity, is in the Old Town of Stormwind.$B$BOur supply of armor dwindles, and I must contact Osric for more.  Can you take him this note?$B$BThe fastest way to Stormwind is through Thor, our gryphon master.  He\'s just down the hill; bring him my note, and then take a gryphon to Stormwind.",
    ["O"] = "Bring Lewis\' Note to Thor the gryphon master.",
    ["T"] = "A Swift Message",
  },
  [6182] = {
    ["D"] = "Nathanos Marris was the first and last of the human ranger lords. A disciple of Sylvanas Windrunner, now the Banshee Queen of the Forsaken.$B$BWe had thought that Nathanos had been killed in action in the defense of Lordaeron five years ago. Although his corpse was never recovered, it was assumed that he did not make it out of the Eastern Plaguelands.$B$BMathias Shaw has been investigating the disappearance and may have some new information. Report to him at once. He resides in Old Town, at the Barracks.",
    ["O"] = "Speak with Mathias Shaw in Old Town Stormwind. He resides in the Barracks.",
    ["T"] = "The First and the Last",
  },
  [6183] = {
    ["D"] = "Five of my best field agents were assigned the Marris case. One returned, only to end up dead in his sleep three days later.$B$BWhat little information we did manage to get out of him was incoherent gibberish. We made out two words: \"Nathanos\", and \"Blightcaller.\"$B$BI do not have the available manpower to continue this investigation and Ravenholdt will not assist us. We must get to the bottom of this; if only to provide closure to the families of the deceased. Will you help?",
    ["O"] = "Speak with Mathias Shaw again if you wish to accept his task.",
    ["T"] = "Honor the Dead",
  },
  [6184] = {
    ["D"] = "The only information we have thus far, then, is that Nathanos Marris may have been slain by this Blightcaller. We assume the Blightcaller is the same fiend that disposed of my agents.$B$BFlint Shadowmore, another SI:7 operative, is stationed at the Alliance encampment of Chillwind Point in the Western Plaguelands. Seek him out; he will debrief you on the current situation in the Plagues and give you an assignment.$B$BGood luck, $N.",
    ["O"] = "Travel to Chillwind Camp in the Western Plaguelands and meet up with your contact, Flint Shadowmore.",
    ["T"] = "Flint Shadowmore",
  },
  [6185] = {
    ["D"] = "As I said, your first mission is one of reconnaissance. Nothing fancy, $N. You must travel to the Eastern Plaguelands and look for any clues as to this Blightcaller.$B$BBe on the lookout for information about our missing operatives. We have to assume that they are dead and if they are dead, they must have a corpse... somewhere.$B$B<Flint swallows hard.>$B$BAll SI:7 agents carry this insignia.$B$B<Flint shows you his SI:7 insignia.>$B$BBring any of those that you may find back to me.",
    ["O"] = "Scour the Eastern Plaguelands for clues as to the \"Blightcaller\" and the missing SI:7 agents. If you find any SI:7 Insignias, return them to Flint Shadowmore at Chillwind Camp.",
    ["T"] = "The Eastern Plagues",
  },
  [6186] = {
    ["D"] = "<The blood appears to have completely drained from Flint\'s face.>$B$BNa... Nathanos did this? Nathanos is the Blightcaller?$B$BWhy? He was... was so noble - a ranger lord respected by all. The only human ever allowed to train under the high elves. Now a ruthless agent of the Forsaken?$B$BI... I am sorry to ask this of you, $N, but Highlord Fordragon must be informed of this turn of events at once. Please, return to Stormwind and deliver the news.",
    ["O"] = "Return to Stormwind and inform Highlord Bolvar Fordragon of the fate of Nathanos Marris.",
    ["T"] = "The Blightcaller Cometh",
  },
  [6187] = {
    ["D"] = "Do you know how many ranger lords exist in this world? How many human ranger lords have ever existed?$B$BNathanos\' accomplishments were unprecedented. He was a tactical genius, responsible for Alliance victories spanning a decade of conflict.$B$BAnd now... the champion of the Forsaken.$B$BNo. This cannot be. Order must be restored.$B$BGather an army, $N. Return to the Plagues with your army and destroy the Blightcaller.$B$BI wish you luck, $N. Truly, you will need it for this battle.",
    ["O"] = "Assemble an army and travel to the Eastern Plaguelands. Launch a full assault on Nathanos Blightcaller and any Horde filth that may attempt to protect him.$B$BKeep your wits about you, $N. The Horde will defend the ranger lord with their very lives.",
    ["T"] = "Order Must Be Restored",
  },
  [6201] = "_",
  [6221] = {
    ["D"] = "There is a camp of Deadwood furbolgs directly to our southwest.  Corruption permeates the camp, and I wish to put an end to it before they become a problem.$B$BThe Deadwood tribe is evil, but it is the effects of the fel that pollutes their minds.  Their hostility is not truly an innate quality, yet they cannot be helped.  For this reason, I am deeply saddened by having to fight my own brethren.$B$BPlease, $N, do what must be done, and do not mention the details; they upset me far too much.",
    ["O"] = "Nafien would like you to kill 5 Deadwood Den Watchers, 5 Deadwood Avengers, and 5 Deadwood Shamans.",
    ["T"] = "OLD Deadwood of the North",
  },
  [6241] = {
    ["D"] = "The Timbermaw tend to stay to themselves, $N. While we do allow safe passage to those that have proven they can be trusted, we try to avoid other furbolg tribes if at all possible.$B$BLately I have noticed that the Winterfall tribe has become increasingly hostile towards us. They seem to be in a state of rage, completely engulfed by their own fear and hatred of anything they do not understand.$B$BIf you could reduce their numbers this would help us greatly, $N.",
    ["O"] = "Salfa wants you to kill 6 Winterfall Totemics, 6 Winterfall Den Watchers, and 6 Winterfall Pathfinders.",
    ["T"] = "OLD Winterfall Activity",
  },
  [6261] = {
    ["D"] = "$N, I gathered into this crate everything Lewis asked for.  Can you take it to him?$B$BIf you\'ve already spoken to Thor in Westfall, then you can take a gryphon back to him.  Dungar Longdrink is our gryphon master, over in the trade district.$B$BSpeak with Dungar, then get this crate to Lewis as fast as you can.  We don\'t want our fighting men and women in Westfall to go without fresh equipment!",
    ["O"] = "Bring Osric\'s Crate to Dungar Longdrink the gryphon master.",
    ["T"] = "Dungar Longdrink",
  },
  [6281] = {
    ["D"] = "For a small fee, you can take a gryphon to Stormwind, so you can deliver Lewis\' note to Osric.  You won\'t get there faster any other way.$B$BIf that sounds acceptable, then just speak to me again when you\'re ready for the ride.  I\'ll charge you a little, but trust me; it\'ll be worth it!",
    ["O"] = "Buy a gryphon ride from the gryphon master Thor, then bring Lewis\' Note to Osric Strang, in the shop Limited Immunity, in the Old Town of Stormwind.",
    ["T"] = "Continue to Stormwind",
  },
  [6282] = {
    ["D"] = "Tauren take pride as the protector of these lands. Undoubtedly you can guess why I am alarmed with the number of harpies that dwell here in Stonetalon.$B$BThe Bloodfuries are the source of the increasing number of harpies in Kalimdor; they encroach upon all likes of life preventing the innocent from leaving their boundaries.$B$BI need you to cull the harpies, $N!",
    ["O"] = "Maggran Earthbinder in Sun Rock Retreat wants you to slay 7 Bloodfury Harpies, 7 Bloodfury Ambushers, 7 Bloodfury Slayers and 7 Bloodfury Roguefeathers.",
    ["T"] = "Harpies Threaten",
  },
  [6283] = {
    ["D"] = "Limiting the number of Bloodfury Harpies will not be enough. The only true cure for their disease would be to slay their leader, Bloodfury Ripper!$B$BShe is all but a queen to those filthy creatures. Slay her and their numbers will surely diminish.$B$BGo back into the Charred Vale and you will find her along the western hills. She will not be easy to vanquish, but the reward will be great.",
    ["O"] = "Maggran at Sun Rock Retreat wishes you to slay Bloodfury Ripper and bring her remains as proof of your deed.",
    ["T"] = "Bloodfury Bloodline",
  },
  [6284] = {
    ["D"] = "Warning: Proceed into Sishir Canyon west of here at your own risk.$B$BBesseleth and her eight-legged children of the forest have claimed this canyon as their webbed lair.$B$BMaggran Earthbinder in Sun Rock Retreat has placed a bounty on Besseleth. Slay her and bring proof of your killing to Maggran; there you will receive your reward for disposing this eight-legged menace.",
    ["O"] = "Kill Besseleth and bring Besseleth\'s Fang to Maggran at Sun Rock Retreat.",
    ["T"] = "Arachnophobia",
  },
  [6285] = {
    ["D"] = "The gryphon master in Westfall is Thor.  If you\'ve spoken to him before, then you can take one of my gryphons to him.$B$BThat\'s a good lesson to know: gryphons are always trained to fly to their capital city, but they\'ll only take you to a remote gryphon master after you\'ve already been there.$B$BYou\'ve already been to Thor, so just speak with me again when you\'re ready to take a gryphon to Westfall.  Once there, you can deliver Osric\'s Crate to Quartermaster Lewis.",
    ["O"] = "Buy a gryphon ride to Sentinel Hill from the gryphon master Dungar Longdrink, then take Osric\'s Crate to Lewis at Sentinel Hill.",
    ["T"] = "Return to Lewis",
  },
  [6301] = {
    ["D"] = "Industrial greed and continuous war have wrecked the lands of Stonetalon. Only the blessings of the Earthmother can cure such injury.$B$B$N, I will require you to seek a special seed, the Gaea seed. They are only found here in Stonetalon Mountain, north of Sun Rock Retreat at Mirkfallon Lake, near the water\'s edge.$B$BOnce you bring me the seeds I will imbue them with shamanistic power to speed their growth.",
    ["O"] = "Tammra Windfield at Sun Rock Retreat wants you to gather 10 Gaea Seeds.",
    ["T"] = "Cycle of Rebirth",
  },
  [6321] = {
    ["D"] = "Executor Hadrec asked me to take stock of our equipment at the Sepulcher.  With the Scourge, and worse, lurking in the woods, he doesn\'t want the Deathguards to lack gear they might need.$B$BI found that we are, in general, well stocked, but we do need more weapons to replace those lost in the field.$B$BHere is a requisition order of what is needed, for the weapon dealer Gordon Wendham in the Undercity.  Take the order to our bat master, Karos Razok, and speak with him about transport to the Undercity.",
    ["O"] = "Bring Podrig\'s Order to Karos Razok.",
    ["T"] = "Supplying the Sepulcher",
  },
  [6322] = {
    ["D"] = "I have placed the Sepulcher\'s supplies into this crate.  If you have already visited the Sepulcher and spoken with their bat master, then you may ride a bat back to him.$B$BSpeak with the Undercity\'s bat master, Michael Garrett.  He can provide you with a bat to the Sepulcher.",
    ["O"] = "Bring Gordon\'s Crate to Michael Garrett.",
    ["T"] = "Michael Garrett",
  },
  [6323] = {
    ["D"] = "One of my bats can take you to the Undercity, for a small fee.  Speak with me again when you are ready so that we may arrange your transport.$B$BYou will find Gordon Wendham in the Trade Quarter of the Undercity.  That is the same quarter where my bat will land.",
    ["O"] = "Buy a bat ride to the Undercity from the bat master Karos Razok, then take Podrig\'s Order to Gordon Wendham in the Undercity.",
    ["T"] = "Ride to the Undercity",
  },
  [6324] = {
    ["D"] = "The bat master in the Sepulcher is Karos Razok.  If you have already met him, then I can give you a bat to fly back to him.$B$BOur bats will always fly to the Undercity, but to travel to more remote locales their rider must first visit the area and speak with its bat master.$B$BYou have met Karos in the Sepulcher, so you may now fly bats there.  Speak with me again when you are ready.",
    ["O"] = "Buy a bat ride to the Sepulcher from the bat master Michael Garrett, then bring Gordon\'s Crate to Deathguard Podrig in the Sepulcher.",
    ["T"] = "Return to Podrig",
  },
  [6341] = {
    ["D"] = "The fishermen of Rut\'theran village do very well, for the fish here are extremely large and abundant.  I would like to compare the bounty here with that of the mainland.$B$BI have a collection of fish bones and scales that I would like taken to a colleague of mine in Darkshore.  His name is Laird, he is a fish vendor in the village of Auberdine.$B$BBring my collection to our hippogryph master, Vesprystus, and speak to him about traveling to Auberdine.",
    ["O"] = "Bring Nessa\'s Collection to Vesprystus.",
    ["T"] = "The Bounty of Teldrassil",
  },
  [6342] = {
    ["D"] = "From Rut\'theran, there are two methods of travel to Auberdine: by ferry and by hippogryph.  Both are quick and reliable, but if you have not yet flown to Auberdine by hippogryph, then I suggest you do.$B$BIt is sound advice to speak with the hippogryph master in every town that has one.  Once you speak to the master, you can then fly there from other towns.$B$BHere is Nessa\'s collection.  Speak with me again when you are ready to fly to Auberdine and deliver Nessa\'s collection to Laird.",
    ["O"] = "Ride a hippogryph to Auberdine from the hippogryph master Vesprystus, then bring Nessa\'s Collection to Laird.",
    ["T"] = "Flight to Auberdine",
  },
  [6343] = {
    ["D"] = "I must send a response to Nessa.  She\'ll be very interested to know how different the fish here are from those along Teldrassil\'s coastline.  We can only guess the cause, but it is my suspicion that the world tree itself is affecting the wildlife around it!$B$BPlease, take this response to Nessa.  If you wish to take a hippogryph back to Rut\'theran then speak with the hippogryph master Caylais Moonfeather.  If you wish to take the ferry, then one regularly departs from the dock to the northwest.",
    ["O"] = "Bring Laird\'s Response to Nessa Shadowsong.",
    ["T"] = "Return to Nessa",
  },
  [6344] = {
    ["D"] = "A friend of mine, Nessa Shadowsong, is a fishing merchant in Rut\'theran Village.  She needs a parcel taken to Darkshore, and is looking for someone to help her.$B$BIf you\'re interested, then to reach Nessa you must take the portal in Darnassus to Rut\'theran Village.  You will find the portal west of the Temple Gardens.",
    ["O"] = "Speak with Nessa Shadowsong.",
    ["T"] = "Nessa Shadowsong",
  },
  [6361] = {
    ["D"] = "I have a bundle of hides from the animals of the Barrens, and must get them to Thunder Bluff.  A colleague there, Ahanu, will use the hides to create leather goods.$B$BWill you take the hides to him for me?$B$BThe quickest way to Thunder Bluff is on the back of a wind rider.  Bring the bundle of hides to Devrak, our wind rider master in the Crossroads, and speak to him about transport to Thunder Bluff.",
    ["O"] = "Bring the Bundle of Hides to the wind rider master Devrak in the Crossroads.",
    ["T"] = "A Bundle of Hides",
  },
  [6362] = {
    ["D"] = "For a small fee, I will give you a wind rider to Thunder Bluff.  There\'s no faster way to the city!$B$BIf that is acceptable, speak to me again when you are ready to go.$B$BIf you\'re taking those hides to Ahanu, then I think he\'s at Hewa\'s Armory, at the base of the wind rider tower in Thunder Bluff.  And that\'s right where you\'ll land!",
    ["O"] = "Buy a wind rider to Thunder Bluff from the wind rider master Devrak, then bring the Bundle of Hides to Ahanu in Thunder Bluff.",
    ["T"] = "Ride to Thunder Bluff",
  },
  [6363] = {
    ["D"] = "I have prepared leather goods for Jahan to sell at the Crossroads.  Will you bring them to him?$B$BIf you have already been to the Crossroads and spoken to their wind rider master, then you can fly one of our Thunder Bluff wind riders back to him.$B$BTake the leather goods to Tal, our wind rider master in Thunder Bluff, and speak with him to arrange transport to the Crossroads.",
    ["O"] = "Bring Ahanu\'s Leather Goods to Tal in Thunder Bluff.",
    ["T"] = "Tal the Wind Rider Master",
  },
  [6364] = {
    ["D"] = "In order to fly to a town, you must have already been there and spoken with the wind rider master of that town.  You have been to the Crossroads and spoken to their wind rider master Devrak, so for a small fee you can take a wind rider to him from here.$B$BSpeak with me again when you are ready.  Once at the Crossroads, you can then deliver the leather goods to Jahan Hawkwing.",
    ["O"] = "Buy a wind rider to the Crossroads from the wind rider master Tal, then bring Ahanu\'s Leather Goods to Jahan Hawkwing.",
    ["T"] = "Return to Jahan",
  },
  [6365] = {
    ["D"] = "I have some choice cuts of meat that I want to send to a friend.  Her name is Gryshka, the innkeeper in Orgrimmar.  Will you deliver the meat for me?$B$BThe fastest way to Orgrimmar is on a wind rider.  Take the meats to the Crossroads wind rider master, Devrak, and speak with him about transport to Orgrimmar.",
    ["O"] = "Bring Zargh\'s Meats to Devrak in the Crossroads.",
    ["T"] = "Meats to Orgrimmar",
  },
  [6381] = {
    ["D"] = "As you have seen, $c, though the land is in pain, the cycle of life is a powerful thing. Now we must do our part help it along. You must plant these seeds at the center of the destruction, to the west, in the Charred Vale. Beware, for harpies and angry fire elementals still plague the scarred land.$B$B$N, take these enchanted Gaea seeds and plant them in fertile mounds of soil. The cycle of life must go on!",
    ["O"] = "Plant 10 Gaea Seeds in Gaea Dirt Mounds, and then return the remaining Enchanted Gaea Seeds to Tammra at Sun Rock Retreat.",
    ["T"] = "New Life",
  },
  [6382] = {
    ["D"] = "Your strength impresses me, $c.  Your willingness to embrace the hunt gives me confidence that you could move on to bigger game... and bigger challenges.$B$BThe forests of Ashenvale represent a vast untamed wild that the Horde seeks to impose its own will upon, both politically and spiritually.  If you seek to prove yourself in an unproven land, seek the guidance of Senani Thunderheart in Splintertree Post.  The outpost is due north of the path leading from the Barrens.",
    ["O"] = "Speak with Senani Thunderheart at Splintertree Post, Ashenvale.",
    ["T"] = "The Ashenvale Hunt",
  },
  [6383] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Ashenvale Hunt",
  },
  [6384] = {
    ["D"] = "For just a few coins I will have a wind rider bring you to Orgrimmar.  When you get there, you can take Zargh\'s Meats to Gryshka.  Her inn is in the Valley of Strength, not far from the Skytower, where my wind rider will drop you off.$B$BSpeak with me again when you are ready for the journey.",
    ["O"] = "Buy a wind rider to Orgrimmar from the wind rider master Devrak, then bring Zargh\'s Meats to Gryshka in Orgrimmar.",
    ["T"] = "Ride to Orgrimmar",
  },
  [6385] = {
    ["D"] = "I\'ve written a letter of thanks to Zargh.  Will you deliver it for me?  If you\'ve already been to the Crossroads and spoken with their wind rider master, then you can fly a wind rider back there.$B$BTake my letter to Doras, the wind rider master of Orgrimmar, and speak with him about transport to the Crossroads.",
    ["O"] = "Bring Gryshka\'s Letter to Doras in Orgrimmar.",
    ["T"] = "Doras the Wind Rider Master",
  },
  [6386] = {
    ["D"] = "My wind riders are trained to fly to many different places, as long as you have already been to that place and spoken with the wind rider master there.$B$BYou have been to the Crossroads and spoken to their wind rider master Devrak, so now you can fly directly to him from here.  Once you\'re at the Crossroads, you can deliver Gryshka\'s letter to Zargh.$B$BSpeak with me when you are ready to go.",
    ["O"] = "Buy a wind rider to the Crossroads from the wind rider master Doras, then bring Gryshka\'s Letter to Zargh at the Crossroads.",
    ["T"] = "Return to the Crossroads.",
  },
  [6387] = {
    ["D"] = "I see a lot of young dwarves at my door, eager to learn the trade of mining.  And if there\'s one thing a miner needs more than anything, it\'s a pick!$B$BI have a list of mining students who scored high in their lessons and earned an honorary pick.  Take my list to Golnir Bouldertoe in Ironforge.  He\'ll get the picks ready.$B$BThe fastest way to Ironforge is on a gryphon, so bring the list to our gryphon master, Thorgrum Borrelson, and speak with him about transport to Ironforge.",
    ["O"] = "Bring Brock\'s List to Thorgrum Borrelson in Thelsamar.",
    ["T"] = "Honor Students",
  },
  [6388] = {
    ["D"] = "Here are the honorary picks for Brock\'s students.  If you\'ve already been to Thelsamar, then you should fly a gryphon back there!$B$BTake the picks to our gryphon master, Gryth Thurden, and speak with him about a ride back to Thelsamar.",
    ["O"] = "Bring the Honorary Picks to Gryth Thurden in Ironforge.",
    ["T"] = "Gryth Thurden",
  },
  [6389] = {
    ["D"] = "You look around the lumber mill for something suitable to open the barrel with. You find a crowbar that looks like it will do the trick.$B$BYou set your feet and pray that you\'ll be able to get out of the mill before the termites get to you.",
    ["O"] = "Release the Plagueland Termites in the Northridge Lumber Mill, then return with the Barrel of Plagueland Termites to Nathaniel Dumah at Chillwind Camp in Western Plaguelands.",
    ["T"] = "A Plague Upon Thee",
  },
  [6390] = {
    ["D"] = "You look around the lumber mill for something suitable to open the barrel with. You find a crowbar that looks like it will do the trick.$B$BYou set your feet and pray that you\'ll be able to get out of the mill before the termites get to you.",
    ["O"] = "Release the Plagueland Termites in the Northridge Lumber Mill, then return with the Barrel of Plagueland Termites to Mickey Levine at the Bulwark in Tirisfal Glades.",
    ["T"] = "A Plague Upon Thee",
  },
  [6391] = {
    ["D"] = "For just a few coins, one of my gryphons will take you to Ironforge.  From there, deliver Brock\'s list to Golnir Bouldertoe.  You\'ll find him in the Deep Mountain Mining Guild.  That\'s in the Great Forge District of Ironforge, which is right where my gryphon will drop you off!$B$BSpeak to me again when you\'re ready for the journey.",
    ["O"] = "Buy a gryphon to Ironforge from the gryphon master Thorgrum Borrelson, then bring Brock\'s List to Golnir Bouldertoe in Ironforge.",
    ["T"] = "Ride to Ironforge",
  },
  [6392] = {
    ["D"] = "For a small fee you can buy a gryphon ride to Thelsamar... as long as you\'ve already been there.  Gryphons will only fly you to places you\'ve already been, so be sure to speak with every gryphon master you see so you can fly to him later.$B$BYou\'ve already been to Thorgrum, the gryphon master of Thelsamar, so now you can return to him.  And once in Thelsamar, you can deliver the picks to Brock Stoneseeker.$B$BSpeak with me when you\'re ready to go.",
    ["O"] = "Buy a gryphon to Thelsamar from the gryphon master Gryth Thurden, then bring the Honorary Picks to Brock Stoneseeker in Thelsamar.",
    ["T"] = "Return to Brock",
  },
  [6393] = {
    ["D"] = "The Tribunal of the Tides has sent me to wage war on the fire elementals here in Stonetalon Mountain. Neptulon the Tidehunter, Lord of all water elementals, has taken a personal interest in seeing our fiery cousins extinguished.$B$B$N, you can help me gain favor with the Tribunal by destroying the fire elementals in Charred Vale. When destroyed, the fire elementals leave Incendrites. Return these to me and be rewarded.",
    ["O"] = "Bring 10 Incendrites to Tsunaman at Sun Rock Retreat.",
    ["T"] = "Elemental War",
  },
  [6394] = {
    ["D"] = "$N, you are a dependable $r.  Can I count on you for another task?$B$BSome time ago I was surveying the cave to the north for minerals, and I left my favorite pick behind.  When I later returned to retrieve it I found the cave was filled with vicious beasts!  Will you go into the cave, the Burning Blade Coven, and get my pick?$B$BI left it in a chamber with waterfalls.  My pick has a spell on it so you can see it in the dark, so you won\'t have to worry about finding it... just what\'s guarding it!",
    ["O"] = "Bring Thazz\'ril\'s Pick to Foreman Thazz\'ril.",
    ["T"] = "Thazz\'ril\'s Pick",
  },
  [6395] = {
    ["D"] = "My friend Marla Fipps lived with her husband Samuel before the plague, but when the plague came Samuel succumbed and joined the Scourge\'s ranks.$B$BMarla was spared an undeath only to die at the hands of her now mindless husband.  So strong was her love, however, that her last dying wish was to be buried with her beloved Samuel.$B$BSamuel Fipps roams at a ruined camp along the road northeast of Deathknell.  Defeat him and grant Marla\'s wish: bury him at her grave, in the first row of our graveyard.",
    ["O"] = "Bring Samuel Fipps\' Remains to Marla\'s Grave, then return to Novice Elreth.",
    ["T"] = "Marla\'s Last Wish",
  },
  [6401] = {
    ["D"] = "Tell Tammra Windfield, Kaya\'s aunt who\'s at Sun Rock Retreat, about the good news! Kaya is alive! We had thought she was lost after the brutal attack on our village. Follow the path to the west to get to Sun Rock Retreat.",
    ["O"] = "Tell Tammra Windfield in Sun Rock Retreat the good news.",
    ["T"] = "Kaya\'s Alive",
  },
  [6402] = {
    ["D"] = "You are to meet with Windsor at the gates of Stormwind.$B$BWhat Windsor is about to unveil will shake the very foundation of the kingdom!$B$BDo not attempt to venture there alone, $N. You must amass an army! Gather your compatriots. To arms! ",
    ["O"] = "Travel to Stormwind City and venture to the city gates. Speak with Squire Rowe so that he may let Marshal Windsor know that you have arrived.",
    ["T"] = "Stormwind Rendezvous",
  },
  [6403] = {
    ["D"] = "It has been quite the adventure, friend. I owe you a great debt of gratitude. Perhaps, when all is said and done...$B$BAs you have no doubt ascertained by now, Lady Prestor is Onyxia: Brood of Deathwing, twin to the tyrant of the Spire, Nefarian.$B$BFor too long she has held our kingdom in her captivating gaze. Even the Highlord is controlled by her trickery - a puppet. It all ends today... The spell will be broken.$B$BWorry not, for together, we shall be victorious!$B$BAre you ready?",
    ["O"] = "Follow Reginald Windsor through Stormwind. Protect him from harm!",
    ["T"] = "The Great Masquerade",
  },
  [6421] = {
    ["D"] = "Something is amiss here in Stonetalon. Can you feel the tension in the air, $N?$B$BSoutheast of here lies a deep cave in Boulderslide Ravine. The kobolds there are frantically mining a rare crystal called Resonite. I need you to bring back some ore samples so that I can understand what\'s happening in that cave.  I also need you to investigate the depth of that cave.$B$BGo young $c, it\'s imperative I know what evil lurks under these mountains.",
    ["O"] = "Explore deep into the cave at Boulderslide Ravine and bring back 10 Resonite Crystals for Mor\'rogal at Sun Rock Retreat to investigate.",
    ["T"] = "Boulderslide Ravine",
  },
  [6441] = {
    ["D"] = "Heya! I\'ve been traveling through Ashenvale, heading towards Ratchet, and decided to make a stop here at Splintertree. I\'m always looking for an opportunity, and it seems that satyr horns are in high demand in Ratchet these days.$B$BAfter asking around here, it seems that the satyrs in Night Run, Satyrnaar, and Xavian all have the type of horns I am looking for. I\'m no match for those satyrs... but you look like you might be!$B$BTell you what, you collect the horns for me and I\'ll make it worth your time.",
    ["O"] = "Collect 16 Satyr Horns for Pixel in Splintertree Post.",
    ["T"] = "Satyr Horns",
  },
  [6442] = {
    ["D"] = "There is evil lurking here along the coast, $r.$B$BIt is the resting place of the doomed city of Zoram, long destroyed and submerged beneath the seas.  Lost, and nearly forgotten.$B$BNow, the naga have returned, and for what reason we do not know.  But reason matters little; we must defend the land we have worked so hard to claim as our own.$B$BReturn to me with 20 of their heads! Throw the naga back to the depths!",
    ["O"] = "Bring 20 Wrathtail Heads to Marukai along the Zoram Strand.",
    ["T"] = "Naga at the Zoram Strand",
  },
  [6461] = {
    ["D"] = "We Trolls here at Malaka\'Jin have prospered from the land; Stonetalon Mountain offers great hunting for us to live on.$B$BLately, we have attracted the wrong dinner guests... the spiders in these mountains have been raiding our camps at night looking to steal our hunt.$B$BIf you were to help us kill off these ghastly beasts we at Malaka\'Jin would be in your debt. Spiders are everywhere in Stonetalon - just head north from here and you will see what I am talking about.",
    ["O"] = "Xen\'zilla at Malaka\'Jin needs you to kill 10 Deepmoss Creepers and 7 Deepmoss Venomspitters.",
    ["T"] = "Blood Feeders",
  },
  [6462] = {
    ["D"] = "My kinfolk were traveling here with many sacred troll charms, but the Thistlefur furbolgs attacked and killed them before they reached Zoram\'gar!  Those vile Furbolgs!$B$BI miss my brothers and sisters who were killed, but we will meet again in the afterlife.  However, their troll charms hold great value in this world.  It is an outrage that the furbolgs have them!$B$B$N, you must retrieve the charms!  They are in chests in Thistlefur Hold, a cave at the end of Thistlefur Village, north of Astranaar.",
    ["O"] = "Bring 8 Troll Charms to Mitsuwa at the Zoram\'gar Outpost.",
    ["T"] = "Troll Charm",
  },
  [6481] = {
    ["D"] = "You have uncovered a dark threat to the land, $c. The Resonite cask you have found in that cave houses a slumbering Earthen by the name of Goggeroc.$B$BI have changed the mixture of the Resonite crystals that you gathered with my shamanistic powers. Take the enchanted Resonite crystal and smash open the Resonite cask, which houses the Earthen.$B$BWhen awakened, Goggeroc will be weakened... Slay him, $N!",
    ["O"] = "Open the Resonite cask with the Enchanted Resonite Crystal, and then slay Goggeroc. Return to Mor\'rogal with the news and Enchanted Resonite Crystal.",
    ["T"] = "Earthen Arise",
  },
  [6482] = {
    ["D"] = "Eh?  Who are you?$B$B$N?  You\'re no furbolg.  They are cursed!  They thought I was a bear and captured me, and now they starve me!  My strength is failing...$B$BHelp me escape, then speak with my sister Yama at the Splintertree Post to the east.$B$B$N! I must escape!",
    ["O"] = "Escort Ruul, then speak with Yama Snowhoof in Splintertree Post.",
    ["T"] = "Freedom to Ruul",
  },
  [6501] = {
    ["D"] = "A fragment of the shattered medallion is all that I can offer.$B$BYou must find another of dragon blood willing to assist you in forging a new key. Once you secure this key, you must travel to the Wyrmbog in Dustwallow Marsh. It is there that you will find her lair, $N.$B$BWhere to find other flights willing to help? Sadly, I do not know... They are said to exist. Some may even work and live among us, disguised as one of the humanoid races. I wish you luck.",
    ["O"] = "You must search the world for a being capable of restoring the power to the Fragment of the Dragon\'s Eye. The only information you possess about such a being is that they exist.",
    ["T"] = "The Dragon\'s Eye",
  },
  [6502] = {
    ["D"] = "It is a piece of the dragon; a scale - enchanted and transformed. Whole, it could have granted access to the beast\'s lair. Shattered, it is useless.$B$BIt is possible to repair the item, but to do so would require the blood of a black dragon champion. There is one... He is known as General Drakkisath, ruler of the dragonspawn armies of Nefarian. Perhaps you have heard of him?$B$BReturn with his blood, $r, and I shall enchant the fragment into something that will grant you access to Onyxia\'s lair.",
    ["O"] = "You must retrieve the Blood of the Black Dragon Champion from General Drakkisath. Drakkisath can be found in his throne room behind the Halls of Ascension in Blackrock Spire.",
    ["T"] = "Drakefire Amulet",
  },
  [6503] = {
    ["D"] = "We received reports that Ashenvale outrunners left Silverwing Outpost not long ago, and now sneak near our territories in the forest.  We don\'t want them gathering intelligence on our defenses!$B$BSneak through the forests south of our post here and east of the Alliance outpost of Silverwing.  Find and slay the outrunners, then return to me.",
    ["O"] = "Kill 9 Ashenvale Outrunners, then return to Kuray\'bin at Splintertree Outpost.",
    ["T"] = "Ashenvale Outrunners",
  },
  [6504] = {
    ["D"] = "I just picked up this shredder from Ratchet and I was on my way back to the Warsong Lumber Camp, where I am supposed to be on duty. I was given a manual on how to operate the shredder, but on the trip back, a huge gust of wind blew it from my hands. The pages went everywhere, and all I was left with was the cover.$B$BThe pages could be just about anywhere by now, I suppose... but I don\'t know how to use the shredder without them! Will you find them for me?",
    ["O"] = "Find the 12 missing pages of the Shredder Operating Manual, and put them together to form Chapters 1, 2, and 3. Return the pages to Gurda Ragescar near Splintertree Post.",
    ["T"] = "The Lost Pages",
  },
  [6521] = {
    ["D"] = "Malcin claims he is outside Razorfen Downs. This ambassador must be slain--his mission a failure in the eyes of the Lich King.$B$BHis presence there does explain much of what we\'ve discovered about the area--some of the quilboar have grown frightfully powerful while showing signs of the Plague in their own way. Truly that must be a sign of some sort of deal they\'ve struck.$B$BFind Malcin and slay him, $N. Return to me after the deed is done.",
    ["O"] = "Bring Ambassador Malcin\'s Head to Varimathras in the Undercity.",
    ["T"] = "An Unholy Alliance",
  },
  [6522] = {
    ["D"] = "My Lady,$B$BYou know very well what it is we are offering. The opportunity for you to take the Barrens and the lands beyond is a great one. We simply want your aid in return. By aid we mean nothing more than your giving us the freedom to take action in the area.$B$BPlease, allow us to discuss this further. We have great power and are willing to share with those wise enough to join us. I will remain outside Razorfen Downs for the time being.$B$BBest Regards,$BAmbassador Malcin",
    ["O"] = "Take the Small Scroll to Varimathras in the Undercity.",
    ["T"] = "An Unholy Alliance",
  },
  [6523] = {
    ["D"] = "Thank you for rescuing me! We must leave quickly before they discover that I am free. Please escort me to Camp Aparaje. From there, I know my way.$b$bMy father, Makaba Flathoof, will be desperate to know that I am safe.",
    ["O"] = "Escort Kaya Flathoof to Camp Aparaje, and then return to Makaba Flathoof near the southeastern edge of Stonetalon.",
    ["T"] = "Protect Kaya",
  },
  [6541] = {
    ["D"] = "Have you ever been to Ashenvale, to the north? The horde has recently set up an outpost on the Zoram Strand there, and we can always use some new recruits to help defend our new fronts.$B$BIf you think you are up to it, see Kadrak in the northern Barrens, at the watch tower. He is heading up the Ashenvale campaign and can give you further orders.",
    ["O"] = "Report to Kadrak at the watch tower in northern Barrens.",
    ["T"] = "Report to Kadrak",
  },
  [6542] = {
    ["D"] = "Have you ever been to Ashenvale, to the north? The horde has recently set up an outpost on the Zoram Strand there, and we can always use some new recruits to help defend our new fronts.$B$BIf you think you are up to it, see Kadrak in the northern Barrens, at the watch tower. He is heading up the Ashenvale campaign and can give you further orders.",
    ["O"] = "Report to Kadrak at the watch tower in northern Barrens.",
    ["T"] = "Report to Kadrak",
  },
  [6543] = {
    ["D"] = "I recently deployed a few scouts into Ashenvale and I need a runner to take them their orders, and bring me back a report of what they have observed.$B$BYour first stop should be the Zoram\'gar Outpost, along the coast to the west, at the Zoram Strand, to locate the first runner. You also need to stop at Splintertree Post, to the north, and along the road to the east, near Azshara. You will find a scout and an outrider there.$B$BGive them each a report, and from them, get an update on their findings.",
    ["O"] = "Open the Bundle of Reports.  Take the Warsong Reports to the Warsong Scout, Warsong Runner, and Warsong Outrider. Bring back the updates they give you to Kadrak at the northern watch tower in the barrens.",
    ["T"] = "The Warsong Reports",
  },
  [6544] = {
    ["D"] = "Hey!  $C!  Come here!$B$BMy raiders and I are about to attack the Silverwing Outpost to the west.  Our target is its leader, Duriel Moonfire.  Scouts report the outpost is defended heavily with sentinels and warriors.  The battle will be glorious!$B$BDo you want to share in the glory, $N, and aid us?  If so, then when it\'s over you can report our success to my superior, Ertog Ragetusk in Splintertree.$B$BWhat do you say.  Are you with us?",
    ["O"] = "Escort Torek on his attack against Silverwing Outpost and Duriel Moonfire, then report to Ertog Ragetusk at Splintertree Post.",
    ["T"] = "Torek\'s Assault",
  },
  [6545] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Warsong Runner Update",
  },
  [6546] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Warsong Outrider Update",
  },
  [6547] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Warsong Scout Update",
  },
  [6548] = {
    ["D"] = "The Grimtotem Clan raided my village and killed most everyone. I killed all I could, but barely escaped with my life.$b$b$N, all I wish now is that more of them are dead. You will find them just to the west of here.",
    ["O"] = "Kill 8 Grimtotem Ruffians and 6 Grimtotem Mercenaries, and then return to Makaba Flathoof near the southeastern edge of Stonetalon.",
    ["T"] = "Avenge My Village",
  },
  [6561] = {
    ["D"] = "Strength has left me. Your help is needed!$b$bLong ago this site was a great temple of Elune. But misfortune led to ruin when the corruption of an Old God seeped up from beneath the earth and tainted the sacred Moon Well.$b$bAku\'Mai, servant of the Old God, rose from the waters.$b$bThe Twilight\'s Hammer cultists have allied with the naga to occupy these grounds. The cultists, led by Kelris, sacrifice innocents to Aku\'Mai for power.$b$bSlay Kelris and bring his head to Bashana in Thunder Bluff, $N, please.",
    ["O"] = "Bring the head of Twilight Lord Kelris to Bashana Runetotem in Thunder Bluff.",
    ["T"] = "Blackfathom Villainy",
  },
  [6562] = {
    ["D"] = "Je\'neu Sancrea is in need of aid. He is at the Zoram\'gar Outpost in Ashenvale. The Night elf forest is to the north of the Stonetalon mountains. You can reach it by traveling through Windshear Crag or by heading north through Barrens. Zoram Strand is far to the west of the forest. Be careful, $N. There are forces there that will not take to your presence kindly.",
    ["O"] = "Speak to Je\'neu Sancrea in Ashenvale.",
    ["T"] = "Trouble in the Deeps",
  },
  [6563] = {
    ["D"] = "Within the beginning tunnels of Blackfathom Deeps, large sapphire clusters can be found along the cave walls. Recently it was noted that the naga were harvesting the crystals. Until it can be discerned why, I sense we should stop the naga from succeeding. The crystals have great elemental power and if used inappropriately, could make for a powerful arcane component.$B$BWill you help me, $N? Blackfathom Deeps can be found along Zoram Strand to the north of our outpost.",
    ["O"] = "Bring 20 Sapphires of Aku\'Mai to Je\'neu Sancrea in Ashenvale.",
    ["T"] = "The Essence of Aku\'Mai",
  },
  [6564] = {
    ["D"] = "Some poor handwriting is scrawled on the crumpled up note:$B$B\"Yes, tell all the priestesses to bring the crystals to me. The water elemental spirits are strong within them and they will aid our aquamancers greatly in their own summonings.$B$BBy controlling the power within the crystals, we will appease Aku\'Mai. One day we will have enough power to bring Aku\'Mai back to us and the world will return to its greatest era! An era of rule by the Old Gods!\"",
    ["O"] = "Bring the Damp Note to Je\'neu Sancrea in Ashenvale.",
    ["T"] = "Allegiance to the Old Gods",
  },
  [6565] = {
    ["D"] = "This Twilight\'s Hammer follower cannot be allowed to complete his plan. The Twilight\'s Hammer do not understand the spirits of nature. They believe in the Old Gods--creatures of chaos and destruction that were long ago defeated. This Lorgus cannot be allowed to succeed. You must stop him, $N. I cannot do it myself--I am too weak.$B$BGo into Blackfathom Deeps, find him, and kill him. Return to me here at Zoram\'gar when it\'s done.",
    ["O"] = "Kill Lorgus Jett in Blackfathom Deeps and then return to Je\'neu Sancrea in Ashenvale.",
    ["T"] = "Allegiance to the Old Gods",
  },
  [6566] = {
    ["D"] = "It is good to see you again, $N. The wind carries with it news from the Eastern Kingdom.$B$BSit, listen. ",
    ["O"] = "Listen to Thrall.",
    ["T"] = "What the Wind Carries",
  },
  [6567] = {
    ["D"] = "Rexxar, one of my most loyal champions, has discovered a way into the lair of the dragon. However he has left Azeroth to join our expedition into Outland.$b$bHowever, he left his companion, Rokaro, in Shadowprey Village with this information. You are to seek him out.",
    ["O"] = "Seek out Rokaro at Shadowprey Village in Desolace.",
    ["T"] = "The Champion of the Horde",
  },
  [6568] = {
    ["D"] = "Illusion and disguise. That is how you will fool the Black Dragonflight, and gain what you seek.$b$bThough I could teach you something of the skills of deception, you need the help of a master.$b$bI know of one who could do this. In the Western Plaguelands, you will find Myranda the Hag, once a master illusionist of Lordaeron. She has helped us in the past, and if she believes the cause worthy, she may help you.$b$bTake this message to her.",
    ["O"] = "Deliver Rokaro\'s Letter to Myranda the Hag in the Western Plaguelands.",
    ["T"] = "Mistress of Deception",
  },
  [6569] = {
    ["D"] = "So the $r wishes to become one of the Black Flight, eh?$B$BThe creation of the illusion you require is trivial, but the components required for the divination are quite difficult to obtain. The Warchief has entrusted you with this mission, so Myranda must assume you as capable.$B$BTravel to the upper citadel of Blackrock Spire and slay enough of the black dragonspawn to fill up one of your packs with their eyes.$B$BReturn to Myranda when you have gathered enough of the reagent.",
    ["O"] = "Travel to Blackrock Spire and collect 20 Black Dragonspawn Eyes. Return to Myranda the Hag when the task is complete.",
    ["T"] = "Oculus Illusions",
  },
  [6570] = {
    ["D"] = "I have attuned this medallion with the magic necessary to create and maintain an illusion within the bounds of the den of Emberstrife.$B$BEmberstrife is an ancient drake; an old gatekeeper of Nefarian, burdened with the duty to test those dragonspawn that would ascend to the rank of elite guard to Onyxia.$B$BTravel to the Wyrmbog of Dustwallow Marsh and enter the lair of Emberstrife. Once there, put on the amulet and follow where your destiny may lead!",
    ["O"] = "Travel to the Wyrmbog in Dustwallow Marsh and seek out Emberstrife\'s Den. Once inside, wear the Amulet of Draconic Subversion and speak with Emberstrife.",
    ["T"] = "Emberstrife",
  },
  [6571] = {
    ["D"] = "We are in short supply of a few items at the Warsong lumber camp!$B$BPixel at Splintertree Post has our shipment of saw blades. It\'ll take a trip to Booty Bay to pick up a crate of axes from Wharfmaster Lozgil.$B$BOur shipment of oil and rope will be more difficult. The rope was pilfered by the Thistlefur and Foulweald furbolgs, and the satyrs intercepted the delivery of the oil and are now using it for detestable rituals in Night Run, Satyrnaar, and Xavian!$B$BCan you help me?",
    ["O"] = "Collect the Warsong Supplies: Warsong Saw Blades, Logging Rope, Warsong Oil, and the Warsong Axe Shipment for Locke Okarr in Splintertree Post.",
    ["T"] = "Warsong Supplies",
  },
  [6581] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Warsong Saw Blades",
  },
  [6582] = {
    ["D"] = "We are Deathwing\'s children, whelp. Our dominance over the lesser Aspects must be enforced.$B$BIf you are truly worthy of ascension, the lesser dragonflight will wilt in your presence.$B$BFind their champions and lay waste to them in the name of our Father!$B$BTravel to Winterspring and track down the mighty blue drake, Scryer. Crush him and any of the Blue Flight that stand in your path. Tear out his skull and return it to me.",
    ["O"] = "You must find the blue dragonflight drake champion, Scryer, and slay him. Pry his skull from his corpse and return it to Emberstrife.$B$BYou know that Scryer can be found in Winterspring.",
    ["T"] = "The Test of Skulls, Scryer",
  },
  [6583] = {
    ["D"] = "Just as our Father crushes the Aspects themselves, so too must we strive to bring chaos and destruction to their children.$B$BYou must test your battle prowess against the sleepless dreamers: The children of the Green Flight.$B$BTravel to the Swamp of Sorrows and track down Somnus, drake champion of the Green Flight. Let flow your hatred; dominate the insect... Return to me with his skull...",
    ["O"] = "Destroy the drake champion of the Green Flight, Somnus. Take his skull and return it to Emberstrife.",
    ["T"] = "The Test of Skulls, Somnus",
  },
  [6584] = {
    ["D"] = "The time watchers, children of Nozdormu - Lord of the Centuriesss...$B$BIt is three that guard the Caverns of Time, but only one that holds the interests of the Black Flight: The Time Shifter, Chronalis, favored drakeling of Nozdormu.$B$BSsstrike at this champion, a blow to make even the stoic sands of time weep. Return to me with his skull.",
    ["O"] = "Guarding the Caverns of Time in the Tanaris Desert is Chronalis, child of Nozdormu. Destroy him and return his skull to Emberstrife.",
    ["T"] = "The Test of Skulls, Chronalis",
  },
  [6585] = {
    ["D"] = "It was over the mountains of Grim Batol that our Father raged against the combined might of the Aspects. The cowardly act of the betrayer, Alexstrasza, bought the other Aspects enough time to escape from Father\'s wrath.$B$BSssuch a shameful act...$B$BThe Red Flight now guards Grim Batol, their lieutenant, Axtroz, must be destroyed. Return the skull of Axtroz to me. For Father, whelp!",
    ["O"] = "Travel to Grim Batol and track down Axtroz, drake champion of the Red Flight. Destroy him and take his skull. Return the skull to Emberstrife.",
    ["T"] = "The Test of Skulls, Axtroz",
  },
  [6601] = {
    ["D"] = "From the skulls of our enemies is shaped a medallion. You know this medallion, yesss? You have no doubt seen it worn by your elders.$B$BTake it, whelp. Return to the Spire and present it to General Drakkisath. The General will place the final enchantment upon the medallion, attuning the trinket to your spirit.$B$BYou will wear the finished medallion as a badge of honor, symbolizing your ascension to one of our most guarded ranks: Guardian to the brood mother.$B$BGo!",
    ["O"] = "It would appear as if the charade is over. You know that the Amulet of Draconic Subversion that Myranda the Hag created for you will not function inside Blackrock Spire. Perhaps you should find Rokaro and explain your predicament. Show him the Dull Drakefire Amulet. Hopefully he will know what to do next.",
    ["T"] = "Ascension...",
  },
  [6602] = {
    ["D"] = "How would you feel about paying a visit to the General? No illusions, this time.$b$bCeremony? A pretty word to describe the bloodletting that amuses the Black Dragonflight.$b$bAll this amulet requires is the blood of General Drakkisath. Primitive security. There are other ways to receive the General\'s blood.$b$bGo to Blackrock Spire and kill Drakkisath. Return with his blood and I will activate the key to Onyxia\'s lair.",
    ["O"] = "Travel to Blackrock Spire and slay General Drakkisath. Gather his blood and return it to Rokaro.",
    ["T"] = "Blood of the Black Dragon Champion",
  },
  [6603] = {
    ["D"] = "There\'s trouble in Winterspring!$B$BWhy, sure, I spend some time out in the wilds and know about these things... I\'m always mighty proud to say it. I consider the hours I spend out there in the hills to be golden. Help you cultivate quick reflexes, a cool head and a keen eye...$B$BIt takes judgement, brains and maturity to appreciate the wilderness in the way that I do.$B$BNow, what was I talking about?$B$BAh yes, trouble. See Donova Snowden at the hot springs and she can tell you more.",
    ["O"] = "Find Donova Snowden near the hot springs in Winterspring.",
    ["T"] = "Trouble in Winterspring!",
  },
  [6604] = {
    ["D"] = "Have you noticed the abandoned camp to the south of here? It looks like the wildkin went crazy and destroyed just about everything they could find!$B$BI heard a rumor that one of the survivors of the attack is resting at Starfall Village, west of here. I\'m sure curious about what happened... aren\'t you?",
    ["O"] = "Speak with Jaron Stoneshaper at Starfall Village.",
    ["T"] = "Enraged Wildkin",
  },
  [6605] = {
    ["D"] = "I just got back from Felwood, $N. On my way through, I stopped at Bloodvenom Post and I met a very odd character... She seemed intent on one thing, and I suppose I could tell you what that is, but I think she\'d like to explain it to you herself.$B$BIf you\'re interested, head to Bloodvenom Post in western Felwood and look for Winna Hazzard.$B$BWho knows, she might need your help...",
    ["O"] = "Speak with Winna Hazzard in Felwood.",
    ["T"] = "A Strange One",
  },
  [6606] = {
    ["D"] = "We can always use a little luck, eh? A small advantage is all it takes to turn things in your favor...$B$BI happened to make the acquaintance of a rather eccentric witch doctor some time back. She made me a lucky charm... for a price. Believe me, though, it was well worth it!$B$BMaybe you\'d be interested in one of your own? Find Witch Doctor Mau\'ari in Everlook. I\'m not giving mine up!",
    ["O"] = "Speak with Witch Doctor Mau\'ari in Everlook.",
    ["T"] = "A Little Luck",
  },
  [6607] = {
    ["D"] = "Can\'t say I really enjoy fishin\' much. Figure I been at it for a good 20 or 30 years now.$B$BI reckon people are driven to do what they do for different reasons.$B$BNow, I\'m not saying you need to fish for 30 years or catch every fish in the sea to become a master fisherman. I reckon you just need to be determined - determined enough to sit on your duff for hours at a time, doin\' nothin\'.$B$BI\'ll tell you what, catch me a few rare fish and I\'ll teach you a thing or two. Here\'s a list:",
    ["O"] = "Nat Pagle wants you to catch the following fish:$B$BMisty Reed Mahi Mahi from the Misty Reed Strand in the Swamp of Sorrows.$B$BA Sar\'theris Striker from the Sar\'theris Strand in Desolace.$B$BFeralas Ahi from the Verdantis River of Feralas.$B$BSavage Coast Blue Sailfin from the Savage Coast of Stranglethorn Vale.$B$BReturn to Nat Pagle when you have reeled them all in!",
    ["T"] = "Nat Pagle, Angler Extreme",
  },
  [6608] = {
    ["D"] = "Lumak no can teach $N no more. You too good! Find Lumak friend, Nat Pagle. Is human but no eat! Is Lumak friend! Nat teach you fish gooder.$B$BYou find Nat in Dustwallow Marsh, south of Humie town, Thermorosomethinglikedat. Nat probably fishing. Go now!",
    ["O"] = "You think Lumak is trying to tell you that he can no longer help you improve your fishing skill. You may want to try to find his friend, Nat Pagle, a human fishing off one of the islands south of Theramore (at least that\'s what you think Lumak said).",
    ["T"] = "You Too Good.",
  },
  [6609] = {
    ["D"] = "I\'m a dwarf fer cryin\' out loud, $g lad:missy;! I ain\'t been designed to fish! I mean look at me! I\'m practically made outta stone.$B$BI got nothin\' left - ye tapped me out. I\'ve taught ye all I know, flipflop!$B$BDon\'t ye get it? Ah, fine. I got an ol\' friend over on Kalimdor who can help ye out. \'Is name be Nat Pagle, a fine lad. Find him on the islands south o\' Theramore. Git goin\'!",
    ["O"] = "Travel to Kalimdor, to the coastal city of Theramore. From there you must search for an island, south of the main town. Nat Pagle awaits your arrival!",
    ["T"] = "I Got Nothin\' Left!",
  },
  [6610] = {
    ["D"] = "Ever heard of a clamlette? Of course you haven\'t! It\'s my latest and greatest culinary masterpiece. Oh, $N, just thinking about a clamlette makes my mouth water.$B$BUnfortunately, I\'m all out of supplies to make any! How about I make you a deal? You gather the supplies I need to make a clamlette and I\'ll teach you the finer points of exotic cuisine and I\'ll even throw in a couple of clamlettes to boot! Deal??$B$BHere\'s what I need:",
    ["O"] = "Dirge Quikcleave wants you to get the following items:$B$B12 Giant Eggs. You will find those on the Rocs wandering Tanaris or any other species of large bird.$B$B10 pieces of Zesty Clam Meat. You can find those in clams, naturally!$B$B20 pieces of Alterac Swiss. Get thee to a cheesery!$B$BGather all of the items and return to Dirge.",
    ["T"] = "Clamlette Surprise",
  },
  [6611] = {
    ["D"] = "How you expect Zamja teach you anything? You got all of Zamja\'s cooking mojo and still you crave more!$B$BZamja can\'t help. Fat $r needs to go to Gadgetzan. You find a little goblin named Dirge there - he help you, fatty.$B$BWhen you become big cook on the block, you come back and teach Zamja, ok? Now go!",
    ["O"] = "Travel to Gadgetzan in the Tanaris desert and speak with Dirge Quikcleave about advancing your cooking career.",
    ["T"] = "To Gadgetzan You Go!",
  },
  [6612] = {
    ["D"] = "I can tell by yer cooking spoon that ye know what yer doin\'. Unfortunately, I can\'t teach ya nothin\'.$B$BLuckily fer ye, I know a guy. He\'s a goblin and probably the best cook on Kalimdor.$B$BAyep, that\'s the bad news, $g lad:missy; - ye got to travel to Kalimdor. Git to Gadgetzan and find Dirge Quikcleave. He\'ll set ya straight.",
    ["O"] = "Travel to Gadgetzan in the Tanaris desert and speak with Dirge Quikcleave about advancing your cooking career.",
    ["T"] = "I Know A Guy...",
  },
  [6621] = {
    ["D"] = "$N, another tribe of Furbolgs,  the Foulweald, live southeast of Astranaar.  They are not as many as the Thistlefur, but their ferocity poses a future threat.  With a show of force, we can remove that threat.$B$BTake this banner, go to the Foulweald village and place it on their totem mound.  They will try to destroy the banner, but hold your ground until their chief, Murgut, appears to save face for the tribe.  Bring me the totem he carries.$B$BGather your allies, $N.  This is no task for a single $c.",
    ["O"] = "Place Karang\'s Banner on the Foulweald Totem Mound.  Do not let the furbolgs destroy the banner.  Defeat Chief Murgut and bring Murgut\'s Totem to Karang Amakkar at Zoram\'gar.",
    ["T"] = "King of the Foulweald",
  },
  [6622] = {
    ["D"] = "Good day, doctor. You will be tested on your ability to triage patients accordingly this afternoon. Should you pass your examination, you will join the prestigious ranks of Horde Trauma.$B$BNow pay attention! The critically injured must be tended to first. After the criticals come the badly injured. The injured should be tended to last. You must save 15 patients to pass this exam. You will fail should 6 of your patients die in triage.$B$BTriage bandages will be supplied.$B$BGood luck, doctor.",
    ["O"] = "Save patients by using Triage Bandages to tend to their wounds. You must save 15 patients before 6 of them die from their injuries.$B$BRemember the order of triage! Critically Injured Soldiers die the fastest followed by Badly Injured Soldiers. Injured Soldiers take the longest to die and should be saved AFTER your Critically Injured and Badly Injured Soldiers have been triaged.",
    ["T"] = "Triage",
  },
  [6623] = {
    ["D"] = "Doctor $N, I presume. It is a pleasure to see you again.$B$BI have some wonderful news for you! Doctor Gregory Victor, chief physician of Horde Trauma has made a personal request for you to join him at Hammerfall. This could be the opportunity of a lifetime! I would give anything to be given a chance to study under the great Doctor Gregory Victor! Do not squander this opportunity!",
    ["O"] = "Travel to Hammerfall in the Arathi Highlands and speak with Doctor Gregory Victor about joining the ranks of Horde Trauma.",
    ["T"] = "Horde Trauma",
  },
  [6624] = {
    ["D"] = "Good day, doctor. You will be tested on your ability to triage patients accordingly this afternoon. Should you pass your examination, you will join the prestigious ranks of Alliance Trauma.$B$BNow pay attention! The critically injured must be tended to first. After the criticals come the badly injured. The injured should be tended to last. You must save 15 patients to pass this exam. You will fail should 6 of your patients die in triage.$B$BGood luck, doctor.",
    ["O"] = "Save patients by using Triage Bandages to tend to their wounds. You must save 15 patients before 6 of them die from their injuries.$B$BRemember the order of triage! Critically Injured Soldiers die the fastest followed by Badly Injured Soldiers. Injured Soldiers take the longest to die and should be saved AFTER your Critically Injured and Badly Injured Soldiers have been triaged.",
    ["T"] = "Triage",
  },
  [6625] = {
    ["D"] = "Doctor $N, I presume. It is a pleasure to see you.$B$BI have some wonderful news for you! Gustaf VanHowzen, chief physician of Alliance Trauma has made a personal request for you to join him at Theramore. This could be the opportunity of a lifetime! I would give anything to be given a chance to study under the great doctor, Gustaf VanHowzen! Do not squander this opportunity, doctor!",
    ["O"] = "Travel to Theramore in the Dustwallow Marsh and speak with Doctor Gustaf VanHowzen about joining the ranks of Alliance Trauma.",
    ["T"] = "Alliance Trauma",
  },
  [6626] = {
    ["D"] = "The Forsaken do not pass on their... illness... from what I have seen. This diplomat seems to be granting undeath to would-be followers. I am beginning to think he is one of the Scourge.$B$BFor now, my concern is not with him though, it\'s with the growing ranks around him. They creep from the shadows daily, almost begging him for more power.$B$BI\'m not powerful enough to fight them on my own, $N. What do you say? Are you up for some hunting?",
    ["O"] = "Kill 8 Razorfen Battleguard, 8 Razorfen Thornweavers, and 8 Death\'s Head Cultists and return to Myriam Moonsinger near the entrance to Razorfen Downs.",
    ["T"] = "A Host of Evil",
  },
  [6627] = {
    ["D"] = "You have brought me the book, and now it is time for your question. Are you ready?$B$BTime is not an issue, $c, so do not feel pressured. You may take as long as you like to answer.",
    ["O"] = "Answer Braug Dimspirit\'s question successfully and then speak to him again. He will remain in Stonetalon Mountains when you are ready.",
    ["T"] = "Test of Lore",
  },
  [6628] = {
    ["D"] = "So the time is once again upon us. As a student of lore, you have shown great tenacity by undertaking my task.$B$BAnd so now I offer you your question. If you are ready, speak to me again, and take all the time you need, $N--there is no pressure to answer quickly.",
    ["O"] = "Answer Parqual Fintallas\' question successfully and then speak to him again. He will remain in the Undercity until you are ready.",
    ["T"] = "Test of Lore",
  },
  [6629] = {
    ["D"] = "$N, you\'ve done a fine job killing Grimtotem. If you dare, Grundig Darkcloud and his personal band of brutes is by far the worst of the lot. He was the one who led the brutal attack on my village.$b$bYou will find him in Grimtotem Post a bit further up the path to the west. Kill him, and I will be forever grateful.",
    ["O"] = "Kill Grundig Darkcloud and 6 Grimtotem Brutes, and return to Makaba Flathoof near the southeastern edge of Stonetalon.",
    ["T"] = "Kill Grundig Darkcloud",
  },
  [6641] = {
    ["D"] = "Vorsha the Lasher... the fiendish hydra that roams the seas...$B$BShe has attacked our outpost, each time unprovoked, laying waste to anything that falls in her path.$B$BBut I am ready, $N. I have prepared to best the hydra and end these attacks on Zoram\'gar.$B$BThe naga honor the wicked nature of this beast with a brazier that remains lit on an island just off the coast. I believe that if we put it out, Vorsha will appear in anger.$B$BWe will need help, so be sure to bring some strong allies.",
    ["O"] = "Keep Muglash safe as he travels to the brazier. Help him by putting the brazier out, then protect him as you fight against the Naga.$B$BIf you are successful, return to the Zoram\'gar Outpost and inform the Warsong Runner of the death of Vorsha the Lasher.",
    ["T"] = "Vorsha the Lasher",
  },
  [6642] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Favor Amongst the Brotherhood, Dark Iron Ore",
  },
  [6643] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Favor Amongst the Brotherhood, Fiery Core",
  },
  [6644] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Favor Amongst the Brotherhood, Lava Core",
  },
  [6645] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Favor Amongst the Brotherhood, Core Leather",
  },
  [6646] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Favor Amongst the Brotherhood, Blood of the Mountain",
  },
  [6661] = {
    ["D"] = "Avast ye scallywag. Arrrr... Arrrr ye looking fer work? We gots a serious rat problem down here an\' not enough hands on the poop deck.$B$BWhat do ye say? All ye needs to do is take this here rat catchin\' flute and play the melody around the vermin. They\'ll follow ye to the ends of the world!$B$BJust capture five of the little buggers and bring em back here. We needs em alive.$B$BArrrrr...",
    ["O"] = "Capture 5 Deeprun Rats by using the Rat Catcher\'s Flute. Lead the rats back to Monty. Don\'t forget to turn in the flute when you\'re finished.",
    ["T"] = "Deeprun Rat Roundup",
  },
  [6662] = {
    ["D"] = "Me brother, Nipsy, runs a rat kabob operation on the other side of Deeprun. Ye needs to take this here crate o\' rats to him before they go bad. Get a move on!$B$BYe have ridden a tram before, aye? It\'s easy. Just step aboard when she arrives and enjoy the ride. An\' keep yer arms and legs inside durin\' the ride, lest ye be peglegged fer life.",
    ["O"] = "Take the Carton of Mystery Meat to Nipsy at the Stormwind Deeprun Tram Depot.",
    ["T"] = "Me Brother, Nipsy",
  },
  [6681] = {
    ["D"] = "$N,$B$BRavenholdt has taken an interest in you, young thief. We have been watching. Your style is a bit awkward but nothing we couldn\'t fix.$B$BShould you be prepared to embark on a career as a disciple of Master Ravenholdt and member of the Assassin\'s League, you have only to bring the Seal of Ravenholdt (attached to this letter) to Ravenholdt Manor.$B$BYour first task is to find the manor, hidden away in the hills of Hillsbrad and demonstrate your cunning.$B$BRegards,$B$BFahrad",
    ["O"] = "Take the Seal of Ravenholdt to Fahrad at Ravenholdt Manor, hidden away in the hills of Hillsbrad.$B$BYour cunning will be tested along the way. Be prepared.",
    ["T"] = "The Manor, Ravenholdt",
  },
  [6701] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Syndicate Emblems",
  },
  [6721] = {
    ["D"] = "Hello, young hunter. You look to me like you are skilled enough to handle a beast and train it as your companion.$B$BYou must see Dazalar in Dolanaar. He can put you on the path to earning a pet of your own.",
    ["O"] = "Speak with Dazalar in Dolanaar.",
    ["T"] = "The Hunter\'s Path",
  },
  [6722] = {
    ["D"] = "Hello, young hunter. You look to me like you are skilled enough to handle a beast and train it as your companion.$B$BYou must see Dazalar in Dolanaar. He can put you on the path to earning a pet of your own.",
    ["O"] = "Speak with Dazalar in Dolanaar.",
    ["T"] = "The Hunter\'s Path",
  },
  [6761] = {
    ["D"] = "I have relegated my second, Mathrengyl Bearwalker, to deal with Moonglade\'s call for aid.  Speak to him on this matter - NOT me.$B$BLet me give you some... friendly... advice.  It is I who led us out of the darkness - NOT the Cenarion Circle in Moonglade - when all was lost for our race.  Teldrassil gives us all new life!  They would have you believe otherwise, and to believe their propaganda would be a fool\'s task.$B$BI\'ll leave it to you to decide whether or not you\'re a fool.",
    ["O"] = "Speak with Mathrengyl Bearwalker at the Cenarion Enclave of Darnassus.",
    ["T"] = "The New Frontier",
  },
  [6762] = {
    ["D"] = "For this task, Keeper Remulos\' majordomo in Moonglade - Rabine Saturna - seeks aid in exploring the vast wastelands far to the west of Tanaris... and even further west of Un\'Goro.  You should find him in Nighthaven, the main village of Moonglade.$B$BWhile your work will no doubt be of tremendous benefit to us all, I advise you to tread gingerly.  There are tensions between Darnassus and Moonglade... ones that may grow over the course of time.",
    ["O"] = "Speak with Rabine Saturna in the village of Nighthaven, Moonglade.  Moonglade lies between Felwood and Winterspring, accessible through a path out of Timbermaw Hold.",
    ["T"] = "Rabine Saturna",
  },
  [6804] = {
    ["D"] = "A force of elemental scouts was sent to the eastern plaguelands of Lordaeron, and the disease of that place twisted and infected them.  The Waterlords cannot allow this affront to our purity!$B$BTake this vial.  In it is a quantity of one aspect of Neptulon.  If used on the plagued elementals it will fight the poison within their bodies and cure them!  But their inner conflict will drive them into a surging madness.$B$BDefeat the discordant surges and bring me their bracers of binding.",
    ["O"] = "Use the Aspect of Neptulon on poisoned elementals of Eastern Plaguelands.  Bring 12 Discordant Bracers and the Aspect of Neptulon to Duke Hydraxis in Azshara.",
    ["T"] = "Poisoned Water",
  },
  [6805] = {
    ["D"] = "We, the elementals of water, wage war with those beings of the lesser elements.  If you are truly our ally in this conflict, then show me your conviction!$B$BFar to the south, in the desert land of Silithus, the servants of air and earth scurry in a corner of rock named the Crystal Vale.  They protect items of power from smaller beings, mortals, and although I do not know why they do this, I wish to foil their efforts.$B$BGo to the Crystal Vale in Silithus and defeat our enemies, then return to me.",
    ["O"] = "Kill 15 Dust Stormers and 15 Desert Rumblers and then return to Duke Hydraxis in Azshara.",
    ["T"] = "Stormers and Rumblers",
  },
  [6821] = {
    ["D"] = "You have shown me that you can defeat our enemies and perform missions to further the cause of the Waterlords.  But until now you have only faced lesser foes... if pitted against a powerful enemy, can you prevail?$B$BThat is your new task.$B$BHigh up in Blackrock Spire the orcs have captured a servant of fire, the Pyroguard Emberseer.  Find his place of imprisonment, slay his captors, and then slay the emberseer.  Bring me his eye and it will show me your worth.",
    ["O"] = "Bring the Eye of the Emberseer to Duke Hydraxis in Azshara.",
    ["T"] = "Eye of the Emberseer",
  },
  [6822] = {
    ["D"] = "$n, perhaps it is time to give you a real test.  Are you ready?$B$BAt the bottom of Blackrock Depths is a passage to the Molten Core.  This is a stronghold of our enemy, held by the most powerful servants of fire on this world.$B$BGo to the Molten Core, $N.  Show me you have the strength and the will to defeat what you find there.$B$BAnd if you have allies among your people, then rally them.  Nothing short of an army can hope to enter the Molten Core and live.",
    ["O"] = "Kill 1 Fire Lord, 1 Molten Giant, 1 Ancient Core Hound and 1 Lava Surger, then return to Duke Hydraxis in Azshara.",
    ["T"] = "The Molten Core",
  },
  [6823] = {
    ["D"] = "If you truly wish an allegiance with us, then I invite you to wage war on our foes, the servants of air and earth and fire.  Each defeat you heap upon them will weaken their foothold here, and further prove your adherence to our cause.$B$BThe campaign will be long, but if you persevere then your glory and honor will be great.",
    ["O"] = "Earn an Honored faction with the Hydraxian Waterlords, then talk to Duke Hydraxis in Azshara.",
    ["T"] = "Agent of Hydraxis",
  },
  [6824] = {
    ["D"] = "$N, your service is of great value to us, so we are reluctant to send you on this last mission for we do not want to lose such a useful agent.$B$BBut its success would further our war efforts tremendously and... it was deemed worth risking you.$B$BWe want these captains in the Molten Core destroyed: Lucifron, Sulfuron, Gehennas and Shazzrah.  Kill them and bring me their hands!$B$BThis task will take every resource you possess, $N, but if you can do it then the Firelords will be dealt a terrible blow.",
    ["O"] = "Bring the Hands of Lucifron, Sulfuron, Gehennas and Shazzrah to Duke Hydraxis in Azshara.",
    ["T"] = "Hands of the Enemy",
  },
  [6841] = "_",
  [6842] = "_",
  [6843] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Da Foo",
  },
  [6844] = {
    ["D"] = "There\'s plenty to do here still, but I think taking this back to the Circle for analysis is key.  Trust me - the work will still be here once this is all said and done.  If it\'s a journal inside this sticky chitin, then the Circle would finally have a window into the past!$B$BTake this to the Circle\'s archivist in Nighthaven.  His name is Umber, and the man\'s brilliant.  Touched, sure, but brilliant nonetheless!  Umber\'s salvaged tomes in far worse shape than this.  If it can be saved, he can do it.",
    ["O"] = "Take the Encrusted Silithid Object to Umber - the Cenarion Circle\'s archivist - in the village of Nighthaven, Moonglade.",
    ["T"] = "Umber, Archivist",
  },
  [6845] = {
    ["D"] = "Anyway, you should check back with me relatively soon... that is if you want to know what was in here.  As soon as I find out what it is, and if it\'s indeed a book, I\'d be happy to share that information with you.$B$BIn the meantime, I\'d check in with the den mother of this little bear camp, Rabine.  No doubt he\'ll want to know what crazy antics you\'ve been up to.  Never leave the den mother waiting, $N... that is, unless you want to be doused in honey.$B$BIt\'s happened, trust me.",
    ["O"] = "Speak with Rabine Saturna in the village of Nighthaven, Moonglade.",
    ["T"] = "Uncovering Past Secrets",
  },
  [6846] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Begin the Attack!",
  },
  [6901] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Launch the Attack!",
  },
  [6921] = {
    ["D"] = "The Twilight\'s Hammer has moved into the Moonshrine Ruins of Blackfathom Deeps.  Their presence can only serve to coerce the elements into working against us.  If left unchecked, this region will be theirs for good.$B$B$N, go into Blackfathom and find the ruin\'s fathom stone; it should be somewhere close in the water.  In it is a fathom core - a device that when properly read it will relate a history of all elemental activity.  If I have it, I and the Earthen Ring can maybe do something to stop them!",
    ["O"] = "Bring the Fathom Core to Je\'neu Sancrea at Zoram\'gar Outpost, Ashenvale.",
    ["T"] = "Amongst the Ruins",
  },
  [6922] = {
    ["D"] = "The defeated water elemental has left behind a strange water globe.  You surmise that the object somehow fed the beast energy.  Inside the globe, a putrid-looking form of water sloshes about.  The globe itself seems impervious to any sort of physical force.$B$BIf anyone can make any sense of this item, it would be Je\'neu Sancrea of the Earthen Ring.  He is located at the Horde\'s Zoram\'gar Outpost in Ashenvale.",
    ["O"] = "Bring the Strange Water Globe to Je\'neu Sancrea at Zoram\'gar Outpost, Ashenvale.",
    ["T"] = "Baron Aquanis",
  },
  [6961] = {
    ["D"] = "Have a wondrous Winter Veil, friend!  Be sure to say hello to Greatfather Winter!  If you\'ve been nice this year, you\'ll receive wondrous treats on the day of the Feast of Winter Veil.  Be sure to tell him what you hope to get this year!$B$BAlso, be sure to stock up on treats to give those who\'ve been nice this year.  We have a great selection to choose from.  Fresh from our farm to your plate - it\'s Smokywood Pastures wholesome goodness!",
    ["O"] = "Speak with Greatfather Winter; he is located near the Smokywood Pastures vendor area in Orgrimmar.",
    ["T"] = "Great-father Winter is Here!",
  },
  [6962] = {
    ["D"] = "Hey, can you do Greatfather Winter a favor, um, little $g boy : girl;?$B$BNot to needlessly talk about myself in the third person, but Greatfather Winter has been at this all day and he could use a treat himself.  Some gingerbread cookies and ice cold milk to wash them down with would really hit the spot.  Think you could be a friend to the Greatfather and fetch some for me?",
    ["O"] = "Bring 5 Gingerbread Cookies and an Ice Cold Milk to Greatfather Winter in Orgrimmar.",
    ["T"] = "Treats for Great-father Winter",
  },
  [6963] = {
    ["D"] = "Listen... not to shatter the magic of the season here, but Smokywood Pastures could use some assistance - the kind you adventuring types are known to give.$B$BWe\'re missing an important shipment of treats that was restocking us for the season, and now we\'re missing the agent of Smokywood Pastures that we sent out to the field to find it!  Please - the shipment was last reported in the Alterac Mountains, and that\'s where our man went to look for it.$B$BSee if both are out there, safe and sound!",
    ["O"] = "Locate the Smokywood Pastures investigator that has gone missing in the snowy regions of the Alterac Mountains.",
    ["T"] = "Stolen Winter Veil Treats",
  },
  [6964] = {
    ["D"] = "Gifts, treats, presents... bah, I say!$B$BThose goblins pollute the true meaning of this season - the Feast of Winter Veil.  This is a time of renewal; the land slumbers under a blanket of snow brought forth by Greatfather Winter, who is NOT the bumbling fool over there in the red suit!$B$BIf you\'re interested in learning what the Feast is all about for yourself, ask Sagorne Creststrider.  I\'m sure he\'ll be surprised that someone cares about history rather than getting presents.",
    ["O"] = "Speak with Sagorne Creststrider in the Valley of Wisdom of Orgrimmar about the Feast of Winter Veil.",
    ["T"] = "The Reason for the Season",
  },
  [6981] = {
    ["D"] = "The shard is a brilliant green, and although solid, what looks like smoke swirls just below the surface. You can\'t help staring into the depths of the crystal; at the same time, you know there is something very disturbing about it.$B$BMaybe you should see if anyone in Ratchet can tell you more about this strange shard.",
    ["O"] = "Travel to Ratchet to find someone that can tell you more about the glowing shard.$B$BThen, deliver the shard as you are directed.",
    ["T"] = "The Glowing Shard",
  },
  [7002] = {
    ["D"] = "While some of our soldiers are busy capturing wolves for the stable master, others must provide for the simple necessities that riding requires. I am speaking of riding harnesses, of course.$B$BYou must strike at the indigenous rams of the region. The very same rams that the Stormpike cavalry uses as mounts!$B$BSlay them and return to me with their hides. Once we have gathered enough hides, we will fashion harnesses for the riders. The Frostwolf Wolf Riders will ride once more!",
    ["O"] = "Slay them and return to me with their hides. The same rams that the Stormpike cavalry uses as mounts!",
    ["T"] = "Ram Hide Harnesses",
  },
  [7003] = {
    ["D"] = "I\'m going to have to do something about the giants if I stay out here!  They\'re certainly not good for business, now are they?$B$BI\'ve been working on a variant of a gnomish shrinking ray, but I\'m using superior GOBLIN technological advances in its construction!  In an effort to avoid inconveniences for myself such as death, I\'d like for you to try it out on any of the giants in Feralas.  You should find miniaturization residue on them after you shrink them - bring me back some!",
    ["O"] = "Use Zorbin\'s Ultra-Shrinker to zap any kind of giant found in Feralas into a more manageable form.  Bring 15 Miniaturization Residues found on the zapped versions of these giants to Zorbin Fandazzle at the docks of the Forgotten Coast, Feralas.",
    ["T"] = "Zapped Giants",
  },
  [7021] = {
    ["D"] = "Have a wondrous Winter Veil, friend!  Be sure to say hello to Greatfather Winter, who\'s currently in Orgrimmar!  If you\'ve been nice this year, you\'ll receive wondrous treats on the day of the Feast of Winter Veil.  Be sure to tell him what you hope to get this year!$B$BAlso, be sure to stock up on treats to give those who\'ve been nice this year.  We have a great selection to choose from.  Fresh from our farm to your plate - it\'s Smokywood Pastures wholesome goodness!",
    ["O"] = "Speak with Greatfather Winter; he is located near the Smokywood Pastures vendor area in Orgrimmar.",
    ["T"] = "Great-father Winter is Here!",
  },
  [7024] = {
    ["D"] = "Have a wondrous Winter Veil, friend!  Be sure to say hello to Greatfather Winter, who\'s currently in Orgrimmar!  If you\'ve been nice this year, you\'ll receive wondrous treats on the day of the Feast of Winter Veil.  Be sure to tell him what you hope to get this year!$B$BAlso, be sure to stock up on treats to give those who\'ve been nice this year.  We have a great selection to choose from.  Fresh from our farm to your plate - it\'s Smokywood Pastures wholesome goodness!",
    ["O"] = "Speak with Greatfather Winter; he is located near the Smokywood Pastures vendor area in Orgrimmar.",
    ["T"] = "Great-father Winter is Here!",
  },
  [7026] = {
    ["D"] = "The Stormpike Brigade cannot charge into battle bareback! We require harnesses for our mounts, after all, we are not savages.$B$BWhile we could easily slay the rams that roam near our base for the leather required to fashion a harness, doing so would be idiotic. We need those rams for mounts.$B$BYou must strike at our enemy\'s base, slaying the frostwolves they use as mounts and taking their hides. Return their hides to me so that harnesses may be made for the cavalry. Go!",
    ["O"] = "Slaying the frostwolves they use as mounts and return their hides to me.",
    ["T"] = "Ram Riding Harnesses",
  },
  [7028] = {
    ["D"] = "The crystal caverns of Terramok lie to the west, deep within Maraudon... It is an ancient place with much history. And I am looking to get my hands on some of it, $c. Relics of the old gods lie hidden behind the giant doors.$B$BIf you are willing to brave the twisted evils found in Maraudon, I believe I can make it worth your time. Collect the theradric crystal carvings you find, and return them to me.$B$BOnce I get the carvings, I will be able to... study them. These powers have been too long at rest... ",
    ["O"] = "Collect 15 Theradric Crystal Carvings for Willow in Desolace.",
    ["T"] = "Twisted Evils",
  },
  [7029] = {
    ["D"] = "A satyr known as Vyletongue has corrupted the caverns of Maraudon, stunting the growth of many of the plants inside.$B$BTake this vial, $N. Fill it at the orange crystal pool found inside the caverns; the coating inside the vial will counter the toxins, turning it into a healing agent.$B$BFind the Vylestem vines inside the orange caverns, and use the purified liquid on them. The corruption will be purged from the plant, but do know that Vyletongue will still control it. He may use it against you...",
    ["O"] = "Fill the Coated Cerulean Vial at the orange crystal pool in Maraudon.$B$BUse the Filled Cerulean Vial on the Vylestem Vines to force the corrupted Noxxious Scion to emerge.$B$BHeal 8 plants by killing these Noxxious Scion, then return to Vark Battlescar in Shadowprey Village.",
    ["T"] = "Vyletongue Corruption",
  },
  [7041] = {
    ["D"] = "A satyr known as Vyletongue has corrupted the caverns of Maraudon, stunting the growth of many of the plants inside.$B$BTake this vial, $N. Fill it at the corrupted orange pool found inside the caverns; the coating inside the vial will counter the toxins, turning it into a healing agent.$B$BFind the Vylestem vines inside the orange caverns, and use the purified liquid on them. The corruption will be purged from the plant, but do know that Vyletongue will still control it. He may use it against you...",
    ["O"] = "Fill the Coated Cerulean Vial at the orange crystal pool in Maraudon.$B$BUse the Filled Cerulean Vial on the Vylestem Vines to force the corrupted Noxxious Scion to emerge.$B$BHeal 8 plants by killing these Noxxious Scion, then return to Talendria in Nijel\'s Point.",
    ["T"] = "Vyletongue Corruption",
  },
  [7044] = {
    ["D"] = "A dark satyr called Lord Vyletongue spread his evil through these twisting caves, poisoning the minds of all inside. He still resides beyond the purple crystals.$B$BVyletongue also created a living symbol of his corruption called Noxxion that dwells beyond the orange crystals. Together, they have stolen the two parts of my brother\'s scepter. Celebras, my brother... he wanders blindly inside, cursed by corruption.$B$BYou must help him! Find the pieces, and speak to my brother... somehow.",
    ["O"] = "Recover the two parts of the Scepter of Celebras: the Celebrian Rod and the Celebrian Diamond.$B$BFind a way to speak with Celebras.",
    ["T"] = "Legends of Maraudon",
  },
  [7046] = {
    ["D"] = "My scepter was once a source of hope for me. Its power allowed me the freedom to travel quickly through these caverns. I had hoped to bring peace to the spirit of my uncle... It is a task that I now pass to you.$B$BFor the two parts to once again become one, I will need your assistance in performing the ritual. Please follow me, and listen to my instructions while I channel the energy required to reunite the rod with the diamond.$B$BTogether, we shall create the Scepter of Celebras once again!",
    ["O"] = "Assist Celebras the Redeemed while he creates the Scepter of Celebras.$B$BSpeak with him when the ritual is complete.",
    ["T"] = "The Scepter of Celebras",
  },
  [7062] = {
    ["D"] = "Gifts, treats, presents... bah, I say!$B$BThose goblins pollute the true meaning of this season - the Feast of Winter Veil.  This is a time of renewal; the land slumbers under a blanket of snow brought forth by Greatfather Winter, who is NOT the bumbling fool over there in the red suit!$B$BIf you\'re interested in learning what the Feast is all about for yourself, ask Historian Karnik at the Explorer\'s League.  I\'m sure he\'ll be surprised that someone cares about history rather than getting presents.",
    ["O"] = "Speak with Historian Karnik at the Explorer\'s League in Ironforge about the Feast of Winter Veil.",
    ["T"] = "The Reason for the Season",
  },
  [7064] = {
    ["D"] = "Deep in Maraudon lives an evil creature of chaos--Princess Theradras is an elemental force of earth related to the Old Gods. Ages ago, she and Zaetar, first son of Cenarius, began a relationship. The offspring of their time together became known to the people of Kalimdor as centaur. Ever-thankful creatures, the centaur killed Zaetar, and now hold Zaetar\'s remains. My quest here is to find those powerful enough to slay Theradras so we may recover Zaetar\'s remains before returning to Stonetalon.",
    ["O"] = "Slay Princess Theradras and return to Selendra near Shadowprey Village in Desolace.",
    ["T"] = "Corruption of Earth and Seed",
  },
  [7065] = {
    ["D"] = "In the depths of Maraudon lives a creature of chaos and evil, $N. Princess Theradras is an elemental force of earth related somehow to the Old Gods. Ages ago, she was sought out by Zaetar, first son of Cenarius. The offspring of their... relationship are the creatures known as centaur. Ever-thankful creatures, the centaur killed Zaetar, and now Theradras keeps his remains. My quest here is to find those powerful enough to slay Theradras so we may recover Zaetar\'s remains before returning to Stonetalon.",
    ["O"] = "Slay Princess Theradras and return to Keeper Marandis at Nijel\'s Point in Desolace.",
    ["T"] = "Corruption of Earth and Seed",
  },
  [7066] = {
    ["D"] = "The misbegotten centaur--my sons and daughters--have need of their father.$B$BLook around you--this place rings of hope and all that my father Cenarius preaches. It sprung from me! And I cannot take that away from them... not even for their crimes against me.$B$BBut there is one thing I would ask of you to ease my brother\'s mind. Take this... it is the first seed that fell from the life my remains nourished. Tell him my spirit remains here, and that I live on. I am sure he will understand.",
    ["O"] = "Seek out Remulos in Moonglade and give him the Seed of Life.",
    ["T"] = "Seed of Life",
  },
  [7067] = {
    ["D"] = "Though exiled as a heretic, my beliefs still ring true--that alone drives me onward. But for my destiny to be complete, I need the aid of an outsider... one not of any centaur tribe.$B$BThe task requires someone to enter the holy halls of Maraudon--a tomb my people protect, and only the most devout are ever allowed to enter.$B$BIf you agree to aid me, then you need only nod. I will pass you a parchment with my instructions on it. Read it over and consider my words.",
    ["O"] = "Read the Pariah\'s Instructions. Afterwards, obtain the Amulet of Union from Maraudon and return it to the Centaur Pariah in southern Desolace.",
    ["T"] = "The Pariah\'s Instructions",
  },
  [7068] = {
    ["D"] = "Strong magics be found in the centaur holy place... the holy place of Maraudon. The Desolace tribes of centaur protect that place wit\' their lives, but they canna stop us from takin\' what we need.$B$BYou, you head to this Maraudon place and find the rock creatures made of shadowshard. You bring me the purple crystals, and Uthel\'nay make you somethin\' for your time.$B$BThe place be dangerous, so maybe you be bringing some friends.",
    ["O"] = "Collect 10 Shadowshard Fragments from Maraudon and return them to Uthel\'nay in Orgrimmar.",
    ["T"] = "Shadowshard Fragments",
  },
  [7069] = "_",
  [7070] = {
    ["D"] = "I\'ve recently begun testing various crystals and their arcane properties. Lady Proudmoore has given me leave to ask travelers heading into Desolace to seek out a place called Maraudon. Within the ruined temple are great elementals composed of purplish stones I\'ve named shadowshards.$B$BIf you decide to head that direction and find some of the crystals, I would be very thankful. I could even fashion you a trinket from them if you so desired.",
    ["O"] = "Collect 10 Shadowshard Fragments from Maraudon and return them to Archmage Tervosh in Theramore on the coast of Dustwallow Marsh.",
    ["T"] = "Shadowshard Fragments",
  },
  [7163] = {
    ["D"] = "<Warmaster Laggrond salutes you.>$B$BIt is your time, $N. You have done much for the Frostwolf Clan and in doing so, earned a place as not only a soldier of Frostwolf but also as a friend.$B$BWell done! Present your initiate\'s insignia.$B",
    ["O"] = "",
    ["T"] = "Rise and Be Recognized",
  },
  [7164] = {
    ["D"] = "It is good to see you again, $C. I had not expected you to return. Alas, you have proven yourself a brave and honorable soldier of the Frostwolf.$B$BYour time has come again, $N. You have earned a new ranking and as such, a new insignia denoting this rise in stature.$B$BPresent your insignia.",
    ["O"] = "",
    ["T"] = "Honored Amongst the Clan",
  },
  [7165] = {
    ["D"] = "I must know, $N. When you look directly into the eyes of the enemy, do you see fear? Do they now cower in your presence? They must realize that they are defeated!$B$BYou have earned reverence among the Guard.$B$BPresent your insignia!",
    ["O"] = "",
    ["T"] = "Earned Reverence",
  },
  [7166] = {
    ["D"] = "Your radiate command and power, shaman. Exalted in the eyes of Frostwolf - the enemy cowers at the mention of your name.$B$BRise, Hero of Frostwolf. Rise and be honored!$B$BPresent your insignia.",
    ["O"] = "",
    ["T"] = "Legendary Heroes",
  },
  [7167] = {
    ["D"] = "Drek\'Thar sings your praises. Kalimdor is abuzz with tales of your heroics. The Warchief glows - your stalwart defense of our clan has pleased him greatly.$B$BYou have earned the Eye of Command.$B$BPresent your insignia, Commander $N.$B$B<Warmaster Laggrond salutes>",
    ["O"] = "",
    ["T"] = "The Eye of Command",
  },
  [7168] = {
    ["D"] = "Most do not live long enough to rise above their own mediocrity. You have proven yourself to be an exemplary soldier, $C. The time has come.$B$BPresent your insignia.",
    ["O"] = "",
    ["T"] = "Rise and Be Recognized",
  },
  [7169] = {
    ["D"] = "The base buzzes with news of your exploits in the Field of Strife! You have struck mighty blows against our enemy - crushing their morale! For this, you have earned a rank of honor among the Stormpike.$B$BPresent your insignia.",
    ["O"] = "",
    ["T"] = "Honored Amongst the Guard",
  },
  [7170] = {
    ["D"] = "I must know, $N. When you look directly into the eyes of the enemy, do you see fear? Do they now cower in your presence? They must realize that they are defeated!$B$BYou have earned reverence among the Guard.$B$BPresent your insignia!",
    ["O"] = "",
    ["T"] = "Earned Reverence",
  },
  [7171] = {
    ["D"] = "Your radiate command and power, shaman. Exalted in the eyes of Frostwolf - the enemy cowers at the mention of your name.$B$BRise, Hero of Frostwolf. Rise and be honored!$B$BPresent your insignia.",
    ["O"] = "",
    ["T"] = "Legendary Heroes",
  },
  [7172] = {
    ["D"] = "It is good to see you again, $C. I had not expected you to return. Alas, you have proven yourself a brave and honorable soldier of the Frostwolf.$B$BYour time has come again, $N. You have earned a new ranking and as such, a new insignia denoting this rise in stature.$B$BPresent your insignia. ",
    ["O"] = "",
    ["T"] = "The Eye of Command",
  },
  [7201] = {
    ["D"] = "There is work to be had for those venturing into the depths, $N.$B$BThe Dark Irons have mastered creation of extremely powerful golems.$B$BInitial reports from our spies indicate that the dwarves use a unique power source to give their creations incomparable killing power.$B$BJust imagine what we could do with our abominations if we could get our hands on this essence of the elements! Turn that city upside down if you must, but do not return until you have found the essence! Payment will be worth the risk.",
    ["O"] = "Travel to Blackrock Depths and recover 10 Essence of the Elements. Your first inclination is to search the golems and golem makers. You remember Vivian Lagrave also muttering something about elementals.",
    ["T"] = "The Last Element",
  },
  [7321] = {
    ["D"] = "Who says that the undead don\'t know anything about cooking? Take my secret recipe for Turtle Bisque, for example. I\'ve known folks that would come back from the dead just to enjoy a bowl! Heh, heh...$B$BSpeaking of which, I haven\'t been able to make any lately.  I used to head over to Lake Lordamere myself to hunt snapjaws, the nasty things, but I can\'t pull myself away from my work here.$B$BIf you bring me some Turtle Meat from the snapjaws and soothing spices, I\'ll show you how it\'s done!",
    ["O"] = "Bring 10 pieces of Turtle Meat and some Soothing Spices to Christoph Jeffcoat in Tarren Mill.",
    ["T"] = "Soothing Turtle Bisque",
  },
  [7341] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Fair Trade",
  },
  [7342] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Arrows Are For Sissies",
  },
  [7364] = {
    ["D"] = "The High Tinkerer himself has sent me to this field of battle to defend my gnomish brothers and sisters. We have received word that the tauren are singling out and slaying gnomes. Worst of all, they are removing tufts of glorious gnome hair from the corpses of the fallen. These atrocities must be stopped. We must reciprocate!$B$BI want them de-hoofed, $c. Bring me their hooves! Show yourself as an ally of the gnomes.",
    ["O"] = "You have been tasked with slaying opposing tauren players in Alterac Valley.$B$BKill a tauren and return to Dirk Swindle at Dun\'Baldar with a  Tauren Hoof.",
    ["T"] = "OLD Gnomeregan Bounty",
  },
  [7365] = {
    ["D"] = "Staghelm has given the order. All trolls on the field of battle must be exterminated. Their preposterous claims of birthing night elves must be met with force and due prejudice.$B$BSlay them and return to me with their mojo. To reiterate: I want you to steal their mojo.",
    ["O"] = "You have been tasked with slaying opposing troll players in Alterac Valley.$B$BKill a troll and return to Athramanis at Dun\'Baldar with Darkspear Troll Mojo.",
    ["T"] = "OLD Staghelm\'s Requiem",
  },
  [7383] = {
    ["D"] = "All was not well with Teldrassil, however. Staghelm\'s carefully made plans for the new World Tree had borne out as he had hoped, but there was one small problem, a problem to which many of the troubles on Teldrassil may be attributed.$b$bHowever, I will not get into that yet. You must visit the last moonwell, to the northwest in the Oracle Glade. Under the boughs of the Oracle Tree lies the first and most powerful of our wells. Retrieve a phial of its water and return to me.",
    ["O"] = "Fill the Amethyst Phial and bring it back to Corithras Moonrage in Dolanaar.",
    ["T"] = "Crown of the Earth",
  },
  [7385] = {
    ["D"] = "You have the option of offering larger quantities of the blood taken from our enemies. I will be glad to accept gallon sized offerings, $N.",
    ["O"] = "You must strike down our enemies and bring to me their blood.",
    ["T"] = "A Gallon of Blood",
  },
  [7386] = {
    ["D"] = "There are times which you may be entrenched in battle for days or weeks on end. During those longer periods of activity you may end up collecting large clusters of the Frostwolf\'s storm crystals.$B$BThe Circle accepts such offerings, $N.",
    ["O"] = "The Frostwolf soldiers carry elemental charms called storm crystals. We can use the charms to conjure Ivus. Venture forth and claim the crystals, $N!",
    ["T"] = "Crystal Cluster",
  },
  [7402] = {
    ["D"] = "By order of Corporal Noreg Stormpike, all able bodied soldiers of Stormpike are required to slay any opposing orcs that they meet upon the field of battle.$B$BSoldiers are required to remove a tusk or tooth from the maw of the enemy and present said tooth as proof of their accomplishment.$B$BWear protective gloves.",
    ["O"] = "You have been tasked with slaying opposing Orc players in Alterac Valley.$B$BKill an Orc and take their Orc Tooth back to Corporal Noreg Stormpike at Dun Baldar.",
    ["T"] = "OLD Wanted: ORCS!",
  },
  [7421] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "OLD Darkspear Defense",
  },
  [7422] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "OLD Tuft it Out",
  },
  [7423] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "OLD I\'ve Got A Fever For More Bone Chips",
  },
  [7424] = {
    ["D"] = "Give \'em a limp, $N. They must learn that the gnomish people won\'t take to being bullied!",
    ["O"] = "",
    ["T"] = "What the Hoof?",
  },
  [7425] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "OLD Staghelm\'s Mojo Jamboree",
  },
  [7426] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "OLD One Man\'s Love",
  },
  [7427] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "OLD Wanted: MORE DWARVES!",
  },
  [7428] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "OLD Wanted: MORE ORCS!",
  },
  [7478] = "_",
  [7479] = "_",
  [7480] = "_",
  [7486] = {
    ["D"] = "$N, your services to the Warlords surpassed all we could expect from the denizens of this world.$B$BWe do not understand your people\'s notions of gratitude, or rewarding good works, but in this case... perhaps a reward is warranted.$B$BUnder the surf at the southern base of this island, you will find a coffer.  In it you will find your... reward.$B$BGo, $N.  Claim your reward.",
    ["O"] = "Claim your reward from Hydraxis\' Coffer.",
    ["T"] = "A Hero\'s Reward",
  },
  [7487] = {
    ["D"] = "Rifts stir, tear, and collapse all around us, $r. Not two paces from where I stand is a tear leading through the depths of Blackrock Mountain, into the maw of the Firelord.$B$BSurprised? Pity... The mortal races cannot comprehend that which they cannot see, touch, or feel.$B$BI assure you, the portal is there and access is possible.$B$BI\'ve piqued your interest? Attunement is simple. Venture into Blackrock Depths and retrieve a core fragment. Return it to me and I shall attune your essence with the portal.",
    ["O"] = "Venture to the Molten Core entry portal in Blackrock Depths and recover a Core Fragment. Return to Lothos Riftwaker in Blackrock Mountain when you have recovered the Core Fragment.",
    ["T"] = "Attunement to the Core",
  },
  [7490] = {
    ["D"] = "You have accomplished the impossible. The brood mother of the Black Dragonflight lies dead at your feet. Take her head and present it to your Warchief.",
    ["O"] = "Take the Head of Onyxia to Thrall in Orgrimmar.",
    ["T"] = "Victory for the Horde",
  },
  [7491] = {
    ["D"] = "Overlord Runthak awaits your arrival in the Valley of Strength.$B$B<Thrall salutes you.>$B$BDo not keep your public waiting, hero.",
    ["O"] = "Seek out Overlord Runthak in the Valley of Strength.",
    ["T"] = "For All To See",
  },
  [7495] = {
    ["D"] = "You have accomplished the impossible. The brood mother of the Black Dragonflight lies dead at your feet. Take her head and present it to the Highlord.",
    ["O"] = "Take the Head of Onyxia to Highlord Bolvar Fordragon in Stormwind.",
    ["T"] = "Victory for the Alliance",
  },
  [7496] = {
    ["D"] = "Seek out Major Mattingly in the Valley of Heroes, $N. He will be expecting you...",
    ["O"] = "Seek out Major Mattingly in the Valley of Heroes.",
    ["T"] = "Celebrating Good Times",
  },
  [7497] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Journey Has Just Begun",
  },
  [7521] = {
    ["D"] = "I have told you all that I know, $N. It is you who must find elementium. It is you who must destroy the Firelord\'s corporeal form.$B$BDo this and gain the blessing of Thunderaan.",
    ["O"] = "To free Thunderaan the Windseeker from his prison, you must present the right and left halves of the Bindings of the Wind Seeker, 10 bars of Elementium, and the Essence of the Firelord to Highlord Demitrian. ",
    ["T"] = "OLD Thunderaan the Windseeker",
  },
  [7522] = {
    ["D"] = "Examine the vessel of his rebirth, mortal. It is from this that the Windseeker shall be reborn!",
    ["O"] = "Examine the Vessel of Rebirth and return it to Highlord Demitrian.",
    ["T"] = "Examine the Vessel",
  },
  [7541] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Service to the Horde",
  },
  [7581] = {
    ["D"] = "You must retrieve bindings for the prison of the Doomguard from lesser demons.$B$BThe blood of the Wildspawn satyr that occupy Dire Maul should do nicely. The coagulated blood will bond the Hederine shards and power the crystal prison.",
    ["O"] = "Travel to Dire Maul in Feralas and recover 15 Satyr Blood from the Wildspawn Satyr that inhabit the Warpwood Quarter. Return to Daio in the Tainted Scar when this is done.",
    ["T"] = "The Prison\'s Bindings",
  },
  [7582] = {
    ["D"] = "The Hederine demons that occupy the foothills of Mount Hyjal secrete powerful fel poisons, which if left to mature, harden into a dense anti-magic crystal. These crystals have come to be known as Tears of the Hederine.$B$BNot even the immense power of a Doomguard could break the walls of a prison constructed from this material.$B$BTravel to Darkwhisper Gorge in Winterspring and recover the Tears.",
    ["O"] = "Travel to Darkwhisper Gorge in Winterspring and recover 5 Tears of the Hederine from the Hederine demons that occupy the gorge. Return to Daio in the Tainted Scar when you have completed this task.",
    ["T"] = "The Prison\'s Casing",
  },
  [7601] = {
    ["D"] = "If I am to teach you the secrets of summoning an infernal servant, you must destroy Kroshius and bring me the infernal core from his burning remains. This, however, is not as easy as it sounds. Kroshius has all but burned out completely. You must reignite his corpse and raise him from the rubble. To do this, however, you must gather some components from other demonic entities.$B$BMy imp, Impsy, shall set you on your way.",
    ["O"] = "Speak with Impsy in Felwood.",
    ["T"] = "What Niby Commands",
  },
  [7602] = {
    ["D"] = "If you\'re going to reanimate Kroshius, you\'re going to need Fel fire. I can make Fel fire but it\'s going to require some components.$B$BYou need to bring me flawless Fel essences from three distinct regions of the world.$B$BThe Legashi Satyrs of Azshara will have the first essence type; the Jaedenar legionnaires of Jaedenar the second type and the felguard sentries of the Blasted Lands the third.$B$BBring me back one of each essence type and I will create the Fel fire, allowing you to reanimate Kroshius.",
    ["O"] = "Impsy in Felwood has asked that you bring him three Flawless Fel Essences originating from three distinct locations.$B$BThe Legashi Satyrs of Azshara hold the Flawless Fel Essence of their region. The Jaedenar Legionnaires of Jaedenar hold the Flawless Fel Essence of their region. The Felguard Sentries of the Blasted Lands hold the Flawless Fel Essence of their region.$B$BRecover the Flawless Fel Essences and return  to Impsy in Felwood.",
    ["T"] = "Flawless Fel Essence",
  },
  [7603] = {
    ["D"] = "Kroshius lays in a heap to the northeast, in the Shatter Scar Vale. Take this Fel fire and use it on his remains. The fire should reanimate the fallen infernal.$B$BAt this point, I fully expect him to kill you and your minion.$B$BIf by some miracle you happen to kill Kroshius, take his infernal core and return it to Niby.",
    ["O"] = "Search Shatter Scar Vale in Felwood for the remains of Kroshius. When you locate the remains, use the Fel Fire near them and await Kroshius\' return. When the infernal has awoken, slay him and take from his corpse Kroshius\' Infernal Core.$B$BReturn Kroshius\' Infernal Core to Niby the Almighty in Felwood.",
    ["T"] = "Kroshius\' Infernal Core",
  },
  [7604] = {
    ["D"] = "The undersigned hereby declares that the Sulfuron ingot they are delivering to the Thorium Brotherhood (TB Ltd.) is genuine and not a facsimile thereof. The undersigned also acknowledges that any harm that should come to $g him:her; as a result of attempting to build, forge, find, create, sell, or eat Sulfuras, is not the responsibility or fault of TB Ltd.$B$BBy signing this contract, you are agreeing to all terms listed herein.$B$B_________________$B$BSignature",
    ["O"] = "Turn the Thorium Brotherhood Contract in to Lokhtos Darkbargainer if you would like to receive the plans for Sulfuron.",
    ["T"] = "A Binding Contract",
  },
  [7621] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Warning",
  },
  [7622] = {
    ["D"] = "You must do what I could not: Save the peasants that were cut down while fleeing from Stratholme.$B$BThey will walk towards the light, you must ensure their survival. Should too many fall, our cursed existence shall continue - you will have failed.$B$BEvery ability, prayer, and spell that you have learned will be tested. May the Light protect you, $N.",
    ["O"] = "Save 50 Peasants before 15 are slain. Speak with Eris Havenfire should you accomplish this task.$B$BYou may view the Death Post to view how many Peasants have been slain.",
    ["T"] = "The Balance of Light and Shadow",
  },
  [7626] = {
    ["D"] = "A Bell of Dethmoora, named after the late warlock Dethmoora Darkeyes, is one of the three tools needed to create a Circle of Greater Summoning.  When properly atuned with the Wheel and the Candle, these items conduct vast stores of arcane power.$B$BMy servant Gorzeeki can construct such a bell, but to do so he will need a large supply of elixirs of shadow power.  Procure the elixirs from an alchemist and bring them to Gorzeeki.",
    ["O"] = "Bring 2 Elixirs of Shadow Power to Gorzeeki Wildeyes in the Burning Steppes.",
    ["T"] = "Bell of Dethmoora",
  },
  [7628] = {
    ["D"] = "A Doomsday Candle stores fire and directs it at those who would disrupt your ritual.  When creating your Circle of Greater Summoning, if your candle is lit then any wayward demons will be burned by its flames!$B$BContaining that fire is not easy, and requires the essence within the scales of a black dragon.  Acquire those scales from a skinner and bring them to Gorzeeki Wildeyes.",
    ["O"] = "Bring 3 Black Dragonscales to Gorzeeki Wildeyes in the Burning Steppes.",
    ["T"] = "Doomsday Candle",
  },
  [7630] = {
    ["D"] = "Now that the Bell, Wheel and Candle are made, I should make a black lodestone.  During your ritual, you\'ll need that lodestone to maintain the other ritual objects if they should fail.$B$BTo make the lodestone, I require arcanite.  Do you have any?  If not, then... you\'ll have to get the arcanite from an alchemist.$B$BReturn to me when you have the arcanite, and then I\'ll make the black lodestone.",
    ["O"] = "Bring 1 Arcanite Bar to Gorzeeki in the Burning Steppes.",
    ["T"] = "Arcanite",
  },
  [7632] = {
    ["D"] = "The epidermis of the leaf glows a bright green. The surface is extremely rugose, exposing several veins and wrinkles.$B$BIf you had to take a guess, you would say this leaf came from something ancient and powerful.$B$BMaybe you should find the original owner of this leaf?",
    ["O"] = "Find the owner of the Ancient Petrified Leaf. Good luck, $N; It\'s a big world.",
    ["T"] = "The Ancient Leaf",
  },
  [7633] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "An Introduction",
  },
  [7634] = {
    ["D"] = "Greetings, $c. I am Hastat, Ancient of Lore. I hold knowledge lost eons ago.$B$BWith the proper binding, one of my leaves can serve as a quiver the likes of which has not been seen in 10,000 years. A quiver that when accompanied by a bow of Ancients, could grant untold powers.$B$BReturn here with sinew from an adult blue dragon and this quiver shall be yours.",
    ["O"] = "Hastat the Ancient has asked that you bring him a Mature Blue Dragon Sinew. Should you find this sinew, return it to Hastat in Felwood.",
    ["T"] = "Ancient Sinew Wrapped Lamina",
  },
  [7635] = {
    ["D"] = "Vartrus may offer you the stave to create a bow of Ancients but only I can enchant the string required to complete the bow.$B$BIt is a simple task, puny one. Slay a mature black dragon and remove the sinew from its bones. Return that sinew to me and I shall enchant the material into an almost indestructible bow string.",
    ["O"] = "Stoma the Ancient has asked that you bring him a Mature Black Dragon Sinew. Should you find this sinew, return it to Stoma in Felwood.",
    ["T"] = "A Proper String",
  },
  [7636] = {
    ["D"] = "Agents of the Burning Legion are still active in our world, $c. These agents corrupt all that they touch. Nature wilts and weeps in their presence.$B$BYou must track down these demonic corrupters and destroy them, $N. Be warned, you must engage them by yourself or they will flee. As long as you are alone, they will try and destroy you. You must strike at them, turning their arrogance into misery.$B$BI grant you a piece of my bark, the inscriptions shall lead you to your targets. Retrieve their heads.",
    ["O"] = "You must find and destroy these four demonic corrupters:$B$BSimone the Seductress.$B$BKlinfran the Crazed.$B$BSolenor the Slayer.$B$BArtorius the Doombringer.$B$BDestroy these creatures and return to Vartrus the Ancient in Felwood with their heads.$B$BRefer to the Petrified Bark in your inventory for clues as to their whereabouts.$B$BYou MUST complete this task by yourself.",
    ["T"] = "Stave of the Ancients",
  },
  [7650] = {
    ["D"] = "The tome carries the mark of the Athenaeum.",
    ["O"] = "Return the book to its rightful owners.",
    ["T"] = "Enchanted Thorium Platemail: Volume II",
  },
  [7651] = {
    ["D"] = "The tome carries the mark of the Athenaeum.",
    ["O"] = "Return the book to its rightful owners.",
    ["T"] = "Enchanted Thorium Platemail: Volume III",
  },
  [7652] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Blue Light Bargain",
  },
  [7653] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Imperial Plate Belt",
  },
  [7654] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Imperial Plate Boots",
  },
  [7655] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Imperial Plate Bracer",
  },
  [7656] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Imperial Plate Chest",
  },
  [7657] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Imperial Plate Helm",
  },
  [7658] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Imperial Plate Leggings",
  },
  [7659] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Imperial Plate Shoulders",
  },
  [7677] = {
    ["D"] = "If you bring me your white stallion, I\'ll trade you for one from the new herd. The new horse will be just as fast as your old one, but have a different look to it. You can look at the swift steeds here to see what it will look like.$B$B$BMUST PAY 500 Gold too....",
    ["O"] = "If you bring me your white stallion, I\'ll trade you for one from the new herd. The new horse will be just as fast as your old one, but have a different look to it. You can look at the swift steeds here to see what it will look like.$B$BMUST PAY 500 Gold too....",
    ["T"] = "White Stallion Exchange",
  },
  [7701] = {
    ["D"] = "By order o\' \'is eminence, Overseer Oilfist, the rogue Thorium Brotherhood agent an\' newly hired commander o\' the Dark Iron Slag Pit crew o\' the Cauldron, Overseer Maltorius, is to be killed an\' \'is head brung back as proof o\' the deed.$B$BSee Lookout Captan Lolo Longstriker fer the reward on this bounty.",
    ["O"] = "Deep within the Slag Pit of the Cauldron, in the Searing Gorge, you will find the traitorous Dark Iron dwarf named Overseer Maltorius.$B$BSlay Overseer Maltorius and take his head. Return the head to Lookout Captain Lolo Longstriker in the Searing Gorge for your reward.",
    ["T"] = "WANTED: Overseer Maltorius",
  },
  [7704] = "_",
  [7721] = {
    ["D"] = "If I bet against my own better judgment and stay to run an engineering shop along the Forgotten Coast, I will need to deal with these pesky elementals.  Curse the powers of elementalism unchecked, I say!$B$BFortunately for me, and now for you my hopeful agent provocateur, the elementals represent an ideal source of raw power for my Ultra-Shrinker refinement - give them the what-for I say!  When doing this though, be sure to save me the water elemental cores!",
    ["O"] = "Collect 10 Water Elemental Cores from the Sea Elementals and Sea Sprays along the Forgotten Coast of Feralas, and bring them back to Zorbin Fandazzle who is near the dock there.",
    ["T"] = "Fuel for the Zapping",
  },
  [7722] = {
    ["D"] = "When that bastard, Maltorius, left our clan, he left with something more valuable than a pristine arcane crystal: Our recipe for fiery flux! I\'d bet anything that the recipe was part of the deal in his new promotion amongst the Dark Irons.$B$BI want you to get our secret plans back, $N. I\'m sure they\'re somewhere near Maltorius, deep inside the Slag Pit.",
    ["O"] = "Somewhere in the Slag Pit of the Cauldron you will find the Secret Plans: Fiery Flux that Overseer Maltorius stole. Find those plans and return them to Master Smith Burninate in the Searing Gorge.",
    ["T"] = "What the Flux?",
  },
  [7723] = {
    ["D"] = "Unfortunately, I can\'t dish out the beats like I used to, due to this here fat finger problem. Ye see, the climate out here combined with the lack o\' air pressure makes me fingers expand. They\'re like gigantic Thelsamar Blood Sausages, they are...$B$BYe\'re gonna have to carry out me orders of business and what have ye.$B$BFirst on me agenda: Poundin\' the livin\' daylights out o\' the heavy war golems o\' the Gorge. Get crackin\'.",
    ["O"] = "Hansel Heavyhands wants you to kill 20 Heavy War Golems.$B$BThe Heavy War Golems wander the areas surrounding the Cauldron in the Searing Gorge. When you\'ve killed enough, return to Hansel in Searing Gorge.",
    ["T"] = "Curse These Fat Fingers",
  },
  [7724] = {
    ["D"] = "Wouldn\'t ye know it, every time ol\' Hansel wants to take a moment to relax and reflect upon his life, the powers that be give him another job.$B$BMe gots to think, come on! Ye know what I be saying? Come. On.$B$BSo, these here greater lava spiders are causin\' a ruckus o\' some sort. Oilfist says they shoot fire out their... erm, yea well, anyway, such things upset the children.$B$BI guess we gots to kill \'em. Rather, ye gots to kill \'em.",
    ["O"] = "Hansel Heavyhands wants you to kill 20 Greater Lava Spiders in the Searing Gorge. You can find Greater Lava Spiders in the plateaus and lava pools of the Searing Gorge.$B$BReturn to Hansel Heavyhands in the Searing Gorge when you have killed enough Greater Lava Spiders.",
    ["T"] = "Fiery Menace!",
  },
  [7725] = {
    ["D"] = "I know you\'ve gathered residue for me already... but should you find yourself for want of an encore performance to a fun-time activity, I can always use more residue.$B$BWhile I can\'t offer nearly as much in the way of compensation again, I\'ll be more than happy to spread the good word of your service to all my goblin friends with ears.$B$BBelieve me $g sir : madam; when I say that these goblins have quite large ears.",
    ["O"] = "Use Zorbin\'s Ultra-Shrinker to zap any kind of giant found in Feralas into a more manageable form.  Bring 10 Miniaturization Residues found on the zapped versions of these giants to Zorbin Fandazzle at the docks of the Forgotten Coast, Feralas.",
    ["T"] = "Again With the Zapped Giants",
  },
  [7726] = {
    ["D"] = "More work, you say?  Did my heroic mission of collecting bits of goo found inside elemental beings not slake your thirst for adventure?  Perhaps more of the same will vainly try to fill the bottomless well of questing you possess...$B$BOK, melodrama aside, I do need more water elemental cores.  I\'m trying desperately to set up shop here, so the rewards won\'t be as great... but I promise you I\'ll tell everyone in earshot how you\'ve helped me.  Trust me on this - I know people in the Cartel!",
    ["O"] = "Collect 6 Water Elemental Cores from the Sea Elementals and Sea Sprays along the Forgotten Coast of Feralas, and bring them back to Zorbin Fandazzle who is near the dock there.",
    ["T"] = "Refuel for the Zapping",
  },
  [7727] = {
    ["D"] = "Bunions, $g lad:lass;. Me bunions got bunions. How am I supposed to do any sort of killin\' with me feet in such disarray? That\'s why ye\'re gonna help.$B$BScrange and Burninate tasked me to kill these things so they can send some expeditionary teams down into the Slag Pit lava pools to do some explorin\'. Supposedly some incendosaurs or some such nonsense down there causin\' all kinds o\' problems. Now move along an\' don\'t come back \'til the incendosaur population be extinct.",
    ["O"] = "Hansel Heavyhands wants you to kill 20 Incendosaurs.$B$BYou will find Incendosaurs occupying the lava pools inside the Slag Pit. The Slag Pit can be found in the Cauldron of the Searing Gorge.$B$BReturn to Hansel Heavyhands in the Searing Gorge when you have killed enough Incendosaurs.",
    ["T"] = "Incendosaurs? Whateverosaur is More Like It",
  },
  [7728] = {
    ["D"] = "The following items have been stolen:$B$B*One Dark Iron Tuyere.$B$B*One Lookout\'s Spyglass.$B$BA reward is being offered to individuals who find and return these pilfered items.$B$BThe Thorium Brotherhood is certain that these items were stolen by unscrupulous and jealous Dark Iron dwarves that inhabit the Searing Gorge.$B$BThe spyglass in question was an excellent tool for the lookouts and the tuyere was an irreplaceable smithing tool.$B$BShould you find the missing items, return them to Scrange.",
    ["O"] = "Find and return the Smithing Tuyere and Lookout\'s Spyglass to Taskmaster Scrange in the Searing Gorge.$B$BThe only information you have about these items is the following: They were definitely stolen by Dark Iron dwarves. The Smithing Tuyere is a blacksmithing tool used by blacksmiths and the Lookout\'s Spyglass is an invaluable monitoring tool to lookouts. ",
    ["T"] = "STOLEN: Smithing Tuyere and Lookout\'s Spyglass",
  },
  [7729] = {
    ["D"] = "Taskmaster Scrange is looking for a few good men and women to help \'cull the competition\' in the Searing Gorge.$B$BIf you are interested in this position, venture out into the Searing Gorge and slaughter every Dark Iron Taskmaster and Dark Iron Slaver that you see.$B$BReturn to Taskmaster Scrange when your clothes are bloody enough.$B$BYou\'ll know when they\'re bloody enough so don\'t ask.",
    ["O"] = "Slay 15 Dark Iron Taskmasters and 15 Dark Iron Slavers. Return to Taskmaster Scrange in the Searing Gorge once you have accomplished this task.",
    ["T"] = "JOB OPPORTUNITY: Culling the Competition",
  },
  [7730] = {
    ["D"] = "From what scouting we have managed to muster, we believe that the foe south of the gnolls is an insect-like race.  Frankly, it is irrelevant whether or not if they\'re sentient.  If they are driving the gnolls to frenzy against us, then they are as big of a threat - if not more - than the gnolls.$B$BDrive deep into where these Zukk\'ash insects dwell; it is known as the Writhing Deep.  Thin their numbers and report back to me what you find, bringing back their carapaces as evidence of your handiwork.",
    ["O"] = "Bring 20 Zukk\'ash Carapaces to Hadoken Swiftstrider at Camp Mojache, Feralas.",
    ["T"] = "Zukk\'ash Infestation",
  },
  [7731] = {
    ["D"] = "In surveying the Writhing Deep, one of our scouts reported seeing a giant insect - much larger than the other insects spotted - wandering about the twisted terrain.  Not only is it larger, it also seems to secrete some sort of aura that the other insects don\'t.  We\'ve given it a name - Stinglasher.$B$BThe innards of this beast would be invaluable to study as we figure out the best way to deal with this new threat.  Cut out its secretion glands and bring it back to me immediately!",
    ["O"] = "Defeat Stinglasher in the Writhing Deep, bringing its glands back to Hadoken Swiftstrider at Camp Mojache, Feralas.",
    ["T"] = "Stinglasher",
  },
  [7732] = {
    ["D"] = "You\'ve done doubly well in addressing the threat that the Zukk\'ash insects pose to Camp Mojache.  The threat these things pose is far from over, and I\'d like to ask you for one last task on behalf of the Horde.$B$BThis is a document that details all the information we have learned about these Zukk\'ash insects.  I want you to deliver it to Zilzibin Drumlore in the Drag of Orgrimmar.  He\'s an expert on alien creatures like these; I hope he can do something with the lore we\'ve obtained.",
    ["O"] = "Deliver the Camp Mojache Zukk\'ash Report to Zilzibin Drumlore.  He resides in the Drag of Orgrimmar.",
    ["T"] = "Zukk\'ash Report",
  },
  [7733] = {
    ["D"] = "I have a lead on an even BETTER source of hides, if that\'s even possible to believe!  In the northern parts of Feralas - deep within Rage Scar Hold - are another throng of yetis.  They\'re much tougher than the ones you dealt with before, so if you\'re up for a bigger challenge you\'d best be on your toes!$B$BI would reward you handsomely for a stack of ten of their hides; bring them to me here, and we\'ll finish our business.",
    ["O"] = "Bring 10 Rage Scar Yeti Hides to Pratt McGrubben at Feathermoon Stronghold, Feralas.",
    ["T"] = "Improved Quality",
  },
  [7734] = {
    ["D"] = "I have a lead on an even BETTER source of hides, if that\'s even possible to believe!  In the northern parts of Feralas - deep within Rage Scar Hold - are another throng of yetis.  They\'re much tougher than the ones you dealt with before, so if you\'re up for a bigger challenge you\'d best be on your toes!$B$BI would reward you handsomely for a stack of ten of their hides; bring them to me here, and we\'ll finish our business.",
    ["O"] = "Bring 10 Rage Scar Yeti Hides to Jangdor Swiftstrider at Camp Mojache, Feralas.",
    ["T"] = "Improved Quality",
  },
  [7735] = {
    ["D"] = "You have found a pristine yeti hide that is exceptionally thick and sturdy - more so than even the ones you\'ve seen from the yeti in Rage Scar.$B$BConsidering that Pratt McGrubben at the Feathermoon Stronghold is in the market for yeti hides, this particular one may be of considerable interest to him.",
    ["O"] = "Bring the Pristine Yeti Hide to Pratt McGrubben at the Feathermoon Stronghold, Feralas.",
    ["T"] = "Pristine Yeti Hide",
  },
  [7736] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Restoring Fiery Flux Supplies via Kingsblood",
  },
  [7737] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Gaining Acceptance",
  },
  [7738] = {
    ["D"] = "You have found what may very well be a perfect yeti hide.  You easily note that it is exceptionally thick and sturdy - more so than even the ones you\'ve seen from the yeti in Rage Scar.$B$BConsidering that Jangdor Swiftstrider at Camp Mojache is in the market for yeti hides, this particular one may be of considerable interest to him.",
    ["O"] = "Bring the Perfect Yeti Hide to Jangdor Swiftstrider at Camp Mojache, Feralas.",
    ["T"] = "Perfect Yeti Hide",
  },
  [7741] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Praise from the Emerald Circle <NYI> <TXT>",
  },
  [7761] = {
    ["D"] = "Imbecile,$B$BI hold very little faith in your ability to prevent outsiders from accessing the master\'s lair. In the very likely event of your death, this orb has its own failsafe built in to prevent outsiders from teleporting directly into Blackwing.$B$BOnly those with the Mark of Drakkisath branded upon their hand may make use of this orb. Thankfully, Drakkisath is not nearly as incompetent as you, Quartermaster. He guards the brand himself!$B$B-Warchief Rend Blackhand$B$BP.S. Destroy this letter, idiot.",
    ["O"] = "That is one stupid orc. It would appear as if you need to find this brand and gain the Mark of Drakkisath in order to access the Orb of Command.$B$BThe letter indicates that General Drakkisath guards the brand. Perhaps you should investigate.",
    ["T"] = "Blackhand\'s Command",
  },
  [7783] = {
    ["D"] = "The old feeling returns. The welcome pangs of victory reverberate throughout your being. Before you lies the monolithic, battle scarred head of Nefarian. Return it to your Warchief, champion.",
    ["O"] = "Return the Head of Nefarian to Thrall in Orgrimmar.",
    ["T"] = "The Lord of Blackrock",
  },
  [7785] = {
    ["D"] = "Examine the vessel of his rebirth, mortal. It is from this that the Windseeker shall be reborn!",
    ["O"] = "Examine the Vessel of Rebirth and return it to Highlord Demitrian.",
    ["T"] = "Examine the Vessel",
  },
  [7786] = {
    ["D"] = "I have told you all that I know, $N. It is you who must find elementium. It is you who must destroy the Firelord\'s corporeal form.$B$BDo this and gain the blessing of Thunderaan.",
    ["O"] = "To free Thunderaan the Windseeker from his prison, you must present the right and left halves of the Bindings of the Windseeker, 10 bars of Elementium, and the Essence of the Firelord to Highlord Demitrian in Silithus.",
    ["T"] = "Thunderaan the Windseeker",
  },
  [7788] = {
    ["D"] = "Beyond this tunnel you will find a field of strife and turmoil, young $c. The Horde continue to decimate our sacred forest, cutting down the evergreen foliage to power their machines of war.$B$BEnter Warsong Gulch and defend Silverwing Hold. Push back the invading Horde forces!$B$BDo this, and earn a talisman of merit.  Bring me such a talisman, $N, and I shall reward you.",
    ["O"] = "Enter Warsong Gulch and defeat the Horde, obtain a Warsong Gulch Mark of Honor, and return to Sentinel Farsong at the Silverwing Grove.",
    ["T"] = "Vanquish the Invaders!",
  },
  [7789] = {
    ["D"] = "The wilds of the Ashenvale forest will succumb to the might of the Horde, $r. Nothing the Silverwing say or do can stop our sovereign imperative. Kalimdor belongs to the Horde. How dare they attempt to prevent us from harvesting what is rightfully ours!$B$BLet the pride swell in your chest as you cut down their weak attempts at slowing our progress. Destroy the Silverwing Sentinels, and earn a Warsong mark of honor.  Return to me with such a mark, $N, and you will be rewarded.",
    ["O"] = "Enter Warsong Gulch and defeat the Alliance, gain a Warsong Gulch Mark of Honor, and bring it to Captain Shatterskull at the Mor\'shan Base Camp.",
    ["T"] = "Quell the Silverwing Usurpers",
  },
  [7790] = "_",
  [7791] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Wool",
  },
  [7792] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Wool",
  },
  [7793] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Silk",
  },
  [7794] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Mageweave",
  },
  [7795] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Runecloth",
  },
  [7796] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Additional Runecloth",
  },
  [7798] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Silk",
  },
  [7799] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Mageweave",
  },
  [7800] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Runecloth",
  },
  [7801] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Additional Runecloth",
  },
  [7802] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Wool",
  },
  [7803] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Silk",
  },
  [7804] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Mageweave",
  },
  [7805] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Runecloth",
  },
  [7806] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Additional Runecloth",
  },
  [7807] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Wool",
  },
  [7808] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Silk",
  },
  [7809] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Mageweave",
  },
  [7810] = {
    ["D"] = "There must be more to being a master of the arena than this!   Perhaps the Pirate who runs the event at Gurubashi will know!",
    ["O"] = "Speak with Short John Mithril in the Stranglethorn Arena.",
    ["T"] = "Arena Master",
  },
  [7811] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Runecloth",
  },
  [7812] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Additional Runecloth",
  },
  [7813] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Wool",
  },
  [7814] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Silk",
  },
  [7815] = {
    ["D"] = "Don\'t let their big eyes fool you, mon! Those saltwater snapjaws be a menace. I can\'t fish for five minutes without getting a broken line from one of those oversized fish vacuums stealing my bait.$B$BDo me and the people of Revantusk Village a service and kill em, mon.$B$BKill the whole lot of em!",
    ["O"] = "Katoom the Angler at Revantusk Village in the Hinterlands wants you to kill 15 Saltwater Snapjaw turtles. Return to him when you have completed this task.",
    ["T"] = "Snapjaws, Mon!",
  },
  [7816] = {
    ["D"] = "Yo! There be a turtle out there not like the others. She be the Gammerita, leader of the saltwater snapjaws - a downright dirty thievin\' reptile.$B$BMon, she stole my best lure. Snapped it right off my line! Since then, the fish just aren\'t biting the same.$B$BFind Gammerita and get my lure out of her stomach.",
    ["O"] = "Katoom the Angler at Revantusk Village in the Hinterlands wants you to kill Gammerita and retrieve Katoom\'s Best Lure from her corpse.$B$BKatoom mentioned that Gammerita hangs out on the coast with the other turtles.",
    ["T"] = "Gammerita, Mon!",
  },
  [7817] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Mageweave",
  },
  [7818] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Runecloth",
  },
  [7819] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Additional Runecloth",
  },
  [7820] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Wool",
  },
  [7821] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Silk",
  },
  [7822] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Mageweave",
  },
  [7823] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Runecloth",
  },
  [7824] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Runecloth",
  },
  [7825] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Additional Runecloth",
  },
  [7826] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Wool",
  },
  [7827] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Silk",
  },
  [7828] = {
    ["D"] = "Many brave trolls have been lost to the harsh wilds of the Hinterlands, $r. The Silvermane wolves are one of the biggest threats to our hunters. They lay in wait, hiding amongst the bushes and landscape, then strike out when the opportunity presents itself.$B$BThis type of ferocity will not go unchecked!$B$BYou must think like the Silvermane. Stalk the stalkers! Slay them all!",
    ["O"] = "Huntsman Markhor at Revantusk Village in the Hinterlands wants you to kill 10 Silvermane Stalkers and 10 Silvermane Howlers. Return to him once the task is complete.$B$BMarkhor mentioned that the wolves hide in the wilds of the Hinterlands.",
    ["T"] = "Stalking the Stalkers",
  },
  [7829] = {
    ["D"] = "Among the more ornery of the wildlife of the Hinterlands are the savage owlbeasts. Many a good Revantusk warrior has been lost to the ferocious claws and beak of the beasts.$B$BKill every savage owlbeast you see, $r. Return to me when you can stand no more bloodshed. Your contribution will then be weighed, measured, and judged.",
    ["O"] = "Huntsman Markhor at Revantusk Village in the Hinterlands wants you to kill 20 Savage Owlbeasts. Return to him once the task is complete.$B$BMarkhor mentioned that the Savage Owlbeasts occupy the wilds of the Hinterlands.",
    ["T"] = "Hunt the Savages",
  },
  [7830] = {
    ["D"] = "The filth that calls itself Wildhammer trains gryphon to slay troll. Horrible, I know, but worry not, justice will soon be meted out.$B$BFor now, I want you to focus on eradicating the elder gryphons of the region. They are known as Skylords.$B$BSlay one and return to me with its plume.",
    ["O"] = "Huntsman Markhor at Revantusk Village in the Hinterlands wants you to kill a Razorbeak Skylord and retrieve its Skylord Plume. Return to him once the task is complete.$B$BMarkhor mentioned that the Razorbeak Skylord are a rare breed that tend to occupy the wilds of the Hinterlands.",
    ["T"] = "Avenging the Fallen",
  },
  [7831] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Mageweave",
  },
  [7832] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Additional Runecloth",
  },
  [7833] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Wool",
  },
  [7834] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Silk",
  },
  [7835] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Mageweave",
  },
  [7836] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Runecloth",
  },
  [7837] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Additional Runecloth",
  },
  [7838] = {
    ["D"] = "Avast Lubber!   Bring me 12 trinkets of the Arena Master and then ye shall be a Grandmaster of the Gurubashi Arena!   Arrrr!",
    ["O"] = "",
    ["T"] = "Arena Grandmaster",
  },
  [7839] = {
    ["D"] = "Vilebranch scum invaded our village and stole my tools! I have backup tools but the set they stole was a gift given to me by a kind hearted gnome that saved my life when I was a young orc.$B$BI want those tools back, $N - they mean the world to me.$B$BMarkhor reported that the tools were spotted near the Agol\'watha and Shaol\'watha temples.$B$BThose temples are in the northeastern region of the Hinterlands.$B$BRecover my tools!",
    ["O"] = "Smith Slagtree at Revantusk Village in the Hinterlands wants you to find Slagtree\'s Lost Tools. Return to him once this task is complete.$B$BYou recall Smith Slagtree mentioning that the tools might be at one of the Vilebranch temples in the northeastern region of the Hinterlands. You should also check Skulk Rock.",
    ["T"] = "Vilebranch Hooligans",
  },
  [7840] = {
    ["D"] = "Lard was at secret special spot having picnic when ugly mean Vilebranch hit Lard wit da big stick. Lard run back to Revantusk but forget Lard lunch. Lard hungry. Maybe you go back to secret special spot and get Lard lunch? Lard scared. Go nort! Island der to da nort is da secret special spot.",
    ["O"] = "Lard at Revantusk Village in the Hinterlands wants you to find Lard\'s Lunch. Return to him when this task is complete.$B$BLard mentioned that he left it on the island to the north. Watch out for Vilebranch trolls.",
    ["T"] = "Lard Lost His Lunch",
  },
  [7841] = {
    ["D"] = "The Wildhammer be striking up deals with our enemies, forgin\' new alliances. This time, they be workin\' with the high elves, mon.$B$B<Otho spits.>$B$BWe be needin\' to send those Wildhammer dwarves a message - a message in the blood of our enemies. Slaughter every Highvale high elf that you come across, leave their bodies as a warnin\'.$B$BNever mess with trolls!",
    ["O"] = "Otho Moji\'ko at Revantusk Village in the Hinterlands wants you to slaughter 15 Highvale Outrunners, 15 Highvale Scouts, 15 Highvale Marksman and 15 Highvale Rangers. Return to him when this task is complete.$B$BYou can find the Highvale high elves at the Quel\'Danil Lodge in the northwestern region of the Hinterlands.",
    ["T"] = "Message to the Wildhammer",
  },
  [7842] = {
    ["D"] = "They say the Wildhammer and gryphon are as close to each other as troll and mate. Disgusting, but we be able to use this to our advantage, mon. We send them another message.$B$BKill all the gryphons you see in the Hinterlands, collect their feathers. From this we make the final message.",
    ["O"] = "Otho Moji\'ko at Revantusk Village in the Hinterlands wants you to bring him 10 Long Elegant Feathers from the gryphons that inhabit the Hinterlands. Return to him once this task is complete.$B$BGryphons are known to inhabit every region of the Hinterlands.",
    ["T"] = "Another Message to the Wildhammer",
  },
  [7843] = {
    ["D"] = "<Otho hands you a long, blood drenched spear, wrapped in several gryphon feathers.>$B$BYou take this, mon. You take this to Aerie Peak, dead center of town by the well. You plant it! Drive it right into the ground! Show those dwarves that troll mean business! Come back when you do this. Hopefully you come back alive.",
    ["O"] = "Otho Moji\'ko at Revantusk Village in the Hinterlands wants you to travel to Aerie Peak in the western region of the Hinterlands and place the Final Message to the Wildhammer by the well in the center of town. Return to him once this task is complete.$B$BBeware of angry Wildhammer dwarves and unruly members of the Alliance.",
    ["T"] = "The Final Message to the Wildhammer",
  },
  [7844] = {
    ["D"] = "Three different tribes of trolls inhabit the Hinterlands, $N. That is about as far as the similarities between the tribes extends: We are all trolls and we live in the Hinterlands.$B$BThe Vilebranch - aptly named - are a depraved lot; feeding on other trolls and humanoids.$B$BIf Zul\'jin were here, he would have destroyed the whole lot of them with a flick of his wrist - alas, Zul\'jin has not yet returned and we are left to our own devices.$B$BIt is up to you to destroy the filth of the region!",
    ["O"] = "Mystic Yayo\'jin at Revantusk Village in the Hinterlands wants you to kill 15 Vilebranch Scalpers and 10 Vilebranch Soothsayers. Return to her when this task is complete.$B$BYayo\'jin indicated that these trolls could be found near the Shaol\'watha and Agol\'watha temples in the north by northeastern region of the Hinterlands.",
    ["T"] = "Cannibalistic Cousins",
  },
  [7845] = {
    ["D"] = "My mate was taken by Vilebranch savages in a bold midnight raid on our village. Our spies have told me that he is still alive and being held prisoner atop Jintha\'alor. The Vile Priestess Hexx is said to be preparing him for a sacrifice to the faceless blood God, Hakkar.$B$BYou must save him, $N! Our village could not stand a loss this great.",
    ["O"] = "Primal Torntusk at Revantusk Village in the Hinterlands wants you to rescue her mate, Elder Torntusk, from Jintha\'alor.$B$BYou have been told that he is being held prisoner atop Jintha\'alor, the Vilebranch capital city located in the southern region of the Hinterlands.",
    ["T"] = "Kidnapped Elder Torntusk!",
  },
  [7846] = {
    ["D"] = "The key to my bindings is held by Hitah\'ya the Keeper. She is in the nearby cave. Be careful, $c, for she is guarded well.$B$BKill her and bring the key back to loosen my shackles. Only then will I be free to return home.",
    ["O"] = "Elder Torntusk at Jintha\'alor wants you to kill Hitah\'ya the Keeper to get the Shackle Key to his bindings. Return to Elder Torntusk when you have recovered the key.",
    ["T"] = "Recover the Key!",
  },
  [7847] = {
    ["D"] = "Return to my mate, Primal Torntusk at Revantusk Village. Tell her that I am coming home! She is sure to reward you.",
    ["O"] = "Elder Torntusk at Jintha\'alor wants you to return to Primal Torntusk at Revantusk Village with news of his rescue.",
    ["T"] = "Return to Primal Torntusk",
  },
  [7848] = {
    ["D"] = "Rifts stir, tear, and collapse all around us, $r. Not two paces from where I stand is a tear leading through the depths of Blackrock Mountain, into the maw of the Firelord.$B$BSurprised? Pity... The mortal races cannot comprehend that which they cannot see, touch, or feel.$B$BI assure you, the portal is there and access is possible.$B$BI\'ve piqued your interest? Attunement is simple. Venture into Blackrock Depths and retrieve a core fragment. Return it to me and I shall attune your essence with the portal.",
    ["O"] = "Venture to the Molten Core entry portal in Blackrock Depths and recover a Core Fragment. Return to Lothos Riftwaker in Blackrock Mountain when you have recovered the Core Fragment.",
    ["T"] = "Attunement to the Core",
  },
  [7849] = {
    ["D"] = "Like many in our village, I too have lost a loved one to the wilds. Alas, it was my twin brother Malkhor - taken in the same raid as Torntusk\'s mate by the Vilebranch.$B$BSadly, he was not fated to live and was given a swift, brutal execution; his remains fed to the oozes and wolves of the Vilebranch.$B$BIt is too late to save his life but not too late to save his soul. Recover his remains, $N.",
    ["O"] = "Huntsman Markhor at Revantusk Village in the Hinterlands wants you to recover his twin brother\'s remains. Find and return Huntsman Malkhor\'s Skull and Huntsman Malkhor\'s Bones to Huntsman Markhor.$B$BMarkhor mentioned that his brother\'s remains were fed to the oozes and wolves of the Vilebranch. He also mentioned that there is a refuse pit filled with oozes in Jintha\'alor as well as a wolf den. Both of these places are near the top of the temple.",
    ["T"] = "Separation Anxiety",
  },
  [7850] = {
    ["D"] = "The Vilebranch fight with supernatural ferocity. This is due to the foul magical weavings of the Vile Priestess Hexx.$B$BThroughout Jintha\'alor you will find dark vessels of tainted blood. The vessels radiate the foul magic of the faceless blood God, empowering the Vilebranch and also driving them to madness.$B$BSteal those vessels and return them to me so that I may remove the taint and ultimately loosen the grip of the blood God.",
    ["O"] = "Primal Torntusk at Revantusk Village in the Hinterlands wants you to recover 10 Vessels of Tainted Blood from Jintha\'alor. Return to Primal Torntusk when this task is complete.",
    ["T"] = "Dark Vessels",
  },
  [7861] = {
    ["D"] = "By order of Primal Torntusk, Vile Priestess Hexx and her minions are to be brought to justice!$B$BA grand reward is offered for any that slay the Vile Priestess Hexx and all of her Aman\'zasi elite guard.",
    ["O"] = "You have been ordered to slay Vile Priestess Hexx and 10 Vilebranch Aman\'zasi Guards. See Primal Torntusk at Revantusk Village in the Hinterlands once this task is complete.$B$BVile Priestess Hexx and the Aman\'zasi Guards can be found atop Jintha\'alor in the Hinterlands.",
    ["T"] = "Wanted: Vile Priestess Hexx and Her Minions",
  },
  [7862] = {
    ["D"] = "With the loss of Guard Captain Malkhor, the position of Guard Captain of Revantusk is once again open. If you are interested in becoming Captain of the Guard for Revantusk, complete the following tasks and submit your application to Primal Torntusk:$B$BExterminate Vilebranch Berserkers.$B$BExterminate Vilebranch Shadow Hunters.$B$BExterminate Vilebranch Blood Drinkers.$B$BExterminate Vilebranch Soul Eaters.",
    ["O"] = "You have been tasked with the decimation of 10 Vilebranch Berserkers, 5 Vilebranch Shadow Hunters, 5 Vilebranch Blood Drinkers, and 5 Vilebranch Soul Eaters.$B$BShould you complete this task, return to Primal Torntusk at Revantusk Village in the Hinterlands.",
    ["T"] = "Job Opening: Guard Captain of Revantusk Village",
  },
  [7871] = {
    ["D"] = "Beyond this tunnel you will find a field of strife and turmoil, young $c. The Horde continue to decimate our sacred forest, cutting down the evergreen foliage to power their machines of war.$B$BEnter Warsong Gulch and defend Silverwing Hold. Push back the invading Horde forces!$B$BDo this, and earn a talisman of merit.  Bring me such a talisman, $N, and I shall reward you.",
    ["O"] = "Enter Warsong Gulch and defeat the Horde, obtain a Warsong Gulch Mark of Honor, and return to Sentinel Farsong at the Silverwing Grove.",
    ["T"] = "Vanquish the Invaders!",
  },
  [7872] = {
    ["D"] = "Beyond this tunnel you will find a field of strife and turmoil, young $c. The Horde continue to decimate our sacred forest, cutting down the evergreen foliage to power their machines of war.$B$BEnter Warsong Gulch and defend Silverwing Hold. Push back the invading Horde forces!$B$BDo this, and earn a talisman of merit.  Bring me such a talisman, $N, and I shall reward you.",
    ["O"] = "Enter Warsong Gulch and defeat the Horde, obtain a Warsong Gulch Mark of Honor, and return to Sentinel Farsong at the Silverwing Grove.",
    ["T"] = "Vanquish the Invaders!",
  },
  [7873] = {
    ["D"] = "Beyond this tunnel you will find a field of strife and turmoil, young $c. The Horde continue to decimate our sacred forest, cutting down the evergreen foliage to power their machines of war.$B$BEnter Warsong Gulch and defend Silverwing Hold. Push back the invading Horde forces!$B$BDo this, and earn a talisman of merit.  Bring me such a talisman, $N, and I shall reward you.",
    ["O"] = "Enter Warsong Gulch and defeat the Horde, obtain a Warsong Gulch Mark of Honor, and return to Sentinel Farsong at the Silverwing Grove.",
    ["T"] = "Vanquish the Invaders!",
  },
  [7874] = {
    ["D"] = "The wilds of the Ashenvale forest will succumb to the might of the Horde, $r. Nothing the Silverwing say or do can stop our sovereign imperative. Kalimdor belongs to the Horde. How dare they attempt to prevent us from harvesting what is rightfully ours!$B$BLet the pride swell in your chest as you cut down their weak attempts at slowing our progress. Destroy the Silverwing Sentinels, and earn a Warsong mark of honor.  Return to me with such a mark, $N, and you will be rewarded.",
    ["O"] = "Enter Warsong Gulch and defeat the Alliance, gain a Warsong Gulch Mark of Honor, and bring it to Captain Shatterskull at the Mor\'shan Base Camp.",
    ["T"] = "Quell the Silverwing Usurpers",
  },
  [7875] = {
    ["D"] = "The wilds of the Ashenvale forest will succumb to the might of the Horde, $r. Nothing the Silverwing say or do can stop our sovereign imperative. Kalimdor belongs to the Horde. How dare they attempt to prevent us from harvesting what is rightfully ours!$B$BLet the pride swell in your chest as you cut down their weak attempts at slowing our progress. Destroy the Silverwing Sentinels, and earn a Warsong mark of honor.  Return to me with such a mark, $N, and you will be rewarded.",
    ["O"] = "Enter Warsong Gulch and defeat the Alliance, gain a Warsong Gulch Mark of Honor, and bring it to Captain Shatterskull at the Mor\'shan Base Camp.",
    ["T"] = "Quell the Silverwing Usurpers",
  },
  [7876] = {
    ["D"] = "The wilds of the Ashenvale forest will succumb to the might of the Horde, $r. Nothing the Silverwing say or do can stop our sovereign imperative. Kalimdor belongs to the Horde. How dare they attempt to prevent us from harvesting what is rightfully ours!$B$BLet the pride swell in your chest as you cut down their weak attempts at slowing our progress. Destroy the Silverwing Sentinels, and earn a Warsong mark of honor.  Return to me with such a mark, $N, and you will be rewarded.",
    ["O"] = "Enter Warsong Gulch and defeat the Alliance, gain a Warsong Gulch Mark of Honor, and bring it to Captain Shatterskull at the Mor\'shan Base Camp.",
    ["T"] = "Quell the Silverwing Usurpers",
  },
  [7881] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Carnival Boots",
  },
  [7882] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Carnival Jerkins",
  },
  [7883] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The World\'s Largest Gnome!",
  },
  [7884] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Crocolisk Boy and the Bearded Murloc",
  },
  [7887] = {
    ["D"] = "You have proven your value to our efforts in Warsong Gulch. Continue to aid the cause and bring me more talismans of merit. Do this, and you will earn even more of our trust.",
    ["O"] = "You obtained a Silverwing Talisman of Merit for your last task, talk to me again, and you gain your reward.",
    ["T"] = "Talismans of Merit",
  },
  [7888] = {
    ["D"] = "You have proven your value to our efforts in Warsong Gulch. Continue to aid the cause and bring me more talismans of merit. Do this, and you will earn even more of our trust.",
    ["O"] = "You obtained a Silverwing Talisman of Merit for your last task, talk to me again, and you gain your reward.",
    ["T"] = "Talismans of Merit",
  },
  [7889] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Coarse Weightstone",
  },
  [7890] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Heavy Grinding Stone",
  },
  [7891] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Green Iron Bracers",
  },
  [7892] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Big Black Mace",
  },
  [7894] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Copper Modulator",
  },
  [7895] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Whirring Bronze Gizmo",
  },
  [7896] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Green Fireworks",
  },
  [7897] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Mechanical Repair Kits",
  },
  [7899] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Small Furry Paws",
  },
  [7900] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Torn Bear Pelts",
  },
  [7901] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Soft Bushy Tails",
  },
  [7902] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Vibrant Plumes",
  },
  [7904] = "_",
  [7905] = {
    ["D"] = "The Darkmoon Faire is coming!  Be sure to experience all the wonders and excitement of it when it comes to town!$B$BIf you act right now, you can redeem this voucher for free prize tickets!  Just hand your voucher to Gelvas Grimgate located inside the carnival.$B$BRight now, the Faire is outside Goldshire, in the Elwynn Forest.  Don\'t miss out!  Go today!",
    ["O"] = "Deliver the Free Ticket Voucher to Gelvas Grimgate, located inside the Darkmoon Faire carnival.",
    ["T"] = "The Darkmoon Faire",
  },
  [7906] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "OLD Darkmoon Cards - Beasts",
  },
  [7907] = {
    ["D"] = "Now that you have gathered all of the Beast cards together into a deck, a ninth card mysteriously appears with the same backing as the first eight.   On this card is inscribed, \"Return these cards to the Darkmoon Faire and be rewarded.\"   You have heard that this faire alternately stops at Mulgore and Goldshire every few months, so you will have to wait until they are here next.",
    ["O"] = "Return the Beast Deck to the Darkmoon Faire when it comes to town.",
    ["T"] = "Darkmoon Beast Deck",
  },
  [7923] = {
    ["D"] = "You have proven your value to our efforts in Warsong Gulch. Continue to rage against the Silverwing Sentinels! Bring me more marks of honor!",
    ["O"] = "You obtained a Warsong Mark of Honor for your last task, talk to me again, and you gain your reward.",
    ["T"] = "Mark of Honor",
  },
  [7924] = {
    ["D"] = "You have proven your value to our efforts in Warsong Gulch. Continue to rage against the Silverwing Sentinels! Bring me more marks of honor!",
    ["O"] = "You obtained a Warsong Mark of Honor for your last task, talk to me again, and you gain your reward.",
    ["T"] = "Mark of Honor",
  },
  [7925] = {
    ["D"] = "You have proven your value to our efforts in Warsong Gulch. Continue to rage against the Silverwing Sentinels! Bring me more marks of honor!",
    ["O"] = "You obtained a Warsong Mark of Honor for your last task, talk to me again, and you gain your reward.",
    ["T"] = "Mark of Honor",
  },
  [7926] = {
    ["D"] = "The Darkmoon Faire is coming!  Be sure to experience all the wonders and excitement of it when it comes to town!$B$BIf you act right now, you can redeem this voucher for free prize tickets!  Just hand your voucher to Gelvas Grimgate located inside the carnival.$B$BRight now, the Faire is just outside Thunder Bluff, in Mulgore.  Don\'t miss out!  Go today!",
    ["O"] = "Deliver the Free Ticket Voucher to Gelvas Grimgate, located inside the Darkmoon Faire carnival.",
    ["T"] = "The Darkmoon Faire",
  },
  [7927] = {
    ["D"] = "Now that you have gathered all of the Portal cards together into a deck, a ninth card mysteriously appears with the same backing as the first eight.   On this card is inscribed, \"Return these cards to the Darkmoon Faire and be rewarded.\"   You have heard that this faire alternately stops at Mulgore and Goldshire every few months, so you will have to wait until they are here next.",
    ["O"] = "Return the Portals Deck to the Darkmoon Faire when it comes to town.",
    ["T"] = "Darkmoon Portals Deck",
  },
  [7928] = {
    ["D"] = "Now that you have gathered all of the Warlord cards together into a deck, a ninth card mysteriously appears with the same backing as the first eight.   On this card is inscribed, \"Return these cards to the Darkmoon Faire and be rewarded.\"   You have heard that this faire alternately stops at Mulgore and Goldshire every few months, so you will have to wait until they are here next.",
    ["O"] = "Return the Warlords Deck to the Darkmoon Faire when it comes to town.",
    ["T"] = "Darkmoon Warlords Deck",
  },
  [7929] = {
    ["D"] = "Now that you have gathered all of the Elemental cards together into a deck, a ninth card mysteriously appears with the same backing as the first eight.   On this card is inscribed, \"Return these cards to the Darkmoon Faire and be rewarded.\"   You have heard that this faire alternately stops at Mulgore and Goldshire every few months, so you will have to wait until they are here next.",
    ["O"] = "Return the Elementals Deck to the Darkmoon Faire when it comes to town.",
    ["T"] = "Darkmoon Elementals Deck",
  },
  [7930] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "5 Tickets - Darkmoon Flower",
  },
  [7931] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "5 Tickets - Minor Darkmoon Prize",
  },
  [7932] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "12 Tickets - Lesser Darkmoon Prize",
  },
  [7934] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "50 Tickets - Darkmoon Storage Box",
  },
  [7935] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "10 Tickets - Last Month\'s Mutton",
  },
  [7937] = {
    ["D"] = "\"Your fortune awaits you in Eastvale.\"$B$BThe fortune Sayge handed you feels slightly warm to the touch.  Grasping it firmly, you see an image of the Eastvale Logging Camp in Elwynn Forest.  Focusing closer in on the image, you see a haystack that sits next to a stable.",
    ["O"] = "Travel to the Eastvale Logging Camp in Elwynn Forest and seek out your fortune.",
    ["T"] = "Your Fortune Awaits You...",
  },
  [7938] = {
    ["D"] = "\"Your fortune awaits you inside the Deadmines.\"$B$BThe fortune Sayge handed you feels slightly warm to the touch.  Grasping it firmly, you see an image of the Deadmines inside Westfall\'s ruined hamlet of Moonbrook.  Focusing closer in on the image, you wind about twisty passages until you reach a shimmering portal... one that leads into the heart of the mines itself.  Stepping through it, a strange chest appears out from nowhere.",
    ["O"] = "Travel to the Deadmines in Westfall and seek out your fortune.",
    ["T"] = "Your Fortune Awaits You...",
  },
  [7944] = {
    ["D"] = "\"Your fortune awaits you inside Wailing Caverns.\"$B$BThe fortune Sayge handed you feels slightly warm to the touch.  Grasping it firmly, you see an image of a cave to the southwest of the Crossroads in the Barrens.  Focusing closer in on the image, you wind about twisty passages until you reach a shimmering portal... one that leads into the heart of the caverns itself.  Stepping through it, a strange chest appears out from nowhere.",
    ["O"] = "Travel to the Wailing Caverns in the Barrens and seek out your fortune.",
    ["T"] = "Your Fortune Awaits You...",
  },
  [7945] = {
    ["D"] = "\"Your fortune awaits you outside Palemane Rock.\"$B$BThe fortune Sayge handed you feels slightly warm to the touch.  Grasping it firmly, you see an image of the Palemane Rock of Mulgore.  Focusing closer in on the image, you see a tree stump that sits close to the cave entrance.",
    ["O"] = "Travel to Palemane Rock in Mulgore and seek out your fortune.",
    ["T"] = "Your Fortune Awaits You...",
  },
  [7946] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Spawn of Jubjub",
  },
  [7962] = "_",
  [8001] = {
    ["D"] = "I am Corpus and you are a wretched speciman, YES! You will do nicely, It has become overcrowded in this town and it is getting harder to find a empty grave. Can you help me get rid of some of the filthy zombies investing my graves, 5 should be enough to guarantee me a resting space.",
    ["O"] = "Kill 5 Wretched Zombies",
    ["T"] = "Warsong Outriders <NYI> <TXT>",
  },
  [8002] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Silverwing Sentinels <NYI> <TXT>",
  },
  [8022] = "_",
  [8024] = "_",
  [8025] = "_",
  [8066] = {
    ["D"] = "A predator knows how to stalk their prey, but a successful one knows how to strike at it once they have closed ranks.  You must master both to have any chance of success in Zul\'Gurub... and any chance of being like the Zandalar predators.$B$BBring me choice parts of the Paragons of Power from within Zul\'Gurub.  My reward will be the power that the trinkets yield, while yours will be the Zandalar predator\'s belt - equipment well worth the trade.",
    ["O"] = "Bring the following Paragons of Power from Zul\'Gurub to Falthir the Sightless: A Primal Hakkari Shawl.  You must also have a reputation equal to or greater than Honored with the Zandalar Tribe.$B$BFalthir the Sightless is located on Yojamba Isle, Stranglethorn Vale.",
    ["T"] = "Paragons of Power: The Predator\'s Belt",
  },
  [8067] = {
    ["D"] = "We Zandalar prize what we wear as a symbol of accomplishment.  You don\'t need to be able to see what one wears to be able to sense what emanates from it - power transcends sight.  The garments of the Zandalar predator are like this, and most cherished by them is the mantle they wear.  It helps to obfuscate them from view... and to make their presence known when they wish it.$B$BThe Paragons of Power await your retrieval in Zul\'Gurub.  Bring me what I seek, and the predator\'s mantle shall be yours.",
    ["O"] = "Bring the following Paragons of Power from Zul\'Gurub to Falthir the Sightless: A Primal Hakkari Aegis.  You must also have a reputation equal to or greater than Revered with the Zandalar Tribe.$B$BFalthir the Sightless is located on Yojamba Isle, Stranglethorn Vale.",
    ["T"] = "Paragons of Power: The Predator\'s Mantle",
  },
  [8068] = {
    ["D"] = "Magic is a raw, primal force to be shaped by those strong enough to do it.  Mojo is our extension of this power; one such potent manipulation of it is in the form of illusion.  How can one truly hope to win against a foe that is not even really there?  We Zandalar know the power of this, and as such illusionists hold a honored place within the tribe.$B$BTake the needed Paragons of Power from Zul\'Gurub - for this, honor from the tribe and a powerful mantle used by our best illusionists will be yours!",
    ["O"] = "Bring Al\'tabim the All-Seeing a Primal Hakkari Shawl.  You must also have a reputation equal to or greater than Honored with the Zandalar Tribe.$B$BAl\'tabim the All-Seeing is located on Yojamba Isle, Stranglethorn Vale.",
    ["T"] = "Paragons of Power: The Illusionist\'s Mantle",
  },
  [8069] = {
    ["D"] = "The tribe acknowledges station and power through what we wear.  Our vestments are made from the finest of materials, and interwoven with the mojo we use to make us powerful.  Illusionists are no exception; their robes are said to embody the essence of illusion in their look.  Legend states that their ancient robes never looked the same twice.$B$BI will give you an illusionist\'s robe, $N... but earn your place of reverence among the tribe first!  Bring me the Paragons of Power from Zul\'Gurub!",
    ["O"] = "Bring Al\'tabim the All-Seeing a Primal Hakkari Kossack.  You must also have a reputation equal to or greater than Revered with the Zandalar Tribe.$B$BAl\'tabim the All-Seeing is located on Yojamba Isle, Stranglethorn Vale.",
    ["T"] = "Paragons of Power: The Illusionist\'s Robes",
  },
  [8070] = {
    ["D"] = "Shortly after the fall of the Gurubashi, we Zandalar almost succumbed to a final defeat from evil within our own tribe.  It was then that the confessors amongst us arose, preserving the tribe by banishing out those who would destroy their own kind.  They not only keep us in tune with the spirits, but they also preserve the flesh.$B$BGo forth into Zul\'Gurub and witness first hand the depravity of Hakkar and the Gurubashi.  Wrest the Paragons of Power that we seek from them; success will be rewarded!",
    ["O"] = "Bring Al\'tabim the All-Seeing a Primal Hakkari Sash.  You must also have a reputation equal to or greater than Honored with the Zandalar Tribe.$B$BAl\'tabim the All-Seeing is located on Yojamba Isle, Stranglethorn Vale.",
    ["T"] = "Paragons of Power: The Confessor\'s Bindings",
  },
  [8071] = {
    ["D"] = "The confessors of the Zandalar all wear a distinctive mantle, marking them as the preservers of the tribe.  These mantles are woven with powerful mojo that aids them in judging those who would threaten our tribe.  As a priest, you too must spend your time judging those worthy and not; such a mantle would definitely be a blessing to you.$B$BIn exchange for fighting Hakkar\'s minions in Zul\'Gurub and bringing me the Paragons of Power I seek, I will give you a mantle worthy of our finest confessors.",
    ["O"] = "Bring Al\'tabim the All-Seeing a Primal Hakkari Aegis.  You must also have a reputation equal to or greater than Revered with the Zandalar Tribe.$B$BAl\'tabim the All-Seeing is located on Yojamba Isle, Stranglethorn Vale.",
    ["T"] = "Paragons of Power: The Confessor\'s Mantle",
  },
  [8072] = {
    ["D"] = "One of Zandalar\'s legendary madcaps was Khar\'vaxal the Cracked.  Legend states that when facing the enemies of the tribe for the first time, Kar\'xavan used his mantle specifically woven with \"the weave of madness\".  His form was shrouded not only by the mantle, but also with the blinding speed of his twin daggers.  Madcaps today cherish their mantle as a sign of their place in the tribe.$B$BBring to me the Paragons of Power I seek, and such a mantle will be yours to weave madness unto your own enemies.",
    ["O"] = "Bring Falthir the Sightless a Primal Hakkari Girdle.  You must also have a reputation equal to or greater than Honored with the Zandalar Tribe.$B$BFalthir the Sightless is located on Yojamba Isle, Stranglethorn Vale.",
    ["T"] = "Paragons of Power: The Madcap\'s Mantle",
  },
  [8073] = {
    ["D"] = "My eyes failed me long ago, but I do not miss them.  Even in a tribe such as ours - where one\'s vestments convey station and purpose - the most potent of garb exudes power that simple eyes cannot see.  The prized tunic of the Zandalar madcap is no exception, exuding the raw power of chaos and madness that they are able to channel.$B$BThe Paragons of Power I need lie in Zul\'Gurub; bring me what I seek, and I will reward you with your own legendary tunic... one befitting a weaver of madness.",
    ["O"] = "Bring Falthir the Sightless a Primal Hakkari Aegis.  You must also have a reputation equal to or greater than Revered with the Zandalar Tribe.$B$BFalthir the Sightless is located on Yojamba Isle, Stranglethorn Vale.",
    ["T"] = "Paragons of Power: The Madcap\'s Tunic",
  },
  [8074] = {
    ["D"] = "Augurs know the mojo of the elements, mon.  They use it as a means to guide the tribe to glory.  In the dark days after the Gurubashi Empire ripped itself up, our augurs led us to our safe haven in the South Seas.  They\'ve also led us back here to the Vale, right back to the heart of evil brewin\' in Zul\'Gurub.$B$BBring me an offerin\' of the Paragons of Power from inside Zul\'Gurub and prove your worth to us.  Do it and I\'ll give ya a belt that our augurs use - one with powerful mojo inside it!",
    ["O"] = "Bring Maywiki of Zuldazar a Primal Hakkari Girdle.  You must also have a reputation equal to or greater than Honored with the Zandalar Tribe.$B$BMaywiki of Zuldazar is located on Yojamba Isle, Stranglethorn Vale.",
    ["T"] = "Paragons of Power: The Augur\'s Belt",
  },
  [8075] = {
    ["D"] = "The augurs of the Zandalar all wear a distinctive chest piece called a hauberk.  It\'s fitted with the finest of silks and cloths, interwoven with strong chain.  It\'s a symbol of not only their divinity, but also of their authority, mon.  It\'s never wise to cross one whose life is devoted to speakin\' with the spirits...$B$BBring me an offerin\' of the Paragons of Power from inside Zul\'Gurub and prove your worth to us.  Do it and I\'ll give ya one of the finest hauberks our augurs would ever hope to wear!",
    ["O"] = "Bring Maywiki of Zuldazar a Primal Hakkari Tabard.  You must also have a reputation equal to or greater than Revered with the Zandalar Tribe.$B$BMaywiki of Zuldazar is located on Yojamba Isle, Stranglethorn Vale.",
    ["T"] = "Paragons of Power: The Augur\'s Hauberk",
  },
  [8076] = {
    ["D"] = "The demoniac seeks to embody power outright, not just possess it.  More than one of our demoniacs has lost a fight with a demon; with our enemies threatening us - especially in Zul\'Gurub - the power that a demoniac is able to unleash on our foes is worth the sacrifice.  Our survival depends on crushing those who would destroy us; the fall of the Gurubashi Empire taught us this.$B$BTravel to Zul\'Gurub and gain the Paragons of Power we need.  Do this, and a valuable demoniac item shall be yours.",
    ["O"] = "Bring Al\'tabim the All-Seeing a Primal Hakkari Sash.  You must also have a reputation equal to or greater than Honored with the Zandalar Tribe.$B$BAl\'tabim the All-Seeing is located on Yojamba Isle, Stranglethorn Vale.",
    ["T"] = "Paragons of Power: The Demoniac\'s Mantle",
  },
  [8077] = {
    ["D"] = "The ultimate symbol of power amongst the tribe is the garb we wear in battle.  A demoniac\'s robes have fused fine runecloth and devastatingly powerful mojo into a single fabric.  The visage of the robe is said to instill fear into the minds of all who see it... especially the demons that the demoniac will eventually dominate.$B$BFrom Zul\'Gurub, you must bring me a very specific set of the Paragons of Power.  It will be difficult... but your success will assure you of acquiring a robe for yourself.",
    ["O"] = "Bring Al\'tabim the All-Seeing a Primal Hakkari Kossack.  You must also have a reputation equal to or greater than Revered with the Zandalar Tribe.$B$BAl\'tabim the All-Seeing is located on Yojamba Isle, Stranglethorn Vale.",
    ["T"] = "Paragons of Power: The Demoniac\'s Robes",
  },
  [8078] = {
    ["D"] = "The ultimate vengeance waits within Zul\'Gurub.  Hakkar must not rise again.  Hakkar destroyed the Gurubashi Empire from within.  No sacrifice was enough.  The trolls are a shadow of former glories.  I know this is because of Hakkar.$B$BBecome the vindicator you were meant to be.  Wreak havoc on the minions of evil.  Zul\'Gurub must taste Zandalar vengeance.  Bring me proof in the Paragons of Power.  You will receive the vindicator\'s belt.  You will receive real power.$B$BGo.",
    ["O"] = "Bring Jin\'rokh the Breaker a Primal Hakkari Girdle.  You must also have a reputation equal to or greater than Honored with the Zandalar Tribe.$B$BJin\'rokh the Breaker is located on Yojamba Isle, Stranglethorn Vale.",
    ["T"] = "Paragons of Power: The Vindicator\'s Belt",
  },
  [8079] = {
    ["D"] = "The vindicator\'s symbol of power is the breastplate.  It is forged with powerful mojo.  It is trusted only to those we revere.  It is the Zandalar symbol of vengeance.$B$BTo become a vindicator is to become vengeance.  Take the Paragons of Power we need from Zul\'Gurub.  Bring them to us.  We will take the mojo stolen from us.  We will make the minions of Hakkar pay.  We will reward you with the vindicator\'s breastplate.$B$BGo.  Be our vengeance, $N.",
    ["O"] = "Bring Jin\'rokh the Breaker a Primal Hakkari Kossack.  You must also have a reputation equal to or greater than Revered with the Zandalar Tribe.$B$BJin\'rokh the Breaker is located on Yojamba Isle, Stranglethorn Vale.",
    ["T"] = "Paragons of Power: The Vindicator\'s Breastplate",
  },
  [8080] = {
    ["D"] = "War must be fought with soldiers, any soldier will tell you.  They\'ll also say that a battle fought with poor gear or on an empty stomach is lost before it starts!$B$BThat is why Arathi Basin is important.  There are key areas in the basin that hold essential resources.  Metals, weapons, food, lumber - all are needed, and all can be gained there.$B$BThat is what I want from you, $N.  Enter Arathi Basin, win the battle by holding more bases than the enemy, and return to me with a crate of resources.",
    ["O"] = "Win the battle for Arathi Basin, get an Arathi Resource Crate, and return it to Sergeant Maclear at Refuge Pointe.",
    ["T"] = "Arathi Basin Resources!",
  },
  [8115] = {
    ["D"] = "$N, battling for the resources of Arathi Basin is a bloody undertaking.  Your services to the League of Arathor are as needed as they are appreciated.$B$BAnd we have one more task for you.$B$BThe League wishes to make one strong push against the Defilers\' occupation of Arathi Basin.  We want them driven out of every strategic point on the battlefield!$B$BIt will not be easy, but if anyone can get it done, it is you.",
    ["O"] = "Control 5 bases in Arathi Basin at the same time, then return to Field Marshal Oslight at Refuge Pointe.",
    ["T"] = "Control Five Bases",
  },
  [8149] = {
    ["D"] = "During the Harvest Festival of Azeroth, we give thanks to heroes for the sacrifices - in some cases ultimate sacrifices - they have given on our behalf.  The Alliance acknowledges many heroes, but none weave a more tragic tale than that of Uther Lightbringer.$B$BHelp us honor Uther by taking this offering to his tomb in the Western Plaguelands.  Place it at his statue, and then return to me.  I\'ll only be here through the end of the festival, so waste no time in giving Uther his tribute.",
    ["O"] = "Travel to Uther\'s Tomb in Western Plaguelands and use Uther\'s Tribute at his statue, and then return to Wagner Hammerstrike outside Ironforge before the Harvest Festival is over.",
    ["T"] = "Honoring a Hero",
  },
  [8150] = {
    ["D"] = "During the Harvest Festival of Azeroth, we give thanks to heroes for the sacrifices - in some cases ultimate sacrifices - they have given on our behalf.  The Horde acknowledges many heroes, but none exemplify strength and sacrifice more than Grom Hellscream.$B$BHelp us honor Grom by taking this offering to his monument in the Demon Fall Canyon of Ashenvale.  Place it at the base, and then return to me.  I\'ll only be here through the end of the festival, so waste no time in giving Grom his tribute.",
    ["O"] = "Travel to Grom\'s Monument in the Demon Fall Canyon of Ashenvale and use Grom\'s Tribute at the base of the monument.  Return to Javnir Nashak outside Orgrimmar before the Harvest Festival is over.",
    ["T"] = "Honoring a Hero",
  },
  [8156] = {
    ["D"] = "War must be fought with soldiers, any soldier will tell you.  They\'ll also say that a battle fought with poor gear or on an empty stomach is lost before it starts!$B$BThat is why Arathi Basin is important.  There are key areas in the basin that hold essential resources.  Metals, weapons, food, lumber - all are needed, and all can be gained there.$B$BThat is what I want from you, $N.  Enter Arathi Basin, win the battle by holding more bases than the enemy, and return to me with a crate of resources.",
    ["O"] = "Win the battle for Arathi Basin, get an Arathi Resource Crate, and return it to Sergeant Maclear at Refuge Pointe.",
    ["T"] = "Arathi Basin Resources!",
  },
  [8161] = {
    ["D"] = "The League of Arathor is sparing no expense in their move to retake Arathi.  They, and all the races of the Alliance, now stream to this distant region, intent on expanding their hold from Refuge Pointe.  We must stop them, and the best means to stop them is to take their supplies.$B$BYou can help us, $N.  Enter Arathi Basin, known for its rich mines, fertile land and skilled craftsman.  Capture and control every base you can, win the battle, and return to me with the resources you gain.",
    ["O"] = "Win the battle for Arathi Basin, get an Arathi Resource Crate, and return it to Deathstalker Mortis at Hammerfall.",
    ["T"] = "Cut Arathor Supply Lines",
  },
  [8181] = {
    ["D"] = "My delvings into the Mosh\'aru Tablets bear grim news, $N.  Hakkar\'s true form, the god himself, can be born again through the very egg into which you captured him.  Yeh\'kinya told you it was to contain his evil, but it is to recreate it!  The troll has led you astray!$B$BGo to Yeh\'kinya and demand the egg from him.  Pray that it is not too late to stop Hakkar\'s return!",
    ["O"] = "Speak with Yeh\'kinya.",
    ["T"] = "Confront Yeh\'kinya",
  },
  [8182] = {
    ["D"] = "$N, our worst fears have come.  Legend speaks of the Soulflayer ruling the ancient troll world through evil and terror, and his power was absolute.  If he cannot be stopped now, then his new reign may spread across all of Azeroth!$B$BThere is a contingent of Zandalarian trolls who may help us stem this tide of darkness.  They have camped on Yojamba Isle, off the coast of Stranglethorn, west of the ruins of Zul\'Kunda.  Speak with their leader, Molthor, and pray he knows how to defeat Hakkar.",
    ["O"] = "Speak with Molthor in Stranglethorn.",
    ["T"] = "The Hand of Rastakhan",
  },
  [8184] = {
    ["D"] = "Zanza can create the ancient troll enchantments with the right components. $BThe first is a primal Hakkari idol that must be taken from the most powerful of the Hakkari lieutenants: Jin\'do and the Bloodlord.$BThe second is a punctured voodoo doll. These can be found in the piles of refuse that litter $B$Bthis foul place. Look inside the jinxed hoodoo. Bring me these things and I will create a powerful enchantment for you!",
    ["O"] = "Bring me thise things and I will create a powerful enchantment for you! $BPrimal Hakkari Idol$BPunctured Voodoo Doll",
    ["T"] = "Presence of Might",
  },
  [8185] = {
    ["D"] = "Zanza can create the ancient troll enchantments with the right components. The first is a primal Hakkari idol that must be taken from the most powerful of the Hakkari lieutenants: Jin\'do and the Bloodlord.$B$BThe second is a punctured voodoo doll. These can be found in the piles of refuse that litter this foul place. Look inside the jinxed hoodoo.$B$BBring me these things and I will create a powerful enchantment for you!",
    ["O"] = "Bring me thise things and I will create a powerful enchantment for you! $BPrimal Hakkari Idol$BPunctured Voodoo Doll",
    ["T"] = "Syncretist\'s Sigil",
  },
  [8186] = {
    ["D"] = "Zanza can create the ancient troll enchantments with the right components. The first is a primal Hakkari idol that must be taken from the most powerful of the Hakkari lieutenants: Jin\'do and the Bloodlord.$B$BThe second is a punctured voodoo doll. These can be found in the piles of refuse that litter this foul place. Look inside the jinxed hoodoo.$B$BBring me these things and I will create a powerful enchantment for you!",
    ["O"] = "Bring me thise things and I will create a powerful enchantment for you! $BPrimal Hakkari Idol$BPunctured Voodoo Doll",
    ["T"] = "Death\'s Embrace",
  },
  [8187] = {
    ["D"] = "Zanza can create the ancient troll enchantments with the right components. The first is a primal Hakkari idol that must be taken from the most powerful of the Hakkari lieutenants: Jin\'do and the Bloodlord.$B$BThe second is a punctured voodoo doll. These can be found in the piles of refuse that litter this foul place. Look inside the jinxed hoodoo.$B$BBring me these things and I will create a powerful enchantment for you!",
    ["O"] = "Bring me thise things and I will create a powerful enchantment for you! $BPrimal Hakkari Idol$BPunctured Voodoo Doll",
    ["T"] = "Falcon\'s Call",
  },
  [8188] = {
    ["D"] = "Zanza can create the ancient troll enchantments with the right components. The first is a primal Hakkari idol that must be taken from the most powerful of the Hakkari lieutenants: Jin\'do and the Bloodlord.$B$BThe second is a punctured voodoo doll. These can be found in the piles of refuse that litter this foul place. Look inside the jinxed hoodoo.$B$BBring me these things and I will create a powerful enchantment for you!",
    ["O"] = "Bring me thise things and I will create a powerful enchantment for you! $BPrimal Hakkari Idol$BPunctured Voodoo Doll",
    ["T"] = "Vodouisant\'s Vigilant Embrace",
  },
  [8189] = {
    ["D"] = "Zanza can create the ancient troll enchantments with the right components. The first is a primal Hakkari idol that must be taken from the most powerful of the Hakkari lieutenants: Jin\'do and the Bloodlord.$B$BThe second is a punctured voodoo doll. These can be found in the piles of refuse that litter this foul place. Look inside the jinxed hoodoo.$B$BBring me these things and I will create a powerful enchantment for you!",
    ["O"] = "Bring me thise things and I will create a powerful enchantment for you! $BPrimal Hakkari Idol$BPunctured Voodoo Doll",
    ["T"] = "Presence of Sight",
  },
  [8190] = {
    ["D"] = "Zanza can create the ancient troll enchantments with the right components. The first is a primal Hakkari idol that must be taken from the most powerful of the Hakkari lieutenants: Jin\'do and the Bloodlord.$B$BThe second is a punctured voodoo doll. These can be found in the piles of refuse that litter this foul place. Look inside the jinxed hoodoo.$B$BBring me these things and I will create a powerful enchantment for you!",
    ["O"] = "Bring me thise things and I will create a powerful enchantment for you! $BPrimal Hakkari Idol$BPunctured Voodoo Doll",
    ["T"] = "Hoodoo Hex",
  },
  [8191] = {
    ["D"] = "Zanza can create the ancient troll enchantments with the right components. The first is a primal Hakkari idol that must be taken from the most powerful of the Hakkari lieutenants: Jin\'do and the Bloodlord.$B$BThe second is a punctured voodoo doll. These can be found in the piles of refuse that litter this foul place. Look inside the jinxed hoodoo.$B$BBring me these things and I will create a powerful enchantment for you!",
    ["O"] = "Bring me thise things and I will create a powerful enchantment for you! $BPrimal Hakkari Idol$BPunctured Voodoo Doll",
    ["T"] = "Prophetic Aura",
  },
  [8192] = {
    ["D"] = "Zanza can create the ancient troll enchantments with the right components. The first is a primal Hakkari idol that must be taken from the most powerful of the Hakkari lieutenants: Jin\'do and the Bloodlord.$B$BThe second is a punctured voodoo doll. These can be found in the piles of refuse that litter this foul place. Look inside the jinxed hoodoo.$B$BBring me these things and I will create a powerful enchantment for you!",
    ["O"] = "Bring me thise things and I will create a powerful enchantment for you! $BPrimal Hakkari Idol$BPunctured Voodoo Doll",
    ["T"] = "Animist\'s Caress",
  },
  [8193] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Master Angler",
  },
  [8194] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Apprentice Angler",
  },
  [8195] = {
    ["D"] = "I seek the Paragons of Power known as the Coins of the Tribes.  They are the currency used by the various denizens of Zul\'Gurub, and each is imbued with subtle but powerful mojo.$B$BThere are nine distinct kinds to be found.  Some are sought after by my compatriots for various armors they offer Zandalar heroes.  Should you have any extra, I will trade you one of our Honor Tokens for a set of three.  You may use the Tokens with Rin\'wosho the Trader; he offers our heroes special items for them.",
    ["O"] = "",
    ["T"] = "Zulian, Razzashi, and Hakkari Coins",
  },
  [8201] = {
    ["D"] = "It is true.  Hakkar now dwells in Zul\'Gurub, bathing in the power of our gods.  Enthralled high priests now channel the energies of our most sacred divinities into the Soulflayer, who will soon have a strength beyond any being of Azeroth.  He must be stopped!$B$BTake this sacred cord, and string through it the heads of the high priests responsible for channeling our gods\' energy.$B$BWhen you have done this, return to me.",
    ["O"] = "String 5 Channeler\'s Heads, then return the Collection of Troll Heads to Exzhal on Yojamba Isle.",
    ["T"] = "A Collection of Heads",
  },
  [8221] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Rare Fish - Keefer\'s Angelfish",
  },
  [8224] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Rare Fish - Dezian Queenfish",
  },
  [8225] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Rare Fish - Brownell\'s Blue Striped Racer",
  },
  [8230] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Collin\'s Test Quest",
  },
  [8235] = {
    ["D"] = "Lord Ravenholdt has asked a favor of us both.  He wishes to remove the enchantment from this bag.$b$bUnfortunately, some of my books on the subject of dispelling were taken recently, only to be destroyed by savages.  The remains of my books are still valuable to me.$b$bIf you can bring me enough of the encoded fragments, I can piece them back together.  Your best chance is to kill the beasts of Azshara, since they have a tendency to pick up just about anything.",
    ["O"] = "Bring 10 Encoded Fragments to Archmage Xylem in Azshara.",
    ["T"] = "Encoded Fragments",
  },
  [8237] = "_",
  [8238] = {
    ["D"] = "I seek the Paragons of Power known as the Coins of the Tribes.  They are the currency used by the various denizens of Zul\'Gurub, and each is imbued with subtle but powerful mojo.$B$BThere are nine distinct kinds to be found.  Some are sought after by my compatriots for various armors they offer Zandalar heroes.  Should you have any extra, I will trade you one of our Honor Tokens for a set of three.  You may use the Tokens with Rin\'wosho the Trader; he offers our heroes special items for them.",
    ["O"] = "",
    ["T"] = "Gurubashi, Vilebranch, and Witherbark Coins",
  },
  [8239] = {
    ["D"] = "I seek the Paragons of Power known as the Coins of the Tribes.  They are the currency used by the various denizens of Zul\'Gurub, and each is imbued with subtle but powerful mojo.$B$BThere are nine distinct kinds to be found.  Some are sought after by my compatriots for various armors they offer Zandalar heroes.  Should you have any extra, I will trade you one of our Honor Tokens for a set of three.  You may use the Tokens with Rin\'wosho the Trader; he offers our heroes special items for them.",
    ["O"] = "",
    ["T"] = "Sandfury, Skullsplitter, and Bloodscalp Coins",
  },
  [8241] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Restoring Fiery Flux Supplies via Iron",
  },
  [8242] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Restoring Fiery Flux Supplies via Heavy Leather",
  },
  [8249] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Junkboxes Needed",
  },
  [8266] = {
    ["D"] = "I understand that it can be difficult at times to come out on top in Warsong Gulch. Still, your effort on our behalf - even when victory is not achieved - is important.$B$BShould you complete one of the trials inside Warsong Gulch and not achieve victory, you will still receive a Ribbons of Sacrifice. Bring it to me so that the Outriders may reward you for acting on our behalf... even if you weren\'t able to win this time.",
    ["O"] = "Bring the Ribbons of Sacrifice to Captain Shatterskull so that the Outriders may reward you for acting on our behalf.",
    ["T"] = "Ribbons of Sacrifice",
  },
  [8268] = {
    ["D"] = "I understand that it can be difficult at times to come out on top in Warsong Gulch. Still, your effort on our behalf - even when victory is not achieved - is important.$B$BShould you complete one of the trials inside Warsong Gulch and not achieve victory, you will still receive a Ribbons of Sacrifice. Bring it to me so that the Sentinels may reward you for acting on our behalf... even if you weren\'t able to win this time.",
    ["O"] = "Bring the Ribbons of Sacrifice to Sentinel Farsong so that the Sentinels may reward you for acting on our behalf.",
    ["T"] = "Ribbons of Sacrifice",
  },
  [8273] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Oran\'s Gratitude",
  },
  [8274] = "_",
  [8275] = {
    ["D"] = "Attention, heroes of the Alliance!  The silithid menace has been left unchecked for too long.  Unfettered by any real opposition, they\'ve been preparing all this time for a large-scale expansion.  $B$BCenarion Circle forces are gathering in Silithus to take the fight to these wretched creatures and all able-bodied adventurers are hereby called to join us!$B$BDon\'t wait until it\'s too late!  Aid us in the defense of Azeroth! Report to Windcaller Proudhorn at Cenarion Hold for specific instructions!",
    ["O"] = "Talk to Windcaller Proudhorn at Cenarion Hold in Silithus.",
    ["T"] = "Taking Back Silithus",
  },
  [8276] = {
    ["D"] = "Attention, champions of the Horde!  There\'s a threat we\'ve left unchallenged for too long.  Tremors in the earth near silithid hives all around Azeroth have alerted us to large movements in their numbers as they prepare for expansion.$B$BCenarion Circle forces are gathering in Silithus to take the fight to the silithid before it\'s too late!  No more shall they defile our lands!$B$BAll able-bodied combatants are to report to Windcaller Proudhorn at Cenarion Hold!  The silithid shall be vanquished!",
    ["O"] = "Talk to Windcaller Proudhorn at Cenarion Hold in Silithus.",
    ["T"] = "Taking Back Silithus",
  },
  [8277] = {
    ["D"] = "Beetix Ficklespragg at your service!  My cousin Noggle makes a living gathering rare herbs for Cenarion Hold alchemists.  Or used to, anyway.  He came back from his last trip with a strong poison running though his veins.$B$BI\'ve managed to slow down the venom, but to fully neutralize it I need poison samples from whatever stung him.$B$BNoggle arrived from the north, so I\'d bet my shirt stonelash scorpids or sand skitterers did it.  Bring me some stingers and fangs and I\'ll try to make an antidote for him.",
    ["O"] = "Beetix Ficklespragg at Cenarion Hold in Silithus wants you to gather 8 Stonelash Scorpid Stingers and 8 Sand Skitterer Fangs. Return to her when you have completed the task.",
    ["T"] = "Deadly Desert Venom",
  },
  [8280] = {
    ["D"] = "Cenarion Hold is a location of utmost strategic importance.  I\'m convinced that while we hold it our victory over the silithid is guaranteed.  Provided our influx supplies can be maintained, that is.$B$BDesert worms have proven to be more of a threat to our supply caravans than even the silithid themselves.  Just this morning, a large shipment of morrowgrain was ravaged by a group of dredge strikers.  I need you to thin their numbers to ensure our supplies aren\'t jeopardized.",
    ["O"] = "Windcaller Proudhorn at Cenarion Hold in Silithus wants you to kill 15 Dredge Strikers.",
    ["T"] = "Securing the Supply Lines",
  },
  [8283] = {
    ["D"] = "The terrible scorpid, Deathclasp, is believed to have retreated to the southern mountain range in the presence of increased silithid activity.  She presents a great threat to patrols and expeditions in the southern regions.  Individuals participating in her destruction will be remunerated handsomely.  Inquire with Captain Vish Kozus, at the top of the Cenarion Hold Watchtower, regarding a reward.",
    ["O"] = "Bring Deathclasp\'s Pincer to Vish Kozus, Captain of the Guard.",
    ["T"] = "Wanted - Deathclasp, Terror of the Sands",
  },
  [8284] = {
    ["D"] = "A camp of Twilight\'s Hammer cultists once thrived northwest of here.  If you were to venture there now, you\'d find the area swarming with elementals and nothing but scattered pieces of wood and canvas to mark the spot where the camp was.$B$BI\'ve recovered a few fragments of a clay tablet from the site, but I have too few of them to piece together anything useful.  See if you can find the remaining tablet fragments so we can shed some light into the Twilight\'s Hammer presence here in Silithus.",
    ["O"] = "Geologist Larksbane at Cenarion Hold in Silithus wants you to collect 8 Twilight Tablet Fragments.",
    ["T"] = "The Twilight Mystery",
  },
  [8286] = {
    ["D"] = "The embrace of death had all but overcome my being when he intervened. He breathed only once upon my maimed body and then waited patiently for the sands of time to cleanse my wounds.$B$B\"Forever you will remain if you must\", he said, and with those words I was bound as a Watcher.$B$BLook now to the desert. The second war is upon us. You must seek out the resting place of the Bronze. Venture to the Caverns of Time and see if the master has returned. I must be sure before I am able to proceed.",
    ["O"] = "Venture to the Caverns of Time in Tanaris and find Anachronos, Brood of Nozdormu.",
    ["T"] = "What Tomorrow Brings",
  },
  [8291] = {
    ["D"] = "Beyond this tunnel you will find a field of strife and turmoil, young $c. The Horde continue to decimate our sacred forest, cutting down the evergreen foliage to power their machines of war.$B$BEnter Warsong Gulch and defend Silverwing Hold. Push back the invading Horde forces!$B$BDo this, and earn a talisman of merit.  Bring me such a talisman, $N, and I shall reward you.",
    ["O"] = "Enter Warsong Gulch and defeat the Horde, obtain a Warsong Gulch Mark of Honor, and return to Sentinel Farsong at the Silverwing Grove.",
    ["T"] = "Vanquish the Invaders!",
  },
  [8292] = {
    ["D"] = "You have proven your value to our efforts in Warsong Gulch. Continue to aid the cause and bring me more talismans of merit. Do this, and you will earn even more of our trust.",
    ["O"] = "You obtained a Silverwing Talisman of Merit for your last task, talk to me again, and you gain your reward.",
    ["T"] = "Talismans of Merit",
  },
  [8293] = {
    ["D"] = "You have proven your value to our efforts in Warsong Gulch. Continue to rage against the Silverwing Sentinels! Bring me more marks of honor!",
    ["O"] = "You obtained a Warsong Mark of Honor for your last task, talk to me again, and you gain your reward.",
    ["T"] = "Mark of Honor",
  },
  [8294] = {
    ["D"] = "The wilds of the Ashenvale forest will succumb to the might of the Horde, $r. Nothing the Silverwing say or do can stop our sovereign imperative. Kalimdor belongs to the Horde. How dare they attempt to prevent us from harvesting what is rightfully ours!$B$BLet the pride swell in your chest as you cut down their weak attempts at slowing our progress. Destroy the Silverwing Sentinels, and earn a Warsong mark of honor.  Return to me with such a mark, $N, and you will be rewarded.",
    ["O"] = "Enter Warsong Gulch and defeat the Alliance, gain a Warsong Gulch Mark of Honor, and bring it to Captain Shatterskull at the Mor\'shan Base Camp.",
    ["T"] = "Quell the Silverwing Usurpers",
  },
  [8306] = {
    ["D"] = "I need you to venture into Hive\'Regal and find what became of my dearest Natalia, $N. This will be no easy task for you. Before you dive headlong into the maw of madness, make sure that you go back and speak with those dwarves. They might be able to give you some tips on dealing with the silithid that inhabit that hive.$B$BAnd $N, if she truly is as mad as they say... do what you must.$B$B<Commander Mar\'alith turns away from you.>",
    ["O"] = "Commander Mar\'alith at Cenarion Hold in Silithus wants you to find his beloved Natalia. The information that you gathered points to Hive\'Regal in the south as being the area in which you may find Mistress Natalia Mar\'alith.$B$BDo not forget to visit the dwarves at Bronzebeard\'s camp before venturing into the hive. They might have some additional work and advice for you.$B$BAnd $N, remember the Commander\'s words: \"Do what you must...\"",
    ["T"] = "Into The Maw of Madness",
  },
  [8308] = {
    ["D"] = "To Whom It May Concern:$B$BIf you\'re reading this, I\'m either dead or soon to be dead. It\'s hard to say. Most of the crew is dead anyhow.$B$BFound information about a Titan. Great battle between him and an Old God. Yes, a bona fide Old God. Found ancient tunnel leading to Ahn\'Qiraj. Taking it.$B$BTake this letter to my old camp. Make sure my monkey is getting adequate food, water, and hugs.$B$B-Brann Bronzebeard, Explorer Extreme$B$BP.S. Watch out for crazy Old God worshipping night elf.",
    ["O"] = "Take Brann Bronzebeard\'s Letter to Bronzebeard\'s Encampment in southern Silithus.",
    ["T"] = "Brann Bronzebeard\'s Lost Letter",
  },
  [8309] = {
    ["D"] = "After our initial foray into the hives and Mistress Mar\'alith\'s subsequent madness the three hives have been spewing out bugs! The increased activity might be tied into the glyphs covering those strange crystals.$B$BWe must get a rubbing from crystals in all three hives. If we can get those rubbings, we might be able to make sense of this madness.$B$BTake this transcription set  and hit those hives, $N. Don\'t come back until you\'ve gotten copies from each hive.",
    ["O"] = "Rutgar Glyphshaper at Bronzebeard\'s Encampment in Silithus wants you to venture to Hive\'Ashi, Hive\'Zora, and Hive\'Regal and recover Glyphed Rubbings from the Glyphed Crystals of each hive.$B$BUse the Geologist\'s Transcription Kit to make a reasonable facsimile of the ancient glyphs. Return to Rutgar Glyphshaper when you complete this task.",
    ["T"] = "Glyph Chasing",
  },
  [8311] = {
    ["D"] = "I want to go trick-or-treating, but I can\'t because I\'m sick.  If you go for me, I\'d trade you the candy you get for some I already have!  I think you\'d like this candy - it makes you turn into things both funny and scary!$B$BEach of the innkeepers in the big cities have candy they give for Hallow\'s End - talk to them and do the tricks they ask for!  Also, a little gnome named Talvash in Ironforge is handing out candy as well.  When you have all the candy, bring them back to me here!",
    ["O"] = "Speak with the innkeepers of Stormwind, Ironforge, and Darnassus, as well as Talvash del Kissel in Ironforge.  Perform the tricks they ask of you in exchange for the treats they offer.$B$BReturn to Jesper at the Stormwind Orphanage with a Darnassus Marzipan, Gnomeregan Gumdrop, Stormwind Nougat, and Ironforge Mint.",
    ["T"] = "Hallow\'s End Treats for Jesper!",
  },
  [8312] = {
    ["D"] = "I want to go trick-or-treating, but I can\'t because I\'m sick.  If you go for me, I\'d trade you the candy you get for some I already have!  I think you\'d like this candy - it makes you turn into things both funny and scary!$B$BEach of the innkeepers in the big cities have candy they give for Hallow\'s End - talk to them and do the tricks they ask for!  Also, a troll named Kali Remik in Sen\'jin Village is handing out candy as well.  When you have all the candy, bring them back to me here!",
    ["O"] = "Speak with the innkeepers of Orgrimmar, Undercity, and Thunder Bluff, as well as Kali Remik in Sen\'jin Village.  Perform the tricks they ask of you in exchange for the treats they offer.$B$BReturn to Spoops at the Orgrimmar Orphanage with a Thunder Bluff Marzipan, Darkspear Gumdrop, Orgrimmar Nougat, and Undercity Mint.",
    ["T"] = "Hallow\'s End Treats for Spoops!",
  },
  [8318] = {
    ["D"] = "Some of the Twilight\'s Hammer cultists carry around little papers with gibberish written on them.  I want you to bring me a stack of them, $c.$B$BI can\'t figure out what the gibberish means, but that\'s not the point!  These papers are how their different groups communicate secretly.  The more texts we take out of circulation, the less they can communicate!",
    ["O"] = "Bring 10 Encrypted Twilight Texts to Bor Wildmane in Cenarion Hold.",
    ["T"] = "Secret Communication",
  },
  [8322] = {
    ["D"] = "The humans of Southshore love their ale, and as such they prize the ale served at the Southshore Inn.  With the chaos of Hallow\'s End now upon them, we can use it to ruin their latest batch of beverages for weeks - if not months to come!$B$BTake these rotten eggs and place them in the main brew keg inside the Southshore Inn.  Your presence alone will cause strife, so be prepared to defend yourself!$B$BOnce you\'ve given Southshore a taste they\'ll not soon forget, return to me here at the festival!",
    ["O"] = "Place the Rotten Eggs in the main brew keg located inside the Southshore Inn.",
    ["T"] = "Rotten Eggs",
  },
  [8325] = {
    ["D"] = "The sooner you begin your education, $N, the better for us all.  There is little room for error, so listen closely.$B$BThe Burning Crystals - the green floating objects to the west of the Sunspire here - have long been used to power the isle\'s experimentations.  The mana wyrms were their guardians, but the Scourge invasion of Quel\'Thalas has driven them errant from our lack of magical control over them.$B$BThere is little choice but to thin their numbers for reclamation.  Do this, then return to me.",
    ["O"] = "Kill 8 Mana Wyrms; they are located close to the Burning Crystals that are adjacent to the tower and gazebo.  Return to Magistrix Erona at the tower on Sunstrider Isle when you are done.",
    ["T"] = "Reclaiming Sunstrider Isle",
  },
  [8326] = {
    ["D"] = "Your effort has made something clear that, honestly, I wish were not true.  The unchecked power of the Burning Crystals has maligned a much larger swath of the isle\'s natural balance than I thought.  We must now take on more unfortunate measures to reclaim control.$B$BThe nearby lynxes have succumbed to the influence of the crystals, and they must be put down.  Bring their collars, $N, as I may yet be able to fashion a magical restraint to turn some back from being uncontrolled.",
    ["O"] = "Collect 8 Lynx Collars from slain Springpaw Lynxes and Springpaw Cubs.  Return to Magistrix Erona on Sunstrider Isle when you are done.",
    ["T"] = "Unfortunate Measures",
  },
  [8327] = {
    ["D"] = "You are to report to my assistant, Lanthan Perilon.  He will instruct you on what needs to be done next.  While we here at the Sunspire will continue to rein in the Burning Crystals, you will be focused on a more pressing matter concerning Falthrien Academy.  Lanthan will explain fully when you speak to him.$B$BSimply walk west of here along the path, and you should see him standing close by.$B$BGood luck, $N - your continued successes shall be rewarded.",
    ["O"] = "Speak with Lanthan Perilon on Sunstrider Isle; he is standing close to the path running west away from the Sunspire.",
    ["T"] = "Report to Lanthan Perilon",
  },
  [8328] = {
    ["D"] = "As you advance within your class, you will want to take advantage of the training that your class trainer can provide you.  For young mages here on Sunstrider Isle, your trainer is Julia Sunstriker.  Speak with Julia and see what training she has available for you.  The things she will teach do have a cost, so bring some coin with you.$B$BJulia - as with all the trainers on Sunstrider Isle - is inside the Sunspire on the lower level.",
    ["O"] = "Speak with Julia Sunstriker - the Mage class trainer - inside the Sunspire on Sunstrider Isle.",
    ["T"] = "Mage Training",
  },
  [8329] = {
    ["D"] = "As you advance within your class, you will want to take advantage of the training that your class trainer can provide you.  For young warriors here on Sunstrider Isle, your trainer is Jesthenis Sunstriker.  Speak with Jesthenis and see what training he has available for you.  The things he will teach do have a cost, so bring some coin with you.$B$BJesthenis - as with all the trainers on Sunstrider Isle - is inside the Sunspire on the lower level.",
    ["O"] = "Speak with Jesthenis Sunstriker - the warrior class trainer - inside the Sunspire on Sunstrider Isle.",
    ["T"] = "Warrior Training",
  },
  [8330] = {
    ["D"] = "With all the chaos happening here at the Sunspire, I haven\'t had a chance to collect my belongings I\'ve left outside at various places on the isle.  I must maintain my vigil over the Sunwell here, so I\'ll ask you to collect them in my stead.$B$BI need my scrying orb, my scroll of Scourge magic, and my journal.  Use this satchel for some extra space, as my things are rather bulky.  Return them to me and I\'ll give you a little something - you know, for the effort; you can keep the satchel as well!",
    ["O"] = "Collect Well Watcher Solanian\'s Scrying Orb, his Scroll of Scourge Magic, and his Journal.  They are found on Sunstrider Isle by the pond, the fountain, and one of the Burning Crystals.  Return them to the Well Watcher at the Sunspire on Sunstrider Isle when you\'ve collected them all.",
    ["T"] = "Solanian\'s Belongings",
  },
  [8334] = {
    ["D"] = "Before sending you to the Academy, I want you on another task that needs to be dealt with immediately.  Once used to aid us in the gardening of Sunstrider Isle, the bestial tenders now have grown out of our control.  Clear them out with due haste, but be warned - their lack of control has made them aggressive.  It is such aggression that forces us to put down these once-gentle servants.$B$BIt doesn\'t please me to ask you to do such a task, but survival is survival.  I\'ll mourn later.",
    ["O"] = "Kill 7 Tenders and 7 Feral Tenders, and then return to Lanthan Perilon on Sunstrider Isle.",
    ["T"] = "Aggression",
  },
  [8335] = {
    ["D"] = "A betrayer of our people resides atop Falthrien Academy to the southwest.$B$BFelendren is his name, and he was banished from blood elf lands for failing to heed the warnings of our teachers and elders.  He is the worst of our society, as he lives only to feed his insatiable magical addictions.  He refused to learn control; he is a shell of his former self - one of the Wretched - and he is a threat to the Sunspire.$B$BDestroy him and the wraiths he uses as minions.",
    ["O"] = "Kill 8 Arcane Wraiths and 2 Tainted Arcane Wraiths, as well as Felendren the Banished; they are located in the Falthrien Academy.  Bring Felendren\'s Head to Lanthan Perilon on Sunstrider Isle.",
    ["T"] = "Felendren the Banished",
  },
  [8336] = {
    ["D"] = "It\'s a shame that we\'ve lost control of many of the creatures here on the island.  This was once a tranquil place of study and research.  Now it\'s all we can do to keep from being attacked by our own creations!$B$BI\'m going to offer you a chance to receive a magical boon in exchange for some collecting work on your part.  Bring me a stack of arcane slivers that are found on the mana-using creatures of Sunstrider Isle, and I will cast a spell on you that should aid your adventures on the isle.",
    ["O"] = "Collect 6 Arcane Slivers from any creature on the isle that uses mana, and then return to Arcanist Ithanas on Sunstrider Isle.",
    ["T"] = "A Fistful of Slivers",
  },
  [8338] = {
    ["D"] = "You\'ve found an odd sliver of crystallized mana on the corpse of the tainted arcane wraith.  The sliver is different than others you may have seen in that it is as dark and sinister-looking as the wraith you looted it from.  Just holding it gives you a sense of unnatural foreboding.$B$BArcanist Helion at the gazebo of the Sunspire on Sunstrider Isle just might be someone who would have a use for the sliver.",
    ["O"] = "Bring the Tainted Arcane Sliver to Arcanist Helion at the gazebo of the Sunspire on Sunstrider Isle.",
    ["T"] = "Tainted Arcane Sliver",
  },
  [8339] = {
    ["D"] = "To make a Twilight Cultist Signet Ring, I need a bunch of items",
    ["O"] = "Bring the items to Aurel Goldleaf in Cenarion Hold.",
    ["T"] = "Royalty of the Council <NYI> <TXT> UNUSED",
  },
  [8340] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Twilight Signet Ring <NYI> <TXT>",
  },
  [8344] = {
    ["D"] = "Heed my words, young one - there is a taint about this island, and it is far more potent than the remnants of the Scourge.$B$BI believe there is a true demonic presence on the isle.$B$BWest of here are the spires of Falthrien Academy.  The arcane wraiths that infest it are a window to the source of demonic power.  You are to bring me the essences of tainted and untainted wraiths.$B$BIn exchange for your obedience, I\'ll teach you how to summon an imp companion - your first of many as a warlock.",
    ["O"] = "Bring 4 Wraith Essences and 1 Tainted Wraith Essence to Summoner Teli\'Larien at the Sunspire on Sunstrider Isle.",
    ["T"] = "Windows to the Source",
  },
  [8345] = {
    ["D"] = "Day after day I stand here, watching, waiting.  I\'ve been accused of dwelling too much on our past, while my eyes look to the horizon.  But it is my firm belief that each visitor to this island should honor those who have sacrificed all so that they may continue to do so.$B$BDath\'Remar Sunstrider was our first king.  He led us here from Kalimdor through the Maelstrom.$B$BSeek out his shrine to the west and do not return to me until you have read the plaque upon it in his honor.",
    ["O"] = "Read the plaque on the Shrine of Dath\'Remar and then return to Well Watcher Solanian at the Sunspire on Sunstrider Isle.",
    ["T"] = "The Shrine of Dath\'Remar",
  },
  [8346] = {
    ["D"] = "If there is only one lesson you deign to remember from your time on Sunstrider Isle, let it be this - control your thirst for magic.  It is a thirst unending, $N - you must absorb energy to survive via Mana Tap, and you must control how you release it via Arcane Torrent.  Failure is to become one of the Wretched... hopelessly addicted and insane.$B$BSeek out creatures on the isle that have mana and Mana Tap them.  Learn to master your cravings of power.  When you have sufficiently fed, return to me.",
    ["O"] = "Use your Mana Tap racial ability on creatures with mana six times, then return to Arcanist Helion.",
    ["T"] = "Thirst Unending",
  },
  [8347] = {
    ["D"] = "Magistrix Erona wanted you to head over to Silvermoon City in order to aid our reclamation efforts there... that is, once you had successfully addressed the situation at Falthrien Academy.  You did not disappoint us, $N.$B$BOn your way to Falconwing Square, south of here, you should speak with Outrunner Alarion.  She\'s not far from the bridge.$B$BThe Outrunners take care of shuttling goods between here and the mainland, and since you\'ve proven to be so resourceful, they could use your assistance.",
    ["O"] = "Speak with Outrunner Alarion near the bridge leading south of Sunstrider Isle.",
    ["T"] = "Aiding the Outrunners",
  },
  [8350] = {
    ["D"] = "The death of another outrunner is a true tragedy, but it\'s a risk we all accept when we take the job.  Magistrix Erona at the Sunspire needs to get this package to the inn at Falconwing Square, and she needs it there as soon as possible.$B$BWe\'re short handed and I don\'t have anyone else available that can cover for us.$B$BI\'m not going to lie to you; the path to Falconwing Square can be extremely dangerous if you leave the safety of Dawning Lane.  Do you feel up to the task, $N?",
    ["O"] = "Deliver Erona\'s Package to Innkeeper Delaniel inside the inn at Falconwing Square in Eversong Woods.",
    ["T"] = "Completing the Delivery",
  },
  [8365] = {
    ["D"] = "You\'re the help the Cartel sent? I suppose you\'ll do. Listen carefully $c. As you know, I am a procurer of fashionable apparel for the elite of Azerothian society.  Kings and Queens, Warchiefs and, well whatever the Horde calls their queens, all wear what I choose is in style.  And they pay through the nose for it, which is the best part.$B$BSo here\'s what\'s going to happen. You head down to Lost Rigger Cove and acquire a lot of pirate hats by whatever means. Do you think you can handle that?",
    ["O"] = "Haughty Modiste wants you to collect 20 Southsea Pirate Hats and return them to her at Steamwheedle Port in Tanaris.",
    ["T"] = "Pirate Hats Ahoy!",
  },
  [8366] = {
    ["D"] = "Argh! They want the impossible from me!$B$BThe Steamwheedle Cartel wants me to teach the Southsea pirates a lesson.  The problem is that I can\'t be in two places at once; I need to stay here to keep the peace.$B$BOf late, the pirates have been disregarding the protection money that the cartel regularly forks over. So I\'d like to temporarily deputize you to go down there and show them what for.$B$BYou\'ll find them at Lost Rigger Cove, which is not too far to the south.  Thanks $N, I\'ll owe you one!",
    ["O"] = "Security Chief Bilgewhizzle of Steamwheedle Port in Tanaris wants you to kill 10 Southsea Pirates, 10 Southsea Freebooters, 10 Southsea Dock Workers and 10 Southsea Swashbucklers.",
    ["T"] = "Southsea Shakedown",
  },
  [8367] = {
    ["D"] = "Serving the Horde in one of the great battles against the Alliance is a source of great honor! The few however, that have served the Horde in ALL of our active battlefronts are our truly great fighters. We shall vanquish our opponents, not by fighting isolated skirmishes, but by waging a well-coordinated war.$B$BGo forth and crush the Alliance in Arathi Basin, Alterac Valley, Eye of the Storm and Warsong Gulch! For Honor! For the Horde!",
    ["O"] = "Bring 1 Alterac Valley Mark of Honor, 1 Arathi Basin Mark of Honor, 1 Warsong Gulch Mark of Honor and 1 Eye of the Storm Mark of Honor to a Horde Warbringer in any Horde capital city or Shattrath.",
    ["T"] = "For Great Honor",
  },
  [8368] = {
    ["D"] = "The battle in Warsong Gulch against the Silverwing Sentinels is of great importance.  Under the guise of protecting a forest that doesn\'t belong to them, the Alliance seeks to deny the Horde one of our largest sources for lumber.$B$BDo not let this happen, $N!  Come back to me with proof of serving the Horde in a worthy manner!",
    ["O"] = "Bring 3 Warsong Marks of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Battle of Warsong Gulch",
  },
  [8370] = {
    ["D"] = "Our conflict with the Alliance has escalated to a true war.  No longer are false pretenses to enter into battle used or expected by either side at this point.$B$BThe battle for the Arathi Basin is one of resources, plain and simple.  Either the Alliance gets the resources and uses them against us or we get them and use them to keep our war efforts going.  Help the Defilers maintain the flow of resources we need, $N!",
    ["O"] = "Bring 3 Arathi Basin Mark of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Conquering Arathi Basin",
  },
  [8371] = {
    ["D"] = "We\'re not fighting isolated battles against the Horde anymore, $g lad:lass;.$B$BVictory in one front means denying the Horde resources they\'d use against us in a different battle.  By the same token, losing any given battle could give the advantage to our opponent somewhere else around the world.$B$BThe Alliance is in need of more combatants with this sort of worldly understanding... truly seasoned veterans!  $N, come back to me after you\'ve served against the Horde at all of our active battlegrounds.",
    ["O"] = "Bring 1 Alterac Valley Mark of Honor, 1 Arathi Basin Mark of Honor, 1 Warsong Gulch Mark of Honor and 1 Eye of the Storm Mark of Honor to an Alliance Brigadier General in any Alliance Capital City or Shattrath.",
    ["T"] = "Concerted Efforts",
  },
  [8372] = {
    ["D"] = "The Silverwing Sentinels are at war with the Warsong Outriders due to the destruction the Orcs are causing to the forest.  There are, however, more reasons to defend this particular forest than plain love for nature.$B$BThe forest forms a strategic barrier that makes Ashenvale defendable against a large-scale attack.  Without it, Astranaar would last a day or two before being annexed to the Barrens.$B$BDo your part in fighting the Warsong Outriders, $N!  For the Alliance!",
    ["O"] = "Bring 3 Warsong Gulch Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Fight for Warsong Gulch",
  },
  [8373] = {
    ["D"] = "The thing I hate the most about Hallow\'s End are the stink bombs the Forsaken use on Southshore.  Who knew that celebrating liberation would have to involve such a smelly mess?$B$BDuring Hallow\'s End, use this cleaner to remove any nasty stink bombs the Horde may drop here in the village.  It uses the power of pine to fight funky smells.$B$BDo your part to keep Southshore clean, and I\'ll give you some Hallow\'s End treats I\'m sure you\'ll enjoy.  We have a deal?",
    ["O"] = "Use a Stink Bomb Cleaner to remove any Forsaken Stink Bomb that\'s been dropped on Southshore.  Return to Sergeant Hartman in Southshore when you\'re done.",
    ["T"] = "The Power of Pine",
  },
  [8374] = {
    ["D"] = "Winning a war is about more than just outsmarting and outfighting your opponent.  Victory often comes down to simply producing more than your enemy.$B$BWhat we have in Arathi Basin is a sizeable supply of resources for whichever side manages to claim it first.$B$BIf the Alliance comes out victorious, it\'ll mean more swords and pikes for our troops.  If the Horde were to win, those swords and pikes would still get made, they\'d just be pointed at us!  Now is the time to help the Alliance in Arathi Basin, $N.",
    ["O"] = "Bring 3 Arathi Basin Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Claiming Arathi Basin",
  },
  [8383] = {
    ["D"] = "The Battle in Alterac Valley rages on, $N! Have you done your part as of late, $N?",
    ["O"] = "Bring 3 Alterac Valley Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "Remember Alterac Valley!",
  },
  [8384] = {
    ["D"] = "Winning a war is about more than just outsmarting and outfighting your opponent. Victory often comes down to simply producing more than your enemy.$B$BWhat we have in Arathi Basin is a sizeable supply of resources for whichever side manages to claim it first.$B$BIf the Alliance comes out victorious, it\'ll mean more swords and pikes for our troops. If the Horde were to win, those swords and pikes would still get made, they\'d just be pointed at us! Now is the time to help the Alliance in Arathi Basin, $N.",
    ["O"] = "Bring 3 Arathi Basin Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Claiming Arathi Basin",
  },
  [8385] = {
    ["D"] = "Ah, $N. I hope you continue to lend your experience to the different battlefronts. A lot of our lads and lasses in the field look up to seasoned veterans like you.",
    ["O"] = "",
    ["T"] = "Concerted Efforts",
  },
  [8386] = {
    ["D"] = "The Silverwing Sentinels are at war with the Warsong Outriders due to the destruction the Orcs are causing to the forest. There are, however, more reasons to defend this particular forest than plain love for nature.$B$BThe forest forms a strategic barrier that makes Ashenvale defendable against a large-scale attack. Without it, Astranaar would last a day or two before being annexed to the Barrens.$B$BDo your part in fighting the Warsong Outriders, $N! For the Alliance!",
    ["O"] = "Bring 3 Warsong Gulch Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Fight for Warsong Gulch",
  },
  [8387] = {
    ["D"] = "The battle for Alterac rages on! You must return to Alterac Valley and once more drive the invaders out of Frostwolf territory, $N!",
    ["O"] = "Bring 3 Alterac Valley Marks of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "Invaders of Alterac Valley",
  },
  [8388] = {
    ["D"] = "Many brave fighters look up to you, $N. You continue to be an example for all in the fight against the Alliance. What news do you bring from your journeys?",
    ["O"] = "",
    ["T"] = "For Great Honor",
  },
  [8389] = {
    ["D"] = "The battle in Warsong Gulch against the Silverwing Sentinels is of great importance. Under the guise of protecting a forest that doesn\'t belong to them, the Alliance seeks to deny the Horde one of our largest sources for lumber.$B$BDo not let this happen, $N! Come back to me with proof of serving the Horde in a worthy manner!",
    ["O"] = "Bring 3 Warsong Marks of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Battle of Warsong Gulch",
  },
  [8390] = {
    ["D"] = "Our conflict with the Alliance has escalated to a true war. No longer are false pretenses to enter into battle used or expected by either side at this point.$B$BThe battle for the Arathi Basin is one of resources, plain and simple. Either the Alliance gets the resources and uses them against us or we get them and use them to keep our war efforts going. Help the Defilers maintain the flow of resources we need, $N!",
    ["O"] = "Bring 3 Arathi Basin Mark of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Conquering Arathi Basin",
  },
  [8391] = {
    ["D"] = "Winning a war is about more than just outsmarting and outfighting your opponent. Victory often comes down to simply producing more than your enemy.$B$BWhat we have in Arathi Basin is a sizeable supply of resources for whichever side manages to claim it first.$B$BIf the Alliance comes out victorious, it\'ll mean more swords and pikes for our troops. If the Horde were to win, those swords and pikes would still get made, they\'d just be pointed at us! Now is the time to help the Alliance in Arathi Basin, $N.",
    ["O"] = "Bring 3 Arathi Basin Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Claiming Arathi Basin",
  },
  [8392] = {
    ["D"] = "Winning a war is about more than just outsmarting and outfighting your opponent. Victory often comes down to simply producing more than your enemy.$B$BWhat we have in Arathi Basin is a sizeable supply of resources for whichever side manages to claim it first.$B$BIf the Alliance comes out victorious, it\'ll mean more swords and pikes for our troops. If the Horde were to win, those swords and pikes would still get made, they\'d just be pointed at us! Now is the time to help the Alliance in Arathi Basin, $N.",
    ["O"] = "Bring 3 Arathi Basin Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Claiming Arathi Basin",
  },
  [8393] = {
    ["D"] = "Winning a war is about more than just outsmarting and outfighting your opponent.  Victory often comes down to simply producing more than your enemy.$B$BWhat we have in Arathi Basin is a sizeable supply of resources for whichever side manages to claim it first.$B$BIf the Alliance comes out victorious, it\'ll mean more swords and pikes for our troops.  If the Horde were to win, those swords and pikes would still get made, they\'d just be pointed at us!  Now is the time to help the Alliance in Arathi Basin, $N.",
    ["O"] = "Bring 3 Arathi Basin Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Claiming Arathi Basin",
  },
  [8394] = {
    ["D"] = "Winning a war is about more than just outsmarting and outfighting your opponent.  Victory often comes down to simply producing more than your enemy.$B$BWhat we have in Arathi Basin is a sizeable supply of resources for whichever side manages to claim it first.$B$BIf the Alliance comes out victorious, it\'ll mean more swords and pikes for our troops.  If the Horde were to win, those swords and pikes would still get made, they\'d just be pointed at us!  Now is the time to help the Alliance in Arathi Basin, $N.",
    ["O"] = "Bring 3 Arathi Basin Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Claiming Arathi Basin",
  },
  [8395] = {
    ["D"] = "Winning a war is about more than just outsmarting and outfighting your opponent.  Victory often comes down to simply producing more than your enemy.$B$BWhat we have in Arathi Basin is a sizeable supply of resources for whichever side manages to claim it first.$B$BIf the Alliance comes out victorious, it\'ll mean more swords and pikes for our troops.  If the Horde were to win, those swords and pikes would still get made, they\'d just be pointed at us!  Now is the time to help the Alliance in Arathi Basin, $N.",
    ["O"] = "Bring 3 Arathi Basin Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Claiming Arathi Basin",
  },
  [8396] = {
    ["D"] = "Winning a war is about more than just outsmarting and outfighting your opponent.  Victory often comes down to simply producing more than your enemy.$B$BWhat we have in Arathi Basin is a sizeable supply of resources for whichever side manages to claim it first.$B$BIf the Alliance comes out victorious, it\'ll mean more swords and pikes for our troops.  If the Horde were to win, those swords and pikes would still get made, they\'d just be pointed at us!  Now is the time to help the Alliance in Arathi Basin, $N.",
    ["O"] = "Bring 3 Arathi Basin Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Claiming Arathi Basin",
  },
  [8397] = {
    ["D"] = "Winning a war is about more than just outsmarting and outfighting your opponent. Victory often comes down to simply producing more than your enemy.$B$BWhat we have in Arathi Basin is a sizeable supply of resources for whichever side manages to claim it first.$B$BIf the Alliance comes out victorious, it\'ll mean more swords and pikes for our troops. If the Horde were to win, those swords and pikes would still get made, they\'d just be pointed at us! Now is the time to help the Alliance in Arathi Basin, $N.",
    ["O"] = "Bring 3 Arathi Basin Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Claiming Arathi Basin",
  },
  [8398] = {
    ["D"] = "Winning a war is about more than just outsmarting and outfighting your opponent. Victory often comes down to simply producing more than your enemy.$B$BWhat we have in Arathi Basin is a sizeable supply of resources for whichever side manages to claim it first.$B$BIf the Alliance comes out victorious, it\'ll mean more swords and pikes for our troops. If the Horde were to win, those swords and pikes would still get made, they\'d just be pointed at us! Now is the time to help the Alliance in Arathi Basin, $N.",
    ["O"] = "Bring 3 Arathi Basin Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Claiming Arathi Basin",
  },
  [8399] = {
    ["D"] = "The Silverwing Sentinels are at war with the Warsong Outriders due to the destruction the Orcs are causing to the forest.  There are, however, more reasons to defend this particular forest than plain love for nature.$B$BThe forest forms a strategic barrier that makes Ashenvale defendable against a large-scale attack.  Without it, Astranaar would last a day or two before being annexed to the Barrens.$B$BDo your part in fighting the Warsong Outriders, $N!  For the Alliance!",
    ["O"] = "Bring 3 Warsong Gulch Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Fight for Warsong Gulch",
  },
  [8400] = {
    ["D"] = "The Silverwing Sentinels are at war with the Warsong Outriders due to the destruction the Orcs are causing to the forest.  There are, however, more reasons to defend this particular forest than plain love for nature.$B$BThe forest forms a strategic barrier that makes Ashenvale defendable against a large-scale attack.  Without it, Astranaar would last a day or two before being annexed to the Barrens.$B$BDo your part in fighting the Warsong Outriders, $N!  For the Alliance!",
    ["O"] = "Bring 3 Warsong Gulch Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Fight for Warsong Gulch",
  },
  [8401] = {
    ["D"] = "The Silverwing Sentinels are at war with the Warsong Outriders due to the destruction the Orcs are causing to the forest.  There are, however, more reasons to defend this particular forest than the preservationist philosophy the Silverwings espouse.$B$BThe forest forms a strategic barrier that makes Ashenvale defendable against a large-scale attack.  Without it, Astranaar would last a day or two before being annexed to the Barrens.  Do your part in fighting the Warsong Outriders!  For the Alliance!",
    ["O"] = "Bring 3 Warsong Gulch Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Fight for Warsong Gulch",
  },
  [8402] = {
    ["D"] = "The Silverwing Sentinels are at war with the Warsong Outriders due to the destruction the Orcs are causing to the forest.  There are, however, more reasons to defend this particular forest than plain love for nature.$B$BThe forest forms a strategic barrier that makes Ashenvale defendable against a large-scale attack.  Without it, Astranaar would last a day or two before being annexed to the Barrens.$B$BDo your part in fighting the Warsong Outriders, $N!  For the Alliance!",
    ["O"] = "Bring 3 Warsong Gulch Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Fight for Warsong Gulch",
  },
  [8403] = {
    ["D"] = "The Silverwing Sentinels are at war with the Warsong Outriders due to the destruction the Orcs are causing to the forest.  There are, however, more reasons to defend this particular forest than plain love for nature.$B$BThe forest forms a strategic barrier that makes Ashenvale defendable against a large-scale attack.  Without it, Astranaar would last a day or two before being annexed to the Barrens.$B$BDo your part in fighting the Warsong Outriders, $N!  For the Alliance!",
    ["O"] = "Bring 3 Warsong Gulch Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Fight for Warsong Gulch",
  },
  [8404] = {
    ["D"] = "The Silverwing Sentinels are at war with the Warsong Outriders due to the destruction the Orcs are causing to the forest. There are, however, more reasons to defend this particular forest than plain love for nature.$B$BThe forest forms a strategic barrier that makes Ashenvale defendable against a large-scale attack. Without it, Astranaar would last a day or two before being annexed to the Barrens.$B$BDo your part in fighting the Warsong Outriders, $N! For the Alliance!",
    ["O"] = "Bring 3 Warsong Gulch Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Fight for Warsong Gulch",
  },
  [8405] = {
    ["D"] = "The Silverwing Sentinels are at war with the Warsong Outriders due to the destruction the Orcs are causing to the forest. There are, however, more reasons to defend this particular forest than plain love for nature.$B$BThe forest forms a strategic barrier that makes Ashenvale defendable against a large-scale attack. Without it, Astranaar would last a day or two before being annexed to the Barrens.$B$BDo your part in fighting the Warsong Outriders, $N! For the Alliance!",
    ["O"] = "Bring 3 Warsong Gulch Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Fight for Warsong Gulch",
  },
  [8406] = {
    ["D"] = "The Silverwing Sentinels are at war with the Warsong Outriders due to the destruction the Orcs are causing to the forest. There are, however, more reasons to defend this particular forest than plain love for nature.$B$BThe forest forms a strategic barrier that makes Ashenvale defendable against a large-scale attack. Without it, Astranaar would last a day or two before being annexed to the Barrens.$B$BDo your part in fighting the Warsong Outriders, $N! For the Alliance!",
    ["O"] = "Bring 3 Warsong Gulch Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Fight for Warsong Gulch",
  },
  [8407] = {
    ["D"] = "The Silverwing Sentinels are at war with the Warsong Outriders due to the destruction the Orcs are causing to the forest. There are, however, more reasons to defend this particular forest than plain love for nature.$B$BThe forest forms a strategic barrier that makes Ashenvale defendable against a large-scale attack. Without it, Astranaar would last a day or two before being annexed to the Barrens.$B$BDo your part in fighting the Warsong Outriders, $N! For the Alliance!",
    ["O"] = "Bring 3 Warsong Gulch Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Fight for Warsong Gulch",
  },
  [8408] = {
    ["D"] = "The Silverwing Sentinels are at war with the Warsong Outriders due to the destruction the Orcs are causing to the forest. There are, however, more reasons to defend this particular forest than plain love for nature.$B$BThe forest forms a strategic barrier that makes Ashenvale defendable against a large-scale attack. Without it, Astranaar would last a day or two before being annexed to the Barrens.$B$BDo your part in fighting the Warsong Outriders, $N! For the Alliance!",
    ["O"] = "Bring 3 Warsong Gulch Marks of Honor to an Alliance Brigadier General outside the battlegrounds.",
    ["T"] = "OLD Fight for Warsong Gulch",
  },
  [8411] = {
    ["D"] = "Welcome, $c.  You bring me the elements and then we do the talkin\'.$b$bThe fire, the air, the water, and the earth I be needin\' before I trust ya, mon.  I gots to know you be knowledgeable.",
    ["O"] = "Bring the elements earth, air, fire and water to Bath\'rah the Windwatcher.",
    ["T"] = "OLD Mastering the Elements",
  },
  [8415] = {
    ["D"] = "Commander Ashlam Valorfist has sent out a call for a paladin of your purity and valor, $n.  You can find him at Chillwind Camp in the southern part of the Western Plaguelands.  Seek him and aid in his cause for the Light!",
    ["O"] = "Speak to Commander Ashlam Valorfist at Chillwind Camp.",
    ["T"] = "Chillwind Camp",
  },
  [8426] = {
    ["D"] = "The battle in Warsong Gulch against the Silverwing Sentinels is of great importance.  Under the guise of protecting a forest that doesn\'t belong to them, the Alliance seeks to deny the Horde one of our largest sources for lumber.$B$BDo not let this happen, $N!  Come back to me with proof of serving the Horde in a worthy manner!",
    ["O"] = "Bring 3 Warsong Gulch Marks of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Battle of Warsong Gulch",
  },
  [8427] = {
    ["D"] = "The battle in Warsong Gulch against the Silverwing Sentinels is of great importance.  Under the guise of protecting a forest that doesn\'t belong to them, the Alliance seeks to deny the Horde one of our largest sources for lumber.$B$BDo not let this happen, $N!  Come back to me with proof of serving the Horde in a worthy manner!",
    ["O"] = "Bring 3 Warsong Gulch Marks of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Battle of Warsong Gulch",
  },
  [8428] = {
    ["D"] = "The battle in Warsong Gulch against the Silverwing Sentinels is of great importance.  Under the guise of protecting a forest that doesn\'t belong to them, the Alliance seeks to deny the Horde one of our largest sources for lumber.$B$BDo not let this happen, $N!  Come back to me with proof of serving the Horde in a worthy manner!",
    ["O"] = "Bring 3 Warsong Gulch Marks of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Battle of Warsong Gulch",
  },
  [8429] = {
    ["D"] = "The battle in Warsong Gulch against the Silverwing Sentinels is of great importance.  Under the guise of protecting a forest that doesn\'t belong to them, the Alliance seeks to deny the Horde one of our largest sources for lumber.$B$BDo not let this happen, $N!  Come back to me with proof of serving the Horde in a worthy manner!",
    ["O"] = "Bring 3 Warsong Gulch Marks of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Battle of Warsong Gulch",
  },
  [8430] = {
    ["D"] = "The battle in Warsong Gulch against the Silverwing Sentinels is of great importance.  Under the guise of protecting a forest that doesn\'t belong to them, the Alliance seeks to deny the Horde one of our largest sources for lumber.$B$BDo not let this happen, $N!  Come back to me with proof of serving the Horde in a worthy manner!",
    ["O"] = "Bring 3 Warsong Gulch Marks of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Battle of Warsong Gulch",
  },
  [8431] = {
    ["D"] = "The battle in Warsong Gulch against the Silverwing Sentinels is of great importance. Under the guise of protecting a forest that doesn\'t belong to them, the Alliance seeks to deny the Horde one of our largest sources for lumber.$B$BDo not let this happen, $N! Come back to me with proof of serving the Horde in a worthy manner!",
    ["O"] = "Bring 3 Warsong Marks of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Battle of Warsong Gulch",
  },
  [8432] = {
    ["D"] = "The battle in Warsong Gulch against the Silverwing Sentinels is of great importance. Under the guise of protecting a forest that doesn\'t belong to them, the Alliance seeks to deny the Horde one of our largest sources for lumber.$B$BDo not let this happen, $N! Come back to me with proof of serving the Horde in a worthy manner!",
    ["O"] = "Bring 3 Warsong Marks of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Battle of Warsong Gulch",
  },
  [8433] = {
    ["D"] = "The battle in Warsong Gulch against the Silverwing Sentinels is of great importance. Under the guise of protecting a forest that doesn\'t belong to them, the Alliance seeks to deny the Horde one of our largest sources for lumber.$B$BDo not let this happen, $N! Come back to me with proof of serving the Horde in a worthy manner!",
    ["O"] = "Bring 3 Warsong Marks of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Battle of Warsong Gulch",
  },
  [8434] = {
    ["D"] = "The battle in Warsong Gulch against the Silverwing Sentinels is of great importance. Under the guise of protecting a forest that doesn\'t belong to them, the Alliance seeks to deny the Horde one of our largest sources for lumber.$B$BDo not let this happen, $N! Come back to me with proof of serving the Horde in a worthy manner!",
    ["O"] = "Bring 3 Warsong Marks of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Battle of Warsong Gulch",
  },
  [8435] = {
    ["D"] = "The battle in Warsong Gulch against the Silverwing Sentinels is of great importance. Under the guise of protecting a forest that doesn\'t belong to them, the Alliance seeks to deny the Horde one of our largest sources for lumber.$B$BDo not let this happen, $N! Come back to me with proof of serving the Horde in a worthy manner!",
    ["O"] = "Bring 3 Warsong Marks of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Battle of Warsong Gulch",
  },
  [8436] = {
    ["D"] = "Our conflict with the Alliance has escalated to a true war.  No longer are false pretenses to enter into battle used or expected by either side at this point.$B$BThe battle for the Arathi Basin is one of resources, plain and simple.  Either the Alliance gets the resources and uses them against us or we get them and use them to keep our war efforts going.  Help the Defilers maintain the flow of resources we need, $N!",
    ["O"] = "Bring 3 Arathi Basin Mark of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Conquering Arathi Basin",
  },
  [8437] = {
    ["D"] = "Our conflict with the Alliance has escalated to a true war.  No longer are false pretenses to enter into battle used or expected by either side at this point.$B$BThe battle for the Arathi Basin is one of resources, plain and simple.  Either the Alliance gets the resources and uses them against us or we get them and use them to keep our war efforts going.  Help the Defilers maintain the flow of resources we need, $N!",
    ["O"] = "Bring 3 Arathi Basin Mark of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Conquering Arathi Basin",
  },
  [8438] = {
    ["D"] = "Our conflict with the Alliance has escalated to a true war.  No longer are false pretenses to enter into battle used or expected by either side at this point.$B$BThe battle for the Arathi Basin is one of resources, plain and simple.  Either the Alliance gets the resources and uses them against us or we get them and use them to keep our war efforts going.  Help the Defilers maintain the flow of resources we need, $N!",
    ["O"] = "Bring 3 Arathi Basin Mark of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Conquering Arathi Basin",
  },
  [8439] = {
    ["D"] = "Our conflict with the Alliance has escalated to a true war.  No longer are false pretenses to enter into battle used or expected by either side at this point.$B$BThe battle for the Arathi Basin is one of resources, plain and simple.  Either the Alliance gets the resources and uses them against us or we get them and use them to keep our war efforts going.  Help the Defilers maintain the flow of resources we need, $N!",
    ["O"] = "Bring 3 Arathi Basin Mark of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Conquering Arathi Basin",
  },
  [8440] = {
    ["D"] = "Our conflict with the Alliance has escalated to a true war. No longer are false pretenses to enter into battle used or expected by either side at this point.$B$BThe battle for the Arathi Basin is one of resources, plain and simple. Either the Alliance gets the resources and uses them against us or we get them and use them to keep our war efforts going. Help the Defilers maintain the flow of resources we need, $N!",
    ["O"] = "Bring 3 Arathi Basin Mark of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Conquering Arathi Basin",
  },
  [8441] = {
    ["D"] = "Our conflict with the Alliance has escalated to a true war. No longer are false pretenses to enter into battle used or expected by either side at this point.$B$BThe battle for the Arathi Basin is one of resources, plain and simple. Either the Alliance gets the resources and uses them against us or we get them and use them to keep our war efforts going. Help the Defilers maintain the flow of resources we need, $N!",
    ["O"] = "Bring 3 Arathi Basin Mark of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Conquering Arathi Basin",
  },
  [8442] = {
    ["D"] = "Our conflict with the Alliance has escalated to a true war. No longer are false pretenses to enter into battle used or expected by either side at this point.$B$BThe battle for the Arathi Basin is one of resources, plain and simple. Either the Alliance gets the resources and uses them against us or we get them and use them to keep our war efforts going. Help the Defilers maintain the flow of resources we need, $N!",
    ["O"] = "Bring 3 Arathi Basin Mark of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Conquering Arathi Basin",
  },
  [8443] = {
    ["D"] = "Our conflict with the Alliance has escalated to a true war. No longer are false pretenses to enter into battle used or expected by either side at this point.$B$BThe battle for the Arathi Basin is one of resources, plain and simple. Either the Alliance gets the resources and uses them against us or we get them and use them to keep our war efforts going. Help the Defilers maintain the flow of resources we need, $N!",
    ["O"] = "Bring 3 Arathi Basin Mark of Honor to a Horde Warbringer outside the battlegrounds.",
    ["T"] = "OLD Conquering Arathi Basin",
  },
  [8444] = "_",
  [8445] = "_",
  [8458] = "_",
  [8459] = "_",
  [8460] = {
    ["D"] = "The Timbermaw are the only furbolg tribe to escape the corruption. However, many other races kill furbolg blindly now, without bothering to see if they are friend or foe. For this reason, the Timbermaw furbolg trust very few.$B$BAre you interested in proving yourself? Drive back the corrupted Deadwood tribe of Felwood and we may one day consider you an ally. You\'ll find the first Deadwood tribe - warriors, pathfinders and gardeners - to my west.",
    ["O"] = "Grazle wants you to prove yourself by killing 6 Deadwood Warriors, 6 Deadwood Pathfinders, and 6 Deadwood Gardeners.  Return to him in southern Felwood near the Emerald Sanctuary when you are done.",
    ["T"] = "Timbermaw Ally",
  },
  [8461] = {
    ["D"] = "There is a camp of Deadwood furbolgs directly to our southwest.  Corruption permeates the camp, and I wish to put an end to it before they become a problem.$B$BThe Deadwood tribe is evil, but it is the effects of the fel that pollutes their minds.  Their hostility is not truly an innate quality, yet they cannot be helped.  It saddens me that we must fight our own brethren.$B$BPlease, $N - I ask you to do what must be done.  Simply spare me the details; such troublesome images upset me far too much.",
    ["O"] = "Nafien would like you to kill 6 Deadwood Den Watchers, 6 Deadwood Avengers, and 6 Deadwood Shamans.  Return to him in northern Felwood near the entrance to Timbermaw Hold.",
    ["T"] = "Deadwood of the North",
  },
  [8462] = {
    ["D"] = "Perhaps you are capable of handling a larger threat that we Timbermaw face.  You certainly have shown yourself capable here...$B$BAnother of my kind stands guard outside the entrance to Timbermaw Hold, along this road far to the north.  His name is Nafien; while he may appear to be a feral and unsavory beast, fear him not.  He only seeks aid against the malign forces that threaten our home.",
    ["O"] = "Travel north along the main road in Felwood and speak with the furbolg named Nafien.  He stands guard outside the entrance to Timbermaw Hold.",
    ["T"] = "Speak to Nafien",
  },
  [8463] = {
    ["D"] = "A group of Wretched recently raided a supply of unstable mana crystals from one of our arcane sanctums.  If not handled properly, the crystals could explode with enough force to blow a hole into the city walls.$B$BNow, $N, I don\'t quite care if they blow themselves up while tapping unstable arcane sources, but the whole incident would make my men look bad.$B$BBring me back any remaining stolen crystals you find; they might still be inside their original crates.",
    ["O"] = "Bring back 6 Unstable Mana Crystals to Aeldon Sunbrand at Falconwing Square.",
    ["T"] = "Unstable Mana Crystals",
  },
  [8464] = {
    ["D"] = "The Timbermaw tend to stay to themselves, $N.  While we do allow safe passage to those we trust, we try to avoid other furbolg tribes if at all possible.$B$BThe Winterfall tribe as of late has become increasingly hostile towards us.  They seem to be in a state of rage, completely engulfed by their own fear and hatred of anything they do not understand.$B$BI must ask you to thin their numbers as to lessen the threat against us.  Seek them out in Winterfall Village, far to the east of here.",
    ["O"] = "Salfa wants you to kill 8 Winterfall Shaman, 8 Winterfall Den Watchers, and 8 Winterfall Ursa.  Salfa is located just outside the entrance to Timbermaw Hold in Winterspring.",
    ["T"] = "Winterfall Activity",
  },
  [8465] = {
    ["D"] = "The threat of corruption comes not only from the Deadwood furbolgs to the south, but also from the east and the Winterfall furbolgs of Winterspring.  If you wish to further aid us, speak with Salfa on the other side of the Hold, by the Winterspring entrance.  Follow the path to the left to reach it.$B$BBe warned - if my kind inside considers you hostile or hated, they will attack.  Travel as quick as you can, avoiding conflict.  To kill a Timbermaw - even in self defense - will only alienate you further.",
    ["O"] = "Travel through Timbermaw Hold and exit into Winterspring.  Speak with Salfa, who stands guard outside the entrance to Timbermaw Hold.",
    ["T"] = "Speak to Salfa",
  },
  [8466] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Feathers for Grazle",
  },
  [8467] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Feathers for Nafien",
  },
  [8468] = {
    ["D"] = "The city of Silvermoon hereby issues a reward for the head of Thaelis the Hungerer, notorious Wretched ringleader.  He is wanted for repeated crimes against the general populace of Silvermoon City, including the murder of two city guards.$B$BReport to Sergeant Kan\'ren to collect the reward.",
    ["O"] = "Bring Thaelis\'s Head to Sergeant Kan\'ren at Falconwing Square in Eversong Woods.",
    ["T"] = "Wanted: Thaelis the Hungerer",
  },
  [8469] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Beads for Salfa",
  },
  [8470] = {
    ["D"] = "You have found one of the Deadwood furbolg\'s ritual totems.  The totem itself is of non-descript construction, but a palpable sense of despair emanates from it.  If there were any object that might best exemplify the corruption that the Deadwood furbolg suffer under, this item would clearly be it.$B$BOne of the furbolgs inside Timbermaw Hold may have a use for such an item... that is, if you\'ve earned their trust enough for them to speak with you.",
    ["O"] = "Take the Deadwood Ritual Totem inside Timbermaw Hold and see if one of the furbolgs there will find a use for the item.  The Timbermaw will not speak with you unless you are of Neutral reputation or greater with them.",
    ["T"] = "Deadwood Ritual Totem",
  },
  [8471] = {
    ["D"] = "You have found one of the Winterfall furbolg\'s ritual totems.  The totem itself is of non-descript construction, but it seems to emanate an almost tangible sense of dread and despair.  If many of the Winterfall furbolgs do indeed carry these, it certainly would go a long way in explaining their current condition.$B$BOne of the furbolgs inside Timbermaw Hold may have a use for such an item... that is, if you\'ve earned their trust enough for them to speak with you.",
    ["O"] = "Take the Winterfall Ritual Totem inside Timbermaw Hold and see if one of the furbolgs there will find a use for the item.  The Timbermaw will not speak with you unless you are of Neutral reputation or greater with them.",
    ["T"] = "Winterfall Ritual Totem",
  },
  [8472] = {
    ["D"] = "The arcane patrollers crafted by our forefathers to protect the city have fallen into a dangerous state of disrepair.  They fail to recognize us as their masters and will attack us on sight!$B$BEven though they were created many years ago, the arcane cores that power them are still quite useful and valuable to us.  I want you to gather these cores and bring them to me so I can put them to good use again.  You will find the patrollers in the ruined section of Silvermoon, to the northwest.",
    ["O"] = "Collect 6 Arcane Cores from the Arcane Patrollers that roam the ruins of Silvermoon City and bring them to Magister Jaronis at Falconwing Square in Eversong Woods.",
    ["T"] = "Major Malfunction",
  },
  [8473] = {
    ["D"] = "These are difficult times for us, $N.  It was a very hard decision to burn the woods bordering the Ghostlands to prevent the Scourge\'s expansion.$B$BThe treants, who have been our friends for years, are now trying to foster the regrowth of the forest along the Scorched Grove.$B$BThis is a painful thing to ask of you, $c, but we\'ve failed to convince our former allies to cease their endeavors.  I need you to stop them by the only means that remain to us: force.",
    ["O"] = "Slay 10 Withered Green Keepers at the Scorched Grove.  Then report back to Larianna Riverwind inside the tower just to the northwest of the Scorched Grove in Eversong Woods.",
    ["T"] = "A Somber Task",
  },
  [8474] = {
    ["D"] = "The pendant has the initials L.R. etched on to it.  Perhaps these letters will lead to the pendant\'s maker.",
    ["O"] = "Find the person who might have made Old Whitebark\'s Pendant.  They might provide some insight on the item.",
    ["T"] = "Old Whitebark\'s Pendant",
  },
  [8475] = {
    ["D"] = "The black swath of soil that cuts through Eversong Woods is a permanent reminder of the day Arthas led the Scourge into our beloved city.$B$BThis blemish is more than an eyesore as even today it brings Scourge from the Ghostlands to Silvermoon.$B$BGo, $N, and give my men a hand in killing the mindless undead that walk down the Dead Scar.",
    ["O"] = "Slay 8 Plaguebone Pillagers and report back to Ranger Jaela on the Dead Scar in Eversong Woods.",
    ["T"] = "The Dead Scar",
  },
  [8476] = {
    ["D"] = "Ours are not the vast kingdoms of the humans and orcs.  All we have left of our lands in Azeroth lies mostly before your eyes, $N.$B$BUntil we can reach Outland, we must defend what little land we have at any cost.$B$BOur uncivilized neighbors to the southeast, the Amani trolls, certainly have a different opinion regarding the ownership of these lands.  Their daily raids are something we can\'t tolerate anymore.  Go to their settlements, Zeb\'Watha and Tor\'Watha, and teach them a lesson.",
    ["O"] = "Lieutenant Dawnrunner at the Farstrider Retreat in Eversong Woods wants you to kill 5 Amani Berserkers and 5 Amani Axe Throwers.",
    ["T"] = "Amani Encroachment",
  },
  [8477] = {
    ["D"] = "The Amani and the sin\'dorei have a long history of mutual dislike and open hostility.  That doesn\'t prevent me from appreciating a fellow craftsman\'s work, $N.$B$BI\'ve come across pieces of Amani weaponry and I must admit I\'m impressed by the quality of their work.  It is rumored that Spearcrafter Otembe wields a magical hammer that is so light and well-balanced it allows him to work with great dexterity and efficiency.$B$BIf you bring me this tool I\'ll use it to craft you a weapon.",
    ["O"] = "Search Tor\'Watha to the southeast of the Farstrider Retreat for Spearcrafter Otembe and bring Otembe\'s Hammer to Arathel Sunforge at the Farstrider Retreat in Eversong Woods.",
    ["T"] = "The Spearcrafter\'s Hammer",
  },
  [8478] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "BETA Choose Your Weapon",
  },
  [8479] = {
    ["D"] = "Come closer, mon.  Don\'t be \'fraid, Ven\'jashi not gonna hurt you.$B$BUs Darkspears be mortal enemies of the Amani just like you.  Their boss Zul\'Marosh is evil troll.  He give me the bad poison and leave me in this cage to die.$B$BI not scared of dyin\', mon.  I seen death in the eye an\' I laugh at her.$B$BI cannot die in peace yet, mon.  Not \'til Zul\'Marosh be dead too.  You find him \'cross the lake in Zeb\'Watha.  I hold this poison off \'til you bring me his big ugly head, mon.  Only then I die peacefully.",
    ["O"] = "Ven\'jashi, the troll prisoner at Tor\'Watha, wants you to bring him Chieftain Zul\'Marosh\'s Head.  Chieftain Zul\'Marosh can be found in Zeb\'Watha, across Lake Elrendar.",
    ["T"] = "Zul\'Marosh",
  },
  [8480] = {
    ["D"] = "The Wretched grow bolder every day, $N.  They\'ve achieved enough coordination to launch an attack on Sunsail Anchorage.$B$BAs if that weren\'t embarrassing enough, most of our weapons were left behind when they attacked.  Bring me back our armaments so that we may show those ruffians who\'s boss.",
    ["O"] = "Bring 8 Sin\'dorei Armaments to Velendris Whitemorn in Eversong Woods.",
    ["T"] = "Lost Armaments",
  },
  [8482] = {
    ["D"] = "The documents contain detailed maps of different strategic buildings in Eversong Woods.  A diagram of an arcane sanctum is also sketched in good detail.  There seem to be numerous notes in a language you don\'t recognize.$B$BAs these were carried by a Darnassian spy, it might be a good idea to bring them to the Captain of the Guard - Aeldon Sunbrand.",
    ["O"] = "Bring the Incriminating Documents to Aeldon Sunbrand at Falconwing Square in Eversong Woods.",
    ["T"] = "Incriminating Documents",
  },
  [8483] = {
    ["D"] = "Listen, $N.  This is a very delicate situation; even though we\'ve identified the spy, we cannot kill him out in the open.  We cannot try to capture him either as the risk of him escaping is too great.$B$BI want you to go find Prospector Anvilward at the North Sanctum and kill him.  Do this in a quiet manner, we don\'t want word to spread that we allowed a spy into our city.$B$BBring me his head as proof.  Ironforge will learn not to meddle with the sin\'dorei.",
    ["O"] = "Bring Prospector Anvilward\'s Head to Aeldon Sunbrand at Falconwing Square in Eversong Woods.",
    ["T"] = "The Dwarven Spy",
  },
  [8486] = {
    ["D"] = "It\'s about time that dimwit, Caidanis, sent someone this way.$B$BI warned of the dangers of increasing the load on the West Sanctum!  Now one of our energy converters is destroyed and arcane wraiths are pouring out of the sanctum!$B$BI\'m going to need you to take care of these creatures before we send anyone in for repairs.  Make haste!",
    ["O"] = "Ley-Keeper Velania wants you to kill 5 Manawraiths and 5 Mana Stalkers.",
    ["T"] = "Arcane Instability",
  },
  [8487] = {
    ["D"] = "This was a fully functional arcane sanctum before Arthas and his army of Scourge decided to plow through it on their way to Silvermoon.$B$BNow it\'s as useful to us as any part of the Dead Scar.  The soil is tainted, undead are drawn to it and the energy in the ley lines is completely disrupted.$B$BWhat I want to know, $N, is whether this taint is reversible or not.  I want you to collect soil samples from this area so I can study them.  Perhaps with time we can set things back to normal.",
    ["O"] = "Apprentice Mirveda at the East Sanctum in Eversong Woods wants you to collect 8 Tainted Soil Samples.",
    ["T"] = "Corrupted Soil",
  },
  [8488] = {
    ["D"] = "Something\'s wrong, $N.  I sense the presence of Scourge.  Be ready to fight them!",
    ["O"] = "Protect Apprentice Mirveda from the Scourge ambush.",
    ["T"] = "Unexpected Results",
  },
  [8489] = {
    ["D"] = "This object appears to be one of the arcane converters Ley-Keeper Velania mentioned.  It hasn\'t been damaged by the fire, perhaps she could find a use for it.",
    ["O"] = "Bring the Intact Arcane Converter to Ley-Keeper Velania.",
    ["T"] = "BETA An Intact Converter",
  },
  [8490] = {
    ["D"] = "Ancient runestones once powered a protective barrier across the Eversong border.  Many were destroyed during Arthas\' attack; others were stolen.$B$BOf the three that remain, only this one has retained its powers.  The runestone to the east might be salvageable, though.$B$BTake this crystal and instill its energy on the Eastern Runestone.  The process should take but a minute.  Beware though, nearby Scourge will be drawn to it and will seek to destroy it.  Do not let them! ",
    ["O"] = "Place the Infused Crystal at the Eastern Runestone and protect it from the Scourge for 1 minute.  Return the Infused Crystal to Runewarden Deryan in Eversong Woods for a reward.",
    ["T"] = "Powering our Defenses",
  },
  [8491] = {
    ["D"] = "The springpaw that inhabit this region are known for their high quality pelts.  We\'ve even seen night elf scum travel to these lands just to poach them.$B$BOur skirmishes with the Amani have put a bit of a strain on our supply of gear and our rangers don\'t have much time to hunt for pelts anymore.  If you\'d be willing to lend a hand by collecting springpaw pelts, I\'d be happy to reward you with a hand-crafted piece of armor.  You\'ll find springpaw stalkers all around the woods north of here.",
    ["O"] = "Velan Brightoak at Fairbreeze Village in Eversong Woods wants you to bring him 6 Springpaw Pelts.",
    ["T"] = "Pelt Collection",
  },
  [8492] = {
    ["D"] = "Hey there, $c, you look fit enough to contribute to the war effort! We need all of the help that we can get here to put together the materiel needed for the Ahn\'Qiraj War and it\'s your lucky day.$B$BI\'m collecting copper bars in stacks of twenty. It\'s for a worthy cause, what do you say? Do you think you could help out the Alliance?",
    ["O"] = "Bring 20 Copper Bars to Sergeant Stonebrow at the Military Ward in Ironforge.",
    ["T"] = "The Alliance Needs Copper Bars!",
  },
  [8494] = {
    ["D"] = "Well hello there, $g Mr. : Ms.; Fancypants, aren\'t you a sight for sore eyes. In case you hadn\'t heard while you were out there \"adventuring\", the Alliance has been gearing up for a war in Ahn\'Qiraj and is in need of iron bars... a whole mess of \'em. Bring them to me in stacks of twenty. We can count on you, right, $c?",
    ["O"] = "Bring 20 Iron Bars to Corporal Carnes at the Military Ward in Ironforge.",
    ["T"] = "The Alliance Needs Iron Bars!",
  },
  [8499] = {
    ["D"] = "It is very kind of you to inquire about the needs that the Alliance has. In addition to all of the other collection efforts underway, we are in need of a great quantity of thorium bars, which is the task that I am in charge of. The thorium will be used in the creation of many different things for the war, foremost of which is the construction of a battalion of steam tanks to be airlifted into Silithus as soon as they are completed. Can you aid us in this endeavor, $c?",
    ["O"] = "Bring 20 Thorium Bars to Dame Twinbraid at the Military Ward in Ironforge.",
    ["T"] = "The Alliance Needs Thorium Bars!",
  },
  [8503] = {
    ["D"] = "So, $c, did I already tell you about all of the fabulous uses stranglekelp has? I did? Oh well... in any case we need a lot of it, and when I say a lot, I mean A LOT! Do you think that you could help us out? I know that it means going without all of those wonderful things that you can make with it, but it\'s for a good cause!",
    ["O"] = "Bring 20 Stranglekelp to Private Draxlegauge at the Military Ward in Ironforge.",
    ["T"] = "The Alliance Needs Stranglekelp!",
  },
  [8505] = {
    ["D"] = "$C, the purple lotus is a flower with a plentitude of uses. I am here at the request of the Alliance as an authority on those applications, to preserve the herbs collected and to ensure that their war effort acquires enough purple lotus to sustain whatever function they plan for it.$B$BI would like for you to travel out into the world and return to me with some of these flowers. Is that something that you can do?",
    ["O"] = "Bring 20 Purple Lotus to Master Nightsong at the Military Ward in Ironforge.",
    ["T"] = "The Alliance Needs Purple Lotus!",
  },
  [8509] = {
    ["D"] = "I\'ll keep it simple and to the point, $c. The Alliance needs to collect a large quantity of Arthas\' Tears for the Ahn\'Qiraj war effort. Don\'t ask me what for; I\'m just following orders. But I\'d like you to gather up as many of the herbs as you can and bring them back to me here. Are you willing to do that?",
    ["O"] = "Bring 20 Arthas\' Tears to Sergeant Major Germaine at the Military Ward in Ironforge.",
    ["T"] = "The Alliance Needs Arthas\' Tears!",
  },
  [8510] = {
    ["D"] = "Ok, so it looks like I still need more Arthas\' Tears. I would imagine that you will be able to find them in the general location that you gathered them up for me last time. The quicker we get these, the faster we can start up the offensive against the forces at Ahn\'Qiraj.$B$BYou gonna help us out again $c?",
    ["O"] = "Bring 20 Arthas\' Tears to Sergeant Major Germaine at the airfield in Dun Morogh.",
    ["T"] = "The Alliance Needs More Arthas\' Tears!",
  },
  [8511] = {
    ["D"] = "We Stoneflayers have a long history of being skinners, $c. That\'s why the Alliance has asked my family to help out with the collection of light leather for the Ahn\'Qiraj war effort. I\'m here to see to it that the leather is tanned correctly for whatever they want to put it to use for. But we need your help.$B$BSince I have to be here doing that, I need you to go out and collect the skins, returning them to me here. What do you say, $g lad : lass;, will you give it a go?",
    ["O"] = "Bring 10 Light Leather to Bonnie Stoneflayer at the Military Ward in Ironforge.",
    ["T"] = "The Alliance Needs Light Leather!",
  },
  [8513] = {
    ["D"] = "Yes $g sir : ma\'am;, I have been charged with collecting and tracking all of the medium leather gathered for the war effort. If you have the wherewithal to gather medium leather, from whatever source, then please bring them to me here. I sure would appreciate a hand with this if you can spare the time.",
    ["O"] = "Bring 10 Medium Leather to Private Porter at the Military Ward in Ironforge.",
    ["T"] = "The Alliance Needs Medium Leather!",
  },
  [8515] = {
    ["D"] = "Oh boy, this is going to be great! $C, the Ahn\'Qiraj war effort is in full swing, and I\'ve been put in charge of keeping track of all of the thick leather that comes in. We\'ll make tons of things with it, but first we need to get a ton of it. And I mean that literally! That\'s where you come in.$B$BSo, do you think you can go out there and bring me back a nice, fat stack of thick leather? Do yah, do yah?!",
    ["O"] = "Bring 10 Thick Leather to Marta Finespindle at the Military Ward in Ironforge.",
    ["T"] = "The Alliance Needs Thick Leather!",
  },
  [8517] = {
    ["D"] = "The war at Ahn\'Qiraj is going to be long and bloody. It is a very wise thing that the Alliance is doing by enlisting the aid of you, and those like you, to build up the materiel necessary before plunging headlong into conflict.$B$BI have been asked to head up the collection of linen bandages for the war, and I am hoping that you are going to assist me in amassing as many as we need. It is no light matter, but at least the linen bandages are the least difficult to create. Are you with us, $c?",
    ["O"] = "Bring 20 Linen Bandages to Sentinel Silversky at the Military Ward in Ironforge.",
    ["T"] = "The Alliance Needs Linen Bandages!",
  },
  [8520] = {
    ["D"] = "With the Ahn\'Qiraj War looming we need to do everything that we can to see to it that our soldiers have everything that they need. We\'re doing just that right here. For my part I\'ve been placed in charge of seeing to it that we collect enough silk bandages.$B$BDo you think you can help me out, $c?",
    ["O"] = "Bring 20 Silk Bandages to Nurse Stonefield at the Military Ward in Ironforge.",
    ["T"] = "The Alliance Needs Silk Bandages!",
  },
  [8522] = {
    ["D"] = "Argue the merits of the war if you will, $c, but it has already been set in motion. Look around you at your family and friends, and then ask yourself what it is that you can do to see to it that if they are involved, they will have every advantage to survive the conflagration.$B$BTo that end, I am collecting runecloth bandages here from whatever source. Would you like to make a donation?",
    ["O"] = "Bring 20 Runecloth Bandages to Keeper Moonshade at the Military Ward in Ironforge.",
    ["T"] = "The Alliance Needs Runecloth Bandages!",
  },
  [8524] = {
    ["D"] = "Hey there, friend! If I were to say to you, \'Don\'t you think that soldiers should have food to eat like anyone else?\', you would of course reply, \'yes\'. I agree with you 110%! I\'m glad we\'re in accord. All I need for you to do is to head out there, fish up a whole bunch of raw rainbow fin albacore, and then cook it all up and bring it back to me right here. Mmm, mmm, I can taste it already.",
    ["O"] = "Bring 20 Rainbow Fin Albacore to Slicky Gastronome at the Military Ward in Ironforge.",
    ["T"] = "The Alliance Needs Rainbow Fin Albacore!",
  },
  [8526] = {
    ["D"] = "Oh, how\'s it going, $c? I see that you\'re interested in maybe gathering up food for the coming war at Ahn\'Qiraj? Somehow my dad thought that it would be a good learning experience for me if I were to volunteer to help out here. Big mistake. I don\'t even like to eat meat.$B$BAnyway, if you feel like it, you could bring me back a lot of roast raptor. Apparently that\'s what all of the soldiers are going to want.",
    ["O"] = "Bring 20 Roast Raptor to Sarah Sadwhistle at the Military Ward in Ironforge.",
    ["T"] = "The Alliance Needs Roast Raptor!",
  },
  [8528] = {
    ["D"] = "It may not seem heroic to gather up cooked fish, but do not underestimate the value of preparation, young $c. Soldiers need to eat like anyone else, and we\'re here to do our part to make sure they have what they need once the war in Ahn\'Qiraj commences.$B$BAccordingly, I am stockpiling spotted yellowtail, a versatile source of sustenance that stores well and can be used in many different dishes. It also doesn\'t have the odor of some other saltwater fish. Are you willing to aid me in this endeavor?",
    ["O"] = "Bring 20 Spotted Yellowtail to Huntress Swiftriver at the Military Ward in Ironforge.",
    ["T"] = "The Alliance Needs Spotted Yellowtail!",
  },
  [8530] = {
    ["D"] = "$C, I need your help. In the Molten Core there are these stones, singed Corestones to be precise, that we need to harvest for the Ahn\'Qiraj war effort. I\'m told that our blacksmiths and engineers can put them to good use, so that\'s where you come in. I need you to go into the Molten Core and gather up as many of these corestones as you can. Of course, you\'ll want to talk thirty-nine of your closest friends along with you.",
    ["O"] = "Bring 50 singed corestones to Commander Stronghammer at the airfield in Dun Morogh.",
    ["T"] = "[Not Used] The Alliance Needs Singed Corestones!",
  },
  [8532] = {
    ["D"] = "So glad that you\'ve decided to help out here. Not everyone would, so I need to make sure you understand what it is that I need. Copper bars, not copper ore. We don\'t have the time or people to do all of the smelting ourselves, so if you would be so kind as to take care of that, your efforts will be duly noted. Is that something that you can handle, $c?",
    ["O"] = "Bring 20 Copper Bars to Miner Cromwell at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs Copper Bars!",
  },
  [8542] = {
    ["D"] = "Lok\'tar, $r, I\'m sure you already know that we\'re going to war at Ahn\'Qiraj with the insects. But first the Warchief has decided that we\'re going to do something called \'prepare\'. Though I\'d rather be sharpening weapons and hammering armor into shape, I\'m proud to have been chosen to be in charge of tin bar collection here. But I cannot do that without your help.$B$BSo I need you to go out and make tin bars and bring them back to me here. I think I\'m going to need more than I can count.",
    ["O"] = "Bring 20 Tin Bars to Grunt Maug at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs Tin Bars!",
  },
  [8545] = {
    ["D"] = "$C, the war it is comin\' and the only thing we can do is prepare for it. That be where you and I can help each other, mon. Ya see, they put me in charge of collectin\' all the mithril bars we be needin\' ta build for all the things we gonna need. An I still be needin\' more!$B$BSo, I be hopin\' that you can get out there an mine us up some mithril, then smelt it into bars. Sound like something you can do for us?",
    ["O"] = "Bring 20 Mithril Bars to Senior Sergeant T\'kelah at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs Mithril Bars!",
  },
  [8546] = {
    ["D"] = "Yup, I be glad you\'re here, mon. You helped me before, and now I need your help again. We still lookin\' ta bring in more mithril bars for the war effort; gonna build lots of armor and weapons and things to go squish them bugs at Ahn\'Qiraj.$B$BSo if you be a true friend, you bring me back more stacks of mithril bars. I take all you got until we hit our quota. You have some for me now?",
    ["O"] = "Bring 20 Mithril Bars to Senior Sergeant T\'kelah at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs More Mithril Bars!",
  },
  [8547] = {
    ["D"] = "Welcome to the World of Warcraft!$B$BAs special thanks for purchasing the World of Warcraft Collector\'s Edition, turn in this gift voucher to Marsilla Dawnstar at the Sunspire on Sunstrider Isle.  You\'ll then be given a gift: a little companion to join you on your quest for adventure and glory.$B$BThanks again, and enjoy your stay in the World of Warcraft!",
    ["O"] = "Bring the Sunstrider Isle Gift Voucher to Marsilla Dawnstar at the Sunspire on Sunstrider Isle.",
    ["T"] = "Welcome!",
  },
  [8549] = {
    ["D"] = "It is said that every generation must face a defining trial. I fear the Ahn\'Qiraj War will be the crucible in which our mettle is tested. So we prepare, and in so doing find what we are made of.$B$BI have volunteered to help the Horde by gathering as much peacebloom as possible, so that it can be made into potions for the war. I hope that you are here to lend me your aid. If so, then I need you to bring back to me a good quantity of the herb. Will you assist me, $c?",
    ["O"] = "Bring 20 Peacebloom to Herbalist Proudfeather at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs Peacebloom!",
  },
  [8550] = {
    ["D"] = "Hello again, Abyssmal. I am glad that you wish to speak to me once more concerning our neverending need for peacebloom. The war effort continues, and with it our production of potions and elixirs to aid in the battles to come. Will you help us again, $C? I am in need of the same amount of peacebloom as before, so if you can gather it up and return it to me here I would be most grateful. Of course, if you already have it on your person, I will be more than happy to accept it from you now",
    ["O"] = "Bring 20 Peacebloom to Herbalist Proudfeather at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs More Peacebloom!",
  },
  [8551] = {
    ["D"] = "I used to sail a ship from here all the way to Ratchet, in Kalimdor.  I was a successful captain with a sterling reputation.$B$BUntil...$B$BThose cursed sea giants ruined me!  They smashed my ship, killed my crew, and set me on a lifeboat to Booty Bay.  And one of the giants, Gorlash, stole my Captain\'s Chest.  He said he wanted it for a snuffbox.  The nerve!$B$BI hear Gorlash wanders the coast east of here.  Find him and get back my chest!  Do that, and you\'ll have earned a captain\'s gratitude.",
    ["O"] = "Bring Smotts\' Chest to Hecklebury Smotts in Booty Bay.",
    ["T"] = "The Captain\'s Chest",
  },
  [8552] = {
    ["D"] = "This fine sash has the letters \"HS\" embroidered along its hem.",
    ["O"] = "Return the Monogrammed Sash to its owner.",
    ["T"] = "The Monogrammed Sash",
  },
  [8553] = {
    ["D"] = "After I lost my first ship to those giants, I bought another.  Named Smotts\' Revenge, I filled it with supplies and crew, and set out to find the villains.  I found them, but...they beat me.  They smashed Smotts\' Revenge, killed my second crew and set me on another lifeboat.$B$BThis time another of the giants, Negolash, stole my cutlass.$B$BFace Negolash and bring me my cutlass!$B$BSpeak with Sprogger.  He was my cook on the Smotts\' Revenge, and survived the last attack.  He can help you find the giant.",
    ["O"] = "Speak with Sprogger.",
    ["T"] = "The Captain\'s Cutlass",
  },
  [8554] = {
    ["D"] = "Negolash is a hungry giant.$B$BWhen the giants destroyed our ship, Negolash went straight for my kitchen.  He wasn\'t hungry for crew like the other giants.  Negolash wanted wine...and my Barbecued Buzzard Wings.  They\'re my specialty, and I had to go all the way to the Badlands for the recipe!$B$BIf you want to lure the giant, then get some wine and a heap of buzzard wings.  Put them in our old lifeboat, southeast of here along the coast.  When Negolash smells all that food, he\'ll come for sure!",
    ["O"] = "Bring 10 Barbecued Buzzard Wings and 5 bottles of Junglevine Wine to Captain Smotts\' Lifeboat.$B$BKill Negolash, and bring Smotts\' Cutlass to Captain Smotts in Stranglethorn.",
    ["T"] = "Facing Negolash",
  },
  [8563] = {
    ["D"] = "As you advance within your class, you will want to take advantage of the training that your class trainer can provide you.  For young warlocks here on Sunstrider Isle, your trainer is Summoner Teli\'Larien.  Speak with Summoner Teli\'Larien and see what training he has available for you.  The things he will teach do have a cost, so bring some coin with you.$B$BYour trainer - as with all the trainers on Sunstrider Isle - is inside the Sunspire on the lower level.",
    ["O"] = "Speak with Summoner Teli\'Larien - the Warlock class trainer - inside the Sunspire on Sunstrider Isle.",
    ["T"] = "Warlock Training",
  },
  [8564] = {
    ["D"] = "As you advance within your class, you will want to take advantage of the training that your class trainer can provide you.  For young priests here on Sunstrider Isle, your trainer is Matron Arena.  Speak with the matron and see what training she has available for you.  The things she will teach do have a cost, so bring some coin with you.$B$BMatron Arena - as with all the trainers on Sunstrider Isle - is inside the Sunspire on the lower level.",
    ["O"] = "Speak with Matron Arena - the Priest class trainer - inside the Sunspire on Sunstrider Isle.",
    ["T"] = "Priest Training",
  },
  [8565] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Past Victories in Arathi",
  },
  [8566] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Past Victories in Arathi",
  },
  [8567] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Past Victories in Warsong Gulch",
  },
  [8568] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Past Victories in Warsong Gulch",
  },
  [8569] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Past Efforts in Warsong Gulch",
  },
  [8570] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Past Efforts in Warsong Gulch",
  },
  [8580] = {
    ["D"] = "Hey, $c. Ya you, mon! There be a whole mess of firebloom the Horde thinkin\' they need for this Ahn\'Qiraj war effort. Maybe they put it in nice things that go boom? Maybe they give it to the Alliance as fuel for their steam tanks? Who knows? Not Pele\'keiki!$B$BPele\'keiki know this though... he know you gonna help him out and bring back lots of the firebloom, right, mon?",
    ["O"] = "Bring 20 Firebloom to Batrider Pele\'keiki at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs Firebloom!",
  },
  [8581] = {
    ["D"] = "Pele\'keiki know you come to help. Bring many firebloom and make him very happy. Pele\'keiki might make big bombs with firebloom. Drop them on insects from his bat over Ahn\'Qiraj when war come. But Pele\'keiki need more firebloom, $C!$B$BYou gonna bring Pele\'keiki that firebloom, real quick now. Come back with at least as much as last time, and Pele\'keiki be pleased.",
    ["O"] = "Bring 20 Firebloom to Batrider Pele\'keiki at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs More Firebloom!",
  },
  [8582] = {
    ["D"] = "The purple lotus, $c, is a reagent in a great many potions, elixirs and oils, some of which will be of use to us at Ahn\'Qiraj. We\'re going to need to create an immense number of those potions for the war effort. And I\'m going to experiment to find more uses for the lotus as well. But to do all of that I\'m going to need a great quantity of the flower.$B$BThat\'s where you come in. Go out into the field and collect up as many purple lotuses as you can. Is this something that you are willing to do for us?",
    ["O"] = "Bring 20 Purple Lotus to Apothecary Jezel at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs Purple Lotus!",
  },
  [8583] = {
    ["D"] = "In fact it does appear that we are in need of even more purple lotus, $C. While my own studies have yet to determine a new useful application for the herb, there are tried and true methodologies yet to be employed.$B$BI need you to once again go out into the field and collect at least twenty purple lotus samples. Return them to me here.",
    ["O"] = "Bring 20 Purple Lotus to Apothecary Jezel at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs More Purple Lotus!",
  },
  [8585] = {
    ["D"] = "Legend has it that the chimaerok of the Isle of Dread in Feralas have the most succulent and tender vittles in existence! Now these chimaerok also have a daddy who, with proper preparation, may or may not look like a 500 pound chicken.$B$BHead to the Isle of Dread and kill Lord Lakmaeran and bring me his fresh carcass. That should satisfy the gnome. To satisfy me, you\'ll need to get your hands on some chimaerok tenderloin.$B$BDo this and you\'ll have your 500 pound chicken and a little something extra.",
    ["O"] = "Recover Lakmaeran\'s Carcass and 20 Chimaerok Tenderloins for Dirge Quikcleave in Tanaris.",
    ["T"] = "The Isle of Dread!",
  },
  [8588] = {
    ["D"] = "Since we\'re preparing for war, it might be best if we get all of the goods we need first, don\'t you think, mon? One of the staples of the war materiel that we\'re producing is heavy leather. We\'ll use it for just about everything, from reinforcement to armor, and good old plain tarps too.$B$BBut first we need to get our hands on more of it. That\'s your job, $c. Sharpen your knife and bring me back a bundle. Then we\'ll talk further.",
    ["O"] = "Bring 10 Heavy Leather to Skinner Jamani at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs Heavy Leather!",
  },
  [8589] = {
    ["D"] = "It\'s true, $C, I still need more heavy leather. The requests from the generals and their quartermasters seem endless. And that\'s nothing compared to what the zeppelin masters are asking for!$B$BI need to get my quota collected on the double. Baekun, bring me more stacks of heavy leather as soon as you can!",
    ["O"] = "Bring 10 Heavy Leather to Skinner Jamani at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs More Heavy Leather!",
  },
  [8590] = {
    ["D"] = "I\'m glad that you decided to speak to me about this, $c. It looks like the Horde\'s preparations for the upcoming Ahn\'Qiraj War are in full swing. But you and I still need to do our part.$B$BI\'ve been asked to collect a great number of thick leather skins for use in all manner of war materiel, and I need you to help me by going out there and gathering them up. There\'s honor and the gratitude of the Horde in it for you should you decide to help. Will you?",
    ["O"] = "Bring 10 Thick Leather to Sergeant Umala at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs Thick Leather!",
  },
  [8591] = {
    ["D"] = "Druid, as you can see I still need to gather up more thick leather. Once again I ask your help with this task, and promise that if you complete it, you will be recognized for your efforts.$B$BTime is of the essence! Return to me with the thick leather so that we can finish our preparations and go to war, hero!",
    ["O"] = "Bring 10 Thick Leather to Sergeant Umala at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs More Thick Leather!",
  },
  [8600] = {
    ["D"] = "I find that the fit of the knife in your palm is more important than the edge on it. Even the dullest blade can be made to cut if pressure is being properly applied through it, wouldn\'t you agree, $c? But you and I don\'t have such problems as we maintain the sharpest of edges, yes? $B$BWell, no matter, I have a task for you. In service to the Horde, and to do your part for the Ahn\'Qiraj war effort, I want you to return to me with a number of rugged leather skins. This is something that you will do, no?",
    ["O"] = "Bring 10 Rugged Leather to Doctor Serratus at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs Rugged Leather!",
  },
  [8601] = {
    ["D"] = "Preparations for the impending war at Ahn\'Qiraj are proceeding, $C. However, to ensure that we do not fall behind, or at least that I am not the one that causes us to fall behind, I want for you to bring back another stack of rugged leather. Your prompt attention to this matter will be greatly appreciated, $N.",
    ["O"] = "Bring 10 Rugged Leather to Doctor Serratus at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs More Rugged Leather!",
  },
  [8604] = {
    ["D"] = "Greetings, $c. In preparation for the war at Ahn\'Qiraj, I am here coordinating the Horde\'s efforts at gathering wool bandages. Unfortunately, out in the field, our soldiers cannot afford to rely upon the presence of a healer to keep them alive. Trust me, I know first hand. Thus, we\'re putting together all of these first aid kits for them.$B$BIf you have the time, I need many wool bandages. Return them to me here and I will see to it that you are properly rewarded.",
    ["O"] = "Bring 20 Wool Bandages to Healer Longrunner at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs Wool Bandages!",
  },
  [8605] = {
    ["D"] = "Good to see you again, $C. We are still working on preparations here for the war effort, and I can still use all of the help that you can give in gathering up wool bandaging. Any assistance at all will be greatly appreciated. I only hope that our efforts will be good enough. I\'ve lost too many noble souls on the battlefields of yesterday to not do everything in my power to see to it that doesn\'t happen again.",
    ["O"] = "Bring 20 Wool Bandages to Healer Longrunner at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs More Wool Bandages!",
  },
  [8607] = {
    ["D"] = "I trust that you are speaking to me because you are going to help with the collection I have been entrusted to? Good! By whatever means, and I do mean whatever, I wish for you to gather up a good number of mageweave bandages. Fresh would be nice, but not absolutely necessary. Return them to me here, $c, and I will personally see to it that you are properly rewarded.",
    ["O"] = "Bring 20 Mageweave Bandages to Lady Callow at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs Mageweave Bandages!",
  },
  [8608] = {
    ["D"] = "You returned? Interesting. As you can see I am still collecting for the Ahn\'Qiraj \'war effort\'. Which means that I need you to once again go out and collect a stack of mageweave bandages for me. I look forward to your return, $C.",
    ["O"] = "Bring 20 Mageweave Bandages to Lady Callow at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs More Mageweave Bandages!",
  },
  [8609] = {
    ["D"] = "It appears inevitable that the Horde and Alliance are on a collision course for war at Ahn\'Qiraj. Surprisingly, it is not a war with each other, but rather with the silithid, and whatever force controls them. Also surprisingly, both sides are doing their part to gather the resources necessary to wage a successful war.$B$BI am collecting runecloth bandages to distribute to the soldiers, but I won\'t be successful without assistance, hopefully yours. Is this something that you can aid me with, $c?",
    ["O"] = "Bring 20 Runecloth Bandages to Stoneguard Clayhoof at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs Runecloth Bandages!",
  },
  [8610] = {
    ["D"] = "Ever does the time grow nearer when we shall launch ourselves headlong into the conflagration at Ahn\'Qiraj, priest. But first we must gather our strength and prepare so that we can survive the onslaught of the insects and their masters.$B$BIf you are here again, then surely you wish to make another contribution of runecloth bandages to the war effort? Please do so as soon as you can and return to me once more.",
    ["O"] = "Bring 20 Runecloth Bandages to Stoneguard Clayhoof at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs More Runecloth Bandages!",
  },
  [8611] = {
    ["D"] = "I\'m not standing here just to get a nice tan, $c. There are war preparations to be made. If we\'re going to crush those bugs at Ahn\'Qiraj then we need to be ready, and that includes food too!$B$BThey have me gathering and salting lean wolf steaks here for the upcoming war. But since I need to stay here to take care of all of this, I need you to go out, kill some wolves and then cook up the meat into lean wolf steaks and bring them back to me here. You got all that?",
    ["O"] = "Bring 20 Lean Wolf Steaks to Bloodguard Rawtar at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs Lean Wolf Steaks!",
  },
  [8612] = {
    ["D"] = "As you can see, $C, we still need to pack away more food for the soldiers. I don\'t know if you\'ve ever been in a war before, but once you get past the initial shock of the battlefield, you can get pretty hungry. You did a good job last time, so I expect that you\'ll do as well, if not a little quicker, in getting me another stack of those lean wolf steaks.",
    ["O"] = "Bring 20 Lean Wolf Steaks to Bloodguard Rawtar at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs More Lean Wolf Steaks!",
  },
  [8613] = {
    ["D"] = "It be a nice day for fishin\', don\'t\'cha think mon? Good thing, cuz I be needin\' a lot of fish it lookin\' like. The Horde, they askin\' me to be in charge of collectin\' a ton of the spotted yellowtail for them. They say they needin\' it for the war they getting\' ready for at Ahn\'Qiraj. I say to them I do the best I can. So I be needin\' to get some help. You gonna be helpin\' me, $c?",
    ["O"] = "Bring 20 Spotted Yellowtail to Fisherman Lin\'do at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs Spotted Yellowtail!",
  },
  [8614] = {
    ["D"] = "So as you can see, we still be needin\' a lot of the fishies. The combatants in the upcomin\' Ahn\'Qiraj War gonna be needin\' a lot to eat, so I needin\' to get all the spotted yellowtail that I can. You catch \'em, cook \'em, and bringin\' \'em back to me here, and I be givin\' you thanks, and the thanks of the Horde.",
    ["O"] = "Bring 20 Spotted Yellowtail to Fisherman Lin\'do at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs More Spotted Yellowtail!",
  },
  [8615] = {
    ["D"] = "The Ahn\'Qiraj war effort is an immense undertaking, $c. All of the materials being gathered here, whether it is metal for weapons, or food to eat, are all as important as the other. For, if you haven\'t eaten in days you will not have the strength to lift your axe when it matters.$B$BThus, we gather what food we can. I am collecting baked salmon, a dish that was chosen both for its sustenance and its ability to keep well. Can you aid me with this task, $c?",
    ["O"] = "Bring 20 Baked Salmon to Chief Sharpclaw at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs Baked Salmon!",
  },
  [8616] = {
    ["D"] = "The last batch of baked salmon that you donated to the war effort looked very delicious, $C. I must admit that I was tempted to take a few for myself. As you can tell, we have not yet reached our quota here. I am hoping you have returned because you have another stack of baked salmon with you",
    ["O"] = "Bring 20 Baked Salmon to Chief Sharpclaw at the Valley of Spirits in Orgrimmar.",
    ["T"] = "The Horde Needs More Baked Salmon!",
  },
  [8617] = "_",
  [8618] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "[Not Used] The Horde Needs More Singed Corestones!",
  },
  [8619] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Morndeep the Elder",
  },
  [8625] = {
    ["D"] = "It is said among us that the ornate shoulder armor worn by the mortal races started as an attempt to emulate the wings of a dragon.$B$BBring me the bindings worn by the highest Qiraji leaders and I shall shape them into a set of pauldrons more dreadful than even the wings of Nefarian himself!",
    ["O"] = "Bring the Qiraji Bindings of Dominance, 2 Idols of Death, 5 Stone Scarabs and 5 Bronze Scarabs to Andorgos in Ahn\'Qiraj.  You must also attain Neutral reputation with the Brood of Nozdormu to complete this quest.",
    ["T"] = "Enigma Shoulderpads",
  },
  [8635] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Splitrock the Elder",
  },
  [8636] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Rumblerock the Elder",
  },
  [8642] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Silvervein the Elder",
  },
  [8643] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Highpeak the Elder",
  },
  [8644] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Stonefort the Elder",
  },
  [8645] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Obsidian the Elder",
  },
  [8646] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Hammershout the Elder",
  },
  [8647] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Bellowrage the Elder",
  },
  [8648] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Darkcore the Elder",
  },
  [8649] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Stormbrow the Elder",
  },
  [8650] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Snowcrown the Elder",
  },
  [8651] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ironband the Elder",
  },
  [8652] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Graveborn the Elder",
  },
  [8653] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Goldwell the Elder",
  },
  [8654] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Primestone the Elder",
  },
  [8670] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Runetotem the Elder",
  },
  [8671] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ragetotem the Elder",
  },
  [8672] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Stonespire the Elder",
  },
  [8673] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Bloodhoof the Elder",
  },
  [8674] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Winterhoof the Elder",
  },
  [8675] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Skychaser the Elder",
  },
  [8676] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Wildmane the Elder",
  },
  [8677] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Darkhorn the Elder",
  },
  [8678] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Proudhorn the Elder",
  },
  [8679] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Grimtotem the Elder",
  },
  [8680] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Windtotem the Elder",
  },
  [8681] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Thunderhorn the Elder",
  },
  [8682] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Skyseer the Elder",
  },
  [8683] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Dawnstrider the Elder",
  },
  [8684] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Dreamseer the Elder",
  },
  [8685] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Mistwalker the Elder",
  },
  [8686] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "High Mountain the Elder",
  },
  [8688] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Windrun the Elder",
  },
  [8713] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Starsong the Elder",
  },
  [8714] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Moonstrike the Elder",
  },
  [8715] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Bladeleaf the Elder",
  },
  [8716] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Starglade the Elder",
  },
  [8717] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Moonwarden the Elder",
  },
  [8718] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Bladeswift the Elder",
  },
  [8719] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Bladesing the Elder",
  },
  [8720] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Skygleam the Elder",
  },
  [8721] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Starweave the Elder",
  },
  [8722] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Meadowrun the Elder",
  },
  [8723] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Nightwind the Elder",
  },
  [8724] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Morningdew the Elder",
  },
  [8725] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Riversong the Elder",
  },
  [8726] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Brightspear the Elder",
  },
  [8727] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Farwhisper the Elder",
  },
  [8740] = {
    ["D"] = "Bands of mounted Twilight\'s Hammer cultists have been spotted riding outside the reach of our forces in Cenarion Hold, picking off our smaller patrols and caravans.$B$BFind and defeat the twilight marauders along with their leader, a terrible warrior by the name of Morna.  Report to Windcaller Proudhorn after completing the task.",
    ["O"] = "Slay Twilight Marauder Morna and 2 Twilight Marauders.  Report to Windcaller Proudhorn when your task is finished.  You must also bring Tactical Task Briefing IX in order to complete this quest.",
    ["T"] = "Twilight Marauders",
  },
  [8742] = {
    ["D"] = "A thousand years has passed and just as it was fated, one stands before me. One who shall lead their people to a new age.$B$BThe Old God trembles, $N. Oh yes, it fears your faith. Shatter the prophecy of C\'Thun.$B$BIt knows you come, champion - and with you comes the might of Kalimdor. You have only to let me know when you are prepared and I shall grant you The Scepter of the Shifting Sands.",
    ["O"] = "",
    ["T"] = "The Might of Kalimdor",
  },
  [8744] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Carefully Wrapped Present",
  },
  [8767] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Gently Shaken Gift",
  },
  [8768] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Gaily Wrapped Present",
  },
  [8792] = {
    ["D"] = "Hello, I\'m glad that you\'ve decided to hear me out. The Horde needs all of the help that it can get to prepare for the Ahn\'Qiraj War, and that means that we need you! Even now as we speak, official collectors are gathering the necessary material needed for the upcoming war, but we won\'t be able to meet our goals without your assistance, $N!$B$BYou should go speak with the guy in charge, Warlord Gorchuk. What do you say, $c? Will you help out with the vital preparations?",
    ["O"] = "Speak with Warlord Gorchuk in Orgrimmar\'s Valley of Spirits.",
    ["T"] = "The Horde Needs Your Help!",
  },
  [8793] = {
    ["D"] = "Hello, I\'m glad that you\'ve decided to hear me out. The Horde needs all of the help that it can get to prepare for the Ahn\'Qiraj War, and that means that we need you! Even now as we speak, official collectors are gathering the necessary material needed for the upcoming war, but we won\'t be able to meet our goals without your assistance, $N!$B$BYou should go speak with the guy in charge, Warlord Gorchuk. What do you say, $c? Will you help out with the vital preparations?",
    ["O"] = "Speak with Warlord Gorchuk in Orgrimmar\'s Valley of Spirits.",
    ["T"] = "The Horde Needs Your Help!",
  },
  [8794] = {
    ["D"] = "Hello, I\'m glad that you\'ve decided to hear me out. The Horde needs all of the help that it can get to prepare for the Ahn\'Qiraj War, and that means that we need you! Even now as we speak, official collectors are gathering the necessary material needed for the upcoming war, but we won\'t be able to meet our goals without your assistance, $N!$B$BYou should go speak with the guy in charge, Warlord Gorchuk. What do you say, $c? Will you help out with the vital preparations?",
    ["O"] = "Speak with Warlord Gorchuk in Orgrimmar\'s Valley of Spirits.",
    ["T"] = "The Horde Needs Your Help!",
  },
  [8795] = {
    ["D"] = "Hello, I\'m glad that you\'ve decided to hear me out. The Alliance needs all of the help that it can get to prepare for the Ahn\'Qiraj War, and that means that we need you! Even now as we speak, official collectors are gathering the necessary material needed for the upcoming war, but we won\'t be able to meet our goals without your assistance, $N!$B$BYou should go speak with the guy in charge, Field Marshal Snowfall. What do you say, $c? Will you help out with the vital preparations?",
    ["O"] = "Speak with Field Marshal Snowfall in Ironforge\'s Military Ward.",
    ["T"] = "The Alliance Needs Your Help!",
  },
  [8796] = {
    ["D"] = "Hello, I\'m glad that you\'ve decided to hear me out. The Alliance needs all of the help that it can get to prepare for the Ahn\'Qiraj War, and that means that we need you! Even now as we speak, official collectors are gathering the necessary material needed for the upcoming war, but we won\'t be able to meet our goals without your assistance, $N!$B$BYou should go speak with the guy in charge, Field Marshal Snowfall. What do you say, $c? Will you help out with the vital preparations?",
    ["O"] = "Speak with Field Marshal Snowfall in Ironforge\'s Military Ward.",
    ["T"] = "The Alliance Needs Your Help!",
  },
  [8797] = {
    ["D"] = "Hello, I\'m glad that you\'ve decided to hear me out. The Alliance needs all of the help that it can get to prepare for the Ahn\'Qiraj War, and that means that we need you! Even now as we speak, official collectors are gathering the necessary material needed for the upcoming war, but we won\'t be able to meet our goals without your assistance, $N!$B$BYou should go speak with the guy in charge, Field Marshal Snowfall. What do you say, $c? Will you help out with the vital preparations?",
    ["O"] = "Speak with Field Marshal Snowfall in Ironforge\'s Military Ward.",
    ["T"] = "The Alliance Needs Your Help!",
  },
  [8798] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Yeti of Your Own",
  },
  [8803] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Festive Gift",
  },
  [8811] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "One Commendation Signet",
  },
  [8812] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "One Commendation Signet",
  },
  [8813] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "One Commendation Signet",
  },
  [8814] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "One Commendation Signet",
  },
  [8815] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "One Commendation Signet",
  },
  [8816] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "One Commendation Signet",
  },
  [8817] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "One Commendation Signet",
  },
  [8818] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "One Commendation Signet",
  },
  [8819] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ten Commendation Signets",
  },
  [8820] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ten Commendation Signets",
  },
  [8821] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ten Commendation Signets",
  },
  [8822] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ten Commendation Signets",
  },
  [8823] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ten Commendation Signets",
  },
  [8824] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ten Commendation Signets",
  },
  [8825] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ten Commendation Signets",
  },
  [8826] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ten Commendation Signets",
  },
  [8827] = {
    ["D"] = "I hear Greatfather Winter - with the generous support of Smokywood Pastures - has put presents for everyone under the tree in Ironforge. I wish I could go, but I\'ve got to look after the PX-238 Winter Wondervolt.$B$BBut you should definitely check it out. I\'m sure Greatfather Winter has some presents with your name on them.",
    ["O"] = "Speak with Greatfather Winter. He is located near the Smokywood Pastures vendor area in Ironforge.",
    ["T"] = "Winter\'s Presents",
  },
  [8828] = {
    ["D"] = "I hear Great-father Winter - with the generous support of Smokywood Pastures - has put presents for everyone under the tree in Orgrimmar. I wish I could go, but I\'ve got to look after the PX-238 Winter Wondervolt.$B$BBut you should definitely check it out. I\'m sure Great-father Winter has some presents with your name on them.",
    ["O"] = "Speak with Great-father Winter. He is located near the Smokywood Pastures vendor area in Orgrimmar.",
    ["T"] = "Winter\'s Presents",
  },
  [8830] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "One Commendation Signet",
  },
  [8831] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ten Commendation Signets",
  },
  [8832] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "One Commendation Signet",
  },
  [8833] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ten Commendation Signets",
  },
  [8834] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "One Commendation Signet",
  },
  [8835] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ten Commendation Signets",
  },
  [8836] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "One Commendation Signet",
  },
  [8837] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ten Commendation Signets",
  },
  [8838] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "One Commendation Signet",
  },
  [8839] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ten Commendation Signets",
  },
  [8840] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "One Commendation Signet",
  },
  [8841] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ten Commendation Signets",
  },
  [8842] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "One Commendation Signet",
  },
  [8843] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ten Commendation Signets",
  },
  [8844] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "One Commendation Signet",
  },
  [8845] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ten Commendation Signets",
  },
  [8846] = {
    ["D"] = "Ah, here for additional supplies for yourself, are you?  Well, I can certainly understand the need for additional materiel... just take a look around if you need any proof.$B$BI\'ll issue you some additional supplies, but you\'ll need to give me an appropriate number of commendation signets in exchange.  You won\'t receive any recognition for surrendering the signets in this manner, but you might find something useful that will help keep you alive when battle is finally upon us.",
    ["O"] = "",
    ["T"] = "Five Signets for War Supplies",
  },
  [8848] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Fifteen Signets for War Supplies",
  },
  [8853] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Fifteen Signets for War Supplies",
  },
  [8861] = {
    ["D"] = "Thunder Bluff is holding a celebration for the new year!  All day you\'ll find free booze there, and at night they\'ll put on a firework show!$B$BIt should be pretty nice... but Booty Bay is also having a party today; I bet it\'ll be even better!$B$BWell anyway, Innkeeper Pala in Thunder Bluff needs a supply of Smoky Wood Pasture fare to help feed all the party goers.  Can you do me a favor and deliver it!$B$BThanks, $N!  Innkeeper Pala is in the inn near the bridge to Hunter\'s Rise.",
    ["O"] = "Bring the Smokywood Supplies to Innkeeper Pala in Thunder Bluff.",
    ["T"] = "New Year Celebrations!",
  },
  [8862] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Elune\'s Candle",
  },
  [8863] = {
    ["D"] = "If you are hungry, then you have come to the right place my friend!$B$BDumplings are the traditional food of the Lunar Festival; it has been served since the time of the first Lunar Festival, and I am pleased to be able to offer it at this one.  In exchange for just a single coin of ancestry, I will share with you a sampling of one of the tastiest dishes you will ever enjoy!",
    ["O"] = "",
    ["T"] = "Festival Dumplings",
  },
  [8864] = {
    ["D"] = "I have a selection of dresses that may be of interest to you.  Such dresses have been worn in times past during the Lunar Festival, and the selection I have today is perhaps the finest I have ever seen.  Each is hand-crafted with only the finest and softest of components.$B$BIn exchange for some coins of ancestry, I will let you choose one of the three styles I have to keep as your own.  Is this acceptable to you?",
    ["O"] = "",
    ["T"] = "Festive Lunar Dresses",
  },
  [8865] = {
    ["D"] = "I am please to inform you that I have a fine selection of festive pant suits available for you to own... but only in trade for coins of ancestry.  If fashion is important to you, then these are what you\'re looking for!  I assure you that you will not find pant suits like these anywhere else.$B$BIn exchange for some Coins of Ancestry, I will let you choose one of the three styles I have to keep as your own.  Is this acceptable to you?",
    ["O"] = "",
    ["T"] = "Festive Lunar Pant Suits",
  },
  [8866] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Bronzebeard the Elder",
  },
  [8867] = {
    ["D"] = "Every year the druids of Moonglade hold a celebration of our city\'s great triumph over an ancient evil.$B$BWe celebrate the wisdom of our elders, share in magnificent feasts and of course... shoot fireworks!$B$BFor a small donation you can purchase colorful rockets from our vendor.  Try using some of the launchers around here, $N.",
    ["O"] = "Launch 8 Lunar Fireworks and 2 Cluster Fireworks and return to a Lunar Festival Harbinger at any capital city.",
    ["T"] = "Lunar Fireworks",
  },
  [8873] = {
    ["D"] = "It\'s that time of the year, $N!  The Cenarion Circle invites all denizens of Azeroth to partake in our celebration of the Lunar Festival.  You will find the Lunar Festival Harbinger in this very city at a location marked by a blessed circle of moonlight.  She can tell you more about the holiday.",
    ["O"] = "Talk to the Lunar Festival Harbinger in the Valley of Wisdom in Orgrimmar.  You can also talk to Lunar Festival Harbingers in other capital cities.",
    ["T"] = "The Lunar Festival",
  },
  [8874] = {
    ["D"] = "It\'s that time of the year, $N!  The Cenarion Circle invites all denizens of Azeroth to partake in our celebration of the Lunar Festival.  You will find the Lunar Festival Harbinger in this very city at a location marked by a blessed circle of moonlight.  She can tell you more about the holiday.",
    ["O"] = "Talk to the Lunar Festival Harbinger in the entrance to the Undercity.  You can also talk to Lunar Festival Harbingers in other capital cities.",
    ["T"] = "The Lunar Festival",
  },
  [8875] = {
    ["D"] = "It\'s that time of the year, $N!  The Cenarion Circle invites all denizens of Azeroth to partake in our celebration of the Lunar Festival.  You will find the Lunar Festival Harbinger in this very city at a location marked by a blessed circle of moonlight.  She can tell you more about the holiday.",
    ["O"] = "Talk to the Lunar Festival Harbinger at the Elder Rise in Thunder Bluff.  You can also talk to Lunar Festival Harbingers in other capital cities.",
    ["T"] = "The Lunar Festival",
  },
  [8876] = {
    ["D"] = "I hold the secrets to creating Lunar Festival rockets, and I am happy to share my knowledge with the honored.$B$BIn exchange for coins of ancestry, I can offer you the recipe to make a small rocket...",
    ["O"] = "",
    ["T"] = "Small Rockets",
  },
  [8877] = {
    ["D"] = "Although rockets are a wonderful way to celebrate, in order to see their glory... they must be fired from a launcher.$B$BBring me coins of ancestry and I can offer you the knowledge to create rocket launchers like the ones you see in Moonglade.",
    ["O"] = "",
    ["T"] = "Firework Launcher",
  },
  [8878] = {
    ["D"] = "The dresses and pant suits you see are traditional clothes from many years past.  They are worn in honor of old ways and loved ones gone.$B$BIf you bring me coins of ancestry, $N, then I will give you the pattern to create traditional red dresses or suits.",
    ["O"] = "",
    ["T"] = "Festive Recipes",
  },
  [8879] = {
    ["D"] = "Large Festival rockets light up the sky brilliantly - only the cluster rockets rival their magnificence!$B$BBring me coins of ancestry, $N, and I shall share the knowledge of their creation.",
    ["O"] = "",
    ["T"] = "Large Rockets",
  },
  [8880] = {
    ["D"] = "Cluster rockets are a collection of individual rockets, and their beauty is awesome!  Bring me coins of ancestry and I will share the knowledge of their creation to you...",
    ["O"] = "",
    ["T"] = "Cluster Rockets",
  },
  [8884] = {
    ["D"] = "Greetings, $c.  Take a look toward the shore; what do you see?  That\'s right, our beach... our Tranquil Shore, has been infested with the malignancy known as the murloc.$B$BThis blight will not stand!$B$BI have a task for you.  If you feel that you\'re up to it, I would have their heads!  Let us see if we can put a dent in their numbers so large that, if they have any sense at all, they will return to the murky depths from which they sprang!",
    ["O"] = "Collect 8 Grimscale Murloc Heads.  Return them to Hathvelion Sungaze in the Eversong Woods on the bluff overlooking the Tranquil Shore.",
    ["T"] = "Fish Heads, Fish Heads...",
  },
  [8885] = {
    ["D"] = "The Grimscale murlocs have not been scared off by your efforts. But, I think I know what will send them packing, as well as get me some personal retribution.$B$BThey have a murloc chieftain that calls itself Mmmrrrggglll. It wanders the Golden Strand south of the river inlet. The beast once slew a compatriot of mine, and now wears his ring in open defiance and mockery.$B$BSlay Mmmrrrggglll, and bring back my friend\'s ring. Then we shall see these monsters cowed!",
    ["O"] = "Retrieve the Ring of Mmmrrrggglll from the Grimscale chieftain\'s dead clutches.  Return it to Hathvelion Sungaze in the Eversong Woods on the bluff overlooking the Tranquil Shore.",
    ["T"] = "The Ring of Mmmrrrggglll",
  },
  [8886] = {
    ["D"] = "Thank goodness for you, $c! Those slimy Grimscale murlocs have pirated away my cargo! It\'s bad enough that the Wretched have stolen what little magical goods I had, but the murlocs took the rest! What has this land come to?$B$BCould you retrieve my cargo? I can\'t expect that you\'d be able to get all of it back, but I\'ll be grateful for any of it at this point. It was the Grimscale murlocs in the huts, just to the west and south of the anchorage on the Golden Strand, I\'m sure of it!",
    ["O"] = "Retrieve 6 of Captain Kelisendra\'s Cargo and return them to Captain Kelisendra at the defended camp just to the east of the Sunsail Anchorage in Eversong Woods.",
    ["T"] = "Grimscale Pirates!",
  },
  [8887] = {
    ["D"] = "Interesting... what you have found here is a water-proofed, leather tube containing a number of sheets of parchment. By the markings upon them, the pages are clearly navigation rutters, and each bears the signature of one Captain Kelisendra.$B$BYou\'ve heard of a small, defended camp just east of the nearby Sunsail Anchorage. Maybe the captain is there?",
    ["O"] = "Return Captain Kelisendra\'s Lost Rutters to Captain Kelisendra at the defended camp just to the east of the Sunsail Anchorage in Eversong Woods.",
    ["T"] = "Captain Kelisendra\'s Lost Rutters",
  },
  [8888] = {
    ["D"] = "$C, hear my request. For reasons that I cannot go into now, I decided to shut down my nearby school. A few days ago, I sent one of my pupils, Apprentice Loralthalis, there with this very task. I have not heard back from her since.$B$BWill you go to Duskwither Spire and check in on her, to make sure that she is well? You\'ll find it by heading north on the path out of Farstrider Retreat, then go to the right when the road branches.",
    ["O"] = "Speak with Apprentice Loralthalis near Duskwither Spire in Eversong Woods.",
    ["T"] = "The Magister\'s Apprentice",
  },
  [8889] = {
    ["D"] = "As you may know, Magister Duskwither sent me back here to shut down the power sources that feed the Spire. There are three of them, each located in a different place inside.$B$BUnfortunately, I appear to be too late, and Duskwither Spire has been overrun with strange, magical creatures. While I haven\'t the expertise to accomplish this task, surely a $c, such as yourself, could do so easily?",
    ["O"] = "Deactivate the 3 Duskwither Spire Power Sources inside Duskwither Spire. Then return the Deactivating Jewel to Apprentice Loralthalis in Eversong Woods.",
    ["T"] = "Deactivating the Spire",
  },
  [8890] = {
    ["D"] = "$N, I have one last favor to ask of you. Would you please relay what\'s transpired here to Magister Duskwither, back at the Farstrider Retreat? Let him know that I am well, but make certain that he is aware that some of the apprentices have become Wretched.$B$BThank you for your help!",
    ["O"] = "Return to Magister Duskwither at the Farstrider Retreat in Eversong Woods.",
    ["T"] = "Word from the Spire",
  },
  [8891] = {
    ["D"] = "You have discovered what appears to be an investigative journal left behind by Magister Duskwither. A brief scan of its contents reveal some shocking attempts at filtering corrupted magical flows, which might explain what has happened here at Duskwither Spire. The magister is sure to want this brought back to him.",
    ["O"] = "Return Magister Duskwither\'s Journal to Magister Duskwither at the Farstrider Retreat in Eversong Woods.",
    ["T"] = "Abandoned Investigations",
  },
  [8892] = {
    ["D"] = "Sunsail Anchorage has been overrun by Wretched scum.  As soon as we manage to get reinforcements to the area we\'ll show those thugs who\'s boss, $N.$B$BIn the meantime you can help by showing them a bit of discipline.  Go in there and show them we are not to be trifled with.  You will find Sunsail Anchorage just to the west of Fairbreeze Village.",
    ["O"] = "Kill 5 Wretched Thugs and 5 Wretched Hooligans and report to Ranger Degolien in Eversong Woods.",
    ["T"] = "Situation at Sunsail Anchorage",
  },
  [8893] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Super Egg-O-Matic",
  },
  [8894] = {
    ["D"] = "It\'s horrible, I tell you! Strange things happening in the spire, the magister and his apprentices run off, and then the next thing that you know, the whole grounds are overrun with these magical beasties! And who told Wyllithen? No one, that\'s who!$B$B$C, you\'ve got to help me clear some of these things out... I cannot maintain the grounds while these \'anomalies\' are running amok!",
    ["O"] = "Kill 6 Mana Serpents and 6 Ether Fiends and return to Groundskeeper Wyllithen at Duskwither Grounds in Eversong Woods.",
    ["T"] = "Cleaning up the Grounds",
  },
  [8895] = {
    ["D"] = "I\'m pleased to discover that you\'re at least somewhat competent, $N.  I\'ll give you another task since you seem so eager to prove yourself.$B$BThis is a letter to Ley-Keeper Caidanis, the arcanist in charge of the upkeep of the North Sanctum.  Go southwest of Falconwing Square  and you will find him.  He is a very important person, so I hope you don\'t bother him too much with trivial chatter.",
    ["O"] = "Deliver the Unmarked Letter to Ley-Keeper Caidanis at the North Sanctum in Eversong Woods.",
    ["T"] = "Delivery to the North Sanctum",
  },
  [8896] = {
    ["D"] = "Are you sure you found these notes on a Night Elf, then?  Most of them are written in the Dwarven...$B$BProspector Anvilward!  He was sent here from Ironforge on a diplomatic mission.  I should\'ve known his interest in our Arcane Sanctums was a bit excessive.  $N, find the dwarf in the North Sanctum and take care of him.  Oh, and be discrete about it.",
    ["O"] = "Find and kill Prospector Anvilward in the North Sanctum and report back to Aeldon Sunbrand in Eversong Woods.",
    ["T"] = "BETA The Dwarven Spy",
  },
  [8900] = {
    ["D"] = "She was so sad. I could see that, once I saw past her state. I mean, she seemed sad - wouldn\'t you?$b$bBut after talking to her, there was a connection. I didn\'t think anyone could understand what I was thinking, but she could.$b$bWhen I told the others, they laughed at me, so I never spoke with her again. But I miss her. Can you take this letter to her for me? I want to be sure it finds her hands.",
    ["O"] = "Deliver the Slightly Creased Note to Elenia Haydon near the bank in the Undercity.",
    ["T"] = "Dearest Elenia,",
  },
  [8901] = {
    ["D"] = "Have you ever known love, young one? It was a thing foreign to me until lately, when I met a girl from the Undercity, Elenia. It is rare enough for one of my kind to look outside our own, let alone one of the Forsaken.$b$bBut now thoughts of her occupy my mind both days and nights.$b$bIf you can, could you take this letter to her? I want her to come here to Mulgore. I hope that she will say yes.",
    ["O"] = "Deliver the Carefully Written Letter to Elenia Haydon near the bank in the Undercity.",
    ["T"] = "Dearest Elenia,",
  },
  [8902] = {
    ["D"] = "A lifetime ago, I was betrothed to marry Elenia, my childhood sweetheart. It\'s been years since I thought about her last, but of late, she frequently occupies my thoughts.$b$bPerhaps, even with everything that has passed, there can be some room in each other\'s lives for our love.$b$bI\'m sure she has changed, also. Can you deliver this letter to her for me? I am too nervous to give it in person.",
    ["O"] = "Deliver the Lovingly Composed Letter to Elenia Haydon near the bank in the Undercity.",
    ["T"] = "Dearest Elenia,",
  },
  [8904] = {
    ["D"] = "There\'s something unnatural about this epidemic of love. It\'s disgusting, and as it lowers our defenses, it could be a threat to the all of us.$b$bIt\'s bad enough that so many of our people are caught up in this ridiculous behavior. But I think that it has spread even to our guardians, who should be immune to such things.$b$bFind one of our guardians and see if they\'ve been caught up in this foolishness.",
    ["O"] = "Get a Guardian\'s Moldy Card and bring it to Fenstad Argyle in the Undercity.",
    ["T"] = "Dangerous Love",
  },
  [8917] = {
    ["D"] = "Hail, $c!  I can tell by your demeanor that you\'ve seen and done much in this world.  Yet I\'m willing to wager you haven\'t seen a piece of armor like this.$B$BPerform a small favor for me and I\'ll be willing to trade it to you for an ordinary set of bracers.$B$BI\'m in need of a sizeable sample of venom drawn from the spiders and scorpions that inhabit Silithus.  Bring this to me along with a few gold coins and I\'ll perform the exchange.",
    ["O"] = "Acquire 15 Silithus Venom Samples and 20 gold and bring them along with a set of Shadowcraft Bracers to Mokvar in Orgrimmar.",
    ["T"] = "An Earnest Proposition",
  },
  [8918] = {
    ["D"] = "Hail, $c!  I can tell by your demeanor that you\'ve seen and done much in this world.  Yet I\'m willing to wager you haven\'t seen a piece of armor like this.$B$BPerform a small favor for me and I\'ll be willing to trade it to you for an ordinary set of bracers.$B$BI\'m in need of a sizeable sample of venom drawn from the spiders and scorpions that inhabit Silithus.  Bring this to me along with a few gold coins and I\'ll perform the exchange.",
    ["O"] = "Acquire 15 Silithus Venom Samples and 20 gold and bring them along with a set of Bindings of Elements to Mokvar in Orgrimmar.",
    ["T"] = "An Earnest Proposition",
  },
  [8942] = {
    ["D"] = "You\'ve proven to be a very reliable individual, $N.  As much as I trust that you\'ll help me through this predicament, it would be wise of me to reward you according to your performance.$B$BFor now I will exchange your belt and gauntlets.  If we both see this through I shall make the rest of the pieces available to you.",
    ["O"] = "Bring a Cord of Elements and a set of Gauntlets of Elements to Mokvar in Orgrimmar.",
    ["T"] = "Just Compensation",
  },
  [8968] = {
    ["D"] = "The siblings, Jarien and Sothos, decided to join the Scarlet Crusade upon the disbanding of our mercenary company. They took the left piece of Lord Valthalak\'s amulet with them. Good riddance, I say, but we need that piece back.$B$BFrom what we could gather, they were actually slain by Grand Crusader Dathrohan himself for failing the initiation rites inside his chamber in the Scarlet Bastion.$B$BIn any case, we... meaning you, are still going to need to retrieve that piece of the amulet.",
    ["O"] = "Use the Brazier of Beckoning to summon forth Jarien and Sothos and slay them. Return to Bodley inside Blackrock Mountain with the Left Piece of Lord Valthalak\'s Amulet and the Brazier of Beckoning.",
    ["T"] = "The Left Piece of Lord Valthalak\'s Amulet",
  },
  [8971] = "_",
  [8972] = "_",
  [8973] = "_",
  [8974] = "_",
  [8975] = "_",
  [8976] = "_",
  [8981] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Gift Giving",
  },
  [8991] = {
    ["D"] = "The siblings, Jarien and Sothos, decided to join the Scarlet Crusade upon the disbanding of our mercenary company. They took the right piece of Lord Valthalak\'s amulet with them. Good riddance, I say, but we need that piece back.$B$BFrom what we could gather, they were actually slain by Grand Crusader Dathrohan himself for failing the initiation rites inside his chamber in the Scarlet Bastion.$B$BIn any case, we... meaning you, are still going to need to retrieve that piece of the amulet.",
    ["O"] = "Use the Brazier of Beckoning to summon forth Jarien and Sothos and slay them. Return to Bodley inside Blackrock Mountain with the recombined Lord Valthalak\'s Amulet and the Brazier of Beckoning.",
    ["T"] = "The Right Piece of Lord Valthalak\'s Amulet",
  },
  [9035] = {
    ["D"] = "You, there!  You must help me, please!$B$BA fellow apprentice and I were attacked by the Wretched!  In their mad hunger for magic, they took everything they could get their hands on: mana crystals, wands, spellbooks... everything!$B$BMeledor gave chase after them; I had to stay behind and look after what they didn\'t take.  Continue down the road and see if you can lend him a hand.",
    ["O"] = "Speak to Apprentice Meledor in Eversong Woods along the road heading south from Silvermoon City.",
    ["T"] = "Roadside Ambush",
  },
  [9052] = {
    ["D"] = "I would ask you to help me create a toxin of sorts, to pacify a great creature living here in the crater.  It is not deadly, and only the keen eyes of a $c can hope to collect the ingredients.$b$bYou can find the bloodcap mushrooms growing within the bloodpetal sprouts all across the crater.  Gorishi stings are from the insects inside and around the Slithering Scar, located in the southern part of the crater.",
    ["O"] = "Collect 8 Bloodcap and 8 Gorishi Stings, and return to Torwa Pathfinder in Un\'Goro Crater.",
    ["T"] = "Bloodpetal Poison",
  },
  [9062] = {
    ["D"] = "Those blasted Wretched sure can run fast at the sight of someone who\'ll stand up to them.  But let\'s not worry about that now.  I need to find my instructor\'s elemental grimoire.$B$BI\'m certain I saw one of those cowards throw it into the river but I cannot seem to be able to locate it.  I could use another set of eyes.  I\'ll throw in a bit of coin if you spot it.",
    ["O"] = "Apprentice Meledor in Eversong Woods wants you to search the water beneath the bridge nearby and bring him Antheol\'s Elemental Grimoire.",
    ["T"] = "Soaked Pages",
  },
  [9064] = {
    ["D"] = "Antheol is going to fly off his rocker when he finds out his book is ruined.  I\'ve got a little proposal for you; don\'t worry, I\'ll make it worth your while.$B$BTake this book to him and tell him nothing of this incident.  If he asks, just tell him you dropped the book into a puddle.  He has no direct authority over you, so there\'s not much he can do.$B$BAntheol delivers his lectures at Stillwhisper Pond, southeast of Silvermoon.  You\'ll do this for us, right?  I\'ll reward you handsomely for this favor!",
    ["O"] = "Bring Antheol\'s Elemental Grimoire to Instructor Antheol at Stillwhisper Pond in Eversong Woods.",
    ["T"] = "Taking the Fall",
  },
  [9066] = {
    ["D"] = "I hope you learn a valuable lesson today, $N.  Never trust someone else to lie for you.$B$BNow I want you to go back to my two dimwitted students and discipline them using this wand.  My magic tells me that you\'ll find them along the road to the west on the other side of the Dead Scar.$B$BCome back to me after you\'ve done this.  I\'ll give you a small reward for your troubles.",
    ["O"] = "Use Antheol\'s Disciplinary Rod on his two students: Apprentice Ralen and Apprentice Meledor.  Return to Antheol at Stillwhisper Pond in Eversong Woods with the rod after this.",
    ["T"] = "Swift Discipline",
  },
  [9067] = {
    ["D"] = "I like to throw parties... just a little something to celebrate the magnificence that is Quel\'Thalas!$B$BBut, I\'m in a bit of a bind.  I need you to gather up more party supplies.$B$BFrom Vinemaster Suntouched at the Silvermoon City inn, bring me a bottle of Suntouched Special Reserve.  From Zalene Firstlight at Farstrider Retreat acquire more of those delicious Springpaw Appetizers.  And you can pick up my delivery of fireworks from Halis Dawnstrider at Fairbreeze Village.$B$BBe quick about it!",
    ["O"] = "Acquire a bottle of Suntouched Special Reserve, Springpaw Appetizers and a Bundle of Fireworks, and return them to Lord Saltheril at Saltheril\'s Haven in Eversong Woods.",
    ["T"] = "The Party Never Ends",
  },
  [9076] = {
    ["D"] = "The Wretched are so oblivious, gorging on foul magic, that they haven\'t realized we\'ve recovered most of our weapons.  We can\'t expect them to remain in their stupor, though.  Now is the time for a decisive attack.  Let us make an example of their leader, Aldaron.  He was spotted on the top floor of the building by the anchorage.  Bring me his head; I\'ll reward you suitably.",
    ["O"] = "Bring Aldaron\'s Head to Velendris Whitemorn near Sunsail Anchorage in Eversong Woods.",
    ["T"] = "Wretched Ringleader",
  },
  [9119] = {
    ["D"] = "Since you\'re here, $N, I\'ve a favor to ask you.  Ley-Keeper Velania\'s apprentice dropped by earlier to ask for assistance.  Apparently there\'s some malfunction happening at the West Sanctum.  I\'ve been a bit busy entertaining our... most pleasant... dwarven guest.  See if you can give her a hand.  You\'ll find the West Sanctum southwest of here.",
    ["O"] = "Speak to Ley-Keeper Velania at the West Sanctum in Eversong Woods.",
    ["T"] = "Malfunction at the West Sanctum",
  },
  [9121] = {
    ["D"] = "In the thick of Plaguewood lies the entrance to the dread citadel of Naxxramas. Previously, all attempts to enter had been stymied by the magical wards placed upon the rune portal. That is, until now.$B$BWe have devised a way to gain entry via arcane cloaking - an old cantrip of the Kirin Tor with a few modifications of my own. Since your dedication to the cause of the Dawn is somewhat lacking, $N, the price will be high. You may decline and choose to return when you are revered or exalted for a discount.",
    ["O"] = "Archmage Angela Dosantos at Light\'s Hope Chapel in the Eastern Plaguelands wants 5 Arcane Crystals, 2 Nexus Crystals, 1 Righteous Orb and 60 gold pieces. You must also be Honored with the Argent Dawn.",
    ["T"] = "The Dread Citadel - Naxxramas",
  },
  [9124] = {
    ["D"] = "How would you like to earn yourself one of these shiny coins?$B$B<Leopold holds up an insignia of the Crusade.>$B$BI\'ve got a little problem that you might be able to help me with, $N. You see, I make Cryptstalker armor for those daft enough to venture into Naxxramas. While they supply me with the core material requirements for the armor, I always run out of the crypt fiend parts. Bring me back a bundle of parts and I\'ll pay you with an insignia - usable at the quartermaster.",
    ["O"] = "Huntsman Leopold at Light\'s Hope Chapel in the Eastern Plaguelands wants 30 Crypt Fiend Parts.",
    ["T"] = "Cryptstalker Armor Doesn\'t Make Itself...",
  },
  [9126] = {
    ["D"] = "Don Julio\'s Bonescythe armor pattern requires bone fragments - a lot of bone fragments. While those crazy enough to venture into Naxxramas provide me with enough of the core materials to make the armor, I\'m always looking for more Scourge bone fragments.$B$BSo what do you think? Interested in getting your hands dirty and destroying some Scourge at the same time? It\'s a win-win situation.",
    ["O"] = "Rohan the Assassin at Light\'s Hope Chapel in the Eastern Plaguelands wants 30 Bone Fragments.",
    ["T"] = "Bonescythe Digs",
  },
  [9128] = {
    ["D"] = "Greetings, adventurer! Are you interested in some work? I pay those under my employ with insignias. These insignias can be used at the Quartermaster to purchase items of power.$B$BAll I need you to do is bring me as many core of elements as you can carry. The more the better!$B$BYou\'ll find them on elementals of varying shapes and sizes that exist across our world.",
    ["O"] = "Archmage Angela Dosantos at Light\'s Hope Chapel in the Eastern Plaguelands wants 30 Core of Elements.",
    ["T"] = "The Elemental Equation",
  },
  [9130] = {
    ["D"] = "Welcome volunteer!  We\'re running low on supplies here, but the blood elves have promised us materiel assistance.  That\'s where you come in.$B$BTake this bill of lading over to Skymaster Sunwing. He\'ll have further instructions for you on how best to get up to Silvermoon City.",
    ["O"] = "Deliver Quartermaster Lymel\'s Bill of Lading to Skymaster Sunwing in Tranquillien.",
    ["T"] = "Goods from Silvermoon City",
  },
  [9131] = {
    ["D"] = "Have you ever seen Dreadnaught armor, $c? No, of course you haven\'t. You\'re still a $g boy:girl; - a tyke. Let me tell you, it is glorious.$B$BYou\'re probably asking yourself what any of this has to do with you, right? I\'ll tell you what, scrub; I need Dark Iron scraps and I\'m willing to pay to get my hands on as many as possible.$B$BI need the scraps to put together sets of Dreadnaught for our champions. Bring me scraps and get paid.",
    ["O"] = "Korfax at Light\'s Hope Chapel in the Eastern Plaguelands wants 30 Dark Iron Scraps.",
    ["T"] = "Binding the Dreadnaught",
  },
  [9133] = {
    ["D"] = "$C, for a very modest amount of coin, I can send you swiftly flying through the air on one of these magnificent beasts.  And, it\'s safer than walking there, I can assure you!$B$BWhen you arrive in Silvermoon City, seek out Sathren Azuredawn in the Bazaar.$B$BSpeak with me once more when you\'ve decided you\'re ready to brave the skies.",
    ["O"] = "Purchase a flight to Silvermoon City and deliver Quartermaster Lymel\'s Bill of Lading to Sathren Azuredawn in Silvermoon City.",
    ["T"] = "Fly to Silvermoon City",
  },
  [9134] = {
    ["D"] = "It doesn\'t look as if you have a cart or a beast of burden with you, so I\'d better send you back only with what you can carry.  If you\'ve spoken with Skymaster Sunwing at Tranquillien, then you should get this to Quartermaster Lymel as soon as possible by flying back.$B$BTake these goods for final inspection to Skymistress Gloaming just outside Silvermoon City\'s Shepherd\'s Gate.",
    ["O"] = "Bring Quartermaster Lymel\'s Goods to Skymistress Gloaming just outside Silvermoon City\'s Shepherd\'s Gate.",
    ["T"] = "Skymistress Gloaming",
  },
  [9135] = {
    ["D"] = "It all checks out as far as I can tell.  Seems to me that the Forsaken have put their backs to the wall for us and we owe them, even if they are all ugly and rotting.$B$BSo, the question is, have you already spoken to Skymaster Sunwing in Tranquillien?  If so, then this can be as simple as you paying the small fare and quickly flying back.$B$BLet me know when you\'re ready.",
    ["O"] = "Purchase a flight back to Tranquillien in the Ghostlands and deliver Quartermaster Lymel\'s Goods to Quartermaster Lymel at Tranquillien in the Ghostlands.",
    ["T"] = "Return to Quartermaster Lymel",
  },
  [9136] = {
    ["D"] = "I make a special type of armor for the brave heroes that enter Naxxramas known as Dreamwalker. They are able to provide me with most of the materials I require but I am always looking for those able to retrieve savage fronds from the flora of our world.$B$BYou may think of this job as beneath you, but without the fronds, the armor could not be made.$B$BI am also in a unique position to pay you with an insignia of your choice as both the Dawn and the Crusade supply me with funds.",
    ["O"] = "Rayne at Light\'s Hope Chapel in the Eastern Plaguelands wants 30 Savage Fronds.",
    ["T"] = "Savage Flora",
  },
  [9138] = {
    ["D"] = "We\'re surrounded here, $c.  The outlying villages have all been overrun by the Scourge!$B$BYou must head northeast to Suncrown Village immediately and deal with the nerubian Scourge menace.  You can\'t miss them - they\'re spider-like creatures.$B$BThere\'s no time to waste.... Quel\'Thalas must be reclaimed!",
    ["O"] = "Slay 10 Nerubis Guards and then return to Arcanist Vandril at Tranquillien in the Ghostlands.",
    ["T"] = "Suncrown Village",
  },
  [9139] = {
    ["D"] = "We\'ve had one success, but there are two more villages that must be reclaimed!$B$BGoldenmist Village is our next target. It lies to the northwest, and has been taken by the ghosts of the high elves that used to live there. Gruesome, I know, but these are apparently the sorts of tactics that the Scourge like to employ.$B$BGo and defeat these ghosts and wraiths, $c. Take the west road out of Tranquillien to get there.",
    ["O"] = "Defeat 6 Quel\'dorei Ghosts and 4 Quel\'dorei Wraiths at Goldenmist Village, and then return to Arcanist Vandril at Tranquillien in the Ghostlands.",
    ["T"] = "Goldenmist Village",
  },
  [9140] = {
    ["D"] = "$N, the final battle against the Ghostlands villages is upon you. Windrunner Village to the southwest has been overrun by a large force of the more powerful Scourge shocktroopers; shades and gargoyles. You will be the spearpoint of our offensive by thinning out their numbers.$B$BThe magisters at the nearby Sanctum of the Sun have made a special request this time; they want the remains from these Scourge to study in hopes of finding creative ways of fighting them.$B$BGood hunting!",
    ["O"] = "Gather 6 Phantasmal Substance and 4 Gargoyle Fragments.  Return them to Arcanist Vandril at Tranquillien in the Ghostlands.",
    ["T"] = "Windrunner Village",
  },
  [9141] = {
    ["D"] = "You want a writ? What? Do you expect me to hand you a highly sought after work order just for showing up? I think not, scrub. Crafters from around the world bid for jobs here at the front lines.$B$BIf you want a work order, you\'ll have to show me that you\'re willing to bleed for the cause. Bring me a valor token and we\'ll talk.$B$BAnd there\'s only one way to get your grubby little scrub mitts on those - get to killin\'.",
    ["O"] = "Dispatch Commander Metz at Light\'s Hope Chapel in the Eastern Plaguelands wants an Argent Dawn Valor Token.",
    ["T"] = "They Call Me \"The Rooster\"",
  },
  [9142] = {
    ["D"] = "You know the drill, kid. One valor token gets you a craftsman\'s writ.",
    ["O"] = "",
    ["T"] = "Craftsman\'s Writ",
  },
  [9143] = {
    ["D"] = "The lieutenant here rushed us into battle with the trolls across the lake instead of scouting the situation first. We were decimated by his stupidity! You hear me Tomathren? You\'re an idiot!$B$BWill you help us, $c? Those trolls still need to be dealt with. I need to stay here and nursemaid him -- I think he\'s lost his mind.$B$BJust head east to the other side of the lake into Zeb\'Sora. I want revenge... bring me their ears so that I can fashion a nice necklace!",
    ["O"] = "Collect 6 Zeb\'Sora Troll Ears and return them to Ranger Valanna in the Ghostlands.",
    ["T"] = "Dealing with Zeb\'Sora",
  },
  [9144] = {
    ["D"] = "My nephew was sent into the Ghostlands a few days ago.  He never mentioned anything about his task, except that it was of an extremely secret nature.$B$BHe never returned and I fear for the worst, $c.  A missing messenger might not mean much to the callous magisters of Silvermoon, but he\'s like a son to me.  Please, $N, will you look for him?",
    ["O"] = "Follow the road out of Fairbreeze Village towards the south and look for Courier Dawnstrider as you approach the Ghostlands.",
    ["T"] = "Missing in the Ghostlands",
  },
  [9145] = {
    ["D"] = "$C, I can\'t just sit here waiting for an audience with the high executor or Dame Auriferous! This cannot wait!$B$BWe were dealing with the Shadowpine trolls of Zeb\'Sora to the northeast across Lake Elrendar. But the lieutenant mishandled the attack and we lost a lot of Farstriders. Then he just fell to pieces afterward.  Ranger Valanna sent me here, and Ranger Salissa to the Farstrider Enclave for help.$B$BPlease find them, $c. Valanna was badly injured and the lieutenant\'s useless.",
    ["O"] = "Find Ranger Valanna and Lieutenant Tomathren on the shore of Lake Elrendar in the Ghostlands near Suncrown Village.",
    ["T"] = "Help Ranger Valanna!",
  },
  [9146] = {
    ["D"] = "I need one last favor of you, $c.  Just in case Ranger Salissa didn\'t make it back to Farstrider Enclave on the south edge of the lake, I need you to go there and get help.$B$BJust check in with Captain Helios and let him know what\'s happened here.  I\'m sure he\'ll send help back as soon as he can.",
    ["O"] = "Speak with Captain Helios at the Farstrider Enclave on the southern shore of Lake Elrendar in the Ghostlands.",
    ["T"] = "Report to Captain Helios",
  },
  [9147] = {
    ["D"] = "What are you standing around for?  Can\'t you see this boy needs immediate attention?  By the looks of it, the plague is beginning to take over his body.  Within minutes not even a master apothecary like me will be able to save him.$B$BThe animals south of the river all carry the plague in their blood.  Go across the bridge and hunt the plagued beasts there.  Bring me enough plagued blood samples and I\'ll distill a serum capable of saving this blood elf.  Hurry!",
    ["O"] = "Apothecary Thedra in Eversong Woods wants you to bring her 4 Plagued Blood Samples from beasts in the Ghostlands.",
    ["T"] = "The Fallen Courier",
  },
  [9148] = {
    ["D"] = "I... I\'m too weak to continue.  I carry a dire warning from Regent Lord Theron, in the form of a letter.  You\'ll have to deliver it for me.$B$BTake it to Arcanist Vandril in Tranquillien.  You\'ll find the town further to the south along this road.  Go there and... find Vandril...",
    ["O"] = "Bring the Letter from Silvermoon to Arcanist Vandril at Tranquillien in the Ghostlands.",
    ["T"] = "Delivery to Tranquillien",
  },
  [9149] = {
    ["D"] = "To find a cure for the plague we need to understand how it affects different creatures, from the most complex life forms to the lowliest subspecies.$B$BI\'ve come here to study the murlocs since, like us, they\'ve retained free will in undeath.  What makes these lowly mongrels so special?  I need to find out, $N!$B$BTravel northwest and bring me their spines so that I may study the accumulation of plague in their marrow.  Who knows what secrets their little bones hold?",
    ["O"] = "Bring 6 Plagued Murloc Spines to Apothecary Renzithen in Tranquillien in the Ghostlands.",
    ["T"] = "The Plagued Coast",
  },
  [9150] = {
    ["D"] = "Can you believe it?  We have an actual functioning arcane sanctum up and running southeast of here: the Sanctum of the Sun.  All manner of important magisters have come to take part in running it.$B$BOf course they\'ve all forgotten about the Sanctum of the Moon.  Not much remains of it and its energies have given rise to bizarre creatures.$B$BI\'m not one to let good resources go to waste, however.  Go to the Sanctum of the Moon and see if you can recover the crystallized essences from the creatures there.",
    ["O"] = "Magister Darenis wants you to travel to the Sanctum of the Moon to the west of Tranquillien and recover 8 Crystallized Mana Essences from the Arcane Devourers and Mana Shifters that inhabit the structure.",
    ["T"] = "Salvaging the Past",
  },
  [9151] = {
    ["D"] = "You\'ve proven your loyalty to Tranquillien and have helped us defend it against the threat of the Scourge.  Some of our most powerful magisters have come from Silvermoon to help us take the fight to the enemy\'s doorstep.$B$BThey\'ve rebuilt the arcane sanctum to the south and have driven the Scourge away from the surrounding area.  They plan to launch an offensive into Deatholme, Dar\'Khan\'s stronghold.  You would do well to join them, $N.  I\'m sure they can make use of a seasoned $c like yourself.",
    ["O"] = "Speak to Magister Idonis in the Sanctum of the Sun in the Ghostlands.",
    ["T"] = "The Sanctum of the Sun",
  },
  [9152] = {
    ["D"] = "How am I supposed to supply the war effort when I cannot even safely get my supplies here? I was promised an escort that never came. And then, I had to leave one of my carts behind to the west when I was attacked by a band of ghouls!$B$BWant to help out, and get me open for business in the process? Go down the western road out of town and past the graveyard. On the other side of the Dead Scar is a fork in the road. The hill that my cart had to be left on lies just beyond.",
    ["O"] = "Retrieve Rathis Tomber\'s Supplies and return it to him at Tranquillien in the Ghostlands.",
    ["T"] = "Tomber\'s Supplies",
  },
  [9155] = {
    ["D"] = "If you\'ve made it this far then you probably know about the Dead Scar and how to this day mindless Scourge follow the path of destruction that Arthas created on his way to Silvermoon City.$B$BMake yourself useful and thin down the Scourge\'s numbers in the Scar.  If you prove to be worth your salt I\'ll put in a good word for you.",
    ["O"] = "Slay 10 Risen Hungerers and 10 Gangled Cannibals on the Dead Scar.  Return to Deathstalker Rathiel in Tranquillien for a reward.",
    ["T"] = "Down the Dead Scar",
  },
  [9156] = {
    ["D"] = "A bounty is hereby declared for the abominations known as Knucklerot and Luzran.  These dreadful creations of Dar\'Khan are extremely dangerous and have been sighted patrolling near the Howling and Bleeding Ziggurats.  Individuals seeking to claim the reward must present the abominations\' heads to Deathstalker Rathiel as proof of the deed.",
    ["O"] = "Search the Ghostlands for Knucklerot and Luzran.  Bring their heads to Deathstalker Rathiel in Tranquillien for a reward.",
    ["T"] = "Wanted: Knucklerot and Luzran",
  },
  [9157] = {
    ["D"] = "Every year we, the denizens of Suncrown Village, would take part in a ritual to keep the different aspects of nature under our control.  Dominion over the element of water was symbolized by the summoning and enslavement of an elemental named Aquantion.  Through a wicked perversion of our magic, the scoundrel broke his bonds and enslaved us instead!$B$BWe wore medallions shaped like waves during the ritual.  Seek them at the bottom of the lake; we\'ll need them to free my compatriots\' spirits!",
    ["O"] = "Bring 8 Wavefront Medallions to Geranis Whitemorn in the Ghostlands.",
    ["T"] = "Forgotten Rituals",
  },
  [9158] = {
    ["D"] = "You show courage coming to the Ghostlands, $N.  There is much work to be done here and not enough brave souls to do it.$B$BI\'ve a thankless task to offer you, should you have the inclination to aid our cause.  The very wildlife in this land has been tainted by the plague and we must stop it from spreading.  Hunt the ghostclaw lynxes to the east and south of here and return when you\'ve slain enough of them.",
    ["O"] = "Farstrider Sedina at the Farstrider Enclave in the Ghostlands wants you to slay 10 Ghostclaw Lynxes.",
    ["T"] = "Bearers of the Plague",
  },
  [9159] = {
    ["D"] = "You\'ve proven your worth as an ally, $N.  I need you to continue your task and track down more plagued wildlife.  This time seek out some of the more dangerous beasts.  Hunt the spindleweb lurkers west of the Dead Scar and the vampiric mistbats just south of here.  Return to me when you\'re done.",
    ["O"] = "Farstrider Sedina at the Farstrider Enclave in the Ghostlands wants you to slay 8 Spindleweb Lurkers and 10 Vampiric Mistbats.",
    ["T"] = "Curbing the Plague",
  },
  [9160] = {
    ["D"] = "$C, we are having difficulty with a group of night elves that have recently taken over a nearby island. They\'ve set up a small camp at the old high elf ley-line nexus, An\'daroth, to the northwest. There is a dirt path that leads up to it just past the Dead Scar.$B$BI suggest that you lend us your aid by going there, investigating what they are up to, and slaying as many of the conceited night elves as you can.",
    ["O"] = "Investigate the area at An\'daroth, kill 12 Sentinel Spies and then return to Dame Auriferous at Tranquillien in the Ghostlands.",
    ["T"] = "Investigate An\'daroth",
  },
  [9161] = {
    ["D"] = "Dar\'Khan Drathir is believed to have returned from the dead to rule over the armies of the Scourge in the Ghostlands.  Dar\'Khan aligned himself with the Scourge long ago... yet he was once a living, breathing elf.  Much of his time was spent inside Dawnstar Spire, northeast of here.  He hid there for many nights, scheming against his own. $B$BSearch the tower for more information, $N.  Perhaps he had a journal or kept notes.  One never knows where useful information might present itself.",
    ["O"] = "Travel to Dawnstar Spire in the Ghostlands and search for any clues involving Dar\'Khan\'s past.",
    ["T"] = "The Traitor\'s Shadow",
  },
  [9162] = {
    ["D"] = "As you skim through the pages in the journal you\'re overcome by an unnerving sense of being watched.$B$BThe contents are unsettling.  Dar\'Khan\'s soul was one filled with hatred and contempt for his own people.  The extent of his machinations and plots are all documented in great detail.$B$BPerhaps there is something here that Vynna will find useful.",
    ["O"] = "Return to Ranger Vynna at the Farstrider Enclave with Dar\'Khan\'s Journal.",
    ["T"] = "Hints of the Past",
  },
  [9163] = {
    ["D"] = "Now, the more direct course of action that we are going to take, to figure out what these night elves are really up to, is to have you go to their island and steal any information that you can come by.$B$BI want you to head west down the road out of town to Shalandis Isle, just off the coast. Go there and recover any plans they might have on the island or on their ship.",
    ["O"] = "Steal the Night Elf Plans: An\'daroth, Night Elf Plans: An\'owyn and Night Elf Plans: Scrying on the Sin\'dorei, and return them to Dame Auriferous at Tranquillien in the Ghostlands.",
    ["T"] = "Into Occupied Territory",
  },
  [9164] = {
    ["D"] = "Ah, yes.  One of my finest creations.  This draught will break most forms of alchemically induced stupor.$B$BSide effects include confusion, nausea and - in rare cases - temporary blindness.  All much preferable to whatever the Scourge plans to do to those prisoners in Deatholme, if you ask me.$B$BBest of luck, brave $c.  You are going to need it.",
    ["O"] = "Take Renzithen\'s Restorative Draught to Deatholme and rescue Apprentice Varnis,  Apothecary Enith and Ranger Vedoran.  Return to Arcanist Janeda at the Sanctum of the Sun for a reward.",
    ["T"] = "Captives at Deatholme",
  },
  [9165] = {
    ["D"] = "Without the help of adventurers, my caravan would have never made it! Scourge were coming out of the woodwork to try and stop us from getting here.$B$B<Guard Didier wipes his brow.>$B$BNow we need to wait here for Field Marshal Chambers to arrive. He\'ll sign your writ of safe passage to take back to Dispatch Commander Metz at Light\'s Hope Chapel.$B$BAnd $N, watch what you say around Chambers. He\'s the \'bite off your head and spit down your wind pipe\' type of guy - except that he\'ll actually do it...",
    ["O"] = "Deliver the signed Writ of Safe Passage to Dispatch Commander Metz at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Writ of Safe Passage",
  },
  [9166] = {
    ["D"] = "You must deliver the recovered night elf plans to An\'telas for me. It is to the east, on the southern slopes of Sungraze Peak, just to the northeast of the Sanctum of the Sun.$B$BMagister Sylastor is there conducting ongoing studies into the ley-line nexus energy for potential use in our fight against the Scourge. Have him look at these plans to shed some light on what it is that these night elves are up to.",
    ["O"] = "Deliver the Night Elf Plans to Magister Sylastor at An\'telas in the Ghostlands.",
    ["T"] = "Deliver the Plans to An\'telas",
  },
  [9167] = {
    ["D"] = "Everything we\'ve done in the Ghostlands has been done with the goal of taking back what is rightfully ours.  The Scourge have maintained their chokehold on the region for far too long.$B$BThe time has come for payback, $N.  Thanks to your help and the help of our new allies, the Forsaken, vengeance will soon be ours.$B$BHe who sought to steal the power of the Sunwell must die.  Go to Deatholme, the Scourge stronghold south of the Dead Scar.  Bring me Dar\'Khan\'s head and your deeds will go down in history!",
    ["O"] = "Slay Dar\'Khan Drathir inside Deatholme and bring his head to Magister Kaendris at the Sanctum of the Sun in the Ghostlands.",
    ["T"] = "The Traitor\'s Destruction",
  },
  [9168] = {
    ["D"] = "Deep inside Deatholme our enemies are striving to create stronger, deadlier spectral soldiers.  These abhorrent creatures are perfect killing machines, handcrafted by Dar\'Khan himself and hardened by the dark magic of Deatholme.$B$BTravel to the Tower of the Damned inside Deatholme and destroy them, $N.  We cannot let our enemy\'s army grow in power while we struggle to maintain our foothold in the Ghostlands.",
    ["O"] = "Destroy 8 Eyes of Dar\'Khan and report back to Magister Idonis at the Sanctum of the Sun in the Ghostlands.",
    ["T"] = "BETA Heart of Deatholme",
  },
  [9169] = {
    ["D"] = "Their moon crystals are scrying devices -- they\'re going to spy on us! I know that An\'daroth can\'t provide enough power for that, but An\'owyn, directly to the south, most definitely can!$B$BFrom the plans I now have a basic knowledge of how these moon crystals work; enough to shut them down. They\'re keyed so that they can be turned off. You must go to An\'owyn, retrieve the controlling orb from one of the night elves and then use it on the moon crystal to stop them from enacting their plan!$B$BHurry, $c!",
    ["O"] = "Retrieve the Crystal Controlling Orb and then use it to deactivate the Night Elf Moon Crystal at An\'owyn. Then return to Magister Sylastor at An\'telas in the Ghostlands.",
    ["T"] = "Deactivate An\'owyn",
  },
  [9170] = {
    ["D"] = "The odious traitor, Dar\'Khan, has risen to great power among the ranks of the Scourge.  His lieutenants command vast armies of undead against our dwindling numbers.$B$BMasophet the Black, Jurion the Deceiver, Borgoth the Bloodletter, Mirdoran the Fallen.  Learn these names well for in the Ghostlands these Scourge leaders are second only to Dar\'Khan himself.  Slay them and their mindless armies will be thrown into disarray.",
    ["O"] = "Magister Idonis wants you to venture into Deatholme to slay Masophet the Black, Jurion the Deceiver, Borgoth the Bloodletter and Mirdoran the Fallen.  Report back to him in the Sanctum of the Sun in the Ghostlands after you\'ve completed this task.",
    ["T"] = "Dar\'Khan\'s Lieutenants",
  },
  [9171] = {
    ["D"] = "This is intolerable!  I have nothing to work with here! Milady asks me to come from Silvermoon City; she deserves cuisine as befits her station.  No?  But I get here and there is no food.  You must go out, $c, and bring back fresh kills so that I have something to prepare.$B$BDame Auriferous prefers a crunchy texture to her food.  There are plenty of spindleweb lurkers to the southwest on the other side of the Dead Scar.  Disgusting, I know, but that\'s what we have to work with.",
    ["O"] = "Collect 5 Crunchy Spider Legs and return them to Master Chef Mouldier at Tranquillien in the Ghostlands.",
    ["T"] = "Culinary Crunch",
  },
  [9172] = {
    ["D"] = "The magisters at the Sanctum of the Sun have made great progress in analyzing the Scourge\'s weaknesses with the aid of the Forsaken.  Magister Kaendris will know what to do with this information.$B$BYou\'ll find the Sanctum of the Sun southwest of here.  You must hurry, $N.  Dar\'Khan is a cunning enemy and watches our every move!",
    ["O"] = "Bring Dar\'Khan\'s Journal to Magister Kaendris at the Sanctum of the Sun in the Ghostlands.",
    ["T"] = "Report to Magister Kaendris",
  },
  [9173] = {
    ["D"] = "$C, I want you to reclaim Windrunner Spire!$B$BIt\'s an honor, really. Windrunner Spire is the original home of Lady Sylvanas Windrunner, queen of the Forsaken and former ranger-general of the elves. But now it\'s been overrun by the mindless Scourge.$B$BTo get there take the road south until it branches. Take the right fork and after crossing the Dead Scar continue southwest. You can\'t miss it.",
    ["O"] = "Slay 8 Deatholme Acolytes and 10 Fallen Rangers, and return to High Executor Mavren at Tranquillien in the Ghostlands.",
    ["T"] = "Retaking Windrunner Spire",
  },
  [9174] = {
    ["D"] = "That willful elemental ended many lives that fateful day when he revolted against us.  By calling to the lowly murloc to sabotage our rites he subverted our magic and turned it against us.$B$BShow him our thirst for vengeance has not waned!  Take these medallions and lay them at the Altar of Tidal Mastery at the bottom of the lake.  Aquantion shall immediately answer your summons!$B$BBeware, $r!  Without our magic controlling him, his wrath will be unrestrained.  Destroy Aquantion so we may rest!",
    ["O"] = "Geranis Whitemorn wants you to swim to the bottom of the lake east of Suncrown Village and use the Bundle of Medallions on the Altar of Tidal Mastery.  Summon and slay the elemental known as Aquantion and return to Geranis.",
    ["T"] = "Vanquishing Aquantion",
  },
  [9175] = {
    ["D"] = "The necklace shimmers, a remarkable piece of jewelry that doesn\'t seem to succumb to the gloom that permeates the Ghostlands. Given the inscription, and where you found it, it must be the lost property of Lady Sylvanas Windrunner herself!$B$BPerhaps it would be best to first take it to High Executor Mavren at Tranquillien? He seems to be the highest ranking Forsaken in the area and is sure to know what to do with it.",
    ["O"] = "Take The Lady\'s Necklace to High Executor Mavren at Tranquillien in the Ghostlands.",
    ["T"] = "The Lady\'s Necklace",
  },
  [9176] = {
    ["D"] = "According to this journal, Dar\'Khan promised the Scourge two powerful elven artifacts: the stone of light and the stone of flame.  These were imbued with the magical energies of the Sunwell and attuned to have warding powers against the Scourge.$B$BThe crystals were to be transported to where the Howling Ziggurat and the Bleeding Ziggurat now stand, in the middle of the Dead Scar.  If they\'re still held there, we need to recover them.  Their power will be greatly useful in our struggle against the enemy.",
    ["O"] = "Travel to the Bleeding Ziggurat and the Howling Ziggurat and recover the Stone of Light and the Stone of Flame.  Return to Magister Kaendris at the Sanctum of the Sun after recovering the items.",
    ["T"] = "The Twin Ziggurats",
  },
  [9177] = {
    ["D"] = "This is quite extraordinary! It appears to be a gift to Lady Sylvanas Windrunner from her sister, Alleria!$B$BYou must take it to her in the Undercity at once! The lady holds court in the Royal Quarter.$B$BTo get there, use the orb of translocation in the Inner Sanctum of Sunfury Spire in Silvermoon City to cross over to the Undercity.  Once there, take the elevator ride down into the city proper. Use your maps if you need help finding the Royal Quarter.",
    ["O"] = "Take The Lady\'s Necklace to Lady Sylvanas Windrunner at the Royal Quarter in Undercity.",
    ["T"] = "Journey to Undercity",
  },
  [9178] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order BS-091:$B$B120 Dense Weightstones.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 120 Dense Weightstones and the Craftsman\'s Writ - Dense Weightstone - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Dense Weightstone",
  },
  [9179] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order BS-428:$B$B3 Imperial Plate Chests.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 3 Imperial Plate Chests and the Craftsman\'s Writ - Imperial Plate Chest - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Imperial Plate Chest",
  },
  [9180] = {
    ["D"] = "This is quite extraordinary! It appears to be a gift to Lady Sylvanas Windrunner from her sister, Alleria!$B$BYou must take it to her in the Undercity at once! The lady holds court in the Royal Quarter.$B$BTo get there, use the orb of translocation in the Inner Sanctum of Sunfury Spire in Silvermoon City to cross over to the Undercity.  Once there, take the elevator ride down into the city proper. Use your maps if you need help finding the Royal Quarter.",
    ["O"] = "Take The Lady\'s Necklace to Lady Sylvanas Windrunner at the Royal Quarter in Undercity.",
    ["T"] = "Journey to Undercity",
  },
  [9181] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order BS-697:$B$B3 Volcanic Hammers.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 3 Volcanic Hammers and the Craftsman\'s Writ - Volcanic Hammer - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Volcanic Hammer",
  },
  [9182] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order BS-6020:$B$B3 Huge Thorium Battleaxes.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 3 Huge Thorium Battleaxes and the Craftsman\'s Writ - Huge Thorium Battleaxe - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Huge Thorium Battleaxe",
  },
  [9183] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order BS-80:$B$B3 Radiant Circlets.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 3 Radiant Circlets and the Craftsman\'s Writ - Radiant Circlet - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Radiant Circlet",
  },
  [9184] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order LW-971:$B$B10 Wicked Leather Headbands.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 10 Wicked Leather Headbands and the Craftsman\'s Writ - Wicked Leather Headband - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Wicked Leather Headband",
  },
  [9185] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order LW-448:$B$B25 Rugged Armor Kits.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 25 Rugged Armor Kits and the Craftsman\'s Writ - Rugged Armor Kit - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Rugged Armor Kit",
  },
  [9186] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order LW-736:$B$B9 Wicked Leather Belts.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 9 Wicked Leather Belts and the Craftsman\'s Writ - Wicked Leather Belt - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Wicked Leather Belt",
  },
  [9187] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order LW-8485:$B$B4 Runic Leather Pants.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 4 Runic Leather Pants and the Craftsman\'s Writ - Runic Leather Pants - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Runic Leather Pants",
  },
  [9188] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order TR-95:$B$B6 Brightcloth Pants.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 6 Brightcloth Pants and the Craftsman\'s Writ - Brightcloth Pants - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Brightcloth Pants",
  },
  [9189] = {
    ["D"] = "You have stirred the lady\'s heart, though it no longer beats.$B$BHowever, I have instructions that must be delivered to the Sepulcher in Silverpine Forest.  Advisor Sorrelon represents us to the Forsaken there.$B$BThe shortest route, barring the use of their flying bats, is to leave Undercity and take the road south.  Follow the signposts.  Finding the place shouldn\'t be difficult.  Brace yourself, though; the Sepulcher itself is a dilapidated crypt.$B$BThese Forsaken are certainly odd creatures.",
    ["O"] = "Deliver the Sealed Sin\'dorei Orders to Advisor Sorrelon at the Sepulcher in Silverpine Forest.",
    ["T"] = "Delivery to the Sepulcher",
  },
  [9190] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order TR-635:$B$B8 Runecloth Boots.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 8 Runecloth Boots and the Craftsman\'s Writ - Runecloth Boots - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Runecloth Boots",
  },
  [9191] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order TR-9999:$B$B8 Runecloth Bags.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 8 Runecloth Bags and the Craftsman\'s Writ - Runecloth Bag - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Runecloth Bag",
  },
  [9192] = {
    ["D"] = "The Underlight Mines to the southwest have been overrun by a clan of gnolls calling themselves the Blackpaw. I don\'t need to remind you how important those mines are to us as a strategic asset in our ongoing campaign here in the Ghostlands!$B$BTake the south road out of town and follow the fork to the right. Just past the ziggurat on the right there will be a short dirt path to the west. Follow it.$B$BThe ore must flow!",
    ["O"] = "Slay 8 Blackpaw Gnolls, 6 Blackpaw Scavengers and 4 Blackpaw Shaman, and return to Deathstalker Maltendis at Tranquillien in the Ghostlands.",
    ["T"] = "Trouble at the Underlight Mines",
  },
  [9193] = {
    ["D"] = "$C, our sources tell us that the trolls buried in the Amani Catacombs inside Sungraze Peak have been rising from the dead. Dame Auriferous would have you investigate these catacombs and put to the torch any of the unanimated remains you come across so as to prevent any more of these creatures from rising.$B$BThe fastest way there is to head north out of town and then take the first fork to the right. This will put you on the north side of the peak, so look to the south for the entrance.",
    ["O"] = "Investigate the Amani Catacombs and burn 10 Mummified Troll Remains, then return to Advisor Valwyn at Tranquillien in the Ghostlands.",
    ["T"] = "Investigate the Amani Catacombs",
  },
  [9194] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order TR-7229:$B$B8 Runecloth Robes.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 8 Runecloth Robes and the Craftsman\'s Writ - Runecloth Robe - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Runecloth Robe",
  },
  [9195] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order EN-11:$B$B20 Goblin Sapper Charges.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 20 Goblin Sapper Charges and the Craftsman\'s Writ - Goblin Sapper Charge - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Goblin Sapper Charge",
  },
  [9196] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order EN-7:$B$B20 Thorium Grenades.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 20 Thorium Grenades and the Craftsman\'s Writ - Thorium Grenade - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Thorium Grenade",
  },
  [9197] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order EN-0:$B$B4 Gnomish Battle Chickens.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 4 Gnomish Battle Chickens and the Craftsman\'s Writ - Gnomish Battle Chicken - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Gnomish Battle Chicken",
  },
  [9198] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order EN-558:$B$B14 Thorium Tubes.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 14 Thorium Tubes and the Craftsman\'s Writ - Thorium Tube - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Thorium Tube",
  },
  [9199] = {
    ["D"] = "The corpses of trolls buried inside the Amani Catacombs have been rising from the dead! I want you to go there and bring back proof of their final demise. Some of these mummy trolls, and their living counterparts, carry juju; glowing objects that house an unknown power source.  It\'s probably what is animating them!$B$BThe catacombs lie within Sungraze Peak, directly to the east. I am told that the easiest way in lies on the north face of the mountain. See to it, $c!",
    ["O"] = "Collect 8 Troll Juju and return them to Deathstalker Maltendis at Tranquillien in the Ghostlands.",
    ["T"] = "Troll Juju",
  },
  [9200] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order AL-473:$B$B10 Major Mana Potions.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 10 Major Mana Potions and the Craftsman\'s Writ - Major Mana Potion - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Major Mana Potion",
  },
  [9201] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order AL-1420:$B$B15 Greater Arcane Protection Potions.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 15 Greater Arcane Protection Potions and the Craftsman\'s Writ - Greater Arcane Protection Potion - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Greater Arcane Protection Potion",
  },
  [9202] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order AL-169110:$B$B20 Major Healing Potions.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 20 Major Healing Potions and the Craftsman\'s Writ - Major Healing Potion - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Major Healing Potion",
  },
  [9203] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order AL-90:$B$B1 Flask of Petrification.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 1 Flask of Petrification and the Craftsman\'s Writ - Flask of Petrification - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Flask of Petrification",
  },
  [9204] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order FS-5:$B$B40 Stonescale Eel.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 40 Stonescale Eel and the Craftsman\'s Writ - Stonescale Eel - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Stonescale Eel",
  },
  [9205] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order FS-12:$B$B30 Plated Armorfish.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 30 Plated Armorfish and the Craftsman\'s Writ - Plated Armorfish - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Plated Armorfish",
  },
  [9206] = {
    ["D"] = "The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order FS-9:$B$B30 Lightning Eel.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn",
    ["O"] = "Deliver 30 Lightning Eel and the Craftsman\'s Writ - Lightning Eel - to Packmaster Stonebruiser at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "Craftsman\'s Writ - Lightning Eel",
  },
  [9207] = {
    ["D"] = "I was sent here from the Sanctum of the Sun to collect some ore samples, but the gnolls have overrun the place! It\'s going to be my head on a platter if I don\'t get those samples to the magister soon. Maybe you could help, $c?$B$BYou can find the ore in the tin and copper veins here, and the gnolls are carrying it around, too. When you have enough, take it to Magister Quallestis at the Sanctum of the Sun directly to the east. Go across the Dead Scar and you\'ll find the sanctum just south of Sungraze Peak.",
    ["O"] = "Collect 6 Underlight Ore and deliver them to Magister Quallestis at the Sanctum of the Sun in the Ghostlands.",
    ["T"] = "Underlight Ore Samples",
  },
  [9212] = {
    ["D"] = "These trolls ambushed me and have been keeping me in this cage.  I think they\'re planning to sacrifice me!  Help me get out of here!$B$BThe lock on the cage isn\'t that complex... I just can\'t get to it from this side.  Please escort me back to the Farstrider Enclave.  I\'m sure Captain Helios will reward you, and you\'ll have my undying gratitude!",
    ["O"] = "Escort Ranger Lilatha to Captain Helios at Farstrider Enclave in the Ghostlands.",
    ["T"] = "Escape from the Catacombs",
  },
  [9214] = {
    ["D"] = "$C, I want you to kill as many Shadowpine trolls as you can. We need their numbers greatly reduced before we can shift our attention toward Deatholme. And while you\'re at it, we might as well kill two birds with one stone, so bring me back a load of their weapons. Better that they not go to waste, and we can use them in the fight against the Scourge.$B$BHit their camps hard to the east and the south at Zeb\'Tela and Zeb\'Nowa.",
    ["O"] = "Collect 3 Headhunter Axes, 3 Shadowcaster Maces, 3 Catlord Claws and 3 Hexxer Staves. Return them to Captain Helios at Farstrider Enclave in the Ghostlands.",
    ["T"] = "Shadowpine Weaponry",
  },
  [9215] = {
    ["D"] = "WANTED: Bring the head of Kel\'gash the Wicked, chieftain of the Shadowpine trolls, to Captain Helios. No questions asked. Kel\'gash is known to dwell somewhere to the south in Zeb\'Nowa.$B$B$B$BREWARD: Yes, but no advances!",
    ["O"] = "Return the Head of Kel\'gash the Wicked to Captain Helios at the Farstrider Enclave in the Ghostlands.",
    ["T"] = "Bring Me Kel\'gash\'s Head!",
  },
  [9216] = {
    ["D"] = "I hear the Amani trolls eat their enemies\' hearts to steal their strength.  They might just be on to something, $N.  With the proper treatment, the hearts of the unliving can produce potent elixirs.$B$BHunt down the zombies that roam the Dead Scar and bring me their hearts.  I\'ll show you the kind of enhancement we can perform to your physical prowess against the undead.",
    ["O"] = "Bring back 10 Rotting Hearts to Magistrix Aminel in Tranquillien.",
    ["T"] = "Rotting Hearts",
  },
  [9217] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Rotting Hearts",
  },
  [9218] = {
    ["D"] = "The dark energy that flows through the bodies of reanimated skeletons tends to accumulate primarily in their spine.  I\'ve discovered a method of instilling this energy into a potion that boosts our magical abilities against the undead.$B$BBring me some spinal dust and I\'ll be glad to provide you with a sample.  You\'ll find an ample number of skeletons wandering the Dead Scar, west of here.",
    ["O"] = "Bring back 10 Spinal Dusts to Magistrix Aminel in Tranquillien.",
    ["T"] = "Spinal Dust",
  },
  [9219] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Spinal Dust",
  },
  [9220] = {
    ["D"] = "If you seek to aid our cause there is no better place to start than here and no better time to do it than now.$B$BBy rebuilding the Sanctum of the Sun we\'ve raised a banner of defiance in front of our enemy\'s seat of power: Deatholme.$B$BGo forth and fight the hordes of undead that inhabit the vile Scourge fortress.",
    ["O"] = "Slay 5 Eyes of Dar\'khan, 6 Nerubis Centurions and 6 Wailers in Deatholme and return to Magister Idonis at the Sanctum of the Sun in the Ghostlands.",
    ["T"] = "War on Deatholme",
  },
  [9247] = {
    ["D"] = "$N,$B$BIn times past you have served the interests of the Argent Dawn, always to the best of your abilities. Now, once again, we sound the clarion call in our time of greatest need.$B$B$N, please report to the Keeper of the Rolls at Light\'s Hope Chapel in the Eastern Plaguelands if you are willing to aid us once more.",
    ["O"] = "Take the Letter from the Keeper of the Rolls to him at Light\'s Hope Chapel in the Eastern Plaguelands.",
    ["T"] = "The Keeper\'s Call",
  },
  [9252] = {
    ["D"] = "We\'ve experienced a marked increase in Scourge attacks, $N.  Our defenses are barely holding and there\'s no sign of reinforcements from Silvermoon City.  Lend us a hand in defending the village by thinning the numbers of the undead roaming the Dead Scar nearby.",
    ["O"] = "Slay 4 Rotlimb Marauders and 4 Darkwraiths and return to Ranger Sareyn at Fairbreeze Village in Eversong Woods.",
    ["T"] = "Defending Fairbreeze Village",
  },
  [9253] = {
    ["D"] = "This increase in Scourge attacks leads me to believe there might be a malfunction at one of the protective runestones at the border with the Ghostlands.$B$BWe used these ancient stones to protect us against the undead.  Most of them were destroyed or lost after the attack on the Sunwell. $B$BFollow the road south, towards the Ghostlands, and look to the west for a small path.  You will find Runewarden Deryan by the runestone nearby; he will know whether anything\'s wrong.",
    ["O"] = "Speak to Runewarden Deryan in Eversong Woods, near the border with the Ghostlands.",
    ["T"] = "Runewarden Deryan",
  },
  [9254] = {
    ["D"] = "Thank you for your help, $N.  While I get things back in order here, I\'d like to ask you for a favor.  One of my former apprentices embarked in a very dangerous line of research.  She journeyed to the East Sanctum, in the middle of the Dead Scar.$B$BI worry for her well-being.  See if you can find her and convince her to return to her senses.",
    ["O"] = "Speak to Apprentice Mirveda at the East Sanctum in Eversong Woods.",
    ["T"] = "The Wayward Apprentice",
  },
  [9255] = {
    ["D"] = "As discouraging as my research results are, they still contain valuable data.  I must have a magister review my work before it is taken seriously.  Please, take these notes to Magistrix Landra Dawnstrider at Fairbreeze Village, west of here.",
    ["O"] = "Deliver the Research Notes to Magistrix Landra Dawnstrider at Fairbreeze Village in Eversong Woods.",
    ["T"] = "Research Notes",
  },
  [9256] = {
    ["D"] = "I have another task for you, $N.  Ranger Degolien was sent to Fairbreeze Village to find out more about a Wretched attack on a nearby shipyard.  He has requested reinforcements which we cannot yet provide.  Seek him out and grant him whatever aid you can.$B$BFairbreeze Village can be reached by following the road out of Falconwing Square all the way towards the south.  Good luck, $N.",
    ["O"] = "Speak to Ranger Degolien at Fairbreeze Village in Eversong Woods.",
    ["T"] = "Fairbreeze Village",
  },
  [9258] = {
    ["D"] = "A foul taint in the soil precedes the expansion of the Scourge into a new area.  The protective runestones along the border with the Ghostlands have warded the land against this taint in the past.$B$BThe westernmost runestone was destroyed during a Scourge attack, which forced us to burn the ground around it to prevent the taint from spreading.$B$BMy sister, Larianna Riverwind, watches over the Scorched Grove.  Go find her; she might have some work for you.",
    ["O"] = "Find Larianna Riverwind near the Scorched Grove in the southwest of Eversong Woods.",
    ["T"] = "The Scorched Grove",
  },
  [9259] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Traitor to the Bloodsail",
  },
  [9263] = {
    ["D"] = "The Scourge is camped upon our very doorstep; we cannot remain idle! Surely you will step up to defend Orgrimmar from these accursed invaders? $b $bThere are strange runic circles outside, glowing with the same energy that surrounds the undead and the Necropolis above. They have significance, I\'m certain, and I want you to find out what. Thin the numbers of those aberrations while you\'re at it; bring me proof of their death along with your results, and I will reward you.  Go!",
    ["O"] = "Collect three Dim Necrotic Stones from the Scourge outside Orgrimmar and investigate the glowing runic circles nearby their encampment.",
    ["T"] = "Investigate the Scourge of Orgrimmar",
  },
  [9264] = {
    ["D"] = "The Scourge is camped upon our very doorstep; we cannot remain idle! Surely you will step up to defend Thunder Bluff from these accursed invaders? $b $bThere are strange runic circles outside, glowing with the same energy that surrounds the undead and the Necropolis above. They have significance, I\'m certain, and I want you to find out what. Thin the numbers of those aberrations while you\'re at it; bring me proof of their death along with your results, and I will reward you.  Go!",
    ["O"] = "Collect three Dim Necrotic Stones from the Scourge outside Thunder Bluff and investigate the glowing runic circles nearby their encampment.",
    ["T"] = "Investigate the Scourge of Thunder Bluff",
  },
  [9265] = {
    ["D"] = "The Scourge is camped upon our very doorstep; we cannot remain idle! Surely you will step up to defend the Undercity from these accursed invaders? $b $bThere are strange runic circles outside, glowing with the same energy that surrounds the undead and the Necropolis above. They have significance, I\'m certain, and I want you to find out what. Thin the numbers of those aberrations while you\'re at it; bring me proof of their death along with your results, and I will reward you.  Go!",
    ["O"] = "Collect three Dim Necrotic Stones from the Scourge outside the Undercity and investigate the glowing runic circles nearby their encampment.",
    ["T"] = "Investigate the Scourge of the Undercity",
  },
  [9273] = "_",
  [9274] = {
    ["D"] = "The lake to the north has been haunted by the ghosts of my ancestors for as long as I can remember, $N.  The poor souls were victims of a tragic incident in which scores of them drowned at the bottom of the lake.$B$BThe details of the event are mostly forgotten, but their haunting cries serve as a constant reminder of their curse.$B$BIf you\'re up to the task, I want you to go to the lake and put an end to their suffering, $N.  You will have my gratitude as well as theirs... I\'m sure.",
    ["O"] = "Ranger Krenn\'an, at the Farstrider Enclave in the Ghostlands, wants you to kill 8 Vengeful Apparitions and 8 Ravening Apparitions in the nearby lake.",
    ["T"] = "Spirits of the Drowned",
  },
  [9275] = {
    ["D"] = "I\'m on loan to the Farstriders in an attempt to help with their troll difficulties. I believe that I have a solution to their problem.$B$BAt my disposal are a number of potent poisons. The trolls, as you know, are living creatures and therefore must eat. If we combine my poison with their food... well, I\'m sure that the results will be entertaining!$B$BCare to help rid us of the Shadowpine trolls at Zeb\'Nowa to the south? The camp straddles both the north and south sides of the road to Zul\'Aman.",
    ["O"] = "Poison the Troll foodstuff at the camps in Zeb\'Nowa and then return to Apothecary Venustus at the Farstrider Enclave in the Ghostlands.",
    ["T"] = "A Little Dash of Seasoning",
  },
  [9276] = {
    ["D"] = "Our resources are spread pretty thin here, $c, so your help is going to be invaluable.  The captain has tasked me with overseeing the harassment of the local Shadowpine troll camps. We have a policy of keeping them off balance until the day when we can launch a brutal offensive to wipe them out.$B$BUntil then, we need all of the volunteers that we can get so that those Shadowpine troll numbers are decreased.$B$BThink you could head east to Zeb\'Tela and hurt them a little?",
    ["O"] = "Kill 8 Shadowpine Shadowcasters and 8 Shadowpine Headhunters, and return to Farstrider Solanna at Farstrider Enclave in the Ghostlands.",
    ["T"] = "Attack on Zeb\'Tela",
  },
  [9277] = {
    ["D"] = "Time for something a little more challenging. Zeb\'Nowa, to the south, is where the more powerful Shadowpine trolls make their home. In our continuing effort to keep the troll numbers to a minimum I\'m dispatching you to go down there and assail them by whatever means you have at your disposal.$B$BWhat do you say, $N? Ready to deal with some more trolls?",
    ["O"] = "Kill 10 Shadowpine Catlords and 10 Shadowpine Hexxers, and return to Farstrider Solanna at the Farstrider Enclave in the Ghostlands.",
    ["T"] = "Assault on Zeb\'Nowa",
  },
  [9278] = {
    ["D"] = "Welcome to the World of Warcraft!$B$BAs special thanks for purchasing the World of Warcraft Collector\'s Edition, turn in this gift voucher to Jaeleil at the Crash Site in Ammen Vale.  You\'ll then be given a gift: a little companion to join you on your quest for adventure and glory.$B$BThanks again, and enjoy your stay in the World of Warcraft!",
    ["O"] = "Bring the Ammen Vale Gift Voucher to Jaeleil inside the ship at the Crash Site in Ammen Vale.",
    ["T"] = "Welcome!",
  },
  [9279] = {
    ["D"] = "Nevermind my injuries, $g brother : sister;. It\'s a miracle that any of us are alive!$b$bIt didn\'t look like you\'d pull through; you\'ve been in suspension for weeks.$B$BSomething happened and the Exodar crashed. Many have died.$B$BBut I\'m relieved that you are alive, $N. With you leading our efforts, I\'m sure we\'ll get to safety soon! Proenitus asked me to send you to him when you awoke. He\'s waiting for you at the bottom of the hill. Just follow the path southwest.",
    ["O"] = "Speak with Proenitus at the Crash Site in Ammen Vale.",
    ["T"] = "You Survived!",
  },
  [9280] = {
    ["D"] = "Our immediate concern is the depleted state of our healing crystals.  We must replenish them quickly!$B$BUnfortunately, the only way to do this at this point is to extract the blood from the local vale moths.  Their blood will make for a suitable substitute.$B$BThe moths can be found in many places around the vale, but they are mostly concentrated in the northwest.",
    ["O"] = "Acquire 8 Vials of Moth Blood from the nearby Vale Moths and give them to Proenitus at the Crash Site in Ammen Vale.",
    ["T"] = "Replenishing the Healing Crystals",
  },
  [9281] = {
    ["D"] = "Magister Kaendris sent me down here to clear the area of any hostile wildlife.  Once this area is secured, the magisters plan to turn it into some sort of advance outpost against the Scourge.$B$BNow if there\'s one thing I\'ve learned as an apprentice it\'s to delegate responsibility - especially in matters that endanger one\'s life!$B$BIf you\'re interested, I\'ll pay you well to kill the greater spindlewebs and ghostclaw ravagers to the west and south of here.",
    ["O"] = "Apprentice Vor\'el at Andilien Estate in the Ghostlands wants you to slay 10 Greater Spindlewebs and 10 Ghostclaw Ravagers.",
    ["T"] = "Clearing the Way",
  },
  [9282] = {
    ["D"] = "Magisters and Farstriders may not see eye to eye all the time, $N.  When it comes to Dar\'Khan, however, we\'re all in agreement that a way must be found to defeat him and his legions.$B$BRanger Vynna, at the Farstrider Enclave northeast of here, has come across important information regarding our enemy.  Speak to her and see if you can be of assistance.  ",
    ["O"] = "Magister Kaendris, at the Sanctum of the Sun, wants you to talk to Ranger Vynna at the Farstrider Enclave in the Ghostlands.",
    ["T"] = "The Farstrider Enclave",
  },
  [9283] = {
    ["D"] = "The healing crystals are replenished, but that is not the only way we can help the injured. All draenei can tap the gift of the Naaru to heal. You must use this ability to heal one of the crash survivors.$b$bYou\'ll find most of the survivors in the areas to the west and northwest, but the crash scattered us all over the vale.$b$bThe survivors have suffered from exposure to the irradiated power crystals, so you should be able to find them by the red glow that surround them.$B$BYou must save them, $N.",
    ["O"] = "Use your Gift of the Naaru ability on one of the Draenei Survivors spread throughout Ammen Vale, then return to Zalduun at the Crash Site in Ammen Vale.",
    ["T"] = "Rescue the Survivors!",
  },
  [9284] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Aldor Faction Test",
  },
  [9285] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Consortium Faction Test",
  },
  [9286] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Scryers Faction Test",
  },
  [9287] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Paladin Training",
  },
  [9288] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Hunter Training",
  },
  [9289] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Warrior Training",
  },
  [9290] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Mage Training",
  },
  [9291] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Priest Training",
  },
  [9293] = {
    ["D"] = "The nearby lake has been contaminated by one of the ship\'s power crystals.  Many of the plants and animals of Ammen Vale have been mutated because of this.$B$BI have a theory on how to heal the lake, but I must have samples from the mutated lashers for analysis.  They can be found to the west in the Ammen Fields.$B$BWill you help me, $c?",
    ["O"] = "Gather 10 Lasher Samples and return them to Botanist Taerix at the Crash Site in Ammen Vale.",
    ["T"] = "What Must Be Done...",
  },
  [9294] = {
    ["D"] = "Thank goodness, I think it\'ll work!  I have an agent for you to spread at Silverline Lake to the south.  It will neutralize the effects of the irradiated ship\'s power crystal that fell there.$B$BSwim out and scatter the neutralizing agent near it.  Don\'t worry, you won\'t be exposed long enough to become irradiated.",
    ["O"] = "Disperse the Neutralizing Agent at the Irradiated Power Crystal, then return to Botanist Taerix at the Crash Site in Ammen Vale.",
    ["T"] = "Healing the Lake",
  },
  [9296] = "_",
  [9297] = "_",
  [9298] = "_",
  [9303] = {
    ["D"] = "Zhanaa needs our help to salvage parts from the Exodar.  Taerix prepared an inoculum that can be given to the Nestlewood owlkin that live in the area of a lot of the salvage.$B$BJust get close to the unaffected ones and use the crystal on them.  Unfortunately, you\'ll have to kill the others.  You\'ll find the owlkin at Nestlewood Thicket and Nestlewood Hills to the southeast.",
    ["O"] = "Use the Inoculating Crystal on 6 Nestlewood Owlkin. Then return to Vindicator Aldar at the Crash Site in Ammen Vale.",
    ["T"] = "Inoculation",
  },
  [9305] = {
    ["D"] = "We managed to recover a damaged holographic emitter from the crash. If we repair it, we\'ll have a chance to find other survivors outside of Ammen Vale.$B$BThere were devices from the ship that could be salvaged for spare parts in the area, but the local owlkin carried them off before we could get to them. $B$B$N, you must go south to Nestlewood Thicket and Hills to find the spare parts.",
    ["O"] = "Collect 4 Emitter Spare Parts and then return to Technician Zhanaa at the Crash Site in Ammen Vale.",
    ["T"] = "Spare Parts",
  },
  [9309] = {
    ["D"] = "We now have several separate confirmations of unusual activity up on the Shadow Ridge.$B$BThis is disturbing; we thought that the scouting missions already undertaken had been thorough. One of my scouts hasn\'t reported back yet.$B$B$C, I need you to head southwest to the other side of Silverline Lake and find Tolaan, and see what has delayed him.",
    ["O"] = "Find and speak with Tolaan at Shadow Ridge in Ammen Vale.",
    ["T"] = "The Missing Scout",
  },
  [9310] = {
    ["D"] = "On the corpse of the fallen wight, you find a crystal that is faintly radiating necrotic energy.",
    ["O"] = "Bring the Faint Necrotic Crystal to Lieutenant Rukag in the courtyard of the Undercity.",
    ["T"] = "Faint Necrotic Crystal",
  },
  [9311] = {
    ["D"] = "I have a plan. We must kill their leader. Without their master, perhaps they will retreat to regroup. We just need to buy time until the repairs are completed.$b$bThen Vindicator Aldar must know of this. Kill the surveyor, then return and tell him what we\'ve found.",
    ["O"] = "Slay Surveyor Candress and then inform Vindicator Aldar at the Crash Site in Ammen Vale.",
    ["T"] = "Blood Elf Spy",
  },
  [9312] = {
    ["D"] = "$N, while you were out investigating the Shadow Ridge, Zhanaa here has been going on about the holographic emitter.  You might want to speak with her.",
    ["O"] = "Speak with Technician Zhanaa at the Crash Site in Ammen Vale.",
    ["T"] = "The Emitter",
  },
  [9313] = {
    ["D"] = "By all that is good, $N, you must go at once to this Azure Watch and speak with Dyvuun!$B$BThere is a path that leads west off of this tiny isle.  Follow it and cross the Crystalbrook River to arrive on the larger part of the isle.  Continue to follow the path and you should find Azure Watch.$B$BSee if you can convince them to send us some aid and supplies.  The rest of us will follow when we can.$B$BThank you, we wouldn\'t have made it without you!",
    ["O"] = "Speak with Technician Dyvuun at Azure Watch on Azuremyst Isle.",
    ["T"] = "Travel to Azure Watch",
  },
  [9314] = {
    ["D"] = "$C! A couple mutated beasts jumped me and my leg is injured.$B$BI was sent on a scouting mission from Azure Watch after we received word from Zhanaa. Please, could you go speak with Caregiver Chellan in my stead? She needs to know how many people to expect in Azure Watch. Just cross the Crystalbrook River here and continue following the road until you get to Azure Watch.$B$BBe sure to ask her for a place for yourself to stay in.",
    ["O"] = "Speak with Caregiver Chellan at Azure Watch on Azuremyst Isle.",
    ["T"] = "Word from Azure Watch",
  },
  [9315] = {
    ["D"] = "Come closer, I am ... dying.$B$BI was sent here ... to slay these nerubians, but Vandril didn\'t ... know that they have a leader.$B$B<The dying blood elf coughs up a good amount of blood.>$B$BYou must find and ... slay Anok\'suten.  Get help.  She wanders around ... Suncrown Village.",
    ["O"] = "Slay Anok\'suten and return to Arcanist Vandril at Tranquillien in the Ghostlands.",
    ["T"] = "Anok\'suten",
  },
  [9322] = {
    ["D"] = "The Midsummer Fire Festival is celebrated everywhere in Azeroth, and the diverse land of Kalimdor is no exception. You look fit to travel -- perhaps a journey is in order.$b$bMidsummer cannot be truly appreciated unless you\'ve seen the blistering blue fires abroad. The celebrants have lit fires in chilly western Winterspring, northeastern Azshara, near Valor\'s Rest in the wastes of Silithus, and by the entrance to lush Un\'Goro. Return once your journey is complete.",
    ["O"] = "Visit the Midsummer camps located in Azshara, Silithus, Un\'Goro Crater, and Winterspring, then return to the Festival Flamekeeper.",
    ["T"] = "Wild Fires in Kalimdor",
  },
  [9323] = {
    ["D"] = "Our celebration of the flame is spread throughout the land, $c. Not a single place remains untouched by the heat of this holiday, and the strongest fires burn a brilliant blue. Seek them out.$b$bYou\'ll find one just north of Blackrock Spire. The others are located deep within the Eastern Plaguelands near a decrepit town, along the road to the cliffs within the mountainous Hinterlands, and on the way to the Dark Portal within the Blasted Lands.$b$b Return once your journey is done.",
    ["O"] = "Visit the Fire Festival camps located in Blasted Lands, Eastern Plaguelands, the Hinterlands and Searing Gorge, then speak with the Festival Flamekeeper.",
    ["T"] = "Wild Fires in the Eastern Kingdoms",
  },
  [9327] = {
    ["D"] = "I know it seems strange, but these Forsaken are here to help. You should speak with their leader, High Executor Mavren. He\'s in the tower on the west side of town.$B$BAnd, $c, when you\'re done talking with him return to me; I have something dire that needs to be dealt with immediately!",
    ["O"] = "Speak with High Executor Mavren at Tranquillien in the Ghostlands.",
    ["T"] = "The Forsaken",
  },
  [9328] = {
    ["D"] = "This is the beginning of a new chapter in the history of our race, $N.  Our lands will be reclaimed and we shall cement our bond with Sylvanas and her allies.$B$BTake the traitor\'s head to Regent Lord Lor\'themar Theron in Silvermoon City.  He\'ll be eager to hear the news.",
    ["O"] = "Take Dar\'Khan\'s Head to Lor\'themar Theron in Silvermoon City.",
    ["T"] = "Hero of the Sin\'dorei",
  },
  [9329] = {
    ["D"] = "I know it seems strange, but the Forsaken are here to help. You should speak with their leader, High Executor Mavren.  He\'s in the tower on the west side of town.$B$BAnd, $c, when you\'re done talking with him return to me; I have something dire that needs to be dealt with immediately!",
    ["O"] = "Speak with High Executor Mavren at Tranquillien in the Ghostlands.",
    ["T"] = "The Forsaken",
  },
  [9339] = {
    ["D"] = "This flame, stolen from the heart of Stormwind itself, floods you with warmth. This raw power is foreign to you, but the (NAME) might know more...",
    ["O"] = "Return the Flame of Stormwind to (NAME).",
    ["T"] = "A Thief\'s Reward",
  },
  [9340] = {
    ["D"] = "We\'re dangerously close to becoming fenced in by Alliance forces.  With the influx of sin\'dorei pilgrims from Azeroth, we must establish a route that\'s safe from our enemies\' prying eyes.$B$BI\'ve given it some thought and have arrived at a solution.  We\'re to establish a secret path through the Great Fissure.$B$BYes, even though the area is crawling with brutal rock flayers, they are merely beasts and can be taught to fear us.  I want you to go and kill a good number of them.  They shall learn fear.",
    ["O"] = "Ranger Captain Venn\'ren at Falcon Watch wants you to slay 8 Stonescythe Whelps and 3 Stonescythe Alphas at the Great Fissure, east of Falcon Watch.",
    ["T"] = "The Great Fissure",
  },
  [9342] = {
    ["D"] = "As if the gan\'arg that overran the mines aren\'t bad enough, now we\'ve got gigantic worms encroaching on us from the other direction!$B$BWith Thrallmar\'s garrison pinned down defending against the Legion and tending to their wounded, it leaves me and the miners to deal with the problems.$B$B<The foreman gestures at the sleeping peons.>$B$BAnd you can see how useful they are...$B$BI\'d gladly pay you their wages to clear out some of those worms.",
    ["O"] = "Foreman Razelcraz at the mines near Thrallmar wants you to kill 15 Marauding Crust Bursters. The worms have a tendency to attack suddenly from their tunnels below ground.",
    ["T"] = "BETA Marauding Crust Bursters",
  },
  [9344] = {
    ["D"] = "Greetings, $N. Outland is a perilous place, as many of our expedition quickly learned. I\'m afraid young Grelag may have learned that lesson firsthand.$B$BGrelag is a promising student, but he lacks patience! He eagerly studies the history of his people, but he sometimes forgets the threats of the present day.$B$BHe departed for the Spinebreaker Post, ignorant of the Legion and fel orc presences. I fear something may have happened to him.",
    ["O"] = "Far Seer Regulkut wants you to track down her student Grelag.  ",
    ["T"] = "BETA A Hasty Departure",
  },
  [9345] = {
    ["D"] = "Just as Zeth\'Gor came into view, a Legion patrol caught sight of me. I ran, hoping to duck into one of the towers in the distance, but one of their felhounds caught up with me and nearly hamstrung me!$B$BI managed to escape, but my leg is in terrible shape. Stone Guard Ambelan found me and brought me here.$BNow, I have to find a way to tend to my leg. Spineleaf grows in and around the Valley of Bones to the north . A salve made from it will dull the pain enough for me to travel.",
    ["O"] = "Gather 12 Hellfire Spineleaf plants for a salve and return to Grelag at Spinebreaker Post.",
    ["T"] = "Preparing the Salve",
  },
  [9346] = {
    ["D"] = "Have you ever seen a helboar fly? They don\'t even need wings!$B$B<Watch Commander Krunk laughs.>$B$BThe fight against the Legion camps to the north has depleted our supplies, including catapult ammunition. This is the perfect opportunity to try something new.$B$BInstead of using boulders, I want to try igniting the corpses of the starving helboars I\'ve seen around the eastern ruins and use them to bombard the Legion\'s camps.$B$BAre you going to volunteer, or do I have to order you? ",
    ["O"] = "Watch Commander Krunk in Thrallmar wants you to bring him 10 Plump Helboar Carcasses from Starving Helboars.",
    ["T"] = "BETA When Helboars Fly",
  },
  [9349] = {
    ["D"] = "I\'m starving!$B$BThere\'s irony in that, wouldn\'t you say?  A starving cook?$B$B<Legassi laughs half-heartedly and taps a folded piece of parchment he has in his pocket.>$B$BAccording to this tourist map we were following - before we were so rudely shot down - there\'s an area to the southwest, near Terokkar Forest.  It\'s called the Razorthorn Trail, and supposedly it\'s brimming with delicious ravager eggs!$B$BI could cook up quite a feast if only someone were brave enough to go down there and get me some!",
    ["O"] = "Retrieve 12 Ravager Eggs for Legassi at the Zeppelin Crash in Hellfire Peninsula.",
    ["T"] = "Ravager Egg Roundup",
  },
  [9351] = {
    ["D"] = "Even if I can get the zeppelin\'s frame repaired, I\'ll have to find something else to power the engine. I\'m all out of fuel and there\'s no place to fill up around here!$B$BTo the south of us is an area of broken land called the Warp Fields. It\'s full of rogue and uncontrolled voidwalkers, but I like to think of them as walking batteries.$B$BIf you can bring me enough of their essence, I can convert the zeppelin\'s engine to run on it. Five gold says I\'ll even get better mileage out of it, too!",
    ["O"] = "Bring 10 Condensed Voidwalker Essences to \"Screaming\" Screed Luckheed at the Zeppelin Crash.",
    ["T"] = "Voidwalkers Gone Wild",
  },
  [9352] = {
    ["D"] = "Besides the constant threat that the Wretched represent, I also have to deal with all kind of fictitious reports of night elf sightings.$B$BThough most reports are unfounded, one recent incident demands further investigation.  The West Sanctum, one of our primary energy sources, has suffered a terrible malfunction and rumors of Darnassian sabotage are rampant.$B$BTravel there and deal with anyone that looks suspicious.  Report back to Ley-Keeper Velania, who watches over the sanctum.",
    ["O"] = "Travel to the West Sanctum, southwest of Falconwing Square and defeat any intruders present there.  Report your findings to Ley-Keeper Velania.",
    ["T"] = "Darnassian Intrusions",
  },
  [9353] = "_",
  [9355] = {
    ["D"] = "Well met, $c. Now that reinforcements are finally arriving, we can recapture some semblance of a normal life.$B$BOne of our first goals is to restore the flow of men and goods along the road to the southwest, but it must be reclaimed from the crust bursters that\'ve overrun the area.$B$BIf you\'re willing to help us deal with this menace, you would have the gratitude of the Sons. Watch carefully for the disturbed ground they leave in their wake.",
    ["O"] = "Kill 15 Marauding Crust Bursters and return to Foreman Biggums at Honor Hold.",
    ["T"] = "A Job for an Intelligent Man",
  },
  [9356] = {
    ["D"] = "Screed likes to say his flying is as \"smooth as butter.\" I think \"butterfingered\" is more like it!$B$BTake a look at the wreckage over there. He calls it a \"rough\" landing.$B$BSure, we got shot at, but I\'d be willing to cut him a little more slack if he didn\'t brag about his piloting skills so often!$B$BI think I\'m going to make him a batch of wings to drive the point home. To the east, in the Valley of Bones, you\'ll find bonestripper buzzards. Their wings are plump, juicy, and perfect for my needs.",
    ["O"] = "Bring 12 Plump Buzzard Wings to Legassi at the Zeppelin Crash.",
    ["T"] = "Smooth as Butter",
  },
  [9357] = {
    ["D"] = "If you\'re looking for work, you\'ll find Captain Sunbrand inside the Inner Elf Gate, through the doors behind me.$B$BNow leave me be, I must question this scoundrel.",
    ["O"] = "Report to Aeldon Sunbrand at the Inner Elf Gate in Eversong Woods.",
    ["T"] = "BETA Report to Aeldon Sunbrand",
  },
  [9358] = {
    ["D"] = "Don\'t take the safety of this village for granted.  We\'re under siege by the Scourge on the east and the Wretched to the west.$B$BRanger Sareyn keeps our borders safe from the undead that pour in from the Dead Scar.  Follow the road eastwards out of town and see if you can lend her a hand.",
    ["O"] = "Report to Ranger Sareyn outside Fairbreeze Village in Eversong Woods.",
    ["T"] = "Ranger Sareyn",
  },
  [9359] = {
    ["D"] = "Your help in subduing the Wretched has been invaluable.  The Farstriders would surely have use for someone like you in their fight against the Amani trolls.$B$BLook for the Farstrider Retreat to the northeast of here, speak to Lieutenant Dawnrunner and see what assistance she might need.",
    ["O"] = "Report to Lieutenant Dawnrunner at the Farstrider Retreat in Eversong Woods.",
    ["T"] = "Farstrider Retreat",
  },
  [9360] = {
    ["D"] = "Though you don\'t understand the language in these battle plans, you clearly make out a map marking the positions of the Farstrider Retreat and Fairbreeze Village.$B$BYou\'d best let Lieutenant Dawnrunner at the Farstrider Retreat know about this.",
    ["O"] = "Deliver the Amani Invasion Plans to Lieutenant Dawnrunner at Farstrider Retreat.",
    ["T"] = "Amani Invasion",
  },
  [9361] = {
    ["D"] = "Those eggs are superb, but what do you say we kick it up another notch?$B$BA side of bacon would round out the meal perfectly and I know just where to get it.$B$BThis place is littered with helboars. Of course, there\'s no one here to inspect and tenderize the meat, but we\'re in luck!$B$B<Legassi rummages around in his pack and produces a flask.>$B$BThis wasn\'t made for use on pork, but cooking is as much about improvisation as anything else!",
    ["O"] = "Legassi at the Zeppelin Crash wants you to gather 8 Purified Helboar Meat. To purify the meat, use the Purification Mixture on the Tainted Helboar Meat you gather from Helboars.",
    ["T"] = "Helboar, the Other White Meat",
  },
  [9362] = {
    ["D"] = "There isn\'t much time, $n!  My scrying spells have revealed a powerful source of magic.  I cannot leave the tower, and would ask you to kill the vile creature in possession of this artifact.$b$bThe pathetic little cretin is known as Warlord Krellian, hiding behind his guards in the Temple of Zin-Malor.  Burn him to ashes and take the prismatic shell he covets so dearly.",
    ["O"] = "Retrieve the Prismatic Shell for Archmage Xylem.  The Archmage resides in a tower atop the cliffs of Azshara.",
    ["T"] = "Warlord Krellian",
  },
  [9363] = {
    ["D"] = "Go to Fairbreeze Village and notify Ranger Degolien of the Amani plans.  Even with Zul\'Marosh dead, Fairbreeze must prepare for a troll attack.  Tell Degolien I will send him reinforcements as soon as possible.",
    ["O"] = "Travel to Fairbreeze Village in Eversong Woods and speak to Ranger Degolien.",
    ["T"] = "Warning Fairbreeze Village",
  },
  [9364] = {
    ["D"] = "My research has revealed a unique purpose for the prismatic shell.$b$bCarry the shell and cast your polymorph spell on the Spitelash in Azshara.  If you wait a few moments, the chaotic aura of the shell will cause them to split into several smaller clones for a few moments.  Kill these clones as quickly as possible, and the shell will collect their essence.$b$bWhen the shell is full, return it to me.",
    ["O"] = "Polymorph the Spitelash of Azshara and kill the clones that appear several seconds later.  When you have slain 50 Polymorph Clones, return to Archmage Xylem in Azshara.",
    ["T"] = "Fragmented Magic",
  },
  [9365] = {
    ["D"] = "This flame, stolen from the heart of Stormwind itself, floods you with warmth. This raw power is foreign to you, but the (NAME) might know more...",
    ["O"] = "Return the Flame of Stormwind to (NAME).",
    ["T"] = "A Thief\'s Reward",
  },
  [9366] = {
    ["D"] = "Northeast of here lie the Pools of Aggonar.  Once a sacred site to the draenei, their waters were corrupted after the blood from the demon Aggonar was spilled into them.$B$BThat blood, though old and diluted, still possesses tremendous power.  Terrorfiends now walk the area, empowered by the pure demonic energies of the original blood.  Slay them and retrieve as much felblood as you can.  I\'ll make it worth your while.",
    ["O"] = "Ryathen the Somber at Falcon Watch in Hellfire Peninsula wants you to bring him 6 Felblood Samples from the Terrorfiends that inhabit the Pools of Aggonar.",
    ["T"] = "In Need of Felblood",
  },
  [9367] = {
    ["D"] = "Midsummer is upon us once again!$b$bEach year, as tradition dictates, Flamekeepers are chosen to tend the bonfires within our capitals. While fires are burning throughout Azeroth, it is imperative that ours be the hottest and brightest, to properly pay homage to the season.$b$bIn fact, I have a task for you, if you don\'t mind. I\'ve not yet heard if the fires in all capitals are properly burning. Travel there yourself and warm yourself by the fires--make sure they\'re hot!",
    ["O"] = "Touch the bonfires within Stormwind, Ironforge, and Darnassus, then speak to a Festival Loremaster within the capital cities.",
    ["T"] = "The Festival of Fire",
  },
  [9368] = {
    ["D"] = "Midsummer is upon us once again!$b$bEach year, as tradition dictates, Flamekeepers are chosen to tend the bonfires within our capitals. While fires are burning throughout Azeroth, it is imperative that ours be the hottest and brightest, to properly pay homage to the season.$b$bIn fact, I have a task for you, if you don\'t mind. I\'ve not yet heard if the fires in all capitals are properly burning. Travel there yourself and warm yourself by the fires--make sure they\'re hot!",
    ["O"] = "Touch the bonfires within Orgrimmar, Thunder Bluff, and the Undercity, then speak to a Festival Talespinner within the capital cities.",
    ["T"] = "The Festival of Fire",
  },
  [9369] = {
    ["D"] = "We are the draenei.  Our ship crashed and, since we have many wounded, our immediate concern is the depleted state of our healing crystals.  We must replenish them quickly!$B$BUnfortunately, the only way to do this at this point is to extract the blood from the local vale moths.  Their blood will make for a suitable substitute.$B$BThe moths can be found in many places around the vale, but mostly in the northwest.",
    ["O"] = "Acquire 8 Vials of Moth Blood from the nearby Vale Moths and bring them to Proenitus at the Crash Site in Ammen Vale.",
    ["T"] = "Replenishing the Healing Crystals",
  },
  [9370] = {
    ["D"] = "Our scouts captured a draenei paladin at the Pools of Aggonar.  He was to take part in a cleansing ritual to purify the pools.  We must stop the draenei from succeeding or we will lose our supply of felblood!$B$BHe was carrying this signaling gem, looking to mark a spot where a priest - or \"anchorite\" as they call themselves - could perform their rituals in safety.  Place the gem near the Altar of Aggonar and be ready to ambush any approaching draenei.$B$BI suggest that you take a friend or two along.",
    ["O"] = "Place the Signaling Gem near the Altar of Aggonar at the Pools of Aggonar and defeat any Draenei Anchorites that respond to your summons.  Return to Ryathen the Somber at Falcon Watch with the Signaling Gem after completing this task.",
    ["T"] = "The Cleansing Must Be Stopped",
  },
  [9371] = {
    ["D"] = "$N, Botanist Taerix is in need of your assistance. You\'ll find her with her apprentices to the west, outside the ship.",
    ["O"] = "Speak with Botanist Taerix at the Crash Site in Ammen Vale.",
    ["T"] = "Botanist Taerix",
  },
  [9372] = {
    ["D"] = "Welcome to the Cenarion Post, $c. We don\'t often get company out here, but I\'m grateful for the visit. My work with the creatures of this desolate land requires me to travel to many remote places.$B$BThe Cenarion Expedition has dispatched me to study some of the most dangerous wildlife in Outland, and I\'ve made a startling discovery. While many creatures here have already undergone radical changes, they continue to mutate. I\'m collecting blood samples to document the changes, and any help would be welcome.",
    ["O"] = "Thiah Redmane, at the Cenarion Post in Hellfire Peninsula, has asked you to gather 6 Helboar Blood Samples from Hulking Helboars.",
    ["T"] = "Demonic Contamination",
  },
  [9373] = {
    ["D"] = "Upon examining the battered leather case, it becomes apparent that the container\'s damage must\'ve been caused by the caustic fluid of the worm\'s digestive tract. The leather appears to have been intricately tooled at one time, but the details of its adornment can no longer be made out.$B$BThe only recognizable feature of the case is a worn logo of the Cenarion Circle. Knowing nothing about the contents of the case, you decide the best course of action would be to deliver it to a Circle member.",
    ["O"] = "Return the Eroded Leather Case to Thiah Redmane, camped near the Ruins of Sha\'naar in western Hellfire Peninsula.",
    ["T"] = "Missing Missive",
  },
  [9374] = {
    ["D"] = "My husband, Arelion, had been fascinated with the Pools of Aggonar ever since we arrived in Outland.  He spent much of his time studying slimes, of all things!$B$BHe went missing in there a few days ago.  They say he\'s dead and there\'s nothing I can do about it.$B$BOne thing I can do is try to ensure that his research doesn\'t die with him.  Go northeast to the pools and look for his journal.  He always carried it inside a brown knapsack.",
    ["O"] = "Magistrix Carinda at Falcon Watch in Hellfire Peninsula wants you to go to the Pools of Aggonar and retrieve Arelion\'s Journal.",
    ["T"] = "Arelion\'s Journal",
  },
  [9375] = {
    ["D"] = "<The battered blood elf\'s face displays relief at your presence.>$B$BPlease, $c, get me out of this cage! I foolishly set out from Thrallmar ahead of the main group, despite Martik Tor\'seldori\'s warnings.$B$BI was set upon by horrible creatures that could only be the ravagers he talked about. I managed to drive them off, but that was only the beginning of my troubles.$B$BAs I bound my wounds, those bird men found me, dragged me back to this cave, and locked me in this cage! I must get to Falcon Watch!",
    ["O"] = "Protect the Wounded Blood Elf Pilgrim on her way to Falcon Watch, then speak with Taleris Dawngazer.",
    ["T"] = "The Road to Falcon Watch",
  },
  [9376] = {
    ["D"] = "That wounded pilgrim seems to be shouting something about a pack.$B$BWhen you encountered her, did you see a pack nearby? Hmm...$B$BShe must\'ve left it when fleeing from her attackers. The quillfang ravagers, in their ravine to the south, are known to attack solitary travelers.$B$BIf she doesn\'t calm down, I won\'t be able to tend her wounds. Her stubbornness may just cost her her life.$B$BGo to Dustquill Ravine and see if you can find her campsite. I\'m willing to bet she left it there.",
    ["O"] = "The Wounded Blood Elf Pilgrim was attacked by Quillfang Ravagers while camped in Dustquill Ravine. Find her camp and search it for the missing pack.",
    ["T"] = "A Pilgrim\'s Plight",
  },
  [9380] = {
    ["D"] = "I swear, if I get one more letter from Ironforge...$B$BHave you ever tried to explain something to someone who just wouldn\'t listen, $c? I sent the boys in Ironforge the warp hound they asked for, and they had the gall to write back saying they wanted a \"pack\" of the things! A pack!$B$BSo, I tried to tell \'em that warp hounds are solitary creatures, but they\'d have none of it. I\'ve given up on setting \'em straight. Grab 6 of the best ones from the area east of the hold, and brimg \'em back here?",
    ["O"] = "Collect 6 Undamaged Warp Hound Corpses and bring them to Prospector Murantus in Honor Hold.",
    ["T"] = "[Not Used] BETA Hounded for More",
  },
  [9381] = {
    ["D"] = "With the influx of pilgrims and the encroachment of Alliance forces, things around Falcon Watch have gotten quite busy lately. In my spare time, I usually help prepare batches of arrows for the rangers, but I haven\'t had the chance to gather feathers for the fletching in a long time.$B$BI could offer you a bit of coin if you\'d be willing to gather the tail feathers of the bonestripper vultures. In the past, I\'ve found them circling the bones of large beasts to the north of Falcon Watch.",
    ["O"] = "Gather 8 Bonestripper Tail Feathers from Bonestripper Vultures and bring them to Falconer Drenna Riverwind at Falcon Watch.",
    ["T"] = "Trueflight Arrows",
  },
  [9382] = {
    ["D"] = "Greetings, $c.$B$BI\'m certain your travels in Outland have shown you something of the corruption in this world. It is so pervasive that it has transformed the very creatures who dwell here - the ones that survived, that is.$B$BThe clefthoof to the south and west were once docile grazers, but the corruption has created an unquenchable rage in them. They only find release from their torment in death, though it grieves us to spill their blood. Will you help me end the suffering of the bristlehide clefthoof?",
    ["O"] = "Kill 15 Bristlehide Clefthoof and return to Amaan the Wise at the Temple of Telhamat.",
    ["T"] = "BETA The Fate of the Clefthoof",
  },
  [9383] = {
    ["D"] = "The blood elves epitomize the irresponsible use of magic, $c. They do not control magical energy. Rather, they are slaves to it and will suffer nothing to stand between them and their addiction. They consume the energies of Outland\'s voidwalkers to power their demonic magics.$B$BI\'ve prepared a crystal charged with a spell that will allow us to neutralize a voidwalker and sever its link to this world when destroyed. I\'ve mostly seen the voidwalkers in the Warp Fields to the southeast of Hellfire Citadel.",
    ["O"] = "Use the Sanctified Crystal against a wounded Uncontrolled Voidwalker and return to Elsaana at the Temple of Telhamat.",
    ["T"] = "An Ambitious Plan",
  },
  [9385] = {
    ["D"] = "So Honor Hold sends us to deal with the arakkoa and we set up camp here thinking hey isn\'t this a great spot.  Little did we know how close we were to the quillfang ravagers.$B$BThey are relentless predators and have made any sort of work on our part impossible.  There\'s a bit of coin in it for you if you can deal with them for us.  Do you feel up to it?",
    ["O"] = "Kill 10 Quillfang Ravagers and return to Gremni Longbeard in Hellfire Peninsula.",
    ["T"] = "Rampaging Ravagers",
  },
  [9387] = {
    ["D"] = "Uncorrupted draenei, like this unlucky fellow here, are virtuous champions of the Light.  What corruption caused their great race to devolve into the Broken and Lost Ones?$B$BI\'ve heard a theory that exposure to fel energies is what caused the mutation.  I would like to put that theory to the test.$B$BNorthwest of here lie the Ruins of Sha\'naar.  There you will find lowly Broken commanded by Illidari taskmasters.  Bring me demonic essences from the taskmasters so that I can test them on this draenei.",
    ["O"] = "Travel to the Ruins of Sha\'naar in Hellfire Peninsula and obtain 5 Demonic Essences from the Illidari Taskmasters.  Return to Apothecary Azethen at Falcon Watch after you\'ve completed the task.",
    ["T"] = "Source of the Corruption",
  },
  [9388] = {
    ["D"] = "There are many flames burning throughout the world today, $n. The trickiest fires to tend are those that burn green; they do not stay lit long without supervision. Make certain the emerald fires still burn on Kalimdor for our Flamekeeper, eh?$b$bYou will find them near Ratchet in the Barrens, close to the Master\'s Glaive in Darkshore, in the forest of Ashenvale by the bridge near Silverwing Outpost, and near the road to Windshear Crag along the main road in Stonetalon Mountains.",
    ["O"] = "Visit the bonfires within Ashenvale, the Barrens, Darkshore, and Stonetalon Mountains, then speak with the Festival Flamekeeper.",
    ["T"] = "Flickering Flames in Kalimdor",
  },
  [9389] = {
    ["D"] = "The Midsummer Fire Festival traditionally lights up the land with a myriad of flames. Some argue that the green fires are the finest, as they are the hardest to maintain and have such a distinctive hue.$b$bMake sure they still burn in the Eastern Kingdoms for our Flamekeeper. They sit near Dun Modr in the Wetlands, close to Pyrewood Village within Silverpine Forest, on the cliffs overlooking the lighthouse in Westfall, and by the ruined tower in Hillsbrad Foothills.",
    ["O"] = "Visit the bonfires within Hillsbrad Foothills, Silverpine Forest, Westfall, and the Wetlands, then speak with the Festival Flamekeeper.",
    ["T"] = "Flickering Flames in the Eastern Kingdoms",
  },
  [9390] = {
    ["D"] = "Hear my plight, $c.  My brother, Sedai, left long ago to contact the orcs of Mag\'har Post.  Ever the idealist, he thought the time was ripe to set our differences aside and negotiate a peace with them.$B$BHe\'s been missing for days and I fear for the worst.$B$BWould you set my mind to rest and look for him?  Sedai must be somewhere nearby to the east.",
    ["O"] = "Anchorite Obadei wants you to look for his brother, Sedai, nearby to the east in Hellfire Peninsula.",
    ["T"] = "In Search of Sedai",
  },
  [9391] = {
    ["D"] = "With the rock flayer population thinned, all that\'s left is to signal the safe path to our pilgrims.  Return to the Great Fissure with this torch and seek the three beacons that mark the path from the east.$B$BLight the three beacons and return to me.  Be warned that the beacons will attract any nearby rock flayers when you first light them.",
    ["O"] = "Ranger Captain Venn\'ren at Falcon Watch wants you to go to the Great Fissure in Hellfire Peninsula and light the Southern Beacon, Western Beacon and Central Beacon.  Return to him with the Lit Torch after you\'ve completed this task.",
    ["T"] = "Marking the Path",
  },
  [9392] = {
    ["D"] = "As you advance within your class, you will want to take advantage of the training that your class trainer can provide you.  For young rogues here on Sunstrider Isle, your trainer is Pathstalker Kariel.  Speak with Kariel and see what training he has available for you.  The things he will teach do have a cost, so bring some coin with you.$B$BKariel - as with all the trainers on Sunstrider Isle - is inside the Sunspire on the lower level.",
    ["O"] = "Speak with Pathstalker Kariel - the Rogue class trainer - inside the Sunspire on Sunstrider Isle.",
    ["T"] = "Rogue Training",
  },
  [9393] = {
    ["D"] = "As you advance within your class, you will want to take advantage of the training that your class trainer can provide you.  For young hunters here on Sunstrider Isle, your trainer is Ranger Sallina.  Speak with Sallina and see what training she has available for you.  The things she will teach do have a cost, so bring some coin with you.$B$BSallina - as with all the trainers on Sunstrider Isle - is inside the Sunspire on the lower level.",
    ["O"] = "Speak with Ranger Sallina - the Hunter class trainer - inside the Sunspire on Sunstrider Isle.",
    ["T"] = "Hunter Training",
  },
  [9394] = {
    ["D"] = "The Duskwither groundskeeper has gone missing! Someone must have forgotten to tell him to leave when the magister and everyone else did.  I know that he\'s still somewhere around here on the grounds, but I dare not go looking for him myself with all of these magical creatures roaming about.$B$BWill you find him for me, $c, and make sure that he\'s alright?",
    ["O"] = "Find Groundskeeper Wyllithen on the Duskwither Grounds in Eversong Woods.",
    ["T"] = "Where\'s Wyllithen?",
  },
  [9395] = {
    ["D"] = "I swear that I\'m going to fireball someone if I get one more request from Lord Saltheril concerning supplies for his party!  Do I look like a party planner?!  Between you and me, that fool and his sycophants are living in denial that we\'re under attack here!$B$BSome of us are actually busy with, oh, I don\'t know, defending what\'s left of Quel\'Thalas!  $C, would you please head over to Saltheril\'s Haven and see if you can shut him up?  It\'s just down the road to the west.",
    ["O"] = "Speak with Lord Saltheril at Saltheril\'s Haven in Eversong Woods.",
    ["T"] = "Saltheril\'s Haven",
  },
  [9396] = {
    ["D"] = "Outland holds many secrets, $N.  It\'s only a matter of time before we uncover them all.$B$BThe half-bird, half-man species of the arakkoa possesses ancient arcane knowledge that would aid us greatly in our exploration of this world.  Travel to the Den of Haal\'esh, south of here.  Obtain any magical scrolls that the Haal\'eshi might be carrying on them and bring them to me.",
    ["O"] = "Bring 4 Haal\'eshi Scrolls to Arcanist Calesthris Dawnstar at Falcon Watch in Hellfire Peninsula.",
    ["T"] = "Magic of the Arakkoa",
  },
  [9397] = {
    ["D"] = "The Haal\'eshi arakkoa have domesticated a beautiful bird species called the kaliri.$B$BI\'ve managed to capture a young male and they appear to be trainable.  The females are much rarer, but if I had one I could attempt to breed them.  She has to be young, though... a hatchling.  An older wild bird wouldn\'t survive in captivity.$B$BTake this cage and travel south, to the Den of Haal\'esh.  Search the nests for eggs that are ready to hatch.  If you bring me back a female hatchling, I\'ll reward you handsomely.",
    ["O"] = "Travel to the Den of Haal\'esh in Hellfire Peninsula and search the Kaliri Nests for a Female Kaliri Hatchling.  Use the Empty Birdcage to capture it and bring it to Falconer Drenna Riverwind at Falcon Watch.",
    ["T"] = "Birds of a Feather",
  },
  [9398] = {
    ["D"] = "The Broken that live in Outland have endured endless violence.  It is of little surprise that as soon as the Dark Portal opened they flocked to it in droves with hopes of escaping this land.$B$BUnfortunately for our confused brothers and sisters coming from the south, the rock flayers that inhabit the Great Fissure see them as easy prey.  Go there and thin the rock flayer population, so that our kin might have a chance.",
    ["O"] = "Scout Vanura at the Temple of Telhamat in Hellfire Peninsula wants you to slay 8 Stonescythe Whelps and 4 Stonescythe Alpha.",
    ["T"] = "Deadly Predators",
  },
  [9399] = {
    ["D"] = "You probably think most Broken are evil, don\'t you?  In reality many just lack guidance.$B$BBefore I met the Omenai, I too was lost.$B$BOur minds suffered terrible pain from the orcs\' demonic magic.  We are easily confused and taken advantage of.$B$BDemons allied with Illidan raid Hellfire daily and capture our kind as slaves.  With the Omenai we now have hope.  Travel to the Ruins of Sha\'naar, southwest of here, and slay the Illidari taskmasters so my people may be free!",
    ["O"] = "Slay 4 Illidari Taskmasters at the Ruins of Sha\'naar and return to Ikan at the Temple of Telhamat in Hellfire Peninsula.",
    ["T"] = "Cruel Taskmasters",
  },
  [9400] = {
    ["D"] = "$n, we recently uncovered a plot to assassinate our envoy to Falcon Watch.  Hellfire Citadel learned of our plans to send an expedition there earlier this morning and set up an ambush.$B$BOur scouts have informed me that an assassin known as Krun Spinebreaker waits along the road north of the Citadel.  Go there and slay this assassin.  Show the fel orcs we\'re not to be trifled with!",
    ["O"] = "Nazgrel wants you to travel to the road north of Hellfire Citadel and look for an assassin named Krun Spinebreaker.",
    ["T"] = "The Assassin",
  },
  [9401] = {
    ["D"] = "You pull the stone axe out of the body to examine it more closely.  There\'s something unusual about the craftsmanship of the weapon.$B$BIts origin appears orcish, though the materials aren\'t like anything you\'ve seen before.  Nazgrel might be interested in seeing the weapon.",
    ["O"] = "Bring the Heavy Stone Axe to Nazgrel in Thrallmar in Hellfire Peninsula.",
    ["T"] = "A Strange Weapon",
  },
  [9402] = {
    ["D"] = "So... $n is it?  Don\'t be flattered I know your name, one of my students has been fawning over you and won\'t shut up.$b$bHmm... if you\'d like to impress $gher:him;, why don\'t you do something for me?  There\'s an azure phial at the bottom of the pond behind me.  Dive in, retrieve it, and bring it here.",
    ["O"] = "Dive to the bottom of Stillwhisper Pond and retrieve the Azure Phial for Instructor Antheol.",
    ["T"] = "Fetch!",
  },
  [9403] = {
    ["D"] = "Now that you\'ve learned a little lesson, I\'ll offer you something more substantial.  It concerns your ability to defend yourself in close combat.  Of course, you should only resort to melee in the most dire of circumstances, but that is no excuse to be unprepared.$b$bI can assist you in creating a staff befitting a mage of your learning.  Simply take the phial you retrieved for me and fill it at the base of Elrendar Falls.  Just follow the river southeast from here.",
    ["O"] = "Instructor Antheol wants you to fill the Azure Phial at Elrendar Falls.",
    ["T"] = "The Purest Water",
  },
  [9404] = {
    ["D"] = "You may have noticed the walking trees near Elrendar Falls.  As the keepers of nature, they are infused with a primal magic we can reform to our own purposes using the pure water you have already brought to me.$b$bUnfortunately, the green keepers are gnarled and twisted creatures, so you may need to kill a few before you find a useable branch.",
    ["O"] = "Slay the Eversong Green Keepers until they yield a Living Branch for Instructor Antheol.",
    ["T"] = "Recently Living",
  },
  [9405] = {
    ["D"] = "As you know, the warchief put his power behind this expedition for one reason.  This is the world we came from.  This is where our roots lie.$B$BThis journey means different things to orcs and blood elves.  To them it\'s a search for the promised land.  To us it\'s more like returning home.$B$BWhoever made this axe is familiar with the old ways and we must contact them.  This is too important for us to use ordinary tracking methods.  Show the weapon to Far Seer Regulkut; she will know what to do.",
    ["O"] = "Bring the Heavy Stone Axe to Far Seer Regulkut at Thrallmar in Hellfire Peninsula.",
    ["T"] = "The Warchief\'s Mandate",
  },
  [9406] = {
    ["D"] = "This news you bring from beyond the Dark Portal...  you want us to believe the son of Durotan now rules over the lands beyond it... free from any demonic taint?  And that now his people have returned to this world?$B$BI hope for your sake that this isn\'t some manner of joke, $c.  What this means to my people... cannot be described.  I must send word to Nagrand at once!  Hellscream must hear about this.$B$BTake this letter back to your leader in Thrallmar.  Tell him the Mag\'har welcome them!",
    ["O"] = "Deliver the Letter from the Mag\'har to Nazgrel at Thrallmar in Hellfire Peninsula.",
    ["T"] = "The Mag\'har",
  },
  [9407] = {
    ["D"] = "For years the Dark Portal loomed silent... forgotten.  But it is silent no longer.$B$BAfter stopping the demonic assault here, our forces breached the portal and met the demons on their own ground!$B$BNow, we are locked in a savage war, and there are some who think we might not win.  So it is our duty, our grim pleasure, to battle the fiends of Outland and ensure our victory, $N.$B$BIf you would help us, then report to Lieutenant General Orion at once. He awaits you in the Outland...",
    ["O"] = "Travel through the Dark Portal and find Lieutenant General Orion. He awaits your arrival on the other side, in Outland.",
    ["T"] = "Through the Dark Portal",
  },
  [9408] = {
    ["D"] = "While it pains me to know that we have lost so many soldiers in our efforts to breach the portal, my heart swells with pride to know that the original expeditionary force is still alive.$B$BI can hardly believe it; but here they stand - a testament to the resolve of the Alliance.$B$BInside that keep stands one of our greatest heroes: Danath Trollbane! Seek him out, $c. He has already met and addressed all of our soldiers. He will surely want to meet you.",
    ["O"] = "Speak with Force Commander Danath Trollbane at Honor Hold.",
    ["T"] = "BETA Forgotten Heroes",
  },
  [9409] = {
    ["D"] = "Now that you\'ve gathered all that we need to replenish our healing crystals, I need you to deliver the vials to Zalduun, our priest.  You\'ll find him tending to our wounded inside the central chamber of the ship.",
    ["O"] = "Deliver the Bundle of Vials to Zalduun at the Crash Site in Ammen Vale.",
    ["T"] = "Urgent Delivery!",
  },
  [9410] = {
    ["D"] = "Even our best tracking wolves\' senses can fail them, $N.  The spirits have a way of seeing the world differently than ours.  The being you will call forth will find the person you seek, for they\'ll be drawn not to their scent but their essence.$B$BGo now, $c, take this totem with you and use it at the location you found the stone axe.",
    ["O"] = "Use the Wolf Totem at the location where you found Krun Spinebreaker\'s body and follow the Ancestral Spirit Wolf.",
    ["T"] = "A Spirit Guide",
  },
  [9411] = "_",
  [9412] = "_",
  [9413] = "_",
  [9414] = "_",
  [9415] = {
    ["D"] = "Are you Marshal Bluewall\'s new recruits? Of course you are.$b$bWhat are you waiting for? Good soldiers are dying in the desert. Aren\'t you excited to join them?$b$bNow, get going and don\'t dry out on the way.",
    ["O"] = "Speak with Marshal Bluewall at the Alliance encampment near Hive\'Zora.",
    ["T"] = "Report to Marshal Bluewall",
  },
  [9416] = {
    ["D"] = "You must be one of General Kirika\'s new recruits. It\'s about time you showed up. Bodies wear down quick in the desert.$b$bThe dwarves have been getting reinforcements daily, and we can\'t afford to lose ground in our struggle for resources in Silithus.$b$bGet your instructions from the General. It\'s not my job to train you, just find you.",
    ["O"] = "Speak with General Kirika at the Horde encampment near Hive\'Regal.",
    ["T"] = "Report to General Kirika",
  },
  [9417] = {
    ["D"] = "The arakkoa are smart creatures... smart as any gnome you ever met.  They have this way with magic and a violent temper, however. $B$BLately they\'ve taken to attacking Honor Hold patrols, which is why we were sent here.  See, Mirren and I are world-famous marksmen, we are!  But fowl and game are what we specialize in... not these... lightning-invoking birdmen.$B$BSo what do you say you give us a hand in this one assignment?  You\'ll find the Den of Haal\'esh to the southwest.",
    ["O"] = "Gremni Longbeard in Hellfire Peninsula wants you to slay 4 Haal\'eshi Windwalkers and 6 Haal\'eshi Talonguards.",
    ["T"] = "The Arakkoa Threat",
  },
  [9418] = {
    ["D"] = "<As you hold the orb closer to you, you hear a voice address you.>$B$BI sense you\'re not of the arakkoa, so I will attempt to barter for my freedom.  My name is Aeranas. I once ruled over the eastern winds.  The Haal\'eshi mage, Avruu, trapped me inside this orb.$B$BFind the altar the arakkoa used to enslave me.  It is hidden to the southeast of the arakkoa\'s den.  Approach it with the orb and give it to me once I\'m free.  In exchange for my liberty I\'ll reward you with powerful treasure!",
    ["O"] = "Take Avruu\'s Orb to the Haal\'eshi Altar southeast of the Den of Haal\'esh in Hellfire Peninsula and give it to Aeranas once he\'s free.",
    ["T"] = "Avruu\'s Orb",
  },
  [9419] = {
    ["D"] = "We recently found out that the Horde has been scavenging the Silithus desert for resources, but paid them little mind. We thought it could not be worth it to station large numbers in this sweltering desert.$b$bHowever, it was discovered the importance of the resources, and now we are scrambling to catch up.$b$bIf I have your assistance, you must go into the desert and recover the silithyst and return it here.",
    ["O"] = "Find and deliver Silithyst to the Silithyst Extractor, then speak with Marshal Bluewall at the Alliance encampment near Hive\'Zora.",
    ["T"] = "Scouring the Desert",
  },
  [9420] = {
    ["D"] = "The arakkoa at the Den of Haal\'esh, south of here, breed a magnificent species of birds called kaliri.  Their feathers would fetch a bundle at the trading posts back in Azeroth.  Just think of all the ale I could buy then!$B$BTell you what, you bring me a stack of kaliri feathers and I\'ll give you my very own hat.  What do you say?  You\'ll never find a hat like this one!  Do we have a deal?",
    ["O"] = "Mirren Longbeard in Hellfire Peninsula wants you to bring him 8 Kaliri Feathers from the various kaliri found in the Den of Haal\'esh.",
    ["T"] = "The Finest Down",
  },
  [9421] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Shaman Training",
  },
  [9422] = {
    ["D"] = "For some time now, we have been tapping the crystal resources of the Silithus desert. The only dangers we faced were from the creatures that made this place their home and the oppressive sand and dust and heat.$b$bBut now the Alliance seems to have caught on to what we have found here. It is now a race between us to capture the natural resources, and keep them from the other.$b$bI need every set of hands that is available. I hope I have yours.",
    ["O"] = "Find and deliver Silithyst to the Silithyst Extractor then speak with General Kirika at the Horde encampment near Hive\'Regal.",
    ["T"] = "Scouring the Desert",
  },
  [9423] = {
    ["D"] = "With Sedai\'s death confirmed, you\'re left with the unpleasant task of returning to Obadei with the grim news.",
    ["O"] = "Return to Anchorite Obadei at the Temple of Telhamat in Hellfire Peninsula and inform him of Sedai\'s death.",
    ["T"] = "Return to Obadei",
  },
  [9424] = {
    ["D"] = "Sedai was like a brother to Makuru.   We owe him our lives and more!  They call Makuru crazy but if the Omenai are not going to do anything about his death then they\'re the crazy ones!$B$BMakuru doesn\'t have much to call his own in this world, but he will give you his only possession if you avenge Sedai.  $B$BI\'ve seen the brown orc Mag\'har grunts before, up in the hills to the northeast.  They hate us!  They don\'t deserve our mercy!  Go, avenge Sedai!  Bring me their ancestral beads as proof!",
    ["O"] = "Makuru at the Temple of Telhamat in Hellfire Peninsula wants you to bring him 10 Mag\'har Ancestral Beads.",
    ["T"] = "Makuru\'s Vengeance",
  },
  [9425] = {
    ["D"] = "Ah, good to see you here, $c!  I\'ve a task that you are perfectly suited to.$B$BAs new members of the Horde, we need to make sure that we support their efforts and help them with their problems.  That way they\'ll be more receptive to helping us with ours.$B$BTravel to the Forsaken town, Tarren Mill, in the Hillsbrad Foothills to the southeast.  Check in with Advisor Duskingdawn when you arrive.",
    ["O"] = "Travel to Tarren Mill in the Hillsbrad Foothills and speak with Advisor Duskingdawn.",
    ["T"] = "Report to Tarren Mill",
  },
  [9426] = {
    ["D"] = "Much has changed since the days when we called this land Draenor.  Parts of the land have been forever changed by the demons\' taint.$B$BOne such place is known as the Pools of Aggonar.  It was once the location of our people\'s sacred springs.  The blood of the demon Aggonar fouled the very essence of the holy waters.  This fel blood has spawned foul beings that must be cleansed if we\'re ever to reclaim the pools.  Travel east of here and slay the Terrorfiends and slimes that wander the pools.",
    ["O"] = "Amaan the Wise wants you to go to the Pools of Aggonar and slay 6 Terrorfiends and 6 Blistering Rots.",
    ["T"] = "The Pools of Aggonar",
  },
  [9427] = {
    ["D"] = "I must ask that you finish what we\'ve set in motion.  Now that the demonic influence has weakened you must take this cleansing vial and pour it at the very source of the taint - Aggonar\'s own corpse.$B$BYou will find the demon\'s bones at the northern end of the pools.  Beware, I sense that Aggonar\'s essence has not quite left this world.",
    ["O"] = "Amaan the Wise wants you to travel to the Pools of Aggonar and use the Cleansing Vial at Aggonar\'s corpse.  Return to him when Aggonar\'s essence is cleansed from the water.",
    ["T"] = "Cleansing the Waters",
  },
  [9428] = {
    ["D"] = "<The ambassador keeps her voice low as she leans in close.>$B$BYour reputation precedes you, $N.  I want you to travel to Splintertree Post in Ashenvale.  The easiest way to get there on foot is to travel west through Durotar and the Barrens, and then turn north at the fork in the road.$B$BWhen you arrive, speak with Advisor Sunsworn.  Travel carefully; Ashenvale can be a very dangerous place!",
    ["O"] = "Travel to Splintertree Post in Ashenvale and speak with Advisor Sunsworn.",
    ["T"] = "Report to Splintertree Post",
  },
  [9429] = {
    ["D"] = "I am told that there is a thorn in the side of the kingdom of Stormwind.  It is known as Duskwood, and it is a place that is filled with evil and the vile stench of undeath.$B$BAs we\'re trying to help as much as we can, I would like for you to travel southeast to the main human settlement there, named Darkshire.  Anchorite Delan will be awaiting your arrival.",
    ["O"] = "Travel to Darkshire in Duskwood and speak with Anchorite Delan.",
    ["T"] = "Travel to Darkshire",
  },
  [9430] = {
    ["D"] = "As I\'ve told you before, I do not require eyes to see what others cannot.  I will not pass judgment on what you did on Makuru\'s behalf, yet I think you need to see beyond what your eyes show you.$B$BTravel southwest to the Ruins of Sha\'naar and salvage any relics you find.  If fate wills it you will find what we need.$B$BThe meaning of my request might not be immediately apparent.  Have faith though, $N.  Clarity comes to those with patience.",
    ["O"] = "Amaan the Wise at the Temple of Telhamat in Hellfire Peninsula wants you to travel to the Ruins of Sha\'naar and retrieve 10 Sha\'naar Relics.",
    ["T"] = "Sha\'naar Relics",
  },
  [9431] = {
    ["D"] = "What\'s a sin\'dorei doing standing on the top of a windswept butte in Thousand Needles instead of the halls of Silvermoon?$B$BIt\'s simple. My brethren will no longer have me. Every copy of my treatise on natural cures for our magical addiction was burned.$B$BI can safely pursue my research here, but I am without my reagents. If you\'d be willing to gather purifying earth from the thundering boulderkin near the western end of the Needles and deliver it to my associate at Whitereach Post, I\'d appreciate it.",
    ["O"] = "Gather 2 handfuls of Purifying Earth from Thundering Boulderkin and take them to Wizlo Bearingshiner at Whitereach Post.",
    ["T"] = "A Different Approach",
  },
  [9432] = {
    ["D"] = "I am glad that you are here to help.  In fact, there is something that you can do.$B$BAs part of our inclusion within the Alliance, I would like for you to travel to the night elf town, Astranaar.  It is located in Ashenvale, a large forest that is south of Darkshore on the continent of Kalimdor.$B$BPlease speak with Vindicator Palais when you arrive to see if there\'s anything that you can do to help the inhabitants.",
    ["O"] = "Travel to Astranaar in Ashenvale and speak with Vindicator Palais.",
    ["T"] = "Travel to Astranaar",
  },
  [9433] = {
    ["D"] = "Stop looking at me like that! I didn\'t say I was going to send you to Thalanaar\'s moonwell out in the open with dipper and a flask!$B$BI\'ve been, err... tinkering with a product I was transporting for a client. In fact, I\'ve already set up a portable control console for the Robotron out near Thalanaar. You\'ll need to bring this control unit with you and use it in the vicinity of my concealed console.$B$BIf my client ever heard that I so much as removed Robotron from its packaging, he\'d hang me by my ears!",
    ["O"] = "Use the Robotron Control while standing near the Concealed Command Console hidden in a small cluster of bushes on the rim of the needle closest to Thalanaar to take command of a Robotron 3000. Pilot the robot to the western edge of Thousand Needles where the Alliance outpost of Thalanaar is located. Use the robot to collect a sample of the moonwell\'s water and return it to Wizlo Bearingshiner at Whitereach Post.",
    ["T"] = "A Dip in the Moonwell",
  },
  [9434] = {
    ["D"] = "<Wizlo retrieves the water sample from the robot and places it in a crate with the boulderkin earth and several other items.>$B$BThere you go, that\'s everything on Magistrix Elosai\'s list. Tell her that it\'s been a pleasure working with her and that I wish her luck in her research.",
    ["O"] = "Deliver the Crate of Reagents to Magistrix Elosai at Freewind Post.",
    ["T"] = "Testing the Tonic",
  },
  [9435] = {
    ["D"] = "If there\'s one great truth about Hillsbrad, it\'s that this region is destined to live under the shadow of war. Even something as innocuous as a cartload of stone is a target.$B$BNormally the loss of building materials is no great setback, but the most recent shipment from the Azurelode mine contained a crate of rare crystals I was eager to study. Forsaken raiders intercepted the cart and drove it northeast to a tower they\'re attempting to rebuild. It\'s imperative that we retrieve those crystals, $c!",
    ["O"] = "Retrieve the Shipment of Rare Crystals from the Forsaken and return it to Huraan in Southshore.",
    ["T"] = "Missing Crystals",
  },
  [9436] = {
    ["D"] = "Well met, $c. I\'ve made a habit of studying the fighting techniques of the various troll tribes in my travels, and I\'ve noticed a trend. The Bloodscalp trolls at the Tkashi Ruins and Bal\'lal Ruins to the north use some of the same tactics as the Amani of the northern forests.$B$BTheir magic seems to have diverged in an interesting direction and they\'ve used it to become the strongest tribe in the area. It could form the core of a powerful weapon against the Amani, but first I must find out more about it.",
    ["O"] = "Nemeth Hawkeye at Grom\'gol Base Camp wants you to bring him a Bloodscalp Totem from a Bloodscalp Shaman.",
    ["T"] = "Bloodscalp Insight",
  },
  [9437] = {
    ["D"] = "The ogres here are useful for little more than crude jokes, sour ale, and bouts of headbutting. When my ship, the Dawn Runner, ran aground, those curs from Theramore made off with my cargo and last surviving crewman. I made my way here searching for help, but those good-for-nothing ogres stared blankly at me when I told them my story.$B$BI could use the help of a reliable $r in recovering what remains of my cargo and freeing Ithania from North Point Tower, to the northeast, where they\'re being held.",
    ["O"] = "Balandar Brightstar in Brackenwall Village wants you to reclaim the Dawn Runner Cargo and rescue his first mate Ithania from forces of Theramore at North Point Tower.",
    ["T"] = "Twilight of the Dawn Runner",
  },
  [9438] = {
    ["D"] = "The warchief has been waiting for word of this ever since we set foot on Outland.  Now you get the honor of giving him the news of the Mag\'har yourself.$B$BGo quickly, $N.  Take this letter with you; it bears my personal seal.  There is nothing that Thrall wants to hear more than the message you bear.",
    ["O"] = "Travel to Orgrimmar and give Thrall the Letter from Nazgrel.",
    ["T"] = "Messenger to Thrall",
  },
  [9439] = {
    ["D"] = "This is Kargath? Oh, dear. I expected a, a... well, some kind of settlement, some sign of civilization here in the wilderness.$B$BThere must be a mistake; surely this hovel full of uncouth, unwashed, sniggering savages can\'t be the headquarters of the Expeditionary Force. The loutish barbarians had the gall to laugh at me when I told them about how the Dark Iron dwarves robbed me and then disappeared into the Angor Fortress. I can count on you to help me recover my possessions and my dignity, can\'t I?",
    ["O"] = "Retrieve the Advisor\'s Pack and Advisor\'s Rapier from their holding places in the Angor Fortress and return them to Advisor Sarophas at Kargath.",
    ["T"] = "Unclaimed Baggage",
  },
  [9440] = {
    ["D"] = "I\'m perfecting a weapon to use against the draenei and you\'re going to help me!$B$BThe Lost Ones are the backward cousins of the draenei, and I\'ve been experimenting on them.  I just need you to feed some fel-tainted morsels to their captured livestock.  In turn, when they slaughter and eat the animals, they\'ll be cursed!  That\'ll show that stuffy Anchorite Avuun at the Harborage!$B$BGo now, hurry!  You\'ll find the Lost Ones and their caged animals to the northeast at the Fallow Sanctuary.",
    ["O"] = "Feed the Fel-Tainted Morsels to the Lost Ones\' captured animals.  Then return the leftovers to Cersei Dusksinger at Stonard in the Swamp of Sorrows.",
    ["T"] = "Little Morsels",
  },
  [9441] = {
    ["D"] = "I\'d leave for Outland this very minute after hearing the news you brought.  Important matters require my attention in Durotar, however.$B$BI will arrange for a fitting tribute to be sent to the Mag\'har immediately.  I will send my most trusted diplomats as well.  This will all take time... I need someone to represent us there right now.$B$BI must place my trust on you, $N.  Go to the Mag\'har Post in Hellfire and render whatever services you can to my kin.  Do not fail me, $N.  Too much depends on this.",
    ["O"] = "Thrall wants you to return to Gorkan Bloodfist at Mag\'har Post in Hellfire Peninsula and offer him your services.",
    ["T"] = "Envoy to the Mag\'har",
  },
  [9442] = {
    ["D"] = "It is good that you\'ve offered to aid us, $N.  Our grunts have fallen sick from drinking contaminated water and I\'m missing an ingredient to produce a healing salve.  I\'m in need of a rare mushroom called drycap.$B$BOur foremost orders are to keep our location secret and not risk being spotted while looking for it, or I would go myself.  The only place in Hellfire Peninsula where drycap grows is a cave at the Great Fissure, south of here.$B$BBe extremely careful if you choose to seek it.",
    ["O"] = "Earthcaller Ryga at Mag\'har Post in Hellfire Peninsula wants you to bring her 1 Drycap Mushroom from a cave inside the Great Fissure.",
    ["T"] = "A Debilitating Sickness",
  },
  [9443] = {
    ["D"] = "I was once a pupil of Uther Lightbringer, founder of the Knights of the Silver Hand. I saw how he mishandled Prince Arthas\'s training. It led to the destruction of my homeland, Quel\'Thalas, and I blame Uther and his incompetence for all of it! And now he has a tomb in his honor - how lovely.$B$BMy sources tell me that the scarlet fools are keeping one of his \'holy\' relics atop their guard tower near the gates of Hearthglen.$B$BGo to the Western Plaguelands and retrieve it for me.",
    ["O"] = "Obtain the Mark of the Lightbringer and return it to Mehlar Dawnblade at the Bulwark in the Western Plaguelands.",
    ["T"] = "The So-Called Mark of the Lightbringer",
  },
  [9444] = {
    ["D"] = "There, that\'s better.  I\'ve added a little fel magic to it.$B$BNow, you must take it to his resting place in the Western Plaguelands.  Use the corrupted holy symbol in the presence of Uther\'s statue to defile his tomb!  You\'ll have to get close for it to work.$B$BTo find the tomb go southeast of the Ruins of Andorhal.  Return to me when the deed is done.$B$BBe quick about it, $c!",
    ["O"] = "Defile Uther\'s Tomb and return to Mehlar Dawnblade at the Bulwark in the Western Plaguelands.",
    ["T"] = "Defiling Uther\'s Tomb",
  },
  [9446] = {
    ["D"] = "Now that you\'ve recovered the Mark of the Lightbringer, all that is left is to return it to Uther\'s Tomb.$B$BWould you be willing to accompany me there to do this?  It\'s not far and I would enjoy your company.  Afterward you can come back here and relate the experience to High Priestess MacDonnell.$B$BWhat say you, $N?",
    ["O"] = "Escort Anchorite Truuen to Uther\'s Tomb in the Western Plaguelands.  Afterward, speak with High Priestess MacDonnell at Chillwind Camp in the Western Plaguelands.",
    ["T"] = "Tomb of the Lightbringer",
  },
  [9447] = {
    ["D"] = "I\'ve prepared a simple salve that should restore our grunts\' strength with the herbs you brought me.  Take it and administer it to any debilitated grunts you see in the vicinity.  Return to me when you\'re done.",
    ["O"] = "Earthcaller Ryga wants you to administer the Healing Salve to 10 Debilitated Mag\'har Grunts nearby Mag\'har Post in Hellfire Peninsula.",
    ["T"] = "Administering the Salve",
  },
  [9448] = {
    ["D"] = "That blood elf witch, Cersei Dusksinger, has been cursing the Lost Ones, I just know it!  I don\'t know why or how, but the results are tragic.  Several of the Lost Ones have now been further corrupted - cursed with even more fel energies!$B$B$C, can you find it in you to take pity on these poor creatures?  They should not have to live out the rest of their lives in such a horrible condition.$B$BYou\'ll find these cursed Lost Ones at the Fallow Sanctuary, east down the path.",
    ["O"] = "Slay 3 Cursed Lost Ones and then return to Anchorite Avuun at the Harborage in the Swamp of Sorrows.",
    ["T"] = "Mercy for the Cursed",
  },
  [9449] = {
    ["D"] = "The time has come, $N.  You have grown to the point where you are ready to commune directly with the elemental spirits of this world.$B$BBut be warned.  I can sense that the manner of our entry into this world, and its unfortunate side effects, have angered the earth spirits and caused an imbalance of the elements.$B$BIf you are to create your earth totem, you must first speak with the Spirit of the Vale.  You will find it in the Sacred Grove, nestled in the hills to the northwest.",
    ["O"] = "Speak with the Spirit of the Vale at the Sacred Grove in Ammen Vale.",
    ["T"] = "Call of Earth",
  },
  [9450] = {
    ["D"] = "The balance of the elements has been disrupted by the violent intrusion of the draenei to the Vale.  Your crash has caused the spirits of earth to be enraged and turn upon the other elements who have come to quell them.  You will learn that an understanding of the elements can only come when all are in harmony.$B$BThus, it falls to you to seek a balance.  Behind me in the grove you will find the restless spirits of earth warring upon the other three elements.  Help restore the balance.",
    ["O"] = "Slay 4 Restless Elements of Earth and then return to the Spirit of the Vale at the Sacred Grove in Ammen Vale.",
    ["T"] = "Call of Earth",
  },
  [9451] = {
    ["D"] = "I will now give you a piece of my physical being that you may create your earth totem.  Return it to he who sent you here.$B$BYou and I will be bound together for all time.  Throughout your life the forces of earth will be at your disposal.  The balance will come when your bones return to us at the end of your days.$B$BUse our power wisely.",
    ["O"] = "Deliver the Earth Crystal to Firmanvaar at the Crash Site in Ammen Vale.",
    ["T"] = "Call of Earth",
  },
  [9452] = {
    ["D"] = "I\'ve found that these waters are bustling with red snapper, a very tasty fish. With a fishing net, I can catch enough to feed dozens of draenei! Unfortunately, I was recently attacked by a creature known as a murloc while netting in the river and have suffered some injuries that prevent me from doing my job. I need help!$B$BUse this fishing net near schools of red snapper, found in the Crystalbrook river to the east to catch the fish.$B$BWhat do you say? Remember to return the net when you are finished.",
    ["O"] = "Use the Draenei Fishing Net to catch 10 Red Snappers. Return both the fish and the net to Diktynna on Azuremyst Isle when the task is complete.",
    ["T"] = "Red Snapper - Very Tasty!",
  },
  [9453] = {
    ["D"] = "You did a wonderful job, $N. Our people will be thankful for this bounty. With that said, would you mind taking this haul of red snapper to Acteon at Azure Watch?$B$BHe shouldn\'t be hard to find as he is awaiting this catch.",
    ["O"] = "Deliver the Crate of Red Snapper to Acteon at Azure Watch.",
    ["T"] = "Find Acteon!",
  },
  [9454] = {
    ["D"] = "You\'re starting to make a name for yourself, $N. How about trying your hand at hunting?$B$BBack on Draenor, our greatest hunters would hunt a beast that resembled the moongraze stag of this region known as a talbuk.$B$BIf you think yourself draenei enough, go out into the wilds and kill enough stags to fill your pack with meat.$B$BYou will find them grazing south of Azure Watch. Watch out for their horns!",
    ["O"] = "Bring 6 Moongraze Stag Tenderloins to Acteon at Azure Watch.",
    ["T"] = "The Great Moongraze Hunt",
  },
  [9455] = {
    ["D"] = "The crystal you found on the nightstalker runt\'s body appears to be a piece of the Exodar. This may help explain the unusual appearance and demeanor of some of the animals in this region.$B$BTake the crystal back to Azure Watch. The exarch will surely want to know about this discovery.",
    ["O"] = "Deliver the Faintly Glowing Crystal to Exarch Menelaous at Azure Watch.",
    ["T"] = "Strange Findings",
  },
  [9456] = {
    ["D"] = "I\'m not going to make any excuses for what you\'ve found. This is clearly our fault. We had gotten reports of crushed crystal fragments showing up in the river to the east but chose to ignore the implications. Now we can either sit around on this island and cry about the tragedy that has befallen this land or we can do something about it and prevent it from spreading.$B$BIf you\'ve got the stomach for it, I want you to go back into the wilds and kill as many of the infected nightstalkers as you can find.",
    ["O"] = "Exarch Menelaous at Azure Watch has asked that you slay 8 Infected Nightstalker Runts.",
    ["T"] = "Nightstalker Clean Up, Isle 2...",
  },
  [9457] = {
    ["D"] = "So this Naias is the mastermind behind the Bloodscalp and their exotic magic? I\'ll admit, this is the last place I expected my inquiry to lead, but no matter, our findings may still prove useful.$B$BOff the coast to the northwest is an island inhabited by lesser water elementals. There\'s a crude stone slab there that might serve as an altar for the likes of the trolls. Take the totem you found to that altar. Let\'s see if we can draw this Naias out and distill his power into a more agreeable form.",
    ["O"] = "Use the Gift of Naias near the Altar of Naias to summon the water elemental Naias. Defeat him and return to Nemeth Hawkeye at Grom\'gol Base Camp with the Heart of Naias.",
    ["T"] = "An Unusual Patron",
  },
  [9458] = "_",
  [9459] = "_",
  [9460] = {
    ["D"] = "Keltus Darkleaf reporting for duty!$b$bOh... who are you, anyhow?  If you are here for my report, I insist you help me first.$b$bI am planning to attack the sentinel spies, but I intend to send in my faithful Whisper as a first strike.  She just needs a scent to hone in on them.$b$bSurely someone of your skill could sneak in and steal something from the sentinel leader?",
    ["O"] = "Keltus Darkleaf wants you to pickpocket the Lacy Handkerchief from the Sentinel Leader and bring it to him.",
    ["T"] = "Combining Forces",
  },
  [9461] = {
    ["D"] = "You should know that The Prophet has been asking for you, having heard of your success in your trial. The creation of your fire totem will have to wait until you have spoken with him.$b$bThis is a rare honor; you must hurry to the Exodar to see him at once!",
    ["O"] = "Seek out Prophet Velen at the Vault of Lights in the Exodar.",
    ["T"] = "Call of Fire",
  },
  [9462] = {
    ["D"] = "$N! It is time for you to receive further training in the ways of the spirits. You should seek out Tuluun, the shaman at Azure Watch. He can begin your introduction to understanding and harnessing the power of flame.",
    ["O"] = "Speak with Tuluun at Azure Watch on Azuremyst Isle.",
    ["T"] = "Call of Fire",
  },
  [9463] = {
    ["D"] = "I have found that lashers milling about on the island hold restorative medicinal properties in their vines. Through proper treatment, the vines can be broken down into a powerful healing ointment. Unfortunately, with so many injured draenei passing through Azure Watch, we are always in short supply.$B$BOur delicate guest was found injured and unconscious by the Crystalbrook only yesterday. If you bring me vines, we may be able to save her.$B$BYou will find root trappers both south and east of Azure Watch.",
    ["O"] = "Anchorite Fateema at Azure Watch wants you to bring her 8 Root Trapper Vines.",
    ["T"] = "Medicinal Purpose",
  },
  [9464] = {
    ["D"] = "Once again you are to be tested, and this time the chaotic element of fire must be understood if you\'re to create a totem to harness its energies.$B$BTo the northeast on the coast is a sacred place of fire known as Emberglade. Amidst its burned trees stands Temper, a fire elemental of great power, and the one that you must speak with.$B$BGo to him now and may the elemental spirits of Azeroth go with you.",
    ["O"] = "Speak with Temper at Emberglade on Azuremyst Isle.",
    ["T"] = "Call of Fire",
  },
  [9465] = {
    ["D"] = "One of my brethren, Hauteur, has gone insane, no doubt because of the crash of your ship.  He\'s begun demanding that the local owlbeasts worship him.$B$BThis will not continue!  None of us would ever impersonate a god!  It falls to you to restore the balance.$B$BFirst, you must retrieve their ritual torch, which has been taken by the crazed wildkin inside Stillpine Hold to the west.$B$BReturn the torch to me.",
    ["O"] = "Retrieve the Ritual Torch and return it to Temper at Emberglade on Azuremyst Isle.",
    ["T"] = "Call of Fire",
  },
  [9466] = {
    ["D"] = "By order of the Ranger Captain, a reward is hereby offered for the slaying of the vicious rockflayer matriarch known as Blacktalon the Savage.$B$BBlacktalon was last sighted inside a cave in the Great Fissure.  Individuals seeking the reward are to present the creature\'s claws as proof of the deed.",
    ["O"] = "Bring Blacktalon\'s Claws to Ranger Captain Venn\'ren at Falcon Watch in Hellfire Peninsula.",
    ["T"] = "Wanted: Blacktalon the Savage",
  },
  [9467] = {
    ["D"] = "The owlbeasts of Moonwing Den on Silvermyst Isle, far to the southwest, have been deluded into thinking that Hauteur is a god to be worshipped.  What he truly is, is a fallen elemental who needs to be put out of his misery.  That torch is the key to his downfall.$B$BHauteur regularly demands that these owlbeasts burn an effigy in his honor.  So, when you light it, he will come.  Slay him and bring me the ashes.  Then use the orb in the satchel that I will give you to return to me here.",
    ["O"] = "Retrieve Hauteur\'s Ashes and then return them and the Ritual Torch to Temper at Emberglade on Azuremyst Isle.  Remember that you can use the Orb of Returning to teleport back to Temper once you have the ashes.",
    ["T"] = "Call of Fire",
  },
  [9468] = {
    ["D"] = "You have done a great thing here today in your pursuit of understanding your relationship to the flame.  Remember to always treat it with the utmost respect lest you get burned.$B$BI saved a portion of Hauteur\'s ashes for you.  Use them in the creation of your fire totem and remember all that you have learned in their attainment.$B$BNow, return to Tuluun.",
    ["O"] = "Deliver Hauteur\'s Ashes to Tuluun at Azure Watch on Azuremyst Isle.",
    ["T"] = "Call of Fire",
  },
  [9469] = {
    ["D"] = "When I am finally granted an audience with Falstad Wildhammer, I hope to have our strongest advocate among the Wildhammer dwarves at my side, $N.$B$BFeatherbeard is revered among his people, both for his legendary gryphon training skills and for his wisdom. If anyone can sway Falstad Wildhammer, it is he.$B$BI would go to see him myself, except that I cannot leave the confines of Aerie Peak while awaiting my audience. Visit Featherbeard at his residence to the south and ask if he will speak with me.",
    ["O"] = "Go to Featherbeard\'s Hovel and visit the dwarf if he is at home. If he is not at home, search for evidence of where he can be found.",
    ["T"] = "Featherbeard\'s Endorsement",
  },
  [9470] = {
    ["D"] = "The rugged terrain of the Hinterlands is not only home to the Wildhammer dwarves and their gryphons, but also to a number of forest troll tribes.$B$BThe trolls view the Wildhammers as squatters on their ancestral lands and spare no opportunity to accost the dwarves by attacking the gryphon aeries. One way to prove ourselves in the eyes of the Wildhammer is to help staunch these attacks by killing a Witherbark leader, Witch Doctor Mai\'jin, who shelters in a cave at Bogen\'s Ledge, to the west of Shadra\'Alor.",
    ["O"] = "Ambassador Rualeth at Aerie Peak wants you to slay Witch Doctor Mai\'jin and his pet spider Tcha\'kaz.",
    ["T"] = "A Gesture of Goodwill",
  },
  [9471] = {
    ["D"] = "The Wildhammer dwarves act as companions, caretakers, and trainers to the gryphons. The gryphons have no shortage of enemies, especially among the forest troll tribes.$B$BSometimes, though, the threat comes from natural predators, such as wolves. A single animal is no match for a gryphon, but packs have taken to targeting gryphons more often because normal prey is scarce. Culling the wolves can help to reduce their impact on the gryphons and ingratiate us to the Wildhammer.",
    ["O"] = "Ambassador Rualeth at Aerie Peak wants you to kill 10 Mangy Silvermane and 5 Silvermane Wolves.",
    ["T"] = "Preying on the Predators",
  },
  [9472] = {
    ["D"] = "With all the important matters at hand Arelion still found time in his schedule to see a mistress!$B$BIt\'s all becoming perfectly clear.  Viera Sunwhisper, that filthy wench... we\'ll show her to never cross a magistrix again.$B$BTake this scroll and find Viera.  Find a way to lure her away from town and use the scroll on her.$B$BArelion mentioned she couldn\'t resist a particular wine harvested by the cenarion druids.  You might find some at Cenarion Refuge, just inside Zangarmarsh, west of here.",
    ["O"] = "Magistrix Carinda at Falcon Watch wants you to lure Viera Sunwhisper away from the settlement and then use Carinda\'s Scroll of Retribution on her.",
    ["T"] = "Arelion\'s Mistress",
  },
  [9473] = {
    ["D"] = "The girl is too far gone for mere ointments to be effective. There may be another way...$B$BThe forest of Azuremyst holds many secrets, one of those being a rare plant known as the azure snapdragon that some claim to be a panacea - a cure all.$B$BYou can identify the plant by its stark contrast to the other plants of Azuremyst and its need to grow at the base of the azure pine trees. Make haste!$B$BAnd $N, be wary of the root threshers of the region as they consume snapdragon for sustenance.",
    ["O"] = "Daedal at Azure Watch wants you to bring him 5 Azure Snapdragon Bulbs.",
    ["T"] = "An Alternative Alternative",
  },
  [9474] = {
    ["D"] = "In the short time that I have been on Azeroth I have studied many of its heroes.  Of them all, Uther Lightbringer stands above the rest.  A hero for the ages, in the end Uther was betrayed by his most promising pupil, Arthas.$B$BIn his honor, I would like to return something he lost to his nearby tomb.  It is rumored that the Scarlet Crusade is keeping one of his holy relics atop their guard tower near the gates of Hearthglen.$B$BPlease, $c, go and retrieve it.",
    ["O"] = "Obtain the Mark of the Lightbringer and return it to Anchorite Truuen at Chillwind Camp in the Western Plaguelands.",
    ["T"] = "The Mark of the Lightbringer",
  },
  [9475] = {
    ["D"] = "Looking over the remains, you surmise that this broken and battered skeleton must be all that is left of Featherbeard. Clutched in one skeletal hand is a torn and stained sheaf of paper. You gently remove and unroll it, revealing a hand-drawn map and a few hastily scrawled notes.$B$BThe map appears to be a rendering of Shadra\'Alor and its three temples with \'x\' marks in several places, presumably the locations of the stolen eggs. You place the map in your pack for inspection at a safer location.",
    ["O"] = "Gather 5 Gryphon Eggs and return them to Ambassador Rualeth at Aerie Peak.",
    ["T"] = "Reclaiming the Eggs",
  },
  [9476] = {
    ["D"] = "The journal\'s most recent entries detail Featherbeard\'s concern about a growing number of Witherbark troll raids on the Wildhammer gryphon aeries and a rash of egg thefts. A search of the smaller Witherbark settlements in the area appears to have yielded no information.$B$BThe last entry describes Featherbeard\'s suspicion that a Witherbark witch doctor named Mai\'jin is behind the raids. The last, hastily written sentence states the dwarf\'s intention to travel to Shadra\'Alor in search of the eggs.",
    ["O"] = "Travel to Shadra\'Alor and search for traces of Featherbeard.",
    ["T"] = "In Pursuit of Featherbeard",
  },
  [9477] = "_",
  [9478] = "_",
  [9479] = "_",
  [9480] = "_",
  [9481] = "_",
  [9482] = "_",
  [9483] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Life\'s Finer Pleasures",
  },
  [9484] = {
    ["D"] = "You have undoubtedly hunted and slain beasts for both your defense and sustenance, yet to befriend them and harness their strengths is only now within your grasp.  This I can teach you.$b$bTake this magical taming rod that allows a wild animal to temporarily bond and fight beside you.  Begin with the crazed dragonhawk, a nearly docile bird found just outside of Farstrider Retreat.  Return to me when this is done.",
    ["O"] = "Use the Taming Rod to tame a Crazed Dragonhawk, and then return to Lieutenant Dawnrunner.",
    ["T"] = "Taming the Beast",
  },
  [9485] = {
    ["D"] = "You have done well, $n.  Your understanding of the wild grows quickly.$b$bThe mistbat is a clever hunter, combining the swiftness of the dragonhawk and the ferocity of the springpaw.  Mistbats are found just across the Elrendar River to the south, preying on hapless travelers who wander into the Ghostlands.$b$bUse this final taming rod to befriend a mistbat and return to me when you have finished.",
    ["O"] = "Use the Taming Rod to tame a Mistbat, and then return to Lieutenant Dawnrunner.",
    ["T"] = "Taming the Beast",
  },
  [9486] = {
    ["D"] = "The elder springpaw is an efficient and swift hunter.  In attempting to befriend one, it sees you as prey.  Do not be dissuaded.$b$bUse the taming rod to bring the great cat to your side and hunt beside it.  They are found throughout Eversong Woods, some very close to the lodge.  When you have learned enough, return to me.",
    ["O"] = "Use the Taming Rod to tame an Elder Springpaw, then return to Lieutenant Dawnrunner.",
    ["T"] = "Taming the Beast",
  },
  [9487] = {
    ["D"] = "Arcane reavers are magical creations of brute strength.  They are heavily armored and deliver stunning blows.  You, however, can bypass their defenses and avoid their attacks.  Your spellcraft is not without many advantages, $n.$b$bTravel to Dawnstar Spire and blast apart the arcane reavers.  From their remains, collect the crystallized fragments of magical energy and return to me.  Dawnstar Spire is found to the east, across the lake.",
    ["O"] = "Arcanist Vandril wants you to collect 10 Arcane Fragments for him.",
    ["T"] = "Arcane Reavers",
  },
  [9488] = {
    ["D"] = "The arcane fragments you collected will do nicely.$b$bNicely for what, you ask?  For making a splendid robe fit for a $c like yourself!$b$bAll we need now is some linen cloth and a spindleweb silk gland.  You can find the silk gland from any spindleweb spider, preferably after killing them.",
    ["O"] = "Arcanist Vandril wants you to bring him 15 Linen Cloth and a Spindleweb Silk Gland.",
    ["T"] = "A Simple Robe",
  },
  [9489] = {
    ["D"] = "$N, it is good you are here.  The Scourge attack our city with such endless hate that I fear the morale of our guard is breaking.$b$bHurry to the Dead Scar just south of the city where Jaela and her rangers stand ready.  Fill them with the power of the Light through your blessings.",
    ["O"] = "Cast Power Word: Fortitude on 6 Eversong Rangers in the Dead Scar.",
    ["T"] = "Cleansing the Scar",
  },
  [9490] = {
    ["D"] = "Rock flayers are mean, nasty, violent creatures.  But the plain ones are like tame beasts when compared to their matriarch, Blacktalon the Savage.$B$BMy cousin got eaten by her and it wasn\'t pretty.  I swore that one day Blacktalon would pay for that.  You bring back proof of that monster\'s death and I will give you my life\'s savings.  Deal?$B$BYou\'re going to need some friends to kill Blacktalon.  Big tough friends with sharp swords.  You\'ll find her inside a cave in the Great Fissure.  Good luck!",
    ["O"] = "Obtain Blacktalon\'s Claws from Blacktalon the Savage at the Great Fissure and bring it to Ikan at the Temple of Telhamat in Hellfire Peninsula.",
    ["T"] = "The Rock Flayer Matriarch",
  },
  [9491] = {
    ["D"] = "A rich, and I mean filthy rich, merchant came through here yesterday talking about some ring of \"immense archeological importance\" locked in one of the countless burial chests found in the Amani Catacombs.  When he wasn\'t talking about the ring, he was talking about how much he\'d pay for it.$b$bTell you what, I\'ll front the thieves\' tools, and if you manage to bring the ring back, I\'ll pay you enough to buy ten rings of your own!",
    ["O"] = "Eralan in Tranquillien wants you to retrieve the Pitted Gold Band from the Amani Catacombs.",
    ["T"] = "Greed",
  },
  [9492] = {
    ["D"] = "The permanence of the orcish threat is one of the sad truths of Outland. There was a time when we Sons of Lothar believed we\'d purchased Honor Hold\'s safety with our blood, but there was to be no peace.$B$BThe Sons will yield to no orc - green, brown, and now red - we will overcome them or die trying. If we are to have any expectation of victory, we must take the fight to them in Hellfire Citadel. Bring me the weapon of their self-styled \'Warchief\' Kargath Bladefist and you will be well rewarded.",
    ["O"] = "Bring Warchief Kargath\'s Fist to Force Commander Danath Trollbane in Honor Hold.",
    ["T"] = "Turning the Tide",
  },
  [9493] = {
    ["D"] = "We know precious little about the Fel Horde presence in Hellfire Citadel and our information has come at the cost of many lives.$B$BFel Horde troops under the command of Kargath Bladefist are a brutal, battle-hardened lot fortified by foul magics. The elite of this force, the Shattered Hand legionnaires, champions, and centurions are feared by the regulars and serve as an officer corps.$B$BTargeting and eliminating them is a necessary first step in any successful assault on the Fel Horde\'s leadership.",
    ["O"] = "Field Commander Romus at Honor Hold wants you to kill 8 Shattered Hand Legionnaires, 4 Shattered Hand Centurions, and 4 Shattered Hand Champions.",
    ["T"] = "Pride of the Fel Horde",
  },
  [9494] = {
    ["D"] = "The stuffy academics of Azeroth have cowered in their towers for too long and it\'s fallen to me to show them what cutting edge research is! They\'re afraid to play with fire and that\'s exactly what I intend to do, once I get my hands on the fire, that is.$B$BWithin Hellfire Citadel\'s Shattered Halls, Grand Warlock Nethekurse performs unrivaled magical feats augmented by the powers of a pair of strange braziers. Using the vessel he uses to contain these fel embers, capture one and bring it back to me, $N.",
    ["O"] = "Magus Zabraxis at Honor Hold wants you to bring her a Fel Ember.",
    ["T"] = "Fel Embers",
  },
  [9495] = {
    ["D"] = "The struggle to free the orcish people from our tainted blood has not been easy, $N. Warchief Thrall has seen too many orcish heroes laid low by fate\'s hand. Now, it seems Kargath Bladefist numbers among them.$B$BIn the Shattered Halls of Hellfire Citadel, Kargath has claimed the title of \'Warchief\' of the Fel Horde. With an army of crazed, bloodthirsty fel orcs at his back, he won\'t rest until Thrallmar is destroyed. Warchief Thrall has commanded us to defeat Kargath and his forces at all costs.",
    ["O"] = "Bring Warchief Kargath\'s Fist to Nazgrel in Thrallmar.",
    ["T"] = "The Will of the Warchief",
  },
  [9496] = {
    ["D"] = "Overlord Maimfist\'s insults aside, $N, this Fel Horde is nothing to be trifled with.$B$BFrom what we know, Fel Horde troops under the command of Kargath Bladefist are a brutal, battle-hardened lot fortified by foul magics. The elite of this force, the Shattered Hand legionnaires, champions, and centurions are feared by the Fel Horde regulars and serve as an officer corps.$B$BTargeting and eliminating them is a necessary first step in any successful assault on the Fel Horde\'s leadership.",
    ["O"] = "Shadow Hunter Ty\'jin at Thrallmar wants you to kill 8 Shattered Hand Legionnaires, 4 Shattered Hand Centurions, and 4 Shattered Hand Champions.",
    ["T"] = "Pride of the Fel Horde",
  },
  [9498] = {
    ["D"] = "My people recently finished building Falcon Watch, a base of operations in the southwestern region of Hellfire Peninsula - beyond Hellfire Citadel.  You are welcome there as an ally, $N.$B$BIf you\'re looking for work, go there and tell Ranger Captain Venn\'ren that I sent you.  He will see to it that you\'re given tasks worthy of someone of your caliber.",
    ["O"] = "Report to Ranger Captain Venn\'ren at Falcon Watch in Hellfire Peninsula.",
    ["T"] = "Falcon Watch",
  },
  [9499] = {
    ["D"] = "What are you still doing here, $N?  Didn\'t you hear we built a proper sin\'dorei outpost here in Hellfire Peninsula?$B$BSurely you\'d rather be among fellow blood elves and away from all this... smell.  You\'ll find Falcon Watch in the southwest, beyond Hellfire Citadel.  Report to Ranger Captain Venn\'ren; he will take care of you.$B$BThe road ahead is dangerous and heavily patrolled by Alliance scouts.  I would recommend travelling with companions.  Blood elves, preferably.",
    ["O"] = "Travel to Falcon Watch in the southwest of Hellfire Peninsula and report to Ranger Captain Venn\'ren.",
    ["T"] = "Falcon Watch",
  },
  [9500] = {
    ["D"] = "It\'s been a while since last you were tested.  Farseer Nobundo has been asking for you.  You must have grown greatly in wisdom because you are being called to learn the mysteries of the element of water.$B$BYou remember where to find him at the Crystal Hall inside of the Exodar, right?",
    ["O"] = "Speak with Farseer Nobundo at the Crystal Hall inside the Exodar on Azuremyst Isle.",
    ["T"] = "Call of Water",
  },
  [9501] = {
    ["D"] = "A powerful water elemental named Aqueous has requested your presence.  It would seem that there is a great imbalance occurring in the water element on Bloodmyst Isle.  Not surprising given the unnatural predilections of the blood elves.$B$BYou will find Aqueous in a hidden reef under the waves off the northern shore of Bloodmyst Isle.$B$BTake this potion; it can help you to get to her once you get into the water near the reef.",
    ["O"] = "Speak with Aqueous in the Hidden Reef at Bloodmyst Isle.",
    ["T"] = "Call of Water",
  },
  [9502] = {
    ["D"] = "It\'s been a while since last you were tested.  Farseer Nobundo has been asking for you.  You must have grown greatly in wisdom because you are being called to learn the mysteries of the element of water.$B$BYou remember where to find him at the Crystal Hall inside of the Exodar, right?",
    ["O"] = "Speak with Farseer Nobundo at the Crystal Hall inside the Exodar on Azuremyst Isle.",
    ["T"] = "Call of Water",
  },
  [9503] = {
    ["D"] = "In balance with the other elements, water is the source and sustenance of all living things.  It gives and nurtures life, and all rely upon it for their existence.  Yet, when polluted, it also brings life to an end.$B$BWe must determine the extent of the damage that has been done.  To the southwest is one such contaminated body of water that has come to be known as the Foul Pool.  Travel there and extract the foul essence from the water spirits that inhabit the pool.",
    ["O"] = "Collect 6 Foul Essences and return them to Aqueous in the Hidden Reef at Bloodmyst Isle.",
    ["T"] = "Call of Water",
  },
  [9504] = {
    ["D"] = "It is worse than I feared. The corruption is very potent and if unchecked it could spread to the ocean currents and be carried throughout all of Azeroth!$B$BWe are going to need a sample of the purest water to counter this malignancy. There is a forest on the nearby continent of Kalimdor named Ashenvale. Near its southwestern border is a place called the Ruins of Stardust.$B$BTake this bota bag and fill it with the water from the fountain on the small island at the center of the ruins. Hurry, $N!",
    ["O"] = "Fill the Empty Bota Bag and then return to Aqueous in the Hidden Reef at Bloodmyst Isle.",
    ["T"] = "Call of Water",
  },
  [9505] = {
    ["D"] = "The Prophet spoke of this day: That on this island, in this new world, our allies would find us.$B$B\"We will be tested. They will ask that we pay for the sins of our fathers...\"$B$BAt the time, I did not understand the meaning behind his words, but seeing this creature and her reaction to us, it is now coming into focus. The corruption of our people has been felt even here.$B$BVenture south. It is there that we found this being. Find its kin and tell them of our people.",
    ["O"] = "Daedal wants you to travel south and seek out the people that the injured creature mentioned.",
    ["T"] = "The Prophecy of Velen",
  },
  [9506] = {
    ["D"] = "I am Admiral Odesyus of Alliance Naval Command. Our ship was forced to port on your island due to an infestation of sorts. It\'s embarrassing to even talk about, but goblins somehow managed to stow away in the holds of both of my ships.$B$BLast night, while most of the ship\'s crew was asleep below deck, they struck!$B$BStranger still, they took our navigation gear and jumped ship!$B$BThey disappeared into the thicket, east of here. Will you go in search of our gear? It will make for a strong gesture.",
    ["O"] = "Admiral Odesyus at Odesyus\' Landing wants you to recover the Nautical Compass and Nautical Map stolen by the Venture Co.",
    ["T"] = "A Small Start",
  },
  [9508] = {
    ["D"] = "I have determined where the corruption is coming from.  It is the by-product of some demented research and you\'re going to put an end to it!$B$BJust to the southwest of the Foul Pool is a small camp.  There you will find the \'research\' of Tel\'athion the Impure.  This is where he produces the filth that has been seeping into the island\'s water.$B$BUse the pure water you obtained from Ashenvale to destroy his cache of barrels.  That will be sure to bring him out.$B$BWe will have an end to this!",
    ["O"] = "Bring the Head of Tel\'athion to Aqueous in the Hidden Reef at Bloodmyst Isle.",
    ["T"] = "Call of Water",
  },
  [9509] = {
    ["D"] = "I held back a little of the water from Ashenvale, not because I doubted your ability to deal with the situation.  Rather, I knew that you would succeed, and I wanted to make sure that you had something special to take back to Nobundo.$B$BHere, $N, take this flask of pure water.  It will ensure that you receive a very powerful water totem.$B$BFarseer Nobundo awaits your return at the Exodar.",
    ["O"] = "Take the Flask of Purest Water to Farseer Nobundo inside the Exodar on Azuremyst Isle.",
    ["T"] = "Call of Water",
  },
  [9510] = {
    ["D"] = "So you\'re looking to make yourself useful?  We\'re in very short supply of clefthoof hides, $N.$B$BIf you go southwest of here you\'ll find bristlehide clefthoof in abundance near a place called Falcon Watch.  Their hides are ideal for leatherworking.  Bring me a stack of them and I\'ll reward you appropriately.",
    ["O"] = "Provisioner Braknar at Mag\'har Post in Hellfire Peninsula wants you to bring him 5 Bristlehide Clefthoof Hides.",
    ["T"] = "[Not Used] BETA Bristlehide Clefthoof Hides",
  },
  [9511] = {
    ["D"] = "<TXT>The documents you found on Kargath\'s body detail plans on what appears to be a massive invasion on Honor Hold.",
    ["O"] = "",
    ["T"] = "BETA Kargath\'s Battle Plans",
  },
  [9512] = {
    ["D"] = "The Admiral be right, ye are a resourceful one. Mayhap ye could help Cookie out?$B$BIf I serve the crew chicken for dinner again, I\'ll be sent to the brig fer sure.$B$BI noticed that thar be crawlers all along the coastline - lots o\' crawlers! Bring me crawler meats and I\'ll be forever indebted to ya.$B$BHelp a reformed pirate out?",
    ["O"] = "\"Cookie\" McWeaksauce at the Odesyus\' Landing wants you to bring him 6 Skittering Crawler Meat.",
    ["T"] = "Cookie\'s Jumbo Gumbo",
  },
  [9513] = {
    ["D"] = "While some may look at our current predicament as an unfortunate turn of events, I sense that we are here for a reason. The invisible hand of fate has pushed us in this direction. The reason why will become evident in time.$B$BTo the west lies an ancient night elf city, now in ruin and overrun with naga. It would be remiss of me to sit idly by as the naga tainted my ancestral lands.$B$BYou have shown yourself a capable $c. Honor my people and cleanse the ruins of their unwelcome inhabitants.",
    ["O"] = "Priestess Kyleen Il\'dinare at Odesyus\' Landing on Azuremyst Isle wants you to kill 5 Wrathscale Myrmidons, 5 Wrathscale Naga and 5 Wrathscale Sirens.",
    ["T"] = "Reclaiming the Ruins",
  },
  [9514] = {
    ["D"] = "You cannot make out any of the symbols on the tablet. Perhaps the priestess would be able to decipher the mysterious runes.",
    ["O"] = "Take the Rune Covered Tablet to Priestess Kyleen Il\'dinare at Odesyus\' Landing on Azuremyst Isle.",
    ["T"] = "Rune Covered Tablet",
  },
  [9515] = {
    ["D"] = "A naga invasion would be disastrous, $N. I\'ve seen what naga can do and I would not want to see such a catastrophe befall any being. If I were to guess, this Warlord Sriss\'tiz will be hidden in a cave - probably along the coast to the west.$B$BFind Warlord Sriss\'tiz and put an end to his reign.",
    ["O"] = "Priestess Kyleen Il\'dinare at Odesyus\' Landing on Azuremyst Isle wants you to kill Warlord Sriss\'tiz.",
    ["T"] = "Warlord Sriss\'tiz",
  },
  [9516] = {
    ["D"] = "I will not tolerate their existence on this world!  The Burning Legion all but destroyed our race and we fell back to settle a new home on a new world.  Then they came again.  And we retreated, over and over.$B$BNo more!$B$BThere is a remnant of the Legion to the south in the regions known as Felfire Hill, Demon Fall Canyon and Demon Fall Ridge.  They are what is leftover from a force that once long ago invaded this world.$B$BGo and destroy as many as you can before it is too late!",
    ["O"] = "Slay 6 Mannoroc Lashers, 6 Felguards and 6 Searing Infernals, and then return to Vindicator Vedaar at Forest Song in Ashenvale.",
    ["T"] = "Destroy the Legion",
  },
  [9517] = {
    ["D"] = "Welcome to Forest Song, $c. Where you see tents, there will one day be buildings, but such ambitions require a steady stream of building materials. I cannot bring myself to order our workers to fell any of the ancient trees of this grove, but our neighbors to the south and west have no such reverence for the forest.$B$BWe shall relieve the Warsong loggers of their excess, and reclaim some of the tainted wood from the satyr stronghold to the west. Bring the wood to Gnarl, who will purify it for our use.",
    ["O"] = "Bring 15 pieces of Warsong Lumber and 5 Satyrnaar Fel Wood to Gnarl at Forest Song.",
    ["T"] = "A Shameful Waste",
  },
  [9518] = {
    ["D"] = "The Warsong Lumber Camp is a blight upon an embattled landscape. Every time we make progress in halting their operations, Overseer Gorthak orders his loggers to redouble their efforts!$B$BNow, the orcs are cutting more wood than they can possibly use, leaving it to rot while their blades bite into fresh trees! This is an affront to all we stand for, $N, and we will show them that we\'ll not suffer further destruction of our lands!$B$BGo, and do not rest until Overseer Gorthak and his minions are dead!",
    ["O"] = "Sentinel Luciel Starwhisper at Forest Song wants you to kill Overseer Gorthak, 2 Warsong Shredders, 5 Horde Deforesters, and 10 Horde Scouts.",
    ["T"] = "Agents of Destruction",
  },
  [9519] = {
    ["D"] = "The area to our west, now called Satyrnaar, was once a prominent shrine built by my people. It housed a priceless relic, the Chalice of Elune, entrusted to the shrine\'s keepers by the priests of Elune. Pilgrims once traveled to the shrine to experience the healing powers the chalice was rumored to hold.$B$BThese stories might be nothing but old wives\' tales, but if there is any truth to them, the relic may hold the key to rejuvenating the wounded forest. I must know, $N.",
    ["O"] = "Bring the Chalice of Elune to Kayneth Stillwind at Forest Song.",
    ["T"] = "The Lost Chalice",
  },
  [9520] = {
    ["D"] = "The demon dropped this parchment, which is amazingly written in the Common tongue!  The ones mentioned in it, Diathorus and Gorgannon, are the two infamous dreadlords that control the demons hereabouts.$B$BThe plans detail preparations for a demonic attack on Forest Song to the north; the location where a new draenei settlement is being established.$B$BPerhaps Vindicator Vedaar at Forest Song would be interested in these?",
    ["O"] = "Deliver the Diabolical Plans to Vindicator Vedaar at Forest Song in Ashenvale.",
    ["T"] = "Diabolical Plans",
  },
  [9521] = {
    ["D"] = "The battle against the Warsong Lumber Camp isn\'t being waged from Forest Song alone, $N. There\'s a more substantial Silverwing Sentinel presence at Silverwing Grove to the southwest, near the border with the Barrens. From the grove, Sentinel Farsong directs our efforts against those who would destroy our lands.$B$BI\'m a bit late in sending my latest report to Sentinel Farsong, but also hesitant to leave Forest Song unattended. If your travels take you near Silverwing Grove, would you deliver my report?",
    ["O"] = "Deliver Sentinel Luciel\'s report to Sentinel Farsong at Silverwing Grove.",
    ["T"] = "Report from the Northern Front",
  },
  [9522] = {
    ["D"] = "$N, it falls to you to see that this attack by the Burning Legion never comes to pass.  You must go and slay their leaders.  Without them the rest of the demons are essentially mindless.$B$BYou will find Gorgannon in Demon Fall Canyon south beyond Felfire Hill, near Mannoroth\'s floating, broken spear.$B$BDiathorus the Seeker resides somewhere in the barrow den atop Demon Fall Ridge.  To find the ridge, look for a ramp up from Demon Fall Canyon near the Horde\'s monument to Grom Hellscream.",
    ["O"] = "Kill Gorgannon and Diathorus the Seeker, and then return to Vindicator Vedaar at Forest Song in Ashenvale.",
    ["T"] = "Never Again!",
  },
  [9523] = {
    ["D"] = "The priestess tells me that the ruins to the west are what\'s left of a night elf civilization. That got me thinking about what my pappy used to always say about night elf ruins, \"Sonny, whenever you see night elf ruins, night elf relics are sure to be close by.\"$B$BNow what kind of a dwarf would I be if I didn\'t hire the first person I saw to go digging up night elf relics for me? Now get going!",
    ["O"] = "Archaeologist Adamant Ironheart at Odesyus\' Landing on Azuremyst Isle wants you to bring him 8 Ancient Relics.",
    ["T"] = "Precious and Fragile Things Need Special Handling",
  },
  [9524] = {
    ["D"] = "Alliance, here?!  Listen carefully, $c.$B$BKargath has captured several of our soldiers.  Captain Alina, an important officer is among them.  You must try to save her before she is executed.$B$BDon\'t worry about me, I\'ll find a way out as soon as I catch my breath.",
    ["O"] = "Rescue Captain Alina inside Hellfire Citadel before she is executed.$B$BThis quest must be completed in Heroic dungeon difficulty.",
    ["T"] = "Imprisoned in the Citadel",
  },
  [9525] = {
    ["D"] = "I was fortunate to escape Kargath\'s prison today, $N.  Several prisoners are scheduled to be executed, an important officer among them.$B$BIt would be a huge blow against our forces if Captain Boneshatter was slain.  You must do what you can to rescue him.  I\'m too weak to go on...",
    ["O"] = "Rescue Captain Boneshatter inside Hellfire Citadel before he is executed.$B$BThis quest must be completed in Heroic dungeon difficulty.",
    ["T"] = "Imprisoned in the Citadel",
  },
  [9526] = {
    ["D"] = "Little one, to the south is an area of Nightsong Woods that has in recent times come to be called Felfire Hill.  It is very sad to see the demons crawling over it, spreading their corruption.$B$BWould you do something to help take back the land?$B$BI have a number of seeds that I have been saving for such a purpose.  Take them to Felfire Hill and plant them in the fertile dirt mounds.",
    ["O"] = "Plant 8 Tree Seedlings in the Fertile Dirt Mounds and then return to Gnarl at Forest Song in Ashenvale.",
    ["T"] = "Reclaiming Felfire Hill",
  },
  [9527] = {
    ["D"] = "We had lived peacefully among the Owlbeasts of this island for many years. You can imagine my surprise when they stormed the beach and attacked us.$B$BI fought tooth and nail but was easily overpowered. As I blacked out from the vicious blows that I had been dealt, I prayed that my family not suffer.$B$BWhen I awoke, all was quiet. The sand was soaked red with blood - their blood. They were devoured whole.$B$BI care not for vengeance, $N. I only ask that their remains be returned to me for proper burial.",
    ["O"] = "Cowlen on Azuremyst Isle wants you to recover the Remains of Cowlen\'s Family.",
    ["T"] = "All That Remains",
  },
  [9528] = {
    ["D"] = "My family was attacked by the murlocs and owlkin of this island several weeks ago. I managed to escape but I think that both my mother and father have been slain. I don\'t know what I\'m going to do now, but I must try and get back to my home - or what\'s left of it... Will you help me get through the forest?",
    ["O"] = "Escort Magwin through the island to her home.",
    ["T"] = "A Cry For Help",
  },
  [9529] = {
    ["D"] = "While I\'m certain your imp has proven a useful and sometimes entertaining servant, it is time you mastered a more powerful demon: the voidwalker.$b$bTravel down the Dead Scar until it is crossed by the Elrendar River.  Just south of the river, locate one of the blue glowing stones and take it.  Your path will be revealed there.",
    ["O"] = "Obtain a Voidstone from the Dead Scar.",
    ["T"] = "The Stone",
  },
  [9530] = {
    ["D"] = "I\'ve wondered about this for some time now, but this proves it to be true.$B$BThere is a traitor among us.$B$BThe plans left behind by the goblins document the conspiracy. Since I don\'t know who it could be, I\'m going to need your help in finding the traitor. None of my crew can be trusted.$B$BIf this is going to work, I\'m going to need a hollowed out tree and leaves. Search near the loggers north of us for the tree. You\'ll need to find the leaves by yourself. Check the forest.",
    ["O"] = "Admiral Odesyus at Odesyus\' Landing on Azuremyst Isle wants you to bring him a Hollowed Out Tree and 5 Piles of Leaves.",
    ["T"] = "I\'ve Got a Plant",
  },
  [9531] = {
    ["D"] = "According to the plans, the traitor and the leader of the goblins, Geezle, are to meet at a cove on the western island. I need you to be at that meeting, $N.$B$BRemember the tree and leaves? You\'re going to wear them! It\'s a perfect disguise.$B$BGo to the cove and look for a naga flag. If the flag is there, it means a meeting is planned. Use the disguise kit when you see the flag and wait. Eventually the traitor will show up. Let the meeting finish then return to me with the identity of the scoundrel.",
    ["O"] = "Admiral Odesyus at Odesyus\' Landing on Azuremyst Isle wants you to observe the meeting that is to take place between Geezle and the traitor.$B$BReturn to him when you know the identity of the traitor.",
    ["T"] = "Tree\'s Company",
  },
  [9532] = {
    ["D"] = "$n, one of our scouts has taken too strong an interest in his duties.  He surveys our enemies relentlessly, but sends no reports of his findings.$b$bYou must find this spy, Keltus Darkleaf, convince him to hand over his report and return it to me as swiftly as possible.  He can be found far to the southwest, where the Elrendar River forks and flows around Goldenmist Village.  The night elves of An\'daroth are his quarry, and he won\'t be far from them.",
    ["O"] = "Locate Keltus Darkleaf.",
    ["T"] = "Find Keltus Darkleaf",
  },
  [9533] = {
    ["D"] = "My people have undertaken an important endeavor in the eastern part of Ashenvale, with support and cooperation from the kaldorei.$B$BUnder the supervision of Architect Nemos and Vindicator Vedaar, they are revitalizing an old night elf outpost. The task of building won\'t be easy, $N, for the challenges and enemies they face are many. I know Architect Nemos and his compatriots at Forest Song would appreciate any help they can get, and he has asked me to send any interested $g men:women; his way.",
    ["O"] = "Make your way to Forest Song and speak with Architect Nemos.",
    ["T"] = "A Helping Hand",
  },
  [9534] = {
    ["D"] = "The remains of the demonic Burning Legion have been making raids against our Warsong Lumber Camp!$B$BNo more!$B$BThe demons are attacking from the areas known as Felfire Hill, Demon Fall Canyon and Demon Fall Ridge to the east.$B$BGo and destroy as many as you can to bring glory to both yourself and the Horde!",
    ["O"] = "Slay 6 Mannoroc Lashers, 6 Felguards and 6 Searing Infernals, and then return to Valusha at Splintertree Post in Ashenvale.",
    ["T"] = "Destroy the Legion",
  },
  [9535] = {
    ["D"] = "The demon dropped this parchment, which is amazingly written in the Orcish tongue!  The ones mentioned in it, Diathorus and Gorgannon, are the two infamous dreadlords that control the demons hereabouts.$B$BThe plans detail preparations for a demonic attack on Splintertree Post to the northwest.$B$BYou\'re certain that Valusha at Splintertree Post would be interested in these.",
    ["O"] = "Deliver the Diabolical Plans to Valusha at Splintertree Post in Ashenvale.",
    ["T"] = "Diabolical Plans",
  },
  [9536] = {
    ["D"] = "$N, you will see to it that this attack by the Burning Legion never comes to pass!  Go and slay these dreadlords!  Without them the rest of the demons are essentially mindless.$B$BYou will find Gorgannon in Demon Fall Canyon south beyond Felfire Hill, near Mannoroth\'s floating, broken spear.$B$BDiathorus the Seeker resides somewhere in the barrow den atop Demon Fall Ridge.  To find the ridge, look for a ramp up from Demon Fall Canyon near the monument to Grom Hellscream.",
    ["O"] = "Kill Gorgannon and Diathorus the Seeker, and then return to Velusha at Splintertree Post in Ashenvale.",
    ["T"] = "Never Again!",
  },
  [9537] = {
    ["D"] = "Spark must be brought to justice!$B$BI need you to go down to the beach and find that deceitful gnome. Once you find him, get whatever information you can out of him!$B$BIf a high ranking official of the Alliance has committed treasonous acts, who knows how many others are corrupt?$B$BAnd $N, use force if you have to...",
    ["O"] = "Admiral Odesyus at Odesyus\' Landing wants you to recover the Traitor\'s Communication from Engineer \"Spark\" Overgrind.",
    ["T"] = "Show Gnomercy",
  },
  [9538] = {
    ["D"] = "I think I\'ve cracked it, $N!$B$B<Aurren points to the totem.>$B$BAll that we need to know about the Stillpine furbolg language is imprinted on their totems. With just a rudimentary understanding of how their symbols work, we can study the totems and learn to communicate with the furbolgs.$B$BI\'ve written down the basics of the symbol matrix on this parchment. Study it and then examine the totem. It should lead you to the next language totem.$B$BSpeak to Arugoo when you return an educated $r!",
    ["O"] = "Read the Stillpine Furbolg Language Primer that Aurren gave you and interact with the Totem of Akida at Azure Watch.",
    ["T"] = "Learning the Language",
  },
  [9539] = {
    ["D"] = "You begin to read the totem, barely able to pronounce the awkward words and phrases. Slowly, words start to form in your head. You think that the totem is telling you to go up the nearby hill, to the northeast.",
    ["O"] = "Find the Totem of Coo using the clues provided to you.",
    ["T"] = "Totem of Coo",
  },
  [9540] = {
    ["D"] = "You begin to read the totem, better able to pronounce the words and phrases. Words start to form in your head. You think that the totem is telling you to go across the Crystalbrook river to the east. Perhaps your destination is on the other side of the river.",
    ["O"] = "Find the Totem of Tikti using the clues provided to you.",
    ["T"] = "Totem of Tikti",
  },
  [9541] = {
    ["D"] = "The symbols on this totem seem to translate much faster. The patterns and imagery all seem to blend into familiar words. You are fairly certain the totem is pointing you south, down the river. Something is at the bottom of the river itself.",
    ["O"] = "Find the Totem of Yor using the clues provided to you.",
    ["T"] = "Totem of Yor",
  },
  [9542] = {
    ["D"] = "You no longer see unrecognizable symbology in the totems. The totem of Yor reads to you just as easily as your native tongue.$B$BThe markings identify another furbolg den, due west of here. You are able to expertly decipher the language on the totem and know that your destination is Bristlelimb Village. Yor will guide you but if you get lost, you know that you are able to take the ancient elven road in the forest leading west to reach your destination.",
    ["O"] = "Find the Totem of Vark using the clues provided to you.",
    ["T"] = "Totem of Vark",
  },
  [9543] = {
    ["D"] = "Our history with the orcs is one of constant conflict, $N.  We were once near driven to extinction due to their bloodlust and have since then avoided them even when not under demonic influence.$B$BYet, this retaliation... it\'s not what Sedai would\'ve wanted.  Speak with our elder, Amaan the Wise.  He will help shed light on these events.",
    ["O"] = "Speak to Amaan the Wise at the Temple of Telhamat in Hellfire Peninsula.",
    ["T"] = "Atonement",
  },
  [9544] = {
    ["D"] = "The images on this totem depict a war between the Stillpine and the Bristlelimb furbolg tribes. The etchings show that the Bristlelimb have done unconscionable things to the furbolgs of Stillpine.$B$BAmidst the chaos, a prophecy has begun to unfold: A hero will rise - not of furbolg blood - and save the Stillpine tribe.$B$BSlay Bristlelimb furbolgs at Bristlelimb Village for their keys. Use the keys to free the Stillpine captives. Return to Arugoo of the Stillpine when you have freed them all!",
    ["O"] = "Free 8 Stillpine Captives from cages found in Bristlelimb Village. Return to Arugoo of the Stillpine at Azure Watch when you have completed this task.",
    ["T"] = "The Prophecy of Akida",
  },
  [9545] = {
    ["D"] = "The stubborn close their mind and convince themselves of one truth.  The wise keep an open mind to the different possibilities leading to and stemming from the present.$B$BTake this relic with you to where you found Sedai.  See not with your eyes, $N, but with your mind.",
    ["O"] = "Amaan the Wise at the Temple of Telhamat in Hellfire Peninsula wants you to return to Sedai\'s Corpse, northeast of the Temple of Telhamat, and use the Seer\'s Relic at that location.  Return to him after you\'ve completed this task.",
    ["T"] = "The Seer\'s Relic",
  },
  [9547] = {
    ["D"] = "$N, Farseer Nobundo has been asking for you.  It must be time for you to learn the secrets of air, the last of the elements!$B$BI want you to know that I\'m very proud of all that you have accomplished thus far.  I know that you have great things ahead of you.",
    ["O"] = "Speak with Farseer Nobundo at the Crystal Hall inside the Exodar on Azuremyst Isle.",
    ["T"] = "Call of Air",
  },
  [9548] = {
    ["D"] = "Shh! Keep your voice down and don\'t call attention to me.$B$BIf the murlocs detect my presence, the experiment will be ruined! I\'ve already come perilously close to contaminating my data.$B$BWhile I was foraging yesterday, one of them must\'ve wandered too close and discovered my camp. I returned just in time to see two of them carrying off a crate with most of my equipment! It\'s bound to be in one of their settlements around here, but I can\'t risk revealing my presence. Are you willing to help?",
    ["O"] = "Bring Clopper\'s Equipment back to Clopper Wizbang, who is hiding in a beached turtle shell.",
    ["T"] = "Pilfered Equipment",
  },
  [9549] = {
    ["D"] = "My observations and writings about the Blacksilt murlocs are quite illuminating, $N, but they are just the beginning. I plan to return to Ironforge with items produced by the Blacksilts\' rudimentary crafting skills.$B$BThe problem is that the Blacksilt carry these items with them at all times, and I can\'t have their blood on my conscience. If you\'re willing to help me gather the idols carried by Blacksilt seers and crude knives of the Blacksilt warriors and shorestrikers, I won\'t ask how you came by them.",
    ["O"] = "Bring 3 Crude Murloc Idols and 6 Crude Murloc Knives to Clopper Wizbang, who is hiding in a beached turtle shell.",
    ["T"] = "Artifacts of the Blacksilt",
  },
  [9550] = {
    ["D"] = "The crudely-drawn map reveals nothing of its maker, but it appears to have been drawn with an unsteady hand. Wavering lines and symbols depict a small pavilion with broken columns located to the west of a partially submerged tower. $B$BIf the map is to be believed, this cluster of ruins appears to be located on the eastern coast of the island. You have no idea what you\'ll find, but it was important enough for the map\'s creator to record.",
    ["O"] = "Locate the pavilion described by the map and search for what the map\'s maker was trying to record.",
    ["T"] = "A Map to Where?",
  },
  [9551] = {
    ["D"] = "$N, Farseer Nobundo has been asking for you.  It must be time for you to learn the secrets of air, the last of the elements!$B$BI want you to know that I\'m very proud of all that you have accomplished thus far.  I know that you have great things ahead of you.",
    ["O"] = "Speak with Farseer Nobundo at the Crystal Hall inside the Exodar on Azuremyst Isle.",
    ["T"] = "Call of Air",
  },
  [9552] = {
    ["D"] = "The great spirit of air calls out to you, $N, and it is time for you to take heed.$B$BI wish for you to travel up the Wildwind Path on the north facing of the mountain that the Exodar has crashed into.  At its peak you will find a cave and within will be one of my most accomplished pupils, Velaada.$B$BPlease, listen to her wisdom and do as she bids.  When you return you will have a greater understanding of the element of air.",
    ["O"] = "Speak with Velaada at Wildwind Peak on Azuremyst Isle.",
    ["T"] = "Call of Air",
  },
  [9553] = {
    ["D"] = "While air may seem ethereal, it is an all pervasive force, covering and permeating everything around us.$B$BThough you cannot see it, the rocks of this cave are composed mostly of air, the waters of the oceans are saturated in it and without it, fire cannot be sustained.  Just don\'t let those elements hear you repeat that!$B$BWho you really wish to speak with for such wisdom is nearby.  At the northern edge of the precipice, Susurrus awaits you.  It is from him that you will gain understanding.",
    ["O"] = "Speak with Susurrus at Wildwind Peak on Azuremyst Isle.",
    ["T"] = "Call of Air",
  },
  [9554] = {
    ["D"] = "While my brothers and sisters of the other elements have demanded that you perform various tasks, I will not ask anything further of you.  I think that you have done enough to \'atone\' for the accident of your ship falling to this place from my skies.  I can see that you have all the wisdom within you already to use the element of air wisely.$B$BTake this portion of my being back to Farseer Nobundo so that he might help you fashion your totem.  And when you\'re ready, I will fly you back down to the Exodar.",
    ["O"] = "Return to Farseer Nobundo at the Exodar on Azuremyst Isle with the Whorl of Air.",
    ["T"] = "Call of Air",
  },
  [9555] = {
    ["D"] = "I am thankful that you have chosen the difficult path of the shaman. Few enough do, but I foresee it as critical to our future that we learn shamanism from the Broken.$B$BThey are called that, but once they were draenei. Fel magics transformed them, and that is why they cannot call upon the power of the Light. Some disapprove of them and the shamanism they teach, but they are not evil.$B$BI wish you to speak with Farseer Nobundo. He is the wisest shaman I know and you will learn much with his guidance.",
    ["O"] = "Speak with Farseer Nobundo at the Crystal Hall in the Exodar.",
    ["T"] = "Call of Fire",
  },
  [9557] = {
    ["D"] = "Lacking the means to read the book\'s contents, you think about who might be able to help you separate the author\'s words from the mapmaker\'s scrawl.$B$BRemembering Anchorite Paetheus\'s collection of artifacts from countless cultures, you wonder if his experienced eye might be able to help you decipher the book\'s contents.",
    ["O"] = "Take the Ancient Journal to Anchorite Paetheus in Blood Watch.",
    ["T"] = "Deciphering the Book",
  },
  [9558] = {
    ["D"] = "We were having a problem with arakkoa bandits raiding many of our supply caravans, so I hired some dwarves to take care of them.$B$BThey were brothers; Gremni Longbeard was the oldest.$B$BI\'m a little worried about them.  Those crazy dwarves packed more ale than food or ammunition!  Maybe you can go check up on them?$B$BThe arakkoa\'s hideout, the Den of Haal\'esh, can be found to the far west of here - beyond the Great Fissure.  They set up camp northwest of there, south of Dustquill Ravine.",
    ["O"] = "Look for Gremni Longbeard northwest of the Den of Haal\'esh, to the far west of Honor Hold in Hellfire Peninsula.",
    ["T"] = "The Longbeards",
  },
  [9559] = {
    ["D"] = "Promised one, you must travel north to the home of my people - Stillpine Hold. It is there that you will face your most daunting challenge.$B$BGo now, High Chief Stillpine awaits your arrival.",
    ["O"] = "Speak with High Chief Stillpine at Stillpine Hold.",
    ["T"] = "Stillpine Hold",
  },
  [9560] = {
    ["D"] = "My brother and I were hunting in the woods to the east when we were ambushed by strange, insect-like beasts. Such aberrations have never before been seen in Azuremyst! Could they be a sign of the coming apocalypse? The apocalypse that YOU are destined to prevent?$B$BIf you truly are the Promised One, you will strike the creatures of the apocalypse down... and bring me their hides. From their hides, I can fashion armor of great power!$B$BFind them to the east, beyond the road.",
    ["O"] = "Moordo at Stillpine Hold on Azuremyst Isle wants you to bring him 8 Ravager Hides. ",
    ["T"] = "Beasts of the Apocalypse!",
  },
  [9561] = {
    ["D"] = "The translation is ready now, $N.$B$B<Anchorite Paetheus points out a block of text at the end of his translation.>$B$B\'The enemy is nearly upon us. We\'ve gathered up all the survivors and retreated to the temple to the east. It\'s the last ground we truly hold on the island, and there is a sense among the survivors that we will make our last stand here. I\'ve taken care to bury my last few possessions on the grounds of the temple, with the hope that someone will find them and know what happened here.\'",
    ["O"] = "Find the location described in Nolkai\'s journal and discover his long-buried possessions.",
    ["T"] = "Nolkai\'s Words",
  },
  [9562] = {
    ["D"] = "These are dark days, Promised One. Even the murlocs are kicking our tails - literally. Unfortunately, more than just my ego has been bruised.$B$BWhile our relationship with the Siltfin murlocs had always been tenuous, never could we have imagined that they would have the gall to attack us and steal from our food stores! Travel west to the Silting Shore and recover our stolen food-stuffs!$B$BAnd if you see a dark-skinned murloc with a patch of white fur stuck in between his webbed toes... ",
    ["O"] = "Gurf at Stillpine Hold on Azuremyst Isle wants you to recover 5 sacks of Stillpine Grain.",
    ["T"] = "Murlocs... Why Here? Why Now?",
  },
  [9563] = {
    ["D"] = "So you want to gain our trust?  I don\'t trust many people these days.$B$BWe lost one of our own not long ago to the arakkoa.  It\'s got me a bit on edge.$B$BTell you what, if you can prove your loyalty to Honor Hold and... bring me a mug of Nethergarde Bitter... yes, that sounds rather good about now... I\'ll have a deal to offer you then.$B$BBernie at Nethergarde Keep keeps the bitter in stock.",
    ["O"] = "Mirren Longbeard wants you to bring him 1 Nethergarde Bitter.  You must also attain Friendly reputation with Honor Hold to complete this quest.",
    ["T"] = "Gaining Mirren\'s Trust",
  },
  [9564] = {
    ["D"] = "You recover the piece of fur that Gurf had \"lost\" in his struggle with the murlocs. Return the fur to Gurf and let him know that the fearsome Murgurgula has been slain.",
    ["O"] = "Return Gurf\'s Dignity to Gurf at Stillpine Hold on Azuremyst Isle.",
    ["T"] = "Gurf\'s Dignity",
  },
  [9565] = {
    ["D"] = "As High Chief, my immediate concern is the root of the corruption in Stillpine Hold.$B$BWhy did the wildkin - once our allies - attack us? Why have they taken residence in Stillpine Hold?$B$BPerhaps something inside will hold the answer. Search Stillpine Hold for clues as to the source of corruption.",
    ["O"] = "Search Stillpine Hold for clues.",
    ["T"] = "Search Stillpine Hold",
  },
  [9566] = {
    ["D"] = "On the surface, the crystal appears to be a piece of the Exodar. Something has gone terribly wrong with this crystal, however, as it is blood red and rapidly dissolving into the water supply of the cave.$B$BThis may explain the unusually aggressive behavior of the creatures in Azuremyst. Return to High Chief Stillpine with this information.",
    ["O"] = "Speak with High Chief Stillpine at Stillpine Hold.",
    ["T"] = "Blood Crystals",
  },
  [9567] = {
    ["D"] = "It\'s good to see another new face here in Blood Watch, $c. Although the blood elves are the most immediate threat, there are other sinister creatures that call Bloodmyst Isle home.$B$BThe Nazzivus satyr are of particular concern. They are foul, demonic creatures, commanding dark magics and feeding on the corruption created by the Exodar\'s crash.$B$BWe must hold them in check, but first we must learn more about them. Go southwest to Nazzivian and learn what you can from their grotesque monument.",
    ["O"] = "Find the Nazzivus Monument in Nazzivian and retrieve a Nazzivus Monument Glyph. Return to Vindicator Aalesia in Blood Watch when you have one of the glyphs.",
    ["T"] = "Know Thine Enemy",
  },
  [9568] = {
    ["D"] = "It\'s worse than I had imagined, $N. We draenei know well what comes of selling one\'s soul to the Burning Legion in return for promises of power and immortality.$B$BThe satyr on this island, the Nazzivus, are descendents of that first, twisted creature who allied with the Legion. I fear that they will find a way to use the power of the Exodar\'s crystals against us.$B$BYou\'ve seen what they\'ve done to the land. Imagine what the satyr could do with them. Go southwest to Nazzivian and begin our offensive!",
    ["O"] = "Vindicator Aalesia at Blood Watch wants you to kill 10 Nazzivus Satyr, 5 Nazzivus Rogues, and 5 Nazzivus Felsworn.",
    ["T"] = "BETA On the Offensive",
  },
  [9569] = {
    ["D"] = "Now that we have made our presence known to the satyr, we must send a message that we will not tolerate the Burning Legion\'s hounds in these lands.$B$BToo long have the draenei fled in the wake of the Legion and its minions, $N. Wherever they have found us, they have shown no mercy.$B$BWe must not permit the satyr to exploit the Exodar\'s crash and use the corrupted crystals as weapons. Go north to where their leader resides in Axxarien, destroy him, and recover the corrupted crystals he has been gathering!",
    ["O"] = "Kill 5 Axxarien Shadowstalkers, 5 Axxarien Hellcallers, and Zevrax, then gather 5 Corrupted Crystals and return to Vindicator Aalesia in Blood Watch.",
    ["T"] = "Containing the Threat",
  },
  [9570] = {
    ["D"] = "After the crystal storm had subsided, a beast of myth appeared in our village. Brought here by the invading wildkin, this beast, the Kurken, laid waste to our village. Many Stillpine were slain in defense of our lands by this fiend and many have since lost their lives attempting to subdue the beast.$B$BIn my visions, I have seen one defeat the Kurken. The one must be you, $N. You are our only hope. Enter Stillpine Hold and slay the Kurken. Bring me his hide as proof of deed.",
    ["O"] = "Kurz the Revelator at Stillpine Hold on Azuremyst Isle wants you to kill the Kurken and bring back the Kurken\'s Hide.",
    ["T"] = "The Kurken is Lurkin\'",
  },
  [9571] = {
    ["D"] = "Take the Kurken\'s hide to Moordo, on the other side of the village. He will fashion the hide into an item of your choice.",
    ["O"] = "Deliver the Kurken\'s Hide to Moordo at Stillpine Hold.",
    ["T"] = "The Kurken\'s Hide",
  },
  [9572] = {
    ["D"] = "Quick, there isn\'t much time.  Thrallmar\'s existence balances on the razor\'s edge!$B$BWe\'re caught between Hellfire Citadel in the west and the Burning Legion to the east.  With the Legion\'s attention turned toward the Dark Portal we must take this opportunity to strike at the fel orcs of Hellfire Citadel.  The key to this is to first break through their ramparts!$B$BGo there, slay their leaders, and then bring back proof to Caza\'rez across the room from me!",
    ["O"] = "Slay Watchkeeper Gargolmar, Omor the Unscarred and the drake, Nazan.  Return Gargolmar\'s Hand, Omor\'s Hoof and Nazan\'s Head to Caza\'rez at Thrallmar in Hellfire Peninsula.",
    ["T"] = "Weaken the Ramparts",
  },
  [9573] = {
    ["D"] = "I am Stillpine the Younger, heir to the Stillpine legacy. As you can see, my defenders have set up a death trap for the raving wildkin that attack from inside Stillpine Hold. While we are able to hold them off out here, none of my defenders have been able to infiltrate the hold. If you could get inside and slay their leader, it might give us an opportunity to strike!$B$BFind Chieftain Oomooroo and destroy him. Slay any crazed wildkin that you encounter inside as well.",
    ["O"] = "Stillpine the Younger at Stillpine Hold on Azuremyst Isle wants you to slay Chieftain Oomooroo and 9 Crazed Wildkin.",
    ["T"] = "Chieftain Oomooroo",
  },
  [9574] = {
    ["D"] = "Bloodmyst Isle was forever changed by our arrival. The Exodar\'s crash scattered debris all over the islands and I think it\'s beginning to have an adverse effect on the wildlife.$B$BBefore I can be certain of my conclusion, I\'ll need to get a closer look. The crystals seem to have affected the trees the fastest, so it seems that the treants would be the most likely to show symptoms. If you bring me samples of bark from corrupted treants, I can begin my in-depth studies.",
    ["O"] = "Bring 6 pieces of Crystallized Bark to Morae in Blood Watch.",
    ["T"] = "Victims of Corruption ",
  },
  [9575] = {
    ["D"] = "Quick, $c, there isn\'t much time.  Honor Hold\'s existence balances on the razor\'s edge!$B$BWe\'re caught between Hellfire Citadel in the west and the forces of the Burning Legion to the east.  With the Legion\'s attention turned toward the Dark Portal we must take this opportunity to strike at the fel orcs of Hellfire Citadel.  The key to this is to first break through their ramparts!$B$BGo there, slay their leaders, and then bring back proof to Gunny across the hall here from me!",
    ["O"] = "Slay Watchkeeper Gargolmar, Omor the Unscarred and the drake, Nazan.  Return Gargolmar\'s Hand, Omor\'s Hoof and Nazan\'s Head to Gunny at Honor Hold in Hellfire Peninsula.",
    ["T"] = "Weaken the Ramparts",
  },
  [9576] = {
    ["D"] = "Examining the crudely constructed pendant, you notice the crystal pulsating softly. Though it emits little light, you can almost feel the crystal radiating a sense of wrongness.$B$BYou\'re not quite sure what might have possessed Cruelfin to create this pendant, but the find is too important to ignore. You should probably show it to someone at Blood Watch.",
    ["O"] = "Bring the Red Crystal Pendant to Morae at Blood Watch.",
    ["T"] = "Cruelfin\'s Necklace",
  },
  [9578] = {
    ["D"] = "Do you think often of your family, $N? There were a number of families aboard the Exodar, but I\'ve heard of very few being reunited.$B$BI, myself, am looking for traces of my husband Galaen, who was a technician in the Cryo-Core. The wreckage of it is located to the west, and it\'s swarming with blood elves!$B$BI must find out what became of Galaen! Even news of his death is better than never knowing. My husband will be wearing a pendant identical to my own; they were a gift from my sister.",
    ["O"] = "Search for Morae\'s husband Galaen.",
    ["T"] = "Searching for Galaen",
  },
  [9579] = {
    ["D"] = "You have no means of identifying the corpse as Galaen with the information Morae gave you, but the clothing appears to have been torn in search of valuables.$B$BThe blood elves in the area would\'ve claimed anything of value from the wreckage, including Galaen\'s jeweled amulet.$B$BAlthough her husband did not survive the crash, you believe that Morae would be grateful if you recovered her husband\'s amulet from the blood elves.",
    ["O"] = "Bring Galaen\'s Amulet to Morae at Blood Watch.",
    ["T"] = "Galaen\'s Fate",
  },
  [9580] = {
    ["D"] = "As I\'m sure you\'ve seen in your time on Bloodmyst Isle, very little remains unchanged by our arrival. My training and experience has taught me that even the products of an environment like this one can be put to use.$B$BWith so few resources, we must rely on our ingenuity to provide for us. I\'ve been supplementing our stores with meat from the bears that wander this island. With the proper preparation, it can safely be eaten. If you\'re going to be out in the field, why not help replenish our stocks?",
    ["O"] = "Bring 8 Elder Brown Bear Flanks to Tracker Lyceon in Blood Watch.",
    ["T"] = "The Bear Necessities",
  },
  [9581] = {
    ["D"] = "Welcome to Blood Watch, $c. Seeing to the defenses of the outpost is my primary concern, but I\'ve also been tasked with a variety of other duties by our leaders at the Exodar.$B$BThe problem is that it\'s hardly safe to send out large amounts of researchers when the island is this dangerous. I need someone to gather a series of crystal samples from various sites on the island.$B$BThe first sample I need must come from the ravager infested ship debris south of the town and across the bridge.",
    ["O"] = "Get an Impact Site Crystal Sample using the Crystal Mining Pick on the Impact Site Crystal and bring it to Harbinger Mikolaas in Blood Watch.",
    ["T"] = "Learning from the Crystals",
  },
  [9582] = {
    ["D"] = "When the ship crashed, our menagerie was scattered on the northeast beaches of this isle.  I have been handed a key that unlocks the cage holding one of the deadlier specimens, a death ravager.  The creature is little armored but resistant to most magic.  It must be killed by a simple blade.$b$bTake this key and release the creature from both its prison and its pain.  We cannot afford to have it escape and cause even more damage to the ecology than we already have.",
    ["O"] = "Unlock the Ravager Cage and kill the Death Ravager, then return to Ruada at Azure Watch in Azuremyst.",
    ["T"] = "Strength of One",
  },
  [9584] = {
    ["D"] = "Now that we have the baseline crystal, we\'re going to need samples from more dangerous areas of the island to complete the set I\'ll be sending to the Exodar.$B$BThe next sample must come from the crystals controlled by the blood elves in the Bladewood area to the northwest of Blood Watch. I have heard reports that they alter and harvest the crystals for use in some magical apparatus. See if you can find one that has not yet been incorporated into one of their devices, and mine a sample from it.",
    ["O"] = "Get an Altered Crystal Sample using the Crystal Mining Pick on the Altered Bloodmyst Crystal and bring it to Harbinger Mikolaas in Blood Watch.",
    ["T"] = "The Second Sample",
  },
  [9585] = {
    ["D"] = "There\'s just one sample remaining before I can send this set of crystals to the Exodar, $n. The final sample must come from the satyr stronghold of Axxarien to the northwest.$B$BI\'m not certain what to expect from this crystal sample, but I\'m sure there will be some signs of corruption. Take care to mine your shard from the crystal that looks like the ones you took your previous samples from, or else our researchers cannot make a valid comparison.",
    ["O"] = "Get an Axxarian Crystal Sample using the Crystal Mining Pick on the Axxarien Crystal and bring it to Harbinger Mikolaas in Blood Watch.",
    ["T"] = "The Final Sample",
  },
  [9586] = {
    ["D"] = "Tavara, one of our herbalists, has been gone far too long in her search for herbs.  I fear she is hurt and in need of help, yet I cannot look for her myself.$b$bPlease find her and lend your healing if needed, fellow $c.  She was heading east towards some hot springs when she left Azure Watch.",
    ["O"] = "Guvan at Azure Watch wants you to find Tavara and heal her wounds.",
    ["T"] = "Help Tavara",
  },
  [9587] = {
    ["D"] = "Giving the lifeless form of Vazruden the Herald the once-over, you discover a rolled letter, its seal yet unbroken.  An elaborate \"I\" is pressed within the blood-red ink.  Cracking the note open, the message that you read is most disturbing.$B$BForce Commander Danath Trollbane back at Honor Hold will definitely want to take a look at this!",
    ["O"] = "Take the Ominous Letter to Force Commander Danath Trollbane at Honor Hold in Hellfire Peninsula.",
    ["T"] = "Dark Tidings",
  },
  [9588] = {
    ["D"] = "Giving the lifeless form of Vazruden the Herald the once-over, you discover a rolled letter, its seal yet unbroken.  An elaborate \"I\" is pressed within the blood-red ink.  Cracking the note open, the message that you read is most disturbing.$B$BNazgrel back in Thrallmar will definitely want to take a look at this!",
    ["O"] = "Take the Ominous Letter to Nazgrel at Thrallmar in Hellfire Peninsula.",
    ["T"] = "Dark Tidings",
  },
  [9589] = {
    ["D"] = "That letter is going to get folks all riled up around here.  They\'ll think there\'s something we might do about all those new fel orcs being created if only we knew how it was being done.  It\'s bad enough that we have to fight the Burning Legion to the east.$B$BSo, it\'s your lucky day, sweetness!  You get to take a stroll into what they call the Blood Furnace inside Hellfire Citadel.  Sounds hot!$B$BGet in there, kill some fel orcs and bring back samples of their blood.$B$BYou think you can handle that?",
    ["O"] = "Collect 10 Fel Orc Blood Vials and return them to Gunny at Honor Hold in Hellfire Peninsula.",
    ["T"] = "The Blood is Life",
  },
  [9590] = {
    ["D"] = "That letter is disturbing, and not just because it comes from the Betrayer.  We must know how they are creating these new fel orcs if we\'re to defeat them!  It\'s bad enough that we must fight the Burning Legion on our eastern flank, but now a new army of fel orcs to the west!$B$BYou must infiltrate this Blood Furnace inside Hellfire Citadel.  Bring back samples of blood from the fel orcs that you find in there.",
    ["O"] = "Collect 10 Fel Orc Blood Vials and return them to Centurion Caza\'rez at Thrallmar in Hellfire Peninsula.",
    ["T"] = "The Blood is Life",
  },
  [9591] = {
    ["D"] = "When the $c first begins $ghis:her; path, $ghe:she; learns only to kill.  Now it seems you are ready for more.$b$bThe Stillpine furbolgs have provided a means to master the skill of taming without months of study.  They are able to carve a totem into the likeness of an animal, which you can use to temporarily bond with a creature of that type.$b$bFor your first lesson, take this totem and use it on the barbed crawlers found along the western coast of the isle.",
    ["O"] = "Use the Taming Totem to befriend a Barbed Crawler and return to Huntress Kella Nightbow when you have succeeded.",
    ["T"] = "Taming the Beast",
  },
  [9592] = {
    ["D"] = "The crawler was undoubtedly mean, but the timberstrider will test your resolve.  More powerful allies require more tenacity from the hunter.$b$bTake this taming totem and befriend a greater timberstrider.  They are found in the northern reaches of Azuremyst Isle.",
    ["O"] = "Use the Taming Totem to befriend a Greater Timberstrider and return to Huntress Kella Nightbow.",
    ["T"] = "Taming the Beast",
  },
  [9593] = {
    ["D"] = "You probably noticed the big cats known as nightstalkers when you tamed the timberstrider.  They are efficient and deadly hunters... and allies.$b$bUse this taming totem to befriend a nightstalker.  Hunt with the vicious cat and keep it from harm.  When you are finished, return to me.",
    ["O"] = "Use the Taming Totem to befriend a Nightstalker and return to Huntress Kella Nightbow.",
    ["T"] = "Taming the Beast",
  },
  [9594] = {
    ["D"] = "The armor scrap is forged from a deep black metal that seems to absorb light. Although it doesn\'t appear to be enchanted, there is an unmistakable sense of wrongness about it.$B$BSuch armor is only used by one force - the Burning Legion. The Legion\'s presence here can only mean that they\'re intending to mobilize the island\'s satyr against the draenei.$B$BTake action against the local satyr, then return to Blood Watch and show this armor scrap to Vindicator Aalesia. ",
    ["O"] = "Kill 8 Nazzivus Satyr and 8 Nazzivus Felsworn, then bring Tzerak\'s Armor Plate to Vindicator Aalesia in Blood Watch.",
    ["T"] = "Signs of the Legion",
  },
  [9595] = {
    ["D"] = "You have chosen the path of the $c, and so you must learn control. Magic, when unchecked, can corrupt souls and destroy worlds.$b$bTo fully understand, you must face one who has been consumed by magic. Travel to the beaches on the northwest coast of Azuremyst Isle and use your spells to decimate the murlocs. The display of power will attract the attention of the evil force lurking there, a Quel\'dorei magewraith. Defeat it.$b$bWhen you have finished, seek out Bati at the Vault of Lights in the Exodar.",
    ["O"] = "Kill Murlocs of the Silting Shore to summon a Quel\'dorei Magewraith, then destroy it. Afterwards, speak with Bati at the Vault of Lights in the Exodar.",
    ["T"] = "Control",
  },
  [9598] = {
    ["D"] = "I am responsible for putting paladins on the path to greater virtue as they devote themselves to the Light and defend our people from threats.$B$BThe time has come for you to take your first step towards being truly virtuous. If you accept it, I will give you a tome of divinity. In studying it, you shall learn some about the Light, and what is expected of you. If you understand it, and are capable, then you will succeed in attaining greater abilities.",
    ["O"] = "Study the Tome of Divinity and speak with Jol.",
    ["T"] = "Redemption",
  },
  [9599] = {
    ["D"] = "In all things, paladins must reflect the Light, which supplements our strength. To strive to be divine for one of our kind does not mean we strive for godhood--we strive to be good in all actions.$B$BAlthough called upon to smite evil in these harsh times, you must always remember that it\'s aiding others that will truly set you apart from the other citizens. Compassion, patience, bravery--these things mean as much to a paladin as strength in battle.$B$BKnow this well, and never forget it.",
    ["O"] = "Speak with Jol in the Exodar.",
    ["T"] = "<UNUSED>",
  },
  [9600] = {
    ["D"] = "Your task then, $N, is to aid our new allies, the Stillpine furbolgs.$b$bSeveral of the younger Stillpine shaman stumbled across a Bristlelimb camp and were slaughtered to the last.  Take this Symbol of Life and resurrect one of the shaman.$b$bBristlelimb Enclave is located to the east of the road just after you cross the bridge spanning Azuremyst and Bloodmyst Isle.  Speak with me when you have done this.",
    ["O"] = "Jol wants you to resurrect a Young Furbolg Shaman with the Symbol of Life and return to her.",
    ["T"] = "Redemption",
  },
  [9601] = {
    ["D"] = "The blood knight Mehlar Dawnblade has requested an audience with you, $n.  Mehlar can be found at the Bulwark, guarding the passage between Tirisfal Glades and the Western Plaguelands.$b$bHe is not known for his patience.  It would not be wise to keep him waiting.",
    ["O"] = "Speak with Mehlar Dawnblade at the Bulwark.",
    ["T"] = "To The Bulwark",
  },
  [9602] = {
    ["D"] = "You must get this information to your people, $N. While your brave acts have certainly slowed down the plans of Kael\'thas and his dark master, the attacks will undoubtedly continue.$B$BTake the traitor\'s communication to your leaders. They must see this for themselves. Perhaps they will be able to better understand some of what was written.",
    ["O"] = "Deliver the Traitor\'s Communication to Exarch Menelaous at Azure Watch.",
    ["T"] = "Deliver Them From Evil...",
  },
  [9603] = {
    ["D"] = "Welcome to Blood Watch, $c. Please excuse the disorder you see around you. It\'s easy to take simple things for granted, like a fully furnished and stocked inn, until you\'re forced to build one from nothing.$B$BWe\'ve managed to salvage this pod for a building, but without the proper furnishings and first aid supplies, the inn is little more than a glorified tent. Nurguni at the Exodar has offered to put together a package to help with our most immediate needs, but I need someone to deliver this list to him.",
    ["O"] = "Take Topher\'s List to Laando, the Hippogryph Master at Blood Watch.",
    ["T"] = "Beds, Bandages, and Beyond",
  },
  [9604] = {
    ["D"] = "For a small fee, you can rent one of my hippogryphs to fly you to the Exodar.$B$BTaking the hippogryph is a faster, not to mention safer, alternative for someone carrying an important message. If you\'d like to take a ride, speak to me again and I\'ll make the arrangements.",
    ["O"] = "Purchase a hippogryph ride to the Exodar from Laando. When you land, take Topher\'s List to Nurguni in the Seat of the Naaru at the Exodar.",
    ["T"] = "On the Wings of a Hippogryph",
  },
  [9605] = {
    ["D"] = "Here\'s the box, $N. That should be enough for Topher to get the inn up and running. Let him know that he can keep sending in orders as the need arises. Blood Watch urgently needs a place to care for the wounded and put up any travelers they receive.$B$BWhen you\'re ready to return to Blood Watch, seek out Stephanos near the gates of the Exodar.",
    ["O"] = "Find Stephanos outside the Exodar and purchase a hippogryph ride back to Blood Watch.",
    ["T"] = "Hippogryph Master Stephanos",
  },
  [9606] = {
    ["D"] = "If I remember correctly, Blood Watch\'s hippogryph master is Laando.  If you\'ve spoken to him before, then you can take one of my hippogryphs to him.$B$BThat\'s a good lesson to know: hippogryphs are always trained to fly to their capital city, but they\'ll only take you to a remote hippogryph master after you\'ve already been there.$B$BSince you arrived on one of Laando\'s hippogryphs, you can also use that route to return to Blood Watch with the caregiver\'s supplies.",
    ["O"] = "Speak with Stephanos to purchase a hippogryph ride back to Blood Watch. Once you have arrived, deliver Nurguni\'s Supplies to Caregiver Topher Loaal.",
    ["T"] = "Return to Topher Loaal",
  },
  [9607] = {
    ["D"] = "$C, put together a force to investigate the Blood Furnace inside Hellfire Citadel at once!  And that means today, princess!$B$BThe magic we have at our disposal indicates that something unnatural is occurring in there.  But something more powerful inside is blocking any detailed arcane investigations.  It figures!$B$BYou can expect heavy resistance - no other mission that we\'ve sent in there has yet to return!$B$BScout it entirely and then report back to the force commander with what you witness.",
    ["O"] = "Fully investigate the Blood Furnace and then report to Force Commander Danath Trollbane at Honor Hold in Hellfire Peninsula.",
    ["T"] = "Heart of Rage",
  },
  [9608] = {
    ["D"] = "$C, you must gather a group to investigate the Blood Furnace inside Hellfire Citadel at once!$B$BThe magical scrying that we have at our disposal indicates that something unnatural is occurring in there.  But a powerful force inside is blocking any detailed arcane investigations, so it must be very important.$B$BYou should expect heavy resistance - no other mission that we\'ve sent in there has ever returned!$B$BScout it entirely and then report back to Nazgrel, advisor to Thrall, with what you witness.",
    ["O"] = "Fully investigate the Blood Furnace and then report to Nazgrel at Thrallmar in Hellfire Peninsula.",
    ["T"] = "Heart of Rage",
  },
  [9609] = {
    ["D"] = "Magtoor has informed me that there\'s a stranded watcher nearby.  Apparently the caravan he was escorting from Darkshire was attacked by Lost Ones.  It sounds as if he\'s the sole survivor.$B$BHe\'s somewhere to the south.  Please, $c, lend him your aid.",
    ["O"] = "Find Watcher Biggs in the Swamp of Sorrows.",
    ["T"] = "Help Watcher Biggs",
  },
  [9610] = {
    ["D"] = "I am interested in studying Azeroth\'s past and I\'m wondering if you\'d be willing to help?$B$BThere is a nearby place of historical significance within the swamp that I would like for you to venture to.  The Pool of Tears lies to the southeast.  It is said that upon its shores and within its depths are buried artifacts of the Atal\'ai troll civilization.$B$BBut beware, it is guarded by Somnus, an ancient green dragon, and his dragonkin, as well as carnivorous fish in the pool itself!",
    ["O"] = "Obtain 10 Atal\'ai Artifacts and return them to Holaaru at the Harborage in the Swamp of Sorrows.",
    ["T"] = "Pool of Tears",
  },
  [9612] = {
    ["D"] = "You saved my life, $N! Thank you so much! That beast would have torn me to shreds if it weren\'t for you.$B$BIf you see the exarch at Azure Watch, tell him of what you did. I\'m sure he\'ll be pleased to hear such news!",
    ["O"] = "Speak with Exarch Menelaous at Azure Watch.",
    ["T"] = "A Hearty Thanks!",
  },
  [9616] = {
    ["D"] = "This appears to be a bounty ledger. You cannot understand the blood elf language but you note that there is a picture depicting a dead draenei, a smiling blood elf standing over the corpse, and a symbol of what you think is some sort of blood elf currency.$B$BThey\'ve put a hit out on draenei! You must inform the exarch.",
    ["O"] = "Take the Blood Elf Communication to Exarch Menelaous at Azure Watch.",
    ["T"] = "Bandits!",
  },
  [9617] = {
    ["D"] = "Lieutenant Dawnrunner at Farstrider Retreat has requested an audience with all able hunters.  It would greatly benefit you to seek her out, $N.  She is a beacon of wisdom for those of our calling.$b$bFarstrider Retreat lies south of Silvermoon City.",
    ["O"] = "Speak with Lieutenant Dawnrunner at Farstrider Retreat.",
    ["T"] = "Seek the Farstriders",
  },
  [9618] = {
    ["D"] = "Your sleight of hand was most impressive.  There\'s no question that I can trust you to take these reports to Zelanis.",
    ["O"] = "Bring Keltus Darkleaf\'s Reports to Zelanis in Silvermoon City.",
    ["T"] = "Return the Reports",
  },
  [9619] = {
    ["D"] = "The voidstone reveals a vision of a multi-story building haunted by ghostly figures.  As the scene sharpens and blurs, other buildings come into view, leading you to believe it is Goldenmist Village.$b$bRooftops and tree canopies suddenly flash by, revealing the way to Goldenmist by following the Elrendar River to the west.$b$bOnce there, use the voidstone near the rune of summoning atop the center building and defeat the summoned voidwalker.  Only then can you return to your teacher.",
    ["O"] = "Use the Voidstone to summon a Voidwalker in Goldenmist Village, defeat it, and return to Talionia in Silvermoon City.",
    ["T"] = "The Rune of Summoning",
  },
  [9620] = {
    ["D"] = "As we\'ve gotten ourselves established here at Blood Watch, I\'ve been sending out survey teams to create more reliable maps of the island. In most cases, they returned unharmed with the data we need, but the team I sent east to the ruins hasn\'t reported back.$B$BI worry about what might have happened to them, but I can\'t spare the men to send another mission after them. Find them, $N, and lend them any assistance they require to return with their survey data.",
    ["O"] = "Harbinger Mikolaas wants you to find the Survey Team he sent to the Ruins of Loreth\'Aran and assist them in any way you can.",
    ["T"] = "The Missing Survey Team",
  },
  [9621] = {
    ["D"] = "There were doubts about our capabilities among our potential new allies.  Of what use could we be to them when perceived as unable to deal with our problems at home?$B$BThis changes everything.  No longer will our power be questioned.  We\'ll be able to join the Horde as equals.$B$BTake this letter to Sylvanas, ruler of the Forsaken.  She\'s already on our side but the news of Dar\'Khan\'s death will be music to her ears.  Prepare for a long trip, $N.  If all goes well she will send you to Orgrimmar.",
    ["O"] = "Bring the Letter from Lor\'themar Theron to Lady Sylvanas Windrunner in Undercity, the Forsaken capital in Tirisfal Glades.",
    ["T"] = "Envoy to the Horde",
  },
  [9622] = {
    ["D"] = "The Hold is saved and soon my people will make their way back to the ancestral home. The prophecy has come to pass and a new age of prosperity begins for the Stillpine.$B$BBut I fear that darkness looms ahead for your own people. There are questions left unanswered - visions of prophecy unseen.$B$BReturn to your leaders and tell them of what you have seen here.$B$BAnd Promised One, should you ever require the aid of Stillpine, you have merely to ask.",
    ["O"] = "Speak with Exarch Menelaous at Azure Watch.",
    ["T"] = "Warn Your People",
  },
  [9623] = {
    ["D"] = "You have survived the wilds of our new home and shown yourself a cut above the others. I believe that you have come of age to assist those battling on the front lines of Bloodmyst. The Hand of Argus could use a $r like you. $B$BReport to Torallius the Pack Handler. You will find him outside the Exodar, tending to the elekk. Give him these orders so that he may direct you towards your new duties on Bloodmyst.",
    ["O"] = "Exarch Menelaous at Azure Watch has asked that you deliver the Exarch\'s Orders to Torallius the Pack Handler, standing outside of the Exodar.",
    ["T"] = "Coming of Age",
  },
  [9624] = {
    ["D"] = "I\'ve made a wonderful discovery, $c. On the uncorrupted part of the island grows a remarkable fruit called the sand pear. They\'re found near the bottoms of the trees.$B$BI\'ve been preparing pies from them, but if I\'m not careful, the elekk will start to wander over and steal my fruit. I\'ve taken to gathering enough to share with the animals, but my stores are gone and the craving for pie has returned. Would you be willing to help gather the fruit I need for another batch of pies? I promise I\'ll share!",
    ["O"] = "Aonar at Kessel\'s Crossing wants you to bring him 10 Sand Pears.",
    ["T"] = "A Favorite Treat",
  },
  [9625] = {
    ["D"] = "Is he crazy? Entrusting something like this to some no-named $r youngling!$B$BJust remember this kid: You\'ll never make it as a Hand of Argus! You don\'t have the guts!$B$BI guess I\'ll have to humor him this time. Speak with Vorkhan at Kessel\'s Crossing on Bloodmyst Isle. Just follow the road north from here, and when it forks, just keep on going north.",
    ["O"] = "Speak with Vorkhan the Elekk Herder on Bloodmyst Isle.",
    ["T"] = "Elekks Are Serious Business",
  },
  [9626] = {
    ["D"] = "I haven\'t lost any love for my homeland or its people, as you know.  I\'ve fought tooth and nail for Silvermoon to be allowed a place beside Undercity and Orgrimmar at the negotiating table.$B$BThis should silence any opposition. Take this letter to Thrall in Orgrimmar.  As leader of the Horde he will have the final say on accepting your race\'s pledge.$B$BI\'ve added my own seal to the letter as a personal endorsement.  Go northwest of the city and board the zeppelin bound for Durotar at the tower.",
    ["O"] = "Lady Sylvanas Windrunner wants you to take the Letter Sealed by Sylvanas to Thrall in Orgrimmar, capital of Durotar.",
    ["T"] = "Meeting the Warchief",
  },
  [9627] = {
    ["D"] = "Your people suffered a great betrayal by the Alliance.  You\'ve succeeded in fending off Darnassian attacks as well as spies from Ironforge.  Now you\'ve defeated a powerful Scourge leader at the footsteps of your home.  Your worthiness is no longer in question.$B$BIt is now apparent that you need us and we need you.  Return to Lor\'themar.  Tell him I received his message loud and clear.$B$B<The warchief crushes the letter inside his palm.>$B$BWelcome to the Horde, elf.",
    ["O"] = "Return to Silvermoon City and report back to Lor\'themar Theron.",
    ["T"] = "Allegiance to the Horde",
  },
  [9628] = {
    ["D"] = "It\'s too late to assist the cartographers in completing their mission, but it appears they collected the data Harbinger Mikolaas was expecting. The crystal storing their survey information was not among their ransacked packs, so it must be in the hands of the Wrathscale naga.$B$BYou know that Harbinger Mikolaas will be saddened by the loss of the survey crew, but would want to salvage the survey data.",
    ["O"] = "Obtain the Survey Data Crystal from the Wrathscale near the dead cartographers and return it to Harbinger Mikolaas at Blood Watch.",
    ["T"] = "Salvaging the Data",
  },
  [9629] = {
    ["D"] = "The Blacksilt murlocs on the southwestern coast are curious creatures. In some ways, they act barely sentient, yet in others, they show a remarkable degree of organization.$B$BI have a few theories about that, but no real way to test them until recently. I\'ve devised a method that will allow me to track the murlocs I\'m interested in without doing any lasting harm or interfering with their natural behavior. If you\'re willing to help with the marking, I\'ll gladly pay you for your assistance.",
    ["O"] = "Morae at Blood Watch wants you to \'mark\' 6 Blacksilt Scouts using the Murloc Tagger. ",
    ["T"] = "Catch and Release",
  },
  [9630] = {
    ["D"] = "Your name is getting around, $N.  You\'ve made your way into and out of Karazhan - more than most mortals can claim.$B$BI need to ask a special favor of you.  As part of our research, the Violet Eye has been trying to track down Medivh\'s own journal.$B$BUnfortunately, none of the agents we\'ve sent inside have come out.  Wravien was the last to be sent; see if you can find him and see about any leads on the journal.",
    ["O"] = "Archmage Alturus at Deadwind Pass wants you go into Karazhan and speak to Wravien.",
    ["T"] = "Medivh\'s Journal",
  },
  [9631] = {
    ["D"] = "There is a small detail I\'ve forgotten to take into account.  The residue of Medivh\'s essence contained in this bone fragment is completely devoid of life - just like Arcanagos.$B$BThere is a way, however.  And I know just the person to help us.$B$BTravel to Area 52 in Netherstorm and show the bone fragment to Kalynna Lathred.  She will know just what to do.",
    ["O"] = "Take the Charred Bone Fragment to Kalynna Lathred at Area 52 in Netherstorm.",
    ["T"] = "A Colleague\'s Aid",
  },
  [9632] = {
    ["D"] = "Harbinger Mikolaas has done a commendable job of safeguarding Blood Watch, $c, but our enemies are many and our resources few.$B$BOur weakness is well known to our enemies, but your contact with the forces of the Alliance is something they haven\'t accounted for. I have prepared a letter of introduction to the people of Auberdine, the closest Alliance settlement, proposing cooperation in the fight against our foes. Take it with you and seek out Huntress Kella Nightbow near the docks west of the Exodar.",
    ["O"] = "Take the Letter of Introduction to Huntress Kella Nightbow.",
    ["T"] = "Newfound Allies",
  },
  [9633] = {
    ["D"] = "If you wait out on the dock, you\'ll see the boat arriving from the port of Auberdine in Darkshore. Once it has offloaded its passengers, you\'ll be able to board.$B$BAfter a short journey, the boat will put in at Auberdine and you\'ll be able to deliver your message.$B$BIt\'s probably best to take this to Thundris Windweaver, an old friend of mine and a well-respected citizen of the town. ",
    ["O"] = "Take the boat from the dock near Huntress Kella Nightbow to Auberdine. Once you have arrived in Auberdine, take the Letter of Introduction to Thundris Windweaver.",
    ["T"] = "The Way to Auberdine",
  },
  [9634] = {
    ["D"] = "One thing we\'ve learned in our travels is that extreme care must be taken when introducing wildlife from one world to another. When the Exodar crashed, it was carrying specimens of various Outland species, including an insectoid predator called the ravager.$B$BSome of the specimens were lost, but many others survived and took to the wild. If we don\'t keep them in check, they will upset the natural balance here on the islands.$b$bYou\'ll find these ravagers to the west of Kessel\'s Crossing, near the coast.",
    ["O"] = "Kill 10 Bloodmyst Hatchlings then return to Vorkhan the Elekk Herder at Kessel\'s Crossing on Bloodmyst Isle.",
    ["T"] = "Alien Predators",
  },
  [9635] = {
    ["D"] = "The swamp gas is truly amazing, and can be very useful, mon!  But first, you gotta be able to suck it up, and that, my friend, requires a Zapthrottle Mote Extractor.$B$BNow, I could just give you the schematics, but I\'ll need something in return first.  How about some spare parts?  Last time I checked, there were plenty laying around near the broken steam pump at the Dead Mire, far to the northeast.$B$BI heard that the withered giants spread the pieces all over that dried-out lake bed.",
    ["O"] = "Bring 15 Steam Pump Parts to Mack Diver at Zabra\'jin in Zangarmarsh.",
    ["T"] = "The Zapthrottle Mote Extractor!",
  },
  [9636] = {
    ["D"] = "Have you seen the swamp gas?  Isn\'t it just shiny?$B$BIt takes a Zapthrottle Mote Extractor to suck \'em dry though.  I could give you the plans to make one, but I really need some spare parts to fix stuff \'round here.$B$BLast time I checked, there were plenty of parts laying around near the steam pump at the Dead Mire to the northeast.  I think the withered giants broke the pump out there.$B$BShall we help each other out?",
    ["O"] = "Bring 15 Steam Pump Parts to K. Lee Smallfry at Telredor in Zangarmarsh.",
    ["T"] = "The Zapthrottle Mote Extractor!",
  },
  [9637] = {
    ["D"] = "I left the Kirin Tor in pursuit of knowledge forbidden by those of my order; it is beyond ironic that I am now asked to assist them with that very same knowledge.$B$BIf I\'m to perform this favor for you, you will have to do something for me first.  I want you to obtain two of the tomes I\'ve been searching for.$B$BThe first one is called the Tome of Dusk and is owned by the orc warlock known as Nethekurse.  The second, known as the Book of Forgotten Names, belongs to the arakkoa known as Darkweaver Syth.",
    ["O"] = "Kalynna Lathred wants you to retrieve the Tome of Dusk from Grand Warlock Nethekurse in the Shattered Halls of Hellfire Citadel and the Book of Forgotten Names from Darkweaver Syth in the Sethekk Halls in Auchindoun.$B$BThis quest must be completed in Heroic difficulty.",
    ["T"] = "Kalynna\'s Request",
  },
  [9638] = {
    ["D"] = "Was I supposed to be looking for this journal?  It can\'t be... I don\'t quite recall...$B$BOf course!  It is Gradav you\'re thinking of.  He was looking for the book when I got here.  Surely he must\'ve found it by now; why don\'t you go ask him about it?$B$BI\'d lend you a hand... but these books are just so... interesting!",
    ["O"] = "Speak to Gradav at the Guardian\'s Library in Karazhan.",
    ["T"] = "In Good Hands",
  },
  [9639] = {
    ["D"] = "Journal, what journal?  You\'re thinking of Kamsis, surely.$B$BGo and ask her about it.  I can\'t leave my project right now or all my work will be wasted!",
    ["O"] = "Speak to Kamsis at the Guardian\'s Library in Karazhan.",
    ["T"] = "Kamsis",
  },
  [9640] = {
    ["D"] = "Let me think for a second.  The Violet Eye... Medivh\'s Journal...  Why yes, it\'s all coming back to me now.$B$BI believe I had the journal you\'re looking for before I started to read these scrolls...$B$BAran... yes, Aran asked me for the book.  So nicely too.  I just had to give it to him.  He\'s Medivh\'s father after all, did you know?",
    ["O"] = "Obtain Medivh\'s Journal and return to Kamsis at the Guardian\'s Library in Karazhan.",
    ["T"] = "The Shade of Aran",
  },
  [9641] = {
    ["D"] = "The Exodar\'s crash scattered pieces of fouled crystals all over Bloodmyst Isle, corrupting the water and the landscape.$B$BWe\'ve even begun finding pieces of the crystals inside the flesh of animals taken for meat. I\'ve uncovered a way to purify the shard and turn them into functional crystals, so if you bring me enough shards, I\'ll trade one of my completed crystals for them. So far I\'ve found the shards in the bodies of bears, ravagers, flutterers, and treants inhabiting the corrupted part of the island.",
    ["O"] = "Vindicator Boros at Blood Watch wants you to bring him 10 Irradiated Crystal Shards.",
    ["T"] = "Irradiated Crystal Shards",
  },
  [9642] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Irradiated Crystal Shards",
  },
  [9643] = {
    ["D"] = "A good woodsman makes use of every available resource, $c. Even the most bizarre creatures possess attributes we can use to our advantage.$B$BWith Blood Watch under constant assault from the Sunhawks, we\'re looking to a variety of natural defenses including traps. The lasher\'s thorny vines are perfectly suited to the construction of the traps I have in mind. The combination of sharp spines and deadly toxin will fell unwary attackers. Bring me the vines of mutated constrictors so that I can begin my work.",
    ["O"] = "Tracker Lyceon at Blood Watch wants you to bring him 6 Thorny Constrictor Vines.",
    ["T"] = "Constrictor Vines",
  },
  [9644] = {
    ["D"] = "Our preparations are complete.  I have put the materials you gathered into this urn.  Take it to the Master\'s Terrace, where the fight took place, and set it on fire.$B$BThe energy released will bring life back to the charred remains of Arcanagos.  Defeat the creature and retrieve its essence immediately!  You will need to take it to Alturus.$B$BShould you fail, the stars predict you will have let a great terror loose upon the skies.$B$BA terror known as Nightbane!",
    ["O"] = "Go to the Master\'s Terrace in Karazhan and use Kalynna\'s Urn to summon Nightbane.  Retrieve the Faint Arcane Essence from Nightbane\'s corpse and bring it to Archmage Alturus.",
    ["T"] = "Nightbane",
  },
  [9645] = {
    ["D"] = "Journal?  What journal?$B$BOh, right.  That journal!  The Violet Eye sent me here for it.  It\'s all coming back now.$B$B<Kamsis points to a page in the journal.>$B$BThis is the page that Alturus is interested in.  Did you know that while other people\'s journals serve as a record of their memories, Medivh\'s is literally just that?$B$BTry it.  Go to the Master\'s Terrace and read the page; you\'ll see just what I mean.  Might as well report to Alturus while you\'re at it.  I\'m afraid I\'ll be here for a while.",
    ["O"] = "Go to the Master\'s Terrace in Karazhan and read Medivh\'s Journal.  Return to Archmage Alturus with Medivh\'s Journal after completing this task.",
    ["T"] = "The Master\'s Terrace",
  },
  [9646] = {
    ["D"] = "By order of Harbinger Mikolaas: A bounty of 18 silver to be paid to the brave soul who returns with proof of the marauding bear Deathclaw\'s demise.$B$BDeathclaw should be considered extremely dangerous and is responsible for the killing of a survey team on the coast to the northwest of Blood Watch. Travelers are advised to avoid the area.",
    ["O"] = "Bring Deathclaw\'s Paw to Harbinger Mikolaas in Blood Watch.",
    ["T"] = "WANTED: Deathclaw",
  },
  [9647] = {
    ["D"] = "When we first encountered flutterers, they showed few signs of mutation. As the corruption got progressively worse, the moths and other species began to show signs of contamination.$B$BIt has progressed to the point where they damage nearly everything they come in contact with. They\'re amplifying the damage being done by the crystal shards scattered by the Exodar\'s crash. We have no choice but to begin culling their population in the lands north of Blood Watch.",
    ["O"] = "Tracker Lyceon at Blood Watch wants you to kill 10 Royal Blue Flutterers.",
    ["T"] = "Culling the Flutterers",
  },
  [9648] = {
    ["D"] = "Did you know mushroom hunting is far more dangerous than mushroom consumption? Mushroom hunters expose themselves to many unknowns - not including potential wildlife dangers!$B$BWhat would life be without a little danger? I am in need of mushrooms for my collection. Scattered throughout these unexplored wilds you will find four different types: An aquatic stinkhorn, a blood mushroom, a ruinous polyspore, and a fel cone fungus. They are each unique to various regions in Bloodmyst. Bring them to me.",
    ["O"] = "Jessera of Mac\'Aree at Blood Watch wants 1 Aquatic Stinkhorn, 1 Blood Mushroom, 1 Ruinous Polyspore, and 1 Fel Cone Fungus.",
    ["T"] = "Mac\'Aree Mushroom Menagerie",
  },
  [9649] = {
    ["D"] = "Good to see you again, $N! You were exceptionally efficient in completing the last task that I offered you. Perhaps you would be interested in another?$B$BTo the northeast lies Wyrmscar Island, home to a rare species of mushroom known as Ysera\'s tear - named after the green dragonlings that inhabit the island. I only require a small sampling of the mushroom, but I must warn you that the denizens of the island do not welcome visitors. Tread carefully.",
    ["O"] = "Jessera of Mac\'Aree at Blood Watch wants 2 Ysera\'s Tears.",
    ["T"] = "Ysera\'s Tears",
  },
  [9663] = {
    ["D"] = "You\'re just in time, $N. Blood elf activity in this area has doubled in the past week. Our agents have informed us that the blood elves that call themselves Sunhawks plan to launch an offensive upon Azuremyst soon. I need you to get a warning out to our allies and compatriots.$B$BWarn High Chief Stillpine at Stillpine Hold, Exarch Menelaous at Azure Watch and Admiral Odesyus at Odesyus\' Landing.$B$BTime is of the essence so I am lending you my elekk. Be sure to keep it out of water.",
    ["O"] = "Kessel at Kessel\'s Crossing wants you to warn High Chief Stillpine at Stillpine Hold, Exarch Menelaous at Azure Watch and Admiral Odesyus at Odesyus\' Landing of the imminent blood elf invasion. Return to Kessel when you complete this task. You have 15 minutes. (Be sure to keep it out of water.)",
    ["T"] = "The Kessel Run",
  },
  [9666] = {
    ["D"] = "Have you seen the serpent men? The ones that call themselves naga?$B$B<Kessel spits.>$B$BThey dared make an advance upon this camp under cover of darkness only three nights ago. Can you believe the audacity of those primitive beasts?$B$BI need you to deliver a message to their leadership, $N. To the northeast is Wrathscale Lair, home to Lord Xiz. Find him, slay him where he stands and drive this banner through his corpse.$B$BLet them know fear whenever they should see our standard!",
    ["O"] = "Kessel at Kessel\'s Crossing on Bloodmyst Isle wants you to kill Lord Xiz at Wrathscale Lair and drive the Draenei Banner through his dead body.",
    ["T"] = "Declaration of Power",
  },
  [9667] = {
    ["D"] = "Help me, $N! The Bristlelimb captured me and are planning to sacrifice me to their foul gods!$B$BHigh Chief Bristlelimb holds the key that opens the cage. To force him to appear, you must slaughter the evil Bristlelimb furbolgs that inhabit the enclave, just two camps to the west of this camp. If you kill enough of them, he will surely come for vengeance! When he shows up, kill him and get the key!$B$BMy father will richly reward you if you can save me!",
    ["O"] = "Release Princess Stillpine from her cage and then speak with Stillpine Ambassador Frasaboo at Blood Watch.$B$BYou must kill High Chief Bristlelimb for the key that opens the cage.",
    ["T"] = "Saving Princess Stillpine",
  },
  [9668] = {
    ["D"] = "A Hand of Argus soldier is many things: Obedient, brave, intelligent, and above all, honorable. You may yet exhibit some of these traits, $c.$B$BReport to Exarch Admetius at Blood Watch if you are still interested in joining the Hand. He and his subordinates will further train you in the ways of the draenei soldier.$B$BAnd remember this, $N: Honorable people do not always perform honorably. Sometimes they cannot.$B$BYou will find Blood Watch just up this road, to the north.",
    ["O"] = "Speak with Exarch Admetius at Blood Watch.",
    ["T"] = "Report to Exarch Admetius",
  },
  [9669] = {
    ["D"] = "About a week ago, my research team and I were out exploring the western wilds of Bloodmyst when we were attacked by bloodthirsty spiders. The effect of the crystal contamination was clearly evident as these spiders were massive and extremely aggressive.$B$BI managed to escape but my team wasn\'t so lucky. We must not let the same fate befall others. Go west to the Amberweb Pass and destroy the spiders and their matriarch, Zarakh.",
    ["O"] = "Kill 8 Myst Spinners, 8 Myst Leechers and their leader, Zarakh. Return to Achelus at Blood Watch when the task is complete.",
    ["T"] = "The Missing Expedition",
  },
  [9670] = {
    ["D"] = "It was a bloody mess, $N. We were ambushed by a large pack of these spiders. Their progenitor descended upon us with incredible speed and wrapped us up in cocoons.$B$BAfter we were webbed, she began to lay eggs near us. We were to be food for her young! FOOD!$B$BI managed to cut my way out and escape but I will not leave the others behind. So far I\'ve been unsuccessful in nearing the pass. Would you lend a hand?$B$BDestroy those cocoons! Hopefully some of our team is still alive!",
    ["O"] = "Researcher Cornelius has asked that you free 5 Expedition Researchers.",
    ["T"] = "They\'re Alive! Maybe...",
  },
  [9671] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Urgent Delivery",
  },
  [9672] = {
    ["D"] = "Dear friend,$B$BMy hand trembles as I ink this letter. I pray that it reaches you in time.$B$BLast night, Edward Hanes, captain of the ship \'Lost Hope\', appeared before me in my tent. The same Edward Hanes that died of scurvy 20 years ago.$B$BThis apparition told me a tale that made my heart tremble. A tale that I need you to hear and a mission that I need you to accomplish. Will you do it? Will you seek out Edward on Wyrmscar Island, northeast of your base?$B$BRegards,$B$BAdmiral Odesyus",
    ["O"] = "Admiral Odesyus has asked that you find and speak with Captain Edward Hanes.",
    ["T"] = "The Bloodcurse Legacy",
  },
  [9673] = {
    ["D"] = "Beyond bonding with your chosen pet, there remains the intricacies of caring and training it.  For this, Halthenis the beast trainer of Silvermoon City can show you the way.$b$bHe always shows the utmost respect for my students, if they do the same for him.  Do not disappoint me.",
    ["O"] = "Speak with Halthenis in Silvermoon City.",
    ["T"] = "Beast Training",
  },
  [9674] = {
    ["D"] = "They say when the world was sundered, this land cried the loudest. It was here that thousands of night elves faded into oblivion and in their place rose terrible creatures of hate - the naga.$B$BObedient to their twisted queen, Azshara, they would destroy all that would dare pass through their sea. It would remain this way for thousands of years - until now.$B$BThe first order of business is to remove the bloodcursed naga from the reef.",
    ["O"] = "Captain Edward Hanes on Wyrmscar Island wants you to kill 10 Bloodcursed Naga.",
    ["T"] = "The Bloodcursed Naga",
  },
  [9675] = {
    ["D"] = "Oh, one more thing!  You\'ll want to speak with Ganaar at the Exodar.  He\'ll be able to teach you the last bits of knowledge necessary to care for your pet and train it.$b$bYou can find him in the southwest corner of the Traders Tier.",
    ["O"] = "Speak with Ganaar at the Traders Tier of the Exodar.",
    ["T"] = "Beast Training",
  },
  [9676] = {
    ["D"] = "As you advance within your class, you will want to take advantage of the training that your class trainer can provide you.  For young paladins here on Sunstrider Isle, your trainer is Jesthenis Sunstriker. Speak with Jesthenis and see what training he has available for you.  The things he will teach do have a cost, so bring some coin with you.$B$BYour trainer - as with all the trainers on Sunstrider Isle - is inside the Sunspire on the lower level.",
    ["O"] = "Speak with Jesthenis Sunstriker - the Paladin class trainer - inside the Sunspire on Sunstrider Isle.",
    ["T"] = "Paladin Training",
  },
  [9677] = {
    ["D"] = "$N, you have excelled in your early training and distinguished yourself among those who would become Blood Knights. You are ready to undertake the next phase of your training and, to that end, Knight-Lord Bloodvalor himself has asked to speak with you.$B$BI have no doubt that Knight-Lord Bloodvalor wishes to set a trial for you to test your abilities and training. You will find him in the Blood Knight headquarters in Silvermoon City\'s Farstriders\' Square. I wish you well, $N.",
    ["O"] = "Speak with Knight-Lord Bloodvalor in Farstriders\' Square in Silvermoon City.",
    ["T"] = "Summons from Knight-Lord Bloodvalor",
  },
  [9678] = {
    ["D"] = "You have learned much of combat and bloodshed, initiate, but there is much more to our order.$B$BMastery of the Light requires a focused mind and tremendous willpower. Without these, you are little better than a street thug.$B$BThere is an island in the northeastern reaches of the Ghostlands, called the Isle of Tribulations, that we use to hone these skills. You will find a brazier within a shallow cave there. Kneel before the brazier, light it, and focus on what you see before your eyes.",
    ["O"] = "Travel to the island Knight-Lord Bloodvalor described, find the cave, and light the brazier. When the First Trial is over, return to Knight-Lord Bloodvalor in Silvermoon City.",
    ["T"] = "The First Trial",
  },
  [9680] = {
    ["D"] = "Kamsis was right!  This information is extremely important.$B$BIf Medivh weaved his own essence into the magic he used to defeat the dragon, it is quite possible we could retrieve even a faint residue of that essence from the dragon\'s remains.  What great insight may lie beneath the ashes of Deadwind Pass, awaiting discovery.$B$BGo to the mountains south of Karazhan and bring me back a bone fragment of seemingly draconic origin.",
    ["O"] = "Archmage Alturus wants you to go to the mountains south of Karazhan in Deadwind Pass and retrieve a Charred Bone Fragment.",
    ["T"] = "Digging Up the Past",
  },
  [9681] = {
    ["D"] = "Do not think me unduly harsh, $N. Stillblade knew well what he was being sent to do. He understood and accepted his duty and is an example for all aspiring Blood Knights.$B$BMy words are no eulogy, $N. Stillblade\'s service to us is far from over and you will be the instrument of his resurrection.$B$BYour education in the order\'s ways has just begun. With the betrayal of Kael\'thas and the loss of our power source, you must learn new methods of wielding the Light. Seek out Magister Astalor Bloodsworn.",
    ["O"] = "Speak with Magister Astalor Bloodsworn in the hidden chamber beneath Blood Knight headquarters.",
    ["T"] = "A Study in Power",
  },
  [9682] = {
    ["D"] = "On a ledge of the reef, deeper than where you found the bloodcursed naga, you will find the hopeless ones: The bloodcursed voyagers, ghosts of those taken by the bloodcurse.$B$BIt is regrettable, what I ask of you now... but they must be destroyed and their cursed shells brought back to me.$B$BTheir souls must be put to rest. Return to me when you have done as asked and I shall give you one final task.",
    ["O"] = "Captain Edward Hanes on Wyrmscar Island wants you to recover 4 Bloodcursed Souls.",
    ["T"] = "The Hopeless Ones...",
  },
  [9683] = {
    ["D"] = "To the south you will find Bloodcurse Isle. Atop the island you will find a shrine dedicated to the beloved queen of the naga, Azshara. Destroy the statue - burn it in effigy! This will surely draw the ire of Atoph, the Bloodcursed leader.$B$BSlay Atoph and return to me!",
    ["O"] = "Captain Edward Hanes on Wyrmscar Island wants you to destroy the Statue of Queen Azshara and kill Atoph the Bloodcursed.",
    ["T"] = "Ending the Bloodcurse",
  },
  [9684] = {
    ["D"] = "Take this vessel, $N. The enchantment it bears will allow you to draw the last vestiges of the Light surrounding these magisters. They once tended the captive naaru and some of its energy yet remains within them.$B$BIt will be just enough to restore your comrade to life.$B$B.Do not worry about the magisters, $N. I have seen to their care, and Lord Solanar assures me that Lady Liadrin seeks a new source of power even now.",
    ["O"] = "Use the Shimmering Vessel on the Blood Elf Magisters to fill it and return to Knight-Lord Bloodvalor in Silvermoon City.",
    ["T"] = "Claiming the Light",
  },
  [9685] = {
    ["D"] = "While you were preparing the vessel, I sent a group of initiates to retrieve Sangrias Stillblade. You will find him on the top level of Silvermoon\'s inn with an attendant. Make your way there with all haste and unleash the vessel\'s magic to restore him to life.$B$BTime is of the essence, $N. Once he has been dead for too long, not even the Light can bring him back to us. Return to me once you have resurrected Stillblade.",
    ["O"] = "Take the Filled Shimmering Vessel to Silvermoon City\'s inn and use its magic to resurrect Sangrias Stillblade.",
    ["T"] = "Redeeming the Dead",
  },
  [9686] = {
    ["D"] = "You stand on the verge of adept status in the order, $N. First, you must prove your worthiness by undertaking another trial.$B$BThe Second Trial differs from the first in that there will be no surprises this time. The challenge before you is simple; you must face and best four Blood Knight champions in combat.$B$BWhen you accept the challenge, a crystal will appear in the middle of the pavilion. Touch it to begin your trial and do not stray far from the building.$B$BAre you prepared?",
    ["O"] = "Complete the Second Trial by defeating Champion Bloodwrath, Champion Lightrend, Champion Swiftblade, and Champion Sunstriker in the pavilion near Master Kelerun Bloodmourn.",
    ["T"] = "The Second Trial",
  },
  [9687] = {
    ["D"] = "Not long ago, the once tranquil owlkin of the region appeared on the shores of this island. One by one they would come to steal the bones of the fallen dragons. I do not know what would cause these creatures such distress or why they would want the bones of the deceased, but the spirits of the brood have grown restless due to this sacrilege.$B$BTo the west, across the Crimson Reach, you will find Ragefeather Ridge. Venture to the owlkin encampments and recover the pilfered dragon bones.",
    ["O"] = "Prince Toreth on Wyrmscar Island wants you to recover 8 Dragon Bones.",
    ["T"] = "Restoring Sanctity",
  },
  [9688] = {
    ["D"] = "The whelps that you see on this island are the agitated spirits of the green dragonflight. Like me, they are bound to the land, unable to ascend to their final resting place in the Dream.$B$BRecovering the bones of the fallen has settled them somewhat but you must take further action.$B$BDestroy their ethereal manifestations. I cannot leave this place until it is done. They must be released!",
    ["O"] = "Prince Toreth at Wyrmscar Island has asked that you slay 5 Viridian Whelps and 5 Viridian Broodlings.",
    ["T"] = "Into the Dream",
  },
  [9689] = {
    ["D"] = "Many of the black dragonflight were slain during the attacks. One of them, a lieutenant of Deathwing himself, still haunts this place. If you look to the heavens, you can see his spectral countenance circling the skies. His hatred is so great that he remains even in death.$B$BTake the bones that you gathered for me earlier to the top of the mountain on this island and place them in the ever-burning pyre. This act should signal Razormaw to descend. When he does, slay his undead form.",
    ["O"] = "Prince Toreth at Wyrmscar Island has asked that you slay Razormaw.",
    ["T"] = "Razormaw",
  },
  [9690] = {
    ["D"] = "Initiate $N, you have worked hard to master the powers of the Light won by our magisters. You have learned the source of our abilities and of the duties of a Blood Knight.$B$BThe time has come for you to undergo the Second Trial, and contest for status as an adept among the Blood Knights. The trial will be administered by Master Kelerun Bloodmourn at a location north of the city. Travel north through the Ruins of Silvermoon and take the east path immediately before the bridge to Sunstrider Isle.",
    ["O"] = "Report to Master Kelerun Bloodmourn.",
    ["T"] = "The Second Trial",
  },
  [9691] = {
    ["D"] = "Return to Silvermoon City and report to Knight-Lord Bloodvalor promptly. Your arrival will tell him all he needs to know about the outcome of the trial.$B$BHe will tell you of your remaining tasks on the road to becoming an adept. Hold your head high, $N. Many undertake this trial, but very few return to tell of their success.",
    ["O"] = "Return to Knight-Lord Bloodvalor in Silvermoon City.",
    ["T"] = "Return to Silvermoon",
  },
  [9692] = {
    ["D"] = "Before a newly-minted adept can be accepted into the ranks of the Blood Knights, $g he:she; must procure the resources  to create our order\'s distinctive weapon, the blood-tempered ranseur.$B$BYou must also earn the right to wear our order\'s insignia. When the order was founded, a set number were forged and distributed, so each new adept inherits $g his:hers; from a veteran. Your insignia will come from a fallen knight who bravely led an assault on Deatholme.$B$BI have prepared a set of notes to guide you.",
    ["O"] = "Bring a Corrupted Kor Gem, a Crate of Bloodforged Ingots, a quantity of Blood of the Wrathful, and a Blood Knight Insignia to Knight-Lord Bloodvalor in Silvermoon City.",
    ["T"] = "The Path of the Adept",
  },
  [9693] = {
    ["D"] = "What does Argus mean to you, $N? Many draenei probably do not know or remember our home planet. It is there that we split from the man\'ari: the twisted demonic reflections of ourselves that were \'gifted\' by Sargeras. Or as they call themselves, eredar.$B$BEredar... this word once held meaning.$B$B<Admetius smacks his lips as if to taste the word.>$B$BDisgusting.$B$BLet us not waste anymore time. Find Vindicator Boros to begin your training.",
    ["O"] = "Exarch Admetius at Blood Watch has told you to speak with Vindicator Boros.",
    ["T"] = "What Argus Means to Me",
  },
  [9694] = {
    ["D"] = "Blood Watch is one of two forward bases operated by the Hand of Argus. You have already been to the other base, Azure Watch; things are completely different in Bloodmyst. When we first got here, the land was as beautiful as Azuremyst. We even called it Silvergale but now sickness is spreading across the land, worse yet, the blood elves that we were battling on the Exodar survived the crash. This brings me to your assignment: Venture northwest into Bladewood and terminate any blood elves that you find.",
    ["O"] = "Vindicator Boros at Blood Watch wants you to slay 10 Sunhawk Spies.",
    ["T"] = "Blood Watch",
  },
  [9696] = {
    ["D"] = "Our chief interrogator, Elysia, is fluent in Thalassian. Take the document to her and see what she has to say.",
    ["O"] = "Take the Sunhawk Missive to Interrogator Elysia at Blood Watch.",
    ["T"] = "Translations...",
  },
  [9697] = {
    ["D"] = "There\'s important research to be conducted into the ecology of the local creatures, especially the sporelings and bog lords of the marsh.  And trust me, once you get out into the field, you\'ll find the work to be challenging.$B$BSeek out Watcher Leesa\'oh at the Cenarion Watchpost in the western region of the marsh toward the south.  Follow the path west and you will eventually find her.  She can be a bit -- studious -- but don\'t let that get to you.$B$BOh, and watch out for her cat.",
    ["O"] = "Speak with Watcher Leesa\'oh at the Cenarion Watchpost in Zangarmarsh.",
    ["T"] = "Watcher Leesa\'oh",
  },
  [9698] = {
    ["D"] = "I need you to deliver the translated documents to Velen personally, $N. I don\'t trust that deranged messenger.$B$BExplain to the Prophet that the blood elves are receiving reinforcements from the Outland and that they have a spy amongst the draenei at the Exodar. Velen resides in the Vault of Lights inside the Exodar.$B$BMake haste!",
    ["O"] = "Take the Translated Sunhawk Missive to Prophet Velen at the Exodar.",
    ["T"] = "Audience with the Prophet",
  },
  [9699] = {
    ["D"] = "I thank you for the timely delivery, $N. You are turning out to be one of the Hand\'s better agents.$B$BIf only we knew who they reported to in Bloodmyst and more importantly, where this sun portal was... They seem to have it tightly guarded - wherever it may be.$B$BWould you be interested in some reconnaissance work?$B$BIf so, take these orders back to Vindicator Boros. He will give you your next mission.",
    ["O"] = "Take Velen\'s Orders to Vindicator Boros at Blood Watch.",
    ["T"] = "Truth or Fiction",
  },
  [9700] = {
    ["D"] = "Velen states that if the blood elves have been opening rifts between this island and the Outland, there will be residue or anomalies left in the areas where the portals have been opened. You must search the island for locations that exhibit or display these anomalies.$B$BBe warned, $N; some of these anomalies will be creatures from the void itself. Should you find void anomalies, slay them! Report back to me with any new information that you may find. Begin your search to the north, near the Warp Piston.",
    ["O"] = "Vindicator Boros at Blood Watch wants you to locate the Sun Portal Site and slay 5 Void Anomalies.",
    ["T"] = "I Shoot Magic Into the Darkness",
  },
  [9701] = {
    ["D"] = "We need to learn all that we can of the sporelings at Sporeggar and their relationship to the creatures around them.  One way to do that is what I\'m doing; passive observation while making a note of their interactions.$B$BI need you to head over to the Spawning Glen to the west.  Investigate the whole area and then return to tell me what you saw.",
    ["O"] = "Investigate the Spawning Glen in Zangarmarsh, and then report back to Watcher Leesa\'oh at the Cenarion Watchpost in Zangarmarsh with your findings.",
    ["T"] = "Observing the Sporelings",
  },
  [9702] = {
    ["D"] = "I was wondering why the bog lords were crossing the road to go to the Spawning Glen - they must be starving for some reason.  This just will not do!$B$BI mean, normally I wouldn\'t get involved, but if they continue to eat all of the sporeling pods they\'ll wipe them out!$B$BHere\'s what we\'ll do: I\'ll stay here and you head to the Quagg Ridge to the east and look for dietary clues as to why they\'re raiding the sporelings.",
    ["O"] = "Collect 10 pieces of Discarded Nutriment and then return to Watcher Leesa\'oh at the Cenarion Watchpost in Zangarmarsh.",
    ["T"] = "A Question of Gluttony",
  },
  [9703] = {
    ["D"] = "We have others pursuing leads on the sun portals, $N. I need you to focus on the task at hand.$B$BBoros has received new reports of another crash site. What we\'ve since discovered is that the crash site is actually the Exodar\'s cryo-core. This is a pod holding area that houses pods exactly like the ones we draenei crawled out of in Ammen Vale.$B$BThis area also holds medical supplies. Head to the Cryo-Core, directly west of Blood Watch. Search for supplies and search for survivors.",
    ["O"] = "Vindicator Kuros at Blood Watch wants you to recover 12 boxes of Medical Supplies.",
    ["T"] = "The Cryo-Core",
  },
  [9704] = {
    ["D"] = "It\'s hard work being an outrunner between Sunstrider Isle and Falconwing Square.  Tight deadlines, long hours and worst of all... the Wretched!$B$BThe road south goes through the ruins of Silvermoon... the place is crawling with Wretched ready to kill you for a few mana crystals.  Unfortunately, I think that\'s what happened to the last outrunner we sent with one of Erona\'s packages.$B$BI see you\'re eager to prove yourself.  Venture into Dawning Lane and see if you can find any traces of our outrunner.",
    ["O"] = "Go south into the ruins of Silvermoon and look for the Slain Outrunner in Dawning Lane.",
    ["T"] = "Slain by the Wretched",
  },
  [9705] = {
    ["D"] = "You take the package and confirm that indeed it comes from Magistrix Erona.  Alarion would probably want you to bring it to her.",
    ["O"] = "Return to Outrunner Alarion with Erona\'s Package.",
    ["T"] = "Package Recovery",
  },
  [9706] = {
    ["D"] = "Your hands tremble as you pick up the book. Kuros must be told about this tragedy. Return the book to him.",
    ["O"] = "Take Galaen\'s Journal to Vindicator Kuros at Blood Watch.",
    ["T"] = "Galaen\'s Journal - The Fate of Vindicator Saruan",
  },
  [9707] = {
    ["D"] = "Once again, you have proven yourself worthy before the order and your peers. It is with great pleasure that I bestow upon you the rank of adept, $N. Prince Kael\'thas himself would be proud of you.$B$BAny of us would be honored to fight by your side on the field of battle. Continue to serve as an example for those who aspire to join us. Show neither mercy nor weakness, defend your people and your brothers tirelessly, and hone your mastery of the Light.$B$BNow, claim the weapon befitting your new rank.",
    ["O"] = "Take the Crate of Materials to Bemarrin in Silvermoon City.",
    ["T"] = "Forging the Weapon",
  },
  [9708] = {
    ["D"] = "Yes, that\'s it, I knew I had seen this particular phylum of mushroom elsewhere in the marsh!$B$BTo the north is a place known as the Hewn Bog.  Odd name for the place if you ask me, but I\'ve never been there.  I\'ll need samples of those mushrooms to confirm my hypothesis.$B$BJust be careful, $c.  I\'d heard that ogres have moved in to the area, so you\'ll have to get the samples from them.  Could that be why the bog lords are no longer going there for their food?",
    ["O"] = "Collect 15 Mushroom Samples and return them to Watcher Leesa\'oh at the Cenarion Watchpost in Zangarmarsh.",
    ["T"] = "Familiar Fungi",
  },
  [9709] = {
    ["D"] = "$C, I\'ve got an idea.   I want you to head north again, this time into the heart of ogre territory!$B$BNorthwest of the Hewn Bog there is a place named Ango\'rosh Stronghold, which sits on a floating island across a large mushroom bridge.$B$BThe ogres must be storing the harvested mushrooms there.  I bet you\'ll find them all over the place, and probably on the ogres themselves, too!$B$BBring me a sufficient number and I will try to do something about providing the bog lords with a new source of nourishment.",
    ["O"] = "Collect 10 Boxes of Mushrooms and return them to Watcher Leesa\'oh at the Cenarion Watchpost in Zangarmarsh.",
    ["T"] = "Stealing Back the Mushrooms",
  },
  [9710] = {
    ["D"] = "I\'ve got everything prepared, $N. Very soon you will have a weapon befitting your new status.",
    ["O"] = "Wait while Bemarrin forges your weapon.",
    ["T"] = "The Blood-Tempered Ranseur",
  },
  [9711] = {
    ["D"] = "Matis will be brought to justice, $N; and I want you to be the one to find him and bring him back to the Triumvirate.$B$BScour the island for this bastard. Should you find him, use this flare gun. When my trackers see the flare, they\'ll come and assist in capturing Matis. Return to me after he\'s been captured.",
    ["O"] = "Vindicator Kuros at Blood Watch wants you to capture Matis the Cruel.",
    ["T"] = "Matis the Cruel",
  },
  [9712] = {
    ["D"] = "You have distinguished yourself in the service of the order, $N. Your skill in wielding the Light energies granted by Magister Astalor and his fellows has proven you worthy to receive a new kind of knowledge.$B$BWith the Light at your command, it is possible to summon a fearsome warhorse that will serve as your faithful mount.$B$BContinue to serve with dedication and honor, $N, and even greater boons await you.",
    ["O"] = "Talk to Knight-Lord Bloodvalor to learn how to summon your Thalassian Warhorse.",
    ["T"] = "OLD The Thalassian Warhorse",
  },
  [9713] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Glowcap Harvesting Enabling Flag",
  },
  [9714] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Bring Me Another Shrubbery!",
  },
  [9715] = {
    ["D"] = "We must replenish our supply of sanguine hibiscus, which we use for a number of purposes.  They used to grow thick as shrubs, but the lowering of the marsh\'s water levels means that they can only be found now in the Underbog at Coilfang Reservoir, under Serpent Lake.$B$BIt is said that the shamblers, bog giants, and underbats there consider them a delicacy.  So, if you are to help us, you must retrieve the flowers from them.",
    ["O"] = "Collect 5 Sanguine Hibiscus and return them to Gzhun\'tt at Sporeggar in Zangarmarsh.",
    ["T"] = "Bring Me A Shrubbery!",
  },
  [9716] = {
    ["D"] = "We came to Outland expecting to find small pockets of life.  What we discovered in Zangarmarsh was a lush environment with a thriving ecosystem.$B$BOur initial assessment of the area was deceiving, however.  The water levels at the lakes and marshes have consistently been going down since we started taking measurements.$B$BThe impact this could have on the local animal and plant life is disastrous.  Go to Umbrafen Lake, southwest of here, and look for clues related to this water depletion.",
    ["O"] = "Investigate the cause of the water depletion at Umbrafen Lake.  Then return to Ysiel Windsinger at the Cenarion Refuge in Zangarmarsh.",
    ["T"] = "Disturbance at Umbrafen Lake",
  },
  [9717] = {
    ["D"] = "While we are a peaceful people, we are at war with the spore giants, whether we like it or not.  And there is a saying amongst us that all is fair in mushrooms and war!$B$BOne of the leaders of the spore giants, Hungerfen, has been tending a very special plant, known as the Underspore, to perfection for millennia.  It would break his spirit if something were to happen to that plant.$B$BTravel to the Underbog in Coilfang Reservoir and steal a frond off of it for us.  Trust me, he\'ll notice.",
    ["O"] = "Gather an Underspore Frond and return it to T\'shu at Sporeggar in Zangarmarsh.",
    ["T"] = "Oh, It\'s On!",
  },
  [9718] = {
    ["D"] = "We must determine how widespread the naga\'s activity truly is and react accordingly.$B$BExploring each body of water in Zangarmarsh could be a lengthy undertaking.  If you allow me to, I will use my magic to mold your shape to one more suited to scouting the marsh.$B$BHold this amulet above the balcony near me when you\'re ready to begin.  I will guide your way back to safety after we\'re done.",
    ["O"] = "Ysiel Windsinger wants you to use the Stormcrow Amulet to explore the major lakes in Zangarmarsh.",
    ["T"] = "As the Crow Flies",
  },
  [9719] = {
    ["D"] = "Historically the greatest danger to my people has been from the marsh walkers.  With the new problems we are facing from spore giants, we cannot afford another attack from our ancient enemies.$B$BYou have proven yourself to be capable, $c.  Do you think that you\'d be able to journey to the Underbog in Coilfang Reservoir and eliminate the great mother of the marsh walkers, known as The Black Stalker?!$B$BBring me her brain as proof.",
    ["O"] = "Bring the Brain of the Black Stalker to Khn\'nix at Sporeggar in Zangarmarsh.",
    ["T"] = "Stalk the Stalker",
  },
  [9720] = {
    ["D"] = "I cannot begin to comprehend why the naga would drain the water out of their own habitat.  What I do understand is a need to put a stop to their operations.$B$BThese seeds carry with them the rage of the earth.  Take them to the steam pumps operated by the naga and use them on their controls.$B$BThe vines that grow from the seeds will be as thick as your arm and as strong as iron.  Go, $N.  Restore the balance that the naga have upset.",
    ["O"] = "Ysiel Windsinger wants you to use the Ironvine Seeds on the Steam Pump Controls at Serpent Lake, Umbrafen Lake, Marshlight Lake and the Lagoon.  Then return to her at the Cenarion Refuge in Zangarmarsh with any leftover seeds you have.",
    ["T"] = "Balance Must Be Preserved",
  },
  [9721] = {
    ["D"] = "Your dedication to our order and advancement through the ranks has not gone unnoticed. In fact, Lord Solanar Bloodwrath, Lady Liadrin\'s right hand and a hero in his own right, has asked to speak with you.$B$BThis is a rare honor, $N. Normally, Lord Solanar leaves the management of the order\'s rank-and-file to me, but he has taken a personal interest in you. Do not tarry, $N.",
    ["O"] = "Speak with Lord Solanar Bloodwrath in Silvermoon City.",
    ["T"] = "A Summons from Lord Solanar",
  },
  [9722] = {
    ["D"] = "Within the ranks of our order, there exists an inner circle of elite knights. Members of the circle represent the most dedicated, skilled, and trustworthy of all Blood Knights and are handpicked by the leadership. Most simply know the masters by their thalassian charger mounts.$B$BEach candidate for membership must have a sponsor within the circle and must demonstrate their dedication to the order\'s central tenets.$B$BI have chosen to sponsor you for standing as a Blood Knight master, if this is your wish.",
    ["O"] = "Speak with Lord Solanar Bloodwrath again to accept his offer of sponsorship.",
    ["T"] = "The Master\'s Path",
  },
  [9723] = {
    ["D"] = "A Blood Knight\'s loyalty does not stop at the end of $g his:her; blade, $N. The order asks more of its members than mere drilling and combat. A true knight contributes to all of the order\'s activities, even the ones that may not seem glorious on the surface.$B$BThis first task is neither combat intensive, nor glorious, but without such contributions, the order would fall apart. I will give you a list of items Magister Astalor Bloodsworn\'s men require to keep us supplied with Light energy for our magics.",
    ["O"] = "Bring 40 Runecloth, 6 Arcanite Bars, 10 Sungrass, 5 Dark Runes, and 150 Gold to Lord Solanar Bloodwrath in Silvermoon City.",
    ["T"] = "A Gesture of Commitment",
  },
  [9724] = {
    ["D"] = "The Cenarion Expedition has become a large organization with a good degree of autonomy.  These events are important enough that we need to warn the Cenarion Circle.$B$BDo not worry, I will not ask you to travel back to Moonglade; we have emissaries as nearby as Hellfire Peninsula.",
    ["O"] = "Speak to Amythiel Mistwalker at Cenarion Post in Hellfire Peninsula.",
    ["T"] = "Warning the Cenarion Circle",
  },
  [9725] = {
    ["D"] = "We Blood Knights are bound to defend Quel\'Thalas, $N. This is a central part of your training. Our enemies are fierce and unrelenting. Silvermoon and its people remain free by our efforts and the support of our allies.$B$BI have received some disturbing reports of a renewed Scourge presence to the southeast of our border with the Eastern Plaguelands. A company of Scourge siege engineers and their equipment appear to be staging for an attack on the Ghostlands. They must not be permitted to succeed.",
    ["O"] = "Lord Solanar Bloodwrath in Silvermoon City wants you to destroy 3 Scourge Meat Wagons and kill 15 Scourge Siege Engineers.",
    ["T"] = "A Demonstration of Loyalty",
  },
  [9726] = {
    ["D"] = "The naga of the Bloodscale Enclave to the northeast have begun to kill our people.  We cannot allow this to continue, $c!$B$BWe suggest that you teach them a lesson as proof of our friendship.",
    ["O"] = "Kill 12 Bloodscale Slavedrivers and 6 Bloodscale Enchantresses, and then return to Gzhun\'tt at Sporeggar in Zangarmarsh.",
    ["T"] = "Now That We\'re Friends...",
  },
  [9727] = {
    ["D"] = "Reports have come in that the naga of the Bloodscale Enclave to the northeast continue to kill our people.  We thought that you had dealt with this, $c!$B$BI suggest that you to teach them a lesson as proof of our continued friendship.",
    ["O"] = "Kill 12 Bloodscale Slavedrivers and 6 Bloodscale Enchantresses, and then return to Gzhun\'tt at Sporeggar in Zangarmarsh.",
    ["T"] = "Now That We\'re Still Friends...",
  },
  [9728] = {
    ["D"] = "While the druids from the expedition have made themselves busy studying plants and researching the lakes, I\'ve made it my business to deal with the hostiles in the area.$B$BEver since we set foot in Zangarmarsh, the naga have launched lethal attacks against us without warning.  We\'ve done our best to keep them at bay, but our resources are limited.$B$BI want you to go to the various naga strongholds in Zangarmarsh and show them that we\'re not to be crossed.  Bring me their claws as proof of your victories.",
    ["O"] = "Warden Hamoot at the Cenarion Refuge wants you to bring him 30 Naga Claws.",
    ["T"] = "A Warm Welcome",
  },
  [9729] = {
    ["D"] = "Little naga make Fhwoor angry!  Sporelings good friend to Fhwoor, so Fhwoor get naga ark.$B$BWe go into nearby naga village.  You help?  Bring friends!",
    ["O"] = "Escort Fhwoor into the area of the Marshlight steam pump to retrieve the Ark of Ssslith.  Bring Fhwoor and the ark back safely and then report back to Gzhun\'tt at Sporeggar in Zangarmarsh.",
    ["T"] = "Fhwoor Smash!",
  },
  [9730] = {
    ["D"] = "A bounty is hereby declared by the Cenarion Expedition on Rajah Haghazed, leader of the Darkcrest naga.  Haghazed was last sighted by Cenarion scouts at the Lagoon, in the central southern region of Zangarmarsh.$B$BThe Darkcrest have been linked to numerous attacks against the Cenarion Expedition and their leader is considered extremely dangerous.$B$BThose seeking to claim the bounty are advised to report to Warden Hamoot.",
    ["O"] = "Slay Rajah Haghazed at the Lagoon and return to Warden Hamoot at the Cenarion Expedition in Zangarmarsh for a reward.",
    ["T"] = "Leader of the Darkcrest",
  },
  [9731] = {
    ["D"] = "The schematics you\'ve obtained show an underground system of drains and pumps that connect the lakes in the region to Serpent Lake.$B$BIf the schematics are correct, there is a giant drain in the center of Serpent Lake.  Confirm this and bring the news to Cenarion Refuge.",
    ["O"] = "Search Serpent Lake for signs of a drain.  Return to Ysiel Windsinger at Cenarion Refuge with news of your discovery.",
    ["T"] = "Drain Schematics",
  },
  [9732] = {
    ["D"] = "Return to Ysiel and let her know that help will be extended to her as soon as it is possible.$B$BAffairs in Moonglade and Silithus have kept our members occupied, but we will do our best to send the necessary resources to the Cenarion Refuge.  ",
    ["O"] = "Return to Ysiel Windsinger at the Cenarion Refuge in Zangarmarsh.",
    ["T"] = "Return to the Marsh",
  },
  [9733] = {
    ["D"] = "The Cenarion Expedition has become a large organization with a good degree of autonomy.  These events are important enough that we need to warn the Cenarion Circle.$B$BDo not worry, I will not ask you to travel back to Moonglade; we have emissaries as nearby as Hellfire Peninsula.",
    ["O"] = "Speak to Mahuram Stouthoof at Thrallmar in Hellfire Peninsula.",
    ["T"] = "Warning the Cenarion Circle",
  },
  [9734] = {
    ["D"] = "Return to Ysiel and let her know that help will be extended to her as soon as it is possible.$B$BAffairs in Moonglade and Silithus have kept our members occupied, but we will do our best to send the necessary resources to the Cenarion Refuge.  ",
    ["O"] = "Return to Ysiel Windsinger at the Cenarion Refuge in Zangarmarsh.",
    ["T"] = "Return to the Marsh",
  },
  [9735] = {
    ["D"] = "A Blood Knight master possesses incredible skill at wielding and weaving the Light in a way that other so-called \'paladins\' can never comprehend. It doesn\'t stop them from despising us for unleashing the Light\'s true potential.$B$BWe must send them a message and show them that we are not to be trifled with. What I have in mind will be neither brief nor easy, but if you are committed, the first step will be to infiltrate the library wing of the Tyr\'s Hand Abbey and procure a vial of Tyr\'s Hand holy water.",
    ["O"] = "Lord Solanar Bloodwrath in Silvermoon City wants you to bring him a vial of Tyr\'s Hand Holy Water.",
    ["T"] = "True Masters of the Light",
  },
  [9736] = {
    ["D"] = "Now that we have the water, we\'re going to need a number of reagents in precise quantities. Some of these substances are rare and expensive, $N, but I have located sources for two.$B$BYou should be able to purchase some arcane catalyst from Zalle, the reagent vendor in one of the shops on the plaza near the Dead Scar. Darlia, the poison merchant near the rogue trainers on Murder Row, stocks crepuscular powder.$B$BTo complete my mixture, I\'ll also need an azerothian diamond and a pristine black diamond.",
    ["O"] = "Lord Solanar Bloodwrath in Silvermoon City wants you to bring him 1 Arcane Catalyst, 1 Crepuscular Powder, 1 Azerothian Diamond, and 1 Pristine Black Diamond.",
    ["T"] = "True Masters of the Light",
  },
  [9737] = {
    ["D"] = "Ours is the true way of utilizing the Light, $N. To show others that would call themselves \'paladins\' the folly of their ways, I intend to send an unmistakable message.$B$BThe Alonsus Chapel, where the Order of the Silver Hand was founded, seems immune to the destruction of Stratholme. The chapel\'s eternal flame affords it the Light\'s protection, but when you use this mixture to extinguish the flame, that protection will be no more. It will burn, and our dominion over the Light will be proven to the world.",
    ["O"] = "Use the Extinguishing Mixture near the eternal flame in the Alonsus Chapel to remove the Light\'s protection. Be prepared to fight anyone who may attempt to defend the chapel.",
    ["T"] = "True Masters of the Light",
  },
  [9738] = {
    ["D"] = "You have to help me!  We were sent here by Ysiel to investigate the mystery of the steam pumps and why they\'re being used to drain the water from the marsh.  But my friends split up and went on recklessly without me.$B$BThose four can be such jerks sometimes, but I love them anyway.$B$BThat is why I need you to discover what became of them, though I fear the worst.  Seek them in both the Slave Pens and the Underbog.$B$BThank you, $c.",
    ["O"] = "Discover what happened to Earthbinder Rayge, Naturalist Bite, Weeder Greenthumb, and Windcaller Claw.  Then, return to Watcher Jhang at Coilfang Reservoir in Zangarmarsh.",
    ["T"] = "Lost in Action",
  },
  [9739] = {
    ["D"] = "You there!  You must help us!$B$BThe fungal giants are devouring all of our spore sacs!  You must do something, or we\'ll lose our young!$B$BThe spore sacs start out large and become smaller as the air inside them is depleted.  Look for the small, mature spore sacs and save as many of them as you can!",
    ["O"] = "Fahssn at the Spawning Glen wants you to collect 10 Mature Spore Sacs.",
    ["T"] = "The Sporelings\' Plight",
  },
  [9740] = {
    ["D"] = "Thanks to you and the work you did, my scouts were able to find the sun gate. The elves keep the portal location mobile so that they can move it at a moment\'s notice. That\'s why the site you investigated was empty.$B$BThe strength of such a system is also its greatest weakness. The sun gate is stabilized by portal controllers. If we can take down the controllers, the portal will be ours to destroy. The current sun gate location can be found west of here, south of the Vector Coil. Find it and destroy it!",
    ["O"] = "Vindicator Aesom at Blood Watch wants you to destroy the Sun Gate.",
    ["T"] = "The Sun Gate",
  },
  [9741] = {
    ["D"] = "Aesom sent my squad out on a reconnaissance mission to search for the sun gate a few days ago. Needless to say, we found it...$B$B<Loryi points at Jorli.>$B$BWhatever those fool elves are transporting through that portal is causing void energy to be released. The area is teaming with void critters. $B$BWe must destroy them before they have a chance to grow into void anomalies. You\'ll find the source of the creatures southwest of here, near the sun gate. Kill them and report back to Aesom when you\'re done.",
    ["O"] = "Kill 12 Void Critters and report to Vindicator Aesom at Blood Watch.",
    ["T"] = "Critters of the Void",
  },
  [9742] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Spore Sacs",
  },
  [9743] = {
    ["D"] = "Us sporelings and the bog lords have never gotten along well.  In the past, we\'ve managed to keep them at bay with spears and stones.  Lately they seem to have become more aggressive... or more desperate.  They do not fear us or our weapons.$B$BYou are much scarier and better armed than us.  If you were to fight the boglords for us, we\'d be forever in your debt!  Bring me their tendrils so I know how many you\'ve killed.",
    ["O"] = "Fahssn at the Spawning Glen in Zangarmarsh wants you to bring him 6 Bog Lord Tendrils.",
    ["T"] = "Natural Enemies",
  },
  [9744] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Tendrils!",
  },
  [9746] = {
    ["D"] = "Victory is close at hand, $N. With the discovery of the sun gate, it won\'t be long until their supply lines are completely closed off. Now is the time to strike at their numbers.$B$BTo the west you will find numerous Sunhawk camps. The Sunhawk pyromancers and defenders occupy the vast majority of the area. Find them, kill them and return to me.",
    ["O"] = "Vindicator Aesom at Blood Watch wants you to slay 10 Sunhawk Pyromancers and 10 Sunhawk Defenders.",
    ["T"] = "Limits of Physical Exhaustion",
  },
  [9747] = {
    ["D"] = "The naga are terrible, yes.  But even more terrible are the traitor tribes of Broken and Lost Ones that helped them!$B$BThe worst of all are the Lost Ones of the Umbrafen tribe; they use dark magic to trap and enslave others. They\'re especially cruel to escaped slaves and would slit my throat if I left the refuge even for a day.$B$BTravel to Umbrafen Village south of here and kill them and their leader, Kataru.  Until then I will fear for my life every single day.",
    ["O"] = "Ikeyen at the Cenarion Refuge wants you to travel to Umbrafen Village and slay Kataru, 8 Umbrafen Seers, 6 Umbrafen Witchdoctors and 6 Umbrafen Oracles.",
    ["T"] = "The Umbrafen Tribe",
  },
  [9748] = {
    ["D"] = "Our shaman claim that the elements of water have become greatly agitated by the pollution of the water source. We know that the Exodar\'s power core is lodged into the mountain to the west. It must be leaking volatile fluids into the water supply! I need you to get me more information.$B$B<Aesom points to a flask and nods.>$B$BYou are to take this flask and follow the beach north until you reach the area where the rivers of Bloodmyst drain into the ocean. Take a sample from that location and return to me.",
    ["O"] = "Vindicator Aesom at Blood Watch wants you to use the Water Sample Flask to get a Bloodmyst Water Sample.",
    ["T"] = "Don\'t Drink the Water",
  },
  [9749] = {
    ["D"] = "It was a bloody mess, $N. We were ambushed by a large pack of these spiders. Their progenitor descended upon us with incredible speed and wrapped us up in cocoons.$B$BAfter we were webbed, she began to lay eggs near us. We were to be food for her young! FOOD!$B$BI managed to cut my way out and escape but I will not leave the others behind. So far I\'ve been unsuccessful in nearing the pass. Would you lend a hand?$B$BDestroy those cocoons! Hopefully some of our team is still alive!",
    ["O"] = "Researcher Cornelius has asked that you free 5 Expedition Researchers.",
    ["T"] = "BETA They\'re Alive! Maybe...",
  },
  [9750] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "UNUSED Urgent Delivery",
  },
  [9751] = {
    ["D"] = "Last night, Edward Hanes, captain of the ship \'Lost Hope\', appeared before me in my tent. The same Edward Hanes that died of scurvy 20 years ago.$B$BThis apparition told me a tale that made my heart tremble. A tale that I need you to hear and a mission that I need you to accomplish. Will you do it? Will you seek out Edward on Wyrmscar Island, northeast of Blood Watch?",
    ["O"] = "Admiral Odesyus has asked that you find and speak with Captain Edward Hanes.",
    ["T"] = "The Bloodcurse Legacy",
  },
  [9752] = {
    ["D"] = "You must help me get out of here!$B$BI was gathering herbs nearby when a handful of these little savages abducted me.  I tried to fight them off, but there were too many of them.$B$BHelp me return to the Cenarion Refuge and away from these cruel wretches and their vile magic!",
    ["O"] = "Escort Kayra Longmane to the Cenarion Refuge in Zangarmarsh.  Report to Ysiel Windsinger when you\'ve completed this task.",
    ["T"] = "Escape from Umbrafen",
  },
  [9753] = {
    ["D"] = "We\'ve learned much of our enemies in recent days. The blood elves are led by a being known as Sironas and plot to destroy us. Ultimately, they seek to enslave O\'ros and regain control of the Exodar.$B$BLight be praised, we have stopped their supply line by destroying the sun gate. Unfortunately, they continue to use the contaminant of the Vector Coil to poison the land, using the mutagenic properties of the fallout to their advantage.$B$BWith this knowledge, Admetius has devised a plan. Seek him out.",
    ["O"] = "Speak to Exarch Admetius at Blood Watch.",
    ["T"] = "What We Know...",
  },
  [9756] = {
    ["D"] = "Our attempts at interrogation have failed miserably, $N. Torture is - of course - out of the question. What we need is a draenei on the inside.$B$BI can cast a spell upon you that would make you appear blood elf and adjust your language. Through subterfuge, we may be able to get the information we need out of the captured agent.$B$BUnder this guise, I want you to get whatever information you can out of the prisoner.$B$BAnd $N, do not leave Blood Watch while disguised as the spell will fail.",
    ["O"] = "Speak to a Captured Sunhawk Agent at Blood Watch and recover Sunhawk Information. Return to Exarch Admetius when the task is complete.",
    ["T"] = "What We Don\'t Know...",
  },
  [9757] = {
    ["D"] = "Huntress Kella Nightbow seeks the audience of all eligible hunters.  She is the one to teach you the skill of taming wild beasts, a lesson you should learn above all else at this point in your training.$b$bKella can be found near Valaar\'s Berth, the docks west of the Exodar.",
    ["O"] = "Speak with Huntress Kella Nightbow near Valaar\'s Berth.",
    ["T"] = "Seek Huntress Kella Nightbow",
  },
  [9758] = {
    ["D"] = "Now my friend, if you would be so kind as to return to Arcanist Vandril, I know that he is very anxious to send you out on your first mission here in the Ghostlands.$B$BWe\'re counting on you, $N.  Don\'t let us down.",
    ["O"] = "Return to Arcanist Vandril at Tranquillien in the Ghostlands.",
    ["T"] = "Return to Arcanist Vandril",
  },
  [9759] = {
    ["D"] = "Don\'t accept this assignment if you value your life. You see that gigantic power core jutting out of the mountain side over yonder? Whoever takes on this burden will need to fight their way through that mountain, battling an army of Sunhawks while protecting me as I rig the core up for demolition. Sironas the eredar is somewhere up there as well.$B$BI won\'t think less of you if you just walk away, $N.$B$BBut maybe you\'re the one - the one to destroy the Vector Coil and take down Sironas. Well, are you?",
    ["O"] = "Follow and protect Demolitionist Legoso as he attempts to destroy the Vector Coil and slay Sironas. Return to Exarch Admetius at Blood Watch should you complete the mission.",
    ["T"] = "Ending Their World",
  },
  [9760] = {
    ["D"] = "I would not ask you to single-handedly bear the burden of destroying the Vector Coil and slaying Sironas, $N; however, I believe that you can be of some help in clearing the way for others that might take on such a dangerous assignment.$B$BTake the road going north out of Blood Watch and follow it until you get to the fork. Once there, take the left road and follow it until you see Vindicator\'s Rest - it will be slightly west of the road itself. Corin will be waiting for you.",
    ["O"] = "Speak with Vindicator Corin at Vindicator\'s Rest on Bloodmyst Isle.",
    ["T"] = "Vindicator\'s Rest",
  },
  [9761] = {
    ["D"] = "Only the most battle hardened, noble and positively fearless of draenei will submit to Legoso\'s mission. The exarch will not order any agent of the Hand to take on the task of destroying the Vector Coil and dispatching Sironas. He refuses to send any draenei to their death - which is what the mission is: suicide...$B$B<Corin sighs.>$B$BMy job is to soften up the Sunhawk defenses. You are to slay Sunhawks near the Vector Coil and keep the path clear for our champion - whoever that may be.",
    ["O"] = "Vindicator Corin at Vindicator\'s Rest wants you to slay 8 Sunhawk Saboteurs and 8 Sunhawk Agents.",
    ["T"] = "Clearing the Way",
  },
  [9762] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Unwritten Prophecy",
  },
  [9763] = {
    ["D"] = "There are benefits to hiding very, very quietly at the entrance of your enemy\'s hideout.$B$BJust hours ago I saw a group of naga go through the stone archway on the second tunnel from the left.  I\'m not well versed in their language, yet I clearly understood one word: Kalithresh.$B$BThat must be the entrance to the steam vaults, where Warlord Kalithresh has been commanding his troops from.  You must find him and stop him.  I am too weak to be of any assistance.",
    ["O"] = "Watcher Jhang wants you to find and slay Warlord Kalithresh inside Coilfang Reservoir.",
    ["T"] = "The Warlord\'s Hideout",
  },
  [9764] = {
    ["D"] = "This letter contains detailed orders to the Coilfang naga operating the steam vaults.  It warns of the arrival of Cenarion druids into the region and orders them to be slain on sight.  The rate of water redirection from other lakes into Coilfang Reservoir is to be doubled.  The orders bear the seal of the infamous Lady Vashj.$B$BThis letter would be of great interest to the druids of the Cenarion Expedition.  Take it to their leader, Ysiel Windsinger.",
    ["O"] = "Deliver the Orders from Lady Vashj to Ysiel Windsinger at the Cenarion Refuge in Zangarmarsh.",
    ["T"] = "Orders from Lady Vashj",
  },
  [9765] = {
    ["D"] = "The Cenarion Expedition began as a peaceful venture, yet we now face the prospect of all out war with the naga.$B$BWe have many among us who are willing to fight but are ill equipped.  Bring me the naga\'s own weapons so that we may reforge them into glaives and arrowheads.$B$BOnly the best armaments will have materials useful to us, $N.  You will have to seek out the naga of Coilfang Reservoir.",
    ["O"] = "Obtain Coilfang Armaments from naga at Coilfang Reservoir and return them to Ysiel Windsinger at the Cenarion Refuge in Zangarmarsh.",
    ["T"] = "Preparing for War",
  },
  [9766] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Coilfang Armaments",
  },
  [9767] = {
    ["D"] = "Defeating an enemy requires more than superior power or numbers.  Victory often hinges on knowledge of an opponent\'s weaknesses, the anticipation of their plans or the recognition of a behavior pattern.$B$BWe know much about the naga, yet much of their magical practices remain foreign to us.$B$BI seek to learn of the Hydromancy used by the naga of Coilfang Reservoir.  Bring me one of their spellbooks so I may learn more about it.",
    ["O"] = "Obtain a Coilfang Spellbook from the naga inside of Coilfang Reservoir and bring it to Ashyen at the Cenarion Refuge in Zangarmarsh.",
    ["T"] = "[Not Used] Know Your Enemy",
  },
  [9769] = {
    ["D"] = "<Magasha chuckles softly to herself.>$B$BI bet if they knew they were wearing bug parts, the fashion trend would end very quickly.$B$BWe first started killing the bugs \'round here \'cause they were getting in the way of our construction. Some enterprising merchant stops here, spends the night, and next thing you know he\'s buyin\' up all the bug wings we have!$B$BSays he makes clothes out of \'em. I be stickin\' to my armor, thanks. But if you gather the wings of any of the fireflies, I\'ll gladly buy \'em.",
    ["O"] = "Bring 8 Diaphanous Wings from any species of Zangarmarsh fireflies to Magasha in Swamprat Post.",
    ["T"] = "There\'s No Explanation for Fashion",
  },
  [9770] = {
    ["D"] = "Sometimes I wish Denjai had sent a shaman with us, or at least given us a totem to keep the marshfang rippers at bay.$B$BThe whole place is crawling with the pests! It\'s just not right. Shouldn\'t something be eating these despicable things?$B$BWe\'ve all been taking turns playing exterminator. You showed up at just the right time, $N. Congratulations! Now get out there and mop up some marshfangs!",
    ["O"] = "Reavij at Swamprat Post wants you to kill 10 Marshfang Rippers.",
    ["T"] = "Menacing Marshfangs",
  },
  [9771] = {
    ["D"] = "Now that you\'re familiar with the terrain, I\'d like to ask your help with something else. The Dead Mire, we\'ve taken to calling the area to the northwest, is an eerie place. No one has ever reported seeing anything alive there, but they didn\'t stay for very long, either.$B$BScout Jyoba volunteered to investigate the area and report on his findings. He left the post three days ago and hasn\'t returned. It\'s not like him to be gone that long without sending some kind of report. Will you search for him, $N?",
    ["O"] = "Search for Scout Jyoba.",
    ["T"] = "Searching for Scout Jyoba",
  },
  [9772] = {
    ["D"] = "Flecks of withered fungus dot the body of Scout Jyoba. Whatever killed him must\'ve been made of the same dying fungus as the giant wilting mushrooms of the Dead Mire. Perhaps one of the withered giants caught him by surprise as he sat writing his report.$B$BWithout the text of the report, it\'s nearly impossible to tell what the scout discovered. If the report can be found, it should be returned to Zurai.",
    ["O"] = "Retrieve Scout Jyoba\'s Report from the Withered Giants and return it to Zurai at Swamprat Post.",
    ["T"] = "Jyoba\'s Report",
  },
  [9773] = {
    ["D"] = "Mushroom soup, mushroom stew, mushroom sauce!$B$BMushroom, mushroom, mushroom! It\'s all there is to eat around here. If you say you\'re hungry, the cook hands you an axe and tells you to go chop down your dinner!$B$BWell, I\'m tired of mushrooms. I\'ve seen fish in the lakes around here. Sure, they look like a nasty piece of work, but they\'ve got to be better than mushrooms!$B$BHow much will it cost me to hire you to bring me my first decent meal in weeks?",
    ["O"] = "Gather 8 Eel Filets from Umbrafen Eels and bring them to Magasha at Swamprat Post.",
    ["T"] = "No More Mushrooms!",
  },
  [9774] = {
    ["D"] = "Reavij was wise to bring leather armor. This swamp will render my mail useless before long.$B$BI\'ve been replacing the scales bit by bit as I\'m able. The hydra in the marsh have thick, protective scales that stand up well to the dampness of their home.$B$BFinding suitable ones is a tedious process, though. All too often, the best scales are torn or worn too thin for use in armor. Bring me any good ones that you might get from the hydra in the larger lakes.",
    ["O"] = "Zurai at Swamprat Post wants you to bring him 12 Thick Hydra Scales.",
    ["T"] = "Thick Hydra Scales",
  },
  [9775] = {
    ["D"] = "Shadow Hunter Denjai will no doubt expect to receive a report about my progress in establishing our outpost. I\'ve prepared a short summary of what we\'ve accomplished here already, but with the loss of Scout Jyoba, I can\'t spare a runner to take the report to Denjai\'s base of Zabra\'jin to the west.$B$BIf you\'re headed that way, would you mind bringing this to him? Shadow Hunter Denjai can be a little intimidating at first, but once you get used to him, he\'s not so bad.",
    ["O"] = "Bring Zurai\'s Report to Shadow Hunter Denjai in Zabra\'jin",
    ["T"] = "Report to Shadow Hunter Denjai",
  },
  [9776] = {
    ["D"] = "As you know, many of Telredor\'s inhabitants are refugees from the war that decimated the draenei. It is my goal to maintain Telredor as a safe haven for all of our allies in this struggle. There are some who desire to join us, but feel they are not yet ready.$B$BWe owe them whatever help we can provide, $N. A group of Broken under the leadership of Ikuti have taken shelter in the ruins of an old temple to the northwest of Serpent Lake. Seek them out and extend your hand in friendship to them.",
    ["O"] = "Speak to Ikuti at the Orebor Harborage.",
    ["T"] = "The Orebor Harborage",
  },
  [9777] = {
    ["D"] = "There is little in this swamp that will burn, $r, so we must resort to other means for lighting Telredor. Many of the creatures and plants in the marsh emit a soft glow.$B$BIt\'s difficult and cruel to confine the glowing creatures, so we\'ve turned to a species of mushroom for our light source.$B$BWe pick and cultivate the fulgor mushroom here, but our needs require us to gather new crops occasionally. The small green mushrooms often grow at the base of larger ones near Telredor.",
    ["O"] = "Bring 6 Fulgor Spores to Ruam at Telredor.",
    ["T"] = "Fulgor Spores",
  },
  [9778] = {
    ["D"] = "Before you leave Cenarion Refuge, make sure you speak with Warden Hamoot.  He\'s in charge of the expedition\'s security.$B$BHe would never forgive me if I didn\'t send a seasoned adventurer like you his way.",
    ["O"] = "Report to Warden Hamoot at the Cenarion Refuge in Zangarmarsh.",
    ["T"] = "Warden Hamoot",
  },
  [9779] = {
    ["D"] = "It is good to see you again, $N. I have a quandary that you might be able to solve.$B$BOur agents situated behind Sunhawk lines have reported seeing Sunhawk soldiers parsing an unusual document.$B$BUnfortunately, we have been unsuccessful in acquiring a copy of the document for ourselves. I need you to go out in the field and try to recover the document. I am certain that if you apply enough pressure, a Sunhawk agent will turn over the information we seek. I leave the use of force to your discretion.",
    ["O"] = "Kill Sunhawk elves until you find the Sunhawk Missive, then return it to Vindicator Boros at Blood Watch.",
    ["T"] = "Intercepting the Message",
  },
  [9780] = {
    ["D"] = "It\'s good to see another fresh face here. When Haalrun and I first came to Telredor, we were the only outsiders, but that seems like a lifetime ago.$B$BStill, we try to welcome newcomers and ensure that there\'s always enough food and supplies. We can never fully repay the kindness of the Telredor anchorites, but we can follow their example and extend it to others.$B$BIf you would like to help, the nearby lakes are populated with a fish called the Umbrafen eel, whose meat is a staple of our diet.",
    ["O"] = "Noraani at Telredor wants you to bring her 8 Eel Filets.",
    ["T"] = "Umbrafen Eel Filets",
  },
  [9781] = {
    ["D"] = "On my last hunting trip, I caught sight of a new outpost being built by a group of trolls. No doubt they\'ve begun hunting these lands, too.$B$BIf they establish a permanent presence out here, the competition for food will be fierce. We cannot take direct action against them without provocation, but we can remove some of the natural competition for food.$B$BFor each mire hydra you kill, that\'s three fewer mouths to feed!",
    ["O"] = "Kill 10 Mire Hydra and return to Haalrun at Telredor.",
    ["T"] = "Too Many Mouths to Feed",
  },
  [9782] = {
    ["D"] = "I have lived among the anchorites of Telredor for some time, $N, and in that time I\'ve come to know the marsh quite well. Recently, I\'ve started to notice a disturbing change in the land to the northeast.$B$BVirtually all life there has begun to wither and die, seemingly without explanation. I have a few ideas as to what might be happening, but they are little more than speculation. If you were to bring me a sample of the soil in that area, I may be able to get to the bottom of this mystery.",
    ["O"] = "Bring a Dead Mire Soil Sample to Vindicator Idaar at Telredor.",
    ["T"] = "The Dead Mire",
  },
  [9783] = {
    ["D"] = "The soil sample you brought me is nearly devoid of moisture, $N. If the soil itself is losing moisture, then the creatures that live in the Dead Mire must be suffering terribly.$B$BI\'ve seen what happens when the region\'s fungal giants begin to wither and die. The pain drives them mad, causing them to attack anything in their path.$B$BThese creatures have no idea what\'s happening to them. They\'re beyond our ability to save, so the best we can do is to end their suffering.",
    ["O"] = "Vindicator Idaar at Telredor wants you to kill 12 Withered Giants.",
    ["T"] = "An Unnatural Drought",
  },
  [9784] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Identify Plant Parts",
  },
  [9785] = {
    ["D"] = "You\'ve earned the trust of the Cenarion Expedition, $N.  It is time you spoke to the ancients allied with our cause, Ashyen and Keleth, and asked for their blessing.$B$BCarrying the mark of an ancient will fill you with great power.  These boons will become more powerful as your renown among us increases.$B$BGo, $N, and ask the ancients for their blessing. ",
    ["O"] = "Windcaller Blackhoof wants you to speak to the ancients Ashyen and Keleth at Cenarion Refuge and obtain their blessings.",
    ["T"] = "Blessings of the Ancients",
  },
  [9786] = {
    ["D"] = "Before my people were decimated by the orcs, Telredor served as a retreat for draenei anchorites and spiritualists. A small order of anchorites and vindicators maintained a number of shrines in this region.$B$BDuring the war, we lost contact with the anchorites assigned to the shrines, particularly the Boha\'mu temple to the southwest. I\'ve heard reports that a tribe of Lost Ones has settled in the area and may even be using the ruins. Visit the Boha\'mu Ruins and tell me of what you find there.",
    ["O"] = "Anchorite Ahuurn at Telredor wants you to explore the Boha\'mu Ruins.",
    ["T"] = "The Boha\'mu Ruins",
  },
  [9787] = {
    ["D"] = "From what you\'ve told me about your observations at the Boha\'mu Ruins, it seems this tribe of Lost Ones has reverted to the worship of animal spirits. Before we can approach them, we must know more of their beliefs.$B$BReturn to Feralfen Village and discreetly gather some of their idols so that I may study them. Try to avoid angering them, $N, as it may hurt our chances of making contact with them.",
    ["O"] = "Gather 6 Feralfen Idols and return them to Anchorite Ahuurn at Telredor.",
    ["T"] = "Idols of the Feralfen",
  },
  [9788] = {
    ["D"] = "Soon after I escaped the Umbrafen tribe, I holed up in a cave south of their village.  Little did I know that the cave was being fought over by marsh beasts and spore men!$B$BI had to leave in a hurry and left behind a box containing my only worldly possessions.$B$BAfter managing to sneak out of Umbrafen with my belongings it was terrible irony that I would lose them so soon after.  If you\'re willing to bring them back to me I\'ll give you one of my very own personal items.  What do you say, $N?",
    ["O"] = "Look for Ikeyen\'s Belongings inside a cave south of Umbrafen.  Return them to Ikeyen at Cenarion Refuge in Zangarmarsh.",
    ["T"] = "A Damp, Dark Place",
  },
  [9789] = {
    ["D"] = "You want to earn a place in this safari?  You\'ll have to prove yourself.$B$BI don\'t care what you\'ve hunted before, you haven\'t hunted until you hunt what we hunt here.  Start with the clefthoof if you\'re $g man : tough; enough.$B$BI know that I\'ve seen them in the immediate area around the safari and also close by to the south.",
    ["O"] = "Hunt down 30 Clefthoof and return to Hemet Nesingwary at Nesingwary\'s Safari in Nagrand to prove yourself.",
    ["T"] = "Clefthoof Mastery",
  },
  [9790] = {
    ["D"] = "Living in such a remote location has taught us to make use of everything available. Of course, you have to learn to stop thinking about where some of these materials come from first.$B$BI\'ve found that the wings of the umbraglow stingers are very helpful for waterproofing. They\'re strong, thin, and flexible.$B$B<Haalrun chuckles.>$B$BI see the look on your face. Like I said, it takes time to get used to the idea. If you\'re going to be out and about, would you mind bringing me some of the wings?",
    ["O"] = "Haalrun at Telredor wants you to bring him 8 Diaphanous Wings from any of the firefly species in Zangarmarsh.",
    ["T"] = "Diaphanous Wings",
  },
  [9791] = {
    ["D"] = "During the orcs\' war against my people, gatherers rarely left Telredor for fear of being attacked or captured. Now, we venture out more often, but the marsh is no less perilous.$B$BIt seems that the nether rays have grown bolder in recent months. I don\'t know if it has something to do with more competition for their normal prey, but they\'ve been attacking our foraging parties on a regular basis. If we can thin their ranks in the area around Telredor, perhaps they would learn to leave us alone.",
    ["O"] = "Kill 10 Marshfang Rippers and return to Noraani at Telredor.",
    ["T"] = "Menacing Marshfangs",
  },
  [9792] = {
    ["D"] = "You\'ve been honorable in our dealings, $N, at a time when trust is hard to win among my people.$B$BA large group of my brethren have made their home in the old draenei city of Telaar in Nagrand, to the south. To reach Telaar, take the road south into Nagrand, then continue southeast until you find yourself in the cliffs east of Oshu\'gun.$B$BAnyone who has aided us, as you have, would be welcome among the people of Telaar.$B$BSeek out Nahuud and tell him you have earned my trust.",
    ["O"] = "Speak with Nahuud at Telaar in Nagrand.",
    ["T"] = "A Message to Telaar",
  },
  [9793] = {
    ["D"] = "Prophet Velen\'s search for allies has emboldened those draenei remaining in Outland to begin a search of their own. The Legion\'s war on my people drove us from our cities and temples, but they have not destroyed the traces of our civilization.$B$BTuurem, my former home in the Terokkar Forest, was one of the first cities overrun by the orcs. It\'s been too long since I\'ve received news of its status. Take this letter to Andarl in the Allerian Stronghold within Terokkar and see what you can find out.",
    ["O"] = "Take Vindicator Idaar\'s Letter to Andarl at the Allerian Stronghold in Terokkar Forest.",
    ["T"] = "The Fate of Tuurem",
  },
  [9794] = {
    ["D"] = "$N, I have a favor to ask of you. Normally, I would do this myself, but my hands are already beyond full.$B$BI have an associate named Kialon at Sylvanaar in the Blade\'s Edge Mountains to the north. He\'s expecting to hear from me in the near future, although I suspect he won\'t like what I have to say.$B$BIf you would deliver my response to him, you would have my gratitude. I must insist, and this is very important, that you not attempt to read the letter. It is for Kialon\'s eyes alone.",
    ["O"] = "Deliver Timothy\'s Letter to Kialon at Sylvanaar in the Blade\'s Edge Mountains.",
    ["T"] = "No Time for Curiosity",
  },
  [9795] = {
    ["D"] = "As if the naga and their allies weren\'t enough, the ogres are extending their reach in the marsh. They\'ve already conquered most of the area to the northwest and there isn\'t much of a buffer left.$B$BFor each one we kill, several more take their place. I\'m not sure how long we\'ll be able to hold Zabra\'jin once they decide to attack. Make your way north into the mountains, to the orcish stronghold of Thunderlord Stronghold and let Nekthar know of our plight. Any help he can spare would be most welcome.",
    ["O"] = "Travel to Thunderlord Stronghold in the Blade\'s Edge Mountains and speak with Nekthar.",
    ["T"] = "The Ogre Threat",
  },
  [9796] = {
    ["D"] = "Shadow Hunter Denjai isn\'t the only one expecting a report from me. Mokasa at Stonebreaker Hold in Terokkar is eager to hear of our progress, especially since most of her messengers travel through here.$B$BShe asked me to send word once Swamprat Post was completed. If you wouldn\'t mind delivering the news, I\'d be very grateful. We may be up and running, but there is still much to be done.$B$BTo get to Stonebreaker Hold, follow the road south out of Zangarmarsh, into Terokkar Forest and beyond Tuurem.",
    ["O"] = "Speak with Mokasa at Stonebreaker Hold in Terokkar Forest.",
    ["T"] = "News from Zangarmarsh",
  },
  [9797] = {
    ["D"] = "<Still catching his breath, the messenger gestures for you to sit.>$B$BThey may not survive, $r! Get to Garadar as quickly as your legs will carry you.$B$B<In response to your blank stare, the messenger elaborates.>$B$BThe home of the Mag\'har, lies to the south, in Nagrand. Take the southern road out of the marsh, then turn east at the first fork and look for a large settlement on the lake.$B$BFind our commander, Captain Kroghan, there and offer him what assistance you can. Garadar must not fall!",
    ["O"] = "Speak with Captain Kroghan at Garadar in Nagrand.",
    ["T"] = "Reinforcements for Garadar",
  },
  [9798] = {
    ["D"] = "These plans seem important.  You should take them to Vindicator Aldar at the crash site.",
    ["O"] = "Take the Blood Elf Plans to Vindicator Aldar at the Crash Site in Ammen Vale.",
    ["T"] = "Blood Elf Plans",
  },
  [9799] = {
    ["D"] = "The Ammen Fields to the west are the primary breeding ground of the local lasher population. With the corruption of the water table from the nearby lake, Botanist Taerix is worried that the lashers will not be able to repopulate themselves once we\'ve cleansed the lake.$B$BGo to the Ammen Fields and pick some of the corrupted flowers for me so that I might take a look at them and see what can be done. You should be able to identify them by their uncharacteristic red petals.",
    ["O"] = "Gather 3 Corrupted Flowers and return them to Apprentice Vishael at the Crash Site in Ammen Vale.",
    ["T"] = "Botanical Legwork",
  },
  [9800] = {
    ["D"] = "You are ill-equipped to face the restless elements of Nagrand. Before you can help the Earthen Ring, you must help yourself.$B$BTo the west you will find dung heaps left behind by the wildlife of Nagrand. You must search the dung for the digested remnants of the Nagrand caracoli. From this bean I am able to make a tablet that will aid you in your battle against the restless forces of nature.$B$BReturn to me when you have collected no less than two fists worth of caracoli... Ogre sized fists.",
    ["O"] = "Elementalist Lo\'ap at the Throne of the Elements in Nagrand wants you to bring him 15 Digested Caracoli.",
    ["T"] = "A Rare Bean",
  },
  [9801] = {
    ["D"] = "I have a feeling that these Lost Ones may not respond well to a draenei, but would welcome an arakkoa. I can create a potion that will allow you to take on the form of an arakkoa for a short time. It requires a couple of reagents which cannot be stored and must be used within hours of being gathered.$B$BYou will need to bring me a handful of spore bat eyes and some fen strider tentacles. Both species dwell in the wilderness surrounding Telredor.",
    ["O"] = "Anchorite Ahuurn at Telredor wants you to bring him 4 Spore Bat Eyes and 4 Fen Strider Tentacles.",
    ["T"] = "Gathering the Reagents",
  },
  [9802] = {
    ["D"] = "The lakes of Zangarmarsh are slowly being drained of their water.  We don\'t quite know why, but we do know that many plants species are in danger of becoming extinct.$B$BAs the expedition\'s cataloguer, it is my job to track and identify these plants so we can better understand what\'s happening to them.$B$BIf you\'d like to help, bring me unidentified plant parts.  They can be picked right from the ground if you\'re an herbalist, and the indigenous creatures of the swamp may also carry plant parts on them.",
    ["O"] = "Bring 10 Unidentified Plant Parts to Lauranna Thar\'well at the Cenarion Refuge in Zangarmarsh.",
    ["T"] = "Plants of Zangarmarsh",
  },
  [9803] = {
    ["D"] = "The time has come for us to embrace the Feralfen and teach them that the Light has not forsaken them. Take the potion I\'ve prepared and carry it with you to the Boha\'mu Ruins.$B$BOnce you arrive at the ruins, drink the potion to assume the form of one of their bird spirits. Speak with Elder Kuruti and let him know the draenei are ready to welcome his people as our long lost brothers.",
    ["O"] = "Drink Ahuurn\'s Elixir while standing in the Boha\'mu Ruins. Speak to Elder Kuruti while you are in the form of an arakkoa.",
    ["T"] = "Messenger to the Feralfen",
  },
  [9804] = {
    ["D"] = "The disturbance in the ebb and flow of the waters of Nagrand has greatly agitated the water spirits of Skysong Lake. They have in turn begun sowing destruction throughout the waterways of the area.$B$BWatoosun of the Water has come to us in a vision and granted us permission to remedy the problem - so long as the source of the disturbance is also dealt with...$B$BWe will get to the source, but first you must deal with the problems immediate to the Throne. Destroy the agitated lake spirits and return to me.",
    ["O"] = "Elementalist Lo\'ap at the Throne of the Elements in Nagrand wants you to destroy 12 Lake Spirits.",
    ["T"] = "Agitated Spirits of Skysong",
  },
  [9805] = {
    ["D"] = "The wretched Lost Ones, heretofore banished to the swamps of Zangarmarsh, are seeking to spread their filth to other parts of our world.$B$BI have sought the wisdom of the furies and gained their blessing. To stop the source, we must unleash the elements upon them!$B$BI give you living fire, plucked from the fiery essence of Incineratus himself. Travel to Windyreed Village, southeast of here, and unleash the living fire upon their huts! Let them see the fury of the elements!",
    ["O"] = "Elementalist Lo\'ap at the Throne of the Elements in Nagrand wants you to destroy the Large Hut, the Western Hut, the Southern Hut and the Eastern Hut at Windyreed Village.$B$BReturn the Living Fire to Elementalist Lo\'ap when the task is complete.",
    ["T"] = "Blessing of Incineratus",
  },
  [9806] = {
    ["D"] = "Spore bats and marsh walkers accumulate fertile spores on their appendages from wandering around the tallstalk mushrooms in the marsh.$B$BAs you can see, we\'re a short people so our options for gathering these spores are limited.  Seek out the spore bats and marsh walkers and gather the fertile spores.  All of Sporeggar will be in your debt.",
    ["O"] = "Gshaff wants you to gather 6 Fertile Spores from the various Zangarmarsh Spore Bats and Marsh Walkers.  Return to Ghsaff at Sporeggar when you\'ve completed this task.",
    ["T"] = "Fertile Spores",
  },
  [9807] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Fertile Spores",
  },
  [9808] = {
    ["D"] = "I\'ve seen your kind use shiny round pieces of metal to trade for things that you need.  We\'re not so different from you.  We use shiny round mushrooms as our currency.$B$BGlowcap mushrooms grow everywhere in the marsh, you just have to know how to pick them from the ground without wrecking them.  I\'ll teach you how to do it, if you promise to bring us some for our reserves.  What do you say, $N?",
    ["O"] = "Bring 10 Glowcaps to Msshi\'fn at Sporeggar in Zangarmarsh.",
    ["T"] = "Glowcap Mushrooms",
  },
  [9809] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Glowcaps",
  },
  [9810] = {
    ["D"] = "Watoosun was able to shed the stink of corruption; but in doing so, created a twisted spirit essence. A spirit essence composed of the vilest corruption found amongst the elements!$B$BYou will find this polluted spirit of the swamp southwest of here, hidden in the depths of Lake Sunspring.$B$BFind and destroy the polluted essence of Watoosun and any corrupt offspring that it may have created.",
    ["O"] = "Elementalist Lo\'ap at the Throne of the Elements in Nagrand wants you to destroy Watoosun\'s Polluted Essence and 10 Lake Surgers.",
    ["T"] = "The Spirit Polluted",
  },
  [9811] = {
    ["D"] = "This is the beginning of a new chapter in blood elf history, $N.  You\'ve helped cement the bond between my race and yours, $r.$B$BTake the traitor\'s head to Regent Lord Lor\'themar Theron in Silvermoon City.  He\'ll be eager to hear the news.",
    ["O"] = "Take Dar\'Khan\'s Head to Lor\'themar Theron in Silvermoon City.",
    ["T"] = "Friend of the Sin\'dorei",
  },
  [9812] = {
    ["D"] = "There were doubts about our capabilities among our potential new allies.  Of what use could we be to them when perceived as unable to deal with our problems at home?$B$BThis changes everything.  No longer will our power be questioned.  We\'ll be able to join the Horde as equals.$B$BTake this letter to Sylvanas, ruler of the Forsaken.  She\'s already on our side but the news of Dar\'Khan\'s death will be music to her ears.  Prepare for a long trip, $N.  If all goes well she will send you to Orgrimmar.",
    ["O"] = "Bring the Letter from Lor\'themar Theron to Lady Sylvanas Windrunner in Undercity, the Forsaken capital in Tirisfal Glades.",
    ["T"] = "Envoy to the Horde",
  },
  [9813] = {
    ["D"] = "I haven\'t lost any love for my homeland or its people, as you know.  I\'ve fought tooth and nail for Silvermoon to be allowed a place beside Undercity and Orgrimmar at the negotiating table.$B$BThis should silence any opposition. Take this letter to Thrall in Orgrimmar.  As leader of the Horde he will have the final say on accepting the sin\'dorei\'s pledge.$B$BI\'ve added my own seal to the letter as a personal endorsement.  Go northwest of the city and board the zeppelin bound for Durotar at the tower.",
    ["O"] = "Lady Sylvanas Windrunner wants you to take the Letter Sealed by Sylvanas to Thrall in Orgrimmar, capital of Durotar.",
    ["T"] = "Meeting the Warchief",
  },
  [9814] = {
    ["D"] = "You like mushrooms, mon? There be a powerful one here in Zangarmarsh, growin\' real close to Zabra\'jin.$B$BYou gotta be careful, though, mon. They be callin\' it the burstcap for a reason. If you be gettin\' too close without takin\' the proper precautions, it\'ll blow right up on you! Poof! Right into a cloud o\' toxic spores.$B$BI been usin\' them for readin\' the omens, but they be almost gone now.",
    ["O"] = "Bring Witch Doctor Tor\'gash 6 Burstcap Mushrooms.",
    ["T"] = "Burstcap Mushrooms, Mon!",
  },
  [9815] = {
    ["D"] = "The most affected elements of water can be found in the Halaani Basin, southwest of here, beneath the abandoned city of Halaa. While some distressed elements can be destroyed without any impact upon the environment, spawns of muck must be physically removed from the world once destroyed.$B$BYou see, muck spawns leave behind globules of tainted debris that if left untouched will spread and further contaminate the environment.$B$BDestroy these muck spawns and bring back their muck-ridden cores.",
    ["O"] = "Elementalist Lo\'ap at the Throne of the Elements in Nagrand wants you to retrieve 5 Muck-ridden Cores.",
    ["T"] = "Muck Diving",
  },
  [9816] = {
    ["D"] = "This marsh be missin\' one thing, mon! There be no murlocs here.$B$BDon\'t worry, mon, I got a plan to fix the problem. See Gargle \'n\' Gurgle over there? I plan to give the gift o\' murlocs to the Lost Ones!$B$BTake this cage with you to Daggerfen Village an\' release \'em in the northeastern cluster of huts. Now you know I can\'t be riskin\' Gargle \'n\' Gurgle with you, but I\'ll give you a cage full o\' colorful young murlocs. Just set it on the flat rock you be findin\' up there and open the door!",
    ["O"] = "Take the Murloc Cage and place it on the flat rock near Daggerfen Village.",
    ["T"] = "Have You Ever Seen One of These?",
  },
  [9817] = {
    ["D"] = "A bounty is hereby declared by the Cenarion Expedition on Rajis Fyashe, leader of the Bloodscale naga.  The naga sorceress was last sighted at Serpent Lake, in the northern region of Zangarmarsh.$B$BThe Bloodscale are to be considered extremely dangerous and their leader is to be approached with extreme caution.$B$BThose seeking to claim the bounty are advised to report to Warden Hamoot at Cenarion Refuge.",
    ["O"] = "Slay Rajis Fyashe at Serpent Lake and return to Warden Hamoot at the Cenarion Refuge in Zangarmarsh for a reward.",
    ["T"] = "Leader of the Bloodscale",
  },
  [9818] = {
    ["D"] = "Something rails the underneath. It beats the ground as if to punish.$B$B*Thud*$B$B<Untrag beats his chest with his fist.>$B$BIt makes this sound a hundred-thousand times. Endlessly it beats. The earth reels. It is calling out to us now.$B$BGordawg speaks to me. Gordawg knows that something forces the elements out. Something from the underneath.$B$BGo now and speak to Gordawg. No, listen to Gordawg, do not speak. Hear Gordawg...",
    ["O"] = "Communicate with Gordawg.",
    ["T"] = "The Underneath",
  },
  [9819] = {
    ["D"] = "Bring up the usurper. You will find him. Follow earthen path. First you put to rest tortured earth spirits. Must sleep once more.$B$B<Gordawg smashes his fist into the ground and brings up very foul smelling soil.>$B$BMust sleep!$B$B<Gordawg points southeast.>$B$BFind spirits near mountains. Near hills. Near rocks. Near earth.$B$BPut to sleep.$B$BTelaari Basin... Southeast.",
    ["O"] = "Gordawg at the Throne of the Elements in Nagrand has asked that you destroy 15 Tortured Earth Spirits.",
    ["T"] = "The Tortured Earth",
  },
  [9820] = {
    ["D"] = "Wanted - Dead or Alive: Boss Grog\'ak, overseer of the Ango\'rosh mushroom-cutting operation.$B$BThis brute and his axe-wielding cronies are responsible for chopping down the mushrooms to the north of town. Unless he is stopped, he and his band will cut a path to the walls of Zabra\'jin.$B$B$g He:She; who presents the head of Boss Grog\'ak to Shadow Hunter Denjai shall be well-rewarded.",
    ["O"] = "Bring Boss Grog\'ak\'s Head to Shadow Hunter Denjai in Zabra\'jin.",
    ["T"] = "WANTED: Boss Grog\'ak",
  },
  [9821] = {
    ["D"] = "<Gordawg picks up a rock and begins to chew on it.>$B$BGordawg tastes. Gordawg knows where this earth has been.$B$B<Gordawg raises one of his massive legs and stomps the ground.>$B$BLook. See Nagrand.$B$B<Gordawg directs you to the imprint of his foot. Within the imprint you see what appears to be a perfect geological map of Nagrand, marked with the locations of where you can find the elementals Gordawg wants you to destroy.>$B$BBREAK THEM! Bring Gordawg the pieces to eat.$B$BTake the map.",
    ["O"] = "Gordawg at the Throne of the Elements in Nagrand has asked that you bring him 15 Enraged Crusher Cores. ",
    ["T"] = "Eating Damnation",
  },
  [9822] = {
    ["D"] = "The position of the ogres\' mushroom-cutting operation can\'t be an accident. I can\'t escape the suspicion that they\'re preparing for an attack on Zabra\'jin.$B$BI must know for certain, $N. The ogres have another outpost to the northwest, the Ango\'rosh Grounds. If they\'re staging for an attack, there will be evidence of their plans there. Go there, $N and search the camp for signs of their intentions. Return to me with anything that might be suspicious.",
    ["O"] = "Bring the Ango\'rosh Attack Plans to Shadow Hunter Denjai in Zabra\'jin.",
    ["T"] = "Impending Attack",
  },
  [9823] = {
    ["D"] = "In order to end the Ango\'rosh threat, we must kill their leader, Overlord Gorefist. We\'ll do better than that, though. We\'ll make an example of the overlord and his followers.$B$BGo to the Ango\'rosh Stronghold and deal with our foes. The stronghold is located in a cave on a small island to the northwest of Zabra\'jin. You\'ll see a bridge made from a fallen mushroom beyond the Ango\'rosh Camp.$B$BShow no mercy, $N. They certainly wouldn\'t spare any of us.",
    ["O"] = "Kill Overlord Gorefist, 10 Ango\'rosh Maulers, and 10 Ango\'rosh Souleaters and report back to Shadow Hunter Denjai in Zabra\'jin.",
    ["T"] = "Us or Them",
  },
  [9824] = {
    ["D"] = "I\'m trying to obtain an imprint of Karazhan\'s energy... for a personal project, of course.  Unfortunately, I\'m not getting anything up here.  If I could get near an underground water source, my crystal would pick up the signals much more clearly.$B$BI\'ve heard of an underground pond as well as a well in a cellar below us.  This whole place is crawling with ghosts however, and venturing there would be hazardous for someone my age.  What do you say; will you help an old man and perform the scrying for me?",
    ["O"] = "Use the Violet Scrying Crystal near underground sources of water in the Master\'s Cellar and return to Archmage Alturus outside of Karazhan.",
    ["T"] = "Arcane Disturbances",
  },
  [9825] = {
    ["D"] = "As you may have noticed, the outside of Karazhan is crawling with ghostly beings. The reason for their existence is unknown and unknowns bother me!$B$BBring me their ghostly essence so that I may study their nature.  Karazhan has many secrets, $N.  I\'m determined to uncover all of them.",
    ["O"] = "Bring 10 Ghostly Essences to Archmage Alturus outside of Karazhan.",
    ["T"] = "Restless Activity",
  },
  [9826] = {
    ["D"] = "These signs do not bode well for us, $N.  I\'ve never been one for secrecy so I will tell you a bit about my organization, the Violet Eye.$B$BWe are agents of the Kirin Tor, the Magus Senate of Dalaran.  We were assigned to keep an eye on Karazhan and Medivh, in case things got out of hand.$B$BWhich they did... very quickly, after Medivh disappeared.$B$BThis report details my findings.  Take it to Archmage Cedric, also from the Violet Eye; you will find him in the outskirts of Dalaran.",
    ["O"] = "Bring Alturus\'s Report to Archmage Cedric in the outskirts of Dalaran.",
    ["T"] = "Contact from Dalaran",
  },
  [9827] = {
    ["D"] = "A close inspection of the basidium reveals a number of indentations that might have once held something. The alien mass of fungus presents something of a puzzle. It\'s far from healthy, but you have little clue as to what function it might normally perform.$B$BPerhaps someone more familiar with the denizens of Zangarmarsh would be able to tell you more about the basidium.",
    ["O"] = "Take the Withered Basidium to Ruam in Telredor.",
    ["T"] = "Withered Basidium",
  },
  [9828] = {
    ["D"] = "A close inspection of the basidium reveals a number of indentations that might have once held something. The alien mass of fungus presents something of a puzzle. It\'s far from healthy, but you have little clue as to what function it might normally perform.$B$BPerhaps someone more familiar with the denizens of Zangarmarsh would be able to tell you more about the basidium.",
    ["O"] = "Bring the Withered Basidium to Reavij at Swamprat Post.",
    ["T"] = "Withered Basidium",
  },
  [9829] = {
    ["D"] = "Alturus\'s report is unsettling.  We thought it was bad when Karazhan sealed itself off to the outside world.  We had agents inside; we never heard from any of them again.  Now this... demonic emanation.  We must investigate it.$B$BThe only people who can reopen Karazhan were presumed dead: Khadgar and Medivh.$B$BWhile we hope that the latter is indeed gone, we recently learned that his apprentice, Khadgar, is alive and well in a place called Shattrath City.  Find him and give him Alturus\'s report.",
    ["O"] = "Deliver Alturus\'s Report to Khadgar in Shattrath City in Terokkar Forest.",
    ["T"] = "Khadgar",
  },
  [9830] = {
    ["D"] = "When I speak to draenei, I often get the sense that they consider themselves removed from their environment. Many seem to pity my brethren, the Broken, who they say have lost something.$B$BWe Broken may have lost our inclination toward the Light, but our experiences have brought us closer to the land.$B$BMy people see opportunities where few draenei do. Take, for example, the venom of the marshlight bleeders that live to the south and west. It has a wide variety of uses from hunting to healing.",
    ["O"] = "Bring 6 Marshlight Bleeder Venom to Puluu at the Orebor Harborage.",
    ["T"] = "Stinger Venom",
  },
  [9831] = {
    ["D"] = "I am deeply troubled by the news in this report, $N.  Gaining entry into Karazhan will be difficult, however.$B$BYou see, when it became apparent that I was stranded here I split the key into three fragments.$B$BI placed the keys inside enchanted containers, and in turn placed those in places that were safe at the time.$B$BWith the dark changes Outland has endured this no longer is the case.  The first fragment is in a section of Auchindoun taken over by the Shadow Council.  Return this fragment to me.",
    ["O"] = "Khadgar wants you to enter the Shadow Labyrinth at Auchindoun and retrieve the First Key Fragment from an Arcane Container hidden there.",
    ["T"] = "Entry Into Karazhan",
  },
  [9832] = {
    ["D"] = "I hid the second fragment at the bottom of Serpent Lake, long before it was called that.  The giant drain installed there after the naga took over has likely pulled the container into the depths of Coilfang Reservoir.$B$BThe third fragment will prove the most trying, as I left it inside Tempest Keep back when it was controlled by the naaru.  Kael\'thas now rules it and the chamber where I left it has become a prison.$B$BBring me these remaining fragments, $N.  Much depends on your success.",
    ["O"] = "Obtain the Second Key Fragment from an Arcane Container inside Coilfang Reservoir and the Third Key Fragment from an Arcane Container inside Tempest Keep.  Return to Khadgar in Shattrath City after you\'ve completed this task.",
    ["T"] = "The Second and Third Fragments",
  },
  [9833] = {
    ["D"] = "One of the reasons Ikuti led us to Zangarmarsh was to help open the lines of communication between the draenei and the Kurenai home city of Telaar in Nagrand. In order for messengers to pass swiftly between Telaar and Telredor, the roads must be secured.$B$BOn our way here, we were attacked repeatedly by marshfang slicers. We were able to fight them off, but they would pose a formidable threat to a solitary messenger. Reducing their numbers will help ensure the safety of our messengers.",
    ["O"] = "Puluu at the Orebor Harborage wants you to kill 12 Marshfang Slicers.",
    ["T"] = "Lines of Communication",
  },
  [9834] = {
    ["D"] = "Maktu can always see a draenei approaching in his shiny armor from a mile away, even in this murky swamp!$B$BMaktu wants to laugh at them, but then he remembers that they have been kind to the Kurenai and he wants to teach them about how Kurenai make armor.$B$BThe dark, scaly hides of the fenclaw thrashers make some of the best armor Maktu has ever worn. If $N can bring Maktu some of these hides from the fenclaw thrashers deep in Serpent Lake, he\'ll be happy to share some of his armor.",
    ["O"] = "Bring 8 Fenclaw Hides to Maktu at the Orebor Harborage.",
    ["T"] = "Natural Armor",
  },
  [9835] = {
    ["D"] = "The small band of Broken you see here is a mission from a larger settlement in Nagrand. The Kurenai, as we call ourselves, are Broken who desire to reunite with our draenei brothers.$B$BMy group has come here to strengthen Kurenai ties to the draenei of Telredor.$B$BIf the Ango\'rosh ogres have their way, this temple will not stand much longer. They have cleared the Hewn Bog of its towering mushrooms and draw ever closer to our refuge. If you would call yourself our friend, aid us in fighting this enemy.",
    ["O"] = "Kill 10 Ango\'rosh Ogres and 5 Ango\'rosh Shaman and return to Ikuti at the Orebor Harborage.",
    ["T"] = "Ango\'rosh Encroachment",
  },
  [9836] = {
    ["D"] = "I\'ve put together the very key I used as an apprentice.  It looks completely functional as far as keys go.  In regards to opening Karazhan, however, this might as well be a piece of scrap metal.$B$BWithout Medivh\'s consent, the key is worthless.  Yes, of course I know Medivh is dead.  This merely makes things difficult, not impossible.$B$BThere is a place in Azeroth called the Caverns of Time, guarded by the bronze dragonflight.  Find a way inside, travel back in time and get Medivh to enable the key.",
    ["O"] = "Go into the Caverns of Time and convince Medivh to enable your Restored Apprentice\'s Key.",
    ["T"] = "The Master\'s Touch",
  },
  [9837] = {
    ["D"] = "I seem to have memories about future events surrounding you and this key.$B$B<Medivh looks at you like he\'s just seen a ghost.>$B$BYou have trying times ahead of you, $N.  Let us hope your strength does not fail you.$B$BRegarding the key, I am to hand it to Khadgar when he\'s sent to me.  I couldn\'t hope for a better apprentice.$B$BI suppose you will need a key of your own.$B$B<Medivh reaches into his robe and hands you his own key.>$B$BGo on then.  And best of luck, $c.",
    ["O"] = "Return to Khadgar in Shattrath City and show him the Master\'s Key.",
    ["T"] = "Return to Khadgar",
  },
  [9838] = {
    ["D"] = "A great responsibility has been bestowed upon you, $N.  If the signs that the Violet Eye has observed are to be trusted, then you must help them.$B$BFor all my disagreements with Cedric, the work that men like Alturus do is still important.  Beware that they do not use you, however.  Remember it is you who the key is bound to, not them.  But if the danger in Karazhan is real, then it is they who are best prepared to guide you in dealing with it.  Go back to Alturus and help him in any way that you can.",
    ["O"] = "Speak to Archmage Alturus outside Karazhan.",
    ["T"] = "The Violet Eye",
  },
  [9839] = {
    ["D"] = "The centerpiece of any ogre tribe is its leader. Without leadership, the Ango\'rosh\'s organization will disappear and they\'ll resort to infighting to determine who will lead next.$B$BAlthough we\'ve seen the ogres out and about in this area, their true strength is concentrated in their Ango\'rosh Stronghold to the northwest. It\'s located in a cave on a small island connected to the marsh by a fallen mushroom.$B$BGo there and defeat Overlord Gorefist. That should provide us with a well-deserved respite.",
    ["O"] = "Ikuti wants you to kill Overlord Gorefist and 10 Ango\'rosh Maulers. Return to the Orebor Harborage once you have completed the task.",
    ["T"] = "Overlord Gorefist",
  },
  [9840] = {
    ["D"] = "Now that we\'ve found a way back into Medivh\'s Tower - or rather you have - the first thing we need to do is try to get a sense of what the situation inside is.$B$BOne of our agents who had managed to infiltrate Karazhan kept an encoded log of her observations.  Unfortunately her death was confirmed shortly before Karazhan was shut down.  Koren, Karazhan\'s blacksmith, was under our pay.  Though not a member of the Violet Eye, he should be able to help us find Keanna\'s log.  Look for him inside.",
    ["O"] = "Find Koren inside Karazhan.",
    ["T"] = "Assessing the Situation",
  },
  [9841] = {
    ["D"] = "It\'s impossible to work with all this infernal buzzing! Do you hear it?$B$BI can\'t get it out of my head! I know exactly what\'s making the noise, too. It\'s those damnable marshlight bleeders! The noise always comes from the south and west of the village.$B$BThey\'re too big to swat, crush underfoot, or wave away. The only way to stop that unholy droning is to kill them. I don\'t care how you do it, $N, just quiet them!",
    ["O"] = "Kill 8 Marshlight Bleeders and return to Gambarinka at Zabra\'jin.",
    ["T"] = "Stinging the Stingers",
  },
  [9842] = {
    ["D"] = "The damp atmosphere of the marsh has taken a toll on my metal tools. It\'s made woodworking a lot more difficult than it ought to be, so I\'ve given up on metal blades.$B$BIt turns out that the marshfang slicers living to the south and west of town grow blades that are sharper than any steel I\'ve ever owned. They\'re also resistant to rust and wear. It\'s just a little tricky to attach them to a handle, but I think I\'ve got it figured out. I\'d appreciate any blades you could bring me.",
    ["O"] = "Bring 10 Marshfang Slicer Blades to Gambarinka at Zabra\'jin.",
    ["T"] = "The Sharpest Blades",
  },
  [9843] = {
    ["D"] = "Who did you say you were looking for again?  Keanna?$B$BI once met someone with that name.  She was staying up at the guest chambers.  I was supposed to keep that a secret now, wasn\'t I?$B$BDid you say you were with the Violet Eye?  No, I\'ve never heard of them.$B$BI need to return to my work now, if you don\'t mind.$B$B<Koren seems to have forgotten about you already.>",
    ["O"] = "Search the Guest Chambers inside Karazhan for Keanna\'s Log and bring it to Archmage Alturus outside Karazhan.",
    ["T"] = "Keanna\'s Log",
  },
  [9844] = {
    ["D"] = "Keanna\'s last few entries confirm our suspicions of a demonic presence inside Karazhan.$B$BShe detected the arrival of a Burning Legion agent whose location she describes as coming from the top of the tower.$B$BHer entries stop there.$B$BKarazhan is a very important place, $c.  It is a portal into the nether, a beacon shining into other worlds.  The possible repercussions of it falling into the wrong hands are unthinkable.  This demonic intrusion must be stopped.  And you, $N, are the only one with a key.",
    ["O"] = "Archmage Alturus wants you to destroy the Demonic Presence at the top of Karazhan.",
    ["T"] = "A Demonic Presence",
  },
  [9845] = {
    ["D"] = "It\'s a relief to be in someplace with water after trekking through the wasteland of Hellfire Peninsula. I was worried there might not be any respectable fishing holes in Outland.$B$BNow I\'m glad I lugged my fishing supplies along. For the most part, the fishing\'s been good, except for those no good fenclaw thrashers in Serpent Lake.$B$BNot only do they scare the fish away, but they\'re bold enough to snap the bait right off my hook. I spend more time re-baiting the hook than I do catching anything!",
    ["O"] = "Kill 10 Fenclaw Thrashers and return to Zurjaya at Zabra\'jin.",
    ["T"] = "Angling to Beat the Competition",
  },
  [9846] = {
    ["D"] = "The most powerful tribe of Lost Ones in the marsh, the Feralfen, are said to possess powerful medicine. There may be no truth to such rumors, but anything that might help me channel the spirits of this world cannot be ignored.$B$BFind the Feralfen mystics, hunters and druids, $N, and capture their totems. Everything I need to know should be apparent from the carvings.",
    ["O"] = "Bring 10 Feralfen Protection Totems to Seer Janidi at Zabra\'jin.",
    ["T"] = "Spirits of the Feralfen",
  },
  [9847] = {
    ["D"] = "We must find out how much power this Feralfen snake spirit possesses and whether it can be bent to our will. Imagine what I could do with the powers of an Outland spirit at my command!$B$BTake this totem with you and make your way to the foot of the stairs leading to the Boha\'mu Ruins. Plant the totem in the ground and it should do the rest. The spirit should not be able to tell who has used the totem until it has manifested.",
    ["O"] = "Take the Feralfen Totem to the foot of the stairs at the Boha\'mu Ruins and plant it in the ground. Report your findings to Seer Janidi at Zabra\'jin.",
    ["T"] = "A Spirit Ally?",
  },
  [9848] = {
    ["D"] = "Bugs, bugs, bugs! The marsh is full of them and my companions here seem obsessed with them.$B$BWell, I\'ve had it with the bugs! Something far more intriguing has captured my interest. To the west, there is a village of Lost Ones who call themselves the Daggerfen.$B$BThe whole tribe consists of highly specialized assassins. I\'ve noticed them mixing and using a particularly potent kind of poison. I\'m dying to know more about the poison, but that\'s going to require a copy of the recipe and a sample vial.",
    ["O"] = "Bring the Daggerfen Poison Manual and a Daggerfen Poison Vial to Timothy Daniels at the Orebor Harborage.",
    ["T"] = "Secrets of the Daggerfen",
  },
  [9849] = {
    ["D"] = "<Gordawg breaks off a piece of ebon rock from his back.>$B$BYou are granted a piece of the fury of the earth. Take the boulder of Gordawg and hurl it at the poison rock. Shatter their shells to discover the truth. Destroy the minions of the usurper and return to Gordawg with the name.$B$BYou find the shattered elements at the edge of the world. Southwest.",
    ["O"] = "Gordawg at the Throne of the Elements in Nagrand has asked that you slay 30 Minions of Gurok.",
    ["T"] = "Shattering the Veil",
  },
  [9850] = {
    ["D"] = "You\'ve proved to me that you can find and take down a regular clefthoof, but far more dangerous are the clefthoof bulls.$B$BBag yourself thirty of those.  Then you can talk to me of your hunting prowess.$B$BLook for them all along the middle region of Nagrand to the west and south.",
    ["O"] = "Kill 30 Clefthoof Bulls and then speak to Hemet Nesingwary at Nesingwary\'s Safari in Nagrand about your prowess.",
    ["T"] = "Clefthoof Mastery",
  },
  [9851] = {
    ["D"] = "Banthar is the fiercest and most elusive of all the clefthoof in Outland.  She\'s also the hairiest.$B$BIt is said that she roams with her clefthoof herd in the Field of Spirits near Oshu\'gun.$B$BYou want to truly prove your hunting mastery?  Bring me her horn!",
    ["O"] = "Acquire the Horn of Banthar and return it to Hemet Nesingwary at the Nesingwary Safari in Nagrand.",
    ["T"] = "Clefthoof Mastery",
  },
  [9852] = {
    ["D"] = "The queen of all that dwell in Nagrand is known as Tusker.  She\'s a giant elekk the likes of which you won\'t see anywhere else!$B$BYou\'re right to be fearful of that name.  Bach\'lor, Gutripper, and Banthar are nothing when compared to her.  It is said that she can be found on a huge bluff far to the southwest overlooking Oshu\'gun.  Bring me her massive heart if you dare.$B$BDo you want to leave a letter with me so that I can have it delivered to your next of kin in the likely event that you don\'t return?",
    ["O"] = "Bring the Heart of Tusker to Hemet Nesingwary at Nesingwary\'s Safari in Nagrand.",
    ["T"] = "The Ultimate Bloodsport",
  },
  [9853] = {
    ["D"] = "Gurok must be summoned. You summon Gurok and you destroy.$B$BYou must go to Warmaul Hill to the northwest and find where ogre worships Gurok. You put ogre skull from Warmaul ogres on Gurok\'s earthen brand. Only then will Gurok come. Seven skulls.$B$BIf you live, bring Gordawg back Gurok earthen head. Gordawg crushes head.$B$B<Gordawg bites down hard, shaking the earth beneath your feet.>",
    ["O"] = "Gordawg at the Throne of the Elements in Nagrand has asked that you destroy Gurok the Usurper and bring back Gurok\'s Earthen Head.",
    ["T"] = "Gurok the Usurper",
  },
  [9854] = {
    ["D"] = "Do you live for the hunt as I do, $c?  Do you seek the quietude that comes as you stalk your prey?  Would you know what it is to honor the last heartbeats of your fallen quarry?  I will help you to achieve this.$B$BNagrand is a lush land, full of life in the midst of this broken world.  Bring down a handful of the windrocs and then we will speak more.$B$BYou can find them in many places nearby in all directions around our camp.",
    ["O"] = "Kill 30 Windrocs and then return to Fitz at the Nesingwary Safari in Nagrand.",
    ["T"] = "Windroc Mastery",
  },
  [9855] = {
    ["D"] = "You must always push yourself if you are to one day stalk the mightiest of prey!  While you are not yet ready, I will point you in the right direction.$B$BThere is another breed of windroc even deadlier.  Seek out the ravenous windroc to test your mettle against.  You will find them in the heart of Nagrand to the west and southwest.",
    ["O"] = "Hunt down 30 Ravenous Windrocs and then return to Fitz at the Nesingwary Safari in Nagrand.",
    ["T"] = "Windroc Mastery",
  },
  [9856] = {
    ["D"] = "You are ready, $c.  Ready to face the mother of all windrocs, Gutripper!  Honor demands that after hunting so many of her children that you give her the chance to defeat you!  Seek her out amongst the greater windroc far to the west.$B$BShould you survive, bring her eye to me.",
    ["O"] = "Bring the Eye of Gutripper to Fitz at the Nesingwary Safari in Nagrand.",
    ["T"] = "Windroc Mastery",
  },
  [9857] = {
    ["D"] = "I don\'t think that I\'m up to the hunt today.  Do you think that you might take my place?$B$BI told Hemet that I was going to see about bagging us some of those talbuk that seem to be all over the place.  The stags are especially nice to hunt.  You can find them congregated around the nearby trees.$B$BThink that you could take care of that for me?",
    ["O"] = "Kill 30 Talbuk Stags and then return to Harold Lane at the Nesingwary Safari in Nagrand.",
    ["T"] = "Talbuk Mastery",
  },
  [9858] = {
    ["D"] = "This darned scratch is getting the worst of me it would seem.  So, are you up to filling...<cough>... in for me again?$B$BThis time you\'re going to bag yourself some thorngrazers.  They\'re tougher and wilier than the stags, so keep your wits about you.  Look for them... <cough>... sheltered under the trees in the middle of Nagrand to the west and south.$B$BGo on, get out there and...<cough>... show Hemet what you\'re made of.  I\'ll be fine.",
    ["O"] = "Hunt down 30 Talbuk Thorngrazers and then return to Harold Lane at the Nesingwary Safari in Nagrand.",
    ["T"] = "Talbuk Mastery",
  },
  [9859] = {
    ["D"] = "<Wracking cough.>$B$BDon\'t worry about...<cough>... me.  I\'ll be fine.  It\'s just a...<cough>... scratch.$B$BJust the same, I think you\'ll... <cough>... have to fill in for me one more... <cough>... time.$B$BYou must seek out the great Bach\'lor, king of...<cough>... the stags.  It\'s ok if you... <cough>... take friends along.$B$BBring me one of his hooves...<cough>, <cough>... as confirmation.$B$BLook for him...<cough>... leading his herd in the far west of Nagrand.",
    ["O"] = "Obtain the Hoof of Bach\'lor and return it to Harold Lane at the Nesingwary Safari in Nagrand.",
    ["T"] = "Talbuk Mastery",
  },
  [9860] = {
    ["D"] = "Return to Cedric at once, $N.  The aid you\'ve given the Violet Eye will not go unrewarded.$B$BThink what you want of us and our organization, $c, but gaining the favor of the archmages of Dalaran will not be something you regret.",
    ["O"] = "Speak to Archmage Cedric in the Outskirts of Dalaran.",
    ["T"] = "The New Directive",
  },
  [9861] = {
    ["D"] = "This amorphous mass of elemental air is speaking to you in a language that you cannot understand. You believe the language to be the tongue of the elements: Kalimag. Perhaps someone at the Throne of the Elements could shed some insight on this unusual find.",
    ["O"] = "Find someone at the Throne of the Elements that knows how to speak Kalimag and show them the Howling Wind.",
    ["T"] = "The Howling Wind",
  },
  [9862] = {
    ["D"] = "Murkblood are capturing and torturing the spirits of air! Murkblood are my kin: A tribe of the Broken who serve the vile Musel\'ek, beast lord of Coilfang.$B$BThe air spirit states that the Murkblood putrifiers are capturing other spirits of air and using them to sow chaos into the ranks of the elements. It would seem that the Murkblood have recently sacked an orc village to the southwest known as Sunspring and are using powerful elemental magic to disturb the lake. Find the putrifiers and destroy them.",
    ["O"] = "Elementalist Morgh at the Throne of the Elements in Nagrand wants you to slay 8 Murkblood Putrifiers.",
    ["T"] = "Murkblood Corrupters",
  },
  [9863] = {
    ["D"] = "With our leadership in ruin, we are left open to attacks from all sides. The foul Murkblood tribe could not have picked a better time to attack us!$B$BIn recent days, we have been subject to no less than 5 assaults from the Broken. They have even taken over our only other territorial holding in the area: Sunspring Post.$B$BWe must strike and show them that we are not powerless! Strike down the vile idolaters and bring me their twisted idols of worship so that they may ride the lightning.",
    ["O"] = "Farseer Kurkush at Garadar in Nagrand wants you to bring him 20 Murkblood Idols.",
    ["T"] = "Vile Idolatry",
  },
  [9864] = {
    ["D"] = "After the last Murkblood raid, a group of younglings decided to act. We tried to stop them but the rage had taken hold. It has now been one week since we last saw our beloved younglings.$B$BPlease, $r, you must find them! They have just barely reached adolescence. How can they expect to defeat such savages?$B$BThey took the road leading west out of town. Follow that road around and look for signs of our younglings.$B$BAnd $N, avoid Halaa if you value your life. It is a war-zone.",
    ["O"] = "Try and find the missing Garadar war party.",
    ["T"] = "The Missing War Party",
  },
  [9865] = {
    ["D"] = "I do not know you, stranger, but I ask for your help. I feel shame for this, but I am only one orc.$B$BEmotions have surfaced that I have never felt. I... I seek vengeance. Blood for blood. Do your people ever feel this? I wish to pick up my axe and split my enemies in two. To swing the weapon until my arms fall lifelessly at my sides, exhausted.$B$BSunspring Post is directly south of this procession. It is there that you will find our enemies... Kill them... Kill them all...",
    ["O"] = "Kill 40 Murkblood Scavengers and 20 Murkblood Raiders.",
    ["T"] = "Once Were Warriors",
  },
  [9866] = {
    ["D"] = "Will you do me one last honor, $N? I do not wish to return to Garadar. I believe that my destiny lies elsewhere - that I will serve a greater purpose someday.$B$BPlease, return to Farseer Corhuk and tell him that I will not be returning. That I cannot return. I must walk the earth... He will understand.",
    ["O"] = "Deliver the news to Farseer Corhuk at Garadar.",
    ["T"] = "He Will Walk The Earth...",
  },
  [9867] = {
    ["D"] = "We have lost many friends in recent weeks.$B$BFor decades we have dealt with the ogres of Nagrand but now a new threat has arisen. The Broken tribe of Murkblood attacked our fishing village to the southwest, Sunspring Post, and managed to kill or evict all of the orcs that inhabited the town.$B$BWhile the others feel that the best course of action is to kill indiscriminately, I know that we must destroy their leadership. I do not know who their leader is but I suspect that you will know when you find him.",
    ["O"] = "Farseer Margadesh at Garadar in Nagrand wants you to bring him the Head of Ortor of Murkblood. ",
    ["T"] = "Murkblood Leaders...",
  },
  [9868] = {
    ["D"] = "Thank you, stranger. They would have surely killed me had it not been for you.$B$BI was kidnapped by these Murkbloods 3 nights ago during a nighttime raid on Garadar. What I have since uncovered may very well shake the foundation of the Outland: these savages seek to recover the totem of Kar\'dash! We cannot allow the totem to fall into the hands of the Murkbloods!$B$BYou must help me escape. And stranger, if I do not make it back to Garadar, you must tell Garrosh what happened here... ",
    ["O"] = "Escort the Mag\'har Captive out of Sunspring Post. Speak to Garrosh at Garadar if you succeed.",
    ["T"] = "The Totem of Kar\'dash",
  },
  [9869] = {
    ["D"] = "Greetings, $r. I am Ioki, elementalist of the Earthen Ring. I have come to Telaar to inform the Kurenai of the state of the elements.$B$BCould I ask a favor of you? Would you travel to the Throne of the Elements in the northern hills of Nagrand, beyond Skysong Lake, and tell elementalist Sharvak that I have arrived at Telaar safely? She will surely reward you for this small deed.",
    ["O"] = "Elementalist Ioki wants you to travel to the Throne of the Elements and speak with Elementalist Sharvak.",
    ["T"] = "The Throne of the Elements",
  },
  [9870] = {
    ["D"] = "Greetings, $r. I am Yal\'hah, elementalist of the Earthen Ring. I have come to Garadar to inform the Mag\'har of the state of the elements.$B$BCould I ask a favor of you? Would you travel to the Throne of the Elements in the northern hills of Nagrand, beyond Skysong Lake, and tell elementalist Sharvak that I have arrived at Garadar safely? She will surely reward you for this small deed.",
    ["O"] = "Elementalist Yal\'hah wants you to travel to the Throne of the Elements and speak with Elementalist Sharvak.",
    ["T"] = "The Throne of the Elements",
  },
  [9871] = {
    ["D"] = "The parchment holds a crudely painted map of Nagrand. There is a big red \'X\' where Telaar would be on the map. It would seem that these savages are planning an attack on the city. Take the Murkblood invasion plans to Arechron in Telaar.",
    ["O"] = "Take the Murkblood Invasion Plans to Arechron.",
    ["T"] = "Murkblood Invaders",
  },
  [9872] = {
    ["D"] = "The parchment holds a crudely painted map of Nagrand. There is a big red \'X\' where Garadar would be on the map. It would seem that these savages are planning an attack on the city. Take the Murkblood invasion plans to Garrosh in Garadar.",
    ["O"] = "Take the Murkblood Invasion Plans to Garrosh.",
    ["T"] = "Murkblood Invaders",
  },
  [9873] = {
    ["D"] = "These invasion plans were written by someone I once knew. Ortor of Murkblood, once a noble Broken, versed in the way of the elements, now a muck addled yes-man of Musel\'ek the bog lord.$B$BThe plans state that they have taken over an orc village northwest of here known as Sunspring.$B$BTravel to Sunspring Post and rid the world of Ortor of Murkblood. What you do, you do for the good of us all...",
    ["O"] = "Arechron at Telaar in Nagrand wants you to kill Ortor of Murkblood.",
    ["T"] = "Ortor My Old Friend...",
  },
  [9874] = {
    ["D"] = "I have just gotten word of a catastrophe of epic proportions, $N. The foul Murkblood have sacked the orc village of Sunspring Post, northwest of here, and murdered its residents. To make matters worse, they have begun dumping the bodies into Sunspring Lake. Should those bodies rot, our primary source of water in the region will be compromised.$B$BIt\'s a gruesome task that I give you next but it must be done. Take this enchanted torch and return to Sunspring. Burn all of the rotting orc corpses...",
    ["O"] = "Otonbu the Sage at Telaar in Nagrand wants you to use the Torch of Liquid Fire to destroy 10 Sunspring Villager corpses. Return the Torch of Liquid Fire when the task is complete.",
    ["T"] = "Stopping the Spread",
  },
  [9875] = {
    ["D"] = "Lauranna must\'ve missed this particular plant.  You\'re certain you\'ve discovered a species not yet catalogued by Lauranna\'s work.  You\'d best show it to her to see what she makes of it.",
    ["O"] = "Bring the Uncatalogued Species to Lauranna Thar\'well at the Cenarion Refuge in Zangarmarsh.",
    ["T"] = "Uncatalogued Species",
  },
  [9876] = {
    ["D"] = "I sent a small group of our druids to investigate the drain you discovered inside of Serpent Lake.  They were expected to return shortly after.  Needless to say, they did not.$B$BYou are amongst our most capable allies; I ask you to seek them and find out what became of them.",
    ["O"] = "Ysiel Windsinger wants you to look for signs of Cenarion Expedition Druids near the entrance to Coilfang Reservoir.",
    ["T"] = "Failed Incursion",
  },
  [9877] = {
    ["D"] = "The battle against the Scourge is not one without casualties.  Many are slain every day yet many more meet a worse fate.$B$BIt is not uncommon for the Scourge to take prisoners.  Death would be preferable to what awaits them in Deatholme.  They\'re interrogated and tortured while under the effects of horrible will-breaking poisons.$B$BApothecary Renzithen in Tranquillien has developed a remedy; go to him and retrieve this restorative draught.",
    ["O"] = "Speak to Apothecary Renzithen in Tranquillien.",
    ["T"] = "A Restorative Draught",
  },
  [9878] = {
    ["D"] = "The appearance of the Murkblood in Nagrand has had a profound negative impact on our environment. The elementals are all in flux which has, in turn, greatly disturbed the wildlife. Worse yet, the razing of Sunspring Post has reignited the hatred that the orcs held for our people.$B$BWhile the Kurenai are a different tribe than the Murkblood, all an orc sees is Broken.$B$BWe must make an effort to solve this dilemma. Travel to Sunspring Post, northwest of here, and resolve the Murkblood problem.",
    ["O"] = "Poli\'lukluk the Wiser at Telaar in Nagrand wants you to kill 20 Murkblood Scavengers and 10 Murkblood Raiders.",
    ["T"] = "Solving the Problem",
  },
  [9879] = {
    ["D"] = "I would have been killed had you not come along, stranger. They have already murdered so many Kurenai in their search for a lost relic.$B$BWhat they seek is the totem of Kar\'dash. Why they think that we would know anything about this totem, I cannot understand. Is a totem not an orcish implement by nature?$B$BThis information must be taken back to Arechron. Perhaps he knows why Murkblood are kidnapping Kurenai and torturing them for information regarding an orcish device.$B$BLet\'s go before more come.",
    ["O"] = "Escort the Kurenai Captive out of Sunspring Post. Speak to Arechron at Telaar if you succeed.",
    ["T"] = "The Totem of Kar\'dash",
  },
  [9882] = {
    ["D"] = "Nexus Prince Haramad has ordered us to not begin work inside of Oshu\'gun as it might anger a certain powerful naaru.  Sort of puts a damper on our operation.$B$BI think I might\'ve found a loophole, however.$B$BYou see, we\'re not the only ethereals drawn to this colossal diamond.  A thief called Gava\'xi has led a band of rogue ethereals into Oshu\'gun and they\'ve begun to dislodge large fragments from it.$B$BYour job, $r, is to go there and retrieve what is rightfully ours.",
    ["O"] = "Obtain 10 Oshu\'gun Crystal Fragments and bring them to Gezhe at Aeris Landing in Nagrand.",
    ["T"] = "Stealing from Thieves",
  },
  [9883] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Crystal Fragments",
  },
  [9884] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Membership Benefits",
  },
  [9885] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Membership Benefits",
  },
  [9886] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Membership Benefits",
  },
  [9887] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Membership Benefits",
  },
  [9888] = {
    ["D"] = "I have escaped certain death, surviving a cowardly nighttime attack by Boulderfist ogres upon my village.$B$BBut I ask you, stranger: For what?$B$B<Jorin points to Garrosh.>$B$BHe has refused to give us assistance. Ogres are rampaging through my town and he sits here, weeping into a fire. What has become of us? What will become of us?$B$BI\'ve sent a scout, Kilrath, to the village, now the Bleeding Hollow Ruins. Will you find him and give him your assistance? He hides on the border of Nagrand and Terokkar.",
    ["O"] = "Jorin Deadeye has asked that you find and speak with Kilrath.",
    ["T"] = "The Impotent Leader",
  },
  [9889] = {
    ["D"] = "I have been watching these beasts for days. The fat one says that he is waiting for something. What he is waiting for, however, is a mystery.$B$BI have a plan but it is going to involve some violence on your part. You will need to kill several of his subordinates and then beat him within an inch of his life. Do this and I am certain he will tell us everything that we need to know.",
    ["O"] = "Kilrath in Terokkar Forest has asked that you kill 10 Boulderfist Invaders and beat Unkor the Ruthless until he talks.",
    ["T"] = "Don\'t Kill the Fat One",
  },
  [9890] = {
    ["D"] = "For many years, Boulderfist ruled all ogres in the Outland. The ogres were united under Krol and content with the lands that they were given. In the past few months, we have lost many ogres to a new clan known as Warmaul. Warmaul has taken most of our land in Nagrand and killed many of our people.$B$BWe had no choice but to take this town. We are being exterminated...$B$BKrol has gone missing and Boulderfist is in turmoil. Lantresor of the Blade rules in his absence.",
    ["O"] = "Take the information that you beat out of Unkor back to Kilrath in Terokkar Forest.",
    ["T"] = "Success!",
  },
  [9891] = {
    ["D"] = "Take what you have learned and tell Jorin at Garadar. I can assure you that he won\'t be happy to know that our village was destroyed and many of our people killed because the ogres needed more space.$B$BMay the ancestors watch over you... I will be hiding in the bushes if you need me for anything else.",
    ["O"] = "Take the information that you beat out of Unkor to Jorin Deadeye at Garadar in Nagrand.",
    ["T"] = "Because Kilrath is a Coward",
  },
  [9892] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Obsidian Warbeads",
  },
  [9893] = {
    ["D"] = "All this waiting around for Oshu\'gun to be ready for digging is eating into our profits, $N.$B$BFortunately, I\'ve devised an alternate source of income.  The ogres of Nagrand wear warbeads made of obsidian, a mineral that commands a hefty price in many other worlds.$B$BZerid already has had to take care a few of the brutes as a matter of security.  Think of the warbeads as an added bonus.  Or better yet, don\'t think about it too much and just bring them to me.",
    ["O"] = "Bring 10 Obsidian Warbeads to Gezhe at Aeris Landing in Nagrand.",
    ["T"] = "Obsidian Warbeads",
  },
  [9894] = {
    ["D"] = "In your travels, you might have encountered some of the expedition\'s watchers. They do the majority of the field work: documenting the unique inhabitants of the marsh, collecting samples, and making contact with sentient species.$B$BThe safety of the watchers is paramount, $c. We\'ve had to recall the watchers we sent to explore Funggor Cavern to the south, because of marshbeast attacks. Warden Hamoot believes that killing their leader, Lord Klaq, will bring a swift end to the attacks. ",
    ["O"] = "Kill Lord Klaq and return to Windcaller Blackhoof at the Cenarion Refuge.",
    ["T"] = "Safeguarding the Watchers",
  },
  [9895] = {
    ["D"] = "Have you observed your surroundings closely, $N? This is an ailing landscape, struggling to keep itself in balance and losing the fight.$B$BIf you know where to look, you can see the symptoms. Members of some species rapidly outgrow their peers and become more aggressive.$B$BA good example of this uncontrolled growth is the marshtrekker Boglash. If you wish to see it for yourself, look no further than the waterways south of the refuge.$B$BBe prepared to defend yourself. The creature knows no mercy.",
    ["O"] = "Locate and deal with Boglash, then return to Lethyn Moonfire at Cenarion Refuge.",
    ["T"] = "The Dying Balance",
  },
  [9896] = {
    ["D"] = "By Khaz\'goroth\'s flaming navel, it\'s hot here! I can\'t blame the first party for leaving, but everyone knows \'twasn\'t the heat that drove them away. No, it was Blacksting, although they won\'t admit it.$B$BThey were camped just to the south of the glowing draenei towers to the west, just north of the Feralfen Village, when the giant wasp appears out of nowhere and attacks! I can\'t wait to see the looks on their faces when I bring the creature\'s stinger back to Ironforge and show it to them!",
    ["O"] = "Bring Blacksting\'s Stinger to Prospector Conall at Telredor.",
    ["T"] = "Blacksting\'s Bane",
  },
  [9897] = {
    ["D"] = "I don\'t mind sharing.  I\'m just glad to be saved from that creep, Gankly!  And I collected tons of skins from Zangarmarsh, so it\'s no problem at all!",
    ["O"] = "Give the Bundle of Skins to Harold Lane at the Nesingwary Safari in Nagrand.",
    ["T"] = "I\'m Saved!",
  },
  [9898] = {
    ["D"] = "She will be mine. Oh yes - she will be mine.$B$BIsn\'t Magasha the most beautiful troll you\'ve ever seen? I have to find a way to win her heart. Sure, she has her eye on Zurai, but that is about to change. My foolproof plan will see to that.$B$BAll I need is a way to demonstrate my superior hunting skills, and that\'s where you come in my friend. There\'s a gigantic bog wasp known as Blacksting that roams the area south of the glowing draenei towers to the west. Bring me its stinger and I\'ll work my magic.",
    ["O"] = "Bring Blacksting\'s Stinger to Reavij at Swamprat Post.",
    ["T"] = "Nothin\' Says Lovin\' Like a Big Stinger",
  },
  [9899] = {
    ["D"] = "Someone needs to find a way to make Reavij come to his senses! He\'s ignoring his duty and instead, he\'s devoting all his energy to getting my attention. I\'ve tried ignoring him and telling him to stop. Nothing seems to work.$B$BUntil he gets over this, I\'m left cleaning up after him. He was supposed to have dealt with Sporewing, but I\'ll bet the monster is alive and well. If you have time, would you mind going to the western part of the Dead Mire and killing the bat? I\'ll deal with Reavij in the meantime.",
    ["O"] = "Magasha at Swamprat Post wants you to kill Sporewing.",
    ["T"] = "A Job Undone",
  },
  [9900] = {
    ["D"] = "The presence of rogue ethereals in this area might amuse Gezhe, who sees nothing but opportunity wherever we go, but it\'s a true threat to the security of our operations.$B$BTheir leader, Gava\'xi, is a dangerous criminal and I\'ve made it my top priority to see to it that he is neutralized.$B$BIf you\'re looking to make yourself useful, go and take care of Gava\'xi.  I will see to it that you\'re rewarded properly.",
    ["O"] = "Slay Gava\'xi near Oshu\'gun and return to Zerid at Aeris Landing in Nagrand.",
    ["T"] = "Gava\'xi",
  },
  [9901] = {
    ["D"] = "The first expedition the league sent reported encountering a gigantic spore bat they\'d taken to calling Sporewing. They had to leave in a hurry, so they didn\'t have the chance to kill him while they were here, so I figured I\'d finish the job for them.$B$BWhat\'s left of their report suggests that the creature can be found in the southwestern parts of the Dead Mire. I think Vindicator Idaar mentioned that it\'s to the northeast of Telredor.",
    ["O"] = "Prospector Conall at Telredor wants you to kill Sporewing.",
    ["T"] = "Unfinished Business",
  },
  [9902] = {
    ["D"] = "Traveling through naga-infested lands has shown me the cruel truth about how my less fortunate brethren are treated. At Marshlight Lake, to the southwest, I observed a particularly malicious taskmaster playing a deadly game. He orders his slaves out to the islands in Marshlight Lake when he knows that Terrorclaw, a giant bogstrok, is ready to feed.$B$BI needn\'t describe what results. We are too few to take on the naga directly, but we can deprive them of their amusement by killing their pet.",
    ["O"] = "Slay Terrorclaw and return to Puluu at the Orebor Harborage.",
    ["T"] = "The Terror of Marshlight Lake",
  },
  [9903] = {
    ["D"] = "You\'ve dealt with most of the little hydra, but I doubt Mragesh was impressed by your display. He\'s a cunning, ferocious beast and he\'s dogged many an angler in his time.$B$BI intend to be the last one he\'ll ever bother. He\'s bound to be hiding deep in the waters of Serpent Lake, to the northeast. He\'s a has-been; he just doesn\'t know it yet.",
    ["O"] = "Slay Mragesh and return to Zurjaya in Zabra\'jin.",
    ["T"] = "The Biggest of Them All",
  },
  [9904] = {
    ["D"] = "I\'ve caught every kind of fish that lives in the marsh, but there\'s one that eludes me. Sure, I\'ve caught eels and mudfin frenzies. But the last time I was out on one of the islands in Marshlight Lake, I hooked a gigantic bogstrok that snapped my line and got away.$B$BTerrorclaw, he\'s called, and I won\'t rest until he\'s dead. He\'s too big for any fisherman to catch, so I suppose we\'ll just have to kill him the old-fashioned way.",
    ["O"] = "Kill Terrorclaw and return to Zurjaya at Zabra\'jin.",
    ["T"] = "Pursuing Terrorclaw",
  },
  [9905] = {
    ["D"] = "Last time Maktu was out hunting hydras for hides at Serpent Lake, he was attacked by the biggest hydra he\'s ever seen. Maktu reached for his spear, but it was too late. He had just enough time to escape becoming hydra food.$B$BWho knows? Maybe next time, Maktu not be so lucky. Maktu wants to be there so there won\'t be a next time. Will you help Maktu get his revenge on Mragesh?",
    ["O"] = "Locate and kill Mragesh, then return to Maktu at the Orebor Harborage.",
    ["T"] = "Maktu\'s Revenge",
  },
  [9906] = {
    ["D"] = "Ogres are moved by one thing: Might. If we expose ourselves to them as being weak, they will take advantage of that weakness and wipe us out.$B$BGarrosh might be ready to lie down and let the ogre dogs take our lands but I am not! I need you to deliver a message to the Boulderfist, $N. The only type of message that they are capable of understanding: Brutality.$B$BTravel to the Burning Blade Ruins, southeast of here and show them the might of the Mag\'har.$B$BAnd $N, check in with the others before leaving.",
    ["O"] = "Jorin Deadeye at Garadar in Nagrand has asked that you slay 15 Boulderfist Crushers and 15 Boulderfist Mystics.",
    ["T"] = "Message in a Battle",
  },
  [9907] = {
    ["D"] = "Directly west of here you will find the Halaani Basin. Within the basin are the twin clefts of Nagrand: Northwind and Southwind. Boulderfist shock troops use the clefts to hide their ogre mounds.$B$BI need you to track down those troops and kill all that you encounter in the name of Mag\'har.",
    ["O"] = "Jorin Deadeye at Garadar in Nagrand has asked that you slay 25 Boulderfist Warriors and 25 Boulderfist Mages.",
    ["T"] = "An Audacious Advance",
  },
  [9910] = {
    ["D"] = "If you\'re venturing into the Burning Blade Ruins, I have a task for you. Take these Mag\'har battle standards and place them at three distinct locations in the ogre compound. An area of high visibility is recommended. Look for the gigantic flaming pyres on the upper levels. Place a standard near the first, second, and third Burning Blade pyres.$B$BThe standard will leave a lasting impression upon any ogres who may have missed the battle.",
    ["O"] = "Elkay\'gan the Mystic at Garadar in Nagrand wants you to use the Mag\'har Battle Standard at the First Burning Blade Pyre, Second Burning Blade Pyre, and Third Burning Blade Pyre. Return the left-over Mag\'har Battle Standards to him when you are finished.",
    ["T"] = "Standards and Practices",
  },
  [9911] = {
    ["D"] = "This bloody mandible comes from an unbelievably large creature. The nether ray that it belonged to has to be the largest ever seen in Zangarmarsh. Judging from the condition of the mandible, the count must\'ve abandoned a diet of carrion in favor of living flesh.$B$BSurely the Cenarion Expedition would be interested in such a specimen. Watcher Leesa\'oh has a small camp to the west of Quagg Ridge.",
    ["O"] = "Bring \"Count\" Ungula\'s Mandible to Watcher Leesa\'oh.",
    ["T"] = "The Count of the Marshes",
  },
  [9912] = {
    ["D"] = "The Cenarion Circle\'s main expeditionary force in Outland is known as the Cenarion Expedition.  Though it began as a small venture controlled directly by the Cenarion Circle, it\'s become a large and fairly autonomous body.$B$BThe expedition\'s leader, Ysiel Windsinger, has asked us to direct volunteers to her outpost.  Report to her at the Cenarion Refuge in eastern Zangarmarsh.  Take the main path to the west and it will lead you directly there.",
    ["O"] = "Speak to Ysiel Windsinger at the Cenarion Refuge in Zangarmarsh.",
    ["T"] = "The Cenarion Expedition",
  },
  [9913] = {
    ["D"] = "My organization, the Consortium, is looking for a few resourceful individuals just like yourself.  You\'ll be hard pressed to find ethereals more honest, hard-working or pleasant to be around than us.$B$BAll we require is loyalty, dedication and a reasonable amount of moral flexibility.  If you\'re interested, speak to Gezhe, our ground operations leader.  You will find him at Aeris Landing, north of Oshu\'gun.",
    ["O"] = "Report to Gezhe at Aeris Landing in Nagrand.",
    ["T"] = "The Consortium Needs You!",
  },
  [9914] = {
    ["D"] = "Ivory is a much sought after prize.  I have many customers lined up in far off places to purchase it.$B$BI could be convinced to let you in on a cut of the profits.$B$BThe wild elekk roaming Nagrand have the high quality of tusks that I\'m after.  Steer clear of the bull elekk; their ivory isn\'t in the condition that I desire.$B$BOh and don\'t worry, it\'s not poaching; I have an understanding with both the orcs and the draenei.$B$BDo you and I have an understanding?",
    ["O"] = "Collect 3 Pair of Ivory Tusks and return them to Shadrek at Aeris Landing in Nagrand.",
    ["T"] = "A Head Full of Ivory",
  },
  [9915] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Heads Full of Ivory",
  },
  [9916] = {
    ["D"] = "The Boulderfist have moved the supplies they stole from our village to the twin clefts of Nagrand, found west of here in the Halaani Basin.$B$BWhile you are in the area, keep your eye out for the supply crates. If we can get those back, it would ease much of the burden that has fallen upon the matrons of Garadar.",
    ["O"] = "Elkay\'gan the Mystic at Garadar in Nagrand wants you to recover 20 Bleeding Hollow Supply Crates.",
    ["T"] = "Bleeding Hollow Supply Crates",
  },
  [9917] = {
    ["D"] = "Do my eyes deceive me or is there an ogre hunting party over yonder? What could ogres be doing this far from their mound? I don\'t like this one bit, stranger. First Murkbloods and now ogres. We just don\'t have the manpower to handle all of these threats to our land.$B$BCould you investigate the ogre presence to the east for us? Their forward camp is about 200 paces east of here. You\'ll know you\'re at the right place if you see the Boulderfist hunters. Kill them to find the plans!",
    ["O"] = "Huntress Bintook at Telaar in Nagrand wants you to recover Boulderfist Plans.",
    ["T"] = "Do My Eyes Deceive Me",
  },
  [9918] = {
    ["D"] = "The battle plans were written up by an ogre lieutenant. His name is either Dump or Lump.$B$B<Bintook turns the parchment sideways and cocks her head.>$B$BIt could also be Billy.$B$BAnyhow, I think you should go back out there and have a word with Billy or Lump or Dumpy or whatever! Try to approach him diplomatically. If that doesn\'t work, try using some muscle.",
    ["O"] = "Huntress Bintook at Telaar in Nagrand wants you to speak to Lump. Return to Huntress Bintook when you have gathered the information that she requested.",
    ["T"] = "Not On My Watch!",
  },
  [9919] = {
    ["D"] = "You\'re a kind $r, $N.  Not like some of the others I\'ve met.$B$BYou should meet the rest of my people; they\'ll be very grateful for your help.  Take these spore sacs to my leader, Msshi\'fn.  You will find him in Sporeggar, north of here.",
    ["O"] = "Go to Sporeggar, north of the Spawning Glen, and deliver the Salvaged Spore Sacs to Msshi\'fn.",
    ["T"] = "Sporeggar",
  },
  [9920] = {
    ["D"] = "You must seek out Mo\'mor immediately! You will find him in the center of Telaar, by the fountain. Tell him exactly what the ogre told you.",
    ["O"] = "Huntress Bintook at Telaar in Nagrand wants you to speak to Mo\'mor the Breaker.",
    ["T"] = "Mo\'mor the Breaker",
  },
  [9921] = {
    ["D"] = "These ogre hunting parties are a precursor to invasion. We must strike at them before they have a chance to amass an army big enough to take over our town.$B$BYou\'re going to need to get your hands dirty, $r.$B$BThe largest collection of Boulderfist in this region can be found at the Burning Blade Ruins, almost directly east of Telaar, near the border of Terokkar. Go there and show the Boulderfist that Telaar will not bend to their will!",
    ["O"] = "Mo\'mor the Breaker at Telaar in Nagrand wants you to kill 15 Boulderfist Crushers and 15 Boulderfist Mystics.",
    ["T"] = "The Ruins of Burning Blade",
  },
  [9922] = {
    ["D"] = "You made a strong showing, $N. Are you ready for more?$B$BI have received reports of a large contingent of Boulderfist ogres hidden in the twin clefts of Nagrand, northwest of here in the Halaani Basin.$B$BVenture forth to the clefts and deal with the remaining Boulderfist ogres.",
    ["O"] = "Mo\'mor the Breaker at Telaar in Nagrand has asked that you slay 25 Boulderfist Warriors and 25 Boulderfist Mages.",
    ["T"] = "The Twin Clefts of Nagrand",
  },
  [9923] = {
    ["D"] = "HELP! They\'re gonna eat me! I just know it!$B$BFind the key, I know it has to be on one of these ogres.$B$BIf you get me out of here, my father will reward you handsomely! He\'s the leader of Telaar, Arechron.",
    ["O"] = "Find the Boulderfist Key and Free Corki. Speak with Arechron in Telaar should you succeed.",
    ["T"] = "HELP!",
  },
  [9924] = {
    ["D"] = "<Arechron sighs.>$B$BThis is so embarrassing. Do you remember my boy, Corki? You rescued him from the Burning Blade Ruins recently. Well, his curiosity has gotten the best of him once more. He told me that he was going to investigate the Boulderfist menace for \'uncle\' Mo\'mor and ran off to the ogre mounds in the Halaani Basin, north of here.$B$BDo you think you could track him down? I would be eternally grateful.",
    ["O"] = "Arechron at Telaar has asked that you find and free Corki.",
    ["T"] = "Corki\'s Gone Missing Again!",
  },
  [9925] = {
    ["D"] = "Gezhe chose to base our operations as close to Oshu\'gun as possible, without any regard for the safety of our crew.  Why?  Because he projected a ten percent increase in productivity by setting up shop here instead of in the mountains to the south.$B$BNever mind the crazed voidspawn wandering all of ten feet away from us.  That would be the security officer\'s problem, not Gezhe\'s.$B$BKill some voidspawn for me and I\'ll pay you a tenth of our security budget.  Don\'t get excited, it\'s not much of a budget.",
    ["O"] = "Zerid at Aeris Landing in Nagrand wants you to kill 12 Voidspawn near Oshu\'gun.",
    ["T"] = "Matters of Security",
  },
  [9926] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "FLAG Shadow Council/Warmaul Questline",
  },
  [9927] = {
    ["D"] = "<Lantresor hands you a pack full of banners.>$B$BThese are Warmaul ogre banners that I recently acquired.$B$BI want you to travel to Kil\'sorrow Fortress, directly south of here, and kill as many of the Kil\'sorrow filth as you can find. Drive a Warmaul ogre banner through the heart of each fallen Kil\'sorrow soldier. Return to me when you have completed this task and the other that this plan requires.",
    ["O"] = "Lantresor of the Blade at the Burning Blade Ruins in Nagrand wants you to drive 20 Warmaul Ogre Banners through the bodies of Kil\'sorrow members at Kil\'sorrow Fortress.$B$BReturn any unused Warmaul Ogre Banners.",
    ["T"] = "Ruthless Cunning",
  },
  [9928] = {
    ["D"] = "You will need to steal Kil\'sorrow armaments from Kil\'sorrow Fortress if my plan is to work.$B$BSearch the fortress for crates of Kil\'sorrow armaments. Bring whatever you can find to me.$B$BKil\'sorrow Fortress is located directly south and a little to the west of the Burning Blade Ruins.",
    ["O"] = "Lantresor of the Blade at the Burning Blade Ruins in Nagrand wants you to collect 20 Kil\'sorrow Armaments.",
    ["T"] = "Armaments for Deception",
  },
  [9929] = {
    ["D"] = "I don\'t suppose you\'ve been here long enough to know Dugar, have you? He\'s a merchant with contacts among the various factions in Shattrath.$B$BDon\'t ask me how he does it, but he manages to trade with them for some of the goods our quartermasters can\'t provide.$B$BHe set out for Shattrath three days ago and hasn\'t returned. He\'s normally able to make the entire trip in less than that. If you\'re going to be traveling in the forest, would you keep an eye out for him?",
    ["O"] = "Travel northwest along the road toward Shattrath and search for evidence of what happened to Dugar.",
    ["T"] = "BETA The Missing Merchant",
  },
  [9930] = {
    ["D"] = "I don\'t suppose you\'ve been here long enough to know Deirom, have you? He\'s a merchant with contacts among the various factions in Shattrath.$B$BDon\'t ask me how he does it, but he manages to trade with them for some of the goods our quartermasters can\'t provide.$B$BHe set out for Shattrath three days ago and hasn\'t returned. He\'s normally able to make the entire trip in less than that. Keep an eye out for him and report anything you find to the mercenary captain, Thander.",
    ["O"] = "Travel northwest along the road toward Shattrath and search for evidence of what happened to Deirom.",
    ["T"] = "BETA The Missing Merchant",
  },
  [9931] = {
    ["D"] = "Now you must plant the seed of war in the fat, useless heads of the Warmaul. To the northwest, near the mountains, you will find the Laughing Skull Ruins.$B$B<Lantresor points into the crate of armaments you brought him.>$B$BDo you recognize those banners? They are Kil\'sorrow banners. I want you to take a stack of Kil\'sorrow banners and plant them on the corpses of Warmaul ogres. Remember, northwest is where you will find the ogres.",
    ["O"] = "Lantresor of the Blade at the Burning Blade Ruins in Nagrand wants you to drive 20 Kil\'sorrow Banners through the bodies of Warmaul ogres at the Laughing Skull Ruins.$B$BReturn any unused Kil\'sorrow Banners.",
    ["T"] = "Returning the Favor",
  },
  [9932] = {
    ["D"] = "Your rampage through Kil\'sorrow Fortress has provided us with a special opportunity. We have enough bodies to make it appear as if a great battle has taken place.$B$BTravel to the Laughing Skull Ruins and find the Laughing Skull Courtyard. There should be a blazing pyre in the courtyard. Make sure the area is secure and then use this blanket to send up smoke signals. When my ogres see the smoke, they will sneak in and plant the bodies of slain Kil\'sorrow soldiers.$B$BThat should be the final straw!",
    ["O"] = "Lantresor of the Blade at the Burning Blade Ruins in Nagrand wants you to use the Damp Woolen Blanket at the Blazing Warmaul Pyre in the Laughing Skull Courtyard to signal his ogres.",
    ["T"] = "Body of Evidence",
  },
  [9933] = {
    ["D"] = "<Lantresor points to an unmarked crate.>$B$BTake it. It is my offering to your people. You have single-handedly saved my clan from extermination.$B$BYou may tell your leader that Lantresor of the Burning Blade and his Boulderfist ogres accept the offering of peace.$B$B<Lantresor bows.>",
    ["O"] = "Take the Burning Blade Peace Offering to Arechron at Telaar.",
    ["T"] = "Message to Telaar",
  },
  [9934] = {
    ["D"] = "<Lantresor points to an unmarked crate.>$B$BTake it. It is my offering to your people. You have single-handedly saved my clan from extermination.$B$BYou may tell your leader that Lantresor of the Burning Blade and his Boulderfist ogres accept the offering of peace.$B$B<Lantresor bows.>",
    ["O"] = "Take the Burning Blade Peace Offering to Garrosh at Garadar.",
    ["T"] = "Message to Garadar",
  },
  [9935] = {
    ["D"] = "Wanted: Dead or Alive$B$BGiselda the Crone of Kil\'sorrow and her lackeys for murder, ritual sacrifice, communing with the Legion, kidnapping, and burglary.$B$BKnown to congregate at Kil\'sorrow Fortress in southeastern Nagrand, near the border of Terokkar.$B$BLarge gold reward to be dispensed by Warden Bullrok at Garadar to anyone able to bring Giselda to justice.",
    ["O"] = "Slay Giselda the Crone and any combination of 15 Kil\'sorrow Agents. Return to Warden Bullrok at Garadar should you complete this task.",
    ["T"] = "Wanted: Giselda the Crone",
  },
  [9936] = {
    ["D"] = "Wanted: Dead or Alive$B$BGiselda the Crone of Kil\'sorrow and her lackeys for murder, ritual sacrifice, communing with the Legion, kidnapping, and burglary.$B$BKnown to congregate at Kil\'sorrow Fortress in southeastern Nagrand, near the border of Terokkar.$B$BLarge gold reward to be dispensed by Warden Moi\'bff Jill at Telaar to anyone able to bring Giselda to justice.",
    ["O"] = "Slay Giselda the Crone and any combination of 15 Kil\'sorrow Agents. Return to Warden Moi\'bff Jill at Telaar should you complete this task.",
    ["T"] = "Wanted: Giselda the Crone",
  },
  [9937] = {
    ["D"] = "You have destroyed two of the biggest threats in Nagrand, $N. Are you ready to take on the scourge of the Spirit Fields?$B$BDurn the Hungerer lords over the area surrounding Oshu\'gun, decimating all in his path. Thus far, none have been able to rid Nagrand of this ferocious gronn. Gather your allies and venture to the Spirit Fields, far southwest of here, near Oshu\'gun, and track down Durn. Slay him and I assure you rewards commensurate with the difficulty of the task at hand.",
    ["O"] = "Slay Durn the Hungerer. Return to Warden Bullrok if you manage to complete this task.",
    ["T"] = "Wanted: Durn the Hungerer",
  },
  [9938] = {
    ["D"] = "You have destroyed two of the biggest threats in Nagrand, $N. Are you ready to take on the scourge of the Spirit Fields?$B$BDurn the Hungerer lords over the area surrounding Oshu\'gun, decimating all in his path. Thus far, none have been able to rid Nagrand of this ferocious gronn. Gather your allies and venture to the Spirit Fields, west of here, and track down Durn. Slay him and I assure you rewards commensurate with the difficulty of the task at hand.",
    ["O"] = "Slay Durn the Hungerer. Return to Warden Moi\'bff Jill if you manage to complete this task.",
    ["T"] = "Wanted: Durn the Hungerer",
  },
  [9939] = {
    ["D"] = "Wanted: Dead or Alive$B$BZorbo the Advisor, wanted for numerous planned attacks on Garadar. Along with his reavers and shaman, Zorbo has slain countless orcs. Consider Zorbo as armed, dangerous, and merciless.$B$BZorbo makes his home in the Laughing Skull Ruins in the northern mountains of Nagrand.$B$BReward for Zorbo the Advisor\'s death or capture to be dispensed by Warden Bullrok at Garadar. ",
    ["O"] = "Slay Zorbo the Advisor, 10 Warmaul Shaman and 10 Warmaul Reavers. Return to Warden Bullrok if you manage to complete this task.",
    ["T"] = "Wanted: Zorbo the Advisor",
  },
  [9940] = {
    ["D"] = "Wanted: Dead or Alive$B$BZorbo the Advisor, wanted for numerous planned attacks on Telaar. Along with his reavers and shaman, Zorbo has slain countless Broken. Consider Zorbo as armed, dangerous, and merciless.$B$BZorbo makes his home in the Laughing Skull Ruins in the northern mountains of Nagrand.$B$BReward for Zorbo the Advisor\'s death or capture to be dispensed by Warden Moi\'bff Jill at Telaar.",
    ["O"] = "Slay Zorbo the Advisor, 10 Warmaul Shaman and 10 Warmaul Reavers. Return to Warden Moi\'bff Jill if you manage to complete this task.",
    ["T"] = "Wanted: Zorbo the Advisor",
  },
  [9941] = {
    ["D"] = "The arakkoa tracks, accompanied by a pair of shallow ruts, lead north across the road. It seems the arakkoa dragged something away from the site of the battle, perhaps toward a nearby settlement.$B$BWhile the broken cart shows signs of a struggle, there\'s little information about Deirom\'s fate. Follow the arakkoa tracks north and continue your search for the merchant. If he was captured alive, there may still be a chance to rescue him. ",
    ["O"] = "Continue your search for signs of Deirom in the Arakkoa settlement north of the broken cart.",
    ["T"] = "BETA Tracking Down the Culprits",
  },
  [9942] = {
    ["D"] = "The arakkoa tracks, accompanied by a pair of shallow ruts, lead north across the road. It seems the arakkoa dragged something away from the site of the battle, perhaps toward a nearby settlement.$B$BWhile the broken cart shows signs of a struggle, there\'s little information about Dugar\'s fate. Follow the arakkoa tracks north and continue your search for the merchant. If he was captured alive, there may still be a chance to rescue him. ",
    ["O"] = "Continue your search for signs of Dugar in the Arakkoa settlement north of the broken cart.",
    ["T"] = "BETA Tracking Down the Culprits",
  },
  [9943] = {
    ["D"] = "Deirom\'s cargo doesn\'t seem to have been harmed or even opened. The cargo clearly seemed of interest to them, but it seems their prisoner was more important. What the arakkoa hoped to gain from attacking and kidnapping Deirom remains unclear, but the merchant is certainly not being held here. $B$BWithout any further clues as to how to continue your search, you decide it might be a good time to report your findings to Thander.",
    ["O"] = "Return to Thander at the Allerian Stronghold with news of your findings.",
    ["T"] = "BETA Return to Thander",
  },
  [9944] = {
    ["D"] = "Greatmother says that we must press on and serve our people. She says that we must serve as an example for Garrosh - to show that life goes on.$B$BI have so many matters to attend to here, especially with Greatmother having taken ill. Would you honor the Mag\'har by helping one of their matrons?$B$BSeveral days ago we sent a funeral procession to the Ancestral Grounds and they have yet to return. Will you go search for them? They took the western road out of Garadar. Follow it around and avoid Halaa.",
    ["O"] = "Search for the missing Mag\'hari procession.",
    ["T"] = "Missing Mag\'hari Procession",
  },
  [9945] = {
    ["D"] = "We were en route to the Ancestral Grounds when we were ambushed by Warmaul. They came from all sides, killing several of the procession guards and many of the others. They even desecrated the remains of the elder in the wagon.$B$BAnd for what? So they could humiliate us and display their power. Not even Boulderfist would have sunk so low.$B$BI am a spiritual orc, $N, but even I have limitations. Find the attackers at Warmaul Hill to the northwest and destroy them!",
    ["O"] = "Elder Yorley at the Mag\'hari Procession in Nagrand has asked that you slay 15 Warmaul Brutes and 15 Warmaul Warlocks.",
    ["T"] = "War on the Warmaul",
  },
  [9946] = {
    ["D"] = "Have you ever seen an ogre king, $r? Few have and lived to tell the tale. Unfortunately, that is exactly what we are dealing with here.$B$BThe leader of these barbarians is an ogre named Cho\'war. Rumor has it that Cho\'war was the ogre responsible for forcing the gronn out of the cave. Cho\'war then declared himself king and dissolved the ogre clans that served under the gronn. Thus, Warmaul was born.$B$BFind Cho\'war deep in the caves of Warmaul Hill. Slay him and bring me his head.",
    ["O"] = "Elder Yorley at the Mag\'hari Procession in Nagrand has asked that you slay Cho\'war the Pillager and retrieve the Head of Cho\'war.",
    ["T"] = "Cho\'war the Pillager",
  },
  [9947] = {
    ["D"] = "Dugar\'s cargo doesn\'t seem to have been harmed or even opened. The cargo clearly seemed of interest to them, but it seems their prisoner was more important. What the arakkoa hoped to gain from attacking and kidnapping Dugar remains unclear, but the merchant is certainly not being held here. $B$BWithout any further clues as to how to continue your search, you decide it might be a good time to report your findings to Rokag.",
    ["O"] = "Return to Rokag at Stonebreaker Hold with news of your findings.",
    ["T"] = "BETA Return to Rokag",
  },
  [9948] = {
    ["D"] = "If I know anything about ogres, it\'s that they like their food fresh. This means that the Mag\'har that they captured are more than likely being kept alive until they are ready to serve. It\'s a sickening thought, I know, but one that we must use to our advantage.$B$BVenture to Warmaul Hill and search for Mag\'har prisoners. If you find prisoners, then you will find keys to their cages on the nearby Warmaul ogres.$B$BKill ogres for their keys and release the prisoners.",
    ["O"] = "Elder Ungriz at the Mag\'hari Procession in Nagrand has asked that you free 15 Mag\'har Prisoners.",
    ["T"] = "Finding the Survivors",
  },
  [9949] = {
    ["D"] = "With no further information to go on, we\'re in a difficult situation. I\'m not going to give up on finding and rescuing Deirom. His abduction isn\'t an accident, $N.$B$BThe arakkoa are up to something, but what is it they\'re planning?$B$BAndarl, over in the mage tower, knows something of their peculiar magic. With the right tools, he can scare up some new information for us. He\'ll need the \"eye\" crystals from each of the arakkoa towns north of the Bone Wastes - Veil Skith, Veil Reskk, and Veil Shienor.",
    ["O"] = "Bring the Eye of Veil Skith, the Eye of Veil Shienor, and the Eye of Veil Reskk to Andarl at the Allerian Stronghold.",
    ["T"] = "BETA A Bird\'s-Eye View",
  },
  [9950] = {
    ["D"] = "With no further information to go on, we\'re in a difficult situation. I\'m not going to give up on finding and rescuing Dugar. His abduction isn\'t an accident, $N.$B$BThe arakkoa are up to something, but what is it they\'re planning?$B$BKurgatok the warlock knows something of their peculiar magic. With the right tools, he can scare up some new information for us. He\'ll need the \"eye\" crystals from each of the arakkoa towns north of the Bone Wastes - Veil Skith, Veil Reskk, and Veil Shienor.",
    ["O"] = "Bring the Eye of Veil Skith, the Eye of Veil Shienor, and the Eye of Veil Reskk to Kurgatok at Stonebreaker Hold.",
    ["T"] = "BETA A Bird\'s-Eye View",
  },
  [9951] = {
    ["D"] = "Quick, hide!  The eyes of Naphthal\'ar are upon you... upon us all!$B$BI dare not go to the top of the tower to speak with it, but you... you look as if you might know the right words to say.  Just be careful, it doesn\'t like jokes and will not suffer fools easily.$B$BIf you can, convince it to come down for tea.  But, by all means, get it to stop staring at me!",
    ["O"] = "Kill Naphthal\'ar and then return to Warden Treelos at the Cenarion Thicket in Terokkar Forest.",
    ["T"] = "It\'s Watching You!",
  },
  [9952] = {
    ["D"] = "So Andarl is certain Deirom is being held in Veil Shalas? That\'s the largest of the arakkoa settlements that we know of.$B$BVeil Shalas is in the far south of the forest, close to the eastern rim of the Bone Wastes. Unfortunately, I don\'t have much information on it, but there is an Explorers\' League member camped down there who may be able to help you. Prospector Balmoral\'s camp is perched on the very edge of the land to the southwest of Veil Shalas. Consult him before making any move against the arakkoa.",
    ["O"] = "Locate and speak with Prospector Balmoral.",
    ["T"] = "BETA Prospector Balmoral",
  },
  [9953] = {
    ["D"] = "So Kurgatok is certain Dugar is being held in Veil Shalas? That\'s the largest of the arakkoa settlements that we know of.$B$BVeil Shalas is in the far south of the forest, close to the eastern rim of the Bone Wastes. Unfortunately, I don\'t have much information on it, but we have a scout camped down there who may be able to help you. Lookout Nodak\'s camp is perched on the very edge of the land to the southwest of Veil Shalas. Consult him before making any move against the arakkoa.",
    ["O"] = "Locate and speak with Lookout Nodak.",
    ["T"] = "BETA Lookout Nodak",
  },
  [9954] = {
    ["D"] = "<Arechron shows you a grime covered letter.>$B$BI just received this letter. It\'s from a clan of ogres known as Warmaul that rule the northwestern lands of Nagrand. It says that they have Corki and if we don\'t cooperate, they\'re going to eat him. Admittedly, Corki is a moron, but he\'s still my blood. Will you rescue him, $N?$B$BI presume that he\'s locked up in a cage somewhere on Warmaul Hill. That should be your first stop.",
    ["O"] = "Arechron wants you to find Corki at Warmaul Hill.",
    ["T"] = "Corki\'s Ransom",
  },
  [9955] = {
    ["D"] = "They call him Cho\'war the pillager, $N. He\'s the ogre that forced out the gronn that used to rule over these ogres. You better believe he\'s powerful!$B$BThe chef said that Cho\'war lives in the big cave - wherever that may be... Get that key and get me out of here! If we live through this, my father will no doubt give you the big reward! As soon as I\'m free, seek him out.",
    ["O"] = "Corki wants you to get Cho\'war\'s Key so that you can free him from his cage. Return to Arechron at Telaar should you manage this task.",
    ["T"] = "Cho\'war the Pillager",
  },
  [9956] = {
    ["D"] = "I was part of a caravan taking supplies to the Orebor Harborage in Zangarmarsh. As we were nearing the border of the marsh, we were jumped by a vicious squad of Warmaul ogres. They killed the others and took me prisoner, along with all of our supplies.$B$BThankfully, they neglected to place a backing on my cage. When they fell asleep, I made my escape.$B$BIt\'s too late for my comrades but we could really use the supplies they stole. Warmaul Hill is in the northwestern mountains of Nagrand.",
    ["O"] = "Huntress Kima at Telaar in Nagrand wants you to recover 20 Telaar Supply Crates.",
    ["T"] = "The Ravaged Caravan",
  },
  [9957] = {
    ["D"] = "We haven\'t heard from the druids at the Cenarion Thicket of Terokkar Forest in quite some time.$B$B$N, I\'d like for you to go down there and check in with them to see what\'s happening.  There are several ways to get there, but the fastest is to head south along the path, and then take the road that branches east from Shattrath City once you\'re in the forest.",
    ["O"] = "Speak with one of the druids at the Cenarion Thicket in Terokkar Forest.",
    ["T"] = "What\'s Wrong at Cenarion Thicket?",
  },
  [9958] = {
    ["D"] = "In my time out here, I\'ve had a few interactions with the arakkoa, none of them friendly. They seem very territorial, but I suppose we\'re the same way, aren\'t we?$B$BThe arakkoa wield a kind of primal magic unknown to us on Azeroth and have used it to weave defenses for Veil Shalas. Before moving against them, it would be prudent to scout out their defenses so we know what we\'re up against.",
    ["O"] = "Approach Veil Shalas and observe the town\'s defenses.",
    ["T"] = "BETA Scouting the Defenses",
  },
  [9959] = {
    ["D"] = "In my time out here, I\'ve had a few interactions with the arakkoa, none of them friendly. They seem very territorial, but I suppose we\'re the same way, aren\'t we? Not even the ancestors recorded any encounters with the bird-men.$B$BThe arakkoa wield a kind of primal magic unknown to our seers and have used it to weave defenses for Veil Shalas. Before moving against them, it would be wise to scout out their defenses so we know what we\'re up against.",
    ["O"] = "Approach Veil Shalas and learn about the magic defending the settlement.",
    ["T"] = "BETA Scouting the Defenses",
  },
  [9960] = {
    ["D"] = "Hey there, $c.  We haven\'t heard from the druids of the Cenarion Thicket in quite some time.$B$BI want you to go over there and check to see what\'s happening.  You can find it by heading northwest through the forest.",
    ["O"] = "Speak with one of the druids at the Cenarion Thicket in Terokkar Forest.",
    ["T"] = "What\'s Wrong at Cenarion Thicket?",
  },
  [9961] = {
    ["D"] = "$C, I have urgent business for you.  We haven\'t heard from the druids of the Cenarion Thicket in quite some time.  This is unusual as we usually hear from them at least once every few days.$B$BI want you to go up there and make sure that they\'re alright.  You can find the thicket by heading northwest through the forest.",
    ["O"] = "Speak with one of the druids at the Cenarion Thicket in Terokkar Forest.",
    ["T"] = "What\'s Wrong at Cenarion Thicket?",
  },
  [9962] = {
    ["D"] = "So are you ready for your first battle? If you are, let me know and I\'ll get things started. All you have to do is go wait in the Ring of Blood for your opponent to arrive.$B$BThis fight is against Brokentoe, a ferocious clefthoof.$B$BGood luck! I hope you brought friends.$B$BAnd remember, the fight\'s over when either you or your opponent are lying face down on the arena floor.",
    ["O"] = "Defeat Brokentoe. Should you win, speak with Wodin the Troll-Servant to collect your reward.",
    ["T"] = "The Ring of Blood: Brokentoe",
  },
  [9963] = {
    ["D"] = "The wards you encountered are powerful magic, indeed. The techniques employed by the arakkoa are so far beyond our understanding that we can only hope to find a counter with their help.$B$BI know what\'s going through your mind. Why would an enemy help us to overcome their defenses? The answer is that they wouldn\'t, of course. Have you heard the tales of a crazy old arakkoa sage named Kokorek? They say he\'s hiding in Veil Lithic on the western edge of the Bone Wastes, waiting for the return of a lost age.",
    ["O"] = "Find Kokorek in Veil Lithic and speak with him.",
    ["T"] = "BETA Seeking Help from the Source",
  },
  [9964] = {
    ["D"] = "The wards you encountered are powerful magic, indeed. The techniques employed by the arakkoa are so far beyond our understanding that we can only hope to find a counter with their help.$B$BI know what\'s going through your mind. Why would an enemy help us to overcome their defenses? The answer is that they wouldn\'t, of course. Have you heard the tales of a crazy old arakkoa sage named Kokorek? They say he\'s hiding in Veil Lithic on the western edge of the Bone Wastes, waiting for the return of a lost age.",
    ["O"] = "Find Kokorek in Veil Lithic and speak with him.",
    ["T"] = "BETA Seeking Help from the Source",
  },
  [9965] = {
    ["D"] = "I\'d like to propose something of a trade: demonstrate your good intentions by helping me resolve a little problem, and I\'ll help you rescue your comrade.$B$BThe ogres are an ancient enemy of my people, and lately they have begun to filter back into our forest from the grasslands of Nagrand.$B$BOne particular ogre, Mug\'gok, is quite an adventurous fellow, but none too bright. He goes back and forth between causing trouble for his friends at the Bleeding Hollow Ruins and trying to provoke us.",
    ["O"] = "Bring Mug\'gok\'s Head to Kokorek in Veil Lithic.",
    ["T"] = "BETA A Show of Good Faith",
  },
  [9966] = {
    ["D"] = "I\'d like to propose something of a trade: demonstrate your good intentions by helping me resolve a little problem, and I\'ll help you rescue your comrade.$B$BThe ogres are an ancient enemy of my people, and lately they have begun to filter back into our forest from the grasslands of Nagrand.$B$BOne particular ogre, Mug\'gok, is quite an adventurous fellow, but none too bright. He goes back and forth between causing trouble for his friends at the Bleeding Hollow Ruins and trying to provoke us.",
    ["O"] = "Bring Mug\'gok\'s Head to Kokorek in Veil Lithic.",
    ["T"] = "BETA A Show of Good Faith",
  },
  [9967] = {
    ["D"] = "This next battle involves a duo - twin brothers to be precise. They call themselves the \"Blue Brothers.\"$B$BIt\'s not too late to chicken out, $N. I\'d certainly understand.$B$BBut if you\'re ready for some action, step in the Ring of Blood and wait for the Murkblood twins to arrive.$B$BLast one standing is the winner!",
    ["O"] = "Defeat the Murkblood Twins that call themselves the Blue Brothers. Should you win, speak with Wodin the Troll-Servant to collect your reward.",
    ["T"] = "The Ring of Blood: The Blue Brothers",
  },
  [9968] = {
    ["D"] = "Something strange has changed the teromoths of the thicket.$B$BWhere once there was a diversity of life in there, now only the teromoths remain.  And while before they were at peace, now they are agitated and will not hesitate to attack you should you get close.$B$BI need to compare the vicious ones to the normal.  Collect for me a number of samples from both.  You\'ll find the unaffected teromoths both to the south and the north.$B$BI\'m certain this is related to whatever killed all of the druids.",
    ["O"] = "Collect 4 Teromoth Samples and 4 Vicious Teromoth Samples.  Then return to Earthbinder Tavgren just outside the Cenarion Thicket in Terokkar Forest.",
    ["T"] = "Strange Energy",
  },
  [9969] = {
    ["D"] = "I can create an item that will neutralize the ward spells protecting Veil Shalas, but be warned, $N. The magic will only work as long as your friend is held captive. I will not give you a means to attack my people at will.$B$BI have most of the materials I require to create the charm, but there are a couple that I\'m going to need you to gather before I can finish the work. I\'ll need some warp hunter essence and a handful of Terokkar chokeberries. Both can be found in the area around the veil.",
    ["O"] = "Bring 5 Warp Hunter Essences and 30 Terokkar Chokeberries to Kokorek in Veil Lithic.",
    ["T"] = "BETA The Final Reagents",
  },
  [9970] = {
    ["D"] = "This fight is gonna be painful, $N. Do you have any friends that are brave enough to help you out? The ogres managed to get a giant from Blade\'s Edge named Rokdar! Trust me, you\'re gonna need friends, he seems unbeatable! He\'s hard as a rock - literally!$B$BIf you still want to fight him, step into the Ring of Blood and he will come.",
    ["O"] = "Defeat Rokdar the Sundered Lord. Should you win, speak with Wodin the Troll-Servant to collect your reward.",
    ["T"] = "The Ring of Blood: Rokdar the Sundered Lord",
  },
  [9971] = {
    ["D"] = "I have no idea what killed all of the druids here.  I\'ve been away for a couple of days on a survey of the Bone Wastes to the south.$B$BPlease, you must help me to uncover what\'s behind this horrible tragedy.  Go into the thicket and look for a clue that might reveal something to us.  When I was in there briefly, I could have sworn I saw a dead Broken and a strange object next to him.$B$B And don\'t worry about Treelos - he might have been driven insane by what happened, but I think he\'s mostly harmless.",
    ["O"] = "Investigate the Strange Object next to the Broken Corpse to determine what might have befallen the Cenarion Thicket.  Then return to Earthbinder Tavgren just outside the thicket in Terokkar Forest.",
    ["T"] = "Clues in the Thicket",
  },
  [9972] = {
    ["D"] = "You\'re murderin\' \'em out there, kid! They got a ringer for the next match. They say he\'s a void lord or something... No way do they want you up against their champion. Did you here that palooka, Mogor, yapping at you? The bets are through the roof!$B$BGet in that ring and take this one out fast!",
    ["O"] = "Defeat Skra\'gath. Should you win, speak with Wodin the Troll-Servant to collect your reward.",
    ["T"] = "The Ring of Blood: Skra\'gath",
  },
  [9973] = {
    ["D"] = "They had to ship the champion in from the Blade\'s Edge gladiator pits. He was training on mountain giants - three at a time.$B$BIf you win this one, you become the new champion. What do you think your odds are, kid? Do you have a shot? Just give me the word and I\'ll bet the house on you.$B$BNow get in there and win!",
    ["O"] = "Defeat the Warmaul Champion. Should you win, speak with Wodin the Troll-Servant to collect your reward.",
    ["T"] = "The Ring of Blood: The Warmaul Champion",
  },
  [9974] = {
    ["D"] = "I can create an item that will neutralize the ward spells protecting Veil Shalas, but be warned, $N. The magic will only work as long as your friend is held captive. I will not give you a means to attack my people at will.$B$BI have most of the materials I require to create the charm, but there are a couple that I\'m going to need you to gather before I can finish the work. I\'ll need some warp hunter essence and a handful of Terokkar chokeberries. Both can be found in the area around the veil.",
    ["O"] = "Bring 5 Warp Hunter Essences and 30 Terokkar Chokeberries to Kokorek at Veil Lithic.",
    ["T"] = "BETA The Final Reagents",
  },
  [9975] = {
    ["D"] = "I\'ve stored the spell inside this talisman. Unleash it while standing near the totems that guard the approach to Veil Shalas. It should be sufficient to unravel the wards.$B$B<You mention that the figure in the talisman doesn\'t especially resemble an arakkoa.>$B$BMy people weren\'t always as they appear now. We were once magnificent creatures, but we... we made many ill-advised choices and failed in our sacred task. It cost us our beauty, our power, and very nearly our lives. Do not repeat our mistakes, $N.",
    ["O"] = "Use Kokorek\'s Talisman near the totems that guard the path to Veil Shalas, then speak with Prospector Balmoral.",
    ["T"] = "BETA Primal Magic",
  },
  [9976] = {
    ["D"] = "I\'ve stored the spell inside this talisman. Unleash it while standing near the totems that guard the approach to Veil Shalas. It should be sufficient to unravel the wards.$B$B<You mention that the figure in the talisman doesn\'t especially resemble an arakkoa.>$B$BMy people weren\'t always as they appear now. We were once magnificent creatures, but we... we made many ill-advised choices and failed in our sacred task. It cost us our beauty, our power, and very nearly our lives. Do not repeat our mistakes, $N.",
    ["O"] = "Use Kokorek\'s Talisman near the totems that guard the path to Veil Shalas, then speak with Lookout Nodak.",
    ["T"] = "BETA Primal Magic",
  },
  [9977] = {
    ["D"] = "<Gurgthock is counting his massive pile of gold.>$B$BYou\'ve made me a lot of money, kid. If you can defeat Mogor, I promise to make it worth your while. All that pain you suffered in the Ring of Blood is gonna end up paying off.$B$BNow get in there and show these ogres what you\'re made of!",
    ["O"] = "Defeat Mogor, Hero of the Warmaul. Should you win, speak with Wodin the Troll-Servant to collect your reward.",
    ["T"] = "The Ring of Blood: The Final Challenge",
  },
  [9978] = {
    ["D"] = "I don\'t know what to make of all of this, but I do know how we can find more clues.$B$BEmpoor is a Broken merchant that traffics in all sorts of goods and information.  If you were to persuade him to talk, I\'m sure he might have something interesting to say.$B$BHe travels the road here between Tuurem and Shattrath.  Watch out, though -- he travels with a bodyguard.",
    ["O"] = "Find and convince Empoor to tell you what he knows.",
    ["T"] = "By Any Means Necessary",
  },
  [9979] = {
    ["D"] = "I was asked to pick up and deliver some boxes of goods from an ethereal in Shattrath City.$B$BLast I saw him, he was standing outside of the World\'s End Tavern in Lower City.  His name is Wind Trader Lathrai, and that\'s all that I know!$B$BWant more answers, go talk with him!",
    ["O"] = "Speak with Wind Trader Lathrai near the World\'s End Tavern in the Lower City section of Shattrath City.",
    ["T"] = "Wind Trader Lathrai",
  },
  [9980] = {
    ["D"] = "Make your way to Veil Shalas with all haste, $N! Time is of the essence here. If the arakkoa discover what you\'ve done to their defenses, they may attempt to move Deirom, or even kill him.$B$BIf you can, bring a friend or two with you. It\'s likely to be rough there. The bird-men have gone to great lengths to secure their prisoner and they\'re not likely to give him up easily. After you\'ve found Deirom and dealt with his captor, return to the Allerian Stronghold and notify Thander.",
    ["O"] = "Venture into Veil Shalas, kill Luanga, and free Deirom. Report to Lady Dena Kennedy at the Allerian Stronghold when you have completed your mission.",
    ["T"] = "BETA Rescue Deirom!",
  },
  [9981] = {
    ["D"] = "Make your way to Veil Shalas with all haste, $N! Time is of the essence here. If the arakkoa discover what you\'ve done to their defenses, they may attempt to move Dugar, or even kill him.$B$BIf you can, bring a friend or two with you. It\'s likely to be rough there. The bird-men have gone to great lengths to secure their prisoner and they\'re not likely to give him up easily. After you\'ve found Dugar and dealt with his captor, return to Stonebreaker Hold and notify Rokag.",
    ["O"] = "Venture into Veil Shalas, kill Luanga, and free Dugar. Report to Rokag at Stonebreaker Hold when you have completed your mission.",
    ["T"] = "BETA Rescue Dugar!",
  },
  [9982] = {
    ["D"] = "A being riding atop a nether drake arrived in town late last week. He introduced himself as Altruis and then proceeded to ask us several questions about Nagrand.$B$BHe claimed that he was hunting Legion. That such insanity was actually his job. Can you imagine? A person that would willingly hunt demons?$B$BBefore he left, he asked that we let the would-be heroes in town know that he will be staying in western Nagrand for awhile and that should they seek a purpose, to find him.",
    ["O"] = "If you are looking to fight the Burning Legion, find Altruis the Sufferer in western Nagrand.",
    ["T"] = "He Called Himself Altruis...",
  },
  [9983] = {
    ["D"] = "A being riding atop a nether drake arrived in town late last week. He introduced himself as Altruis and then proceeded to ask us several questions about Nagrand.$B$BHe claimed that he was hunting Legion. That such insanity was actually his job. Can you imagine? A person that would willingly hunt demons?$B$BBefore he left, he asked that we let the would-be heroes in town know that he will be staying in western Nagrand for awhile and that should they seek a purpose, to find him.",
    ["O"] = "If you are looking to fight the Burning Legion, find Altruis the Sufferer in western Nagrand.",
    ["T"] = "He Called Himself Altruis...",
  },
  [9984] = {
    ["D"] = "Although you cannot read the strange script on the scroll, the ornate seal at the bottom of the document implies that it was drafted by an arakkoa of high standing. Luanga may have masterminded the capture and interrogation of Deirom, but it seems he was taking orders from someone else.$B$BYou remember Thander mentioning that Andarl has studied the arakkoa. Perhaps he can decipher the scroll\'s contents.",
    ["O"] = "Take Luanga\'s Orders to Andarl at the Allerian Stronghold.",
    ["T"] = "BETA Host of the Hidden City",
  },
  [9985] = {
    ["D"] = "Although you cannot read the strange script on the scroll, the ornate seal at the bottom of the document implies that it was drafted by an arakkoa of high standing. Luanga may have masterminded the capture and interrogation of Dugar, but it seems he was taking orders from someone else.$B$BYou remember Rokag mentioning that Kurgatok has studied the arakkoa. Perhaps he can decipher the scroll\'s contents.",
    ["O"] = "Bring Luanga\'s Orders to Kurgatok at Stonebreaker Hold.",
    ["T"] = "BETA Host of the Hidden City",
  },
  [9986] = {
    ["D"] = "We need to show the arakkoa that they cannot attack our people with impunity. If we don\'t stop them here, the roads will no longer be safe for our merchants, couriers, or soldiers.$B$BMy scouts have identified the leaders of each of the major arakkoa settlements in the area. Seek out Ashkaz, Ayit, and Urdak, in Veil Reskk, Veil Shienor, and Veil Skith and kill them. ",
    ["O"] = "Kill Ashkaz in Veil Reskk, Ayit in Veil Shienor, and Urdak in Veil Skith and return to Thander at the Allerian Stronghold.",
    ["T"] = "Stymying the Arakkoa",
  },
  [9987] = {
    ["D"] = "We need to show the arakkoa that they cannot attack our people with impunity. If we don\'t stop them here, the roads will no longer be safe for our merchants, couriers, or soldiers.$B$BMy scouts have identified the leaders of each of the major arakkoa settlements in the area. Seek out Ashkaz, Ayit, and Urdak, in Veil Reskk, Veil Shienor, and Veil Skith and kill them. ",
    ["O"] = "Kill Ashkaz in Veil Reskk, Ayit in Veil Shienor, and Urdak in Veil Skith and return to Rokag at Stonebreaker Hold.",
    ["T"] = "Stymying the Arakkoa",
  },
  [9988] = {
    ["D"] = "Don\'t let Thander and company fool you. They may look like a band of fearsome warriors, but underneath all that steel, they\'re nothing more than a troop of dandies!$B$BAnd they won\'t be seen in public without their hats. They\'re extravagant affairs made from felt and fur, complete with the gaudiest feathers you\'ve ever seen.$B$BThe most desirable feathers come from any of the arakkoa, of course, and my supply is running low. I\'ll gladly pay you if you\'ll collect them for me.",
    ["O"] = "Bring 30 Arakkoa Feathers to Ros\'eleth in the Allerian Stronghold.",
    ["T"] = "BETA A Dandy\'s Best Friend",
  },
  [9989] = {
    ["D"] = "When I first came to Outland, and opened my ears to the voices of its spirits, I was amazed at what I heard. In time, I also came to notice which spirits I couldn\'t hear.$B$BFor all my attempts, I have never been able to make contact with the spirit of an arakkoa ancestor. Their magic is fundamentally different from ours, but I\'m not convinced that their spirits are beyond my reach.$B$BBring me feathers from many arakkoa; perhaps having some token from them will provide the link I need.",
    ["O"] = "Bring 30 Arakkoa Feathers to Malukaz at Stonebreaker Hold.",
    ["T"] = "BETA Alien Spirits",
  },
  [9990] = {
    ["D"] = "You know, come to think of it, I do recall selling several boxes of strange and exotic engineering parts to Empoor about a month ago.  I\'m not sure what they\'d be used for, but I know that they were delivered to Tuurem.$B$BPerhaps one or more of those boxes is still there?",
    ["O"] = "Find the Sealed Box and then deliver it to Earthbinder Tavgren just outside of the Cenarion Thicket in Terokkar Forest.",
    ["T"] = "Investigate Tuurem",
  },
  [9991] = {
    ["D"] = "To be my eyes will require some diligence on your part. Nethrandamus will take you through the Legion camps, but you must catalog everything that you see. Even the smallest detail that you may think to be inconsequential could be useful for our purposes.$B$BPrimarily, I want you to note what structures are in the camps and what comprises the camps\' defenses.$B$BNethrandamus is ready when you are, $N. Do not be afraid, he will keep you safe from harm.",
    ["O"] = "Sit back and enjoy the ride. Speak to Altruis when the survey is complete.",
    ["T"] = "Survey the Land",
  },
  [9992] = {
    ["D"] = "Aren\'t the trees in the forest beautiful? I\'ve often wondered if they would survive on Azeroth.$B$BI\'m hesitant to send back seedlings, though. It\'s a rough trip and they\'re much harder to transport than something like a sack of seeds. The seeds are stored in tough cones that fall from the tree\'s branches once they\'ve reached maturity.$B$BIf you come upon some of those cones in your travels, would you mind bringing some of the seeds back to me?",
    ["O"] = "Gather 30 Olemba Seeds and return them to Ros\'eleth in the Allerian Stronghold.",
    ["T"] = "Olemba Seeds",
  },
  [9993] = {
    ["D"] = "The oily seeds from the forest\'s olemba trees could prove very valuable. I\'d like to gather a larger quantity of them, press them for their oil, and then see what I can do with it.$B$BJust think, there\'s a whole forest full of trees out there, producing a lot of seeds that go to waste. I don\'t care if it turns out to be cooking oil, lamp oil, or weapon oil, I won\'t let it go to waste!$B$BBring me any of the seeds that you happen to gather from the olemba cones. They\'re all over the place.",
    ["O"] = "Bring 30 Olemba Seeds to Rakoria in Stonebreaker Hold.",
    ["T"] = "Olemba Seed Oil",
  },
  [9994] = {
    ["D"] = "I don\'t know about you, but I have no idea what all of those things are.  I do know one thing though - they look dangerous!$B$B$N, I think you should take this box of parts to Jenai Starwhisper at the Allerian Stronghold to the southeast.  She may have some idea of what these are.",
    ["O"] = "Deliver the Box of Parts to Jenai Starwhisper at the Allerian Stronghold in Terokkar Forest.",
    ["T"] = "What Are These Things?",
  },
  [9995] = {
    ["D"] = "I don\'t know about you, but I have no idea what all of those things are.  I do know one thing though - they look dangerous!$B$B$N, I think you should take this box of parts to Tooki at Stonebreaker Hold to the southeast.  He may have some idea of what these are.",
    ["O"] = "Deliver the Box of Parts to Tooki at Stonebreaker Hold in Terokkar Forest.",
    ["T"] = "What Are These Things?",
  },
  [9996] = {
    ["D"] = "We know that the blood elves of Firewing Point are working for Kael\'thas and Illidan.  And from what you\'ve told me, clearly they are using the Broken of Tuurem as smuggling go-betweens for the creation of some horrible weapon.$B$BWhatever they\'re up to out there, the most efficient thing that we can do right now is to thin out their numbers.$B$BThe Firewing blood elves need to be taken out!  Head up to Firewing Point to the north and see to it.",
    ["O"] = "Kill 10 Firewing Defenders, 10 Firewing Bloodwarders, and 10 Firewing Warlocks.  Then report back to Lieutenant Meridian at the Allerian Post in Terokkar Forest.",
    ["T"] = "Attack on Firewing Point",
  },
  [9997] = {
    ["D"] = "We know that the blood elves of Firewing Point are working for Kael\'thas and Illidan.  And from what you\'ve told me, clearly they are using the Broken of Tuurem as smuggling go-betweens for the creation of some horrible weapon.$B$BWhatever they\'re up to out there, the most efficient thing that we can do right now is to thin out their numbers.$B$BThe Firewing blood elves need to be taken out!  Head over to Firewing Point to the northeast and see to it.",
    ["O"] = "Kill 10 Firewing Defenders, 10 Firewing Bloodwarders, and 10 Firewing Warlocks.  Then report back to Sergeant Chawni at Stonebreaker Camp in Terokkar Forest.",
    ["T"] = "Attack on Firewing Point",
  },
  [9998] = {
    ["D"] = "The recent arrival of the fel orcs at the ruins to the east both puzzles and troubles Thander. They wasted no time in starting to construct fortifications and repair the buildings.$B$BThe construction goes on day and night, $N. I\'ve dispatched one of my most reliable agents to keep watch, but we can ill afford to delay action. Move against their workers, then seek out Theloria Shadecloak at the Allerian Post to the north of the Bonechewer Ruins. She\'ll give you further instructions.",
    ["O"] = "Kill 12 Warped Peons and then report to Theloria Shadecloak at Allerian Post.",
    ["T"] = "Unruly Neighbors",
  },
  [9999] = {
    ["D"] = "As long as the transporters stand, nothing we do to the forge camps will have any permanence. We must find a way to destroy the Legion structures.$B$BI need time to devise a plan of attack. If you can keep their engineers and tinkerers busy, it would greatly slow down their progress, buying me the time I need.$B$BStay as far away as possible from the overseers, $N. They are extremely dangerous beings.",
    ["O"] = "Altruis the Sufferer in western Nagrand has asked that you kill 2 Felguard Legionnaires, 3 Mo\'arg Engineers and 8 Gan\'arg Tinkerers.",
    ["T"] = "Buying Time",
  },
  [10000] = {
    ["D"] = "Our forces at Thrallmar thought they had the fel orcs contained in the Hellfire Citadel area, but the recent arrivals at the ruins to the east say otherwise.$B$BWe can\'t permit them to gain a foothold here. Rokag has dispatched Shadowstalker Kaide to the ruins to keep an eye on them, but we have to do something to keep them from digging in.$B$BGo to the ruins, decimate their peons, and then look for Kaide in the trees to the north. He\'ll tell you where to go from there.",
    ["O"] = "Kill 12 Warped Peons and then report to Shadowstalker Kaide.",
    ["T"] = "An Unwelcome Presence",
  },
  [10001] = {
    ["D"] = "All forge camps have a master planner. The master planner dictates what types of structures are present at a forge camp and how each structure is situated. Moreover, this information is kept on a set of blueprints that the planner carries around on their person.$B$BWe need the master planner\'s blueprints. Armed with such exacting information, we could persuade an acquaintance of mine to lend some assistance.$B$BFind the mo\'arg master planner and take his blueprints. He will be stationed behind the forges.",
    ["O"] = "Altruis the Sufferer in western Nagrand has asked that you recover the Master Planner\'s Blueprints.",
    ["T"] = "The Master Planner",
  },
  [10002] = {
    ["D"] = "Over the past couple of days, I\'ve observed a blood elf woman traveling to and from the fel orc stronghold and conversing with the fel orc leader. From her body language, she\'s clearly issuing orders. But why? Whose orders is she conveying?$B$BMy curiosity got the better of my judgment and I shadowed her when she left the fel orc encampment. She headed north, to Firewing Point. I stopped before reaching the perimeter of the blood elf outpost.$B$BKill her before she leaves the fel orc camp again.",
    ["O"] = "Locate and slay Lisaile Fireweaver, then return to Theloria Shadecloak.",
    ["T"] = "The Firewing Liaison",
  },
  [10003] = {
    ["D"] = "Over the past couple of days, I\'ve observed a blood elf woman traveling to and from the fel orc stronghold and conversing with the fel orc leader. From her body language, she\'s clearly issuing orders. But why? Whose orders is she conveying?$B$BMy curiosity got the better of my judgment and I shadowed her when she left the fel orc encampment. She headed north, to Firewing Point. I stopped before reaching the perimeter of the blood elf outpost.$B$BKill her before she leaves the fel orc camp again.",
    ["O"] = "Locate and slay Lisaile Fireweaver, then return to Shadowstalker Kaide.",
    ["T"] = "The Firewing Liaison",
  },
  [10004] = {
    ["D"] = "Take the blueprints and travel to Shattrath City in the Terokkar forest. Once at Shattrath, go to the Lower City and look for a mo\'arg by the name Sal\'salabim. He\'ll probably be at the bar, drinking away his sorrows.$B$BBy the way, you may need to convince him to lend his assistance. Try to approach him with patience and understanding. If that does not work, use your fists.",
    ["O"] = "Altruis the Sufferer in western Nagrand wants you to take the Master Planner\'s Blueprints to Sal\'salabim in Shattrath City and convince him to help you.",
    ["T"] = "Patience and Understanding",
  },
  [10005] = {
    ["D"] = "$N, after you\'re done celebrating here, I think that you should go back to the Cenarion Thicket and speak with Earthbinder Tavgren.$B$BI\'m certain that he\'ll want to know what really happened out there.",
    ["O"] = "Speak with Earthbinder Tavgren just outside the Cenarion Thicket in Terokkar Forest.",
    ["T"] = "Letting Earthbinder Tavgren Know",
  },
  [10006] = {
    ["D"] = "$N, I think that after you\'re done celebrating here, you should go back to the Cenarion Thicket and speak with Earthbinder Tavgren.$B$BI\'m certain that he\'ll want to know what really happened out there.",
    ["O"] = "Speak with Earthbinder Tavgren just outside the Cenarion Thicket in Terokkar Forest.",
    ["T"] = "Letting Earthbinder Tavgren Know",
  },
  [10007] = {
    ["D"] = "Knowing Thander and Bertelm, they won\'t tolerate such a large buildup of hostile forces on our doorstep. Asking them to dispatch members of the garrison to participate in an attack on the camp isn\'t an option either. It would just leave us too vulnerable to attack.$B$BIt falls to us to do what we can to diminish the threat the fel orc buildup poses. Kill what you can of their forces and I will look for ways to stall any reinforcements.",
    ["O"] = "Kill 10 Bonechewer Devastators and 6 Bonechewer Backbreakers and return to Theloria Shadecloak.",
    ["T"] = "Thinning the Ranks",
  },
  [10008] = {
    ["D"] = "If word reaches Thrallmar that they\'ve failed to contain the fel orcs, we\'re going to be receiving a lot of company down here. Frankly, I\'m not sure I want all that attention, so we\'re going to keep this little problem under wraps, got it?$B$BIf we can inflict enough casualties on the fel orcs, chances are their presence will never come to the attention of anyone outside Stonebreaker. So, let\'s end it now.$B$BWade in there, swing your weapon, wave your hands, or whatever it is you do - just kill fel orcs.",
    ["O"] = "Shadowstalker Kaide wants you to kill 10 Bonechewer Devastators and 6 Bonechewer Backbreakers.",
    ["T"] = "What Happens in Terokkar Stays in Terokkar",
  },
  [10009] = {
    ["D"] = "<Sal\'salabim laughs.>$B$BThis Sal\'salabim design.$B$B<Sal\'salabim points to the architecture and formations on the blueprints.>$B$BLook at towers. Demon hunter no can see, yes? Poor, poor Altruis. He cry if he had eyes, yes?$B$BYes, Sal\'salabim help but first you help Sal\'salabim.$B$B<Sal\'salabim gives you a ledger.>$B$BThese creatures owe Sal\'salabim golds. Many golds. Go collect for Sal\'salabim and come back. They no give you Sal\'salabim gold easy. Have to fight, but you strong. You defeat Sal\'salabim!",
    ["O"] = "Sal\'salabim at Shattrath City wants you to recover Raliq\'s Debt, Coosh\'coosh\'s Debt and Floon\'s Debt.",
    ["T"] = "Crackin\' Some Skulls",
  },
  [10010] = {
    ["D"] = "<Sal\'salabim points to the blueprint.>$B$BYou see where fel cannons are?$B$B<Sal\'salabim draws an arrow denoting a change of direction.>$B$BYou turn fel cannon around and use on structures.$B$BWait! Don\'t be mad! One thing you not know. Overseers have key to turn cannons. You need key first! One from each overseer!$B$BNot so easy, eh?$B$BTake information back to Altruis.",
    ["O"] = "Sal\'salabim at Shattrath City wants you to return to Altruis the Sufferer in western Nagrand.",
    ["T"] = "It\'s Just That Easy?",
  },
  [10011] = {
    ["D"] = "Gather your allies, $N. You will need them if you are to face an overseer.$B$BOnce you have a suitable group, find and kill the overseers at each camp. Take their keys and use them to turn and fire the fel cannons upon the camps. Return to me once the camps are destroyed.",
    ["O"] = "Altruis the Sufferer in western Nagrand has asked that you Destroy Forge Camp: Hate and Destroy Forge Camp: Fear.",
    ["T"] = "Forge Camp: Annihilated",
  },
  [10012] = {
    ["D"] = "The writing on the plans is far too delicate and precise to have come from any of the fel orcs. You can\'t make out what the text says, but the implications are pretty clear: the fel orcs are taking orders from the blood elves at Firewing Point.$B$BWhy would the two forces be working together? Bertelm might have some insight into this odd alliance. You decide to make your way back to the Allerian Stronghold and show him the map.",
    ["O"] = "Bring the Fel Orc Plans to Bertelm at the Allerian Stronghold.",
    ["T"] = "Fel Orc Plans",
  },
  [10013] = {
    ["D"] = "The writing on the plans is far too delicate and precise to have come from any of the fel orcs. You can\'t make out what the text says, but the implications are pretty clear: the fel orcs are taking orders from the blood elves at Firewing Point.$B$BWhy would the two forces be working together? Rokag might have some insight into this odd alliance. You decide to make your way back to Stonebreaker Hold and show him the map.",
    ["O"] = "Bring the Fel Orc Plans to Rokag at Stonebreaker Hold.",
    ["T"] = "An Unseen Hand",
  },
  [10014] = {
    ["D"] = "As I was saying, we\'ve just received some further intel and there\'s a much larger problem at hand.$B$BThe blood elves are hard at work on the construction of a second bomb at Firewing Point.  I cannot stress strongly enough the implications of them completing and using such a device on the Allerian Stronghold!$B$BMy scouts tell me that they are guarding the codes to the device in the four smaller buildings ringing the central courtyard.  Get in there and retrieve those codes before it\'s too late!",
    ["O"] = "Steal the four Mana Bomb Code Sheets and deliver them to Lieutenant Meridian at the Allerian Post in Terokkar Forest.",
    ["T"] = "BETA The Firewing Point Project",
  },
  [10015] = {
    ["D"] = "As I was saying, we\'ve just received some further intel and there\'s a much larger problem at hand.$B$BThe blood elves are hard at work on the construction of a second bomb at Firewing Point.  I cannot stress strongly enough the implications of them completing and using such a device on Stonebreaker Hold!$B$BMy scouts tell me that they are guarding the codes to the device in the four smaller buildings ringing the central courtyard.  Get in there and retrieve those codes before it\'s too late!",
    ["O"] = "Steal the four Mana Bomb Code Sheets and deliver them to Sergeant Chawni at Stonebreaker Camp in Terokkar Forest.",
    ["T"] = "BETA The Firewing Point Project",
  },
  [10016] = {
    ["D"] = "Have you come across the timber worgs in your travels? I\'ve had the opportunity to observe them while mapping some of the northern reaches of the forest. I wouldn\'t recommend getting close to them unless you\'re prepared for combat.$B$BThey have no fear of us and won\'t hesitate to defend their territory.$B$BIt\'s fitting that such a creature would have a magnificent tail. I\'ve been trying to collect enough of them to trim a new cloak, but the worgs have a habit of evading my snares. Will you help?",
    ["O"] = "Bertelm at the Allerian Stronghold wants you to bring him 12 Timber Worg Tails. The tails can come from either Timber Worgs or Timber Worg Alphas.",
    ["T"] = "Timber Worg Tails",
  },
  [10017] = {
    ["D"] = "More and more refugees come through the gates of Shattrath City each day.  Some have sustained such injuries, it\'s a real wonder they made it here.$B$BI can deal with most of the conventional injuries; my training as an Aldor healer has prepared me for that.  Poison wounds are more problematic as my anti-venom supplies have begun to run low.$B$BBring me venom sacs from the local dreadfang spiders so I can produce more antidotes.  You\'ll find a pocket of the spiders in the southeastern region of Terokkar.",
    ["O"] = "Bring 8 Dreadfang Venom Sacs to Sha\'nir in Shattrath City.$B$BCompleting quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "Strained Supplies",
  },
  [10018] = {
    ["D"] = "Generations ago, when orc clans still called Terokkar Forest home, the wolf spirit played an important role in their lives. When the orcs departed, they had no longer had any need for the spirit and they left it behind.$B$BIn time, the spirit grew lonely and it too left the forest.$B$BI believe I can bring the wolf spirit back to his ancestral home, just as we orcs have returned. The ritual will require me to create vestments from the pelts of the wolves of the forest to guide the spirit back to its home.",
    ["O"] = "Bring 12 Timber Worg Pelts to Malukaz at Stonebreaker Hold. ",
    ["T"] = "Vestments of the Wolf Spirit",
  },
  [10019] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Venom Sacs",
  },
  [10020] = {
    ["D"] = "The woman to my right suffered a severe injury to the head.  She survived, but lost her eyesight.$B$BA traditional cure used among my people requires the blood of a very old basilisk.$B$BUnfortunately, due to poaching from various groups, Terokkar basilisks don\'t tend to live very long.$B$BThere is one basilisk whose name I\'ve known since I was a youngling.  It is known only as \"Stonegazer\" and it\'s rumored to live east of here, near the land\'s edge.$B$BBring me its blood so that Zahlia may see once again.",
    ["O"] = "Bring Stonegazer\'s Blood to Sha\'nir in Shattrath City.$B$BCompleting quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "A Cure for Zahlia",
  },
  [10021] = {
    ["D"] = "Much of this region was inhabited by draenei long ago.  We Aldor were charged with the safeguarding of our holy sites and altars.  Many of them have since been destroyed or taken over by our enemies.$B$BTo the east of here there is an arakkoa outpost.  It was purposefully built on the location of three of our sacred altars. The arakkoa use their foul magic to warp and defile the innate power of our shrines.$B$BTake this to the arakkoa outpost and use it to cleanse the three altars.",
    ["O"] = "Ishanah wants you to go to the Arakkoa outpost east of Shattrath City and use the Blessed Vial to cleanse the Eastern Altar, the Western Altar and the Northern Altar.$B$BCompleting quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "Restoring the Light",
  },
  [10022] = {
    ["D"] = "Now that I have the fur I\'ll need for the trim, I\'ve been thinking that the pelt of a particular wolf would make a good hood for my cloak. Imagine seeing your enemy clad in the pelt of the most cunning predator in the forest!$B$BI\'ve tried trapping old Ironjaw without success. I\'ve tried cornering him, outsmarting him, and baiting him. None of it has worked.$B$BHe stalks the northeastern reaches of the forest, and I\'d gladly reward you if you could succeed where I have failed.",
    ["O"] = "Bring Ironjaw\'s Pelt to Bertelm at the Allerian Stronghold.",
    ["T"] = "The Elusive Ironjaw",
  },
  [10023] = {
    ["D"] = "You\'ve done well in gathering the first pelts.$B$BThe final piece of the vestments requires a pelt unlike any other. There is one particular wolf, an old and cunning one, that has earned his place as the patriarch of the forest wolves. He is known among them as Ironjaw, the mighty hunter.$B$BIn my visions, I have seen him wandering the northeastern region of the forest. Including his pelt in the vestments will surely light the wolf spirit\'s path.$B$BDo not mourn Ironjaw. He will be well honored.",
    ["O"] = "Bring Ironjaw\'s Pelt to Malukaz at Stonebreaker Hold.",
    ["T"] = "Patriarch Ironjaw",
  },
  [10024] = {
    ["D"] = "Our leader, Voren\'thal the Seer, was once a close advisor to Kael\'thas.  His prophetic visions warned him that Kael\'s path would lead to the destruction of our race.$B$BThe visions are usually vague and unfocused, but our alchemists have devised an elixir to help him focus his clairvoyance.  Unfortunately, this elixir calls for a rare ingredient: basilisk eyes.  My usual source, this pathetic ethereal, has failed me.$B$BSeek the dampscale basilisks in the rocky regions of Terokkar and bring me their eyes.",
    ["O"] = "Bring 8 Dampscale Basilisk Eyes to Arcanist Adyria in Shattrath City.$B$BCompleting quests for the Scryers will cause your Aldor reputation level to decrease.",
    ["T"] = "Voren\'thal\'s Visions",
  },
  [10025] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Basilisk Eyes",
  },
  [10026] = {
    ["D"] = "It\'s embarrassing to admit this, but something has happened to me here in Terokkar Forest that hasn\'t occurred since my apprentice days.$B$BOccasionally, my spells will fizzle when I know I\'ve done everything correctly. I almost drove myself crazy the first time it happened.$B$BI think I\'ve found the cause. The forest is full of creatures called warp stalkers, demonic creatures with an affinity for magic and a habit of disturbing magical flows. The best way to deal with them is simply to kill them.",
    ["O"] = "Andarl at the Allerian Stronghold wants you to kill 10 Warp Stalkers.",
    ["T"] = "Magical Disturbances",
  },
  [10027] = {
    ["D"] = "There\'s nothing more annoying than preparing to cast a spell, only to have it interrupted by some unseen force. After the fourth time, I knew it couldn\'t be coincidence and I sent Keb\'ezil out to investigate.$B$BI guarantee you\'ll never encounter an imp that talks back more than Keb.$B$BAnyway, he managed to find the source of the problem, a pesky creature known as a warp stalker. They have a habit of disturbing the magical energy wherever they blink into existence. I\'ve had enough of their interference.",
    ["O"] = "Kill 10 Warp Stalkers and return to Kurgatok at Stonebreaker Hold.",
    ["T"] = "Magical Disturbances",
  },
  [10028] = {
    ["D"] = "Amid the ruins of Tuurem are a number of vessels containing raw, magical energy. We are fortunate that the Broken who have overrun the city are ignorant to the resource in their midst, but we cannot assume they will remain so forever.$B$BWith those vessels and their power in hand, the scattered survivors of my people can resist the lure of demonic magic. Every quel\'dorei we can save from our prince\'s folly is one more that can help us regain our lost glory. Bring me these vessels, $c.",
    ["O"] = "Bring 8 Draenei Vessels to Ros\'eleth at the Allerian Stronghold.",
    ["T"] = "Vessels of Power",
  },
  [10029] = {
    ["D"] = "The spirits of the dead in the Bone Wastes have been calling out to me and they are in pain!$B$B$C, you must journey to the Bone Wastes to the south and find my assistant, Soolaveen with the Refugee Caravan.  He must be feeling it too, and will need your assistance to help put the spirits there to rest.$B$BIf you hurry, you may catch them.  I know that they were going to stop for a while in the northern portion of the Bone Wastes before continuing south to Auchindoun.",
    ["O"] = "Anchorite Lyteera wants you to locate her assistant, Soolaveen at the Refugee Caravan in the Bone Wastes of Terokkar Forest.$B$BCompleting quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "BETA The Spirits Are Calling",
  },
  [10030] = {
    ["D"] = "The bones of the dead draenei litter the Bone Wastes from the explosion of Auchindoun.  Their spirits are restless, and cannot move on to the next life.$B$B$C, you must help me to recover their bones and take them to their final resting place!  Only then will they be at peace; only then will they know comfort.$B$BGather up the restless bones with care and deliver them to Ramdor the Mad at Auchindoun in the center of the Bone Wastes.  Despite his name, he will know how to care for them.",
    ["O"] = "Collect 10 Restless Bones.  Deliver them to Ramdor the Mad, just off the western side of the Ring of Observance in Auchindoun, which is in the middle of the Bone Wastes of Terokkar Forest.",
    ["T"] = "Recover the Bones",
  },
  [10031] = {
    ["D"] = "Many spirits of the draenei were corrupted by the explosion of Auchindoun.  Now they wander the wastes in torment.$B$B$N, I beseech you to put them to rest.  Destroy the lost spirits and broken skeletons that haunt the Bone Wastes beyond Auchindoun\'s walls.$B$BWhat?  You think leaving them to wander in blind agony would be better?$B$BAfterward, return to Soolaveen at the Refugee Caravan and tell him of that which you have done.",
    ["O"] = "Destroy 10 Lost Spirits and 10 Broken Skeletons, and then speak with Soolaveen at the Refugee Caravan in the Bone Wastes of Terokkar Forest.",
    ["T"] = "Helping the Lost Find Their Way",
  },
  [10033] = {
    ["D"] = "A bounty is declared on the bonelashers of the Bone Wastes.  As known carriers of the plague, they are to be destroyed forthwith!$B$BWhile they can be found throughout the wastes, they are known to congregate at Carrion Hill in the north.$B$BReport to Taela Everstride afterward to collect your reward.",
    ["O"] = "Kill 20 Bonelashers and then report to Taela Everstride at the Allerian Stronghold in Terokkar Forest.",
    ["T"] = "Wanted: Bonelashers Dead!",
  },
  [10034] = {
    ["D"] = "The bonelashers of the Bone Wastes bit Mawg and made him sick.  Now he wants all of them destroyed!$B$BWhile they can be found throughout the wastes, they are known to congregate at Carrion Hill in the north.$B$BReturn to Mawg Grimshot after you\'ve done the deed and he\'ll give you a good reward.",
    ["O"] = "Kill 20 Bonelashers and then report to Mawg Grimshot at Stonebreaker Hold in Terokkar Forest.",
    ["T"] = "Wanted: Bonelashers Dead!",
  },
  [10035] = {
    ["D"] = "There\'s a creature in the Bone Wastes so fearsome that only the dauntless dare to stalk him.$B$BI speak of Torgos, king of the bonelashers, who circles over Veil Rhaze on the western edge of the wastes.$B$BToo bad that there\'s an arakkoan scarecrow there, known as Torgos\'s Bane, which keeps him at bay.  I\'d bet if you laid his mate Trachela\'s carcass at the foot of that scarecrow he\'d come down anyway.  She can be found at Carrion Hill in the northern wastes.$B$BBring me one of Torgos\'s tail feathers.",
    ["O"] = "Call down Torgos with Trachela\'s Carcass.  Acquire a Tail Feather of Torgos and return it to Taela Everstride at the Allerian Stronghold in Terokkar Forest.",
    ["T"] = "Torgos!",
  },
  [10036] = {
    ["D"] = "I want Torgos, king of the bonelashers, dead!$B$BNot long ago, while I was out hunting at Veil Rhaze on the western edge of the wastes, he fell upon me.$B$B<Mawg taps his eyepatch.>$B$BHe took my eye, and now I would have his life!  Bring me one of his tail feathers as proof and I\'ll give you a worthy reward.$B$BYou\'ll need his mate Trachela\'s carcass though to call him down as he\'s deathly afraid of the old arakkoan scarecrow known as Torgos\'s Bane.$B$BFind her at Carrion Hill in the northern wastes.",
    ["O"] = "Call down Torgos with Trachela\'s Carcass.  Acquire a Tail Feather of Torgos and return it to Mawg Grimshot at Stonebreaker Hold in Terokkar Forest.",
    ["T"] = "Torgos!",
  },
  [10037] = {
    ["D"] = "Speaking of lakes, there\'s a lake with real good fishin\' up to the northeast. I used to go up there with my friends, but my mom won\'t let me go anymore.$B$BShe says it\'s too dangerous, but I haven\'t seen anything up there but a few little spiders. Like spiders can do anything to you...$B$BMy favorites were always the eels that live up there. If you\'re going to be up by the lake, would you think about bringing back some of the eels? They\'re feisty but once you subdue \'em, you can bring \'em back no problem.",
    ["O"] = "Bring 8 Pristine Shimmerscale Eels to Seth in Shattrath.",
    ["T"] = "Rather Be Fishin\'",
  },
  [10038] = {
    ["D"] = "A report\'s just come in from one of our scouts near Grangol\'var Village.  He says that a shadowy band has moved into the ruins there.$B$B$N, I want you to speak with Private Weeks and see how you can assist him to figure out what this unknown group is up to.  Just head west past Stonebreaker Hold.  His last report puts his position near the north entrance to the village.",
    ["O"] = "Locate and speak with Private Weeks near the north entrance to Grangol\'var Village in Terokkar Forest.",
    ["T"] = "Speak with Private Weeks",
  },
  [10039] = {
    ["D"] = "I am informed that one of our scouts near Grangol\'var Village is currently observing a shadowy band that has recently moved in there.$B$B$N, I want you to speak with Scout Neftis and see how you can assist her in figuring out what this unknown group is up to.$B$BJust head south out of here, and then due west, skirting the north of the Bone Wastes.  Her last report puts her position near the southern entrance to the village.",
    ["O"] = "Locate and speak with Scout Neftis near the south entrance to Grangol\'var Village in Terokkar Forest.",
    ["T"] = "Speak with Scout Neftis",
  },
  [10040] = {
    ["D"] = "I don\'t know who they are, but I know they\'re hostile!$B$BI\'m going to give you a disguise, and I want you to go in there and speak with three of them that I\'ve observed as being \'chatty\'. Talk with the initiate, the laborer, and the advisor.$B$BJust watch out; there\'re a few hunters in there who\'ll be able to see through your disguise and they look tough! And whatever you do, don\'t leave the village -- the disguise is kind of flimsy. If you lose your disguise, come back to me and I\'ll give you another.",
    ["O"] = "While in disguise, speak with the Shadowy Initiate, the Shadowy Laborer and the Shadowy Advisor.  Then return to Private Weeks at Grangol\'var Village in Terokkar Forest.",
    ["T"] = "Who Are They?",
  },
  [10041] = {
    ["D"] = "I don\'t know who they are, but I know they\'re hostile!$B$BI\'m going to give you a disguise, and I want you to go in there and speak with three of them that I\'ve observed as being \'chatty\'. Talk with the initiate, the laborer, and the advisor.$B$BJust watch out; there\'re a few hunters in there who\'ll be able to see through your disguise and they look tough! And whatever you do, don\'t leave the village -- the disguise is kind of flimsy. If you lose your disguise, come back to me and I\'ll give you another.",
    ["O"] = "While in disguise, speak with the Shadowy Initiate, the Shadowy Laborer and the Shadowy Advisor.  Then return to Scout Neftis at Grangol\'var Village in Terokkar Forest.",
    ["T"] = "Who Are They?",
  },
  [10042] = {
    ["D"] = "What!  Those guys are Shadow Council?!$B$B$N, you have to go back in there and waste them!  I want you to take out their leader and as many of their executioners and summoners as you can.$B$BAfter you\'re done with that, report back to Lieutenant Gravelhammer at the Allerian Stronghold.$B$BGood luck, $c!",
    ["O"] = "Kill 10 Shadowy Executioners, 10 Shadowy Summoners and Shadowmaster Grieve, and then return to Lieutenant Gravelhammer at the Allerian Stronghold in Terokkar Forest.",
    ["T"] = "Kill the Shadow Council!",
  },
  [10043] = {
    ["D"] = "What!  Those guys are Shadow Council?!$B$B$N, you have to go back in there and waste them!  I want you to take out their leader and as many of their executioners and summoners as you can.$B$BAfter you\'re done with that, report back to Advisor Faila at Stonebreaker Hold.$B$BGood luck, $c!",
    ["O"] = "Kill 10 Shadowy Executioners, 10 Shadowy Summoners and Shadowmaster Grieve, and then return to Advisor Faila at Stonebreaker Hold in Terokkar Forest.",
    ["T"] = "Kill the Shadow Council!",
  },
  [10044] = {
    ["D"] = "The Greatmother has asked that I seek you out and deliver a message. She wishes to speak with you at once.$B$BMy will has been sapped but make no mistake, $N, if you anger the Greatmother, I will come down upon you with all the force that I can muster. She is in the main hall.$B$B<Garrosh points at the large building to the north.>$B$BListen to what she has to say and do as she tells you.",
    ["O"] = "Speak to Greatmother Geyah and listen to what she has to tell you.",
    ["T"] = "A Visit With the Greatmother",
  },
  [10045] = {
    ["D"] = "Mother Kashur wishes to speak with you, $N. Before this becomes possible, you must collect the herbs required to create a potion that will expand your mind, allowing you to commune with the spirits.$B$BYou must gather Olemba root from Terokkar, marshberries from Zangarmarsh, Telaari fronds from Nagrand and dragonspine from the Blade\'s Edge mountains. I have written down instructions on this parchment as to the cultivation of these herbs. Return to me when you have gathered the materials.",
    ["O"] = "Greatmother Geyah at Garadar in Nagrand has asked that you collect 1 Olemba Root, 1 Marshberry, 1 Telaari Frond and 1 Dragonspine.",
    ["T"] = "Material Components",
  },
  [10046] = {
    ["D"] = "Two weeks ago, our scouts reported a heavily armed Alliance force under the command of Field Commander Romus departing Nethergarde Keep. With so many soldiers and supplies, along with such a distinguished commander, they can only have one goal: Outland.$B$BThe warchief sent an advance force through the portal, but if the Alliance believes there is a need for that many troops, perhaps we\'d be wise to send our own reinforcements.$B$BJourney through the Dark Portal and report to Nazgrel at Thrallmar.",
    ["O"] = "Travel through the Dark Portal and speak with Nazgrel at Thrallmar.",
    ["T"] = "BETA Through the Dark Portal",
  },
  [10047] = {
    ["D"] = "The \'Path of Glory,\' they called it. A road leading from the heart of their gruesome fortress to the Dark Portal, paved with the bones of my people.$B$BIt wasn\'t enough for them to hunt us down like animals, destroy our cities, and torture those who survived. No, they had to use our bones as paving stones, denying my brethren a proper burial under the Light.$B$BThose tortured souls still wander these lands, crying out for release. I ask you, $N, help me in this undertaking.",
    ["O"] = "Cleanse 8 Trampled Skeletons on the Path of Glory with Draenei Holy Water, then return to Warp-Scryer Kryv at Honor Hold.",
    ["T"] = "The Path of Glory",
  },
  [10048] = {
    ["D"] = "I\'m going to need dust, but not just any dust.$B$BThe royal teromoths that inhabit the forest nearby have a magical dust upon their wings, which they use to pacify those that hunt them.  I can make use of that property of the dust to assuage the resistance that I am feeling from the arakkoa eyes you retrieved.  This, in turn, will allow me to use them to find Deirom.$B$BI won\'t need much, perhaps half a dozen handfuls, or so.",
    ["O"] = "Collect 7 handfuls of Pacifying Dust for Andarl at the Allerian Stronghold.",
    ["T"] = "A Handful of Magic Dust BETA",
  },
  [10049] = {
    ["D"] = "I\'m going to need dust, but not just any dust.$B$BThe royal teromoths that inhabit the forest nearby have a magical dust upon their wings, which they use to pacify those that hunt them.  I can make use of that property of the dust to assuage the resistance that I am feeling from the arakkoa eyes you retrieved.  This, in turn, will allow me to use them to find Dugar.$B$BI won\'t need much, perhaps half a dozen handfuls, or so.",
    ["O"] = "Collect 7 handfuls of Pacifying Dust for Kurgatok at Stonebreaker Hold.",
    ["T"] = "A Handful of Magic Dust BETA",
  },
  [10050] = {
    ["D"] = "Near the end of our invasion, the Armory to the south fell under attack by the Horde\'s insidious Death Knights. Those vile shades cursed the Armory\'s defenders - and trapped their souls between the realms of the living and the dead.$B$BThose noble souls must be set free! I beg you, $N, end my comrades\' torment, for I have not the heart to slay them myself.",
    ["O"] = "Honor Guard Wesilow wants you to defeat 12 Unyielding Footmen, 10 Unyielding Sorcerers, and 5 Unyielding Knights at the Expedition Armory to the south.",
    ["T"] = "Unyielding Souls",
  },
  [10051] = {
    ["D"] = "Thank goodness for you!$B$B$C, I need you to help me escape.  I have information vital to the security of the Allerian Stronghold and probably all of Outland!$B$BI came here from the Cenarion Expedition on a diplomatic mission, but as you can see, they weren\'t very friendly.  If you help me get to safety, I can assure you that you will be handsomely rewarded!$B$BWe won\'t be able to do this on our own - you do have a group with you, right?",
    ["O"] = "Escort Isla Starmane to safety and then report to Captain Auric Sunchaser at the Allerian Stronghold in Terokkar Forest.",
    ["T"] = "Escape from Firewing Point!",
  },
  [10052] = {
    ["D"] = "Thank goodness for you!$B$B$C, I need you to help me escape.  I have information vital to the security of Stonebreaker Hold and probably all of Outland!$B$BI came here from the Cenarion Expedition on a diplomatic mission, but as you can see, they weren\'t very friendly.  If you help me get to safety, I can assure you that you will be handsomely rewarded!$B$BWe won\'t be able to do this on our own - you do have a group with you, right?",
    ["O"] = "Escort Isla Starmane to safety and then report to Advisor Faila at Stonebreaker Hold in Terokkar Forest.",
    ["T"] = "Escape from Firewing Point!",
  },
  [10053] = {
    ["D"] = "It is imperative that we follow up on the momentum created by your defeat of Warboss Nekrogg, $N. If we\'re lucky, the leadership at Zeth\'Gor won\'t have heard about Nekrogg.$B$BThe Bonechewers at Zeth\'Gor to the southeast are usually led into battle by Grillok \"Darkeye\". Seek him out in his lair, a cave cut beneath the fel orc settlement, and kill him. Once he is dead, search the cave for the fel orc battle plans. We must not be taken by surprise.",
    ["O"] = "Defeat Grillok \"Darkeye\" and search his lair for the Bleeding Hollow Attack Plans.",
    ["T"] = "BETA Dealing with Zeth\'Gor",
  },
  [10054] = {
    ["D"] = "A quick examination of the plans reveals Zeth\'Gor\'s leader, Warlord Morkh, as the mastermind behind the attacks led by Bone Magus Warlor. There\'s more to the map than just Morkh\'s forces.$B$BThe plans indicate that the Bonechewer force is armed and marshalling for an all out attack on Honor Hold in concert with forces from Hellfire Citadel.$B$BThere\'s no time to bring word to Lieutenant Amadi. You must stop the Bonechewer forces before they can launch their attack!",
    ["O"] = "Slay 15 Bleeding Hollow Grunts, 10 Bleeding Hollow Necrolytes, 5 Bleeding Hollow Peons, and Warlord Morkh, then make your report to Lieutenant Amadi at Honor Hold\'s western tower.",
    ["T"] = "BETA Impending Doom",
  },
  [10055] = {
    ["D"] = "Reinforcements are great, but I don\'t see \'em haulin\' any wagons loaded with ingots or timber.$B$BTake a look around, friend. Trees are in short supply, and the mines are overrun with Legion scum.$B$BI\'m in a bad way fer supplies, and I\'m makin\' what substitutions I can, but it\'s time to start reusing what we can.$B$BThe southern edge of the Path o\' Glory is strewn with the ruins of siege machinery. Some pieces of \'em are still usable. Feeling up to a bit o\' a salvage operation?",
    ["O"] = "Bring 8 pieces of Salvaged Metal and 8 pieces of Salvaged Wood to Dumphry at Honor Hold.",
    ["T"] = "Waste Not, Want Not",
  },
  [10056] = {
    ["D"] = "The orcish ruins of Zeth\'Gor to the southeast serve as a base for an ever-growing tide of orcs emerging from Hellfire Citadel.$B$BThe Sons of Lothar have been fighting them for some time, and the stories they tell would be nigh unbelievable if I hadn\'t seen these \'fel\' orcs with my own eyes.$B$BSomething has changed them, augmented them in a way we\'ve never seen before. We have to do anything we can to keep them from strengthening. Go to Zeth\'Gor and destroy any supplies you find there.",
    ["O"] = "Destroy 6 piles of Bleeding Hollow Supplies and report to Lieutenant Amadi at Honor Hold.",
    ["T"] = "BETA Bleeding Hollow Supplies",
  },
  [10057] = {
    ["D"] = "The disturbances at Expedition Armory continue, despite your best efforts. No one truly knows everything that happened there, nor exactly what binds the spirits of the fallen soldiers to the ruins.$B$BPerhaps we\'ve been approaching this the wrong way. I\'ve always assumed that each of the ghosts had a tie to the ruins, but what if their ties were to their leaders?$B$BArch Mage Xintor and Lieutenant Commander Thalvos were particularly close to their men, so perhaps overcoming their ghosts will calm the rest.",
    ["O"] = "Overcome the ghosts of Arch Mage Xintor and Lieutenant Commander Thalvos and return to Honor Guard Wesilow in the tower northwest of Honor Hold.",
    ["T"] = "Looking to the Leadership",
  },
  [10058] = {
    ["D"] = "<The priest\'s gaze slowly moves from his mug to you.>$B$BDon\'t you know better than to bother a man in his cups?$B$BOh, what\'s the use? I suppose newcomers are a good sign. What would Turalyon think?$B$BI remember the eve of our departure, when I gave Mysteries of the Light to him. During the campaign and the ensuing years, he never forgot to read his daily passage to the men.$B$BWhen he left us again, he gave the book back to me. Like a fool, I believed it safe in my quarters to the south of the armory.",
    ["O"] = "Retrieve Mysteries of the Light and return it to Father Malgor Devidicus at Honor Hold.",
    ["T"] = "An Old Gift",
  },
  [10059] = {
    ["D"] = "It is imperative that we follow up on the momentum created by your defeat of Warboss Nekrogg, $N. If we\'re lucky, the leadership at Zeth\'Gor won\'t have heard about Nekrogg.$B$BThe Bonechewers at Zeth\'Gor are usually led into battle by Grillok \"Darkeye\". Seek him out in his lair, a cave cut into the rock beneath the outpost, and kill him. Once he is dead, search the cave for the fel orc battle plans. Thrallmar must not be taken by surprise.",
    ["O"] = "Slay Grillok \"Darkeye\" and search his lair for the Bleeding Hollow Attack Plans.",
    ["T"] = "BETA Dealing With Zeth\'Gor",
  },
  [10060] = {
    ["D"] = "A quick examination of the plans reveals Zeth\'Gor\'s leader, Warlord Morkh, as the mastermind behind the attacks led by Bone Magus Warlor. There\'s more to the map than just Morkh\'s forces.$B$BThe plans indicate that the Bonechewer force is armed and marshalling for an all out attack on Thrallmar in concert with forces from Hellfire Citadel.$B$BThere\'s no time to bring word back to Thrallmar. You must stop the Bonechewer forces before they can launch their attack!",
    ["O"] = "Slay 15 Bleeding Hollow Grunts, 10 Bleeding Hollow Necrolytes, 5 Bleeding Hollow Peons, and Warlord Morkh. Then report to Stone Guard Ambelan at Spinebreaker Ridge.",
    ["T"] = "BETA Impending Doom",
  },
  [10061] = {
    ["D"] = "When the Bonechewer fel orcs attacked the Expedition Armory, the garrison there fell quickly.  The battle was bloody and fierce, and there were no survivors.$B$BAlthough the dead were buried, their spirits continue to haunt those ruins.  Of late, I have been receiving visions that these spirits may soon become a threat to Thrallmar.$B$BThere is only one course of action to take.  We must grant these spirits rest.  You must overcome them in battle.",
    ["O"] = "Grelag wants you to defeat 12 Unyielding Footmen, 10 Unyielding Sorcerers, and 5 Unyielding Knights at the Expedition Armory to the south of Honor Hold.",
    ["T"] = "BETA The Unyielding",
  },
  [10062] = {
    ["D"] = "The disturbances at the Expedition Armory continue, despite your best efforts. No one truly knows everything that happened there, nor exactly what binds the spirits of the fallen soldiers to the ruins.$B$BWe may be approaching this the wrong way. My visions suggested that each of the ghosts had a tie to the ruins, but what if their ties were to their leaders?$B$BArch Mage Xintor and Lieutenant Commander Thalvos were particularly close to their men, so perhaps overcoming their ghosts will calm the rest.",
    ["O"] = "Overcome the ghosts of Arch Mage Xintor and Lieutenant Commander Thalvos and return to Grelag at Spinebreaker Ridge.",
    ["T"] = "BETA Looking to the Leadership",
  },
  [10063] = {
    ["D"] = "Babysitting! Would you believe it?$B$BThey pulled me out of a promising dig and sent me along with Captain Odesyus\' expedition to babysit that little gnome!$B$BI\'d never heard o\' a gnome wanting to become a prospector before, so I asked.$B$BSeems we are takin\' gnomes now, and this particular one has a fascination with murlocs!$B$BWell, he\'s gone off and set up shop in an old turtle shell on the northern shore of the island. Go and have a look if you don\'t believe me!",
    ["O"] = "Find Clopper Wizbang camped in an old turtle shell on the shore north of Blood Watch.",
    ["T"] = "Explorers\' League, Is That Something for Gnomes?",
  },
  [10064] = {
    ["D"] = "The Hand of Argus has established a forward base at Vindicator\'s Rest, but they are sorely outnumbered by both the blood elves and mutated wildlife. Without backup, their outpost is in danger of falling, and we\'d have no way to keep an eye on events near the Vector Coil.$B$BReport to Scout Jorli at Vindicator\'s Rest to the northwest and offer her your assistance, $N.",
    ["O"] = "Report to Scout Jorli at Vindicator\'s Rest.",
    ["T"] = "Talk to the Hand",
  },
  [10065] = {
    ["D"] = "During our mission to reconnoiter the Sunhawks and their portal, I sustained a serious wound. Scout Loryi has managed to staunch the bleeding and she\'s trying to figure out a way to evacuate me to Blood Watch.$B$BThe problem is that we\'d have to abandon our position here in order to guarantee a safe return.$B$BAs soon as we leave this consecrated ground, we\'ll be set upon by ravagers. If you can clear some of the enraged ravagers, it might allow us to make the trip back safely.",
    ["O"] = "Kill 10 Enraged Ravagers and return to Scout Jorli at Vindicator\'s Rest.",
    ["T"] = "Cutting a Path",
  },
  [10066] = {
    ["D"] = "We don\'t dare abandon our post, or wander too far from Vindicator\'s Rest, $r. The mutated creatures closest to the Vector Coil have been changed profoundly by energy leaking from the crystals.$B$BThe mutated tanglers appear to have gained a certain degree of sentience. They\'ve learned to create, set, and conceal vicious traps that can ensnare even the most careful warrior.$B$BWe\'ll never be able to move against the Sunhawks if we\'re constantly forced to look underfoot. Attack the problem at its source, $N.",
    ["O"] = "Kill 8 Mutated Tanglers and report to Vindicator Corin at Vindicator\'s Rest.",
    ["T"] = "Oh, the Tangled Webs They Weave",
  },
  [10067] = {
    ["D"] = "Most of the creatures touched by the crystals\' energy have been corrupted in the same ways: strange marks on their flesh, increased aggression, and small crystal shards in their bodies. However, the fouled water spirits north of here appear to be turning entirely to crystal.$B$BI\'ve never seen anything react to the crystals this way before, when we explored the foul pool, they were particularly dangerous. We must get rid of them before the Sunhawks can exploit them as a new source of energy.",
    ["O"] = "Kill 6 Fouled Water Spirits and return to Vindicator Corin at Vindicator\'s Rest.",
    ["T"] = "Fouled Water Spirits",
  },
  [10068] = {
    ["D"] = "And now, I need for you to do something.$B$BWell Watcher Solanian is in need of your services.  You would do well to ingratiate yourself with him.$B$BHe awaits you on the exterior platform that the ramp in this chamber leads up to.",
    ["O"] = "Speak with Well Watcher Solanian at the Sunspire on Sunstrider Isle.",
    ["T"] = "Well Watcher Solanian",
  },
  [10069] = {
    ["D"] = "And now, I need for you to do something.$B$BWell Watcher Solanian is in need of your services.  You would do well to ingratiate yourself with him.$B$BHe awaits you on the exterior platform that the ramp in this chamber leads up to.",
    ["O"] = "Speak with Well Watcher Solanian at the Sunspire on Sunstrider Isle.",
    ["T"] = "Well Watcher Solanian",
  },
  [10070] = {
    ["D"] = "And now, I need for you to do something.$B$BWell Watcher Solanian is in need of your services.  You would do well to ingratiate yourself with him.$B$BHe awaits you on the exterior platform that the ramp in this chamber leads up to.",
    ["O"] = "Speak with Well Watcher Solanian at the Sunspire on Sunstrider Isle.",
    ["T"] = "Well Watcher Solanian",
  },
  [10071] = {
    ["D"] = "And now, I need for you to do something.$B$BWell Watcher Solanian is in need of your services.  You would do well to ingratiate yourself with him.$B$BHe awaits you on the exterior platform that the ramp in this chamber leads up to.",
    ["O"] = "Speak with Well Watcher Solanian at the Sunspire on Sunstrider Isle.",
    ["T"] = "Well Watcher Solanian",
  },
  [10072] = {
    ["D"] = "And now, I need for you to do something.$B$BWell Watcher Solanian is in need of your services.  You would do well to ingratiate yourself with him.$B$BHe awaits you on the exterior platform that the ramp in this chamber leads up to.",
    ["O"] = "Speak with Well Watcher Solanian at the Sunspire on Sunstrider Isle.",
    ["T"] = "Well Watcher Solanian",
  },
  [10073] = {
    ["D"] = "And now, I need for you to do something.$B$BWell Watcher Solanian is in need of your services.  You would do well to ingratiate yourself with him.$B$BHe awaits you on the exterior platform that the ramp in this chamber leads up to.",
    ["O"] = "Speak with Well Watcher Solanian at the Sunspire on Sunstrider Isle.",
    ["T"] = "Well Watcher Solanian",
  },
  [10074] = {
    ["D"] = "This base was the primary draenei research facility for the study of naaru crystals.$B$BWhat we have discovered is a veritable goldmine of research notes about the crystals from the \"diamond\" mountain, Oshu\'gun. It would seem that everything in this region carries with it some residual powder of the Oshu\'gun crystals. If you find any powder while adventuring in this region, return it to me and I shall reward you with a token of my appreciation which you may use to make purchases from the quartermaster.",
    ["O"] = "Chief Researcher Amereldine at Halaa wants 20 Oshu\'gun Crystal Powder Samples.",
    ["T"] = "Oshu\'gun Crystal Powder",
  },
  [10075] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Oshu\'gun Crystal Powder",
  },
  [10076] = {
    ["D"] = "This base was the primary draenei research facility for the study of naaru crystals.$B$BWhat we have discovered is a veritable goldmine of research notes about the crystals from the \"diamond\" mountain, Oshu\'gun. It would seem that everything in this region carries with it some residual powder of the Oshu\'gun crystals. If you find any powder while adventuring in this region, return it to me and I shall reward you with a token of my appreciation which you may use to make purchases from the quartermaster.",
    ["O"] = "Chief Researcher Kartos at Halaa wants 20 Oshu\'gun Crystal Powder Samples.",
    ["T"] = "Oshu\'gun Crystal Powder",
  },
  [10077] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Oshu\'gun Crystal Powder",
  },
  [10078] = {
    ["D"] = "Now that we\'ve gotten our salvage operation off the ground, it\'s time to begin the second phase of the plan.$B$BAcross the Path of Glory, the Horde still has their old blade throwers trained on us. Don\'t let their age fool you, $N, they\'re still very dangerous. Much as we\'re working to reclaim what we can, we can\'t assume the Horde is going to dismantle their weaponry.$B$BTake this torch and burn the remaining siege equipment. I\'ll take no chances with Honor Hold\'s safety.",
    ["O"] = "Use the Flaming Torch to burn the Horde Blade Throwers overlooking the Path of Glory.  Then, bring the Flaming Torch to Dumphry in Honor Hold.",
    ["T"] = "Laying Waste to the Unwanted",
  },
  [10079] = {
    ["D"] = "The mine\'s been overrun by a plague of gan\'arg misfits!$B$BNot only did they run all my workers out of the tunnels, but they\'re pounding away in there night and day! To make things worse, now I\'ve got Danath on me back! He says he\'s going to take away me ale ration if I don\'t get this taken care of soon!$B$BNone of the miners\'ll go in there, and the guards are busy drinking themselves silly.$B$BI\'m begging you, $N, help me here. Danath can take me dignity, but he\'ll never take me ale!",
    ["O"] = "Kill 12 Gan\'arg Sappers and return to Foreman Biggums.",
    ["T"] = "When This Mine\'s a-Rockin\'",
  },
  [10081] = {
    ["D"] = "Do not be alarmed by what you might see once the effect has taken hold! These spirits are all around us - always. The potion allows your mind to be able to understand and ultimately see the spirits. You will need to be under its influence if you are to speak with Mother Kashur.$B$BYou will find her a great ways to the southwest, at the Ancestral Grounds.",
    ["O"] = "Greatmother Geyah wants you to speak with Mother Kashur.",
    ["T"] = "To Meet Mother Kashur",
  },
  [10082] = {
    ["D"] = "Do you see them walking around us? The Ancestral Grounds are normally quiet and undisturbed.$B$BAs of late, the ancestral spirits have risen and are extremely agitated. Something is causing a great disturbance to the spirits. We must discover what that something could be, but first, we must put the immediate threat to rest.$B$BThese ghosts that you see walking about are not truly the ancestors but a representation of their state of being. You must destroy the agitated orc spirits. Do this and return to me.",
    ["O"] = "Mother Kashur has asked that you put to rest 15 Agitated Orc Spirits.",
    ["T"] = "The Agitated Ancestors",
  },
  [10084] = {
    ["D"] = "With the skills of the mo\'arg engineers and an endless supply of their gan\'arg minions, they\'ll begin churning out fel reavers before we can get word to Nethergarde.$B$BWe have no choice but to move against them as soon as possible. We cannot strip Honor Hold\'s defenses to support you in this offensive, for to do so would be suicide. The fel orcs and the Horde will pounce on us at the first sign of weakness.$B$BHonor Hold has stood for 20 years, and we don\'t intend to lose it now.",
    ["O"] = "Kill Nightlord Malphas at Forge Base: Mageddon, and report to Force Commander Danath Trollbane at Honor Hold.",
    ["T"] = "BETA Assault on Mageddon",
  },
  [10085] = {
    ["D"] = "I need for you to journey to the villages of the ancestors, $N. Seek each one out and see if the ancestors remain.$B$BVisit Sunspring Post to the north, visit the Laughing Skull Ruins far to the north against the mountains, visit Garadar to the northeast, and finally, visit the Bleeding Hollow Ruins on the borders of Nagrand and the Terokkar Forest, to the east.$B$BReturn to me once you have observed the ancestors in their homes.",
    ["O"] = "Mother Kashur at the Ancestral Grounds in Nagrand has asked that you Visit Sunspring Post, Visit Laughing Skull Ruins, Visit Garadar and Visit Bleeding Hollow Ruins.",
    ["T"] = "A Visit With The Ancestors",
  },
  [10086] = {
    ["D"] = "Would you believe it?  These orcs hired me to help them shore up damaged fortifications and build explosives.  What a dream job!  It\'s too bad we\'re so short on materials, but a clever goblin like myself learns how to make do!$B$BCan you help me?  I need salvaged wood and metal from the ruined battlements along the Path of Glory.  Go down there and salvage, and watch out for those red-skinned orcs!$B$BWhen you\'re done, come back for big rewards!",
    ["O"] = "Bring 8 pieces of Salvaged Metal and 8 pieces of Salvaged Wood to Megzeg Nukklebust in Thrallmar.",
    ["T"] = "I Work... For the Horde!",
  },
  [10087] = {
    ["D"] = "I\'m a lucky, lucky goblin.  I get to make explosives and killing machines, knowing they\'ll be used immediately on important missions!$B$BSpeaking of missions, I just got one from Thrallmar command: burn the Alliance cannons on the far side of the Path of Glory... the ones pointing dangerously close to Horde fortifications.  Take this torch and make your way to each cannon.  Fire the torch and watch the sparks fly!",
    ["O"] = "Use the Flaming Torch to burn the Eastern Alliance Cannon and the Western Alliance Cannon, and then return to Megzeg Nukklebust in Thrallmar.",
    ["T"] = "Burn It Up... For the Horde!",
  },
  [10088] = {
    ["D"] = "The mine\'s been overrun by a plague of gan\'arg misfits, and on top of that, the peons have decided that this is a fine time for a nap! I don\'t know how they can sleep through all the disturbances coming from the mine, but that\'s the least of my problems.$B$BIf we don\'t get rid of those gan\'arg pests soon, Thrallmar\'s supply of ore and other minerals will be cut off. I\'ve already asked Watch Commander Krunk for help, but he says he can\'t spare the men with the town under constant attack. Will you help?",
    ["O"] = "Kill 12 Gan\'arg Sappers and return to Foreman Razelcraz.",
    ["T"] = "BETA When This Mine\'s a-Rockin\'",
  },
  [10089] = {
    ["D"] = "Thrallmar has been subjected to bombardment from the Legion Camps since its establishment. We\'ve managed to hold out so far, but the situation is getting more desperate with every day.$B$BShadow Hunter Ty\'jin has made several attempts to learn more about the camps, but none of his scouts ever returned.$B$BThe time for subtlety has passed, $N. Fight your way into Forge Camp: Rage and find out just what the Legion is up to.",
    ["O"] = "Kill 10 Gan\'arg Servants, 5 Forge Camp Legionnaires, and 5 Sisters of Grief, then search Forge Camp: Rage for evidence of the Legion\'s intentions.",
    ["T"] = "BETA Forge Camps of the Legion",
  },
  [10090] = {
    ["D"] = "You make a copy of the glowing glyphs etched into the ground, but without the second half, the diagram doesn\'t make sense.$B$BThe glyphs indicate that another camp to the west, Forge Camp: Spite, is also involved in the project. Could that be where the Legion is keeping the other half of the plans?$B$BIf the Legion was forging something truly monstrous, assembling it at multiple sites would make sense.",
    ["O"] = "Retrieve the Forge Camp: Spite Plans and return them to Overlord Hun Maimfist at Reaver\'s Fall.",
    ["T"] = "[Not Used] BETA The Legion\'s Plans",
  },
  [10091] = {
    ["D"] = "Gah!  They\'ve been torturing me, trying to get me to tell them everything that I know.$B$BI failed - they fed the others to Hellmaw, and I was to be next.  But I told them nothing!$B$BThey\'re crazy!  They\'re hell-bent on summoning demonic forces that they have no way of controlling!$B$BThey\'re using special devices to make their soul shards, and their summoning, more powerful.  You must steal these devices!$B$BI would join you, but I must return to Shattrath City to report to the Lower City\'s spymistress.",
    ["O"] = "Steal 5 Soul Devices and deliver them to Spymistress Mehlisah Highcrown at the Terrace of the Light in Shattrath City.",
    ["T"] = "The Soul Devices",
  },
  [10092] = {
    ["D"] = "With the skills of the mo\'arg engineers and an endless supply of their gan\'arg minions, they\'ll have churned out a fleet of fel reavers before we can get word to Orgrimmar.$B$BWe have no choice but to move against them as soon as possible. I cannot use Thrallmar\'s garrison to support you, since it would leave us too vulnerable.$B$BThere are any number of opportunists, the Alliance notwithstanding, who would eagerly pounce on our unprotected outpost. Do not fail, $N. Too much depends on you.",
    ["O"] = "Kill Nightlord Malphas at Forge Base: Mageddon, and return to Overlord Hun Maimfist at Reaver\'s Fall.",
    ["T"] = "BETA Assault on Mageddon",
  },
  [10093] = {
    ["D"] = "Fortunately, the Path of Glory is not the only trace of my people in these lands. To the west, a few of our holy sites survive, although some have been overrun.$B$BWhile Velen prepared for the journey that would lead him to Azeroth, those of us who would remain behind sought to reestablish a presence at our holy places.$B$BIn the western part of the Hellfire Peninsula, you will find a small group of draenei at the Temple of Telhamat, led by Amaan the Wise. I am certain he\'d be interested in meeting you.",
    ["O"] = "Speak with Amaan the Wise at the Temple of Telhamat in western Hellfire Peninsula.",
    ["T"] = "The Temple of Telhamat",
  },
  [10094] = {
    ["D"] = "It has been two years since the Shadow Council summoning that resulted in the explosion of this once-great mausoleum, and the formation of the Bone Wastes.$B$BNow they are at war with an unbelievably powerful force on the inside.$B$B$N, you must make your way into the Shadow Labyrinth to determine what they are up against, and to see if it poses a threat to us.  Our spies speak of their use of a forbidden book of unholy summoning, known only as the Codex of Blood.$B$BSeek your answers within its pages.",
    ["O"] = "Read from the Codex of Blood in the Shadow Labyrinth of Auchindoun.",
    ["T"] = "The Codex of Blood",
  },
  [10095] = {
    ["D"] = "The Shadow Council has lost control of the cosmic being that they summoned here almost two years ago!  It is what caused the explosion of Auchindoun, and the creation of the Bone Wastes beyond.$B$BKnown only as Murmur, it threatens to overrun the Shadow Council and break free into the outside world!$B$BWith the grandmaster, and the rest of their leadership dead, you are Outland\'s last hope against this monstrosity!$B$B$N, you know at the core of your being that you and your companions dare not fail!",
    ["O"] = "Destroy Murmur and inform Spymistress Mehlisah Highcrown at the Terrace of Light in Shattrath City of the events that have transpired inside the Shadow Labyrinth.",
    ["T"] = "Into the Heart of the Labyrinth",
  },
  [10096] = {
    ["D"] = "Ikeyen\'s been telling me stories about what happened to him down in those caves and I think it\'s just awful!$B$BYou know, maybe we should do something to help out those poor sporeloks.  Ikeyen says that they live there in the Funggor Cavern, but that the marsh beasts have recently invaded.$B$BWhy don\'t you go down there and see if you can clear some of those marsh beasts out?  It\'s just to the southwest.",
    ["O"] = "Slay 10 Marsh Dredgers and 10 Marsh Lurkers, and then return to Lauranna Thar\'well at the Cenarion Refuge in Zangarmarsh.",
    ["T"] = "Saving the Sporeloks",
  },
  [10097] = {
    ["D"] = "The Sethekk departed Skettis with great fanfare when Auchindoun exploded. Surely it must\'ve been an omen of our master\'s arrival.$B$BMy brother, Syth, was one of their leaders and told us we were obligated to go into the temple ruins and face our god.$B$BAfter we took up residence in the ruins, calling them the Sethekk Halls, I began to doubt my brother and his ally, Ikiss.$B$BIn time, Syth had me cast out of the Halls, but he refused to let me take our sister Lakka with me. Will you help me rescue her?",
    ["O"] = "Kill Darkweaver Syth in the Sethekk halls, then free Lakka from captivity. Return to Isfar outside the Sethekk Halls when you\'ve completed the rescue.",
    ["T"] = "Brother Against Brother",
  },
  [10098] = {
    ["D"] = "My people honor an ancient hero named Terokk. Arakkoa hatchlings are regaled with stories of his deeds and descriptions of his beautiful plumage.$B$BHe dwelt among my people for hundreds of years, but mysteriously vanished one day, leaving only his mask, spear, and writings behind.$B$BThe relics are cherished by the arakkoa, but they were heartbroken when the Sethekk bore the objects away from Skettis at their departure.$B$BI have written down what little I know about their location within the halls.",
    ["O"] = "Bring Terokk\'s Mask, Terokk\'s Quill, and the Saga of Terokk to Isfar outside the Sethekk Halls.",
    ["T"] = "Terokk\'s Legacy",
  },
  [10099] = {
    ["D"] = "Those infernal gan\'arg keep scurrying into the mine! For each one you kill, two or three more seem to take its place!$B$BThere\'s got to be someone down there in the deepest reaches of the mine directing the incursion. You seemed to do well against them last time, and Light knows you\'re the only one brave enough to venture back into the mine. Find out who\'s responsible for this disturbance and make him pay!",
    ["O"] = "Locate and kill Z\'kral in the mines beneath Honor Hold, then report back to Foreman Biggums.",
    ["T"] = "The Mastermind",
  },
  [10100] = {
    ["D"] = "Don\'t get me wrong, $N, I\'m glad that you agreed to help with the mines, but for every sapper you killed, I swear two more appeared.$B$BI\'ve been giving Watch Commander Krunk an earful, but he\'s still refusing to send me any help. He keeps muttering something under his breath about helboars. If I wasn\'t so sure he\'d hit me, I\'d tell him this is no time to be thinking about ribs!$B$BAnyway, it looks like there\'s someone down there deep in the mines directing this whole thing. Find him and kill him!",
    ["O"] = "Locate and kill Urga\'zz within the mines beneath Thrallmar, then return to Foreman Razelcraz.",
    ["T"] = "BETA The Mastermind",
  },
  [10101] = {
    ["D"] = "Oshu\'gun - the diamond mountain - was once sacred to my people. It was there that the clans would gather every year to celebrate the springtime festival. It was there that our shaman communed with the honored ancestors. It was the center of our culture - until the shadows overtook us. When the clans became a horde, the spirits of Oshu\'gun fell silent. The ancestors turned their backs on us.$B$BYet something now draws them from their rest. Venture to Oshu\'gun and discover what could trouble the spirits so.",
    ["O"] = "Mother Kashur at the Ancestral Grounds in Nagrand has asked that you seek out the vision you had. Find K\'ure in Oshu\'gun.",
    ["T"] = "When Spirits Speak",
  },
  [10102] = {
    ["D"] = "As my energies bled away over the centuries, a void slowly grew in my place - devouring the souls of those nearby. Helplessly, I watched as generations of orc souls were drawn into the vortex. Recently, my enemies harnessed the vortex and used it to draw countless void minions into their Burning Legion.$B$BNow, the key to ending this cycle and freeing the orc spirits lies with another naaru - A\'dal. I have sensed his essence within the ancient city of Shattrath in the Terokkar Forest.",
    ["O"] = "Speak with A\'dal in Shattrath City.",
    ["T"] = "A Secret Revealed",
  },
  [10103] = {
    ["D"] = "With the arrival of Field Commander Romus and his forces, the Alliance and their draenei friends have grown bold. They\'re militarizing every old draenei ruin from here to Shattrath.$B$BIn response, the trolls have established a new outpost in the eastern part of Zangarmarsh, just south of the Dead Mire. Swamprat Post, they\'re calling it. I\'m glad they have a sense of humor about living in a place like that, because I wouldn\'t relish it.$B$BThe post\'s commander has asked me to send anyone I can spare.",
    ["O"] = "Report to Zurai at Swamprat Post in Zangarmarsh.",
    ["T"] = "Report to Zurai",
  },
  [10104] = {
    ["D"] = "The rumors from Tuurem are unsettling. Some say the town\'s ruins are overrun with crazed Broken and Lost Ones, while opportunistic artifact hunters steal draenei relics.$B$BIt\'s hard to know which are true and which aren\'t, but we have a responsibility to safeguard the ruins as best we can. Find Andarl at the Allerian Stronghold in Terokkar Forest. He is something of a student of magical relics. More than anyone else, he\'s likely to know what\'s going on there.",
    ["O"] = "Speak with Andarl at the Allerian Stronghold in Terokkar Forest.",
    ["T"] = "Concerns About Tuurem",
  },
  [10105] = {
    ["D"] = "Now that Swamprat Post is complete, our control of the roads in and out of the marsh is much less tenuous. Our presence in Terokkar Forest is much less secure. Even so, at Stonebreaker Hold, Rakoria awaits word of our progress.$B$BShe\'s sharp and capable, $N, but be careful around her. She\'s got a lot of a goods she\'s eager to move along the roads, but don\'t assume she\'s got our best interests at heart. Rakoria goes where she believes there\'s profit to be found.",
    ["O"] = "Speak with Rakoria at Stonebreaker Hold in Terokkar Forest.",
    ["T"] = "News for Rakoria",
  },
  [10106] = {
    ["D"] = "The Hellfire Citadel wages constant battles with our forces.  We are holding our own so far, but we can\'t yet launch a real offensive against them.  To do that, we need forward staging areas.$B$BOur scouts identified three fortifications near Hellfire Citadel.  We want you to help secure these forts.  Capture each fort, and then report back to me.$B$BMay fortune shine upon you in the conflicts ahead, $N, for you will no doubt clash with Horde forces eager to gain these same fortifications.",
    ["O"] = "Capture the Overlook, the Stadium and Broken Hill, then return to Warrant Officer Tracy Proudwell in Honor Hold in Hellfire Peninsula.",
    ["T"] = "Hellfire Fortifications",
  },
  [10107] = {
    ["D"] = "Kilrath sends news of the Boulderfist leader: He is an orc! An ancient orc that passed through the Dark Portal in the time of our fathers and has since returned to his homeland. I wish for you to track down this orc and try to convince him to pull back the Boulderfist ogres. He resides on an upper platform in the Burning Blade Ruins to the southeast near the border of Terokkar. Good luck, $N!$B$BBe warned, he is a blademaster...",
    ["O"] = "Jorin Deadeye at Garadar in Nagrand has asked that you find and speak with Lantresor of the Blade in the Burning Blade Ruins.",
    ["T"] = "Diplomatic Measures",
  },
  [10108] = {
    ["D"] = "The huntress\'s agents send news of the Boulderfist leader: He is an orc! An ancient orc that passed through the Dark Portal in the time of our fathers and has since returned to his homeland. I wish for you to track down this orc and try to convince him to pull back the Boulderfist ogres. He resides on an upper platform in the Burning Blade Ruins to the east. Good luck, $N!$B$BBe warned, he is a blademaster...",
    ["O"] = "Mo\'mor the Breaker at Telaar in Nagrand has asked that you find and speak with Lantresor of the Blade in the Burning Blade Ruins.",
    ["T"] = "Diplomatic Measures",
  },
  [10109] = {
    ["D"] = "Do you see them?? By Gazlowe\'s horrific halitosis, I will have those eggs! Say, you look like you might be of some use.$B$BI\'ll tell you what, $r; if you gather a few items for me to make my Jump-a-tron 4000 functional, I\'ll give you a key that will let you operate the machine as well! What can you do with a Jump-a-tron 4000 you say? What can\'t you do is more like it...$B$BI\'ll need air elemental gas from the air elementals of Nagrand. They\'re all over the place so don\'t ask me where to find \'em!",
    ["O"] = "Wazat across from Clan Watch in southern Nagrand wants you to bring him 3 Air Elemental Gases.",
    ["T"] = "I Must Have Them!",
  },
  [10110] = {
    ["D"] = "The fel orcs of Hellfire Citadel must be scoured from our birthland!  To attack them, we must first secure forward staging points near the Citadel.$B$BOur outrunners found three fortifications that will suit this purpose, but the Alliance has the same idea and even now sends forces to take them!$B$BWe want you to stop the Alliance and capture these forts.  Aid in the capture of each fort and then return to me.$B$BFor the Horde!",
    ["O"] = "Capture the Overlook, the Stadium and Broken Hill, then return to Battlecryer Blackeye in Thrallmar.",
    ["T"] = "Hellfire Fortifications",
  },
  [10111] = {
    ["D"] = "Now that you\'ve been initiated, I want you to get me that egg! Use the Jump-a-tron and try to hit the nest dead center. But be careful! Bodily injury or serious permanent damage may occur from a bad jump.",
    ["O"] = "Wazat in Nagrand wants you to use the Jump-a-tron 4000 to get to the nest in the nearby tree and steal the Mysterious Egg.",
    ["T"] = "Bring Me The Egg!",
  },
  [10112] = {
    ["D"] = "Hmmm?  A box you say?  Or was it several?  Do you know what material the box was constructed from?$B$BAnd what was the name of this merchant?  Empoor?  Are you certain that he\'s one of the Broken?  I don\'t do much business with their kind.$B$BPerhaps my memory would be jogged if you were to do me a favor?$B$BThe Skithian arakkoa - primitive casters that they are - recently stole a huge shipment of my more exotic goods.  I want it all back!$B$BYou can find Veil Skith just to the south of Shattrath City.",
    ["O"] = "Retrieve 5 of Lathrai\'s Stolen Goods.  Return them to Wind Trader Lathrai near the World\'s End Tavern in the Lower City section of Shattrath City.",
    ["T"] = "A Personal Favor",
  },
  [10113] = {
    ["D"] = "\"Go out and find us some supplies,\" he said. I was nearly killed about 15 times before I found this place! These Broken might not be the most hospitable bunch but at least they\'re not trying to tear my skin from my bones.$B$BAnyway, I\'m not going back. My days of huntin\' big game are over. If you end up heading northeast towards Zangarmarsh and run into the Nesingwary Safari, let them know that \"Shotgun\" quit. $B$BHey, maybe you can take my place! Good luck, stranger.",
    ["O"] = "\"Shotgun\" Jones wants you to speak with Hemet Nesingwary at the Nesingwary Safari on the outskirts of northeast Nagrand.",
    ["T"] = "The Nesingwary Safari",
  },
  [10114] = {
    ["D"] = "These orcs have never seen a tauren before - if you can believe such a thing. If it weren\'t for Captain Kroghan, they would have probably been serving me for their next meal right about now.$B$BBut where are my manners? I am Ohlorn Farstrider, hunter extraordinaire! I am part of the Nesingwary expedition that came up here from Azeroth in search of big game. If you are interested in the hunt, perhaps you should visit my crew at the Nesingwary Safari, due east of here near the border of Zangarmarsh.",
    ["O"] = "Ohlorn Farstrider wants you to speak with Shado \'Fitz\' Farstrider at the Nesingwary Safari in Nagrand.",
    ["T"] = "The Nesingwary Safari",
  },
  [10115] = {
    ["D"] = "The Kurenai and the draenei don\'t always see eye to eye, particularly on the issue of the Lost Ones. We are content to help the Lost Ones who seek us out, but we won\'t pursue them. Some draenei are intent on \'redeeming\' them all.$B$BHowever, there are times when even the Lost Ones go too far, such as the Daggerfen. In their village to the west, they dabble in poisons and deceit, arts that come unnaturally to us.$B$BWe must put an end to this before the vile Daggerfen can extend their influence.",
    ["O"] = "Slay 3 Daggerfen Assassins and 15 Daggerfen Muckdwellers.",
    ["T"] = "Daggerfen Deviance",
  },
  [10116] = {
    ["D"] = "Wanted: Chieftain Mummaki - leader of the foul and degenerate Lost One tribe of the Daggerfen, for his brutal attacks against the Orebor Harborage.$B$BThe chieftain and his band of assassins are responsible for the deaths of numerous Kurenai and draenei and should only be approached by seasoned combatants.$B$BTravelers are advised to avoid the Daggerfen Village area to the west of the Orebor Harborage.$B$BTo claim the bounty, present proof of the chietain\'s demise to Ikuti.",
    ["O"] = "Bring Chieftain Mummaki\'s Totem to Ikuti at the Orebor Harborage.",
    ["T"] = "Wanted: Chieftain Mummaki",
  },
  [10117] = {
    ["D"] = "Wanted: Chieftain Mummaki - leader of the foul and degenerate Lost One tribe of the Daggerfen, for his brutal attacks against Zabra\'jin and its inhabitants.$B$BThe chieftain and his band of assassins are responsible for the deaths of numerous scouts and messengers and should only be approached by seasoned combatants.$B$BTravelers are advised to avoid the Daggerfen Village area to the northwest of Zabra\'jin.$B$BTo claim the bounty, present proof of the chietain\'s demise to Shadow Hunter Denjai.",
    ["O"] = "Bring Chieftain Mummaki\'s Totem to Shadow Hunter Denjai.",
    ["T"] = "Wanted: Chieftain Mummaki",
  },
  [10118] = {
    ["D"] = "Of all the Lost One tribes in Zangarmarsh, the Daggerfen are the most cunning and most aggressive. They are highly organized and make no secret of the fact that they desire control over the other Lost Ones in the marsh.$B$BTheir attacks have already taken quite a toll on my scouts and messengers. I cannot afford to lose any more men.$B$BIf we don\'t act soon, they\'ll have complete control over the roads and Zabra\'jin will effectively be surrounded.",
    ["O"] = "Slay 3 Daggerfen Assassins and 15 Daggerfen Muckdwellers and return to Shadow Hunter Denjai at Zabra\'jin.",
    ["T"] = "Message to the Daggerfen",
  },
  [10119] = {
    ["D"] = "For 20 years the Dark Portal has remained a silent monument - a eulogy to a time long since forgotten.$B$B<Relthorn looks around.>$B$BI never thought to see this day, yet here we stand, looking into the abyss.$B$BOn the other side of this gate we are locked in a savage war - a war that we cannot win without support. You must go through the Dark Portal and help our troops, $c.$B$BReport to Commander Duron at once. He awaits you in Outland...",
    ["O"] = "Travel through the Dark Portal and find Commander Duron. He awaits your arrival on the other side - in the Outland.",
    ["T"] = "Through the Dark Portal",
  },
  [10120] = {
    ["D"] = "Aided by the Alliance, my forces will hold the line here, but I need you to deliver my report to General Krakork in Thrallmar. With his help, we\'ll be able to drive these demons back into the abyss that spawned them! Speak to Vlagga Freyfeather who stands on the platform behind us. She\'ll speed you on your way.",
    ["O"] = "Lieutenant General Orion at the Dark Portal in Hellfire Peninsula wants you to bring Orion\'s Report to Vlagga Freyfeather.",
    ["T"] = "Arrival in Outland",
  },
  [10121] = {
    ["D"] = "Though this land is full of strange new enemies, the Burning Legion is still the greatest threat to our Expedition. One of my most trusted warriors, Sergeant Shatterskull, has been studying the Legion\'s tactics - trying to discern the demons\' true purpose in this land. Seek him out at the supply caravan just outside the southern wall.$B$BAnd $n - be wary of the Legion. Their evil cannot be underestimated.",
    ["O"] = "Speak with Sergeant Shatterskull at the Supply Caravan just outside of Thrallmar, to the east.",
    ["T"] = "Eradicate the Burning Legion",
  },
  [10122] = {
    ["D"] = "Each day, Hellfire Citadel opens its gates, and more fel orcs pour out and into the camps they\'ve established along the ramparts south of the fortress.$B$BI dispatched one of my most capable scouts, Private Imarion, to track their movements, preparations and numbers, but he hasn\'t returned to report his findings.$B$BImarion was to focus his efforts on the northernmost camp along the Southern Rampart, near where it joined the Citadel. Find him, $N. Without his information, we\'re sitting ducks.",
    ["O"] = "Search the northernmost camp along the Southern Rampart for any trace of Private Imarion.",
    ["T"] = "BETA The Citadel\'s Reach",
  },
  [10123] = {
    ["D"] = "Doom Lord Kazzak commands the Burning Legion in Outland. While we can\'t get to Kazzak - yet - we can and must get to his lieutenants that command Legion troops from the ground.$B$BThey have stationed dreadlords in Felspark Ravine, east of here. They are responsible for these infernal storms that rain down upon our heads. To take them and their minions out would be a great set back to the Burning Legion.",
    ["O"] = "Sergeant Shatterskull at the Supply Caravan east of Thrallmar in Hellfire Peninsula wants you to kill 4 Flamewaker Imps, 6 Infernal Warbringers and 1 Dreadcaller.",
    ["T"] = "Felspark Ravine",
  },
  [10124] = {
    ["D"] = "Your battle prowess has been noted by high command, $c. They want to send you to the front lines to meet up with Maimfist\'s crew. They\'re radicals, devoted to the complete extermination of the Burning Legion, so you may fit right in...$B$BHead east about 200 paces and veer south at the jutting mass of land. You\'ll see Reaver\'s Fall where an old farm used to stand. Once there, you are to report to Foward Commander To\'arch.$B$BNow move out!",
    ["O"] = "Report to Forward Commander To\'arch at Reaver\'s Fall.",
    ["T"] = "Forward Base: Reaver\'s Fall",
  },
  [10125] = {
    ["D"] = "Directly east of here is the Legion Front. The front acts as a mobile command station for the Burning Legion. Jutting out of the ground you\'ll see Legion antennas. The Legion uses these to communicate with their forge camps throughout Outland. They also serve as wards to scramble Legion transmissions, making magical surveillance impossible.$B$BI want you to take these explosives and use them to obliterate the antennas. Get all of them, $N. They run south to north on the border of the Legion Front.",
    ["O"] = "Forward Commander To\'arch at Reaver\'s Fall in Hellfire Peninsula has asked that you use To\'arch\'s Explosives and destroy Legion Antenna: Spite, Legion Antenna: Rage, Legion Antenna: Hate, Legion Antenna: Fear.",
    ["T"] = "BETA Mission: Disrupt Communications",
  },
  [10126] = {
    ["D"] = "The orders, signed by \'Warboss Nekrogg,\' order the fel orc patrols stationed at this camp to bring their human prisoner south for interrogation.$B$BLieutenant Amadi mentioned that the Southern Rampart is dotted with fel orc camps. Perhaps the next large section of the wall to the south is where they took Private Imarion.$B$BJudging by the note\'s mention of interrogation, it seems the private\'s fel orc captors see some value in keeping him alive. Pick up the trail before they decide to change their minds.",
    ["O"] = "Travel south along the west side of the South Rampart and search the next camp for signs of Private Imarion.",
    ["T"] = "BETA Warboss Nekrogg\'s Orders",
  },
  [10127] = {
    ["D"] = "It would be a dereliction of duty if I did not order you to take out the demons that inhabit the Legion Front, just east of this base.$B$BBoth sides of the front are set up in the same manner: Fel handlers roam between Legion encampments, which are in turn guarded by wrathguards. A shivan subjugator oversees the entire operation. Kill \'em all and let Kazzak sort \'em out.$B$BAnd watch out for patrolling fel reavers. I know you\'re tough but those things will make short work of you.",
    ["O"] = "Forward Commander To\'arch at Reaver\'s Fall in Hellfire Peninsula wants you to kill 4 Fel Handlers, 8 Wrathguards, and Subjugator Shi\'aziv.",
    ["T"] = "BETA Mission: Sever the Tie",
  },
  [10128] = {
    ["D"] = "The tracks lead south from Imarion\'s equipment, appearing to follow the Southern Rampart. The roughness of the shallow ruts suggests that Imarion\'s captors were in a hurry to move him to his next destination, but why?$B$BWas someone waiting there for him, perhaps the Warboss Nekrogg, the leader named in the orders you found further north?$B$BThe shield and the tracks raise more questions than they solve, but it seems certain that where you find Private Imarion, you\'re likely to find Warboss Nekrogg too.",
    ["O"] = "Continue south along the Southern Rampart and search for where Warboss Nekrogg is holding Private Imarion.",
    ["T"] = "BETA Saving Private Imarion",
  },
  [10129] = {
    ["D"] = "We\'ve identified the two main transporters that the Burning Legion are using to bring in reinforcements: Gateway Murketh and Gateway Shaadraz.$B$BIf you look east up the Path of Glory, you\'ll see them on either side of the road.  I want you to bomb them both into oblivion!$B$BHere are the bombs you\'ll use, specially designed by a goblin in Area 52.  Now, speak with Wing Commander Brack -- he\'ll put you on a wyvern.",
    ["O"] = "Speak with Wing Commander Brack, bomb Gateway Murketh and Gateway Shaadraz and then return to Forward Commander To\'arch at Reaver\'s Fall.",
    ["T"] = "Mission: Gateways Murketh and Shaadraz",
  },
  [10130] = {
    ["D"] = "In addition to other instructions, the orders tell the remaining fel orcs to prepare their equipment and rations for a coming attack.$B$BAccording to the plans, Warboss Nekrogg\'s forces are to form the western flank of a pincer attack on Honor Hold.$B$BWith the hold\'s garrison concentrating on its eastern walls, an attack from the west would be devastating. Honor Hold can only hope to hold out if the western forces are kept out of the battle.",
    ["O"] = "Kill 10 Shattered Hand Guards, 10 Shattered Hand Berserkers, and 5 Shattered Hand Acolytes, then report to Lieutenant Amadi at Honor Hold\'s western guard tower.",
    ["T"] = "BETA The Western Flank",
  },
  [10131] = {
    ["D"] = "Like I said, getting out of here won\'t be easy. Warboss Nekrogg may look like an overgrown brute, but he\'s no simpleton.$B$BHe won\'t let the cage key out of his sight and doesn\'t come down from his tower atop that chunk of wall until he\'s ready to question me or that orc he\'s managed to capture.$B$BIt\'s going to take something extraordinary to get him off that wall, but I have an idea. Find one of the grenadiers that patrol the ground along the Southern Rampart and bring me some of his explosives.",
    ["O"] = "Kill a Shattered Hand Grenadier and bring his Crude Explosives to Private Imarion at Gor\'gaz Outpost.",
    ["T"] = "BETA Planning the Escape",
  },
  [10132] = {
    ["D"] = "You see that huge red crystal to the north?  It fell from the sky not long ago, causing a massive earthquake.$B$BWhen we came out here to investigate the disturbance, we found all of these colossi wandering about that weren\'t previously here.$B$BThere\'s definitely something strange about that crystal and the energies that it\'s emanating, but I don\'t have time for that.  Those mountain giants are my immediate concern.$B$BI want you to head up to Fallen Sky Ridge with some friends and deal with them.",
    ["O"] = "Slay 5 Raging Colossi and then return to Tola\'thion at the Cenarion Post in Hellfire Peninsula.",
    ["T"] = "Colossal Menace",
  },
  [10133] = {
    ["D"] = "Your handiwork is already causing the Legion great discomfort, $N. My scouts have just informed me that the Legion has resorted to sending communication via courier. We have successfully managed to cut their troops off from the host!$B$BWhat I ask of you next is more than I would ask of an ordinary soldier.$B$BThe Legion courier travels from the Pools of Aggonar to Forge Base: Mageddon, north of here. You must intercept the courier at Mageddon, dispose of him, and return to me with the Legion missive.",
    ["O"] = "Forward Commander To\'arch at Reaver\'s Fall in Hellfire Peninsula has asked that you find and slay Arix\'malidash and recover the Legion Missive.",
    ["T"] = "BETA Mission: Kill the Messenger",
  },
  [10134] = {
    ["D"] = "As the colossus falls under the weight of your attacks, you notice for the first time that it was holding a red crystal fragment.$B$BWhile it was small and unnoticeable in the mountain giant\'s hand, it\'s a fairly hefty piece for you to carry around.  It also suspiciously looks like it\'s a piece of the giant crystal in the middle of the ridge.$B$BIt\'s most definitely a clue as to the strangeness that is occurring here, and you\'re sure that the druids at the Cenarion Post to the south will want to see it.",
    ["O"] = "Deliver the Crimson Crystal Shard to Tola\'thion at the Cenarion Post in Hellfire Peninsula.",
    ["T"] = "Crimson Crystal Clue",
  },
  [10135] = {
    ["D"] = "I am merely a field commander, $c. The authority to act on this kind of information falls squarely on the shoulders of our leader, Nazgrel. You must take this missive to him in Thrallmar. Ride with the wind at your back, soldier. Let nothing prevent you from reaching Nazgrel!",
    ["O"] = "Take the Legion Missive to Nazgrel at Thrallmar in Hellfire Peninsula.",
    ["T"] = "BETA Mission: Be the Messenger",
  },
  [10136] = {
    ["D"] = "Magister Bloodhawk finally deciphered the Legion missive you found earlier. It turned out to be attack plans sent by one of Highlord Kazzak\'s lieutenants - Arazzius the Cruel. Apparently, Arazzius commands the Legion ground forces in Hellfire. The time has come to terminate his command, $N. Terminate with extreme prejudice. $B$BHead west to the Pools of Aggonar and put an end to this so-called \'Legion lord\'. Today, the Horde reclaims Hellfire Peninsula. Let the Legion be damned. ",
    ["O"] = "Kill Arazzius the Cruel, then return to Nazgrel in Thrallmar.",
    ["T"] = "Cruel\'s Intentions",
  },
  [10137] = {
    ["D"] = "The plan succeeds or fails on how well these explosives are made...$B$BAs much as I\'d hate to rely on anything made by an orc, it\'s my only real chance to get out of here. Take this and throw it against the banner hanging from the tower up there.$B$BOnce it explodes, Warboss Nekrogg won\'t be able to resist the chance to make an example of the troublemaker. Kill him, take the key, and then open my cage. Good luck, $N.",
    ["O"] = "Use the Crude Explosives to create a disturbance and lure Warboss Nekrogg out of his tower. Kill him, obtain Nekrogg\'s Key, and use it to open Private Imarion\'s cage. Once you have freed Private Imarion, report to Lieutenant Amadi.",
    ["T"] = "BETA Provoking the Warboss",
  },
  [10138] = {
    ["D"] = "One thing is clear, $N: we can\'t keep this up. The fel orcs have us surrounded and as quickly as we can kill them, several spring up to replace them. We can\'t hope to win this war huddled behind Honor Hold\'s shattered walls and counting the days until our deaths at the hands of the fel orcs or the Legion.$B$BYou\'ve done a remarkable job of sparing us from the brunt of the fel orc attack, but now you must fight your way up the Path of Glory and learn who is orchestrating these attacks.",
    ["O"] = "Kill 20 Shattered Hand Grunts, 10 Shattered Hand Warlocks, and capture Drillmaster Zurok\'s Orders. Then, return to Lieutenant Amadi at Honor Hold\'s western guard tower.",
    ["T"] = "BETA Under Whose Orders?",
  },
  [10139] = {
    ["D"] = "From what I can tell, Drillmaster Zurok served as the right hand of the fel orc leader in Hellfire Peninsula, Force-Commander Gorax.$B$BThis Gorax isn\'t your typical fel orc brute, though. I almost admire the way he managed to keep us on the defensive for so long.$B$BZurok\'s orders indicate that Gorax\'s command center is located at the end of the Path of Glory, near where the citadel\'s walls meet the Northern Rampart. There\'s no telling what to expect, $N, but it would be wise to travel with allies.",
    ["O"] = "Slay Force-Commander Gorax and report to Lieutenant Amadi at Honor Hold\'s western tower.",
    ["T"] = "BETA Dispatching the Commander",
  },
  [10140] = {
    ["D"] = "When you\'re ready, I\'ll arrange a flight straight to Honor Hold.$B$BFrom there, speak with Marshal Isildor and give him Duron\'s report.  He\'ll be happy to see another recruit from the homelands, and I\'m sure the information in that report is important stuff!",
    ["O"] = "Take a flight to Honor Hold and deliver Duron\'s Report to Marshal Isildor.",
    ["T"] = "Journey to Honor Hold",
  },
  [10141] = {
    ["D"] = "While the Burning Legion invaded Azeroth, they were also at work here, in Outland.  We have tracked their movements over the years, but this latest activity, $c - well, this is beyond anything we\'ve seen.$B$BSeek out Sergeant Altumus near the eastern supply caravan. She has been monitoring the invaders and may have insights into their purpose.$B$BBe swift - and take care, $n - the Burning Legion is not to be underestimated.",
    ["O"] = "Speak with Sergeant Altumus at the East Supply Caravan just outside of Honor Hold, to the east.",
    ["T"] = "The Legion Reborn",
  },
  [10142] = {
    ["D"] = "Doom Lord Kazzak commands the Burning Legion in Outland. While we can\'t get to Kazzak - yet - we can and must get to his lieutenants that command Legion troops from the ground.$B$BThey have stationed dreadlords at the Path of Anguish, east of here. They are the ones responsible for these infernal storms that rain down upon our heads. To take them and their minions out would be a great set back to the Burning Legion.",
    ["O"] = "Sergeant Altumus at the East Supply Caravan east of Honor Hold in Hellfire Peninsula wants you to kill 4 Flamewaker Imps, 6 Infernal Warbringers and 1 Dreadcaller.",
    ["T"] = "The Path of Anguish",
  },
  [10143] = {
    ["D"] = "Your battle prowess has been noted by high command, $c. They want to send you to the front lines to meet up with Rohamus\'s crew. They\'re radicals, devoted to the complete extermination of the Burning Legion, so you may fit right in...$B$BHead east about 400 paces, across the Valley of Bones, until you run into a destroyed fel reaver. You\'ll see Expedition Point where a Legion base used to stand. Once there, you are to report to Forward Commander Kingston.$B$BNow move out!",
    ["O"] = "Report to Forward Commander Kingston at Expedition Point.",
    ["T"] = "Expedition Point",
  },
  [10144] = {
    ["D"] = "You\'ll find the Legion front to our northeast, and spaced along it are portals used to gather reinforcements from throughout Outland. We, $n, are going to destroy those portals!$B$BTake this primer.  Designed in Area 52, it uses the demons\' own power as an explosive device!  Defeat Legion forces around Portals Grimh and Kaalez to gather demonic rune stones, use the primer to detonate the stones inside the portals... then watch the fireworks!!$B$BGo, $n, and return to me when your mission is complete.",
    ["O"] = "Defeat enemies around Portal Grimh and Portal Kaalez to gather Demonic Rune Stones.$B$BUse Kingston\'s Primer inside Portal Grimh and Portal Kaalez.$B$BReturn to Forward Commander Kingston with the remaining explosives.",
    ["T"] = "Disrupt Their Reinforcements",
  },
  [10145] = {
    ["D"] = "It would be a dereliction of duty if I did not order you to take out the demons that inhabit the Legion Front, just north of this base.$B$BBoth sides of the front are set up in the same manner: Fel handlers roam between Legion encampments, which are in turn guarded by wrathguards. A shivan subjugator oversees the entire operation. Kill \'em all and let Kazzak sort \'em out.$B$BAnd watch out for patrolling fel reavers. I know you\'re tough but those things will make short work of you.",
    ["O"] = "Forward Commander Kingston at Expedition Point in Hellfire Peninsula wants you to kill 4 Fel Handlers, 8 Wrathguards, and Subjugator Yalqiz.",
    ["T"] = "BETA Mission: Sever the Tie UNUSED",
  },
  [10146] = {
    ["D"] = "Just west of the Dark Portal are two huge transporters: Gateway Murketh and Gateway Shaadraz.$B$BIf you look east up the Path of Glory, you\'ll see them on either side of the road.  I want you to bomb them both into rubble!$B$BHere are the bombs you\'ll use, specially designed by a goblin in Area 52.  Now, speak with Wing Commander Dabir\'ee -- he\'ll put you on a gryphon and send you on your way.",
    ["O"] = "Speak with Wing Commander Dabir\'ee, bomb Gateway Murketh and Gateway Shaadraz and then return to Forward Commander Kingston at Expedition Point.",
    ["T"] = "Mission: The Murketh and Shaadraz Gateways",
  },
  [10147] = {
    ["D"] = "Your handiwork is already causing the Legion great discomfort, $N. My scouts have just informed me that the Legion has resorted to sending communication via courier. We have successfully managed to cut their troops off from the host!$B$BWhat I ask of you next is more than I would ask of an ordinary soldier.$B$BThe Legion courier travels from the Pools of Aggonar to Forge Base: Mageddon, far north of here. You must intercept the courier at Mageddon, dispose of him, and return to me with the Legion missive.",
    ["O"] = "Forward Commander Kingston at Expedition Point in Hellfire Peninsula has asked that you find and slay Arix\'malidash and recover the Legion Missive.",
    ["T"] = "BETA Mission: Kill the Messenger",
  },
  [10148] = {
    ["D"] = "I am merely a field commander, $c. The authority to act on this kind of information falls squarely on the shoulders of our leader, Force Commander Danath Trollbane. You must take this missive to him in Honor Hold. Ride with the wind at your back, soldier. Let nothing prevent you from reaching Danath!",
    ["O"] = "Take the Legion Missive to Force Commander Danath Trollbane at Honor Hold in Hellfire Peninsula.",
    ["T"] = "BETA Mission: Be the Messenger",
  },
  [10149] = {
    ["D"] = "Do you know what would have happened if you had not intercepted this missive, $N?$B$B<Danath nods.>$B$BThe entirety of the Legion army in Hellfire would have been knocking on our door. There is no way that we could have survived such an assault.$B$BThere is only one way to make sure that these orders never reach the Legion Front. You must travel to the Pools of Aggonar, far northwest of here, and slay this Arazzius creature.$B$BDo this and I will grant you a commendation.",
    ["O"] = "Force Commander Danath Trollbane at Honor Hold in Hellfire Peninsula has asked that you slay Arazzius the Cruel.",
    ["T"] = "BETA Mission: End All, Be All",
  },
  [10150] = {
    ["D"] = "Each day, Hellfire Citadel opens its gates, and more fel orcs pour out and into the camps they\'ve established along the ramparts south of the fortress.$B$BI dispatched one of my most capable trackers, Scout Makha, to track their movements, preparations and numbers, but she hasn\'t returned to report her findings.$B$BMakha was to focus her efforts on the northernmost camp along the Northern Rampart, near where it ends in the rocks. Find her, $N. Without her information, we\'re sitting ducks.",
    ["O"] = "Search the northernmost camp along the Northern Rampart for any trace of Scout Makha.",
    ["T"] = "BETA The Citadel\'s Reach",
  },
  [10151] = {
    ["D"] = "The orders, signed by \'Warboss Nekrogg,\' order the fel orc patrols stationed at this camp to bring their orcish prisoner south for interrogation.$B$BShadow Hunter Ty\'jin mentioned that the Northern Rampart is dotted with fel orc camps. Perhaps the next large section of the wall to the south is where they took Scout Makha.$B$BJudging by the note\'s mention of interrogation, it seems the scout\'s fel orc captors see some value in keeping her alive. Pick up the trail before they decide to change their minds.",
    ["O"] = "Travel south along the west side of the Northern Rampart and search the next camp for signs of Scout Makha",
    ["T"] = "BETA Warboss Nekrogg\'s Orders",
  },
  [10152] = {
    ["D"] = "In addition to other instructions, the orders tell the remaining fel orcs to prepare their equipment and rations for a coming attack.$B$BAccording to the plans, Warboss Nekrogg\'s forces are to form the western flank of a pincer attack on Thrallmar.$B$BWith the town\'s garrison concentrating on its eastern walls, an attack from the west would be devastating. Thrallmar can only hope to hold out if the western forces are kept out of the battle.",
    ["O"] = "Kill 10 Shattered Hand Guards, 10 Shattered Hand Berserkers, and 5 Shattered Hand Acolytes, then report to Stone Guard Ambelan at Spinebreaker Post near Zeth\'Gor.",
    ["T"] = "BETA The Western Flank",
  },
  [10153] = {
    ["D"] = "The tracks lead south from Makha\'s equipment, appearing to cross the Path of Glory. The roughness of the shallow ruts suggests that Makha\'s captors were in a hurry to move her to the next destination, but why?$B$BWas someone waiting there for her, perhaps Warboss Nekrogg, the leader named in the orders you found further north?$B$BThe shield and the tracks raise more questions than they solve, but it seems certain that where you find Scout Makha, you\'re likely to find Warboss Nekrogg too.",
    ["O"] = "Continue south across the Path of Glory to the Southern Rampart and search for where Warboss Nekrogg is holding Scout Makha.",
    ["T"] = "BETA Saving Scout Makha",
  },
  [10154] = {
    ["D"] = "Like I said, getting out of here won\'t be easy. Warboss Nekrogg may look like an overgrown brute, but he\'s no simpleton.$B$BHe won\'t let the cage key out of his sight and doesn\'t come down from his tower atop that chunk of wall until he\'s ready to question me or that human he\'s managed to capture.$B$BIt\'s going to take something extraordinary to get him off that wall, but I have an idea. Find one of the grenadiers that patrol the ground along the Southern Rampart and bring me some of his explosives.",
    ["O"] = "Kill a Shattered Hand Grenadier and bring his Crude Explosives to Scout Makha at Gor\'gaz Outpost.",
    ["T"] = "BETA Planning the Escape",
  },
  [10155] = {
    ["D"] = "The plan succeeds or fails on how well these explosives are made...$B$BAs much as I\'d hate to rely on anything made by a fel orc, it\'s my only real chance to get out of here. Take this and throw it against the banner hanging from the tower up there.$B$BOnce it explodes, Warboss Nekrogg won\'t be able to resist the chance to make an example of the troublemaker. Kill him, take the key, and then open my cage. Good luck, $N.",
    ["O"] = "Use the Crude Explosives to create a disturbance and lure Warboss Nekrogg out of his tower. Kill him, obtain Nekrogg\'s Key, and use it to open Scout Makha\'s cage. Once you have freed Scout Makha, report to Stone Guard Ambelan at Spinebreaker Post near Zeth\'Gor.",
    ["T"] = "BETA Provoking the Warboss",
  },
  [10156] = {
    ["D"] = "One thing is clear, $N: we can\'t keep this up. The fel orcs have us pinned down and as quickly as we can kill them, several spring up to replace them. We can\'t hope to win this war with our forces divided and locked in constant combat with the fel orcs and the demons of the Legion.$B$BYou\'ve done a remarkable job of blunting the fel orc attack, but now you must fight your way up the Path of Glory and learn who is orchestrating this offensive.",
    ["O"] = "Kill 20 Shattered Hand Grunts, 10 Shattered Hand Warlocks, and capture Drillmaster Zurok\'s Orders. Then, return to Stone Guard Ambelan at Spinebreaker Post.",
    ["T"] = "BETA Under Whose Orders?",
  },
  [10157] = {
    ["D"] = "From what I can tell, Drillmaster Zurok served as the right hand of the fel orc leader in Hellfire Peninsula, Force-Commander Gorax.$B$BThis Gorax isn\'t your typical fel orc brute, though. I almost admire the way he managed to keep us on the defensive for so long.$B$BZurok\'s orders indicate that Gorax\'s command center is located at the end of the Path of Glory, near where the citadel\'s walls meet the Northern Rampart. There\'s no telling what to expect, $N, but it would be wise to travel with allies.",
    ["O"] = "Slay Force-Commander Gorax and report to Shadow Hunter Ty\'jin at Thrallmar.",
    ["T"] = "BETA Dispatching the Commander",
  },
  [10158] = {
    ["D"] = "The orcish ruins of Zeth\'Gor to serve as a base for an ever-growing tide of orcs emerging from Hellfire Citadel.$B$BShadow Hunter Ty\'jin sent me here to keep an eye on the outpost and its strange inhabitants.$B$BSomething has changed these orcs, augmented them in a way we\'ve never seen before. We have to do anything we can to keep them from strengthening. Fight your way into Zeth\'Gor and destroy any supplies you find there.",
    ["O"] = "Destroy 6 piles of Bleeding Hollow Supplies and report to Stone Guard Ambelan at Spinebreaker Post.",
    ["T"] = "BETA Bleeding Hollow Supplies",
  },
  [10159] = {
    ["D"] = "We\'ve been fighting an ongoing battle to keep the pass through Thornfang Hill to the west clear of ravagers.  It would be bad if we were to become completely cut off from the refuge in Zangarmarsh.$B$BWe don\'t want to displace the creatures, but there seems to be little choice as their attacks on travelers through the area have become more aggressive.$B$BClear some of the ravagers out of there if you can.",
    ["O"] = "Kill 8 Thornfang Ravagers and 8 Thornfang Venomspitters, and then return to Mahuram Stouthoof at the Cenarion Post in Hellfire Peninsula.",
    ["T"] = "Keep Thornfang Hill Clear!",
  },
  [10160] = {
    ["D"] = "Rumors have surfaced that some new breed of orc is on the rise. Larger, meaner - more cunning than the brutes we\'re familiar with.  If these rumors are true then our forces, already stretched, may be taxed beyond their limit.$B$BI have entrusted my lieutenant, Amadi, with investigating this matter. If you would help us in this dark hour, seek her out. She is stationed at the broken tower just west of the Hold.$B$BAnd $N - be careful out there. You\'re heading into a dangerous new world.",
    ["O"] = "Speak with Lieutenant Amadi at the old guard tower just west of Honor Hold.",
    ["T"] = "Know your Enemy",
  },
  [10161] = {
    ["D"] = "In the event of an emergency, it\'s always the pilot\'s job to keep a level head, especially when the only orders your co-pilot follows come from his stomach.$B$BThe good news is that we won\'t need to wait days for replacement parts to be imported. The bad news is that the \"spare\" parts got scattered from here to the Valley of Bones to the east.$B$BThe other bad news? The spare parts aren\'t so spare. They, uh, fell off during our rapid descent. Could you help me collect enough to get us off the ground again?",
    ["O"] = "Collect 30 pieces of Zeppelin Debris and bring them to \"Screaming\" Screed Luckheed at the Zeppelin Crash.",
    ["T"] = "In Case of Emergency...",
  },
  [10162] = {
    ["D"] = "Now that you\'ve got your wings, perhaps you\'d be interested in running another bombing mission?$B$BThis time we\'ve isolated the Legion\'s main production area, behind the forge camps to the north. I need you to get on a wyvern and destroy the whole damned thing!$B$BHere are your bombs - now, talk to Wing Commander Brack when you\'re ready for takeoff.",
    ["O"] = "Forward Commander To\'arch at Reaver\'s Fall in Hellfire Peninsula has asked that you destroy 20 Gan\'arg Peons, 5 Mo\'arg Overseers and 5 Fel Cannons.",
    ["T"] = "Mission: The Abyssal Shelf",
  },
  [10163] = {
    ["D"] = "Now that you\'ve got your wings, perhaps you\'d be interested in running another bombing mission?$B$BThis time we\'ve isolated the Legion\'s main production area, behind the forge camps to the north. I need you to get on a gryphon and destroy the whole damned thing!$B$BHere are your bombs - now, talk to Gryphoneer Windbellow when you\'re ready for takeoff.",
    ["O"] = "Wing Commander Gryphongar at Shatter Point in Hellfire Peninsula has asked that you destroy 20 Gan\'arg Peons, 5 Mo\'arg Overseers and 5 Fel Cannons.",
    ["T"] = "Mission: The Abyssal Shelf",
  },
  [10164] = {
    ["D"] = "You\'ve had quite an adventure, $N. And before you\'ve even set foot inside of the Auchenai Crypts.$B$BI am one of the fortunate spirits. I was neither bound to Levixus nor a part of Exarch Maladaar\'s vile experiments in necromancy. While you have destroyed Levixus, Maladaar lives on, continuing to torment the spirits inside the crypts.$B$BWhat I ask is simple. Enter the Auchenai Crypts and destroy Exarch Maladaar so that the spirits trapped inside can finally rest in peace.",
    ["O"] = "Greatfather Aldrimus standing outside the Auchenai Crypts of Auchindoun has asked that you enter the Auchenai Crypts and destroy Exarch Maladaar.",
    ["T"] = "Everything Will Be Alright",
  },
  [10165] = {
    ["D"] = "That Shaffar is a shrewd one - I\'ll give him that... He\'s managed to keep the Consortium out while he safely pillages this crypt for all it\'s worth. I have no faith in these imbeciles actually breaking through Shaffar\'s defenses so I\'ll make you a deal, $r.$B$BEnter the Mana-Tombs and kill Nexus-Prince Shaffar. Bring me back his body wrap as proof of this deed and I\'ll reward you handsomely.",
    ["O"] = "Nexus-Prince Haramad located outside of the Mana-Tombs wants you to kill Nexus-Prince Shaffar and bring Shaffar\'s Wrappings back to him.",
    ["T"] = "Undercutting the Competition",
  },
  [10166] = {
    ["D"] = "This pendant brings back memories of a different time.  A better time.$B$BUnfortunately, memories are the last thing I need right now.$B$BI want you to bury this by the runestone in the Scorched Grove.  It was there that I first met the treant elder.  Put my old friend\'s memory to rest.",
    ["O"] = "Larianna Riverwind wants you to place Old Whitebark\'s Pendant by the runestone at the Scorched Grove.",
    ["T"] = "Whitebark\'s Memory",
  },
  [10167] = {
    ["D"] = "Deep within the Auchenai Crypts is a tomb: A tomb unlike any that exists on this shattered realm. It was from this tomb, the first tomb, that the vast mausoleum of Auchindoun was born.$B$BYou must venture to the Auchenai Crypts of Auchindoun and find this tomb. Slay the guardian of the crypt to release the captive spirit within. The spirit holds the key... ",
    ["O"] = "Travel to the Auchenai Crypts in the Bone Wastes of Terokkar Forest and slay Exarch Maladaar to free the spirit of D\'ore.",
    ["T"] = "Auchindoun...",
  },
  [10168] = {
    ["D"] = "For several centuries, the spirits of Auchindoun coalesced into my darkened essence. Many of the catastrophes that befell this crypt were a direct result of my weakened state.$B$BRegrettably, there is nothing that can be done to stop this cycle. It is a facet of the naaru condition - without the void, the Light cannot exist.$B$BYour only recourse is to destroy the ancient spirits of Nagrand before they transform into creatures of the void. Use the soul mirrors found throughout this crypt to free them...",
    ["O"] = "Locate a Soul Mirror somewhere in the Auchenai Crypts and use it to call forth a Darkened Spirit from Ancient Orc Ancestors in Nagrand. Destroy 15 Darkened Spirits so that the ancestors may rest in peace.$B$BReturn to Mother Kashur at the Ancestral Grounds when this task is complete.",
    ["T"] = "What the Soul Sees",
  },
  [10169] = {
    ["D"] = "The Aldor have gained the favor of the Sha\'tar today.  As if that should come as any sort of surprise!$B$BWatch them showing off their fancy footwork a few feet away from A\'dal.  Could they possibly put any more effort into sucking up to the naaru?$B$BHarbinger Haronem\'s marksman regiment is so dedicated, it even brings its own cooking pot to avoid taking long breaks for lunch.  This cannot go without retribution, $N.$B$BI want you to pour this vial into their meal.  The results should be... comical.",
    ["O"] = "Magister Falris in Shattrath wants you to take the Vial of Sedative Serum to the Terrace of Light and pour it into Haronem\'s Regiment Cooking Pot.",
    ["T"] = "Losing Gracefully",
  },
  [10170] = {
    ["D"] = "Return to Greatmother Geyah at Garadar with news of your victory, $N. This will surely lift the spirits of the Mag\'har. Perhaps even the young Hellscream will be lifted from his malaise.",
    ["O"] = "Return to Garadar and speak to Greatmother Geyah.",
    ["T"] = "Return to the Greatmother",
  },
  [10171] = {
    ["D"] = "You have done so much for the Mag\'har, $N. Your accomplishments are known to all, including Garrosh. Go to him now and tell him of your latest victory. Tell him that you do what you do for him and his people. Surely he will be lifted by your words.",
    ["O"] = "Greatmother Geyah at Garadar has asked that you speak with Garrosh.",
    ["T"] = "The Inconsolable Chieftain",
  },
  [10172] = {
    ["D"] = "You are an honorable $r, $N. You have done much for the Mag\'har. No one could ever deny your service to my people. Alas, the time of the Mag\'har is at an end. You have shown me, more than anything, that I am unfit to lead these people. My cursed blood runs too deep. I will not... I cannot become the second Hellscream to damn the orcs.$B$BPlease, $N, return to the Greatmother and tell her what I have told you. I am too ashamed to see her... to look into her eyes.",
    ["O"] = "Speak to Greatmother Geyah and tell her what Garrosh told you.",
    ["T"] = "There Is No Hope",
  },
  [10173] = {
    ["D"] = "Allow me to introduce myself, $c.$B$BI am Ravandwyr, apprentice to the Archmage Vargoth.$B$BMy master is... indisposed, shall we say. I am here on a matter of great importance.$B$BThe Arklon Ruins southeast of the city are a hotbed of Burning Legion activity. Their purpose in the ruins concerns neither me nor my master, but their leader, Ekkorash, possesses the archmage\'s staff.$B$BThis conjuring powder will allow you to draw the demon out of hiding. Sprinkle it on the brazier at the center of the ruins.",
    ["O"] = "Retrieve Archmage Vargoth\'s Staff from Ekkorash the Inquisitor and bring it to Ravandwyr in Area 52. To bring Ekkorash out of hiding, sprinkle the Conjuring Powder on the brazier in the center of the ruins.",
    ["T"] = "The Archmage\'s Staff",
  },
  [10174] = {
    ["D"] = "Now, you will be able to use the archmage\'s staff to contact him.$B$BHe resides in the Violet Tower, on an \'island\' to the southeast. The tower is both sanctuary and prison to him, cursed as it is. Kirin Tor can neither enter nor leave, keeping me apart from my master.$B$BThe staff\'s magic can penetrate the tower\'s defenses, but only if invoked by one outside the Kirin Tor.$B$BTake the archmage\'s staff and use it to conjure his image. Tell him what has happened and that I have not completely failed him.",
    ["O"] = "Use Archmage Vargoth\'s Staff to make contact with Archmage Vargoth.$B$BIf you lose Archmage Vargoth\'s Staff, speak to Ravandwyr at Area 52 to receive a replacement.",
    ["T"] = "Curse of the Violet Tower",
  },
  [10175] = {
    ["D"] = "Return to your world, $N. Go to my grandchild and tell him that his blood is here - on this shattered world.$B$BTell him that his father\'s legacy lives on.$B$BTell him everything...",
    ["O"] = "Venture to Orgrimmar and deliver Geyah\'s message to Thrall.",
    ["T"] = "Thrall, Son of Durotan",
  },
  [10176] = {
    ["D"] = "Now that you\'ve gathered all the items I\'ll need to break Kael\'thas\'s curse, one thing remains to be done. When Kael\'thas sealed the tower, he placed an arcane golem, known as Ar\'kelos, at the bottom of the tower.$B$BYou must defeat Ar\'kelos in order allow me to work magic within the tower again.$B$BWhen you enter the Violet Tower, the curse will begin to affect you.$B$BOnce you have defeated Ar\'kelos, ascend the tower and assist me in making preparations for the ritual.",
    ["O"] = "Enter the Violet Tower at the center of Kirin\'Var Village and defeat Ar\'kelos, then speak with Archmage Vargoth.",
    ["T"] = "Ar\'kelos the Guardian",
  },
  [10177] = {
    ["D"] = "I have spies within Auchindoun and they have been sending me disturbing reports.  That place has been nothing but trouble ever since it exploded a couple of years ago.$B$BSomething in there has gone horribly wrong - again - and the Shadow Council is now on a war footing.  Though the reports were lacking on details, their preparations appear to be directed inward.$B$BYou must make your way to the entrance of the Shadow Labyrinth.  My field commander, Mahfuun, will fill you in on what needs to be done.",
    ["O"] = "Report to Field Commander Mahfuun at the entrance to the Shadow Labyrinth at Auchindoun in Terokkar Forest.",
    ["T"] = "Trouble at Auchindoun",
  },
  [10178] = {
    ["D"] = "To\'gun, the fool!  We\'re barely holding off the attacks here, and he goes back in to get more information and try to save the other spies!$B$BI don\'t know whether to love him or kill him!$B$BThe Shadow Council must have used magic to ferret us out, because all of our spies had to get out of there in a hurry.  Most of us didn\'t make it.$B$BPlease, if you\'re brave enough to enter the Shadow Labyrinth, will you keep an eye peeled for To\'gun?  It\'s been a while, and I fear the worst.",
    ["O"] = "Locate Spy To\'gun in the Shadow Labyrinth of Auchindoun.",
    ["T"] = "Find Spy To\'gun",
  },
  [10179] = {
    ["D"] = "When it became clear that our expedition was trapped in Outland with no way to return to Azeroth, the Kirin Tor contingent traveled to the Plains of Farahlon and built Kirin\'Var village. I left the administration of the town in the hands of Custodian Dieworth, but when Kael\'thas and his forces sealed me in the Violet Tower, I lost contact with the custodian.$B$BSearch for him in Kirin\'Var Village and help him in any way you can, $N. I\'m certain he\'s got his hands full in the aftermath of the attack.",
    ["O"] = "Speak with Custodian Dierworth in Kirin\'Var Village.",
    ["T"] = "BETA The Custodian of Kirin\'Var",
  },
  [10180] = {
    ["D"] = "I tried to persuade Isfar to remain here, in the safety of Shattrath, but he would have none of it. Instead, he\'s decided to venture out to Auchindoun again on his own.$B$BHe was lucky enough to escape the Sethekk Halls once, but if they discover him, there won\'t be a second time.$B$BI admire his desire to free his sister, but he\'s not going to be able to do it without help.$B$BFind Isfar and have a word with him, $N. If you can\'t persuade him to come back, perhaps you could help him rescue Lakka?",
    ["O"] = "Speak with Isfar, who can be found near the entrance to the Sethekk Halls in Auchindoun.",
    ["T"] = "Can\'t Stay Away",
  },
  [10182] = {
    ["D"] = "The sword is of exceptional quality, finely crafted and perfectly balanced for a battle-mage. The seal of the Kirin Tor and the name \"Dathric\" are engraved into the weapon\'s pommel.$B$BTurning the weapon over in your hands, you notice a sense of wrongness radiating from the metal, as if the item is torn between two worlds. Could this be the item anchoring Battle-Mage Dathric\'s spirit to this world?$B$BPerhaps returning it to its proper place can break the bond, freeing Dathric\'s spirit to rest at last.",
    ["O"] = "Locate Battle-Mage Dathric\'s quarters in Wizard\'s Row and return the blade to his weapon rack. Then, speak with Custodian Dieworth at Kirin\'Var Village.",
    ["T"] = "Battle-Mage Dathric",
  },
  [10183] = {
    ["D"] = "I\'m out here studying the nether - the ethereal currents and all that.  This is an ideal spot away from the lights and hubbub of town.  Isn\'t this bridge great?  If I could just keep this junk working.$B$BHey, you know, if you\'re looking for work there\'s plenty at Area 52!  It\'s just up the path and take a right at the fork in the road.$B$BWhy don\'t you deliver my latest research notes to Rocket-Chief Fuselage?  I\'m sure that he\'d have plenty for you to do, what with the X-52 rocket ship, and all!",
    ["O"] = "Deliver the Netherologist\'s Notes to Rocket-Chief Fuselage at Area 52 in the Netherstorm.",
    ["T"] = "Off To Area 52",
  },
  [10184] = {
    ["D"] = "Most of the spirits in the village are little more than pale remnants of Kirin Tor mages. They retain no knowledge of their former selves and wander the ruins in blind anger.$B$BIt wasn\'t always like this, though. In the immediate aftermath of the attack, the spirits were restless, but not spiteful. With the passage of time they have only grown more aggressive. I dare not venture into the southern part of the village, for they will not spare even me. Quiet them and let us hope it will purge their anger.",
    ["O"] = "Custodian Dieworth at Kirin\'Var Village wants you to defeat 20 Severed Spirits in Kirin\'Var\'s Town Square.",
    ["T"] = "Malevolent Remnants",
  },
  [10185] = {
    ["D"] = "After the blood elves leveled Kirin\'Var Village, they started the construction of a large building to the northwest. Without the expertise of the archmage, we can\'t say for certain what\'s going on there.$B$BOne thing is clear, though. The blood elf activities have unleashed a tide of ravenous mana elementals on the village. They seem drawn to the ruins of Wizard Row, wreaking further destruction. We cannot permit this to continue.",
    ["O"] = "Kill 10 Mageslayers and 10 Mana Seekers and return to Custodian Dieworth at Kirin\'Var Village.",
    ["T"] = "A Fate Worse Than Death",
  },
  [10186] = {
    ["D"] = "Let me be the first to welcome you aboard, Junior Technician 3rd Grade $N!$B$BWe\'re building my masterpiece out here - the X-52 Nether-Rocket!$B$BBut first we need to get all of the parts and fuel for it.  That\'s where you come in.$B$BTo start, I need crystals - LOTS of crystals - for the rocket\'s Etherlithium Engine Matrix.  The draenei had crystals coming out of their ears!$B$BSo head north to the Ruins of Enkaat and get them for me!  Nevermind all of the draenei ghosts.",
    ["O"] = "Collect 10 Etherlithium Matrix Crystals and return them to Rocket-Chief Fuselage at Area 52 in the Netherstorm.",
    ["T"] = "You\'re Hired!",
  },
  [10187] = {
    ["D"] = "Although things are grim here, it heartened us quite a bit to hear from you that the archmage has not forgotten the village\'s plight.$B$B<The custodian glances up at the tower.>$B$BIt\'s ridiculous, isn\'t it? Sometimes it seems all that separates us is a wall of mere stone. The wall of magic is easy enough to forget.$B$BIf you would be so kind, ascend the tower and let Archmage Vargoth know that we are making progress with the village and will soon have a plan to ward off the mana creatures.",
    ["O"] = "Speak to Archmage Vargoth at the top of the Violet Tower.",
    ["T"] = "BETA A Message for the Archmage",
  },
  [10188] = {
    ["D"] = "Before we departed Azeroth all those years ago, the Kirin Tor entrusted our expedition with a powerful artifact, the Sigil of Krasus. It was a great boon to us in our battle against the orcs and it could play a key role in helping me break the enchantment that imprisons me.$B$BHowever, when Kael\'thas divested me of my possessions, he gave the sigil to Spellbinder Maryana, who remained behind with the garrison. If he truly realized what he had in his possession, he wouldn\'t have given it away so easily.",
    ["O"] = "Retrieve the Sigil of Krasus from Spellbinder Maryana at Manaforge Coruu, northwest of the Violet Tower. When you have gained the sigil, use Archmage Vargoth\'s Staff to project an Image of Archmage Vargoth and inform him of your progress.$B$BIf you lose Archmage Vargoth\'s Staff, speak to Ravandwyr at Area 52 to receive a replacement.",
    ["T"] = "The Sigil of Krasus",
  },
  [10189] = {
    ["D"] = "You may have noticed one of Kael\'s manaforges on your way here.  You know, the large purple buildings sucking energy from the sky?$B$BWe were sent here by the Sha\'tar to investigate them.  You can help our information gathering efforts by obtaining a personnel roster.  Giving us an idea of who\'s there and what they do will prove to be invaluable information.$B$BWe believe Captain Arathyn, leading a ballista team just outside of Manaforge B\'naar, is in possession of one such roster.  Obtain it for us.",
    ["O"] = "Spymaster Thalodien at Area 52 wants you to go to the outskirts of Manaforge B\'naar and retrieve the B\'naar Personnel Roster from Captain Arathyn.$B$BCompleting quests for the Scryers will cause your Aldor reputation level to decrease.",
    ["T"] = "Manaforge B\'naar",
  },
  [10190] = {
    ["D"] = "I have the very important task of collecting the machinery inside these ruins, but I\'m having a problem keeping all of my bots charged up.$B$BThe phase hunters - those wyrm-looking things - have lots of energy!  You can find them all over the edges of this island, floating in from the nether.$B$BFill the battery on this recharging blaster by using it on a phase hunter when they\'re very weak, and then finish it off to soak up the last of its energy.",
    ["O"] = "Use the Battery Recharging Blaster on enough Phase Hunters to get the Battery Recharge Level to 10.  Then return it to Bot-Specialist Alley at the Ruins of Enkaat in the Netherstorm.",
    ["T"] = "Recharging the Batteries",
  },
  [10191] = {
    ["D"] = "Greetings, $r.  I am charged up and fully functional.$B$BThere are fragile draenei machines in these ruins, which I must retrieve.  I am equipped with delicate servos in my wrist actuators, and the latest in combustion-pneumatic bump soakers.  Handling them with care will not be an issue.$B$BHowever, the ghosts that haunt these ruins will likely attack, so I will need you and your friends along for protection.",
    ["O"] = "Escort the Maxx A. Million Mk. V through the Ruins of Enkaat and back out to safety.  Then speak with Bot-Specialist Alley just outside the Ruins of Enkaat in the Netherstorm.",
    ["T"] = "Mark V is Alive!",
  },
  [10192] = {
    ["D"] = "The Kirin Tor sent one other of Krasus\'s possessions with our expedition. It was his spellbook, called Krasus\'s Compendium. Containing all the spells he mastered, it lent us a much-needed advantage in the war.$B$BBefore Kael\'thas and his forces laid siege to Kirin\'Var, the compendium had been stolen from me by a rebellious apprentice intent on studying necromancy. The apprentice and his followers divided and studied the text in secret, locking themselves inside their houses in the southern part of town.",
    ["O"] = "Reclaim Krasus\'s Compendium - Chapter 1, Krasus\'s Compendium - Chapter 2, and Krasus\'s Compendium - Chapter 3 from Kirin\'Var Village\'s Town Square. Use Archmage Vargoth\'s Staff to contact the archmage once you have the chapters.$B$BIf you lose Archmage Vargoth\'s Staff, speak to Ravandwyr at Area 52 to receive a replacement.",
    ["T"] = "Krasus\'s Compendium",
  },
  [10193] = {
    ["D"] = "Based on the roster information, we know that the brains of the manaforge operations are the warp-masters and warp-engineers.  It is they who oversee the retrieval of a so called \"warp-energy\" by the manaforge and its delivery to a remote destination via a system of underground pipes.$B$BThe only other specialists in the area are geologists.  Everyone else is either part of the military or a magister crony; both easily replaced.$B$BGet in there and kill Kael\'s specialists; that\'s what\'ll hurt him the most.",
    ["O"] = "Spymaster Thalodien at Area 52 wants you to go to Manaforge B\'naar and slay 2 Sunfury Warp-Masters, 6 Sunfury Warp-Engineers and 8 Sunfury Geologists.$B$BCompleting quests for the Scryers will cause your Aldor reputation level to decrease.",
    ["T"] = "High Value Targets",
  },
  [10194] = {
    ["D"] = "While you were gone, my men uncovered another one of these manaforges.  It is east of here and is known as Manaforge Coruu.$B$BTwo of my best spies have arranged a secret landing spot outside of the manaforge.  You are to help them infiltrate Kael\'s forces and obtain whatever information you can.$B$BSpeak to Veronia just outside the city walls; she\'s arranged for a windrider that will take you to Manaforge Coruu.  Once there, speak to Caledis Brightdawn; he will brief you on your mission.",
    ["O"] = "Speak to Veronia outside Area 52 and fly to Manaforge Coruu.$B$BCompleting quests for the Scryers will cause your Aldor reputation to decrease.",
    ["T"] = "Stealth Flight",
  },
  [10195] = {
    ["D"] = "Ever since you brought that first batch of feathers and I completed Bertelm\'s hat, all the other mercenaries have been clamoring for their own, including Thander. It told them I\'d get right on it, but I\'m going to need a steady supply of arakkoa feathers for the project.$B$BI\'ll gladly accept any you happen to gather in your adventures in the forest.",
    ["O"] = "Bring 30 Arakkoa Feathers to Ros\'eleth at the Allerian Stronghold.",
    ["T"] = "BETA Mercenary See, Mercenary Do",
  },
  [10196] = {
    ["D"] = "I\'ve had some success drawing the arakkoa spirits closer to me, but they are still very shy. Perhaps if I improve my disguise, they will be more willing to approach me in the trance.$B$BTo do that, though, I\'ll need more feathers like the ones you\'ve already brought me. If you get any more of the feathers, I\'d be very happy to take them off your hands.",
    ["O"] = "Bring 30 Arakkoa Feathers to Malukaz at Stonebreaker Hold.",
    ["T"] = "BETA More Arakkoa Feathers",
  },
  [10197] = {
    ["D"] = "Infiltrating the ranks of Kael\'s army will not be an easy task.  With my knowledge of illusionary magic I could pass you off as one of Kael\'s followers, but there are certain details in their uniforms I could not replicate.$B$BBring me a set of their robes, a pair of their gloves and a Sunfury guardsman medallion.  This will make the results of my magic much more convincing.",
    ["O"] = "Obtain a set of Sunfury Arcanist Robes, one pair of Sunfury Researcher Gloves and a Sunfury Guardsman Medallion and bring them to Caledis Brightdawn at Manaforge Coruu in Netherstorm.$B$BCompleting quests for the Scryers will cause your Aldor reputation to decrease.",
    ["T"] = "A Convincing Disguise",
  },
  [10198] = {
    ["D"] = "I\'ve prepared a uniform with the pieces you obtained.  It is magically enhanced to complete the illusion.$B$BWe spotted Commander Dawnforge going in to meet Arcanist Ardonis a few minutes ago.  He had a full retinue of guards with him, so whatever they\'re discussing is bound to be incredibly important; see if you can catch any of it.$B$BOh, I almost forgot.  You\'ll want to stay away from the arcane golems patrolling the manaforge.  They will see right through the illusion.",
    ["O"] = "Use the Sunfury Disguise, go into Manaforge Coruu and listen to the conversation between Commander Dawnforge and Arcanist Ardonis.  Report back to Caledis Brightdawn after completing this task.$B$BCompleting tasks for the Scryers will cause your Aldor reputation level to decrease.",
    ["T"] = "Information Gathering",
  },
  [10199] = {
    ["D"] = "So, I\'m just missing the one ingredient that\'ll give my concoction that little extra kick that it needs.$B$BThe sting of the nether rays, roaming around near the shaleskin flayers, delivers quite a punch.  Bring me some of their stingers and I\'ll extract the venom right out of them!$B$BI\'m certain the results will be explosive!",
    ["O"] = "Obtain 5 Nether Ray Stingers for Boots at Area 52 in the Netherstorm.",
    ["T"] = "That Little Extra Kick",
  },
  [10200] = {
    ["D"] = "It would be best if this information got back to Thalodien as soon as possible.  I\'ll stay here and cover our tracks.$B$BIt wouldn\'t do us much good to have Kael\'thas find out what we were snooping around here.  Secret information is always better if your enemy doesn\'t know you have it.",
    ["O"] = "Return to Spymaster Thalodien at Area 52 in Netherstorm.",
    ["T"] = "Return to Thalodien",
  },
  [10201] = {
    ["D"] = "The oil is finally ready for its first test. It seems heavy enough to serve as a high quality weapon oil.$B$BThe only way to find out is to have a professional try it out. See Grek over there by the wanted posters? Sure, he\'s no poet, but the orc knows his way around a weapon!$B$BTake a sample of the oil to him and ask him to use it on his weapon. After he\'s had a chance to test it out, let me know what he thinks of it.",
    ["O"] = "Find Grek and ask him to try it on his weapon. Once he\'s tried out the oil, return to Rakoria with the results.",
    ["T"] = "And Now, the Moment of Truth",
  },
  [10202] = {
    ["D"] = "We\'ve recently been contacted by a Sunfury magister who wishes to join our ranks and swears he has information we\'re in need of.  We\'ve checked our informants to make sure he\'s not a double agent and he checks out.$B$BHe\'s stationed in Manaforge Ara which makes communication difficult.  Talk to him and see what he knows.  If he\'s half as useful as he claims to be, we\'ll be able to put him to good use.",
    ["O"] = "Go to Manaforge Ara and speak to Magister Theledorn.$B$BCompleting quests for the Scryers will cause your Aldor reputation to decrease.",
    ["T"] = "A Defector",
  },
  [10203] = {
    ["D"] = "See the fissure running through Area 52?  We did that!  <grin>$B$BIt\'s yielding up all sorts of goodies for the X-52 Nether-Rocket, but we\'re running short on equipment.$B$BWe had an operation at the Arklon Ruins to the southeast until the Burning Legion moved in.  I need you to take this Ultra Deconsolodation Zapper to the ruins.  Use it to beam our gear back to Lead Sapper Blastfizzle down in the fissure.$B$BJunior Technician 3rd Grade $N, this is your chance for that promotion.  Don\'t blow it!",
    ["O"] = "Use the Ultra Deconsolodation Zapper to beam the Hyper Rotational Dig-A-Matic, Servo-Pneumatic Dredging Claw, Multi-Spectrum Terrain Analyzer, and the Big Wagon Full of Explosives back to Area 52.  Then report to Lead Sapper Blastfizzle at the eastern end of the fissure that runs through Area 52 in the Netherstorm.",
    ["T"] = "Invaluable Asset Zapping",
  },
  [10204] = {
    ["D"] = "Kael\'s magisters have refined their usage of mana crystals to the point where they can siphon large amounts of energy in a matter of seconds.$B$BThey do this by attuning smaller bloodgem crystal shards to larger, fully charged ones.$B$BGo to Manaforge B\'naar and obtain one of these shards from a Sunfury magister and use it to siphon energy from one of the larger crystals.$B$BReturn to me so that I may study the effects of the aura.  Do not worry; any side effects should be temporary.",
    ["O"] = "Magistrix Larynna wants you to go to Manaforge B\'naar and obtain a Bloodgem Shard from a Sunfury Magister.  Use this shard near the larger Bloodgem crystals and return to her at Area 52.$B$BCompleting quests for the Scryers will cause your Aldor reputation level to decrease.",
    ["T"] = "Bloodgem Crystals",
  },
  [10205] = {
    ["D"] = "Warp-Raider Nesaad must be dealt with!  I have no idea how he survived my attack, but he cannot be allowed to continue his operation out there.$B$BGo back and take out Nesaad.  He keeps a small ethereal camp near the southwestern corner of the Heap.$B$BDon\'t fail like I did, $c.",
    ["O"] = "Kill Warp-Raider Nesaad and then return to Nether-Stalker Khay\'ji at Area 52 in the Netherstorm.",
    ["T"] = "Warp-Raider Nesaad",
  },
  [10206] = {
    ["D"] = "Those ethereal clowns are as opportunistic as us, I\'ll give them that.  But no one, and I mean NO ONE, moves in on a B.O.O.M. claim!$B$BThe Heap to the south is ours!$B$BIf we\'re to finish the X-52 Nether-Rocket, we\'re going to need all of the new tech that we can get our hands on.  And since the ethereals are stealing from us, I think it\'s only fair that we repay them in kind.$B$BWhy don\'t you head down there and see if you can acquire some of their technology out from under their noses!",
    ["O"] = "Collect 10 pieces of Ethereal Technology and return them to Papa Wheeler at Area 52 in the Netherstorm.",
    ["T"] = "Pick Your Part",
  },
  [10207] = {
    ["D"] = "Your battle prowess has been noted by high command, $c. They want to send you to the front lines to meet up with Maimfist\'s crew. They\'re radicals, devoted to the complete extermination of the Burning Legion, so you may fit right in...$B$BHead east about 200 paces and veer south at the jutting mass of land. You\'ll see Reaver\'s Fall where an old farm used to stand. Once there, you are to report to Foward Commander To\'arch.$B$BNow move out!",
    ["O"] = "Report to Forward Commander To\'arch at Reaver\'s Fall.",
    ["T"] = "BETA Forward Base: Reaver\'s Fall REUSE",
  },
  [10208] = {
    ["D"] = "Directly east of here is the Legion Front.  Spaced across the front are infernal portals and gateways, used to bring reinforcements to Hellfire Peninsula and throughout Outland. We\'re going to destroy those portals!$B$BTake these primers.  Designed in Area 52, they use the demons\' own power as an explosive!  Defeat Legion forces around Portals Xilus and Kruul to gather demonic rune stones, use the primer to detonate four stones inside the portals, and watch!  Return to me when your mission is complete.",
    ["O"] = "Defeat enemies around Portal Xilus and Portal Kruul to gather Demonic Rune Stones.$B$BUse To\'arch\'s Primer within Portal Xilus and Portal Kruul.$B$BReturn to To\'arch with To\'arch\'s Primers at Reaver\'s Fall in Hellfire Peninsula.",
    ["T"] = "Disrupt Their Reinforcements",
  },
  [10209] = {
    ["D"] = "The next thing we must do is reclaim my familiar, Glacius, from the blood elf summoner who holds it captive. Summoner Kanthin was one of the most senior magisters in the force Kael\'thas sent to decimate Kirin\'Var. It\'s only natural that he would claim my familiar as a kind of trophy.$B$BI\'m certain that Kanthin, fool that he is, has tried to compel Glacius to serve him. My scrying has revealed that Kanthin is now stationed at \'Manaforge Duro,\' if that terminology has any meaning for you.",
    ["O"] = "Defeat Summoner Kanthin at Manaforge Duro, on the island to the north of Sunfury Hold, and reclaim the Stone of Glacius from him. When you have obtained the stone, use Archmage Vargoth\'s Staff to contact the archmage.$B$BIf you lose Archmage Vargoth\'s Staff, speak to Ravandwyr at Area 52 to receive a replacement.",
    ["T"] = "Summoner Kanthin\'s Prize",
  },
  [10210] = {
    ["D"] = "Welcome to Shattrath City, $c.  This might be the one place in all of Outland where you\'ll find any semblance of safety.$B$BA group of naaru known as the Sha\'tar drove the demons away from here.$B$BIf you\'ve never met a naaru, you ought to see A\'dal inside the Terrace of Light.  The leader of the Sha\'tar is an awe-inspiring sight if I ever saw one.  Sure is a change of pace from anything else in this bleak land.",
    ["O"] = "Speak to A\'dal, the leader of the Sha\'tar, in the center of the Terrace of Light.",
    ["T"] = "A\'dal",
  },
  [10211] = {
    ["D"] = "Do not burden A\'dal with petty inquisitions, $c.  That just might be the most powerful being you ever come face to face with.$B$BYou do not look familiar.  I suppose you want to learn about the city?$B$BYou\'ll have to excuse me if I don\'t give you a tour myself, but I\'m a bit busy discussing strategy with A\'dal.  Perhaps you\'ll find a summoned servant acceptable in my stead?  Excellent!",
    ["O"] = "Follow Khadgar\'s servant and listen to its story.  Return to Khadgar after completing this task.",
    ["T"] = "City of Light",
  },
  [10212] = {
    ["D"] = "I must set things in order before I leave. Return to the Greatmother and tell her that her grandson comes. ",
    ["O"] = "Return to Greatmother Geyah at Garadar in Nagrand.",
    ["T"] = "Hero of the Mag\'har",
  },
  [10213] = {
    ["D"] = "When I was wounded in the wastes I saw a goblin zeppelin crash.  It went down to the northwest, beyond the Expedition Armory. $B$BThe zeppelin was on fire.  Shrieking, burning goblins were falling like bombs from the sky.  Of course I was in a lot of pain and I had lost a lot of blood.  I may have imagined the whole thing.$B$BIf you can find any survivors, we can offer them sanctuary here at Spinebreaker Post.  ",
    ["O"] = "Search for crash survivors.  ",
    ["T"] = "Investigate the Crash",
  },
  [10214] = {
    ["D"] = "The mine\'s been overrun by a plague of gan\'arg misfits, and on top of that, the peons have decided that this is a fine time for a nap! I don\'t know how they can sleep through all the disurbances coming from the mine, but that\'s the least of my problems.$B$BIf we don\'t get rid of those gan\'arg pests soon, Thrallmar\'s supply of ore and other minerals will be cut off. I\'ve already asked Watch Commander Krunk for help, but he says he can\'t spare the men with the town under constant attack. Will you help?",
    ["O"] = "Kill 15 Gan\'arg Sappers and return to Foreman Razelcraz.",
    ["T"] = "BETA When This Mine\'s a-Rockin\'",
  },
  [10216] = {
    ["D"] = "Shaffar\'s ethereals have completely blocked us out of the Mana-Tombs. Thankfully, I\'ve got a plan. While we can\'t go in through the front door, there are sure to be several transporters inside.$B$BI want you to clear the way for my crew first and then I want you to activate one of their transporters to teleport us inside.$B$BActivate the teleporter in the chamber right before Shaffar\'s chambers when the way has been cleared. Don\'t worry, I\'ll make it worth your while...",
    ["O"] = "Artificer Morphalius wants you to kill 10 Ethereal Crypt Raiders, 5 Ethereal Sorcerers, 5 Nexus Stalkers and 5 Ethereal Spellbinders.$B$BOnce that\'s done, find the Ethereal Transporter in the chamber before Shaffar\'s and activate it.",
    ["T"] = "Safety Is Job One",
  },
  [10218] = {
    ["D"] = "Who were you expecting!? That idiot Morphalius was \'de-prioritized.\' Now I\'m here to clean up his mess. All I need from you is to watch my back as I go through Shaffar\'s ether gatherers and suck them dry of all that they have collected. If I successfully complete my mission, Haramad himself will reward you!$B$BWhat do you say? Escort me through the Mana-Tombs and then collect some incredible treasure? You already did most of the work anyway! Nothing\'s alive back behind us, right?",
    ["O"] = "Escort Cryo-Engineer Sha\'heen safely through the Mana-Tombs so that he can gather the ether held inside Shaffar\'s ether collectors.$B$BReport to Nexus-Prince Haramad located outside the Mana-Tombs at the Consortium encampment should you succeed.",
    ["T"] = "Someone Else\'s Hard Work Pays Off",
  },
  [10219] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Walk the Dog",
  },
  [10220] = {
    ["D"] = "I was sent here to make contact with the Unyielding spirits.  These once proud Alliance soldiers were defeated long ago, and now their cursed spirits haunt the ruins to the west.  $B$BIf they would only join us we would gain a powerful ally.  Imagine, a legion of undying warriors to use against our enemies.  But these undead are mad with hatred and will not listen to me.  $B$BPerhaps they can be forced to join us.  ",
    ["O"] = "Mordiba wants you to defeat 12 Unyielding Footmen, 8 Unyielding Knights, and 6 Unyielding Sorcerers at the Expedition Armory to the west of Spinebreaker Post.",
    ["T"] = "Make Them Listen",
  },
  [10221] = {
    ["D"] = "$N, my former protege, Sparky Uberthruster, wouldn\'t wear his helmet while down here and one day transformed into the infamous Dr. Boom!$B$BAnd he stole off to the northeast with most of our sapping equipment!  He and his Boom Bots have been a menace to Area 52 ever since.$B$BI need you to go to his Camp of Boom just outside of town and put an end to him!  Use these Boom\'s Doom bombs to take him out.$B$BAnd make sure not to get too close to him or his Boom Bots!",
    ["O"] = "Kill Dr. Boom and return with the good news to Lead Sapper Blastfizzle at Area 52 in the Netherstorm.",
    ["T"] = "Dr. Boom!",
  },
  [10222] = {
    ["D"] = "After Prince Kael\'thas\'s forces destroyed the village and imprisoned the archmage in the Violet Tower, they withdrew to Sunfury Hold to the northeast. The very men who destroyed our village and slew our fellows toast their \'amazing victory\' while we are helpless to avenge the fallen.$B$BWe must not allow these crimes to go unanswered! Be the instrument of our vengeance, $N. Go to Sunfury Hold and claim the lives of those responsible for this crime.",
    ["O"] = "Custodian Dieworth at Kirin\'Var Village wants you to kill 10 Sunfury Archers.",
    ["T"] = "The Sunfury Garrison",
  },
  [10223] = {
    ["D"] = "I\'ll never forget the blood elf who led the attack. He wore a tabard with a device I\'ve never seen before, over top of crimson armor.$B$BHe was ferocious and merciless, leading from the front where most other blood elf officers would never be seen. He was responsible for the deaths of many Kirin Tor mages that day, but he didn\'t linger long at Sunfury Hold. Kael\'thas has ordered him to Manaforge Duro to aid in their attempt to control the area. Find him, $N, and silence his bow for good.",
    ["O"] = "Custodian Dieworth at Kirin\'Var Village wants you to kill Master Daellis Dawnstrike.",
    ["T"] = "Down With Daellis",
  },
  [10224] = {
    ["D"] = "As the X-52\'s chief of engineering, I have to see to it that the nether-rocket\'s main engines are in tip-top shape.$B$BUnfortunately, I haven\'t built them yet.$B$B$C, I\'m in dire straits here!  I have almost all of the parts.  All that I\'m missing is the engine core.$B$BLuckily for us, I think we can make use of the essence from the local mana wraiths to jump-start the engines.$B$BThey can be found near most of the glowing trenches in the northern part of the island.  Except for here in Area 52, of course.",
    ["O"] = "Collect 7 Mana Wraith Essences and return them to Chief Engineer Trep at Area 52 in the Netherstorm.",
    ["T"] = "Essence for the Engines",
  },
  [10225] = {
    ["D"] = "$N!  I need you to take all of these etherlithium crystals over to Chief Engineer Trep, my, uh, chief of engineering.$B$BHe should know what to do with them.  And if he doesn\'t, you see to it that he finds out!",
    ["O"] = "Deliver the Etherlithium Matrix Crystals to Chief Engineer Trep at Area 52 in the Netherstorm.",
    ["T"] = "Report to Engineering",
  },
  [10226] = {
    ["D"] = "Darn it, that didn\'t do it!$B$BOk, I\'ve got another idea!  I had Xyrol whip up an elemental power extractor.  I\'m not certain exactly what this power will do, but I know that I can use it.$B$BThe sundered rumblers and warp aberrations on the ledge of the Crumbling Wastes to the south have just what I need for the engines!$B$BThe extractor will change the form of their power into something solid that you\'ll be able to gather up after you\'ve defeated them.",
    ["O"] = "Extract 5 Elemental Power for Chief Engineer Trep at Area 52 in the Netherstorm.",
    ["T"] = "Elemental Power Extraction",
  },
  [10227] = {
    ["D"] = "I see dead draenei. They\'re all around us.$B$BBah, nobody believes me because I\'m a child. Not even my own mommy believes me.$B$B<Ha\'lei points to Ramdor.>$B$BHe believes me, though... He sees them too. Boy does he get angry about it!$B$BIt\'s kind of funny. I see ghosts and people just smile and pat me on the head, trying to placate me. Ramdor sees ghosts and people label him as crazy. I sure hope I never grow up!$B$BYou should probably talk to Ramdor before you go inside. He was once a death priest.",
    ["O"] = "Speak to Ramdor the Mad, standing on the bone pile outside of the Auchenai Crypts.",
    ["T"] = "I See Dead Draenei",
  },
  [10228] = {
    ["D"] = "I believe that the dead, which we have been caring for these last 500 odd years, should be left alone. Maladaar has other plans. He has retreated to the Crypt of Remembrance to start his experiments... Necromancy.$B$BI hope you weren\'t thinking about going in there... Not before helping me out so that these damned spirits will finally leave me alone. I know where they keep their treasures, $r. Got your attention, eh?$B$BBring me the book of the dead, held by the Aldor, Ezekiel of Shattrath.",
    ["O"] = "Find and speak with Ezekiel of Shattrath in Shattrath City.",
    ["T"] = "Ezekiel",
  },
  [10229] = {
    ["D"] = "This tome appears to be some sort of history written in a secret Alliance cipher.  Althen, the historian in Spinebreaker Post, has studied the Unyielding for some time; he may be able to crack the Alliance code and decipher the book.  ",
    ["O"] = "Take the Mysterious Tome to Althen the Historian in Spinebreaker Post.  ",
    ["T"] = "Decipher the Tome",
  },
  [10230] = {
    ["D"] = "Perhaps we have taken the wrong approach to the Unyielding? $B$BThe tome tells me the Expedition Armory was destroyed by orcs and death knights long ago.  The Unyielding remain here as vengeful spirits trapped in an eternal battle against the fel orc clans.  $B$BThey think only of revenge.  We must arrange for them to defeat their most hated enemies.  Enter the Expedition Armory once again and find Lieutenant Commander Thalvos.  He carries a battle horn that can summon the Unyielding.  Bring it to me.  ",
    ["O"] = "Take the Unyielding Battle Horn from Lieutenant Commander Thalvos and bring it to Althen the Historian in Spinebreaker Post.",
    ["T"] = "The Battle Horn",
  },
  [10231] = {
    ["D"] = "Ramdor? Hrm, let me think... Ramdor... Oh yes, the death priest. What does he want with the book? Well it doesn\'t matter. Yes I lied to you and no I don\'t have the book. Not anymore, anyway. It was stolen. Probably by one of those filthy refugees.$B$BBesides, Auchindoun is now defunct. We have no use for the book. If you find it, you can keep it.$B$BLike I said, I saw some of those ruffians snooping around the terrace last week. Start your search with them. They\'re probably playing dice in the slums.",
    ["O"] = "Ezekiel said the book has been stolen. Your best bet is to find the Ruffians and see if they have any information.",
    ["T"] = "What Book? I Don\'t See Any Book.",
  },
  [10232] = {
    ["D"] = "The Burning Legion has moved in on our claim at the Scrap Field down the path and across the bridge to the east.$B$BThis could be a huge problem for us!  With the Legion at the Arklon Ruins, and now there, it\'s starting to look bad for us - and the rocket project - here at Area 52.$B$B$N, I need you to go out there and deal with those demons!  I\'d do it, but I\'m a lover, not a fighter.$B$BYep, this is going to be trouble, I can feel it!",
    ["O"] = "Kill 5 Mo\'arg Doomsmiths and 15 Gan\'arg Engineers.  Then return to Papa Wheeler at Area 52 in the Netherstorm.",
    ["T"] = "In A Scrap With The Legion",
  },
  [10233] = {
    ["D"] = "Ridding Sunfury Hold of its garrison is not sufficient to keep the blood elves from reoccupying it. Kael\'thas\'s followers are zealous and tenacious. Leaving them anything to use at Sunfury is effectively an invitation to return.$B$BNo, it must all be destroyed. See to it that their tents and artillery burn to ashes!$B$B<The ghost\'s fists clench.>$B$BSteal torches from the Sunfury flamekeepers to accomplish your task, $N.",
    ["O"] = "Using a Flaming Torch, destroy 4 Sunfury Ballistas and 4 Sunfury Tents and return to Lieutenant-Sorcerer Morran at Kirin\'Var Village.",
    ["T"] = "Torching Sunfury Hold",
  },
  [10234] = {
    ["D"] = "You look like a capable young $g man: woman;!  I was wondering if you could lend me a hand?$B$BTo the east is the Scrap Field, which the Burning Legion has moved into.  It\'s full of huge fel reaver parts.  There\'re also a whole bunch of smaller parts in there that they don\'t seem to care about.$B$BI want you to get in there and get me a lot of those smaller fel reaver parts!",
    ["O"] = "Gather 10 Fel Reaver Parts and return them to Mama Wheeler at the Midrealm Post inside Eco-Dome Midrealm in the Netherstorm.",
    ["T"] = "One Demon\'s Trash...",
  },
  [10235] = {
    ["D"] = "You know what might just discourage them?  Take out their leader!$B$BIt seems to work everywhere else from what I\'ve heard.  And when they see a $g grizzled : tough; $c, such as yourself take out their leader... why, I bet they\'ll tuck tail and run for the hills!$B$BGet back in there and take out the big one they call Doomclaw.  I hear he keeps himself in the eastern part of the Scrap Field underneath the pipe.$B$BBring me his claw, too!  Maybe we can make use of it.",
    ["O"] = "Obtain Doomclaw\'s Hand and deliver it to Mama Wheeler at the Midrealm Post inside Eco-Dome Midrealm in the Netherstorm.",
    ["T"] = "Declawing Doomclaw",
  },
  [10236] = {
    ["D"] = "I can\'t believe I left Booty Bay to come to Outland.  My cousin Screed Luckheed promised me I would make a fortune, but instead he flew off in his zeppelin and left me here to try to scrape a living out of this mine.  $B$BHow am I suppose to make a living here with helboars and demons and fel orcs attacking all the time?  My shredder here was broken yesterday and the parts I need to fix it were stolen by fel orcs.  They took the parts into the fissure to the southwest and may have dropped them there.",
    ["O"] = "Find 6 Shredder Parts and return to Foreman Razelcraz by the mine northwest of Thrallmar.",
    ["T"] = "Outland Sucks!",
  },
  [10237] = {
    ["D"] = "$N, you have to get word back to Area 52 immediately!  Hurry!$B$BTell the rocket-chief that the Burning Legion is after us now!",
    ["O"] = "Deliver the bad news to Rocket-Chief Fuselage at Area 52 in the Netherstorm.",
    ["T"] = "Warn Area 52!",
  },
  [10238] = {
    ["D"] = "Why would fel orcs steal my shredder parts?  I hate them so much.  They just sneak into my camp here and take things all the time.  A couple of days ago they stole three of my peons!  Now the rest of my peons have run off because they are afraid they are going to be eaten by fel orcs.  $B$BI can\'t run a mine without peons.  If you could save the peons that I lost maybe the others would come back.  The fel orcs have their camps along the wall to the southwest.",
    ["O"] = "Rescue Manni, Moh and Jakk from the Fel Orc camps and return to Foreman Razelcraz by the mine northwest of Thrallmar.",
    ["T"] = "How to Serve Goblins",
  },
  [10239] = {
    ["D"] = "We are not the only ones battling the influx of the mana beings. The blood elves, too, are troubled by them, but I\'m not sure why.$B$BWhatever they\'re involved in over there, they don\'t seem to be stopping. Instead, I\'ve seen them employ a variety of methods to kill the creatures. The most effective involves magical defenses fueled by some sort of concentrated energy.$B$BCapture some of these energy sources and bring them to me. Don\'t hesitate to stymie the elves if an opportunity presents itself.",
    ["O"] = "Lieutenant-Sorcerer Morran at Kirin\'Var Village wants you to capture 10 Energy Isolation Cubes from the blood elf operations at Manaforge Coruu.",
    ["T"] = "Potential Energy Source",
  },
  [10240] = {
    ["D"] = "We are prepared to try to construct a perimeter around the village using the energy source taken from the blood elves. I can\'t guarantee that it will work, but we have to attempt it.$B$BOtherwise, the mana creatures will surely continue devouring the spirits of the fallen Kirin Tor.$B$BUse this device at the small runes around the perimeter of town to release the energy there. If I\'ve woven the field correctly, we should start noticing a difference once you\'ve used the device at each point.",
    ["O"] = "Use the Rune Activation Device near the East Rune, Northeast Rune, and West Rune. The runes can be found around the perimeter of Kirin\'Var Village\'s Wizard Row and Town Square districts. Return to Lieutenant-Sorcerer Morran once you\'ve completed the task.",
    ["T"] = "Building a Perimeter",
  },
  [10241] = {
    ["D"] = "We were sent here by the Sha\'tar to investigate the manaforges that Kael\'thas\' army is operating here.  Unfortunately, the Scryers threaten to renege on their information-gathering duties unless we support them with military action.$B$BWe can\'t afford to compromise this mission over politics, so we\'ve agreed to weaken the manaforge\'s defenses so that the Scryers can do their work.$B$BProve your loyalty to the Aldor and slay the Sunfury magisters and bloodwarders that guard Manaforge B\'naar.",
    ["O"] = "Slay 8 Sunfury Magisters and 8 Sunfury Bloodwarders and return to Exarch Orelis at Area 52.$B$BCompleting quests for the Aldor will cause your Scryers reputation to decrease.",
    ["T"] = "Distraction at Manaforge B\'naar",
  },
  [10242] = {
    ["D"] = "$n, my equipment here is, unfortunately, not configured for all the tests I\'d like to perform.  However, my colleague at Spinebreaker Post, Apothecary Albreck, possesses the required implements.$B$BI have acquired a sample of Bleeding Hollow blood -- gained from a past mission of Thrallmar\'s agents.  Take the sample to Albreck and allow him to study it.$B$BTo reach Spinebreaker Post, speak with Wing Commander Brack, near the wyverns to the south.",
    ["O"] = "Apothecary Zelana at Reaver\'s Fall wants you to speak with Wing Commander Brack to take a wyvern to Spinebreaker Post, and then bring the Bleeding Hollow Blood Sample to Apothecary Albreck at Spinebreaker Post.  ",
    ["T"] = "Spinebreaker Post",
  },
  [10243] = {
    ["D"] = "The Scryers obtained a personnel roster for Manaforge B\'naar and are now having a field day picking out assassination targets.$B$BThey\'ve missed one small bit of information, scribbled on the side of the roster.  It appeared to be a password or code like those used to access naaru-made technology like the Exodar or Tempest Keep.$B$BGo inside the manaforge and look for a control panel.  Copy its readouts on this scroll as well as you can.  We must confirm our suspicions about the origin of the technology.",
    ["O"] = "Go inside Manaforge B\'naar and find the B\'naar Control Console.$B$BCompleting quests for the Aldor will cause your Scryers reputation to decrease.",
    ["T"] = "Naaru Technology",
  },
  [10244] = {
    ["D"] = "Cracking the seal on this rather large tome, you can\'t quite make out what the words say.  They appear to be written in the language of demons.$B$BHowever, you can make out the pictures, which tell their own story.$B$BThis is clearly a fel reaver construction manual, and you know for a fact that Mama Wheeler will want to take a look at it!",
    ["O"] = "Take the Fel Reaver Construction Manual to Mama Wheeler at the Midrealm Post inside Eco-Dome Midrealm in the Netherstorm.",
    ["T"] = "BETA R.T.F.R.C.M.",
  },
  [10245] = {
    ["D"] = "You try to transcribe the shapes as you see them flash across your eyes.  The results are less than exact, but should serve as adequate evidence to prove or disprove the Aldor\'s suspicions.",
    ["O"] = "Deliver the B\'naar Console Transcription to Anchorite Karja at Area 52 in Netherstorm.$B$BCompleting quests for the Aldor will cause your Scryers reputation to decrease.",
    ["T"] = "B\'naar Console Transcription",
  },
  [10246] = {
    ["D"] = "Your success at Manaforge B\'naar was quite noteworthy.  I\'m sure that Anchorite Karja will ask you for a repeat performance at Manaforge Coruu next.$B$BWe\'ve learned of a particularly important regiment of Sunfury arcanists and researchers being deployed there and I would like you to target them.  Succeed and you will deliver a crushing blow against our enemy\'s forces.",
    ["O"] = "Travel to Manaforge Coruu and slay 8 Sunfury Arcanists and 5 Sunfury Researchers.  Return to Exarch Orelis when you\'ve completed this task.$B$BPerforming quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "Attack on Manaforge Coruu",
  },
  [10247] = {
    ["D"] = "On the outskirts of town to the east are the Proving Grounds.  Our top experimentalist, Doctor Vomisa, has been toying with a combination of fel reaver, ethereal, and of course, goblin technologies there.$B$BThis is in no small part thanks to your gathering efforts Junior Technician 3rd Grade, $N!$B$BGo to him; I know that he\'ll have a solution for saving Area 52.$B$BAnd since he\'s likely to use you as a test subject, if I were you, I\'d bring some friends along just in case.",
    ["O"] = "Speak with Doctor Vomisa, Ph.T. at the Proving Grounds in Netherstorm.",
    ["T"] = "Doctor Vomisa, Ph.T.",
  },
  [10248] = {
    ["D"] = "Doctor Vomisa, Ph.T. at your service.  Here, take this controller.  I want you to activate it and give my newly-invented Scrap Reaver X6000 a spin.$B$BJust stay nearby!  The controller is tied to my console here, and if you get too far away, the robot will cease to function.$B$BTry out everything... I\'ll be watching and calibrating its servos based upon your test run.",
    ["O"] = "Activate the Scrap Reaver X6000 Controller and test out its capabilities.  Then give your feedback to Doctor Vomisa, Ph.T at the Proving Grounds in the Netherstorm.  Deal with any problems that arise.",
    ["T"] = "You, Robot",
  },
  [10249] = {
    ["D"] = "I\'m certain that the rocket-chief is going to want to have a word or two with you!$B$BIf I were you, I wouldn\'t hesitate to get back to Area 52 and speak with him!",
    ["O"] = "Report to Rocket-Chief Fuselage at Area 52 in the Netherstorm immediately!",
    ["T"] = "Back to the Chief!",
  },
  [10250] = {
    ["D"] = "East of here is an old destroyed Alliance siege tower.  Now scavengers loot it for old nails and bits of scrap.  Long ago, many Alliance warriors lost their lives at this tower and their banner was captured by Urtrak, a foul orc commander.$B$BBlow the Unyielding battle horn near the Alliance banner.  This will get the attention of Urtrak.  It may also summon forth warriors who fell in battle long ago.",
    ["O"] = "Blow the Unyielding Battle Horn near the Alliance Banner.  Kill Urtrak and then return to Althen the Historian at Spinebreaker Post.",
    ["T"] = "Bloody Vengeance",
  },
  [10251] = {
    ["D"] = "A couple of draenei paid us a visit last night. They\'d somehow learned that we had the book in our possession and made a very generous offer to \"take it off our hands.\"$B$BWe didn\'t ask them what they wanted with the book but the young one kept talking about \"the master\'s grand design,\" whatever that means.$B$BLook, I don\'t ask questions when money is in play. They gave us a lot of gold and we gave them the book.$B$BHe said that they lived in Nagrand - in the old Abandoned Armory, north of Telaar.",
    ["O"] = "Find Nitrin the Learned at the Abandoned Armory in Nagrand.",
    ["T"] = "The Master\'s Grand Design?",
  },
  [10252] = {
    ["D"] = "It has already begun. Levixus stands atop the ruins of Auchindoun and reads from the book of the dead. He calls the dead out by name and, through demonic ritual, binds the tortured souls to his will. He will raise all of Auchindoun if given the chance!$B$BBut... you must first prepare. You cannot do battle with that which you cannot see.$B$B<Nitrin hands you a parchment.>$B$BBring me the items I require to brew the tincture. It will open your mind and allow you to see into the spirit world.",
    ["O"] = "Nitrin at the Abandoned Armory in Nagrand wants you to bring him 1 Mountain Gronn Eyeball, 1 Flawless Greater Windroc Beak, and 1 Aged Clefthoof Blubber.",
    ["T"] = "Vision of the Dead",
  },
  [10253] = {
    ["D"] = "Go now, $N. You will find Levixus on the uppermost ruins of Auchindoun. Enter there from the southern reaches of the Bone Wastes. He stands amidst a storm of souls...$B$BDestroy him and take the book of the dead. Once you have the cursed book in your possession, destroy it! Destroy it so that such an atrocity can never again be made possible.",
    ["O"] = "Destroy Levixus and take the Book of the Dead from his possession.$B$BDeliver the Book of the Dead to Ramdor the Mad standing outside the Auchenai Crypt entrance of Auchindoun.$B$BYou had a deal, remember?",
    ["T"] = "Levixus the Soul Caller",
  },
  [10254] = {
    ["D"] = "<Marshal Isildor spits in the dust.>$B$BWell, time to earn your pay. Report at once to Force Commander Trollbane within the keep. He and his advisors will no doubt be heartened to see you.$B$B<Marshal Isildor salutes you stoically.>$B$BFor the Alliance!",
    ["O"] = "Marshal Isildor wants you to report to Force Commander Danath Trollbane in Honor Hold.",
    ["T"] = "Force Commander Danath",
  },
  [10255] = {
    ["D"] = "I think there\'s something we can use in the blood as the base of an antidote. Don\'t look at me like I\'ve lost my mind!$B$BIt\'s a common theme in nature. Often, the cure for something can be derived from the toxin itself. That\'s just what I aim to do.$B$BRidding the boars of their demonic influence would probably eliminate their aggression and give us insight into how to best attempt to help other species.",
    ["O"] = "Use the Cenarion Antidote on a Hulking Helboar and observe the results. Once you have the results of the experiment, return to Thiah Redmane at the Cenarion Post in Hellfire Peninsula.",
    ["T"] = "Testing the Antidote",
  },
  [10256] = {
    ["D"] = "In retrospect, I suppose I should\'ve expected Kael\'thas\'s magic to be this robust. He\'s always been a talented mage, but I\'ve never seen anything like the power he wielded during the attack on the tower.$B$BThe ward keeps me from being able to scry out the force holding it in place, but it doesn\'t preclude you from scrying.$B$BYou\'ll require a focus, though. A crystal-bearing giant named Apex roams the plains to the west of Manaforge Duro. One of its crystals would make an excellent scrying focus.",
    ["O"] = "Locate Apex and obtain Apex\'s Crystal Focus from him. Return to the Violet Tower and use  Apex\'s Crystal Focus near Archmage Vargoth\'s Orb to discover who holds the key to breaking the tower\'s curse.",
    ["T"] = "Finding the Keymaster",
  },
  [10257] = {
    ["D"] = "It doesn\'t surprise me that Kael\'thas has put the key to this ward in the hands of someone like Commander Sarannis. Prince Kael\'thas is a great many things, but he is no simpleton.$B$BIn order to break this curse once and for all, you must enter Tempest Keep and claim the keystone.$B$BOnly once the keystone has been destroyed will I regain my freedom.",
    ["O"] = "Venture into Tempest Keep\'s Botanica and retrieve the Keystone from Commander Sarannis. Bring it to Archmage Vargoth at the Violet Tower.",
    ["T"] = "Capturing the Keystone",
  },
  [10258] = {
    ["D"] = "Hogarth, the commander of the Armory, is in the eastern tower.  You must report your victory over Urtrak to him.  Perhaps he will be friendly?  Of course he may try to consume your soul.  One can never tell with spirits such as these. $B$BThe Unyielding are still against us and will no doubt kill you if they can.  Be careful $N.  ",
    ["O"] = "Report to Commander Hogarth in the Expedition Armory.  ",
    ["T"] = "Honor the Fallen",
  },
  [10259] = {
    ["D"] = "Battle rages non-stop at the portal!  The Argent Dawn is fighting a desperate fight -- and if we lose, then there will be no end to the demon\'s fire.$B$BHelp us, $N.  Enter the breach and lend aid to our brothers and sisters.  Help stem this tide of darkness!  The Argent Dawn -- and the world -- needs you!",
    ["O"] = "Kill 6 Invading Felguards and then return to Argent Emissary Proudwell.",
    ["T"] = "Into the Breach",
  },
  [10260] = {
    ["D"] = "You must have crossed the main bridge into Netherstorm from Blade\'s Edge.  Did you see Netherologist Coppernickels working with all of his crazy equipment there?$B$BStrange... I\'ve been expecting a report from him and it\'s overdue.  He\'s probably forgotten.  You know those \'science\' types.$B$BHead back out to the bridge and pin him down.  Don\'t accept any of his excuses, just get me that report.$B$BThanks!",
    ["O"] = "Speak with Netherologist Coppernickels at the bridge leading into the Netherstorm from Blade\'s Edge.",
    ["T"] = "BETA Netherologist Coppernickels",
  },
  [10261] = {
    ["D"] = "WANTED:  1 Annihilator Servo to replace the failing one in my Long Neck Spectrum Analyzer.$B$BYou and your friends might want to check with the blood elves at Manaforge B\'naar to the west to see if they have any spares.  They seem to have a few arcane annihilators roaming about.$B$BPlease deliver the servo in pristine condition to Papa Wheeler at Area 52.",
    ["O"] = "Obtain an Annihilator Servo and deliver it to Papa Wheeler at Area 52 in the Netherstorm.",
    ["T"] = "Wanted: Annihilator Servo!",
  },
  [10262] = {
    ["D"] = "There is something else that I want your help with.$B$BA group of ethereals, known as the Zaxxis, have cut their relationship with the Consortium and gone into business for themselves.  They\'ve even cut deals with the Sunfury blood elves.  This will not be tolerated!$B$BI infiltrated their group at the Heap to the south.  But after I took out their leader, I had to escape here to Area 52.$B$B$C, go down there and bring back their insignias.  Of course, not all wear them because they\'re cowards.",
    ["O"] = "Collect 10 Zaxxis Insignias and return them to Nether-Stalker Khay\'ji at Area 52 in the Netherstorm.",
    ["T"] = "A Heap of Ethereals",
  },
  [10263] = {
    ["D"] = "The naaru of Shattrath City have been trying to find a means to bring the Consortium over to their way of seeing things.$B$BLuck would have it that the business relationship between the ethereals and the blood elves of the Netherstorm has recently soured.$B$BThere\'s a Consortium representative in town named Nether-Stalker Khay\'ji who recently ran into trouble with a pack of renegade ethereals.  As a representative of the Aldor, I would like for you to help him in any way that you can.",
    ["O"] = "Speak with Nether-Stalker Khay\'ji at Area 52 in the Netherstorm.",
    ["T"] = "Assisting the Consortium",
  },
  [10264] = {
    ["D"] = "The naaru of Shattrath City have been trying to find a means to bring the Consortium over to their way of seeing things.$B$BLuck would have it that the business relationship between the ethereals and the blood elves of the Netherstorm has recently soured.$B$BThere\'s a Consortium representative in town named Nether-Stalker Khay\'ji who recently ran into trouble with a pack of renegade ethereals.  As a representative of the Scryers, I would like for you to help him in any way that you can.",
    ["O"] = "Speak with Nether-Stalker Khay\'ji at Area 52 in the Netherstorm.",
    ["T"] = "Assisting the Consortium",
  },
  [10265] = {
    ["D"] = "Our leader, Nexus-Prince Haramad, has tasked me with the acquisition of a crystal artifact from the Arklon Ruins to the southeast.$B$BThey\'re old draenei ruins.  Unfortunately for both myself and the goblins here, the Burning Legion has decided to move in to perform their own excavation.$B$BIf you\'re willing to help me, go to the ruins and take the crystal artifact from the dreadlord named Pentatharon.",
    ["O"] = "Obtain an Arklon Crystal Artifact and return it to Nether-Stalker Khay\'ji at Area 52 in the Netherstorm.",
    ["T"] = "Consortium Crystal Collection",
  },
  [10266] = {
    ["D"] = "While you were at the Arklon Ruins, I received a request for assistance from one of our representatives out in the field.  It would appear that the Consortium is having some \'difficulties\' in trying to recover property from the blood elves, which they refuse to pay for.$B$BPlease head east out of Area 52 and cross the bridge to the next island over.  You\'ll find my associate, Gahruj, at the Midrealm Post, just inside of Eco-Dome Midrealm.",
    ["O"] = "Seek out and offer your services to Gahruj.  He is located at the Midrealm Post inside Eco-Dome Midrealm in the Netherstorm.",
    ["T"] = "Request for Assistance",
  },
  [10267] = {
    ["D"] = "Our business relations with the blood elves appear to be at an end.  A few weeks ago a large shipment of surveying equipment was delivered to them at Manaforge Duro.  They have refused to pay for it.$B$B$N, I would ask that you pay the blood elves of Manaforge Duro to the east a visit.  They appear to be having some trouble with an infestation of mana creatures there, so take advantage of their preoccupation.$B$BI care not what happens to them, but I would very much like to see the return of our property.",
    ["O"] = "Collect 10 Boxes of Surveying Equipment and return them to Gahruj at the Midrealm Post inside Eco-Dome Midrealm in the Netherstorm.",
    ["T"] = "Rightful Repossession",
  },
  [10268] = {
    ["D"] = "Nexus-Prince Haramad has conveyed to me that he is interested in the immediate return of this property to him personally.  I would greatly appreciate if you would deliver it in my stead.$B$BIt is a great honor to gain an audience with the nexus-prince, and I am sure that he would be keenly interested in hearing the tales of your adventures here in the Netherstorm.$B$BSeek out his chamber atop the Stormspire to the north.  He is often present as a holographic image, which you may address.",
    ["O"] = "Deliver the Surveying Equipment to the Image of Nexus-Prince Haramad at the Stormspire in the Netherstorm.",
    ["T"] = "An Audience with the Prince",
  },
  [10269] = {
    ["D"] = "There is another reason for the retrieval of the surveying equipment.  There is a crystal from draenei legend of great importance to me.$B$BIt is said that the crystal bestows god-like powers to its bearer!  But it is in danger of being unearthed by others - namely the Burning Legion.$B$B$N, take the equipment and use it to find the first triangulation point.  We know it to be somewhere to the east near Manaforge Ultris.$B$BAfterward, check-in with my agent, Dealer Hazzin, on the Manaforge Ultris island.",
    ["O"] = "Use the Triangulation Device to point your way toward the first triangulation point.  Once you have found it, report the location to Dealer Hazzin at the Protectorate Watchpost on the Manaforge Ultris island in the Netherstorm.",
    ["T"] = "Triangulation Point One",
  },
  [10270] = {
    ["D"] = "From the look on your face, I can tell you\'re a $r who appreciates a good profit.$B$BI\'ve built a reputation as a dealer in exotic goods, and I\'m about to launch a new venture.$B$BI need a reliable subcontractor to procure the goods from the Celestial Ridge.$B$BFirst, you\'ll need to re-energize a teleport pad. There is a spare power pack in Access Shaft Zeon, which is on the south side of Manaforge UItris. The Protectorate is operating in there, so you may be able to follow their tracers to your goal.",
    ["O"] = "Retrieve the Teleporter Power Pack and bring it to the Ethereal Teleport Pad on the Celestial Ridge to the east of Manaforge Ultris. Activate the pad and give the Teleporter Power Pack to the Image of Wind Trader Marid so he can install it.",
    ["T"] = "A Not-So-Modest Proposal",
  },
  [10271] = {
    ["D"] = "As you\'ve no doubt seen, the area is teeming with nether dragons in various stages of growth. All nether dragons, young and old, contain an essence that\'s highly desired by K -- err, by a client of mine.$B$BMost people aren\'t willing to risk their lives to gather it, so we\'ve got the place to ourselves. You can start by gathering the essence from any of the creatures out here, but it\'s imperative that we start building a supply right away. Return to me once you have the first batch.",
    ["O"] = "Gather 8 Nether Dragon Essence, then return to the Ethereal Teleport Pad area. Nether Dragon Essence may be obtained from Nether Drakes or Nether Dragons.",
    ["T"] = "Getting Down to Business",
  },
  [10272] = {
    ["D"] = "We\'ve come here to investigate rumors of a strange breed of dragons, perhaps even descendents of Deathwing himself. These are clearly not ordinary black dragons, though.$B$BWe\'ll know more once we\'ve had a chance to examine their eggs. Their hatred for my flight runs deep, so I can\'t get close enough to gather the eggs. Will you agree to help?",
    ["O"] = "Gather 15 Nether Dragonkin Eggs, then return to Tyri and Jorad on the Celestial Ridge.",
    ["T"] = "A Promising Start",
  },
  [10273] = {
    ["D"] = "Your former employer, Wind Trader Marid, must\'ve gotten wind that you\'re helping us now. Through my projection, I\'ve seen his nether-stalkers entering the area, hoping to track us down.$B$BWe\'ve been able evade them so far, but Marid must be dealt with before the problem grows more severe.$B$BIf your impressions of Marid are correct, he\'ll do just about anything to secure the supply of his product. Return to him and tell him you\'re prepared to offer a deal. Lure him away and slay him.",
    ["O"] = "Speak with Wind Trader Marid and lure him away from his trading post. Deal with him and then return to Tyri and Jorad on the Celestial Ridge.",
    ["T"] = "Troublesome Distractions",
  },
  [10274] = {
    ["D"] = "The nether dragons have the same ferocious temperament as their black dragon forbears, but there is something entirely alien about them. They hatch and mature rapidly, harnessing the strange energies that forged their kind in the destruction of Draenor.$B$BThere is so much more I need to know about them, but I believe the powers may be of use to my own flight. If we can displace the leader of these drakes, Veraku, with a show of dominance, we can cow the rest of them into submission.",
    ["O"] = "Use the Challenge of the Blue Flight to provoke Veraku on the southern edge of the Celestial Ridge. Defeat him and return to Tyri and Jorad on the Celestial Ridge.",
    ["T"] = "Securing the Celestial Ridge",
  },
  [10275] = {
    ["D"] = "I\'ve recalibrated the triangulation device with the information that you provided from the first point.  You\'ll use it in exactly the same manner to discover the second.$B$BAll that I can tell you is that the second point is somewhere far to the west.$B$BOnce you\'ve located it, speak with Wind Trader Tuluman; another of the nexus-prince\'s agents.  He\'s posing as a weapon merchant at a small trading post next to the bridge, which leads to the island that Manaforge Ara is on.",
    ["O"] = "Use the Triangulation Device to point your way toward the second triangulation point.  Once you have found it, report the location to Wind Trader Tuluman at Tuluman\'s Landing, just on the other side of the bridge from the Manaforge Ara island in the Netherstorm.",
    ["T"] = "Triangulation Point Two",
  },
  [10276] = {
    ["D"] = "With the data from both the first and second points, I\'m now certain that the crystal is at the top of the Ruins of Farahlon to the northeast.$B$BUnfortunately, the data indicates that the crystal is moving, which means that it has already been discovered, probably by the Burning Legion!$B$BJust in case, I recommend that you take some friends along.$B$BSlay the demon that has the crystal and return it to Nexus-Prince Haramad.",
    ["O"] = "Recover the Ata\'mal Crystal and deliver it to the Image of Nexus-Prince Haramad at the Stormspire in the Netherstorm.",
    ["T"] = "Full Triangle",
  },
  [10277] = {
    ["D"] = "Greetings, $N. Please follow the custodian. She will make things a bit more... clear.",
    ["O"] = "Andormu at the Caverns of Time has asked that you follow the Custodian of Time around the cavern.",
    ["T"] = "The Caverns of Time",
  },
  [10278] = {
    ["D"] = "Long have I wandered through Outland, searching for the truth of the void.  Now I am old and weak.  Perhaps you will help me? $B$BI must learn the secrets of the voidwalkers.  You must find the Warp Fields to the west.  West of the Expedition Armory there is a dark place on the edge of the abyss where time and space are weak.  Use my unstable warp rift generator in the Warp Fields to create a warp rift.  You must gather warp nether from the creatures that come through.  ",
    ["O"] = "Use the Unstable Warp Rift Generator in the Warp Fields.  Gather 3 Warp Nethers from Unstable Voidwalkers and return them to Ogath the Mad in Spinebreaker Post.  ",
    ["T"] = "The Warp Rifts",
  },
  [10279] = {
    ["D"] = "Ah, $N. We have been expecting you. Please, allow one of my brothers to fly you down to the master. He awaits you below...",
    ["O"] = "Speak to Andormu at the Caverns of Time.",
    ["T"] = "To The Master\'s Lair",
  },
  [10280] = {
    ["D"] = "I am an ethereal of my word, $N.  You have truly inspired me.$B$BI am now going to give you the ata\'mal crystal to hand over to the naaru.  As it was your heroics that made this possible, I wish for you to deliver it.$B$BYou may use my personal teleporter to go directly to Shattrath City.  Simply step through it and you will be transported there.$B$BGive the crystal to the naaru known as A\'dal on the Terrace of Light.  May the trade winds be at your back.",
    ["O"] = "Deliver the Ata\'mal Crystal to A\'dal on the Terrace of Light in Shattrath City.",
    ["T"] = "Special Delivery to Shattrath City",
  },
  [10281] = {
    ["D"] = "Greetings, $N. Do not be alarmed. This is merely a projection of my current form. It\'s the only way my companion and I could keep watch without revealing ourselves.$B$BThe ethereal who approached you, Marid, is little better than a swindler in the guise of a legitimate merchant. I\'d like you to consider working with me instead. My purpose out here is to find out more about the unusual dragonkin on this ridge. Meet me at the north end of the ridge and we will discuss this further.",
    ["O"] = "Find Tyri at the north end of the Celestial Ridge and speak with her.",
    ["T"] = "Formal Introductions",
  },
  [10282] = {
    ["D"] = "To the west is the timeway to Hillsbrad of the past - 7 years to be exact.$B$BForces are working against the Horde warchief, Thrall, attempting to prevent him from ever escaping Durnholde Keep.$B$BIf Thrall never escapes, this world - as you know it - will cease to exist.$B$BGather a group of adventurers and take the timeway to old Hillsbrad. Two of our agents await you inside.$B$BSpeak with Erozion on the other side.",
    ["O"] = "Andormu at the Caverns of Time has asked that you venture to Old Hillsbrad and speak with Erozion.",
    ["T"] = "Old Hillsbrad",
  },
  [10283] = {
    ["D"] = "Taretha was integral in Thrall\'s survival and upbringing and instrumental in shaping Thrall\'s life.$B$BIt was Taretha who created the original diversion at Durnholde, allowing Thrall to escape.$B$BNow the Infinite have captured Taretha and hold her at Tarren Mill. The diversion will not happen without our involvement. You must use the incendiary devices that I give you and burn down the internment lodges in Durnholde. When you have done this, speak with young Thrall in the basement prison of Durnholde.",
    ["O"] = "Travel to Durnholde Keep and set 5 incendiary charges at the barrels located inside each of the internment lodges using the Pack of Incendiary Bombs given to you by Erozion.$B$BSpeak to Thrall in the basement prison of Durnholde Keep when you have the Internment Lodges Set Ablaze.",
    ["T"] = "Taretha\'s Diversion",
  },
  [10284] = {
    ["D"] = "You look upon me now and see only a boy, but in my heart and soul I hide my dreams. I have plans for my people, stranger. One day, they shall overthrow their oppressors and rise as one. They will break free from the bonds that hold them and from that uprising shall be born the orcish Horde.$B$BI promise you, stranger, should we make it out of here alive, when I have the means to reward this selfless deed, I will seek you out... I will find you.$B$B<Thrall nods.>$B$BWe will leave when you are ready.",
    ["O"] = "When you are ready to proceed, let Thrall know. Follow Thrall out of Durnholde Keep and help him free Taretha and fulfill his destiny.$B$BSpeak with Erozion in Old Hillsbrad should you complete this task.",
    ["T"] = "Escape from Durnholde",
  },
  [10285] = {
    ["D"] = "This timeline has been restored and the assault of the Infinite Dragonflight upon Hillsbrad has been quashed.$B$BReturn to Andormu at once. He awaits your arrival in the master\'s lair.",
    ["O"] = "Return to the child Andormu at the Caverns of Time in the Tanaris desert.",
    ["T"] = "Return to Andormu",
  },
  [10286] = {
    ["D"] = "Arelion\'s journal does not deal with any sort of scholarly studies.  It details his escapades with a young female blood elf!  How could I\'ve been such a fool?$B$BUnfortunately, the floozy\'s identity is not revealed in this journal.  Aledis, a colleague of Arelion\'s, was his best friend and confidant.  Go question him and find out who he was having this affair with.$B$BI saw Aledis leave Falcon Watch for Zangarmarsh.  Follow the road headed north from town; it\'ll eventually lead west, toward Zangarmarsh.",
    ["O"] = "Magistrix Carinda wants you to interrogate Magister Aledis, last seen traveling from Falcon Watch to Zangarmarsh.",
    ["T"] = "Arelion\'s Secret",
  },
  [10287] = {
    ["D"] = "I\'m Arelion\'s friend, but I\'m not going to take the beating of my life for him.  His mistress is Viera Sunwhisper.$B$BGo tell that harpy of a wife of his.  What\'s she going to do anyway?",
    ["O"] = "Return to Magistrix Carinda at Falcon Watch.",
    ["T"] = "The Mistress Revealed",
  },
  [10288] = {
    ["D"] = "I want you to speak with Amish Wildhammer, standing about 30 paces south of us, and catch the first flight to Honor Hold. When you arrive at Honor Hold, you\'ll be greeted by Marshal Isildor. I have prepared a report detailing our situation here.  Give him the report, and tell him you\'re ready for duty.$B$BYou have your orders, soldier, now move out!  And though your blood must be burning to help us against the fiends below, waste no time here.  Honor Hold needs you even more.",
    ["O"] = "Commander Duron at the Dark Portal in Hellfire Peninsula wants you to bring Duron\'s Report to Amish Wildhammer.",
    ["T"] = "Arrival in Outland",
  },
  [10289] = {
    ["D"] = "When you\'re ready, I\'ll summon a wyvern to fly you to Thrallmar. Once you arrive, deliver Orion\'s report to General Krakork.$B$BLok\'tar ogar, $n - good luck.",
    ["O"] = "Take Vlagga Freyfeather\'s Wind Rider to Thrallmar.  Bring Orion\'s Report to General Krakork.",
    ["T"] = "Journey to Thrallmar",
  },
  [10290] = {
    ["D"] = "To the northeast is an area called the Netherstone, a landmark not seen when this was a lush, green land. Newly-exposed crystal formations have shown us a mineral we\'ve called farahlite in honor of this land\'s former identity.$B$BThe tiny amount of farahlite we\'ve mined has already proven popular with our clients. The highest grade of the mineral comes not from static deposits, but from the giants around the Netherstone. I can offer you a cut of the profits if you\'ll help supply the higher grade farahlite.",
    ["O"] = "Gather 4 pieces of Raw Farahlite and return to Zuben Elgenubi at the Stormspire.",
    ["T"] = "In Search of Farahlite",
  },
  [10291] = {
    ["D"] = "Though our warriors are without peer, our hold on this wasteland is still tenuous. Report to Nazgrel inside the barracks - he has need of agents... such as you. If we can\'t protect our holdings here, we\'ll be of no use to anyone. Now go!",
    ["O"] = "General Krakork in Thrallmar wants you to speak with Nazgrel.",
    ["T"] = "Report to Nazgrel",
  },
  [10292] = {
    ["D"] = "Gathering a precious commodity in small batches has a quaint, cottage-industry feel to it, but it\'s just not competitive in today\'s market.$B$BNo, what we need is a method of mass producing farahlite! Then, the quantity on the market will be completely within our control.$B$BI have an idea, but it\'s going to require a powerful, focused energy source. There\'s only one possible place to find an energy source powerful enough. Go to the Legion\'s camps to our north and \'procure\' some of their cannon.",
    ["O"] = "Zuben Elgenubi wants you to capture 8 Legion Cannon and bring them back to the Stormspire.",
    ["T"] = "BETA More Power!",
  },
  [10293] = {
    ["D"] = "Now that we\'ve got a good baseline product, we\'re going to need something of higher quality. Certainly the farahlite we\'ve gathered so far is nice, but I know there\'s better out there.$B$BWe\'ll have to get a sample directly from Cragskaar, the patriarch of the Farahlon giants! You should be able to find it among the other giants in the Netherstone area. It\'s got huge pieces of farahlite jutting from its back and that\'s exactly what we need. Fell the giant and collect a farahlite core from it.",
    ["O"] = "Zuben Elgenubi at the Stormspire wants you to obtain a Farahlite Core.",
    ["T"] = "Hitting the Motherlode",
  },
  [10294] = {
    ["D"] = "We have to improve my warp rift generator.  You must take it to Void Ridge.  Head east of here.  You must avoid the foul fort of Zeth\'Gor.  To the east beyond Zeth\'Gor is a small pass through the mountains.  Through this pass you will find Void Ridge, a terrible place on the edge of the abyss.$B$BYou must kill the walkers that you find there, and bring me shards of their souls.  With their power we will improve upon the warp rift generator and open a portal to the beyond that cannot be closed.  ",
    ["O"] = "Go to Void Ridge and kill the creatures you find.  Collect 40 Void Ridge Soul Shards and return them to Ogath the Mad in Spinebreaker Post.",
    ["T"] = "Void Ridge",
  },
  [10295] = {
    ["D"] = "My warp rift generator is complete. You can now use it to summon a true prince of the void, a creature whose soul shard will tell us much of what lies beyond.  $B$BGo south in Void Ridge and use my warp rift generator near the void stones.  Look for a cluster of crystals near the edge of the abyss.  A huge warp rift will form and Void Baron Galaxis will surely appear.  $B$BDestroy this creature and bring me his soul shard.  ",
    ["O"] = "Kill Void Baron Galaxis and collect his soul shard.  Take the shard to Ogath the Mad in Spinebreaker Post.",
    ["T"] = "From the Abyss",
  },
  [10296] = {
    ["D"] = "The Infinite Dragonflight have abandoned all pretense of subtlety. They plot to destroy the Guardian, Medivh, and prevent the Dark Portal from ever opening. While outwardly, this may appear a boon to the forces of the Alliance, it is in actuality catastrophic and will result in your world ending.$B$BYou must venture through the timeway leading to the Black Morass. Go west and then south, past my future self, until you reach the tunnel that houses the swamp specimens. Cross over and speak with Sa\'at.",
    ["O"] = "Travel through the Caverns of Time to the Black Morass during the opening of the Dark Portal and speak with Sa\'at.",
    ["T"] = "The Black Morass",
  },
  [10297] = {
    ["D"] = "Beyond this timeway, in the heart of the Black Morass, the Guardian, Medivh, feverishly works to open the Dark Portal, heralding in the age of orcs upon Azeroth.$B$BThe Infinite have sent their rift lords to stop this from happening.$B$BScattered across the morass, rifts will materialize. Infinite will pour out of the rifts and attempt to destroy Medivh\'s shields and, ultimately, Medivh.$B$BKill their rift lords and leaders! Do this until Medivh succeeds. Use this chrono-beacon should you require aid.",
    ["O"] = "Sa\'at inside the Black Morass of the Caverns of Time has tasked you with defending Medivh until he succeeds in opening the Dark Portal.$B$BReturn to Sa\'at should you succeed in your task.",
    ["T"] = "The Opening of the Dark Portal",
  },
  [10298] = {
    ["D"] = "Return to the child, Andormu, $N. He awaits you outside this pocket of time, in the master\'s lair.$B$BI hear flutterings. The Scale of Sands has shown interest in your abilities. Perhaps they too would like to speak with you.",
    ["O"] = "Return to the child, Andormu, at the Caverns of Time in the Tanaris desert.",
    ["T"] = "Hero of the Brood",
  },
  [10299] = {
    ["D"] = "We cannot shut down the manaforges by force as we\'d risk causing an explosion that would shake Outland to the core.$B$BAccording to your transcription, there is an emergency shutdown that permanently disables the technology - a safety mechanism common in naaru constructs.$B$BTo perform this procedure you will have to obtain a crystal that will allow you to communicate with the console.  This access crystal is in the possession of an overseer called Theredis according to our information.",
    ["O"] = "Return to Manaforge B\'naar and obtain the B\'naar Access Crystal from Overseer Theredis.  Use it at the Manaforge B\'naar console to shut it down and report back to Anchorite Karja.$B$BPerforming quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "Shutting Down Manaforge B\'naar",
  },
  [10300] = {
    ["D"] = "<Ravandwyr inspects the staff, noting that part of the headpiece seems to be missing.>$B$BSimply barbaric! Ekkorash must\'ve taken the staff\'s crystalline headpiece for use in some other trinket, not realizing that it works in concert with the rest of the staff.$B$BAs long as it remains broken, the staff\'s power is greatly diminished. With a suitable draenei crystal, I should be able to repair it. I\'ve heard the goblins remarking about the crystals carried by the ghosts at the Enkaat Ruins to the north.",
    ["O"] = "Obtain 4 Flawless Crystal Shards from the ghosts at the Enkaat Ruins and return them to Ravandwyr at Area 52.",
    ["T"] = "Rebuilding the Staff",
  },
  [10301] = {
    ["D"] = "While I\'m glad to have most of Krasus\'s Compendium back, it\'s useless without the heliotrope oculus. You see, Krasus was well aware of the sheer power of the spells recorded in the book and took steps to safeguard them from prying eyes.$B$BOnly a knowledgeable mage can use the oculus to unlock the compendium\'s secrets.$B$BDuring Kael\'thas\'s attack, one of his lieutenants, Spellreaver Marathelle, looted it and took it to Sunfury Hold northeast of the tower. No doubt she thought it a pretty little bauble.",
    ["O"] = "Obtain the Heliotrope Oculus from Spellreaver Marathelle at Sunfury Hold. Use Archmage Vargoth\'s Staff to contact the archmage once you have achieved your goal.$B$BIf you lose Archmage Vargoth\'s Staff, speak to Ravandwyr at Area 52 to receive a replacement.",
    ["T"] = "Unlocking the Compendium",
  },
  [10302] = {
    ["D"] = "The irradiated power cores from the Exodar have been wreaking havoc on the environment here. The most obvious effect has been the appearance of the strange creatures that seem to have sprung up near them.$b$bThere may be something we can do to help them, but now, their sheer numbers are becoming too much for us to handle.$b$bI\'d like you to go out and cull their numbers somewhat, and perhaps I\'ll have another idea after giving it some thought.",
    ["O"] = "Kill 8 Volatile Mutations, then return to Botanist Taerix at the Crash Site in Ammen Vale.",
    ["T"] = "Volatile Mutations",
  },
  [10303] = {
    ["D"] = "You must eliminate... the blood elf... threat.  Find out... what they\'re... up to!$B$BThey\'re on the... ridge behind me.",
    ["O"] = "Kill 10 Blood Elf Scouts then return to Tolaan in the Shadow Ridge of Ammen Vale.",
    ["T"] = "The Blood Elves",
  },
  [10304] = {
    ["D"] = "With your help, we were able to find a solution to our problems faster than I could have hoped.$b$bI don\'t have any other work for you to do. My apprentices and I can handle the rest.$b$bYou should go speak with Vindicator Aldar on the other side of the ship.",
    ["O"] = "Speak with Vindicator Aldar at the Crash Site in Ammen Vale.",
    ["T"] = "Vindicator Aldar",
  },
  [10305] = {
    ["D"] = "This worn, sturdy tome is no spellbook, as you might expect a Kirin Tor mage to carry. The pages of the volume are covered with hand-copied stories, accompanied by colorful illustrations.$B$BThe tome seems to be far older than its former owner and may have even been a family heirloom. A powerful tie to the book may have been the last thread tying Belmara\'s spirit to the ruins of Kirin\'Var. Returning it to its proper place on the bookshelf in her quarters might help appease her restless spirit.",
    ["O"] = "Locate Abjurist Belmara\'s quarters in Wizard Row and return the book to its Bookshelf. Then, speak with Custodian Dieworth at Kirin\'Var Village.",
    ["T"] = "Abjurist Belmara",
  },
  [10306] = {
    ["D"] = "The cloak, undoubtedly of high elven craftsmanship, is richly tailored, even by the standards of the Kirin Tor. The symbols and characters sewn into the cloak\'s fabric hold no meaning for you, but clearly imbue the garment with magical properties.$B$BPerhaps this object binds the spirit of its former owner to this plane of existence. If so, returning it to the dresser in Conjurer Luminrath\'s quarters might break the spirit\'s link to this world, allowing it to rest.",
    ["O"] = "Locate Conjurer Luminrath\'s quarters in Wizard Row and return the mantle to his Dresser. Then, speak with Custodian Dieworth at Kirin\'Var Village.",
    ["T"] = "Conjurer Luminrath",
  },
  [10307] = {
    ["D"] = "Looking at the hat, you find yourself asking if any Kirin Tor mage would own such headgear. Judging from the hat\'s wear, it seems the gnome wouldn\'t go anywhere without it.$B$BYou try on the hat momentarily, discovering no magical properties beyond a faint urge to dance.$B$BThe treasured possession might be the source of the dead mage\'s bond to the village. Placing the hat in the footlocker in Cohlien\'s quarters might free his spirit.",
    ["O"] = "Locate Cohlien Frostweaver\'s quarters in Wizard Row and return the hat to his Footlocker. Then, speak with Custodian Dieworth at Kirin\'Var Village.",
    ["T"] = "Cohlien Frostweaver",
  },
  [10308] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Another Heap of Ethereals",
  },
  [10309] = {
    ["D"] = "You see that scrapped fel reaver over there to the south?  Isn\'t it a thing of beauty?$B$BI want its heart!$B$BWhat?  Yes, of course it has a heart... what doesn\'t?$B$B<N. D. looks indignant for a moment.>$B$BGo on over there, pry it open, bring back what I want and I\'ll give you a nice finder\'s fee in return.$B$BOh, and I\'d take a friend or two along if I were you.  These Zaxxis ethereals are a pretty mean bunch!$B$BTake this fel zapper to jumpstart its heart when you\'re ready to begin.",
    ["O"] = "Recover the Heart of the Fel Reaver and deliver it to N. D. Meancamp at The Heap in the Netherstorm.",
    ["T"] = "It\'s a Fel Reaver, But with Heart",
  },
  [10310] = {
    ["D"] = "With the Burning Legion nearby at the fel reaver scrap field, we must do what we can to stop the flow of demons into the area.$B$BThey have a warp-gate to the south in an area that they\'ve cleverly named Invasion Point: Destroyer.$B$BI need you to go with me to the site and keep me safe while I sabotage it.$B$BAfterward, go to the Midrealm Post to the north inside Eco-Dome Midrealm and apprise Gahruj of our success.$B$BWe\'re going to need a friend or two of yours along to help with this.",
    ["O"] = "Escort Drijya to the warp-gate at Invasion Point: Destroyer, and see to it that he is kept safe while he attempts to sabotage it.  Then speak to Gahruj at the Midrealm Post inside Eco-Dome Midrealm in the Netherstorm.",
    ["T"] = "Sabotage the Warp-Gate!",
  },
  [10311] = {
    ["D"] = "$C, it is good to see a helpful face around here.$B$BThe Burning Legion at the nearby fel reaver heap has become more bold, and I am beginning to fear for our safety here.  The demons are constantly receiving reinforcements from Invasion Point: Destroyer to the south.$B$BMy compatriot, Drijya, has gone down there to scout and see if he can do something about the Burning Legion\'s warp-gate.$B$BPlease find and assist him in any way that you can.",
    ["O"] = "Speak with Drijya near Invasion Point: Destroyer in the Netherstorm.",
    ["T"] = "Drijya Needs Your Help",
  },
  [10312] = {
    ["D"] = "Silencing the spirits has not bled them of their aggression as we had hoped it would. The malevolent spirits you subdued have reemerged in the streets of the town.$B$BWe must uncover what is causing this to happen. The destruction of Kirin\'Var was just the beginning, or else the spirits would have been quieted by now.$B$BThe town hall in the southern section of Kirin\'Var maintained a logbook of all the residents. Last I heard, it was in the keeping of Battle-Mage Dathric. Perhaps his spirit still has it.",
    ["O"] = "Retrieve the Annals of Kirin\'Var from the town hall of Kirin\'Var Village and return it to Custodian Dieworth.",
    ["T"] = "The Annals of Kirin\'Var",
  },
  [10313] = {
    ["D"] = "If our instincts are right and these manaforges have been made using technology from Tempest Keep, then all of Outland could be in grave danger.$B$BTempest Keep\'s energy-recharging mechanisms were never supposed to be used this close to the land.  The warp energies are capable of destroying this very land, even when contained within Kael\'s pipelines.$B$BTake this orb to Manaforge B\'naar; it is attuned to measure warp energies.  Use it at the pipelines\' ends, where they go into the earth.",
    ["O"] = "Exarch Orelis in Area 52 wants you to take the Warp-Attuned Orb to Manaforge B\'naar and use it at the end of its four pipelines.$B$BPerforming quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "Measuring Warp Energies",
  },
  [10314] = {
    ["D"] = "The strange magical device resembles nothing you\'ve ever seen before. It\'s certainly not of blood elf manufacture.$B$BAs you sense spirits moving closer to the building, the orb glows with a greater intensity, which fades as the spirits leave. There\'s no question that it plays a role in the corruption of the ghosts.$B$BHow it works remains a mystery. Perhaps Custodian Dieworth will have some insight if you can provide the remains of some of the spirits along with your observations.",
    ["O"] = "Collect 10 Loathsome Remnants from the twisted spirits in Kirin\'Var Village\'s Chapel Yard and bring them to Custodian Dieworth.",
    ["T"] = "A Lingering Suspicion",
  },
  [10315] = {
    ["D"] = "The blood elves are fools!  I\'m glad that our trade relations with them have fallen apart.  In all of my travels throughout the cosmos, I have never encountered beings so selfish.$B$BThey continue to destroy the land around us with their manaforges, so let\'s see if we can put a dent in their operations across the bridge at Manaforge Ara.$B$BTheir nethermancers channel energy to and from the blood gems to stabilize the flow of power.  Go over there and wipe them out!",
    ["O"] = "Kill 15 Sunfury Nethermancers and return to Nether-Stalker Oazul at Tuluman\'s Landing in the Netherstorm.",
    ["T"] = "Neutralizing the Nethermancers",
  },
  [10316] = {
    ["D"] = "Whoever is behind the transformation of the spirits has been very deliberate in their actions, taking care to target the most powerful mages first, but why? The kind of magic required to influence the spirits of slain Kirin Tor mages must be very powerful.$B$BWhy would a powerful mage go to all this trouble? I\'m inclined to say this is another plot of Kael\'thas\'s, designed to cause more misery here. If there are blood elves here, they\'re likely to be hiding in the houses across the covered bridge.",
    ["O"] = "Search Kirin\'Var Village\'s Chapel Yard for clues about who is behind the manipulation of the spirits.",
    ["T"] = "Searching for Evidence",
  },
  [10317] = {
    ["D"] = "The blood elves call the mine underneath Manaforge Ara the Trelleum Mine.  Ever since they lost the one underneath Manaforge Ultris, this is where their sole supply of material for running the forges is coming from.$B$BNeedless to say, it would be a boon for us to cripple their mining operation.  Perhaps we\'d even be able to move in and take it over for ourselves?$B$BWhatever the case, I want you to go in there and deal with Foreman Sundown.  The mine is around the back of the island to the left.",
    ["O"] = "Deal with Foreman Sundown inside the Trelleum Mine, which is underneath Manaforge Ara in the Netherstorm.",
    ["T"] = "Dealing with the Foreman",
  },
  [10318] = {
    ["D"] = "I used to be the foreman here.  But now that I\'ve been demoted, I\'ve come to realize our pilgrimage from Quel\'Thalas to Outland was all a lie.$B$BA lie perpetrated by Kael\'thas to strengthen his forces here in the Netherstorm.$B$BI\'ve tried to convince my brethren that we should leave, especially with the Burning Legion here, but they are all too stubborn.$B$BDo me a favor?  Kill Overmaster Grindgarr.  Then return to your ethereal and tell him that I am no longer his enemy.",
    ["O"] = "Slay Overmaster Grindgarr.  Then return to Wind Trader Tuluman at Tuluman\'s Landing in the Netherstorm.",
    ["T"] = "Dealing with the Overmaster",
  },
  [10319] = {
    ["D"] = "I suppose an explanation is in order. You\'ve met one of the archmage\'s apprentices, Ravandwyr, but there was also another named Naberius.$B$BHe was an ardent student, but was drawn to necromancy. When Kael\'thas appeared with his forces, Naberius seized the opportunity to betray the archmage, handing over the secrets to the tower\'s defense.$B$BNow, it seems, he has become a lich. If we are to stop him, we must capture his phylactery. Knowing him, he would\'ve buried it somewhere out of sight in his domain.",
    ["O"] = "Recover Naberius\'s Phylactery from Kirin\'Var Village\'s Chapel Yard district and bring it to Custodian Dieworth.",
    ["T"] = "Capturing the Phylactery",
  },
  [10320] = {
    ["D"] = "Archmage Vargoth saw the danger in Naberius\'s pursuit of necromancy, but I don\'t think he ever anticipated that his own apprentice would wreak this much destruction upon the Kirin Tor.$B$BYou must defeat him, $N, or else he will continue enslaving the spirits of our fallen brothers, robbing them of their rightful rest and destroying what little remains of Kirin\'Var.$B$BWith his phylactery in hand, he can be confronted by two or three combatants, but who knows what his magic might do to more foes?",
    ["O"] = "Custodian Dieworth in Kirin\'Var Village wants you to confront and defeat Naberius in the village\'s Chapel Yard.",
    ["T"] = "Destroy Naberius!",
  },
  [10321] = {
    ["D"] = "Your success at B\'naar has given us a great deal of hope, $N.$B$BWe\'ve shared our discoveries with the Scryers and in return they\'ve given us more information on the remaining manaforges.$B$BThree other manaforges still stand, in full control of the Sunfury army.$B$BYou will find Manaforge Coruu to the east.  Overseer Seylanna holds the access crystal there.  Obtain it and use it on the manaforge\'s control console to begin the emergency shutdown.$B$BWe\'re all counting on you, $N.",
    ["O"] = "Travel to Manaforge Coruu, east of Area 52, and obtain the Coruu Access Crystal from Overseer Seylanna.  Use it at the Manaforge Coruu Console to shut it down and return to Anchorite Karja.$B$BPerforming quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "Shutting Down Manaforge Coruu",
  },
  [10322] = {
    ["D"] = "We\'ve received news from one of the two manaforges that remain operational.  The Sunfury army is losing control of Manaforge Duro.$B$BDroves of errant mana creatures have been attracted to it by its increased energy production - the manaforge is in chaos.$B$BAn explosion at Duro has the potential to cause a chain reaction that would endanger all of Outland.  Overseer Athanel is in possesion of the access crystal you need to safely disable the manaforge.",
    ["O"] = "Anchorite Karja wants you to go Manaforge Duro and obtain the Duro Access Crystal from Overseer Athanel.  Use it at the Manaforge Duro Console to shut it down.$B$BPerforming quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "Shutting Down Manaforge Duro",
  },
  [10323] = {
    ["D"] = "One manaforge is all that keeps Tempest Keep functional.  After we bring Manaforge Ara down, Kael will have to resort to depleting whatever energy he\'s got stored up.$B$BTravel to Manaforge Ara, in the northwest, and deliver the final blow that we need by shutting it down.$B$BThe last access crystal is in the possession of Overseer Azarad.  Be warned that we expect heavy opposition in the last of Kael\'s functional manaforges.  You\'re likely to need the assistance of reliable friends.",
    ["O"] = "Travel to Manaforge Ara and obtain the Ara Access Crystal from Overseer Azarad.  Use it at the Manaforge Ara console to shut it down.$B$BPerforming quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "Shutting Down Manaforge Ara",
  },
  [10324] = {
    ["D"] = "Well done, $n! Well done!$b$bNow that you\'ve cut your teeth with the moongraze stag, it\'s time you graduated to more formidable prey. Do not allow the casual disinterest of the moongraze bucks to fool you: when provoked, they are a fearsome foe.$b$bYou\'ll find the bucks north of here. Good hunting.",
    ["O"] = "Bring 6 Moongraze Buck Hides to Acteon at Azure Watch.",
    ["T"] = "The Great Moongraze Hunt",
  },
  [10325] = {
    ["D"] = "As you probably know, $N, the Aldor are keepers of the Light and servants of the naaru.$B$BDiametrically opposed to us are the agents of the Burning Legion - demons bent on the destruction of worlds and the corruption of the innocent.$B$BIf you wish to prove yourself to the Aldor, bring me the insignias of low-ranking Legion and their Shadow Council followers.  We know of a Shadow Council hideout in the Bone Wastes and there are many Legion outposts in Nagrand and the Blade\'s Edge Mountains.",
    ["O"] = "Bring 10 Marks of Kil\'jaeden to Adyen the Lightwarden in Shattrath City.$B$BCompleting quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "Marks of Kil\'jaeden",
  },
  [10326] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Marks of Kil\'jaeden",
  },
  [10327] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Single Mark of Kil\'jaeden",
  },
  [10328] = {
    ["D"] = "Something about these manaforges has been bothering me, $N.  Naaru technology is incredibly advanced; it should\'ve taken Kael\'thas years to even begin to understand it.$B$BInformation-gathering on the subject has been difficult as Kael\'s army is well disciplined and destroys all evidence of written communication.$B$BWe\'ve been informed Manaforge Duro is under attack by mana creatures.  It is possible that those defending it have not yet destroyed their briefings.  Obtain them and bring them to me.",
    ["O"] = "Go to Manaforge Duro and retrieve the Sunfury Military Briefing and the Sunfury Arcane Briefing from the Sunfury units stationed there.  Return to Exarch Orellis when you\'ve completed this task.$B$BCompleting quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "Sunfury Briefings",
  },
  [10329] = {
    ["D"] = "I was having a friendly discussion with the Aldor while you were gone.  Manaforges sure look like modified naaru technology from Tempest Keep.  Apparently, most naaru constructs have certain safeguards that allow them to be permanently disabled in case of emergency.$B$BThe procedure is usually initiated at a control console via an access crystal.  Lo and behold, according to the roster you secured, such a crystal is in the possession of a fellow called Overseer Theredis.  Obtain it and see what you can do.",
    ["O"] = "Return to Manaforge B\'naar and obtain the B\'naar Access Crystal from Overseer Theredis.  Use it at the B\'naar Control Console to shut it down, then report back to Spymaster Thalodien.$B$BPerforming quests for the Scryers will cause your Aldor reputation level to decrease.",
    ["T"] = "Shutting Down Manaforge B\'naar",
  },
  [10330] = {
    ["D"] = "Thalodien told us of your success in disabling Manaforge B\'naar.  He expects a repeat performance here and asked us to keep an eye out for anyone using a crystal to access the console inside.  Overseer Seylanna holds the access crystal, we\'re sure of it.$B$BGo back in there and finish the operation.  No need to be stealthy anymore; get the crystal, begin the shutdown, kill the technicians trying to stop you and get out.$B$BHurry, it won\'t be long before Kael\'s lapdogs sniff us out.",
    ["O"] = "Obtain the Coruu Access Crystal from Overseer Seylanna.  Use it at the Coruu Control Console to shut down the manaforge and return to Caledis Brightdawn.$B$BPerforming quests for the Scryers will cause your Aldor reputation level to decrease.",
    ["T"] = "Shutting Down Manaforge Coruu",
  },
  [10331] = {
    ["D"] = "You haven\'t seen a heavy smithing hammer lying around by chance, have you? I brought it out here with me to finish the shoes for some of old man Amorlin\'s horses, but I can\'t find it.$B$BI\'ve searched the barn no less than a half dozen times and I just can\'t seem to find it. Maybe one of the other apprentices retrieved it and took it back to the smithy? Would you be willing to go down there and take a look? The workshop is to the southeast of the tower in the Town Square.",
    ["O"] = "Retrieve the Smithing Hammer from the Kirin\'Var Apprentices and bring it back to Apprentice Andrethan in Kirin\'Var Village.",
    ["T"] = "Indispensable Tools",
  },
  [10332] = {
    ["D"] = "At last, my journeyman project is complete! I can\'t wait to formally present it to Master Rhonsus.$B$B<The apprentice looks at you as you describe your experiences retrieving the hammer.>$B$BThey attacked you? All of them? By the Light, they\'ve gone mad!$B$BWhat are we to do, $N? It grieves me to say so, but it may be necessary to kill Master Rhonsus. It would leave me as the only smith in Kirin\'Var, but I believe my training is sufficient to serve the town\'s needs.",
    ["O"] = "Apprentice Andrethan in Kirin\'Var Village wants you to kill the ghost of Rhonsus, the town\'s master blacksmith.",
    ["T"] = "Master Smith Rhonsus",
  },
  [10333] = {
    ["D"] = "Say, $N, I was wondering if you could do me another favor.$B$BMy partner out in the field could probably use a hand.  I was wondering if you could go check in on her.$B$BI\'m sure that Mama Wheeler will appreciate the help.  Just don\'t mind her sharp tongue.$B$BShe\'s trying to look out for our interests to the east.  You\'ll find her just inside Eco-Dome Midrealm at the Midrealm Post.",
    ["O"] = "Speak with Mama Wheeler at the Midrealm Post inside Eco-Dome Midrealm in the Netherstorm.",
    ["T"] = "Help Mama Wheeler",
  },
  [10334] = {
    ["D"] = "Where, oh where has my Bessy gone? After the attack, I searched the fields and the Chapel Yard for her, but she was nowhere to be seen!$B$BAll I have left of her is this old cowbell. She usually comes running when she hears it, but these feeble old bones probably couldn\'t shake it hard enough.$B$BI\'ll loan you Bessy\'s bell if you\'re willing to go out to the fields and ring it as hard as you can. Perhaps all Bessy\'s waiting for is a little more cowbell.",
    ["O"] = "Find Bessy in the fields near Kirin\'Var Village\'s Chapel Hill.",
    ["T"] = "Needs More Cowbell",
  },
  [10335] = {
    ["D"] = "I have to get over to the Ruins of Farahlon to start my excavations!  The problem is that the place has been infested by demons!$B$BMaybe you could do some preliminary work for me?$B$BThere are three locations within the ruins to the northeast where I want you to place surveying markers.  Each is near a draenei banner.$B$BReturn to me when you\'ve managed to place all three markers.",
    ["O"] = "Place the three Surveying Markers and then return to Zephyrion at the Stormspire in the Netherstorm.",
    ["T"] = "Surveying the Ruins",
  },
  [10336] = {
    ["D"] = "A few weeks ago, the Burning Legion moved into the Ruins of Farahlon, thwarting our plans to excavate the site for its artifacts.$B$BThen earlier today, I learned that one of their dreadlords, Culuthas, somehow killed off all of the other Burning Legion.  He has since summoned in demons that serve him.$B$B$C, I want you to go up to those ruins to the northeast and rid them of their demon infestation.",
    ["O"] = "Slay 10 Hounds of Culuthas and 5 Eyes of Culuthas.  Then return to Nether-Stalker Nauthis at the Stormspire in the Netherstorm.",
    ["T"] = "The Minions of Culuthas",
  },
  [10337] = {
    ["D"] = "Realizing that Bessy is still staring at you, you gesture toward Thadell\'s location. You find yourself promising to protect the cow on her way home. Upon finishing your sentence, you realize there\'s no possible way the cow could understand anything you\'ve said.$B$BShrugging your shoulders, you prepare to guard the bovine on her way back to Thadell.",
    ["O"] = "Escort Bessy safely back to her owner, Thadell.",
    ["T"] = "When the Cows Come Home",
  },
  [10338] = {
    ["D"] = "So Manaforge Duro is under attack and Sunfury forces have lost control?  What a dilemma!  If Duro goes down, then Tempest Keep goes down.  Only drawback is... if Tempest Keep is destroyed, the explosion will probably take what little remains of this forsaken land with it.$B$BDead Kael\'thas is good.  Dead everyone else is... not that great, I suppose.  It pains me to ask this of you, but go to Manaforge Duro and shut it down before it goes up in flames.  The access crystal is held by Overseer Athanel.",
    ["O"] = "Return to Manaforge Duro and obtain the Duro Access Crystal from Overseer Athanel.  Use it at the Duro Control Console to shut it down and report back to Spymaster Thalodien.$B$BPerforming quests for the Scryers will cause your Aldor reputation level to decrease.",
    ["T"] = "Shutting Down Manaforge Duro",
  },
  [10339] = {
    ["D"] = "Directly south of here you will find the Ethereum Staging Grounds. The Ethereum are there, preparing for something... Perhaps an assault on Ultris.$B$BWe can\'t take any chances, though, $c. Break through their perimeter defenses and take out their training facility.$B$BOnce you\'ve destroyed their soldiers and Captain Zovax, locate Ethereum transponder Zeta and use it to establish contact with me to get your next set of orders.",
    ["O"] = "Commander Ameer wants you to kill 5 Ethereum Assassins, 5 Ethereum Shocktroopers, 2 Ethereum Researchers and Captain Zovax then activate Ethereum Transponder Zeta.",
    ["T"] = "The Ethereum",
  },
  [10340] = {
    ["D"] = "$n, you\'ve done a great job here at the front, and you showed a lot of talent with that armored gryphon... I think I have another mission in mind for you.$B$BThis new mission launches from Shatter Point -- an attack base the Wildhammers set up on a floating piece of land near the Portal.  It\'s a little unnerving there, but you have tough guts.  You\'ll be fine.$B$BTalk to Wing Commander Dabir\'ee and have him send you to Shatter Point.  From there, report to the gryphon master Runetog Wildhammer.",
    ["O"] = "Forward Commander Kingston wants you to speak with Wing Commander Dabir\'ee, ride a gryphon to Shatter Point, and then report to Runetog Wildhammer.",
    ["T"] = "Shatter Point",
  },
  [10341] = {
    ["D"] = "The news you\'ve discovered is fortunate, $N.  Not only do you get to waltz into Manaforge Duro unfettered, this also presents a great opportunity to deal a blow to Kael\'s army.$B$BUse the mana creature assault to your advantage and pick off any Sunfury stragglers you run into.$B$BI do not take particular glee in the senseless slaughter of my own kin the way that Thalodien does, but the tactical advantage here is too high to pass up.",
    ["O"] = "Slay 8 Sunfury Conjurers, 6 Sunfury Bowmen and 4 Sunfury Centurions.  Return to Magistrix Larynna at Area 52 after completing this task.$B$BCompleting tasks for the Scryers will cause your Aldor reputation to decrease.",
    ["T"] = "Kick Them While They\'re Down",
  },
  [10342] = {
    ["D"] = "I make a good living selling drinks to the boozehounds around here.  But I want something more!$B$BThe rocket-chief is always telling me how he can\'t perfect the rocket fuel needed to get the X-52 off of the ground.$B$BWe can solve that little problem for him.$B$BFor starters I need to extract the oil from the shale of the local shaleskin flayers!  It\'ll form a concentrated, if explosive, base for the mix that I have in mind.$B$BFind the flayers, and their shale, all over the place near the purple rocks.",
    ["O"] = "Collect 5 Shaleskin Shale and give them to Boots at Area 52 in the Netherstorm.",
    ["T"] = "Securing the Shaleskin Shale",
  },
  [10343] = {
    ["D"] = "Kael\'thas\'s assault on Kirin\'Var began with thundering noise and a bright flash of light in the officer quarters to the northwest. The destruction there was the most severe and after the withdrawal of the blood elves, a strange thing began to happen.$B$BBeings of pure mana began streaming into the village from all over the area. For now, we\'re containing them as we can, but with more information about the weapon Kael\'thas used, I hope to cut off the flow of mana creatures entirely.",
    ["O"] = "Search the mana creature infested area of Kirin\'Var Village for a Mana Bomb Fragment and bring it to Lieutenant-Sorcerer Morran.",
    ["T"] = "The Unending Invasion",
  },
  [10344] = {
    ["D"] = "Wing Commander Gryphongar runs this outfit of Wildhammers.  If this is your first time to Shatter Point, then you should report to him.$B$BYou\'ll find him inside what\'s left of that tower over yonder.",
    ["O"] = "Speak with Wing Commander Gryphongar in Shatter Point.",
    ["T"] = "Wing Commander Gryphongar",
  },
  [10345] = {
    ["D"] = "You see these corpses, $r? Arconus is responsible for this slaughter. He\'s sucked them dry, leaving nothing more than a fleshy husk. But don\'t let the bodies fool you! Inside those corpses lie flesh beasts, waiting to pounce on the unsuspecting fool that gets too close.$B$BI\'ve got my orders. I must remain here until backup arrives. That doesn\'t mean that you can\'t take my igniter and destroy the withered corpses that litter the mines. One way or another, the mission must be completed.",
    ["O"] = "Use the Protectorate Igniter on 12 Withered Corpses. Return the Protectorate Igniter to Agent Araxes outside of Access Shaft Zeon when the task is complete.",
    ["T"] = "The Flesh Lies...",
  },
  [10346] = {
    ["D"] = "$n, you\'ve proven yourself as a capable gryphon rider, and we could use you on more sorties over the Abyssal Shelf.  What say you, $c?  Do you want some more flight time?",
    ["O"] = "Gryphoneer Windbellow at Shatter Point in Hellfire Peninsula has asked that you destroy 20 Gan\'arg Peons, 5 Mo\'arg Overseers and 5 Fel Cannons.",
    ["T"] = "Return to the Abyssal Shelf",
  },
  [10347] = {
    ["D"] = "$n, are you ready for another sortie over the Abyssal Shelf?  I fear that, if we do not maintain pressure on the legion forces there and allow them to strengthen their hold, then we may suffer a large demon attack from the north.$B$BWhat say you, $c?  Do you want to take another windrider and hammer the Abyssal Shelf one more time?",
    ["O"] = "Wing Commander Brack at Reaver\'s Fall in Hellfire Peninsula has asked that you destroy 20 Gan\'arg Peons, 5 Mo\'arg Overseers and 5 Fel Cannons.",
    ["T"] = "Return to the Abyssal Shelf",
  },
  [10348] = {
    ["D"] = "I hear that a group of \'druids\' from Azeroth has taken quite an interest in the effects of our eco-dome technology.$B$BThe Cenarion Expedition\'s representatives are eager to get access to the plants growing within the domes, particularly one called the ivory bell, known for its healing properties. They\'re found in clumps of brush around larger plants in Eco-Dome Midrealm.$B$BI\'ll share the profits with you if you\'re willing to gather the herbs for my first delivery.",
    ["O"] = "Gather 15 Ivory Bells and return to Mehrdad at Midrealm Post.",
    ["T"] = "New Opportunities",
  },
  [10349] = {
    ["D"] = "You should take the crystal lump over to the earthbinder.  She\'s just like you... always needing to get to the bottom of a mystery and thinking all of the time.$B$BIf you ask me, she thinks a little too much.$B$BJust give it to her and I\'m sure that she\'ll get you into a heap of trouble figuring out what is going on up there on the ridge.",
    ["O"] = "Take the Crimson Crystal Shard to Earthbinder Galandria Nightbreeze at the Cenarion Post in Hellfire Peninsula.",
    ["T"] = "The Earthbinder",
  },
  [10350] = {
    ["D"] = "While you have learned many hard lessons from me during our time together, it is time that I entrusted you to wiser hands.$b$bBehomat, who trained me when I was as green as grass, will be your new teacher. I have told him that you will be seeking him out, and he is expecting you.$b$bYou will find him at the center of the Warriors\' Terrace, at the highest point of the Traders Tier of the Exodar.",
    ["O"] = "Speak with Behomat at the Traders Tier of the Exodar.",
    ["T"] = "Behomat",
  },
  [10351] = {
    ["D"] = "It must be that the evil emanations from that giant crystal are summoning the mountain giants and driving them insane.$B$BIt\'s too big to move, and beyond our ability to destroy, but I know a way to quell its power.$B$BI\'ve summoned a circle at the northwest corner of the crystal on the ridge.  Take this seed to the circle and channel its powers to heal the land through the natural forces of rain, growth and insect repopulation.$B$BBeware, $N, I sense an external force at play here... this is not natural!",
    ["O"] = "Use the Seed of Revitalization at the Earthbinder\'s Circle to heal the land around the crystal.  Then, return to Earthbinder Galandria Nightbreeze at the Cenarion Post in Hellfire Peninsula with any information that you gain.",
    ["T"] = "Natural Remedies",
  },
  [10352] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Wool",
  },
  [10353] = {
    ["D"] = "Araxes and I were deployed to Ultris 2 days ago. Our mission: Find and terminate the void lord Arconus. We tracked him to this mine and discovered that he\'d been feeding off the energies of the creatures in the area.$B$BA fire-fight broke out which resulted in Araxes and I separating. Now I\'m stuck here, badly injured. The mission is in shambles!$B$BIf you can take out Arconus, high command would be grateful. Should you accept this mission, I will assist by providing a reflection of myself as a guardian.",
    ["O"] = "Agent Ya-six at Access Shaft Zeon in Netherstorm has asked you to slay Arconus the Insatiable and return to Commander Ameer at the Protectorate Watch Post in Netherstorm.",
    ["T"] = "Arconus the Insatiable",
  },
  [10354] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Silk",
  },
  [10355] = {
    ["D"] = "We must determine how far the damage has spread. The basidium you brought me comes from a bog giant. Their larger, hardier cousins, the bog lords, should prove more resistant to the degeneration that\'s struck the giants.$B$BIt would be good to know how the changes in the Dead Mire have affected the other creatures out there, too.$B$BReturn to the Dead Mire and see if you can get samples from the bog lords and the hydra in the area.",
    ["O"] = "Gather 5 Parched Hydra Samples and 5 Withered Bog Lord Samples and bring them to Ruam at Telredor.",
    ["T"] = "Withered Flesh",
  },
  [10356] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Mageweave",
  },
  [10357] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Runecloth",
  },
  [10358] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Additional Runecloth",
  },
  [10359] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Wool",
  },
  [10360] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Silk",
  },
  [10361] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Mageweave",
  },
  [10362] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Donation of Runecloth",
  },
  [10363] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Additional Runecloth",
  },
  [10364] = {
    ["D"] = "You have come far in a short time, $n. Faster than I had expected or hoped. It is time that you continued your training under the tutelage of Caedmos.$b$bI have sent word to him at the Exodar to expect you. You\'ll find him in the Anchorites\' Sanctum near the entrance of the Vault of Lights.",
    ["O"] = "Speak with Caedmos in the Vault of Lights of the Exodar.",
    ["T"] = "Caedmos",
  },
  [10365] = {
    ["D"] = "You\'ve done much better than any of us anticipated.  Manaforge Ara is the last of Kael\'s working manaforges.  You\'ll find it northwest of here, though you\'re likely to have to do some circumnavigating to get to it.  We want you to shut it down.$B$BThe last access crystal is in the possession of Overseer Azarad.  This is Kael\'s very last source of energy as far as we know, so expect heavy opposition.  I\'d bring a couple of friends along if I were you.$B$BHmm... Azarad.  What an odd name for a sin\'dorei.",
    ["O"] = "Travel to Manaforge Ara and obtain the Ara Access Crystal from Overseer Azarad.  Use it at the Manaforge Ara console to shut it down.$B$BPerforming quests for the Scryers will cause your Aldor reputation level to decrease.",
    ["T"] = "Shutting Down Manaforge Ara",
  },
  [10366] = {
    ["D"] = "The path of the Light and purity is not an easy one to walk, $n. Even I, at times, struggle with following its course.$b$bYou should seek out my master, Jol, at the Exodar. She trained me when I was beginning my journey, and I believe she will find in you a new star pupil.$b$bYou will find Jol in the Vault of Lights of the Exodar at the Vindicators\' Sanctum, a room surrounded by a vibrant glow of light.",
    ["O"] = "Speak with Jol in the Vindicators\' Sanctum of the Exodar.",
    ["T"] = "Jol",
  },
  [10367] = {
    ["D"] = "Anywhere you see a tribe of enslaved Broken you will also find a traitor.  A despicable being who sold his brothers for promises of power.$B$BThere is a hut at the top of the stairs in the center of the ruins.  That\'s the turncoat\'s hut.$B$BHe\'s not there right now, so you will be able to sneak in if you\'re patient.  Inside you will find a coffer with a key inside of it.  That key unlocks the chains that keep the Dreghood elders prisoner.  Bring it to me.$B$BBeware, Arzeth the Merciless wanders nearby.",
    ["O"] = "Naladu at the Ruins of Sha\'naar wants you to obtain the Sha\'naar Key from a nearby hut.",
    ["T"] = "A Traitor Among Us",
  },
  [10368] = {
    ["D"] = "The Dreghood spirit is broken because our elders are imprisoned.  Take this key and go downstairs to free them.$B$BThey are Morod the Windstirrer, Akoru the Firecaller and Aylaan the Waterwaker.  Once they are free, the spirits will return to the Dreghood tribe.",
    ["O"] = "Free Morod the Windstirrer, Akoru the Firecaller and Aylaan the Waterwaker at the Ruins of Sha\'naar.  Return to Naladu after completing this task.",
    ["T"] = "The Dreghood Elders",
  },
  [10369] = {
    ["D"] = "Yes, the elemental spirits have returned to us!  We are not as strong as we once were, but a little magic can go a long way in the right hands.$B$BArzeth has great powers bestowed upon him by his dark lord.  Take this staff.  It was once a great symbol of our tribe.  Use it against Arzeth and his powers will be temporarily removed from him.  Defeat him then, so that my people may finally be free!",
    ["O"] = "Use the Staff of Dreghood Elders on Arzeth the Merciless and slay him after he\'s lost his powers.  Return to Naladu at the Ruins of Sha\'naar after completing this task.",
    ["T"] = "Arzeth\'s Demise",
  },
  [10370] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "BETA Nazgrel\'s Command <TXT>",
  },
  [10371] = {
    ["D"] = "A dwarven warrior known as Yorus Barleybrew has issued a challenge to all skilled Alliance warriors.$B$BHe waits at the Lakeshire Inn, in a place known as the Redridge Mountains in the Eastern Kingdoms.  The journey will be long, but it\'ll be worth it for you to test yourself, $N.",
    ["O"] = "Speak with Yorus Barleybrew.",
    ["T"] = "Yorus Barleybrew",
  },
  [10372] = {
    ["D"] = "Eralan, an associate of mine in Tranquillien, has made an inquiry about securing some help for an urgent job.$B$BNow, I don\'t know what she has in mind because I don\'t ask questions, but you\'ve proven yourself more than capable. I want you to travel to Tranquillien in the Ghostlands and have a word with Eralan.$B$BShe may be a bit gruff, but she\'s trustworthy.",
    ["O"] = "Speak with Eralan in Tranquillien.",
    ["T"] = "A Discreet Inquiry",
  },
  [10373] = {
    ["D"] = "Hear ye, hear ye!  All heroes are called upon to heed these words!$B$BA call to arms has been issued by the Kingdom of Stormwind!  All able bodied individuals are entreated to take up arms against the dark threat of the Scourge in the northern lands of the Eastern Kingdoms!  Rumors fly of new threats rising from the ruins of the Plaguelands!$B$BHeroes of the realm - seek out Commander Ashlam Valorfist who has set up his base camp in Chillwind Camp, north of the Alterac Mountains!",
    ["O"] = "Seek out Commander Ashlam Valorfist.  His base camp is located at Chillwind Camp, north of the Alterac Mountains.",
    ["T"] = "A Call to Arms: The Plaguelands!",
  },
  [10374] = {
    ["D"] = "Heroes of the realm, hear me - the Horde calls upon you for swift action!$B$BA call to arms has been issued for all able bodied individuals to take up arms against the Scourge!  Rumors fly of new threats rising from the ruins of the Eastern Kingdoms.  They loom to the east of the Undercity, in the northern reaches of the lands now known as the Plaguelands!$B$BHeroes of the realm - seek out High Executor Derrington, who has set up his base camp at the Bulwark, east of Tirisfal Glade!",
    ["O"] = "Seek out High Executor Derrington.  His base camp is located at the Bulwark, east of Tirisfal Glade and the Undercity.",
    ["T"] = "A Call to Arms: The Plaguelands!",
  },
  [10375] = {
    ["D"] = "You\'ve proven yourself to our people, $N.  Now is time for you to show us that you\'re willing to stand by us, even in the face of the strongest enemy.$B$BThe ogres of Outland are ",
    ["O"] = "",
    ["T"] = "BETA Obsidian Warbeads",
  },
  [10377] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "OLD Nothing to Fear",
  },
  [10379] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Touch of Weakness",
  },
  [10380] = {
    ["D"] = "We\'ve been so blind, $N, that the alliance of two of our most dangerous enemies went completely unnoticed.$B$BI wouldn\'t be surprised if the Scryers had something to do with hiding this information from us, but we must now face the reality.  The Burning Legion and Kael\'thas\' Sunfury army serve under the same banner.$B$BThese demons are the only reason Kael\'thas was ever able to utilize the technology in Tempest Keep.  Under Orelis\'s orders I must command you to destroy them.",
    ["O"] = "Kaylaan at Tuluman\'s Landing in Netherstorm wants you to slay 6 Gan\'arg Warp-Tinkers, 3 Daughters of Destiny and 3 Mo\'arg Warp-Masters.$B$BCompleting quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "A Dark Pact",
  },
  [10381] = {
    ["D"] = "My mission here is finished.  I did what Orelis ordered me to - I\'ve never failed to.$B$BNo more.  I foresee a great carnage - a crusade, they\'ll call it - following the news of this alliance between Kael\'thas and the Burning Legion.$B$BFirst they give our holiest city away to our enemies and then they ask us to die fighting their enemies.  Go back to Orelis; tell him the naaru can fight their own fights from now on.",
    ["O"] = "Report back to Exarch Orelis at Area 52.$B$BPerforming quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "Aldor No More",
  },
  [10382] = {
    ["D"] = "Well, $N, I hope you\'re prepared for the next phase of our operation. The Legion never rests - and neither shall we! Take a gryphon and fly over to Honor Point - it\'s a small post near the Legion Front. $B$BSpeak with Field Marshal Brock. He\'ll have instructions for you when you arrive. Oh, and tell that pasty-faced shield-kisser I said \'hello\'.  ",
    ["O"] = "Take a gryphon to Honor Point and speak with Field Marshal Brock.",
    ["T"] = "Go to the Front",
  },
  [10383] = {
    ["D"] = "Hello.  You should find out about those wabbits.",
    ["O"] = "Speak with Jonathan LeCraft about the wabbits.",
    ["T"] = "This is a Breadcrumb!",
  },
  [10384] = {
    ["D"] = "Look around you, fleshling. Very close to this transponder should be an Ethereum data cell. Locate that data cell, open it, and retrieve the contents.$B$BBring it back to this transponder at once!",
    ["O"] = "The Image of Commander Ameer at the Ethereum Staging Grounds - Ethereum Transponder Zeta - wants you to recover the Ethereum Data Cell.",
    ["T"] = "Ethereum Data",
  },
  [10385] = {
    ["D"] = "They\'re using relays to transfer information around the staging grounds.$B$BThere is only one way for you to see these relays and extract the information they hold. Unfortunately, doing so may cause you irreparable brain damage.$B$BIf you\'re still interested, you\'ll need to slay Ethereum here at the staging grounds and take their essences. Once you have an essence, drink it down. It will temporarily allow you to see an Ethereum relay - giving you enough time to destroy a relay and extract its information.",
    ["O"] = "The Image of Commander Ameer at the Ethereum Staging Grounds - Ethereum Transponder Zeta - wants you to recover 15 pieces of Ethereum Relay Data.",
    ["T"] = "Potential for Brain Damage = High",
  },
  [10386] = {
    ["D"] = "Overlord Hun Maimfist is always looking for volunteers for his suicide attacks against the Burning Legion.  You definitely have the courage for one of his \"missions.\"  $B$BSpeak with him if you\'ve got the stomach for more carnage.  He is celebrating just over there by that fallen fel reaver.  He and his guards killed it just a few hours ago, we would all have died here but for his ferocity and skill in battle.",
    ["O"] = "Speak with Overlord Hun Maimist.",
    ["T"] = "BETA The Fel Reaver Slayer",
  },
  [10387] = {
    ["D"] = "Overlord Hun Maimfist is always looking for volunteers for his suicide attacks against the Burning Legion.  You definitely have the courage for one of his \"missions.\"  $B$BSpeak with him if you\'ve got the stomach for more carnage.  He is celebrating just over there by that fallen fel reaver.  He and his guards killed it just a few hours ago, we would all have died here but for his ferocity and skill in battle.",
    ["O"] = "Speak with Overlord Hun Maimist.",
    ["T"] = "BETA The Fel Reaver Slayer",
  },
  [10388] = {
    ["D"] = "Hope you enjoyed your flight, friend. A messenger arrived while you were away - seems Nazgrel\'s got a new use for you. You\'d best head back to Thrallmar and check in with him. I have a feeling the Legion\'s just getting warmed up. ",
    ["O"] = "Return to Thrallmar and speak with Nazgrel.",
    ["T"] = "Return to Thrallmar",
  },
  [10389] = {
    ["D"] = "Greetings, $N. I\'ve deciphered the Legion missive and uncovered the demons\' strategic plans for this Peninsula. Apparently, there is a large group of hellish terrorfiends gathering near the Pools of Aggonar in the west. We cannot allow such a force to go unchallenged. You must go there and decimate their cursed numbers. ",
    ["O"] = "Magister Bloodhawk wants you to kill 10 terrorfiends in the Pools of Aggonar.",
    ["T"] = "The Agony and the Darkness",
  },
  [10390] = {
    ["D"] = "$N, we have reason to believe that the easternmost forge camp is not yet complete. The Legion\'s gan\'arg servants are working \'round the clock to get the facility up and running. We can\'t allow that to happen. $B$BHead east to Forge Camp: Mageddon and slay 10 gan\'arg. Bring me the head of their master - Razorsaw - and the Legion\'s fel reaver production will grind to a halt!   ",
    ["O"] = "Nazgrel in Thrallmar wants you to attack Forge Camp: Mageddon and kill 10 gan\'arg servants and return with the head of Razorsaw.",
    ["T"] = "Forge Camp: Mageddon",
  },
  [10391] = {
    ["D"] = "There is a second production facility, Forge Camp: Rage, that lies to the immediate northeast of Thrallmar. The demons have positioned a number of their fel cannons along the ridge - and they\'re aimed straight at us! You must enter the camp and destroy these fel cannons. $B$B$N, you must be sure to detonate them all - or nothing will stop the Legion from raining fiery hell down upon our heads!  ",
    ["O"] = "Destroy 3 Fel Cannon MKIs in Forge Camp: Rage and return to Nazgrel in Thrallmar.",
    ["T"] = "Cannons of Rage",
  },
  [10392] = {
    ["D"] = "You are an honor to us, $N. But now we must strike before the Legion recovers! To the north of Thrallmar lies Invasion Point: Annihilator. It houses a warp-portal through which the Legion draws its reinforcements. $B$BYou must overload that portal - and blast it back to the abyss it came from. The portal\'s activation key will be held by the Point\'s commander - Warbringer Arix\'Amal. Slay him. Take the key. Use it on the portal and do what must be done. May the warchief\'s blessings be with you.   ",
    ["O"] = "Slay Arix\'Amal to get the Burning Legion Gate Key.  Use the Burning Legion Gate Key on the Rune of Spite, then return to Nazgrel in Thrallmar.",
    ["T"] = "Doorway to the Abyss",
  },
  [10393] = {
    ["D"] = "The text on the note is written in some dark, indecipherable scrawl. The more you stare at them, the more the symbols seem to twist and burn before your eyes. There is only one in Thrallmar that can transcribe such vile script - the blood elf Magister Bloodhawk. ",
    ["O"] = "Take the Burning Legion Missive to Magister Bloodhawk in Thrallmar. ",
    ["T"] = "Vile Plans",
  },
  [10394] = {
    ["D"] = "Pay close attention, $N. We\'ve been surveying the Legion camps that lie along the ridge ahead. We have reason to believe that these so-called \'Forge Camps\' are where the demons are constructing those blasted Fel Reavers. $B$BYou can see the closest target, Forge Camp: Mageddon, to the west. Our intelligence suggests that it\'s still under construction. If you can slay the Gan\'arg Servants and their master - Razorsaw - we can bring the Legion\'s Fel Reaver production to a grinding halt!   ",
    ["O"] = "Kill 10 Gan\'arg Servants and Razorsaw at Forge Camp Mageddon and return to Forward Commander Brock at Honor Point.",
    ["T"] = "Disruption - Forge Camp: Mageddon",
  },
  [10395] = {
    ["D"] = "The text on the note is written in some dark, indecipherable scrawl. The more you stare at them, the more the symbols seem to twist and burn before your eyes. There is only one at Honor Hold who can decipher such archaic script - the draenei mystic, Kryv. $B$BTake the Burning Legion Missive to Warp-Scryer Kryv who resides within the War-Room at Honor Hold.",
    ["O"] = "Take the Missive to Warp-Scryer Kryv in the main keep of Honor Hold.",
    ["T"] = "The Dark Missive ",
  },
  [10396] = {
    ["D"] = "Now we focus on the second target - Forge Camp: Rage. It lies just west of Mageddon. Trouble is, the demons have a number of fel cannons aimed straight at the Horde\'s outpost of Thrallmar! Though I can scarcely believe it, we actually need the Horde to help us hold the line at the Dark Portal. We can\'t afford to let Thrallmar fall.  You\'ve got to destroy these cannons before the Legion pulverizes our allies! ",
    ["O"] = "Destroy 3 Fel Cannon MKIs in Forge Camp: Rage and return to Field Marshal Brock at Honor Point.",
    ["T"] = "Enemy of my Enemy...",
  },
  [10397] = {
    ["D"] = "Well, we\'ve located the Legion\'s final base on the ridge - Invasion Point: Annihilator. It lies northwest of Forge Camp: Rage - and it houses a warp-portal through which the Legion has been drawing its reinforcements! $B$BYou\'ve got to close that portal to prevent any more demons from coming through. The Point\'s overlord, Warbringer Arix\'Amal, holds the portal\'s activation key. Take it from him and shut that blasted gateway down!  ",
    ["O"] = "Slay Arix\'Amal.  Take the Burning Legion Gate Key.  Use the Burning Legion Gate Key on the Rune of Spite.",
    ["T"] = "Invasion Point: Annihilator",
  },
  [10398] = {
    ["D"] = "PH: Go to Honor Hold.",
    ["O"] = "PH:  Go to Honor Hold.",
    ["T"] = "BETA Return to Honor Hold",
  },
  [10399] = {
    ["D"] = "It is just as I feared. Arix\'Amal - the demon you killed earlier, was working for a secret Legionlord - Arazzius the Cruel. It appears this new villain has amassed a force of hellish terrorfiends near the Pools of Aggonar. $B$BYou must journey there and slay the terrorfiends before they strike against us. But be wary, friend - the Pools of Aggonar lie within a tortured, poisonous valley. You can find the cursed pools to the northwest of here, beyond Hellfire Citadel. $B$BLight be with you, $N.  ",
    ["O"] = "Kill 10 Terrorfiends in the Pools of Aggonar and return to Warp-Scryer Kryv in the main keep of Honor Hold.",
    ["T"] = "The Heart of Darkness",
  },
  [10400] = {
    ["D"] = "The honorable Warp-Scryer has told me of your perils, $N - and of the new foe you\'ve discovered. If Kryv is to be believed, this \'Arazzius the Cruel\' is as powerful and evil as any foe the Sons of Lothar have ever faced. $B$BWill you stand for us now, $N? Will you face this Legionlord and deliver the Light\'s justice upon him? If so, you will find him at the Pools of Aggonar. If not, his evil will most certainly find you. ",
    ["O"] = "Slay Arazzius the Cruel in the Pools of Aggonar and return to Force Commander Danath Trollbane in the keep of Honor Hold.",
    ["T"] = "Overlord",
  },
  [10401] = {
    ["D"] = "Do you know what would have happened if you had not intercepted this missive, $N?$B$B<Nazgrel nods.>$B$BThe entirety of the Legion army in Hellfire would have been knocking on our door. There is no way that we could have survived such an assault.$B$BThere is only one way to make sure that these orders never reach the Legion Front. You must travel to the Pools of Aggonar, west of here, and slay this Arazzius creature.$B$BDo this and I will see to it that the Warchief grants you a commendation.",
    ["O"] = "Nazgrel at Thrallmar in Hellfire Peninsula has asked that you slay Arazzius the Cruel.",
    ["T"] = "BETA Mission: End All, Be All",
  },
  [10403] = {
    ["D"] = "Perhaps not all hope is lost for the Dreghood.  I am one of four elders that guided this tribe before we were enslaved by the Illidari.  I thought the others were dead, but I\'ve slowly learned that at least two others are alive - chained down and powerless just as I am.$B$BI\'ve not yet been able to find Naladu and fear for the worst.  There are more huts in the ruins upstairs; perhaps you could look for him.  It would be a great boon for our tribe if all our elders were alive.",
    ["O"] = "Seek out Naladu inside the Ruins of Sha\'naar.",
    ["T"] = "Naladu",
  },
  [10404] = {
    ["D"] = "We\'ve established that the Burning Legion has been providing Kael\'thas with technological assistance, magnifying his threat many times over.$B$BBased on the Legion\'s numbers in the region, the largest impact we can make on our enemy\'s alliance is through a head-on attack on the forge bases to the north.$B$BGo to Forge Base: Oblivion and Forge Base: Gehenna and destroy our enemies.  May the Light guide your blade, $N.",
    ["O"] = "Exarch Orelis at Area 52 wants you to go to Forge Base: Oblivion and Forge Base: Gehenna and slay 12 Gan\'arg Forgehands, 6 Mo\'arg Forgelords and 6 Wrathbringers.$B$BPerforming quests for the Aldor will cause your Scryers reputation to decrease.",
    ["T"] = "BETA Against the Legion",
  },
  [10405] = {
    ["D"] = "We must destroy the machinery that is making these nexus-stalker aberrations possible. To strike at their proto-accelerator would be futile as it is an ethereal creation. We must instead destroy the manaforge energy tube that they are using as a conduit.$B$BI have all that I need to create a device to overload the conduit save for one item. I need a wrapping from an archon or overlord that might be transforming soon in order to calibrate the device.",
    ["O"] = "The Image of Commander Ameer at the Ethereum Staging Grounds - Ethereum Transponder Zeta - wants you to recover 1 Prepared Ethereum Wrapping.",
    ["T"] = "S-A-B-O-T-A-G-E",
  },
  [10406] = {
    ["D"] = "I\'m sending one of my demolitionists out to place the disruption device. Just make sure no harm comes to him as he\'s placing the disruptor.$B$BKeep him protected! He will not fight back if enemies attack him as he is only a holographic image but the image can be destroyed!$B$BReturn to me once the job is done.",
    ["O"] = "The Image of Commander Ameer at the Ethereum Staging Grounds - Ethereum Transponder Zeta - wants you to escort the Protectorate Demolitionist to the Manaforge Ultris conduit and keep him protected while he works to sabotage the pipeline.",
    ["T"] = "Delivering the Message",
  },
  [10407] = {
    ["D"] = "The infamous eredar, Socrethar, leads the Burning Legion in Netherstorm.  Mentioning his name is enough to make most draenei shudder.  He gives orders from an island in the northwest that only his most trusted lieutenants can access.$B$BTo get there you will need to obtain a teleportation stone, which won\'t be an easy task.  The first half of the stone is in the possession of Forgemaster Morug at Forge Base: Oblivion.  The second half is held by Silroth at Forge Base: Gehenna.",
    ["O"] = "Anchorite Karja at Area 52 wants you to obtain the First Half of Socrethar\'s Stone from Forgemaster Morug at Forge Base: Oblivion and the Second Half of Socrethar\'s Stone from Silroth at Forge Base: Gehenna.$B$BPerforming quests for the Aldor will cause your Scryers reputation to decrease.",
    ["T"] = "Socrethar\'s Shadow",
  },
  [10408] = {
    ["D"] = "I have in my possession another disruptor, one capable of destroying the three conduits that surround Salhadaar. Once the conduits are destroyed, Salhadaar\'s protective force fields will be down. For this act, he will strike at you with a ferocity you have never before witnessed, $N.$B$BIf you are willing to rid the world of Salhadaar, I will give you the disruptor.",
    ["O"] = "The Image of Commander Ameer at the Ethereum Staging Grounds - Ethereum Transponder Zeta - wants you to use the Protectorate Disruptor to bring down Salhadaar\'s force fields and then destroy Nexus-King Salhadaar.",
    ["T"] = "Nexus-King Salhadaar",
  },
  [10409] = {
    ["D"] = "When facing eredar of great power, large armies are useless for the most part.  Their corruptive powers over mortal souls are such that only the strongest-willed can even stand face to face with them.$B$BTake this stone to the Invasion Point: Overlord, between Forge Base: Oblivion and Gehenna and bring your closest, strongest friends with you.  Orelis and Karja will meet you at Socrethar\'s Seat; I will send Adyen along with them.$B$BMay the Light prevail today, $N.  May Socrethar meet his end.",
    ["O"] = "High Priestess Ishanah wants you to go to the Legion Teleporter at the northwestern corner of Netherstorm and use it to teleport to Socrethar\'s Seat.  Once there, defeat Socrethar.$B$BPerforming quests for the Aldor will cause your Scryers reputation to decrease.",
    ["T"] = "Deathblow to the Legion",
  },
  [10410] = {
    ["D"] = "The time has come to face Socrethar, $N.  Confronting an eredar leader isn\'t something that\'s taken lightly among us.  A single mistake is likely to cost us our lives if we\'re ill-prepared.$B$BTake Socrethar\'s teleportation stone to High Priestess Ishanah at the Shrine of Unending Light in Shattrath City.  She will determine how we need to handle the situation.",
    ["O"] = "Take Socrethar\'s Teleportation Stone to High Priestess Ishanah at the Shrine of Unending Light on the Aldor Rise in Shattrath City.$B$BPerforming quests for the Aldor will cause your Scryers reputation to decrease.",
    ["T"] = "Ishanah\'s Help",
  },
  [10411] = {
    ["D"] = "Around the ruined manaforge you will find the run-off of Dimensius\'s handy work. Seeping sludge occupies the pools that surround Ultris. Directly below those pools, where the Ethereum Staging Grounds now stand, you will find even more run-off in the form of void waste.$B$BThe best method of disposal is to use electro-shock to break slimes down to globules. Use this elixir to augment your attacks with electricity. The resultant discharge will break the slimes up into their raw form. Destroy the globules!",
    ["O"] = "Researcher Navuud at the Protectorate Watch Post in Netherstorm has asked that you destroy 30 Void Waste Globules and 30 Seeping Sludge Globules.",
    ["T"] = "Electro-Shock Goodness!",
  },
  [10412] = {
    ["D"] = "It is no secret that Kael\'thas Sunstrider perceives us as a great threat.  Let\'s face it - not many sin\'dorei, fresh from Silvermoon, are willing to join the sort of company that Kael keeps.$B$BIt\'s also no secret that this is not just a war of words.  Scryers and the armies that serve Kael\'thas attack each other on sight.  The only way to prove you\'re with us, $N, is to do your share of fighting.$B$BKael\'s lower ranking followers wear Firewing signets to indicate their rank.  Bring them to me.",
    ["O"] = "Magistrix Fyalenn in Shattrath City wants you to bring her 10 Firewing Signets.$B$BPerforming quests for the Scryers will cause your Aldor reputation level to decrease.",
    ["T"] = "Firewing Signets",
  },
  [10413] = {
    ["D"] = "You carefully fill a vial with the fallen void horror\'s ooze.$B$BResearcher Navuud at the Protectorate Watch Post would be quite interested in such a find! Take it to him at once!",
    ["O"] = "Take the Vial of Void Horror Ooze to Researcher Navuud at the Protectorate Watch Post in Netherstorm.",
    ["T"] = "The Horrors of Pollution",
  },
  [10414] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Single Firewing Signet",
  },
  [10415] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Firewing Signets",
  },
  [10416] = {
    ["D"] = "Arcane tomes are not ordinary books that happen to deal with arcane matters.  There is intrinsic power in them - a power I\'ve learned to synthesize into a single arcane rune.$B$BShould you find an arcane tome in your travels I will give you one such rune.  Only the most powerful wielders of magic carry the books I need.  In Outland this usually means Kael\'s blood elves - but you\'d be surprised by where such tomes often turn up.",
    ["O"] = "Voren\'thal the Seer in Shattrath City wants you to obtain an Arcane Tome.$B$BPerforming quests for the Scryers will cause your Aldor reputation to decrease.",
    ["T"] = "Synthesis of Power",
  },
  [10417] = {
    ["D"] = "Wherever the Consortium establishes a presence, we bring our eco-dome technology. The fields allow us to work in a controlled and life-sustaining atmosphere since we often find ourselves in hostile environments.$B$BNetherstorm\'s volatile conditions and creatures have begun to destroy the equipment that sustains our domes, especially the generator east of here. I\'ve started a diagnostic there in hopes of understanding what can be done to combat the damage. Would you collect the results and bring them to me?",
    ["O"] = "Retrieve the Diagnostic Results and return them to Mehrdad at Midrealm Post.",
    ["T"] = "Run a Diagnostic!",
  },
  [10418] = {
    ["D"] = "In searching the area for clues about the damage to our equipment, I\'ve seen pieces of the shield generators at the bottom of the small lake to the north. I\'m not sure why the crocolisks have taken an interest in the equipment, but we have to put a stop to this problem.$B$BThe Consortium is quite clear on this matter. If it comes down to a choice between the equipment and crocolisks, the animals will have to go. I\'ll make it worth your while to deal with them.",
    ["O"] = "Mehrdad at Midrealm Post wants you to kill 8 Barbscale Crocolisks.",
    ["T"] = "Deal With the Saboteurs",
  },
  [10419] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Arcane Tomes",
  },
  [10420] = {
    ["D"] = "This temple is one of the holiest places in all of Outland.  The power of the Light here is so strong, that even items with the strongest fel taint can be cleansed of a worldly item.$B$BShould you run into any fel armaments in your confrontations with demonic enemies, bring them to me and I will demonstrate the cleansing power of the Light.",
    ["O"] = "Bring a Fel Armament to Ishanah in Shattrath City.$B$BCompleting quests for the Aldor will cause your Scryers reputation to decrease.",
    ["T"] = "A Cleansing Light",
  },
  [10421] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Fel Armaments",
  },
  [10422] = {
    ["D"] = "Captain Tyralius took a platoon of soldiers south towards the Ethereum Staging Grounds 10 days ago. We haven\'t heard from him or his crew since.$B$BChances are good that they were ambushed and killed but I\'m getting a curious reading from my instruments.$B$BI think it\'s a distress signal but these things have been wrong before. If Tyralius is still alive, they\'re keeping him in one of their prisons. You\'ll have to locate the prison and open it with a key, probably found on the warden.",
    ["O"] = "Flesh Handler Viridius at the Protectorate Watch Post in Netherstorm has asked that you find and free Captain Tyralius.",
    ["T"] = "Captain Tyralius",
  },
  [10423] = {
    ["D"] = "Master Engineer Ghabar will want to know about the results of the diagnostics. If anything, they caution us to keep a close eye on the workings of our dome generators. As the fields become more and more unstable, their effects will become harder to control. It could spell disaster for our expedition and anything else housed within the domes.$B$BYou\'ll find Ghabar at the Stormspire. Just follow the road north from this eco-dome and across the bridge. It\'ll lead you to the elevator at the base of the spire.",
    ["O"] = "Speak with Ghabar at the Stormspire.",
    ["T"] = "To the Stormspire",
  },
  [10424] = {
    ["D"] = "If Mehrdad\'s results are correct -- and I have no reason to believe they\'re faulty -- then the rest of the domes could be in trouble.$B$BI do think Mehrdad has failed to identify the underlying cause of the failures. From time to time, creatures damage the generators, but never this severely.$B$BTo be on the safe side, I\'d like for you to run a set of diagnostics at the Stormspire\'s main dome generator, located in Eco-Dome Sutheron at the very eastern edge of the dome.",
    ["O"] = "Use the Diagnostic Device while standing near the Eco-Dome Sutheron Generator and bring the Diagnostic Results back to Ghabar at the Stormspire.",
    ["T"] = "Diagnosis: Critical",
  },
  [10425] = {
    ["D"] = "Thank K\'aresh! He would have torn me apart!$B$BI\'m a Protectorate soldier, fleshling. My platoon was sent on a recon mission about 10 days ago. As we were moving across the upper ledges of this island, a group of Ethereum jumped us. At least I think it was Ethereum. They had the same energy color but their wrappings looked void.$B$BOnly Tyralius was spared. I think they put him in a prison cell.$B$BI\'ve got to get back to the Protectorate Watch Post! Can you escort me back?",
    ["O"] = "Escort the Captured Protectorate Vanguard back to Protectorate Watch Post in Netherstorm.",
    ["T"] = "Escape from the Staging Grounds",
  },
  [10426] = {
    ["D"] = "Just look around you, $c! Isn\'t it amazing? Of course, this incredible resurgence of life is a byproduct of the ethereal domes, but imagine what it could do in the hands of the expedition.$B$BI\'m preparing to negotiate with the ethereals for access to their technology, but I\'d like to get a better idea of its effects on plant-based life.$B$BI\'ve built a device to concentrate the dome\'s energies on the lashers in this area. Would you be so kind as to test it for me and share the results?",
    ["O"] = "Use the Energy Field Modulator on Farahlon Lashers. Observe the results and report back to Aurine Moonblaze at the Stormspire when you have conducted 10 tests.",
    ["T"] = "Flora of the Eco-Domes",
  },
  [10427] = {
    ["D"] = "Your work with the lashers turned up some astounding information, but I wonder if it holds true for animals as well.$B$BGathering information on the talbuks that live underneath this dome is going to be trickier than studying the lashers, I\'m afraid.$B$BUsing this tagging device, you can put a weakened talbuk to sleep and apply a tag that I\'ll use to track the animal as it matures. The tagging mechanism won\'t work unless the talbuk has expended most of its energy.",
    ["O"] = "Tag 12 Talbuks for Aurine Moonblaze at the Stormspire. You may tag either Talbuk Sires or Talbuk Does using the Talbuk Tagger.",
    ["T"] = "Creatures of the Eco-Domes",
  },
  [10428] = {
    ["D"] = "In the fevered dreams of our injured guest, she spoke of a fisherman, Cowlen, who was in some distress at Silvermyst Isle, to the southwest, off the coast of Azuremyst.$b$bWith all that has been happening, no one has had the opportunity to look into it, but I do feel a bit of worry. Perhaps there\'s something you can do, $n?",
    ["O"] = "Find Cowlen at the southeast docks of Silvermyst Isle off the coast of Azuremyst.",
    ["T"] = "The Missing Fisherman",
  },
  [10429] = {
    ["D"] = "The dome technology possesses such power! Certainly, there are bounds beyond which we dare not go, $N.$B$BCreatures allowed to grow too large or too fast could be just as bad as a barren landscape.$B$BI have heard rumors of just such a creature in the pool to the east. I\'ve heard the ethereal merchants conspiring to catch the overgrown hydra for sport, but I have another purpose in mind for the giant. Bring me the creature\'s heart so I may study it.",
    ["O"] = "Aurine Moonblaze at the Stormspire wants you to bring her a Hulking Hydra Heart.",
    ["T"] = "When Nature Goes Too Far",
  },
  [10430] = {
    ["D"] = "I\'ve been working on a portable generator repair kit for use in some of the harsher climates that the Consortium operates in. Granted, it wasn\'t designed for Netherstorm, but we shouldn\'t have any problems with it.$B$BI had already scheduled a test with one of my best techs up at Eco-Dome Farfield beyond the Netherstone to the northeast. Take this prototype to Tashar. He\'ll know what to do with it. If it works, we can use it to reinforce the shield generators at the larger domes.",
    ["O"] = "Bring the Repair Apparatus to Tashar at Eco-Dome Farfield.",
    ["T"] = "Testing the Prototype",
  },
  [10431] = {
    ["D"] = "The Sunfury briefings support the theory that Kael\'thas has been receiving outside help in constructing and running these manaforges.  Who this is remains a bit of a mystery, though we\'re likely to find out in Manaforge Ara.$B$BI\'ve sent a group of my men to scout the surrounding area.  Go to Tuluman\'s Landing, north of here, and speak to Kaylaan.  See what he\'s discovered at Manaforge Ara.  Find out who is assisting the Sunfury army and take care of them. ",
    ["O"] = "Go to Tuluman\'s Landing, north of Area 52, and speak to Kaylaan.$B$BPerforming quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "Outside Assistance",
  },
  [10432] = {
    ["D"] = "As you may have noticed, there are servants of the Burning Legion all over Manaforge Ara.  Kael\'thas has entered an alliance with the Burning Legion.  He must\'ve caught wind of Illidan\'s descent into insanity and switched paymasters accordingly.$B$BIf the Scryers get definite proof of this, it will give them a considerable political advantage.  I know for a fact that the Legion forces at this manaforge have orders that bear Kael\'s seal.$B$BGet these orders and bring them to Thalodien.",
    ["O"] = "Obtain 8 Orders from Kael\'thas from demons at Manaforge Ara and bring them to Spymaster Thalodien in Area 52.$B$BPerforming quests for the Scryers will cause your Aldor reputation to decrease.",
    ["T"] = "Damning Evidence",
  },
  [10433] = {
    ["D"] = "The ethereals are clever and very observant, so it\'s no accident that I\'m here posing as a simple furrier. In fact, I\'ve been sent from Area 52 to appraise the technology the ethereals use to generate their eco-domes.$B$BI\'d like to enlist your help, $c. We\'ve been asked to use non-goblin agents whenever possible.$B$BWhat I want you to do is bring me a number of ripfang lynx pelts in the guise of a hunter. You can find the lynxes all over Eco-Dome Midrealm.",
    ["O"] = "Bring 10 Ripfang Lynx Pelts to Shauly Pore at Midrealm Post.",
    ["T"] = "Keeping Up Appearances",
  },
  [10434] = {
    ["D"] = "Excellent job.$B$B<Shauly winks at you.>$B$BI think they\'re buying it. Now, when I send you up to speak with my associates at the Stormspire, there won\'t be any suspicion at all.$B$BYou\'ll want to look for Action Jaxon and Audi the Needle up there. They\'ll tell you everything you need to know. Tell \'em Shauly sent you.",
    ["O"] = "Speak with Audi the Needle at the Stormspire.",
    ["T"] = "The Dynamic Duo",
  },
  [10435] = {
    ["D"] = "<Audi looks around and then lowers her voice.>$B$BI\'m sure Shauly told you a bit about our work here. When Jaxon and I are out in the field \'hunting,\' we\'ve been collecting pieces of the ethereal eco-dome generators and hiding them in the nests of our prey, the raptors in Eco-Dome Farfield.$B$BIt\'s a remote area to the northeast of the Stormspire, close to the Netherstone. I don\'t anticipate you\'ll run into many ethereals there, but would you be willing to help us collect the dome generator pieces?",
    ["O"] = "Audi the Needle at the Stormspire wants you to bring her 10 Dome Generator Segments.",
    ["T"] = "Retrieving the Goods",
  },
  [10436] = {
    ["D"] = "Before we can begin the test, we have to make certain the area is clear of anything that might interfere. In our case, that means these overgrown lizards.$B$B<Tashar gestures toward the scythetooth raptors.>$B$BThere\'s no telling what might happen if one those decides to take a nice bite out of the generator while it\'s charging. I\'ve seen a lot of strange things in all my years as a technician, including more than a few abominations that had their beginnings as humble animals.",
    ["O"] = "Tashar, stationed at Eco-Dome Farfield, wants you to kill 12 Scythetooth Raptors.",
    ["T"] = "All Clear!",
  },
  [10437] = {
    ["D"] = "Atop Manaforge Ultris lies the tear in the nether that the void lord, Dimensius, came through. That tear provides Dimensius with a link to the void, rendering him immune to physical harm. If we can get a lock on the conduit that Dimensius is using to keep himself phased out of this plane of existence, we can destroy it and then destroy Dimensius.$B$BTo do this, we\'re going to first need you to collect fragments of Dimensius from the void creatures that he sends out to do his dirty work.",
    ["O"] = "Professor Dabiri at the Protectorate Watch Post in Netherstorm wants you to recover 8 Fragments of Dimensius.",
    ["T"] = "Recipe for Destruction",
  },
  [10438] = {
    ["D"] = "Here it is, $N. Take this phase disruptor and mount up! The Protecotrate nether drake will fly you close enough to Ultris so that you can drop the disruptor on top of the void conduit.$B$BDrop as many disruptor charges as possible to ensure complete annihilation!$B$BWhen you are ready, speak with the nether drake and he\'ll take you up.$B$BIf you miss the mark you will have to get more bombs from me before you can go up again.",
    ["O"] = "Professor Dabiri at the Protectorate Watch Post in Netherstorm wants you to use your Phase Disruptor when you get in range of the Void Conduit that rests atop Ultris. Drop as many charges of the Phase Disruptor as you can to ensure total annihilation. The Phase Disruptor charges will automatically home in on the Void Conduit so long as you are close enough to use it.$B$BReturn to Professor Dabiri should you succeed!",
    ["T"] = "On Nethery Wings",
  },
  [10439] = {
    ["D"] = "Your brave actions have forced Ameer to react! He has deployed Captain Saeed and the Avengers!$B$BNow all that is left to do is destroy Dimensius.$B$BWhen you are ready, I will call for Saeed. If he is not currently fighting another battle, he will be awaiting orders from you - directly east of here.$B$BLet him know when you are ready to fight and he will put his troops in motion!$B$BI wish you luck, fleshling! We have hunted Dimensius for a thousand years!",
    ["O"] = "Professor Dabiri at the Protectorate Watch Post in Netherstorm wants you to speak with Captain Saeed and then follow his army to Manaforge Ultris and kill Dimensius the All-Devouring!",
    ["T"] = "Dimensius the All-Devouring",
  },
  [10440] = {
    ["D"] = "The test was a resounding success! We can certainly use this device to start repairing the domes.$B$BCarry word of the test results to the Stormspire and let Ghabar know that I\'ve also found a pattern in the damage to the shield generators. Key pieces of generator units have gone missing from a number of sites. This is no accident, $N, no technological failure. We\'re being stolen from. ",
    ["O"] = "Return to the Stormspire and speak with Ghabar.",
    ["T"] = "Success!",
  },
  [10441] = {
    ["D"] = "<Audi lowers her voice again.>$B$BNow that we have the goods, I\'ll be sending most of the parts on to Area 52. There\'s enough here for more than one generator, presenting us with a perfect business opportunity.$B$BI\'ve seen the Cenarion Expdedition\'s representative trying to negotiate. I want you to let her know that we can provide what she seeks at a very reasonable price. There\'s no reason for her to continue dealing with those two-timing ethereals.",
    ["O"] = "Speak with Aurine Moonblaze at the bottom of the Stormspire.",
    ["T"] = "BETA Peddling the Goods",
  },
  [10442] = {
    ["D"] = "$C, there\'s some tauren by the name of Thiah Redmane that keeps pestering us for assistance.  She\'s with the Cenarion Expedition, and they\'ve setup a little post just to the west on the south side of the the road leading to Zangarmarsh.$B$BIf you hit Thornfang Hill, you\'ve gone too far.$B$BDo you think you might head over there and see what she needs?  I don\'t want to have to bother Ranger Captain Venn\'ren with such trivialities.",
    ["O"] = "Falconer Drenna Riverwind wants you to offer your services to Thiah Redmane at the Cenarion Post in Hellfire Peninsula.",
    ["T"] = "Helping the Cenarion Post",
  },
  [10443] = {
    ["D"] = "The Cenarion Circle has sent an expedition to Outland and, as I understand it, they are here to study what has happened and to help reverse any damage that they can.$B$BThey\'ve setup a little post just to the west on the south side of the road leading to Zangarmarsh.$B$BIf you hit Thornfang Hill, you\'ve gone too far.$B$BWould you please go and see how you might help them?  Speak with Thiah Redmane as she is the one that sent the request to us for assistance.",
    ["O"] = "Amaan the Wise would like for you to offer your services to Thiah Redmane at the Cenarion Post in Hellfire Peninsula.",
    ["T"] = "Helping the Cenarion Post",
  },
  [10444] = {
    ["D"] = "This calls for immediate action!$B$BWe have someone out in the field closer to Firewing Point that I want you to speak with.  He\'ll have a better idea of what our next step should be.$B$BReport to Lieutenant Meridian out at the Allerian Post and apprise him of the situation.  You\'ll find the post to the northeast on the southern bank of the river just south of Firewing Point.$B$BGodspeed, $N.",
    ["O"] = "Jenai Starwhisper wants you to report to Lieutenant Meridian at the Allerian Post in Terokkar Forest.",
    ["T"] = "Report to the Allerian Post",
  },
  [10445] = {
    ["D"] = "Seven vials were drawn from the Well of Eternity by Illidan.  He poured three into the lake on top of Mount Hyjal and a second Well of Eternity was created.  For years the rest were believed lost.$B$BWith the opening of the Dark Portal, we\'ve come to know that he gave one each to his lieutenants Kael\'thas and Vashj.  Retrieve what remains of them; we will need them as foci to open a gateway to any events tied to Mount Hyjal, recent or ancient.  The outcome of the Battle of Mount Hyjal must be preserved.",
    ["O"] = "Soridormi at Caverns of Time wants you to retrieve Vashj\'s Vial Remnant from Lady Vashj at Coilfang Reservoir and Kael\'s Vial Remnant from Kael\'thas Sunstrider at Tempest Keep.",
    ["T"] = "The Vials of Eternity",
  },
  [10446] = {
    ["D"] = "They\'re building a second mana bomb in the courtyard.  My intel suggests that the final code for the bomb is being held by Sharth Voldoun, the overseer of the project at Firewing Point.$B$B$N, you have to go back in there and retrieve the final code from him.  He keeps himself to the top of the highest spire.$B$BTake the final code to the mana bomb that they\'re working on in the central courtyard and set it off.$B$BOnly then will we be certain that the Allerian Stronghold is safe.",
    ["O"] = "Lieutenant Meridian wants you to use The Final Code to set off the Mana Bomb.  Then report back to Jenai Starwhisper at the Allerian Stronghold in Terokkar Forest.",
    ["T"] = "The Final Code",
  },
  [10447] = {
    ["D"] = "They\'re building a second mana bomb in the courtyard.  My intel suggests that the final code for the bomb is being held by Sharth Voldoun, the overseer of the project at Firewing Point.$B$B$N, you have to go back in there and retrieve the final code from him.  He keeps himself to the top of the highest spire.$B$BTake the final code to the mana bomb that they\'re working on in the central courtyard and set it off.$B$BOnly then will we be certain that Stonebreaker Hold is safe.",
    ["O"] = "Sergeant Chawni wants you to use the Final Code Sheet to set off the Mana Bomb.  Then report back to Tooki at Stonebreaker Hold in Terokkar Forest.",
    ["T"] = "The Final Code",
  },
  [10448] = {
    ["D"] = "This calls for immediate action!$B$BWe have someone out in the field closer to Firewing Point that I want you to speak with.  She\'ll have a better idea of what our next step should be.$B$BReport to Sergeant Chawni out at Stonebreaker Camp and apprise her of the situation.$B$BTake the road north out of the hold.  From the middle of Tuurem, follow the road to the east.  You\'ll find the camp on the bank of the river that lies just southwest of Firewing Point.$B$BGood luck, $N.",
    ["O"] = "Tooki wants you to report to Sergeant Chawni at Stonebreaker Camp in Terokkar Forest.",
    ["T"] = "Report to Stonebreaker Camp",
  },
  [10449] = {
    ["D"] = "Apethecary Zelana has been studying the beasts of Hellfire Peninsula in the field.  She wants a sample of the blood you gathered; with luck, she might discover what turned those Bonechewer bastards\' skins red!$B$BZelana is at Reaver\'s Fall, southeast of Thrallmar.  Follow the road east and when you see a destroyed, green-glowing hunk of metal, you\'re there.  She has a camp set up behind the wyverns.",
    ["O"] = "Vertok Axebreaker in Thrallmar wants you to bring Bonechewer Blood Samples to Apothecary Zelana at Reaver\'s Fall.",
    ["T"] = "Apothecary Zelana",
  },
  [10450] = {
    ["D"] = "Bonechewers!  They should all die!  The sight of their red skin and depravity makes my blood boil!$B$BI have a mission for you, $N.  Kill bonechewer orcs and collect their vile blood.  There is an apothecary who needs the blood for her tests, so we can discover how these orcs fell to the demon taint, a taint from which we so recently freed ourselves.$B$BBonechewers scavenge near the ruined battlements along the Path of Glory, to the south.  Return to me when your mission is complete.",
    ["O"] = "Bring 12 Bonechewer Blood Vials to Vurtok Axebreaker in Thrallmar.",
    ["T"] = "Bonechewer Blood",
  },
  [10451] = {
    ["D"] = "Thank the Earthmother! I parted ways with the others several days ago. I was intent on discovering the source of the disturbance that the spirits of water were feeling. My search led me to Coilskar where I discovered that the naga were befouling the water supply of Shadowmoon Valley.$B$BUnfortunately, I was discovered and taken prisoner. There\'s no telling what ghastly things they had in store for me.$B$BWe must leave this place! Help me escape and then seek out Torlok at the Altar of Damnation.",
    ["O"] = "Escort Earthmender Wilda out of Coilskar Cistern and then seek out Earthmender Torlok at the Altar of Damnation, found at the western outskirts of the Hand of Gul\'dan.",
    ["T"] = "Escape from Coilskar Cistern",
  },
  [10454] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "FLAG - OFF THE RAILS",
  },
  [10455] = {
    ["D"] = "We\'ve been growing the Living Grove at an accelerated rate, but somehow the lynxes there have become lost to our control.$B$BWhere once their population was stable, the grovestalker lynxes are now beginning to encroach upon Sylvanaar, and there have been a number of unpleasant incidents of late.$B$BI suspect that the arakkoa of Veil Lashh are somehow behind it, but the immediate issue is with the lynxes themselves.$B$BI would be most grateful if you would help us to deal with this situation.",
    ["O"] = "Rina Moonspring wishes you to slay 12 Grovestalker Lynxes with all due haste and then return to her at Sylvanaar in the Blade\'s Edge Mountains.",
    ["T"] = "The Encroaching Wilderness",
  },
  [10456] = {
    ["D"] = "The filthy races of the Horde have taken over a settlement to the east.  They\'ve brought with them a large pack of the dire wolves that they prefer to use as mounts and sentries.$B$BThese sentries have been marauding across the bridge that separates us.  They\'ve been stalking our fey drakes, which are critical to the pollination of the Living Grove.$B$BUse the east exit to traverse the bridge over Bloodmaul Ravine that leads to the Jagged Ridge to the east, and bring me their tails as proof!",
    ["O"] = "Rina Moonspring has asked you to bring her 4 Thunderlord Dire Wolf Tails.  After doing so, return to her at Sylvanaar in the Blade\'s Edge Mountains.",
    ["T"] = "Marauding Wolves",
  },
  [10457] = {
    ["D"] = "Though you\'ve done a great deal of good work in defense of our new home here, I still feel that the Living Grove needs more protection.$B$BPlease, take this small tree bough that I have imbued with the force of nature.  When used upon the seedlings that I have planted out in the grove, it will call down a storm to accelerate the growth of a treant defender.$B$BThese treants are critical to the defense of the grove, especially if you choose not to make Sylvanaar your home for long.",
    ["O"] = "Use Rina\'s Bough on 5 of the Grove Seedlings to summon forth defenses for the Living Grove.  Then return to Rina Moonspring at Sylvanaar in the Blade\'s Edge Mountains.",
    ["T"] = "Protecting Our Own",
  },
  [10458] = {
    ["D"] = "We must try and make amends. We must commune with the elements of this region and see if anything can be done!$B$BI grant you the totem of spirits, $r. If you slay an enraged elemental spirit in close proximity of the totem, it will consume the elemental\'s soul. You must use the totem to consume many souls before you may return to me.$B$BDo this for the spirits of fire and earth first. Return to me when the totem is full.",
    ["O"] = "Earthmender Torlok at the Altar of Damnation in Shadowmoon Valley wants you to use the Totem of Spirits to capture 8 Earthen Souls and 8 Fiery Souls.",
    ["T"] = "Enraged Spirits of Fire and Earth",
  },
  [10459] = {
    ["D"] = "We\'ve taken notice of your accomplishments, $N.  What you\'ve done for us goes beyond what we expect from our allies.$B$BI\'ve a special request to ask of you, but I must test your dedication first.",
    ["O"] = "Ysiel Windsinger at the Cenarion Refuge wants you to become revered with the Cenarion Expedition.",
    ["T"] = "Revered Among the Cenarion Expedition",
  },
  [10460] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Defender\'s Pledge",
  },
  [10461] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Restorer\'s Pledge",
  },
  [10462] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Champion\'s Pledge",
  },
  [10463] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Sage\'s Pledge",
  },
  [10464] = {
    ["D"] = "You\'ve made your pledge, $c.  Now it is up to you to see it through.$B$BServe the Scale of the Sands well and you will be rewarded.$B$BFail and the timeline as we know it will be unravelled!",
    ["O"] = "Bring your Band of Eternity to Soridormi at the Caverns of Time after obtaining Honored reputation with the Scale of the Sands.",
    ["T"] = "Sage\'s Vow",
  },
  [10465] = {
    ["D"] = "You\'ve made your pledge, $c.  Now it is up to you to see it through.$B$BServe the Scale of the Sands well and you will be rewarded.  Fail and the timeline as we know it will be unravelled!",
    ["O"] = "Bring your Band of Eternity to Soridormi at the Caverns of Time after obtaining Honored reputation with the Scale of the Sands.",
    ["T"] = "Restorer\'s Vow",
  },
  [10466] = {
    ["D"] = "You\'ve made your pledge, $c.  Now it is up to you to see it through.$B$BServe the Scale of the Sands well and you will be rewarded.  Fail and the timeline as we know it will be unravelled!",
    ["O"] = "Bring your Band of Eternity to Soridormi at the Caverns of Time after obtaining Honored reputation with the Scale of the Sands.",
    ["T"] = "Champion\'s Vow",
  },
  [10467] = {
    ["D"] = "You\'ve made your pledge, $c.  Now it is up to you to see it through.$B$BServe the Scale of the Sands well and you will be rewarded.  Fail and the timeline as we know it will be unravelled!",
    ["O"] = "Bring your Band of Eternity to Soridormi at the Caverns of Time after obtaining Honored reputation with the Scale of the Sands.",
    ["T"] = "Defender\'s Vow",
  },
  [10468] = {
    ["D"] = "You\'ve carried out the promise you made to us, $N.  And for that you\'ve gained the recognition you deserve.$B$BAs you continue to become attuned with past events surrounding mount Hyjal, I can continue to tap into the power contained in your ring.  It won\'t be long until it has reached its full potential.",
    ["O"] = "Bring your Band of Eternity to Soridormi at the Caverns of Time after obtaining Revered reputation with the Scale of the Sands.",
    ["T"] = "Sage\'s Oath",
  },
  [10469] = {
    ["D"] = "You\'ve carried out the promise you made to us, $N.  And for that you\'ve gained the recognition you deserve.$B$BAs you continue to become attuned with past events surrounding mount Hyjal, I can continue to tap into the power contained in your ring.  It won\'t be long until it has reached its full potential.",
    ["O"] = "Bring your Band of Eternity to Soridormi at the Caverns of Time after obtaining Revered reputation with the Scale of the Sands.",
    ["T"] = "Restorer\'s Oath",
  },
  [10470] = {
    ["D"] = "You\'ve carried out the promise you made to us, $N.  And for that you\'ve gained the recognition you deserve.$B$BAs you continue to become attuned with past events surrounding mount Hyjal, I can continue to tap into the power contained in your ring.  It won\'t be long until it has reached its full potential.",
    ["O"] = "Bring your Band of Eternity to Soridormi at the Caverns of Time after obtaining Revered reputation with the Scale of the Sands.",
    ["T"] = "Champion\'s Oath",
  },
  [10471] = {
    ["D"] = "You\'ve carried out the promise you made to us, $N.  And for that you\'ve gained the recognition you deserve.$B$BAs you continue to become attuned with past events surrounding mount Hyjal, I can continue to tap into the power contained in your ring.  It won\'t be long until it has reached its full potential.",
    ["O"] = "Bring your Band of Eternity to Soridormi at the Caverns of Time after obtaining Revered reputation with the Scale of the Sands.",
    ["T"] = "Defender\'s Oath",
  },
  [10472] = {
    ["D"] = "Your accomplishments have gone beyond my greatest expectations, $N.$B$BYou step in and out of time as comfortably as any bronze dragon I\'ve known.  You are destined for great power and I am more than pleased to help you on your way there.$B$BContinue to serve the Scale of the Sands and I will unleash your gift\'s full potential.",
    ["O"] = "Bring your Band of Eternity to Soridormi at the Caverns of Time after obtaining Exalted reputation with the Scale of the Sands.",
    ["T"] = "Sage\'s Covenant",
  },
  [10473] = {
    ["D"] = "Your accomplishments have gone beyond my greatest expectations, $N.$B$BYou step in and out of time as comfortably as any bronze dragon I\'ve known.  You are destined for great power and I am more than pleased to help you on your way there.$B$BContinue to serve the Scale of the Sands and I will unleash your gift\'s full potential.",
    ["O"] = "Bring your Band of Eternity to Soridormi at the Caverns of Time after obtaining Exalted reputation with the Scale of the Sands.",
    ["T"] = "Restorer\'s Covenant",
  },
  [10474] = {
    ["D"] = "Your accomplishments have gone beyond my greatest expectations, $N.$B$BYou step in and out of time as comfortably as any bronze dragon I\'ve known.  You are destined for great power and I am more than pleased to help you on your way there.$B$BContinue to serve the Scale of the Sands and I will unleash your gift\'s full potential.",
    ["O"] = "Bring your Band of Eternity to Soridormi at the Caverns of Time after obtaining Exalted reputation with the Scale of the Sands.",
    ["T"] = "Champion\'s Covenant",
  },
  [10475] = {
    ["D"] = "Your accomplishments have gone beyond my greatest expectations, $N.$B$BYou step in and out of time as comfortably as any bronze dragon I\'ve known.  You are destined for great power and I am more than pleased to help you on your way there.$B$BContinue to serve the Scale of the Sands and I will unleash your gift\'s full potential.",
    ["O"] = "Bring your Band of Eternity to Soridormi at the Caverns of Time after obtaining Exalted reputation with the Scale of the Sands.",
    ["T"] = "Defender\'s Covenant",
  },
  [10476] = {
    ["D"] = "If you seek to prove your loyalty to us, there is no better way than to fight against our enemies.$B$BOf these, there are none that can match the ogres in strength and fierceness.  Bring me the warbeads they wear around their necks as proof of their demise and I\'ll let the others know of your prowess.",
    ["O"] = "Warden Moi\'bff Jill at Telaar wants you to obtain 10 Obsidian Warbeads from the various ogres that inhabit Nagrand.",
    ["T"] = "Fierce Enemies",
  },
  [10477] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Warbeads",
  },
  [10478] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Warbeads!",
  },
  [10479] = {
    ["D"] = "Though we seek a peaceful life, our enemies are many.  Of these, none match the ogres in sheer brute power.$B$BIf you seek to prove your prowess to us, bring me the warbeads they wear around their necks.  I will tell others of your accomplishments.",
    ["O"] = "Warden Bullrok at Garadar wants you to obtain 10 Obsidian Warbeads from the various ogres that inhabit Nagrand.",
    ["T"] = "Proving Your Strength",
  },
  [10480] = {
    ["D"] = "The Illidari naga of the region have taken control of the only clean water supply that exists in Shadowmoon Valley.$B$BDirectly north of here you will find the lair of the naga: Coilskar. Around Coilskar are pockets of agitated water that howl to the land in anguish. It is at those pockets that the enraged spirits of water now wander.$B$BTravel to Coilskar and use the totem of spirits to capture watery souls. You will find the largest concentration of these spirits near Coilskar Cistern.",
    ["O"] = "Earthmender Torlok at the Altar of Damnation in Shadowmoon Valley wants you to use the Totem of Spirits to capture 5 Watery Souls.",
    ["T"] = "Enraged Spirits of Water",
  },
  [10481] = {
    ["D"] = "Venture southeast, hero. When you see fields of gigantic blue crystals jutting out from the land, you will have reached your destination. It is there, at the Netherwing Fields, that you will find the enraged spirits of air. They roam the cliffs and mountain bases that surround the fields.$B$BDestroy their tortured forms and capture their souls with the totem of spirits. Return to me when this is done.",
    ["O"] = "Earthmender Torlok at the Altar of Damnation in Shadowmoon Valley wants you to use the Totem of Spirits to capture 10 Airy Souls.",
    ["T"] = "Enraged Spirits of Air",
  },
  [10482] = {
    ["D"] = "Scavengers, orcs of the Bonechewer clan, skulk about the ruined battlements overlooking the Path of Glory.  We must assume that these fel orcs are gathering war machine parts for their masters within Hellfire Citadel -- they must be stopped!$B$BFind Bonechewer orcs to the north, $n.  Find them and slay them!  But use caution, for although these orcs are the lesser of the fel orc clans, their strength is the match of any green-skinned orc we\'ve faced thus far...",
    ["O"] = "Kill 20 Bonechewer Orcs and return to Amadi in Honor Hold.",
    ["T"] = "Fel Orc Scavengers",
  },
  [10483] = {
    ["D"] = "$n, in our battles with the Bleeding Hollow clan of fel orcs, we have found upon them foreboding trinkets.  These orcs have collected the insignias of fallen Honor Hold soldiers and created cursed talismans from them.  We fear the dark magic of the Bleeding Hollow orcs have transformed our insignias into evil charms with powers against us!$B$BFind such a talisman from the Bleeding Hollow orcs of Zeth\'Gor, to the east, and bring it to Corporal Ironridge at Expedition Point, northeast of Zeth\'Gor.",
    ["O"] = "Lieutenant Amadi in Honor Hold wants you to bring 1 Cursed Talisman to Corporal Ironridge at Expedition Point.",
    ["T"] = "Ill Omens",
  },
  [10484] = {
    ["D"] = "$n, we cannot allow the Bleeding Hollow orcs to possess their cursed talismans!  You must acquire them for us so they may be disposed of, and so the soldiers who owned them may be honored for their sacrifices.$B$BGo to Zeth\'Gor, the cursed abode of the Bleeding Hollow, and perform your grim task... return to me when you have collected the talismans.",
    ["O"] = "Bring 12 Cursed Talismans to Corporal Ironridge at Expedition Point.",
    ["T"] = "Cursed Talismans",
  },
  [10485] = {
    ["D"] = "You have shown great strength and fortune, for you have delved into Zeth\'Gor and lived!  Now, let us hope your fortune holds, for I have a dire task to ask of you...$B$BWarlord Morkh sits within the barracks of Zeth\'Gor, commanding his fel troops against us.  His tactics are as clever as they are cruel, and I must admit that his successes against us have cut deep.  And so, $n, I ask you to remove Morkh from his seat.  Bring me his armor so that we might display it for our soldiers and bolster them.",
    ["O"] = "Bring Warlord Morkh\'s Shattered Armor to Corporal Ironridge in Expedition Point.",
    ["T"] = "Warlord of the Bleeding Hollow",
  },
  [10486] = {
    ["D"] = "The Thunderlord were once a proud orc clan before they were transformed into fel orcs through the blood of Mannoroth.$B$BRecently we recovered this orc stronghold from the ogres that infest the ravine below.  They had moved in when the Thunderlord clan abandoned it.$B$BWe will keep this place and I will have your help doing so.$B$BIn the Jagged Ridge to the south and the west, there are bloodletters that have become like a plague upon us.  They eat and breed incessantly.$B$BKill them and then return to me.",
    ["O"] = "Gor\'drek has asked you to slay 12 Bladewing Bloodletters.  Return to him at Thunderlord Stronghold in the Blade\'s Edge Mountains once you have accomplished that.",
    ["T"] = "The Encroaching Wilderness",
  },
  [10487] = {
    ["D"] = "The Alliance has recently moved in to the west, using their elven magics to grow a town and grove in a short matter of time.  We must keep their defenses weak so that they do not also grow a spine.$B$BI have a plan that will do that and more.  I want you to traverse the bridge to the southwest, which crosses over Bloodmaul Ravine and leads into the Living Grove.$B$BAttack their fey drake defenses in the Living Grove and bring back the magical dust that sometimes can be found upon their wings.",
    ["O"] = "Gor\'drek wants you to gather 4 Dusts of the Fey Drake.  After doing so, return to him at Thunderlord Stronghold in the Blade\'s Edge Mountains.",
    ["T"] = "Dust from the Drakes",
  },
  [10488] = {
    ["D"] = "With the magical dust you recovered, I have fashioned a magic ointment that will aid in our own defenses.$B$BOur dire wolves are the perfect combination of mount, sentry and friend, but the Alliance scum have been poaching them in the Jagged Ridge.$B$B$N, I want you to take this ointment and apply it to our dire wolf friends.  The Alliance will get a rude surprise the next time that they send one of their hunting parties.$B$BBe aware though that some of the wolves may not like this, and will turn on you.",
    ["O"] = "Use Gor\'drek\'s Ointment on 5 of the Thunderlord Dire Wolves to strengthen them and the defense of the Jagged Ridge.  Then return to Gor\'drek at Thunderlord Stronghold in the Blade\'s Edge Mountains.",
    ["T"] = "Protecting Our Own",
  },
  [10489] = {
    ["D"] = "WANTED!$B$BStronglimb Deeproot, ancient of war and chief defender of the Living Grove south of Sylvanaar.$B$BFind him by heading west across the bridge that traverses the Bloodmaul Ravine.$B$BReturn his hewn trunk to Tor\'chunk Twoclaws inside the Thunderlord Stronghold inn.",
    ["O"] = "Acquire Stronglimb Deeproot\'s Trunk and deliver it to Tor\'chunk Twoclaws at Thunderlord Stronghold in the Blade\'s Edge Mountains.",
    ["T"] = "Felling an Ancient Tree",
  },
  [10490] = {
    ["D"] = "I\'m sensing that it\'s been a while since last you were tested.  This is because Farseer Nobundo has been asking for you.$B$BYou must have grown greatly in wisdom because you are being called to learn the mysteries of the element of water.$B$BI trust that you remember how to take the boat from Auberdine in Darkshore on Kalimdor back to the Exodar?  And that you remember where to find the farseer at the Crystal Hall inside the Exodar, yes?",
    ["O"] = "Speak with Farseer Nobundo at the Crystal Hall inside the Exodar on Azuremyst Isle.",
    ["T"] = "Call of Water",
  },
  [10491] = {
    ["D"] = "$N, once again Farseer Nobundo has been asking for you.  It must be time for you to learn the secrets of air, the last of the elements!$B$BI want you to know that I\'m very proud of all that you have accomplished thus far.  I know that you have great things ahead of you.$B$BTake the boat from Auberdine in Darkshore on Kalimdor.  Cross the Veiled Sea and seek out the farseer inside the Crystal Hall of the Exodar on Azuremyst Isle.",
    ["O"] = "Speak with Farseer Nobundo at the Crystal Hall inside the Exodar on Azuremyst Isle.",
    ["T"] = "Call of Air",
  },
  [10492] = {
    ["D"] = "Well met, $c.  I\'ve something that might interest you.$B$BI have in my possession a set of armor much like the one worn by those of your profession, but of much higher quality.  I\'d be willing to trade the bracers for ordinary ones in exchange for a small favor.$B$BThe blood of the frostsabers and bears that inhabit Winterspring has properties I\'m in need of at the moment.  Bring me a sizeable sample of it along with the bracers and a small amount of gold.  You shall find the effort worth your while.",
    ["O"] = "Acquire 15 Winterspring Blood Samples and 20 gold and bring them along with a set of Bindings of Elements to Deliana in Ironforge.",
    ["T"] = "An Earnest Proposition",
  },
  [10493] = {
    ["D"] = "Hail, $c!  I can tell by your demeanor that you\'ve seen and done much in this world.  Yet I\'m willing to wager you haven\'t seen a piece of armor like this.$B$BPerform a small favor for me and I\'ll be willing to trade it to you for an ordinary set of bracers.$B$BI\'m in need of a sizeable sample of venom drawn from the spiders and scorpions that inhabit Silithus.  Bring this to me along with a few gold coins and I\'ll perform the exchange.",
    ["O"] = "Acquire 15 Silithus Venom Samples and 20 gold and bring them along with a set of Lightforge Bracers to Mokvar in Orgrimmar.",
    ["T"] = "An Earnest Proposition",
  },
  [10494] = {
    ["D"] = "You kept your word and brought the device built by Mux.  I believe a reward is in order if I\'m to keep you interested in saving my skin.  Bring me the belt and set of gloves that you wish to upgrade.  I promise the ones I give you in return will be far superior.",
    ["O"] = "Bring a Cord of Elements and a set of Gauntlets of Elements to Deliana in Ironforge.",
    ["T"] = "Just Compensation",
  },
  [10495] = {
    ["D"] = "You\'ve proven to be a very reliable individual, $N.  As much as I trust that you\'ll help me through this predicament, it would be wise of me to reward you according to your performance.$B$BFor now I will exchange your belt and gloves.  If we both see this through I shall make the rest of the pieces available to you.",
    ["O"] = "Bring a Lightforge Belt and a set of Lightforge Gauntlets to Mokvar in Orgrimmar.",
    ["T"] = "Just Compensation",
  },
  [10496] = {
    ["D"] = "Valthalak\'s soul was stored in this amulet.  In our greed we foolishly split it into three parts, not knowing the curse that would await us.$B$BThe only way to stop Valthalak\'s spell is to put the medallion back together.  Return to Deliana and tell her that Bodley is her only hope for finding the remaining pieces.  Speak to her about any rewards you\'ve arranged for.$B$BI, for once, shall rest in peace.  I wish you the best of luck; you shall need every bit of it!",
    ["O"] = "Return to Deliana in Ironforge with a set of Boots of Elements, a Kilt of Elements and Pauldrons of Elements.",
    ["T"] = "Anthion\'s Parting Words",
  },
  [10497] = {
    ["D"] = "Valthalak\'s soul was stored in this amulet.  In our greed we foolishly split it into three parts, not knowing the curse that would await us.$B$BThe only way to stop Valthalak\'s spell is to put the amulet back together.  Return to Mokvar and tell him that Bodley is his only hope for finding the remaining pieces.  Speak to him about any rewards you\'ve arranged for.$B$BI, for once, shall rest in peace.  I wish you the best of luck; you shall need every bit of it!",
    ["O"] = "Return to Mokvar in Orgimmar with a set of Lightforge Boots, Lightforge Legplates and Lightforge Spaulders.",
    ["T"] = "Anthion\'s Parting Words",
  },
  [10498] = {
    ["D"] = "That\'s an amazing story, $N! You have my thanks, and the heartfelt gratitude of all who were involved. Now maybe I\'ll be able to sleep at night with both eyes shut.$B$BAs to your reward, I believe I have a few things that you\'ll really enjoy.",
    ["O"] = "Give Deliana your Coif of Elements and Vest of Elements.",
    ["T"] = "Saving the Best for Last",
  },
  [10499] = {
    ["D"] = "A truly amazing story, $N! You have my thanks, and the heartfelt gratitude of all who were involved, I can assure you. Through your efforts we are delivered from the mistakes of our past.$B$BAs to your reward, I believe I have a few things that you have definitely earned and will truly enjoy.",
    ["O"] = "Give Mokvar your Lightforge Helm and Lightforge Breastplate.",
    ["T"] = "Saving the Best for Last",
  },
  [10500] = {
    ["D"] = "Hello, I\'m glad that you\'ve decided to hear me out. The Horde needs all of the help that it can get to prepare for the Ahn\'Qiraj War, and that means that we need you! Even now as we speak, official collectors are gathering the necessary material needed for the upcoming war, but we won\'t be able to meet our goals without your assistance, $N!$B$BYou should go speak with the guy in charge, Warlord Gorchuk. What do you say, $c? Will you help out with the vital preparations?",
    ["O"] = "Speak with Warlord Gorchuk in Orgrimmar\'s Valley of Spirits.",
    ["T"] = "The Horde Needs Your Help!",
  },
  [10501] = {
    ["D"] = "Hello, I\'m glad that you\'ve decided to hear me out. The Alliance needs all of the help that it can get to prepare for the Ahn\'Qiraj War, and that means that we need you! Even now as we speak, official collectors are gathering the necessary material needed for the upcoming war, but we won\'t be able to meet our goals without your assistance, $N!$B$BYou should go speak with the guy in charge, Field Marshal Snowfall. What do you say, $c? Will you help out with the vital preparations?",
    ["O"] = "Speak with Field Marshal Snowfall in Ironforge\'s Military Ward.",
    ["T"] = "The Alliance Needs Your Help!",
  },
  [10502] = {
    ["D"] = "There is a threat to Sylvanaar far deadlier than the Horde at Thunderlord Stronghold.$B$BI\'m speaking of the native ogres of these mountains.  Just to the south and east, down in the ravine, lives the Bloodmaul clan.  While they aren\'t the only group of ogres that threaten us here, they are the closest.$B$BI would have you head south through the Living Grove, and then go down the path to the east, which leads to their outpost.  Slay as many of the Bloodmaul ogres at Bloodmaul Outpost as you can.",
    ["O"] = "Commander Skyshadow has tasked you with the destruction of any 30 Bloodmaul Ogres at Bloodmaul Outpost.  Return to him at Sylvanaar in the Blade\'s Edge Mountains once your gruesome task is completed.",
    ["T"] = "The Bloodmaul Ogres",
  },
  [10503] = {
    ["D"] = "There is a threat to Thunderlord Stronghold worse than the Alliance at Sylvanaar.$B$BI speak of the ogres of these mountains.  Just to the west, down in the ravine, lies the Bladespire clan.  While they aren\'t the only ogres, they are the closest and they\'re the ones that we defeated to take this place.$B$BHead north through the Jagged Ridge, and then down the path, which leads to their hold.  Slay as many of the Bladespire ogres and their raptors as you can at Bladespire Hold and the Bladespire Grounds.",
    ["O"] = "Tor\'chunk Twoclaws has tasked you with the destruction of any 30 Bladespire Ogres and 10 Bladespire Raptors at Bladespire Hold and the Bladespire Grounds.  Return to him at Thunderlord Stronghold in the Blade\'s Edge Mountains once your task is completed.",
    ["T"] = "The Bladespire Threat",
  },
  [10504] = {
    ["D"] = "To the north of the Bloodmaul clan lies a threat more grave:  Bladespire Hold.$B$BThe Bladespire ogres are the strongest clan in the mountains, having the favor of the gronn known as Gruul the Dragonkiller, and his seven sons.$B$BNow that we\'ve dealt with winnowing the Bloodmaul, it is time to turn our eye upon their rivals.$B$BFrom Bloodmaul Hold head north through the ravine until you come to Bladespire Hold and the Bladespire Grounds.  Slay as many of the Bladespire ogres therein as you can.",
    ["O"] = "You have been asked by Commander Skyshadow to kill any 30 Bladespire Ogres in Bladespire Hold and the Bladespire Grounds.  Return to him at Sylvanaar in the Blade\'s Edge Mountains once you have done so.",
    ["T"] = "The Bladespire Ogres",
  },
  [10505] = {
    ["D"] = "To the south of the Bladespire clan lies yet another threat:  Bloodmaul Outpost.$B$BWhile the Bloodmaul ogres are not the strongest clan in the mountains, not having the favor of the gronn known as Gruul the Dragonkiller, they run a close second.$B$BNow that we\'ve dealt with winnowing the Bladespire, it is time to turn our eye upon their rivals.$B$BFrom Bladespire Hold head south through the ravine until you come to Bloodmaul Outpost.  Slay as many of the Bloodmaul ogres in the vicinity as you can.",
    ["O"] = "You have been asked by Tor\'chunk Twoclaws to kill any 30 Bloodmaul Ogres at Bloodmaul Outpost.  Return to him at Thunderlord Stronghold in the Blade\'s Edge Mountains once you have done so.",
    ["T"] = "The Bloodmaul Ogres",
  },
  [10506] = {
    ["D"] = "With their wolf pack reduced, the Horde is looking for replacements.  Unfortunately there\'s another source nearby.$B$BThe Bloodmaul ogres in the ravine below to the east keep a strong pack as their own sentries.  I hated sending you to kill the Thunderlord wolves, so why don\'t we do something different this time?$B$BI\'ve derived a magic powder from the dust that naturally falls off the wings of our fey drakes.  Sprinkle it on the Bloodmaul dire wolves to make them undesirable to the Horde.",
    ["O"] = "Rina Moonspring wants you to take her Diminution Powder and apply it to 5 of the Bloodmaul Dire Wolves, which can be found at Bloodmaul Outpost and in Bloodmaul Ravine.  After doing so, return to her at Sylvanaar in the Blade\'s Edge Mountains.",
    ["T"] = "A Dire Situation",
  },
  [10507] = {
    ["D"] = "This is the chance we\'ve been waiting for, $N.  Not only have we uncovered the evidence we need to show our people who Kael\'thas is really working for, but we can prove our strength by defeating his new masters.$B$BMy frail health prevents me from aiding you in person with this endeavor, but I will offer you an object that will allow me to project my powers across the continent.  ",
    ["O"] = "Use Socrethar\'s Teleportation\'s Stone at Invasion Point: Overlord, north of Forge Base: Oblivion to transport your party to Socrethar\'s Landing.  Once there, use Voren\'thal\'s Presence to defeat Socrethar.$B$BPerforming quests for the Scryers will cause your Aldor reputation to decrease.",
    ["T"] = "Turning Point",
  },
  [10508] = {
    ["D"] = "I don\'t want to send you to Voren\'thal empty-handed.  It\'s not in my style to be underwhelming.$B$BTo gain access to Socrethar\'s Seat in the north, we\'ll need to use his own teleporters - locked by Socrethar\'s teleportation stone.  The first half of the stone is in the possession of Forgemaster Morug at Forge Base Oblivion.  The second half is held by the demon Silroth at Forge Base: Gehenna.$B$BObtain these and Voren\'thal will be impressed beyond words.",
    ["O"] = "Spymaster Thalodien at Area 52 wants you to obtain the First Half of Socrethar\'s Stone from Forgemaster Morug at Forge Base: Oblivion and the Second Half of Socrethar\'s Stone from Silroth at Forge Base: Gehenna.$B$BCompleting quests for the Scryers will cause your Aldor reputation to decrease.",
    ["T"] = "A Gift for Voren\'thal",
  },
  [10509] = {
    ["D"] = "Now I can properly send you back to Shattrath City.  You\'ve uncovered evidence of Kael\'thas making pacts with the Burning Legion and you\'ve got the key to the overlord\'s back door.$B$BMake sure Voren\'thal doesn\'t topple over with excitement from the news - the old man\'s getting a bit fragile, if you know what I mean.  You\'ll find him inside the Seer\'s Library at the Scryer\'s Tier.",
    ["O"] = "Bring Socrethar\'s Teleportation Stone to Voren\'thal the Seer at the Scryer\'s Tier in Shattrath City.$B$BCompleting quests for the Scryers will cause your Aldor reputation to decrease.",
    ["T"] = "Bound for Glory",
  },
  [10510] = {
    ["D"] = "Well it\'s good to see someone who\'s willing to help out around here!$B$BBorgrim and I are part of the Explorers\' League, and we\'re here to learn what we can of these mountains.  We\'ve heard all sorts of tales, and I can\'t wait to get settled in and started.$B$BOne thing in particular has caught my attention.  The night elves speak of a place down in the ravine to the east known as the Draenethyst Mine.  It\'s at the south end of Bloodmaul Outpost.  I\'d like some of the crystals that grow naturally therein.",
    ["O"] = "Bronwyn Stouthammer has asked you to collect 5 Draenethyst Mine Crystals and then return to her at Sylvanaar in the Blade\'s Edge Mountains.",
    ["T"] = "Into the Draenethyst Mine",
  },
  [10511] = {
    ["D"] = "If I\'m going to start this vacation out right, then I\'m going to need more brew.  Unfortunately, the elves know nothing of the fine art of fermentation.$B$BI overheard that the Bloodmaul ogres down in the ravine have plenty.  I\'m willing to give it a try.$B$BDo me a favor?  Head south through the Living Grove and then down the ramp to the east into Bloodmaul Outpost and procure me some?  I hear they have big barrels of it laying around and that their brewmasters carry it around to all the other ogres.",
    ["O"] = "Borgrim Stouthammer wants you to procure 11 Bloodmaul Brutebane Brew for him.  Once you\'ve done that, return it to him at Sylvanaar in the Blade\'s Edge Mountains.",
    ["T"] = "Strange Brew",
  },
  [10512] = {
    ["D"] = "I\'ll not take another sip of that ill-smelling muck!  But it does give me an idea.$B$B<Borgrim gets a twinkle in his eye.>$B$BSo here\'s the plan.  We know that the Bloodmaul practically live off of this swill.  But I wonder what their enemies, the Bladespire ogres, think of it?$B$B$N, I want you to take the rest of this rubbish and see if you can get the Bladespire ogres tanked.  You can find them by heading north from Bloodmaul Outpost through the ravine.",
    ["O"] = "Take the Bloodmaul Brutebane Keg and use it in an attempt to get 5 Bladespire Ogres drunk.  If you\'re successful, return to Borgrim at Sylvanaar in the Blade\'s Edge Mountains.",
    ["T"] = "Getting the Bladespire Tanked",
  },
  [10513] = {
    ["D"] = "I do not know how we can acquire the spell that the spirits mentioned, $N. Truth be told, I don\'t even know where we would start such a search.$B$B<Torlok stares off in the distance, lost in thought.>$B$BHrm... It is a long shot but it might be our only chance. There is an orc that I have seen visit this area before. I spoke to him briefly once. He is a hermit that claims to live above Coilskar Cistern to the northeast. Seek out this orc, Oronok Torn-heart.$B$BAs I said, it is a long shot.",
    ["O"] = "Seek out Oronok Torn-heart on the Shattered Shelf - north of Coilskar Cistern.",
    ["T"] = "Oronok Torn-heart",
  },
  [10514] = {
    ["D"] = "I\'ve been a lot of things, stranger, but what I once was isn\'t what\'s important. What I am now is what matters and what I am now is a farmer.$B$BI use trained felboars to dig up tubers from the hardened earth of the Shattered Plains. Recently, though, flayers from a nest to the northeast have been attacking my animals, preventing me from gathering tubers.$B$BWould you go to the area north of here and gather tubers for me? Use this whistle while standing on a tuber mound and a boar will come dig one up!",
    ["O"] = "Oronok Torn-heart at Oronok\'s Farm in Shadowmoon Valley wants you to recover 10 Shadowmoon Tubers from the Shattered Plains.$B$BHe also wants Oronok\'s Boar Whistle back when you\'re done.",
    ["T"] = "I Was A Lot Of Things...",
  },
  [10515] = {
    ["D"] = "We need to show those flayers what happens when you mess with Oronok\'s business!$B$BI want you to go back to the Shattered Plains and destroy every flayer egg that you see. They\'ll be deep in flayer territory so keep your guard up.",
    ["O"] = "Oronok Torn-heart at Oronok\'s Farm in Shadowmoon Valley wants you to destroy 10 Ravenous Flayer Eggs on the Shattered Plains.",
    ["T"] = "A Lesson Learned",
  },
  [10516] = {
    ["D"] = "I know it\'s strange, but I do want to stay in this cage.  It gives me the perfect opportunity to do what I came here for; to gather information on the Bladespire.$B$BI can leave at any time, but I would like to have my sword and shield back.$B$BTwo of their leaders have my trappings.  Droggam has my sword and Mugdorg has my shield.$B$BIf you have need, obtain and use the brew from Bloodmaul Outpost to the south to thin out their help and entice those two, but beware their sober guards who don\'t drink!",
    ["O"] = "Retrieve Vindicator Vuuleen\'s Blade and Vindicator Vuuleen\'s Shield.  Then return them to Vindicator Vuuleen at Bladespire Hold in the Blade\'s Edge Mountains.",
    ["T"] = "The Trappings of a Vindicator",
  },
  [10517] = {
    ["D"] = "The leader of Bladespire Hold is known as Gorr\'Dim.  Trust me... the name is appropriate.$B$BStill, I wouldn\'t underestimate him.  He\'s crafty enough to have elevated his clan to be the favorite of Gruul the Dragonkiller and they now dominate these mountains.  And Gorr\'Dim keeps an entourage about him at all times, including defenders who are sworn not to drink the Bloodmaul brew.$B$BFor the safety of Sylvanaar, I\'m asking that you go back in there and deal with him.",
    ["O"] = "Vindicator Vuuleen has asked you to kill Gorr\'Dim, leader of the Bladespire Hold ogres.  Once you have done so, return to her at Bladespire Hold in the Blade\'s Edge Mountains.",
    ["T"] = "Gorr\'Dim, Your Time Has Come...",
  },
  [10518] = {
    ["D"] = "I want you to steal the Bladespire banner from one of their champions and take it south to Bloodmaul Outpost.  Plant it atop their Northmaul Tower.$B$BThis will infuriate the Bloodmaul and they will attack you relentlessly.  But it will also keep their hatred focused on Bladespire Hold, and away from Sylvanaar.$B$BYou will know you have accomplished the deed when you have defeated Gurn Grubnosh and taken his helm.  Return it to Sylvanaar.$B$B$N, this isn\'t going to be easy.  Take a  friend or two with you.",
    ["O"] = "Use the Bladespire Banner atop the Northmaul Tower to lure Gurn Grubnosh.  Deliver the banner and the Helm of Gurn Grubnosh to Commander Skyshadow at Sylvanaar in the Blade\'s Edge Mountains.",
    ["T"] = "Planting the Banner",
  },
  [10519] = {
    ["D"] = "<Oronok adjusts his posture and stands to his full height.>$B$BI had to be sure, $N. And to be sure, I had to test you. Please excuse the little masquerade. I am as much a farmer as you are $g female:male;. Which is to say, not at all.$B$BIf you are to recover the Cipher of Damnation, you will need to listen to what I have to tell you. When you are ready, let me know and I will tell you the story.",
    ["O"] = "Oronok Torn-heart at Oronok\'s Farm in Shadowmoon Valley wants you to listen to his story. Speak to Oronok to begin hearing his story.",
    ["T"] = "The Cipher of Damnation - Truth and History",
  },
  [10520] = {
    ["D"] = "Excuse me $c, but I\'d like just a moment of your time if possible.$B$BThe Cenarion Circle in Darnassus is looking for seasoned adventurers such as yourself to lend them aid in a vital research project.  While I do not know the specifics, I can inform you that none other than Arch Druid Fandral Staghelm is spearheading this research.$B$BPlease - if you are interested, speak with him directly in the Cenarion Enclave within Darnassus proper.",
    ["O"] = "Speak with Arch Druid Fandral Staghelm in Darnassus.",
    ["T"] = "Assisting Arch Druid Staghelm",
  },
  [10521] = {
    ["D"] = "My first born, Grom\'tor, left to search Coilskar Point - directly southwest of here.$B$BHe\'s the warrior in the family - ill-tempered and blood-thirsty... Traits he inherited from his mother. Search along the outskirts of Coilskar Point. If you see naga corpses, Grom\'tor is sure to be close.$B$BWhen you find him, tell him this: \"We spill blood for just cause.\" It will let him know that you are a friend to Torn-heart and prevent your premature death.",
    ["O"] = "Find Grom\'tor, Son of Oronok at Coilskar Point in Shadowmoon Valley.",
    ["T"] = "Grom\'tor, Son of Oronok",
  },
  [10522] = {
    ["D"] = "This naga filth is the sixth one I\'ve interrogated today. He\'s got the fancy armor so I figured he knew something. Those other ones were useless.$B$B<Grom\'tor points to the corpses of the naga around him.>$B$BI only had to beat him once and he told me everything.$B$BThe first part of the cipher is hidden in a naga chest at Coilskar Point or Coilskar Cistern, east of here. He says naga carry the keys. Kill \'em, take their keys and use them to open the Coilskar chests. Return to me when you find the cipher.",
    ["O"] = "Grom\'tor, Son of Oronok at Coilskar Point in Shadowmoon Valley wants you to recover the First Fragment of the Cipher of Damnation.",
    ["T"] = "The Cipher of Damnation - Grom\'tor\'s Charge",
  },
  [10523] = {
    ["D"] = "<Grom\'tor wraps the documents up and places them in a lockbox.>$B$BTake this box to father. He awaits your return at the farm, northeast of here.$B$BTell him that I will be home soon. As soon as I am done having my fun...",
    ["O"] = "Take Grom\'tor\'s Lockbox to Oronok Torn-heart at Oronok\'s Farm in Shadowmoon Valley.",
    ["T"] = "The Cipher of Damnation - The First Fragment Recovered",
  },
  [10524] = {
    ["D"] = "The artifact bears markings that indicate its origins as being created by the Thunderlord clan orcs.  These orcs used to live at Thunderlord Stronghold before they were changed into fel orcs.$B$BFor a time the Bladespire ogres inhabited the stronghold until recently when the Horde pushed them out.$B$BYou\'ve heard of other artifacts that were lost.  A drum, an arrow and a tablet come to mind as objects that you know are being sought after.$B$BFind them in Bladespire Hold and return them to Rokgar Bloodgrip.",
    ["O"] = "Retrieve the Thunderlord Clan Drum, Thunderlord Clan Arrow and the Thunderlord Clan Tablet.  Return them, along with the Thunderlord Clan Artifact, to Rokgah Bloodgrip at Thunderlord Stronghold in the Blade\'s Edge Mountains.",
    ["T"] = "Thunderlord Clan Artifacts",
  },
  [10525] = {
    ["D"] = "$R fool.  You almost destroyed the drum!$B$BI\'ve worked too hard to get here, and my hands have been empty up until now.  At least you were able to succeed where the others only met with failure, or worse.$B$BIt is time to evoke a vision that will lead you to the last relic that I have been seeking.$B$BTake this fiery fragment of my soul.  Use it to transform your body into flame and denature your spirit into a vision guide that will shoot forth to reveal the location of the final Thunderlord relic.",
    ["O"] = "Use the Fiery Soul Fragment to transform your spirit into a vision guide.  Speak with Rokgah Bloodgrip at Thunderlord Stronghold after your vision has guided you to the location of the final Thunderlord relic.",
    ["T"] = "Vision Guide",
  },
  [10526] = {
    ["D"] = "If the vision that I granted you is true, then you must travel down into the ravine and to the south end of Bloodmaul Ravine.  There you will find the Draenethyst Mine.$B$BJourney to the back of the mine, and retrieve the Thunderspike.  Ignore everything else!  I have no interest in the crystals of the mine, nor the ogres therein.$B$BAs soon as you have the spear return it to me here!$B$BAnd, $N, be very careful with it... I would hate to think what would happen to you should you break it.",
    ["O"] = "Rokgah Bloodgrip has tasked you with the retrieval of the Thunderspike.  Return it to her at Thunderlord Stronghold in the Blade\'s Edge Mountains.",
    ["T"] = "The Thunderspike",
  },
  [10527] = {
    ["D"] = "My youngest son, Ar\'tor, left to search Illidari Point - far to the southwest, nestled between Legion Hold and Wildhammer Stronghold.$B$BWhile Ar\'tor is a hunter of remarkable skill and an expert tracker, I fear that he may be in over his head this time. Illidari Point is the proving grounds for Illidan\'s demons. These are demons that left the Burning Legion to join the Betrayer!$B$BTravel to Illidari Point and find Ar\'tor, $N.",
    ["O"] = "Find Ar\'tor, Son of Oronok at Illidari Point in Shadowmoon Valley.",
    ["T"] = "Ar\'tor, Son of Oronok",
  },
  [10528] = {
    ["D"] = "From assessing the scene, you note that Ar\'tor is being held in place by energy beams emanating from the crystals hovering around the rune. Try as you might, Ar\'tor is unmovable.$B$BYou note that the crystals have an empty slot at their base - perhaps for a key. It also seems as if succubi periodically perform some sort of ritual at the site.$B$BSearch Illidari Point for their leader. Perhaps she holds the key to releasing Ar\'tor.",
    ["O"] = "Seek out and slay Painmistress Gabrissa at Illidari Point and return to the corpse of Ar\'tor, Son of Oronok with the Crystalline Key.",
    ["T"] = "Demonic Crystal Prisons",
  },
  [10529] = {
    ["D"] = "Lieutenant Dawnrunner at Farstrider Retreat has requested an audience with all able hunters.  It would greatly benefit you to seek her out, $N.  She is a beacon of wisdom for those of our calling.$b$bFarstrider Retreat lies south of Silvermoon City.",
    ["O"] = "Speak with Lieutenant Dawnrunner at Farstrider Retreat.",
    ["T"] = "The Hunter\'s Path",
  },
  [10530] = {
    ["D"] = "Lieutenant Dawnrunner at Farstrider Retreat has requested an audience with all able hunters.  It would greatly benefit you to seek her out, $N.  She is a beacon of wisdom for those of our calling.$b$bFarstrider Retreat lies south of Silvermoon City.",
    ["O"] = "Speak with Lieutenant Dawnrunner at Farstrider Retreat.",
    ["T"] = "The Hunter\'s Path",
  },
  [10531] = {
    ["D"] = "$N, the battle for Arathi Basin is a battle for resources and territory.  Key points in the area must be held and operated in order to supply our forces with much needed raw materials and supplies.  I charge you to assault the points farthest from our Arathi Basin base.$B$BAssault the farm, the mine, the lumber mill and the blacksmith when they are controlled by the enemy.  Find the enemy\'s banner and rip it from its flag post!$B$BWhen you have done this to all four points, return to me.",
    ["O"] = "Assault the mine, the lumber mill, the blacksmith and the farm, then return to Field Marshal Oslight in Refuge Pointe.",
    ["T"] = "The Battle for Arathi Basin!",
  },
  [10532] = {
    ["D"] = "The League of Arathor is sparing no expense in their move to retake Arathi.  They, and all the races of the Alliance, now stream to this distant region, intent on expanding their hold from Refuge Pointe.  We must stop them, and the best means to stop them is to take their supplies.$B$BYou can help us, $N.  Enter Arathi Basin, known for its rich mines, fertile land and skilled craftsman.  Capture and control every base you can, win the battle, and return to me with the resources you gain.",
    ["O"] = "Win the battle for Arathi Basin, get an Arathi Resource Crate, and return it to Deathstalker Mortis at Hammerfall.",
    ["T"] = "Cut Arathor Supply Lines",
  },
  [10533] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Resource Crates",
  },
  [10534] = {
    ["D"] = "A $r $c...$b$bYes, there was a priest of your order here recently, $n.  He told me it was time you returned to the Exodar met with Caedmos.  There was a sense of urgency in his request, so I wouldn\'t take too long to see him.",
    ["O"] = "Caedmos at the Exodar has requested you come see him.",
    ["T"] = "Returning Home",
  },
  [10535] = {
    ["D"] = "War must be fought with soldiers, any soldier will tell you.  They\'ll also say that a battle fought with poor gear or on an empty stomach is lost before it starts!$B$BThat is why Arathi Basin is important.  There are key areas in the basin that hold essential resources.  Metals, weapons, food, lumber - all are needed, and all can be gained there.$B$BThat is what I want from you, $N.  Enter Arathi Basin, win the battle by holding more bases than the enemy, and return to me with a crate of resources.",
    ["O"] = "Win the battle for Arathi Basin, get an Arathi Resource Crate, and return it to Sergeant Maclear at Refuge Pointe.",
    ["T"] = "Arathi Basin Resources!",
  },
  [10536] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Resource Crates",
  },
  [10537] = {
    ["D"] = "It is a sign, $N. Even in death, I cannot be stopped. Recovering a part of the Cipher of Damnation is my destiny. With your help, that destiny will be fulfilled.$B$BBefore we embark on that journey, I must have my longbow, Lohn\'goron. It is a family heirloom that has been handed down from Torn-heart to Torn-heart for generations.$B$BMy instinct tells me that a demon stole it from my corpse. Kill the demons here until you find my bow. ",
    ["O"] = "The Spirit of Ar\'tor at Illidari Point in Shadowmoon Valley wants you to recover Lohn\'goron, Bow of the Torn-heart from the demons of the area.",
    ["T"] = "Lohn\'goron, Bow of the Torn-heart",
  },
  [10538] = {
    ["D"] = "That last experiment was not a complete loss -- I did save a small bit of the blood you brought me.  Now boiled down, it should be free of whatever curses the Bleeding Hollow witches placed on their people\'s blood.$B$BI need more for study.  Go gather bleeding hollow blood from the orcs in Zeth\'Gor.  When you\'ve gathered the blood, bring it to their cursed cauldron and boil it.  Bring me the boiled blood.",
    ["O"] = "Use Bleeding Hollow Blood at the Cursed Cauldron to make Boiled Blood.  Bring 12 Boiled Blood to Apothecary Albreck at Spinebreaker Post.",
    ["T"] = "Boiling Blood",
  },
  [10539] = {
    ["D"] = "A $r $c...$b$bYes, there was a priest of your order here recently, $n.  He told me it was time you returned to the Exodar met with Caedmos.  There was a sense of urgency in his request, so I wouldn\'t take too long to see him.",
    ["O"] = "Caedmos at the Exodar has requested you come see him.",
    ["T"] = "Returning Home",
  },
  [10540] = {
    ["D"] = "At last, we are ready. I will bestow a piece of my spirit upon you, hero. It will guard you and help you in your battle against evil.$B$BYou must then travel south of here towards the back of Illidari Point. Hidden in the ether is a vile creature known as Veneratus the Many. My spirit hunter will call him out when he is near.$B$BDestroy Veneratus and take from his corpse the second part of the Cipher of Damnation.",
    ["O"] = "The Spirit of Ar\'tor at Illidari Point in Shadowmoon Valley wants you to recover the Second Fragment of the Cipher of Damnation from Veneratus the Many.$B$BCreatures attacked or damaged by the Spirit Hunter will not yield loot or experience.",
    ["T"] = "The Cipher of Damnation - Ar\'tor\'s Charge",
  },
  [10541] = {
    ["D"] = "I thank you, hero. For without you, my spirit would forever remain in this cursed place.$B$B<Ar\'tor hands you a spectral lockbox.>$B$BTake it and deliver it to my father at the farm, far to the northeast, above Coilskar Cistern... Inside are Lohn\'goron and the second part of the cipher.$B$BHe will be sad to hear news of my death. Promise me that you will assure him that I died a free soul. Tell him that I see the hunting grounds and they are glorious. Tell him that I wait for him there...",
    ["O"] = "Take Ar\'tor\'s Lockbox to Oronok Torn-heart at Oronok\'s Farm in Shadowmoon Valley.",
    ["T"] = "The Cipher of Damnation - The Second Fragment Recovered",
  },
  [10542] = {
    ["D"] = "T\'chali used to be a pretty friendly troll.  Me come down here to teach the Bloodmaul how to brew their beer.  But once me do that, the Bloodmaul bury T\'chali and leave him here to rot!$B$BThe worst part of it was that they stole me hookah!$B$BSo, you want to help T\'chali?  You bring me hookah back.  T\'chali think the ogres that stole it headed southwest over by the mine.$B$BAnd while you\'re in there, pick up some brews, too!",
    ["O"] = "Retrieve T\'chali\'s Hookah and 10 Bloodmaul Brutebane Brews.  Bring them back to T\'chali the Witch Doctor at Bloodmaul Ravine in the Blade\'s Edge Mountains.",
    ["T"] = "They Stole Me Hookah and Me Brews!",
  },
  [10543] = {
    ["D"] = "T\'chali has been waiting for his revenge!$B$BThe day they bury T\'chali and leave him to die, it was Grimnok Battleborn that led them.  And the next day it was Korgaah that come south to raid and kick T\'chali in the head.$B$BI want them dead!$B$BYou will find Grimnok atop the Southmaul Tower in Bloodmaul Outpost.  You will find Korgaah in the top of a building at the north end of Bladespire Hold.  Korgaah has sober defenders, so use the brew to distract him away from them, because they won\'t drink.",
    ["O"] = "T\'chali the Witch Doctor has asked you to kill his chief tormentors, Grimnok Battleborn and Korgaah.  After you have done so, return to him at Bloodmaul Ravine in the Blade\'s Edge Mountains.",
    ["T"] = "Grimnok and Korgaah, I Am For You!",
  },
  [10544] = {
    ["D"] = "T\'chali wants revenge on all of the ogres!$B$BT\'chali was a powerful witch doctor in life.  If you reach into me grave you will find a wicked strong fetish.$B$BInvoke the fetish\'s magic at the entrances to the buildings and towers of both Bladespire Hold and Bloodmaul Outpost.  The voodoo you work will summon an evil spirit that you must defeat.  This in turn will curse that building.$B$BBeware, if you attempt to curse a building that is already cursed, you will call down another cursed spirit!",
    ["O"] = "Use the Wicked Strong Fetish to curse 5 buildings or towers in Bladespire Hold and 2 in Bloodmaul Outpost.  Return to T\'chali the Witch Doctor at Bloodmaul Ravine in the Blade\'s Edge Mountains after you have done so.",
    ["T"] = "A Curse Upon Both of Your Clans!",
  },
  [10545] = {
    ["D"] = "As T\'chali was saying, he helped out his Bloodmaul friends to make their brew.  But what T\'chali did not say was why.$B$BThe Bloodmaul are in dire straits.  The Bladespire clan be crushing them, and they needed a new weapon to help out with their fight.$B$BThat\'s when T\'chali came up with a great idea.  Why not make the perfect brew, one that strengthens you and weakens your enemy?  Only thing is, T\'chali does not know if it works.$B$BSo, you gonna take this brew up to Bladespire Hold and see if it works!",
    ["O"] = "T\'chali has asked you to take the Bloodmaul Brutebane Keg and use it in an attempt to get 5 Bladespire Ogres drunk.  If successful, return to T\'chali the Witch Doctor at Bloodmaul Ravine in the Blade\'s Edge Mountains.",
    ["T"] = "Bladespire Kegger",
  },
  [10546] = {
    ["D"] = "While Ar\'tor was off hunting and Grom\'tor was off fighting, Borak studied. Eventually he took up a vocation as a scholar and left for the wilds of Draenor. He returned home a few years ago a changed orc.$B$BHis heightened sense of awareness and mental acuity had forged a silent assassin.$B$BNow a confident and powerful orc, he has taken to recovering the most guarded piece of the cipher.$B$BFind Borak hiding near Eclipse Point, far to the south. He watches from the shadows of the bridge.",
    ["O"] = "Find Borak, Son of Oronok near Eclipse Point in Shadowmoon Valley.",
    ["T"] = "Borak, Son of Oronok",
  },
  [10547] = {
    ["D"] = "I\'d have given up had I not noticed... He\'s a Thistlehead. I couldn\'t place it at first but the signs are all there...$B$BNow if we could get our hands on some bloodthistle, we\'d be in business.$B$BIn my travels, I met a shady Broken in Shattrath named Tobias.$B$BTobias made a business of trading bloodthistle to blood elves for rotten arakkoa eggs.$B$BDirectly west of here are arakkoa ruins. Search them for an egg and head to the lower city of Shattrath. That\'s where you\'ll find Tobias.",
    ["O"] = "Borak, Son of Oronok at the bridge north of Eclipse Point wants you to find a Rotten Arakkoa Egg and deliver it to Tobias the Filth Gorger in Shattrath City, located in northwest Terokkar Forest.",
    ["T"] = "Of Thistleheads and Eggs...",
  },
  [10548] = {
    ["D"] = "Remember how I told you about the fat merchant who was looking for that ring?  As it turns out, he had his archeologist son looking for the thing and it didn\'t turn out so well.  By not so well I mean they killed him and shrunk his head.$b$bNow this might seem cold, calculating, and exceptionally callous, but he\'d pay a lot to get his son\'s head back.  Sounds like the perfect job for you!$b$bGo east until you find the troll ruins of Zeb\'Tela and Zeb\'Nowa.  You\'re bound to find it one of the chests there.",
    ["O"] = "Eralan in Tranquillien wants you to retrieve the Archeologist\'s Shrunken Head from one of the chests in Zeb\'Tela or Zeb\'Nowa.",
    ["T"] = "The Sad Truth",
  },
  [10550] = {
    ["D"] = "I wasn\'t lying. That egg was incredible. Where did you get it from?$B$BWell, if you ever need more bloodthistle, you know where I am and what I need.$B$BHere\'s a bundle of the stuff. Take it back to your benefactor.",
    ["O"] = "Take the Bundle of Bloodthistle back to Borak, Son of Oronok at the bridge near Eclipse Point in Shadowmoon Valley.",
    ["T"] = "The Bundle of Bloodthistle",
  },
  [10551] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Allegiance to the Aldor",
  },
  [10552] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Allegiance to the Scryers",
  },
  [10553] = {
    ["D"] = "Now that you\'ve chosen a side, $N, you should meet the Scryers\' leader.$B$BYou will find Voren\'thal the Seer inside the Seer\'s Library at the Scryer\'s Tier.$B$BSee if you can be of assistance to him.  He will be glad to hear you\'ve decided to lend them a hand.",
    ["O"] = "Speak to Voren\'thal the Seer inside the Seer\'s Library at the Scryer\'s Tier in Shattrath City.$B$BPerforming quests for the Scryers will cause your Aldor reputation level to decrease.",
    ["T"] = "Voren\'thal the Seer",
  },
  [10554] = {
    ["D"] = "Now that you\'ve decided to side with the Aldor, you\'d do well to introduce yourself to their leader.  You will find High Priestess Ishanah inside the Shrine of Unending Light.",
    ["O"] = "Speak to Ishanah inside the Shrine of Unending Light at the Aldor Rise in Shattrath City.$B$BPerforming quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "Ishanah",
  },
  [10555] = {
    ["D"] = "The magic practiced by the Lashh\'an arakkoa is unnatural. They rip out handfuls-clawfuls?-of their own feathers as reagents!$b$bThat doesn\'t sound like good magic to me. I\'ve come here to learn more about their spells. Unfortunately getting close is too much for me.$b$bYou could succeed: cast one of their spells on yourself, then return to me. You\'ll have to find one of their spellbooks, high up in the trees of Veil Lashh.$b$bAnd unless you\'ve grown feathers I can\'t see, you\'ll need to get some of those.",
    ["O"] = "Collect 18 Plucked Lashh\'an Feathers, then read the Lashh\'an Tome in the treetops of Veil Lashh.",
    ["T"] = "Malaise",
  },
  [10556] = {
    ["D"] = "The pictograms indicate using feathers to cast the spell at one of the circles of power in Veil Lashh.$b$bConfusing iconography seems to show an arakkoa being suffused with the spirit of a kaliri.",
    ["O"] = "Use the Fistful of Feathers on the Lashh\'an Spell Circle, then return to Daranelle at Sylvanaar before the kaliri spirit fades.",
    ["T"] = "Scratches",
  },
  [10557] = {
    ["D"] = "I built an amazing device, the Zephyrium Capacitorium, and I\'m sure it\'ll work perfectly, but... do you want to help me test it?$B$BThere\'s plenty of hazard pay!$B$BSpeak with my twin over there, Rally. Good luck, $N. Come back after your experiment.  Or... if that\'s not possible due to sustained injuries, your next of kin can report to collect your pay.",
    ["O"] = "Speak with Rally Zapnabber and use the Zephyrium Capacitorium.  Return to Tally Zapnabber at Toshley\'s Station.",
    ["T"] = "Test Flight: The Zephyrium Capacitorium",
  },
  [10558] = {
    ["D"] = "You\'ve proven your worth to our cause, $N.  One such as yourself could one day become a great leader.$B$BContinue to fight our enemies in the Shattered Halls and gain renown among my men.  If you live up to my expectations I will have greater tasks to ask of you.",
    ["O"] = "Force Commander Danath Trollbane at Honor Hold in Hellfire Peninsula wants you to become revered with Honor Hold by fighting Fel Orcs inside the Shattered Halls of Hellfire Citadel.",
    ["T"] = "Revered Among Honor Hold",
  },
  [10559] = {
    ["D"] = "You\'ve proven yourself time and again, $c.  Yet more trials await you.$B$BContinue to fight the Fel Horde inside the Shattered Halls of Hellfire Citadel and your name will be known to all of Thrall\'s followers in this land.",
    ["O"] = "Nazgrel at Thrallmar in Hellfire Peninsula wants you to become revered with Thrallmar by fighting the Fel Orcs inside the Shattered Halls of Hellfire Citadel.",
    ["T"] = "Revered Among Thrallmar",
  },
  [10560] = {
    ["D"] = "<The calming melodic tones projected by A\'dal become more hushed and somber.>$B$B<You are shown the large naaru structure known as Tempest Keep.  It is now inhabited by the forces of Kael\'thas and its power used for nefarious ends.  A\'dal promises you greater tasks once you\'ve done your part to take back Tempest Keep.>",
    ["O"] = "A\'dal in Shattrath City wants you to become revered with the Sha\'tar by defeating the forces of Kael\'thas inside Tempest Keep.",
    ["T"] = "Revered Among the Sha\'tar",
  },
  [10561] = {
    ["D"] = "You\'ve proven yourself to us, $r.  The timeline is not yet safe, however.$B$BWe\'re in need of true champions and you may prove to be one.$B$BContinue to defend the events of the past from intruders and you\'ll get the renown you deserve.",
    ["O"] = "Andormu inside the Caverns of Time in Tanaris wants you to become revered with the Keepers of Time by continuing to defend the events of Old Hillsbrad and the Black Morass inside the Caverns of Time.",
    ["T"] = "Revered Among the Keepers of Time",
  },
  [10562] = {
    ["D"] = "Don\'t let your guard down, $r. We\'re under constant assault from the Burning Legion.$B$BFrom their base of Legion Hold to the northwest, the demons rain down a ceaseless stream of infernals. As quickly as we can kill them, the new meteors impact and begin a new wave of attacks.$B$BMy men are ragged and exhausted. I don\'t know how much longer they\'ll hold out. Please, $N, lend your help to our defenses. Take your place on the line and halt the advance of the infernals!",
    ["O"] = "Wing Commander Nuainn, outside of Wildhammer Stronghold, wants you to kill 10 Infernal Attackers.",
    ["T"] = "Besieged!",
  },
  [10563] = {
    ["D"] = "The fortress of Legion Hold is nigh impregnable, and to be completely honest, I can\'t spare the forces for an assault. Our hopes are riding on you, $N.$B$BWhat little information we\'ve been able to gather indicates that the Legion stocks and prepares its infernals at the hold. With the help of a disguise I\'ll give you, you must sneak into Legion Hold and learn about the their plans. Your best hope is to intercept or overhear communication between their commanders. Good luck, $N.",
    ["O"] = "Make your way to Legion Hold and locate the Legion Communication Device. While standing near the communication device, use your disguise and learn about the Legion\'s plans. Return to Wing Commander Nuainn at Wildhammer Stronghold when you\'ve completed your mission.",
    ["T"] = "To Legion Hold",
  },
  [10564] = {
    ["D"] = "The device we\'ve assembled won\'t win any beauty contests, but it should be capable of destroying the infernals amassed at Legion Hold. Judging from what the fel reaver power core\'s energy did to the Fetid Pool, it holds a respectable amount of explosive power.$B$BIf you set the device off in the middle of the green glyph at the hold, it should be in range to hit all of the infernals.",
    ["O"] = "Use the Fel Bomb while standing on the green glyph in Legion Hold, then report to Wing Commander Nuainn at Wildhammer Stronghold.",
    ["T"] = "Blast the Infernals!",
  },
  [10565] = {
    ["D"] = "The arakkoa of Vekh\'nir have been a thorn in our sides for many years. Some strange religion guides them, a religion which has the arakkoa in a frenzy of activity. They carry these crystals with them now, which they have turned to some dark purpose.$b$bI know something of their rituals. They take the crystals to their spell circles to infuse them. We at the village would like to know more. Waylay a few of the arakkoa until you find a crystal, charge it, then return it to me.",
    ["O"] = "Collect and use a Vekh\'nir Crystal at the Vekh\'nir Spell Circle, then return the Charged Vekh\'nir Crystal to Dertrok at the Mok\'Nathal Village.",
    ["T"] = "The Stones of Vekh\'nir",
  },
  [10566] = {
    ["D"] = "I\'ve fashioned four wands that I believe will enhance the power of the arakkoa\'s crystals. Take these wands to Trogma\'s Claim, and try them on the ogre slaves.$b$bYou\'ll need to find an infused crystal off of the arakkoa in the area.$b$bWhen you figure out which is best, come back to me.",
    ["O"] = "Try out each of Dertrok\'s wands on an Arakkoa Ogre Slave, then return to Dertrok. Each wand will require an Infused Vekh\'nir Crystal to use.",
    ["T"] = "Trial and Error",
  },
  [10567] = {
    ["D"] = "The arakkoa of Ruaan Weald elevate from their flock the Harbingers of the Raven, the heralds of their god.$b$bThey believe that the Harbingers watch over them from the sky, where they receive the teachings of the Raven, and descend to pass this message along.$b$bThe Harbingers hold a powerful sway over the souls of the arakkoa. They use magical pendants, which we need.$b$bAttract one of the Harbingers by slaying its flock and taking their claws. Place the claws upon the altar to get his attention.",
    ["O"] = "Find 6 Ruuan\'ok Claws and use them at the Ruaan\'ok Oracle Circle to summon a Harbinger of the Raven. Kill it and return its Harbinger\'s Pendant to Timeon at Ruuan Weald.",
    ["T"] = "Creating the Pendant",
  },
  [10568] = {
    ["D"] = "Years ago, the dreaded warlock known as Gul\'dan raised the volcano in the middle of Shadowmoon.  The draenei village of Baa\'ri, to the southwest, was buried under the lava along with its inhabitants and artifacts of religious importance.$B$BThe treacherous tribe of Broken known as the Ashtongue has been ordered by Illidan to excavate the area.  We must use this opportunity to recover the Tablets of Baa\'ri, an ancient text rumored to hold the secrets of the Temple of Karabor, now known as the Black Temple.",
    ["O"] = "Anchorite Ceyla at the Altar of Sha\'tar wants you to collect 12 Baa\'ri Tablets from the ground and from Ashtongue Workers at the Ruins of Baa\'ri.$B$BCompleting quests with the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "Tablets of Baa\'ri",
  },
  [10569] = {
    ["D"] = "Our scouts have brought back disturbing reports from the ruined arakkoa encampments in the area.$B$BThe ghosts of powerful arakkoa magicians wield powers we never thought they possessed. They seem to be organizing, as though preparing for something, but our knowledge is limited. We cannot afford to remain ignorant!$B$BTravel north to the Sketh\'lon Wreckage, to the northwest of the Deathforge and search for signs of their motives.",
    ["O"] = "Recover the Skethlon Commander\'s Journal Page 1, Skethlon Commander\'s Journal Page 2, and Skethlon Commander\'s Journal Page 3 from the Dark Conclave arakkoa at the Sketh\'lon Wreckage to Gryphonrider Kieran.",
    ["T"] = "The Sketh\'lon Wreckage",
  },
  [10570] = {
    ["D"] = "<Borak takes the bundle of bloodthistle from you and places it to his nose.>$B$BPungent...$B$BNow, take this bundle and place it at the other end of this bridge. When the envoy makes his daily rounds, he will be compelled to pick it up - without his bodyguard. You see, blood elves look down upon bloodthistle addicts. If any of his compatriots ever found out...$B$BAll you need to do is lie in wait for him to dismiss his bodyguard. When he is alone, make your strike! Kill him and take the missive.",
    ["O"] = "Borak, Son of Oronok at the bridge near Eclipse Point in Shadowmoon Valley wants you to recover the Stormrage Missive.",
    ["T"] = "To Catch A Thistlehead",
  },
  [10571] = {
    ["D"] = "According to the tablets, an artifact known as a Medallion of Karabor was kept at Baa\'ri.  Only the highest-ranking draenei priests were granted these, as they allowed unfettered access into the Temple of Karabor.$B$BWe must find out whether the Ashtongue have recovered the medallion that was kept at Baa\'ri yet.  Its power would provide great aid in our fight against Illidan.$B$BAkama\'s lieutenant at Baa\'ri, Oronu the Elder, receives written orders from him daily.  Obtain them and bring them to me.",
    ["O"] = "Anchorite Ceyla at the Altar of Sha\'tar wants you to obtain the Orders from Akama from Oronu the Elder at the Ruins of Baa\'ri.$B$BCompleting quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "Oronu the Elder",
  },
  [10572] = {
    ["D"] = "We cannot permit the Legion to carry out its plan to destroy Wildhammer Stronghold on their march to the Black Temple.$B$BThere\'s only one way to stop them, $N. You must create an explosive large enough to destroy the Legion\'s entire stockpile of infernals at the hold.$B$BThe Fetid Pool near Legion Hold holds an old fel reaver power core you could use as the base of your device. Search the other wreckage near the fel reaver for armor plating we might be able to make a casing from.",
    ["O"] = "Obtain a Fel Reaver Power Core and a Fel Reaver Armor Plate and bring them to Wing Commander Nuainn at Wildhammer Stronghold.",
    ["T"] = "Setting Up the Bomb",
  },
  [10573] = {
    ["D"] = "From your findings at Legion Hold, we know that the Legion\'s Shadow Council allies are producing infernals in the Deathforge. I\'ve dispatched a small scouting party to keep watch over the area, but they\'re not able to accomplish everything we need.$B$BIf the Deathforge is left alone to operate, they\'ll rebuild the infernal stockpile that you destroyed at Legion Hold.$B$BI want you to meet up with Stormer Ewan Wildwing, at the Deathforge Tower, to the northwest, overlooking the Deathforge itself.",
    ["O"] = "Report to Stormer Ewan Wildwing at the Deathforge Tower.",
    ["T"] = "The Deathforge",
  },
  [10574] = {
    ["D"] = "According to Akama\'s letter, four fragments of the medallion were unearthed and given to the Ashtongue Corruptors.  These dreaded Broken were once powerful shaman who now defile the very elements they revered.$B$BHaalum, Corruptor of Air, can be found at Netherwing Pass.  Eykenen and Uylaru, Corruptors of Earth and Fire, were last seen at the Fel Pits near the Hand of Gul\'dan.  Lakaan, Corruptor of Water, is rumored to be near Coilskar Point.$B$BFind them and obtain the medallion fragments.",
    ["O"] = "Obtain the four medallion fragments from Haalum, Eykenen, Lakaan and Uylaru and return to Anchorite Ceyla at the Altar of Sha\'tar in Shadowmoon Valley.$B$BPerforming quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "The Ashtongue Corruptors",
  },
  [10575] = {
    ["D"] = "The fragments you obtained are only half of the medallion.  The Ashtongue leader, Akama, must have kept the other half.$B$BI dread to ask this of you, as Akama is both evil and cunning.$B$BHe and the Ashtongue Deathsworn - the vilest and most brutal of the tribe - are rumored to run a torture chamber inside the Warden\'s Cage.$B$BI want you to find that dreaded prison,  and find the whereabouts of Akama.  His second in command at the location is a Broken known as Sanoru - interrogate him if you have to.",
    ["O"] = "Anchorite Ceyla wants you to enter the Warden\'s Cage, south of the Ruins of Baa\'ri and interrogate Sanoru on Akama\'s whereabouts.$B$BCompleting quests for the Aldor will cause your Scryers reputation to decrease.",
    ["T"] = "The Warden\'s Cage",
  },
  [10576] = {
    ["D"] = "<Borak looks you up and down.>$B$BThis is going to be tricky, but I think I can make it work.$B$BI can disguise you as one of these Illidari blood elves, $N. What I need first, though, are several pieces of their armor. It is imperative that the armor be clean. No blood stains! We want to avoid suspicion.$B$BBring me the gear and I\'ll take care of the rest of the disguise.$B$BOnce the disguise is assembled, you\'re going to deliver the message to the Grand Commander - in person.",
    ["O"] = "Borak, Son of Oronok at the bridge near Eclipse Point in Shadowmoon Valley wants you to recover 6 pieces of Eclipsion Armor.",
    ["T"] = "The Shadowmoon Shuffle",
  },
  [10577] = {
    ["D"] = "Take this disguise and enter Eclipse Point. Once inside, use the disguise to cloak yourself. The Eclipsion blood elves will be unable to see through the disguise, thereby granting you safe passage to Grand Commander Ruusk.$B$BOnce you find Ruusk, tell him where next to move the cipher. You\'re going to have to act your heart out, $N. Play it off as if you are his superior, delivering a message from his lord. That should do it!$B$BOh - watch out for the dragonhawks as they see through the disguise.",
    ["O"] = "Borak, Son of Oronok at the bridge near Eclipse Point in Shadowmoon Valley wants you to Deliver Illidan\'s Message to Grand Commander Ruusk at Eclipse Point.",
    ["T"] = "What Illidan Wants, Illidan Gets...",
  },
  [10578] = {
    ["D"] = "That Cipher fragment will never reach Zuluhed. You\'re going to ambush Ruul the Darkener and his transport before it has a chance to make the delivery.$B$BThe Dragonmaw Fortress is directly east of here, across the Netherwing Fields. Somewhere between Dragonmaw Fortress and the Sanctum of the Stars is where you\'ll find Ruul. Strike hard and strike fast! And $N, from the sound of it, this Ruul is going to be tough. Keep your guard up.$B$BReturn the Cipher to me should you succeed.",
    ["O"] = "Borak, Son of Oronok at the bridge near Eclipse Point in Shadowmoon Valley wants you to recover the Third Part of the Cipher of Damnation from Ruul the Darkener.$B$BThis mission will require a group.",
    ["T"] = "The Cipher of Damnation - Borak\'s Charge",
  },
  [10579] = {
    ["D"] = "Take this box to my father. He still resides at Oronok\'s Farm, far to the north, above Coilskar Cistern. When all three fragments are pieced together, the ancient words will be known once more.$B$BGood luck, $N. Tell my father that I will be home soon.",
    ["O"] = "Take Borak\'s Lockbox to Oronok Torn-heart at Oronok\'s Farm in Shadowmoon Valley.",
    ["T"] = "The Cipher of Damnation - The Third Fragment Recovered",
  },
  [10580] = {
    ["D"] = "Despite the good that we\'ve done here, I feel bad about one thing: driving Toshley and his gnome friends away.$B$BWe had no choice; they were making a mess of our efforts in the grove with all of their technology and experimentation.$B$BI would appreciate it if you would find out what became of them.  Last we heard, they headed east across the bridge.  I\'m certain that they must have turned south, away from Thunderlord Stronghold.$B$BLook for a clue as to their whereabouts in the southern Jagged Ridge.",
    ["O"] = "Commander Skyshadow has asked you to look in the southern area of the Jagged Ridge of the Blade\'s Edge Mountains for a clue as to the whereabouts of Toshley and the other gnomes.",
    ["T"] = "Where Did Those Darn Gnomes Go?",
  },
  [10581] = {
    ["D"] = "VERY WELL, I AM HEREBY WARNING YOU THAT YOU WILL FIND NOTHING UP ON THE RIDGE.$B$BDO NOT FOLLOW THE TRAIL OF SPARE PARTS THAT LEAD TO TOSHLEY\'S STATION!  YOU WILL NOT FIND TOSHLEY, NOR ANY OTHER GNOME THERE.",
    ["O"] = "In a round-about way, R-3D0 has informed you that if you follow the trail of spare parts up the ramp here to the Razor Ridge, you will find the gnomes at a place named Toshley\'s Station.$B$BIf you find him, speak with Toshley.",
    ["T"] = "Follow the Breadcrumbs",
  },
  [10582] = {
    ["D"] = "<Ewan listens to you recount the events at Legion Hold, nodding.>$B$BThat puts our observations into perspective. We\'ve caught glimpses of them launching infernals in the direction of the hold, but haven\'t been able to find much more than that.$B$BThe Shadow Council has the Deathforge sealed tighter than a new keg o\' thunderbrew. The first thing you\'ll need to do is crack some skulls so you can get in there and poke around. Start eliminating the Shadow Council guarding the entrance to the Deathforge!",
    ["O"] = "Stormer Ewan Wildwing at the Deathforge Tower wants you to kill 10 Deathforge Guardians and 5 Deathforge Summoners.",
    ["T"] = "Minions of the Shadow Council",
  },
  [10583] = {
    ["D"] = "Wing Commander Nuainn originally sent three of us out here to keep watch over the Deathforge and to gather information. Flanis Swiftwing volunteered to try to infiltrate the Deathforge, but we haven\'t heard anything from him in days.$B$BI fear the worst, $N. Flanis is a skilled scout, but if he\'s gotten in over his head, we have no way of knowing. Search the Deathforge for him and recover any information or items he might have collected.",
    ["O"] = "Stormer Ewan Wildwing at Deathforge Tower wants you to search the Deathforge for Flanis Swiftwing and recover Flanis\'s Pack.",
    ["T"] = "The Fate of Flanis",
  },
  [10584] = {
    ["D"] = "Those dumb ogres at the Bladespire Outpost to the north have been raiding our power converters!  And you\'re going to get them back for me, sort of.$B$BNo doubt, with their big, clumsy hands, the ogres have damaged the converters.  So, what I want you to do is release the energy from them and then use this protovoltaic magneto collector on the resultant electromental to encase it.$B$BIt\'ll likely be sore with you, so you\'ll need to \'kill\' it while it\'s contained in the magneto sphere.",
    ["O"] = "Toshley has asked you to take the Protovoltaic Magneto Collector and gather up 5 Electromentals.  Return to him at Toshley\'s Station in the Blade\'s Edge Mountains after you have done so.",
    ["T"] = "Picking Up Some Power Converters",
  },
  [10585] = {
    ["D"] = "In order for the Shadow Council to construct infernals as quickly as they\'re being used, they must have an area dedicated to summoning the corrupted elementals that serve as the souls of the creatures.$B$BThe summoning chamber is likely to be found below ground, near a pool of fouled water or lava. Locate the summoning chamber within the Deathforge and find a way to end their summoning ritual. The mo\'arg involved in making the infernals may carry a tool that will help disrupt the summoner\'s magics.",
    ["O"] = "Obtain an Elemental Displacer from a Deathforge Smith or Deathforge Tinkerer and use it to disrupt the ritual in the summoning  chamber. Report to Stormer Ewan Wildwing at the Deathforge Tower when you\'ve completed your task.",
    ["T"] = "The Summoning Chamber",
  },
  [10586] = {
    ["D"] = "We\'ve made a lot of progress against the Shadow Council\'s operations at the Deathforge, but if we\'re to truly be triumphant, we\'ll need to defeat the Legion\'s overseer there.$B$BI found a key among the items in Flanis\'s pack. I\'m certain it will prove useful in tracking down this Warbringer Razuun you observed at Legion Hold.$B$BAfter you\'ve hunted down and dealt with Warbringer Razuun, report directly to Wing Commander Nuainn. He\'ll want to know immediately!",
    ["O"] = "Defeat Warbringer Razuun, recover Razuun\'s Orders, and report to Wing Commander Nuainn at Wildhammer Stronghold.",
    ["T"] = "Bring Down the Warbringer!",
  },
  [10587] = {
    ["D"] = "Our scouts have reported a massive influx of Sunfury blood elf recruits heading to the Ruins of Karabor.  Normally this would represent a purely military threat, however we believe something else is amiss.$B$BDescriptions of their attire and fighting style are suspiciously close to that of Illidan himself.  I do not want to become alarmed without good reason, so I would like you to go there and bring me back their weapons.  We will then determine whether my fears are unfounded or not.",
    ["O"] = "Exarch Onaala at the Altar of Sha\'tar wants you to obtain 8 Sunfury Glaives from Demon Hunter Supplicants and Demon Hunter Initiates at the Ruins of Karabor, southeast of the Altar of Sha\'tar.$B$BCompleting quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "Karabor Training Grounds",
  },
  [10588] = {
    ["D"] = "How many times has this spell has been used in the history of our worlds? Undoubtedly, its power for destruction is unparalleled.$B$BWhat you must do now is take the cipher, now made whole, and read from it at the Altar of Damnation - where the memory of Gul\'dan stands.$B$BWhat you will see once the words are uttered are the memories left imprinted upon the land. Stand your ground and await the coming of Cyrukh.$B$BYou must be victorious, $N. This land can not withstand another shattering.",
    ["O"] = "Use the Cipher of Damnation at the Altar of Damnation to summon Cyrukh the Firelord.$B$BDestroy Cyrukh the Firelord and then speak with Earthmender Torlok, also found at the Altar of Damnation.",
    ["T"] = "The Cipher of Damnation",
  },
  [10589] = {
    ["D"] = "According to Razuun\'s orders, the massive infernal staging area is called Invasion Point: Cataclysm and it\'s nestled in the northern mountains. The only way to reach it is by using a teleporter located at Legion Hold.$B$BCertain members of the Legion host carry devices allowing them to activate the teleporters. You must capture one of these devices to win access to the teleporter. Slaughter all of the demons if you must, but you can\'t afford to return empty-handed.",
    ["O"] = "Bring a Legion Teleporter Control to Wing Commander Nuainn at Wildhammer Stronghold. The Mo\'arg Weaponsmiths at Legion Hold are known to carry the devices.",
    ["T"] = "Gaining Access",
  },
  [10590] = {
    ["D"] = "It is time you remembered history that should not be forgotten... the slaughter of our people by Arthas and his Scourge army.$b$bVengeance on the Scourge is the only way to ease your pain.  It is unfortunate they are not susceptible to fear and pain.  Only their utter destruction will bring you even a shred of satisfaction.$b$bSpeak with Argent Officer Garush for knowledge of scourgestones and how to obtain them -- I will need to see many of them as proof of your commitment before we speak again.",
    ["O"] = "Mehlar Dawnblade at the Bulwark wants you to bring him 20 Minion\'s Scourgestones.",
    ["T"] = "Prove Your Hatred",
  },
  [10592] = {
    ["D"] = "The scourgestones are weak when separated from the skeletal grasp that once held them.  Simply holding them in my hands has caused them to fracture and break.$b$b<Mehlar crushes the scourgestones into a pile of rubble.>$b$bTake these fragments to the Banshee Queen, Lady Sylvanas Windrunner, at her throne in Undercity.  With her lies the knowledge to turn these remains into a weapon against the Scourge.",
    ["O"] = "Bring the Scourgestone Fragments to Lady Sylvanas Windrunner in Undercity.",
    ["T"] = "Wisdom of the Banshee Queen",
  },
  [10593] = {
    ["D"] = "If you wish to turn these stones into a weapon to fight the Scourge, you must acquire something equally vile to fortify them.$b$bAn ancient evil lies hidden at the bottom of the Temple of Atal\'Hakkar in the Swamp of Sorrows.  Release the creature there and destroy him, taking only a small part of his body back to Mehlar Dawnblade.  My guards will deliver the scourgestone fragments to Mehlar.",
    ["O"] = "Unlock the secrets of the Temple of Atal\'Hakkar to release Atal\'alarion and recover the Putrid Vine from his flesh.  Return to Mehlar at the Bulwark when you have done this.",
    ["T"] = "Ancient Evil",
  },
  [10594] = {
    ["D"] = "Take these scanners to the Singing Ridge.  By dropping them in a pattern on the ground, you will create overlapping fields that will read the amplitude of the crystals.  Stand amidst them in such a way that you\'re in five oscillation fields and I\'ll have the information that I need!$B$BYour scanners will even work with those that others drop.$B$BOh, and it\'s likely that a rift will be formed!  I have no idea what, if anything, will come out of it, but be prepared for the worst.",
    ["O"] = "Nickwinkle the Metro-Gnome wants you to place the Oscillating Frequency Scanners in such a way that when you stand amongst them, you are hit by five overlapping Oscillation fields.$B$BReturn to him at Toshley\'s Station in the Blade\'s Edge Mountains after you have done so.",
    ["T"] = "Gauging the Resonant Frequency",
  },
  [10595] = {
    ["D"] = "<Gulmok looks to the sky.>$B$BOur scouts are putting up a good fight, but the infernals keep coming!$B$BFrom their base of Legion Hold to the southwest, the demons bombard us with impunity! Even the elite Kor\'kron guard cannot hold them off forever.$B$BI\'m drafting every able-bodied $r to do their part in defense of Shadowmoon Village. This is no game, $c. The survival of the village is at stake. Do your duty to the Horde, and join the fray!",
    ["O"] = "Blood Guard Gulmok outside of Shadowmoon Village, wants you to kill 10 Infernal Attackers.",
    ["T"] = "Besieged!",
  },
  [10596] = {
    ["D"] = "The fortress of Legion Hold is your target. You\'ll have no reinforcements, so a frontal attack is out of the question.$B$BWhat little information we have shows that the Legion stocks and prepares its infernals at the hold. With the help of a disguise I\'ll give you, you must sneak into Legion Hold and discover their plans.$B$BYour best hope is to intercept or overhear communication between their commanders. ",
    ["O"] = "Make your way to Legion Hold, locate the Legion Communication Device, and learn about the Legion\'s plans while in disguise. Return to Blood Guard Gulmok at Shadowmoon Village when you\'ve completed your mission.",
    ["T"] = "To Legion Hold",
  },
  [10597] = {
    ["D"] = "We can\'t allow the Legion to trample us on their march to Black Temple.$B$BFind a way to destroy the infernals they intend to use against us. That\'s not a request, $N; it\'s an order.$B$BThe Fetid Pool near Legion Hold holds an old fel reaver power core you could use as the basis for a kind of fel bomb. Search the other wreckage near the fel reaver for a section of armor plating. You should be able to make a bomb powerful enough to take out those infernals and give the hold a nice shake!",
    ["O"] = "Obtain a Fel Reaver Power Core and a Fel Reaver Armor Plate, then bring them to Blood Guard Gulmok at Shadowmoon Village.",
    ["T"] = "Setting Up the Bomb",
  },
  [10598] = {
    ["D"] = "The device we\'ve assembled won\'t win any beauty contests, but it should be capable of destroying the infernals amassed at Legion Hold. Judging from what the fel reaver power core\'s energy did to the Fetid Pool, it holds a respectable amount of explosive power.$B$BIf you set the device off in the middle of the green glyph at the hold, it should be in range to hit all of the infernals.",
    ["O"] = "Use the Fel Bomb while standing on the green glyph in Legion Hold to destroy the infernals, then report to Blood Guard Gulmok at Shadowmoon Village.",
    ["T"] = "Blast the Infernals!",
  },
  [10599] = {
    ["D"] = "While you were taking care of the infernals at Legion Hold, I\'ve been going over your reports. We\'ve got no reason to believe the Legion lied about what\'s going on at the Deathforge. They\'re really cranking out infernals down there, so I\'ve dispatched a scouting party to keep watch over it.$B$BIf we don\'t shut down the Deathforge, they\'ll rebuild the infernal stockpile that you destroyed at Legion Hold.$B$BReport to Scout Zagran atop Slag Watch, to the southeast of here and overlooking the Deathforge.",
    ["O"] = "Report to Scout Zagran at Slag Watch.",
    ["T"] = "The Deathforge",
  },
  [10600] = {
    ["D"] = "<Zagran listens to you recount the events at Legion Hold, nodding.>$B$BThat fills in the gaps we\'ve seen. We\'ve caught glimpses of them launching infernals in the direction of the hold, but haven\'t been able to find much more than that.$B$BThe Shadow Council has the forge pretty much locked down. Looks like you\'re going to need to fight your way in. Start eliminating the Shadow Council guarding the entrance to the Deathforge!",
    ["O"] = "Scout Zagran at Slag Watch wants you to kill 10 Deathforge Guardians and 5 Deathforge Summoners.",
    ["T"] = "Minions of the Shadow Council",
  },
  [10601] = {
    ["D"] = "The scouting party originally had three members. Unfortunately, Kagrosh decided he wanted to be a hero.$B$BHe descended into the Deathforge and we haven\'t heard from him since.$B$BIn all likelihood, the fool\'s gone and gotten himself killed. The Shadow Council members aren\'t idiots and Kagrosh wasn\'t exactly strong in the subtlety department, if you know what I mean. Keep an eye out for him in the Deathforge and recover any information or items he might have collected.",
    ["O"] = "Scout Zagran at Slag Watch wants you to search the Deathforge for Kagrosh and recover Kagrosh\'s Pack.",
    ["T"] = "The Fate of Kagrosh",
  },
  [10602] = {
    ["D"] = "In order to churn out infernals as quickly as the Deathforge seems to, they must have an area dedicated to summoning the elementals that form the core of the infernals.$B$BThe summoning chamber is likely to be found below ground, near a pool of fouled water or lava. Locate the summoning chamber within the Deathforge and find a way to end their summoning ritual. The mo\'arg involved in making the infernals may carry a tool that will help disrupt the summoner\'s magics.",
    ["O"] = "Obtain an Elemental Displacer from a Deathforge Smith or Deathforge Tinkerer and use it to disrupt the ritual in the summoning chamber. Report to Scout Zagran at Slag Watch when you\'ve completed your task.",
    ["T"] = "The Summoning Chamber",
  },
  [10603] = {
    ["D"] = "We\'ve made a lot of progress against the Shadow Council here at the Deathforge, but now it\'s time to finish the job.$B$BI found a key among the items in Kagrosh\'s pack. At least he accomplished something before they got to him.$B$BThe key should help you to track down this Warbringer Razuun you observed at Legion Hold.$B$BAfter you\'ve hunted down and dealt with Warbringer Razuun, report directly to Blood Guard Gulmok. We must not keep him waiting.",
    ["O"] = "Defeat Warbringer Razuun, recover Razuun\'s Orders, and report to Blood Guard Gulmok at Shadowmoon Village.",
    ["T"] = "Bring Down the Warbringer!",
  },
  [10604] = {
    ["D"] = "According to Razuun\'s orders, the massive infernal staging area is called Invasion Point: Cataclysm and it\'s located in the mountains behind our village! The only way to reach it is by using a teleporter at Legion Hold.$B$BCertain Legion minions carry a device allowing them to use the teleporter. You must capture one of these devices to win access to the teleporter. Slaughter all of the demons if you must, but you can\'t afford to return empty-handed. Do not delay; the enemy is perilously close.",
    ["O"] = "Bring a Legion Teleporter Control to Blood Guard Gulmok at Shadowmoon Village. The Mo\'arg Weaponsmiths at Legion Hold are known to carry the devices.",
    ["T"] = "Gaining Access",
  },
  [10605] = {
    ["D"] = "You have a hungry look about you, $n.  Perhaps it is time you advanced your training.$b$bTravel to Undercity and speak with Carendin Halgar, the old bag of bones knows a trick or two you might find useful.",
    ["O"] = "Speak with Carendin Halgar in Undercity.",
    ["T"] = "Carendin Summons",
  },
  [10606] = {
    ["D"] = "The best way to destroy the rest of the Legion\'s supplies is to use their own weapons against them. I\'ve been working on a rig that will let you take control of one of those Fel Reaver Sentinels below.$B$BThere are a couple things I need to work out, yet. For that, I\'ll need the manual that Doctor Gutrick keeps locked in a chest at the bottom of the ramp. He probably won\'t give up the key without a fight, so you\'ll need to capture it. Bring the fel reaver manual back to me and I\'ll do the rest!",
    ["O"] = "Kill Doctor Gutrick and obtain the Doctor\'s Key. Use the key to open the Doctor\'s Strongbox to retrieve The Art of Fel Reaver Maintenance and deliver the book to Plexi at Invasion Point: Cataclysm.",
    ["T"] = "The Art of Fel Reaver Maintenance",
  },
  [10607] = {
    ["D"] = "At Grishnath, totems left by the Oracles of the Raven enable the arakkoa to hear the Word of the Raven. Unfortunately, the language of the arakkoa is indecipherable to us.$b$bUsing the Harbinger\'s pendant, we can understand it. You will be able to take the souls of the arakkoa to understand their language. While you are suffused with the arakkoa\'s spirit, you can visit the totems and understand their message.$b$bDiscover this for us, $n.",
    ["O"] = "Kill Grishna arakkoa to gain Understanding Ravenspeech for 2 minutes. While under the effects of the spell, you can find and receive the prophecy from the four shrines. Return when you have visited all four.",
    ["T"] = "Whispers of the Raven God",
  },
  [10608] = {
    ["D"] = "The damned rock flayers are keeping me from my research down in the Singing Ridge!  By digging at the crystals there, with every scratch they are ruining my chances of studying the harmonics of the singing crystals.$B$BYou look like someone who can help me deal with this problem.  Head south and clear those crystal flayers out.",
    ["O"] = "Nickwinkle the Metro-Gnome wants you to slay 10 Crystal Flayers and then return to him at Toshley\'s Station in the Blade\'s Edge Mountains.",
    ["T"] = "Crystal Clear",
  },
  [10609] = {
    ["D"] = "I\'m researching the applications of drake essences to my work as a physician.  I think they could be a panacea for a host of maladies!$B$BI need someone to go south to the Singing Ridge and get me some.$B$BWilling to take my temporal phase modulator and use it on the nether whelps that hatch from the nether drake eggs?  Retrieve the essences from whatever they turn into.$B$BWhich, I might add, I\'m not certain of what that will be as we\'re using some pretty dicey, time  and space modifying tech here.",
    ["O"] = "Collect 3 Proto-Nether Drake Essences, 3 Adolescent Drake Essences and 3 Mature Drake Essences.  Return with them to Fizit \"Doc\" Clocktock at Toshley\'s Station in the Blade\'s Edge Mountains.",
    ["T"] = "What Came First, the Drake or the Egg?",
  },
  [10610] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Prospecting Basics",
  },
  [10611] = {
    ["D"] = "The best way to destroy the rest of the Legion\'s supplies is to use their own weapons against them. I\'ve been working on a rig that will let you take control of one of those Fel Reaver Sentinels below.$B$BThere are a couple things I need to work out, yet. For that, I\'ll need the manual that Doctor Maleficus keeps locked in a chest near the bottom of the ramp. He probably won\'t give up the key without a fight, so you\'ll need to capture it. Bring the fel reaver manual back to me and I\'ll do the rest.",
    ["O"] = "Kill Doctor Maleficus and obtain the Doctor\'s Key. Use the key to open the Doctor\'s Strongbox to retrieve The Art of Fel Reaver Maintenance and deliver the book to Nakansi at Invasion Point Cataclysm.",
    ["T"] = "The Art of Fel Reaver Maintenance",
  },
  [10612] = {
    ["D"] = "<Plexi leafs through the manual.>$B$BWell, this has everything we need, but there\'s just one problem. Fel Reavers aren\'t really built to respond to remote control.$B$BWe can modify one for you to use for a short time, but you\'ll have to work fast, or there\'s no telling what might happen! I wouldn\'t be surprised if your little stunt with the fel reaver catches the attention of the Legion\'s lackeys, either. Keep an eye out, and whatever you do, don\'t forget to destroy as much as you can!",
    ["O"] = "Use a Fel Reaver Control Console to take control of a Fel Reaver Sentinel. Destroy 60 Deathforged Infernals before your fel reaver fails. When your mission is complete, report to Plexi at Invasion Point: Cataclysm.",
    ["T"] = "The Fel and the Furious",
  },
  [10613] = {
    ["D"] = "<Nakansi leafs through the manual.>$B$BAll the information is here, but be warned. These things weren\'t built to be controlled remotely.$B$BWe can modify one for you to use for a short time, but you\'ll have to work fast, or there\'s no telling what might happen! I wouldn\'t be surprised if your little stunt with the fel reaver catches the attention of the Legion scum, either. Try to keep yourself safe, but remember, the mission and the safety of Shadowmoon Village come first!",
    ["O"] = "Use a Fel Reaver Control Console to take control of a Fel Reaver Sentinel. Destroy 60 Deathforged Infernals before your fel reaver fails. When your mission is complete, report to Nakansi at Invasion Point: Cataclysm.",
    ["T"] = "The Fel and the Furious",
  },
  [10614] = {
    ["D"] = "I have chased rumors of the Mok\'Nathal across Outland with nothing to show for it. Finally, we may have found their home.$b$bBut now that the moment is here, I am filled with unease. Unease that has kept me awake deep into the nights during my search. Will they accept me?$b$bI... know their leader\'s name: Leoroxx. Seek him out. You must be my eyes in this.",
    ["O"] = "Search out Leoroxx at the Mok\'Nathal Village in the Blade\'s Edge Mountains.",
    ["T"] = "Whispers on the Wind",
  },
  [10615] = {
    ["D"] = "The information you have helped me reveal about the nature of the arakkoa here will be of great interest to another.$b$bWe were visited by members of the Cenarion Expedition, who have also become concerned with the arakkoa\'s intentions here in the Blade\'s Edge Mountains.$b$bYou should seek him out. His name is Timeon, and you will find him at Evergrove in Ruuan Weald. Follow the road west from here, then north when it forks in Razor Ridge. Finally, follow the road west when it splits in the Bladed Gulch.",
    ["O"] = "Speak with Timeon at Evergrove, which is in the Ruuan Weald in the Blade\'s Edge Mountains.",
    ["T"] = "Ruuan Weald",
  },
  [10617] = {
    ["D"] = "The silk from the cocoons of the silkwings are used for all manner of things in the village. We can never get enough, and we never have enough.$b$bIt is difficult to harvest the cocoons from the larva once they begin the process of metamorphosis.$b$bOur warriors are occupied with the assault on our village. If you could gather these for us, that would be helpful.",
    ["O"] = "Taerek at Mok\'Nathal Village wants you to collect 8 Silkwing Cocoons from Silkwing Larva.$b$bKill the Larva quickly or they will turn into Silkwings, ruining their cocoons.",
    ["T"] = "Silkwing Cocoons",
  },
  [10618] = {
    ["D"] = "Hunting silkwing larva is a difficult challenge for our young warriors, but luckily, even if they fail to harvest the cocoon from the larva, we can still use the wings of hatched silkwings.$b$bIn fact, we use the wings for much more than the cocoons, and we can never have too many.$b$bIf you\'ll be out there, it would be a great help if you could bring me some.",
    ["O"] = "Silmara at Mok\'Nathal Village wants you to collect 12 Iridescent Wings.",
    ["T"] = "The Softest Wings",
  },
  [10619] = {
    ["D"] = "The Ashtongue tribe is feared among all Broken.  It consists of the most vicious and bloodthirsty individuals, handpicked by Akama himself.  They are as fierce and ruthless as any naga, demon or blood elf in Illidan\'s army and they have been deployed in large numbers at the Ruins of Baa\'ri, southwest of here.  Go there and put a dent in their numbers before they get a chance to mount an attack on us.",
    ["O"] = "Vindicator Aluumen wants you to go to the Ruins of Baa\'ri and slay 3 Ashtongue Handlers, 4 Ashtongue Warriors and 6 Ashtongue Shaman.$B$BCompleting quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "The Ashtongue Tribe",
  },
  [10620] = {
    ["D"] = "We hired on to help Toshley when he decided to move to Outland, and we\'ve been on the move ever since.$B$BNow it looks like we\'ve finally put down some roots.  All of the crazy scientists have their projects going, and us Roughriders are here to protect them.$B$BWhat we need right now is for you to go north into Razor Ridge, or east to the Scalewing Shelf, and keep them clear by killing the stalkers.  They\'re stealthy spiders that live amongst the rock outcroppings, and jump unsuspecting passersby.",
    ["O"] = "Dizzy Dina wants you to kill 10 Ridgespine Stalkers.  After you have done so, return to her at Toshley\'s Station in the Blade\'s Edge Mountains.",
    ["T"] = "Ridgespine Menace",
  },
  [10621] = {
    ["D"] = "The shard appears to be a piece of a larger weapon. Sharp-looking runes etched into the metal glow with a menacing light.$B$BThe weapon\'s intended purpose isn\'t clear to you, but it\'s hard to ignore. Most of the mo\'arg at Legion Hold seem to be working with fragments of the same metal you hold in your hand. Perhaps one of the weaponsmiths at Wildhammer Stronghold might be able to tell you more about it.",
    ["O"] = "Bring the Illidari-Bane Shard to Ordinn Thunderfist at Wildhammer Stronghold.",
    ["T"] = "Illidari-Bane Shard",
  },
  [10622] = {
    ["D"] = "Akama has been tracking your progress quite closely, $N.$B$BThe Ashtongue you\'ve slain at the Ruins of Baa\'ri are amongst the most evil Broken known among us... carefully hand-picked by Akama himself to maintain the facade we need to present to Illidan.  The Deathsworn, however, know of Akama\'s true intentions.$B$BFirst things first.  We need to know that you are not with Illidan.  A Satyr known as Zandras watches over us from above the prison walls on his behalf.  Slay him as proof of your allegiance.",
    ["O"] = "Slay Zandras at the Warden\'s Cage in Shadowmoon Valley and return to Sanoru.",
    ["T"] = "Proof of Allegiance",
  },
  [10623] = {
    ["D"] = "The shard appears to be a piece of a larger weapon. Sharp-looking runes etched into the metal glow with a menacing light.$B$BThe weapon\'s intended purpose isn\'t clear to you, but it\'s hard to ignore. Most of the mo\'arg at Legion Hold seem to be working with fragments of the same metal you hold in your hand. Perhaps one of the weaponsmiths at Shadowmoon Village might be able to tell you more about it.",
    ["O"] = "Bring the Illidari-Bane Shard to Grokom Deatheye at Shadowmoon Village.",
    ["T"] = "Illidari-Bane Shard",
  },
  [10624] = {
    ["D"] = "Have you felt the cold chill? Perhaps what you thought was a hand on your shoulder? That was not your mind playing tricks on you, $r. The land is haunted. Ghosts litter the landscape, stuck here for all eternity.$B$BWould you like to see them? Are you sure about that? These types of things tend to change a person - and not for the better.$B$BVery well, I will need you to collect for me the ever-burning ash that is found near any of the fel lava pools of western Shadowmoon. Anywhere near green lava...",
    ["O"] = "Chief Apothecary Hildagard at Shadowmoon Village in Shadowmoon Valley wants you to bring her 15 Ever-burning Ash samples.",
    ["T"] = "A Haunted History",
  },
  [10625] = {
    ["D"] = "I call them \"Spectrecles.\" Clever, no? When you equip these goggles, you will be able to see the spirits of Shadowmoon Valley.$B$BBefore I let you have them, though, you must promise me that you will help us clear out the ghosts at the village.$B$BTake the goggles and destroy any and all spirits that you see wandering about Shadowmoon Village. Hopefully, destroying these spirits will force any that remain to move elsewhere.",
    ["O"] = "Chief Apothecary Hildagard at Shadowmoon Village in Shadowmoon Valley wants you to slay 12 Shadowmoon Zealots.",
    ["T"] = "Spectrecles",
  },
  [10626] = {
    ["D"] = "With a larger supply of this material, we might be able to forge a weapon for you to use.$B$BThe two pit lords at Legion Hold, Makazradon and Morgroron, have already been equipped with these anti-demon weapons. We have no way of knowing how many more the Legion intends to produce, but if we can capture these prototypes, there should be enough for our project.$B$B<Ordinn grins.>$B$BThere\'s a certain amount of satisfaction in using the Legion\'s own \'secret weapons\' against them, don\'t you think?",
    ["O"] = "Ordinn Thunderfist at Wildhammer Stronghold wants you to bring him Mazakradon\'s Glaive and Morgroron\'s Glaive.",
    ["T"] = "Capture the Weapons",
  },
  [10627] = {
    ["D"] = "With a larger supply of this material, I can forge a weapon suitable for you.$B$BThe two pit lords at Legion Hold, Makazradon and Morgroron, have already been equipped with these anti-demon weapons. Capturing those two weapons should provide us with enough material to make your weapon, and then some.$B$BI can\'t wait to bring the battle to the enemy using these weapons. That\'ll teach the Legion to trifle with anti-demon magics.",
    ["O"] = "Grokom Deatheye at Shadowmoon Village wants you to bring him Mazakradon\'s Glaive and Morgroron\'s Glaive.",
    ["T"] = "Capture the Weapons",
  },
  [10628] = {
    ["D"] = "You\'ve proven what side you\'re on.  I will reveal to you our leader\'s hideout.$B$BFollow the halls beyond; there will be an underground passage hidden by stagnant water on your right.$B$BI must warn you, $N.  You are not to speak to anyone of what you see there.",
    ["O"] = "Speak to Akama inside the hidden chamber in the Warden\'s Cage.",
    ["T"] = "Akama",
  },
  [10629] = {
    ["D"] = "I finally got my shredder working but I seem to have lost the keys.  I keep a pack of felhounds to protect my camp.  They don\'t do a very good job and they like to bite me a lot.  They also like shiny things.  I think this one felhound I have may have eaten my shredder keys.  I\'ll pay you if you\'ll take my felhound on a walk.  Kill some helboars and let him eat.  He\'ll do his business.  When he\'s done, see if you can\'t find the keys in his \"leavings.\"",
    ["O"] = "Use the Felhound Whistle to summon a Fel Guard Hound.  Take the Fel Guard Hound for a walk and kill some Deranged Helboars.  Search for the Shredder Keys in the Fel Guard Hound\'s \"leavings.\"  Return the Shredder Keys to Foreman Razelcraz by the mine northwest of Thrallmar.",
    ["T"] = "Shizz Work",
  },
  [10630] = {
    ["D"] = "I\'m almost back in business.  Problem is all these gan\'arg are in my mine.  I can\'t send my peons in and even once I fix this shredder I wouldn\'t want to risk it in combat. Deep down in the mine the gan\'arg have a leader.  If you kill him maybe the gan\'arg will leave.  Then I could make some money and buy my way out of here. ",
    ["O"] = "Kill Urga\'zz and return to Foreman Razelcraz by the mine northwest of Thrallmar.",
    ["T"] = "Beneath Thrallmar",
  },
  [10632] = {
    ["D"] = "It\'s nice that you\'ve been helping out Toshley and his scientists.  I, however, do not have the luxury of indulging in my \'personal\' interests.$B$BIf you want to make a difference around here, you\'ll do what I ask of you, and right now, I need weapons.$B$BOur guns are effective at range, but when the bugs get in close, we need to have powerful melee weapons as a backup.$B$BThe teeth of the daggermaw lashtails in the northern part of the Razor Ridge make for great vibro-weapon blades.  Scare me up some.",
    ["O"] = "Razak Ironsides has asked you to gather up 5 Extra Sharp Daggermaw Teeth.  Return them to him at Toshley\'s Station in the Blade\'s Edge Mountains.",
    ["T"] = "Cutting Your Teeth",
  },
  [10633] = {
    ["D"] = "Stories abound about the life of Teron Gorefiend, but most are just that - stories. We do not know what happened to Gorefiend after he returned to Draenor.$B$BThe only thing we are certain of is that he has already died once.$B$BI have heard the scouts here speaking of an ancient orc spirit that resides at the Altar of Shadows, far to the southeast, across the Netherwing Fields and through Netherwing Pass. Take the Spectrecles and track this orc down. He will surely have more information on Gorefiend.",
    ["O"] = "Chief Apothecary Hildagard at Shadowmoon Village in Shadowmoon Valley wants you to find the Ancient Shadowmoon Spirit.$B$BIf you lose your Spectrecles, Chief Apothecary Hildagard can make you a new pair.",
    ["T"] = "Teron Gorefiend - Lore and Legend",
  },
  [10634] = {
    ["D"] = "In life, Gorefiend was a bastard, but in death, Gorefiend was an unmitigated terror.$B$BTo the southeast you will find Netherwing Ledge. What was once part of the mainland of Shadowmoon is now a floating island in the sky.$B$BVhel\'kur, spawn of Deathwing, once called it his home, but now knows it as his grave. He flies an endless circle above the island, seething at his defeat to Gorefiend.$B$BIf you are to recover the Gorefiend\'s armor, it is Vhel\'kur that you must defeat.",
    ["O"] = "The Ancient Shadowmoon Spirit at the Altar of Shadows in southeast Shadowmoon Valley wants you to recover Gorefiend\'s Armor.",
    ["T"] = "Divination: Gorefiend\'s Armor",
  },
  [10635] = {
    ["D"] = "Many a cruel act he committed but none so cold as the slaughter of the clerics of Karabor.$B$BAfter Gul\'dan\'s Horde defeated the draenei of Karabor, the surviving clerics of Karabor were marched out, told that they were to be taken to Hellfire Citadel as prisoners of war.$B$BGorefiend, not yet a death knight, murdered each and every last one of them in cold blood. They now roam in front of the Black Temple with vengeance in their hearts.$B$BIt is the clerics of Karabor that hold the cloak of Gorefiend.",
    ["O"] = "The Ancient Shadowmoon Spirit at the Altar of Shadows in southeast Shadowmoon Valley wants you to recover Gorefiend\'s Cloak.",
    ["T"] = "Divination: Gorefiend\'s Cloak",
  },
  [10636] = {
    ["D"] = "One by one they knelt before him, offering their lives as a show of allegiance. Gorefiend hoisted his sickle and cut clean their heads. Shortly after this slaughter, Gorefiend took his own life.$B$BBut this was no act of contrition! No, Gorefiend sought immortality! From the corpses of the fallen death knights rose the Ghostriders of Karabor.$B$BThey now ride the roads encircling the Hand of Guldan, awaiting the day that their master returns. It is they who hold the truncheon of Gorefiend. Retrieve it...",
    ["O"] = "The Ancient Shadowmoon Spirit at the Altar of Shadows in southeast Shadowmoon Valley wants you to recover Gorefiend\'s Truncheon.",
    ["T"] = "Divination: Gorefiend\'s Truncheon",
  },
  [10637] = {
    ["D"] = "The weapons are authentic, as we feared.  Illidan is training demon hunters at the Ruins of Karabor and we must put an end to it.$B$BDo not be fooled by their name, $N, their power will be used against us as often as against any demon.$B$BTheir warlocks summon and subdue demons to be used as part of the initiates\' training.  A pit lord named Azaloth has proven too strong to be used in training and is kept banished.  Find a way to let him loose on his captors.  That should buy us the time we need.",
    ["O"] = "Exarch Onaala wants you to return to the Ruins of Karabor and find a way to unleash Azaloth on his captors.$B$BCompleting quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "A Necessary Distraction",
  },
  [10638] = {
    ["D"] = "Seek your trainer in Silvermoon City.",
    ["O"] = "Seek <NAME> in the <DISTRICT> of Silvermoon City.",
    ["T"] = "NOT A QUEST",
  },
  [10639] = {
    ["D"] = "With Gorefiend\'s items restored, there is but one last piece to this puzzle: A host.$B$B<The ancient shadowmoon spirit\'s lips curl up  to form a wicked grin.>$B$BSurely you did not believe the fairy tale that I told you. The Altar of Shadows is my prison. Without your help, I would have been stuck here for all eternity. Now, I will take over your body and you will destroy my captors and break these bonds. Refuse and we will both be stuck here forever.$B$BTeron Gorefiend will be free!",
    ["O"] = "The Ancient Shadowmoon Spirit has used you as a pawn! Now that you have collected the items he required, he has revealed himself to be Teron Gorefiend. To break free of his possession, you must do his bidding and slay Karsius the Ancient Watcher.$B$BIf you succeed, return to Chief Apothecary Hildagard at Shadowmoon Village.",
    ["T"] = "Teron Gorefiend, I am...",
  },
  [10640] = {
    ["D"] = "It is rare in this day and age to hear of those who follow the path of the demon hunter.  It is rarer still to find someone who does and has no allegiance to Illidan.$B$BThere are rumors of one such individual here in Outland.  One name is said to be feared in the Legion fields of Nagrand more than any army of Aldor vindicators.  That name is Altruis.$B$BGo to western Nagrand and find him.  He might be willing to shed some light on these new demon hunter training grounds.",
    ["O"] = "Travel to western Nagrand and find Altruis the Sufferer.$B$BCompleting quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "Altruis",
  },
  [10641] = {
    ["D"] = "The Burning Legion has proven its capacity to corrupt mortal souls time and again.  If I\'m to entrust you with the knowledge you seek, I must have proof of your allegiance.$B$BA demoness known as Sathal has eluded me for a long time as she\'s gifted with an incorporeal form.$B$BShe watches over the Wrath Priestesses as they do her bidding at Forge Base: Gehenna.  Slay one of her minions and spill her blood on the ground.  This affront should cause Sathal to materialize temporarily.  Slay her while you can.",
    ["O"] = "Altruis the sufferer wants you to obtain Freshly Drawn Blood from a Wrath Priestess at Forge Base: Gehenna in Netherstorm.  Spill it on the ground and slay the Avatar of Sathal.  Return to Altruis when you\'ve completed this task.",
    ["T"] = "Against the Legion",
  },
  [10642] = {
    ["D"] = "I fear that these dwarves do not understand what they have built upon. This area was once the ancestral grounds for the Shadowmoon orcs. I speak of spirits, $r.$B$BFor nearly twenty years they have laid dormant beneath the WIldhammer Stronghold, but recently, something has riled them up.$B$BVenture beyond the gates of Wildhammer and seek out the pools and rivers of fel lava found across this land. Near the lava will be ever-burning ash. Bring me this ash so that I may craft something that will help us.",
    ["O"] = "Zorus the Judicator at Wildhammer Stronghold in Shadowmoon Valley wants you to bring him 15 Ever-burning Ash samples.",
    ["T"] = "A Ghost in the Machine",
  },
  [10643] = {
    ["D"] = "Let it be known that Zorus does have a sense of humor.$B$BEnough small talk. Don the Spectrecles so that you are able to see the Shadowmoon orc spirits that wander this stronghold. Do not be frightened as we are truly the invaders here. Alas, they must be destroyed, for their time has long since passed.$B$BDestroy the Shadowmoon harbingers infesting Wildhammer Stronghold and return to me.",
    ["O"] = "Zorus the Judicator at Wildhammer Stronghold in Shadowmoon Valley wants you to slay 12 Shadowmoon Harbingers.",
    ["T"] = "Harbingers of Shadowmoon",
  },
  [10644] = {
    ["D"] = "Stories abound about the life of Teron Gorefiend, but most are just that - stories. We do not know what happened to Gorefiend after he returned to Draenor.$B$BThe only thing we are certain of is that he has already died once.$B$BI have heard the scouts here speaking of an ancient orc spirit that resides at the Altar of Shadows, far to the east, across the Netherwing Fields and through Netherwing Pass. Take the Spectrecles and track this orc down. He will surely have more information on Gorefiend.",
    ["O"] = "Zorus the Judicator at Wildhammer Stronghold in Shadowmoon Valley wants you to find the Ancient Shadowmoon Spirit.$B$BIf you lose your Spectrecles, Zorus the Judicator can make you a new pair.",
    ["T"] = "Teron Gorefiend - Lore and Legend",
  },
  [10645] = {
    ["D"] = "With Gorefiend\'s items restored, there is but one last piece to this puzzle: A host.$B$B<The ancient shadowmoon spirit\'s lips curl up  to form a wicked grin.>$B$BSurely you did not believe the fairy tale that I told you. The Altar of Shadows is my prison. Without your help, I would have been stuck here for all eternity. Now, I will take over your body and you will destroy my captors and break these bonds. Refuse and we will both be stuck here forever.$B$BTeron Gorefiend will be free!",
    ["O"] = "The Ancient Shadowmoon Spirit has used you as a pawn! Now that you have collected the items he required, he has revealed himself to be Teron Gorefiend. To break free of his possession, you must do his bidding and slay Karsius the Ancient Watcher.$B$BIf you succeed, return to Zorus the Judicator at Wildhammer Stronghold.",
    ["T"] = "Teron Gorefiend, I am...",
  },
  [10646] = {
    ["D"] = "You\'ve proven your allegiance, $N.  You must forgive my caution, but in this world things are not what they appear.$B$BI will tell you about Varedis when you\'re ready.",
    ["O"] = "Listen to Altruis\'s story.",
    ["T"] = "Illidan\'s Pupil",
  },
  [10647] = {
    ["D"] = "Wanted - DEAD:$B$BUvuros, scourge of Shadowmoon Valley.$B$BBy order of Overlord Or\'barokh, the fel beast, Uvuros, is to be killed on sight and his mane stripped from his carcass as proof of deed. Return the fiery mane of the beast to Warcaller Sardon Truslice should you succeed.$B$BUvuros was last seen at the Hand of Gul\'dan, located in the heart of Shadowmoon Valley - east of Shadowmoon Village.",
    ["O"] = "Slay Uvuros and recover Uvuros\'s Fiery Mane. Return it to Warcaller Sardon Truslice at Shadowmoon Village in Shadowmoon Valley.",
    ["T"] = "Wanted: Uvuros, Scourge of Shadowmoon",
  },
  [10648] = {
    ["D"] = "Wanted - DEAD:$B$BUvuros, scourge of Shadowmoon Valley.$B$BBy order of Thane Yoregar, the fel beast, Uvuros, is to be killed on sight and his mane stripped from his carcass as proof of deed. Return the fiery mane of the beast to Warcaller Beersnout should you succeed.$B$BUvuros was last seen at the Hand of Gul\'dan, located in the heart of Shadowmoon Valley - northeast of Wildhammer Stronghold.",
    ["O"] = "Slay Uvuros and recover Uvuros\'s Fiery Mane. Return it to Warcaller Beersnout at Wildhammer Stronghold in Shadowmoon Valley.",
    ["T"] = "Wanted: Uvuros, Scourge of Shadowmoon",
  },
  [10649] = {
    ["D"] = "I sympathize with your intentions of stopping Varedis and his followers, but you won\'t stand a chance against him.  That is, unless you find the artifact that gave him his power.$B$BThe Book of Fel Names is rumored to be in the possession of Blackheart the Inciter inside the Shadow Labyrinth in Auchindoun.  Obtaining it will be your only hope against Varedis.",
    ["O"] = "Venture inside the Shadow Labyrinth in Auchindoun and obtain the Book of Fel Names from Blackheart the Inciter.  Return to Altruis in Nagrand once you\'ve completed this task.",
    ["T"] = "The Book of Fel Names",
  },
  [10650] = {
    ["D"] = "This book... I could use it to increase my power tenfold...  No!  It would end up corrupting my very soul, this I am sure of.  Return to those who sent you here, $N.$B$BYou now have the means to stop Varedis.  Wait until he manifests his demonic form through metamorphosis, at that point you will need to burn the book in his presence.  That will be the only way you can deprive him of his power.",
    ["O"] = "Speak with Exarch Onaala at the Altar of Sha\'tar in Shadowmoon Valley.$B$BCompleting quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "Return to the Aldor",
  },
  [10651] = {
    ["D"] = "We must dispose of this foul artifact, but not before we use it to dispose of Varedis\'s powers.$B$BWe need to permanently shut down the Ruins of Karabor training grounds, which will mean killing not only Varedis but also the three night elf masters that assist him: Alandien, Theras and Netharel.$B$BGather a suitable force and return to the Ruins of Karabor.  Follow Altruis\'s instructions for defeating Varedis.  For all of our sakes, I hope they work.",
    ["O"] = "Exarch Onaala wants you to go to the ruins of Karabor and slay Alandien, Theras, Netharel and Varedis.  Use the Book of Fel Names when Varedis uses Metamorphosis to weaken him.  Return to Exarch Onaala with the Book of Fel Names after you\'ve completed this task.$B$BCompleting quests for the Aldor will cause your Scryers reputation to decrease.",
    ["T"] = "Varedis Must Be Stopped",
  },
  [10652] = {
    ["D"] = "All arrangements have been made to take you to where our spies are hiding.  Just come see me when you\'re ready and we\'ll get you on your way.",
    ["O"] = "Speak to Veronia when you\'re ready to depart to Manaforge Coruu.  Once there, speak to Caledis Brightdawn.$B$BCompleting quests for the Scryers will cause your Aldor reputation level to decrease.",
    ["T"] = "Behind Enemy Lines",
  },
  [10653] = {
    ["D"] = "By now it should be clear to you why we oppose the Burning Legion and those who serve them.$B$BIf you wish to prove yourself to the Aldor, bring me the insignias of high-ranking Legion and their Shadow Council followers.  The highest-ranking Legion can be found in Netherstorm and Shadowmoon Valley.",
    ["O"] = "Bring 10 Marks of Sargeras to Adyen the Lightwarden in Shattrath City.$B$BCompleting quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "Marks of Sargeras",
  },
  [10654] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Marks of Sargeras",
  },
  [10655] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Single Mark of Sargeras",
  },
  [10656] = {
    ["D"] = "As you might know, the Scryers and the armies of Kael\'thas are at war.  Kael sees us as a threat to his influence over other blood elves and has tried to crush us time and again.$B$BIf you wish to aid us in our battle against Kael\'thas, there are plenty of targets for you to go after.  Kael\'s highest ranking soldiers wear Sunfury signets to mark their ranks.  You will find them all over Netherstorm and Shadowmoon Valley.",
    ["O"] = "Magistrix Fyalenn in Shattrath City wants you to bring her 10 Sunfury Signets.$B$BPerforming quests for the Scryers will cause you Aldor reputation level to decrease.",
    ["T"] = "Sunfury Signets",
  },
  [10657] = {
    ["D"] = "We haven\'t kept the use of the Zephyrium Capacitorium under budget.  But, it occurs to me that the serpents of the Scalewing Shelf to the east have a lightning breath and glands that we can make use of.$B$BI\'ve repolarized the magneto collector to absorb lightning strikes and I want you to head up there, activate it on yourself, and get us some cheap fuel from those serpents.",
    ["O"] = "Toshley wants you to use the Repolarized Magneto Sphere to absorb 25 lightning strikes from the Scalewing Serpents.  As well, collect 5 Scalewing Lightning Glands.  Then, deliver them back to him at Toshley\'s Station in the Blade\'s Edge Mountains.",
    ["T"] = "Ride the Lightning",
  },
  [10658] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Sunfury Signets",
  },
  [10659] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Single Sunfury Signet",
  },
  [10660] = {
    ["D"] = "I am interested in learning more about the strange reptiles that mill about the lava flows of Shadowmoon Valley. Never have I seen beasts able to withstand the searing heat of molten lava!$B$BOutside of Shadowmoon Village, where the ground has ruptured and lava flows through the cracks, you will find felfire diemetradons. Slay them and bring me their spleens. From their spleens I will be able to begin preliminary analysis of their resistance to heat.$B$BBegin your search to the southeast.",
    ["O"] = "Researcher Tiorus at Shadowmoon Village in Shadowmoon Valley wants you to recover 8 Felfire Spleens.",
    ["T"] = "What Strange Creatures...",
  },
  [10661] = {
    ["D"] = "Have you ever heard of food that cooks itself and stays hot forever? Dare to dream, I say!$B$BBut maybe it\'s not a dream at all! Outside the fortress, near the lava pools and streams, you can find beasts that thrive in the sizzling heat. They\'re called felfire diemetradons.$B$BThe dwarves around here tell me that those diemetradons have the tastiest spleens ever and that the spleens practically come pre-cooked! Bring me those spleens and I\'ll give you some coin.$B$BStart your search directly east of here.",
    ["O"] = "Gnomus at Wildhammer Stronghold in Shadowmoon Valley wants you to recover 8 Felfire Spleens.",
    ["T"] = "Spleendid!",
  },
  [10662] = {
    ["D"] = "<Ordinn examines the results from his attempt at smithing the metal and shakes his head.>$B$BThis is beyond my ability, but that\'s not to say the weapon can\'t be recreated for your use.$B$BThere was a talented smith who accompanied the Sons of Lothar to Draenor, David Wayne. He was a remarkable blacksmith, but chose to leave the expedition. These days, he lives in a small camp on a peninsula east of Firewing Point in Terokkar Forest. Take the ingots to him and see if he can help you with the weapon.",
    ["O"] = "Bring the Box of Ingots to David Wayne at Wayne\'s Refuge in Terokkar Forest.",
    ["T"] = "The Hermit Smith",
  },
  [10663] = {
    ["D"] = "<The orc shakes his head at his failure.>$B$BThis is beyond my ability, but that\'s not to say the weapon can\'t be recreated.$B$BIt pains me to suggest this, but your only hope may be a human smith by the name of David Wayne. It\'s true he was once a member of the Alliance\'s expedition, but that was a long time ago and he has since left the Sons of Lothar. These days, he lives in a small camp on a peninsula east of Firewing Point in Terokkar Forest. Take the ingots to him and see if he can help you.",
    ["O"] = "Bring the Box of Ingots to David Wayne at Wayne\'s Refuge in Terokkar Forest.",
    ["T"] = "The Hermit Smith",
  },
  [10664] = {
    ["D"] = "The ingots that you brought contain most of the metal I\'ll need to forge the sword\'s blade, but I\'ll need a variety of things to create other parts of the weapon.$B$BLet\'s see, among the things I don\'t have here are an adamantite frame, some heavy knothide leather, and a demon warding totem. Skilled crafters should be able to produce the first two, but the third is only sold by the reagent vendor in Shattrath\'s Lower City, Fantei. You\'ll find him with the other tradesmen.",
    ["O"] = "David Wayne at Wayne\'s Refuge wants you to bring him an Adamantite Frame, 4 Heavy Knothide Leather, and a Demon Warding Totem.",
    ["T"] = "Additional Materials",
  },
  [10665] = {
    ["D"] = "Working with the ingots you brought is going to require a lot of heat -- rather more than a conventional forge can supply.$B$BI\'m going to need a supplemental heat source for the forge and there are very few things in Outland that can supply that kind of power.$B$BThe Mechanar area of Tempest Keep turns out manacells containing an incredible amount of power. Find one of the overcharged manacells from the stacks around Mechano-Lord Capacitus and bring it back here.",
    ["O"] = "David Wayne at Wayne\'s Retreat wants you to bring him an Overcharged Manacell.",
    ["T"] = "Fresh From the Mechanar",
  },
  [10666] = {
    ["D"] = "Recreating the enchantments on the blade requires several spells to be spoken in demonic.$B$BIt\'s not something I was taught during my training as an apprentice, but there\'s no way around it. There\'s a book, called the Lexicon Demonica, that will provide most of the words I need, but it\'s in the hands of a powerful Shadow Council warlock.$B$BDeep in the halls of Auchindoun\'s Shadow Labyrinth, it is held by Grandmaster Vorpil. Do whatever you must to secure the book and bring it to me. ",
    ["O"] = "Obtain the Lexicon Demonica from Grandmaster Vorpil and bring it to David Wayne at Wayne\'s Refuge.",
    ["T"] = "The Lexicon Demonica",
  },
  [10667] = {
    ["D"] = "The frame that you brought me earlier will not be sufficient to hold molten metal without reinforcement. A rare kind of earth can be used to cool and imbue the frame, giving the adamantite an unnatural strength.$B$BUnderwold loam, as the earth is known, is accorded great value among the naga. Few enough of them possess it, and in Outland, I know of only one naga who uses it -- Hydromancer Thespia, who resides in the Steamvault of Coilfang Reservoir.",
    ["O"] = "Get a Vial of Underworld Loam from Hydromancer Thespia and bring it to David Wayne at Wayne\'s Refuge.",
    ["T"] = "Underworld Loam",
  },
  [10668] = {
    ["D"] = "I still have respect for Illidan.  Without him I would not have found my path.$B$BHe is not who he once was, however.  His soul has been corrupted by power, his mind has been twisted by defeat.  He has become what I am sworn to destroy and his pet servants, the Illidari, are as much of an abomination as any demon of the Burning Legion.$B$BHis grasp on Outland is slipping yet his reach is still vast.  Prove you\'re not with him by slaying his lieutenant Lothros at Illidari Point in Shadowmoon Valley.",
    ["O"] = "Altruis the Sufferer wants you to slay Lothros at Illidari Point in Shadowmoon Valley.",
    ["T"] = "Against the Illidari",
  },
  [10669] = {
    ["D"] = "Some demons pledge allegiance to no one but themselves.  A true enemy of demons finds and destroys his prey regardless of affiliation, however.$B$BThe demon Xeleth - a Legion defector - was once worshipped as a god by primitive swamp creatures in Zangarmarsh.  When Draenor was nearly destroyed, he retreated into a slumber deep beneath Marshlight Lake.  Find the portal at the lake and plant this spear into the ground.$B$BXeleth will awake - be ready to slay him and prove you\'re an enemy to all demons.",
    ["O"] = "Altruis the Sufferer wants you to take the Imbued Silver Spear and use it at Portal Clearing near Marshlight Lake in Zangarmarsh to awake Xeleth.  Return to Altruis after you\'ve slain the demon.",
    ["T"] = "Against All Odds",
  },
  [10670] = {
    ["D"] = "The sword\'s enchantments must be contained within a powerful focus, such as a gem. I know of a gem that we can use for this purpose, for there are few that can play host to such powerful magics without shattering.$B$BThe gem we need is called the tear of the earthmother. It\'s a powerful artifact in the hands of the ogres who created it, and Warbringer O\'mrogg, who currently holds the gem, has many powerful allies in Hellfire Citadel\'s Shattered Halls. Take care in retrieving the tear, $N.",
    ["O"] = "Recover the Tear of the Earthmother from Warbringer O\'mrogg and return it to David Wayne at Wayne\'s Refuge.",
    ["T"] = "Tear of the Earthmother",
  },
  [10671] = {
    ["D"] = "$N, I\'ve got something else for you to do.  One of the eggheads wants to study the fiendling flesh beasts that can be found at Razaan\'s Landing, north of the Razor Ridge.$B$BMore to the point, they want to study the flesh of the flesh beasts that are there.$B$B<Dizzy makes a disgusted face.>$B$BBut, of course, they aren\'t willing to get their hands dirty, and they only want the ether-energized flesh, which it\'s not likely that all of them have.$B$BI say, beggars can\'t be choosers, but what can you do?",
    ["O"] = "Dizzy Dina has asked you to acquire 5 Ether-Energized Flesh and return them to her at Toshley\'s Station in the Blade\'s Edge Mountains.",
    ["T"] = "More than a Pound of Flesh",
  },
  [10672] = {
    ["D"] = "We must study these creatures further.$B$BFar to the east - near the huge lava flow beneath the ruins of Baa\'ri - you will find arcano control units. These controllers were crafted by a genius named Gnomus for the sole purpose of exploring lava via mechanical scorpion.$B$BHe has long since lost his mind and is now only interested in eating the hottest food known to gnome-kind.$B$B<Tiorus gives you a funny look.>$B$BI want you to use the control and tag the diemetradons of the lava flow for further study.",
    ["O"] = "Researcher Tiorus at Shadowmoon Village in Shadowmoon Valley wants you to travel to the lava flow near the Ruins of Baa\'ri and use the Arcano Control Unit to control an Arcano-Scorp, swim in the lava with the Arcano-Scorp, and tag 8 Greater Felfire Diemetradons.",
    ["T"] = "Frankly, It Makes No Sense...",
  },
  [10673] = {
    ["D"] = "Gnomus knows about the massive diemetradon and plans to eat it! He must have been able to see what I could see through the eyes of his arcano-scorp. Look, there\'s no time to explain. He\'s crazy and that craziness is going to cost us the closest thing we\'ve got to a fireproof jumpsuit.$B$BGet back to the lava flow near Baa\'ri and track down Felspine the Greater. Once you find it, kill it and bring me back its hide.$B$BDon\'t try and reason with me, $N. I\'m well past that point.",
    ["O"] = "Researcher Tiorus at Shadowmoon Village in Shadowmoon Valley wants you to kill Felspine the Greater and recover Felspine\'s Hide.",
    ["T"] = "Felspine the Greater",
  },
  [10674] = {
    ["D"] = "The Razaani ethereals have been playing with some interesting technology at Razaan\'s Landing to the north.$B$BI\'m sure they won\'t mind if you use this trap to take a few samples of their little pink floating light orbs?  They\'re probably only for decoration anyway.$B$BThe trap has a special property to it that when opened should attract one of the floating balls towards it.  Of course, it\'ll probably also alert the Razaani to your presence.",
    ["O"] = "Toshley would like you to use the Light Trap to catch 15 Razaani Light Orbs.  Return to him at Toshley\'s Station in the Blade\'s Edge Mountains after you have done so.",
    ["T"] = "Trapping the Light Fantastic",
  },
  [10675] = {
    ["D"] = "<The blood drains out of Toshley\'s face.>$B$BThese orbs are made up of both nether energy and souls, some of them gnome souls!$B$BHow dare they!  Were they the ones killing our people that traveled north?!$B$B$N, you must put a stop to this, and the only way to do that is to finish off their leader, Nexus-Prince Razaan.$B$BYou\'ll have to coax him out of hiding though.  I\'m guessing that you can do that by killing a lot of his Razaani ethereal.$B$BBring me the collection of souls that he no doubt has.",
    ["O"] = "Toshley wants you to retrieve the Collection of Souls and return it to him at Toshley\'s Station in the Blade\'s Edge Mountains.",
    ["T"] = "Show Them Gnome Mercy!",
  },
  [10676] = {
    ["D"] = "<David gathers his smithing supplies.>$B$BYou\'ve done well in getting everything we\'ll need to reforge the anti-demon blade. Your hard work and dedication is about to be repaid.$B$BThe time has come to forge the sword.",
    ["O"] = "Wait for David Wayne to finish forging a sword for you.",
    ["T"] = "Bane of the Illidari",
  },
  [10677] = {
    ["D"] = "I remember seeing larger diemetradons east of the Hand of Gul\'dan, near the lava flows around the Ruins of Baa\'ri. What I want you to get for me now is one overdeveloped felfire gizzard from the beasts around that area. You might have to kill several to find a gizzard like the one I described. Keep at it! One of them is bound to have my next meal.",
    ["O"] = "Gnomus at Wildhammer Stronghold in Shadowmoon Valley wants you to recover 1 Overdeveloped Felfire Gizzard.",
    ["T"] = "The Second Course...",
  },
  [10678] = {
    ["D"] = "Long story short, I used to work with a blood elf named Tiorus. My partnership with Tiorus dissolved once I got into gourmet living. He decided to take it upon himself to continue our research using MY inventions. Anyhow, he had some of his Horde goons using my arcano-scorp probes at the Ruins of Baa\'ri lava flow and discovered the mother of all diemetradons!$B$BI need you to get there before he does and kill the diemetradon, Felspine, and bring his hide back to me.$B$BHurry up!",
    ["O"] = "Gnomus at Wildhammer Stronghold in Shadowmoon Valley wants you to recover Felspine\'s Hide.",
    ["T"] = "The Main Course!",
  },
  [10679] = {
    ["D"] = "The blade is nearly finished!$B$BYou can almost feel the magic beginning to coalesce inside the steel, but one thing remains to be done.$B$BYou must take the forged blade to the Scalding Pools near the top of the Hand of Gul\'dan in Shadowmoon Valley and plunge it into the lava pools to quench the sword. When you have quenched the sword, return.",
    ["O"] = "Travel to the Scalding Pools located near the top of the Hand of Gul\'dan and use the Forged Illidari-Bane Blade to quench it in the lava pools. Once you have the Quenched Illidari-Bane Blade, return to David Wayne at Wayne\'s Refuge.",
    ["T"] = "Quenching the Blade",
  },
  [10680] = {
    ["D"] = "The elements need your help, $r! Shadowmoon Valley has been subject to unspeakable evils. The spirits remain tortured to this day. Many are enraged and unwilling to commune with the Earthen Ring.$B$BHelp this world heal, friend.$B$BDirectly northeast of Wildhammer Stronghold you will find an area known as the Altar of Damnation. Make your way there and speak with Earthmender Torlok.",
    ["O"] = "Speak with Earthmender Torlok at the Altar of Damnation in Shadowmoon Valley.",
    ["T"] = "The Hand of Gul\'dan",
  },
  [10681] = {
    ["D"] = "The elements need your help, $r! Shadowmoon Valley has been subject to unspeakable evils. The spirits remain tortured to this day. Many are enraged and unwilling to commune with the Earthen Ring.$B$BHelp this world heal, friend.$B$BSoutheast of Shadowmoon Village - in the heart of Shadowmoon Valley - you will find an area known as the Altar of Damnation. Make your way there and speak with Earthmender Torlok.",
    ["O"] = "Speak with Earthmender Torlok at the Altar of Damnation in Shadowmoon Valley.",
    ["T"] = "The Hand of Gul\'dan",
  },
  [10682] = {
    ["D"] = "When we arrived in the Ruuan Weald, the wyrm cultists were keeping themselves to Blackwing Coven, through the tunnel to the west.  But now, they are encroaching upon us here.$B$BI need you to find the wyrmcultists\' overseer.  He\'s known to make a regular patrol between their various camps in the Ruuan Weald.$B$BNegotiate with him.  Let him know that there\'s room for compromise, but that we will not condone or allow the wholesale slaughter of the wildlife, nor the felling of all of the trees.",
    ["O"] = "Tree Warden Chawn has asked you to negotiate with Overseer Nuaar.  Return to the tree warden at Evergrove in the Blade\'s Edge Mountains afterward.",
    ["T"] = "A Time for Negotiation...",
  },
  [10683] = {
    ["D"] = "The Ashtongue Broken have been ordered by Illidan to excavate the Ruins of Baa\'ri, to the far north.  They\'re in search of draenei artifacts, no doubt - Baa\'ri was home to many Baa\'ri relics before Gul\'dan buried the town under a volcanic explosion.  We must use this opportunity to recover the Tablets of Baa\'ri, an ancient text rumored to hold the secrets of the Temple of Karabor... a place you might know as the Black Temple.",
    ["O"] = "Arcanist Thelis at the Sanctum of the Stars wants you to collect 12 Baa\'ri Tablets from the ground and from Ashtongue Workers at the Ruins of Baa\'ri.$B$BCompleting quests with the Scryers will cause your Aldor reputation level to decrease.",
    ["T"] = "Tablets of Baa\'ri",
  },
  [10684] = {
    ["D"] = "According to the tablets, an artifact known as a Medallion of Karabor was kept at Baa\'ri.  Only the highest-ranking draenei priests were granted these, as they allowed unfettered access into the Temple of Karabor.$B$BWe must find out whether the Ashtongue have recovered the medallion that was kept at Baa\'ri yet.  Its power would provide great aid in our fight against Illidan.$B$BAkama\'s lieutenant at Baa\'ri, Oronu the Elder, receives written orders from him daily.  Obtain them and bring them to me.",
    ["O"] = "Arcanist Thelis at the Sanctum of the Stars wants you to obtain the Orders from Akama from Oronu the Elder at the Ruins of Baa\'ri.$B$BCompleting quests for the Scryers will cause your Aldor reputation level to decrease.",
    ["T"] = "Oronu the Elder",
  },
  [10685] = {
    ["D"] = "According to Akama\'s letter, four fragments of the medallion were unearthed and given to the Ashtongue Corruptors.  These dreaded Broken were once powerful shaman who now defile the very elements they revered.$B$BHaalum, Corruptor of Air, can be found at Netherwing Pass.  Eykenen and Uylaru, Corruptors of Earth and Fire, were last seen at the Fel Pits near the Hand of Gul\'dan.  Lakaan, Corruptor of Water, is rumored to be near Coilskar Point.$B$BFind them and obtain the medallion fragments.",
    ["O"] = "Obtain the four medallion fragments from Haalum, Eykenen, Lakaan and Uylaru and return to Arcanist Thelis at the Sanctum of the Stars in Shadowmoon Valley.$B$BPerforming quests for the Scryers will cause your Aldor reputation level to decrease.",
    ["T"] = "The Ashtongue Corruptors",
  },
  [10686] = {
    ["D"] = "The fragments you obtained are only half of the medallion.  The Ashtongue leader, Akama, must have kept the other half.$B$BI dread to ask this of you, as Akama is both evil and cunning.$B$BHe and the Ashtongue Deathsworn - the vilest and most brutal of the tribe - are rumored to run a torture chamber inside the Warden\'s Cage.$B$BI want you to find that dreaded prison,  and find the whereabouts of Akama.  His second in command at the location is a Broken known as Sanoru - interrogate him if you have to.",
    ["O"] = "Arcanist Thelis wants you to enter the Warden\'s Cage, south of the Ruins of Baa\'ri and interrogate Sanoru on Akama\'s whereabouts.$B$BCompleting quests for the Scryers will cause your Aldor reputation to decrease.",
    ["T"] = "The Warden\'s Cage",
  },
  [10687] = {
    ["D"] = "Our scouts have reported a massive influx of Sunfury blood elf recruits heading to the Ruins of Karabor.  Normally this would represent a purely military threat, however we believe something else is amiss.$B$BDescriptions of their attire and fighting style are suspiciously close to that of Illidan himself.  I do not want to become alarmed without good reason, so I would like you to go there and bring me back their weapons.  We will then determine whether my fears are unfounded or not.",
    ["O"] = "Larissa Sunstrike at the Sanctum of the Stars wants you to obtain 8 Sunfury Glaives from the Demon Hunter Supplicants and Demon Hunter Initiates at the Ruins of Karabor, northeast of the Sanctum of the Stars.$B$BCompleting quests for the Scryers will cause your Aldor reputation level to decrease.",
    ["T"] = "Karabor Training Grounds",
  },
  [10688] = {
    ["D"] = "The weapons are authentic, as we feared.  Illidan is training demon hunters at the Ruins of Karabor and we must put an end to it.$B$BDo not be fooled by their name, $N, their power will be used against us as often as against any demon.$B$BTheir warlocks summon and subdue demons to be used as part of the initiates\' training.  A pit lord named Azaloth has proven too strong to be used in training and is kept banished.  Find a way to let him loose on his captors.  That should buy us the time we need.",
    ["O"] = "Larissa Sunstrike wants you to return to the Ruins of Karabor and find a way to unleash Azaloth on his captors.$B$BCompleting quests for the Scryers will cause your Aldor reputation level to decrease.",
    ["T"] = "A Necessary Distraction",
  },
  [10689] = {
    ["D"] = "You don\'t see many demon hunters nowawdays.  They\'re viewed with suspicion by their own people and it\'s very rare to find one that doesn\'t have some sort of allegiance to Illidan.$B$BThere are rumors of one such demon hunter out in Nagrand.  His name is Altruis.  He hates all demons with a passion and will help us if you can convince him that you share his goals.$B$BGo to western Nagrand and find him.  He might be willing to shed some light on these new demon hunter training grounds.",
    ["O"] = "Travel to western Nagrand and find Altruis the Sufferer.$B$BCompleting quests for the Scryers will cause your Aldor reputation level to decrease.",
    ["T"] = "Altruis",
  },
  [10690] = {
    ["D"] = "WANTED!$B$BRema, the den mother and primary defender of the Jagged Ridge south of Thunderlord Stronghold.$B$BFind her by heading east out of town and across the bridge that traverses the Bloodmaul Ravine.  She keeps herself secluded in the tunnel at the southern edge of the ridge.$B$BReturn with news of her demise to Commander Skyshadow of Sylvanaar.",
    ["O"] = "Kill Rema and then inform Commander Skyshadow at Sylvanaar in the Blade\'s Edge Mountains.",
    ["T"] = "The Den Mother",
  },
  [10691] = {
    ["D"] = "This book... I could use it to increase my power tenfold...  No!  It would end up corrupting my very soul, this I am sure of.  Return to those who sent you here, $N.$B$BYou now have the means to stop Varedis.  Wait until he manifests his demonic form through metamorphosis, at that point you will need to burn the book in his presence.  That will be the only way you can deprive him of his power.",
    ["O"] = "Speak with Larissa Sunstrike at the Sanctum of the Stars in Shadowmoon Valley.$B$BCompleting quests for the Scryers will cause your Aldor reputation level to decrease.",
    ["T"] = "Return to the Scryers",
  },
  [10692] = {
    ["D"] = "Of course we must destroy this book, but not before we use it to destroy Varedis.$B$BIf we\'re to shut down this academy of Illidan imitators, we\'ll have to deal not just with Varedis but also the three night elf masters that assist him: Alandien, Theras and Netharel.$B$BGather a suitable force and return to the Ruins of Karabor.  Follow Altruis\'s instructions for defeating Varedis.  Hopefully his plan will work - otherwise... it\'ll have been a pleasure working with you.",
    ["O"] = "Larissa Sunstrike wants you to go to the ruins of Karabor and slay Alandien, Theras, Netharel and Varedis.  Use the Book of Fel Names when Varedis uses Metamorphosis to weaken him.  Return to Larissa Sunstrike with the Book of Fel Names after completing this task.$B$BCompleting quests for the Scryers will cause your Aldor reputation to decrease.",
    ["T"] = "Varedis Must Be Stopped",
  },
  [10693] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "One Commendation Signet",
  },
  [10694] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ten Commendation Signets",
  },
  [10695] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "One Commendation Signet",
  },
  [10696] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ten Commendation Signets",
  },
  [10697] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "One Commendation Signet",
  },
  [10698] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ten Commendation Signets",
  },
  [10699] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "One Commendation Signet",
  },
  [10700] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Ten Commendation Signets",
  },
  [10701] = {
    ["D"] = "To whomever cares about the timely construction of the X-52 Nether-Rocket --$B$BThe king of the local mountain giants, Netherock, has been terrorizing the Crumbling Wastes.  He\'s been interfering with operations all along the south ledge of the island!$B$BTake your friends and deal with him!  Then, return to me here in Area 52.$B$BRocket-Chief Fuselage",
    ["O"] = "Slay Netherock and then report in with Rocket-Chief Fuselage at Area 52 in the Netherstorm.",
    ["T"] = "Breaking Down Netherock",
  },
  [10702] = {
    ["D"] = "All Horde forces in this region have been dispatched to handle the attacks from the Burning Legion. This means that we are short-handed for grunt work.$B$BOur supply caravans are in constant danger from the wildlife of the region. We can\'t veer 15 feet off the road without running into a chimaera, felboar, or abnormally large scorpion.$B$BGet out there and clear Shadowmoon Valley of its sadistic wildlife! Just kill \'em all!",
    ["O"] = "Overlord Or\'barokh at Shadowmoon Village in Shadowmoon Valley wants you to kill 20 Shadowmoon Valley Wildlife.$B$BThese creatures include Felboars, Vilewing Chimaera, and Scorchshell Pincer. Any combination will be sufficient.",
    ["T"] = "A Grunt\'s Work...",
  },
  [10703] = {
    ["D"] = "It\'s time to get down in the muck and get dirty. What were you expectin\'? You gotta learn to walk before you can crawl, right? Er, reverse that...$B$BAnyway, we got all hands on deck fer killin\' the garbage being thrown at us by the Burning Legion. That leaves you with the honor of cleaning up the crazed wildlife of Shadowmoon Valley.$B$BGrab a sword, staff, whatever it is that makes you happy, and kill as much of the wildlife as you can see. That\'ll clear a way out for our supply caravans!",
    ["O"] = "Thane Yoregar at Wildhammer Stronghold in Shadowmoon Valley wants you to kill 20 Shadowmoon Valley Wildlife.$B$BThese creatures include Felboars, Vilewing Chimaeras, and Scorchshell Pincers. Any combination will be sufficient.",
    ["T"] = "Put On Yer Kneepads...",
  },
  [10704] = {
    ["D"] = "A message was embedded in the ata\'mal crystal that you recovered.  Nexus-Prince Haramad has given us information vital to our campaign against Tempest Keep.$B$BHe tells us that there are two pieces, shards to a key, which, when combined, will unlock the keep\'s Arcatraz satellite.$B$BOne half is possessed by an ancient in the Botanica known as Warp Splinter.  The other is held by Pathaleon the Calculator inside the Mechanar.$B$BBring both shards to me and I will combine them into the Arcatraz key.",
    ["O"] = "A\'dal has tasked you with the recovery of the Top and Bottom Shards of the Arcatraz Key.  Return them to him, and he will fashion them into the Key to the Arcatraz for you.",
    ["T"] = "How to Break Into the Arcatraz",
  },
  [10705] = {
    ["D"] = "I hope you\'re not shocked when I reveal to you that the pieces of the Medallion of Karabor you obtained from my minions are mere replicas.$B$B<Akama shows you an identical medallion in his open palm.>$B$BMy Deathsworn and I have kept the secret from Illidan for as long as possible.   We are however, still missing the final piece.$B$BUdalo came to me in dreams  to announce he had found it.  Unfortunately he is held by Kael\'thas inside the Arcatraz in Tempest Keep.  Find him and see what he knows.",
    ["O"] = "Find Seer Udalo inside the Arcatraz in Tempest Keep.",
    ["T"] = "Seer Udalo",
  },
  [10706] = {
    ["D"] = "Before he died, Udalo appears to have written a single word on the floor beneath him.  The writing is barely legible but you recognize the word Atam\'al.$B$BPerhaps Akama will understand the meaning of his brethren\'s message.",
    ["O"] = "Return to Akama at the Warden\'s Cage in Shadowmoon Valley.",
    ["T"] = "A Mysterious Portent",
  },
  [10707] = {
    ["D"] = "It has been known to us that the fel orcs, under Illidan\'s command, have guarded an Ata\'mal crystal known as the Heart of Fury at the Ata\'mal Terrace.  They cloud its presence with dark magic, to keep it from the Sha\'tar.$B$BFight your way to the Atam\'al Terrace outside the Black Temple and turn your eyes to the sky.  Shadowlord Deathwail will circle the terrace, beyond your reach.  You will have to slay him and his warlocks before you can obtain the crystal.$B$BIt won\'t be easy, $N.  I wish you luck.",
    ["O"] = "Go to the top of the Atam\'al Terrace in Shadowmoon Valley and obtain the Heart of Fury.  Return to Akama at the Warden\'s Cage in Shadowmoon Valley when you\'ve completed this task.",
    ["T"] = "The Ata\'mal Terrace",
  },
  [10708] = {
    ["D"] = "<Akama inserts the crystal into the medallion in his hand.>$B$BI am not as strong as I once was, $N.  Being so close to evil itself all these years - I do not know if I can trust myself with an artifact as powerful as this.$B$BTake this as my promise to you that when the time comes and you face Illidan, I will be on your side.  Take it to the one being we know we can trust with its power.  Take the medallion to A\'dal in Shattrath City.",
    ["O"] = "Bring the Medallion of Karabor to A\'dal in Shattrath City.",
    ["T"] = "Akama\'s Promise",
  },
  [10709] = {
    ["D"] = "So you come from the world beyond the Portal? And you know of Rexxar. Oh yes, I am quite familiar with him.$b$bYou see, he is my son.$b$bBut he made his choice a lifetime ago. He is not one of us, and he is not welcome here. We have enough troubles with the Bloodmaul ogres.$b$bKnow this: being born a half-breed does not make you Mok\'Nathal.",
    ["O"] = "Return to Rexxar at Thunderlord Stronghold in Blade\'s Edge Mountains.",
    ["T"] = "Reunion",
  },
  [10710] = {
    ["D"] = "I\'ve been fiddling with the Zephyrium Capicitorium and I\'m ready to perform another test!  Do you want to help?$B$BThis next flight should be short, but fast!$B$BUm... and although I\'m sure there\'s no danger... I have this, uh, waiver that I\'d like  you to sign.  It\'s just a formality, I assure you!$B$BBest of luck!  Talk to Rally to launch yourself, and come back to me after the experiment is over!",
    ["O"] = "Sign Tally\'s Waiver, then speak with Rally Zapnabber to use the Zephyrium Capacitorium.  Return to Tally Zapnabber at Toshley\'s Station.",
    ["T"] = "Test Flight: The Singing Ridge",
  },
  [10711] = {
    ["D"] = "$n, I raised the efficiency of the Zephyrium Capacitorium by 30 percent.  That will launch a test subject of your weight and wind drag ratio to new heights!  Want to test my theory?  This experiment ought to send you near Razaan\'s Landing.$B$BSpeak with Rally... he\'ll get you prepared for launch.",
    ["O"] = "Speak with Rally Zapnabber to use the Zephyrium Capacitorium.  Return to Tally Zapnabber at Toshley\'s Station.",
    ["T"] = "Test Flight: Razaan\'s Landing",
  },
  [10712] = {
    ["D"] = "Hey, $N.  I\'m glad I caught you!  I have a very important mission!$B$BHere is a nether-weather vane.  I need you to take some in flight readings for me and deliver them to my cousin in Ruuan Weald.$B$BSpeak with Rally and take a Zephyrium Capacitorium flight to Ruuan Weald.  While you\'re flying, spin the vane!$B$BAfter you land, bring the spinning vane to O\'Mally Zabnabber.$B$BGood luck, $n.  And don\'t delay!",
    ["O"] = "Speak with Rally Zapnabber to use the Zephyrium Capacitorium.  While flying to Ruuan Weald, spin the Nether-weather Vane.  Deliver the Spinning Nether-weather Vane to O\'Mally Zapnabber in Ruuan Weald.",
    ["T"] = "Test Flight: Ruuan Weald",
  },
  [10713] = {
    ["D"] = "We will not stand idly by while they decimate the Ruuan Weald around us.  Our first priority must be to the trees.$B$B$C, I want you to go back out into the Weald and deliver a very different message for us.  I want you to slay every one of their hewers that you come into contact with!$B$BIf they will not listen to reason, perhaps they will listen to a more assertive method of persuasion!",
    ["O"] = "Venture out into the Ruuan Weald and slay 10 Wyrmcult Hewers, then return to Tree Warden Chawn at Evergrove in the Blade\'s Edge Mountains.",
    ["T"] = "...and a Time for Action",
  },
  [10714] = {
    ["D"] = "If the Mok\'Nathal are tormented by the Bloodmaul ogres, then I will stop them and their followers. Ogres are simple creatures, and there is little profit they could gain from harassing the Mok\'Nathal.$b$bThere must be something more to this. $n, take Spirit, my hawk, and spy upon the conversations of the Bloodmaul\'s leaders. He may go undetected where we cannot.",
    ["O"] = "Find a Bloodmaul Taskmaster and a Bloodmaul Soothsayer engaged in conversation, then use Rexxar\'s Whistle to summon Spirit to spy on them. When this is complete, return to Rexxar at Thunderlord Village in the Blade\'s Edge Mountains.",
    ["T"] = "On Spirit\'s Wings",
  },
  [10715] = {
    ["D"] = "So, your Rexxar would have me fashion a poison for him? I\'ll give him what he desires, but there will be a price. Even for friends, there must be a price. Free things destroy friendships.$B$BFirst, you must venture a short distance to the southwest to the Churning Gulch.$B$BTherein mill some of the most poisonous creatures in all of Outland, or anywhere. I speak of the crust bursters, and this poison will require gathering their glands for me.",
    ["O"] = "Baron Sablemane has told you that in order to make the poison that Rexxar needs, you must acquire 7 Crust Burster Venom Glands.  Return to him at the Circle of Blood in the Blade\'s Edge Mountains once you have done so.",
    ["T"] = "Into the Churning Gulch",
  },
  [10716] = {
    ["D"] = "The Zephyrium Capacitorium is ready for its longest launch yet!  What do you say, $N?  Do you want to fly one more time?$B$BI\'ve been boosting the proplusion system but, until I get all the variables hammered out, the capicitorium will need added fuel to give it the necessary kick!  Speak with Rally before the flight -- he has the details.$B$BBest of luck, $N.  This flight will take you to distant Raven\'s Wood.  If you survive the flight -- and the wood\'s ogres and arakkoa -- come back and we\'ll celebrate!",
    ["O"] = "Speak with Rally Zapnabber to use the Zephyrium Capacitorium.  Return to Tally Zapnabber at Toshley\'s Station.",
    ["T"] = "BETA Test Flight: Raven\'s Wood <needs reward>",
  },
  [10717] = {
    ["D"] = "Pardon me, but I couldn\'t help but overhear your conversation with Chawn.  I\'d like to help.$B$BI\'m studying the Blackwing Coven, and helping the druids in their dealings with them.$B$BI am very interested in acquiring a few of their dragon whelps; it would help us to gauge exactly what we\'re up against by understanding that which they revere.$B$BBut first, we\'re going to need to acquire some nets.  I noticed that the wyrmcult poachers out in the Ruuan Weald have an abundance of them.",
    ["O"] = "Samia Inkling has asked you to acquire 5 Wyrmcult Nets and return them to her at Evergrove in the Blade\'s Edge Mountains.",
    ["T"] = "Poaching from Poachers",
  },
  [10718] = {
    ["D"] = "$N, now that you can see me, there is something you must tell Rexxar. I know that he seeks his people, and I know where they are.$B$BThe Mok\'Nathal, as they are known, have a village to the east beyond the Razor Ridge.$B$BGo, give Rexxar this news. His people are in danger, and I know that he will want to come to their aid.",
    ["O"] = "Garm Wolfbrother has told you where the Mok\'Nathal, Rexxar\'s people, live. Speak of this to Rexxar at Thunderlord Stronghold in the Blade\'s Edge Mountains.",
    ["T"] = "The Spirits Have Voices",
  },
  [10719] = {
    ["D"] = "The cultist dropped this note, which apparently was to be delivered to Overseer Nuaar.  It is signed by someone named Kolphis Darkscale.$B$BIt is likely that Tree Warden Chawn will be interested in looking at this.",
    ["O"] = "Deliver the Meeting Note to Tree Warden Chawn at Evergrove in the Blade\'s Edge Mountains.",
    ["T"] = "Did You Get The Note?",
  },
  [10720] = {
    ["D"] = "The ogres, simple as they are, would notice you dispersing this poison throughout their camp. Thus, I will teach you how to enlist the help of one of nature\'s smallest creatures to do this task.$b$bBy playing a simple rhythm on this drum, you can coax a marmot to follow your commands.$b$bThere is a den of marmots near the Bloodmaul camp, to the north, down in the Daggermaw Canyon past the Circle of Blood.$B$BOnce you have a marmot\'s aid, use it to disperse the poison to the Bloodmaul\'s kegs.",
    ["O"] = "Use the Kodohide Drum at the Marmot Den. While controlling the Marmot, poison the three kegs in the Bloodmaul Camp. When that is completed, return to Rexxar at Thunderlord Stronghold in the Blade\'s Edge Mountains.",
    ["T"] = "The Smallest Creatures",
  },
  [10721] = {
    ["D"] = "$N, I have a pet boar named Huffer. He wants to help you to have some fun with one of the nearby sons of Gruul.$B$BGrulloc inhabits a place known as the Cursed Hollow. When you get there, let Huffer loose. The gronn will have a fine time chasing him around, and you will retrieve the bag that he guards and deliver it to Baron Sablemane.$B$BTo get to the Cursed Hollow, head down the northern ramp and east through Dragons\' End. The hollow is on the eastern edge.",
    ["O"] = "Obtain Grulloc\'s Sack and deliver it to Baron Sablemane at the Circle of Blood in the Blade\'s Edge Mountains.",
    ["T"] = "A Boaring Time for Grulloc",
  },
  [10722] = {
    ["D"] = "I know what must be done!  $N, you must pose as Overseer Nuaar and attend that meeting!$B$BThe wyrmcultists at the coven all have a standard outfit that they wear, so go collect scraps from them, and when you have enough, put together a disguise.$B$BPose as Overseer Nuuar and speak with Kolphis Darkscale to see what he has to say, and then return to Tree Warden Chawn.$B$BYou\'ll find the coven by heading through the Wyrmskull Tunnel and following the path past the Raven\'s Wood and Grishnath to its end.",
    ["O"] = "Gather up enough Costume Scraps from the various wyrmcultists to create an Overseer Disguise.  Use the disguise to attend the meeting with Kolphis Darkscale, and report your findings back to Tree Warden Chawn at Evergrove in the Blade\'s Edge Mountains.",
    ["T"] = "Meeting at the Blackwing Coven",
  },
  [10723] = {
    ["D"] = "The gronn we seek is Gorgrom the Dragon-Eater. With Sablemane\'s trap, you will make short work of the gronn. You will find him accepting sacrifices from the ogres of Boulder\'mok.$b$bFollow the road north from the Circle of Blood, then west at Ruuan Weald. Go northwest through the tunnel.$b$bFirst, kill the ogres for their heads. We will send a message. Set the trap at his altar. When he is dead, plant the grisly totems near him - none can mistake that message.$b$bTake the bear.$b$b<Misha growls.>",
    ["O"] = "Go to Boulder\'mok and collect 3 Grisly Totems from the Boulder\'mok ogres. Use Sablemane\'s Trap at Gorgrom\'s Altar to set the trap and summon and kill Gorgrom the Dragon-Eater.$b$bWhen Gorgrom is dead, place the 3 Grisly Totems near his corpse, then return to Rexxar at Thunderlord Stronghold in the Blade\'s Edge Mountains.",
    ["T"] = "Gorgrom the Dragon-Eater",
  },
  [10724] = {
    ["D"] = "Shortly after my arrival in the mountains, I came under attack by a group of Bladespire ogres.$b$bThough I fought free of them, and slew many, they took my wyvern, Leokk, captive. Spirit has found him, locked in a cage in the heart of the Bladespire encampment outside of Gruul\'s lair.$b$bOne of the ogres must carry his key. Find it and Spirit can use it to unlock Leokk\'s cage.$B$BYou will find the encampment at the north end of the Daggermaw Canyon down below.",
    ["O"] = "Kill Bladespire ogres to get the Wyvern Cage Key. Once you have it, go to the Wyvern Cage and use Spirit\'s Whistle to summon Spirit, who will unlock the cage. After Leokk is free, return to Rexxar at Thunderlord Village in the Blade\'s Edge Mountains.",
    ["T"] = "Prisoner of the Bladespire",
  },
  [10725] = {
    ["D"] = "Your services have gone above and beyond what is expected of you, $N.  You are but a step away from achieving the highest honor available to non-citizens of Dalaran.$B$BContinue to prove your loyalty to us and I will empower your signet to its full capacity.",
    ["O"] = "Bring your Violet Signet to Archmage Leryda at Deadwind Pass after obtaining Exalted reputation with the Violet Eye.",
    ["T"] = "Eminence Among the Violet Eye",
  },
  [10726] = {
    ["D"] = "Your services have gone above and beyond what is expected of you, $N.  You are but a step away from achieving the highest honor available to non-citizens of Dalaran.$B$BContinue to prove your loyalty to us and I will empower your signet to its full capacity.",
    ["O"] = "Bring your Violet Signet to Archmage Leryda at Deadwind Pass after obtaining Exalted reputation with the Violet Eye.",
    ["T"] = "Eminence Among the Violet Eye",
  },
  [10727] = {
    ["D"] = "Your services have gone above and beyond what is expected of you, $N.  You are but a step away from achieving the highest honor available to non-citizens of Dalaran.$B$BContinue to prove your loyalty to us and I will empower your signet to its full capacity.",
    ["O"] = "Bring your Violet Signet to Archmage Leryda at Deadwind Pass after obtaining Exalted reputation with the Violet Eye.",
    ["T"] = "Eminence Among the Violet Eye",
  },
  [10728] = {
    ["D"] = "Your services have gone above and beyond what is expected of you, $N.  You are but a step away from achieving the highest honor available to non-citizens of Dalaran.$B$BContinue to prove your loyalty to us and I will empower your signet to its full capacity.",
    ["O"] = "Bring your Violet Signet to Archmage Leryda at Deadwind Pass after obtaining Exalted reputation with the Violet Eye.",
    ["T"] = "Eminence Among the Violet Eye",
  },
  [10729] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Path of the Violet Mage",
  },
  [10730] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Path of the Violet Restorer",
  },
  [10731] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Path of the Violet Assassin",
  },
  [10732] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Path of the Violet Protector",
  },
  [10733] = {
    ["D"] = "You\'ve chosen your path, $c.  Now it is up to you to travel the path to wherever it may lead.$B$BYou will find that having friends among the Archmages of Dalaran has its advantages.  Serve us well and your deeds will not go unrewarded.",
    ["O"] = "Bring your Violet Signet to Archmage Leryda at Deadwind Pass after obtaining Honored reputation with the Violet Eye.",
    ["T"] = "Down the Violet Path",
  },
  [10734] = {
    ["D"] = "You\'ve chosen your path, $c.  Now it is up to you to travel the path to wherever it may lead.$B$BYou will find that having friends among the Archmages of Dalaran has its advantages.  Serve us well and your deeds will not go unrewarded.",
    ["O"] = "Bring your Violet Signet to Archmage Leryda at Deadwind Pass after obtaining Honored reputation with the Violet Eye.",
    ["T"] = "Down the Violet Path",
  },
  [10735] = {
    ["D"] = "You\'ve chosen your path, $c.  Now it is up to you to travel the path to wherever it may lead.$B$BYou will find that having friends among the Archmages of Dalaran has its advantages.  Serve us well and your deeds will not go unrewarded.",
    ["O"] = "Bring your Violet Signet to Archmage Leryda at Deadwind Pass after obtaining Honored reputation with the Violet Eye.",
    ["T"] = "Down the Violet Path",
  },
  [10736] = {
    ["D"] = "You\'ve chosen your path, $c.  Now it is up to you to travel the path to wherever it may lead.$B$BYou will find that having friends among the Archmages of Dalaran has its advantages.  Serve us well and your deeds will not go unrewarded.",
    ["O"] = "Bring your Violet Signet to Archmage Leryda at Deadwind Pass after obtaining Honored reputation with the Violet Eye.",
    ["T"] = "Down the Violet Path",
  },
  [10737] = {
    ["D"] = "I\'ve put together the very key I used as an apprentice.  It looks completely functional as far as keys go.  In regards to opening Karazhan, however, this might as well be a piece of scrap metal.$B$BWithout Medivh\'s consent, the key is worthless.  Yes, of course I know Medivh is dead.  This merely makes things difficult, not impossible$B$BThere is a place in Azeroth called the Caverns of Time, guarded by the bronze dragonflight.  Find a way inside, travel back in time and get Medivh to enable the key.",
    ["O"] = "Go into the Caverns of Time and convince Medivh to enable your Restored Apprentice\'s Key.",
    ["T"] = "The Master\'s Touch",
  },
  [10738] = {
    ["D"] = "You have not disappointed us, $N.  We continue to have very high hopes for you, however.$B$BContinue to serve the Violet Eye and you will be appropriately rewarded.",
    ["O"] = "Bring your Violet Signet to Archmage Leryda at Deadwind Pass after obtaining Revered reputation with the Violet Eye.",
    ["T"] = "Distinguished Service",
  },
  [10739] = {
    ["D"] = "You have not disappointed us, $N.  We continue to have very high hopes for you, however.$B$BContinue to serve the Violet Eye and you will be appropriately rewarded.",
    ["O"] = "Bring your Violet Signet to Archmage Leryda at Deadwind Pass after obtaining Revered reputation with the Violet Eye.",
    ["T"] = "Distinguished Service",
  },
  [10740] = {
    ["D"] = "You have not disappointed us, $N.  We continue to have very high hopes for you, however.$B$BContinue to serve the Violet Eye and you will be appropriately rewarded.",
    ["O"] = "Bring your Violet Signet to Archmage Leryda at Deadwind Pass after obtaining Revered reputation with the Violet Eye.",
    ["T"] = "Distinguished Service",
  },
  [10741] = {
    ["D"] = "You have not disappointed us, $N.  We continue to have very high hopes for you, however.$B$BContinue to serve the Violet Eye and you will be appropriately rewarded.",
    ["O"] = "Bring your Violet Signet to Archmage Leryda at Deadwind Pass after obtaining Revered reputation with the Violet Eye.",
    ["T"] = "Distinguished Service",
  },
  [10742] = {
    ["D"] = "Now it comes to this. We will bring Goc forth from his lair, and we will destroy him. With Goc dead, the Bladespire ogres will threaten the Mok\'Nathal no longer. Go to Goc\'s altar outside Gruul\'s Lair, then blow my horn. I will come, and we will face the son of Gruul together.",
    ["O"] = "Use Rexxar\'s Battle Horn at the Altar of Goc, then kill Goc. Return to Rexxar at Thunderlord Village in the Blade\'s Edge Mountains when this is done.",
    ["T"] = "Showdown",
  },
  [10744] = {
    ["D"] = "You must bring word of our success to Kurdran Wildhammer immediately! His men, under Wing Commander Nuainn, have fought nonstop to keep Wildhammer Stronghold safe and your return will surely bolster their spirits. With the threat from the Legion out of the way, Kurdran can finally turn his attention to dealing with the forces of Illidan. Our place here is far from secure, but we\'ve won a major victory this day.",
    ["O"] = "Return to Wildhammer Stronghold and speak with Kurdran Wildhammer.",
    ["T"] = "News of Victory",
  },
  [10745] = {
    ["D"] = "You must bring word of our success to Overlord Or\'barokh immediately! Now that we\'ve crushed the Legion and obliterated their presence in Shadowmoon Valley, the overlord can turn his attention to our other foes.$B$BAlthough the Kor\'kron guard will never admit it, they\'ll be glad we\'re no longer fighting on two fronts.",
    ["O"] = "Return to Shadowmoon Village and speak with Overlord Or\'barokh.",
    ["T"] = "News of Victory",
  },
  [10747] = {
    ["D"] = "I need to examine the whelps that they are raising at the Blackwing Coven.$B$BThere should be an abundance of them flying around inside their cavernous base, as well as a number of eggs, which if you get close to them will likely hatch.$B$BPlease, $N, take the net and capture a handful of them alive for me.$B$BFind them by heading west across the Wyrmskull Bridge and heading through the Wyrmskull Tunnel.  Follow the path to its end past Grishnath and the Raven\'s Wood.",
    ["O"] = "Samia Inkling has asked you to use the Blackwhelp Net to capture 10 Wyrmcult Blackwhelps.  Return them to her at Evergrove in the Blade\'s Edge Mountains.",
    ["T"] = "Whelps of the Wyrmcult",
  },
  [10748] = {
    ["D"] = "They\'ve left us no choice, $N.  It\'s time to put an end to the threat from the Blackwing Coven by taking out their leader, Maxnar the Ashmaw.$B$BI don\'t know if you caught a glimpse of him while you were in there, but he\'s one of the dragonkin, half-man, half-dragon.  And he\'s tough, so don\'t underestimate him!$B$BFinish it quickly and with any luck you\'ll secure the safety of Evergrove and the Ruuan Weald.",
    ["O"] = "On behalf of the Cenarion Expedition druids of Evergrove, and the indigenous life of the Ruuan Weald, Tree Warden Chawn has asked you to slay Maxnar the Ashmaw.  Return to him at Evergrove in the Blade\'s Edge Mountains after you have done so.",
    ["T"] = "Maxnar Must Die!",
  },
  [10749] = {
    ["D"] = "Here, take this to your master. I\'m sure that whatever the reason, Rexxar will put it to good use.$B$BOh, and do be certain to remind him that he owes me.$B$BHe knows what I want, and I\'m certain that however he intends to obtain it for me, I\'ll be seeing you again sooner than you think.$B$BNow, do be a good little $g boy : girl; and run this up to Rexxar.",
    ["O"] = "Deliver Baron Sablemane\'s Poison to Rexxar at Thunderlord Stronghold in the Blade\'s Edge Mountains.",
    ["T"] = "Baron Sablemane\'s Poison",
  },
  [10750] = {
    ["D"] = "Word has come from my wind riders, $N. The Eclipsion blood elves are planning something big. They have begun forming their armies at the Path of Conquest, far to the southeast - adjacent to Eclipse Point.$B$BI want you to travel to the Path of Conquest and assess the situation. Once you have done so, use this flare gun to signal a wind rider. One will swoop down from the sky to meet you. Inform them of what you have discovered and they will give you your next set of orders.",
    ["O"] = "Travel to the Path of Conquest in Shadowmoon Valley. Once you have done a preliminary assessment of the area, use the Kor\'kron Flare Gun to signal a Kor\'kron Wind Rider.$B$BSpeak with Overlord Or\'barokh should you lose your Kor\'kron Flare Gun and require a replacement.",
    ["T"] = "The Path of Conquest",
  },
  [10751] = {
    ["D"] = "We\'re going to need more time, $r. I\'m going to fly further ahead with some of the other wind riders. Hopefully, we can gather some more information. What I need from you now is to clear a path and more importantly, keep their arrows pointed away from us!$B$BCall for a wind rider with the Kor\'kron flare gun once you have thinned their numbers.",
    ["O"] = "Slay 20 Eclipsion Soldiers, 10 Eclipsion Cavaliers, and 10 Eclipsion Spellbinders and then use the Kor\'kron Flare Gun to signal another Kor\'kron Wind Rider to report your task complete.$B$BSpeak with Overlord Or\'barokh at Shadowmoon Village in Shadowmoon Valley should you lose your Kor\'kron Flare Gun and require a replacement.",
    ["T"] = "Breaching the Path",
  },
  [10752] = {
    ["D"] = "Recently Raene Wolfrunner came through Auberdine from Darnassus and was heading to Ashenvale; she said something about the Furbolgs. I wasn\'t given an opportunity to ask more about her situation but perhaps you can seek her out and lend her your aid $C. Take the southern road out of Auberdine. Once you reach Ashenvale border continue your path down the road. There you will find Astranaar and Raene Wolfrunner.",
    ["O"] = "Speak with Raene Wolfrunner in Astranaar.",
    ["T"] = "Onward to Ashenvale",
  },
  [10753] = {
    ["D"] = "The number of atrocities committed by the Burning Legion is countless. Even as we speak, they send their legion forces against the creatures of this land. Helpless to defend against their power, they fall one by one. $N, help me stop these crimes of nature destroy all which they corrupt. $B$BOver the hill, east of here, you will see the corruption spreading across Bladed Gulch. Kill the ones causing the crime, the Fel Corrupters, and as many Felsworn as you can.",
    ["O"] = "Kill 4 Felsworn Scalewing, 4 Felsworn Daggermaw, and 2 Fel Corrupters.",
    ["T"] = "Culling the Wild",
  },
  [10754] = {
    ["D"] = "This freshly cast mold was to be used to create a key of some sort.  From the image engraved on its back, it appears to be related to Hellfire Citadel.$B$BMaybe this could prove to interest to Danath, the force commander at Honor Hold.",
    ["O"] = "Bring the Primed Key Mold to Force Commander Danath at Honor Hold in Hellfire Peninsula.",
    ["T"] = "Entry Into the Citadel",
  },
  [10755] = {
    ["D"] = "This freshly cast mold was to be used to create a key of some sort.  From the image engraved on its back, it appears to be related to Hellfire Citadel.$B$BMaybe this could prove to interest to Nazgrel, the leader of the Horde\'s forces in Thrallmar.",
    ["O"] = "Bring the Primed Key Mold to Nazgrel at Thrallmar in Hellfire Peninsula.",
    ["T"] = "Entry Into the Citadel",
  },
  [10756] = {
    ["D"] = "The symbol on the key\'s handle... it is hard to make it out inside the mold, but I recognize it as the Shattered Hand\'s own.$B$BThere is a good chance this key will allow you to enter the Shattered Halls.$B$BSpeak to Rohok, our resident blacksmith.  If anyone can forge this key it is he.",
    ["O"] = "Bring the Primed Key Mold to Rohok in Thrallmar.",
    ["T"] = "Grand Master Rohok",
  },
  [10757] = {
    ["D"] = "Fel orc blacksmiths may not be the most skilled in the world, but there is some craftsmanship to their trade.  Only fel iron can be used with this mold if we want to end up with a working key - anything else would probably end up breaking it.$B$BBring me some fel iron bars, a bit of arcane dust and motes of fire.  I\'ll try my hand at it, but I make no promises.",
    ["O"] = "Bring 4 Fel Iron Bars, 2 Arcane Dust and 4 Motes of Fire to Rohok at Thrallmar in Hellfire Peninsula.",
    ["T"] = "Rohok\'s Request",
  },
  [10758] = {
    ["D"] = "It\'s no good, $N!  No matter how many coals I put to the fire, it\'s just not enough heat.$B$BThere\'s only one thing I can think of that is hot enough to temper this key and it is the insides of the Legion\'s fel reavers.$B$BI\'ve only ever seen one downed once.  I remember seeing its insides fuming, shooting fire and steam as it fell.  Take this mold and plunge it into a fallen fel reaver.  I recommend you get yourself some friends if you plan to take one down.",
    ["O"] = "Destroy a Fel Reaver in Hellfire Peninsula and plunge the Unfired Key Mold into its remains.  Bring the Charred Key Mold to Rohok in Thrallmar.",
    ["T"] = "Hotter than Hell",
  },
  [10759] = {
    ["D"] = "I get the feeling that all the pieces are here, but I just can\'t put them together in a way that makes sense.$B$BI think our best lead is to attempt to locate this deserter. If he left his comrades at the camp, there\'s a chance you might be able to persuade him to help us understand what the dark conclave arakkoa are planning.$B$BStart your search for him along the road in Magma Fields to the northwest. It seems a likely place for him to take refuge.",
    ["O"] = "Locate Parshah in the Magma Fields and speak to him.",
    ["T"] = "Find the Deserter",
  },
  [10760] = {
    ["D"] = "The Sketh\'lon Wreckage, just to the east, is an eerie place. The peons are convinced that it\'s cursed.$B$BThere are few trees here, so the peons have no choice but to venture into the arakkoa ruins to chop wood. The arakkoa spirits prey on the work groups, draining their life and using it to fuel their foul magics.$B$BWe must find out what is driving the dark conclave and stop them before their influence expands. Search the Sketh\'lon Wreckage for evidence of their plans.",
    ["O"] = "Recover the Skethlon Commander\'s Journal Page 1, Skethlon Commander\'s Journal Page 2, and Skethlon Commander\'s Journal Page 3 from the Dark Conclave arakkoa at the Sketh\'lon Wreckage to Sergeant Kargrul at Shadowmoon Village.",
    ["T"] = "The Sketh\'lon Wreckage",
  },
  [10761] = {
    ["D"] = "There\'s nothing here that would explain why the spirits of these arakkoa have remained in this world or how they came into thirst for the blood of orcs.$B$BI think our best lead is to try to find the deserter mentioned in the journal. If he left his comrades at the camp, there\'s a chance you might be able to persuade him to help us understand what the dark conclave arakkoa are planning.$B$BStart your search for him on the road through the Magma Fields to the southeast.",
    ["O"] = "Locate Parshah in the Magma Fields and speak to him.",
    ["T"] = "Find the Deserter",
  },
  [10762] = {
    ["D"] = "The symbol on the key\'s handle... it is hard to make it out inside the mold, but I recognize it at the Shattered Hand\'s own.$B$BThere is a good chance this key will allow you to enter the Shattered Halls.$B$BSpeak to Dumphry.  He is a master of his craft.  If he can\'t craft this key for you, no one can.",
    ["O"] = "Bring the Primed Key Mold to Dumphry in Honor Hold.",
    ["T"] = "Grand Master Dumphry",
  },
  [10763] = {
    ["D"] = "Fel orcs might be complete barbarians but their smithing is not as primitive as you might think.  Only fel iron can be used with this mold if we want to end up with a working key - anything else would probably end up breaking it.$B$BBring me some fel iron bars, a bit of arcane dust and motes of fire.  I\'ll try my hand at it, but I make no promises.",
    ["O"] = "Bring 4 Fel Iron Bars, 2 Arcane Dust and 4 Motes of Fire to Dumphry at Honor Hold in Hellfire Peninsula.",
    ["T"] = "Dumphry\'s Request",
  },
  [10764] = {
    ["D"] = "It\'s not working, $g lad : lass;.  I cannot give it enough heat... the materials will not be properly tempered.$B$BYou know, the Fel Reavers used by the Burning Legion are powered by a scalding core of fel fire - it burns much hotter than normal fire.$B$BIf you could find enough people to take one down, you could heat the mold in the insides of the fallen reaver.  Beware, $c, those fel reavers pack quite a punch.",
    ["O"] = "Destroy a Fel Reaver in Hellfire Peninsula and plunge the Unfired Key Mold into its remains.  Bring the Charred Key Mold to Dumphry in Honor Hold.",
    ["T"] = "Hotter than Hell",
  },
  [10765] = {
    ["D"] = "At the southern end of the Path of Conquest, near a stationary caravan, I discovered what looked like a meeting between a giant and a blood elf chancellor. You\'ve probably already noticed the smaller giants on the path as well. Something is just not right about all of this, grunt.$B$BI want you to fight your way to this meeting and break up the party. Recover whatever you can from the scene and then call for one of us with the flare gun.",
    ["O"] = "Slay Chancellor Bloodleaf and Corok the Mighty and recover Illidan\'s Command. Use the Kor\'kron Flare Gun to signal another Kor\'kron Wind Rider once you have accomplished this task.$B$BSpeak with Overlord Or\'barokh at Shadowmoon Village in Shadowmoon Valley should you lose your Kor\'kron Flare Gun and require a replacement.",
    ["T"] = "When Worlds Collide...",
  },
  [10766] = {
    ["D"] = "Now that we have access to the Legion\'s base at Invasion Point: Cataclysm, we need to figure out a way to shut down their operations there. Wildhammer Stronghold won\'t be safe until the Legion\'s presence is erased from Shadowmoon Valley.$B$BI\'ve sent an advance party up to the invasion point to help you formulate a plan to destroy the Legion\'s supplies. Go back to Legion Hold and step into the teleporter with the green crystals above it. Plexi will meet you at your destination.",
    ["O"] = "Report to Plexi at Invasion Point: Cataclysm.",
    ["T"] = "Invasion Point: Cataclysm",
  },
  [10767] = {
    ["D"] = "Now that we have access to the Legion\'s base at Invasion Point: Cataclysm, we need to figure out a way to shut down their operations there. Shadowmoon Village won\'t be safe until the Legion\'s presence is erased from the valley.$B$BI\'ve sent an advance party up to the invasion point to help you formulate a plan to destroy the Legion\'s supplies. Go back to Legion Hold and step into the teleporter with the green crystals above it. Nakansi will meet you at your destination.",
    ["O"] = "Report to Nakansi at Invasion Point: Cataclysm.",
    ["T"] = "Invasion Point: Cataclysm",
  },
  [10768] = {
    ["D"] = "The wind riders must return to Shadowmoon Village to prepare for the next phase of our assault. What I need from you now are the tabards that these blood elves wear.$B$BWhen you have collected enough tabards, call for a wind rider using the Kor\'kron flare gun. Prepare yourself for a bit of espionage, $r!",
    ["O"] = "Collect 10 Illidari Tabards and then use the Kor\'kron Flare Gun to signal another Kor\'kron Wind Rider.$B$BSpeak with Overlord Or\'barokh at Shadowmoon Village in Shadowmoon Valley should you lose your Kor\'kron Flare Gun and require a replacement.",
    ["T"] = "Tabards of the Illidari",
  },
  [10769] = {
    ["D"] = "Researcher Tiorus was kind enough to put this concoction together for the final strike. I merely pour it upon this tabard that you have provided for me and the item is imbued with the essence of the Illidari filth.$B$BTake the enchanted tabard and travel to the Eclipsion Fields, southwest of Eclipse Point. Once there, use the tabard to transform into an agent of Illidan. While in disguise, slay the crazed colossi that wander the field. They will think it an attack by the Eclipsion and sever all ties!",
    ["O"] = "Slay 5 Crazed Colossus while in disguise as an Illidari blood elf and return to Overlord Or\'barokh at Shadowmoon Village in Shadowmoon Valley. He will also want his Kor\'kron Flare Gun returned.",
    ["T"] = "Dissension Amongst the Ranks...",
  },
  [10770] = {
    ["D"] = "Northeast of here, on the plateau above us lies the burnt ashes of my ancient home. A great wood flourished there before the Burning Legion sent their imps to burn us away. So many died that even centuries later my tired old heart hungers for revenge. There are too many of them for us to ever reclaim the land, but you could make them afraid.$B$BSurely you will help me?",
    ["O"] = "Mosswood the Ancient wants you to kill 8 Scorch Imps and then return to him in Ruuan Weald. ",
    ["T"] = "Little Embers",
  },
  [10771] = {
    ["D"] = "If you follow the road east and up the side of the mountain, then turn north, you will come to my long lost home.$b$bOnce there was a wood there. Its name is forgotten. Long ago the Burning Legion summoned scorched imps and other creatures of flame. My home was destroyed and my people fled. Now only I remain. $B$BI have saved some ironroot seeds that could be planted in fertile volcanic soil. Their magic is strong. Do this for me and I will share with you the treasures of a forgotten age.",
    ["O"] = "Mosswood the Ancient wants you to journey to Skald and plant Ironroot Seeds in three different mounds of Fertile Volcanic Soil and then return to him in Ruuan Weald.",
    ["T"] = "From the Ashes",
  },
  [10772] = {
    ["D"] = "My gryphon riders have come back with a bit of news! The Eclipsion blood elves are planning something big. They\'ve begun forming their armies at the Path of Conquest, located east of here - adjacent to Eclipse Point.$B$BI want you to travel to the Path of Conquest and assess the situation. Once you\'ve done so, use this flare gun to signal a gryphon rider. One will swoop down from the sky to meet you. Tell \'em what you\'ve discovered and they\'ll give you the next set of orders.",
    ["O"] = "Travel to the Path of Conquest in Shadowmoon Valley. Once you have done a preliminary assessment of the area, use the Wildhammer Flare Gun to signal a Wildhammer Gryphon Rider.$B$BSpeak with Thane Yoregar at Wildhammer Stronghold in Shadowmoon Valley should you lose your Wildhammer Flare Gun and require a replacement.",
    ["T"] = "The Path of Conquest",
  },
  [10773] = {
    ["D"] = "We\'re going to need more time, $r. I\'m going to fly further ahead with some of the other gryphon riders. Hopefully, we can gather some more information. What I need from you now is to clear a path and more importantly, keep their arrows pointed away from us!$B$BCall for a gryphon rider with the Wildhammer flare gun once you have thinned their numbers.",
    ["O"] = "Slay 20 Eclipsion Soldiers, 10 Eclipsion Cavaliers, and 5 Sons of Corok and then use the Wildhammer Flare Gun to signal another Wildhammer Gryphon Rider to report your task complete.$B$BSpeak with Thane Yoregar at Wildhammer Stronghold in Shadowmoon Valley should you lose your Wildhammer Flare Gun and require a replacement.",
    ["T"] = "Breaching the Path",
  },
  [10774] = {
    ["D"] = "At the southern end of the Path of Conquest, near a stationary caravan, I discovered what looked like a meeting between a giant and a blood elf chancellor. What are giants even doing here? Something is just not right about all of this, grunt.$B$BI want you to fight your way to this meeting and break up the party. Recover whatever you can from the scene and then call for one of us with the flare gun.",
    ["O"] = "Slay Chancellor Bloodleaf and Corok the Mighty and recover Illidan\'s Command. Use the Wildhammer Flare Gun to signal another Wildhammer Gryphon Rider once you have accomplished this task.$B$BSpeak with Thane Yoregar at Wildhammer Stronghold in Shadowmoon Valley should you lose your Wildhammer Flare Gun and require a replacement.",
    ["T"] = "Blood Elf + Giant = ???",
  },
  [10775] = {
    ["D"] = "The gryphon riders must return to Wildhammer Stronghold to prepare for the next phase of our assault. What I need from you now are the tabards that these blood elves wear.$B$BWhen you have collected enough tabards, call for a gryphon rider using the Wildhammer flare gun. Prepare yourself for a bit of espionage, $r!",
    ["O"] = "Collect 10 Illidari Tabards and then use the Wildhammer Flare Gun to signal another Wildhammer Gryphon Rider.$B$BSpeak with Thane Yoregar at Wildhammer Stronghold in Shadowmoon Valley should you lose your Wildhammer Flare Gun and require a replacement.",
    ["T"] = "Tabards of the Illidari",
  },
  [10776] = {
    ["D"] = "Gnomus was kind enough to put this concoction together for the final strike. I merely pour it upon this tabard that you have provided for me and the item is imbued with the essence of the Illidari filth.$B$BTake the enchanted tabard and travel to the Eclipsion Fields, southwest of Eclipse Point. Once there, use the tabard to transform into an agent of Illidan. While in disguise, slay the crazed colossi that wander the field. They will think it an attack by the Eclipsion and sever all ties!",
    ["O"] = "Slay 5 Crazed Colossus while in disguise as an agent of Illidan and return to Thane Yoregar at Wildhammer Stronghold in Shadowmoon Valley. He will also want his Wildhammer Flare Gun returned.",
    ["T"] = "Dissension Amongst the Ranks...",
  },
  [10777] = {
    ["D"] = "What you read in the commander\'s journal is true. While the orcish Horde massed under Gul\'dan, my people sought to defend ourselves from the threat by striking against him. Gul\'dan learned of their intentions and cast a mighty spell that destroyed our camps and twisted the spirits of my brothers.$B$BThey must be stopped before they unleash a greater evil. In the Sketh\'lon Wreckage to the north, seek out Asghar and bring me the totem he carries. With it, we can begin to thwart the dark conclave\'s plans.",
    ["O"] = "Bring the Sketh\'lon War Totem to Parshah in the Magma Fields.",
    ["T"] = "Asghar\'s Totem",
  },
  [10778] = {
    ["D"] = "The totem alone is not strong enough to counteract the sinister magics of the dark conclave.$B$BWe can combine it with other objects of power, forming a staff to focus the energies. We cannot rescue my brethren from the depths of their depravity, but we can stop them.$B$BOne of the items I need for the staff is the Rod of Lianthe, held by the blood elves at Eclipse Point to the southeast. It is kept in a pavilion on the top tier of the ruins and will be heavily guarded. Use caution, $N.",
    ["O"] = "Obtain Lianthe\'s Key from any of the blood elves at Eclipse Point and use it to open Lianthe\'s Strongbox and claim the Rod of Lianthe. Return the rod to Parshah in the Magma Fields.",
    ["T"] = "The Rod of Lianthe",
  },
  [10779] = {
    ["D"] = "Hello, young hunter. You look to me like you are skilled enough to handle a beast and train it as your companion.$B$BYou must see Huntress Kella Nightbow at LOCATION. She can put you on the path to earning a pet of your own.",
    ["O"] = "Speak with Huntress Kella Nightbow at LOCATION.",
    ["T"] = "The Hunter\'s Path",
  },
  [10780] = {
    ["D"] = "There is one last element missing from the staff. We must direct the staff\'s power toward the Dark Conclave spirits.$B$BWe can do that by gathering feathers scattered on the ground at the Sketh\'lon Base Camp and using them in the staff. The base camp is to the south, east of Wildhammer Stronghold.$B$BGul\'dan\'s magic utterly destroyed my brethren, leaving only their spirits, but it did not stop there. The magic fed on the spell the arakkoa were preparing, forging a sinister force that engulfed the spirits.",
    ["O"] = "Gather 8 Sketh\'lon Feathers and bring them to Parshah in the Magma Fields.",
    ["T"] = "Sketh\'lon Feathers",
  },
  [10781] = {
    ["D"] = "They are probably searching for you on the Path of Conquest as we speak. You must make your escape, $r!$B$BLeave me, I\'m done for... They... I think I hear them coming. It\'s now or never! Get out! If you choose to stay, you will have to fight!$B$BIf you fight and somehow manage to survive, take what you have learned here and deliver that knowledge to A\'dal in Shattrath City.",
    ["O"] = "Battle the forces of Illidan at Crimson Watch and survive!$B$BReturn to A\'dal at Shattrath City should you emerge the victor.",
    ["T"] = "Battle of the Crimson Watch",
  },
  [10782] = {
    ["D"] = "The staff is nearly finished!$B$BAll that remains is to imbue the headpiece with power flowing from the echoes of Gul\'dan in this accursed place. To the east, near the Fel Pits and south of the Deathforge, is the Altar of Damnation.$B$BThere, fragments of Gul\'dan\'s past are trapped. When you carry the unfinished headpiece of the staff into the area around the altar, don\'t be surprised if some of the entities react to it. You will be carrying a dangerous object with strong connections to the cataclysm.",
    ["O"] = "Equip the Unfinished Headpiece, travel to the Altar of Damnation, and use it while standing near Gul\'dan. When the headpiece is energized, return to Parshah in the Magma Fields.",
    ["T"] = "Imbuing the Headpiece",
  },
  [10783] = {
    ["D"] = "Here is my plan. We will poison the ogres and then destroy their gronn master.$b$bDuring my travels in these mountains, I met a man named Baron Sablemane. He is a master of the alchemical arts, and may be convinced to assist us.$b$bYou will find him at the Circle of Blood, down in the canyon to the north of here. Whatever price he requires, I will leave it to your discretion to accept.",
    ["O"] = "Speak with Baron Sablemane at the Circle of Blood in the Blade\'s Edge Mountains.",
    ["T"] = "Baron Sablemane",
  },
  [10784] = {
    ["D"] = "<Tor\'chunk leans in close to whisper.>$B$B$N, you\'ve done us more than proud in the fight against the ogres so far.  And while I have every confidence in what Rexxar has planned, I would still ask that you crush the ogres at Bloodmaul Camp before returning.$B$BThat way we\'ll be doubly certain of the outcome.$B$BTo get there, head north down the ramp out of Thunderlord.  Then, at the base of the ramp, head west across Dragons\' End and north through the Churning Gulch and Daggermaw Canyon.",
    ["O"] = "Tor\'chunk Twoclaws has asked you to slay 10 Bloodmaul Maulers and 5 Bloodmaul Warlocks.  Afterward, return to him at Thunderlord Stronghold in the Blade\'s Edge Mountains.",
    ["T"] = "Crush the Bloodmaul Camp",
  },
  [10785] = {
    ["D"] = "There\'s is no cause of fury greater in this world than that of Gruul and his sons. They slaughtered my people - my children - and now I will have revenge.$B$BI have fashioned a trap from dragon fire, and if you\'re clever enough, you can use it to kill even a gronn.$B$BJust hurry, take the trap to Rexxar. My thirst for revenge must be quenched.",
    ["O"] = "Deliver the Dragonfire Trap to Rexxar at Thunderlord Stronghold in the Blade\'s Edge Mountains.",
    ["T"] = "It\'s a Trap!",
  },
  [10786] = {
    ["D"] = "I know that Rexxar has plans for you to head to Boulder\'mok.  I have something that I want you to do while you are there.$B$BWe must take any chance we can get to strike down the ogres of these mountains, or they will overrun us, and all that we have bled and died for will be for nothing!$B$BBoulder\'mok lies far to the northwest.  Travel north to Ruuan Weald, and from there head west through the tunnel and past the Raven\'s Wood.$B$B$N, I want you to kill the Bladespire ogres of Boulder\'mok.  Wipe them out!",
    ["O"] = "Slaughter 5 Boulder\'mok Brutes and 3 Boulder\'mok Shaman, and then return to Tor\'chunk Twoclaws at Thunderlord Stronghold in the Blade\'s Edge Mountains.",
    ["T"] = "Slaughter at Boulder\'mok",
  },
  [10788] = {
    ["D"] = "One of your masters, Talionia, in Silvermoon City has sent a summons for you, $n.  I\'m certain it is time you learned to summon and control a more powerful demon, so I suggest you see her at once.  I understand Talionia is found in The Sanctum, a cozy little den of evil found along Murder Row.",
    ["O"] = "Speak with Talionia in Silvermoon City.",
    ["T"] = "Return to Talionia",
  },
  [10789] = {
    ["D"] = "Ah, so there you are, $n.$b$bCarendin Halgar has sent out word for you to come see him in the Magic Quarter of Undercity.  He is not known for his patience, so I would not wait long.",
    ["O"] = "Speak with Carendin Halgar in Undercity.",
    ["T"] = "Return to Carendin Halgar",
  },
  [10790] = {
    ["D"] = "You are a long way from home, $r.  Perhaps it is time you returned to learn from your master, Gan\'rul Bloodeye.  His knowledge is known to all of our craft, even those of us here.$b$bGan\'rul dwells in the Cleft of Shadow in Orgrimmar.",
    ["O"] = "Speak with Gan\'rul Bloodeye in Orgrimmar.",
    ["T"] = "Return to Gan\'rul Bloodeye",
  },
  [10791] = {
    ["D"] = "I\'ve nearly completed the vestments that I\'ll wear during the ceremony. As I add the finishing touches, I\'d like you to set this incense by the candles near the runestone to my left.$B$BI believe it will help us to attract the wolf spirit\'s attention, since it was made in the days of the orcish clans. I can almost imagine my ancestors using it in a ceremony paying tribute to the wolf spirit after a successful hunt.$B$BOnce you\'ve placed the incense, I\'ll begin the ceremony.",
    ["O"] = "Use the Ceremonial Incense near the candles in Malukaz\'s hut and observe the ceremony. When the ceremony is complete, speak with Malukaz again.",
    ["T"] = "Welcoming the Wolf Spirit",
  },
  [10792] = {
    ["D"] = "The Bleeding Hollow clan have betrayed their noble heritage!  We, the orcs who fought and died to save ourselves from the fel taint of Mannoroth, look upon our vile cousins and see only weakness and ignobility... and for that, they must burn!$B$BEnter Zeth\'Gor, their bastion to the east, and burn their buildings.  Kill peons for their torches, ignite them at their forge, and hurl the burning torches at their hovels, their stable and their barracks.  Burn them all, and then return to me!$B$BFor the Horde!",
    ["O"] = "Kill Bleeding Hollow Peons for their torches, ignite them at Zeth\'Gor\'s forge then throw the burning torches at Zeth\'Gor Buildings.",
    ["T"] = "Zeth\'Gor Must Burn!",
  },
  [10793] = {
    ["D"] = "This journal documents the recent activities of Illidan\'s armies. It also explains why Val\'zareq was parading around the Path of Conquest. He was personally responsible for the capture of a high general of the Sha\'tar.$B$BThis general is being held at a post known as Crimson Watch, located at the southern end of the Path of Conquest. A mysterious faction, calling itself the Crimson Sigil, is charged with his incarceration. If you choose to investigate, it would be wise to bring allies.",
    ["O"] = "Locate Marcus Auralion, High General of the Sha\'tar, at Crimson Watch.$B$BLook for him inside a crystalline prison.",
    ["T"] = "The Journal of Val\'zareq: Portends of War",
  },
  [10794] = {
    ["D"] = "$N, there are secrets in the world that we do not yet possess.  The Shattered Hand in Orgrimmar can lead you to one of these secrets: the method for brewing deadly poisons.  Do as they ask and you will gain their trust.$b$bTo reach Orgrimmar, take the portal in Silvermoon City to Undercity.  Then, travel outside the city and find the nearby tower where the goblin Zepplins pick up their passengers.  From there, fly to the city of Orgrimmar where you can find Shenthul in the Cleft of Shadow.",
    ["O"] = "Speak with Shenthul in Orgrimmar.",
    ["T"] = "Rogues of the Shattered Hand",
  },
  [10795] = {
    ["D"] = "Good, I\'ve seen you around and I\'ve been meaning to speak to you about a matter of some importance.$B$BThere are reports coming in that for some reason the Bloodmaul ogres are planning an offensive against Sylvanaar and Ruuan Weald.  We don\'t know who or what is pushing them to do this, but I intend to nip their plan in the bud!$B$BBloodmaul Camp is where the attacks are to be staged from.  Head northwest down the ramp out of the Ruuan Weald and you will find it.  I want you to kill their leader, Dorgok!",
    ["O"] = "Commander Haephus Stonewall has asked you to kill Dorgok at Bloodmaul Camp.  Return to him at Evergrove in the Blade\'s Edge Mountains after you have done the deed.",
    ["T"] = "A Date with Dorgok",
  },
  [10796] = {
    ["D"] = "I\'ve heard that you\'ve done us more than proud in the fight against the ogres thus far.  Now, I would ask that you face them again.  I want you to crush the ogres at Bloodmaul Camp!$B$BTo get down there, head northwest down the ramp out of the Ruuan Weald.  You\'ll find them at the base of the ramp.$B$BGood luck, $c!",
    ["O"] = "Lieutenant Fairweather has tasked you with slaying 10 Bloodmaul Maulers and 5 Bloodmaul Warlocks.  Afterward, return to her at Evergrove in the Blade\'s Edge Mountains.",
    ["T"] = "Crush the Bloodmaul Camp!",
  },
  [10797] = {
    ["D"] = "A token in the form of a small statuette falls from Dorgok\'s dead clutch.  It bears a striking resemblance to one of the gronn.$B$BSurely, Commander Haephus Stonewall at Evergrove in the Ruuan Weald, up the ramp to the east, would be interested in this!",
    ["O"] = "Deliver Gorgrom\'s Favor to Commander Haephus Stonewall at Evergrove in the Blade\'s Edge Mountains.",
    ["T"] = "Favor of the Gronn",
  },
  [10798] = {
    ["D"] = "This is bad news.  Gorgrom the Dragon-Eater is behind the recent Bloodmaul plans against Sylvanaar!$B$BWhy he\'s manipulating them, and not just using the Bladespire, I don\'t know.  But if we\'re to deal with a gronn, we\'re going to need help.$B$BI know a man who is wise in the ways of all sorts of exotic magics.  Baron Sablemane is his name, and you can find him at the Circle of Blood, back down the ramp to the northwest, and then southwest through the canyon.$B$BAsk him to fashion us a trap for the gronn.",
    ["O"] = "Speak with Baron Sablemane about fashioning a trap.  He is located at the Circle of Blood in the Blade\'s Edge Mountains.",
    ["T"] = "Pay the Baron a Visit",
  },
  [10799] = {
    ["D"] = "Very well, I\'ll create this trap, but first I want something in return.$B$BThere happens to be a nearby gronn that is in possession of an item that I want, but you can\'t face him, not yet anyway.$B$BSo, you and I are going to fashion a sleeping powder from the poison of the nearby crust bursters.$B$BYou\'ll find them in the Churning Gulch to the southwest.  Bring me a number of their glands, and be quick about it!",
    ["O"] = "Baron Sablemane has told you to bring him 7 Crust Burster Venom Glands.  Return to him at the Circle of Blood in the Blade\'s Edge Mountains once you have procured them.",
    ["T"] = "Into the Churning Gulch",
  },
  [10800] = {
    ["D"] = "I\'ve outdone myself again.  I\'ve fashioned a sleeping powder for you to use on Grulloc, the gronn I spoke of who is guarding what I want.$B$BGrulloc keeps himself at the Cursed Hollow, an area at the eastern edge of Dragons\' End on the other side of the Circle of Blood.$B$BIf I were you, I wouldn\'t tarry long once you have his sack.  The effects of the dust won\'t last long.",
    ["O"] = "Baron Sablemane wants you to steal Grulloc\'s Sack, and then return it to him at the Circle of Blood in the Blade\'s Edge Mountains.",
    ["T"] = "Goodnight, Gronn",
  },
  [10801] = {
    ["D"] = "There\'s nothing more that I hate in this world than the sons of Gruul and their father!  They slaughtered my people, and my children, and now I will have a taste of revenge!$B$BI have fashioned a trap from some dragon fire, and if you\'re clever enough, you might just be able to use it to kill a gronn.$B$BI\'m sure that you have a particular gronn in mind; it matters not to me which one you kill.  Just hurry, take the trap to your Commander Stonewall.$B$BMy thirst for revenge must be quenched!",
    ["O"] = "Deliver the Dragonfire Trap to Commander Haephus Stonewall at Evergrove in the Blade\'s Edge Mountains.",
    ["T"] = "It\'s a Trap!",
  },
  [10802] = {
    ["D"] = "We must show the ogres that we are not to be trifled with. We must send a message.$b$bTravel to Boulder\'mok and kill the ogres there. Make sure you keep their heads.$b$bThen go to Gorgrom\'s altar and place the trap there for him. Gorgrom will appear, and you must lure him into the trap. When he is dead, mount your grisly totems near his corpse, so that the ogres may look at their fallen master and their fallen brothers, and know the price for seeking to destroy us.",
    ["O"] = "Go to Boulder\'mok and collect 3 Grisly Totems from the Boulder\'mok ogres. Use Sablemane\'s Trap at Gorgrom\'s Altar to summon and kill Gorgrom the Dragon-Eater.$b$bWhen Gorgrom is dead, place the 3 Grisly Totems near his corpse, then return to Commander Haephus Stonewall at Evergrove in the Blade\'s Edge Mountains.",
    ["T"] = "Gorgrom the Dragon-Eater",
  },
  [10803] = {
    ["D"] = "I know that we have plans for you to head to Boulder\'mok. I have something that I want you to do while you are there.$B$BWe must take any chance we can get to strike down the ogres of these mountains, or they will overrun us, and all that we have bled and died for will be for nothing!$B$BBoulder\'mok lies to the west. Travel southwest, cross the bridge and head through the tunnel. On the west side of the Raven\'s Wood you will find them.$B$B$N, I want you to wipe out the Bladespire ogres of Boulder\'mok.",
    ["O"] = "Slaughter 5 Boulder\'mok Brutes and 3 Boulder\'mok Shaman, and then return to Lieutenant Fairweather at Evergrove in the Blade\'s Edge Mountains.",
    ["T"] = "Slaughter at Boulder\'mok",
  },
  [10804] = {
    ["D"] = "Something has them spooked, $r.$B$B<Mordenai points to the nether drakes flying overhead.>$B$BThey won\'t even come down to feed. I have seen several fall to the earth, dead from exhaustion before their bodies hit the ground.$B$BWe must save them! The Rocknail flayers that are found near the crystals are their natural prey. Kill flayers and take their carcasses. Place a carcass in the field and stand extremely still. As long as you do not make any aggressive motions, they will not attack you.",
    ["O"] = "Mordenai at Netherwing Fields in Shadowmoon Valley wants you to feed 8 Mature Netherwing Drakes.",
    ["T"] = "Kindness",
  },
  [10805] = {
    ["D"] = "You\'ve proven yourself resourceful, and now I think I\'m going to put you to personal use in my own fight against Gruul and his sons.$B$BThe Bladespire clan are the favored of the gronn, and while you may have thinned out their numbers elsewhere, you haven\'t yet dealt with their strongest.$B$BGruul protects the exterior of his lair with only the toughest of ogres, and it is those that you must kill.  Head north through the Daggermaw Canyon and you will find Gruul\'s Lair at the end.",
    ["O"] = "Baron Sablemane has tasked you and your friends with the deaths of 10 Bladespire Enforcers, 5 Bladespire Battlemages, 5 Bladespire Ravagers and their leader, Fingrom.  When you have managed this feat, return to him at the Circle of Blood in the Blade\'s Edge Mountains.",
    ["T"] = "Massacre at Gruul\'s Lair",
  },
  [10806] = {
    ["D"] = "The time has come for us to face Goc, the master of the Bladespire ogres. It is also time that I take a hand in events, to see the last of the gronn\'s life.$b$bTake my signet ring. When you come to the Altar of Goc, use it, and I will come to join you.$b$bTogether we will destroy Goc.",
    ["O"] = "Use Sablemane\'s Signet at the Altar of Goc, then kill Goc. Return to Baron Sablemane at the Circle of Blood in the Blade\'s Edge Mountains when this is done.",
    ["T"] = "Showdown",
  },
  [10807] = {
    ["D"] = "The Ashtongue tribe is feared among all Broken.  It consists of the most vicious and bloodthirsty individuals, handpicked by Akama himself.  They are as fierce and ruthless as any naga, demon or blood elf in Illidan\'s army and they have been deployed in large numbers at the Ruins of Baa\'ri, to the north.  Go there and put a dent in their numbers before they get a chance to mount an attack on us.",
    ["O"] = "Varen the Reclaimer wants you to go to the Ruins of Baa\'ri and slay 3 Ashtongue Handlers, 4 Ashtongue Warriors and 6 Ashtongue Shaman.$B$BCompleting quests for the Scryers will cause your Aldor reputation level to decrease.",
    ["T"] = "The Ashtongue Broken",
  },
  [10808] = {
    ["D"] = "The spirits of the dark conclave seek to summon an ancient and powerful evil through a ritual conducted at the lava pits to the south of the Sketh\'lon Base Camp.$B$BGul\'dan\'s magic mingled with their own, empowering them to aid this creature in manifesting in our world! We must not allow this to happen, $N. The death and destruction it would bring are unimaginable!$B$BCarry the staff with you to the site of the summoning and use its magics to stop the dark conclave once and for all!",
    ["O"] = "Slay the Dark Conclave Ritualists and use the Staff of Parshah to end the Dark Conclave\'s summoning ritual, then return to Parshah in the Magma Fields.",
    ["T"] = "Thwart the Dark Conclave",
  },
  [10809] = {
    ["D"] = "The poster reads:$B$B\"Worg Master Kruush leads the worg riders of the Bleeding Hollow clan.  A price has been placed on his head, for his riders exact heavy tolls on supply trains to Spinebreaker Post.\"$B$B\"Scouts report him within Zeth\'Gor, and the hero able to bring the severed head of this villain to me will earn the thanks of the Horde, and a large bounty.\"$B$B\"-Captain Darkhowl\"",
    ["O"] = "Kill Worg Master Kruush and bring his head to Captain Darkhowl in Spinebreaker Post.",
    ["T"] = "Wanted: Worg Master Kruush",
  },
  [10810] = {
    ["D"] = "As you examine the damaged mask, you hear strange sounds coming from within. If the mask wasn\'t damaged you might be able to hear the sounds more clearly.$B$BO\'Mally Zapnabber in Ruuan Weald might be able to fix the mask.",
    ["O"] = "Bring the Damaged Mask to O\'Mally Zapnabber in Ruuan Weald.",
    ["T"] = "Damaged Mask",
  },
  [10811] = {
    ["D"] = "Their patron soars high above, $N. Perhaps the kindness that you showed his children has moved his heart. Seek Neltharaku out and enlist his aid. Together, you may be able to solve the plight of the Netherwing drakes.$B$B<Mordenai points to the sky.>$B$BFly high, friend...",
    ["O"] = "Seek out Neltharaku, patron of the Netherwing Dragonflight.",
    ["T"] = "Seek Out Neltharaku",
  },
  [10812] = {
    ["D"] = "Ok, it should work now. What is it, you ask? Why, it\'s a communication device - it allows those blockheads to communicate with each other. You know, the Burning Legion! I would suggest that you hand this mask to Wildlord Antelarion. He\'s over there pacing around. Always moving, he is.$B$BWell get moving, he\'s been trying to get his hands on one of these for sometime now.",
    ["O"] = "Bring the Mystery Mask to Wildlord Antelarion in Ruuan Weald.",
    ["T"] = "Mystery Mask",
  },
  [10813] = {
    ["D"] = "$n, you have braved the lair of the Bleeding Hollow orcs, dreaded Zeth\'Gor, and survived!  Perhaps you have the strength to aid me, for I aim to gaze into the mind of its darkest witch, Grillok!$B$BTake this shard.  Use it to ensorcel an Eye of Grillok and bind it to yourself.  Return here and approach my cauldron... and it will pull the eye from you.$B$BGo, $N.  And use care -- An Eye of Grillok will betray you to our enemies if given the slightest opening!",
    ["O"] = "Use Zezzak\'s Shard to capture an Eye of Grillok, then approach Zezzak\'s cauldron to extract it.  After it is removed, return Zezzak\'s Shard to him.",
    ["T"] = "The Eyes of Grillok",
  },
  [10814] = {
    ["D"] = "I have information that you may find useful. Please listen to what I have to tell you, $r.",
    ["O"] = "Speak with Neltharaku and listen to his story.",
    ["T"] = "Neltharaku\'s Tale",
  },
  [10815] = {
    ["D"] = "This journal documents the recent activities of Illidan\'s armies. It also explains why Val\'zareq was parading around the Path of Conquest. He was personally responsible for the capture of a high general of the Sha\'tar.$B$BThis general is being held at a post known as Crimson Watch, located at the southern end of the Path of Conquest. A mysterious faction, calling itself the Crimson Sigil, is charged with his incarceration. If you choose to investigate, it would be wise to bring allies.",
    ["O"] = "Locate Marcus Auralion, High General of the Sha\'tar, at Crimson Watch.",
    ["T"] = "BETA The Journal of Val\'zareq: Portends of War",
  },
  [10816] = {
    ["D"] = "You did well against the Broken in Baa\'ri, $N.  Let\'s see how well you do against Illidan\'s most feared army.$B$BThe fel orcs of the Shadowmoon Clan occupy the Ata\'mal Terrace, once a very holy site where ata\'mal crystals were used in spiritual ceremonies.$B$BWe had reason to believe they were hiding an actual ata\'mal crystal in the vicinity, but our scrying has revealed nothing.  Nevertheless, the fel orcs are on draenei holy ground and their presence must be dealt with.",
    ["O"] = "Vindicator Aluumen wants you to slay 8 Shadowmoon Slayers, 8 Shadowmoon Chosen and 4 Shadowmoon Darkweavers.$B$BCompleting quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "Reclaiming Holy Grounds",
  },
  [10817] = {
    ["D"] = "You did well against the Ashtongue Broken, $N.  I have another challenge for you, should you be up to it.$B$BNot too long ago, the Sanctum of the Stars suffered a tremendous attack by Illidan\'s fel orcs.$B$BWe\'ve determined it was perpetrated by the Shadowmoon orcs who occupy the Ata\'mal Terrace.$B$BShow them that the Scryers are not to be trifled with.",
    ["O"] = "Varen the Reclaimer wants you to slay 8 Shadowmoon Slayers, 8 Shadowmoon Chosen and 4 Shadowmoon Darkweavers.$B$BCompleting quests for the Scryers will cause your Aldor reputation level to decrease.",
    ["T"] = "The Great Retribution",
  },
  [10818] = {
    ["D"] = "$N, while you were out being one hell of a $c, Baron Sablemane sent his pet dragon up here with a message.$B$BHe\'s asked for you personally.  From what I understand, he wants you to head up his own fight against the gronn.$B$BI guess you\'re the most qualified person in all of Outland to help him, but if I were you, I\'d get in contact with a couple of friends first and ask them to join you at the Circle of Blood.",
    ["O"] = "You have received an invitation to speak again with Baron Sablemane on some matter of import.  Go to him at the Circle of Blood in the Blade\'s Edge Mountains.",
    ["T"] = "Baron Sablemane Has Requested Your Presence",
  },
  [10819] = {
    ["D"] = "I have a very special mission for you, $N. I need you to infiltrate Forge Camp: Anger east of here. When you enter the camp you will need to wear the Felsworn gas mask and locate the Legion communicator. Once you have located the communication device speak with whomever is on the other side of the device.$B$BIf all works out you can trick the demon into something devious! Try telling the demon that camp anger has revolted.$B$BGood luck to you $C.",
    ["O"] = "Wear the Felsworn Gas Mask and use the Legion Communicator at Forge Camp: Anger.",
    ["T"] = "Felsworn Gas Mask",
  },
  [10820] = {
    ["D"] = "For every moment I hear silence, you draw closer to your death! SPEAK!$B$BWhat? The camp has revolted? This cannot possibly be true! My minions would not dare undermine my authority.$B$BWell then, every last one of them will pay for this treachery, they will pay dearly. Silence them all and be done with it! Report back to me once you have carried out my order or you shall be dealt with.",
    ["O"] = "Kill 4 Doomforge Attendants and 4 Doomforge Engineers.",
    ["T"] = "Deceive thy Enemy",
  },
  [10821] = {
    ["D"] = "Doomcryer did nothing to stop the revolt? How dare she! She has been trying to undermine my authority for some time. However, this time will be her last. You must summon her and deal with her personally.$B$BHer anger guards hold the keys that summon her to Forge Camp: Anger. Retrieve the five keys and activate the five Legion obelisks. The obelisks have a short duration, so make sure they are all activated at the same time. Remember, the anger guards carry more keys.",
    ["O"] = "Kill Doomcryer and report back to Wildlord Antelarion in Evergrove.",
    ["T"] = "You\'re Fired!",
  },
  [10822] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Single Sunfury Signet",
  },
  [10823] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Sunfury Signets",
  },
  [10824] = {
    ["D"] = "The survival of the Scryers hinges on outrecruiting Kael\'thas.  Every pilgrim from Quel\'Thalas that joins his side brings him closer to victory.  The opposite is true for us.$B$BSoon, however, we will run out of recruits and it will come down to what side can kill the other quicker.  Prove your worth to the Scryers by bringing me Sunfury signets worn by  high-ranking blood elves allied with Kael\'thas and Illidan.  You\'ll find them at Eclipse Point to the west and the Ruins of Karabor, to the northeast.",
    ["O"] = "Battlemage Vyara at the Sanctum of the Stars wants you to bring her 10 Sunfury Signets.$B$BPerforming quests for the Scryers will cause you Aldor reputation level to decrease.",
    ["T"] = "Sunfury Signets",
  },
  [10825] = {
    ["D"] = "This strange, magical orb drops from beneath the contour feathers of the arakkoa.$B$BSuffused with an eerie, purple glow, the orb pulses to an unheard beat.  Holding it makes you mildly uncomfortable, and so you quickly place it within your pack.$B$BPerhaps Tree Warden Chawn at Ruuan Weald to the west, through the tunnel and across the Wyrmskull Bridge, would be interested in examining it?",
    ["O"] = "Deliver the Orb of the Grishna to Tree Warden Chawn at Ruuan Weald in the Blade\'s Edge Mountains.",
    ["T"] = "The Truth Unorbed",
  },
  [10826] = {
    ["D"] = "By now it should be clear to you why we oppose the Burning Legion and those who serve them.$B$BIf you wish to prove yourself to the Aldor, bring me the insignias of high-ranking Legion and their Shadow Council followers.  Here in Shadowmoon you will find a strong Legion presence to the far west in Legion Hold and the Deathforge.",
    ["O"] = "Bring 10 Marks of Sargeras to Harbinger Saronen in Shadowmoon Valley.$B$BCompleting quests for the Aldor will cause your Scryers reputation level to decrease.",
    ["T"] = "Marks of Sargeras",
  },
  [10827] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Marks of Sargeras",
  },
  [10828] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Single Mark of Sargeras",
  },
  [10829] = {
    ["D"] = "This is troubling!  The arakkoa are causing the ancients and protectors to become possessed by evil spirits!$B$BBut, there is one ancient that could not possibly have been affected.  His name is Treebole, and you must go to him at once if we\'re to save the trees of the Raven\'s Wood!$B$BGo back to the Raven\'s Wood.  You will find him at the fork in the path just past Grishnath.",
    ["O"] = "Tree Warden Chawn has asked you to seek out and speak with Treebole, an ancient of lore who lives in the Raven\'s Wood of the Blade\'s Edge Mountains.",
    ["T"] = "Treebole Must Know",
  },
  [10830] = {
    ["D"] = "The Grishna have caused the leafbeards and stonebarks to be inhabited by evil koi-koi spirits.$B$BWe must save the trees or soon all of the Raven\'s Wood will be lost forever!$B$BCombine the magic of a Grishnath orb, found throughout Grishnath, with a dire pinfeather from a dire raven.$B$BUse the resultant exorcism feather to draw out and slay the koi-koi spirit as quickly as possible.  The stonebarks are too powerful for this ritual, but if enough leafbeards are saved, they will be freed as well.",
    ["O"] = "Collect 5 Grishnath Orbs and 5 Dire Pinfeathers and then combine them into Exorcism Feathers.  Use these feathers to exorcise and slay 5 Koi-Koi Spirits from the Raven\'s Wood Leafbeards.  Once you\'ve done this, return to Treebole in the Raven\'s Wood of the Blade\'s Edge Mountains.",
    ["T"] = "Exorcising the Trees",
  },
  [10831] = {
    ["D"] = "I can teach you the ways of mooncloth tailoring, if you are interested.. By specializing in mooncloth tailoring, creating primal mooncloth will yield twice the normal amount and you will have access to several exclusive patterns. All that is required is that you pass a simple test.$B$BAs to the test, your task is to create a small sample of primal mooncloth in the moonwell at Cenarion Refuge. I will provide all the materials you\'ll need. When you\'ve created the sample, bring it back to me for examination.",
    ["O"] = "Use the Square of Imbued Netherweave while standing in Cenarion Refuge\'s moonwell to create a Sample of Primal Mooncloth. Bring the completed sample back to Nasmara Moonsong in Shattrath\'s Lower City.$B$B*WARNING!* You can only select one tailoring specialization.",
    ["T"] = "Becoming a Mooncloth Tailor",
  },
  [10832] = {
    ["D"] = "I can teach you the ways of spellfire tailoring if you wish, but be warned, it\'s a dangerous pursuit.$B$BCreating spellcloth in Netherstorm attracts powerful nether-wraiths. I\'m searching for a way to lessen backlash, but I need more nether-wraith essence for my research.$B$BTake this beacon with you to Netherstorm and use it to summon a nether-wraith. Bring back its essence and I\'ll agree to teach you. As a spellfire tailor, you\'ll receive twice as much cloth and have access to exclusive patterns.",
    ["O"] = "Bring a sample of Nether-wraith Essence to Gidge Spellweaver in Shattrath\'s Lower City.$B$B*WARNING!* You can only select one tailoring specialization.",
    ["T"] = "Becoming a Spellfire Tailor",
  },
  [10833] = {
    ["D"] = "If you become a shadoweave specialist, you will make twice as much shadowcloth as an average tailor and have access to several exclusive patterns.$B$BOf course, any tailor can use the Altar of Shadows, but a shadoweave tailor possesses a deeper attunement to the altar, unlocking powers that few can fathom.$B$BTake this crystal to eastern Shadowmoon Valley, and find Netherwing Pass leading south from the Netherwing Fields. Near the world\'s edge, you will find the Altar of Shadows. Use the crystal there.",
    ["O"] = "Use the Crystal of Deep Shadows near the Altar of Shadows to deepen your attunement to the altar, then return to Andrion Darkspinner in Shattrath\'s Lower City.$B$B*WARNING!* You can only select one tailoring specialization.",
    ["T"] = "Becoming a Shadoweave Tailor",
  },
  [10834] = {
    ["D"] = "Grillok Darkeye has wagered a piece of himself to dark powers, and gained great magic for it.  His lost eye burns deep in some hellish pit, now a demon\'s trinket... and the patch that covers his betrayal holds its own dark secrets.$B$BBring me Grillok\'s eyepatch, $N, and I will reward you greatly for your service...",
    ["O"] = "Kill Grillok Darkeye and bring Grillok\'s Eyepatch to Zezzak in Spinebreaker Post.",
    ["T"] = "Grillok \"Darkeye\"",
  },
  [10835] = {
    ["D"] = "$n, I have prepared a preliminary report of my findings regarding the Bleeding Hollow orcs.  My colleague in Thrallmar, Apothecary Antonivich, will be happy to receive them.  He too studies the phenomenon of fel orcs... in hopes of preventing such a tragedy from again befalling our orcish allies.$B$BTake him this report, and I will continue my study of the blood you brought me.  If fortune is with us, we will isolate the cause of the fel orc affliction.",
    ["O"] = "Bring Albreck\'s Findings to Apothecary Antonivich in Thrallmar.",
    ["T"] = "Apothecary Antonivich",
  },
  [10836] = {
    ["D"] = "I require time so that I may devise a plan to save my children and mate. You will buy me this time, mortal.$B$BVenture into Dragonmaw Fortress, located on the eastern edge of the Netherwing Fields, and lay waste to all Dragonmaw orcs that you find. The ensuing chaos and confusion should have a considerable impact on their plans.$B$BBe warned, some of my kin are too far gone - their minds corrupted by the Dragonmaw. For them, the only resolution is death. You have my permission to end their lives as well.",
    ["O"] = "Neltharaku, flying high above Netherwing Fields in Shadowmoon Valley, wants you to slay 15 Dragonmaw Orcs.$B$BAny Dragonmaw Orc in Dragonmaw Fortress will suffice.",
    ["T"] = "Infiltrating Dragonmaw Fortress",
  },
  [10837] = {
    ["D"] = "I believe that I can imbue nethervine crystals with my own essence. The power contained within these imbued crystals should be sufficient to free enslaved drakes of their masters\' grasps.$B$BTravel to Netherwing Ledge, an island located off the broken shelf of Shadowmoon Valley, to the southeast. It is on Netherwing Ledge that you will find nethervine crystals. Return to me when you have collected enough crystals to fill your packs.$B$BAnd $N, Beware the Dragonmaw that now inhabit the island.",
    ["O"] = "Neltharaku, flying high above Netherwing Fields in Shadowmoon Valley, wants you to collect 12 Nethervine Crystals from Netherwing Ledge.",
    ["T"] = "To Netherwing Ledge!",
  },
  [10838] = {
    ["D"] = "The Demoniac Scryer is now ready.  Take it behind Hellfire Citadel, to Hellfire Basin, and summon it upon the ground.  It will then begin to attune itself to Hellfire Citadel.  After its attunement, speak to the Scryer and transcribe what it tells you.  Bring that transcription to me...$B$BGo, $n, but only when you are ready.  There is no doubt that Hellfire Citadel will detect the Scryer and send wardens to destroy it!",
    ["O"] = "Use the Demoniac Scryer in Hellfire Basin, wait for it to attune, and then take a reading.$B$BReturn the Demoniac Scryer and the Demoniac Scryer Reading to Apothecary Antonivich in Thrallmar.",
    ["T"] = "The Demoniac Scryer",
  },
  [10839] = {
    ["D"] = "Veil Skith lies to the northwest of the caravan and to the south of Shattrath in a secluded grove of the forest. It is rumored that the colony of Skettis has constructed a maligned altar of worship. This Darkstone of Terokk must be purified if the arakkoa of Skith are ever to be redeemed.$b$bTake this Rod of Purification and cast it upon the Darkstone. Blessed by A\'dal, the rod\'s purity might be enough to bring clarity to the Darkstone. Go now and may the light shine upon thee.",
    ["O"] = "Use the Rod of Purification on the Darkstone of Terokk in Veil Skith and return to Kirrik at the Refugee Caravan in Bone Wastes.",
    ["T"] = "Veil Skith: Darkstone of Terokk",
  },
  [10840] = {
    ["D"] = "To the east, buried under the charred sand, is the Tomb of Lights, a lost resting place of the dead.  Before our caravan was ambushed I was going to journey to the tomb and cleanse it of evil spirits.  $B$BLittle did I know it was already infested with another kind of evil.  Even now the ethereals plunder the bodies of the fallen for trinkets and keepsakes that were given to the dead centuries ago.  $B$BThere is little I can do while our caravan struggles to survive.  ",
    ["O"] = "High Priest Orglum wants you to journey to the Tomb of Lights and kill 10 Ethereal Nethermancers and 10 Ethereal Plunderers and then return to him by the Refugee Caravan.",
    ["T"] = "The Tomb of Lights",
  },
  [10841] = {
    ["D"] = "[PH]  Go into the Tomb of Light and activate the thingy.",
    ["O"] = "[PH]  Activate the thingy.",
    ["T"] = "BETA The Vengeful Harbringer",
  },
  [10842] = {
    ["D"] = "The Tomb of Lights has become corrupted by the Shadow Council and the draenei dead have become cursed spirits, angry and confused with a burning hatred for the living.  $B$BBefore I left Shattrath I was given a draenei tomb relic.  It can be used near the Ancient Draenei Altar deep within the Tomb of Lights to summon a tomb guardian.  This creature will activate the altar and will begin to purge the tomb of corrupt spirits, freeing them to ascend.  Protect the tomb guardian until the ritual is complete.",
    ["O"] = "High Priest Orglum wants you to journey into the Tomb of Lights and use the Draenei Tomb Relic near the Ancient Draenei Altar.$B$BDefend the Tomb Guardian and defeat the Vengeful Harbinger.  When the ritual is complete, speak with the Draenei Ascendant at the Ancient Draenei Altar.",
    ["T"] = "The Vengeful Harbinger",
  },
  [10843] = {
    ["D"] = "Since time forgotten we have fought with the Bladespire ogres.$B$BWe have managed to push them back so that now they only hold a tenuous grip at Bladespire Outpost.  It\'s back the way that you came, on the southwestern edge of the Razor Ridge.$B$BProve your worth to me by killing their leader, Gnosh Brognat.$B$BLet us see what stuff you are made of when fighting the ogres.",
    ["O"] = "In order to prove yourself to the Mok\'Nathal, Leoroxx has ordered you to slay Gnosh Brognat, leader of the ogres at the Bladespire Outpost.  Return to Leoroxx at Mok\'Nathal Village in the Blade\'s Edge Mountains after you have done so, or do not return at all.",
    ["T"] = "Since Time Forgotten...",
  },
  [10844] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "BETA Forge Camp: Anger",
  },
  [10845] = {
    ["D"] = "My hunters have just returned from a scouting mission to the Singing Ridge.  It seems that the nether drakes, which infest the crystals there, have increased greatly in number, and threaten to spill out into our laps.$B$BSince you have proven yourself a competent slayer, let us see if your $c skills are the match of an adult drake.$B$BFind the Singing Ridge by heading south through the Scalewing Shelf.  Enter and slay their brood mother, Dreadwing.",
    ["O"] = "Leoroxx has challenged you to slay Dreadwing.  Return to him at Mok\'Nathal Village once you have managed to kill her.",
    ["T"] = "Slay the Brood Mother",
  },
  [10846] = {
    ["D"] = "<Leoroxx looks you in the eye with the kind of stare that chills your soul.>$B$BYou come to the Mok\'Nathal, but you do not understand us.  You do not understand our struggle to survive.$B$BIf you would understand us, then you will have to endure a taste of that struggle.$B$BTo the south are the Vekh\'nir arakkoa.  They have enslaved a group of ogres in the caverns known as Trogma\'s Claim and their leader, Vekh is in there.$B$BSlay him!",
    ["O"] = "To begin your understanding of the Mok\'Nathal, slay Vekh, leader of the Vekh\'nir arakkoa.  Then, return to Leoroxx at Mok\'Nathal Village in the Blade\'s Edge Mountains.",
    ["T"] = "Understanding the Mok\'Nathal",
  },
  [10847] = {
    ["D"] = "Doom harkens from the cliffs of Skettis.$b$bMy people, the arakkoa, face a fate shrouded in unspeakable evil. Too often have we abused dark magic for wrongdoing. Through A\'dal I have learned of the Light and of redemption.$b$bTerokk watches his colonies from Skettis through orbs enchanted by the black art. Steal these Eyes from Veil Reskk and Veil Shienor in northern Terokkar. Let me see what Terokk sees. Let me look through the eyes of Skettis.",
    ["O"] = "Bring the Eye of Reskk and the Eye of Shienor to Rilak the Redeemed in the Lower City district of Shattrath.",
    ["T"] = "The Eyes of Skettis",
  },
  [10848] = {
    ["D"] = "Veil Rhaze was a particularly wicked colony of Skettis.$b$bDespite the village\'s eradication by the Auchindoun disaster, Terokk\'s influence remained in the maligned spirits there. Travel west to Veil Rhaze and slay those murderous wretches. You\'ll find them to the west of the Shadow Tomb, on the border of Bone Wastes and Terokkar Forest.$b$bThis will be our first blow against Terokk and the guardians of Skettis.",
    ["O"] = "Kill 4 Deathtalon Spirits, 4 Screeching Spirits and 2 Spirit Ravens and return to Kirrik at the Refugee Caravan.",
    ["T"] = "Veil Rhaze: Unliving Evil",
  },
  [10849] = {
    ["D"] = "Other arakkoa took part in the betrayal of Terokk.$b$bKirrik recognized Terokk as a charlatan, not a prophet. The only prophecy Terokk envisioned was the doom borne of his own bidding.$b$bIt was Kirrik who led us bravely from Skettis. After our pilgrimage to Shattrath, Kirrik traveled to the colonies in search of others.$b$bThis missive tells of what the Eyes have seen. Kirrik must be told! Follow the road south out of Shattrath to the Bone Wastes and look for the caravan.",
    ["O"] = "Take Rilak\'s Missive to Kirrik at the Refugee Caravan in the Bone Wastes.",
    ["T"] = "Seek Out Kirrik",
  },
  [10850] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Nether Gas In a Fel Fire Engine",
  },
  [10851] = {
    ["D"] = "There is the right way to honor one\'s ancestors, and there is the wrong way.$B$BThe Bladespire ogres carry totems with them, but they do not use them to show their respect.  Instead, they seek to use them to manipulate and control.$B$BWe should steal their totems because they are unworthy!  We will then put them to better use.$B$BGo to the Bladespire Outpost to the west, just southwest of the Razor Ridge.  Slay the Bladespire mystics and crushers, and take their totems from them!",
    ["O"] = "Collect 5 Bladespire Totems for Spiritcaller Dohgar at Mok\'Nathal Village in the Blade\'s Edge Mountains.",
    ["T"] = "The Totems of My Enemy",
  },
  [10852] = {
    ["D"] = "We broke down here because some guys came in the night and made a lot of noise.  It was scary.  I don\'t know when we are going to get moving again.  $B$BSome of my friends are missing though.  I don\'t know where they are.  I think those scary bird men took them away to the northwest.  They probably are all locked up in cages and stuff.  If you find them that would be great.  I\'m kind of worried about them.",
    ["O"] = "Ethan wants you to find 12 of his missing friends in Veil Skith and then return to him at the Refugee Caravan.",
    ["T"] = "Missing Friends",
  },
  [10853] = {
    ["D"] = "The spirits of the nether drakes in the Singing Ridge are in need of liberation.$B$BThe nether drakes were not always nether drakes.  They used to be black drakes.$B$BBut then, with the destruction of this world, a wave of nether energy washed over everything and had the side-effect of changing the drakeling eggs.$B$BNow they are all twisted versions of their former selves.  We must help them to find peace.$B$BDo this by slaying a drake near to the spirit calling totem, and then take its spirit from it.",
    ["O"] = "Spiritcaller Dohgar has asked you to use the Spirit Calling Totems to collect 8 Lesser Nether Drake Spirits and return them to him at Mok\'Nathal Village in the Blade\'s Edge Mountains.",
    ["T"] = "Spirit Calling",
  },
  [10854] = {
    ["D"] = "Take this enchanted nethervine crystal and make your way back to Dragonmaw Fortress. Once there, seek out the enslaved drakes and invoke the magic of the nethervine crystal. My own energies will pour forth, causing the drakes to break free from the bond of their captors. When you see that the drake has broken free, help it defeat its captor! It will most assuredly be weak from the imprisonment.$B$BRelease all that you can find and return to me, $N.",
    ["O"] = "Neltharaku, flying high above Netherwing Fields in Shadowmoon Valley, wants you to free 5 Enslaved Netherwing Drakes.",
    ["T"] = "The Force of Neltharaku",
  },
  [10855] = {
    ["D"] = "Ah, yes - the fel reaver!  Certainly the Legion\'s most terrible mechanical creation.  There are no less than three of these abominations aimed at the Stormspire.$B$BFortunately for us, they are not active yet.  This affords us the possibility of dealing with them through sabotage instead of brute force.$B$BObtain condensed nether gas from the gan\'arg at Forge Base: Oblivion and fill a nearby fel reaver\'s fuel tank with it.  I\'ve a feeling its engine won\'t handle it too well.",
    ["O"] = "Obtain 5 Condensed Nether Gas from Gan\'arg Mekgineers at Forge Base: Oblivion, northwest of the Stormspire, and load them into a nearby Inactive Fel Reaver.  Return to Nether-Stalker Nauthis after you\'ve completed this task.",
    ["T"] = "Fel Reavers, No Thanks!",
  },
  [10856] = {
    ["D"] = "Brave acts of industrial sabotage will only get us so far, $N.  Just as Forge Base: Oblivion serves as an assembly site for Fel Reavers, Forge Base: Gehenna serves as a staging ground for their army as it is where the majority of the Legion\'s teleportation devices are located.$B$BI want you to go in there and put a dent in their numbers.  They must have a full regiment of wrathbringers by now and we just can\'t allow that.",
    ["O"] = "Nether-Stalker Nauthis wants you to slay 12 Wrathbringers at Forge Base: Gehenna, north of the Stormspire.",
    ["T"] = "The Best Defense",
  },
  [10857] = {
    ["D"] = "As fun as killing demons might be, it does us little good when the Legion can keep using its teleporters to replace anything we kill.$B$BUnfortunately, I don\'t have any high-powered explosives handy... but the mo\'arg that maintain the teleporters do.$B$BTake this rod... I\'ve tuned its powers to interfere with mo\'arg brain frequencies.  Return to Forge Base: Gehenna and use it on any Mo\'arg you see.  You won\'t have long, but you\'ll be able to use their demolition charges on the nearby teleporters.",
    ["O"] = "Nether-Stalker Nauthis wants you to use the Mental Interference Rod on the Mo\'arg at Forge Base: Gehenna and use their Detonate Teleporter ability on the three teleporters in the forge camp.",
    ["T"] = "Teleport This!",
  },
  [10858] = {
    ["D"] = "It shames me to ask for your assistance once more, $N, but you are my flight\'s only hope. Without my mate, the netherwing brood may die out completely.$B$BMake your way to the top of Dragonmaw Fortress and find Karynaku.$B$BWe will be flying overhead. Should a break appear in their defenses, the might of the netherwing will swoop down to assist you.",
    ["O"] = "Seek out Karynaku at Dragonmaw Fortress.",
    ["T"] = "Karynaku",
  },
  [10859] = {
    ["D"] = "The Razaani ethereals have strange devices that emit small, pink floating light orbs.  They remind me of souls.$B$BThey are not to be confused with the large yellow balls that break free of the ethereal when they die, these are something else entirely.$B$BI\'d like for you to head north to Razaan\'s Landing and drop some totems, which will attact the pink light orbs.$B$BBring them back to me so that I might determine exactly what they are.",
    ["O"] = "Spiritcaller Dohgar has asked you to use the Orb Collecting Totem to collect 15 Razaani Light Orbs.  Return to him at Mok\'Nathal Village in the Blade\'s Edge Mountains after you have done so.",
    ["T"] = "Gather the Orbs",
  },
  [10860] = {
    ["D"] = "Hungry, $r?  The Great Spirit helps those that help themselves.  If you want to earn a meal, I suggest that you listen up, because Braagor there isn\'t going to give you anything for free, nor as tasty!$B$BThe raptors and scalewings of Razor Ridge and the Scalewing Shelf have everything that\'s needed for two of the most delicious dishes you\'ll ever taste.  Bring me their raptor ribs and serpent flesh, and I\'ll make some of each for you.$B$BI may even teach you how to cook them up for yourself, if you hurry.",
    ["O"] = "Matron Varah has given you a list of ingredients for the making of her two favorite dishes, which includes the collection of 3 Raptor Ribs and 3 Serpent Flesh.  Bring them to her at Mok\'Nathal Village in the Blade\'s Edge Mountains.",
    ["T"] = "Mok\'Nathal Treats",
  },
  [10861] = {
    ["D"] = "In the wretched colony to the southwest known as Veil Lithic, Terokk\'s minions are attempting to befoul their avian brethren before they hatch. The dark sorcerers of Lithic encase eggs in a shadowy curse. When the hatchlings emerge, they mindlessly serve Terrok.$b$bTravel to Veil Lithic and prematurely break the eggs before the curse has time to seep in. Even if you are too late, you can put down the tainted ones.$b$bRemember, the Light shines brightest in the darkness.",
    ["O"] = "Break the cursed eggs in Veil Lithic. Redeem 3 Hatchlings and slay 3 Malevolent Hatchlings before returning to Kirrik at the Refugee Caravan.",
    ["T"] = "Veil Lithic: Preemptive Strike",
  },
  [10862] = {
    ["D"] = "The cowardly arakkoa attack us daily.  They ambush our hunters and sometimes even raid inside our walls.  We kill them when we can, but their magic is strong and they often escape our warbands.  $B$BI have learned that some arakkoa claim to be friendly with the Horde.  They live in Shattrath City to the northwest.  Rilak the Redeemed is their leader.  Search for him in the Lower City, and when you find him, demand his surrender.",
    ["O"] = "Rokag wants you to seek out Rilak the Redeemed in Shattrath and demand that he and his people surrender to the Horde.",
    ["T"] = "Surrender to the Horde",
  },
  [10863] = {
    ["D"] = "Out here on the frontier we have to deal with the arakkoa every day.  They strike at us when they please, raiding our supply lines and killing our scouts.  $B$BYet we know very little about these enigmatic creatures.  I have received news that northwest of here in Shattrath City there are arakkoa who are not hostile.  They might be willing to share the secrets of their race.  $B$BRilak the Redeemed is their leader.  He resides in the northern part of the Lower City.",
    ["O"] = "Lady Dena Kennedy wants you to seek out Rilak the Redeemed in Shattrath and find out what secrets he will share of the Arakkoa.",
    ["T"] = "Secrets of the Arakkoa",
  },
  [10864] = {
    ["D"] = "I have a device, the Demoniac Scryer, that can analyze fel magic.  I would have you use the Scryer, but first... you must appease it.  The Scryer, you see, has trapped within it a creature of vast intelligence and its needs are, shall we say, quite eccentric.$B$BTo appease the Scryer, you must kill orcs.  Specifically, they must be Shattered Hand orcs -- the Scryer demands their souls.$B$BReturn to me when the souls are reaped.  You will find the orcs north, and south, and surrounding... Hellfire Citadel.",
    ["O"] = "Kill 20 Shattered Hand orcs, then return to Apothecary Antonivich in Thrallmar.",
    ["T"] = "A Burden of Souls",
  },
  [10865] = {
    ["D"] = "Quickly, you must inform Leoroxx of what is transpiring up at Razaan\'s Landing!$B$BThose orbs were comprised of souls, some of them Mok\'Nathal!",
    ["O"] = "Spiritcaller Dohgar has implored you to inform Leoroxx about what the Razaani ethereal are up to.  He can be found at Mok\'Nathal Village in the Blade\'s Edge Mountains.",
    ["T"] = "Inform Leoroxx!",
  },
  [10866] = {
    ["D"] = "He hides in my thoughts, mortal. He waits for me to break... for me to bend to his will.$B$BAnd this will be his undoing. I will call for him. I will tell him that I will do as he asks. When he appears, kill him and take the key!$B$BKnow this: Zuluhed is an ancient orc with unknown powers. He has surely been empowered further by Illidan. You risk your life for me in doing as I ask. Are you certain you wish to make such a sacrifice?",
    ["O"] = "Kill Zuluhed the Whacked and recover Zuluhed\'s Key. Use Zuluhed\'s Key on Zuluhed\'s Chains to free Karynaku.",
    ["T"] = "Zuluhed the Whacked",
  },
  [10867] = {
    ["D"] = "There can be only one response to this... this, DEFILEMENT of the souls of our ancestors!$B$B$N, if you would aid us to restore the souls of our honored dead to their rightful place, go back to Razaan\'s Landing.$B$BGo back up there and kill the razaani until their leader, Nexus-Prince Razaan shows his cowardly face.  Kill him and get those souls back, and then give them over to Spiritcaller Dohgar!",
    ["O"] = "Leoroxx has beseeched you to retrieve the Collection of Souls and return them to Spiritcaller Dohgar at Mok\'Nathal Village in the Blade\'s Edge Mountains.",
    ["T"] = "There Can Be Only One Response",
  },
  [10868] = {
    ["D"] = "The arakkoa have attacked us again, this time striking in the night and then using their dark magic to escape before we could charge out to meet them in numbers.  They use their summoning circles to rescue their warriors from certain death but they cannot run from us if we attack their homes.  Veil Reskk and Veil Shienor lie to the north and northeast.  $B$BFind these arakkoa nests and kill as many as you can.",
    ["O"] = "Advisor Faila asks that you kill 14 Shienor Talonites and 6 Shienor Sorcerers and then return to her in Stonebreaker Hold.",
    ["T"] = "Arakkoa War Path",
  },
  [10869] = {
    ["D"] = "The arakkoa have attacked us again, this time striking in the night and then using their dark magic to escape before we could marshal our soldiers.  $B$BVeil Reskk and Veil Shienor lie to the north and northwest.  Find these arakkoa nests and kill as many as you can.  They may not fear us, but at least we can thin their numbers.",
    ["O"] = "Lieutenant Gravelhammer asks that you kill 14 Shienor Talonites and 6 Shienor Sorcerers and then return to him in Allerian Stronghold.",
    ["T"] = "Thin the Flock",
  },
  [10870] = {
    ["D"] = "Allow me to return you to Mordenai. I am certain that he wishes to see you once more.",
    ["O"] = "Let Karynaku return you to Mordenai in the Netherwing Fields.",
    ["T"] = "Ally of the Netherwing",
  },
  [10871] = {
    ["D"] = "Allow me to return you to Mordenai. I am certain that he wishes to see you once more.",
    ["O"] = "Let Karynaku return you to Mordenai in the Netherwing Fields.",
    ["T"] = "BETA Ally of the Netherwing",
  },
  [10872] = {
    ["D"] = "He hides in my thoughts, mortal. He waits for me to break... for me to bend to his will.$B$BAnd this will be his undoing. I will call for him. I will tell him that I will do as he asks. When he appears, kill him and take the key!$B$BKnow this: Zuluhed is an ancient orc with unknown powers. He has surely been empowered further by Illidan. You risk your life for me in doing as I ask. Are you certain you wish to make such a sacrifice?",
    ["O"] = "Kill Zuluhed the Whacked and recover Zuluhed\'s Key. Use Zuluhed\'s Key on Zuluhed\'s Chains to free Karynaku.",
    ["T"] = "BETA Zuluhed the Whacked",
  },
  [10873] = {
    ["D"] = "Our small outpost is under constant attack. Several nights ago, we were raided by the spiders of Netherweb Ridge, on the southeastern edge of the Bone Wastes. They poisoned many of our people, wrapped them in webs and carried them away. Some of our warriors took up arms and with little preparation pursued the spiders.$B$BWe have not seen the captives or our hunting parties since. We hope that some may still be alive, perhaps imprisoned by the spiders.  Our numbers are few. Will you search for our people?",
    ["O"] = "Scout Navrin wants you to travel to the Netherweb Ridge and free 6 Webbed Sha\'tar Warriors and then return to him at Sha\'tar Outpost.",
    ["T"] = "Taken in the Night",
  },
  [10874] = {
    ["D"] = "Terokk\'s perch, Skettis, looms above the Bone Wastes to the east. At the base of Skettis lies Veil Shalas, the most formidable of Terokk\'s colonies. It is through the stronghold of Veil Shalas that Terokk\'s forward Sages wage war against the Light.$b$bThe evil-doers of Shalas communicate with their master using a complex system of magical signal fires. Travel to the east, $r, and extinguish the fires. Once Veil Shalas is silenced, we can begin to plot the fall of Skettis.$b$bBut I get ahead of myself.",
    ["O"] = "Kirrik at the Refugee Caravan wants you to extinguish the four signal fires of Veil Shalas.",
    ["T"] = "Veil Shalas: Signal Fires",
  },
  [10875] = {
    ["D"] = "$n, during your foray with the Demoniac Scryer, I sent word of your exploits against the fel orcs.  Nazgrel, our illustrious leader in Thrallmar, wishes to speak with you.  I believe he has a bloody mission in mind...",
    ["O"] = "Speak with Nazgrel in Thrallmar.",
    ["T"] = "Report to Nazgrel",
  },
  [10876] = {
    ["D"] = "Force Commander Gorax is training Shattered Hand captains at the base of Hellfire Citadel, honing them to a bloody razor\'s edge.  You must kill him, $N, for his loss would be a mighty blow to the fel orcs.$B$BHowever, that is not all you must do.$B$BTake this banner.  Place it atop Gorax\'s corpse.  Gorax\'s commander, the Hand of Kargath, must answer your challenge if he has even a drop of true orc blood within him!$B$BHis head, the head of the hand of Kargath, is what I seek.",
    ["O"] = "Kill Force Commander Gorax, place the Challenge From the Horde upon his corpse, kill The Hand of Kargath, and then bring the Head of the Hand of Kargath to Nazgrel in Thrallmar.",
    ["T"] = "The Foot of the Citadel",
  },
  [10877] = {
    ["D"] = "Long ago a caravan went to Auchindoun with a mission to take a Dread Relic from the ancient tombs beneath the necropolis. They fled, but the relic was their undoing.  The relic is evil and it summons evil when touched.   Their caravan was destroyed somewhere to the east. $B$BThis dark artifact is the key to a terrible plan to defeat Teribus the Cursed, a creature that flies over the Bone Wastes.  Help me if you wish, but your life and even your soul will be at risk.",
    ["O"] = "Oakun wants you to travel east to the Derelict Caravan to recover the Dread Relic.  Return to Oakun when the task is complete.",
    ["T"] = "The Dread Relic",
  },
  [10878] = {
    ["D"] = "After our caravan fell prey to an attack by Shadow Council cabal cultists, scouts were sent to Shattrath to call for help.  The guards think we\'re safe for now, but they underestimate these madmen.$B$BI, for one, am not looking forward to having my throat slit by some cabal initiate in the middle of the night.  Do us all a favor and take the fight to them, before they come to us.$B$BYou will find our attackers south of here, at Auchindoun\'s northern entrance.",
    ["O"] = "Mekeda at the Refugee Caravan in Terokkar Forest wants you to kill 8 Cabal Skirmishers, 4 Cabal Spell-Weavers and 2 Cabal Initiates.",
    ["T"] = "Before Darkness Falls",
  },
  [10879] = {
    ["D"] = "Skettis has waged war on us! Have you gathered enough to help with Shattrath\'s defense?$b$bHold off the attackers!",
    ["O"] = "Hold off the attackers and speak with Rilak.",
    ["T"] = "The Skettis Offensive",
  },
  [10880] = {
    ["D"] = "This message bears a dark seal and though the language seems somewhat familiar, it appears to be encoded.$B$BPerhaps someone at the Refugee Caravan will know something about it.",
    ["O"] = "Bring the Cabal Orders to Mekeda at the Refugee Caravan in Terokkar Forest.",
    ["T"] = "Cabal Orders",
  },
  [10881] = {
    ["D"] = "Many believe it was the Shadow Council that caused the explosion that tore Auchindoun apart.  It is rumored they awoke a great evil inside.$B$BIf that is true, then that evil must have turned against them.  According to these orders, part of the Shadow Council is fleeing Auchindoun.  They are using the Shadow Tomb to store powerful artifacts from Auchindoun.$B$BThree of these are sacred, for they belonged to the powerful patriarchs Arunen, K\'alen and Atalor.  I must ask you to retrieve them.",
    ["O"] = "Go into the Shadow Tomb, west of the Refugee Caravan and retrieve the Drape of Arunen, the Gavel of K\'alen and the Scroll of Atalor.  Return to Mekeda at the Refugee Caravan after you\'ve completed this task.",
    ["T"] = "The Shadow Tomb",
  },
  [10882] = {
    ["D"] = "<A discordant note can be detected in A\'dal\'s \'voice\'.>$B$BPrince Kael\'thas has chosen his warden poorly, and now the entities that we kept locked up within the Arcatraz are breaking free.$B$BOne in particular, a servant of the Old Gods known as Harbinger Skyriss, seeks to usher in his masters\' vision of conquering all of the worlds in the universe.$B$B$N, you must not allow him to escape.  Return to Tempest Keep, enter the Arcatraz, and slay Harbinger Skyriss before it is too late!",
    ["O"] = "You have been tasked to go to Tempest Keep\'s Arcatraz satellite and slay Harbinger Skyriss.  Return to A\'dal at the Terrace of Light in Shattrath City after you have done so.",
    ["T"] = "Harbinger of Doom",
  },
  [10883] = {
    ["D"] = "You have proven yourself capable of great feats, $N. Your discovery of the Cipher of Damnation and Kael\'Thas\' involvement is most important to our cause. Should Kael use the cipher, what little is left of this world may collapse.$B$BA\'dal is convinced that Kael must be stopped and now seeks adventurers willing to undergo trials. Those that prove their strength will be granted favor by the naaru.$B$B<Khadgar nods.>$B$BA\'dal awaits...",
    ["O"] = "Speak with A\'dal in Shattrath City.",
    ["T"] = "The Tempest Key",
  },
  [10884] = {
    ["D"] = "Four trials you must pass before you are deemed worthy by the naaru.$B$BWithin the Shattered Halls of Hellfire Citadel are three of your people. They are held there by the merciless one, Kargath Bladefist. He seeks to execute them as a sign of his virility and power. You must save these prisoners before such an atrocity can come to pass. As proof of deed, bring me the unused axe of the executioner. It must not have a drop of blood on its blade!",
    ["O"] = "A\'dal in Shattrath City wants you to recover the Unused Axe of the Executioner from the Shattered Halls of Hellfire Citadel.$B$BThis quest must be completed in Heroic dungeon difficulty.",
    ["T"] = "Trial of the Naaru: Mercy",
  },
  [10885] = {
    ["D"] = "Four trials you must pass before you are deemed worthy by the naaru.$B$BThe trial of strength is divided in two. You must destroy the leader of the Coilfang Steamvaults, Warlord Kalithresh, and bring me his trident. Slay the extra-planar being known as Murmur, in the Shadow Labyrinth of Auchindoun, and bring me his essence.$B$BDo this and you will have passed the trial of strength.",
    ["O"] = "A\'dal in Shattrath City wants you to recover Kalithresh\'s Trident and Murmur\'s Essence.$B$BThis quest must be completed in Heroic dungeon difficulty.",
    ["T"] = "Trial of the Naaru: Strength",
  },
  [10886] = {
    ["D"] = "Four trials you must pass before you are deemed worthy by the naaru.$B$BIn our travels we have encountered many dangerous beings. Some of these beings we incarcerated and placed in what is now known as the Arcatraz of Tempest Keep.$B$BThere is one prisoner, however, that is a victim of circumstance. A stowaway who was in the wrong naaru vessel at the wrong time.$B$BVenture to the Arcatraz and rescue the gnome, Millhouse Manastorm. Ensure his survival.",
    ["O"] = "A\'dal in Shattrath City wants you to rescue Millhouse Manastorm from the Arcatraz of Tempest Keep.$B$BThis quest must be completed in Heroic dungeon difficulty.",
    ["T"] = "Trial of the Naaru: Tenacity",
  },
  [10887] = {
    ["D"] = "I appreciate your help, $N.  I was certain I was going to be killed.$B$BLet\'s get out of here with a hurry.  It won\'t be long before more cultists come after us.",
    ["O"] = "Help Akuno find his way to the Refugee Caravan in Terokkar Forest.  Speak to Mekeda after you\'ve completed this quest.",
    ["T"] = "Escaping the Tomb",
  },
  [10888] = {
    ["D"] = "Four trials you must pass before you are deemed worthy by the naaru.$B$BOnly one obstacle remains, mortal. Gather an army and travel to the lair of Magtheridon, deep inside Hellfire Citadel. Battle your way to the heart of the chamber and destroy the foul corrupter!",
    ["O"] = "A\'dal in Shattrath City wants you to slay Magtheridon.",
    ["T"] = "Trial of the Naaru: Magtheridon",
  },
  [10889] = {
    ["D"] = "Your actions, while brave, will surely rouse a vindictive response from Terokk.$b$bHurry to Shattrath. Send word to Rilak!",
    ["O"] = "Travel to Shattrath City and speak with Rilak.",
    ["T"] = "Return to Shattrath",
  },
  [10891] = {
    ["D"] = "There\'s a dwarf in Gadgetzan by the name of Derotain Mudsipper who\'ll teach you how to make imperial plate armor. All you gotta do is get to the Tanaris desert and find him. Interested?",
    ["O"] = "Speak with Derotain Mudsipper in Gadgetzan.",
    ["T"] = "Imperial Plate Armor",
  },
  [10892] = {
    ["D"] = "There\'s a dwarf in Gadgetzan by the name of Derotain Mudsipper who\'ll teach you how to make imperial plate armor. All you gotta do is get to the Tanaris desert and find him. Interested?",
    ["O"] = "Speak with Derotain Mudsipper in Gadgetzan.",
    ["T"] = "Imperial Plate Armor",
  },
  [10893] = {
    ["D"] = "With the Blackwing wyrmcultists massing in the tunnel, we\'re hard pressed to deal with the situation.  Quite frankly, they have the numbers.$B$BAnd while we\'ve been able to take care of any of their people that get too close, the fact remains that if they attack in earnest, we\'re going to be overrun.$B$BThe situation calls for someone to get through to the other end of the tunnel, and take out their leader, Draaca Longtail.  Up for some fun?",
    ["O"] = "Eliminate Draaca Longtail, the leader of the wyrmcultists in Wyrmskull Tunnel.  Report back to Watcher Moonshade at the Wyrmskull Tunnel in the Blade\'s Edge Mountains once you have done so.",
    ["T"] = "Longtail is the Lynchpin",
  },
  [10894] = {
    ["D"] = "Hmm, I\'m not certain what we should do.  I\'m not much of a military planner.$B$BWatcher Moonshade will know what to do.  He\'s heading up our defensive efforts at the Wyrmskull Tunnel to the west at the end of Wyrmskull Bridge.  We have a force out there just in case the cultists try anything funny.$B$BPlease, take the note to him with all due haste.",
    ["O"] = "Deliver the Meeting Note to Watcher Moonshade at the entrance of the Wyrmskull Tunnel in the Blade\'s Edge Mountains.",
    ["T"] = "Wyrmskull Watcher",
  },
  [10895] = {
    ["D"] = "It\'s time to strike Zeth\'Gor from the air!  Our gryphon riders are ready for a sortie, $n.  But they need someone on the ground to direct their fire.  Are you ready for a covert mission?$B$BTake these smoke beacons into Zeth\'Gor, the Bleeding Hollow stronghold to the west.  They have four guard towers: one near their northern wall, one near their southern wall, one near their forge and another nestled in their foothills.  Place a beacon underneath each of the towers and we\'ll fly in and bomb them!",
    ["O"] = "Use the smoke beacon at each of Zeth\'Gor\'s towers, and then return to Wing Commander Dabir\'ee at Expedition Point.",
    ["T"] = "Zeth\'Gor Must Burn!",
  },
  [10896] = {
    ["D"] = "The trees of this land are ravaged by the power that was unleashed from Auchindoun.  The foul magic that was unleashed blasted the land into the wastes you see all around.  The trees that survived are now infested with wretched wood mites that crawl under their bark and gnaw at their flesh.  $B$BRotting forest-rages and infested root-walkers are breeding grounds for the mites.  They are found along the edge of the wood to the east.  Destroy these creatures and then kill the mites that flee their husks.",
    ["O"] = "Lakotae wants you to kill 25 wood mites and then return to him at the Refugee Caravan.  The mites can be found living inside the bodies of rotting forest-ragers and infested root-walkers.  ",
    ["T"] = "The Infested Protectors",
  },
  [10897] = {
    ["D"] = "As you know, plants have properties that allow alchemists to re-energize and reinvigorate others through potions.$B$BMy familiarity with the plants of Outland allows me to teach alchemists how to make the most out of them.  If you\'re interested in expanding your knowledge of potions, I have but one task to ask of you.$B$BHigh Botanist Freywinn in Tempest Keep is rumored to have written a comprehensive botany guide.  Bring it to me along with samples of your work and I\'ll teach you the knowledge you seek.",
    ["O"] = "Lauranna Thar\'well wants you to go to the Botanica in Tempest Keep and retrieve the Botanist\'s Field Guide from High Botanist Freywinn.  In addition she also wants you to bring her 5 Super Healing Potions, 5 Super Mana Potions and 5 Major Dreamless Sleep Potions.$B$B*WARNING!* You can only select one alchemy specialization.",
    ["T"] = "Master of Potions",
  },
  [10898] = {
    ["D"] = "Skywing flutters around you.$b$bYou get the feeling he wants you to follow him.",
    ["O"] = "Escort Skywing and report to Rilak the Redeemed in Shattrath City.",
    ["T"] = "Skywing",
  },
  [10899] = {
    ["D"] = "Any alchemist will tell you that matter is malleable, any substance can be transformed into another - but nothing is really created or destroyed.$B$BA true master of transmutation can learn to overcome this limitation - and I can teach you how to obtain this mastery!$B$BAs a prospective transmuter you\'re undoubtedly familiar with primal might - the combination of the material representation of all primal forces.  Show me proof of your transmuting prowess and I will share my knowledge with you.",
    ["O"] = "Zarevhi at the Stormspire in Netherstorm wants you to bring him 4 Primal Mights.$B$B*WARNING!* You can only select one alchemy specialization.",
    ["T"] = "Master of Transmutation",
  },
  [10900] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Mark of Vashj",
  },
  [10901] = {
    ["D"] = "Bring me the elemental signets that the cudgel requires!$B$BThe earthen signet is held by Gruul the Dragonkiller. Gruul can be found inside his lair in the Blade\'s Edge Mountains.$B$BThe second signet is the blazing heart of a creature known as Nightbane. This mythical beast is said to reside in the hallowed halls of the prophet, Medivh.$B$BMake haste!",
    ["O"] = "Skar\'this the Heretic in the heroic Slave Pens of Coilfang Reservoir wants you to bring him the Earthen Signet and the Blazing Signet.",
    ["T"] = "The Cudgel of Kar\'desh",
  },
  [10902] = {
    ["D"] = "I\'ve devoted my life to perfecting my elixirs.  Despite my success, I haven\'t been able to create an elixir of eternal life.$B$BI think I know the reagent I\'m missing.  I\'ve heard of a place called the Caverns of Time in Azeroth where intruders known as rift lords and rift keepers phase in and out of the timeline.$B$BThis intrusive time-shifting creates tears in time itself, twisting it infinitely into crystallized essences.  Bring these to me along with samples of your work and I\'ll teach you all I know.",
    ["O"] = "Go to the Black Morass in the Caverns of Time and obtain 10 Essences of Infinity from Rift Lords and Rift Keepers.  Bring these along with  5 Elixirs of Major Defense, 5 Elixirs of Mastery and 5 Elixirs of Major Agility to Lorokeem in Shattrath\'s Lower City.$B$B*WARNING!* You can only select one alchemy specialization.",
    ["T"] = "Master of Elixirs",
  },
  [10903] = {
    ["D"] = "$n, while you were on your mission in Zeth\'Gor, I received news of my commanding officer, Colonel Jules.  He was stricken with a demonic corruption while fighting near the Gor\'gaz Outpost, and his situation has grown very bad.$B$BYou have made such great gains for us against the fel orcs.  Your strength in battle is without question... is your spirit just as strong?$B$BPlease, return to Honor Hold and speak with Klatu, in an upper room at the Honor Hold inn.",
    ["O"] = "Speak with Assistant Klatu, at Honor Hold\'s inn.",
    ["T"] = "Return to Honor Hold",
  },
  [10904] = {
    ["D"] = "We must shut down the Burning Legion\'s access to Death\'s Door, but first you\'re going to destroy their two warp-gates!$B$BThe problem is, we can\'t even scratch one of those things, so you\'re going to need to use their own weapons against them.$B$BThe death\'s might, death\'s watch, deathforge over-smiths and deathforge technicians carry the ammunition for the fel cannons.$B$BNormally it wouldn\'t affect any of them, but if you bring the cannonballs to me, I will imbue them with Nature\'s unbridled wrath!",
    ["O"] = "The Evergrove Druid has asked you to collect 5 Fel Cannonballs.  Once you have done so, use the Druid Signal to call to the Evergrove Druid inside of Death\'s Door at the Blade\'s Edge Mountains.",
    ["T"] = "Harvesting the Fel Ammunition",
  },
  [10905] = {
    ["D"] = "My knowledge of alchemy is vast.  It is, however, general in nature.  If you wish to specialize, you will have to find others who have narrower fields of study.$B$BIf you wish to specialize in potion creation, I would recommend that you seek the help of Lauranna Thar\'well of the Cenarion Expedition.$B$BHer knowledge of plants will allow you to make the most of your raw materials.  Look for her in Zangarmarsh and tell her I sent you to her.",
    ["O"] = "Speak to Lauranna Thar\'well at Cenarion Refuge in Zangarmarsh.$B$B*WARNING!* You can only select one alchemy specialization.",
    ["T"] = "Master of Potions",
  },
  [10906] = {
    ["D"] = "My knowledge of alchemy is vast.  It is, however, general in nature.  If you wish to specialize, you will have to find others who have narrower fields of study.$B$BIf you wish to specialize in elixir creation, I would recommend that you seek the help of the arakkoa known as Lorokeem.$B$BHis knowledge of elixirs is unmatched, yet he  squanders his skill pursuing an elixir of eternal life.  Find him and see what he can teach you.",
    ["O"] = "Speak to Lorokeem in Shattrath\'s Lower City.$B$B*WARNING!* You can only select one alchemy specialization.",
    ["T"] = "Master of Elixirs",
  },
  [10907] = {
    ["D"] = "My knowledge of alchemy is vast.  It is, however, general in nature.  If you wish to specialize, you will have to find others who have narrower fields of study.$B$BIf you wish to specialize in transmutation, I would recommend that you seek the help of the ethereal known as Zarevhi.  He resides in the Stormspire in Netherstorm.$B$BHis mastery of transmutation is... well, outlandish!  See what you can learn from him, but beware - ethereals drive a hard bargain.",
    ["O"] = "Speak to Zarevhi at the Stormspire in Netherstorm.$B$B*WARNING!* You can only select one alchemy specialization.",
    ["T"] = "Master of Transmutation",
  },
  [10908] = {
    ["D"] = "You look surprised to be talking to me. I do not blame you. My people, the arakkoa, deserve to be feared.$b$bSpeak with Rilak the Redeemed in Shattrath City if you wish to know more. He can be found in the northern part of the Lower City, with the other outcasts of Skettis.$b$bAnd, $n, we will speak again.",
    ["O"] = "Kirrik the Awakened wants you to speak with Rilak the Redeemed in the Lower City district of Shattrath.",
    ["T"] = "Speak with Rilak the Redeemed",
  },
  [10909] = {
    ["D"] = "Colonel Jules was cursed in a battle near the Gor\'gaz Outpost, a haunt for Shattered Hand fel orcs.  My master, Barada, works feverishly to cure the poor human, but he needs help.  The Colonel\'s tormented spirit seeks peace, and his path to peace is, I fear, a path of vengeance.$B$BTake this anchorite relic to Gor\'gaz Outpost.  Place it upon the ground near Shattered Hand orcs and defeat them.  This will release their fel spirits -- you must slay those fel spirits for Jules\' own spirit\'s recovery.",
    ["O"] = "Klatu in Honor Hold wants you to use the Anchorite Relic at Gor\'gaz Outpost southwest of Honor Hold, slay Shattered Hand Berserkers near the relic, and then slay 10 released Fel Spirits to avenge Colonel Jules.",
    ["T"] = "Fel Spirits",
  },
  [10910] = {
    ["D"] = "Now there is an even greater threat from the Burning Legion.  To the south is a portal known as Death\'s Door, which opens upon the horrific world where the Legion breeds its deadly hounds.$B$BTo get there, exit Evergrove by heading east up the ramp.  Follow the path south, through the Bladed Gulch, Razaan\'s Landing, Razor Ridge and the Scalewing Shelf.  Then, take the ramp down into the Vekhaar Stand and enter Death\'s Door through the tunnel, south of Mok\'Nathal.$B$BOnce there, use this druid signal.",
    ["O"] = "Wildlord Antelarion has implored you to travel to Death\'s Door.  Once you arrive there, use the Druid Signal to call down an Evergrove Druid so that you can speak with them.",
    ["T"] = "Death\'s Door",
  },
  [10911] = {
    ["D"] = "Now that the ammunition can affect the Burning Legion, it\'s time for you to use it.$B$BThere are two warp-gates, which are used for teleportation and enhancement of the void terrors.  One is in the south and the other in the north, and each is within range of a fel cannon.$B$BUse the naturalized ammunition to take control of each fel cannon and destroy the warp-gates.$B$BAttack the gate with artillery to begin, and be prepared to kill its defenders to keep the cannon alive if necessary.",
    ["O"] = "Use the Naturalized Ammunition to take control of the Death\'s Door Fel Cannons.  Use them to destroy both the South Warp-Gate and the North Warp-Gate.  Then, use the Druid Signal to call out to an Evergrove Druid to report your success.",
    ["T"] = "Fire At Will!",
  },
  [10912] = {
    ["D"] = "Baelmon the Hound-Master must die!  He maintains the ritual that keeps the portal functioning.$B$BThe Death\'s Door portal is located at the north end of the canyon.  When you find it, you will find Baelmon.$B$BYou\'re going to need help on this one, so take this wand.  When you battle the Hound-Master, use it and a couple of my friends will come to your aid.$B$BAfter you have defeated Baelmon, return to Wildlord Antelarion.$B$BAnd, $N, thank you for all that you\'ve gone through for us here.",
    ["O"] = "The Evergrove Druid has told you that the final thing you must do is to slay Baelmon the Hound-Master.  Afterward, return to Evergrove in the Blade\'s Edge Mountains, and inform Wildlord Antelarion of your success.",
    ["T"] = "The Hound-Master",
  },
  [10913] = {
    ["D"] = "Is there nothing that can be done to stem the tide of corruption? My soldiers have been battling the Auchenai for days now with no end in sight. Each casualty, whether Auchenai or Sha\'tar, is snatched from the battlefield - their souls lifted and taken to parts unknown.$B$BI will not have it! A proper burial is out of the question but those fiends will not have their souls! Take this torch and travel to the field of battle, directly east of here. Burn every corpse you see! We will not fuel their rituals.",
    ["O"] = "Commander Ra\'vaj at the Sha\'tari Outpost in the Bone Wastes of Terokkar Forest wants you to burn 8 Slain Auchenai Warriors and 8 Slain Sha\'tar Vindicators.",
    ["T"] = "An Improper Burial",
  },
  [10914] = {
    ["D"] = "It is not enough. A hero is needed. Our forces are overwhelmed as the Auchenai continue to grow in number.$B$B<Commander Ra\'vaj looks at you.>$B$BWill you be the hero? Return to the field of battle and strike at their soldiers. Keep them occupied so that my scouts can get behind their lines and see what they are creating.",
    ["O"] = "Commander Ra\'vaj at the Sha\'tari Outpost in the Bone Wastes of Terokkar Forest wants you to slay 12 Auchenai Initiates and 5 Auchenai Doomsayers.",
    ["T"] = "A Hero Is Needed",
  },
  [10915] = {
    ["D"] = "They are feeding the souls they steal to a coffin that they have dragged out from the Auchenai Crypts. My scouts believe the contents of the coffin to contain the first exarch of the crypts. They seek to resurrect the ancient one!$B$BYou must battle your way to the western side of Auchindoun and disturb the contents of that coffin before they feed it enough souls. Should you lose your way, follow the walking souls.$B$BDestroy whatever is inside that coffin!",
    ["O"] = "Commander Ra\'vaj at the Sha\'tari Outpost in the Bone Wastes of Terokkar Forest wants you to destroy the contents of the Auchenai Coffin.",
    ["T"] = "The Fallen Exarch",
  },
  [10916] = {
    ["D"] = "Anchorite Barada plans to exorcise the corruption from Colonel Jules, and will require an assistant for the task.  Such an assistant must be prepared...$B$BI am ashamed to admit that my prayer beads were lost in Honor Hold\'s courtyard.  I believe the dog Fei Fei stole them and buried them, but I do not know where.  If you speak with his master, Warrant Officer Tracy Proudwell, perhaps she will know where Fei Fei hides his stolen treasures.",
    ["O"] = "Recover the Draenei Prayer Beads and bring them to Assistant Klatu in Honor Hold.",
    ["T"] = "Digging for Prayer Beads",
  },
  [10917] = {
    ["D"] = "As an outcast, I am marked by death by arakkoa loyal to the city of Skettis.  I cannot leave these walls for fear of my life, but that doesn\'t mean I cannot strike at them in retaliation.$B$BI have a small cache of treasure that I\'m willing to part with, should you help me strike back at my would-be assassins.  Bring me feathers from the denizens of the various Veils of Terokkar as proof of their demise.",
    ["O"] = "Bring 30 Arakkoa Feathers to Vekax in Shattrath\'s Lower City.",
    ["T"] = "The Outcast\'s Plight",
  },
  [10918] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Feathers",
  },
  [10919] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Fei Fei\'s Treat",
  },
  [10920] = {
    ["D"] = "When the dreadfang widows attacked our outpost we heard the voice of the naaru calling us to battle.  We pursued the creatures into the night.  Some of our people we found dead in the dark, others we could hear struggling against their captors. $B$BBy morning we had come to this place and we fought a fierce battle but we were beaten.  Dreadfang poison will soon take my companions and I cannot last long.  Before I die I must know that the dreadfang widows were beaten.",
    ["O"] = "Vindicator Haylen wants you to slay 20 Dreadfang Widows and then return to him just west of Netherweb Ridge.",
    ["T"] = "For the Fallen",
  },
  [10921] = {
    ["D"] = "You have slain many of the dreadfang widows but they will continue to spawn and soon they will strike at us again.  Deep within Netherweb Ridge is the lair of the Terokkarantula, the brood-mother of these gruesome creatures.  If we are to be safe, she must die.  ",
    ["O"] = "Vindicator Haylen wants you to kill the Terokkarantula and then return to him west of Netherweb Ridge.",
    ["T"] = "Terokkarantula",
  },
  [10922] = {
    ["D"] = "Oy! You look like you can take care of yerself, $r. Me and the crew here are looking for a bodyguard to watch over us while we hit a dig site to the north. The pay is pretty good and all you gotta do is make sure no nasty creatures kill me or any of my employees.$B$BIf you successfully make it back without any casualties, Dwarfowitz over there will pay ya.",
    ["O"] = "Escort Letoll and his crew and protect them while they make their dig. Return to Dwarfowitz at the Sha\'tari Outpost if you succeed.",
    ["T"] = "Digging Through Bones",
  },
  [10923] = {
    ["D"] = "Now you must use the Dread Relic in a foul necromantic ritual if you wish to challenge Teribus the Cursed.  To the northeast, beyond Auchindoun, is the Writhing Mound, a place where necromancers gather.  $B$BThe auchenai death-speakers and doomsayers carry doom skulls that are laced with powerful necro-enchantments.  If you collect enough skulls you can use their power along with the power of the Dread Relic to command Teribus to face you.",
    ["O"] = "Oakun wants you to take the Dread Relic to the Writhing Mound.  Once there, kill Auchenai Death-Speakers and Auchenai Doomsayers to collect 20 Doom Skulls.  Then find the Writhing Mound Summoning Circle and use the Dread Relic to summon and destroy Teribus the Cursed.  Return to Oakun when the deed is done.",
    ["T"] = "Evil Draws Near",
  },
  [10924] = {
    ["D"] = "The blood of the warp chasers in this area is a powerful and rare reagent. It\'s one of my biggest sellers.$B$BNormally, I take my imp, Zeppit, out to help me gather it. Warp chaser blood is simply too caustic to be handled safely by you or I, but it doesn\'t bother Zeppit.$B$BThings are getting busier here at the shop, so if I send Zeppit with you, will you help gather the blood? Zeppit\'s attention tends to wander, so you\'ll need to be close to the chaser when it dies for Zeppit to do his work.",
    ["O"] = "Bring 8 vials of Warp Chaser Blood to Sab\'aoth at Cosmowrench.",
    ["T"] = "Bloody Imp-ossible!",
  },
  [10925] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "BETA Evil Draws Near",
  },
  [10926] = {
    ["D"] = "We will not make it back on our own.  The dreadfang poison is too strong. You must return to Sha\'tari Base Camp for us.  Scout Navrin will send a rescue party out to find us.",
    ["O"] = "Vindicator Haylen wants you to return to Sha\'tari Base Camp and speak with Scout Navrin.",
    ["T"] = "Return to Sha\'tari Base Camp",
  },
  [10927] = {
    ["D"] = "Commander Skyshadow wants this tunnel cleared out so we can expedite trade with the Harborage. I must not leave my post here so I am leaving the task in your hands. Clear the tunnel and report to Commander Skyshadow at once!",
    ["O"] = "Sentinel Moonwhisper at the tunnel between Zangarmarsh and Blade\'s Edge Mountains wants you to kill 6 Cavern Crawlers and report to Commander Skyshadow in Sylvanaar.",
    ["T"] = "Killing the Crawlers",
  },
  [10928] = {
    ["D"] = "Tor\'chunk Twoclaws wants this tunnel cleared out so we can expedite trade with Swamp Rat. I must not leave my post here so I am leaving the task in your hands. Clear the tunnel and report to Tor\'chunk Twoclaws at once!",
    ["O"] = "Grunt Grahk at the tunnel between Zangarmarsh and Blade\'s Edge Mountains wants you to kill 6 Cavern Crawlers and report to Tor\'chunk Two-claws in Thunderlord Stronghold.",
    ["T"] = "Killing the Crawlers",
  },
  [10929] = {
    ["D"] = "How would you like to do a little more work for the Explorers\' League? These bone worms have us all quite intrigued.$B$BI\'ve got a drum right here that you can use out in the Bone Wastes. Just bang on the damned thing and see what you get. If it\'s a worm, kill it and bring back the carcass for us to study. We\'ll need a good lot of carcasses to get a valid testing sample.",
    ["O"] = "Dwarfowitz at the Sha\'tari Base Camp in the Bone Wastes wants you to bring him 8 Mature Bone Sifter Carcasses.",
    ["T"] = "Fumping",
  },
  [10930] = {
    ["D"] = "I was right! These carcasses you brought me belong to the baby bone worms. Do you know what that means? It means that somewhere out there is a big one! I think we can get it to come out if we can provide the right kind of food. Let\'s see... something big! Yes!$B$BI remember seeing clefthooves east of here on the other side of the Bone Wastes. Get out there and kill a clefthoof. Once it\'s dead, use the drums. Hopefully the big one will come up to feed. If you manage to kill it, bring me its organs!",
    ["O"] = "Dwarfowitz at the Sha\'tari Base Camp in the Bone Wastes wants you to recover Enormous Bone Worm Organs.$B$BHe wants his Fumper back too.",
    ["T"] = "The Big Bone Worm",
  },
  [10931] = {
    ["D"] = "Your master Caedmos of the Exodar has requested to see you.  It concerns your training, but I don\'t really know anything beyond that.",
    ["O"] = "Speak with Caedmos at the Exodar.",
    ["T"] = "Return to the Exodar",
  },
  [10932] = {
    ["D"] = "Your master Caedmos of the Exodar has requested to see you.  It concerns your training, but I don\'t really know anything beyond that.",
    ["O"] = "Speak with Caedmos at the Exodar.",
    ["T"] = "Return to the Exodar",
  },
  [10933] = {
    ["D"] = "Your master Aldrae in Silvermoon City has requested to see you.  It concerns your training, but I don\'t really know anything beyond that.",
    ["O"] = "Speak with Aldrae in Silvermoon City.",
    ["T"] = "Return to Silvermoon",
  },
  [10934] = {
    ["D"] = "Your master Aldrae in Silvermoon City has requested to see you.  It concerns your training, but I don\'t really know anything beyond that.",
    ["O"] = "Speak with Aldrae in Silvermoon City.",
    ["T"] = "Return to Silvermoon",
  },
  [10935] = {
    ["D"] = "$n, it is time to save Colonel Jules.  His condition has worsened and Barada fears that, if we do not cleanse him of his corruption,  he will be lost to us.$B$BTake the prayer beads you found and speak with Anchorite Barada to begin the ritual.  Let no disruptions stop the ritual... and if all goes well, Colonel Jules will be saved.  Speak with Jules when he is saved, then return to me.",
    ["O"] = "Speak with Anchorite Barada.  Use the prayer beads to help with the ritual, and then speak with Colonel Jules when he is saved.  Finally, return to Assistant Klatu.",
    ["T"] = "The Exorcism of Colonel Jules",
  },
  [10936] = {
    ["D"] = "While we were busy, a messenger was waiting out in the hall.  I suppose he grew tired, or perhaps he simply ran away at the sight of Jules floating around the room.$B$BEither way, Force Commander Danath is looking for you.  I suggest that you seek an audience with him inside the barracks as quickly as possible!",
    ["O"] = "Assistant Klatu has informed you that Force Commander Danath Trollbane has been seeking you.  Speak to him in the barracks at Honor Hold in Hellfire Peninsula.",
    ["T"] = "Trollbane is Looking for You",
  },
  [10937] = {
    ["D"] = "I\'m receiving reports that the Shattered Hand fel orcs, out in front of Hellfire Citadel, are organizing for what looks like an all-out assault.  No doubt, they\'re not happy about your successes against all of the clans.$B$BGet to the base of the citadel, where the Path of Glory ends.  You\'ll find the fel orcs busy with their preparations, but you\'re going to catch them with their pants down.$B$BEliminate the one that\'s in charge of that force.  Kill Drillmaster Zurok!",
    ["O"] = "Force Commander Danath Trollbane has ordered you to kill Drillmaster Zurok with all due haste.  Return to the force commander at Honor Hold in the Hellfire Peninsula once the drillmaster is dead.",
    ["T"] = "Drill the Drillmaster",
  },
  [10938] = {
    ["D"] = "Now that you have gathered all of the Blessings cards together into a deck, a ninth card mysteriously appears with the same backing as the first eight.   On this card is inscribed, \"Return these cards to the Darkmoon Faire and be rewarded.\"   You have heard that this faire alternately stops at Mulgore and Goldshire every few months, so you will have to wait until they are here next.",
    ["O"] = "Return the Blessings Deck to the Darkmoon Faire when it comes to town.",
    ["T"] = "Darkmoon Blessings Deck",
  },
  [10939] = {
    ["D"] = "Now that you have gathered all of the Storms cards together into a deck, a ninth card mysteriously appears with the same backing as the first eight.   On this card is inscribed, \"Return these cards to the Darkmoon Faire and be rewarded.\"   You have heard that this faire alternately stops at Mulgore and Goldshire every few months, so you will have to wait until they are here next.",
    ["O"] = "Return the Storms Deck to the Darkmoon Faire when it comes to town.",
    ["T"] = "Darkmoon Storms Deck",
  },
  [10940] = {
    ["D"] = "Now that you have gathered all of the Furies cards together into a deck, a ninth card mysteriously appears with the same backing as the first eight.   On this card is inscribed, \"Return these cards to the Darkmoon Faire and be rewarded.\"   You have heard that this faire alternately stops at Mulgore and Goldshire every few months, so you will have to wait until they are here next.",
    ["O"] = "Return the Furies Deck to the Darkmoon Faire when it comes to town.",
    ["T"] = "Darkmoon Furies Deck",
  },
  [10941] = {
    ["D"] = "Now that you have gathered all of the Lunacy cards together into a deck, a ninth card mysteriously appears with the same backing as the first eight.   On this card is inscribed, \"Return these cards to the Darkmoon Faire and be rewarded.\"   You have heard that this faire alternately stops at Mulgore and Goldshire every few months, so you will have to wait until they are here next.",
    ["O"] = "Return the Lunacy Deck to the Darkmoon Faire when it comes to town.",
    ["T"] = "Darkmoon Lunacy Deck",
  },
  [10942] = {
    ["D"] = "One special little girl is going to be very happy to have you as a friend, even if it is for a short while.$B$BTake this whistle.  With it, you will be able to call for the child that you have agreed to sponsor.  It will only last for a limited time - not much longer than Children\'s Week itself, in fact.$B$BPlease, $N, call upon your orphan.  I know that she will be more than excited to meet you and have the opportunity to venture out of the city!",
    ["O"] = "Use the Blood Elf Orphan Whistle to call for the ward that you will be looking after during Children\'s Week.",
    ["T"] = "Children\'s Week",
  },
  [10943] = {
    ["D"] = "One special little girl is going to be very happy to have you as a friend, even if it is for a short while.$B$BTake this whistle.  With it, you will be able to call for the child that you have agreed to sponsor.  It will only last for a limited time - not much longer than Children\'s Week itself, in fact.$B$BPlease, $N, call upon your orphan.  I know that she will be more than excited to meet you and have the opportunity to venture out of the city!",
    ["O"] = "Use the Draenei Orphan Whistle to call for the ward that you will be looking after during Children\'s Week.",
    ["T"] = "Children\'s Week",
  },
  [10944] = {
    ["D"] = "Thanks again, $N.  I recognize your name.  Akama has entrusted you with his plans and so I will trust you as well.$B$BThe naga discovered I was working against Illidan and tried to get me to speak by torturing me.  I did not tell them a thing - Akama himself taught me to master pain through meditation.$B$BIllidan asked the naga to bring me to him.  He would have seen right through my flesh and into my soul\'s deepest secrets.$B$BAkama must be warned.  Our plans are in jeopardy!",
    ["O"] = "Travel to the Warden\'s Cage in Shadowmoon Valley and speak to Akama.",
    ["T"] = "The Secret Compromised",
  },
  [10945] = {
    ["D"] = "I had a friend named Hch\'uu.  She told me that she ended up in the orphanage because she had to run away from an evil fungal giant and got lost.$B$BWe had great fun until her people came and took her away last year.  I think she said she was going to live at a place called Sporeggar.$B$BI\'d like to go to see her and have a look at her mushroom village.  The orphan matron told me that it is on the west side of Zangarmarsh, between the Sporewind and Marshlight lakes.$B$BCan we go?  Can we go?  Please?!",
    ["O"] = "Take your orphan, Salandria, to Sporeggar in Zangarmarsh.  Make sure to call for her if she is not present when you arrive.  Then, speak with Hch\'uu.",
    ["T"] = "Hch\'uu and the Mushroom People",
  },
  [10946] = {
    ["D"] = "Olum\'s sacrifice was tremendous.  I would never have asked him to give up his life myself.  But it is done.$B$BIf we\'re to lure Illidan back into a false sense of security, we need to do his bidding - at least for now.$B$BI command a vast army of Ashtongue, but - aside from the Deathsworn - none can be trusted.$B$BYou are to perform the deed that Illidan demands.  Take this cowl; it is magical in nature.  You will appear to be one of my men to any who see you slaying Kael\'s phoenix, Al\'ar.",
    ["O"] = "Travel into Tempest Keep and slay Al\'ar while wearing the Ashtongue Cowl.  Return to Akama in Shadowmoon Valley once you\'ve completed this task.",
    ["T"] = "Ruse of the Ashtongue",
  },
  [10947] = {
    ["D"] = "Illidan\'s attention is now on Kael\'thas, thanks to you.  The time has come to make our move.$B$BI\'ve had a vision of an artifact that will aid us in our final struggle - the phylactery of a lich known as Winterchill.  Unfortunately its power was lost forever after his defeat in the Battle of Mount Hyjal.$B$BThere might be a way to retrieve this artifact, however.  Legend speaks of a place in Azeroth guarded by bronze dragons...  a place where past and present meet.  It is there you will find what we seek.",
    ["O"] = "Go to the Caverns of Time in Tanaris and gain access to the Battle of Mount Hyjal.  Once inside, defeat Rage Winterchill and bring the Time-Phased Phylactery to Akama in Shadowmoon Valley.",
    ["T"] = "An Artifact From the Past",
  },
  [10948] = {
    ["D"] = "You might wonder why I go to such lengths to hide my intentions.  Why not throw my lot in openly with the naaru?$B$BMy very essence - my soul - is held prisoner inside the Black Temple.  Illidan could destroy me any moment... until now!  This phylactery will allow me to regain control of my soul.$B$BThe time has come, $N.  I\'ll lead Maiev and my Deathsworn to Illidan\'s doorstep.$B$BSpeak to A\'dal and and tell him of our plan.  If we strike together we\'ll break through Illidan\'s defenses.",
    ["O"] = "Travel to Shattrath City to tell A\'dal about Akama\'s request. ",
    ["T"] = "The Hostage Soul",
  },
  [10949] = {
    ["D"] = "<A\'dal shows you an image of a naaru outside of the Black Temple, fighting alongside draenei vindicators and blood elf magisters.  You immediately understand that this is the distraction Akama is waiting for.>",
    ["O"] = "Travel to the entrance to the Black Temple in Shadowmoon Valley and speak to Xi\'ri. ",
    ["T"] = "Entry Into the Black Temple",
  },
  [10950] = {
    ["D"] = "One of the priests that comes to visit told a story about a place nearby.  It\'s called Auchindoun, and it\'s supposed to be very important to the draenei.$B$BHe said it used to be the place where the bodies of the draenei were taken when they died.  But some time ago, something bad blew it up.$B$BI\'d like to see its Ring of Observance.  The orphan matron told me that it is in the middle of the Bone Wastes, on the south side of the Terokkar Forest.$B$BPlease, $G Mr. : Miss; $N, can we go?",
    ["O"] = "Take your orphan, Dornaa, to the Meeting Stone at the Ring of Observance in the middle of Auchindoun.  Auchindoun, in turn, is in the middle of Terokkar Forest\'s Bone Wastes.  Make sure to call for her if she is not present when you arrive.",
    ["T"] = "Auchindoun and the Ring of Observance",
  },
  [10951] = {
    ["D"] = "How can we look at all of these interesting places and not see the Dark Portal?!$B$BThe grown-ups are always trying to tell us scary stories about it and how it\'s so dangerous, with lots of demons, and stuff.$B$B<Salandria rolls her eyes.>$B$BBut you\'re here, so it can\'t be too bad, right?$B$BI want to see for myself.  You remember where it is on the east edge of Hellfire Peninsula?",
    ["O"] = "Take your orphan, Salandria, up the steps of the Stair of Destiny to stand before the Dark Portal in Hellfire Peninsula.  Make sure to call for her if she is not present when you arrive.",
    ["T"] = "A Trip to the Dark Portal",
  },
  [10952] = {
    ["D"] = "There\'s one place that if we don\'t go anywhere else, we have to go to: the Dark Portal!$B$BThe orphan matrons are always trying to scare us with stories about how dangerous it is, with lots of demons, and people like you coming through it.$B$B<Dornaa rolls her eyes.>$B$BBut you\'re here, and nice, so it can\'t be too bad, right?$B$BI want to see it for myself.  You remember where it is on the eastern edge of Hellfire Peninsula?",
    ["O"] = "Take your orphan, Dornaa, up the steps of the Stair of Destiny to stand before the Dark Portal in Hellfire Peninsula.  Make sure to call for her if she is not present when you arrive.",
    ["T"] = "A Trip to the Dark Portal",
  },
  [10953] = {
    ["D"] = "Have you heard of the Throne of the Elements?  It\'s supposed to be this place in Nagrand where there are these powerful elementals.$B$BOne day soon, I\'m going to be a powerful mage, or maybe a warlock.  I\'m gonna have to learn about some of the elemental forces!$B$BDo you think maybe that we could go there?$B$B<Salandria looks at you slyly.>$B$BYa know, it would be educational to go there.  It\'s supposedly just north of Garadar, on the other side of Skysong Lake.",
    ["O"] = "Take your orphan, Salandria, to the Throne of the Elements in Nagrand.  Make sure to call for her if she is not present when you arrive.  Then, speak with Elementalist Sharvak.",
    ["T"] = "Visit the Throne of the Elements",
  },
  [10954] = {
    ["D"] = "I miss my brother, Jheel.  He\'s a couple of years older than me, so they let him start an apprenticeship with the ethereal in Nagrand.$B$BIt sure would be nice to go visit him.  He loves geology and stuff, so I bet he\'s having a great time.$B$BThe orphan matron told me that he\'s training at a place called Aeris Landing in Nagrand.  It\'s supposed to be along the road, far to the west of Telaar, and northwest of the great mountain, Oshu\'gun.",
    ["O"] = "Take your orphan, Dornaa, to Aeris Landing in Nagrand.  Make sure to call for her if she is not present when you arrive.  Then, speak with Jheel.",
    ["T"] = "Jheel is at Aeris Landing!",
  },
  [10955] = {
    ["D"] = "Before all of the druidic orders coalesced into the Cenarion Circle, the Druids of the Talon were responsible for teaching promising young druids the mysteries of flight. With the dissolution of the order, former members teach the skill sparingly.$B$BEven now, Morthis Whisperwing continues his search for a suitable apprentice. Few druids have truly mastered all the forms available to them, but you show the promise Morthis requires of his students. Seek him out at the Cenarion Refuge in Zangarmarsh.",
    ["O"] = "Seek out Morthis Whisperwing at the Cenarion Refuge in Zangarmarsh.",
    ["T"] = "Morthis Whisperwing",
  },
  [10956] = {
    ["D"] = "Do you know anything about the naaru?  They\'re these angelic beings that have been helping the draenei for a really long time.  I\'ve seen a bunch around Shattrath.$B$BThey say that one naaru, O\'ros, was with the Exodar when it traveled to your homeworld.  I should like to see for myself.$B$BCan you take me there?  I bet we could get there fast by using one of the portals inside the Terrace of Light at Shattrath City!  When we get there, if you get lost, we could always just look at your map.",
    ["O"] = "Take your orphan, Dornaa, to stand before O\'ros at the bottom of the Seat of the Naaru inside of the Exodar, which is on Azuremyst Isle.  Make sure to call for her if she is not present when you arrive.$B$BRemember that you can use your map inside the city.",
    ["T"] = "The Seat of the Naaru",
  },
  [10957] = {
    ["D"] = "When Illidan obtained the Broken\'s allegiance, Akama was our wisest.  He knew that openly opposing the Betrayer would lead to the extinction of our race.$B$BInstead he has plotted and schemed for this very moment under utmost secrecy.  Failure would be catastrophic... not just for Akama, not just for the Broken, but for all of Outland.  No one this close to Illidan has ever been able to deliver such a terrible blow to him.$B$BHelp Akama free his soul and he will grant you access to Illidan\'s sanctum.",
    ["O"] = "Help Akama wrest control back of his soul by defeating the Shade of Akama inside the Black Temple.  Return to Seer Kanai when you\'ve completed this task.",
    ["T"] = "Redemption of the Ashtongue",
  },
  [10958] = {
    ["D"] = "<As you look up at Xi\'ri, your mind becomes focused and your will determined.  Your work here is not done; you must go inside the Black Temple and find Akama\'s followers.>$B$B<Much depends on Akama\'s success.>",
    ["O"] = "Find Akama\'s Deathsworn inside the Black Temple.",
    ["T"] = "Seek Out the Ashtongue",
  },
  [10959] = {
    ["D"] = "With Illidan\'s lieutenants defeated, Akama will be able to force open the doors to Illidan\'s sanctum.  Be ready to bring your force inside as soon as Akama does.$B$BWe still do not know what has become of Maiev, but we must make our move without her.$B$BI hope your force is up to the task.  Illidan will not be pleased to see Akama.",
    ["O"] = "Seer Kanai wants you to defeat Illidan inside the Black Temple.",
    ["T"] = "The Fall of the Betrayer",
  },
  [10960] = {
    ["D"] = "When you were my age did you know that you wanted to be a $c when you grew up?$B$BI\'m not sure what I want to be.  Maybe a mage or a warlock, like I said before?  Or maybe a paladin Blood Knight?  Yeah, definitely a Blood Knight!$B$BThey say that the true ones are trained in Silvermoon City on your world.  Could you take me there?  The stories that I\'ve heard say that the paladin trainers reside in the Farstriders\' Square in that city.$B$BPlease take me there.  Please!",
    ["O"] = "Take your orphan, Salandria, to the paladin trainers in Silvermoon City\'s Farstriders\' Square.  Make sure to call for her if she is not present when you arrive.  Then, speak with Lady Liadrin, the Blood Knight Matriarch.$B$BRemember that you can use your map inside the city, and speak to the guards to find the paladin trainers.",
    ["T"] = "When I Grow Up...",
  },
  [10961] = {
    ["D"] = "Long ago, the relics used to teach the ways of the stormcrow were entrusted to an ancient druid.$B$BYour training requires these relics, so we must wake their guardian from his slumber.$B$BI will prepare a potion you can use to ease the process. The mixture requires common herbs, as well as bogblossom, which usually grows atop the tallest mushrooms in the marsh. Fly up there and pursue them but take care, as they\'re quite fragile and may explode violently if mishandled.",
    ["O"] = "Bring 10 Bogblossoms, 10 Ancient Lichen, and 10 Dreaming Glory to Morthis Whisperwing at the Cenarion Refuge.",
    ["T"] = "The Ward of Wakening",
  },
  [10962] = {
    ["D"] = "In the orphanage, the old priest that comes by told us stories about the Caverns of Time.  He said that it sits in the middle of time, and is really important for keeping things straight.$B$BI don\'t know what that means, but he said that there were dragons there that were helping to save the world!  I want to see a dragon!$B$BDo you think that we could go there?  He said that the entrance was on the eastern edge of a great desert named Tanaris.$B$BMaybe you could buy me a souvenir while we\'re there?",
    ["O"] = "Take your orphan, Dornaa, to stand before Zaladormu, the dragon on the dais in the middle of the Caverns of Time.  Make sure to call for her if she is not present when you arrive.$B$BThen, purchase a Toy Dragon for her from the Keepers of Time Quartermaster, Alurmi, near the bottom of the entrance tunnel.",
    ["T"] = "Time to Visit the Caverns",
  },
  [10963] = {
    ["D"] = "In the orphanage, the old stinky priest that comes by told us stories about the Caverns of Time.  He said that it sits in the middle of time, and is really important for keeping things straight.$B$BI don\'t know what that means, but he said that there were dragons there that were helping to save the world!  I want to see a dragon!$B$BI think we should go there.  He said that the entrance was on the eastern edge of a great desert named Tanaris.$B$BYou could buy me a souvenir while we\'re there!",
    ["O"] = "Take your orphan, Salandria, to stand before Zaladormu, the dragon on the dais in the middle of the Caverns of Time.  Make sure to call for her if she is not present when you arrive.$B$BThen, purchase a Toy Dragon for her from the Keepers of Time Quartermaster, Alurmi, near the bottom of the entrance tunnel.",
    ["T"] = "Time to Visit the Caverns",
  },
  [10964] = {
    ["D"] = "Take the ward with you and travel to Moonglade, to the Stormrage Barrow Dens. Within the southernmost of the Stormrage Barrow Dens, watched over by the dreamwardens, you will find Clintar Dreamwalker.$B$BAdminister the potion and watch over him while he wakes. He\'ll be extremely vulnerable as his spirit reunites with his body and he certainly won\'t recognize you. Declare yourself to him as soon as he comes around, $N. He will need your help to gather the relics for the ceremony.",
    ["O"] = "Use the Ward of Waking to help Clintar Dreamwalker emerge from the Emerald Dream. When he is conscious, speak to him.",
    ["T"] = "Waking the Sleeper",
  },
  [10965] = {
    ["D"] = "<Clintar listens as you relay Morthis\' instructions, nodding, but clearly fearful.>$B$BI cannot extricate myself fully from the Emerald Dream to help you, but a fragment of my spirit will guide you in your search for the relics. Guard it well, $r, for it is a fragile thing.$B$BThe Emerald Dream itself has become an alien, dangerous place. Its grasp on me is strong, and I will not be whole until the Emerald Dream returns to normalcy. What you see around you is but an echo of the reality inside the dream!",
    ["O"] = "Protect Clintar Dreamwalker\'s Spirit while it gathers the relics of Aviana, then speak to Dreamwarden Lurosa.",
    ["T"] = "No Mere Dream",
  },
  [10966] = {
    ["D"] = "Darn it all!  I guess it\'s time to go back to the orphanage at Shattrath City.$B$BI\'ve had such a great time.  You\'re the best person in all of the worlds, $N!  You\'re my big $g brother : sister; now!$B$B<Dornaa\'s eyes begin to well up with tears.>$B$BI\'m going to miss you so much!  When I grow up, I\'m going to be just like you!!!",
    ["O"] = "Return your ward to the Shattrath City orphanage by handing in the Draenei Orphan Whistle to Orphan Matron Mercy in the Lower City.",
    ["T"] = "Back to the Orphanage",
  },
  [10967] = {
    ["D"] = "Darn it all!  I guess it\'s time to go back to the orphanage at Shattrath City.$B$BI\'ve had such a great time.  You\'re the best person in all of the worlds, $N!  You\'re my big $g brother : sister; now!$B$B<Salandria\'s eyes begin to well up with tears.>$B$BI\'m going to miss you so much!!!",
    ["O"] = "Return your ward to the Shattrath City orphanage by handing in the Blood Elf Orphan Whistle to Orphan Matron Mercy in the Lower City.",
    ["T"] = "Back to the Orphanage",
  },
  [10968] = {
    ["D"] = "I am sensing something very special about this child indeed.$B$BYou should take her to visit Farseer Nobundo, here in the Exodar.  I believe that he has been expecting the two of you.$B$BLook for Nobundo upon the highest terrace in the Crystal Hall.",
    ["O"] = "Take your orphan, Dornaa, to visit Farseer Nobundo at the Crystal Hall inside of the Exodar, which is on Azuremyst Isle.  Make sure to call for her if she is not present when you arrive.$B$BRemember that you can use your map inside the city.",
    ["T"] = "Call on the Farseer",
  },
  [10969] = {
    ["D"] = "It would seem that an outside force has taken an interest in the business practices of the Consortium. Five Consortium dealers have gone missing in the past two days. We have reason to believe the Ethereum are involved. If you are interested in assisting, seek out Commander Ameer at the Protectorate Watch Post.$B$BYou will find the Protectorate Watch Post directly east of here on the next island. ",
    ["O"] = "Seek out Commander Ameer at the Protectorate Watch Post.",
    ["T"] = "Seek Out Ameer",
  },
  [10970] = {
    ["D"] = "We salvaged this prison orb on our last scouting mission into Ethereum territory. We\'d have never found it had it not been for the distress signal that it was faintly emitting.$B$BWe think one of our own might be locked up in there but we have no way of opening the orb up without harming whatever is inside.$B$BWhat we know about the Ethereum is that any of their members could - at any given time - be carrying a key to unlock an orb. Retrieve one and return so that we may uncover the mysteries of this orb.",
    ["O"] = "Recover the Salvaged Ethereum Prison Key for Commander Ameer at the Protectorate Watch Post in Netherstorm.",
    ["T"] = "A Mission of Mercy",
  },
  [10971] = {
    ["D"] = "<Ameer holds up a tag.>$B$BI found this prisoner I.D. tag with the remains of the fallen vanguard. I can only assume that all of their prisoners are tagged in the same manner.$B$BI\'m going to start cataloguing the tags in hopes of making sense of their penal system. If in your adventures you find more Ethereum prison keys, you can use them to open the Ethereum prisons at the Ethereum Staging Grounds - directly south of here. Bring me back any and all I.D. tags that you find.",
    ["O"] = "Commander Ameer at the Protectorate Watch Post in Netherstorm wants you to bring him an Ethereum Prisoner I.D. Tag.",
    ["T"] = "Ethereum Secrets",
  },
  [10972] = {
    ["D"] = "I am in need of more I.D tags, $N. What I\'ve discovered thus far is that this is not just a way to catalogue prisoners but it also documents locations!$B$BOnce this code is broken we\'ll be able to pinpoint exactly where all of our allies are held and free them with minimal hostile action received.",
    ["O"] = "",
    ["T"] = "Ethereum Prisoner I.D. Catalogue",
  },
  [10973] = {
    ["D"] = "I have cracked the code! Each tag is broken up into several segments. The front side of the tag is always the same and states: \"A Thousand Worlds...\" I am unsure as to the meaning of this phrase but it sounds insidious.$B$BOn the back side of the tag are the vital statistics. The first set of runes indicates location and the second indicates prisoner type. Furthermore, it would seem that the keys can be combined to form a special key that accesses another prison type. Now I just need more keys...",
    ["O"] = "Commander Ameer at the Protectorate Watch Post in Netherstorm wants you to bring him 5 Ethereum Prison Keys.",
    ["T"] = "A Thousand Worlds",
  },
  [10974] = {
    ["D"] = "The Ethereum have a settlement on the northernmost shelf of Blade\'s Edge Mountains known as Bash\'ir\'s Landing. According to the key tablet, much larger versions of the prisons are kept at Bash\'ir\'s. It should also be noted that the Ethereum refer to those prisons as stasis chambers.$B$BThe key tablet grants access to a very specific stasis chamber at the landing known as Stasis Chamber Alpha. Take the key and investigate.$B$BMy image will be awaiting your return at Bash\'ir\'s Landing. Speak to me there.",
    ["O"] = "Use the Ethereum Key Tablet - Alpha to open Stasis Chamber Alpha at Bash\'ir\'s Landing in Blade\'s Edge Mountains.$B$BReturn Evidence from Alpha to the Image of Commander Ameer at Bash\'ir\'s Landing.",
    ["T"] = "Stasis Chambers of Bash\'ir",
  },
  [10975] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Purging the Chambers of Bash\'ir",
  },
  [10976] = {
    ["D"] = "What I must now know is what the Ethereum have held inside the Mana-Tombs of Auchindoun.$B$BIn your battles against the beasts of the stasis chambers of Bash\'ir you may run across an item known as the Mark of the Nexus-King. Should you find such an item, return it to me immediately! It is the final piece in crafting a key that will allow access to the stasis chamber inside the Mana-Tombs.",
    ["O"] = "The Image of Commander Ameer at Bash\'ir\'s Landing in the Blade\'s Edge Mountains wants you to bring him a Mark of the Nexus-King.",
    ["T"] = "The Mark of the Nexus-King",
  },
  [10977] = {
    ["D"] = "The Mark of the Nexus-King that you recovered has allowed me to forge a new key for the stasis chambers found inside the Mana-Tombs.$B$BAccording to the glyphs on the mark, two exist: one near the front and one near Nexus-Prince Shaffar. This key that I am about to give you will open the stasis chamber near the front.$B$BI want you to go to the Mana-Tombs of Auchindoun and open the Mana-Tombs Stasis Chamber.",
    ["O"] = "The Image of Commander Ameer at Bash\'ir\'s Landing in the Blade\'s Edge Mountains wants you to use the Mana-Tombs Stasis Chamber Key on the Stasis Chamber inside the Mana-Tombs of Auchindoun.$B$BThis quest may only be completed on Heroic difficulty.",
    ["T"] = "Stasis Chambers of the Mana-Tombs",
  },
  [10978] = {
    ["D"] = "Now that the relics have been recovered, you must leave this place with all haste. Clintar risked his safety and that of the dreamwardens to help you, $N, but now he must fully devote his attention to fighting the force that has invaded the Emerald Dream.$B$BTake the relics back to Morthis Whisperwing, along with word of what you\'ve seen here. He may be able to help us identify just what Clintar is struggling against.",
    ["O"] = "Bring the Relics of Aviana to Morthis Whisperwing at Cenarion Refuge in Zangarmarsh.",
    ["T"] = "Return to Morthis Whisperwing",
  },
  [10979] = {
    ["D"] = "Are you certain you saw a raven in the barrow den?$B$BThis is a troubling development. There\'s little we can do to help Clintar and the dreamwardens directly, but if we can learn more about what\'s threatening the Emerald Dream, we may be able to stop it.$B$BWe\'ve been learning about the resurgence in an ancient arakkoa cult in Blade\'s Edge -- one that venerates a raven god. Go to the Evergrove and find Arthorn Windsong. There may be a connection between what\'s happening there and in the Emerald Dream!",
    ["O"] = "Speak with Arthorn Windsong at the Evergrove in Blade\'s Edge Mountains.",
    ["T"] = "To the Evergrove",
  },
  [10980] = {
    ["D"] = "From what you\'ve told me, Morthis\'s suspicions seem plausible, but we need confirmation.$B$BIn his research, Timeon has uncovered clues that a \"book of the raven\" served as an ancient scripture to the cult.$B$BThe arakkoa spirits will not reveal themselves to your eyes. Take this stone with you to the high peaks in the western part of Blade\'s Edge, to the south of Raven\'s Wood, obtain an aether ray eye, and combine them to augment your sight. Search for the ghost Timeon identified as Sai\'kkal the Elder.",
    ["O"] = "Use an Aether Ray Eye with your Seer\'s Stone to reveal the raven cult ghosts. Search the Vortex Pinnacle for the spirit of Sai\'kkal the Elder and question him about the book of the raven, then return to Arthorn Windsong.",
    ["T"] = "The Book of the Raven",
  },
  [10981] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Nexus-Prince Shaffar\'s Personal Chamber",
  },
  [10982] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "The Eye of Haramad",
  },
  [10983] = {
    ["D"] = "Mog\'dorg wise!  Him send Grok to city, look for help.  Bloodmaul clan need help.$B$BMog\'dorg say, send powerful little ones to him at Blade\'s Edge Mountains.  Him stand on tower at Circle of Blood.  Mog\'dorg wise!",
    ["O"] = "Visit Mog\'dorg the Wizened atop one of the towers just outside the Circle of Blood in the Blade\'s Edge Mountains.",
    ["T"] = "Mog\'dorg the Wizened",
  },
  [10984] = {
    ["D"] = "<V\'eru\'s voice fills your mind with crystalline tone and clarity.>$B$BThere is an ogre down in the Lower City, pleading for the assistance of passersby.  They have all turned a deaf ear upon his plight.$B$BDo you think you might aid him?$B$BHis name is Grok, and he is sitting near the merchants to the southeast.$B$BThank you, $N.",
    ["O"] = "Speak with the Ogre, Grok, in the Lower City section of Shattrath City.",
    ["T"] = "Speak with the Ogre",
  },
  [10985] = {
    ["D"] = "<Xi\'ri pulses with lights as the Aldor and Scryer forces around him respond to his orders.  Xi\'ri\'s army is ready to push Illidan\'s forces back and create a distraction for Akama.  The naaru awaits your request to begin the attack.>",
    ["O"] = "Ensure that Akama and Maiev enter the Black Temple in Shadowmoon Valley after Xi\'ri\'s forces create a distraction. ",
    ["T"] = "A Distraction for Akama",
  },
  [10986] = {
    ["D"] = "Locating the pieces of the Book of the Raven, if they survive at all, is going to be difficult. Our best hope is to use a keener pair of eyes than your own.$B$BDown in western Nagrand, on the eastern lip of the Twilight Ridge, Watcher Elaira studies the various bird species that make their home there. Visit her and see if she can help you harness avian sight to gather the pieces of the Book of the Raven.",
    ["O"] = "Speak with Watcher Elaira at the Twilight Ridge in Nagrand.",
    ["T"] = "Eyes in the Sky",
  },
  [10987] = {
    ["D"] = "The wild sparrowhawks of Nagrand have the keenest sight of all the predatory birds here. But, because of their size, they\'ve been pushed out of most areas by the larger windrocs.$B$BMost of the sparrowhawks nest here, on the Twilight Ridge. If you can catch one, I\'ll train it to spot the pieces of your buried tablet.$B$BIt\'s going to be difficult, though. The sparrowhawks are very skittish and will flee at your approach. I\'d suggest cornering one or prowling to get close enough to cast your net.",
    ["O"] = "Use the Sparrowhawk Net to capture a Wild Sparrowhawk and bring it to Watcher Elaira on the Twilight Ridge.",
    ["T"] = "To Catch A Sparrowhawk",
  },
  [10988] = {
    ["D"] = "I\'ve trained your sparrowhawk to respond to a specific whistle. When it hears the sound, the bird will fly to you and guide you to the location of the nearest tablet fragment. Arthorn sent word that the fragments you\'re looking for are buried in the Skettis area of southeastern Terokkar Forest, so the bird will wait for you there.$B$BWhen you\'ve gathered all the stones, return the whistle to Arthorn and she will see to the animal\'s care and release.$B$BConvey my greetings to Arthorn when you see her.",
    ["O"] = "Gather 8 Raven Stones from Skettis and bring them to Arthorn Windsong at Evergrove in Blade\'s Edge Mountains.",
    ["T"] = "The Raven Stones",
  },
  [10989] = {
    ["D"] = "Mog\'dorg the Wizened waits for you at top of da tower.  He tells me to look for a $r $c just like you.  You go speak with him about smart things.$B$BGo now, but don\'t tell no one.  It\'s a secret!",
    ["O"] = "Visit Mog\'dorg the Wizened atop the tower where Chort is standing, just outside the Circle of Blood in the Blade\'s Edge Mountains.",
    ["T"] = "Mog\'dorg the Wizened",
  },
  [10990] = {
    ["D"] = "The Book of the Raven tells us the raven\'s followers captured and bound the spirits of his rivals within stone shrines. A guardian was set to watch over each, lest the raven\'s enemies attempt to free them.$B$BThe first of the shrines is the eagle\'s, found in the hills to the south of Lake Jorune and west of Stonebreaker Hold in Terokkar Forest.$B$BThe tablet says that the eagle fought valiantly, but was overcome by a swarm of enemies. The armor and endurance of your bear form is well-suited to this fight.",
    ["O"] = "Defeat the Guardian of the Eagle and obtain the Essence of the Eagle. Use Arthorn\'s Sparrowhawk Whistle to call Arthorn\'s Sparrowhawk to relay news of your success.$B$BIf you lose Arthorn\'s Sparrowhawk Whistle, return to Arthorn Windsong at the Evergrove for a replacement.",
    ["T"] = "The Eagle\'s Essence",
  },
  [10991] = {
    ["D"] = "<The bird speaks with Arthorn\'s voice.>$B$BThe second spirit bound by the raven\'s followers was the falcon.$B$BIt was subdued and imprisoned close to Skettis as a reminder to the raven-priests when they held power.$B$BOn the shores of Lake Ere\'Noru, to the northwest of Skettis, you\'ll find the falcon\'s shrine.$B$BTo overcome the falcon\'s guardian, you\'ll need to use the falcon\'s strengths to your advantage. Use the speed and grace of your cat form to defeat the guardian before it reaches full strength!",
    ["O"] = "Defeat the Guardian of the Falcon, obtain the Essence of the Falcon. Use Arthorn\'s Sparrowhawk Whistle to call Arthorn\'s Sparrowhawk to relay news of your success.$B$BIf you lose Arthorn\'s Sparrowhawk Whistle, return to Arthorn Windsong at the Evergrove for a replacement.",
    ["T"] = "The Falcon\'s Essence",
  },
  [10992] = {
    ["D"] = "<Arthorn\'s voice addresses you.>$B$BThe last, and strongest, of the spirits spoken of in the Book of the Raven is that of the hawk. It was imprisoned far from Skettis, in a shrine on a remote island southeast of Auchindoun.$B$BI believe this description best matches the island we know as Sorrow Wing Point.$B$BThe tablet describes the hawk\'s guardian as nearly invulnerable to the bird\'s claws. Forsake physical attacks and call down the fury of the stars to defeat this foe. Do not repeat the hawk\'s mistake.",
    ["O"] = "Defeat the Guardian of the Hawk and bring the Essence of the Hawk to Arthorn Windsong at the Evergrove.",
    ["T"] = "The Hawk\'s Essence",
  },
  [10993] = {
    ["D"] = "Bring the essences to Morthis Whisperwing, along with word of our findings about the raven god.$B$BMorthis will know best how to use the essences and information in drawing Anzu out into the open. Make your way to him quickly, for there\'s no telling how long Clintar and the dreamwardens can withstand the raven\'s assault!$B$B<Arthorn grabs your arm before you turn to leave>.$B$BPlease, $N, tell Morthis how much of a help I\'ve been to you. I fear he will not see my hand in this work!",
    ["O"] = "Bring Arthorn\'s Package to Morthis Whisperwing at Cenarion Refuge.",
    ["T"] = "Return to Cenarion Refuge",
  },
  [10994] = {
    ["D"] = "If the essences are combined within a rare gemstone such as a Southfury moonstone, you\'ll be able to release them when you\'re prepared to challenge Anzu.$B$BThe only problem is that Southfury moonstones are only found on the Azshara side of the river, on the cliffs near the river\'s source.$B$BTragedy befell the last night elf party that sought the stone. Their boat is still anchored in the river near where they sighted the moonstone. Keep your eyes open and approach the site by land from the Azshara side.",
    ["O"] = "Bring a Southfury Moonstone to Morthis Whisperwing at the Cenarion Refuge.",
    ["T"] = "Chasing the Moonstone",
  },
  [10995] = {
    ["D"] = "To the east, at the terminus of Dragons\' End, is the Cursed Hollow.  Therein, Grulloc, son of Gruul, plots his dimwitted schemes.$B$BI heard that one of his possessions was stolen from him through trickery.  Was that you?  Unfortunate that he was not slain in the process.$B$BIf we are to regain our freedom, I would have you take his most prized possession, a dragon skull from when he rejoiced in his father\'s slaying of the Black Dragonflight.  The only way you\'ll get the skull is to vanquish him.",
    ["O"] = "Retrieve Grulloc\'s Dragon Skull and deliver it to Mog\'dorg the Wizened atop the tower at the Circle of Blood in the Blade\'s Edge Mountains.",
    ["T"] = "Grulloc Has Two Skulls",
  },
  [10996] = {
    ["D"] = "On the Razor Ridge, above and to the southeast, Maggoc patrols.  His father assigned him as the warden of the eastern mountain range, and he revels in terrorizing any creature that gets in his way.$B$BAs a son of Gruul, he must be done away with if my clan is to survive.  That\'s where you come in.$B$BMaggoc carries a treasure chest with him at all times.  Prove to me that he has been slain by bringing me his precious chest.  Feel free to keep whatever you find within it.",
    ["O"] = "Retrieve Maggoc\'s Treasure Chest and deliver it to Mog\'dorg the Wizened atop the tower at the Circle of Blood in the Blade\'s Edge Mountains.",
    ["T"] = "Maggoc\'s Treasure Chest",
  },
  [10997] = {
    ["D"] = "Are you familiar with Shattrath City, $c?  Above it to the northwest is a place called the Barrier Hills, which you can only get to upon a flying mount.$B$BOne of Gruul\'s sons, Slaag, exiled himself and took control of the Gordunni ogres that reside there.  Even at such a distance, we cannot afford to leave him in peace, lest he return when the rest of his brothers have been slain.$B$B$N, you must travel there, and bring back his standard as proof that he has been dealt with.",
    ["O"] = "Retrieve Slaag\'s Standard and deliver it to Mog\'dorg the Wizened atop the tower at the Circle of Blood in the Blade\'s Edge Mountains.",
    ["T"] = "Even Gronn Have Standards",
  },
  [10998] = {
    ["D"] = "There is one more gronn to be slain: Skulloc Soulgrinder.  He keeps himself hidden away, but there is a way to coax him forth.$B$BHe was trained by an ogre warlock known as Vim\'gol the Vile, whose grimoire you must retrieve!$B$BVim\'gol must be summoned by yourself, and four others, each standing within a different fire ring at his circle.  Find Vim\'gol\'s Circle in the mountains, to the northeast, near the Broken Wilds.$B$BAnd, $N, if you hear Vim\'gol talk about growing bigger, get back to the fire rings!",
    ["O"] = "You must retrieve Vim\'gol\'s Vile Grimoire.  Deliver it to Mog\'dorg the Wizened atop the tower at the Circle of Blood in the Blade\'s Edge Mountains.",
    ["T"] = "Grim(oire) Business",
  },
  [11000] = {
    ["D"] = "The grimoire is the key to Skulloc\'s downfall.$B$BRead aloud from the book at Soulgrinder\'s Barrow to initiate the ritual.  An object known as the Soulgrinder will appear, as well as Skulloc\'s ghostly victims, who will try to destroy it.  You must keep them from doing so long enough to force Skulloc fully into the world.$B$BFind the barrow by heading north through the Daggermaw Canyon on the other side of the Circle of Blood.  It is on the right side before Gruul\'s Lair.$B$BBring back Skulloc\'s soul.",
    ["O"] = "Retrieve Skulloc\'s Soul and deliver it to Mog\'dorg the Wizened atop the tower at the Circle of Blood in the Blade\'s Edge Mountains.",
    ["T"] = "Into the Soulgrinder",
  },
  [11001] = {
    ["D"] = "We must waste no time in dealing with the raven god. You must take the essence-infused moonstone to a place of great power in order to lure the god from the relative safety of the Emerald Dream.$B$BDescend into the Sethekk Halls and set the moonstone in the clutches of the raven\'s claw. You\'ll find it in the chamber before the talon king\'s hall.$B$BAnzu must be made believe that his followers have gathered to welcome him back into the world. Once he has manifested, show him no mercy!",
    ["O"] = "Slay the Raven God and return to Morthis Whisperwing at Cenarion Refuge.$B$BThis quest must be completed in Heroic dungeon difficulty.",
    ["T"] = "Vanquish the Raven God",
  },
  [11002] = {
    ["D"] = "The source of Illidan Stormrage\'s fel orc army has been vanquished. The manufactory halts production of its grim product - at least for now. All that remains are a few trinkets and this severed head - a fitting trophy for a hero of the Alliance.$B$BReturn Magtheridon\'s head to Danath Trollbane at Honor Hold.",
    ["O"] = "Return Magtheridon\'s Head to Force Commander Danath Trollbane at Honor Hold in Hellfire Peninsula.",
    ["T"] = "The Fall of Magtheridon",
  },
  [11003] = {
    ["D"] = "The source of Illidan Stormrage\'s fel orc army has been vanquished. The manufactory halts production of its grim product - at least for now. All that remains are a few trinkets and this severed head - a fitting trophy for a hero of the Horde.$B$BReturn Magtheridon\'s head to Nazgrel at Thrallmar.",
    ["O"] = "Return Magtheridon\'s Head to Nazgrel at Thrallmar in Hellfire Peninsula.",
    ["T"] = "The Fall of Magtheridon",
  },
  [11004] = {
    ["D"] = "Sky Commander Adaris was seriously injured during a Skettis incursion.  He\'s been in and out of consciousness since.$B$BI fear he has succumbed to a feverish delirium.  During brief lucid moments he demands that I prepare an elixir made from shadow dust carried by the arakkoa.  He seems to believe it will allow him to see into a \"world of shadows\" where the arakkoa\'s true leaders dwell.$B$BI do not believe this nonsense for a second, but I fear he won\'t rest until I obtain such an elixir.  Will you help?",
    ["O"] = "Severin wants you to venture into Skettis and retrieve 6 Shadow Dusts from the arakkoa that dwell there.",
    ["T"] = "World of Shadows",
  },
  [11005] = {
    ["D"] = "Thank you for paying heed to my fevered rants.  All along we had been trying to identify and destroy the Skettis chain of command; we had learned of three clerics known as the talonpriests, but we\'d never seen them with our own two eyes.  Now we know why.$B$BTalk to Severin to obtain more of the elixir he discovered.  Use the elixir to find and kill the three talonpriests: Ishaal, Skizzik and Zellek.  They\'re rumored to dwell in Veil Ala\'rak, near the eastern shore of Blackwind Lake.",
    ["O"] = "Obtain an Elixir of Shadows from Severin and use it to find and slay Talonpriest Ishaal, Talonpriest Skizzik and Talonpriest Zellek in Skettis.  Return to Commander Adaris after completing this task.",
    ["T"] = "Secrets of the Talonpriests",
  },
  [11006] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "More Shadow Dust",
  },
  [11007] = {
    ["D"] = "The air around you hums - a gentle hum. The naaru are aware of your victory. Perhaps they are the reason you were compelled to pick up this sphere from the still-twitching remains of Kael\'thas Sunstrider. What secrets could it hold?$B$BPerhaps A\'dal in Shattrath City could make sense of the item.",
    ["O"] = "Take the Verdant Sphere to A\'dal in Shattrath City.",
    ["T"] = "Kael\'thas and the Verdant Sphere",
  },
  [11008] = {
    ["D"] = "You think you have what it takes to be part of the Skyguard?  We\'ll have to see how you handle yerself in the air.$B$BThe arakkoa are breeding a gargantuan variety of their attack pets and are using it against our scouts.  I want you to take these blasting charges and use them to destroy hatcheries above the arakkoa\'s dwellings.  Avoid the monstrous kaliri guarding the hatcheries.  They\'ll knock you off your mount before you know what hit you.",
    ["O"] = "Seek out Monstrous Kaliri Eggs on the tops of Skettis dwellings and use the Skyguard Blasting Charges on them.  Return to Sky Sergeant Doryn.",
    ["T"] = "Fires Over Skettis",
  },
  [11009] = {
    ["D"] = "Now that you have delivered us from bondage, we can begin the process of reunifying the clans.  This will take some time; old grudges are difficult to overcome.$B$BBut more pressing, you must go to Ogri\'la in the heavens above to the west.  You must defend it, and us, from those forces above that the gronn used to protect us from: ethereals, demons, and worst of all, the black dragonflight.$B$BWhen you find ogre heaven, seek out the wisdom of Chu\'a\'lor on how best to proceed.",
    ["O"] = "Mog\'dorg the Wizened has asked you to speak with Chu\'a\'lor at Ogri\'la in the Blade\'s Edge Mountains.",
    ["T"] = "Ogre Heaven",
  },
  [11010] = {
    ["D"] = "You have a flying mount... so what!  You think you have what it takes to use it properly?$B$BForge Camp: Wrath and Forge Camp: Terror, to the north and south, are a major pain in my backside, as well as being a threat to peaceful Ogri\'la.  With all of those fel cannons shooting down the Skyguard left and right, we can\'t get through there to take care of business.$B$BYou want to prove yourself?  Take these bombs and knock out their ammo stacks.  Just don\'t let them shoot you down, too!",
    ["O"] = "Sky Sergeant Vanderlip has tasked you with the bombing of 15 Fel Cannonball Stacks.  Return to her at the Skyguard Outpost atop the Blade\'s Edge Mountains once you have done so.",
    ["T"] = "Bombing Run",
  },
  [11011] = {
    ["D"] = "Your defeat of Anzu, the raven god, is truly a remarkable accomplishment. He may not abandon his quest to return to Outland, I fear.$B$BAs long as he has followers here, he will attempt to rise again. Keep the essence-infused moonstone with you in case we have not heard the last of Anzu.",
    ["O"] = "Speak with Morthis Whisperwing to receive an Essence-Infused Moonstone.",
    ["T"] = "Eternal Vigilance",
  },
  [11012] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Blood Oath of the Netherwing",
  },
  [11013] = {
    ["D"] = "Netherwing Ledge... What was once a bastion of sanctuary for the Netherwing is now home to the Dragonmaw. While the orcs may have control of our territory, our magic there is still strong. Strong enough to cloak your true identity and allow you to infiltrate the ranks of Dragonmaw.$B$BI have prepared this letter for you to present to their leader, Overlord Mor\'ghor. Fly headlong into the maw of our enemy and seek out Dragonmaw Base Camp to start your new life as a fel orc of Illidan Stormrage.",
    ["O"] = "Travel to Netherwing Ledge and deliver the Illidari Service Papers to Overlord Mor\'ghor at Dragonmaw Base Camp.",
    ["T"] = "In Service of the Illidari",
  },
  [11014] = {
    ["D"] = "<Mor\'ghor crumples up the service letter and tosses it aside.>$B$BAlright grunt, first things first. If you\'re gonna join my beloved Dragonmaw army, you\'ll need to work. Everyone works up here on the ledge. Get a job and don\'t screw it up and I\'ll see if there might be something more interesting for you to do later.$B$BGo talk to Taskmaster Varkule Dragonbreath. He\'s standin\' in the middle of town. He\'ll assess your skills and assign work as he sees fit.$B$BNow get out of my face!",
    ["O"] = "Speak with Taskmaster Varkule Dragonbreath at Dragonmaw Base Camp.",
    ["T"] = "Enter the Taskmaster",
  },
  [11015] = {
    ["D"] = "No good at nothin\'? That\'s fine. Even lunkheads like you can be used around here. Just find creatures on the ledge and kill \'em. Sometimes they\'ll have nether crystals on their carcasses. Gather those and bring \'em back to me and I\'ll consider your work order for the day complete.",
    ["O"] = "Taskmaster Varkule Dragonbreath at Dragonmaw Base Camp in Shadowmoon Valley wants you to bring him 30 Netherwing Crystals.",
    ["T"] = "Netherwing Crystals",
  },
  [11016] = {
    ["D"] = "A skinner, eh? Well you\'ll find plenty to skin here! You gotta search for flayers around crystal formations. Take \'em down and take their hides. Sometimes they\'ll have a hide worth keepin\'. Bring those to me.",
    ["O"] = "Taskmaster Varkule Dragonbreath at Dragonmaw Base Camp in Shadowmoon Valley wants you to bring him 35 Nethermine Flayer Hides.",
    ["T"] = "Nethermine Flayer Hide",
  },
  [11017] = {
    ["D"] = "A flower picker?! Hilarious... Unfortunately, our mages and shaman need your services. The netherdust bushes that grow on this ledge have special pollen that is apparently very useful in their magical dealings. Bring me that stuff and I\'ll consider your work order complete.",
    ["O"] = "Taskmaster Varkule Dragonbreath at Dragonmaw Base Camp in Shadowmoon Valley wants you to bring him 40 Netherdust Pollen.",
    ["T"] = "Netherdust Pollen",
  },
  [11018] = {
    ["D"] = "A miner!$B$B<Varkule salutes.>$B$BAn orc after my own heart! That\'s how Varkule got his start - minin\'! There ain\'t nothin\' better than getting down and dirty in the mines, is there?$B$BNow get out there and find those nethercite deposits. Strip \'em for all their worth and bring me back the ore.",
    ["O"] = "Taskmaster Varkule Dragonbreath at Dragonmaw Base Camp in Shadowmoon Valley wants you to bring him 40 Nethercite Ore.",
    ["T"] = "Nethercite Ore",
  },
  [11019] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Your Friend On The Inside",
  },
  [11020] = {
    ["D"] = "The Dragonmaw have peons stationed at nearly every crystal formation up here. While the outright slaying of them would draw far too much unwanted attention to you, there is a way that we can thin their numbers and remain below the suspicious eyes of Mor\'ghor.$B$BVenture into the wilds of Shadowmoon Valley and slay the tainted wildlife. Take from them their corrupt fel glands. Use those fel glands with this mutton that I\'ll give you near the peons. They\'ll take one bite and fall deathly ill!",
    ["O"] = "Yarzill the Merc at Dragonmaw Base Camp in Shadowmoon Valley wants you to use Yarzill\'s Mutton in conjunction with Fel Glands to poison 12 Dragonmaw Peon Camps.",
    ["T"] = "A Slow Death",
  },
  [11021] = {
    ["D"] = "This mysterious tome was on Talonpriest Ishaal\'s body.  It contains arcane symbols and charts of celestial bodies beyond your comprehension.$B$BAll writing is in a language you don\'t understand; likely an ancient version of the arakkoa written tongue.  Perhaps you should bring this to Sky Commander Adaris.",
    ["O"] = "Bring Ishaal\'s Almanac to Sky Commander Adaris north of Skettis.",
    ["T"] = "Ishaal\'s Almanac",
  },
  [11022] = {
    ["D"] = "$G King : Queen; $N!  You speak with Mog\'dorg the Wizened before you leave and go to Ogri\'la!",
    ["O"] = "Speak with Mog\'dorg the Wizened.  He stands atop the tower on the east side of the Circle of Blood in the Blade\'s Edge Mountains.",
    ["T"] = "Speak with Mog\'dorg",
  },
  [11023] = {
    ["D"] = "We\'re still having problems with those flak cannons, $N.$B$BDon\'t get me wrong -- I think that you did an outstanding job the last time out -- but, that doesn\'t change the fact that those damned demons seem to be replenishing their ammo supplies faster than we can knock them out.  And that means we\'re having a hell of a time getting our people through there, not to mention the risk those demons pose to Ogri\'la.$B$BWhat do you say?  Want to take another shot at it?",
    ["O"] = "Sky Sergeant Vanderlip has tasked you with the bombing of 15 Fel Cannonball Stacks.  Return to her at the Skyguard Outpost atop the Blade\'s Edge Mountains once you have done so.",
    ["T"] = "Bomb Them Again!",
  },
  [11024] = {
    ["D"] = "There is an arakkoa in Lower City by the name of Rilak...  He can be trusted.  Take the book... to him.$B$B<Adaris drifts into unconsciousness as he returns the book to you.>",
    ["O"] = "Bring Ishaal\'s Almanac to Rilak the Redeemed in Lower City inside Shattrath.",
    ["T"] = "An Ally in Lower City",
  },
  [11025] = {
    ["D"] = "When prepared correctly, the crystals of the mountains exhibit strange powers, such as the clarity of mind that we have found here in Ogri\'la.$B$BAll of the creatures atop the mountains covet the crystal shards and use them to further their own goals.  An economy has even sprung up around them.$B$BTo assist us, you must first learn about the Apexis shards.  Bring me some.  In addition to the creatures here having them, they can sometimes be found where the flayers dig at the larger crystals.",
    ["O"] = "Chu\'a\'lor has tasked you with gathering 5 Apexis Shards.  Bring them to him at Ogri\'la atop the Blade\'s Edge Mountains.",
    ["T"] = "The Crystals",
  },
  [11026] = {
    ["D"] = "You\'ve arrived at the perfect time, friend!  We are in need of assistance.  In return, you will receive something very rare, which will help us both in the end.$B$BWe\'re not a violent ogre any longer, but the demons nearby threaten to overrun us and the Skyguard.  The problem with demons is that, once killed, they come right back in new bodies!$B$BBut, if you use this crystal to summon a banishing portal, when they die near it, their essences will be drawn in and banished back from whence they came!",
    ["O"] = "Kronk has asked you to use the Banishing Crystal to banish 15 demons at Forge Camp: Wrath or Forge Camp: Terror atop the Blade\'s Edge Mountains.  Return it to him once you have done so.",
    ["T"] = "Banish the Demons",
  },
  [11027] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Yous Have Da Darkrune?",
  },
  [11028] = {
    ["D"] = "This almanac presages the return of Terokk, the most powerful and terrible Skettis king in arakkoa history.$B$BI always believed this to be the mere legend, $N.  The return of the talonpriests and your recovery of this tome indicate otherwise.$B$BWith each day, Terokk comes closer to returning to full strength.  Your only chance is to bring him to our world prematurely.  Return to Skettis and speak to Adaris about this.  Let us hope he has the wisdom to do the right thing.",
    ["O"] = "Return to Sky Commander Adaris with the news about Terokk\'s return.",
    ["T"] = "Countdown to Doom",
  },
  [11029] = {
    ["D"] = "Open the package, $N.  It is a disguise.  It doesn\'t look very convincing, does it?$B$BI craft them for ethereal smugglers in search of rare books.  There is an arakkoa scribe who dwells in the central island in Skettis, Terokk\'s Rest; his name is Sahaak.  He is old and nearly blind.$B$BUse the disguise to speak with him and obtain the book known as the Adversarial Bloodlines.  Be careful, $N.  The disguise won\'t fool the other arakkoa.",
    ["O"] = "Use the Shabby Arakkoa Disguise to obtain the Adversarial Bloodlines from Sahaak and return to Hazzik.",
    ["T"] = "A Shabby Disguise",
  },
  [11030] = {
    ["D"] = "$C, we\'ve got a problem -- we have lots of sons.  And ever since the Skyguard moved in nearby, all our sons ever talk about is joining their ranks.$B$BAs a proud father, we want them to have every advantage for when they apply.  So, would you go to the fel crystalforge at either forge camp to the north or south, and procure a magic flask for our sons?  You can\'t miss their green smoke.$B$BWe think that they take ten apexis shards to make.  We\'d give you the shards, but we don\'t have any at the moment.",
    ["O"] = "Torkus has asked you to obtain an Unstable Flask of the Beast for him.  Return with it to him at Ogri\'la atop the Blade\'s Edge Mountains.",
    ["T"] = "Our Boy Wants To Be A Skyguard Ranger",
  },
  [11031] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Archmage No More",
  },
  [11032] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Protector No More",
  },
  [11033] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Assassin No More",
  },
  [11034] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Restorer No More",
  },
  [11035] = {
    ["D"] = "On the northeast edge of this island exists a dock used for the packaging and transport of Netherwing crystals and relics. Dragonmaw Transporters transport the goods from the dock to Dragonmaw Fortress while Dragonmaw Ascendants guard the ground from any would-be attackers.$B$BThis leaves one opening for you to make a strike at the Dragonmaw: The Dragonmaw Skyway.$B$BFly to the shattered islands of the Dragonmaw Skyway and ambush the transporters that use the route. Recover our stolen relics!",
    ["O"] = "Yarzill the Merc at Dragonmaw Base Camp in Shadowmoon Valley wants you to recover 10 Netherwing Relics.",
    ["T"] = "The Not-So-Friendly Skies...",
  },
  [11036] = {
    ["D"] = "I\'ll be the first to admit I\'m not quite sure what this order is for, but Rocket-Chief Fuselage\'s instructions were very specific -- only the very best fruit, preserved to survive a long voyage and sealed against the elements.$B$BThere were other specifications, zero-gravity this and low pressure that. I don\'t pretend to understand it, but the price is right, so he\'ll get his superfood. Bring this crate to him up at Area 52. After crossing into Netherstorm, keep following the road until you see the town.",
    ["O"] = "Bring the Preserved Fruit to Rocket-Chief Fuselage at Area 52.",
    ["T"] = "Out of This World Produce!",
  },
  [11037] = {
    ["D"] = "I\'ve had a most unusual vision, $N, and I don\'t know quite what to make of it. I\'ve seen an arrow, an immense arrow, riding into the sky on a trail of fire. Such a feat is trivial for a skilled mage, but somehow I know the arrow I saw is not the product of magic.$B$BIt will be unlike anything the people of Azeroth have ever achieved. You must seek out the people working on this, $N. Lend them your help, for without it, their efforts may yet fail.",
    ["O"] = "Speak with Rocket-Chief Fuselage at Area 52.",
    ["T"] = "A Strange Vision",
  },
  [11038] = {
    ["D"] = "Not long ago, High Priestess Ishanah sent a small group of anchorites to Netherstorm, under the command of Exarch Orelis. They were to investigate the activities of Kael\'thas and his minions, but we haven\'t received any reports of their findings yet.$B$BI worry that our presence in the area might not be strong enough to carry out the mission. I\'m certain that the exarch could benefit from your knowledge and experience. Are you willing to travel to Area 52 and assist him?",
    ["O"] = "Speak with Exarch Orelis at Area 52.",
    ["T"] = "Assist Exarch Orelis",
  },
  [11039] = {
    ["D"] = "Some time ago, Voren\'thal dispatched a small team to Netherstorm to investigate the activities of Kael\'thas. Our leader has the utmost confidence in Spymaster Thalodien and his compatriots, and has decided to honor his request for reinforcements.$B$BThalodien\'s report was brief, but clear that he\'s encountered something of great importance. Report to him at Area 52 and assist him in any way possible, $N.",
    ["O"] = "Report to Spymaster Thalodien at Area 52.",
    ["T"] = "Report to Spymaster Thalodien",
  },
  [11040] = {
    ["D"] = "You can count on one hand the number of times I\'ve collaborated with a goblin. We\'re far more likely to be in competition with them, but when I received Rocket-Chief Fuselage\'s request, I just couldn\'t refuse him.$B$BThis crate is full of parts I\'m not using here, but that the rocket-chief might be able to put to use on his project. Would you be kind enough to deliver them if you\'re on your way to Area 52?$B$BWho knows, maybe some fine gnomish parts could keep his creation from exploding!",
    ["O"] = "Bring Bossi\'s Spare Parts to Rocket-Chief Fuselage at Area 52.",
    ["T"] = "Parts for the Rocket-Chief",
  },
  [11041] = {
    ["D"] = "In the name of our great master... For the glory of Illidan!$B$BBy order of Overlord Mor\'ghor, the great plateau of Netherwing Ledge is to be secured. With all Netherwing drakes captured or forced off of the land, rock flayers are running rampant and threatening crystal harvesting operations.$B$BDestroy them all, their den mother and her consort, Arvoar.$B$BMor\'ghor commands it!$B$B<It would appear that this orc failed to take the plateau. It is time to prove your worth to Mor\'ghor!>",
    ["O"] = "Slay 10 Overmine Flayers and Barash the Den Mother. Return to Overlord Mor\'ghor at the Dragonmaw Base Camp should you succeed.",
    ["T"] = "A Job Unfinished...",
  },
  [11042] = {
    ["D"] = "A strange vision haunts me, $N. I see a continuous cloud of smoke ascending toward the sky, left in the wake of a giant fire moving ever faster away. It is not a natural phenomenon, nor a creation of evil; that much I know.$B$BI have no knowledge of what it looks like, save that it is the product of the labor of many. Yet, without more hands, it may never come to be.$B$BTravel to Netherstorm, $c. Locate those responsible for this creation and offer them your aid.",
    ["O"] = "Speak with Rocket-Chief Fuselage at Area 52.",
    ["T"] = "A Mystifying Vision",
  },
  [11043] = {
    ["D"] = "I\'ve heard that the Wildhammer dwarves maintain a gryphon roost at their fortress down in southern Shadowmoon Valley. If you\'re going down there, would you speak to them on my behalf? I have some ideas on how to improve their gryphons!$B$BWhy stop at armoring them when you could attach an altimeter, a rear view mirror, and rocket? Imagine how fast you could go with one of those babies strapped to your gryphon\'s back! I\'ll call it the TurboGryphon 8000!",
    ["O"] = "Speak with Brunn Flamebeard at Wildhammer Stronghold.",
    ["T"] = "Building a Better Gryphon",
  },
  [11044] = {
    ["D"] = "A vision of cataclysm often disturbs my rest -- a rain of green fire falling to the earth, felling the valiant defenders of a mighty fortress. It has haunted me for weeks now, although I have only recently come to understand its meaning.$B$BTo the far east, in Shadowmoon Valley, the Wildhammer dwarves endure constant attacks from the Burning Legion and numerous other foes. They fight bravely, but without relief, their enemies will triumph. Go to their side, $N. Help them in their fight.",
    ["O"] = "Speak with Wing Commander Nuainn at Wildhammer Stronghold.",
    ["T"] = "Visions of Destruction",
  },
  [11045] = {
    ["D"] = "The history of Shadowmoon Valley is a long and troubled one. Few delve into it for fear of breathing new life into the unspeakable atrocities that took place there.$B$BNot all are so timid, though. Zorus the Judicator searches for the truth about the ghosts of Shadowmoon\'s past. It is a staggering undertaking, one with which he would welcome help, I\'m sure.$B$BIf you should venture into the valley, look for Zorus at Wildhammer Stronghold, in the central portion of the valley\'s southern region.",
    ["O"] = "Speak with Zorus the Judicator at Wildhammer Stronghold.",
    ["T"] = "Zorus the Judicator",
  },
  [11046] = {
    ["D"] = "The history of Shadowmoon Valley is a long and troubled one. Few study it for fear of breathing new life into the unspeakable atrocities that took place there.$B$BNot all are so timid, though. Chief Apothecary Hildagard\'s research delves into the ghosts of Shadowmoon\'s past. It is a staggering undertaking, one with which she would welcome help, I\'m sure.$B$BIf your travels bring you there, seek Hildagard at Shadowmoon Village, in the northwestern reaches of the valley.",
    ["O"] = "Speak with Chief Apothecary Hildagard at Shadowmoon Village.",
    ["T"] = "Chief Apothecary Hildagard",
  },
  [11047] = {
    ["D"] = "As an apprentice wind rider master, one of my tasks is to care for the beasts when they\'re not flying. The problem is that we have so few here, there\'s very little downtime for any of them.$B$BI\'m afraid we\'ll work them all to death if we don\'t receive any replacements. There\'s a large stable down in Shadowmoon Village, in western Shadowmoon Valley. Dama Wildmane oversees the wind rider care and training there.$B$BWould you speak with her on our behalf and let her know about our situation?",
    ["O"] = "Speak with Dama Wildmane at Shadowmoon Village.",
    ["T"] = "The Apprentice\'s Request",
  },
  [11048] = {
    ["D"] = "My original orders were to remain in Garadar for a short time, then continue on and report to Blood Guard Gulmok at Shadowmoon Village. What I\'ve seen in my time here is that Garadar could benefit from a long term Horde liaison.$B$BI know that Blood Guard Gulmok needs all the troops he can get, but I know he\'ll understand that my mission here isn\'t yet complete. Travel to Shadowmoon Village, in northwestern Shadowmoon Valley, and inform Blood Guard Gulmok of my delayed arrival. ",
    ["O"] = "Speak with Blood Guard Gulmok at Shadowmoon Village. ",
    ["T"] = "Kroghan\'s Report",
  },
  [11049] = {
    ["D"] = "Should you discover any Netherwing eggs while exploring, bring them to me.$B$BBe warned, a Netherwing egg is a rare discovery. Do not become frustrated if you cannot locate one. These Dragonmaw have been very thorough in collecting most of them and shipping them off to parts unknown.$B$BEggs might be found on creatures of the island, near crystal formations, in the mines, or even inside a nethercite node or netherdust bush.$B$BKeep a low profile. We don\'t need Mor\'ghor catching wind of your actions.",
    ["O"] = "Yarzill the Merc at Dragonmaw Base Camp in Shadowmoon Valley wants you to recover a Netherwing Egg.",
    ["T"] = "The Great Netherwing Egg Hunt",
  },
  [11050] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Accepting All Eggs",
  },
  [11051] = {
    ["D"] = "If we know the demons, and we do because we\'ve studied them extensively, they\'re fast at work repairing any damage that has been done to their precious transporter.$B$BSo, if you want a chance at another darkrune, take our banishing crystal back out there and eliminate more demons.  Besides, you want to help us to lessen the threat that the demons pose, yes?$B$BWe said \"chance\" because the process we use yields mixed results.  You might get a darkrune, or you might get something else entirely.",
    ["O"] = "Kronk has asked you to use the Banishing Crystal to banish 15 demons at Forge Camp: Wrath or Forge Camp: Terror atop the Blade\'s Edge Mountains.  Return it to him once you have done so.",
    ["T"] = "Banish More Demons",
  },
  [11052] = {
    ["D"] = "<Akama inserts the crystal into the medallion in his hand.>$B$BI am not as strong as I once was, $N.  Being so close to evil itself all these years - I do not know if I can trust myself with an artifact as powerful as this.$B$BTake this as my promise to you that when the time comes and you face Illidan, I will be on your side.  Take it to the one being we know we can trust with its power.  Take the medallion to A\'dal in Shattrath City.",
    ["O"] = "Bring the Medallion of Karabor to A\'dal in Shattrath City.",
    ["T"] = "OLD Akama\'s Promise",
  },
  [11053] = {
    ["D"] = "Rare it is that a peon survives for as long as you have. Rarer still is when a peon rises from the dregs to attain a new rank.$B$B<Varkule claps.>$B$BThe Overlord has called for you, grunt. A new rank awaits, no doubt.",
    ["O"] = "Speak with Overlord Mor\'ghor at Dragonmaw Base Camp in Shadowmoon Valley.",
    ["T"] = "Rise, Overseer!",
  },
  [11054] = {
    ["D"] = "So you\'re the new overseer, eh? Well there\'s one thing any good overseer needs and that\'s the proper disciplinary weapon. Before you can go out there and knock some sense into these peons you need to have your \"piece.\" Each overseer has to gather the materials required to make their own \"piece\" and you\'ll be no different.$B$BI\'ll need knothide leather and the hardened hide of Tyrantus. You\'ll find Tyrantus in Eco-Dome Farfield, located in the northern reaches of Netherstorm.",
    ["O"] = "Chief Overseer Mudlump at the Dragonmaw Base Camp in Shadowmoon Valley wants you to bring him 10 pieces of Knothide Leather and 1 Hardened Hide of Tyrantus.",
    ["T"] = "Overseeing and You: Making the Right Choices",
  },
  [11055] = {
    ["D"] = "This is your booterang. There are many like it but this one is yours.$B$BAs an overseer you will use this booterang to sow terror into the hearts of defiant peons. Proper use of the booterang will instill obedience and ensure subservience.$B$BVenture forth to the crystal fields and discipline any peons that you see slacking off. Show them the might of the booterang!",
    ["O"] = "Chief Overseer Mudlump at the Dragonmaw Base Camp in Shadowmoon Valley wants you to discipline 20 lazy Dragonmaw Peons. You will also need to return your Booterang.",
    ["T"] = "The Booterang: A Cure For The Common Worthless Peon",
  },
  [11056] = {
    ["D"] = "Do not draw attention to our conversation.  Adaris would not approve.$B$BI belong to the lowest caste of arakkoa, $N.  During Terokk\'s rule I would\'ve been sacrificed to the dark powers worshipped by his talonpriests.  If what you say is true and the talonpriests are seeking Terokk\'s return, then you must prevent them from succeeding - regardless of what your leader says!$B$BI\'ve something to offer you that you\'ll find useful.  There is a package at my old dwelling in Upper Veil Shil\'ak.  Bring it to me!",
    ["O"] = "Obtain Hazzik\'s Package at his dwelling in eastern Skettis and return to him with it.",
    ["T"] = "Hazzik\'s Bargain",
  },
  [11057] = {
    ["D"] = "We commend your zeal in wanting to help out here in Ogri\'la, $c.  However, we have a favor to ask of you before we can accept your assistance.$B$BDown below our brethren are enslaved to the Sons of Gruul.  Please, speak with Mog\'dorg the Wizened, who is leading an ogre resistance against their gronn masters.$B$BSeek him out atop the tower on the eastern side of the Circle of Blood arena.",
    ["O"] = "Chu\'a\'lor has asked you to speak with Mog\'dorg the Wizened atop one of the towers just outside the Circle of Blood in the Blade\'s Edge Mountains.",
    ["T"] = "The Trouble Below",
  },
  [11058] = {
    ["D"] = "Long ago a now-extinct sect of the arakkoa known as the Apexis lived here.  Remnants of their civilization are still present.  We call them apexis relics.$B$BWhat we know about them is that, when properly used, they grant a boon.  Each relic presents a colored sequence which, when the crystals are pressed in the correct order, leads through a series of levels, each harder than the last.$B$BAn apexis shard is needed to power the relic.  Return when you have attained the insight of the apexis vibration.",
    ["O"] = "Chu\'a\'lor has asked you to return to him at Ogri\'la atop the Blade\'s Edge Mountains after you have gained Apexis Vibrations from an Apexis Relic.",
    ["T"] = "An Apexis Relic",
  },
  [11059] = {
    ["D"] = "You\'ve figured out how to use the single-person relics, but as you may have seen, there are bigger ones, which they surround.$B$BThese larger apexis monuments function in much the same way, but they take many more apexis shards to activate and require four persons to operate.$B$BOf greater concern to us are the guardians that are summoned through their use.  These crystal constructs turned on their arakkoan masters long ago, and now endanger Ogri\'la.$B$BWe would ask that you destroy one and bring us proof.",
    ["O"] = "Chu\'a\'lor has asked you to obtain an Apexis Guardian\'s Head for him as proof.  Return with it to him at Ogri\'la atop the Blade\'s Edge Mountains once you have done so.",
    ["T"] = "Guardian of the Monument",
  },
  [11060] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Crystalforged Darkrune",
  },
  [11061] = {
    ["D"] = "As to that other magical flask, it can only be obtained from one spot: Bash\'ir Landing.  It\'s an ethereal base, and they aren\'t too friendly with outsiders, so it might be a little dangerous to obtain.$B$BWhere\'s Bash\'ir Landing, you ask?  Well, if you get on your flying steed and head north by northeast, well past Forge Camp: Wrath, you\'ll eventually spot it.  The Bash\'ir crystalforge itself is at the northeast corner of the landing.$B$BThank you for doing this, $N.  It\'ll mean the world to our sons!",
    ["O"] = "Torkus has asked you to obtain an Unstable Flask of the Sorcerer for him.  Return with it to him at Ogri\'la atop the Blade\'s Edge Mountains.",
    ["T"] = "A Father\'s Duty",
  },
  [11062] = {
    ["D"] = "$N, we were wondering if you might be willing to visit our friends just to the north at the Skyguard Outpost?$B$BSky Commander Keller and his Skyguard are here running missions for our mutual protection, and he\'s asked us to send along anyone that we feel would excel at helping out.$B$BThat would be you!$B$BHead up there as soon as you can, and please, give him our regards.",
    ["O"] = "Chu\'a\'lor has asked you to speak with Sky Commander Keller at the Skyguard Outpost atop the Blade\'s Edge Mountains.",
    ["T"] = "The Skyguard Outpost",
  },
  [11063] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Earning Your Wings...",
  },
  [11064] = {
    ["D"] = "Don\'t let the gray hair fool you, grunt. I\'m still ten times the rider that you are! And don\'t go thinking that this old dog doesn\'t have any tricks up his sleeve.$B$BNow all you gotta do is follow me and try not to get knocked down off your mount. If you can do that, Oldie will admit defeat.$B$BWe\'ll lift off as soon as you\'re ready.",
    ["O"] = "Follow Murg \"Oldie\" Muckjaw while attempting to stay on your flying mount. Should you defeat Murg \"Oldie\" Muckjaw, report your victory to Ja\'y Nosliw at the Dragonmaw Base Camp in Shadowmoon Valley.",
    ["T"] = "Dragonmaw Race: The Ballad of Oldie McOld",
  },
  [11065] = {
    ["D"] = "Wanna help the Skyguard and Ogri\'la?$B$BJust hear me out before you walk away, $g hot stuff : girly;.  We\'re in need of remounts!  The bombing runs and missions to Bash\'ir Landing have taken a toll on our mounts.$B$BThe aether rays that fly around Vortex Pinnacle, and the Crystal Spine to the northeast, look like they\'d do just fine.  You don\'t even have to bring them back here, though that would be nice.  Just break and rope them, and we\'ll track them down later.$B$BThink you can wrangle me up some?",
    ["O"] = "Skyguard Khatie has asked you to wrangle 5 Aether Rays.  After you have done so, return them to her at the Skyguard Outpost atop the Blade\'s Edge Mountains.",
    ["T"] = "Wrangle Some Aether Rays!",
  },
  [11066] = {
    ["D"] = "So, I hope that you\'re up to helping us wrangle up even more aether rays!  From what I can see, you\'re a natural with the rope!  And it\'s for a good cause, because not only do we get fresh mounts, but it helps us to protect Ogri\'la, which the ogres appreciate.$B$BRemember, the aether rays fly around Vortex Pinnacle, and the Crystal Spine to the northeast.$B$BThink you can wrangle me up some more?",
    ["O"] = "Skyguard Khatie has asked you to wrangle 5 Aether Rays.  After you have done so, return them to her at the Skyguard Outpost atop the Blade\'s Edge Mountains.",
    ["T"] = "Wrangle More Aether Rays!",
  },
  [11067] = {
    ["D"] = "Dragonmaw treat you right, $N. Even a worn out cursed being like me is given a chance. Now if you want to prove your worth to the Skybreakers, you will have to defeat me.$B$BI\'m going to shake you off my tail like a bad case of fleas...$B$BWe\'ll lift off when you are ready.",
    ["O"] = "Follow Trope the Filth-Belcher while attempting to stay on your flying mount. Should you defeat Trope the Filth-Belcher, report your victory to Ja\'y Nosliw at the Dragonmaw Base Camp in Shadowmoon Valley.",
    ["T"] = "Dragonmaw Race: Trope the Filth-Belcher",
  },
  [11068] = {
    ["D"] = "You are challenging ME? Don\'t make me laugh!$B$BYou\'re serious? Very well then! All you need to do is not die. You can manage to not die, right?? Even if I\'m hurling skulls at you and flying circles around your pathetic riding skills?$B$BJust let me know when you\'re ready and we\'ll lift off.",
    ["O"] = "Follow Corlok the Vet while attempting to stay on your flying mount. Should you defeat Corlok the Vet, report your victory to Ja\'y Nosliw at the Dragonmaw Base Camp in Shadowmoon Valley.",
    ["T"] = "Dragonmaw Race: Corlok the Vet",
  },
  [11069] = {
    ["D"] = "Three years I spent in that hell hole. Three years a prisoner of war to the damnable Frostwolf Clan. Made to sit in their tower and listen to them endlessly whine about the bridge to Dun Baldar. About how it\'s \"unfair\" that blah, blah, blah, blah... War isn\'t fair! To hell with \'em all!$B$BThe minute I was freed I left that place forever and came here to start a new life. Now Mulv and I are vying for the top orc spot. If you want it, you\'re gonna have to go through me, scrub.$B$BWe go when you\'re ready.",
    ["O"] = "Follow Wing Commander Ichman while attempting to stay on your flying mount. Should you defeat Wing Commander Ichman, report your victory to Ja\'y Nosliw at the Dragonmaw Base Camp in Shadowmoon Valley.",
    ["T"] = "Dragonmaw Race: Wing Commander Ichman",
  },
  [11070] = {
    ["D"] = "Three years of blood, sweat and tears. Mostly tears... The amount of crying that a hardened soldier does when it comes down to all-out war is amazing!$B$B\"They\'re jumping into our tower with their horses!\" \"Why is their base so well defended?\" \"They\'re taking our relief hut, I\'m going A.W.O.L.!\"$B$BWimps...$B$BI took the first train out of \"cry-town\" the minute the Dark Portal opened. Now I\'m a top gun for the Dragonmaw. If you want to be top orc, you\'ll have to defeat me.$B$BWe go when you are ready.",
    ["O"] = "Follow Wing Commander Mulverick while attempting to stay on your flying mount. Should you defeat Wing Commander Mulverick, report your victory to Ja\'y Nosliw at the Dragonmaw Base Camp in Shadowmoon Valley.",
    ["T"] = "Dragonmaw Race: Wing Commander Mulverick",
  },
  [11071] = {
    ["D"] = "You dare challenge Skyshatter? The world around you will fall into darkness as the heavens are torn asunder by my meteors.$B$BYou stand no chance, soldier. Yet it is your desire to die...$B$BI will entertain this morbid obsession if only to prove a point to any that might foolishly dream of making the same mistake.$B$BWe ride when you are ready!",
    ["O"] = "Follow Captain Skyshatter while attempting to stay on your flying mount. Should you defeat Captain Skyshatter, report your victory to Ja\'y Nosliw at the Dragonmaw Base Camp in Shadowmoon Valley.",
    ["T"] = "Dragonmaw Race: Captain Skyshatter",
  },
  [11072] = {
    ["D"] = "The descendants held prisoner by the Skettis talonpriests are listed in this book: Gezzarak the Huntress, Karrog the crystal giant, the heretic known as Darkscreecher Akkarai and Vakkiz the Windrager.  They will all need to be slain before Terokk returns to this world.$B$BYou will need the scrolls carried by the time-lost arakkoa to call them forth at the summoning circles in Skettis.  Bring me a token from each one.  These are powerful beings you will be facing; you would do well to bring friends.",
    ["O"] = "Find the Skull Piles in the middle of the summoning circles of Skettis. Summon and defeat each of the descendants by using 10 Time-Lost Scrolls at the Skull Pile.  Return to Hazzik at Blackwind Landing with a token from each.",
    ["T"] = "OLD Adversarial Blood",
  },
  [11073] = {
    ["D"] = "I... I\'ve turned a blind eye to your dealings with the arakkoa prisoner, $N.  It looks like your instincts to cooperate with him were right.$B$BYou must understand... I would\'ve faced a mutiny in my current state if I endorsed your efforts to bring Terokk to this world.$B$BTake the items that Hazzik prepared for you and go ahead with your plan.  I will command my men to back you up when the time comes.  I recommend that you bring a force of your own as well.  I fear you\'ll only get one chance at this.",
    ["O"] = "Take the Time-Lost Offering prepared by Hazzik to the Skull Pile at the center of Skettis and summon and defeat Terokk.  Return to Sky Commander Adaris when you\'ve completed this task.",
    ["T"] = "Terokk\'s Downfall",
  },
  [11074] = {
    ["D"] = "The descendants held prisoner by the Skettis talonpriests are listed in this book.  Gezzarak the Huntress, Garokk the Crystal Giant, the heretic known as Darkscreecher Akkarai and Vekkaz the Windrager.  They will all need to be slain before Terokk returns to this world.$B$BYou will need the scrolls carried by the time-lost arakkoa and burn them at the summoning circles all over Skettis.  Bring me a token from each one.  These are powerful beings you will be facing; you would do well to bring friends.",
    ["O"] = "Collect Time-Lost Scrolls from the time-lost arakkoa in Skettis and bring them to a Skull Pile inside a summoning circle in Skettis.  Summon and defeat the descendants of Terokk\'s adversaries and return to Hakkiz with Akkarai\'s Talon, Garokk\'s Spine, Vekkaz\'s Scale and Gezzarak\'s Claw.",
    ["T"] = "Tokens of the Descendants",
  },
  [11075] = {
    ["D"] = "Your help is required at the Netherwing Mines, overseer $N.$B$BTwo days ago our mining operations came to a grinding halt when we made a grim discovery. A miner was working in the depths of the mine and struck his pick upon an unusual crystal formation. Unfortunately, this crystal formation was attached to a very angry nether dragon. The beast woke from its slumber and annihilated all of our workers.$B$BReport to the Mistress of the Mines. They await you at the mouth of the mines, southwest of here.",
    ["O"] = "Seek out the Mistress of the Mines on Netherwing Ledge.",
    ["T"] = "The Netherwing Mines",
  },
  [11076] = {
    ["D"] = "Much of our hard work lies scattered about in these mines. Carts full of cargo are littered across every inch of this mine! We just can\'t get to any of it with the current infestation.$B$BThat\'s where you come in, $N. Your daily duty here at this mine is to collect the cargo left behind by the miners and deep mine workers.$B$BGather the nethermine cargo and return it to me or my sister.",
    ["O"] = "The Mistress of the Mines at the Netherwing Mines in Shadowmoon Valley wants you to recover 15 Nethermine Cargo crates.",
    ["T"] = "Picking Up The Pieces...",
  },
  [11077] = {
    ["D"] = "That dragon waking up riled up a host of other nasty creatures in these mines. Two types are proving to be a thorn in the side of the Dragonmaw: Nethermine flayers and Nethermine ravagers. You must help us by killing them off. All I ask is your involvement once per day.$B$BGet in there and kill as many as you can!",
    ["O"] = "The Dragonmaw Foreman at the Netherwing Mines in Shadowmoon Valley wants you to kill 15 Nethermine Flayers and 5 Nethermine Ravagers.",
    ["T"] = "Dragons are the Least of Our Problems",
  },
  [11078] = {
    ["D"] = "As ye\'ve flown around, ye must have noticed the dragons above.  I trust ye haven\'t fallen victim ta their rage.  Help us put an end ta it, $N!$B$BRivendark and Obsidia lord over this terrace, while Insidion and Furywing rule the skies over yon terrace ta the northeast.  Each has a perch on their respective domains.  I be wondering if ye and yer friends will go ta one, $g lad : lass;, break open an egg and attract the dragon down.$B$BBring me some teeth as proof.  Ta rule the skies, it\'s either them or us.",
    ["O"] = "Sky Commander Keller has asked you to acquire Dragon Teeth and return them to him at the Skyguard Outpost atop the Blade\'s Edge Mountains.",
    ["T"] = "To Rule The Skies",
  },
  [11079] = {
    ["D"] = "Gahk think being smart is dumb sometimes.  Gahk not want to think.  Me want little $r to smash big demons!$B$BDey have some chiefs, and da chiefs all have whips to hurt da little demons.  You bring Gahk a whip!$B$BYou challenge demon chief in forge camps at burning, green, fel crystal prism.  Use many apexis shards to get dem to come.  Dey called Galvanoth, Braxxus, Zarcsin and da Mo\'arg Incinerator.",
    ["O"] = "Gahk has asked you to acquire a Fel Whip.  Bring it to him at Ogri\'la atop the Blade\'s Edge Mountains.",
    ["T"] = "A Fel Whip For Gahk",
  },
  [11080] = {
    ["D"] = "Now that you have felt the enlightening vibrations of the apexis relics, it is time for you to further your understanding of their workings.  We are very eager to benefit from your observations!$B$BAs you progress in your ability to attune to the relics, you will gain a higher level of knowledge.  This recognition will come in the form of an emanation from the relic.$B$BReturn to us when you have attained such an emanation.",
    ["O"] = "Chu\'a\'lor has asked you to return to him at Ogri\'la atop the Blade\'s Edge Mountains after you have gained Apexis Emanations from an Apexis Relic.",
    ["T"] = "The Relic\'s Emanation",
  },
  [11081] = {
    ["D"] = "This document outlines a revolt planned by the Murkblood broken. It seems that the dragon was to be used as a diversion to draw attention away from their escape. Looking at all of the corpses littering the mine, it would be safe to assume that their plans failed.$B$BReturn the escape plans to the Mistress of the Mines.",
    ["O"] = "Take the Murkblood Escape Plans to the Mistress of the Mines.",
    ["T"] = "The Great Murkblood Revolt",
  },
  [11082] = {
    ["D"] = "These miners are far too stupid to concoct any type of escape plan. We must find and punish the source. Venture into the depths of the mine and seek out the Murkblood overseers. If they have not been overcome by the denizens of the mine, they will undoubtedly be hiding.$B$BOnce you locate one, interrogate him until he reveals the true mastermind behind the escape. Return to me with the identity of this traitor and the hand of the overseer.",
    ["O"] = "Find a Murkblood Overseer and interrogate him. Return to the Mistress of the Mines with the Murkblood information and the Hand of the Overseer.",
    ["T"] = "Seeker of Truth",
  },
  [11083] = {
    ["D"] = "Don\'t worry about this dragon, $N. We\'ve got plans for it...$B$BDeeper in this mine is a band of crazed Murkblood. After the dragon broke out, they were cut off from the exit. Somehow, after a mere 2 days of isolation, they\'ve lost all sense of decency.$B$BThey\'ve resorted to cannibalism and the promotion of mayhem. We don\'t need that kind of madness in this place. Find \'em and kill \'em. All of \'em.",
    ["O"] = "Ronag the Slave Driver in the Netherwing Mines of Shadowmoon Valley wants you to slay the Crazed Murkblood Foreman and 5 Crazed Murkblood Miners.",
    ["T"] = "Crazed and Confused",
  },
  [11084] = {
    ["D"] = "Well, well, well... still alive I see. That\'s good, because Mor\'ghor has requested your presence in his tower at once. Get a move on!",
    ["O"] = "Speak with Overlord Mor\'ghor at Dragonmaw Base Camp in Shadowmoon Valley.",
    ["T"] = "Stand Tall, Captain!",
  },
  [11085] = {
    ["D"] = "Hail, $N.  I thank you for coming to my aid.$B$BThe arakkoa\'s monstrous birds knocked me from my nether ray while on a scouting mission.$B$BLet\'s get out of here, while we can.",
    ["O"] = "Escort the Skyguard Prisoner to safety and report to Sky Sergeant Doryn.",
    ["T"] = "Escape from Skettis",
  },
  [11086] = {
    ["D"] = "One of your responsibilities as a captain of Dragonmaw is to snuff out Burning Legion activity in Outland. It is your duty to silence those that defy Lord Illidan!$B$BThe demons foolishly attempt to stabilize the portal found on the Twilight Ridge of western Nagrand. They must pay for their treachery, and you will be the orc that collects on their debt.$B$BTravel to the Twilight Ridge and lay waste to its inhabitants. You will be responsible for making at least one attack per day on their fortifications.",
    ["O"] = "Overlord Mor\'ghor at Dragonmaw Base Camp in Shadowmoon Valley wants you to kill 20 Deathshadow Agents.",
    ["T"] = "Disrupting the Twilight Portal",
  },
  [11089] = {
    ["D"] = "Reth\'hedron now lords over the Twilight Ridge of Nagrand. An eredar of such power being loosed upon this world does not bode well for the Illidari. Alas, we do not have the resources required to slay Reth\'hedron. Not with the war the bastards have brought to the Black Temple. No... I have a better plan.$B$BYou will subdue Reth\'hedron, banishing him back through the Twilight Portal. For this a soul cannon must be fashioned.$B$BReturn to me with the materials on this list.",
    ["O"] = "Illidari Lord Balthas at the Dragonmaw Base Camp in Shadowmoon Valley wants you to bring him 2 Felsteel Bars, 1 Adamantite Frame, 1 Khorium Power Core and 1 Flawless Arcane Essence.",
    ["T"] = "The Soul Cannon of Reth\'hedron",
  },
  [11090] = {
    ["D"] = "<Balthas holds up an alien looking device.>$B$BThis is a soul cannon. Its effects are devastating when attuned. This one is attuned to my blood. The same blood flowing through the veins of Reth\'hedron - my brother. Aye, his misplaced allegiance will be the end of him.$B$BTake the cannon and fly to the Twilight Ridge in western Nagrand. Locate Reth\'hedron and fire! You must stay on your mount and within range for the effects to take hold. Stand your ground against him and he will have no choice but to flee!",
    ["O"] = "Illidari Lord Balthas at Dragonmaw Base Camp in Shadowmoon Valley has tasked you with using the Soul Cannon on Reth\'hedron the Subduer in Nagrand.$B$BYou must also return the Soul Cannon.",
    ["T"] = "Subdue the Subduer",
  },
  [11091] = {
    ["D"] = "You honor us with your efforts on our behalf.  And now there is someone that we would like for you to meet.$B$BJho\'nass is our most trusted quartermaster.  He maintains a stock of goods that we provide for sale to only the most dedicated of friends to Ogri\'la.$B$BYou are one such friend, $N.$B$BWhen you find the time, go and speak with him.  As we understand it, he has prepared a little something for you as a token of our appreciation.",
    ["O"] = "Chu\'a\'lor suggested that you speak with Jho\'nass at Ogri\'la atop the Blade\'s Edge Mountains.",
    ["T"] = "A Special Thank You",
  },
  [11092] = {
    ["D"] = "Captain $N!$B$B<Taskmaster Varkule salutes you.>$B$BOverlord Mor\'ghor has asked to see you in his chambers at once!",
    ["O"] = "Speak with Overlord Mor\'ghor at Dragonmaw Base Camp in Shadowmoon Valley.",
    ["T"] = "Hail, Commander!",
  },
  [11093] = {
    ["D"] = "Nether rays are surprisingly loyal and obedient once properly trained.  Unfortunately the war on Skettis is taking a toll on them.$B$BWe have dozens of sorties a day - the poor fellows rarely get a break.  And with recent shortages on feed, if those blasted birdmen don\'t kill them on a mission then starvation will.$B$BIf you can lend a hand, take one of our rays to the woods in the south.  They don\'t mind warp chaser meat as long as it\'s a fresh kill.",
    ["O"] = "Use the Nether Ray Cage in the woods south of Blackwind Landing and slay Blackwind Warp Chasers near the Hungry Nether Ray.  Return to Skyguard Handler Deesak when you\'ve completed your task.",
    ["T"] = "Hungry Nether Rays",
  },
  [11094] = {
    ["D"] = "Commander $N, stand at attention! You are to take a battalion of Skybreakers and sack the Scryers\' outpost located at the foot of the Netherwing Fields. With the Sanctum of the Stars destroyed, our lines of communication to our posts at Eclipse Point and Illidari Point will once more be open.$B$BGo now! Use this flare gun to signal the Skybreakers for the attack!",
    ["O"] = "Deliver news of your mission along with the Dragonmaw Flare Gun to Arcanist Thelis at the Sanctum of the Stars in Shadowmoon Valley.",
    ["T"] = "Kill Them All!",
  },
  [11095] = {
    ["D"] = "The Dragonmaw only dare attack us when our guard is down. They would face certain defeat if they were to attack us while we were prepared.$B$BI want you to let them come, $N.$B$B<Thelis nods.>$B$BYes... a trap. Take this flare that their overlord gave you and deliver it to Commander Hobb. He is standing guard right outside this building.",
    ["O"] = "Give the Dragonmaw Flare to Commander Hobb at the Sanctum of the Stars in Shadowmoon Valley.",
    ["T"] = "Commander Hobb",
  },
  [11096] = {
    ["D"] = "So you want to join the Skyguard?  Well, I know you can fly... but can you fight?$B$BThe Skyguard is sworn to protect Shattrath from the dangers that loom above us, both near and far.  The Gordunni ogres who dwell in the Barrier Hills to the north are an immediate threat to us.$B$BReaching the ogres has been problematic for Shattrath\'s ground units.  That\'s where we come in.  See what you can do to help contain them.",
    ["O"] = "Slay any 20 Gordunni Ogres in the Barrier Hills and return to Yuula in Shattrath City.",
    ["T"] = "Threat from Above",
  },
  [11097] = {
    ["D"] = "Take these Scryer medals. Mor\'ghor will need proof of \"victory\" once this is over. He will recognize them as coming from the corpses of fallen Scryer soldiers.$B$BNow all that remains is to use the signal flare to alert the Dragonmaw raiders. We will crush them when you are ready. Just give me the word.",
    ["O"] = "Assist Commander Hobb and the Scryers in defending the Sanctum of the Stars. Once all of the Dragonmaw forces have been defeated, return to Overlord Mor\'ghor at Dragonmaw Base Camp with the Scryer Medals.",
    ["T"] = "The Deadliest Trap Ever Laid",
  },
  [11098] = {
    ["D"] = "The Barrier Hills are only one of the fronts where we\'ve been deployed.  A less immediate but far more dangerous threat looms from beyond the Skethyl Mountains, from within the arakkoa city of Skettis.$B$BA few months ago our scouts detected a huge increase in arakkoa activity there.  Several attacks against Shattrath followed.  We\'ve stationed forces outside of their city since.$B$BTake these explosives to Sergeant Doryn at Blackwind Landing, just outside Skettis.  Tell him you\'re a new recruit.",
    ["O"] = "Take the Explosives Package to Sky Sergeant Doryn at Blackwind Landing outside Skettis.",
    ["T"] = "To Skettis!",
  },
  [11099] = {
    ["D"] = "Commander $N, stand at attention! You are to take a battalion of Skybreakers and sack the Aldor outpost located northwest of our beloved Black Temple. With the Altar of Sha\'tar destroyed, our lines of communication to our posts at Coilskar will once more be open.$B$BGo now! Use this flare gun to signal the Skybreakers for the attack!",
    ["O"] = "Deliver news of your mission and the Dragonmaw Flare Gun to Anchorite Ceyla at the Altar of Sha\'tar.",
    ["T"] = "Kill Them All!",
  },
  [11100] = {
    ["D"] = "The Dragonmaw only dare attack us when our guard is down. They would face certain defeat if they were to attack us while we were prepared.$B$BI want you to let them come, $N.$B$B<Ceyla nods.>$B$BYes... a trap. Take this flare that their overlord gave you and deliver it to Commander Arcus. He is standing guard right outside this building.",
    ["O"] = "Give the Dragonmaw Flare to Commander Arcus at the Altar of Sha\'tar in Shadowmoon Valley.",
    ["T"] = "Commander Arcus",
  },
  [11101] = {
    ["D"] = "Take these Aldor medals. Mor\'ghor will need proof of \"victory\" once this is over. He will recognize them as coming from the corpses of fallen Aldor soldiers.$B$BNow all that remains is to use the signal flare to alert the Dragonmaw raiders. We will crush them when you are ready. Just give me the word.",
    ["O"] = "Assist Commander Arcus and the Aldor in defending the Altar of Sha\'tar. Once all of the Dragonmaw forces have been defeated, return to Overlord Mor\'ghor at Dragonmaw Base Camp with the Aldor Medals.",
    ["T"] = "The Deadliest Trap Ever Laid",
  },
  [11102] = {
    ["D"] = "You can fly around as a crow... so what!  Ever annihilate something on the ground while you were flying?  Want to?$B$BForge Camp: Wrath and Forge Camp: Terror, to the north and south, are a major pain in my backside, as well as being a threat to peaceful Ogri\'la.  With all of those fel cannons shooting down the Skyguard left and right, we can\'t get through there to take care of business.$B$BWant to prove yourself?  Take these bombs and knock out their ammo stacks.  Just don\'t let them shoot you down, too!",
    ["O"] = "Sky Sergeant Vanderlip has tasked you with the bombing of 15 Fel Cannonball Stacks.  Return to her at the Skyguard Outpost atop the Blade\'s Edge Mountains once you have done so.",
    ["T"] = "Bombing Run",
  },
  [11103] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Sage No More",
  },
  [11104] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Restorer No More",
  },
  [11105] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Champion No More",
  },
  [11106] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Defender No More",
  },
  [11107] = {
    ["D"] = "I am unworthy to even carry a message directed at you, sir. Please forgive me for this indulgence. Overlord Mor\'ghor has requested your presence in his chambers at once!",
    ["O"] = "Speak to Overlord Mor\'ghor at Dragonmaw Base Camp in Shadowmoon Valley.",
    ["T"] = "Bow to the Highlord",
  },
  [11108] = {
    ["D"] = "Come, highlord $N. Illidan himself awaits us!",
    ["O"] = "Meet Illidan Stormrage. Seek out Barthamus in the Lower City of Shattrath should you survive.",
    ["T"] = "Lord Illidan Stormrage",
  },
  [11109] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Jorus the Cobalt Netherwing Drake",
  },
  [11110] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Malfas the Purple Netherwing Drake",
  },
  [11111] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Onyxien the Onyx Netherwing Drake",
  },
  [11112] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Suraku the Azure Netherwing Drake",
  },
  [11113] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Voranaku the Violet Netherwing Drake",
  },
  [11114] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Zoya the Veridian Netherwing Drake",
  },
  [11117] = {
    ["D"] = "Here now. Ye hear that? There be sounds in them hills. Those\'re the wolpertingers! Wily beasts, they are, attracted by the smells o\' Brewfest. I\'ve a mind to catch me some, but I knocked me shin and can\'t outrun the buggers. Ye can help me, though!$b$bTake this net and cast it over the little blighters. Bring me a good five of \'em and I\'ll make it worth yer while! Oh, and one more thing - in order to even see these critters, ye need t\' be blitzed! Load up on the booze!",
    ["O"] = "Goldark Snipehunter has asked you to capture 5 Stunned Wolpertingers using the Wolpertinger Net. He mentioned that you must be intoxicated to see them.",
    ["T"] = "Catch the Wild Wolpertinger!",
  },
  [11118] = {
    ["D"] = "Getting drunk is a time-honored tradition at Brewfest -- it\'s damn near required! Thing is, I\'m getting reports across Azeroth saying the celebration\'s plagued by hallucinations!  We can\'t have that!$b$bThese elekks can\'t be harmed by normal weapons -- they pass right through \'em -- so take this fabulous piece of gnomish machinery, visit the other beer gardens, and zap \'em to oblivion. Remember, you have to be drunk to see \'em!",
    ["O"] = "Visit the beer gardens outside of Stormwind, Darnassus, and the Exodar, zap three elekks at each location, and return to Goldark Snipehunter. You must be drunk to see the pink elekks.",
    ["T"] = "Pink Elekks On Parade",
  },
  [11119] = {
    ["D"] = "Heya, $g boyo : girly;!  Up fer some fun are ye?$B$BEvery couple o\' hours, me aether-techs launch an assault on Bash\'ir Landing, far ta the northeast in the Blade\'s Edge Mountains.  They say that they\'re there \'studying\' the Bash\'ir crystalforge, but it\'s an assault; there be no two ways about it.  We use the crystalforge to resupply, and there\'s always extra to be sold.$B$BGo on down ta the landin\' pad and speak with the aether-tech apprentice.  He\'ll tell ye when the next mission is ta launch.",
    ["O"] = "Sky Commander Keller has asked you to speak with the Aether-tech Apprentice at the Skyguard Outpost in the Blade\'s Edge Mountains.",
    ["T"] = "Assault on Bash\'ir Landing!",
  },
  [11120] = {
    ["D"] = "Look. We\'re running a business here. People being drunk? It\'s good business. But I\'ll tell ya one thing that puts a cramp in the profits - hallucinations. Wouldn\'t ya know it, the boys are reporting that the sot- er, the loyal customers are seeing pink elekks everywhere.$b$bI don\'t need my customers unsettled. Look, take this ray and travel to the other beer gardens to take care of \'em for me, would ya? And be sure to get drunk!",
    ["O"] = "Visit the beer gardens outside of Silvermoon, Thunder Bluff, and the Undercity, zap three elekks at each location, and return to Glodrak Huntsniper. You must be drunk to see the pink elekks.",
    ["T"] = "Pink Elekks On Parade",
  },
  [11122] = {
    ["D"] = "So you want to help out at Brewfest?  I\'ve got the perfect task for ya.  I\'ll put you on one of my racing rams and you head down to Kharanos.  I\'ve got some kegs I need to pick up.  $b$bFlynn Firebrew is waiting on a hill near a stack of kegs.  He\'ll toss you a keg when you get near, then you run the keg back here and toss the keg to Pol Amberstill.  You can only carry one at a time.  $b$bReady?",
    ["O"] = "Get a keg from Flynn Firebrew in Kharanos and return it to Pol Amberstill.  Do this 3 times before your ram goes away.",
    ["T"] = "There and Back Again",
  },
  [11123] = {
    ["D"] = "Poor James never recovered from the destruction of the Shady Rest and the murder of his family. The boys and I are doing what we can to find the bastards who did this.$B$BI\'ve sent our best investigator, Inspector Tarem, out to the ruins, but this is too big a job for any one man. If you\'d lend Tarem a hand, we\'d appreciate it. Light knows, we\'d all like to be out there helping.$B$BThe main road will lead you to the inn, but take care. Your journey will take you beyond the protection of my soldiers.",
    ["O"] = "Speak to Inspector Tarem at the Shady Rest Inn.",
    ["T"] = "Inspecting the Ruins",
  },
  [11124] = {
    ["D"] = "If you follow the road south from the village, and then west toward the Barrens, you\'ll come across the ruins of the Shady Rest Inn.$B$BTheramore has sent an investigator to discover how the inn met its fate. Normally, I\'d advise you to steer clear, but we have orders from Orgrimmar to \'assist\' in the investigation.$B$BAccept any help the Theramore investigator offers, even feed him a tidbit or two of information if you\'d like, but save your real findings for me.",
    ["O"] = "Speak to Inspector Tarem at the Shady Rest Inn.",
    ["T"] = "Inspecting the Ruins",
  },
  [11126] = {
    ["D"] = "It\'s good to meet you, $c. I\'ve come to Theramore to help eliminate the problem of the deserters. Not only have some of the men abandoned their posts, but some have filtered back into the town.$B$BThese deserter agents are spreading lies and propaganda, hoping to convince others to join their ranks.$B$BThey\'re at virtually every guard post throughout the town and the docks. Find them, expose them, and discredit them. At this point, anything more risks inspiring more sympathy for them.",
    ["O"] = "Confront 5 Deserter Agitators and return to Calia Hastings near the docks in Theramore.",
    ["T"] = "Traitors Among Us",
  },
  [11128] = {
    ["D"] = "The deserter agents were doing far more than just chatting up the guards. We\'ve found a number of leaflets the deserters somehow managed to smuggle in on a ship in the docks.$B$BThe ship used to transport the leaflets is still in Theramore, at the farthest dock. If you can sneak aboard and capture the rest of their propaganda documents, their agents will lose their most powerful tool. Be careful! The ship is manned by seasoned privateers and the cargo is probably being kept in the captain\'s quarters.",
    ["O"] = "Bring the Deserter Propaganda to Calia Hastings near the docks in Theramore.",
    ["T"] = "Propaganda War",
  },
  [11129] = {
    ["D"] = "Help, $N! My prized puppy, Kyle, has run away! I just know he\'s running around Bloodhoof Village, lost and hungry.$B$BWill you find him and feed him? Once he eats he will settle down and come home.$B$BTo feed him you will need to find food. His favorite meal is tender strider meat. Just venture east and you should find plenty of striders. Hunt one down and take its succulent meat to Kyle. When you see Kyle in town, put the meat down and he is sure to come to you.",
    ["O"] = "Ahab Wheathoof at Bloodhoof Village in Mulgore wants you to feed his prized puppy, Kyle the Frenzied.$B$BFeed Kyle Tender Strider Meat and return to Ahab Wheathoof.",
    ["T"] = "Kyle\'s Gone Missing!",
  },
  [11130] = {
    ["D"] = "Come closer, $G man:sweetheart;! Let ol\' Griftah look at yer shiny things....$b$bHmm. Yeh, yeh, not bad, but ya can do better. Much, much better.$b$b<Griftah leans in and whispers.>$b$bThere be priceless shinies everywhere, $N, ya just gotta know where to look! It be yer lucky day; I know a fella who can help ya find more shinies than ya can ever carry.$b$bVisit my ol\' friend, Budd, near Zul\'Aman and show him this here. Ya be tellin\' him ol\' Griftah sent ya and he\'ll let ya in on his new project.",
    ["O"] = "Griftah wants you to take Griftah\'s Note to Budd in the Ghostlands, just outside of Zul\'Aman.",
    ["T"] = "Oooh, Shinies!",
  },
  [11131] = {
    ["D"] = "You must help us!  The Headless Horseman is attacking the village.  Fires are everywhere!  The children aren\'t safe!$B$BPlease, $n, join the fire brigade.  Grab a bucket and toss it on the fires, or pass it to a friend who\'s closer to the blaze.  Put out all the fires and we may yet be saved!",
    ["O"] = "The Costumed Orphan Matron wants you to help put out all the village fires.  When they are out, speak again to the Costumed Orphan Matron.",
    ["T"] = "Stop the Fires!",
  },
  [11132] = {
    ["D"] = "My inscrutable theories confirm rumors of vast treasure in Zul\'Aman. There\'ll be mounts and mansions for everyone! First things first, though. You must earn your share, after all....$b$bOur initial efforts here haven\'t gone as well as I hoped. In fact, my map, and the recruits I lent it to, have gone missing. They were after a troll-beast named Nalorakk.$b$bForget the crew, I need that map! Succeed, and you\'ll go down in history as the one who helped Budd Nedreck unlock the secrets of Zul\'Aman!",
    ["O"] = "Budd Nedreck in Hatchet Hills wants you to retrieve his map from High Priest Nalorakk\'s terrace in Zul\'Aman.",
    ["T"] = "Promises, Promises...",
  },
  [11133] = {
    ["D"] = "I\'ve altered the leaflets you captured from the deserters\' mercenary friends at the docks. Now, anyone who reads them will get an entirely different view of the deserters and their aims.$B$BIf we distribute these to enough of the guards, the deserters will be too embarrassed to ever reestablish their presence within our walls.$B$B<Calia hands you a stack of the altered leaflets.>$B$BWhy don\'t you get started while I plan our next move?",
    ["O"] = "Calia Hastings wants you to distribute the Altered Leaflets to 6 Theramore Guards, then report back to her near the docks in Theramore.",
    ["T"] = "Discrediting the Deserters",
  },
  [11134] = {
    ["D"] = "Now that we\'ve eliminated the deserters from Theramore, it\'s time to complete this operation. My local contacts have reported that the deserters base their operations in a ship moored on a small island to the southeast of the docks.$B$BArresting their leader, Gavis Greyshield, should cause the others to lose their will to fight. Find him within the ship and convince him to surrender. I wouldn\'t be surprised if he puts up a bit of a fight for show, but then surrenders when he understands he can\'t win.",
    ["O"] = "Capture Gavis Greyshield, then report to Calia Hastings near the docks in Theramore.",
    ["T"] = "The End of the Deserters",
  },
  [11135] = {
    ["D"] = "The Headless Horseman is driven away, but he will return as long as Hallow\'s End looms.  $n, end our misery, and the insane lament of the Horseman.  Face him when he is joined with his head, and destroy it!$B$BHe rests in the Forlorn Cloister of the Scarlet Monastery, in Tirisfal Glade.  Find his pumpkin shrine and say this:$B$B  Horseman, rise$B  Your time is nigh$B  You felt death once$B  Now, know demise!$B$BGo, $n.  And may the Light go with you.",
    ["O"] = "Find the Headless Horseman\'s pumpkin Shrine.",
    ["T"] = "The Headless Horseman",
  },
  [11136] = {
    ["D"] = "Reports from our scout patrols have recently taken a disturbing turn. They tell of men wearing red Defias bandanas walking the Dreadmurk Shore north of Theramore\'s walls.$B$BWreckage in the area suggests they may be survivors of a shipwreck, but our information is limited. Captain Wymor at Sentry Point, a guard tower to the north of the city, is looking for help in following up on the reports.",
    ["O"] = "Report to Captain Wymor at Sentry Point.",
    ["T"] = "A Disturbing Development",
  },
  [11137] = {
    ["D"] = "My scouts have reported a shipwreck just off the beach to the northeast. Shipwrecks aren\'t all that unusual out here, but the reports also indicated the survivors were all wearing red bandanas!$B$BThe Defias are craftsmen and guildsmen, not sailors. What are they doing at the site of a shipwreck on a continent they\'ve no interest in?$B$BTheir leader is rumored to reside on a large island just off the coast to the northeast of the tower. Kill him and retrieve any documents you find in his possession.",
    ["O"] = "Obtain the Defias Orders from Garn Mathers and bring them to Captain Wymor at Sentry Point.",
    ["T"] = "Defias in Dustwallow?",
  },
  [11138] = {
    ["D"] = "From the wording of the orders you recovered, it looks like the first priority of the Defias will be to locate and secure whatever cargo they possessed.$B$BSI:7 has had a salvage diver named Renn McGill working out of Theramore for some time. When he heard about the shipwreck, Renn went north to dive near the islands the Defias now occupy.$B$BIf we\'re to beat the Defias to this cargo, we\'ll need his help. Look for him in the waters northeast of a small island just north of the island you visited earlier.",
    ["O"] = "Bring the Defias Orders to Renn McGill in the waters off the Dreadmurk Shore.",
    ["T"] = "Renn McGill",
  },
  [11139] = {
    ["D"] = "There\'s plenty of wreckage strewn across the bottom of the water from here to Alcaz, and the Defias have already got divers out there looking around. With the help of some of their gear, we can get you suited up and ready to join the hunt, but you\'ll have to do some creative \"borrowing\" first.$B$BSearch this island for a crate of diving gear and something to repair it with. When you\'ve got them, bring them to me and I\'ll have your gear ready in no time!",
    ["O"] = "Bring the Tool Kit and Damaged Diving Gear to Renn McGill in the Dustwallow Marsh.",
    ["T"] = "Secondhand Diving Gear",
  },
  [11140] = {
    ["D"] = "Well, I was able to make enough repairs to this gear to let you dive for awhile, anyway. I wouldn\'t count on it holding out for a long time, though.$B$BThe wreckage of the ship is strewn along the bottom from the east coast of this island out toward Alcaz Island. While that helm holds out, locate pieces of the wreckage on the bottom between this island and Alcaz. Use this salvage kit to search the wreckage for pieces of the cargo. Be careful not to venture too close to Alcaz Island. Those hydra are fierce.",
    ["O"] = "Bring 6 Salvaged Strongboxes to Renn McGill in Dustwallow Marsh.",
    ["T"] = "Recover the Cargo!",
  },
  [11141] = {
    ["D"] = "You must bring news of our findings to Lady Jaina without delay! If the Defias were transporting a prisoner, there\'s no telling who it might be or if the person is still alive!$B$BOne thing is for certain, $N. The Defias wouldn\'t go to all this trouble for some petty grudge. Their prisoner must have been someone of importance. Lady Jaina would know better than anyone else what these findings mean. You\'ll find her at the top of the mage tower at Theramore\'s center.",
    ["O"] = "Speak with Lady Jaina Proudmoore in Theramore.",
    ["T"] = "Jaina Must Know",
  },
  [11142] = {
    ["D"] = "It looks like Renn\'s hunch about Alcaz Island was right. We need to survey that island, but it would take a whole brigade of troops to fight our way in there.$B$BTheramore\'s defenses can\'t weather such a hit, so I\'ve arranged with Cassa Crimsonwing, the apprentice to Theramore\'s gryphon master, to allow you to use one of her beasts to survey Alcaz from the air.$B$BAlcaz Island holds the key to the Defias\' plans for their prisoner and perhaps the prisoner\'s identity itself.",
    ["O"] = "Speak to Cassa Crimsonwing and use one of her gryphons to survey Alcaz Island. When your survey is complete, speak with Lady Jaina Proudmoore in Theramore.",
    ["T"] = "Survey Alcaz Island",
  },
  [11143] = {
    ["D"] = "I\'ve spoken with Inspector Tarem regarding the evidence you gathered from the ruins of the Shady Rest Inn. He seems certain that the hoofprints and the shield you found there point to the Grimtotem clan of tauren.$B$BWith reports of Grimtotem activity on the rise in the marsh, this has to be more than a mere coincidence. I\'m sending you to speak with Captain Darill, who is something of an expert on the Grimtotems. Follow the road north out of town to North Point tower. It\'s the second outpost on the road.",
    ["O"] = "Report to Captain Darill at North Point.",
    ["T"] = "A Grim Connection",
  },
  [11144] = {
    ["D"] = "The Grimtotems may be the most warlike of all the tauren clans, but they\'re by no means unorganized. If they\'re the ones who put the torch to the Shady Rest Inn, they\'ll have had orders from one of their clan elders.$B$BThere\'s a large Grimtotem settlement called Blackhoof Village to the northwest. They\'ve been using it as a base to attack the tower, but I\'ll bet that you\'ll find the orders you\'re looking for there. Check the village\'s elders for traces of the orders you seek.",
    ["O"] = "Bring the Grimtotem Battle Plan to Captain Darill at North Point Tower.",
    ["T"] = "Confirming the Suspicion",
  },
  [11145] = {
    ["D"] = "We\'re doing all we can to keep the Grimtotem raiders at bay, but they keep launching assaults on the tower. Even worse, they\'ve managed to discover and capture the patrols the captain sends out to gather information and safeguard the road.$B$BI suspect the captives are being held in Blackhoof Village, to the northwest. Knowing the Grimtotems, the defenders of the village probably carry the keys to the prisoners\' cages with them. I don\'t care what you have to do, $c, just bring back my men alive.",
    ["O"] = "Sergeant Lukas at North Point Tower wants you to free 5 Theramore Prisoners.",
    ["T"] = "Prisoners of the Grimtotems",
  },
  [11146] = {
    ["D"] = "The patch of swamp to the northeast is home to a particularly nasty breed of raptors. We\'ve lost more than one unwary soldier to them, but I think we can turn them against our Grimtotem neighbors.$B$BTake this rope and use it to capture bloodfen raptors or bloodfen screechers that you\'ve subdued. I wouldn\'t try to capture one of the beasts until you\'ve weakened them quite a bit in combat. It\'s going to be quite a struggle.",
    ["O"] = "Sergeant Lukas at North Point Tower wants you to capture 6 raptors. You can capture either Bloodfen Raptors or Bloodfen Screechers.",
    ["T"] = "Raptor Captor",
  },
  [11147] = {
    ["D"] = "Now that we\'ve got our raptors, our next move is to \"encourage\" them to attack the Grimtotems at Blackhoof Village to the northwest.$B$BI\'ve got a leftover haunch of... well, it doesn\'t really matter what it is. It\'ll be your bait. Set it down on the ground in Blackhoof Village near the windmill in the center of the settlement. The raptors should take care of the rest, if their training took.",
    ["O"] = "Sergeant Lukas at North Point Tower wants you to place the Raptor Bait near the windmill in Blackhoof Village.",
    ["T"] = "Unleash the Raptors",
  },
  [11148] = {
    ["D"] = "If the equipment you found at the ruins of the inn belonged to a Grimtotem attack party, there\'s likely to be more just like it within their camp to the northwest.$B$BWe haven\'t been able to gather much information about Blackhoof Village, but judging from the size of the raiding parties, there\'s a substantial force based there.$B$BDo whatever you have to to capture some of their equipment so that we can compare it with your findings from the inn.",
    ["O"] = "Captain Darill at North Point Tower wants you to bring him 7 Blackhoof Armaments.",
    ["T"] = "Arms of the Grimtotems",
  },
  [11149] = {
    ["D"] = "I can\'t spare any men to help search for a second Grimtotem outpost, but I think I know of someone who might be able to help you.$B$BDeep in the Quagmire, to the south, there is a small farmstead owned by Tabetha. She may seem little more than an old hermit, but the truth is that she\'s a mage and scryer of some renown. Follow the road south to her farm and seek her help in finding the culprits responsible for the massacre at the Shady Rest Inn.",
    ["O"] = "Speak with Tabetha at her farm.",
    ["T"] = "Tabetha\'s Assistance",
  },
  [11150] = {
    ["D"] = "There\'s no scrying necessary to see the trouble my new \"neighbors\" are creating. And if this is the band that burnt down the Shady Rest Inn, as you claim, there\'s no reason to tolerate their presence any longer.$B$BTake this torch and raze their camp to the ground! You\'ll find Direhorn just to the north of my farm. You can\'t miss it, really, as the Grimtotems have done a splendid job of announcing their presence with those totems they favor.",
    ["O"] = "Burn the North Tent, East Tent, and the Northeast Tent at Direhorn Post, then return to Tabetha at her farm.",
    ["T"] = "Raze Direhorn Post!",
  },
  [11151] = {
    ["D"] = "Although these Grimtotems were simply a nuisance to me, Captain Vimes will want to know of your deeds. Bring him the news that you have tracked down and dealt with those responsible for the burning of the Shady Rest Inn.$B$BIt\'s too late to save Jim Hyal\'s family, but perhaps the Grimtotems will think twice before attacking anyone connected to Theramore.",
    ["O"] = "Speak to Captain Garran Vimes at Foothold Citadel in Theramore.",
    ["T"] = "Justice for the Hyals",
  },
  [11152] = {
    ["D"] = "I wish we had a way of letting James Hyal\'s wife and son know that we have brought their murderers to justice.$B$B<Captain Vimes produces a small wreath decorated with flowers.>$B$BThere are some who say that their spirits will know, even if we cannot reach them. It\'s not much, but I\'d like you to lay this wreath at the Hyal family monument. It\'s one of the larger stones in the graveyard just north of Theramore\'s gates.",
    ["O"] = "Captain Garran Vimes at Foothold Citadel wants you to lay the Wreath at the Hyal Family Monument. ",
    ["T"] = "Peace at Last",
  },
  [11156] = {
    ["D"] = "The Grimtotems up at Direhorn Post, just to the north, are getting bolder by the day. At night, you can often hear them chanting about their deeds in battle against people who\'ve tried to settle here.$B$BThey\'re determined to drive us from Tabetha\'s farm even though she\'s trained generations of apprentices here. We\'ve defended the farm as best we can, but Apprentice Garion was wounded in the last attack.$B$BGo to Direhorn Post and kill any Grimtotem you can find! The attacks must stop.",
    ["O"] = "Kill 12 Direhorn Grimtotems and return to Apprentice Morlann at Tabetha\'s Farm.",
    ["T"] = "Direhorn Raiders",
  },
  [11158] = {
    ["D"] = "Are you startled by Brogg\'s presence here, little $r? Don\'t worry. Goblins at Mudsprocket are Brogg\'s friends and you can be, too.$B$BBrogg left Brackenwall Village when new overlord not take revenge against black dragonkin for destroying old home and killing many of Brogg\'s old friends. Brogg come here to lay friends spirits to rest and avenge them, but Brogg need help preparing. For ritual, Brogg need feathers with strong magic, like ones worn by raptors at Bloodfen Burrow to the west of town.",
    ["O"] = "Bring 5 Bloodfen Feathers to Brogg at Mudsprocket.",
    ["T"] = "Bloodfen Feathers",
  },
  [11159] = {
    ["D"] = "Brogg has completed the totem that will put the spirits of his friends to rest. When the dragonkin came, they killed all Stonemaul who did not flee. Brogg fled with Overlord Mok\'Morokk, hoping to lead a counterattack with other Stonemaul survivors.$B$BThe counterattack never came and the spirits of the Stonemaul dead still haunt Brogg and the others. Take this totem north to Stonemaul Ruins and use it near ogre skeletons to draw the spirit to you. Defeat the spirit to give it rest with its bones.",
    ["O"] = "Brogg, at Mudsprocket, wants you to put 10 Stonemaul Spirits to rest.",
    ["T"] = "Spirits of Stonemaul Hold",
  },
  [11160] = {
    ["D"] = "When the dragons came and took over Brogg\'s old home, Stonemaul ogres fled and left everything behind, including clan\'s banner.$B$BBrogg knows banner was kept deep in Stonemaul ogre mound, but these days it\'s called Den of Flame. Brogg must have clan banner to get his revenge on dragons who killed his friends.$B$BBrogg\'s clan\'s old mound, Den of Flame, is northwest of Mudsprocket and crawling with dragonkin. Banner will be deep inside the cave. Be careful, $N.",
    ["O"] = "Retrieve the Stonemaul Banner and bring it to Brogg at Mudsprocket.",
    ["T"] = "Banner of the Stonemaul",
  },
  [11161] = {
    ["D"] = "To make the totem Brogg will need for his ritual, he must use the essences of the creatures who killed his friends. The hate and anger of Brogg\'s enemies will fuel the magic of his vengeance.$B$BTrack down Firemane ash tails, scouts, or scalebanes and use Brogg\'s totem on their corpses. Only when the dragonkin die will they give up their essences.$B$BThe creatures you seek swarm over the Den of Flame to the northwest and the Stonemaul Ruins to the north.",
    ["O"] = "Bring 10 Black Dragonkin Essences to Brogg at Mudsprocket.",
    ["T"] = "The Essence of Enmity",
  },
  [11162] = {
    ["D"] = "Brogg relishes the thought of taking his revenge on the black dragonkin of the marsh. $N, you have been very helpful in preparing for this moment. Will you help?$B$BTake Brogg\'s clan banner and travel east until you see a cave like a dragon\'s mouth. At the entrance to that cave, plant Stonemaul banner and issue Brogg\'s challenge to Onyxia.$B$BBrogg and the Stonemaul will have their lands back!",
    ["O"] = "Plant the Stonemaul Banner near the entrance to Onyxia\'s Lair, then return to Brogg at Mudsprocket.",
    ["T"] = "Challenge to the Black Flight",
  },
  [11163] = {
    ["D"] = "<Donna looks around and then whispers to you.>$b$b$n, what I\'m about to tell you must remain confidential, understood?$b$bI\'ve been sent by the Shattrath Peacekeepers to infiltrate Budd\'s gang here. Truth be told, since you first arrived you\'ve been a key person of interest in my investigation. $b$bBut your deeds have since cleared you of any suspicion. In fact, for your slaying of the crazed warlord, Zul\'Jin, I\'m compelled to reward you for your efforts.",
    ["O"] = "Report to Donna Brascoe to collect a reward for your heroism in Zul\'Aman. Donna is currently stationed in the Ghostlands, just outside Zul\'aman.",
    ["T"] = "Undercover Sister",
  },
  [11164] = {
    ["D"] = "\'Ey mon! You be new around \'ere, eh? Lemme ask a favor of ya.$b$bBudd\'s been refinin\' his forest troll disguise. Says that he be close now - just be needin\' one last touch. Tusks.$b$bMy skinnin\' talents be wasted \'ere. Somethin\' about yankin\' troll tusks be makin me queasy. $b$bBring me back 10 troll tusks, eh mon?",
    ["O"] = "Prigmon needs you to collect 10 Forest Troll Tusks from the trolls in Zul\'Aman. Bring them to him at Budd\'s camp in the Ghostlands.",
    ["T"] = "Tuskin\' Raiders",
  },
  [11165] = {
    ["D"] = "Lissen mon, there be sumthin\' else needs doin fer ol\' Prigmon.$b$bZungam, my good-fer-nuthin\' cousin, be stuck inside Zul\'Aman. He still be alive too - I seen his signal flare just last night!$b$bI should be lettin\' him rot fer gettin\' me tied up in this mess, but he be owin\' me big money.$b$bDo what ya can to help him out, then leave the collectin\' to me!",
    ["O"] = "Prigmon has tasked you with locating and assisting his cousin Zungam, somewhere within Zul\'Aman.",
    ["T"] = "A Troll Among Trolls",
  },
  [11166] = {
    ["D"] = "How did those fools fail? I told them to be careful - even gave them disguises to help them blend in. Ahh, well. The bright side of their failure is that this opportunity falls to you.$b$bSucceed, and you\'ll be well on your way to joining my crew and sharing in the immeasurable fame that will soon be mine. Not that I need any more, mind you.$b$bThere are yet a few portions of my map that require further exploration before our excavation can be initiated....",
    ["O"] = "Enter Zul\'Aman and visit Halazzi\'s Chamber, Jan\'alai\'s Platform, and Akil\'zon\'s Platform. Report the details of those areas to Budd, at his camp in the Ghostlands.",
    ["T"] = "X Marks... Your Doom!",
  },
  [11169] = {
    ["D"] = "During the last Grimtotem attack, I was wounded, but not before I managed to capture a curious totem our enemies were using against us.$B$BIt seemed to be emitting raw bolts of energy during the battle, but in all my experiments, I haven\'t managed to figure out how it works. I\'ll loan the totem to you if you agree to help me test it.$B$BThe watery areas surrounding the farm are home to pesky mottled drywallow crocolisks and drywallow daggermaws. Try fighting the crocolisks near the totem.",
    ["O"] = "Apprentice Garion at Tabetha\'s Farm wants you to test the Captured Totem on 10 Mottled Drywallow Crocolisks or Drywallow Daggermaws.",
    ["T"] = "The Grimtotem Weapon",
  },
  [11171] = {
    ["D"] = "Excellent! Everything\'s nearly ready for my grand entrance into Zul\'Aman.$b$bYou\'ve done a fine job, $n. I\'ve spoken with my crew and they\'re warming up to you nicely. I\'d say you\'re very close to becoming a permanent member of the team. Only one thing remains for you to do - dispatch that \'Hex Lord\' fellow.$b$bNothing to it, really. You stand up to this wretch and he\'ll likely just turn and run. Weaker, older trolls just add intimidating titles to their name to make up for their deficiencies, you see?",
    ["O"] = "Budd Nedreck in Hatchet Hills wants you to kill Hex Lord Malacrass in Zul\'Aman.",
    ["T"] = "Hex Lord? Hah!",
  },
  [11172] = {
    ["D"] = "Not long ago, a goblin zeppelin crashed to the east. A representative of the Steamwheedle Cartel passed through here a few days ago.$B$BShe was looking for information about the zeppelin\'s cargo and it\'s pilot, Beezil, but none of us really got a good look at the crash. I doubt she\'ll be able to clean up after the wreck by herself, much less recover whatever cargo the vessel might have carried.$B$BIf you have time, you may want to check up on her out at Beezil\'s Wreck, due east of here, near the mountains.",
    ["O"] = "Speak with Moxie Steelgrille at Beezil\'s Wreck.",
    ["T"] = "The Zeppelin Crash",
  },
  [11173] = {
    ["D"] = "If there\'s one thing you can count on Apprentice Morlann to do, it\'s whine about reagents.$B$BNormally, I just ignore him, and it never works. This time, I\'m going to try something different.$B$BMaybe if I replace the missing reagents before he notices, he\'ll leave me alone. The most common reagent we both use is marsh venom, which comes from the darkfang creepers and noxious shredders in the marsh north of the farm. If you bring me the venom, I\'ll replace it before Morlann notices it\'s gone.",
    ["O"] = "Bring 6 vials of Marsh Venom to Apprentice Garion at Tabetha\'s Farm.",
    ["T"] = "The Reagent Thief",
  },
  [11174] = {
    ["D"] = "Just look at this area! It\'s swarming with oozes. If I don\'t find some way to keep them under control, they\'ll corrode the wreckage and the zeppelin\'s cargo!$B$BI can\'t go back empty-handed, $c! Help me dissolve these oozes before they\'ve digested everything!$B$BThis device, when powered, will concentrate energy on the slimes, causing them to explode. The zeppelin\'s fragmented power core should power the device. The one near the main crash works all the time, but the others flicker on and off.",
    ["O"] = "Moxie Steelgrille wants you to dissolve 10 oozes and report back to her at Beezil\'s Wreck.",
    ["T"] = "Corrosion Prevention",
  },
  [11177] = {
    ["D"] = "There\'s a fellow the locals know as \"Swamp Eye\" Jarl, who lives alone out in the swamp. Sometime ago he \"took over\" Swamplight Manor after the previous owners disappeared under mysterious circumstances.$B$BI like to send someone to check up on him every once in a while. He kind of reminds me of my grandfather, you know? Some say he\'s not quite right in the head.$B$BIf you\'re headed northwest on the road out of Theramore, you\'ll find Swamplight Manor in the Witch Hill area, before the road turns west.",
    ["O"] = "Speak to \"Swamp Eye\" Jarl at Swamplight Manor.",
    ["T"] = "The Hermit of Swamplight Manor",
  },
  [11178] = {
    ["D"] = "As you examine the pulsating vial, your thoughts turn to the petulant little man outside Zul\'Aman.$b$bYou can\'t wait to see Budd\'s expression when he sees this!",
    ["O"] = "Bring the Blood of Zul\'jin to Budd at his camp in the Ghostlands, outside Zul\'Aman.",
    ["T"] = "Blood of the Warlord",
  },
  [11180] = {
    ["D"] = "I traveled out here to pay Jarl a visit at his new home and it\'s been a nonstop horror show ever since! There\'s something seriously wrong here and I can\'t be the only one who sees it...$B$BHave you seen the ghosts and corpses shambling about Witch Hill? I\'ve a feeling that if anyone knows what happened here, it is them. Seek out these risen husks and risen spirits in the surrounding area, grant them rest through combat, and see what you can learn from them before this evil consumes Jarl!",
    ["O"] = "Mordant Grimsby at Swamplight Manor wants you to gather information from 10 Risen Husks or Risen Spirits.",
    ["T"] = "What\'s Haunting Witch Hill?",
  },
  [11181] = {
    ["D"] = "In my years as an herbalist, I\'ve often observed that nature will provide subtle cures to the most vexing of problems. I\'ve read that hedge mages and witch doctors often use the smoke of an herb known as witchbane to draw evil from its hiding places.$B$BIf true, this would mean witchbane should be growing near the shallow waters of Witch Hill. You should be able to identify it by its broad leaves and reddish central stalk. Bring me any of the herb you can find, $N. It may be our only hope.",
    ["O"] = "Bring 9 sprigs of Witchbane to Mordant Grimsby at Swamplight Manor.",
    ["T"] = "The Witch\'s Bane",
  },
  [11183] = {
    ["D"] = "The torch is ready. Plant it at the end of the dock and be prepared to face whatever comes forth.$B$BI have no idea what the torch\'s smoke may reveal... if anything emerges at all. I must say, I have my doubts about this kind of folk magic, but we haven\'t time for anything else. For your sake and Jarl\'s, I wish you luck.",
    ["O"] = "Mordant Grimsby at Swamplight Manor wants you to plant the torch at the end of the dock and defeat anything that appears.",
    ["T"] = "Cleansing Witch Hill",
  },
  [11184] = {
    ["D"] = "Travelers and Steamwheedle personnel working in the field are advised to avoid the Bloodfen Burrow to the west of town.$B$BThe area is overrun with raptors lead by the cruel and cunning Goreclaw the Ravenous, who has already killed at least two Steamwheedle engineers.$B$BDrazzit Dripvalve has authorized a generous reward to be paid to the individual who rids Mudsprocket of this menace.",
    ["O"] = "Kill Goreclaw the Ravenous and report to Drazzit Dripvalve at Mudsprocket.",
    ["T"] = "WANTED: Goreclaw the Ravenous",
  },
  [11185] = {
    ["D"] = "Recovered from the body of a Forsaken apothecary, this letter contains alarming evidence of a close alliance between the Grimtotems and the new masters of Lordaeron.$B$B\"As a demonstration of good faith and a symbol of our newfound trust, we have dispatched Apothecary Cylla to aid you in battling our mutual enemy in the land of Kalimdor. None will stand before our combined might and determination.\"$B$BThis letter should be brought to the attention of the SI:7 agent at Tabetha\'s Farm, Andello Porter.",
    ["O"] = "Bring the Sealed Letter to Andello Porter at Tabetha\'s Farm.",
    ["T"] = "The Apothecary\'s Letter",
  },
  [11186] = {
    ["D"] = "Recovered from the body of a Forsaken apothecary, this letter hints at an underground correspondence between Undercity and the Grimtotem leadership.$B$B\"As a demonstration of good faith and a symbol of our newfound trust, we have dispatched Apothecary Cylla to aid you in battling our mutual enemy in the land of Kalimdor. None will stand before our combined might and determination.\"$B$BPerhaps Nazeer Bloodpike in Brackenwall Village will know how to handle this information.",
    ["O"] = "Bring the Sealed Letter to Nazeer Bloodpike in Brackenwall Village.",
    ["T"] = "Signs of Treachery?",
  },
  [11191] = {
    ["D"] = "The old lighthouse out to the east hasn\'t worked for some time, but Babs Fizzletorque has gotten it into her head to get it working again.$B$BI don\'t know how she plans to do it by herself, but she claims that it\'ll make the movement of ships and goods into the docks smoother, so I can\'t really object. Drawing duty on the docks is really nothing to complain about when you could be on the front lines, you know?",
    ["O"] = "Speak to Babs Fizzletorque at the lighthouse on the island east of Theramore.",
    ["T"] = "This Old Lighthouse",
  },
  [11192] = {
    ["D"] = "The old log in the lighthouse indicates that the lamp was fueled with oil from the threshers that live along the coast here.$B$B<Babs wrinkles her nose at the mention of such outdated technology.>$B$BI suppose it\'s a practical, if inelegant solution. The log says that the oil taken from the youngest murk threshers works the best, and those live right underneath the docks of Theramore.$B$BIf you\'re up for it, would you help resupply the lighthouse with fuel?",
    ["O"] = "Bring 4 containers of Thresher Oil to Babs Fizzletorque at the lighthouse near Theramore.",
    ["T"] = "Thresher Oil",
  },
  [11193] = {
    ["D"] = "You know, it\'s amazing what you can find in that old lighthouse. After I lit the lamp, I noticed this book in one of the old trunks up there.$B$B<Babs holds up the book and reads the title dramatically.>$B$B\"Dastardly Denizens of the Deep!\"$B$BWhy, I think I might swoon if I ever saw one of these! I\'m sure it\'s good for a laugh or two, but I simply don\'t have time for reading right now.$B$BYou know who might enjoy it, though... that fishmonger on the docks, \"Dirty\" Michael Crowe. He collects old books.",
    ["O"] = "Bring Dastardly Denizens of the Deep to \"Dirty\" Michael Crowe on the Theramore docks.",
    ["T"] = "Dastardly Denizens of the Deep",
  },
  [11194] = {
    ["D"] = "Oh, I\'m sure you and Babs had a good laugh over the outlandish descriptions and sketches in the book, but have you stopped to consider there might be some truth to the legends?$B$BIf you listen closely enough, I bet you can still hear sailors talk about Tethyr, the sea creature the book says lives right here! Of course, if you wanted to know for sure, you could always ask old Nat Pagle.$B$BHe\'s got a small fishing camp on a little island in Tidefury Cove, which is southwest across Dustwallow Bay.",
    ["O"] = "Talk to Nat Pagle at Nat\'s Landing in Tidefury Cove.",
    ["T"] = "Is it Real?",
  },
  [11195] = {
    ["D"] = "I\'m touched, $n, an\' dat be da truth. I\'m not rememberin\' the last time a $r helped Zungam outta trouble.$b$bI snatched this from one of them savages when he was busy chainin\' me up. It don\'t look like much, but if anyone can determine its worth, it be my good friend, Griftah!$b$bIf ya be makin\' it outta here alive, it might be worth takin\' this to him out in Shattrath City.",
    ["O"] = "Take the Tattered Voodoo Doll to Griftah in Shattrath City.",
    ["T"] = "Playin\' With Dolls",
  },
  [11196] = {
    ["D"] = "Lissen mon, there be sumthin\' else needs doin fer ol\' Prigmon.$b$bZungam, my good-fer-nuthin\' cousin, be stuck inside Zul\'aman. He still be alive too mon - I seen his signal flare just last night!$b$bI should be lettin\' him rot fer gettin\' me tied up in this mess, but he be owin\' me big money.$b$bDo what ya can to help him out, then leave the collectin\' to me!",
    ["O"] = "Prigmon has tasked you with locating and assisting his cousin Zungam, somewhere within Zul\'aman.",
    ["T"] = "TEMP X",
  },
  [11198] = {
    ["D"] = "Sea monster or no, we\'re not going to risk the safety of our shipping. I\'ve ordered our best marksmen to prepare for a confrontation with this Tethyr. The artillerymen have augmented the dock\'s defenses with three mortars.$B$BI\'m going to order the lighthouse\'s lamp illuminated. If Tethyr does attack, it will be your job to operate the mortars and take down the beast before it can kill all of the marksmen. I wouldn\'t stand in one place too long, though. Using the mortars is likely to draw its attention.",
    ["O"] = "Major Mills at the Theramore docks wants you to defeat Tethyr.",
    ["T"] = "Take Down Tethyr!",
  },
  [11200] = {
    ["D"] = "We\'ve gleaned as much as we can from the ruins of the inn. I\'m concerned about where the investigation will lead us from here, but we must know the truth.$B$BBetween the hoofprints and the shield with Mosarn\'s mark, I\'m lead to believe that the Grimtotems may have been involved. They\'ve recently established a settlement in the swamp, Blackhoof Village to the northeast. Travel to Blackhoof Village and search for more arms of Mosarn\'s manufacture.",
    ["O"] = "Krog at Brackenwall Village wants you to bring him 7 Blackhoof Armaments.",
    ["T"] = "More than Coincidence",
  },
  [11201] = {
    ["D"] = "With the activities of the Grimtotems in Thousand Needles brought to light, many tauren now regard them with suspicion.  We\'ve seen high-ranking Grimtotems engage in murder and kidnapping to advance their interests and I fear we may become their next target.$B$BBlackhoof Village, to the northeast, near Bluefen, is a large new Grimtotem settlement. Their leaders, the elders, will all have orders from Thunder Bluff. See if you can capture the orders and piece them together to learn the Grimtotems\' plans.",
    ["O"] = "Bring the Grimtotem Battle Plan to Krog at Brackenwall Village.",
    ["T"] = "The Grimtotem Plot",
  },
  [11203] = {
    ["D"] = "The arms you captured in Blackhoof Village have not seen any combat beyond mere training exercises, which means the Grimtotems who destroyed the Shady Rest are still at large.$B$BTo the south, in the heart of the Quagmire, lives the witch Tabetha. Though she is a human, she has dealt honorably with us and trained some of our mages.$B$BAsk her for assistance in tracking down the band of Grimtotem responsible for burning the inn. The Alliance must not be allowed to think we were complicit in the attack.",
    ["O"] = "Speak with Tabetha at her farm in the Quagmire.",
    ["T"] = "Seek Out Tabetha",
  },
  [11204] = {
    ["D"] = "I hope I\'ve been helpful to you and I\'m sorry I can\'t offer more information. My apprentices and I produce such a large volume of arms and armor that it\'s almost impossible to recall details about any individual piece.$B$BNot only do we outfit the braves defending tauren lands, but the Grimtotems have a particular fondness for my work. A seasoned warrior knows good work when he sees it.",
    ["O"] = "Speak with Krog at Brackenwall Village.",
    ["T"] = "Return to Krog",
  },
  [11205] = {
    ["D"] = "There\'s no scrying necessary to see the trouble my new \"neighbors\" are creating. And if this is the band that burnt down the Shady Rest Inn, as you claim, there\'s no reason to tolerate their presence any longer.$B$BTake this torch and raze their camp to the ground! You\'ll find Direhorn just to the north of my farm. You can\'t miss it, really, as the Grimtotems have done a splendid job of announcing their presence with those totems they favor.",
    ["O"] = "Burn the North Tent, East Tent, and the Northeast Tent at Direhorn Post, then return to Tabetha at her farm.",
    ["T"] = "Raze Direhorn Post!",
  },
  [11206] = {
    ["D"] = "I doubt the Grimtotems will give up their campaign to drive humans from the marsh. At least we have dealt with the perpetrators of the crimes at the Shady Rest Inn.$B$BI\'m sure the investigator who sent you doesn\'t need to be told this, but the Horde can no longer afford not to rein in the Grimtotems. There will be a day when their actions will put the Horde in a regrettable position.$B$BNeither Lady Jaina nor Warchief Thrall desire another war, but are they willing to do what\'s necessary to avoid it?",
    ["O"] = "Return to Krog at Brackenwall Village.",
    ["T"] = "Justice Dispensed",
  },
  [11207] = {
    ["D"] = "This zeppelin was carrying six months\' worth of supplies to us at Mudsprocket! Sure, they\'ve been able to barter for some of what they need, but they won\'t hold out forever.$B$BI\'ve been sent out here to recover what I can of the cargo, but the wreckage is scattered all over the marsh in this area. I\'m sure a lot of the cargo didn\'t survive the crash, but are you willing to help me recover what we can?",
    ["O"] = "Moxie Steelgrille at Beezil\'s Wreck wants you to recover 8 pieces of Zeppelin Cargo.",
    ["T"] = "Secure the Cargo!",
  },
  [11208] = {
    ["D"] = "Drazzit will expect to hear something from me soon, but I don\'t think the site is secure enough for me to leave. If you have time, would you be willing to take some of the salvaged cargo down to him at Mudsprocket?$B$BIf you haven\'t been there yet, it\'s a small settlement to the southwest of here, beyond the Stonemaul Ruins. You can take the road there from Tabetha\'s Farm, too. When you get to Mudsprocket, the guy you\'re looking for is Drazzit Dripvalve.",
    ["O"] = "Take the Zeppelin Cargo to Drazzit Dripvalve at Mudsprocket.",
    ["T"] = "Delivery for Drazzit",
  },
  [11209] = {
    ["D"] = "So you found a copy of Dastardly Denizens of the Deep, did you? Well, I can tell you from experience, it\'s all true. I\'ve even seen a few of \'em with my own eyes.$B$BBut you want to know about Tethyr.  I said I\'d make you a deal, so here\'s what I want you to do. I\'m working on a new line of baits, but I haven\'t tested this one yet.$B$BJust take this paste -- yeah, it smells a little foul -- smear it on yourself, and swim over to that wrecked ship to the southwest. If you survive, let me know how it works!",
    ["O"] = "Nat Pagle at Nat\'s Landing wants you to test his new fish bait.",
    ["T"] = "Nat\'s Bargain",
  },
  [11210] = {
    ["D"] = "Yes, Tethyr is certainly real, and he lives in the waters off Theramore.$B$BHas a thing for bright lights. He\'s the reason they shut down the lighthouse in the first place, you know...$B$BAnd if you light it up again, he\'ll come right back. But no one in their right mind would do that.$B$BSo that must be your plan! It\'s been good sharing a drink with you, but don\'t blame ol\' Nat if Tethyr REALLY turns you into fish bait. If you\'re going to do this, make sure you consult Major Mills at the Theramore docks.",
    ["O"] = "Speak with Major Mills at the docks in Theramore.",
    ["T"] = "Oh, It\'s Real",
  },
  [11211] = {
    ["D"] = "When that goblin... what\'s her name... Boxie, Foxy... Moxie, that\'s it! Anyway, when she came through here on her way to the zeppelin wreck, she said the town of Mudsprocket was having some problems.$B$BThat crashed zeppelin was bringing them fresh supplies. If you follow the road south from here, past the Stonemaul Ruins, you\'ll eventually come to Mudsprocket.$B$BWhy don\'t you check in with Drazzit Dripvalve down there and see if there\'s anything you can do to help?",
    ["O"] = "Speak with Drazzit Dripvalve at Mudsprocket.",
    ["T"] = "Help for Mudsprocket",
  },
  [11212] = {
    ["D"] = "Deep in the heart of the swamp lives an old woman named Tabetha. We\'ve never really known much about her, save that she\'s a good deal older than she appears. She\'s helped us from time to time and helped keep the peace here between the Horde and our forces.$B$BShe used to keep in regular contact, but we haven\'t received one lately.$B$BCould you check in with her when you have time? Just follow the road beyond North Point Tower, where it turns south and into the Quagmire. You can see her farm from the road.",
    ["O"] = "Speak with Tabetha at her farm in the Quagmire.",
    ["T"] = "Tabetha\'s Farm",
  },
  [11213] = {
    ["D"] = "A human woman named Tabetha lives on a small farm near the middle of the marsh. Ordinarily, I wouldn\'t associate with a human, but her help has proven useful at times.$B$BUnfortunately, she\'s been out of touch for quite some time now and I\'m looking for someone to travel down to her farm to see if everything\'s all right.$B$BIf you follow the road south out of the village, then into the swamp\'s interior, you\'ll find her farm near the middle of the Quagmire.",
    ["O"] = "Speak to Tabetha at her farm in the Quagmire.",
    ["T"] = "Check Up on Tabetha",
  },
  [11214] = {
    ["D"] = "The Steamwheedle Cartel has recently established a new outpost in the southern part of Dustwallow Marsh. It\'s called Mudsprocket, if I recall, and it\'s located on the main road south out of Tabetha\'s Farm and the Stonemaul Ruins.$B$BThis is an excellent opportunity for us to establish new trade contacts and Lady Jaina wants me to send a representative down there to establish contact. Would you be willing to go?",
    ["O"] = "Speak with Drazzit Dripvalve at Mudsprocket.",
    ["T"] = "Mission to Mudsprocket",
  },
  [11215] = {
    ["D"] = "The Steamwheedle Cartel\'s new outpost in the southern part of the marsh isn\'t faring so well. The zeppelin carrying supplies to Mudsprocket crashed, leaving them without vital tools, food, and medical supplies.$B$BFollow the road down south and into the marsh\'s interior. You\'ll pass by Tabetha\'s Farm and the Stonemaul Ruins before the road brings you to Mudsprocket. Offer any help you can provide to the town\'s leadership.",
    ["O"] = "Speak with Drazzit Dripvalve at Mudsprocket.",
    ["T"] = "Help Mudsprocket",
  },
  [11216] = {
    ["D"] = "I was sent here by my mentor to look for assistance, but unfortunately I\'m not allowed outside of Lower City and the individuals that frequent this establishment tend to be less than helpful.$B$BYou do seem different, more like the adventurous type.  If you\'re interested in aiding our cause, speak to Archmagae Alturus outside of Medivh\'s old dwelling, Karazhan.$B$BIn the meantime, I\'m going to see about gaining access to the rest of the city.  One of our old associates is rumored to be here.",
    ["O"] = "Speak to Archmage Alturus outside of Karazhan in Deadwind Pass.",
    ["T"] = "Archmage Alturus",
  },
  [11217] = {
    ["D"] = "With the zeppelin crash delaying supplies, we\'ve run out of medicines and bandages.$B$BWe\'re making use of what we can, but between all the insects, the injuries, and the enemies we\'re encountering here, I can barely keep up! I\'ve found one herb that seems to help heal wounds and dull pain, but it, too, is in short supply.$B$BIt\'s called wyrmtail, and it\'s abundant in the Dragonmurk and Wyrmbog areas east of town. The plants themselves are made of coiled stalks, and seem to pulsate when you look at them.",
    ["O"] = "Gizzix Grimegurgle at Mudsprocket wants you to bring him 8 Wyrmtail stalks.",
    ["T"] = "Catch a Dragon by the Tail",
  },
  [11219] = {
    ["D"] = "The Horde\'s children need you, $n.  The Headless Horseman, once a human paladin and now an insane fiend, has set fire to our village!  You must put out those fires!$B$BGrab a bucket and throw it onto the blaze, or toss it to an ally who is closer to the flames.  Extinguish all the fires and thwart the Headless Horseman!",
    ["O"] = "The Masked Orphan Matron wants you to help put out all the village fires.  When they are out, speak again to the Masked Orphan Matron in town.",
    ["T"] = "Stop the Fires!",
  },
  [11220] = {
    ["D"] = "Until the head of the Headless Horseman is destroyed, his rampage will not end.$B$BThe Horseman rests within the Forlorn Cloister of the Scarlet Monastery, in Tirisfal Glade.  Go to his pumpkin shrine and speak these words:$B$B  Horseman, rise$B  Your time is nigh$B  You felt death once$B  Now, know demise!$B$BThis will rouse the fiend.  Destroy the head of the Horseman\'s and he will plague us no longer.",
    ["O"] = "Find the Headless Horseman\'s Pumpkin Shrine.",
    ["T"] = "The Headless Horseman",
  },
  [11222] = {
    ["D"] = "Although we don\'t have all the answers we might like, it\'s imperative that you bring our findings to Highlord Bolvar Fordragon right away!$B$BHe needs to know that the Defias have a powerful patron in Stormwind and that they\'re involved in the disappearance of King Varian!$B$BI can use my magic to expedite your trip to Stormwind. Just speak to me when you\'re prepared to go, $N.",
    ["O"] = "Speak to Highlord Bolvar Fordragon in Stormwind Keep.",
    ["T"] = "Warn Bolvar!",
  },
  [11223] = {
    ["D"] = "Do not let Lady Prestor\'s protestations distract you, $N. That she is blind to this problem does not surprise me, but that is a separate matter.$B$BAs I was saying, you and Lady Jaina have my thanks for bringing your findings to me in such haste. Let her know that no good citizen of Stormwind will rest until our king walks among us again.$B$BGo to the Mage Quarter at the western end of the city and speak with Archmage Malin at the foot of the tower there. He will speed your return to Theramore.",
    ["O"] = "Speak to Lady Jaina Proudmoore in Theramore.",
    ["T"] = "Return to Jaina",
  },
  [11225] = {
    ["D"] = "The marsh seems to have a strange effect on humans. Some grow mad simply by living here.$B$BAnyone who has ever settled at Swamplight Manor has gone mad in a spectacular way. The latest owner, one \"Swamp Eye\" Jarl, is already showing signs.$B$BI don\'t completely understand what\'s happening there, you\'d have my thanks for looking into it.$B$BThe manor is at the eastern edge of the swamp. Trek east across Bluefen and past North Point Tower. The manor is in a haunted patch of land called Witch Hill.",
    ["O"] = "Speak with \"Swamp Eye\" Jarl at Swamplight Manor.",
    ["T"] = "The Hermit of Witch Hill",
  },
  [11242] = {
    ["D"] = "Rage was my prison, $N, and you have freed me.  Though I thought I did right, my soul now weeps for the terror and the death I have caused the good people of Azeroth.$B$BThank you for leading me back to the Light.  May I never again lose my way.$B$BTake this torn prayer book to an orphan matron, so the children may know that I will haunt them no more.",
    ["O"] = "Take the Tome of Thomas Thomson to the Costumed Orphan Matron in Goldshire, Kharanos or Azure Watch.",
    ["T"] = "Free at Last!",
  },
  [11293] = {
    ["D"] = "We need to get the word out about the Barleybrews at Brewfest.  You need to shout at the flags outside the bank, in the Military Ward, in the Hall of Explorers and in the Mystic Ward.  I\'ll make things easy though, I\'ll lend you some racing ram reins and a racing ram for 4 minutes.  Use the reins to let him go, but try not to tire him out.",
    ["O"] = "Spread the word about Brewfest at the flags outside the bank, in the Military Ward, in the Hall of Explorers and in the Mystic Ward.",
    ["T"] = "Bark for the Barleybrews!",
  },
  [11294] = {
    ["D"] = "It\'s time to let people know that the Thunderbrew have heard their cries for good brew.  You need to shout at the flags outside the bank, in the Military Ward, in the Hall of Explorers and in the Mystic Ward.$b$bWe\'ll make it easy though.  We\'ll lend you a ram AND some reins for 4 minutes.$b$bBe careful with going too fast though since you won\'t find any apple crates in Ironforge...  We can\'t take the chance of helping out the Barleybrew messengers.",
    ["O"] = "Spread the word about Brewfest at the flags outside the bank, in the Military Ward, in the Hall of Explorers and in the Mystic Ward.",
    ["T"] = "Bark for the Thunderbrews!",
  },
  [11318] = {
    ["D"] = "So you want to check out the racing rams?  Well I hope you\'re ready for speed.  BUT before I let you loose in the world, you\'ll need to show me that you can handle these fine creatures.$b$bSo here\'s the deal:  I\'ll lend you some racing reins and the use of a ram. You need to prove to me that you can handle using these rams.$b$bKeep the ram at a trot, canter and gallop for 8 seconds each.  If you need instructions how to handle the ram, talk to my apprentice, Pol Amberstill.",
    ["O"] = "You have 4 minutes to ride the ram and maintain 3 different levels of speed for 8 seconds.",
    ["T"] = "Now This is Ram Racing... Almost.",
  },
  [11321] = {
    ["D"] = "Brewfest isn\'t just about racing rams, it\'s also about drinking!  When you have a moment, take this voucher to Belbi Quikswitch.  She\'s near the back of the Brewfest camp.  If you can\'t see her, don\'t worry, she\'ll be sure to see you.$b$bIn any case, take this voucher to her to get your free Brewfest stein.  She\'ll also be more than happy to handle any and all other Brewfest transactions.",
    ["O"] = "Redeem the Brewfest Stein Voucher with Belbi Quikswitch in the Brewfest camp.",
    ["T"] = "Did Someone Say \"Souvenir?\"",
  },
  [11335] = {
    ["D"] = "The reality of fighting on multiple fronts, $g lad : lass;, is that we cannot spread our forces too thin or we risk losing it all!$B$BCritical troop deployments are necessary on a day by day basis.  Today it is the battle of Arathi Basin that demands immediate reinforcements.$B$BReturn to me with news of victory, $N.  We cannot allow the Horde scum to secure the resources that are rightfully ours!",
    ["O"] = "Win an Arathi Basin battleground match and return to an Alliance Brigadier General at any Alliance capital city or Shattrath.",
    ["T"] = "Call to Arms: Arathi Basin",
  },
  [11336] = {
    ["D"] = "The reality of fighting on multiple fronts, $g lad : lass;, is that we cannot spread our forces too thin or we risk losing it all!$B$BCritical troop deployments are necessary on a day by day basis.  Today it is the battle for Alterac Valley that\'s in most need of brave combatants.$B$BGo now, $N, and aid the Stormpike Expedition.  We cannot allow the Frostwolf Clan to get away with the violence they\'ve inflicted on our brethren!",
    ["O"] = "Win an Alterac Valley battleground match and return to an Alliance Brigadier General at any Alliance capital city or Shattrath.",
    ["T"] = "Call to Arms: Alterac Valley",
  },
  [11337] = {
    ["D"] = "The fight against the Horde knows no boundaries, $N.  Even in Outland, territorial disputes and old hatreds are enough to tip the scales in favor of war.$B$BGo into the Eye of the Storm and make sure the Alliance prevails in Outland just like it has in Azeroth.",
    ["O"] = "Win an Eye of the Storm battleground match and return to an Alliance Brigadier General at any Alliance capital city or Shattrath.",
    ["T"] = "Call to Arms: Eye of the Storm",
  },
  [11338] = {
    ["D"] = "The Silverwing Sentinels fight to protect the forest in Warsong Gulch.  We aid them, not because we\'re tree-lovers, but because the forest forms a natural protective barrier for Alliance territory.$B$BTheir need is greater today than it\'s ever been.  We need to deploy reinforcements right away unless we want to see Ashenvale annexed to the Barrens!",
    ["O"] = "Win a Warsong Gulch battleground match and return to an Alliance Brigadier General at any Alliance capital city or Shattrath.",
    ["T"] = "Call to Arms: Warsong Gulch",
  },
  [11339] = {
    ["D"] = "Arathi Basin is on the verge of being lost to Alliance forces.  We must send reinforcements at this very moment or all our efforts will have been in vain.$B$BDo not delay, $c, go to Arathi Basin and crush the enemy.  Victory to the Horde!",
    ["O"] = "Win an Arathi Basin battleground match and return to a Horde Warbringer at any Horde capital city or Shattrath.",
    ["T"] = "Call to Arms: Arathi Basin",
  },
  [11340] = {
    ["D"] = "We\'ve recently come extremely close to driving the Stormpike invaders from Alterac Valley.  As a result we\'re redirecting all our reinforcements to aid the Frostwolf Clan.$B$BA decisive victory there would free up the resources we need to crush the Alliance scum on all the other battlefronts.$B$BGo, $N.  Earn great honor by heeding the call of the brave Frostwolf warriors.",
    ["O"] = "Win an Alterac Valley battleground match and return to a Horde Warbringer at any Horde capital city or Shattrath.",
    ["T"] = "Call to Arms: Alterac Valley",
  },
  [11341] = {
    ["D"] = "We will fight and crush the enemy wherever we find them.  Azeroth, Outland, the place makes no difference.$B$BWe cannot allow the Alliance to establish superiority in the Eye of the Storm.  Take the battle to them today... tomorrow it might be too late!",
    ["O"] = "Win an Eye of the Storm battleground match and return to a Horde Warbringer at any Horde capital city or Shattrath.",
    ["T"] = "Call to Arms: Eye of the Storm",
  },
  [11342] = {
    ["D"] = "The Alliance is an insidious enemy, $N.  They claim to defend the Ashenvale forests to justify their acts of aggression against our territories in the Barrens.$B$BToday we have an opportunity to drive the enemy from our lands once and for all.  Go to Warsong Gulch and take back what is rightfully ours!",
    ["O"] = "Win a Warsong Gulch battleground match and return to a Horde Warbringer at any Horde capital city or Shattrath.",
    ["T"] = "Call to Arms: Warsong Gulch",
  },
  [11354] = {
    ["D"] = "Today I have a buyer who is interested in a piece that\'s held by the mount of Illidan\'s herald. I, of course, speak of Vazruden the Herald and his dragon mount, Nazan.$B$BIf you want the finder\'s fee that I offer in return, find them flying above the Ramparts at Hellfire Citadel and return with the dragon\'s riding crop.$B$BMy sources tell me that the item in question is personally held by the dragon. It is said that Nazan refuses to allow Vazruden to strike him with it.",
    ["O"] = "Wind Trader Zhareem has asked you to obtain Nazan\'s Riding Crop. Deliver it to him in Shattrath\'s Lower City to collect the reward.$B$BThis quest may only be completed on Heroic difficulty.",
    ["T"] = "Wanted: Nazan\'s Riding Crop",
  },
  [11356] = {
    ["D"] = "During Hallow\'s End, human orphanages have organized trips for their orphans to visit Alliance countryside villages.  Those poor children would love to see a real $c like yourself!$B$BWhy don\'t you visit them?  You\'ll find orphans at Goldshire in Elwynn Forest, Kharanos in Dun Morogh and Azure Watch in Azuremyst.  Speak to the children\'s ward, a costumed orphan matron, and she\'ll introduce you to the children.",
    ["O"] = "Speak with a Costumed Orphan Matron in either Goldshire, Kharanos or Azure Watch.",
    ["T"] = "Costumed Orphan Matron",
  },
  [11357] = {
    ["D"] = "For Hallow\'s End, orc orphans were taken on a trip to many Horde villages.  The orphan matrons thought it would be good for them to see real heroes adventuring in the field.$B$BWhy don\'t you visit them?  A brave $c like yourself could strengthen their spirits with tales of your valor!  Go to either Razor Hill in Durotar, Brill in Tirisfal Glades or Falconwing Square in Eversong Woods.  Speak with the masked orphan matron and she\'ll introduce you to the children.",
    ["O"] = "Speak with a Masked Orphan Matron in either Razor Hill, Brill or Falconwing Square.",
    ["T"] = "Masked Orphan Matron",
  },
  [11360] = {
    ["D"] = "With the Headless Horseman at large, the heroes of Goldshire are always ready to form a fire brigade.  Do you want to help?$B$BNorth of here, guards set up a small area to practice fighting fires.  Go there and throw buckets onto the blazes.  You can fill a bucket from the water barrel here, or the one near the fires.$B$BGood bye, $N.  When you\'re done with fire brigade practice, please visit us again!",
    ["O"] = "Throw water buckets onto 5 fires, and then speak with the Costumed Orphan Matron.",
    ["T"] = "Fire Brigade Practice",
  },
  [11361] = {
    ["D"] = "The grunts set up a fire training area outside the village.  These days, Razor Hill\'s buildings often catch fire -- you should lend a hand and train as a fire fighter!$B$BHead west out of Razor Hill, then turn right as you pass the village\'s wall.  Find the training area, then grab buckets and toss them on the practice fires.",
    ["O"] = "Toss buckets on 5 fires, then speak with the Masked Orphan Matron in Razor Hill.",
    ["T"] = "Fire Training",
  },
  [11362] = {
    ["D"] = "There is no accounting for taste. Take my most recent buyer for instance.$B$BThere is a blood orc within Hellfire Citadel known as Keli\'dan the Breaker. He bears a most mundane stave; certainly nothing to take a second glance at. And yet, this is what my customer wishes.$B$BWho am I to say no?$B$BIf you desire my compensation, you will find him and his stave within the Blood Furnace.",
    ["O"] = "Wind Trader Zhareem has asked you to obtain Keli\'dan\'s Feathered Stave. Deliver it to him in Shattrath\'s Lower City to collect the reward.$B$BThis quest may only be completed on Heroic difficulty.",
    ["T"] = "Wanted: Keli\'dan\'s Feathered Stave",
  },
  [11363] = {
    ["D"] = "Today I have a very wealthy collector in need of something very unique indeed.$B$BWarchief Kargath Bladefist carries upon his person his seal of command, which he uses to sign all official documents. I want you to retrieve it for me.$B$BYou will find him deep within the Shattered Halls. No doubt you will have to wade through a veritable army to get to him. I have no doubt that you will succeed.",
    ["O"] = "Wind Trader Zhareem has asked you to obtain Bladefist\'s Seal. Deliver it to him in Shattrath\'s Lower City to collect the reward.$B$BThis quest may only be completed on Heroic difficulty.",
    ["T"] = "Wanted: Bladefist\'s Seal",
  },
  [11364] = {
    ["D"] = "Do you question your master? Neither does Mah\'duun.$B$BThe blood of the centurions of the Shattered Hand clan is what I seek. You will find them within the Shattered Halls of Hellfire Citadel.$B$BIf you want the bounty, you will not return until you have slain them all.",
    ["O"] = "Nether-Stalker Mah\'duun has tasked you with the deaths of 4 Shattered Hand Centurions. Return to him in Shattrath\'s Lower City once they all lie dead in order to collect the bounty.",
    ["T"] = "Wanted: Shattered Hand Centurions",
  },
  [11368] = {
    ["D"] = "I have an unusual request. A certain wealthy individual that I am in contact with off-world is interested in a macabre piece.$B$BSpecifically, she wants the heart of Quagmirran.$B$BI hear that the beast has three, but one will suffice for our purposes. As I understand it, you can find Quagmirran resting within a deep pool of water at the Slave Pens.",
    ["O"] = "Wind Trader Zhareem has asked you to obtain The Heart of Quagmirran. Deliver it to him in Shattrath\'s Lower City to collect the reward.$B$BThis quest may only be completed on Heroic difficulty.",
    ["T"] = "Wanted: The Heart of Quagmirran",
  },
  [11369] = {
    ["D"] = "There is only ever one great mother of the marsh walkers in Zangarmarsh. She is always known as the Black Stalker, and she hatches from one of the eggs left behind when her mother dies.$B$BI have a buyer who is interested in one of those eggs. He mentioned something about adding her as a zoo attraction.$B$BIf you are interested in the reward I am offering, travel to the Underbog and slay the Black Stalker for her egg.",
    ["O"] = "Wind Trader Zhareem wants you to obtain a Black Stalker Egg. Deliver it to him in Shattrath\'s Lower City to collect the reward.$B$BThis quest may only be completed on Heroic difficulty.",
    ["T"] = "Wanted: A Black Stalker Egg",
  },
  [11370] = {
    ["D"] = "While it is known that Warlord Kalithresh of the naga is a great warrior in his own right, there are fewer who know that he has codified all of his knowledge.$B$BOne of my customers is aware of it though, and is keenly interested in obtaining his treatise.$B$BI ask that you travel to the Steamvault in Coilfang Reservoir and obtain this book for me.",
    ["O"] = "Wind Trader Zhareem has asked you to acquire The Warlord\'s Treatise. Deliver it to him in Shattrath\'s Lower City to collect the reward.$B$BThis quest may only be completed on Heroic difficulty.",
    ["T"] = "Wanted: The Warlord\'s Treatise",
  },
  [11371] = {
    ["D"] = "Mah\'duun hears and obeys, and I now ask you to be my instrument.$B$BIt has been related to me that the myrmidons of the coilfang tribe must be destroyed. Seek them out within the humid confines of the Steamvault underneath Coilfang Reservoir.$B$BI will accept nothing less than their utter annihilation.",
    ["O"] = "Nether-Stalker Mah\'duun has asked you to slay 14 Coilfang Myrmidons. Return to him in Shattrath\'s Lower City once they all lie dead in order to collect the bounty.",
    ["T"] = "Wanted: Coilfang Myrmidons",
  },
  [11372] = {
    ["D"] = "I\'ve recently been approached by a tauren whose husband is about to be elevated to chieftain. She wishes to make a special addition to his headdress.$B$BSpecifically, she wants to obtain the headfeathers from the dastardly Talon King Ikiss.$B$BIf you are interested in collecting my reward, travel to Auchindoun\'s Sethekk Halls and find him.",
    ["O"] = "Wind Trader Zhareem has asked you to acquire The Headfeathers of Ikiss. Deliver them to him in Shattrath\'s Lower City to collect the reward.$B$BThis quest may only be completed on Heroic difficulty.",
    ["T"] = "Wanted: The Headfeathers of Ikiss",
  },
  [11373] = {
    ["D"] = "Today I have a personal request of you, yet the reward will certainly match the danger.$B$BMy family has a \'history\', shall we say, with Nexus-Prince Shaffar and his followers. If the amulet he wears were to fall into my hands then surely that would mean that he had been dealt with.$B$BIf the bounty I am offering is of interest to you then journey to his lair within Auchindoun\'s Mana-Tombs.",
    ["O"] = "Wind Trader Zhareem wants you to obtain Shaffar\'s Wondrous Amulet. Deliver it to him in Shattrath\'s Lower City to collect the reward.$B$BThis quest may only be completed on Heroic difficulty.",
    ["T"] = "Wanted: Shaffar\'s Wondrous Pendant",
  },
  [11374] = {
    ["D"] = "Within Auchindoun\'s Auchenai Crypts many unsavory experiments are undertaken in the pursuit of a greater understanding of the necromantic arts. Many are the spirits that are tortured or destroyed therein.$B$BI have a customer who is interested in the liberation of one of those spirits. I have been informed that this spirit is contained within a soul gem held by none other than Exarch Maladaar himself.$B$BSeek him out within the crypts with all due haste and return to me with the gem.",
    ["O"] = "Wind Trader Zhareem has asked you to recover The Exarch\'s Soul Gem. Deliver it to him in Shattrath\'s Lower City to collect the reward.$B$BThis quest may only be completed on Heroic difficulty.",
    ["T"] = "Wanted: The Exarch\'s Soul Gem",
  },
  [11375] = {
    ["D"] = "When I\'m done speaking, you may not want to take this commission.$B$BI have an eccentric client who specializes in the study of dead realities. It is rumored that the being known as Murmur destroyed the last world from which he was summoned. The professor is interested in examining his \'whisper\' as he called it to understand how it is that Murmur accomplished such a feat.$B$BWill you journey to the Shadow Labyrinth within Auchindoun and retrieve it for me?",
    ["O"] = "Wind Trader Zhareem has asked you to obtain Murmur\'s Whisper. Deliver it to him in Shattrath\'s Lower City to collect the reward.$B$BThis quest may only be completed on Heroic difficulty.",
    ["T"] = "Wanted: Murmur\'s Whisper",
  },
  [11376] = {
    ["D"] = "Mah\'duun has heard it said that none are as cruel as the six-armed demonesses inside the Shadow Labyrinth.$B$BGo to Auchindoun, seek them out, kill them all.$B$BIf you cannot accomplish so simple a task, we do not have anything further to say to one another.",
    ["O"] = "Nether-Stalker Mah\'duun wants you to kill 3 Malicious Instructors. Return to him in Shattrath\'s Lower City once they all lie dead in order to collect the bounty.",
    ["T"] = "Wanted: Malicious Instructors",
  },
  [11377] = {
    ["D"] = "I\'m providing the catering for some unusual party guests tonight.  One of these fellows was flying around in Skettis and got knocked to the ground by a monstrous kaliri--his leg was broken badly.$b$bThey\'ve requested something special for his get well party: Kaliri Stew.$b$bI can loan you my cooking pot so you can whip up a batch of stew for me.  The recipe itself is simple, but you\'ll need to get a giant kaliri wing and some cooked warp burgers.",
    ["O"] = "The Rokk in Lower City has asked you to cook up some Kaliri Stew using his cooking pot.  Return to him when it\'s done.",
    ["T"] = "Revenge is Tasty",
  },
  [11378] = {
    ["D"] = "The tastes of my customers range from the mundane to the exotic. And sometimes they want to do very mundane things with the exotic objects they seek.$B$BSuch is the case with my latest request. My client, who shall remain nameless, wishes to obtain the head of the Epoch Hunter to mount on his wall.$B$B$C, will you find a way to travel back in time to Old Hillsbrad and procure said head for my trophy-hunting patron?",
    ["O"] = "Wind Trader Zhareem has asked you to obtain the Epoch Hunter\'s Head. Deliver it to him in Shattrath\'s Lower City to collect the reward.$B$BThis quest may only be completed on Heroic difficulty.",
    ["T"] = "Wanted: The Epoch Hunter\'s Head",
  },
  [11379] = {
    ["D"] = "I\'m trying to invent something with some real zing.  But to be honest, I\'m more of an idea goblin these days.  I\'ve lost my sense of adventure.$b$bBut you... remind me of my younger days; ready to take on the world with a sword in one hand and a skillet in the other.$b$bI want you to take my beloved cooking pot and head out to Blade\'s Edge.  Throw in some shortribs and crunchy serpent--already cooked for extra flavor--and broil it over an abyssal\'s corpse, the only thing hot enough to do the trick.",
    ["O"] = "The Rokk in Lower City has asked you to cook up some Demon Broiled Surprise using his cooking pot, two Mok\'Nathal Shortribs and a Crunchy Serpent.  Return to him when it\'s done.",
    ["T"] = "Super Hot Stew",
  },
  [11380] = {
    ["D"] = "Wouldn\'t you know it, I think my foodstuffs are up to date and someone comes along and requests the unusual: Mana Berry Delight.$b$bUnfortunately, mana berries are only found in the eco-domes of Netherstorm.  Just don\'t bother looking around Stormspire--it\'s picked clean.$b$bI could only trust someone trained in the culinary arts to pick the best berries, so don\'t let me down!",
    ["O"] = "The Rokk in Lower City has asked you collect 15 Mana Berries from the Eco-Domes in Netherstorm.",
    ["T"] = "Manalicious",
  },
  [11381] = {
    ["D"] = "Death is in the air.  I\'ve never had so many orders for my famous soup--it lifts your spirits and soothes the soul.$b$bAnd I know a fellow cook when I see one!  Would you like to help me out and get a cut of the profits?$b$bHere, take my cooking pot, gather some clefthoof meat and I\'ll let you in on a little secret.  What makes my soup so good for the soul?  It\'s not chicken--I cook it at the Ancestral Grounds in Nagrand to soak up all that spiritual stuff there.",
    ["O"] = "The Rokk in Lower City has asked you to cook up some Spiritual Soup using his cooking pot.  Return to him when it\'s done.",
    ["T"] = "Soup for the Soul",
  },
  [11382] = {
    ["D"] = "I swear that some of my customers are crazy. There are possessions that you go after, and there are ones that you dare not even think of!$B$BMy current client is clearly over-the-top insane. He covets the hourglass that Aeonus holds.$B$BYes, you heard right, Aeonus of the Infinite Dragonflight!$B$BWho am I to argue since he\'s paying a king\'s ransom? So, ready to go to the Caverns of Time and travel to the Black Morass to retrieve it for me?",
    ["O"] = "Wind Trader Zhareem has asked you to acquire Aeonus\'s Hourglass. Deliver it to him in Shattrath\'s Lower City to collect the reward.$B$BThis quest may only be completed on Heroic difficulty.",
    ["T"] = "Wanted: Aeonus\'s Hourglass",
  },
  [11383] = {
    ["D"] = "Mah\'duun knows where you must go. Mah\'duun knows that you must kill rift lords. But, Mah\'duun does not know exactly when.$B$BI know that does not make sense, but the voice on the winds was not more specific.$B$BTravel to the Black Morass through the Caverns of Time and the way shall be made clear.",
    ["O"] = "Nether-Stalker Mah\'duun wants you to kill 4 Rift Lords. Return to him in Shattrath\'s Lower City once they all lie dead in order to collect the bounty.",
    ["T"] = "Wanted: Rift Lords",
  },
  [11384] = {
    ["D"] = "Not long ago, I was approached by a kaldorei druidess with a touching request. And plenty of gold, of course!$B$BIt would appear that the forces of Darnassus wish to restore an ancient of the arcane known as Warp Splinter. The giant tree has been confused or corrupted, I\'m not certain, but you\'ll find it inside of the Botanica at Tempest Keep.$B$BShe said that all they would need to regrow him was a small clipping.",
    ["O"] = "Wind Trader Zhareem has asked you to obtain a Warp Splinter Clipping. Deliver it to him in Shattrath\'s Lower City to collect the reward.$B$BThis quest may only be completed on Heroic difficulty.",
    ["T"] = "Wanted: A Warp Splinter Clipping",
  },
  [11385] = {
    ["D"] = "It has been whispered to Mah\'duun that the channelers of the military unit known as the Sunseekers must be killed today.$B$BThey are to be found within the Botanica at Tempest Keep.$B$BYou want the bounty, you kill the channelers.",
    ["O"] = "Nether-Stalker Mah\'duun wants you to kill 6 Sunseeker Channelers. Return to him in Shattrath\'s Lower City once they all lie dead in order to collect the bounty.",
    ["T"] = "Wanted: Sunseeker Channelers",
  },
  [11386] = {
    ["D"] = "I always assumed that Pathaleon the Calculator used magic to project his image across Outland. Apparently I was wrong.$B$BMy latest customer tells me that the blood elf uses a mechanical device for his communication with the leaders of Prince Kael\'thas\'s special projects. As I understand it, he acquired it from the Zaxxis rebels in the Netherstorm.$B$BMy client wishes to obtain the projector. Why don\'t you pay Pathaleon a visit? He can be found within the Mechanar at Tempest Keep.",
    ["O"] = "Wind Trader Zhareem has asked you to acquire Pathaleon\'s Projector. Deliver it to him in Shattrath\'s Lower City to collect the reward.$B$BThis quest may only be completed on Heroic difficulty.",
    ["T"] = "Wanted: Pathaleon\'s Projector",
  },
  [11387] = {
    ["D"] = "There are mechanical constructs within the Mechanar which Mah\'duun has been told must be dismantled.$B$BGo to Tempest Keep, find the tempest-forge destroyers and destroy them.$B$BThen you may return to collect the bounty.",
    ["O"] = "Nether-Stalker Mah\'duun wants you to destroy 5 Tempest-Forge Destroyers. Return to him in Shattrath\'s Lower City once they all lie dead in order to collect the bounty.",
    ["T"] = "Wanted: Tempest-Forge Destroyers",
  },
  [11388] = {
    ["D"] = "Today\'s client seeks something truly unique.$B$BIt is said that Harbinger Skyriss is a servant of the Old Gods. It is also said that he carries a large scroll that contains their instructions for his domination of life in the universe on their behalf.$B$BMy current buyer wishes to get $g his : her; hands on that scroll, nevermind that $g he : she; won\'t be able to read the language upon it.$B$BTravel to Tempest Keep\'s Arcatraz and get it for me, will you, $c?",
    ["O"] = "Wind Trader Zhareem has asked you to obtain The Scroll of Skyriss. Deliver it to him in Shattrath\'s Lower City to collect the reward.$B$BThis quest may only be completed on Heroic difficulty.",
    ["T"] = "Wanted: The Scroll of Skyriss",
  },
  [11389] = {
    ["D"] = "The sentinels within the Arcatraz have gone haywire. The prisoners run rampant and the guards attack those that would help.$B$BMah\'duun hears the speaker on the nether winds. The speaker says to destroy the sentinels$B$BAccomplish this and today\'s bounty is yours.",
    ["O"] = "Nether-Stalker Mah\'duun wants you to dismantle 5 Arcatraz Sentinels. Return to him in Shattrath\'s Lower City once that has been accomplished in order to collect the bounty.",
    ["T"] = "Wanted: Arcatraz Sentinels",
  },
  [11392] = {
    ["D"] = "Many dreary candles adorn this pumpkin shrine.",
    ["O"] = "Take a Dreary Candle to the Loosely Turned Soil.",
    ["T"] = "Call the Headless Horseman",
  },
  [11400] = {
    ["D"] = "If you show this hand stamp to Pol Amberstill, the Ram Racing Apprentice, he\'ll allow you to purchase Brewfest riding rams.",
    ["O"] = "Bring the \"Honorary Brewer\" Hand Stamp to Pol Amberstill near the entrance to the Brewfest Grounds in Dun Morogh.",
    ["T"] = "Brewfest Riding Rams",
  },
  [11401] = {
    ["D"] = "Many dreary candles adorn this pumpkin shrine, which grins, taunting...",
    ["O"] = "Take a Dreary Candle to the Loosely Turned Soil.",
    ["T"] = "Call the Headless Horseman",
  },
  [11403] = {
    ["D"] = "Rage was my prison, $N, and you have freed me.  Though I thought I did right, my soul now weeps for the terror and the death I have caused the good people of Azeroth.$B$BThank you for leading me back to the Light.  May I never again lose my way.$B$BTake this torn prayer book to an orphan matron, so the children will know that I will haunt them no more.",
    ["O"] = "Take the Tome of Thomas Thomson to a Masked Orphan Matron in Durotar, Brill or Falconwing Square.",
    ["T"] = "Free at Last!",
  },
  [11404] = {
    ["D"] = "Many dreary candles adorn this pumpkin shrine, which grins, taunting...",
    ["O"] = "Take a Dreary Candle to the Loosely Turned Soil.",
    ["T"] = "Call the Headless Horseman",
  },
  [11405] = {
    ["D"] = "Many dreary candles adorn this pumpkin shrine, which grins, taunting...",
    ["O"] = "Take a Dreary Candle to the Loosely Turned Soil.",
    ["T"] = "Call the Headless Horseman",
  },
  [11407] = {
    ["D"] = "So, do you want to help bring strength and honor to Brewfest?  We need you to shout at the flags outside the auction house in the Valley of Strength, in the Valley of Honor, in the Valley of Wisdom and in the Valley of Spirits.$b$bWe\'ll lend you a racing ram for 4 minutes and also give you these racing reins.$b$bBe careful though, the cheap goblins didn\'t put any apple crates along the way.",
    ["O"] = "Spread the word about Brewfest at the flags outside the auction house in the Valley of Strength, in the Valley of Honor, in the Valley of Wisdom and in the Valley of Spirits.",
    ["T"] = "Bark for Drohn\'s Distillery!",
  },
  [11408] = {
    ["D"] = "We need to spread the word about the trolls at Brewfest.  Ya need to shout at the flags outside the auction house in the Valley of Strength, in the Valley of Honor, in the Valley of Wisdom and in the Valley of Spirits.$b$bBut I\'ll make it easy for ya, I\'ll lend you a racing ram for 4 minutes.  I\'ll also give you these racing reins.$b$bBe careful though, the goblins didn\'t put any apple crates along the way.  They are cheap like that.",
    ["O"] = "Spread the word about Brewfest at the flags outside the auction house in the Valley of Strength, in the Valley of Honor, in the Valley of Wisdom and in the Valley of Spirits.",
    ["T"] = "Bark for T\'chali\'s Voodoo Brewery!",
  },
  [11409] = {
    ["D"] = "So you want to check out the racing rams?  The dwarves think they have got a handle on it, but let\'s be honest, they are drunk most of the time, so how hard can it really be?$b$bNow before I let you strut your stuff, you\'ll need to show me that you can handle these fine, legally obtained creatures.$b$bSo here\'s the deal:  I\'ll lend you some racing reins and the use of a ram. You need to prove to me that you can handle using these rams.$b$bKeep the ram at a trot, canter and gallop for 8 seconds each.",
    ["O"] = "You have 4 minutes to ride the ram and maintain 3 different levels of speed for 8 seconds.",
    ["T"] = "Now This is Ram Racing... Almost.",
  },
  [11412] = {
    ["D"] = "Am I glad you\'re here.  We are in big trouble!  The goblin that was supposed to be bringing us more brew had an accident on his way from Razor Hill.  You gotta get us that brew!$b$bI\'ll put you on one of my racing rams and you follow the road to Razor Hill.$b$bOnce you get near him he\'ll toss you a keg, then you run the keg back here and toss the keg to my more capable assistant.  For now, all we want are 3 kegs.  Do a good job and maybe we\'ll have another job for you.",
    ["O"] = "Get a keg from the Goblin stranded on the road to Razor Hill and return it to Ram Master Ray\'s assistant.  Do this 3 times before your ram goes away.",
    ["T"] = "There and Back Again",
  },
  [11413] = {
    ["D"] = "Not only are we supplying brew to everyone, we also have steins to give out!  Beautiful, commemorative steins all obtained by the most legal of means!  Here\'s a voucher for one.$b$bTalk to Blix near the back of the Brewfest camp.  He\'s pretty strange, even more so now that he\'s always wearing those goggles.  He\'ll handle the voucher for you, and any other Brewfest transaction.",
    ["O"] = "Redeem the Brewfest Stein Voucher with Blix Fixwidget in the back of the Brewfest camp.",
    ["T"] = "Did Someone Say \"Souvenir?\"",
  },
  [11419] = {
    ["D"] = "If you show this hand stamp to Driz Tumblequick, the Ram Racing Apprentice, he\'ll allow you to purchase Brewfest riding rams.",
    ["O"] = "Bring the \"Honorary Brewer\" Hand Stamp to Driz Tumblequick near the entrance to the Brewfest Grounds in Durotar.",
    ["T"] = "Brewfest Riding Rams",
  },
  [11425] = {
    ["D"] = "Go on a quest!",
    ["O"] = "Vermin, gotta hate \'em.",
    ["T"] = "Test Quest - Craig",
  },
  [11431] = {
    ["D"] = "Hey there!  I\'m a crazy dwarf!  We dwarves believe when you get enough brew together, invisible creatures show up.  In fact they are probably wandering around the Brewfest grounds right now! But you can only see them if you are really drunk.$b$bWe dwarves will come up with any excuse to drink.$b$bI bet you want a reason to drink too...  So here it is, bring me 5 of those wolpertingers with this net I got from a really drunk dwarf.$b$bIf you can\'t see them, you\'re probably not drunk enough.",
    ["O"] = "The \"dwarf,\" Glodrak Huntsniper, has asked you to capture 5 Stunned Wolpertingers using the Wolpertinger Net. He mentioned that you must be intoxicated to see them.",
    ["T"] = "Catch the Wild Wolpertinger!",
  },
  [11439] = {
    ["D"] = "The brave dwarves of Kharanos can form a fire brigade in an instant, now that the Headless Horseman is around. Do you want to help?$B$BSouth of here, the mountaineers set up a small area to practice fighting fires.  Go there and throw buckets onto the blazes.  You can fill a bucket from the water barrel here.$B$BGood bye, $N.  When you\'re done with fire brigade practice, please visit us again!",
    ["O"] = "Throw water buckets onto 5 fires, and then speak with the Costumed Orphan Matron.",
    ["T"] = "Fire Brigade Practice",
  },
  [11440] = {
    ["D"] = "With the threat of the Headless Horseman looming, the peacekeepers have been diligent in forming a fire brigade when needed. Do you want to help?$B$BWest of here, toward the Exodar, the peacekeepers set up a small area to practice fighting fires.  Go there and throw buckets onto the blazes.  You can fill a bucket from the water barrel here.$B$BGood bye, $N.  When you\'re done with fire brigade practice, please visit us again!",
    ["O"] = "Throw water buckets onto 5 fires, and then speak with the Costumed Orphan Matron.",
    ["T"] = "Fire Brigade Practice",
  },
  [11441] = {
    ["D"] = "Speak to the Brewfest Organizer at the Brewfest Grounds outside of Ironforge and receive a free beer.",
    ["O"] = "Speak to the Brewfest Organizer.",
    ["T"] = "Brewfest!",
  },
  [11442] = {
    ["D"] = "[PH] Speak to the Brewfest Organizer at the Brewfest Grounds outside of Ironforge and receive a free beer.",
    ["O"] = "[PH] Speak to the Brewfest Organizer and receive a free beer.",
    ["T"] = "Welcome to Brewfest!",
  },
  [11446] = {
    ["D"] = "Speak to the Brewfest Organizer at the Brewfest Grounds outside of Orgrimmar and receive a free beer.",
    ["O"] = "Speak to the Brewfest Organizer.",
    ["T"] = "Brewfest!",
  },
  [11447] = {
    ["D"] = "[PH] Speak to the Brewfest Organizer at the Brewfest Grounds outside of Ironforge and receive a free beer.",
    ["O"] = "[PH] Speak to the Brewfest Organizer and receive a free beer.",
    ["T"] = "Welcome to Brewfest!",
  },
  [11449] = {
    ["D"] = "The deathstalkers have set up a fire training area outside the town.  We cannot afford further damage to the buildings of Brill - you should do your duty and train as a fire fighter.$B$BHead west past the graveyard, following the road. You\'ll find the training area there.",
    ["O"] = "Toss buckets on 5 fires, then speak with the Masked Orphan Matron in Brill.",
    ["T"] = "Fire Training",
  },
  [11450] = {
    ["D"] = "The guards have set up a fire training area outside the town.  We cannot allow the Horseman to destroy what we have worked so hard to rebuild - you should do your duty and train as a fire fighter.$B$BHead south through the gate to the crossroads. You\'ll find the training area there.",
    ["O"] = "Toss buckets on 5 fires, then speak with the Masked Orphan Matron in Falconwing Square.",
    ["T"] = "Fire Training",
  },
  [11451] = {
    ["D"] = "Hi, I wrote a poem for my friend Caylee.  She likes to hang out with the Aldor in Shattrath City.  You know, in Outland?$b$bCould you take my poem to her?  My mommy says I\'m too young to go to Shattrath City!",
    ["O"] = "You have been asked to deliver Alicia\'s Poem to Caylee Dak in Shattrath City in Outland.",
    ["T"] = "Alicia\'s Poem",
  },
  [11454] = {
    ["D"] = "This scrap of paper seems to have been left behind accidentally by the Dark Iron invaders.$B$BWhile the plans are complicated and written in some form of coded Dwarvish, the signature at the end - \"Coren Direbrew\" - is clear enough, as is mention of the Grim Guzzler deep within Blackrock Depths. You should seek out the instigator and put an end to these raids.",
    ["O"] = "Find Coren Direbrew in the Grim Guzzler within Blackrock Depths.",
    ["T"] = "Seek the Saboteurs",
  },
  [11481] = {
    ["D"] = "By the naaru, I thank you, $r, for your efforts.$b$bOur work is far from finished, however, and I must request that you undertake a critical mission - one as important as any I\'ve issued.$b$bOur forces are spread thinly. To compound the strain, we\'ve had to dispatch a contingent to Azeroth to investigate developments at the Sunwell Plateau.$b$bYou are needed there, $n. Report to Larethor. Tell him that I wish we could spare more men.",
    ["O"] = "Adyen the Lightwarden on the Aldor Rise in Shattrath City has requested that you travel to Sunwell Plateau and speak with Larethor.",
    ["T"] = "Crisis at the Sunwell",
  },
  [11482] = {
    ["D"] = "Hear me, $r.$b$bDuty requires that you return to Azeroth. Every able person is to report to the Sunwell Plateau immediately.$b$bI\'m afraid I have no more information to share, except this:$b$bYou\'ll be joining forces with the Aldor for this mission. Speak with a draenei by the name of Larethor when you arrive.$b$bApparently, the situation calls for us to set our differences aside and join forces.$b$bPrepare yourself, friend. This sounds serious.",
    ["O"] = "Dathris Sunstriker on Scryer\'s Tier in Shattrath City has insisted that you travel to Azeroth at once and report to Larethor at the Sunwell.",
    ["T"] = "Duty Calls",
  },
  [11486] = {
    ["D"] = "I know a bright $Glad:lass; like ya wants to stop the hostilities on the surface, eh? Ya want yer nice and merry Brewfest to go off without a hitch. I\'ll make ya a deal.$b$bTake this keg of our finest brew to the Brewfest Organizer outside Ironforge, so that we Dark Iron dwarves can be rightly represented! The best brew in all of Azeroth comes from right here in this mountain, and don\'t ya ferget it!",
    ["O"] = "Take the Dark Iron Ale Keg to Ipfelkofer Ironkeg in Dun Morogh.",
    ["T"] = "The Best of Brews",
  },
  [11487] = {
    ["D"] = "I know a bright $Glad:lass; like ya wants to stop the hostilities on the surface, eh? Ya want yer nice and merry Brewfest to go off without a hitch. I\'ll make ya a deal.$b$bTake this keg of our finest brew to the Brewfest Organizer outside Orgrimmar, so that we Dark Iron dwarves can be rightly represented! The best brew in all of Azeroth comes from right here in this mountain, and don\'t ya ferget it!",
    ["O"] = "Take the Dark Iron Ale Keg to Tapper Swindlekeg in Durotar.",
    ["T"] = "The Best of Brews",
  },
  [11488] = {
    ["D"] = "Welcome to the Sunwell, $c. Get yourself settled in and contribute however you can - there\'s much to do!$b$bMe? Yes, I have a little something that needs doing, but I\'m not sure you\'re up to the task.$b$bWe\'ve had a contact embedded in Magisters\' Terrace gathering intelligence for us. He\'s recently failed to report and I\'m growing concerned.$b$bThe terrace is just up the rise to the east. The information he was collecting is vital to our mission.$b$bThink you can handle it, $r?",
    ["O"] = "Exarch Larethor at the Shattered Sun Staging Area wants you to search Magisters\' Terrace and find Tyrith, a blood elf spy.",
    ["T"] = "Magisters\' Terrace",
  },
  [11490] = {
    ["D"] = "<Tyrith winces in pain as he speaks.>$b$bGo to the terrace... use the orb.$b$b...They\'re...feeding the sunwell....$b$b <Tyrith gasps for breath.>$b$bHurry... They must be stopped... before they can....$b$b<Tyrith dies.>",
    ["O"] = "Tyrith wants you to use the orb on the balcony in Magisters\' Terrace.",
    ["T"] = "The Scryer\'s Scryer",
  },
  [11492] = {
    ["D"] = "Welcome to the Sunwell, mortals. Your arrival is indeed timely.$b$bAs you\'ve now witnessed, the Legion forces work tirelessly, manipulating the Sunwell\'s power to achieve their malevolent ends.$b$bKael\'thas has risen from the ashes of defeat and once more leads them in their efforts. Find him, mortals. He must again be stopped.$b$bOther, equally urgent matters require my immediate attention. I shall leave Kael\'s fate to you. Do not fail.$b$bWith luck, we shall speak again.",
    ["O"] = "Kalecgos has asked you to defeat Kael\'thas in Magisters\' Terrace. You are to take Kael\'s head and report back to Larethor at the Shattered Sun Staging Area.",
    ["T"] = "Hard to Kill",
  },
  [11496] = {
    ["D"] = "Our first priority is to capture the Sun\'s Reach Sanctum.  Once we\'ve secured it, we\'ll be able to use its energy to open a portal from Shattrath.$B$BThe sanctum is overrun with the Wretched - former blood elves who\'ve devolved into mindless husks of their former selves.  Its defenses would\'ve normally prevented this intrusion, but the Wretched have stolen the power sources from the protective wards.$B$BHunt down the Wretched and get the mana remnants they carry.  Use them to energize the sanctum wards.",
    ["O"] = "Captain Theris Dawnhearth at the Shattered Sun Staging Area wants you to obtain 4 Mana Remnants from Wretched Fiends and Wretched Devourers and use them to energize one of the Crystal Wards surrounding the Sun\'s Reach Sanctum to the east.",
    ["T"] = "The Sanctum Wards",
  },
  [11497] = {
    ["D"] = "Though it may end up hurting my business in the long run, you look the sort that dreams of flying $g his : her; own mount through the skies, rather than being flown from place to place.$B$BI understand the feeling completely.$B$BYou, my friend, need to head to Wildhammer Stronghold in the southwest corner of Shadowmoon Valley. When you get there, speak with Ilsa Blusterbrew about some flight instruction. Mind you, her training\'s not cheap. But, I think that you\'ll find it worth your while.",
    ["O"] = "Speak with Ilsa Blusterbrew at Wildhammer Stronghold in Shadowmoon Valley.",
    ["T"] = "Learning to Fly",
  },
  [11498] = {
    ["D"] = "Though it may end up hurting my business in the long run, you look the sort that dreams of flying $g his : her; own mount through the skies, rather than being flown from place to place.$B$BI understand the feeling completely.$B$BYou, my friend, need to head to Shadowmoon Village in the northwest corner of Shadowmoon Valley. When you get there, speak with Olrokk about some flight instruction. Mind you, his training\'s not cheap. But, I think that you\'ll find it worth your while.",
    ["O"] = "Speak with Olrokk at Shadowmoon Village in Shadowmoon Valley.",
    ["T"] = "Learning to Fly",
  },
  [11499] = {
    ["D"] = "$C, today I ask the impossible. Today, you must obtain the signet ring of Kael\'thas Sunstrider, lord of the blood elves!$B$BIt\'s true, the rumors of his death within Tempest Keep were ill-founded. He has appeared once more, this time at the Magisters\' Terrace on the Isle of Quel\'Danas. What he is doing there is a tale for someone else to tell you. What I know is that I have innumerable collectors interested in his princely ring, and I mean to acquire it for them.$B$BOr rather, I mean for you to do so.",
    ["O"] = "Wind Trader Zhareem has asked you to obtain The Signet Ring of Prince Kael\'thas. Deliver it to him in Shattrath\'s Lower City to collect the reward.$B$BThis quest may only be completed at the Magisters\' Terrace on Heroic difficulty.",
    ["T"] = "Wanted: The Signet Ring of Prince Kael\'thas",
  },
  [11500] = {
    ["D"] = "It has been whispered to Mah\'duun that the sisters of torment are to be sent back to the hells from which they sprang.$B$BMah\'duun knows that these demons can be found at the Magisters\' Terrace on the Isle of Quel\'Danas.$B$BYou will do this thing to earn the bounty, or you will not.",
    ["O"] = "Nether-Stalker Mah\'duun wants you to slay 4 Sisters of Torment. Return to him in Shattrath\'s Lower City once you have done so in order to collect the bounty.",
    ["T"] = "Wanted: Sisters of Torment",
  },
  [11502] = {
    ["D"] = "We are not a warlike race, $r.  However when war comes to our lands, we do not run away from it.$B$BThe Alliance and the Horde wage war in the city of Halaa, to the northwest. We do not know what the blood elves are scheming, but any victory for the Horde would be disastrous.  The history between our people and the orcs is one of bloodshed and betrayal.$B$BGo and slay the enemy in Halaa and you will be rewarded in coin, honor and renown.",
    ["O"] = "Defeat 10 enemy players in Halaa and return to Lakoor in Telaar.",
    ["T"] = "In Defense of Halaa",
  },
  [11503] = {
    ["D"] = "Our ancient enemy, the draenei, have returned with powerful allies.  They wage war in Halaa, southwest of here.$B$BWe cannot allow them a victory there as Garadar would be next without a doubt.$B$BGo and slay those who would aid our ancient enemy.",
    ["O"] = "Defeat 10 enemy players in Halaa and return to Karrtog in Garadar.",
    ["T"] = "Enemies, Old and New",
  },
  [11505] = {
    ["D"] = "Auchindoun\'s spirits have no stake in the conflict between the Alliance and the Horde, but incurring their favor will give our side an edge in the region.$B$BAncient custom directs the living to pay their respects at spirit towers in the Bone Wastes - though only at specific times of the day.  If you can help secure a tower during these times, you will have helped bring the spirits to our side.$B$BShould we succeed in gaining the spirits\' favor, they will grant us a boon that will aid us in our endeavors.",
    ["O"] = "Help the Alliance secure a tower in the Bone Wastes.",
    ["T"] = "Spirits of Auchindoun",
  },
  [11506] = {
    ["D"] = "The draenei might be our enemies, but the spirits of their ancestors in Auchindoun are restless and have no allegiance.$B$BThe draenei\'s custom required them to pay their respects at spirit towers at various times during the day.  If you can help secure a tower during these times, you will help the spirits return to peace in Auchindoun.$B$BThe Alliance will try to capture the towers in order to secure the dead\'s favor.   We must ensure that our side succeeds instead.",
    ["O"] = "Help the Horde secure a Spirit Tower in the Bone Wastes.",
    ["T"] = "Spirits of Auchindoun",
  },
  [11513] = {
    ["D"] = "I have devised a plan to acquire a power source strong enough for the creation of our portal.$B$BThe ethereal forces at Bash\'ir Landing, atop the northwestern Blade\'s Edge Mountains, have been smuggling mana cells out of Tempest Keep and transporting them to the Sunwell for Kael\'thas.$B$BThey have hidden the cells, but there is a way for you to find them; the ethereal carry phase devices that you can use to see the smuggled goods.$B$BJust beware the mana cells\' phase wyrm guardians.",
    ["O"] = "Obtain 10 Smuggled Mana Cells and return them to Exarch Nasuun on the Terrace of Light in Shattrath City.",
    ["T"] = "Intercepting the Mana Cells",
  },
  [11514] = {
    ["D"] = "We must maintain the energy to our portal or it will collapse. The mana cells that the ethereals at Bash\'ir Landing have hidden will continue to serve our purposes. The landing sits atop the northwestern corner of the Blade\'s Edge Mountains, far to the north.$B$BRemember, acquire a phase device from one of the ethereals and then use it to locate the smuggled goods.$B$BJust be cautious of the phase wyrms that they use to guard the mana cells.",
    ["O"] = "Obtain 10 Smuggled Mana Cells and return them to Exarch Nasuun on the Terrace of Light in Shattrath City.",
    ["T"] = "Maintaining the Sunwell Portal",
  },
  [11515] = {
    ["D"] = "When Kael\'s forces retreated through that portal, his most loyal lackeys were rewarded with an abominable gift.  They  stayed behind and gorged themselves on the blood of demons for days.$B$BThe blood has changed them, given them new powers.  It will also prove their undoing.$B$BObtain blood samples from other demons.  Use them to power this fel siphon and deprive these arrogant fools of their new powers.  Slay them in their weakened state and return to me.",
    ["O"] = "Magistrix Seyla at the Throne of Kil\'jaeden wants you to kill 4 Emaciated Felbloods by using the Fel Siphon on them.  You will need Demonic Blood from nearby Wrath Heralds to power the Fel Siphon.",
    ["T"] = "Blood for Blood",
  },
  [11516] = {
    ["D"] = "We have to shut down this gateway to stop Legion reinforcements to the Isle of Quel\'Danas.$B$BTake these embers, they contain one of my creations: a living flare.  It is designed to act as a powerful destructive force - as long as it has been provided enough energy.$B$BFind the fel sparks that wander the area and slay them near the living flare.  The flare will grow in power each time, until it becomes unstable.$B$BOnce you\'ve achieved this bring the flare to the gateway.  It will know what to do.",
    ["O"] = "Magistrix Seyla at the Throne of Kil\'jaeden wants you to use the Sizzling Embers to summon a Living Flare and slay Incandescent Fel Sparks near it until it becomes an Unstable Living Flare.  Return to the Legion Gateway with the Unstable Living Flare to destroy it.",
    ["T"] = "Blast the Gateway",
  },
  [11517] = {
    ["D"] = "I am most glad that you are here, $c! Now that we have taken this sanctum, we must hurry to create a magical portal that will lead to here from Shattrath City in the Outland.$B$BMy liege lord, Exarch Nasuun, is heading up the Offensive\'s efforts to do just that. He asked me to send along any promising candidates who have what it takes to help with the portal\'s creation.$B$BPlease, travel to Shattrath City and speak with him inside A\'dal\'s chamber on the Terrace of Light.",
    ["O"] = "Tradesman Portanuus has asked you to speak with Exarch Nasuun on the Terrace of Light in Shattrath City.",
    ["T"] = "Report to Nasuun",
  },
  [11518] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Sunwell Daily Portal Flag",
  },
  [11520] = {
    ["D"] = "Greetings, $r.$b$bI\'m afraid I have little to offer here until my reagents are stocked.$b$bOf the supplies I require, there is a special reagent, razorthorn root, that is particularly difficult to harvest.$b$bFortunately, I know a secret....$b$bUsing the glands of the Razorthorn flayers, one can control a ravager there and use it to expose a root.$b$bTo find the roots, travel to Outlands and fly northeast from Shattrath until you reach Razorthorn Rise.",
    ["O"] = "Mar\'nah at Sun\'s Reach Harbor wants you to travel to Razorthorn Rise in Outlands, collect 5 Razorthorn Roots, and return to her.",
    ["T"] = "Discovering Your Roots",
  },
  [11521] = {
    ["D"] = "My stocks are presently sufficient, but I\'ll need plenty of razorthorn roots to keep up with the demand.$b$bCollecting the roots is difficult, but I know a special method of extraction.$b$bUsing the glands of the Razorthorn flayers, one can control a ravager there and use it to expose a root.$b$bTo find the roots, travel to Outlands and fly northeast from Shattrath until you reach Razorthorn Rise.$b$bReturn to me, $n, once you have collected five of the roots.",
    ["O"] = "Mar\'nah at Sun\'s Reach Harbor wants you to travel to Razorthorn Rise in Outlands, collect 5 Razorthorn Roots, and return to her.",
    ["T"] = "Rediscovering Your Roots",
  },
  [11523] = {
    ["D"] = "We\'ve succeeded in reactivating the crystal wards around the sanctum, but why stop there?  We\'ll build defenses around the other structures, but the Wretched are stubborn and continue to steal power from the crystal wards.$B$BHunt them down and get the mana remnants they carry.  Use the remnants to energize the sanctum wards; the safety of our operation depends on it.",
    ["O"] = "Captain Theris Dawnhearth at the Shattered Sun Staging Area wants you to obtain 4 Mana Remnants from Wretched Fiends and Wretched Devourers and use them to energize one of the Crystal Wards surrounding the structures in Sun\'s Reach.",
    ["T"] = "Arm the Wards!",
  },
  [11524] = {
    ["D"] = "We lack the numbers to capture the Sanctum at Sun\'s Reach, but I\'ve a plan that will tip the scales in our favor.$B$BThe loose energy from the Sunwell has caused the sentries that patrol this island to malfunction.  The crystal cores that control their behavior are damaged beyond repair.$B$BI\'ve crafted new crystals that will bring them under our control; place them inside of the hulls of defeated sentries.  We will need all the help we can get.",
    ["O"] = "Vindicator Xayanna at the Shattered Sun Staging Area wants you to place the Attuned Crystal Cores inside 5 defeated Erratic Sentries to turn them into friendly units.",
    ["T"] = "Erratic Behavior",
  },
  [11525] = {
    ["D"] = "My plan to replace the damaged crystals on the erratic sentries has been a success.  We\'ve managed to take the Sun\'s Reach Sanctum with their help.$B$BI\'ve crafted new crystals that will bring more of them under our control; place them inside the hulls of defeated sentries.  We\'ll deploy them to other locations once they\'re converted.",
    ["O"] = "Vindicator Xayann at the Shattered Sun Staging Area wants you to place the Attuned Crystal Cores inside 5 defeated Erratic Sentries to turn them into friendly units.",
    ["T"] = "Further Conversions",
  },
  [11526] = {
    ["D"] = "We sent one of our operatives to investigate the fel portal in the middle of Dawning Square, south of here.  She never returned.$B$BTake this scroll we found on one of the enemy corpses.  We believe it will grant you access through the portal.  Once through, find Magistrix Seyla and aid her in any way you can.",
    ["O"] = "Use the Captured Legion Scroll near the portal at Dawning Square.  Once you\'ve gone through the portal, find Magistrix Seyla.",
    ["T"] = "The Missing Magistrix",
  },
  [11528] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Winter Veil Gift",
  },
  [11531] = {
    ["D"] = "This strange engine part doesn\'t look like it fits in a steam pump, much less anything else you\'ve seen.  Perhaps K. Lee Smallfry might know something about it.",
    ["O"] = "Take the Strange Engine Part to K. Lee Smallfry in Telredor.",
    ["T"] = "Strange Engine Part",
  },
  [11532] = {
    ["D"] = "The Legion will move against us as soon as their forces to the south are freed up.  The Scourge at the Dead Scar are keeping their forces occupied at the moment.  It won\'t last long, however.$B$BI want you to fly a dragonhawk over to the scar and put a dent in the demons\' numbers with these arcane charges.$B$BIf all goes well, they won\'t even notice us taking the armory from Kael\'s lackeys.  Talk to Ayren, the dragonhawk master in the west part of the harbor, when you\'re ready to fly there.",
    ["O"] = "Battlemage Arynna wants you to speak to Ayren Cloudbreaker when you\'re ready to fly over the Dead Scar.  Once there, use the Arcane Charges to kill 2 Pit Overlords, 3 Eredar Sorcerers and 12 Wrath Enforcers.",
    ["T"] = "Distraction at the Dead Scar",
  },
  [11533] = {
    ["D"] = "We\'ve taken the armory from the enemy thanks to our aerial attacks against the Legion\'s forces in the Dead Scar.$B$BAs a matter of fact, it\'s gone so well that we\'re going to continue our air strikes against them.  Take these arcane charges and use them against their forces.$B$BTalk to Ayren Cloudbreaker at the Sun\'s Reach Harbor when you\'re ready for flight.",
    ["O"] = "Battlemage Arynna wants you to speak to Ayren Cloudbreaker when you\'re ready to fly over the Dead Scar.  Once there, use the Arcane Charges to kill 2 Pit Overlords, 3 Eredar Sorcerers and 12 Wrath Enforcers.",
    ["T"] = "The Air Strikes Must Continue",
  },
  [11534] = {
    ["D"] = "I am most glad that you are here, $c! When we took this sanctum from the wretched, we hurried to create a magical portal that leads here from Shattrath City in the Outland.$B$BMy liege lord, Exarch Nasuun, is heading up the Offensive\'s efforts to maintain that portal. He asked me to send along any promising candidates who have what it takes to help with acquiring more energy to fuel it.$B$BPlease, travel to Shattrath City and speak with him inside A\'dal\'s chamber on the Terrace of Light.",
    ["O"] = "Tradesman Portanuus has asked you to speak with Exarch Nasuun on the Terrace of Light in Shattrath City.",
    ["T"] = "Report to Nasuun",
  },
  [11535] = {
    ["D"] = "Supplies are inbound, or so I\'m told.$b$bRegardless, we can ill afford to wait around hoping that help arrives before our offensive stalls. We must make the best of what we have.$b$bAs for me, I need ore to fashion an anvil so I can begin to upgrade our armor and weapons.$b$bThere are a group of naga on the coast to the east of here collecting ore and placing it in chests for shipment to the Legion.$b$bRelieving them of their ore will help our efforts in more ways than one....",
    ["O"] = "Smith Hauthaa in Sun\'s Reach Armory wants you to kill Darkspine Myrmidon to the east and use their keys to steal three pieces of the ore from their chests.",
    ["T"] = "Making Ready",
  },
  [11536] = {
    ["D"] = "Now that we have an anvil, I can really get to work.$b$bNo matter how many supplies we receive, I\'ll always be able to put the Darkspine Iron Ore to good use. We\'ll need a constant supply of weapons and armor if we\'re to be successful here.$b$bThere are a group of naga on the coast to the east of here. They\'re collecting ore and placing it in chests for shipment to the Legion. Relieving them of their ore will help our efforts in more ways than one....",
    ["O"] = "Smith Hauthaa in Sun\'s Reach Armory wants you to kill Darkspine Myrmidon to the east and use their keys to steal three pieces of the ore from their chests.",
    ["T"] = "Don\'t Stop Now....",
  },
  [11537] = {
    ["D"] = "We must continue to defeat and demoralize the armies of the Legion.$B$BThe emissaries of hate are Legion shocktroopers deployed to reinforce tactical Legion positions.  The enemy rallies around them for they fear them more than they fear us.$B$BToday we will change that.  Take this banner and slay the demons of the Legion.  When you meet the emissary, slay and impale him.",
    ["O"] = "Harbinger Inuuro wants you to slay 6 Burning Legion Demons and the Emissary of Hate in Dawning Square.  Use the Shattered Sun Banner to impale the Emissary of Hate\'s corpse.",
    ["T"] = "The Battle Must Go On",
  },
  [11538] = {
    ["D"] = "The Burning Legion holds the Sun\'s Reach Armory, which is of tactical importance to our operation.  As long as their morale remains high we will not wrest the building from their control.$B$BThe emissaries of hate are Legion shocktroopers sent to reinforce tactical Legion positions.  The enemy rallies upon their arrival for they fear them more than they fear us.$B$BToday we will change that.  Take this banner and slay the demons of the Legion.  When the emissary is sent, slay and impale him.",
    ["O"] = "Harbinger Inuuro wants you to slay 6 Burning Legion Demons and the Emissary of Hate in Dawning Square or the Sun\'s Reach Armory.  Use the Shattered Sun Banner to impale the Emissary of Hate\'s corpse.",
    ["T"] = "The Battle for the Sun\'s Reach Armory",
  },
  [11539] = {
    ["D"] = "One of Kael\'s most elite forces, the Dawnblade army, has been stationed at the Sun\'s Reach Harbor and Dawnstar Village.$B$BThe harbor is of critical importance to our plans, so any Dawnblade casualties you inflict will be of tremendous help.  Kael\'thas will rue the day that he turned his back on his people and sided with the Burning Legion.",
    ["O"] = "Magister Ilastar at Sun\'s Reach Armory wants you to slay 6 Dawnblade Summoners, 6 Dawnblade Blood Knights and 3 Dawnblade Marksmen.",
    ["T"] = "Taking the Harbor",
  },
  [11540] = {
    ["D"] = "We\'ve driven the Dawnblade army out of the Sun\'s Reach Harbor.  Sun\'s Reach is ours in its entirety.  Yet somehow... I\'m not entirely satisfied.$B$BI want you to go to Dawnstar Village, west of here, and slay any surviving Dawnblade combatants.  They sealed their fate when they followed Kael to this place.",
    ["O"] = "Magister Ilastar at Sun\'s Reach Armory wants you to slay 6 Dawnblade Summoners, 6 Dawnblade Blood Knights and 3 Dawnblade Marksmen.",
    ["T"] = "Crush the Dawnblade",
  },
  [11541] = {
    ["D"] = "The naga have taken the Greengill Coast to the southeast. Their females, the Darkspine sirens, are using magic to enslave the indigenous murlocs.$B$BIt\'s my responsibility to see to it that whatever the naga are up to over there is disrupted. That\'s where you come in.$B$B$C, I want you to get the controlling orbs from the female naga and throw them near the Greengill slaves, breaking the orb and setting the murlocs free.$B$BMy guess is that the murlocs will be incensed and turn on their masters.",
    ["O"] = "Captain Valindria wants you to free 10 Greengill Slaves. Return to her onboard the Silvermoon\'s Pride at Sun\'s Reach Harbor once you have done so.",
    ["T"] = "Disrupt the Greengill Coast",
  },
  [11542] = {
    ["D"] = "We\'re making a push to solidify our control of Sun\'s Reach by capturing the harbor next.  Unfortunately a fleet of Dawnblade reservists is on its way to reinforce Kael\'s forces there.$B$BTake this oil and secure a dragonhawk from Ayren Cloudbreaker.    You should be able to fly within reach of the ships\' sails; once you\'re close enough, set them on fire.$B$BLand in one of the ships and attack the reservists.  With their ship sails on fire they won\'t be able to mount much of a defense.",
    ["O"] = "Vindicator Kaalan at the Sun\'s Reach Armory wants you to speak to Ayren Cloudbreaker and fly over the Dawnblade reinforcement fleet.  Use the Flaming Oil to set the ship sails on fire as you fly and once you land, slay 6 Dawnblade Reservists.",
    ["T"] = "Intercept the Reinforcements",
  },
  [11543] = {
    ["D"] = "We\'ve managed to capture Sun\'s Reach in its entirety.  Unfortunately a fleet of Dawnblade reservists is on its way to take back the harbor.$B$BTake this oil and secure a dragonhawk from Ayren Cloudbreaker.  You should be able to fly within reach of the ships\' sails; once you\'re close enough, set them on fire.$B$BLand in one of the ships and attack the reservists.  With their ship sails on fire they won\'t be able to mount much of a defense.",
    ["O"] = "Vindicator Kaalan at the Sun\'s Reach Armory wants you to speak to Ayren Cloudbreaker and fly over the Dawnblade reinforcement fleet.  Use the Flaming Oil to set the ship sails on fire as you fly and once you land, slay 6 Dawnblade Reservists.",
    ["T"] = "Keeping the Enemy at Bay",
  },
  [11544] = {
    ["D"] = "The Ata\'mal Terrace in eastern Shadowmoon Valley is holy to the draenei, but is now overrun by fel orcs. They have dug up the special ore from that place and created corrupted weapons and armor.$B$BI need the armaments to form an alloy with the naga ore. Our anchorites have blessed my anvil with the ability to cleanse them.$B$BRetrieve the armaments from the Shadowmoon chosen, slayers and darkweavers. Return them here, breaking down and purifying them upon my anvil, and then hand me the cleansed results.",
    ["O"] = "Smith Hauthaa needs you to produce 5 Cleansed Ata\'mal Metal. Do so by breaking down Ata\'mal Armaments on her anvil at the Sun\'s Reach Armory on the Isle of Quel\'Danas.",
    ["T"] = "Ata\'mal Armaments",
  },
  [11545] = {
    ["D"] = "We\'ve taken Sun\'s Reach from the enemy and our final victory is at hand.  The cost was high and many brave combatants gave their lives so we could achieve this.$B$BIt is my goal to ensure that those who perished in combat are not forgotten.  I ask that you take a moment to consider making a donation towards a memorial fund.  Any leftover gold will go to the widows and orphans of the fallen.",
    ["O"] = "Anchorite Ayuri at Sun\'s Reach in Sunwell Isle wants you to donate 10 gold.",
    ["T"] = "A Charitable Donation",
  },
  [11546] = {
    ["D"] = "Welcome, $n.$b$bThere are a number of ways I can assist you in your efforts here.$b$bFor example, I\'ve recently discovered a recipe for a unique elixir.$b$bThe bloodberry grows wild in many regions of Azeroth and has long been considered nothing more than a nuisance. I\'ve learned though, that when exposed to the Sunwell\'s power this plant takes on special properties that can be distilled and imbibed to magnify one\'s abilites.$b$bBring me a sample from the nearby bushes and I\'ll show you what I mean.",
    ["O"] = "Mar\'nah at the Sun\'s Reach Harbor wants you to gather 5 Bloodberries from the bushes found on Quel\'Danas.",
    ["T"] = "Open for Business",
  },
  [11547] = {
    ["D"] = "Freeloaders!$b$bYou all want instant gratification - never giving thought to the effort required to create even the simplest of portals.$b$bPerhaps a little education will instill a bit of gratitude for my ceaseless efforts.$b$bTake this crystal. Attune it to the Bloodcrystal to the west, at the Dawning Square portal just south of here, and at the naga shrine at Greengill Coast to the southeast.$b$bPerhaps then you\'ll appreciate your precious translocations....",
    ["O"] = "Astromancer Darnarian in the Sun\'s Reach Sanctum wants you to use the Astromancer\'s Crystal at the Bloodcrystal, the Dawning Square portal, and the naga shrine at Greengill Coast.",
    ["T"] = "Know Your Ley Lines",
  },
  [11548] = {
    ["D"] = "We\'ve built a memorial to honor those slain in battle.  It\'s but a small consolation to the families that lost their loved ones.$B$BI am taking up a collection to aid the orphans and spouses of our war heroes.  If you can spare a small donation it would go a long way.",
    ["O"] = "Anchorite Ayuri at Sun\'s Reach in Sunwell Isle wants you to donate 10 gold.",
    ["T"] = "Your Continued Support",
  },
  [11549] = {
    ["D"] = "You\'ve done so much for us, $N.  We greatly appreciate your assistance.$B$BYou might have noticed Anchorite Ayuri\'s efforts outside.  She has a big heart and is very convincing, but the donations do not quite add up to what she had expected.$B$BIf you were to make a large contribution to her cause, I will make sure that word of your deeds in this war spreads far and wide.  What do you say?",
    ["O"] = "Anchorite Kairthos wants you to donate 1000 gold to aid in Anchorite Ayuri\'s efforts.  You will be known as $N of the Shattered Sun if you complete this quest.",
    ["T"] = "A Magnanimous Benefactor",
  },
  [11550] = {
    ["D"] = "Despite our best efforts, Kael\'thas\'s sinister plans have been carried out. The Sunwell has been re-ignited in preparation for the Deceiver\'s arrival.$B$BThe object that stands before me and below A\'dal is a representation of the current status of the Sunwell\'s defenses. Mighty barriers have been raised, stymieing our attacks against the inner chambers. If ever there were a time that our world needed assistance, it would be now.$B$BReport to Archmage Ne\'thul at the Isle of Quel\'Danas, north of Quel\'Thalas.",
    ["O"] = "Report to Archmage Ne\'thul on the Isle of Quel\'Danas, north of Quel\'Thalas.$B$BFlight masters in Ironforge and Silvermoon City will get you to your destination.",
    ["T"] = "Enter, the Deceiver...",
  },
  [11551] = {
    ["D"] = "Archmage Ne\'thul asked you to bring the Essence of the Immortals that will be used to deactivate Agamath, The First Gate",
    ["O"] = "Bring to me the essence of immortals, found only on the most powerful beings of this world! With the essence in hand, my mages will be able to dismantle Agamath, ultimately collapsing the gateway and unlocking the way further into the sunwell.",
    ["T"] = "Agamath, the First Gate",
  },
  [11552] = {
    ["D"] = "Archmage Ne\'thul asked you to bring the Essence of the Immortals that will be used to break Rohendor, the Second Gate",
    ["O"] = "Bring to me the essence of immortals, found only on the most powerful beings of this world! Rohendor cannot withstand the combined force of our mages!",
    ["T"] = "Rohendor, the Second Gate",
  },
  [11553] = {
    ["D"] = "Archmage Ne\'thul asked you to bring the Essence of the Immortals that will be used to eventually dismantle Archonisus, the Final Gate",
    ["O"] = "Bring to me the essence of immortals ÔÇö found only on the most powerful beings of this world ÔÇö and Archonisus is sure to crumble!",
    ["T"] = "Archonisus, the Final Gate",
  },
  [11554] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "A Friend in the Frontlines",
  },
  [11555] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honored by Your Allies",
  },
  [11556] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Revered in the Field of Battle",
  },
  [11557] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Exalted Among All Combatants",
  },
  [11558] = {
    ["D"] = "There\'s something unnatural about this epidemic of love. It\'s disgusting, and as it lowers our defenses, it could be a threat to the all of us.$b$bIt\'s bad enough that so many of our people are caught up in this ridiculous behavior. But I think that it has spread even to our guardians, who should be immune to such things.$b$bFind one of our guardians and see if they\'ve been caught up in this foolishness.",
    ["O"] = "Get a Guardian\'s Moldy Card and bring it to Fenstad Argyle in the Undercity.",
    ["T"] = "Dangerous Love",
  },
  [11577] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "WoW Collector\'s Edition: - DEM - E - FLAG",
  },
  [11580] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11581] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11583] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11584] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11657] = {
    ["D"] = "Now that you can throw a torch, let\'s see if you can catch one!$B$BTake this stack of unlit torches.  Go to the bonfire and throw a torch high into the air.  Catch it before it hits the ground... then throw it back up!  Catch four in a row, then come back to me.$B$BCareful! They\'re dangerous if they hit the ground!  And don\'t miss any catches!  If you do then you\'ll have to go back to the bonfire and start over.  Good luck!",
    ["O"] = "Catch 4 torches in a row, then speak with the Master Fire Eater.",
    ["T"] = "Torch Catching",
  },
  [11665] = {
    ["D"] = "Hello $glad:lass;.  I\'m glad you\'ve stopped by to talk to this old man--there\'s trouble back home.$b$bA traveling merchant recently sold a batch of baby crocolisks to some gullible children.  Crocolisks are wild beasts, and many have escaped and now lurk in city waterways.$b$bGrab your strongest fishing pole and drop a line in Stormwind or Orgrimmar and bring one of the little devils back to me.  I\'m anxious to see one.",
    ["O"] = "Bring a Baby Crocolisk to Old Man Barlo.  You can find him fishing northeast of Shattrath City by Silmyr Lake.",
    ["T"] = "Crocolisks in the City",
  },
  [11666] = {
    ["D"] = "You probably know all about the golden darter--they\'re fairly common in the rivers of Terokkar Forest and a delicacy for priests.  But here\'s one you haven\'t heard of: the blackfin darter.$b$bThe fish is notoriously crafty and difficult to catch.  You have to pull your line at the last possible second, because they nibble at the bait before they take it.$b$bDrop your line in the rivers of Terokkar and bring me a blackfin darter.  Avoid the lakes, as the blackfin only thrive in moving water.",
    ["O"] = "Bring a Blackfin Darter to Old Man Barlo.  You can find him fishing northeast of Shattrath City by Silmyr Lake.",
    ["T"] = "Bait Bandits",
  },
  [11667] = {
    ["D"] = "Figluster\'s mudfish is a surprisingly quick bottom feeder found in the waters of Nagrand.  They grow their entire lives and are well known as fighters.$b$bYears ago, I caught what I\'m certain was the world\'s biggest mudfish... until it snapped my line and escaped.$b$bA fisherman of your caliber doesn\'t need to be told what to do--your destiny awaits in the lakes of Nagrand.",
    ["O"] = "Catch the World\'s Largest Mudfish and bring it to Old Man Barlo.  You can find him fishing northeast of Shattrath City by Silmyr Lake.",
    ["T"] = "The One That Got Away",
  },
  [11668] = {
    ["D"] = "There\'s a lot of big fish in the Zangarmarsh lakes.  Ever wonder what they eat?$b$bShrimp.  Giant freshwater shrimp.  The Rokk tells me the dishes you can make with shrimp are nearly endless.$b$bBut shrimp are too small to catch with a fishing line.  So here\'s the trick: cut open the bloated barbed gill trout and you\'ll find a shrimp or two if you\'re lucky.",
    ["O"] = "Bring 10 Giant Freshwater Shrimp to Old Man Barlo.  You can find him fishing northeast of Shattrath City by Silmyr Lake.",
    ["T"] = "Shrimpin\' Ain\'t Easy",
  },
  [11669] = {
    ["D"] = "This old man is going hunting soon.  I\'m gonna take down a mammoth shark off the coast of Azshara.$b$bThe thing is, I need a toxin that\'ll stay on a spear tip while it\'s underwater.  To make that kind of stuff, I need the glands from a poisonous fish: the felblood snapper.$b$bSuch a vile fish only thrives in the waters of Hellfire Peninsula and Shadowmoon Valley.  Bring me back a whopper and I\'ll be a happy old man.",
    ["O"] = "Bring a Monstrous Felblood Snapper to Old Man Barlo.  You can find him fishing northeast of Shattrath City by Silmyr Lake.",
    ["T"] = "Felblood Fillet",
  },
  [11691] = {
    ["D"] = "I and my Shamans have gathered our powers for the coming battle with the Lord of Frost.  $N, you will be the fist of the Earthmother.$B$BTake this magma totem.  Use it against the Ice Stone, to the northeast.  Ahune is channeling his power through this stone; it is our hope that the totem will disrupt him and cut off his link to the elemental planes.$B$BIf fortune is with us, then, perhaps, we can defeat him.$B$BPrepare yourself, $n.  If Ahune comes to face us, then his fury will be great.",
    ["O"] = "Bring the Earthen Ring Magma Totem to the Ice Stone.",
    ["T"] = "Summon Ahune",
  },
  [11696] = {
    ["D"] = "$n, your presence is a blessing.  Ahune lies within these caverns, gathering strength for his assault.  Earthen Ring forces were sent ahead, but they alone cannot defeat him.$B$BExplore, $n.  Find our Earthen Ring Shamans and speak with their leader, Luma Skymother.  Perhaps, with your added strength, we can beat Ahune before it\'s too late.",
    ["O"] = "Find Luma Skymother in the Slave Pens.",
    ["T"] = "Ahune is Here!",
  },
  [11731] = {
    ["D"] = "So you want to be a fire juggler?  Do you have what it takes?  The dexterity?  The reflexes?  ...the courage?  If you think so, then let\'s give you a little practice!$B$BTake these torches and run near the bonfire.  You\'ll see  braziers with markers flashing above them.  Toss a torch at a marked brazier.  Be quick! Do it before the mark fades if you want credit for the toss!$B$BHit enough marked braziers before the time limit, then come back here... for your next lession.",
    ["O"] = "Win the torch tossing game, then speak with the Master Fire Eater.",
    ["T"] = "Torch Tossing",
  },
  [11732] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11734] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11735] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11736] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11737] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11738] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11739] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11740] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11741] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11742] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11743] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11744] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11745] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11746] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11747] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11748] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11749] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11750] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11751] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11752] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11753] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11754] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11755] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11756] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11757] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11758] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11759] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11760] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11761] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11762] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11763] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11764] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11765] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11766] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11767] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11768] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11769] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11770] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11771] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11772] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11773] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11774] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11775] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11776] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11777] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11778] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11779] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11780] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11781] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11782] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11783] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11784] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11785] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11786] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11787] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11799] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11800] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11801] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11802] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11803] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Desecrate this Fire!",
  },
  [11804] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11805] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11806] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11807] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11808] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11809] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11810] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11811] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11812] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11813] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11814] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11815] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11816] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11817] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11818] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11819] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11820] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11821] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11822] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11823] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11824] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11825] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11826] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11827] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11828] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11829] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11830] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11831] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11832] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11833] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11834] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11835] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11836] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11837] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11838] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11839] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11840] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11841] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11842] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11843] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11844] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11845] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11846] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11847] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11848] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11849] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11850] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11851] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11852] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11853] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11854] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11855] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11856] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11857] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11858] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11859] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11860] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11861] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11862] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11863] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Honor the Flame",
  },
  [11874] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Upper Deck Promo - Rocket Mount",
  },
  [11875] = {
    ["D"] = "The troops of the Shattered Sun Offensive will need every advantage they can get to beat back the allies of Kil\'Jaeden. My colleagues in Stormwind have created oils which will strengthen the blades and armor of our troops.$B$BThe key ingredient, nether residue, pervades Outland  -- if you know where to look. Any master herbalist, skinner, or miner who knows the signs can gather it while plying $g his:her; trade. Those herbs, ores, and beasts unique to Outland may all bear the residue.",
    ["O"] = "Bring 8 Nether Residue to Emissary Mordin in Shattrath City.",
    ["T"] = "Gaining the Advantage",
  },
  [11877] = {
    ["D"] = "As we press the offensive on Quel\'Danas, we\'ve discovered that Kael\'thas\' minions are planning a counterattack. By ordering the Sunfury blood elves, based in Netherstorm, to attack our operations in Outland, he hopes to draw troops and attention away from the Sunwell.$B$BWe must not allow this to happen, $N. Each and every blade is needed on the front lines.$B$BGo to Netherstorm and capture their attack plans. Any of the Sunfury blood elves up there could be in possession of the plans. Good luck, $N.",
    ["O"] = "Lord Torvos in Shattrath wants you to capture the Sunfury Attack Plans.",
    ["T"] = "Sunfury Attack Plans",
  },
  [11880] = {
    ["D"] = "I\'m sure that \'gnomish inventor\' is a crackpot. He was babbling about some dark distortions that have begun to appear in the Spirit Fields around Oshu\'gun in Nagrand.$B$BAccording to him, these, uh, multiphase... um, spectro-goggles will allow the wearer to see the distortions and take readings from them. He insisted that recording this data was fundamental to our campaign at the Sunwell. I think he\'s nuts, but I\'m under orders to investigate anything that might help. Would you mind taking some readings?",
    ["O"] = "Harbinger Haronem in Shattrath City wants you to use the Multiphase Spectrographic Goggles to take 6 Multiphase Readings.",
    ["T"] = "The Multiphase Survey",
  },
  [11882] = {
    ["D"] = "Are you interested in learning some hot new skills?$b$bI don\'t know if you\'ll ever be able to match my own considerable skill, but you can probably pick up a trick or two if you\'re an attentive student. Speak to a Master Fire Eater at any Alliance capital. They should be able to help you.",
    ["O"] = "Speak to a Master Fire Eater in any Alliance capital.",
    ["T"] = "Playing with Fire",
  },
  [11883] = {
    ["D"] = "You wish the learn the art of fire dancing?$b$bWell, then. Speak to a Master Fire Dancer at any Horde capital. They should be able to help you.",
    ["O"] = "Speak to a Master Fire Dancer in any Horde capital.",
    ["T"] = "Fire Dancing?",
  },
  [11885] = {
    ["D"] = "The descendants held prisoner by the Skettis talonpriests are listed in this book: Gezzarak the Huntress, Karrog the crystal giant, the heretic known as Darkscreecher Akkarai and Vakkiz the Windrager.  They will all need to be slain before Terokk returns to this world.$B$BYou will need the scrolls carried by the time-lost arakkoa to call them forth at the summoning circles in Skettis.  These are powerful beings you will be facing; you would do well to bring friends.",
    ["O"] = "Find the Skull Piles in the middle of the summoning circles of Skettis. Summon and defeat each of the descendants by using 10 Time-Lost Scrolls at the Skull Pile.  Return to Hazzik at Blackwind Landing.",
    ["T"] = "Adversarial Blood",
  },
  [11886] = {
    ["D"] = "While celebration has its place, $c, some of us must look to graver matters.$b$bWhen the festival began, we received reports from Zoram Strand about a sharp increase in Twilight Cult activity. The origins of this holiday are steeped in the very powers those madmen revere; this cannot be coincidence. Go to the camp just south of the Blackfathom Deeps entrance, in the ruins, and see if the cultists will part with information - forcefully if need be. Use this beacon to summon a guide when you find it.",
    ["O"] = "Go to the new Twilight Camp south of the Blackfathom Deeps entrance on the Zoram Strand of Ashenvale and retrieve Twilight Correspondence from the cultists, then call upon the Earthen Ring Guide using the Totemic Beacon.",
    ["T"] = "Unusual Activity",
  },
  [11891] = {
    ["D"] = "According to this, it seems there is another encampment of the cultists to the northwest of the large gathering on the Zoram Strand, and they are speaking with... guests?$b$bMuch could be learned from listening to these proceedings, $r. Take this orb; it will allow you to appear as one of the native crawlers on the beach. Spy on the conversation with these \"guests\" of the cultists at the northwestern camp and report back to me when you are successful.",
    ["O"] = "Use the Orb of the Crawler to spy upon the new Twilight camp to the west of the Blackfathom Deeps entrance on the Zoram Strand in Ashenvale, then summon the Earthen Ring Guide using the Totemic Beacon.",
    ["T"] = "An Innocent Disguise",
  },
  [11915] = {
    ["D"] = "Are you interested in learning some hot new skills?$b$bI don\'t know if you\'ll ever be able to match my own considerable skill, but you can probably pick up a trick or two if you\'re an attentive student. Speak to a Master Flame Eater at any Horde capital. They should be able to help you.",
    ["O"] = "Speak to a Master Flame Eater in any Horde capital.",
    ["T"] = "Playing with Fire",
  },
  [11917] = {
    ["D"] = "We must act to preserve the balance! Time is against us.$b$bReturn to the camp on the Zoram Strand with the large ice stones. They use them to communicate with the elementals, as they do in Silithus. Much as I am loath to do this, the spirits will understand - you must summon one of this Ahune\'s lieutenants and destroy it. Perhaps this forestalling action will be enough...",
    ["O"] = "Slay the Frostwave Lieutenant summoned from the Ice Stone located on Zoram Strand in Ashenvale, then return to the Earthen Ring Elder in a capital city.",
    ["T"] = "Striking Back",
  },
  [11921] = {
    ["D"] = "Hello, fire juggler!  Are you having fun and making fiery mayhem?  That\'s what I like to hear!  Now, do you think you\'re an expert at torch tossing?  Then I have a test for you...$B$BYou know the rules: toss torches at the marked braziers.  This time, however, you have a little more time and a LOT more braziers to hit.$B$BReady?",
    ["O"] = "Win the torch tossing game, then speak with the Master Fire Eater.",
    ["T"] = "More Torch Tossing",
  },
  [11922] = {
    ["D"] = "So you want to be a fire juggler?  Do you have what it takes?  The dexterity?  The reflexes?  ...the courage?  If you think so, then let\'s give you a little practice!$B$BTake these torches and run near the bonfire.  You\'ll see  braziers with markers flashing above them.  Toss a torch at a marked brazier.  Be quick! Do it before the mark fades if you want credit for the toss!$B$BHit enough marked braziers before the time limit, then come back here... for your next lession.",
    ["O"] = "Win the torch tossing game, then speak with the Master Flame Eater.",
    ["T"] = "Torch Tossing",
  },
  [11923] = {
    ["D"] = "Now that you can throw a torch, let\'s see if you can catch one!$B$BTake this stack of unlit torches.  Go to the bonfire and throw a torch high into the air.  Catch it before it hits the ground... then throw it back up!  Catch four in a row, then come back to me.$B$BCareful! They\'re dangerous if they hit the ground!  And don\'t miss any catches!  If you do then you\'ll have to go back to the bonfire and start over.  Good luck!",
    ["O"] = "Catch 4 torches in a row, then speak with the Master Flame Eater.",
    ["T"] = "Torch Catching",
  },
  [11924] = {
    ["D"] = "Torch catching sure keeps you on your toes.  Think you can keep it up for a long time?$B$BLet\'s see...",
    ["O"] = "Catch 10 torches in a row, then speak with the Master Fire Eater.",
    ["T"] = "More Torch Catching",
  },
  [11925] = {
    ["D"] = "Torch catching sure keeps you on your toes.  Think you can keep it up for a long time?$B$BLet\'s see...",
    ["O"] = "Catch 10 torches in a row, then speak with the Master Flame Eater.",
    ["T"] = "More Torch Catching",
  },
  [11926] = {
    ["D"] = "Hello, fire juggler!  Are you having fun and making fiery mayhem?  That\'s what I like to hear!  Now, do you think you\'re an expert at torch tossing?  Then I have a test for you...$B$BYou know the rules: toss torches at the marked braziers.  This time, however, you have a little more time and a LOT more braizers to hit.$B$BReady?",
    ["O"] = "Win the torch tossing game, then speak with the Master Flame Eater.",
    ["T"] = "More Torch Tossing",
  },
  [11933] = {
    ["D"] = "This flame, stolen from the heart of the Exodar itself, floods you with warmth. This raw power is foreign to you, but the Talespinner might know more...",
    ["O"] = "Return the Flame of the Exodar to the Festival Talespinner.",
    ["T"] = "Stealing the Exodar\'s Flame",
  },
  [11935] = {
    ["D"] = "This flame, stolen from Silvermoon, floods you with warmth. This raw power is foreign to you, but the Loremaster might know more...",
    ["O"] = "Return the Flame of Silvermoon to the Festival Loremaster.",
    ["T"] = "Stealing Silvermoon\'s Flame",
  },
  [11937] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "FLAG - all torch return quests are complete",
  },
  [11947] = {
    ["D"] = "We must act to preserve the balance! Time is against us.$b$bThere is a camp located in the shadow of Ethel Rethor within northwestern Desolace. There, they use ice stones to communicate with the elementals, as they do in Silithus. Much as I am loath to do this, the spirits will understand - you must summon one of this Ahune\'s lieutenants and destroy it. Perhaps this forestalling action will be enough...",
    ["O"] = "Slay the Hailstone Lieutenant summoned from the Ice Stone located at Ethel Rethor in Desolace, then return to the Earthen Ring Elder in a capital city.",
    ["T"] = "Striking Back",
  },
  [11948] = {
    ["D"] = "We must act to preserve the balance! Time is against us.$b$bNeptulon has long had a base of operations on an island in western Stranglethorn. There, the Twilight Cult has set up ice stones to communicate with the Tidehunter\'s realm, much like they do in Silithus. Much as I am loath to do this, the spirits will understand - you must summon one of this Ahune\'s lieutenants and destroy it. Perhaps this forestalling action will be enough...",
    ["O"] = "Slay the Chillwind Lieutenant summoned from the Ice Stone located on the water elemental\'s island in western Stranglethorn Vale, then return to the Earthen Ring Elder in a capital city.",
    ["T"] = "Striking Back",
  },
  [11952] = {
    ["D"] = "We must act to preserve the balance! Time is against us.$b$bFirewatch Ridge in Searing Gorge is an established bastion of Twilight Cult activity. Recently, they have been using ice stones in the cave to communicate with the Tidehunter\'s realm, much like they do in Silithus. Much as I am loath to do this, the spirits will understand - you must summon one of this Ahune\'s lieutenants and destroy it. Perhaps this forestalling action will be enough...",
    ["O"] = "Slay the Frigid Lieutenant summoned from the Ice Stone located in the cave underneath Firewatch Ridge in the northwest of Searing Gorge, then return to the Earthen Ring Elder in a capital city.",
    ["T"] = "Striking Back",
  },
  [11953] = {
    ["D"] = "We must act to preserve the balance! Time is against us.$b$bSilithus is the Azerothian base of the Twilight Cult. In the north, they have been using new ice stones to communicate with the Tidehunter\'s realm. Much as I am loath to do this, the spirits will understand - you must summon one of this Ahune\'s lieutenants and destroy it. Perhaps this forestalling action will be enough...",
    ["O"] = "Slay the Glacial Lieutenant summoned from the Ice Stone located at Twilight\'s Run in northern Silithus, then return to the Earthen Ring Elder in a capital city.",
    ["T"] = "Striking Back",
  },
  [11954] = {
    ["D"] = "We must act to preserve the balance! Time is against us.$b$bIn order to ensure Ahune\'s success, the cult has established a base near the Dark Portal itself in Draenor. They use ice stones to coordinate the frost lord\'s arrival. Much as I am loath to do this, the spirits will understand - you must summon one of this Ahune\'s templar protectors and destroy it. Perhaps this forestalling action will be enough...",
    ["O"] = "Slay the Glacial Templar summoned from the Ice Stone located near the Dark Portal in Hellfire Peninsula, then return to the Earthen Ring Elder in a capital city.",
    ["T"] = "Striking Back",
  },
  [11955] = {
    ["D"] = "I believe you are strong enough for the ultimate task set before us.$b$bWe cannot allow the plot between the Twilight Cult and the naga heretics of Neptulon to come to fruition. For the sake of Azeroth and all life upon it, we must act. Our path is clear. You must journey to the Slave Pens deep within Coilfang Reservoir and meet with our shaman there. Go, and quickly!",
    ["O"] = "Travel to the Slave Pens in Coilfang Reservoir within Zangarmarsh and speak with Numa Cloudsister.",
    ["T"] = "Ahune, the Frost Lord",
  },
  [11964] = {
    ["D"] = "Did you know that our festival fires burn in every land with an Alliance settlement? Flame Wardens tend to them in camps outside of each town, ensuring the bonfires are bright and the celebrations continue.$b$bWith each Flame Warden is a summer scorchling -- an emissary to the elemental spirits of fire.$B$BWould you like to honor a scorchling, $N?  Take this summer incense and bring it to any summer scorchling.  Appease the little fire spirit, and it may reward you.",
    ["O"] = "The Festival Loremaster wants you to take Summer Incense to a Summer Scorchling outside any Alliance settlement.",
    ["T"] = "Incense for the Summer Scorchlings",
  },
  [11966] = {
    ["D"] = "Did you know that our festival fires burn in every land with a Horde settlement? Flame Keepers tend to them in camps outside of each town, ensuring the bonfires are bright and the celebrations continue.$b$bWith each Flame Keeper is a festival scorchling -- an emissary to the elemental spirits of fire.$B$BWould you like to honor a scorchling, $N?  Take this summer incense and bring it to any festival scorchling.  Appease the little fire spirit, and it may reward you.",
    ["O"] = "The Festival Talespinner wants you to take Summer Incense to a Festival Scorchling outside any Horde settlement.",
    ["T"] = "Incense for the Festival Scorchlings",
  },
  [11970] = {
    ["D"] = "The festival is a time for fun and laughter, there\'s no mistake. It\'s important, however, that you understand the origins of this holiday. Education should be sought out and savored.$b$bThe Festival Loremaster in the Alliance capitals can guide your way. Go now and learn.",
    ["O"] = "Speak to the Festival Loremaster in any Alliance capital.",
    ["T"] = "The Master of Summer Lore",
  },
  [11971] = {
    ["D"] = "The festival is a time for fun and laughter, there\'s no mistake. It\'s important, however, that you understand the origins of this holiday. Education should be sought out and savored.$b$bThe Festival Talespinner in the Horde capitals can guide your way. Go now and learn.",
    ["O"] = "Speak to the Festival Talespinner in any Horde capital.",
    ["T"] = "The Spinner of Summer Tales",
  },
  [11972] = {
    ["D"] = "These shards pulse with foreboding.  Do they hold the last essence of the Frost Lord?",
    ["O"] = "Bring the Ice Shards to Luma Skymother.",
    ["T"] = "Shards of Ahune",
  },
  [11975] = {
    ["D"] = "Maybe I already asked you this, but when you were my age did you know that you wanted to be a $c when you grew up?$B$BI\'m not sure what I want to be.  Maybe a mage or a warlock or a Blood Knight, like I said before?  Or maybe... A rock star!!  Like Sig Nicious, the blood elf, in the Elite Tauren Chieftain!$B$BI heard that when they aren\'t touring, they hang out in Silvermoon City!  They just sit on a balcony in the Walk of Elders waiting for people to stop by.$B$BPlease take me there.  Please!",
    ["O"] = "Take your orphan, Salandria, to see the Elite Tauren Chieftain in Silvermoon City\'s Walk of Elders.  Make sure to call for her if she is not present when you arrive. ",
    ["T"] = "Now, When I Grow Up...",
  },
  [11976] = {
    ["D"] = "These shards pulse with foreboding.  Do they hold the last essence of the Frost Lord?",
    ["O"] = "Bring the Ice Shards to Luma Skymother.",
    ["T"] = "Ice Shards",
  },
  [12012] = {
    ["D"] = "This information must be spread to the entirety of the Earthen Ring. I\'m not certain how to proceed, but the elder who set you on this task in the first place may. Please, return to the elder and seek the next course of action - we must do something!",
    ["O"] = "Travel to a capital city and return the Totemic Beacon to the Earthen Ring Elder.",
    ["T"] = "Inform the Elder",
  },
  [12020] = {
    ["D"] = "The Dark Irons took a beating!  As they rushed back to the Grim Guzzler, a portion of their transport fell off.  More importantly, you managed to keep the camp safe... today.$b$bHead over to Boxey and explain your heroic triumph over the Dark Iron dwarves.",
    ["O"] = "Talk to Boxey Boltspinner in the Brewfest camp.",
    ["T"] = "This One Time, When I Was Drunk...",
  },
  [12022] = {
    ["D"] = "Hey there!  You look like you can handle your brew.  But can you handle your brew mug? $b$bThe Dark Irons have come back with a vengeance to ruin our celebration.  Tossing mugs at them is the best way to stop them, but first, let\'s see if you can toss one at old S.T.O.U.T. here.$b$bIt\'s easy, pick up a complimentary sampler and take a drink.  Just make sure you\'re facing S.T.O.U.T.  Talk to me after you\'ve hit him 5 times.",
    ["O"] = "Use the Complimentary Brewfest Sampler to hit S.T.O.U.T. 5 times, then talk to Boxey Boltspinner.",
    ["T"] = "Chug and Chuck!",
  },
  [12062] = {
    ["D"] = "Coren Direbrew is in the next room, riling up Dark Iron dwarves for another attack on Brewfest.  Defeat him!$B$BGo to Coren and pick a fight.  Tell him his beer isn\'t fit for pigs.$B$BWhen you do that, be ready for a fight.  The last person who insulted his brew... was fed to dire boars.",
    ["O"] = "Speak with Coren Direbrew.",
    ["T"] = "Insult Coren Direbrew",
  },
  [12191] = {
    ["D"] = "Those pesky Dark Irons are back! We need to make sure that you can defend yourself if needed. More importantly, we need to know that you can defend our property!$B$BS.T.O.U.T. here is ready for action, are you? Drink from the Complimentary Brewfest Samplers then throw the mug at S.T.O.U.T.! Hit the target 5 times then talk to me.",
    ["O"] = "Use the Complimentary Brewfest Sampler to hit S.T.O.U.T. 5 times, then talk to Bizzle Quicklift.",
    ["T"] = "Chug and Chuck!",
  },
  [12192] = {
    ["D"] = "The Dark Irons took a beating!  As they rushed back to the Grim Guzzler, a portion of their transport fell off.  More importantly, you managed to keep the camp safe... today.$b$bHead over to Bizzle and explain your heroic triumph over the Dark Iron dwarves.",
    ["O"] = "Talk to Bizzle Quicklift in the Brewfest camp.",
    ["T"] = "This One Time, When I Was Drunk...",
  },
  [12193] = {
    ["D"] = "Brewfest isn\'t just about racing rams, it\'s also about drinking!  When you have a moment, take this voucher to Belbi Quikswitch.  She\'s near the back of the Brewfest camp.  If you can\'t see her, don\'t worry, she\'ll be sure to see you.$b$bIn any case, take this voucher to her to get your free Brewfest stein.  She\'ll also be more than happy to handle any and all other Brewfest transactions.",
    ["O"] = "Redeem the Brewfest Stein Voucher with Belbi Quikswitch in the Brewfest camp.",
    ["T"] = "Say, There Wouldn\'t Happen to be a Souvenir This Year, Would There?",
  },
  [12194] = {
    ["D"] = "Not only are we supplying brew to everyone, we also have steins to give out! Beautiful, commemorative steins all obtained by the most legal of means! Here\'s a voucher for one.$B$BTalk to Blix near the back of the Brewfest camp. He\'s pretty strange, even more so now that he\'s always wearing those goggles. He\'ll handle the voucher for you, and any other Brewfest transaction.",
    ["O"] = "Redeem the Brewfest Stein Voucher with Blix Fixwidget in the back of the Brewfest camp.",
    ["T"] = "Say, There Wouldn\'t Happen to be a Souvenir This Year, Would There?",
  },
  [12278] = {
    ["D"] = "Membership has its privileges.  Being part of the \"Brew of the Month\" club means knowing where to get the latest and greatest brew.$b$bBring your \"Brew of the Month\" club membership form to Larkin Thunderbrew in the Stonefire Tavern in Ironforge.",
    ["O"] = "Bring the \"Brew of the Month\" club membership form to Larkin Thunderbrew in the Stonefire Tavern in Ironforge.",
    ["T"] = "Brew of the Month Club",
  },
  [12286] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12306] = {
    ["D"] = "There is strength in numbers, $n.  Being part of the \"Brew of the Month\" club means knowing you and your brethren will always have access to the best brew.$b$bBring your \"Brew of the Month\" club membership form to Ray\'ma in the Darkbriar Lodge in Orgrimmar\'s Valley of Spirits.",
    ["O"] = "Bring the \"Brew of the Month\" club membership form to Ray\'ma in the Darkbriar Lodge in Orgrimmar\'s Valley of Spirits.",
    ["T"] = "Brew of the Month Club",
  },
  [12318] = {
    ["D"] = "$n, our spies have discovered a fiendish plot!  The Dark Iron dwarves want our beloved Brewfest destroyed!$B$BCoren Direbrew, head of a renegade family of brewers, has marshaled the dwarves of Blackrock Depths.  Their vile mole machines attack us constantly.$B$BOur spy is in the Grim Guzzler, a tavern in the bowels of Blackrock Depths.  He\'ll know more of Direbrew\'s plot.$B$BFind our spy.  Save Brewfest!",
    ["O"] = "Speak with the Brewfest Spy in the Grim Guzzler of Blackrock Depths.",
    ["T"] = "Save Brewfest!",
  },
  [12331] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12332] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12333] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12334] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12335] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12336] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12337] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12338] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12339] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12340] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12341] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12342] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12343] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12344] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12345] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12346] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12347] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12348] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12349] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12350] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12351] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12352] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12353] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12354] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12355] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12356] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12357] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12358] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12359] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12360] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12361] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12362] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12363] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12364] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12365] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12366] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12367] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12368] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12369] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12370] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12371] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12373] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12374] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12375] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12376] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12377] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12378] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12379] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12380] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12381] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12382] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12383] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12384] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12385] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12386] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12387] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12388] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12389] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12390] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12391] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12392] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12393] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12394] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12395] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12396] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12397] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12398] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12399] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12400] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12401] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12402] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12403] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12404] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12405] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12406] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12407] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12408] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12409] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12410] = {
    ["D"] = "",
    ["O"] = "",
    ["T"] = "Candy Bucket",
  },
  [12491] = {
    ["D"] = "Coren Direbrew\'s corpse clutched this small cask tightly to its gut.  This must be his infamous Dire Brew!",
    ["O"] = "Give Direbrew\'s Dire Brew to Ipfelkofer Ironkeg at the Brewfest camp near Ironforge.",
    ["T"] = "Direbrew\'s Dire Brew",
  },
  [12492] = {
    ["D"] = "Coren Direbrew\'s corpse clutched this small cask tightly to its gut. This must be his infamous Dire Brew!",
    ["O"] = "Give Direbrew\'s Dire Brew to Tapper Swindlekeg at the Brewfest camp near Orgrimmar.",
    ["T"] = "Direbrew\'s Dire Brew",
  },
  [12513] = {
    ["D"] = "My hat? Yes, it\'s an unusual style, I know, from far away... few tailors here know how to make them.$B$BWhen I was young and hot-blooded, I wore it as a standing challenge. Many came seeking to defeat me and win it for themselves... but no one ever did.$B$BAh, but those days are long past. I\'m an old man, now: I drink, I fish, but I no longer duel. ",
    ["O"] = "Don Carlos has inadvertently challenged you to defeat his younger self in Old Hillsbrad. Afterwards, bring Don Carlos\' Hat to him in Tanaris as proof. ",
    ["T"] = "Nice Hat...",
  },
  [12515] = {
    ["D"] = "My hat? Yes, it\'s an unusual style, I know, from far away... few tailors here know how to make them.$B$BWhen I was young and hot-blooded, I wore it as a standing challenge. Many came seeking to defeat me and win it for themselves... but no one ever did.$B$BAh, but those days are long past. I\'m an old man, now: I drink, I fish, but I no longer duel.",
    ["O"] = "Don Carlos has inadvertently challenged you to defeat his younger self in Old Hillsbrad. Afterwards, bring Don Carlos\' Hat to him in Tanaris as proof.",
    ["T"] = "Nice Hat...",
  },
}
